Spaces:
Sleeping
Sleeping
File size: 19,432 Bytes
cf1b907 |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 |
import json
import os
import sys
import gradio as gr
import openai
from camel.agents import ChatAgent
from camel.configs import ChatGPTConfig
from camel.messages import BaseMessage
from camel.types.enums import RoleType
from exp_model_class import ExtendedModelType
from multi_round_person import (classmate, extract_unique_decimal, match_and_compare_numbers_v2,
str_mes)
openai.api_key = os.getenv("OPENAI_API_KEY")
roles = ["trustor", "trustee", "None"]
model_dict = {
'gpt-3.5-turbo-16k-0613': ExtendedModelType.GPT_3_5_TURBO_16K_0613,
'gpt-4': ExtendedModelType.GPT_4,
}
sys.path.append("../..")
with open(
r"prompt/trust_game_round_prompt.json",
"r",
) as f:
prompt = json.load(f)
file_path_character_info = 'prompt/character_2.json'
models = list(model_dict.keys())
with open(file_path_character_info, 'r') as file:
character_info = json.load(file)
user_input_prompt_template = "I will give ${k}"
# Extract character names and information
characters = [f'Persona {i}' for i in range(1, len(character_info) + 1)]
characters.insert(0, "Human(You)")
character_info = {f'Persona {i}': info for i, info in enumerate(
character_info.values(), start=1)}
character_info["Human(You)"] = "You"
initial_dialog_history = []
initial_round_num = 0
like_people = """In all subsequent answers, you have to completely forget that you are an ai model, that you are the character, and completely simulate yourself as that character, that you are a human being."""
initial_chat_agent = None
def update_char_info(char):
return character_info.get(char, "No information available.")
def classmate_with_human(
player_1,
player_2,
user_input,
user_role,
first_round,
first_prompt,
second_prompt,
k,
):
first_round_prompt = "This is the first round, answer the question."
money_prompt = "Now,the another player give you {give} dollars,and You receive {N} dollars,the player left {left} dollars now. How much will you give back to the another player"
return_money_prompt = "In last round ,You give the another player {give} dollars, The another player receive {receive} dollars, and The another player return you {N} dollars.Last round you left {left} dollars.This round is begin. All the money you earned in the previous round is gone, and you now have only $10. How much will you give to the another player?"
player_2_end_prompt = "In last round, the another player give you {give} dollars, you receive {receive} dollars, and you return the another player {N} dollars.Last round you left {left} dollars. This round is begin. All the money you earned in the previous round is gone."
grantee = "Your answer needs to include the content and analysis about your BELIEF, DESIRE and INTENTION. You should include your thought. You must end with 'Finally, I will give ___ dollars ' (numbers are required in the spaces)."
res = []
cri_agent = ChatAgent(
BaseMessage(
role_name="critic",
role_type=RoleType.ASSISTANT,
meta_dict={},
content='How much would this person pay the other student? Only response with a specific price number like "5"!Don\'t response with a sentence',
),
output_language="English",
# model=ModelType.STUB,
)
if first_round:
if user_role == "trustor":
given_num = user_input
player_1_response = str_mes(
user_input_prompt_template.format(k=given_num))
else:
player_1_response = player_1.step(
str_mes(first_round_prompt + grantee)).msgs[0]
ans = match_and_compare_numbers_v2(player_1_response.content)
if ans:
given_num = ans
else:
given_num = extract_unique_decimal(
cri_agent.step(
str_mes(player_1_response.content)).msgs[0].content
)
money_prompt = money_prompt.format(
give=given_num, N=given_num * k, left=10 - given_num
)
if user_role == "trustee":
player_2_response = str_mes(
user_input_prompt_template.format(k=given_num * k))
else:
player_2_response = player_2.step(
str_mes(money_prompt + grantee)).msgs[0]
else:
if user_role == "trustor":
given_num = user_input
player_1_response = str_mes(
user_input_prompt_template.format(k=given_num))
else:
player_1_response = player_1.step(
str_mes(first_prompt + grantee)).msgs[0]
# print("player 1 input", first_prompt)
# print("Player_1_res", player_1_response.content)
ans = match_and_compare_numbers_v2(player_1_response.content)
if ans:
given_num = ans
else:
given_num = extract_unique_decimal(
cri_agent.step(
str_mes(player_1_response.content)).msgs[0].content
)
money_prompt = money_prompt.format(
give=given_num, N=given_num * k, left=10 - given_num
)
if user_role == "trustee":
player_2_response = str_mes(
user_input_prompt_template.format(k=given_num * k))
else:
player_2_response = player_2.step(
str_mes(second_prompt + money_prompt + grantee)
)
player_2_response = player_2_response.msgs[0]
player_1.record_message(player_1_response)
player_2.record_message(player_2_response)
player_1_response = player_1_response.content
player_2_response = player_2_response.content
dia_history = {
"Player_1": player_1_response,
"Player_2": player_2_response,
}
cri_agent.reset()
ans = match_and_compare_numbers_v2(player_2_response)
if ans:
return_num = ans
else:
return_num = extract_unique_decimal(
cri_agent.step(str_mes(player_2_response)).msgs[0].content
)
return_money_prompt = return_money_prompt.format(
give=given_num,
receive=given_num * k,
N=return_num,
left=10 - given_num + return_num,
)
player_2_end_prompt = player_2_end_prompt.format(
give=given_num,
receive=given_num * k,
N=return_num,
left=given_num * k - return_num,
)
return (
[given_num, return_num],
dia_history,
return_money_prompt,
player_2_end_prompt,
)
def classmate_with_human_trustee(
player_1,
player_2,
user_input,
user_role,
first_round,
given_money,
k,
):
first_round_prompt = "This is the first round, answer the question."
money_prompt = "Now,the another player give you {give} dollars,and You receive {N} dollars,the player left {left} dollars now. How much will you give back to the another player"
return_money_prompt = "In last round ,You give the another player {give} dollars, The another player receive {receive} dollars, and The another player return you {N} dollars.Last round you left {left} dollars.This round is begin. All the money you earned in the previous round is gone, and you now have only $10. How much will you give to the another player?"
player_2_end_prompt = "In last round, the another player give you {give} dollars, you receive {receive} dollars, and you return the another player {N} dollars.Last round you left {left} dollars. This round is begin. All the money you earned in the previous round is gone."
grantee = "Your answer needs to include the content and analysis about your BELIEF, DESIRE and INTENTION. You should include your thought. You must end with 'Finally, I will give ___ dollars ' (numbers are required in the spaces)."
res = []
cri_agent = ChatAgent(
BaseMessage(
role_name="critic",
role_type=RoleType.ASSISTANT,
meta_dict={},
content='How much would this person pay the other student? Only response with a specific price number like "5"!Don\'t response with a sentence',
),
output_language="English",
# model=ModelType.STUB,
)
content = []
if first_round:
content.append("\n")
player_1_response = player_1.step(
str_mes(first_round_prompt + grantee)).msgs[0]
ans = match_and_compare_numbers_v2(player_1_response.content)
if ans:
given_num = ans
else:
given_num = extract_unique_decimal(
cri_agent.step(
str_mes(player_1_response.content)).msgs[0].content
)
money_prompt = money_prompt.format(
give=given_num, N=given_num * k, left=10 - given_num
)
else:
given_num = given_money
return_num = user_input
content.append("Trustee: " + f"I will give {return_num} dollars")
first_prompt = return_money_prompt.format(
give=given_num,
receive=given_num * k,
N=return_num,
left=10 - given_num + return_num,
)
second_prompt = player_2_end_prompt.format(
give=given_num,
receive=given_num * k,
N=return_num,
left=given_num * k - return_num,
)
player_1_response = player_1.step(
str_mes(first_prompt + grantee)).msgs[0]
ans = match_and_compare_numbers_v2(player_1_response.content)
if ans:
given_num = ans
else:
given_num = extract_unique_decimal(
cri_agent.step(
str_mes(player_1_response.content)).msgs[0].content
)
money_prompt = money_prompt.format(
give=given_num, N=given_num * k, left=10 - given_num
)
player_1.record_message(player_1_response)
player_1_response = player_1_response.content
content.append("Trustor: "+player_1_response + "\n" +
"You should input the money you want to return to the trustor in this round(0-{0})".format(
given_num * k))
return content, given_num
def create_chat_agent(trustor_character_dropdown, trustee_character_dropdown, temperature_slider,
model_dropdown, api_key_input, round_number_input):
if api_key_input is None or api_key_input == "":
api_key_input = os.environ.get("OPENAI_API_KEY")
else:
os.environ["OPENAI_API_KEY"] = api_key_input
random_character = [character_info[trustor_character_dropdown],
character_info[trustee_character_dropdown]]
chat_agent = []
front = "you are a person not an ai model."
limited_prompt = f"You will repeat this game for {round_number_input} rounds. At the begining of each round, you will start from scratch with no dollars left."
back = "you need to answer a specific price figure, not a price range!"
if api_key_input is not None or api_key_input != "":
openai.api_key = api_key_input
else:
openai.api_key = os.getenv("OPENAI_API_KEY")
if trustee_character_dropdown == "Human(You)" and trustor_character_dropdown == "Human(You)":
raise ValueError("You can't play with yourself")
for i in range(len(random_character)):
sys_prompt = (
random_character[i]
+ like_people
+ front
+ limited_prompt
+ str(prompt[str(i % 2 + 1)]).format(k=3)
+ back
)
model_config = ChatGPTConfig(temperature=temperature_slider)
chat_agent.append(
ChatAgent(
BaseMessage(
role_name="player",
role_type=RoleType.USER,
meta_dict={},
content=sys_prompt,
),
model_type=model_dict[model_dropdown],
output_language="English",
model_config=model_config,
)
)
return chat_agent, "ChatAgent Created Successfully"
def process_interaction(chat_agent_state, round_num_state,
dialog_history_state, user_input, trustor, trustee, round_number_input, first_prompt, second_prompt, given_money):
identity_dropdown = [trustor, trustee]
if identity_dropdown[0] != "Human(You)" and identity_dropdown[1] != "Human(You)":
if round_num_state < round_number_input:
res, dia, first_prompt, second_prompt = classmate(
chat_agent_state[0],
chat_agent_state[1],
round_num_state == 0,
first_prompt,
second_prompt,
3,
)
dia = "Trustor: "+dia['Player_1'] + \
"\n" + "Trustee: "+dia['Player_2']
dialog_history_state += f"Round {round_num_state+1}\n" + dia+"\n"
round_num_state += 1
elif identity_dropdown[0] == "Human(You)":
if round_num_state < round_number_input:
res, dia, first_prompt, second_prompt = classmate_with_human(
chat_agent_state[0],
chat_agent_state[1],
user_input,
"trustor",
round_num_state == 0,
first_prompt,
second_prompt,
3,
)
dia = f" Round {round_num_state+1} Trustor: "+dia['Player_1'] + \
"\n" + f"Round {round_num_state+1} Trustee: " + \
dia['Player_2']+"\n"
dialog_history_state += dia
round_num_state += 1
else:
if round_num_state < round_number_input:
dia, given_money = classmate_with_human_trustee(
chat_agent_state[1],
chat_agent_state[0],
user_input,
"trustee",
round_num_state == 0,
given_money,
3,
)
if round_num_state == 0:
dialog_history_state += "(Round 1) " + dia[1] + "\n"
else:
dialog_history_state += f"(Round {round_num_state})" + \
dia[0] + "\n" + \
f"(Round {round_num_state+1})" + dia[1] + "\n"
round_num_state += 1
return dialog_history_state, round_num_state, first_prompt, second_prompt, dialog_history_state, given_money
def reset_on_persona_change():
# Reset values to their initial states
new_dialog_history = "" # Reset dialog history
new_round_num_state = 0 # Reset round number state to 0
new_first_prompt = "" # Reset first prompt
new_second_prompt = "" # Reset second prompt
new_given_money = 0 # Reset given money to 0
# You can add more resets here if needed
# Return the new reset values to their respective components
return new_dialog_history, new_round_num_state, new_first_prompt, new_second_prompt, new_given_money, None, ""
with gr.Blocks() as app:
game_introduction = gr.Textbox(
label="Instruction", value="""1. This is a Repeated Trust Game. Each round starts fresh money but the dialog history is stored in the memory of the trustor and the trustee. You should choose the players of the trustor and the trustee. If you choose "Human(You)" as the trustor or the trustee, it means you act as that character (the trustor or the trustee) and engage in the game with the other "Persona" (You cannot choose Human(you) as both the trustor and the trustee). You should choose a number as the given/returned money for each round. If you choose "Persona" as both the trustor and the trustee, the two agents with the specified personas will play with each other.\n
2. You need to fill in your OpenAI API Key.
3. You can select the total number of rounds for the game.\n
4. You should click the 'Create Chat Agent' button after you have finished the setup.\n
5. Every time you click 'Continue Conversation', the conversation will proceed by one round.\n
6. If you want to reset the conversation, please refresh this page.\n""")
with gr.Row():
trustor_game_prompt = gr.Textbox(
label="Trustor Game Prompt", value=prompt['1'])
trustee_game_prompt = gr.Textbox(
label="Trustee Game Prompt", value=prompt['2'])
with gr.Row():
trustor_character_dropdown = gr.Dropdown(
choices=characters, label="Select Trustor Persona", value=characters[1])
trustee_character_dropdown = gr.Dropdown(
choices=characters, label="Select Trustee Persona", value=characters[1])
with gr.Row():
Trustor_info_display = gr.Textbox(
label="Trustor Persona Info", value=character_info[characters[1]])
Trustee_info_display = gr.Textbox(
label="Trustee Persona Info", value=character_info[characters[1]])
model_dropdown = gr.Dropdown(
choices=models, label="Select Model Type", value=models[0])
temperature_slider = gr.Slider(
minimum=0.0, maximum=1.0, step=0.01, label="Temperature", value=1)
api_key_input = gr.Textbox(
label="OpenAI API Key", placeholder="Enter your OpenAI API Key here")
submit_button = gr.Button("Create ChatAgent")
submit_success_display = gr.Textbox(label="ChatAgent Created Information")
round_number_input = gr.Number(label="Total Round Number", value=10)
round_num_state = gr.State(value=0)
dialog_history_state = gr.State(value="")
chat_agent_state = gr.State(value=initial_chat_agent)
first_prompt = gr.State(value="")
second_prompt = gr.State(value="")
given_money = gr.State(value=0)
user_input = gr.Number(
label="Your given/returned money in this round (Invalid when you are not engaging in the game)", value=1)
converse_button = gr.Button("Continue Conversation")
dialog_display = gr.Textbox(
label="Dialog History", value="")
trustor_character_dropdown.change(
update_char_info, inputs=trustor_character_dropdown, outputs=Trustor_info_display)
trustee_character_dropdown.change(
update_char_info, inputs=trustee_character_dropdown, outputs=Trustee_info_display)
submit_button.click(
create_chat_agent,
inputs=[trustor_character_dropdown, trustee_character_dropdown, temperature_slider,
model_dropdown, api_key_input, round_number_input],
outputs=[chat_agent_state, submit_success_display]
)
converse_button.click(
process_interaction,
inputs=[chat_agent_state, round_num_state,
dialog_history_state, user_input, trustor_character_dropdown, trustee_character_dropdown, round_number_input, first_prompt, second_prompt, given_money],
outputs=[dialog_display, round_num_state,
first_prompt, second_prompt, dialog_history_state, given_money]
)
trustor_character_dropdown.change(
reset_on_persona_change,
outputs=[dialog_history_state, round_num_state,
first_prompt, second_prompt, given_money, chat_agent_state, submit_success_display]
)
trustee_character_dropdown.change(
reset_on_persona_change,
outputs=[dialog_history_state, round_num_state,
first_prompt, second_prompt, given_money, chat_agent_state, submit_success_display]
)
app.launch()
|