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import gradio as gr | |
import random | |
def generate_characters(): | |
class_list = ["Barbarian","Bard","Cleric","Druid","Fighter","Monk","Paladin","Ranger","Rogue","Sorcerer","Warlock","Wizard"] | |
sub_class_list = ["Barbarian - Beserker","Barbarian - Wildheart","Barbarian - Wild Magic","Bard - College of Lore","Bard - College of Valour","Bard - College of Swords","Cleric - Life Domain","Cleric - Light Domain","Cleric - Trickery Domain","Cleric - Knowledge Domain","Cleric - Nature Domain","Cleric - Tempest Domain","Cleric - War Domain","Druid - Circle of the moon","Druid - Circle of the Land","Druid - Circle of the Spores","Fighter - Battle Master","Fighter - Eldritch Knight","Fighter - Champion","Monk - Way of the open hand","Monk - Way of shadow","Monk - Way of the four elements","Paladin - Oath of Devotion","Paladin - Oath of the ancients","Paladin - Oath of Vengence","Paladin - Oathbreaker","Ranger - Beat Master","Ranger - Hunter","Ranger - Gloom Stalker","Rogue - Thief","Rogue - Arcane Trickster","Rogue - Assassin","Sorcerer - Draconic Bloodline","Sorcerer - Wild Magic","Sorcerer - Storm Sorcery","Warlock - The Fiend","Warlock - the great old one","Warlock - Archfey","Wizard - Abjuration","Wizard - Conjuration","Wizard - Divination","Wizard - Enchantment","Wizard - Evocation","Wizard - Necromancer","Wizard - Illusion","Wizard - Transmutation"] | |
race_list = ["Dragonborn","Drow","Dwarf","Elf","Githyanki","Gnome","Half-Elf","Half-Orc","Halfling","Human","Tiefling"] | |
sub_race_list = ["Black Dragonborn","Blue Dragonborn","Brass Dragonborn","Bronze Dragonborn","Copper Dragonborn","Gold Dragonborn","Green Dragonborn","Red Dragonborn","Silver Dragonborn","White Dragonborn","Lolth-Sworn Drow","Seldarine Drow","Gold Dwarf","Shield Dwarf","Duegar (Dwarf)","High Elf - Elf","Wood Elf - Elf","Githyanki","Deep Gnome","Forest Gnome","Rock Gnome","High Half-Elf","Wood Half-Elf","Drow Half-Elf","Half-Orc","Lightfoot Halfling","Strongheart Halfling","Human","Asmodeus Tiefling","Mephistopheles Tiefling","Zariel Tiefling"] | |
alignment_list = ["Chaotic Good","Lawful Good","Neutral Good","Chaotic Evil","Lawful Evil","Neutral Evil","True Chaotic","True Neutral"] | |
background_list = ["Acolyte","Charlatan","Criminal","Entertainer","Folk Hero","Guild Artisan","Noble","Hermit","Outlander","Sage","Soldier"] | |
def generate_character(): | |
character = { | |
'Class': random.choice(class_list), | |
'Sub Class': random.choice(sub_class_list), | |
'Race': random.choice(race_list), | |
'Sub Race': random.choice(sub_race_list), | |
'Alignment': random.choice(alignment_list), | |
'Background': random.choice(background_list), | |
} | |
return character | |
def generate_multiclass_character(): | |
character = generate_character() | |
second_class = random.choice([cls for cls in class_list if cls != character['Class']]) | |
levels_class1 = random.randint(1, 11) | |
levels_class2 = 12 - levels_class1 | |
character['Class'] += f' ({levels_class1} levels), {second_class} ({levels_class2} levels)' | |
return character | |
characters = [generate_character() for _ in range(2)] | |
characters.append(generate_multiclass_character()) | |
output = "" | |
for idx, char in enumerate(characters, 1): | |
output += f"### Character {idx}:\n" | |
for key, value in char.items(): | |
output += f"- **{key}:** {value}\n" | |
output += "\n" | |
return output | |
iface = gr.Interface(fn=generate_characters, inputs=[], outputs="markdown") | |
iface.launch() | |