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frame,active,notes | |
Abandonment,TRUE, | |
Abounding_with,FALSE, | |
Absorb_heat,FALSE, | |
Abundance,FALSE, | |
Abusing,TRUE, | |
Access_scenario,FALSE, | |
Accompaniment,FALSE, | |
Accomplishment,TRUE, | |
Accoutrements,FALSE, | |
Accuracy,FALSE, | |
Achieving_first,TRUE, | |
Active_substance,TRUE, | |
Activity,TRUE, | |
Activity_abandoned_state,TRUE, | |
Activity_done_state,TRUE, | |
Activity_finish,TRUE, | |
Activity_ongoing,TRUE, | |
Activity_pause,TRUE, | |
Activity_paused_state,TRUE, | |
Activity_prepare,TRUE, | |
Activity_ready_state,FALSE, | |
Activity_resume,TRUE, | |
Activity_start,TRUE, | |
Activity_stop,TRUE, | |
Actually_occurring_entity,FALSE, | |
Addiction,FALSE, | |
Adding_up,TRUE, | |
Adducing,TRUE, | |
Adjacency,FALSE, | |
Adjusting,TRUE, | |
Adopt_selection,TRUE, | |
Aesthetics,FALSE, | |
Affirm_or_deny,TRUE, | |
Age,FALSE, | |
Aggregate,FALSE, | |
Aging,FALSE, | |
Agree_or_refuse_to_act,TRUE, | |
Agriculture,TRUE, | |
Aiming,TRUE, | |
Alignment_image_schema,FALSE, | |
Alliance,FALSE, | |
Alternatives,FALSE, | |
Alternativity,FALSE, | |
Amalgamation,FALSE, | |
Amassing,TRUE,"according to def, Recipient arg ‘sometimes agentive’, but from EN examples seems unergative" | |
Ambient_temperature,FALSE, | |
Ammunition,FALSE, | |
Amounting_to,FALSE, | |
Animals,FALSE, | |
Annoyance,FALSE, | |
Appeal,TRUE, | |
Appellations,FALSE, | |
Apply_heat,TRUE, | |
Appointing,TRUE, | |
Architectural_part,FALSE, | |
Arithmetic,FALSE, | |
Arithmetic_commutative,FALSE, | |
Arithmetic_non-commutative,FALSE, | |
Armor,FALSE, | |
Arraignment,FALSE, | |
Arranging,TRUE, | |
Arrest,TRUE, | |
Arriving,FALSE, | |
Arson,TRUE, | |
Artifact,FALSE, | |
Artifact_subpart,FALSE, | |
Artificiality,FALSE, | |
Artistic_style,FALSE, | |
Assemble,TRUE, | |
Assessing,TRUE, | |
Assigned_location,FALSE, | |
Assistance,TRUE, | |
Asymmetric_reciprocality,TRUE, | |
Atonement,TRUE, | |
Attaching,TRUE, | |
Attack,TRUE, | |
Attempt,TRUE, | |
Attempt_action_scenario,FALSE, | |
Attempt_distant_interaction_scenario,FALSE, | |
Attempt_means,TRUE, | |
Attempt_obtain_food_scenario,FALSE, | |
Attempt_obtain_mineral_scenario,FALSE, | |
Attempt_suasion,TRUE, | |
Attempting_and_resolving_scenario,FALSE, | |
Attending,TRUE, | |
Attention,TRUE, | |
Attention_getting,FALSE, | |
Attitude_description,FALSE, | |
Attributed_information,FALSE, | |
Attributes,FALSE, | |
Authority,TRUE, | |
Avoiding,TRUE, | |
Awareness,TRUE, | |
Awareness_change_scenario,FALSE, | |
Awareness_situation,FALSE, | |
Awareness_status,FALSE, | |
Bail_decision,TRUE, | |
Basis_for_attribute,FALSE, | |
Be_in_agreement_on_action,TRUE, | |
Be_in_agreement_on_assessment,TRUE, | |
Be_on_alert,FALSE, | |
Be_subset_of,FALSE, | |
Be_translation_equivalent,FALSE, | |
Bearing_arms,TRUE, | |
Beat_opponent,TRUE, | |
Becoming,FALSE, | |
Becoming_a_member,TRUE, | |
Becoming_attached,FALSE, | |
Becoming_aware,TRUE, | |
Becoming_detached,FALSE, | |
Becoming_dry,FALSE, | |
Becoming_separated,FALSE, | |
Becoming_silent,TRUE, | |
Becoming_visible,FALSE, | |
Behind_the_scenes,TRUE, | |
Being_active,TRUE, | |
Being_at_risk,FALSE, | |
Being_attached,FALSE, | |
Being_awake,TRUE, | |
Being_born,FALSE, | |
Being_contained_within,FALSE, | |
Being_detached,FALSE, | |
Being_dry,FALSE, | |
Being_employed,TRUE, | |
Being_in_captivity,FALSE, | |
Being_in_category,FALSE, | |
Being_in_control,TRUE, | |
Being_in_effect,FALSE, | |
Being_in_operation,TRUE, | |
Being_incarcerated,TRUE,e.g. ‘serve time’ | |
Being_included,FALSE, | |
Being_located,TRUE,e.g. ‘sit on’ | |
Being_named,FALSE, | |
Being_necessary,FALSE, | |
Being_obligated,FALSE, | |
Being_obligatory,FALSE,"? only verb ‘behoove’, not sure about properties" | |
Being_operational,TRUE,"e.g. ‘works, is working’" | |
Being_pregnant,FALSE, | |
Being_questionable,FALSE, | |
Being_relevant,FALSE,"? ‘pertain ‘seems ergative syntactically, but not sure" | |
Being_rotted,FALSE, | |
Being_up_to_it,FALSE, | |
Being_wet,FALSE, | |
Besieging,TRUE, | |
Beyond_compare,FALSE, | |
Billing,TRUE, | |
Biological_area,FALSE, | |
Biological_classification,FALSE, | |
Biological_entity,FALSE, | |
Biological_mechanisms,TRUE, | |
Biological_urge,FALSE, | |
Birth_scenario,FALSE, | |
Board_vehicle,TRUE, | |
Body_decoration,FALSE, | |
Body_description_holistic,FALSE, | |
Body_description_part,FALSE, | |
Body_mark,FALSE, | |
Body_movement,TRUE, | |
Body_parts,FALSE, | |
Bond_maturation,TRUE, | |
Borrowing,TRUE, | |
Boundary,FALSE, | |
Bounded_entity,FALSE, | |
Bounded_region,FALSE, | |
Bragging,TRUE, | |
Breaking_apart,FALSE, | |
Breaking_off,FALSE, | |
Breaking_out_captive,TRUE, | |
Breathing,TRUE, | |
Bringing,TRUE, | |
Building,TRUE, | |
Building_subparts,FALSE, | |
Buildings,FALSE, | |
Bungling,TRUE, | |
Burying,TRUE, | |
Business_closure,TRUE,'founder’ seems ambiguous (?foundered efforts? foundered business?) but ‘close doors’ is clearly unergative | |
Businesses,FALSE, | |
Cache,FALSE, | |
Calendric_unit,FALSE, | |
Candidness,FALSE, | |
Capability,TRUE, | |
Capacity,FALSE,verbs difficult to judge (e.g. ‘a stadium seats’ ??) | |
Capital_stock,FALSE, | |
Cardinal_numbers,FALSE, | |
Carry_goods,TRUE, | |
Catastrophe,TRUE, | |
Catching_fire,FALSE, | |
Categorization,TRUE, | |
Causation,TRUE, | |
Causation_scenario,TRUE, | |
Cause_benefit_or_detriment,TRUE, | |
Cause_bodily_experience,TRUE, | |
Cause_change,TRUE, | |
Cause_change_of_consistency,TRUE, | |
Cause_change_of_phase,TRUE, | |
Cause_change_of_position_on_a_scale,TRUE, | |
Cause_change_of_strength,TRUE, | |
Cause_emotion,TRUE, | |
Cause_expansion,TRUE, | |
Cause_fluidic_motion,TRUE, | |
Cause_harm,TRUE, | |
Cause_impact,TRUE, | |
Cause_motion,TRUE, | |
Cause_proliferation_in_number,TRUE, | |
Cause_temperature_change,TRUE, | |
Cause_to_amalgamate,TRUE, | |
Cause_to_be_dry,TRUE, | |
Cause_to_be_included,TRUE, | |
Cause_to_be_sharp,TRUE, | |
Cause_to_be_wet,TRUE, | |
Cause_to_burn,TRUE, | |
Cause_to_continue,TRUE, | |
Cause_to_end,TRUE, | |
Cause_to_experience,TRUE, | |
Cause_to_fragment,TRUE, | |
Cause_to_land,TRUE, | |
Cause_to_make_noise,TRUE, | |
Cause_to_make_progress,TRUE, | |
Cause_to_move_in_place,TRUE, | |
Cause_to_perceive,TRUE, | |
Cause_to_resume,TRUE, | |
Cause_to_rot,TRUE, | |
Cause_to_start,TRUE, | |
Cause_to_wake,TRUE, | |
Ceasing_to_be,FALSE, | |
Certainty,TRUE, | |
Change_accessibility,TRUE, | |
Change_direction,TRUE,"1st FE is called Theme, but verbs (‘turn’) pass test" | |
Change_event_duration,TRUE, | |
Change_event_time,TRUE, | |
Change_of_consistency,FALSE, | |
Change_of_leadership,TRUE,Selector is not 1st FE but seems to be the subj of all of the verbs in the frame | |
Change_of_phase,FALSE,'the lake froze’ → ‘the frozen lake’ => unaccusative | |
Change_of_phase_scenario,FALSE, | |
Change_of_quantity_of_possession,TRUE, | |
Change_of_temperature,FALSE, | |
Change_operational_state,TRUE, | |
Change_position_on_a_scale,FALSE, | |
Change_post-state,FALSE, | |
Change_posture,TRUE, | |
Change_resistance,TRUE, | |
Change_tool,TRUE, | |
Chaos,FALSE, | |
Chatting,TRUE, | |
Chemical-sense_description,TRUE, | |
Chemical_potency,FALSE, | |
Choosing,TRUE, | |
Circumscribed_existence,FALSE, | |
Citing,TRUE, | |
Claim_ownership,TRUE, | |
Clemency,FALSE,no verbs but describes active event | |
Closure,TRUE, | |
Clothing,FALSE, | |
Clothing_parts,FALSE, | |
Co-association,FALSE, | |
Cogitation,TRUE, | |
Cognitive_connection,TRUE, | |
Coincidence,FALSE, | |
Collaboration,TRUE, | |
Collocation_image_schema,FALSE, | |
Colonization,TRUE, | |
Color,FALSE, | |
Color_qualities,FALSE, | |
Come_down_with,TRUE, | |
Come_into_effect,FALSE,"not sure, ‘terms and conditions apply’ → ‘the applied terms and conditions’?" | |
Come_together,TRUE, | |
Coming_to_be,FALSE, | |
Coming_to_believe,TRUE, | |
Coming_up_with,TRUE, | |
Commemorative,FALSE, | |
Commerce_buy,TRUE, | |
Commerce_collect,TRUE, | |
Commerce_goods-transfer,TRUE, | |
Commerce_money-transfer,TRUE, | |
Commerce_pay,TRUE, | |
Commerce_scenario,TRUE, | |
Commerce_sell,TRUE, | |
Commercial_transaction,TRUE, | |
Commitment,TRUE, | |
Committing_crime,TRUE, | |
Commonality,FALSE, | |
Communicate_categorization,TRUE, | |
Communication,TRUE, | |
Communication_manner,TRUE, | |
Communication_means,TRUE, | |
Communication_noise,TRUE, | |
Communication_response,TRUE, | |
Commutation,TRUE, | |
Commutative_process,TRUE,"hard to judge, no examples" | |
Commutative_statement,FALSE, | |
Compatibility,FALSE,"Difficult, but it’s 'rhyming words’ not ‘rhymed words’; ‘matched’/’matching’ both possible but ‘matched’ implies an agent (probably a different frame)" | |
Competition,TRUE, | |
Complaining,TRUE, | |
Completeness,FALSE, | |
Compliance,TRUE,e.g. ‘obey’ | |
Concessive,FALSE, | |
Condition_symptom_relation,TRUE, | |
Conditional_occurrence,FALSE, | |
Conditional_scenario,FALSE, | |
Conduct,TRUE, | |
Confronting_problem,TRUE, | |
Connecting_architecture,FALSE, | |
Connectors,FALSE, | |
Conquering,TRUE, | |
Contact_image_schema,FALSE, | |
Contacting,TRUE, | |
Container_focused_placing,TRUE, | |
Container_focused_removing,TRUE, | |
Containers,FALSE, | |
Containing,TRUE, | |
Containment_scenario,FALSE, | |
Contingency,TRUE, | |
Continued_state_of_affairs,FALSE, | |
Contrary_circumstances,FALSE, | |
Contrition,TRUE, | |
Control,TRUE, | |
Controller_object,FALSE, | |
Convey_importance,TRUE, | |
Convoy,FALSE, | |
Cooking_creation,TRUE, | |
Corporal_punishment,TRUE, | |
Correctness,FALSE, | |
Corroding,FALSE, | |
Corroding_caused,TRUE, | |
Cotheme,TRUE,"1st FE is called Theme, but verbs (e.g. ‘follow’) seem agentive" | |
Counterattack,TRUE, | |
Court_examination,TRUE, | |
Craft,FALSE, | |
Create_physical_artwork,TRUE, | |
Create_representation,TRUE, | |
Creating,TRUE, | |
Crime_scenario,FALSE, | |
Criminal_investigation,TRUE, | |
Criminal_process,FALSE, | |
Cure,TRUE, | |
Custom,FALSE, | |
Cutting,TRUE, | |
Cycle_of_existence_scenario,FALSE, | |
Cycle_of_life_and_death,FALSE, | |
Damaging,TRUE, | |
Daring,TRUE, | |
Dead_or_alive,FALSE, | |
Death,FALSE, | |
Deception_end,TRUE, | |
Deception_scenario,FALSE, | |
Deception_success,TRUE, | |
Deciding,TRUE, | |
Defending,TRUE, | |
Degree,FALSE, | |
Degree_of_processing,FALSE, | |
Delimitation_of_diversity,FALSE, | |
Delimited_state_scenario,FALSE, | |
Delivery,TRUE, | |
Deny_or_grant_permission,TRUE, | |
Departing,TRUE,Directional movement verbs | |
Deserving,TRUE,"verbs don’t seem to be able to be used intransitively, but seem ‘active-like’ (e.g. ‘justify’)" | |
Desirability,TRUE,? e.g. ‘the movie rocks/sucks’ (metaphorical but derives from active verb?) | |
Desirable_event,TRUE, | |
Desiring,TRUE, | |
Destiny,FALSE, | |
Destroying,TRUE, | |
Detaching,TRUE, | |
Detaining,TRUE, | |
Detonate_explosive,TRUE, | |
Differentiation,TRUE, | |
Difficulty,FALSE, | |
Dimension,FALSE,"only one verb (‘measure’), cannot be intransitive" | |
Direction,FALSE, | |
Directional_locative_relation,FALSE, | |
Disaster_scenario,FALSE, | |
Discussion,TRUE, | |
Disembarking,TRUE,Directional movement verbs | |
Disgraceful_situation,FALSE, | |
Dispersal,TRUE, | |
Distance_scenario,FALSE, | |
Distant_operated_IED,FALSE, | |
Distinctiveness,TRUE,'characterize’ | |
Distributed_abundanced,FALSE, | |
Distributed_position,TRUE,?? not sure any of the verbs can ever be intransitive | |
Diversity,FALSE, | |
Documents,FALSE, | |
Dodging,TRUE, | |
Domain,FALSE, | |
Dominate_competitor,TRUE, | |
Dominate_situation,TRUE, | |
Domination,TRUE, | |
Dough_rising,FALSE, | |
Downing,TRUE, | |
Dressing,TRUE, | |
Drop_in_on,TRUE, | |
Dunking,TRUE, | |
Duplication,TRUE, | |
Duration_description,FALSE, | |
Duration_relation,FALSE,'it lasted’ → *’the lasted thing’ (but ??’the persisted thing’) | |
Duration_scenario,FALSE, | |
Dying,FALSE, | |
Dynamic_situation_scenario,FALSE, | |
Dynamism,FALSE, | |
Earnings_and_losses,TRUE, | |
Eclipse,TRUE, | |
Economy,FALSE, | |
Education_teaching,TRUE, | |
Electricity,FALSE, | |
Elusive_goal,FALSE, | |
Emanating,FALSE, | |
Emergency,FALSE, | |
Emergency_fire,FALSE, | |
Emitting,TRUE, | |
Emotion_directed,TRUE, | |
Emotion_heat,TRUE, | |
Emotions,FALSE, | |
Emotions_by_possibility,FALSE, | |
Emotions_by_stimulus,FALSE, | |
Emotions_of_mental_activity,TRUE, | |
Emotions_success_or_failure,FALSE,Contains no verbs but theoretically possible that it would? | |
Emphasizing,TRUE, | |
Employee_scenario,FALSE, | |
Employer_scenario,FALSE, | |
Employing,TRUE, | |
Employment_continue,FALSE, | |
Employment_end,FALSE, | |
Employment_scenario,FALSE, | |
Employment_start,FALSE, | |
Emptying,TRUE, | |
Encoding,TRUE, | |
Encounter,TRUE, | |
Endangering,TRUE, | |
Endeavor_failure,FALSE, | |
Enforcing,TRUE, | |
Enter_awareness,TRUE, | |
Entering_of_plea,TRUE,? | |
Entity,FALSE, | |
Entourage,FALSE, | |
Erasing,TRUE, | |
Escaping,TRUE, | |
Estimated_value,FALSE, | |
Estimating,TRUE, | |
Evading,TRUE, | |
Evaluative_comparison,TRUE, | |
Event,FALSE, | |
Event_endstate,FALSE, | |
Event_initial_state,FALSE, | |
Event_instance,FALSE, | |
Eventive_affecting,FALSE, | |
Eventive_cognizer_affecting,TRUE, | |
Evidence,TRUE, | |
Evoking,TRUE, | |
Examination,TRUE, | |
Exchange,TRUE, | |
Exchange_currency,TRUE, | |
Exclude_member,TRUE, | |
Excreting,TRUE, | |
Execute_plan,TRUE, | |
Execution,TRUE, | |
Exemplar,FALSE, | |
Exemplariness,FALSE, | |
Exercising,TRUE, | |
Existence,FALSE, | |
Expansion,FALSE, | |
Expectation,TRUE, | |
Expected_location_of_person,FALSE, | |
Expend_resource,TRUE, | |
Expensiveness,TRUE, | |
Experience_bodily_harm,FALSE,syntactically ambiguous? ‘I broke my leg’ / ‘mi sono rotto la gamba’ / ‘je me suis cassé la jambe’ → not sure how to classify this construction in romance languages? | |
Experiencer_focused_emotion,TRUE, | |
Experimentation,TRUE, | |
Expertise,TRUE, | |
Explaining_the_facts,TRUE, | |
Explosion,FALSE, | |
Exporting,TRUE, | |
Expressing_publicly,TRUE, | |
Extradition,TRUE, | |
Extreme_point,FALSE, | |
Extreme_value,FALSE, | |
Facial_expression,FALSE, | |
Fairness_evaluation,FALSE, | |
Fall_asleep,FALSE, | |
Fall_for,TRUE,"'buy’, ‘swallow’ seem clear transitive, ‘fall for’ could maybe be unaccusative??" | |
Fame,TRUE, | |
Familiarity,TRUE, | |
Fastener,FALSE, | |
Fear,TRUE, | |
Feeling,TRUE, | |
Feigning,TRUE, | |
Fields,FALSE, | |
Fighting_activity,FALSE, | |
Filling,TRUE, | |
Fining,TRUE, | |
Finish_competition,TRUE, | |
Finish_game,TRUE, | |
Fire_break,FALSE, | |
Fire_burning,TRUE, | |
Fire_emergency_scenario,FALSE, | |
Fire_end_scenario,FALSE, | |
Fire_going_out,FALSE, | |
Fire_stopping_scenario,FALSE, | |
Firefighting,TRUE, | |
Firing,TRUE, | |
Firing_point,FALSE, | |
First_experience,FALSE, | |
First_rank,FALSE, | |
Fleeing,TRUE, | |
Fluidic_motion,TRUE, | |
Food,FALSE, | |
Food_gathering,TRUE, | |
Foreign_or_domestic_country,FALSE, | |
Forging,TRUE, | |
Forgiveness,TRUE, | |
Forgoing,TRUE, | |
Forming_relationships,TRUE, | |
Fragmentation_scenario,FALSE, | |
Freeing_from_confinement,TRUE, | |
Frequency,FALSE, | |
Friction,TRUE,"difficult, but “Theme exterts pressure and experiences resistance” could be interpreted as somehow (quasi-)agentive" | |
Friendly_or_hostile,FALSE, | |
Front_for,TRUE,(front.v ?) | |
Frugality,TRUE, | |
Fugitive,FALSE, | |
Fullness,FALSE, | |
Function,TRUE,"difficult: inanimate theme, but “exists to perform Activity” so perhaps (metaphorically) can be seen as active?" | |
Funding,TRUE, | |
Gathering_up,TRUE, | |
Gesture,TRUE, | |
Get_a_job,TRUE, | |
Getting,TRUE,"somewhat difficult: most verbs (obtain, acquire, procure) imply active action, but the definition of the frame and verbs like “get” can be seen as passive. | |
Interesting: in Dutch there is “verkrijgen” (obtain) vs. “krijgen” (get) were this distinction is encoded morphologically" | |
Getting_scenario,FALSE, | |
Getting_triggered,FALSE, | |
Getting_underway,TRUE, | |
Getting_up,TRUE, | |
Getting_vehicle_underway,TRUE, | |
Give_impression,TRUE,not sure but these all seem (semantically) causative somehow? e.g. “smell good” ~= “cause pleasant taste perception”? | |
Giving,TRUE, | |
Giving_birth,TRUE, | |
Giving_in,TRUE, | |
Giving_scenario,FALSE, | |
Gizmo,FALSE, | |
Go_into_shape,FALSE,"per description “Theme goed into a shape without being made to do so by an agent”, but does that make it agentive?" | |
Goal,FALSE, | |
Going_back_on_a_commitment,TRUE, | |
Government_institution,FALSE, | |
Gradable_artistic_quality,FALSE, | |
Gradable_attributes,FALSE, | |
Gradable_proximity,FALSE, | |
Graph_shape,FALSE, | |
Grasp,TRUE, | |
Grinding,TRUE, | |
Grooming,TRUE, | |
Ground_up,FALSE, | |
Growing_food,TRUE, | |
Guest_and_host,FALSE, | |
Guilt_or_innocence,FALSE, | |
Gusto,FALSE, | |
Hair_configuration,FALSE, | |
Halt,TRUE,"motion verbs (‘has stopped’ etc) | |
'stop’ seems to imply agent? ‘the cyclist stopped’, ‘the train stopped’ (metaphorical?), but ??the falling rock stopped (?)" | |
Have_as_requirement,TRUE,"metaphorical use of demand, require, take?" | |
Have_as_translation_equivalent,FALSE, | |
Have_associated,FALSE,metaphorical use of have? | |
Have_visitor_over,FALSE, | |
Having_commercial_agreement,FALSE, | |
Having_or_lacking_access,FALSE,"verb ‘access’ is agentive but seems to be misclassified in this frame (it means to enter, not to have access)" | |
Health_response,FALSE, | |
Hearsay,TRUE, | |
Heat_potential,FALSE, | |
Hedging,FALSE, | |
Heralding,TRUE, | |
Hiding_objects,TRUE, | |
Hindering,TRUE, | |
Hiring,TRUE, | |
Historic_event,FALSE, | |
History,FALSE, | |
History_scenario,FALSE, | |
Hit_or_miss,TRUE, | |
Hit_target,TRUE, | |
Holding_off_on,TRUE, | |
Hospitality,FALSE, | |
Hostile_encounter,TRUE, | |
Hunting,TRUE, | |
Hunting_scenario,FALSE, | |
Hunting_success_or_failure,TRUE, | |
Identicality,FALSE, | |
Identity,FALSE, | |
Identity_scenario,FALSE, | |
Idiosyncrasy,FALSE, | |
Image_schema,FALSE, | |
Imitating,TRUE, | |
Immobilization,TRUE, | |
Impact,TRUE, | |
Import_export_scenario,TRUE, | |
Importance,TRUE, | |
Importing,TRUE, | |
Imposing_obligation,TRUE, | |
Impression,FALSE, | |
Imprisonment,TRUE, | |
Improvement_or_decline,FALSE, | |
Improvised_explosive_device,FALSE, | |
Inclination,FALSE, | |
Inclusion,TRUE, | |
Inclusion_scenario,FALSE, | |
Increment,FALSE, | |
Indicating,TRUE, | |
Indigenous_origin,FALSE, | |
Individual_history,FALSE, | |
Ineffability,FALSE, | |
Infecting,TRUE, | |
Influencing_potential,FALSE, | |
Information,FALSE, | |
Information_display,FALSE, | |
Infrastructure,FALSE, | |
Ingest_substance,TRUE, | |
Ingestion,TRUE, | |
Ingredients,FALSE, | |
Inherent_purpose,FALSE, | |
Inhibit_motion_scenario,FALSE, | |
Inhibit_movement,TRUE, | |
Inspecting,TRUE, | |
Installing,TRUE, | |
Instance,FALSE, | |
Institutionalization,TRUE, | |
Institutions,FALSE, | |
Intentional_deception,TRUE, | |
Intentional_traversing,TRUE, | |
Intentionally_act,TRUE, | |
Intentionally_affect,TRUE, | |
Intentionally_create,TRUE, | |
Intercepting,TRUE, | |
Interior_profile_relation,FALSE, | |
Interrupt_process,TRUE, | |
Intoxicants,FALSE, | |
Intoxication,FALSE, | |
Invading,TRUE, | |
Invasion_scenario,FALSE, | |
Irregular_combatants,FALSE, | |
Isolated_places,FALSE, | |
Judgment,TRUE, | |
Judgment_communication,TRUE, | |
Judgment_direct_address,TRUE, | |
Judgment_of_intensity,FALSE, | |
Judicial_body,FALSE, | |
Jury_deliberation,TRUE, | |
Just_found_out,FALSE, | |
Justifying,TRUE, | |
Key,FALSE, | |
Kidnapping,TRUE, | |
Killing,TRUE, | |
Kinship,FALSE, | |
Knot_creation,TRUE, | |
Knot_creation_scenario,FALSE, | |
Labeling,TRUE, | |
Labor_product,FALSE, | |
Launch_process,TRUE, | |
Law,FALSE, | |
Law_enforcement_agency,FALSE, | |
Leadership,TRUE, | |
Leaving_traces,FALSE, | |
Left_to_do,FALSE, | |
Legal_rulings,TRUE, | |
Legality,FALSE, | |
Lending,TRUE, | |
Level_of_force_exertion,FALSE, | |
Level_of_force_resistance,FALSE, | |
Level_of_light,FALSE, | |
Light_movement,TRUE,metaphorical | |
Likelihood,FALSE, | |
Limitation,FALSE, | |
Limiting,TRUE, | |
Linguistic_meaning,TRUE,? metaphorical active? | |
Lively_place,TRUE,? ‘the park buzzes’ can be seen as metaphorically active? | |
Living_conditions,FALSE, | |
Locale,FALSE, | |
Locale_by_characteristic_entity,FALSE, | |
Locale_by_collocation,FALSE, | |
Locale_by_event,FALSE, | |
Locale_by_ownership,FALSE, | |
Locale_by_use,FALSE, | |
Locale_closure,FALSE, | |
Locating,TRUE, | |
Location_in_time,FALSE, | |
Location_of_light,FALSE,seems anticausative of Light_movement? | |
Location_on_path,FALSE, | |
Locative_relation,TRUE, | |
Locative_scenario,FALSE, | |
Lodging_scenario,FALSE, | |
Lose_possession,FALSE, | |
Lose_possession_scenario,FALSE, | |
Losing,TRUE,'losing sth’ could be both passive or active; in Dutch “heb verloren/ben verloren” both possible (sensitive to the contrast?) | |
Losing_it,TRUE, | |
Losing_someone,TRUE, | |
Losing_track_of,FALSE, | |
Losing_track_of_perceiver,TRUE, | |
Losing_track_of_theme,TRUE, | |
Luck,FALSE, | |
Make_acquaintance,TRUE, | |
Make_agreement_on_action,TRUE, | |
Make_cognitive_connection,TRUE, | |
Make_compromise,TRUE, | |
Make_noise,TRUE, | |
Making_arrangements,TRUE, | |
Making_faces,TRUE, | |
Manipulate_into_doing,TRUE, | |
Manipulate_into_shape,TRUE, | |
Manipulation,TRUE, | |
Manner,FALSE, | |
Manner_of_life,TRUE, | |
Manufacturing,TRUE, | |
Margin_of_resolution,FALSE, | |
Mass_motion,FALSE,? | |
Mathematical_relationship,FALSE, | |
Means,FALSE, | |
Measurable_attributes,FALSE, | |
Measure_area,FALSE, | |
Measure_by_action,FALSE, | |
Measure_duration,FALSE, | |
Measure_mass,FALSE, | |
Measure_of_distance_and_length,FALSE, | |
Measure_scenario,FALSE, | |
Measure_volume,FALSE, | |
Measures,FALSE, | |
Medical_conditions,FALSE, | |
Medical_instruments,FALSE, | |
Medical_interaction_scenario,FALSE, | |
Medical_intervention,TRUE, | |
Medical_professionals,FALSE, | |
Medical_specialties,FALSE, | |
Medium,FALSE, | |
Meet_specifications,TRUE, | |
Meet_with,TRUE, | |
Meet_with_response,TRUE,? ‘meet with critizism’ ~= elicit critizism? | |
Member_of_military,FALSE, | |
Membership,FALSE,? belong | |
Memorization,TRUE, | |
Memory,TRUE, | |
Mental_activity,FALSE, | |
Mental_property,FALSE, | |
Mental_stimulus_exp_focus,FALSE, | |
Mental_stimulus_stimulus_focus,FALSE, | |
Mention,TRUE, | |
Military,FALSE, | |
Military_operation,TRUE, | |
Mining,TRUE, | |
Misdeed,TRUE, | |
Money,FALSE, | |
Morality_evaluation,FALSE, | |
Motion,FALSE,"? this frame is meant to have the non-active versions of the motion verbs (as opposed to Self_motion, Operate_vehicle etc), but in practice it seems many examples are actually active" | |
Motion_directional,FALSE,? | |
Motion_noise,FALSE,? | |
Motion_scenario,FALSE, | |
Moving_in_place,FALSE,? | |
Name_conferral,TRUE, | |
Namesake,FALSE, | |
Natural_features,FALSE, | |
Needing,TRUE, | |
Negation,FALSE, | |
Negative_conditional,FALSE, | |
Network,FALSE, | |
Noise_makers,FALSE, | |
Non-commutative_process,TRUE,active when Calculator (non-core) is present; there are no examples so not clear how often this is the case | |
Non-commutative_statement,FALSE, | |
Non-gradable_proximity,FALSE, | |
Noncombatant,FALSE, | |
Notability,FALSE, | |
Notification_of_charges,TRUE, | |
Nuclear_process,FALSE, | |
Objective_influence,TRUE, | |
Obligation_scenario,FALSE, | |
Obscurity,FALSE, | |
Obviousness,FALSE, | |
Occupy_rank,FALSE,'he ranks second’ ~= ‘he is ranked second’ | |
Offenses,FALSE, | |
Offering,TRUE, | |
Offshoot,FALSE, | |
Omen,TRUE,Predictive_phenomenon (quasi-actively) provides cues for something | |
Ontogeny,FALSE, | |
Openness,FALSE, | |
Operate_vehicle,TRUE, | |
Operate_vehicle_scenario,FALSE, | |
Operating_a_system,TRUE, | |
Operational_testing,TRUE, | |
Opinion,TRUE, | |
Opportunity,FALSE, | |
Optical_image,FALSE, | |
Ordinal_numbers,FALSE, | |
Organization,FALSE, | |
Origin,FALSE, | |
Others_situation_as_stimulus,TRUE, | |
Out_of_existence,FALSE, | |
Pardon,TRUE, | |
Part_edge,FALSE, | |
Part_inner_outer,FALSE, | |
Part_ordered_segments,FALSE, | |
Part_orientational,FALSE, | |
Part_piece,FALSE, | |
Part_whole,FALSE, | |
Partiality,TRUE, | |
Participation,TRUE, | |
Partitive,FALSE, | |
Passing,TRUE, | |
Passing_off,TRUE, | |
Path_shape,FALSE,? are syntactically unergative | |
Path_traveled,FALSE, | |
Patrolling,TRUE, | |
Pattern,FALSE, | |
People,FALSE, | |
People_along_political_spectrum,FALSE, | |
People_by_age,FALSE, | |
People_by_jurisdiction,FALSE, | |
People_by_military_specialty,FALSE, | |
People_by_morality,FALSE, | |
People_by_origin,FALSE, | |
People_by_religion,FALSE, | |
People_by_residence,FALSE, | |
People_by_vocation,FALSE, | |
Perception,FALSE, | |
Perception_active,TRUE, | |
Perception_body,TRUE,? 'my head hurts’ → ‘my head causes pain sensation’ (?) | |
Perception_experience,TRUE,"? these are ‘passive experience’ verbs, but syntactically active/unergative; you can argue this kind of perception still implies active processing on the part of the experiencer" | |
Performers,FALSE, | |
Performers_and_roles,TRUE,"'feature.v’ is an odd one because agent/patient are reversed (NB only one annotated example, Fes seem not correct)" | |
Performing_arts,FALSE, | |
Personal_relationship,TRUE,"Mostly nouns/adj, but verbs 'sleep with’, ‘befriend’ are active" | |
Personal_success,TRUE, | |
Physical_artworks,FALSE, | |
Physical_entity,FALSE, | |
Piracy,TRUE, | |
Placing,TRUE, | |
Placing_scenario,FALSE, | |
Planned_trajectory,FALSE, | |
Planting,TRUE, | |
Plants,FALSE, | |
Point_of_dispute,FALSE, | |
Political_actions,TRUE, | |
Political_locales,FALSE, | |
Popularity,FALSE, | |
Posing_as,TRUE, | |
Position_on_a_scale,FALSE, | |
Possession,TRUE,? owning as action? | |
Possibility,FALSE, | |
Post_getting,FALSE, | |
Post_giving,FALSE, | |
Post_lose_possession,FALSE, | |
Post_receiving,FALSE, | |
Post_transfer,FALSE, | |
Posture,TRUE, | |
Practice,TRUE, | |
Praiseworthiness,FALSE, | |
Prank,FALSE, | |
Pre_getting,FALSE, | |
Pre_giving,FALSE, | |
Pre_lose_possession,FALSE, | |
Pre_receiving,FALSE, | |
Pre_transfer,FALSE, | |
Precariousness,TRUE,only verb teeter.v | |
Precipitation,FALSE, | |
Predicament,FALSE, | |
Predicting,TRUE, | |
Preference,TRUE, | |
Preferred_alternative_scenario,FALSE, | |
Preliminaries,FALSE, | |
Presence,FALSE, | |
Presentation_of_mitigation,FALSE, | |
Preserving,TRUE, | |
Prevarication,TRUE, | |
Prevent_or_allow_possession,TRUE, | |
Preventing_or_letting,TRUE, | |
Price_per_unit,FALSE, | |
Prison,FALSE, | |
Probability,FALSE, | |
Process,FALSE, | |
Process_completed_state,FALSE, | |
Process_continue,FALSE, | |
Process_end,FALSE, | |
Process_initial_state,FALSE, | |
Process_pause,FALSE, | |
Process_resume,FALSE, | |
Process_start,FALSE, | |
Process_stop,FALSE, | |
Process_stopped_state,FALSE, | |
Process_uncompleted_state,FALSE, | |
Processing_materials,TRUE, | |
Procreative_sex,TRUE, | |
Product_delivery,FALSE, | |
Product_development,TRUE, | |
Product_development_scenario,FALSE, | |
Product_line,FALSE, | |
Progression,FALSE, | |
Prohibiting_or_licensing,TRUE, | |
Project,FALSE, | |
Proliferating_in_number,FALSE, | |
Prominence,FALSE, | |
Proper_reference,FALSE, | |
Proportion,FALSE, | |
Proportional_quantity,FALSE, | |
Protecting,TRUE, | |
Protest,TRUE, | |
Provide_lodging,TRUE, | |
Proximity_image_schema,FALSE, | |
Public_services,FALSE, | |
Publishing,TRUE, | |
Punctual_perception,FALSE, | |
Purpose,FALSE, | |
Putting_out_fire,TRUE, | |
Quantified_mass,FALSE, | |
Quantity,FALSE, | |
Quarreling,TRUE, | |
Questioning,TRUE, | |
Quitting,TRUE, | |
Quitting_a_place,TRUE, | |
Race_descriptor,FALSE, | |
Range,FALSE, | |
Rank,FALSE, | |
Ranked_expectation,FALSE, | |
Rape,TRUE, | |
Rashness,FALSE, | |
Rate_description,FALSE, | |
Rate_quantification,FALSE, | |
Ratification,TRUE, | |
Reading_activity,TRUE, | |
Reading_aloud,TRUE, | |
Reading_perception,TRUE, | |
Reason,FALSE, | |
Reasoning,TRUE, | |
Reassuring,TRUE, | |
Rebellion,TRUE, | |
Receive_visitor_scenario,FALSE, | |
Receiving,TRUE, | |
Receiving_scenario,FALSE, | |
Reciprocality,FALSE, | |
Recording,TRUE, | |
Records,FALSE, | |
Recovery,FALSE, | |
Redirecting,TRUE, | |
Reference_text,FALSE, | |
Referring_by_name,TRUE, | |
Reforming_a_system,TRUE, | |
Regard,TRUE, | |
Region_with_portal,FALSE, | |
Reject_leadership,TRUE,does not exist in NLTK | |
Rejuvenation,TRUE, | |
Relating_concepts,TRUE,? | |
Relation,FALSE, | |
Relation_between_individuals,FALSE, | |
Relational_location,FALSE, | |
Relational_natural_features,FALSE, | |
Relational_political_locales,FALSE, | |
Relational_quantity,FALSE, | |
Relative_time,FALSE,? | |
Releasing,TRUE, | |
Releasing_from_custody,FALSE, | |
Reliance,TRUE,? | |
Reliance_on_expectation,TRUE, | |
Religious_belief,TRUE, | |
Remainder,FALSE, | |
Remembering_experience,TRUE, | |
Remembering_information,TRUE, | |
Remembering_to_do,TRUE, | |
Removing,TRUE, | |
Removing_scenario,FALSE, | |
Render_nonfunctional,TRUE, | |
Renting,TRUE, | |
Renting_out,TRUE, | |
Renunciation,TRUE, | |
Reparation,TRUE, | |
Repayment,TRUE, | |
Repel,TRUE, | |
Replacing,TRUE, | |
Reporting,TRUE, | |
Representative,FALSE, | |
Representing,TRUE,? | |
Request,TRUE, | |
Request_entity,TRUE, | |
Required_event,TRUE,? | |
Requirement_scenario,FALSE, | |
Rescuing,TRUE, | |
Research,TRUE, | |
Reserving,TRUE, | |
Reshaping,TRUE, | |
Residence,TRUE, | |
Resolve_problem,TRUE, | |
Respond_to_proposal,TRUE, | |
Response,TRUE, | |
Response_scenario,FALSE, | |
Responsibility,FALSE, | |
Rest,FALSE, | |
Result_of_attempt_scenario,FALSE, | |
Resurrection,TRUE,? similar to self_motion? | |
Retaining,TRUE, | |
Reveal_secret,TRUE, | |
Revenge,TRUE, | |
Revolution,FALSE, | |
Rewards_and_punishments,TRUE, | |
Ride_vehicle,TRUE,? | |
Rising_to_a_challenge,TRUE, | |
Risk_scenario,FALSE, | |
Risky_situation,FALSE, | |
Rite,TRUE, | |
Roadways,FALSE, | |
Robbery,TRUE, | |
Rope_manipulation,TRUE, | |
Rotting,FALSE, | |
Run_risk,TRUE, | |
Sacrificing_for,TRUE, | |
Satisfying,TRUE, | |
Scarcity,FALSE, | |
Scheduling,TRUE, | |
Scope,FALSE, | |
Scouring,TRUE, | |
Scrutinizing_for,FALSE, | |
Scrutiny,TRUE, | |
Searching_scenario,FALSE, | |
Secrecy_status,FALSE, | |
See_through,TRUE, | |
Seeking,TRUE, | |
Seeking_to_achieve,TRUE, | |
Self_control,TRUE, | |
Self_motion,TRUE,? | |
Sending,TRUE, | |
Sensation,FALSE, | |
Sent_items,FALSE, | |
Sentencing,TRUE, | |
Separating,TRUE, | |
Sequence,FALSE, | |
Serving_in_capacity,TRUE, | |
Set_of_interrelated_entities,FALSE, | |
Set_relation,FALSE, | |
Setting_back_burn,FALSE, | |
Setting_fire,TRUE, | |
Setting_out,TRUE, | |
Severity_of_offense,FALSE, | |
Sex,TRUE, | |
Sexual_reproduction_scenario,FALSE, | |
Shaped_part,FALSE, | |
Shapes,FALSE, | |
Sharing,TRUE, | |
Sharpness,FALSE, | |
Shoot_projectiles,TRUE, | |
Shooting_scenario,FALSE, | |
Shopping,TRUE, | |
Short_selling,TRUE, | |
Sidereal_appearance,FALSE,? | |
Sign,TRUE, | |
Sign_agreement,TRUE, | |
Silencing,TRUE, | |
Similarity,TRUE,? mimic etc | |
Simple_name,FALSE, | |
Simple_naming,TRUE, | |
Simultaneity,FALSE, | |
Size,FALSE, | |
Sleep,TRUE, | |
Sleep_wake_cycle,FALSE, | |
Smuggling,TRUE, | |
Soaking,TRUE, | |
Soaking_up,TRUE,? metaphorical | |
Sociability,FALSE, | |
Social_behavior_evaluation,FALSE, | |
Social_connection,FALSE, | |
Social_desirability,FALSE, | |
Social_event,FALSE, | |
Social_event_collective,FALSE, | |
Social_event_individuals,TRUE, | |
Social_interaction_evaluation,FALSE, | |
Socially_significant_history_scenario,FALSE, | |
Sole_instance,FALSE, | |
Sound_level,FALSE, | |
Sound_movement,FALSE,? | |
Sounds,FALSE, | |
Source_of_getting,FALSE, | |
Source_path_goal,FALSE, | |
Spatial_co-location,FALSE, | |
Spatial_contact,FALSE, | |
Speak_on_topic,TRUE, | |
Specific_individual,FALSE, | |
Speed_description,FALSE, | |
Spelling_and_pronouncing,TRUE, | |
Sports_jargon,FALSE, | |
Stage_of_progress,FALSE, | |
Standing_by,TRUE, | |
State,FALSE, | |
State_continue,FALSE, | |
State_of_entity,FALSE, | |
Statement,TRUE, | |
Stimulate_emotion,TRUE,? metaphorical | |
Stimulus_focus,FALSE, | |
Stinginess,TRUE, | |
Store,FALSE, | |
Storing,TRUE, | |
Strictness,FALSE, | |
Studying,TRUE, | |
Suasion,TRUE, | |
Subjective_influence,TRUE, | |
Subjective_temperature,FALSE,? | |
Submitting_documents,TRUE, | |
Subordinates_and_superiors,TRUE, | |
Subsisting,TRUE, | |
Substance,FALSE, | |
Substance_by_phase,FALSE, | |
Subversion,TRUE, | |
Success_or_failure,TRUE, | |
Successful_action,TRUE, | |
Successfully_communicate_message,TRUE, | |
Sufficiency,FALSE, | |
Suicide_attack,TRUE,? there are no verbs but there is an agentive example (‘they kamikazed the base’) | |
Suitability,FALSE, | |
Summarizing,TRUE, | |
Supply,TRUE, | |
Supporting,TRUE, | |
Surpassing,TRUE,metaphorical | |
Surrendering,TRUE, | |
Surrendering_possession,TRUE, | |
Surrounding,TRUE, | |
Surviving,TRUE, | |
Suspicion,TRUE, | |
Symmetrical_collective_reciprocality,FALSE, | |
System,FALSE, | |
System_complexity,FALSE, | |
Take_place_of,TRUE, | |
Taking,TRUE, | |
Taking_captive,TRUE, | |
Taking_sides,TRUE, | |
Taking_time,TRUE, | |
Talking_into,TRUE, | |
Tasting,TRUE, | |
Team,FALSE, | |
Telling,TRUE, | |
Temperature,FALSE, | |
Temporal_collocation,FALSE, | |
Temporal_pattern,FALSE, | |
Temporal_subregion,FALSE, | |
Temporary_group,FALSE, | |
Temporary_leave,TRUE, | |
Temporary_stay,TRUE, | |
Temporary_transfer_scenario,FALSE, | |
Terms_of_agreement,FALSE, | |
Terrorism,FALSE, | |
Text,FALSE, | |
Text_creation,TRUE, | |
Theft,TRUE, | |
Thermodynamic_phase,FALSE, | |
Thriving,TRUE, | |
Thwarting,TRUE, | |
Time_period_of_action,FALSE, | |
Time_vector,FALSE, | |
Timespan,FALSE, | |
Timetable,FALSE, | |
Tolerating,TRUE, | |
Tool_purpose,FALSE, | |
Topic,TRUE, | |
Touring,TRUE, | |
Toxic_substance,FALSE, | |
Transfer,TRUE, | |
Transfer_scenario,FALSE, | |
Transition_to_a_quality,FALSE, | |
Transition_to_a_situation,FALSE, | |
Transition_to_a_state,FALSE, | |
Transitive_action,FALSE, | |
Translating,TRUE, | |
Transportation_status,FALSE, | |
Trap,FALSE, | |
Travel,TRUE, | |
Traversing,TRUE, | |
Treating_and_mistreating,TRUE, | |
Trendiness,FALSE, | |
Trial,FALSE, | |
Triggering,TRUE, | |
Trust,TRUE, | |
Try_defendant,TRUE, | |
Trying_out,TRUE, | |
Turning_out,FALSE, | |
Type,FALSE, | |
Typicality,FALSE, | |
Unattributed_information,TRUE,'rumor.v’ only exists in passive form | |
Undergo_change,FALSE, | |
Undergo_transformation,FALSE, | |
Undergoing,FALSE, | |
Undergoing_scenario,FALSE, | |
Undressing,TRUE, | |
Unemployment_rate,FALSE, | |
Use_firearm,TRUE, | |
Use_vehicle,FALSE, | |
Used_up,FALSE, | |
Usefulness,TRUE, | |
Using,TRUE, | |
Using_resource,TRUE, | |
Vehicle,FALSE, | |
Vehicle_departure_initial_stage,TRUE,? metaphorical | |
Vehicle_landing,TRUE,? metaphorical | |
Vehicle_subpart,FALSE, | |
Verdict,TRUE, | |
Verification,TRUE, | |
Version_sequence,FALSE, | |
Victim_operated_IED,FALSE, | |
Violence,FALSE, | |
Visit_host,FALSE,empty | |
Visit_host_arrival,FALSE,empty | |
Visit_host_departure,FALSE,empty | |
Visit_host_stay,FALSE,empty | |
Visiting,TRUE, | |
Visiting_scenario,FALSE, | |
Visiting_scenario_arrival,FALSE, | |
Visiting_scenario_departing,FALSE, | |
Visiting_scenario_stay,FALSE, | |
Visitor_and_host,FALSE, | |
Visitor_arrival,FALSE, | |
Visitor_departure,FALSE, | |
Visitor_scenario,FALSE, | |
Vocalizations,FALSE, | |
Volubility,FALSE, | |
Wagering,TRUE, | |
Waiting,TRUE, | |
Waking_up,TRUE, | |
Want_suspect,FALSE, | |
Warning,TRUE, | |
Waver_between_options,TRUE, | |
Wealthiness,FALSE, | |
Weapon,FALSE, | |
Wearing,TRUE, | |
Weather,FALSE, | |
Wholes_and_parts,FALSE, | |
Willingness,FALSE, | |
Win_prize,TRUE, | |
Withdraw_from_participation,TRUE, | |
Within_distance,FALSE, | |
Word_relations,FALSE, | |
Work,TRUE, | |
Working_a_post,TRUE, | |
Worry,TRUE, | |