Push
Browse files- SoccerTwos.onnx +1 -1
- SoccerTwos/{SoccerTwos-339802841.onnx β SoccerTwos-375999974.onnx} +1 -1
- SoccerTwos/{SoccerTwos-339802841.pt β SoccerTwos-375999974.pt} +1 -1
- SoccerTwos/{SoccerTwos-339813594.onnx β SoccerTwos-376430028.onnx} +1 -1
- SoccerTwos/{SoccerTwos-339813594.pt β SoccerTwos-376430028.pt} +1 -1
- SoccerTwos/checkpoint.pt +1 -1
- SoccerTwos/events.out.tfevents.1678631069.jonatan-System-Product-Name.1254066.0 +3 -0
- config.json +1 -1
- configuration.yaml +2 -2
- run_logs/Player-0.log +65 -64
- run_logs/Player-1.log +15 -14
- run_logs/Player-2.log +16 -16
- run_logs/Player-3.log +16 -16
- run_logs/timers.json +289 -76
- run_logs/training_status.json +15 -15
SoccerTwos.onnx
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SoccerTwos/{SoccerTwos-339802841.onnx β SoccerTwos-375999974.onnx}
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SoccerTwos/{SoccerTwos-339802841.pt β SoccerTwos-375999974.pt}
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SoccerTwos/{SoccerTwos-339813594.onnx β SoccerTwos-376430028.onnx}
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SoccerTwos/{SoccerTwos-339813594.pt β SoccerTwos-376430028.pt}
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SoccerTwos/checkpoint.pt
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SoccerTwos/events.out.tfevents.1678631069.jonatan-System-Product-Name.1254066.0
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config.json
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-
{"default_settings": null, "behaviors": {"SoccerTwos": {"trainer_type": "poca", "hyperparameters": {"batch_size": 2048, "buffer_size": 20480, "learning_rate": 0.0002, "beta": 0.005, "epsilon": 0.25, "lambd": 0.95, "num_epoch": 3, "learning_rate_schedule": "linear", "beta_schedule": "linear", "epsilon_schedule": "constant"}, "checkpoint_interval": 2000000, "network_settings": {"normalize": false, "hidden_units": 512, "num_layers": 3, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.96, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 2, "even_checkpoints": false, "max_steps": 1000000000, "time_horizon": 1000, "summary_freq": 100000, "threaded": false, "self_play": {"save_steps": 200000, "team_change": 200000, "swap_steps": 2000, "window": 50, "play_against_latest_model_ratio": 0.5, "initial_elo": 1200.0}, "behavioral_cloning": null}}, "env_settings": {"env_path": "ml-agents/training-envs-executables/SoccerTwos/SoccerTwos.x86_64", "env_args": null, "base_port": 5005, "num_envs":
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+
{"default_settings": null, "behaviors": {"SoccerTwos": {"trainer_type": "poca", "hyperparameters": {"batch_size": 2048, "buffer_size": 20480, "learning_rate": 0.0002, "beta": 0.005, "epsilon": 0.25, "lambd": 0.95, "num_epoch": 3, "learning_rate_schedule": "linear", "beta_schedule": "linear", "epsilon_schedule": "constant"}, "checkpoint_interval": 2000000, "network_settings": {"normalize": false, "hidden_units": 512, "num_layers": 3, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.96, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 2, "even_checkpoints": false, "max_steps": 1000000000, "time_horizon": 1000, "summary_freq": 100000, "threaded": false, "self_play": {"save_steps": 200000, "team_change": 200000, "swap_steps": 2000, "window": 50, "play_against_latest_model_ratio": 0.5, "initial_elo": 1200.0}, "behavioral_cloning": null}}, "env_settings": {"env_path": "ml-agents/training-envs-executables/SoccerTwos/SoccerTwos.x86_64", "env_args": null, "base_port": 5005, "num_envs": 4, "num_areas": 1, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true}, "environment_parameters": null, "checkpoint_settings": {"run_id": "0046", "initialize_from": null, "load_model": false, "resume": true, "force": false, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
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configuration.yaml
CHANGED
@@ -53,7 +53,7 @@ env_settings:
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env_path: ml-agents/training-envs-executables/SoccerTwos/SoccerTwos.x86_64
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env_args: null
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base_port: 5005
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-
num_envs:
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num_areas: 1
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seed: -1
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max_lifetime_restarts: 10
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@@ -66,7 +66,7 @@ engine_settings:
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time_scale: 20
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target_frame_rate: -1
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capture_frame_rate: 60
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no_graphics:
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environment_parameters: null
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checkpoint_settings:
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run_id: '0046'
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env_path: ml-agents/training-envs-executables/SoccerTwos/SoccerTwos.x86_64
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env_args: null
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base_port: 5005
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num_envs: 4
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num_areas: 1
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seed: -1
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max_lifetime_restarts: 10
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time_scale: 20
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target_frame_rate: -1
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capture_frame_rate: 60
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no_graphics: true
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environment_parameters: null
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checkpoint_settings:
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run_id: '0046'
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run_logs/Player-0.log
CHANGED
@@ -2,44 +2,50 @@ Mono path[0] = '/home/jonatan/PycharmProjects/HuggingFaceDLUnit7/ml-agents/train
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Mono config path = '/home/jonatan/PycharmProjects/HuggingFaceDLUnit7/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
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Preloaded 'lib_burst_generated.so'
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Preloaded 'libgrpc_csharp_ext.x64.so'
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Display 0 'C32F391 32"': 1920x1080 (primary device).
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Desktop is 1920 x 1080 @ 60 Hz
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Initialize engine version: 2021.3.14f1 (eee1884e7226)
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[Subsystems] Discovering subsystems at path /home/jonatan/PycharmProjects/HuggingFaceDLUnit7/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
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GfxDevice:
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Version:
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t_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoki
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-
ng_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_A
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RB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_t
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GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod G
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L_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_NV_memory_object_sparse GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_NV_timeline_semaphore GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_
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blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap GL_NV_conservative_raster_pre_snap_triangles GL_NV_conservative_raster_underestimation GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_barycentric GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_sha
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der_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_mesh_shader GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_primitive_shading_rate GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_representative_fragment_test GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_scissor_exclusive GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_par
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titioned GL_NV_shader_texture_footprint GL_NV_shading_rate_image GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_dirty_tile_map GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_uniform_buffer_std430_layout GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KH
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R_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
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OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle 23787176
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Begin MonoManager ReloadAssembly
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Registered Communicator in Agent.
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requesting resize 84 x 84
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Desktop is 1920 x 1080 @ 60 Hz
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Memory Statistics:
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[ALLOC_TEMP_TLS] TLS Allocator
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StackAllocators :
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[ALLOC_TEMP_MAIN]
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Initial Block Size 4.0 MB
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Current Block Size 4.0 MB
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Peak Allocated Bytes 2.1 MB
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[ALLOC_TEMP_Job.Worker 6]
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Initial Block Size 256.0 KB
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Current Block Size 256.0 KB
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Peak Allocated Bytes
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Overflow Count 0
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[ALLOC_TEMP_Job.Worker 0]
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Initial Block Size 256.0 KB
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Current Block Size 256.0 KB
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Peak Allocated Bytes
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Overflow Count 0
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[ALLOC_TEMP_Background Job.Worker 10]
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Initial Block Size 32.0 KB
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[ALLOC_TEMP_Job.Worker 5]
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83 |
Initial Block Size 256.0 KB
|
84 |
Current Block Size 256.0 KB
|
85 |
-
Peak Allocated Bytes
|
86 |
Overflow Count 0
|
87 |
[ALLOC_TEMP_Background Job.Worker 14]
|
88 |
Initial Block Size 32.0 KB
|
@@ -97,12 +103,12 @@ Memory Statistics:
|
|
97 |
[ALLOC_TEMP_Job.Worker 4]
|
98 |
Initial Block Size 256.0 KB
|
99 |
Current Block Size 256.0 KB
|
100 |
-
Peak Allocated Bytes
|
101 |
Overflow Count 0
|
102 |
[ALLOC_TEMP_Job.Worker 3]
|
103 |
Initial Block Size 256.0 KB
|
104 |
Current Block Size 256.0 KB
|
105 |
-
Peak Allocated Bytes
|
106 |
Overflow Count 0
|
107 |
[ALLOC_TEMP_Background Job.Worker 12]
|
108 |
Initial Block Size 32.0 KB
|
@@ -134,11 +140,6 @@ Memory Statistics:
|
|
134 |
Current Block Size 32.0 KB
|
135 |
Peak Allocated Bytes 0 B
|
136 |
Overflow Count 0
|
137 |
-
[ALLOC_TEMP_UnityGfxDeviceWorker]
|
138 |
-
Initial Block Size 256.0 KB
|
139 |
-
Current Block Size 256.0 KB
|
140 |
-
Peak Allocated Bytes 45.5 KB
|
141 |
-
Overflow Count 0
|
142 |
[ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
|
143 |
Initial Block Size 64.0 KB
|
144 |
Current Block Size 64.0 KB
|
@@ -152,7 +153,7 @@ Memory Statistics:
|
|
152 |
[ALLOC_TEMP_Job.Worker 9]
|
153 |
Initial Block Size 256.0 KB
|
154 |
Current Block Size 256.0 KB
|
155 |
-
Peak Allocated Bytes
|
156 |
Overflow Count 0
|
157 |
[ALLOC_TEMP_Background Job.Worker 13]
|
158 |
Initial Block Size 32.0 KB
|
@@ -162,22 +163,22 @@ Memory Statistics:
|
|
162 |
[ALLOC_TEMP_Job.Worker 8]
|
163 |
Initial Block Size 256.0 KB
|
164 |
Current Block Size 256.0 KB
|
165 |
-
Peak Allocated Bytes
|
166 |
Overflow Count 0
|
167 |
[ALLOC_TEMP_Job.Worker 7]
|
168 |
Initial Block Size 256.0 KB
|
169 |
Current Block Size 256.0 KB
|
170 |
-
Peak Allocated Bytes
|
171 |
Overflow Count 0
|
172 |
[ALLOC_TEMP_Job.Worker 1]
|
173 |
Initial Block Size 256.0 KB
|
174 |
Current Block Size 256.0 KB
|
175 |
-
Peak Allocated Bytes
|
176 |
Overflow Count 0
|
177 |
[ALLOC_TEMP_Job.Worker 2]
|
178 |
Initial Block Size 256.0 KB
|
179 |
Current Block Size 256.0 KB
|
180 |
-
Peak Allocated Bytes
|
181 |
Overflow Count 0
|
182 |
[ALLOC_TEMP_Background Job.Worker 3]
|
183 |
Initial Block Size 32.0 KB
|
@@ -192,7 +193,7 @@ Memory Statistics:
|
|
192 |
[ALLOC_TEMP_Job.Worker 10]
|
193 |
Initial Block Size 256.0 KB
|
194 |
Current Block Size 256.0 KB
|
195 |
-
Peak Allocated Bytes
|
196 |
Overflow Count 0
|
197 |
[ALLOC_TEMP_Background Job.Worker 0]
|
198 |
Initial Block Size 32.0 KB
|
@@ -210,19 +211,19 @@ Memory Statistics:
|
|
210 |
Peak Allocated Bytes 0 B
|
211 |
Overflow Count 0
|
212 |
[ALLOC_DEFAULT] Dual Thread Allocator
|
213 |
-
Peak main deferred allocation count
|
214 |
[ALLOC_BUCKET]
|
215 |
Large Block size 4.0 MB
|
216 |
Used Block count 1
|
217 |
-
Peak Allocated bytes 1.
|
218 |
[ALLOC_DEFAULT_MAIN]
|
219 |
-
Peak usage frame count: [
|
220 |
Requested Block Size 16.0 MB
|
221 |
Peak Block count 1
|
222 |
-
Peak Allocated memory
|
223 |
Peak Large allocation bytes 0 B
|
224 |
[ALLOC_DEFAULT_THREAD]
|
225 |
-
Peak usage frame count: [16.0 MB-32.0 MB]:
|
226 |
Requested Block Size 16.0 MB
|
227 |
Peak Block count 1
|
228 |
Peak Allocated memory 17.5 MB
|
@@ -248,55 +249,55 @@ Memory Statistics:
|
|
248 |
Overflow Count (too large) 0
|
249 |
Overflow Count (full) 0
|
250 |
[ALLOC_GFX] Dual Thread Allocator
|
251 |
-
Peak main deferred allocation count
|
252 |
[ALLOC_BUCKET]
|
253 |
Large Block size 4.0 MB
|
254 |
Used Block count 1
|
255 |
-
Peak Allocated bytes 1.
|
256 |
[ALLOC_GFX_MAIN]
|
257 |
-
Peak usage frame count: [32.0 KB-64.0 KB]:
|
258 |
Requested Block Size 16.0 MB
|
259 |
Peak Block count 1
|
260 |
-
Peak Allocated memory
|
261 |
Peak Large allocation bytes 0 B
|
262 |
[ALLOC_GFX_THREAD]
|
263 |
-
Peak usage frame count: [128.0 KB-256.0 KB]:
|
264 |
Requested Block Size 16.0 MB
|
265 |
Peak Block count 1
|
266 |
-
Peak Allocated memory
|
267 |
Peak Large allocation bytes 0 B
|
268 |
[ALLOC_CACHEOBJECTS] Dual Thread Allocator
|
269 |
Peak main deferred allocation count 0
|
270 |
[ALLOC_BUCKET]
|
271 |
Large Block size 4.0 MB
|
272 |
Used Block count 1
|
273 |
-
Peak Allocated bytes 1.
|
274 |
[ALLOC_CACHEOBJECTS_MAIN]
|
275 |
-
Peak usage frame count: [0.5 MB-1.0 MB]:
|
276 |
Requested Block Size 4.0 MB
|
277 |
Peak Block count 1
|
278 |
-
Peak Allocated memory
|
279 |
Peak Large allocation bytes 0 B
|
280 |
[ALLOC_CACHEOBJECTS_THREAD]
|
281 |
-
Peak usage frame count: [4.0 MB-8.0 MB]:
|
282 |
Requested Block Size 4.0 MB
|
283 |
Peak Block count 2
|
284 |
-
Peak Allocated memory
|
285 |
Peak Large allocation bytes 0 B
|
286 |
[ALLOC_TYPETREE] Dual Thread Allocator
|
287 |
Peak main deferred allocation count 0
|
288 |
[ALLOC_BUCKET]
|
289 |
Large Block size 4.0 MB
|
290 |
Used Block count 1
|
291 |
-
Peak Allocated bytes 1.
|
292 |
[ALLOC_TYPETREE_MAIN]
|
293 |
-
Peak usage frame count: [0-1.0 KB]:
|
294 |
Requested Block Size 2.0 MB
|
295 |
Peak Block count 1
|
296 |
Peak Allocated memory 1.0 KB
|
297 |
Peak Large allocation bytes 0 B
|
298 |
[ALLOC_TYPETREE_THREAD]
|
299 |
-
Peak usage frame count: [1.0 KB-2.0 KB]:
|
300 |
Requested Block Size 2.0 MB
|
301 |
Peak Block count 1
|
302 |
Peak Allocated memory 2.2 KB
|
|
|
2 |
Mono config path = '/home/jonatan/PycharmProjects/HuggingFaceDLUnit7/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
|
3 |
Preloaded 'lib_burst_generated.so'
|
4 |
Preloaded 'libgrpc_csharp_ext.x64.so'
|
|
|
|
|
5 |
Initialize engine version: 2021.3.14f1 (eee1884e7226)
|
6 |
[Subsystems] Discovering subsystems at path /home/jonatan/PycharmProjects/HuggingFaceDLUnit7/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
|
7 |
+
Forcing GfxDevice: Null
|
8 |
+
GfxDevice: creating device client; threaded=0; jobified=0
|
9 |
+
NullGfxDevice:
|
10 |
+
Version: NULL 1.0 [1.0]
|
11 |
+
Renderer: Null Device
|
12 |
+
Vendor: Unity Technologies
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
13 |
Begin MonoManager ReloadAssembly
|
14 |
+
- Completed reload, in 0.073 seconds
|
15 |
+
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
16 |
+
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
17 |
+
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
18 |
+
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
|
19 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
20 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
21 |
+
ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
22 |
+
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
|
23 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
24 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
25 |
+
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
|
26 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
27 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
28 |
+
ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
29 |
+
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
|
30 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
31 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
32 |
+
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
33 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
34 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
35 |
+
ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
36 |
+
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
37 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
38 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
39 |
+
UnloadTime: 0.895038 ms
|
40 |
Registered Communicator in Agent.
|
41 |
+
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
42 |
requesting resize 84 x 84
|
43 |
+
Setting up 6 worker threads for Enlighten.
|
|
|
44 |
Memory Statistics:
|
45 |
[ALLOC_TEMP_TLS] TLS Allocator
|
46 |
StackAllocators :
|
47 |
[ALLOC_TEMP_MAIN]
|
48 |
+
Peak usage frame count: [8.0 KB-16.0 KB]: 183490 frames, [2.0 MB-4.0 MB]: 1 frames
|
49 |
Initial Block Size 4.0 MB
|
50 |
Current Block Size 4.0 MB
|
51 |
Peak Allocated Bytes 2.1 MB
|
|
|
68 |
[ALLOC_TEMP_Job.Worker 6]
|
69 |
Initial Block Size 256.0 KB
|
70 |
Current Block Size 256.0 KB
|
71 |
+
Peak Allocated Bytes 0 B
|
72 |
Overflow Count 0
|
73 |
[ALLOC_TEMP_Job.Worker 0]
|
74 |
Initial Block Size 256.0 KB
|
75 |
Current Block Size 256.0 KB
|
76 |
+
Peak Allocated Bytes 0 B
|
77 |
Overflow Count 0
|
78 |
[ALLOC_TEMP_Background Job.Worker 10]
|
79 |
Initial Block Size 32.0 KB
|
|
|
88 |
[ALLOC_TEMP_Job.Worker 5]
|
89 |
Initial Block Size 256.0 KB
|
90 |
Current Block Size 256.0 KB
|
91 |
+
Peak Allocated Bytes 0 B
|
92 |
Overflow Count 0
|
93 |
[ALLOC_TEMP_Background Job.Worker 14]
|
94 |
Initial Block Size 32.0 KB
|
|
|
103 |
[ALLOC_TEMP_Job.Worker 4]
|
104 |
Initial Block Size 256.0 KB
|
105 |
Current Block Size 256.0 KB
|
106 |
+
Peak Allocated Bytes 0 B
|
107 |
Overflow Count 0
|
108 |
[ALLOC_TEMP_Job.Worker 3]
|
109 |
Initial Block Size 256.0 KB
|
110 |
Current Block Size 256.0 KB
|
111 |
+
Peak Allocated Bytes 0 B
|
112 |
Overflow Count 0
|
113 |
[ALLOC_TEMP_Background Job.Worker 12]
|
114 |
Initial Block Size 32.0 KB
|
|
|
140 |
Current Block Size 32.0 KB
|
141 |
Peak Allocated Bytes 0 B
|
142 |
Overflow Count 0
|
|
|
|
|
|
|
|
|
|
|
143 |
[ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
|
144 |
Initial Block Size 64.0 KB
|
145 |
Current Block Size 64.0 KB
|
|
|
153 |
[ALLOC_TEMP_Job.Worker 9]
|
154 |
Initial Block Size 256.0 KB
|
155 |
Current Block Size 256.0 KB
|
156 |
+
Peak Allocated Bytes 0 B
|
157 |
Overflow Count 0
|
158 |
[ALLOC_TEMP_Background Job.Worker 13]
|
159 |
Initial Block Size 32.0 KB
|
|
|
163 |
[ALLOC_TEMP_Job.Worker 8]
|
164 |
Initial Block Size 256.0 KB
|
165 |
Current Block Size 256.0 KB
|
166 |
+
Peak Allocated Bytes 0.7 KB
|
167 |
Overflow Count 0
|
168 |
[ALLOC_TEMP_Job.Worker 7]
|
169 |
Initial Block Size 256.0 KB
|
170 |
Current Block Size 256.0 KB
|
171 |
+
Peak Allocated Bytes 0 B
|
172 |
Overflow Count 0
|
173 |
[ALLOC_TEMP_Job.Worker 1]
|
174 |
Initial Block Size 256.0 KB
|
175 |
Current Block Size 256.0 KB
|
176 |
+
Peak Allocated Bytes 0 B
|
177 |
Overflow Count 0
|
178 |
[ALLOC_TEMP_Job.Worker 2]
|
179 |
Initial Block Size 256.0 KB
|
180 |
Current Block Size 256.0 KB
|
181 |
+
Peak Allocated Bytes 0 B
|
182 |
Overflow Count 0
|
183 |
[ALLOC_TEMP_Background Job.Worker 3]
|
184 |
Initial Block Size 32.0 KB
|
|
|
193 |
[ALLOC_TEMP_Job.Worker 10]
|
194 |
Initial Block Size 256.0 KB
|
195 |
Current Block Size 256.0 KB
|
196 |
+
Peak Allocated Bytes 0 B
|
197 |
Overflow Count 0
|
198 |
[ALLOC_TEMP_Background Job.Worker 0]
|
199 |
Initial Block Size 32.0 KB
|
|
|
211 |
Peak Allocated Bytes 0 B
|
212 |
Overflow Count 0
|
213 |
[ALLOC_DEFAULT] Dual Thread Allocator
|
214 |
+
Peak main deferred allocation count 3
|
215 |
[ALLOC_BUCKET]
|
216 |
Large Block size 4.0 MB
|
217 |
Used Block count 1
|
218 |
+
Peak Allocated bytes 1.0 MB
|
219 |
[ALLOC_DEFAULT_MAIN]
|
220 |
+
Peak usage frame count: [4.0 MB-8.0 MB]: 183491 frames
|
221 |
Requested Block Size 16.0 MB
|
222 |
Peak Block count 1
|
223 |
+
Peak Allocated memory 4.8 MB
|
224 |
Peak Large allocation bytes 0 B
|
225 |
[ALLOC_DEFAULT_THREAD]
|
226 |
+
Peak usage frame count: [16.0 MB-32.0 MB]: 183491 frames
|
227 |
Requested Block Size 16.0 MB
|
228 |
Peak Block count 1
|
229 |
Peak Allocated memory 17.5 MB
|
|
|
249 |
Overflow Count (too large) 0
|
250 |
Overflow Count (full) 0
|
251 |
[ALLOC_GFX] Dual Thread Allocator
|
252 |
+
Peak main deferred allocation count 0
|
253 |
[ALLOC_BUCKET]
|
254 |
Large Block size 4.0 MB
|
255 |
Used Block count 1
|
256 |
+
Peak Allocated bytes 1.0 MB
|
257 |
[ALLOC_GFX_MAIN]
|
258 |
+
Peak usage frame count: [32.0 KB-64.0 KB]: 183490 frames, [64.0 KB-128.0 KB]: 1 frames
|
259 |
Requested Block Size 16.0 MB
|
260 |
Peak Block count 1
|
261 |
+
Peak Allocated memory 65.6 KB
|
262 |
Peak Large allocation bytes 0 B
|
263 |
[ALLOC_GFX_THREAD]
|
264 |
+
Peak usage frame count: [128.0 KB-256.0 KB]: 183491 frames
|
265 |
Requested Block Size 16.0 MB
|
266 |
Peak Block count 1
|
267 |
+
Peak Allocated memory 173.5 KB
|
268 |
Peak Large allocation bytes 0 B
|
269 |
[ALLOC_CACHEOBJECTS] Dual Thread Allocator
|
270 |
Peak main deferred allocation count 0
|
271 |
[ALLOC_BUCKET]
|
272 |
Large Block size 4.0 MB
|
273 |
Used Block count 1
|
274 |
+
Peak Allocated bytes 1.0 MB
|
275 |
[ALLOC_CACHEOBJECTS_MAIN]
|
276 |
+
Peak usage frame count: [0.5 MB-1.0 MB]: 183491 frames
|
277 |
Requested Block Size 4.0 MB
|
278 |
Peak Block count 1
|
279 |
+
Peak Allocated memory 0.6 MB
|
280 |
Peak Large allocation bytes 0 B
|
281 |
[ALLOC_CACHEOBJECTS_THREAD]
|
282 |
+
Peak usage frame count: [0.5 MB-1.0 MB]: 183490 frames, [4.0 MB-8.0 MB]: 1 frames
|
283 |
Requested Block Size 4.0 MB
|
284 |
Peak Block count 2
|
285 |
+
Peak Allocated memory 4.1 MB
|
286 |
Peak Large allocation bytes 0 B
|
287 |
[ALLOC_TYPETREE] Dual Thread Allocator
|
288 |
Peak main deferred allocation count 0
|
289 |
[ALLOC_BUCKET]
|
290 |
Large Block size 4.0 MB
|
291 |
Used Block count 1
|
292 |
+
Peak Allocated bytes 1.0 MB
|
293 |
[ALLOC_TYPETREE_MAIN]
|
294 |
+
Peak usage frame count: [0-1.0 KB]: 183491 frames
|
295 |
Requested Block Size 2.0 MB
|
296 |
Peak Block count 1
|
297 |
Peak Allocated memory 1.0 KB
|
298 |
Peak Large allocation bytes 0 B
|
299 |
[ALLOC_TYPETREE_THREAD]
|
300 |
+
Peak usage frame count: [1.0 KB-2.0 KB]: 183490 frames, [2.0 KB-4.0 KB]: 1 frames
|
301 |
Requested Block Size 2.0 MB
|
302 |
Peak Block count 1
|
303 |
Peak Allocated memory 2.2 KB
|
run_logs/Player-1.log
CHANGED
@@ -36,16 +36,17 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
|
|
36 |
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
37 |
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
38 |
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
39 |
-
UnloadTime: 0.
|
40 |
Registered Communicator in Agent.
|
41 |
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
42 |
requesting resize 84 x 84
|
|
|
43 |
Setting up 6 worker threads for Enlighten.
|
44 |
Memory Statistics:
|
45 |
[ALLOC_TEMP_TLS] TLS Allocator
|
46 |
StackAllocators :
|
47 |
[ALLOC_TEMP_MAIN]
|
48 |
-
Peak usage frame count: [8.0 KB-16.0 KB]:
|
49 |
Initial Block Size 4.0 MB
|
50 |
Current Block Size 4.0 MB
|
51 |
Peak Allocated Bytes 2.1 MB
|
@@ -73,7 +74,7 @@ Memory Statistics:
|
|
73 |
[ALLOC_TEMP_Job.Worker 0]
|
74 |
Initial Block Size 256.0 KB
|
75 |
Current Block Size 256.0 KB
|
76 |
-
Peak Allocated Bytes 0
|
77 |
Overflow Count 0
|
78 |
[ALLOC_TEMP_Background Job.Worker 10]
|
79 |
Initial Block Size 32.0 KB
|
@@ -173,7 +174,7 @@ Memory Statistics:
|
|
173 |
[ALLOC_TEMP_Job.Worker 1]
|
174 |
Initial Block Size 256.0 KB
|
175 |
Current Block Size 256.0 KB
|
176 |
-
Peak Allocated Bytes 0
|
177 |
Overflow Count 0
|
178 |
[ALLOC_TEMP_Job.Worker 2]
|
179 |
Initial Block Size 256.0 KB
|
@@ -211,19 +212,19 @@ Memory Statistics:
|
|
211 |
Peak Allocated Bytes 0 B
|
212 |
Overflow Count 0
|
213 |
[ALLOC_DEFAULT] Dual Thread Allocator
|
214 |
-
Peak main deferred allocation count
|
215 |
[ALLOC_BUCKET]
|
216 |
Large Block size 4.0 MB
|
217 |
Used Block count 1
|
218 |
Peak Allocated bytes 1.0 MB
|
219 |
[ALLOC_DEFAULT_MAIN]
|
220 |
-
Peak usage frame count: [4.0 MB-8.0 MB]:
|
221 |
Requested Block Size 16.0 MB
|
222 |
Peak Block count 1
|
223 |
-
Peak Allocated memory 4.
|
224 |
Peak Large allocation bytes 0 B
|
225 |
[ALLOC_DEFAULT_THREAD]
|
226 |
-
Peak usage frame count: [16.0 MB-32.0 MB]:
|
227 |
Requested Block Size 16.0 MB
|
228 |
Peak Block count 1
|
229 |
Peak Allocated memory 17.4 MB
|
@@ -255,13 +256,13 @@ Memory Statistics:
|
|
255 |
Used Block count 1
|
256 |
Peak Allocated bytes 1.0 MB
|
257 |
[ALLOC_GFX_MAIN]
|
258 |
-
Peak usage frame count: [32.0 KB-64.0 KB]:
|
259 |
Requested Block Size 16.0 MB
|
260 |
Peak Block count 1
|
261 |
Peak Allocated memory 65.6 KB
|
262 |
Peak Large allocation bytes 0 B
|
263 |
[ALLOC_GFX_THREAD]
|
264 |
-
Peak usage frame count: [128.0 KB-256.0 KB]:
|
265 |
Requested Block Size 16.0 MB
|
266 |
Peak Block count 1
|
267 |
Peak Allocated memory 173.5 KB
|
@@ -273,13 +274,13 @@ Memory Statistics:
|
|
273 |
Used Block count 1
|
274 |
Peak Allocated bytes 1.0 MB
|
275 |
[ALLOC_CACHEOBJECTS_MAIN]
|
276 |
-
Peak usage frame count: [0.5 MB-1.0 MB]:
|
277 |
Requested Block Size 4.0 MB
|
278 |
Peak Block count 1
|
279 |
Peak Allocated memory 0.6 MB
|
280 |
Peak Large allocation bytes 0 B
|
281 |
[ALLOC_CACHEOBJECTS_THREAD]
|
282 |
-
Peak usage frame count: [0.5 MB-1.0 MB]:
|
283 |
Requested Block Size 4.0 MB
|
284 |
Peak Block count 2
|
285 |
Peak Allocated memory 4.5 MB
|
@@ -291,13 +292,13 @@ Memory Statistics:
|
|
291 |
Used Block count 1
|
292 |
Peak Allocated bytes 1.0 MB
|
293 |
[ALLOC_TYPETREE_MAIN]
|
294 |
-
Peak usage frame count: [0-1.0 KB]:
|
295 |
Requested Block Size 2.0 MB
|
296 |
Peak Block count 1
|
297 |
Peak Allocated memory 1.0 KB
|
298 |
Peak Large allocation bytes 0 B
|
299 |
[ALLOC_TYPETREE_THREAD]
|
300 |
-
Peak usage frame count: [1.0 KB-2.0 KB]:
|
301 |
Requested Block Size 2.0 MB
|
302 |
Peak Block count 1
|
303 |
Peak Allocated memory 2.2 KB
|
|
|
36 |
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
37 |
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
38 |
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
39 |
+
UnloadTime: 0.673513 ms
|
40 |
Registered Communicator in Agent.
|
41 |
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
42 |
requesting resize 84 x 84
|
43 |
+
TOO LONG
|
44 |
Setting up 6 worker threads for Enlighten.
|
45 |
Memory Statistics:
|
46 |
[ALLOC_TEMP_TLS] TLS Allocator
|
47 |
StackAllocators :
|
48 |
[ALLOC_TEMP_MAIN]
|
49 |
+
Peak usage frame count: [8.0 KB-16.0 KB]: 177795 frames, [2.0 MB-4.0 MB]: 1 frames
|
50 |
Initial Block Size 4.0 MB
|
51 |
Current Block Size 4.0 MB
|
52 |
Peak Allocated Bytes 2.1 MB
|
|
|
74 |
[ALLOC_TEMP_Job.Worker 0]
|
75 |
Initial Block Size 256.0 KB
|
76 |
Current Block Size 256.0 KB
|
77 |
+
Peak Allocated Bytes 0 B
|
78 |
Overflow Count 0
|
79 |
[ALLOC_TEMP_Background Job.Worker 10]
|
80 |
Initial Block Size 32.0 KB
|
|
|
174 |
[ALLOC_TEMP_Job.Worker 1]
|
175 |
Initial Block Size 256.0 KB
|
176 |
Current Block Size 256.0 KB
|
177 |
+
Peak Allocated Bytes 0.7 KB
|
178 |
Overflow Count 0
|
179 |
[ALLOC_TEMP_Job.Worker 2]
|
180 |
Initial Block Size 256.0 KB
|
|
|
212 |
Peak Allocated Bytes 0 B
|
213 |
Overflow Count 0
|
214 |
[ALLOC_DEFAULT] Dual Thread Allocator
|
215 |
+
Peak main deferred allocation count 5
|
216 |
[ALLOC_BUCKET]
|
217 |
Large Block size 4.0 MB
|
218 |
Used Block count 1
|
219 |
Peak Allocated bytes 1.0 MB
|
220 |
[ALLOC_DEFAULT_MAIN]
|
221 |
+
Peak usage frame count: [4.0 MB-8.0 MB]: 177796 frames
|
222 |
Requested Block Size 16.0 MB
|
223 |
Peak Block count 1
|
224 |
+
Peak Allocated memory 4.9 MB
|
225 |
Peak Large allocation bytes 0 B
|
226 |
[ALLOC_DEFAULT_THREAD]
|
227 |
+
Peak usage frame count: [16.0 MB-32.0 MB]: 177796 frames
|
228 |
Requested Block Size 16.0 MB
|
229 |
Peak Block count 1
|
230 |
Peak Allocated memory 17.4 MB
|
|
|
256 |
Used Block count 1
|
257 |
Peak Allocated bytes 1.0 MB
|
258 |
[ALLOC_GFX_MAIN]
|
259 |
+
Peak usage frame count: [32.0 KB-64.0 KB]: 177795 frames, [64.0 KB-128.0 KB]: 1 frames
|
260 |
Requested Block Size 16.0 MB
|
261 |
Peak Block count 1
|
262 |
Peak Allocated memory 65.6 KB
|
263 |
Peak Large allocation bytes 0 B
|
264 |
[ALLOC_GFX_THREAD]
|
265 |
+
Peak usage frame count: [128.0 KB-256.0 KB]: 177796 frames
|
266 |
Requested Block Size 16.0 MB
|
267 |
Peak Block count 1
|
268 |
Peak Allocated memory 173.5 KB
|
|
|
274 |
Used Block count 1
|
275 |
Peak Allocated bytes 1.0 MB
|
276 |
[ALLOC_CACHEOBJECTS_MAIN]
|
277 |
+
Peak usage frame count: [0.5 MB-1.0 MB]: 177796 frames
|
278 |
Requested Block Size 4.0 MB
|
279 |
Peak Block count 1
|
280 |
Peak Allocated memory 0.6 MB
|
281 |
Peak Large allocation bytes 0 B
|
282 |
[ALLOC_CACHEOBJECTS_THREAD]
|
283 |
+
Peak usage frame count: [0.5 MB-1.0 MB]: 177795 frames, [4.0 MB-8.0 MB]: 1 frames
|
284 |
Requested Block Size 4.0 MB
|
285 |
Peak Block count 2
|
286 |
Peak Allocated memory 4.5 MB
|
|
|
292 |
Used Block count 1
|
293 |
Peak Allocated bytes 1.0 MB
|
294 |
[ALLOC_TYPETREE_MAIN]
|
295 |
+
Peak usage frame count: [0-1.0 KB]: 177796 frames
|
296 |
Requested Block Size 2.0 MB
|
297 |
Peak Block count 1
|
298 |
Peak Allocated memory 1.0 KB
|
299 |
Peak Large allocation bytes 0 B
|
300 |
[ALLOC_TYPETREE_THREAD]
|
301 |
+
Peak usage frame count: [1.0 KB-2.0 KB]: 177795 frames, [2.0 KB-4.0 KB]: 1 frames
|
302 |
Requested Block Size 2.0 MB
|
303 |
Peak Block count 1
|
304 |
Peak Allocated memory 2.2 KB
|
run_logs/Player-2.log
CHANGED
@@ -11,7 +11,7 @@ NullGfxDevice:
|
|
11 |
Renderer: Null Device
|
12 |
Vendor: Unity Technologies
|
13 |
Begin MonoManager ReloadAssembly
|
14 |
-
- Completed reload, in 0.
|
15 |
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
16 |
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
17 |
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
@@ -36,7 +36,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
|
|
36 |
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
37 |
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
38 |
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
39 |
-
UnloadTime: 0.
|
40 |
Registered Communicator in Agent.
|
41 |
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
42 |
requesting resize 84 x 84
|
@@ -45,7 +45,7 @@ Memory Statistics:
|
|
45 |
[ALLOC_TEMP_TLS] TLS Allocator
|
46 |
StackAllocators :
|
47 |
[ALLOC_TEMP_MAIN]
|
48 |
-
Peak usage frame count: [8.0 KB-16.0 KB]:
|
49 |
Initial Block Size 4.0 MB
|
50 |
Current Block Size 4.0 MB
|
51 |
Peak Allocated Bytes 2.1 MB
|
@@ -103,7 +103,7 @@ Memory Statistics:
|
|
103 |
[ALLOC_TEMP_Job.Worker 4]
|
104 |
Initial Block Size 256.0 KB
|
105 |
Current Block Size 256.0 KB
|
106 |
-
Peak Allocated Bytes 0
|
107 |
Overflow Count 0
|
108 |
[ALLOC_TEMP_Job.Worker 3]
|
109 |
Initial Block Size 256.0 KB
|
@@ -193,7 +193,7 @@ Memory Statistics:
|
|
193 |
[ALLOC_TEMP_Job.Worker 10]
|
194 |
Initial Block Size 256.0 KB
|
195 |
Current Block Size 256.0 KB
|
196 |
-
Peak Allocated Bytes 0
|
197 |
Overflow Count 0
|
198 |
[ALLOC_TEMP_Background Job.Worker 0]
|
199 |
Initial Block Size 32.0 KB
|
@@ -211,19 +211,19 @@ Memory Statistics:
|
|
211 |
Peak Allocated Bytes 0 B
|
212 |
Overflow Count 0
|
213 |
[ALLOC_DEFAULT] Dual Thread Allocator
|
214 |
-
Peak main deferred allocation count
|
215 |
[ALLOC_BUCKET]
|
216 |
Large Block size 4.0 MB
|
217 |
Used Block count 1
|
218 |
Peak Allocated bytes 1.0 MB
|
219 |
[ALLOC_DEFAULT_MAIN]
|
220 |
-
Peak usage frame count: [4.0 MB-8.0 MB]:
|
221 |
Requested Block Size 16.0 MB
|
222 |
Peak Block count 1
|
223 |
-
Peak Allocated memory
|
224 |
Peak Large allocation bytes 0 B
|
225 |
[ALLOC_DEFAULT_THREAD]
|
226 |
-
Peak usage frame count: [16.0 MB-32.0 MB]:
|
227 |
Requested Block Size 16.0 MB
|
228 |
Peak Block count 1
|
229 |
Peak Allocated memory 17.3 MB
|
@@ -255,13 +255,13 @@ Memory Statistics:
|
|
255 |
Used Block count 1
|
256 |
Peak Allocated bytes 1.0 MB
|
257 |
[ALLOC_GFX_MAIN]
|
258 |
-
Peak usage frame count: [32.0 KB-64.0 KB]:
|
259 |
Requested Block Size 16.0 MB
|
260 |
Peak Block count 1
|
261 |
Peak Allocated memory 65.6 KB
|
262 |
Peak Large allocation bytes 0 B
|
263 |
[ALLOC_GFX_THREAD]
|
264 |
-
Peak usage frame count: [128.0 KB-256.0 KB]:
|
265 |
Requested Block Size 16.0 MB
|
266 |
Peak Block count 1
|
267 |
Peak Allocated memory 173.5 KB
|
@@ -273,16 +273,16 @@ Memory Statistics:
|
|
273 |
Used Block count 1
|
274 |
Peak Allocated bytes 1.0 MB
|
275 |
[ALLOC_CACHEOBJECTS_MAIN]
|
276 |
-
Peak usage frame count: [0.5 MB-1.0 MB]:
|
277 |
Requested Block Size 4.0 MB
|
278 |
Peak Block count 1
|
279 |
Peak Allocated memory 0.6 MB
|
280 |
Peak Large allocation bytes 0 B
|
281 |
[ALLOC_CACHEOBJECTS_THREAD]
|
282 |
-
Peak usage frame count: [0.5 MB-1.0 MB]:
|
283 |
Requested Block Size 4.0 MB
|
284 |
Peak Block count 2
|
285 |
-
Peak Allocated memory 4.
|
286 |
Peak Large allocation bytes 0 B
|
287 |
[ALLOC_TYPETREE] Dual Thread Allocator
|
288 |
Peak main deferred allocation count 0
|
@@ -291,13 +291,13 @@ Memory Statistics:
|
|
291 |
Used Block count 1
|
292 |
Peak Allocated bytes 1.0 MB
|
293 |
[ALLOC_TYPETREE_MAIN]
|
294 |
-
Peak usage frame count: [0-1.0 KB]:
|
295 |
Requested Block Size 2.0 MB
|
296 |
Peak Block count 1
|
297 |
Peak Allocated memory 1.0 KB
|
298 |
Peak Large allocation bytes 0 B
|
299 |
[ALLOC_TYPETREE_THREAD]
|
300 |
-
Peak usage frame count: [1.0 KB-2.0 KB]:
|
301 |
Requested Block Size 2.0 MB
|
302 |
Peak Block count 1
|
303 |
Peak Allocated memory 2.2 KB
|
|
|
11 |
Renderer: Null Device
|
12 |
Vendor: Unity Technologies
|
13 |
Begin MonoManager ReloadAssembly
|
14 |
+
- Completed reload, in 0.053 seconds
|
15 |
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
16 |
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
17 |
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
|
|
36 |
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
37 |
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
38 |
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
39 |
+
UnloadTime: 0.725119 ms
|
40 |
Registered Communicator in Agent.
|
41 |
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
42 |
requesting resize 84 x 84
|
|
|
45 |
[ALLOC_TEMP_TLS] TLS Allocator
|
46 |
StackAllocators :
|
47 |
[ALLOC_TEMP_MAIN]
|
48 |
+
Peak usage frame count: [8.0 KB-16.0 KB]: 172297 frames, [2.0 MB-4.0 MB]: 1 frames
|
49 |
Initial Block Size 4.0 MB
|
50 |
Current Block Size 4.0 MB
|
51 |
Peak Allocated Bytes 2.1 MB
|
|
|
103 |
[ALLOC_TEMP_Job.Worker 4]
|
104 |
Initial Block Size 256.0 KB
|
105 |
Current Block Size 256.0 KB
|
106 |
+
Peak Allocated Bytes 0 B
|
107 |
Overflow Count 0
|
108 |
[ALLOC_TEMP_Job.Worker 3]
|
109 |
Initial Block Size 256.0 KB
|
|
|
193 |
[ALLOC_TEMP_Job.Worker 10]
|
194 |
Initial Block Size 256.0 KB
|
195 |
Current Block Size 256.0 KB
|
196 |
+
Peak Allocated Bytes 0.7 KB
|
197 |
Overflow Count 0
|
198 |
[ALLOC_TEMP_Background Job.Worker 0]
|
199 |
Initial Block Size 32.0 KB
|
|
|
211 |
Peak Allocated Bytes 0 B
|
212 |
Overflow Count 0
|
213 |
[ALLOC_DEFAULT] Dual Thread Allocator
|
214 |
+
Peak main deferred allocation count 3
|
215 |
[ALLOC_BUCKET]
|
216 |
Large Block size 4.0 MB
|
217 |
Used Block count 1
|
218 |
Peak Allocated bytes 1.0 MB
|
219 |
[ALLOC_DEFAULT_MAIN]
|
220 |
+
Peak usage frame count: [4.0 MB-8.0 MB]: 172298 frames
|
221 |
Requested Block Size 16.0 MB
|
222 |
Peak Block count 1
|
223 |
+
Peak Allocated memory 4.9 MB
|
224 |
Peak Large allocation bytes 0 B
|
225 |
[ALLOC_DEFAULT_THREAD]
|
226 |
+
Peak usage frame count: [16.0 MB-32.0 MB]: 172298 frames
|
227 |
Requested Block Size 16.0 MB
|
228 |
Peak Block count 1
|
229 |
Peak Allocated memory 17.3 MB
|
|
|
255 |
Used Block count 1
|
256 |
Peak Allocated bytes 1.0 MB
|
257 |
[ALLOC_GFX_MAIN]
|
258 |
+
Peak usage frame count: [32.0 KB-64.0 KB]: 172297 frames, [64.0 KB-128.0 KB]: 1 frames
|
259 |
Requested Block Size 16.0 MB
|
260 |
Peak Block count 1
|
261 |
Peak Allocated memory 65.6 KB
|
262 |
Peak Large allocation bytes 0 B
|
263 |
[ALLOC_GFX_THREAD]
|
264 |
+
Peak usage frame count: [128.0 KB-256.0 KB]: 172298 frames
|
265 |
Requested Block Size 16.0 MB
|
266 |
Peak Block count 1
|
267 |
Peak Allocated memory 173.5 KB
|
|
|
273 |
Used Block count 1
|
274 |
Peak Allocated bytes 1.0 MB
|
275 |
[ALLOC_CACHEOBJECTS_MAIN]
|
276 |
+
Peak usage frame count: [0.5 MB-1.0 MB]: 172298 frames
|
277 |
Requested Block Size 4.0 MB
|
278 |
Peak Block count 1
|
279 |
Peak Allocated memory 0.6 MB
|
280 |
Peak Large allocation bytes 0 B
|
281 |
[ALLOC_CACHEOBJECTS_THREAD]
|
282 |
+
Peak usage frame count: [0.5 MB-1.0 MB]: 172297 frames, [4.0 MB-8.0 MB]: 1 frames
|
283 |
Requested Block Size 4.0 MB
|
284 |
Peak Block count 2
|
285 |
+
Peak Allocated memory 4.4 MB
|
286 |
Peak Large allocation bytes 0 B
|
287 |
[ALLOC_TYPETREE] Dual Thread Allocator
|
288 |
Peak main deferred allocation count 0
|
|
|
291 |
Used Block count 1
|
292 |
Peak Allocated bytes 1.0 MB
|
293 |
[ALLOC_TYPETREE_MAIN]
|
294 |
+
Peak usage frame count: [0-1.0 KB]: 172298 frames
|
295 |
Requested Block Size 2.0 MB
|
296 |
Peak Block count 1
|
297 |
Peak Allocated memory 1.0 KB
|
298 |
Peak Large allocation bytes 0 B
|
299 |
[ALLOC_TYPETREE_THREAD]
|
300 |
+
Peak usage frame count: [1.0 KB-2.0 KB]: 172297 frames, [2.0 KB-4.0 KB]: 1 frames
|
301 |
Requested Block Size 2.0 MB
|
302 |
Peak Block count 1
|
303 |
Peak Allocated memory 2.2 KB
|
run_logs/Player-3.log
CHANGED
@@ -11,7 +11,7 @@ NullGfxDevice:
|
|
11 |
Renderer: Null Device
|
12 |
Vendor: Unity Technologies
|
13 |
Begin MonoManager ReloadAssembly
|
14 |
-
- Completed reload, in 0.
|
15 |
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
16 |
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
17 |
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
@@ -36,7 +36,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
|
|
36 |
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
37 |
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
38 |
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
39 |
-
UnloadTime: 0.
|
40 |
Registered Communicator in Agent.
|
41 |
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
42 |
requesting resize 84 x 84
|
@@ -45,7 +45,7 @@ Memory Statistics:
|
|
45 |
[ALLOC_TEMP_TLS] TLS Allocator
|
46 |
StackAllocators :
|
47 |
[ALLOC_TEMP_MAIN]
|
48 |
-
Peak usage frame count: [8.0 KB-16.0 KB]:
|
49 |
Initial Block Size 4.0 MB
|
50 |
Current Block Size 4.0 MB
|
51 |
Peak Allocated Bytes 2.1 MB
|
@@ -88,7 +88,7 @@ Memory Statistics:
|
|
88 |
[ALLOC_TEMP_Job.Worker 5]
|
89 |
Initial Block Size 256.0 KB
|
90 |
Current Block Size 256.0 KB
|
91 |
-
Peak Allocated Bytes 0
|
92 |
Overflow Count 0
|
93 |
[ALLOC_TEMP_Background Job.Worker 14]
|
94 |
Initial Block Size 32.0 KB
|
@@ -108,7 +108,7 @@ Memory Statistics:
|
|
108 |
[ALLOC_TEMP_Job.Worker 3]
|
109 |
Initial Block Size 256.0 KB
|
110 |
Current Block Size 256.0 KB
|
111 |
-
Peak Allocated Bytes 0
|
112 |
Overflow Count 0
|
113 |
[ALLOC_TEMP_Background Job.Worker 12]
|
114 |
Initial Block Size 32.0 KB
|
@@ -211,22 +211,22 @@ Memory Statistics:
|
|
211 |
Peak Allocated Bytes 0 B
|
212 |
Overflow Count 0
|
213 |
[ALLOC_DEFAULT] Dual Thread Allocator
|
214 |
-
Peak main deferred allocation count
|
215 |
[ALLOC_BUCKET]
|
216 |
Large Block size 4.0 MB
|
217 |
Used Block count 1
|
218 |
Peak Allocated bytes 1.0 MB
|
219 |
[ALLOC_DEFAULT_MAIN]
|
220 |
-
Peak usage frame count: [4.0 MB-8.0 MB]:
|
221 |
Requested Block Size 16.0 MB
|
222 |
Peak Block count 1
|
223 |
-
Peak Allocated memory 4.
|
224 |
Peak Large allocation bytes 0 B
|
225 |
[ALLOC_DEFAULT_THREAD]
|
226 |
-
Peak usage frame count: [16.0 MB-32.0 MB]:
|
227 |
Requested Block Size 16.0 MB
|
228 |
Peak Block count 1
|
229 |
-
Peak Allocated memory 17.
|
230 |
Peak Large allocation bytes 16.0 MB
|
231 |
[ALLOC_TEMP_JOB_1_FRAME]
|
232 |
Initial Block Size 2.0 MB
|
@@ -255,13 +255,13 @@ Memory Statistics:
|
|
255 |
Used Block count 1
|
256 |
Peak Allocated bytes 1.0 MB
|
257 |
[ALLOC_GFX_MAIN]
|
258 |
-
Peak usage frame count: [32.0 KB-64.0 KB]:
|
259 |
Requested Block Size 16.0 MB
|
260 |
Peak Block count 1
|
261 |
Peak Allocated memory 65.6 KB
|
262 |
Peak Large allocation bytes 0 B
|
263 |
[ALLOC_GFX_THREAD]
|
264 |
-
Peak usage frame count: [128.0 KB-256.0 KB]:
|
265 |
Requested Block Size 16.0 MB
|
266 |
Peak Block count 1
|
267 |
Peak Allocated memory 173.5 KB
|
@@ -273,13 +273,13 @@ Memory Statistics:
|
|
273 |
Used Block count 1
|
274 |
Peak Allocated bytes 1.0 MB
|
275 |
[ALLOC_CACHEOBJECTS_MAIN]
|
276 |
-
Peak usage frame count: [0.5 MB-1.0 MB]:
|
277 |
Requested Block Size 4.0 MB
|
278 |
Peak Block count 1
|
279 |
Peak Allocated memory 0.6 MB
|
280 |
Peak Large allocation bytes 0 B
|
281 |
[ALLOC_CACHEOBJECTS_THREAD]
|
282 |
-
Peak usage frame count: [0.5 MB-1.0 MB]:
|
283 |
Requested Block Size 4.0 MB
|
284 |
Peak Block count 2
|
285 |
Peak Allocated memory 4.5 MB
|
@@ -291,13 +291,13 @@ Memory Statistics:
|
|
291 |
Used Block count 1
|
292 |
Peak Allocated bytes 1.0 MB
|
293 |
[ALLOC_TYPETREE_MAIN]
|
294 |
-
Peak usage frame count: [0-1.0 KB]:
|
295 |
Requested Block Size 2.0 MB
|
296 |
Peak Block count 1
|
297 |
Peak Allocated memory 1.0 KB
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