Spaces:
Running
on
Zero
Running
on
Zero
GaussianAnything-AIGC3D
/
submodules
/diff-surfel-rasterization
/third_party
/glm
/test
/gtx
/gtx_common.cpp
namespace fmod_ | |
{ | |
template<typename genType> | |
GLM_FUNC_QUALIFIER genType modTrunc(genType a, genType b) | |
{ | |
return a - b * glm::trunc(a / b); | |
} | |
int test() | |
{ | |
int Error(0); | |
{ | |
float A0(3.0); | |
float B0(2.0f); | |
float C0 = glm::fmod(A0, B0); | |
Error += glm::abs(C0 - 1.0f) < 0.00001f ? 0 : 1; | |
glm::vec4 A1(3.0); | |
float B1(2.0f); | |
glm::vec4 C1 = glm::fmod(A1, B1); | |
Error += glm::all(glm::epsilonEqual(C1, glm::vec4(1.0f), 0.00001f)) ? 0 : 1; | |
glm::vec4 A2(3.0); | |
glm::vec4 B2(2.0f); | |
glm::vec4 C2 = glm::fmod(A2, B2); | |
Error += glm::all(glm::epsilonEqual(C2, glm::vec4(1.0f), 0.00001f)) ? 0 : 1; | |
glm::ivec4 A3(3); | |
int B3(2); | |
glm::ivec4 C3 = glm::fmod(A3, B3); | |
Error += glm::all(glm::equal(C3, glm::ivec4(1))) ? 0 : 1; | |
glm::ivec4 A4(3); | |
glm::ivec4 B4(2); | |
glm::ivec4 C4 = glm::fmod(A4, B4); | |
Error += glm::all(glm::equal(C4, glm::ivec4(1))) ? 0 : 1; | |
} | |
{ | |
float A0(22.0); | |
float B0(-10.0f); | |
float C0 = glm::fmod(A0, B0); | |
Error += glm::abs(C0 - 2.0f) < 0.00001f ? 0 : 1; | |
glm::vec4 A1(22.0); | |
float B1(-10.0f); | |
glm::vec4 C1 = glm::fmod(A1, B1); | |
Error += glm::all(glm::epsilonEqual(C1, glm::vec4(2.0f), 0.00001f)) ? 0 : 1; | |
glm::vec4 A2(22.0); | |
glm::vec4 B2(-10.0f); | |
glm::vec4 C2 = glm::fmod(A2, B2); | |
Error += glm::all(glm::epsilonEqual(C2, glm::vec4(2.0f), 0.00001f)) ? 0 : 1; | |
glm::ivec4 A3(22); | |
int B3(-10); | |
glm::ivec4 C3 = glm::fmod(A3, B3); | |
Error += glm::all(glm::equal(C3, glm::ivec4(2))) ? 0 : 1; | |
glm::ivec4 A4(22); | |
glm::ivec4 B4(-10); | |
glm::ivec4 C4 = glm::fmod(A4, B4); | |
Error += glm::all(glm::equal(C4, glm::ivec4(2))) ? 0 : 1; | |
} | |
// http://stackoverflow.com/questions/7610631/glsl-mod-vs-hlsl-fmod | |
{ | |
for (float y = -10.0f; y < 10.0f; y += 0.1f) | |
for (float x = -10.0f; x < 10.0f; x += 0.1f) | |
{ | |
float const A(std::fmod(x, y)); | |
//float const B(std::remainder(x, y)); | |
float const C(glm::fmod(x, y)); | |
float const D(modTrunc(x, y)); | |
//Error += glm::epsilonEqual(A, B, 0.0001f) ? 0 : 1; | |
//assert(!Error); | |
Error += glm::epsilonEqual(A, C, 0.0001f) ? 0 : 1; | |
assert(!Error); | |
Error += glm::epsilonEqual(A, D, 0.00001f) ? 0 : 1; | |
assert(!Error); | |
} | |
} | |
return Error; | |
} | |
}//namespace fmod_ | |
int test_isdenormal() | |
{ | |
int Error = 0; | |
bool A = glm::isdenormal(1.0f); | |
Error += !A ? 0 : 1; | |
glm::bvec1 B = glm::isdenormal(glm::vec1(1.0f)); | |
Error += !glm::any(B) ? 0 : 1; | |
glm::bvec2 C = glm::isdenormal(glm::vec2(1.0f)); | |
Error += !glm::any(C) ? 0 : 1; | |
glm::bvec3 D = glm::isdenormal(glm::vec3(1.0f)); | |
Error += !glm::any(D) ? 0 : 1; | |
glm::bvec4 E = glm::isdenormal(glm::vec4(1.0f)); | |
Error += !glm::any(E) ? 0 : 1; | |
return Error; | |
} | |
int test_openBounded() | |
{ | |
int Error = 0; | |
Error += glm::all(glm::openBounded(glm::ivec2(2), glm::ivec2(1), glm::ivec2(3))) ? 0 : 1; | |
Error += !glm::all(glm::openBounded(glm::ivec2(1), glm::ivec2(1), glm::ivec2(3))) ? 0 : 1; | |
Error += !glm::all(glm::openBounded(glm::ivec2(3), glm::ivec2(1), glm::ivec2(3))) ? 0 : 1; | |
return Error; | |
} | |
int test_closeBounded() | |
{ | |
int Error = 0; | |
Error += glm::all(glm::closeBounded(glm::ivec2(2), glm::ivec2(1), glm::ivec2(3))) ? 0 : 1; | |
Error += glm::all(glm::closeBounded(glm::ivec2(1), glm::ivec2(1), glm::ivec2(3))) ? 0 : 1; | |
Error += glm::all(glm::closeBounded(glm::ivec2(3), glm::ivec2(1), glm::ivec2(3))) ? 0 : 1; | |
return Error; | |
} | |
int main() | |
{ | |
int Error = 0; | |
Error += test_isdenormal(); | |
Error += ::fmod_::test(); | |
Error += test_openBounded(); | |
Error += test_closeBounded(); | |
return Error; | |
} | |