Paul Bird commited on
Commit
39f4155
1 Parent(s): 72c0bcf

Upload RunAutomata.cs

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Files changed (1) hide show
  1. RunAutomata.cs +4 -10
RunAutomata.cs CHANGED
@@ -30,7 +30,7 @@ public class RunAutomata : MonoBehaviour
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  //Drag your unlit transparent material here for drawing the output
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  public Material outputMaterial;
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- //optional material for average alpha
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  public Material avgAlphaMaterial;
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  public enum AutomataNames { Lizard, Turtle ,Poop};
@@ -178,19 +178,13 @@ public class RunAutomata : MonoBehaviour
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  void SetupTextures()
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  {
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- m_currentStateTexture = new RenderTexture(trainedResolution, trainedResolution, 0)
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- {
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- enableRandomWrite = true
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- };
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  outputMaterial.mainTexture = m_currentStateTexture;
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  if (avgAlphaMaterial)
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  {
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- m_currentBlockAlphaStateTexture = new RenderTexture(alphaBlocks, alphaBlocks, 0)
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- {
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- enableRandomWrite = true
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- };
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- outputMaterial.mainTexture = m_currentBlockAlphaStateTexture;
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  }
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  }
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  //Drag your unlit transparent material here for drawing the output
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  public Material outputMaterial;
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+ //Optional material to display average alpha
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  public Material avgAlphaMaterial;
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  public enum AutomataNames { Lizard, Turtle ,Poop};
 
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  void SetupTextures()
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  {
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+ m_currentStateTexture = new RenderTexture(trainedResolution, trainedResolution, 0);
 
 
 
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  outputMaterial.mainTexture = m_currentStateTexture;
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  if (avgAlphaMaterial)
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  {
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+ m_currentBlockAlphaStateTexture = new RenderTexture(alphaBlocks, alphaBlocks, 0);
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+ avgAlphaMaterial.mainTexture = m_currentBlockAlphaStateTexture;
 
 
 
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  }
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  }
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