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@@ -97,12 +103,12 @@ Memory Statistics:
97
  [ALLOC_TEMP_Job.Worker 4]
98
  Initial Block Size 256.0 KB
99
  Current Block Size 256.0 KB
100
- Peak Allocated Bytes 1.5 KB
101
  Overflow Count 0
102
  [ALLOC_TEMP_Job.Worker 3]
103
  Initial Block Size 256.0 KB
104
  Current Block Size 256.0 KB
105
- Peak Allocated Bytes 1.5 KB
106
  Overflow Count 0
107
  [ALLOC_TEMP_Background Job.Worker 12]
108
  Initial Block Size 32.0 KB
@@ -134,11 +140,6 @@ Memory Statistics:
134
  Current Block Size 32.0 KB
135
  Peak Allocated Bytes 0 B
136
  Overflow Count 0
137
- [ALLOC_TEMP_UnityGfxDeviceWorker]
138
- Initial Block Size 256.0 KB
139
- Current Block Size 256.0 KB
140
- Peak Allocated Bytes 45.5 KB
141
- Overflow Count 0
142
  [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
143
  Initial Block Size 64.0 KB
144
  Current Block Size 64.0 KB
@@ -152,7 +153,7 @@ Memory Statistics:
152
  [ALLOC_TEMP_Job.Worker 9]
153
  Initial Block Size 256.0 KB
154
  Current Block Size 256.0 KB
155
- Peak Allocated Bytes 1.5 KB
156
  Overflow Count 0
157
  [ALLOC_TEMP_Background Job.Worker 13]
158
  Initial Block Size 32.0 KB
@@ -162,22 +163,22 @@ Memory Statistics:
162
  [ALLOC_TEMP_Job.Worker 8]
163
  Initial Block Size 256.0 KB
164
  Current Block Size 256.0 KB
165
- Peak Allocated Bytes 1.5 KB
166
  Overflow Count 0
167
  [ALLOC_TEMP_Job.Worker 7]
168
  Initial Block Size 256.0 KB
169
  Current Block Size 256.0 KB
170
- Peak Allocated Bytes 1.5 KB
171
  Overflow Count 0
172
  [ALLOC_TEMP_Job.Worker 1]
173
  Initial Block Size 256.0 KB
174
  Current Block Size 256.0 KB
175
- Peak Allocated Bytes 1.5 KB
176
  Overflow Count 0
177
  [ALLOC_TEMP_Job.Worker 2]
178
  Initial Block Size 256.0 KB
179
  Current Block Size 256.0 KB
180
- Peak Allocated Bytes 1.5 KB
181
  Overflow Count 0
182
  [ALLOC_TEMP_Background Job.Worker 3]
183
  Initial Block Size 32.0 KB
@@ -192,7 +193,7 @@ Memory Statistics:
192
  [ALLOC_TEMP_Job.Worker 10]
193
  Initial Block Size 256.0 KB
194
  Current Block Size 256.0 KB
195
- Peak Allocated Bytes 1.5 KB
196
  Overflow Count 0
197
  [ALLOC_TEMP_Background Job.Worker 0]
198
  Initial Block Size 32.0 KB
@@ -210,19 +211,19 @@ Memory Statistics:
210
  Peak Allocated Bytes 0 B
211
  Overflow Count 0
212
  [ALLOC_DEFAULT] Dual Thread Allocator
213
- Peak main deferred allocation count 26
214
  [ALLOC_BUCKET]
215
  Large Block size 4.0 MB
216
  Used Block count 1
217
- Peak Allocated bytes 1.1 MB
218
  [ALLOC_DEFAULT_MAIN]
219
- Peak usage frame count: [8.0 MB-16.0 MB]: 218 frames
220
  Requested Block Size 16.0 MB
221
  Peak Block count 1
222
- Peak Allocated memory 12.9 MB
223
  Peak Large allocation bytes 0 B
224
  [ALLOC_DEFAULT_THREAD]
225
- Peak usage frame count: [16.0 MB-32.0 MB]: 218 frames
226
  Requested Block Size 16.0 MB
227
  Peak Block count 1
228
  Peak Allocated memory 17.5 MB
@@ -248,55 +249,55 @@ Memory Statistics:
248
  Overflow Count (too large) 0
249
  Overflow Count (full) 0
250
  [ALLOC_GFX] Dual Thread Allocator
251
- Peak main deferred allocation count 1
252
  [ALLOC_BUCKET]
253
  Large Block size 4.0 MB
254
  Used Block count 1
255
- Peak Allocated bytes 1.1 MB
256
  [ALLOC_GFX_MAIN]
257
- Peak usage frame count: [32.0 KB-64.0 KB]: 217 frames, [2.0 MB-4.0 MB]: 1 frames
258
  Requested Block Size 16.0 MB
259
  Peak Block count 1
260
- Peak Allocated memory 2.7 MB
261
  Peak Large allocation bytes 0 B
262
  [ALLOC_GFX_THREAD]
263
- Peak usage frame count: [128.0 KB-256.0 KB]: 218 frames
264
  Requested Block Size 16.0 MB
265
  Peak Block count 1
266
- Peak Allocated memory 175.3 KB
267
  Peak Large allocation bytes 0 B
268
  [ALLOC_CACHEOBJECTS] Dual Thread Allocator
269
  Peak main deferred allocation count 0
270
  [ALLOC_BUCKET]
271
  Large Block size 4.0 MB
272
  Used Block count 1
273
- Peak Allocated bytes 1.1 MB
274
  [ALLOC_CACHEOBJECTS_MAIN]
275
- Peak usage frame count: [0.5 MB-1.0 MB]: 217 frames, [1.0 MB-2.0 MB]: 1 frames
276
  Requested Block Size 4.0 MB
277
  Peak Block count 1
278
- Peak Allocated memory 1.2 MB
279
  Peak Large allocation bytes 0 B
280
  [ALLOC_CACHEOBJECTS_THREAD]
281
- Peak usage frame count: [4.0 MB-8.0 MB]: 218 frames
282
  Requested Block Size 4.0 MB
283
  Peak Block count 2
284
- Peak Allocated memory 7.8 MB
285
  Peak Large allocation bytes 0 B
286
  [ALLOC_TYPETREE] Dual Thread Allocator
287
  Peak main deferred allocation count 0
288
  [ALLOC_BUCKET]
289
  Large Block size 4.0 MB
290
  Used Block count 1
291
- Peak Allocated bytes 1.1 MB
292
  [ALLOC_TYPETREE_MAIN]
293
- Peak usage frame count: [0-1.0 KB]: 218 frames
294
  Requested Block Size 2.0 MB
295
  Peak Block count 1
296
  Peak Allocated memory 1.0 KB
297
  Peak Large allocation bytes 0 B
298
  [ALLOC_TYPETREE_THREAD]
299
- Peak usage frame count: [1.0 KB-2.0 KB]: 217 frames, [2.0 KB-4.0 KB]: 1 frames
300
  Requested Block Size 2.0 MB
301
  Peak Block count 1
302
  Peak Allocated memory 2.2 KB
 
2
  Mono config path = '/home/jonatan/PycharmProjects/HuggingFaceDLUnit7/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
  Preloaded 'lib_burst_generated.so'
4
  Preloaded 'libgrpc_csharp_ext.x64.so'
 
 
5
  Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
  [Subsystems] Discovering subsystems at path /home/jonatan/PycharmProjects/HuggingFaceDLUnit7/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
 
 
 
 
 
 
 
 
 
 
 
13
  Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.073 seconds
15
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
18
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
19
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
20
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
21
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
26
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
27
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
28
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
33
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
34
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
35
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ UnloadTime: 0.895038 ms
40
  Registered Communicator in Agent.
41
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
43
+ Setting up 6 worker threads for Enlighten.
 
44
  Memory Statistics:
45
  [ALLOC_TEMP_TLS] TLS Allocator
46
  StackAllocators :
47
  [ALLOC_TEMP_MAIN]
48
+ Peak usage frame count: [8.0 KB-16.0 KB]: 183490 frames, [2.0 MB-4.0 MB]: 1 frames
49
  Initial Block Size 4.0 MB
50
  Current Block Size 4.0 MB
51
  Peak Allocated Bytes 2.1 MB
 
68
  [ALLOC_TEMP_Job.Worker 6]
69
  Initial Block Size 256.0 KB
70
  Current Block Size 256.0 KB
71
+ Peak Allocated Bytes 0 B
72
  Overflow Count 0
73
  [ALLOC_TEMP_Job.Worker 0]
74
  Initial Block Size 256.0 KB
75
  Current Block Size 256.0 KB
76
+ Peak Allocated Bytes 0 B
77
  Overflow Count 0
78
  [ALLOC_TEMP_Background Job.Worker 10]
79
  Initial Block Size 32.0 KB
 
88
  [ALLOC_TEMP_Job.Worker 5]
89
  Initial Block Size 256.0 KB
90
  Current Block Size 256.0 KB
91
+ Peak Allocated Bytes 0 B
92
  Overflow Count 0
93
  [ALLOC_TEMP_Background Job.Worker 14]
94
  Initial Block Size 32.0 KB
 
103
  [ALLOC_TEMP_Job.Worker 4]
104
  Initial Block Size 256.0 KB
105
  Current Block Size 256.0 KB
106
+ Peak Allocated Bytes 0 B
107
  Overflow Count 0
108
  [ALLOC_TEMP_Job.Worker 3]
109
  Initial Block Size 256.0 KB
110
  Current Block Size 256.0 KB
111
+ Peak Allocated Bytes 0 B
112
  Overflow Count 0
113
  [ALLOC_TEMP_Background Job.Worker 12]
114
  Initial Block Size 32.0 KB
 
140
  Current Block Size 32.0 KB
141
  Peak Allocated Bytes 0 B
142
  Overflow Count 0
 
 
 
 
 
143
  [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
144
  Initial Block Size 64.0 KB
145
  Current Block Size 64.0 KB
 
153
  [ALLOC_TEMP_Job.Worker 9]
154
  Initial Block Size 256.0 KB
155
  Current Block Size 256.0 KB
156
+ Peak Allocated Bytes 0 B
157
  Overflow Count 0
158
  [ALLOC_TEMP_Background Job.Worker 13]
159
  Initial Block Size 32.0 KB
 
163
  [ALLOC_TEMP_Job.Worker 8]
164
  Initial Block Size 256.0 KB
165
  Current Block Size 256.0 KB
166
+ Peak Allocated Bytes 0.7 KB
167
  Overflow Count 0
168
  [ALLOC_TEMP_Job.Worker 7]
169
  Initial Block Size 256.0 KB
170
  Current Block Size 256.0 KB
171
+ Peak Allocated Bytes 0 B
172
  Overflow Count 0
173
  [ALLOC_TEMP_Job.Worker 1]
174
  Initial Block Size 256.0 KB
175
  Current Block Size 256.0 KB
176
+ Peak Allocated Bytes 0 B
177
  Overflow Count 0
178
  [ALLOC_TEMP_Job.Worker 2]
179
  Initial Block Size 256.0 KB
180
  Current Block Size 256.0 KB
181
+ Peak Allocated Bytes 0 B
182
  Overflow Count 0
183
  [ALLOC_TEMP_Background Job.Worker 3]
184
  Initial Block Size 32.0 KB
 
193
  [ALLOC_TEMP_Job.Worker 10]
194
  Initial Block Size 256.0 KB
195
  Current Block Size 256.0 KB
196
+ Peak Allocated Bytes 0 B
197
  Overflow Count 0
198
  [ALLOC_TEMP_Background Job.Worker 0]
199
  Initial Block Size 32.0 KB
 
211
  Peak Allocated Bytes 0 B
212
  Overflow Count 0
213
  [ALLOC_DEFAULT] Dual Thread Allocator
214
+ Peak main deferred allocation count 3
215
  [ALLOC_BUCKET]
216
  Large Block size 4.0 MB
217
  Used Block count 1
218
+ Peak Allocated bytes 1.0 MB
219
  [ALLOC_DEFAULT_MAIN]
220
+ Peak usage frame count: [4.0 MB-8.0 MB]: 183491 frames
221
  Requested Block Size 16.0 MB
222
  Peak Block count 1
223
+ Peak Allocated memory 4.8 MB
224
  Peak Large allocation bytes 0 B
225
  [ALLOC_DEFAULT_THREAD]
226
+ Peak usage frame count: [16.0 MB-32.0 MB]: 183491 frames
227
  Requested Block Size 16.0 MB
228
  Peak Block count 1
229
  Peak Allocated memory 17.5 MB
 
249
  Overflow Count (too large) 0
250
  Overflow Count (full) 0
251
  [ALLOC_GFX] Dual Thread Allocator
252
+ Peak main deferred allocation count 0
253
  [ALLOC_BUCKET]
254
  Large Block size 4.0 MB
255
  Used Block count 1
256
+ Peak Allocated bytes 1.0 MB
257
  [ALLOC_GFX_MAIN]
258
+ Peak usage frame count: [32.0 KB-64.0 KB]: 183490 frames, [64.0 KB-128.0 KB]: 1 frames
259
  Requested Block Size 16.0 MB
260
  Peak Block count 1
261
+ Peak Allocated memory 65.6 KB
262
  Peak Large allocation bytes 0 B
263
  [ALLOC_GFX_THREAD]
264
+ Peak usage frame count: [128.0 KB-256.0 KB]: 183491 frames
265
  Requested Block Size 16.0 MB
266
  Peak Block count 1
267
+ Peak Allocated memory 173.5 KB
268
  Peak Large allocation bytes 0 B
269
  [ALLOC_CACHEOBJECTS] Dual Thread Allocator
270
  Peak main deferred allocation count 0
271
  [ALLOC_BUCKET]
272
  Large Block size 4.0 MB
273
  Used Block count 1
274
+ Peak Allocated bytes 1.0 MB
275
  [ALLOC_CACHEOBJECTS_MAIN]
276
+ Peak usage frame count: [0.5 MB-1.0 MB]: 183491 frames
277
  Requested Block Size 4.0 MB
278
  Peak Block count 1
279
+ Peak Allocated memory 0.6 MB
280
  Peak Large allocation bytes 0 B
281
  [ALLOC_CACHEOBJECTS_THREAD]
282
+ Peak usage frame count: [0.5 MB-1.0 MB]: 183490 frames, [4.0 MB-8.0 MB]: 1 frames
283
  Requested Block Size 4.0 MB
284
  Peak Block count 2
285
+ Peak Allocated memory 4.1 MB
286
  Peak Large allocation bytes 0 B
287
  [ALLOC_TYPETREE] Dual Thread Allocator
288
  Peak main deferred allocation count 0
289
  [ALLOC_BUCKET]
290
  Large Block size 4.0 MB
291
  Used Block count 1
292
+ Peak Allocated bytes 1.0 MB
293
  [ALLOC_TYPETREE_MAIN]
294
+ Peak usage frame count: [0-1.0 KB]: 183491 frames
295
  Requested Block Size 2.0 MB
296
  Peak Block count 1
297
  Peak Allocated memory 1.0 KB
298
  Peak Large allocation bytes 0 B
299
  [ALLOC_TYPETREE_THREAD]
300
+ Peak usage frame count: [1.0 KB-2.0 KB]: 183490 frames, [2.0 KB-4.0 KB]: 1 frames
301
  Requested Block Size 2.0 MB
302
  Peak Block count 1
303
  Peak Allocated memory 2.2 KB
run_logs/Player-1.log CHANGED
@@ -36,16 +36,17 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
36
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
- UnloadTime: 0.478617 ms
40
  Registered Communicator in Agent.
41
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
 
43
  Setting up 6 worker threads for Enlighten.
44
  Memory Statistics:
45
  [ALLOC_TEMP_TLS] TLS Allocator
46
  StackAllocators :
47
  [ALLOC_TEMP_MAIN]
48
- Peak usage frame count: [8.0 KB-16.0 KB]: 404991 frames, [2.0 MB-4.0 MB]: 1 frames
49
  Initial Block Size 4.0 MB
50
  Current Block Size 4.0 MB
51
  Peak Allocated Bytes 2.1 MB
@@ -73,7 +74,7 @@ Memory Statistics:
73
  [ALLOC_TEMP_Job.Worker 0]
74
  Initial Block Size 256.0 KB
75
  Current Block Size 256.0 KB
76
- Peak Allocated Bytes 0.7 KB
77
  Overflow Count 0
78
  [ALLOC_TEMP_Background Job.Worker 10]
79
  Initial Block Size 32.0 KB
@@ -173,7 +174,7 @@ Memory Statistics:
173
  [ALLOC_TEMP_Job.Worker 1]
174
  Initial Block Size 256.0 KB
175
  Current Block Size 256.0 KB
176
- Peak Allocated Bytes 0 B
177
  Overflow Count 0
178
  [ALLOC_TEMP_Job.Worker 2]
179
  Initial Block Size 256.0 KB
@@ -211,19 +212,19 @@ Memory Statistics:
211
  Peak Allocated Bytes 0 B
212
  Overflow Count 0
213
  [ALLOC_DEFAULT] Dual Thread Allocator
214
- Peak main deferred allocation count 3
215
  [ALLOC_BUCKET]
216
  Large Block size 4.0 MB
217
  Used Block count 1
218
  Peak Allocated bytes 1.0 MB
219
  [ALLOC_DEFAULT_MAIN]
220
- Peak usage frame count: [4.0 MB-8.0 MB]: 404992 frames
221
  Requested Block Size 16.0 MB
222
  Peak Block count 1
223
- Peak Allocated memory 4.8 MB
224
  Peak Large allocation bytes 0 B
225
  [ALLOC_DEFAULT_THREAD]
226
- Peak usage frame count: [16.0 MB-32.0 MB]: 404992 frames
227
  Requested Block Size 16.0 MB
228
  Peak Block count 1
229
  Peak Allocated memory 17.4 MB
@@ -255,13 +256,13 @@ Memory Statistics:
255
  Used Block count 1
256
  Peak Allocated bytes 1.0 MB
257
  [ALLOC_GFX_MAIN]
258
- Peak usage frame count: [32.0 KB-64.0 KB]: 404991 frames, [64.0 KB-128.0 KB]: 1 frames
259
  Requested Block Size 16.0 MB
260
  Peak Block count 1
261
  Peak Allocated memory 65.6 KB
262
  Peak Large allocation bytes 0 B
263
  [ALLOC_GFX_THREAD]
264
- Peak usage frame count: [128.0 KB-256.0 KB]: 404992 frames
265
  Requested Block Size 16.0 MB
266
  Peak Block count 1
267
  Peak Allocated memory 173.5 KB
@@ -273,13 +274,13 @@ Memory Statistics:
273
  Used Block count 1
274
  Peak Allocated bytes 1.0 MB
275
  [ALLOC_CACHEOBJECTS_MAIN]
276
- Peak usage frame count: [0.5 MB-1.0 MB]: 404992 frames
277
  Requested Block Size 4.0 MB
278
  Peak Block count 1
279
  Peak Allocated memory 0.6 MB
280
  Peak Large allocation bytes 0 B
281
  [ALLOC_CACHEOBJECTS_THREAD]
282
- Peak usage frame count: [0.5 MB-1.0 MB]: 404991 frames, [4.0 MB-8.0 MB]: 1 frames
283
  Requested Block Size 4.0 MB
284
  Peak Block count 2
285
  Peak Allocated memory 4.5 MB
@@ -291,13 +292,13 @@ Memory Statistics:
291
  Used Block count 1
292
  Peak Allocated bytes 1.0 MB
293
  [ALLOC_TYPETREE_MAIN]
294
- Peak usage frame count: [0-1.0 KB]: 404992 frames
295
  Requested Block Size 2.0 MB
296
  Peak Block count 1
297
  Peak Allocated memory 1.0 KB
298
  Peak Large allocation bytes 0 B
299
  [ALLOC_TYPETREE_THREAD]
300
- Peak usage frame count: [1.0 KB-2.0 KB]: 404991 frames, [2.0 KB-4.0 KB]: 1 frames
301
  Requested Block Size 2.0 MB
302
  Peak Block count 1
303
  Peak Allocated memory 2.2 KB
 
36
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ UnloadTime: 0.673513 ms
40
  Registered Communicator in Agent.
41
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
43
+ TOO LONG
44
  Setting up 6 worker threads for Enlighten.
45
  Memory Statistics:
46
  [ALLOC_TEMP_TLS] TLS Allocator
47
  StackAllocators :
48
  [ALLOC_TEMP_MAIN]
49
+ Peak usage frame count: [8.0 KB-16.0 KB]: 177795 frames, [2.0 MB-4.0 MB]: 1 frames
50
  Initial Block Size 4.0 MB
51
  Current Block Size 4.0 MB
52
  Peak Allocated Bytes 2.1 MB
 
74
  [ALLOC_TEMP_Job.Worker 0]
75
  Initial Block Size 256.0 KB
76
  Current Block Size 256.0 KB
77
+ Peak Allocated Bytes 0 B
78
  Overflow Count 0
79
  [ALLOC_TEMP_Background Job.Worker 10]
80
  Initial Block Size 32.0 KB
 
174
  [ALLOC_TEMP_Job.Worker 1]
175
  Initial Block Size 256.0 KB
176
  Current Block Size 256.0 KB
177
+ Peak Allocated Bytes 0.7 KB
178
  Overflow Count 0
179
  [ALLOC_TEMP_Job.Worker 2]
180
  Initial Block Size 256.0 KB
 
212
  Peak Allocated Bytes 0 B
213
  Overflow Count 0
214
  [ALLOC_DEFAULT] Dual Thread Allocator
215
+ Peak main deferred allocation count 5
216
  [ALLOC_BUCKET]
217
  Large Block size 4.0 MB
218
  Used Block count 1
219
  Peak Allocated bytes 1.0 MB
220
  [ALLOC_DEFAULT_MAIN]
221
+ Peak usage frame count: [4.0 MB-8.0 MB]: 177796 frames
222
  Requested Block Size 16.0 MB
223
  Peak Block count 1
224
+ Peak Allocated memory 4.9 MB
225
  Peak Large allocation bytes 0 B
226
  [ALLOC_DEFAULT_THREAD]
227
+ Peak usage frame count: [16.0 MB-32.0 MB]: 177796 frames
228
  Requested Block Size 16.0 MB
229
  Peak Block count 1
230
  Peak Allocated memory 17.4 MB
 
256
  Used Block count 1
257
  Peak Allocated bytes 1.0 MB
258
  [ALLOC_GFX_MAIN]
259
+ Peak usage frame count: [32.0 KB-64.0 KB]: 177795 frames, [64.0 KB-128.0 KB]: 1 frames
260
  Requested Block Size 16.0 MB
261
  Peak Block count 1
262
  Peak Allocated memory 65.6 KB
263
  Peak Large allocation bytes 0 B
264
  [ALLOC_GFX_THREAD]
265
+ Peak usage frame count: [128.0 KB-256.0 KB]: 177796 frames
266
  Requested Block Size 16.0 MB
267
  Peak Block count 1
268
  Peak Allocated memory 173.5 KB
 
274
  Used Block count 1
275
  Peak Allocated bytes 1.0 MB
276
  [ALLOC_CACHEOBJECTS_MAIN]
277
+ Peak usage frame count: [0.5 MB-1.0 MB]: 177796 frames
278
  Requested Block Size 4.0 MB
279
  Peak Block count 1
280
  Peak Allocated memory 0.6 MB
281
  Peak Large allocation bytes 0 B
282
  [ALLOC_CACHEOBJECTS_THREAD]
283
+ Peak usage frame count: [0.5 MB-1.0 MB]: 177795 frames, [4.0 MB-8.0 MB]: 1 frames
284
  Requested Block Size 4.0 MB
285
  Peak Block count 2
286
  Peak Allocated memory 4.5 MB
 
292
  Used Block count 1
293
  Peak Allocated bytes 1.0 MB
294
  [ALLOC_TYPETREE_MAIN]
295
+ Peak usage frame count: [0-1.0 KB]: 177796 frames
296
  Requested Block Size 2.0 MB
297
  Peak Block count 1
298
  Peak Allocated memory 1.0 KB
299
  Peak Large allocation bytes 0 B
300
  [ALLOC_TYPETREE_THREAD]
301
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run_logs/Player-2.log CHANGED
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- - Completed reload, in 0.054 seconds
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  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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@@ -36,7 +36,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
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  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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40
  Registered Communicator in Agent.
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  [ALLOC_TEMP_Job.Worker 4]
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  [ALLOC_TEMP_Job.Worker 3]
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  [ALLOC_DEFAULT_THREAD]
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@@ -255,13 +255,13 @@ Memory Statistics:
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  [ALLOC_GFX_MAIN]
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@@ -273,16 +273,16 @@ Memory Statistics:
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  [ALLOC_CACHEOBJECTS_THREAD]
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  [ALLOC_TYPETREE] Dual Thread Allocator
288
  Peak main deferred allocation count 0
@@ -291,13 +291,13 @@ Memory Statistics:
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  [ALLOC_TYPETREE_MAIN]
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  [ALLOC_TYPETREE_THREAD]
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  Renderer: Null Device
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  Vendor: Unity Technologies
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  Begin MonoManager ReloadAssembly
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+ - Completed reload, in 0.053 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
36
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37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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40
  Registered Communicator in Agent.
41
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
 
45
  [ALLOC_TEMP_TLS] TLS Allocator
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  StackAllocators :
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  [ALLOC_TEMP_MAIN]
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  [ALLOC_TEMP_Job.Worker 4]
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  [ALLOC_TEMP_Background Job.Worker 0]
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  Initial Block Size 32.0 KB
 
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  Overflow Count 0
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  [ALLOC_DEFAULT] Dual Thread Allocator
214
+ Peak main deferred allocation count 3
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  [ALLOC_BUCKET]
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  Peak Allocated bytes 1.0 MB
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  [ALLOC_DEFAULT_MAIN]
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  [ALLOC_DEFAULT_THREAD]
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  Peak Block count 1
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255
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  Peak Allocated bytes 1.0 MB
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  [ALLOC_GFX_MAIN]
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  Requested Block Size 16.0 MB
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  [ALLOC_GFX_THREAD]
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  Peak Allocated bytes 1.0 MB
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  [ALLOC_CACHEOBJECTS_THREAD]
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  Peak Allocated bytes 1.0 MB
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  [ALLOC_TYPETREE_MAIN]
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  [ALLOC_TYPETREE_THREAD]
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run_logs/Player-3.log CHANGED
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  Renderer: Null Device
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  Vendor: Unity Technologies
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  Begin MonoManager ReloadAssembly
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- - Completed reload, in 0.053 seconds
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  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -36,7 +36,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
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  Registered Communicator in Agent.
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  Renderer: Null Device
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  Vendor: Unity Technologies
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  Begin MonoManager ReloadAssembly
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  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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  Registered Communicator in Agent.
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  StackAllocators :
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