// wgpu-utility.js export function generateGlyphTextureAtlas(canvas, ctx, config) { canvas.width = config.canvas.width; canvas.height = config.canvas.height; ctx.font = config.context.font ctx.textBaseline = config.context.textBaseline; ctx.textAlign = config.context.textAlign; ctx.fillStyle = config.context.fillStyle; for (let c = 33, x = 0, y = 0; c < 128; ++c) { ctx.fillText(String.fromCodePoint(c), x + config.glyphWidth / 2, y + config.glyphHeight / 2); x = (x + config.glyphWidth) % canvas.width; if (x === 0) y += config.glyphHeight; } return canvas; } export function createTextureFromSource(device, source, options = {}) { const texture = device.createTexture({ format: 'rgba8unorm', size: [source.width, source.height], usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST | GPUTextureUsage.RENDER_ATTACHMENT, }); device.queue.copyExternalImageToTexture( { source, flipY: options.flipY }, { texture, premultipliedAlpha: true }, { width: source.width, height: source.height } ); return texture; }