File size: 1,482 Bytes
ff6d1ef |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 |
# Copyright (c) Meta Platforms, Inc. and affiliates.
# All rights reserved.
#
# This source code is licensed under the license found in the
# LICENSE file in the root directory of this source tree.
from ..musicgen._explorers import LMExplorer
from ...environment import AudioCraftEnvironment
@LMExplorer
def explorer(launcher):
partitions = AudioCraftEnvironment.get_slurm_partitions(['team', 'global'])
launcher.slurm_(gpus=32, partition=partitions)
launcher.bind_(solver='magnet/magnet_32khz')
# replace this by the desired music dataset
launcher.bind_(dset='internal/music_400k_32khz')
fsdp = {'autocast': False, 'fsdp.use': True}
medium = {'model/lm/model_scale': 'medium'}
adam = {'optim.optimizer': 'adamw', 'optim.lr': 1e-4}
segdur_10secs = {'dataset.segment_duration': 10,
'dataset.batch_size': 576,
'generate.lm.decoding_steps': [20, 10, 10, 10]}
# Small models (300M)
launcher.slurm_(gpus=32).bind_(label='32gpus')
with launcher.job_array():
# 30 seconds
sub = launcher.bind()
sub()
# 10 seconds
sub = launcher.bind()
sub(segdur_10secs)
# Medium models (1.5B)
launcher.bind_(fsdp)
launcher.slurm_(gpus=64).bind_(label='64gpus')
with launcher.job_array():
# 30 seconds
sub = launcher.bind()
sub(medium, adam)
# 10 seconds
sub = launcher.bind()
sub(segdur_10secs)
|