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README.md
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@@ -45,14 +45,6 @@ This is a Stable Diffusion model fine-tuned on starcraft terrain images for the
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GitHub: https://github.com/wdcqc/WaveFunctionDiffusion
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## Best Practice
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Use high CFG guidance (7-8) for _platform_, _badlands_ and _install_ tilesets, and low CFG guidance (3-4) for the rest.
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This gives the best results!
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## Usage
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First clone the git repository:
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GitHub: https://github.com/wdcqc/WaveFunctionDiffusion
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## Usage
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First clone the git repository:
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