Spaces:
Sleeping
Sleeping
play against AI
Browse files- app.py +8 -0
- requirements.txt +1 -0
- src/call_interface.py +0 -1
- src/constants.py +7 -0
- src/play_interface.py +166 -0
app.py
CHANGED
@@ -2,22 +2,30 @@
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Main Gradio module.
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"""
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import gradio as gr
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from src import (
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call_interface,
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)
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demo = gr.TabbedInterface(
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[
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call_interface.interface,
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],
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[
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"Call",
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],
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title="GPT-2 Stockfish Debug",
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analytics_enabled=False,
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)
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demo.launch()
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Main Gradio module.
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"""
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import wandb
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import gradio as gr
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from src import (
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call_interface,
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play_interface,
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constants,
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)
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demo = gr.TabbedInterface(
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[
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play_interface.interface,
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call_interface.interface,
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],
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[
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"Play",
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"Call",
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],
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title="GPT-2 Stockfish Debug",
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analytics_enabled=False,
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)
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wandb.login(key=constants.WANDB_API_KEY)
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demo.launch()
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requirements.txt
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python-chess
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src/call_interface.py
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@@ -6,7 +6,6 @@ import huggingface_hub
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import gradio as gr
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-
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model_name = "yp-edu/gpt2-stockfish-debug"
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headers = {"X-Wait-For-Model": "true"}
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import gradio as gr
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model_name = "yp-edu/gpt2-stockfish-debug"
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headers = {"X-Wait-For-Model": "true"}
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src/constants.py
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"""Constants for the app.
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"""
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import os
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FIGURE_DIRECTORY = os.environ.get("FIGURE_DIRECTORY", "./")
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WANDB_API_KEY = os.environ.get("WANDB_API_KEY", "")
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src/play_interface.py
ADDED
@@ -0,0 +1,166 @@
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"""Interface to play against the model.
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"""
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import huggingface_hub
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import chess
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import uuid
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import random
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import wandb
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import gradio as gr
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from . import constants
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model_name = "yp-edu/gpt2-stockfish-debug"
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headers = {"X-Wait-For-Model": "true"}
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client = huggingface_hub.InferenceClient(
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model=model_name, headers=headers
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)
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inference_fn = client.text_generation
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def plot_board(
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board: chess.Board,
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):
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try:
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last_move = board.peek()
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arrows = [(last_move.from_square, last_move.to_square)]
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except IndexError:
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arrows = []
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if board.is_check():
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check = board.king(board.turn)
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else:
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check = None
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svg_board = chess.svg.board(
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board,
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check=check,
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size=350,
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arrows=arrows,
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)
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id = str(uuid.uuid4())
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with open(f"{constants.FIGURE_DIRECTORY}/board_{id}.svg", "w") as f:
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f.write(svg_board)
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return f"{constants.FIGURE_DIRECTORY}/board_{id}.svg"
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def render_board(
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current_board: chess.Board,
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):
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fen = current_board.fen()
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pgn = current_board.variation_san(current_board.move_stack)
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image_board = plot_board(current_board)
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return fen, pgn, image_board
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def play_user_move(
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uci_move: str,
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current_board: chess.Board,
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):
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current_board.push_uci(uci_move)
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return current_board
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def play_ai_move(
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current_board: chess.Board,
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temperature: float = 0.1,
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top_k: int = 3,
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):
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uci_move = inference_fn(
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inputs=f"FEN: {current_board.fen()}\nMOVE:",
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temperature=temperature,
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top_k=top_k,
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)
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current_board.push_uci(uci_move)
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return current_board
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def try_play_move(
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username: str,
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move_to_play: str,
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current_board: chess.Board,
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):
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if current_board.is_game_over():
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gr.Warning("The game is already over")
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return render_board(current_board)
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try:
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current_board = play_user_move(move_to_play, current_board)
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if current_board.is_game_over():
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gr.Info(f"Congratulations, {username}!")
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with wandb.init(project="gpt2-stockfish-debug", entity="yp-edu") as run:
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run.log(
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{
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"username": username,
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"winin": current_board.fullmove_number,
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"pgn": current_board.variation_san(current_board.move_stack),
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}
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)
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run.finish()
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return render_board(current_board)
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except:
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gr.Warning("Invalid move")
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return render_board(current_board)
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temperature_retries = [
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(i+1)/10 for i in range(10)
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]
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for temperature in temperature_retries:
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try:
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current_board = play_ai_move(current_board, temperature=temperature)
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break
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except:
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gr.Warning(f"AI move failed with temperature {temperature}")
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else:
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gr.Warning("AI move failed with all temperatures")
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current_board.pop()
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return render_board(current_board)
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with gr.Blocks() as interface:
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with gr.Row():
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current_fen = gr.Textbox(
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label="Board FEN",
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lines=1,
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max_lines=1,
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value=chess.STARTING_FEN,
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)
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current_pgn = gr.Textbox(
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label="Action sequence",
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lines=1,
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value="",
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)
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with gr.Row():
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username = gr.Textbox(
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label="Username to record on leaderboard (should you win)",
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lines=1,
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max_lines=1,
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value="",
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)
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with gr.Row():
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with gr.Column():
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with gr.Row():
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move_to_play = gr.Textbox(
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label="Move to play (UCI)",
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lines=1,
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max_lines=1,
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value="",
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)
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play_button = gr.Button("Play")
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with gr.Column():
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image_board = gr.Image(label="Board")
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static_inputs = [
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username,
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move_to_play,
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]
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static_outputs = [
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current_fen,
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current_pgn,
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image_board,
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]
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is_ai_white = random.choice([True, False])
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init_board = chess.Board()
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if is_ai_white:
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init_board = play_ai_move(init_board)
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state_board = gr.State(value=init_board)
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play_button.click(
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try_play_move,
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inputs=[*static_inputs, state_board],
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outputs=[*static_outputs, gr.State()],
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)
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interface.load(render_board, inputs=[state_board], outputs=[*static_outputs, gr.State()])
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