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Zero
import { app } from "scripts/app.js"; | |
import { | |
getWidgetConfig, | |
mergeIfValid, | |
setWidgetConfig, | |
// @ts-ignore | |
} from "../../extensions/core/widgetInputs.js"; | |
// @ts-ignore | |
import { rgthreeConfig } from "rgthree/config.js"; | |
import { rgthree } from "./rgthree.js"; | |
import type { | |
Vector2, | |
LLink, | |
LGraphCanvas as TLGraphCanvas, | |
LGraph as TLGraph, | |
SerializedLGraphNode, | |
INodeInputSlot, | |
INodeOutputSlot, | |
LGraphNode as TLGraphNode, | |
} from "typings/litegraph.js"; | |
import { | |
IoDirection, | |
LAYOUT_CLOCKWISE, | |
LAYOUT_LABEL_OPPOSITES, | |
LAYOUT_LABEL_TO_DATA, | |
addConnectionLayoutSupport, | |
addMenuItem, | |
getSlotLinks, | |
isValidConnection, | |
setConnectionsLayout, | |
waitForCanvas, | |
} from "./utils.js"; | |
import { SERVICE as KEY_EVENT_SERVICE } from "./services/key_events_services.js"; | |
import { wait } from "rgthree/common/shared_utils.js"; | |
import { RgthreeBaseVirtualNode } from "./base_node.js"; | |
import { NodeTypesString } from "./constants.js"; | |
const CONFIG_REROUTE = rgthreeConfig?.["nodes"]?.["reroute"] || {}; | |
const CONFIG_FAST_REROUTE = CONFIG_REROUTE["fast_reroute"]; | |
const CONFIG_FAST_REROUTE_ENABLED = CONFIG_FAST_REROUTE["enabled"] ?? false; | |
const CONFIG_KEY_CREATE_WHILE_LINKING = CONFIG_FAST_REROUTE["key_create_while_dragging_link"]; | |
const CONFIG_KEY_ROTATE = CONFIG_FAST_REROUTE["key_rotate"]; | |
const CONFIG_KEY_RESIZE = CONFIG_FAST_REROUTE["key_resize"]; | |
const CONFIG_KEY_MOVE = CONFIG_FAST_REROUTE["key_move"]; | |
const CONFIG_KEY_CXN_INPUT = CONFIG_FAST_REROUTE["key_connections_input"]; | |
const CONFIG_KEY_CXN_OUTPUT = CONFIG_FAST_REROUTE["key_connections_output"]; | |
let configWidth = Math.max( | |
Math.round((Number(CONFIG_REROUTE["default_width"]) || 40) / 10) * 10, | |
10, | |
); | |
let configHeight = Math.max( | |
Math.round((Number(CONFIG_REROUTE["default_height"]) || 30) / 10) * 10, | |
10, | |
); | |
// Don't allow too small sizes. Granted, 400 is too small, but at least you can right click and | |
// resize... 10x10 you cannot. | |
while (configWidth * configHeight < 400) { | |
configWidth += 10; | |
configHeight += 10; | |
} | |
const configDefaultSize = [configWidth, configHeight] as Vector2; | |
const configResizable = !!CONFIG_REROUTE["default_resizable"]; | |
let configLayout: [string, string] = CONFIG_REROUTE["default_layout"]; | |
if (!Array.isArray(configLayout)) { | |
configLayout = ["Left", "Right"]; | |
} | |
if (!LAYOUT_LABEL_TO_DATA[configLayout[0]]) { | |
configLayout[0] = "Left"; | |
} | |
if (!LAYOUT_LABEL_TO_DATA[configLayout[1]] || configLayout[0] == configLayout[1]) { | |
configLayout[1] = LAYOUT_LABEL_OPPOSITES[configLayout[0]]!; | |
} | |
type FastRerouteEntryCtx = { | |
node: TLGraphNode; | |
input?: INodeInputSlot; | |
output?: INodeOutputSlot; | |
slot: number; | |
pos: Vector2; | |
}; | |
type FastRerouteEntry = { | |
node: RerouteNode; | |
previous: FastRerouteEntryCtx; | |
current?: FastRerouteEntryCtx; | |
}; | |
/** | |
* RerouteService handles any coordination between reroute nodes and the system. Mostly, it's for | |
* fast-rerouting that can create a new reroute nodes while dragging a link. | |
*/ | |
class RerouteService { | |
private isFastLinking = false; | |
private handledNewRerouteKeypress = false; | |
private connectingData: FastRerouteEntryCtx|null = null; | |
private fastReroutesHistory: FastRerouteEntry[] = []; | |
private handleLinkingKeydownBound = this.handleLinkingKeydown.bind(this); | |
private handleLinkingKeyupBound = this.handleLinkingKeyup.bind(this); | |
constructor() { | |
if (CONFIG_FAST_REROUTE_ENABLED && CONFIG_KEY_CREATE_WHILE_LINKING?.trim()) { | |
this.onCanvasSetUpListenerForLinking(); | |
} | |
} | |
/** | |
* Waits for canvas to be available, then sets up a property accessor for `connecting_node` so | |
* we can start/stop monitoring for shortcut keys. | |
*/ | |
async onCanvasSetUpListenerForLinking() { | |
const canvas = await waitForCanvas(); | |
// With the new UI released in August 2024, ComfyUI changed LiteGraph's code, removing | |
// connecting_node, connecting_node, connecting_node, and connecting_node properties and instead | |
// using an array of connecting_links. We can try to accomodate both for a while. | |
const canvasProperty = true ? 'connecting_links' : 'connecting_node'; | |
(canvas as any)[`_${canvasProperty}`]; | |
const thisService = this; | |
Object.defineProperty(canvas, canvasProperty, { | |
get: function () { | |
return this[`_${canvasProperty}`]; | |
}, | |
set: function (value) { | |
const isValNull = !value || !value?.length; | |
const isPropNull = !this[`_${canvasProperty}`] || !this[`_${canvasProperty}`]?.length; | |
const isStartingLinking = !isValNull && isPropNull; | |
const isStoppingLinking = !isPropNull && isValNull; | |
this[`_${canvasProperty}`] = value; | |
if (isStartingLinking) { | |
thisService.startingLinking(); | |
} | |
if (isStoppingLinking) { | |
thisService.stoppingLinking(); | |
thisService.connectingData = null; | |
} | |
}, | |
}); | |
} | |
/** | |
* When the user is actively dragging a link, listens for keydown events so we can enable | |
* shortcuts. | |
* | |
* Is only accessible if both `CONFIG_FAST_REROUTE_ENABLED` is true, and | |
* CONFIG_KEY_CREATE_WHILE_LINKING is not falsy/empty. | |
*/ | |
private startingLinking() { | |
this.isFastLinking = true; | |
KEY_EVENT_SERVICE.addEventListener("keydown", this.handleLinkingKeydownBound as EventListener); | |
KEY_EVENT_SERVICE.addEventListener("keyup", this.handleLinkingKeyupBound as EventListener); | |
} | |
/** | |
* When the user stops actively dragging a link, cleans up motnioring data and events. | |
* | |
* Is only accessible if both `CONFIG_FAST_REROUTE_ENABLED` is true, and | |
* CONFIG_KEY_CREATE_WHILE_LINKING is not falsy/empty. | |
*/ | |
private stoppingLinking() { | |
this.isFastLinking = false; | |
this.fastReroutesHistory = []; | |
KEY_EVENT_SERVICE.removeEventListener("keydown", this.handleLinkingKeydownBound as EventListener); | |
KEY_EVENT_SERVICE.removeEventListener("keyup", this.handleLinkingKeyupBound as EventListener); | |
} | |
/** | |
* Handles the keydown event. | |
* | |
* Is only accessible if both `CONFIG_FAST_REROUTE_ENABLED` is true, and | |
* CONFIG_KEY_CREATE_WHILE_LINKING is not falsy/empty. | |
*/ | |
private handleLinkingKeydown(event: KeyboardEvent) { | |
if ( | |
!this.handledNewRerouteKeypress && | |
KEY_EVENT_SERVICE.areOnlyKeysDown(CONFIG_KEY_CREATE_WHILE_LINKING) | |
) { | |
this.handledNewRerouteKeypress = true; | |
this.insertNewRerouteWhileLinking(); | |
} | |
} | |
/** | |
* Handles the keyup event. | |
* | |
* Is only accessible if both `CONFIG_FAST_REROUTE_ENABLED` is true, and | |
* CONFIG_KEY_CREATE_WHILE_LINKING is not falsy/empty. | |
*/ | |
private handleLinkingKeyup(event: KeyboardEvent) { | |
if ( | |
this.handledNewRerouteKeypress && | |
!KEY_EVENT_SERVICE.areOnlyKeysDown(CONFIG_KEY_CREATE_WHILE_LINKING) | |
) { | |
this.handledNewRerouteKeypress = false; | |
} | |
} | |
private getConnectingData() : FastRerouteEntryCtx { | |
const oldCanvas = app.canvas as any; | |
if (oldCanvas.connecting_node && oldCanvas.connecting_slot != null && oldCanvas.connecting_pos?.length) { | |
return { | |
node: oldCanvas.connecting_node, | |
input: oldCanvas.connecting_input, | |
output: oldCanvas.connecting_output, | |
slot: oldCanvas.connecting_slot, | |
pos: [...oldCanvas.connecting_pos] as Vector2, | |
}; | |
} | |
const canvas = app.canvas; | |
if (canvas.connecting_links?.length) { | |
// Assume just the first. | |
const link = canvas.connecting_links[0]!; | |
return { | |
node: link.node, | |
input: link.input, | |
output: link.output, | |
slot: link.slot, | |
pos: [...link.pos], | |
}; | |
} | |
throw new Error("Error, handling linking keydown, but there's no link."); | |
} | |
private setCanvasConnectingData(ctx: FastRerouteEntryCtx) { | |
const oldCanvas = app.canvas as any; | |
if (oldCanvas.connecting_node && oldCanvas.connecting_slot != null && oldCanvas.connecting_pos?.length) { | |
oldCanvas.connecting_node = ctx.node; | |
oldCanvas.connecting_input = ctx.input; | |
oldCanvas.connecting_output = ctx.output; | |
oldCanvas.connecting_slot = ctx.slot; | |
oldCanvas.connecting_pos = ctx.pos; | |
} | |
const canvas = app.canvas; | |
if (canvas.connecting_links?.length) { | |
// Assume just the first. | |
const link = canvas.connecting_links[0]!; | |
link.node = ctx.node; | |
link.input = ctx.input; | |
link.output = ctx.output; | |
link.slot = ctx.slot; | |
link.pos = ctx.pos; | |
} | |
} | |
/** | |
* Inserts a new reroute (while linking) as called from key down handler. | |
* | |
* Is only accessible if both `CONFIG_FAST_REROUTE_ENABLED` is true, and | |
* CONFIG_KEY_CREATE_WHILE_LINKING is not falsy/empty. | |
*/ | |
private insertNewRerouteWhileLinking() { | |
const canvas = app.canvas; | |
this.connectingData = this.getConnectingData(); | |
if (!this.connectingData) { | |
throw new Error("Error, handling linking keydown, but there's no link."); | |
} | |
const data = this.connectingData; | |
const node = LiteGraph.createNode("Reroute (rgthree)") as RerouteNode; | |
const entry: FastRerouteEntry = { | |
node, | |
previous: {...this.connectingData}, | |
current: undefined, | |
}; | |
this.fastReroutesHistory.push(entry); | |
let connectingDir = (data.input || data.output)?.dir; | |
if (!connectingDir) { | |
connectingDir = data.input ? LiteGraph.LEFT : LiteGraph.RIGHT; | |
} | |
let newPos = canvas.convertEventToCanvasOffset({ | |
clientX: Math.round(canvas.last_mouse_position[0] / 10) * 10, | |
clientY: Math.round(canvas.last_mouse_position[1] / 10) * 10, | |
}); | |
entry.node.pos = newPos; | |
canvas.graph.add(entry.node); | |
canvas.selectNode(entry.node); | |
// Find out which direction we're generally moving. | |
const distX = entry.node.pos[0] - data.pos[0]; | |
const distY = entry.node.pos[1] - data.pos[1]; | |
const layout: [string, string] = ["Left", "Right"]; | |
if (distX > 0 && Math.abs(distX) > Math.abs(distY)) { | |
// To the right, and further right than up or down. | |
layout[0] = data.output ? "Left" : "Right"; | |
layout[1] = LAYOUT_LABEL_OPPOSITES[layout[0]]!; | |
node.pos[0] -= node.size[0] + 10; | |
node.pos[1] -= Math.round(node.size[1] / 2 / 10) * 10; | |
} else if (distX < 0 && Math.abs(distX) > Math.abs(distY)) { | |
// To the left, and further right than up or down. | |
layout[0] = data.output ? "Right" : "Left"; | |
layout[1] = LAYOUT_LABEL_OPPOSITES[layout[0]]!; | |
node.pos[1] -= Math.round(node.size[1] / 2 / 10) * 10; | |
} else if (distY < 0 && Math.abs(distY) > Math.abs(distX)) { | |
// Above and further above than left or right. | |
layout[0] = data.output ? "Bottom" : "Top"; | |
layout[1] = LAYOUT_LABEL_OPPOSITES[layout[0]]!; | |
node.pos[0] -= Math.round(node.size[0] / 2 / 10) * 10; | |
} else if (distY > 0 && Math.abs(distY) > Math.abs(distX)) { | |
// Below and further below than left or right. | |
layout[0] = data.output ? "Top" : "Bottom"; | |
layout[1] = LAYOUT_LABEL_OPPOSITES[layout[0]]!; | |
node.pos[0] -= Math.round(node.size[0] / 2 / 10) * 10; | |
node.pos[1] -= node.size[1] + 10; | |
} | |
setConnectionsLayout(entry.node, layout); | |
if (data.output) { | |
data.node.connect(data.slot, entry.node, 0); | |
data.node = entry.node; | |
data.output = entry.node.outputs[0]!; | |
data.slot = 0; | |
data.pos = entry.node.getConnectionPos(false, 0); | |
} else { | |
entry.node.connect(0, data.node, data.slot); | |
data.node = entry.node; | |
data.input = entry.node.inputs[0]!; | |
data.slot = 0; | |
data.pos = entry.node.getConnectionPos(true, 0); | |
} | |
this.setCanvasConnectingData(data); | |
entry.current = {...this.connectingData}; | |
app.graph.setDirtyCanvas(true, true); | |
} | |
/** | |
* Is called from a reroute node when it is resized or moved so the service can check if we're | |
* actively linking to it, and it can update the linking data so the connection moves too, by | |
* updating `connecting_pos`. | |
*/ | |
handleMoveOrResizeNodeMaybeWhileDragging(node: RerouteNode) { | |
const data = this.connectingData!; | |
if (this.isFastLinking && node === data?.node) { | |
const entry = this.fastReroutesHistory[this.fastReroutesHistory.length - 1]; | |
if (entry) { | |
data.pos = entry.node.getConnectionPos(!!data.input, 0); | |
this.setCanvasConnectingData(data); | |
} | |
} | |
} | |
/** | |
* Is called from a reroute node when it is deleted so the service can check if we're actively | |
* linking to it and go "back" in history to the previous node. | |
*/ | |
handleRemovedNodeMaybeWhileDragging(node: RerouteNode) { | |
const currentEntry = this.fastReroutesHistory[this.fastReroutesHistory.length - 1]; | |
if (currentEntry?.node === node) { | |
this.setCanvasConnectingData(currentEntry.previous); | |
this.fastReroutesHistory.splice(this.fastReroutesHistory.length - 1, 1); | |
if (currentEntry.previous.node) { | |
app.canvas.selectNode(currentEntry.previous.node); | |
} | |
} | |
} | |
} | |
const SERVICE = new RerouteService(); | |
/** | |
* The famous ReroutNode, that has true multidirectional, expansive sizes, etc. | |
*/ | |
class RerouteNode extends RgthreeBaseVirtualNode { | |
static override title = NodeTypesString.REROUTE; | |
static override type = NodeTypesString.REROUTE; | |
override comfyClass = NodeTypesString.REROUTE; | |
static readonly title_mode = LiteGraph.NO_TITLE; | |
static collapsable = false; | |
static layout_slot_offset = 5; | |
static size: Vector2 = configDefaultSize; // Starting size, read from within litegraph.core | |
override isVirtualNode = true; | |
readonly hideSlotLabels = true; | |
private schedulePromise: Promise<void> | null = null; | |
defaultConnectionsLayout = Array.from(configLayout); | |
/** Shortcuts defined in the config. */ | |
private shortcuts = { | |
rotate: { keys: CONFIG_KEY_ROTATE, state: false }, | |
connection_input: { keys: CONFIG_KEY_CXN_INPUT, state: false }, | |
connection_output: { keys: CONFIG_KEY_CXN_OUTPUT, state: false }, | |
resize: { | |
keys: CONFIG_KEY_RESIZE, | |
state: false, | |
initialMousePos: [-1, -1] as Vector2, | |
initialNodeSize: [-1, -1] as Vector2, | |
initialNodePos: [-1, -1] as Vector2, | |
resizeOnSide: [-1, -1] as Vector2, | |
}, | |
move: { | |
keys: CONFIG_KEY_MOVE, | |
state: false, | |
initialMousePos: [-1, -1] as Vector2, | |
initialNodePos: [-1, -1] as Vector2, | |
}, | |
}; | |
constructor(title = RerouteNode.title) { | |
super(title); | |
this.onConstructed(); | |
} | |
override onConstructed(): boolean { | |
this.setResizable(this.properties["resizable"] ?? configResizable); | |
this.size = RerouteNode.size; // Starting size. | |
this.addInput("", "*"); | |
this.addOutput("", "*"); | |
setTimeout(() => this.applyNodeSize(), 20); | |
return super.onConstructed(); | |
} | |
override configure(info: SerializedLGraphNode) { | |
// Patch a small issue (~14h) where multiple OPT_CONNECTIONS may have been created. | |
// https://github.com/rgthree/rgthree-comfy/issues/206 | |
// TODO: This can probably be removed within a few weeks. | |
if (info.outputs?.length) { | |
info.outputs.length = 1; | |
} | |
if (info.inputs?.length) { | |
info.inputs.length = 1; | |
} | |
super.configure(info); | |
this.configuring = true; | |
this.setResizable(this.properties["resizable"] ?? configResizable); | |
this.applyNodeSize(); | |
this.configuring = false; | |
} | |
setResizable(resizable: boolean) { | |
this.properties["resizable"] = !!resizable; | |
this.resizable = this.properties["resizable"]; | |
} | |
override clone() { | |
const cloned = super.clone(); | |
cloned.inputs[0]!.type = "*"; | |
cloned.outputs[0]!.type = "*"; | |
return cloned; | |
} | |
/** | |
* Copied a good bunch of this from the original reroute included with comfy. | |
*/ | |
override onConnectionsChange( | |
type: number, | |
_slotIndex: number, | |
connected: boolean, | |
_link_info: LLink, | |
_ioSlot: INodeOutputSlot | INodeInputSlot, | |
) { | |
// Prevent multiple connections to different types when we have no input | |
if (connected && type === LiteGraph.OUTPUT) { | |
// Ignore wildcard nodes as these will be updated to real types | |
const types = new Set( | |
this.outputs[0]!.links!.map((l) => app.graph.links[l]!.type).filter((t) => t !== "*"), | |
); | |
if (types.size > 1) { | |
const linksToDisconnect = []; | |
for (let i = 0; i < this.outputs[0]!.links!.length - 1; i++) { | |
const linkId = this.outputs[0]!.links![i]!; | |
const link = app.graph.links[linkId]; | |
linksToDisconnect.push(link); | |
} | |
for (const link of linksToDisconnect) { | |
const node = app.graph.getNodeById(link!.target_id)!; | |
node.disconnectInput(link!.target_slot); | |
} | |
} | |
} | |
this.scheduleStabilize(); | |
} | |
override onDrawForeground(ctx: CanvasRenderingContext2D, canvas: TLGraphCanvas): void { | |
if (this.properties?.["showLabel"]) { | |
// ComfyUI seemed to break us again, but couldn't repro. No reason to not check, I guess. | |
// https://github.com/rgthree/rgthree-comfy/issues/71 | |
const low_quality = canvas?.ds?.scale && canvas.ds.scale < 0.6; | |
if (low_quality || this.size[0] <= 10) { | |
return; | |
} | |
const fontSize = Math.min(14, (this.size[1] * 0.65) | 0); | |
ctx.save(); | |
ctx.fillStyle = "#888"; | |
ctx.font = `${fontSize}px Arial`; | |
ctx.textAlign = "center"; | |
ctx.textBaseline = "middle"; | |
ctx.fillText( | |
String( | |
this.title && this.title !== RerouteNode.title | |
? this.title | |
: this.outputs?.[0]?.type || "", | |
), | |
this.size[0] / 2, | |
this.size[1] / 2, | |
this.size[0] - 30, | |
); | |
ctx.restore(); | |
} | |
} | |
/** Finds the input slot; since we only ever have one, this is always 0. */ | |
override findInputSlot(name: string): number { | |
return 0; | |
} | |
/** Finds the output slot; since we only ever have one, this is always 0. */ | |
override findOutputSlot(name: string): number { | |
return 0; | |
} | |
override disconnectOutput(slot: string | number, targetNode?: TLGraphNode | undefined): boolean { | |
return super.disconnectOutput(slot, targetNode); | |
} | |
override disconnectInput(slot: string | number): boolean { | |
// [🤮] ComfyUI's reroute nodes will disconnect our input if it doesn't yet match (ours being | |
// "*" and it's being a type. This mostly happens if we're converting reroutes to rgthree | |
// reroutes, the old reroute does a check and calls disconnectInput. Luckily, we can be smarter | |
// and check if we're being asked to disconnect from an old reroute while we're replacing | |
// reroute nodes (via rgthree.replacingReroute state). | |
if (rgthree.replacingReroute != null && this.inputs[0]?.link) { | |
const graph = app.graph as TLGraph; | |
const link = graph.links[this.inputs[0].link]; | |
const node = graph.getNodeById(link?.origin_id); | |
// We'll also be asked to disconnect when the old one is removed, so we only want to stop a | |
// disconnect when the connected node is NOT the one being removed/replaced. | |
if (rgthree.replacingReroute !== node?.id) { | |
return false; | |
} | |
} | |
return super.disconnectInput(slot); | |
} | |
scheduleStabilize(ms = 64) { | |
if (!this.schedulePromise) { | |
this.schedulePromise = new Promise((resolve) => { | |
setTimeout(() => { | |
this.schedulePromise = null; | |
this.stabilize(); | |
resolve(); | |
}, ms); | |
}); | |
} | |
return this.schedulePromise; | |
} | |
stabilize() { | |
// If we are currently "configuring" then skip this stabilization. The connected nodes may | |
// not yet be configured. | |
if (this.configuring) { | |
return; | |
} | |
// Find root input | |
let currentNode: TLGraphNode | null = this; | |
let updateNodes = []; | |
let input = null; | |
let inputType = null; | |
let inputNode = null; | |
let inputNodeOutputSlot = null; | |
while (currentNode) { | |
updateNodes.unshift(currentNode); | |
const linkId: number | null = currentNode.inputs[0]!.link; | |
if (linkId !== null) { | |
const link: LLink = (app.graph as TLGraph).links[linkId]!; | |
const node: TLGraphNode = (app.graph as TLGraph).getNodeById(link.origin_id)!; | |
if (!node) { | |
// Bummer, somthing happened.. should we cleanup? | |
app.graph.removeLink(linkId); | |
currentNode = null; | |
break; | |
} | |
const type = (node.constructor as typeof TLGraphNode).type; | |
if (type?.includes("Reroute")) { | |
if (node === this) { | |
// We've found a circle | |
currentNode.disconnectInput(link.target_slot); | |
currentNode = null; | |
} else { | |
// Move the previous node | |
currentNode = node; | |
} | |
} else { | |
// We've found the end | |
inputNode = node; | |
inputNodeOutputSlot = link.origin_slot; | |
input = node.outputs[inputNodeOutputSlot] ?? null; | |
inputType = input?.type ?? null; | |
break; | |
} | |
} else { | |
// This path has no input node | |
currentNode = null; | |
break; | |
} | |
} | |
// Find all outputs | |
const nodes: TLGraphNode[] = [this]; | |
let outputNode = null; | |
let outputType = null; | |
// For primitive nodes, which look at the widget to dsplay themselves. | |
let outputWidgetConfig = null; | |
let outputWidget = null; | |
while (nodes.length) { | |
currentNode = nodes.pop()!; | |
const outputs = (currentNode.outputs ? currentNode.outputs[0]!.links : []) || []; | |
if (outputs.length) { | |
for (const linkId of outputs) { | |
const link = app.graph.links[linkId]; | |
// When disconnecting sometimes the link is still registered | |
if (!link) continue; | |
const node = app.graph.getNodeById(link.target_id) as TLGraphNode; | |
// Don't know why this ever happens.. but it did around the repeater.. | |
if (!node) continue; | |
const type = (node.constructor as any).type; | |
if (type?.includes("Reroute")) { | |
// Follow reroute nodes | |
nodes.push(node); | |
updateNodes.push(node); | |
} else { | |
// We've found an output | |
const output = node.inputs?.[link.target_slot] ?? null; | |
const nodeOutType = output?.type; | |
if (nodeOutType == null) { | |
console.warn( | |
`[rgthree] Reroute - Connected node ${node.id} does not have type information for ` + | |
`slot ${link.target_slot}. Skipping connection enforcement, but something is odd ` + | |
`with that node.`, | |
); | |
} else if ( | |
inputType && | |
inputType !== "*" && | |
nodeOutType !== "*" && | |
!isValidConnection(input, output) | |
) { | |
// The output doesnt match our input so disconnect it | |
console.warn( | |
`[rgthree] Reroute - Disconnecting connected node's input (${node.id}.${ | |
link.target_slot | |
}) (${node.type}) because its type (${String( | |
nodeOutType, | |
)}) does not match the reroute type (${String(inputType)})`, | |
); | |
node.disconnectInput(link.target_slot); | |
} else { | |
outputType = nodeOutType; | |
outputNode = node; | |
outputWidgetConfig = null; | |
outputWidget = null; | |
// For primitive nodes, which look at the widget to dsplay themselves. | |
if (output?.widget) { | |
try { | |
const config = getWidgetConfig(output); | |
if (!outputWidgetConfig && config) { | |
outputWidgetConfig = config[1] ?? {}; | |
outputType = config[0]; | |
if (!outputWidget) { | |
outputWidget = outputNode.widgets?.find( | |
(w) => w.name === output?.widget?.name, | |
); | |
} | |
const merged = mergeIfValid(output, [config[0], outputWidgetConfig]); | |
if (merged.customConfig) { | |
outputWidgetConfig = merged.customConfig; | |
} | |
} | |
} catch (e) { | |
// Something happened, probably because comfyUI changes their methods. | |
console.error( | |
"[rgthree] Could not propagate widget infor for reroute; maybe ComfyUI updated?", | |
); | |
outputWidgetConfig = null; | |
outputWidget = null; | |
} | |
} | |
} | |
} | |
} | |
} else { | |
// No more outputs for this path | |
} | |
} | |
const displayType = inputType || outputType || "*"; | |
const color = LGraphCanvas.link_type_colors[displayType]; | |
// Update the types of each node | |
for (const node of updateNodes) { | |
// If we dont have an input type we are always wildcard but we'll show the output type | |
// This lets you change the output link to a different type and all nodes will update | |
node.outputs[0]!.type = inputType || "*"; | |
(node as any).__outputType = displayType; | |
node.outputs[0]!.name = input?.name || ""; | |
node.size = node.computeSize(); | |
(node as any).applyNodeSize?.(); | |
for (const l of node.outputs[0]!.links || []) { | |
const link = app.graph.links[l]; | |
if (link) { | |
link.color = color; | |
} | |
} | |
try { | |
// For primitive nodes, which look at the widget to dsplay themselves. | |
if (outputWidgetConfig && outputWidget && outputType) { | |
node.inputs[0]!.widget = { name: "value" }; | |
setWidgetConfig( | |
node.inputs[0], | |
[outputType ?? displayType, outputWidgetConfig], | |
outputWidget, | |
); | |
} else { | |
setWidgetConfig(node.inputs[0], null); | |
} | |
} catch (e) { | |
// Something happened, probably because comfyUI changes their methods. | |
console.error("[rgthree] Could not set widget config for reroute; maybe ComfyUI updated?"); | |
outputWidgetConfig = null; | |
outputWidget = null; | |
if (node.inputs[0]?.widget) { | |
delete node.inputs[0].widget; | |
} | |
} | |
} | |
if (inputNode && inputNodeOutputSlot != null) { | |
const links = inputNode.outputs[inputNodeOutputSlot]!.links; | |
for (const l of links || []) { | |
const link = app.graph.links[l]; | |
if (link) { | |
link.color = color; | |
} | |
} | |
} | |
(inputNode as any)?.onConnectionsChainChange?.(); | |
(outputNode as any)?.onConnectionsChainChange?.(); | |
app.graph.setDirtyCanvas(true, true); | |
} | |
/** | |
* When called, sets the node size, and the properties size, and calls out to `stabilizeLayout`. | |
*/ | |
override setSize(size: Vector2): void { | |
const oldSize: Vector2 = [...this.size]; | |
const newSize: Vector2 = [...size]; | |
super.setSize(newSize); | |
this.properties["size"] = [...this.size]; | |
this.stabilizeLayout(oldSize, newSize); | |
} | |
/** | |
* Looks at the current layout and determins if we also need to set a `connections_dir` based on | |
* the size of the node (and what that connections_dir should be). | |
*/ | |
private stabilizeLayout(oldSize: Vector2, newSize: Vector2) { | |
if (newSize[0] === 10 || newSize[1] === 10) { | |
const props = this.properties; | |
props["connections_layout"] = props["connections_layout"] || ["Left", "Right"]; | |
const layout = props["connections_layout"]; | |
props["connections_dir"] = props["connections_dir"] || [-1, -1]; | |
const dir = props["connections_dir"]; | |
if (oldSize[0] > 10 && newSize[0] === 10) { | |
dir[0] = LiteGraph.DOWN; | |
dir[1] = LiteGraph.UP; | |
if (layout[0] === "Bottom") { | |
layout[1] = "Top"; | |
} else if (layout[1] === "Top") { | |
layout[0] = "Bottom"; | |
} else { | |
layout[0] = "Top"; | |
layout[1] = "Bottom"; | |
dir[0] = LiteGraph.UP; | |
dir[1] = LiteGraph.DOWN; | |
} | |
this.setDirtyCanvas(true, true); | |
} else if (oldSize[1] > 10 && newSize[1] === 10) { | |
dir[0] = LiteGraph.RIGHT; | |
dir[1] = LiteGraph.LEFT; | |
if (layout[0] === "Right") { | |
layout[1] = "Left"; | |
} else if (layout[1] === "Left") { | |
layout[0] = "Right"; | |
} else { | |
layout[0] = "Left"; | |
layout[1] = "Right"; | |
dir[0] = LiteGraph.LEFT; | |
dir[1] = LiteGraph.RIGHT; | |
} | |
this.setDirtyCanvas(true, true); | |
} | |
} | |
SERVICE.handleMoveOrResizeNodeMaybeWhileDragging(this); | |
} | |
applyNodeSize() { | |
this.properties["size"] = this.properties["size"] || RerouteNode.size; | |
this.properties["size"] = [ | |
Number(this.properties["size"][0]), | |
Number(this.properties["size"][1]), | |
]; | |
this.size = this.properties["size"]; | |
app.graph.setDirtyCanvas(true, true); | |
} | |
/** | |
* Rotates the node, including changing size and moving input's and output's layouts. | |
*/ | |
rotate(degrees: 90 | -90 | 180) { | |
const w = this.size[0]; | |
const h = this.size[1]; | |
this.properties["connections_layout"] = | |
this.properties["connections_layout"] || (this as RerouteNode).defaultConnectionsLayout; | |
const inputDirIndex = LAYOUT_CLOCKWISE.indexOf(this.properties["connections_layout"][0]); | |
const outputDirIndex = LAYOUT_CLOCKWISE.indexOf(this.properties["connections_layout"][1]); | |
if (degrees == 90 || degrees === -90) { | |
if (degrees === -90) { | |
this.properties["connections_layout"][0] = | |
LAYOUT_CLOCKWISE[(((inputDirIndex - 1) % 4) + 4) % 4]; | |
this.properties["connections_layout"][1] = | |
LAYOUT_CLOCKWISE[(((outputDirIndex - 1) % 4) + 4) % 4]; | |
} else { | |
this.properties["connections_layout"][0] = | |
LAYOUT_CLOCKWISE[(((inputDirIndex + 1) % 4) + 4) % 4]; | |
this.properties["connections_layout"][1] = | |
LAYOUT_CLOCKWISE[(((outputDirIndex + 1) % 4) + 4) % 4]; | |
} | |
} else if (degrees === 180) { | |
this.properties["connections_layout"][0] = | |
LAYOUT_CLOCKWISE[(((inputDirIndex + 2) % 4) + 4) % 4]; | |
this.properties["connections_layout"][1] = | |
LAYOUT_CLOCKWISE[(((outputDirIndex + 2) % 4) + 4) % 4]; | |
} | |
this.setSize([h, w]); | |
} | |
/** | |
* Manually handles a move called from `onMouseMove` while the resize shortcut is active. | |
*/ | |
private manuallyHandleMove(event: PointerEvent) { | |
const shortcut = this.shortcuts.move; | |
if (shortcut.state) { | |
const diffX = Math.round((event.clientX - shortcut.initialMousePos[0]) / 10) * 10; | |
const diffY = Math.round((event.clientY - shortcut.initialMousePos[1]) / 10) * 10; | |
this.pos[0] = shortcut.initialNodePos[0] + diffX; | |
this.pos[1] = shortcut.initialNodePos[1] + diffY; | |
this.setDirtyCanvas(true, true); | |
SERVICE.handleMoveOrResizeNodeMaybeWhileDragging(this); | |
} | |
} | |
/** | |
* Manually handles a resize called from `onMouseMove` while the resize shortcut is active. | |
*/ | |
private manuallyHandleResize(event: PointerEvent) { | |
const shortcut = this.shortcuts.resize; | |
if (shortcut.state) { | |
let diffX = Math.round((event.clientX - shortcut.initialMousePos[0]) / 10) * 10; | |
let diffY = Math.round((event.clientY - shortcut.initialMousePos[1]) / 10) * 10; | |
diffX *= shortcut.resizeOnSide[0] === LiteGraph.LEFT ? -1 : 1; | |
diffY *= shortcut.resizeOnSide[1] === LiteGraph.UP ? -1 : 1; | |
const oldSize: Vector2 = [...this.size]; | |
this.setSize([ | |
Math.max(10, shortcut.initialNodeSize[0] + diffX), | |
Math.max(10, shortcut.initialNodeSize[1] + diffY), | |
]); | |
if (shortcut.resizeOnSide[0] === LiteGraph.LEFT && oldSize[0] > 10) { | |
this.pos[0] = shortcut.initialNodePos[0] - diffX; | |
} | |
if (shortcut.resizeOnSide[1] === LiteGraph.UP && oldSize[1] > 10) { | |
this.pos[1] = shortcut.initialNodePos[1] - diffY; | |
} | |
this.setDirtyCanvas(true, true); | |
} | |
} | |
/** | |
* Cycles the connection (input or output) to the next available layout. Note, when the width or | |
* height is only 10px, then layout sticks to the ends of the longer size, and we move a | |
* `connections_dir` property which is only paid attention to in `utils` when size of one axis | |
* is equal to 10. | |
* `manuallyHandleResize` handles the reset of `connections_dir` when a node is resized. | |
*/ | |
private cycleConnection(ioDir: IoDirection) { | |
const props = this.properties; | |
props["connections_layout"] = props["connections_layout"] || ["Left", "Right"]; | |
const propIdx = ioDir == IoDirection.INPUT ? 0 : 1; | |
const oppositeIdx = propIdx ? 0 : 1; | |
let currentLayout = props["connections_layout"][propIdx]; | |
let oppositeLayout = props["connections_layout"][oppositeIdx]; | |
if (this.size[0] === 10 || this.size[1] === 10) { | |
props["connections_dir"] = props["connections_dir"] || [-1, -1]; | |
let currentDir = props["connections_dir"][propIdx] as number; | |
// let oppositeDir = props["connections_dir"][oppositeIdx]; | |
const options: number[] = | |
this.size[0] === 10 | |
? currentLayout === "Bottom" | |
? [LiteGraph.DOWN, LiteGraph.RIGHT, LiteGraph.LEFT] | |
: [LiteGraph.UP, LiteGraph.LEFT, LiteGraph.RIGHT] | |
: currentLayout === "Right" | |
? [LiteGraph.RIGHT, LiteGraph.DOWN, LiteGraph.UP] | |
: [LiteGraph.LEFT, LiteGraph.UP, LiteGraph.DOWN]; | |
let idx = options.indexOf(currentDir); | |
let next = options[idx + 1] ?? options[0]!; | |
this.properties["connections_dir"][propIdx] = next; | |
return; | |
} | |
let next = currentLayout; | |
do { | |
let idx = LAYOUT_CLOCKWISE.indexOf(next); | |
next = LAYOUT_CLOCKWISE[idx + 1] ?? LAYOUT_CLOCKWISE[0]!; | |
} while (next === oppositeLayout); | |
this.properties["connections_layout"][propIdx] = next; | |
this.setDirtyCanvas(true, true); | |
} | |
/** | |
* Handles a mouse move while this node is selected. Note, though, that the actual work here is | |
* processed bycause the move and resize shortcuts set `canvas.node_capturing_input` to this node | |
* when they start (otherwise onMouseMove only fires when the mouse moves within the node's | |
* bounds). | |
*/ | |
override onMouseMove(event: PointerEvent): void { | |
if (this.shortcuts.move.state) { | |
const shortcut = this.shortcuts.move; | |
if (shortcut.initialMousePos[0] === -1) { | |
shortcut.initialMousePos[0] = event.clientX; | |
shortcut.initialMousePos[1] = event.clientY; | |
shortcut.initialNodePos[0] = this.pos[0]; | |
shortcut.initialNodePos[1] = this.pos[1]; | |
} | |
this.manuallyHandleMove(event); | |
} else if (this.shortcuts.resize.state) { | |
const shortcut = this.shortcuts.resize; | |
if (shortcut.initialMousePos[0] === -1) { | |
shortcut.initialMousePos[0] = event.clientX; | |
shortcut.initialMousePos[1] = event.clientY; | |
shortcut.initialNodeSize[0] = this.size[0]; | |
shortcut.initialNodeSize[1] = this.size[1]; | |
shortcut.initialNodePos[0] = this.pos[0]; | |
shortcut.initialNodePos[1] = this.pos[1]; | |
const canvas = app.canvas as TLGraphCanvas; | |
const offset = canvas.convertEventToCanvasOffset(event); | |
shortcut.resizeOnSide[0] = this.pos[0] > offset[0] ? LiteGraph.LEFT : LiteGraph.RIGHT; | |
shortcut.resizeOnSide[1] = this.pos[1] > offset[1] ? LiteGraph.UP : LiteGraph.DOWN; | |
} | |
this.manuallyHandleResize(event); | |
} | |
} | |
/** | |
* Handles a key down while this node is selected, starting a shortcut if the keys are newly | |
* pressed. | |
*/ | |
override onKeyDown(event: KeyboardEvent) { | |
super.onKeyDown(event); | |
const canvas = app.canvas as TLGraphCanvas; | |
// Only handle shortcuts while we're enabled in the config. | |
if (CONFIG_FAST_REROUTE_ENABLED) { | |
for (const [key, shortcut] of Object.entries(this.shortcuts)) { | |
if (!shortcut.state) { | |
const keys = KEY_EVENT_SERVICE.areOnlyKeysDown(shortcut.keys); | |
if (keys) { | |
shortcut.state = true; | |
if (key === "rotate") { | |
this.rotate(90); | |
} else if (key.includes("connection")) { | |
this.cycleConnection(key.includes("input") ? IoDirection.INPUT : IoDirection.OUTPUT); | |
} | |
if ((shortcut as any).initialMousePos) { | |
canvas.node_capturing_input = this; | |
} | |
} | |
} | |
} | |
} | |
} | |
/** | |
* Handles a key up while this node is selected, canceling any current shortcut. | |
*/ | |
override onKeyUp(event: KeyboardEvent) { | |
super.onKeyUp(event); | |
const canvas = app.canvas as TLGraphCanvas; | |
// Only handle shortcuts while we're enabled in the config. | |
if (CONFIG_FAST_REROUTE_ENABLED) { | |
for (const [key, shortcut] of Object.entries(this.shortcuts)) { | |
if (shortcut.state) { | |
const keys = KEY_EVENT_SERVICE.areOnlyKeysDown(shortcut.keys); | |
if (!keys) { | |
shortcut.state = false; | |
if ((shortcut as any).initialMousePos) { | |
(shortcut as any).initialMousePos = [-1, -1]; | |
if ((canvas.node_capturing_input = this)) { | |
canvas.node_capturing_input = null; | |
} | |
this.setDirtyCanvas(true, true); | |
} | |
} | |
} | |
} | |
} | |
} | |
/** | |
* Handles a deselection of the node, canceling any current shortcut. | |
*/ | |
override onDeselected(): void { | |
super.onDeselected?.(); | |
const canvas = app.canvas as TLGraphCanvas; | |
for (const [key, shortcut] of Object.entries(this.shortcuts)) { | |
shortcut.state = false; | |
if ((shortcut as any).initialMousePos) { | |
(shortcut as any).initialMousePos = [-1, -1]; | |
if ((canvas.node_capturing_input = this)) { | |
canvas.node_capturing_input = null; | |
} | |
this.setDirtyCanvas(true, true); | |
} | |
} | |
} | |
override onRemoved(): void { | |
super.onRemoved?.(); | |
// If we're removed, let's call out to the link dragging above. In a settimeout because this is | |
// called as we're removing with further cleanup Litegraph does, and we want the handler to | |
// cleanup further, afterwards | |
setTimeout(() => { | |
SERVICE.handleRemovedNodeMaybeWhileDragging(this); | |
}, 32); | |
} | |
override getHelp() { | |
return ` | |
<p> | |
Finally, a comfortable, powerful reroute node with true multi-direction and powerful | |
shortcuts to bring your workflow to the next level. | |
</p> | |
${ | |
!CONFIG_FAST_REROUTE_ENABLED | |
? `<p><i>Fast Shortcuts are currently disabled.</b>` | |
: ` | |
<ul> | |
<li><p> | |
<code>${CONFIG_KEY_CREATE_WHILE_LINKING}</code> Create a new reroute node while dragging | |
a link, connecting it to the link in the place and continuing the link. | |
</p></li> | |
<li><p> | |
<code>${CONFIG_KEY_ROTATE}</code> Rotate the selected reroute node counter clockwise 90 | |
degrees. | |
</p></li> | |
<li><p> | |
<code>${CONFIG_KEY_RESIZE}</code> Resize the selected reroute node from the nearest | |
corner by holding down and moving your mouse. | |
</p></li> | |
<li><p> | |
<code>${CONFIG_KEY_MOVE}</code> Move the selected reroute node by holding down and | |
moving your mouse. | |
</p></li> | |
<li><p> | |
<code>${CONFIG_KEY_CXN_INPUT}</code> Change the input layout/direction of the selected | |
reroute node. | |
</p></li> | |
<li><p> | |
<code>${CONFIG_KEY_CXN_OUTPUT}</code> Change the output layout/direction of the selected | |
reroute node. | |
</p></li> | |
</ul> | |
` | |
} | |
<p><small> | |
To change, ${!CONFIG_FAST_REROUTE_ENABLED ? "enable" : "disable"} or configure sohrtcuts, | |
make a copy of | |
<code>/custom_nodes/rgthree-comfy/rgthree_config.json.default</code> to | |
<code>/custom_nodes/rgthree-comfy/rgthree_config.json</code> and configure under | |
<code>nodes > reroute > fast_reroute</code>. | |
</small></p> | |
`; | |
} | |
} | |
addMenuItem(RerouteNode, app, { | |
name: (node) => `${node.properties?.["showLabel"] ? "Hide" : "Show"} Label/Title`, | |
property: "showLabel", | |
callback: async (node, value) => { | |
app.graph.setDirtyCanvas(true, true); | |
}, | |
}); | |
addMenuItem(RerouteNode, app, { | |
name: (node) => `${node.resizable ? "No" : "Allow"} Resizing`, | |
callback: (node) => { | |
(node as RerouteNode).setResizable(!node.resizable); | |
node.size[0] = Math.max(40, node.size[0]); | |
node.size[1] = Math.max(30, node.size[1]); | |
(node as RerouteNode).applyNodeSize(); | |
}, | |
}); | |
addMenuItem(RerouteNode, app, { | |
name: "Static Width", | |
property: "size", | |
subMenuOptions: (() => { | |
const options = []; | |
for (let w = 8; w > 0; w--) { | |
options.push(`${w * 10}`); | |
} | |
return options; | |
})(), | |
prepareValue: (value, node) => [Number(value), node.size[1]], | |
callback: (node) => { | |
(node as RerouteNode).setResizable(false); | |
(node as RerouteNode).applyNodeSize(); | |
}, | |
}); | |
addMenuItem(RerouteNode, app, { | |
name: "Static Height", | |
property: "size", | |
subMenuOptions: (() => { | |
const options = []; | |
for (let w = 8; w > 0; w--) { | |
options.push(`${w * 10}`); | |
} | |
return options; | |
})(), | |
prepareValue: (value, node) => [node.size[0], Number(value)], | |
callback: (node) => { | |
(node as RerouteNode).setResizable(false); | |
(node as RerouteNode).applyNodeSize(); | |
}, | |
}); | |
addConnectionLayoutSupport( | |
RerouteNode, | |
app, | |
[ | |
["Left", "Right"], | |
["Left", "Top"], | |
["Left", "Bottom"], | |
["Right", "Left"], | |
["Right", "Top"], | |
["Right", "Bottom"], | |
["Top", "Left"], | |
["Top", "Right"], | |
["Top", "Bottom"], | |
["Bottom", "Left"], | |
["Bottom", "Right"], | |
["Bottom", "Top"], | |
], | |
(node) => { | |
(node as RerouteNode).applyNodeSize(); | |
}, | |
); | |
addMenuItem(RerouteNode, app, { | |
name: "Rotate", | |
subMenuOptions: [ | |
"Rotate 90° Clockwise", | |
"Rotate 90° Counter-Clockwise", | |
"Rotate 180°", | |
null, | |
"Flip Horizontally", | |
"Flip Vertically", | |
], | |
callback: (node_: TLGraphNode, value) => { | |
const node = node_ as RerouteNode; | |
if (value?.startsWith("Rotate 90° Clockwise")) { | |
node.rotate(90); | |
} else if (value?.startsWith("Rotate 90° Counter-Clockwise")) { | |
node.rotate(-90); | |
} else if (value?.startsWith("Rotate 180°")) { | |
node.rotate(180); | |
} else { | |
const inputDirIndex = LAYOUT_CLOCKWISE.indexOf(node.properties["connections_layout"][0]); | |
const outputDirIndex = LAYOUT_CLOCKWISE.indexOf(node.properties["connections_layout"][1]); | |
if (value?.startsWith("Flip Horizontally")) { | |
if (["Left", "Right"].includes(node.properties["connections_layout"][0])) { | |
node.properties["connections_layout"][0] = | |
LAYOUT_CLOCKWISE[(((inputDirIndex + 2) % 4) + 4) % 4]; | |
} | |
if (["Left", "Right"].includes(node.properties["connections_layout"][1])) { | |
node.properties["connections_layout"][1] = | |
LAYOUT_CLOCKWISE[(((outputDirIndex + 2) % 4) + 4) % 4]; | |
} | |
} else if (value?.startsWith("Flip Vertically")) { | |
if (["Top", "Bottom"].includes(node.properties["connections_layout"][0])) { | |
node.properties["connections_layout"][0] = | |
LAYOUT_CLOCKWISE[(((inputDirIndex + 2) % 4) + 4) % 4]; | |
} | |
if (["Top", "Bottom"].includes(node.properties["connections_layout"][1])) { | |
node.properties["connections_layout"][1] = | |
LAYOUT_CLOCKWISE[(((outputDirIndex + 2) % 4) + 4) % 4]; | |
} | |
} | |
} | |
}, | |
}); | |
addMenuItem(RerouteNode, app, { | |
name: "Clone New Reroute...", | |
subMenuOptions: ["Before", "After"], | |
callback: async (node, value) => { | |
const clone = node.clone(); | |
const pos = [...node.pos]; | |
if (value === "Before") { | |
clone.pos = [pos[0]! - 20, pos[1]! - 20]; | |
app.graph.add(clone); | |
await wait(); | |
const inputLinks = getSlotLinks(node.inputs[0]); | |
for (const inputLink of inputLinks) { | |
const link = inputLink.link; | |
const linkedNode = app.graph.getNodeById(link.origin_id) as TLGraphNode; | |
if (linkedNode) { | |
linkedNode.connect(0, clone, 0); | |
} | |
} | |
clone.connect(0, node, 0); | |
} else { | |
clone.pos = [pos[0]! + 20, pos[1]! + 20]; | |
app.graph.add(clone); | |
await wait(); | |
const outputLinks = getSlotLinks(node.outputs[0]); | |
node.connect(0, clone, 0); | |
for (const outputLink of outputLinks) { | |
const link = outputLink.link; | |
const linkedNode = app.graph.getNodeById(link.target_id) as TLGraphNode; | |
if (linkedNode) { | |
clone.connect(0, linkedNode, link.target_slot); | |
} | |
} | |
} | |
}, | |
}); | |
app.registerExtension({ | |
name: "rgthree.Reroute", | |
registerCustomNodes() { | |
RerouteNode.setUp(); | |
}, | |
}); | |