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Runtime error
Update: sync with server data (#1)
Browse files- update: sync with server data (e6a9cb0ddb60995723e6a2667303326894f26ef9)
- __pycache__/app.cpython-310.pyc +0 -0
- app.py +39 -43
- example/88.dat +0 -0
- src/__pycache__/functions.cpython-310.pyc +0 -0
- src/__pycache__/semantle.cpython-310.pyc +0 -0
- src/__pycache__/utils.cpython-310.pyc +0 -0
- src/functions.py +2 -2
- src/semantle.py +17 -21
- src/utils.py +19 -0
__pycache__/app.cpython-310.pyc
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app.py
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import os
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import time
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import json
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import
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import pandas as pd
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import gradio as gr
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import openai
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from src.semantle import
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from src.functions import get_functions
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GPT_MODEL = "gpt-3.5-turbo"
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TITLE = "やりとりSemantle"
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ユーザーが正解を聞いたりやめると言いたりする場合、やめてもいいかをもう一度確認してください。
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ゲームのルール:
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正解を出すと成功としてゲームが終わる。推測した言葉がハズレだったら、推測したのが正解とどのぐらい近いかをヒントとしてもらえる。
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ゲームと関係ない話は答えないでください。
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"""
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def add_guess(guess_result):
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if guess_result["rank"] == " 正解!":
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return "正解です。"
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if guess_result["sim"]:
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guesses.loc[guesses.shape[0]] = [guesses.shape[0]] + [v for v in guess_result.values()]
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print(guesses.head())
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return guesses.to_json()
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else:
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return "1,000以内に入っていないようです。"
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def create_chat(user_input, chat_history, api_key):
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openai.api_key = api_key
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chat_messages.extend(user_content)
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response = openai.ChatCompletion.create(
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model=GPT_MODEL,
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messages=system_message+chat_messages,
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functions=get_functions()
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)
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response_message = response.choices[0].message
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# Step 3: call the function
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# Note: the JSON response may not always be valid; be sure to handle errors
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available_functions = {
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"evaluate_guess":
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}
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function_name = response_message["function_call"]["name"]
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function_to_call = available_functions[function_name]
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function_args = json.loads(response_message["function_call"]["arguments"])
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function_response = function_to_call(
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word=function_args.get("word"),
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)
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guess_result = add_guess(function_response)
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# Step 4: send the info on the function call and function response to GPT
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chat_messages.append(response_message.to_dict()) # extend conversation with assistant's reply
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chat_messages.append(
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) # extend conversation with function response
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second_response = openai.ChatCompletion.create(
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model=GPT_MODEL,
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messages=system_message+chat_messages,
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) # get a new response from GPT where it can se the function response
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chat_messages.append(response_message.to_dict())
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with gr.Blocks() as demo:
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with gr.Row():
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with gr.Column():
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api_key = gr.Textbox(placeholder="sk-...", label="OPENAI_API_KEY", value=None, type="password")
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guesses_table = gr.DataFrame(
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value=guesses,
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headers=["#", "答え", "スコア", "ランク"],
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datatype=["number", "str", "str", "str"],
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elem_id="guesses-table"
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def greet():
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return "", [("[START]", "ゲームを始まります!好きな言葉をひとつだけいってみてください。")]
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def respond(user_input,
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reply = create_chat(user_input, chat_history, api_key)
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time.sleep(2)
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return "",
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def update_guesses():
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return guesses_table.update(value=guesses)
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api_key.change(unfreeze, [], [msg]).then(greet, [], [msg, chatbot])
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msg.submit(respond, [msg, chatbot, api_key], [msg, chatbot]).then(update_guesses, [], [guesses_table])
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gr.Examples(
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[
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[
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["どんなヒントが貰える?"],
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["正解と「近い」とはどういう意味?"],
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["何から始めたらいい?"],
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import time
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import json
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from datetime import date, datetime
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from pytz import utc, timezone
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import pandas as pd
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import gradio as gr
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import openai
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from src.semantle import get_guess, get_secret
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from src.functions import get_functions
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from src.utils import add_guess
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GPT_MODEL = "gpt-3.5-turbo"
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TITLE = "やりとりSemantle"
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FIRST_DAY = date(2023, 4, 2)
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puzzle_num = (utc.localize(datetime.utcnow()).astimezone(timezone('Asia/Tokyo')).date() - FIRST_DAY).days
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secret = get_secret(puzzle_num)
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class play:
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guessed = set()
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guesses = pd.DataFrame(columns=["#", "答え", "スコア", "ランク"])
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task_background = f"""今から言葉をします。ユーザがゲームすることを手伝ってください。
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"""
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task_description=f"""まず、ユーザーからの話を聞いて、答えるのか、ヒントを欲しがっているのか、やめようといるのかを判断してください。
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ユーザーが答えする場合、答えの点数を評価してください。そのあと結果を一言に要約してください。
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ユーザーがヒントを欲しがっている場合、正解に関する間接的な情報を提供してください。
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ユーザーが正解を聞いたりやめると言いたりする場合、やめてもいいかをもう一度確認してください。
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そのほか話は答えないでください。
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ゲームのルール:
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正解は一つの言葉である。ユーザーはどんな言葉が正解か推測して、単語を一つずつ答えする。答えた単語のスコアが100点で、正解と一致すると成功としてゲームが終わる。
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"""
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system_content = task_background+task_description
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system_message = [{"role": "system", "content": system_content}]
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chat_history = []
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n_history = 8
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def create_chat(user_input, chat_history, api_key):
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openai.api_key = api_key
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chat_messages = [{"role": "user", "content": user_input}]
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response = openai.ChatCompletion.create(
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model=GPT_MODEL,
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messages=system_message+chat_history+chat_messages,
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functions=get_functions()
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)
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response_message = response.choices[0].message
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# Step 3: call the function
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# Note: the JSON response may not always be valid; be sure to handle errors
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available_functions = {
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"evaluate_guess": get_guess,
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}
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function_name = response_message["function_call"]["name"]
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function_to_call = available_functions[function_name]
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function_args = json.loads(response_message["function_call"]["arguments"])
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function_response = function_to_call(
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word=function_args.get("word"),
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puzzle_num=puzzle_num
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)
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guess_result = add_guess(function_response, play)
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print(guess_result)
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# Step 4: send the info on the function call and function response to GPT
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chat_messages.append(response_message.to_dict()) # extend conversation with assistant's reply
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chat_messages.append(
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) # extend conversation with function response
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second_response = openai.ChatCompletion.create(
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model=GPT_MODEL,
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messages=system_message+chat_history+chat_messages,
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) # get a new response from GPT where it can se the function response
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chat_messages.append(second_response["choices"][0]["message"].to_dict())
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chat_history = chat_history[-8:] + chat_messages
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return chat_messages[-1]
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chat_messages.append(response_message.to_dict())
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chat_history = chat_history[-8:] + chat_messages
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return chat_messages[-1]
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with gr.Blocks() as demo:
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with gr.Row():
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with gr.Column():
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api_key = gr.Textbox(placeholder="sk-...", label="OPENAI_API_KEY", value=None, type="password")
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guesses_table = gr.DataFrame(
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value=play.guesses,
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headers=["#", "答え", "スコア", "ランク"],
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datatype=["number", "str", "str", "str"],
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elem_id="guesses-table"
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def greet():
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return "", [("[START]", "ゲームを始まります!好きな言葉をひとつだけいってみてください。")]
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def respond(user_input, chatbot, api_key):
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reply = create_chat(user_input, chat_history, api_key)
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chatbot.append((user_input, reply["content"]))
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time.sleep(2)
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return "", chatbot
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def update_guesses():
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return guesses_table.update(value=play.guesses.sort_values(by="スコア", ascending=False),)
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api_key.change(unfreeze, [], [msg]).then(greet, [], [msg, chatbot])
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msg.submit(respond, [msg, chatbot, api_key], [msg, chatbot]).then(update_guesses, [], [guesses_table])
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gr.Examples(
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[
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["猫"],
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["どんなヒントが貰える?"],
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["正解と「近い」とはどういう意味?"],
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["何から始めたらいい?"],
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example/88.dat
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src/__pycache__/functions.cpython-310.pyc
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src/__pycache__/semantle.cpython-310.pyc
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src/__pycache__/utils.cpython-310.pyc
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src/functions.py
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"properties": {
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"word": {
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"type": "string",
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"description": "A word, noun, verb, adverb or adjective. e.g. 空, 近い, 行く, etc."
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},
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"puzzle": {
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"type": "object",
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"description": "A puzzle
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}
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},
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"required": ["word", "puzzle"]
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"properties": {
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"word": {
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"type": "string",
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"description": "A single Japanese word, which is can be a noun, verb, adverb or adjective. e.g. 空, 近い, 行く, etc."
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},
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"puzzle": {
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"type": "object",
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"description": "A class containing information about the puzzle; a secret word and scores/ranks for other words."
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}
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},
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"required": ["word", "puzzle"]
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src/semantle.py
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import
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from typing import Tuple, List, Dict
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def
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rtn = {"guess": word, "sim": None, "rank": None}
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# check most similar
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if word in puzzle.nearests:
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rtn["sim"] = puzzle.nearests[word][1]
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rtn["rank"] = puzzle.nearests[word][0]
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return rtn
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import requests
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def get_secret(puzzle_num: int):
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request_url = f"https://semantoru.com/yesterday/{puzzle_num+1}"
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response = requests.get(request_url)
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if response.status_code == 200:
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return response.content
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else:
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print("Not found error.")
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def get_guess(word: str, puzzle_num: int):
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request_url = f"https://semantoru.com/guess/{puzzle_num}/{word}"
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response = requests.get(request_url)
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print(response.status_code)
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if response.status_code == 200:
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output = response.json()
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return output["guess"], output["sim"], output["rank"]
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else:
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return word, None, None
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src/utils.py
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def add_guess(guess_result, play):
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word, sim, rank = guess_result
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if sim:
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if word not in play.guessed:
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sim = round(sim, 2)
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rank = "情報なし" if rank == 1001 else rank
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play.guesses.loc[len(play.guessed)] = ([len(play.guessed), word, sim, rank])
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play.guessed.add(word)
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cur_result = format_result(word, sim, rank)
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else:
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cur_result = "不正解: 正しくない単語"
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return "\n".join([cur_result, "最高スコア:", format_table(play.guesses)])
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def format_result(word, sim, rank):
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return f"{word}: スコア {sim}, ランク {rank}"
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def format_table(table, n_rows=10):
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top_results = table.sort_values(by="スコア", ascending=False).head(n_rows)
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return top_results.to_markdown(index=False)
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