Agog commited on
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86744e1
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23
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run_logs/Player-1.log CHANGED
@@ -11,7 +11,7 @@ NullGfxDevice:
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  Renderer: Null Device
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  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
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- - Completed reload, in 0.076 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -36,16 +36,364 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
36
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
- UnloadTime: 0.760566 ms
40
  Registered Communicator in Agent.
41
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
43
  Setting up 6 worker threads for Enlighten.
44
  Memory Statistics:
45
  [ALLOC_TEMP_TLS] TLS Allocator
46
  StackAllocators :
47
  [ALLOC_TEMP_MAIN]
48
- Peak usage frame count: [8.0 KB-16.0 KB]: 54761 frames, [2.0 MB-4.0 MB]: 1 frames
49
  Initial Block Size 4.0 MB
50
  Current Block Size 4.0 MB
51
  Peak Allocated Bytes 2.1 MB
@@ -163,12 +511,12 @@ Memory Statistics:
163
  [ALLOC_TEMP_Job.Worker 8]
164
  Initial Block Size 256.0 KB
165
  Current Block Size 256.0 KB
166
- Peak Allocated Bytes 0 B
167
  Overflow Count 0
168
  [ALLOC_TEMP_Job.Worker 7]
169
  Initial Block Size 256.0 KB
170
  Current Block Size 256.0 KB
171
- Peak Allocated Bytes 0.7 KB
172
  Overflow Count 0
173
  [ALLOC_TEMP_Job.Worker 1]
174
  Initial Block Size 256.0 KB
@@ -211,22 +559,22 @@ Memory Statistics:
211
  Peak Allocated Bytes 0 B
212
  Overflow Count 0
213
  [ALLOC_DEFAULT] Dual Thread Allocator
214
- Peak main deferred allocation count 3
215
  [ALLOC_BUCKET]
216
  Large Block size 4.0 MB
217
  Used Block count 1
218
  Peak Allocated bytes 1.0 MB
219
  [ALLOC_DEFAULT_MAIN]
220
- Peak usage frame count: [4.0 MB-8.0 MB]: 54762 frames
221
  Requested Block Size 16.0 MB
222
  Peak Block count 1
223
- Peak Allocated memory 4.7 MB
224
  Peak Large allocation bytes 0 B
225
  [ALLOC_DEFAULT_THREAD]
226
- Peak usage frame count: [16.0 MB-32.0 MB]: 54762 frames
227
  Requested Block Size 16.0 MB
228
  Peak Block count 1
229
- Peak Allocated memory 17.6 MB
230
  Peak Large allocation bytes 16.0 MB
231
  [ALLOC_TEMP_JOB_1_FRAME]
232
  Initial Block Size 2.0 MB
@@ -255,13 +603,13 @@ Memory Statistics:
255
  Used Block count 1
256
  Peak Allocated bytes 1.0 MB
257
  [ALLOC_GFX_MAIN]
258
- Peak usage frame count: [32.0 KB-64.0 KB]: 54761 frames, [64.0 KB-128.0 KB]: 1 frames
259
  Requested Block Size 16.0 MB
260
  Peak Block count 1
261
  Peak Allocated memory 65.6 KB
262
  Peak Large allocation bytes 0 B
263
  [ALLOC_GFX_THREAD]
264
- Peak usage frame count: [128.0 KB-256.0 KB]: 54762 frames
265
  Requested Block Size 16.0 MB
266
  Peak Block count 1
267
  Peak Allocated memory 173.5 KB
@@ -273,16 +621,16 @@ Memory Statistics:
273
  Used Block count 1
274
  Peak Allocated bytes 1.0 MB
275
  [ALLOC_CACHEOBJECTS_MAIN]
276
- Peak usage frame count: [0.5 MB-1.0 MB]: 54762 frames
277
  Requested Block Size 4.0 MB
278
  Peak Block count 1
279
  Peak Allocated memory 0.6 MB
280
  Peak Large allocation bytes 0 B
281
  [ALLOC_CACHEOBJECTS_THREAD]
282
- Peak usage frame count: [0.5 MB-1.0 MB]: 54761 frames, [4.0 MB-8.0 MB]: 1 frames
283
  Requested Block Size 4.0 MB
284
  Peak Block count 2
285
- Peak Allocated memory 4.5 MB
286
  Peak Large allocation bytes 0 B
287
  [ALLOC_TYPETREE] Dual Thread Allocator
288
  Peak main deferred allocation count 0
@@ -291,13 +639,13 @@ Memory Statistics:
291
  Used Block count 1
292
  Peak Allocated bytes 1.0 MB
293
  [ALLOC_TYPETREE_MAIN]
294
- Peak usage frame count: [0-1.0 KB]: 54762 frames
295
  Requested Block Size 2.0 MB
296
  Peak Block count 1
297
  Peak Allocated memory 1.0 KB
298
  Peak Large allocation bytes 0 B
299
  [ALLOC_TYPETREE_THREAD]
300
- Peak usage frame count: [1.0 KB-2.0 KB]: 54761 frames, [2.0 KB-4.0 KB]: 1 frames
301
  Requested Block Size 2.0 MB
302
  Peak Block count 1
303
  Peak Allocated memory 2.2 KB
 
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.075 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
36
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ UnloadTime: 0.721182 ms
40
  Registered Communicator in Agent.
41
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
43
+ TOO LONG
44
+ TOO LONG
45
+ TOO LONG
46
+ TOO LONG
47
+ TOO LONG
48
+ TOO LONG
49
+ TOO LONG
50
+ TOO LONG
51
+ TOO LONG
52
+ TOO LONG
53
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54
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55
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56
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57
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60
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61
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
72
+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
364
+ TOO LONG
365
+ TOO LONG
366
+ TOO LONG
367
+ TOO LONG
368
+ TOO LONG
369
+ TOO LONG
370
+ TOO LONG
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+ TOO LONG
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+ TOO LONG
373
+ TOO LONG
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+ TOO LONG
375
+ TOO LONG
376
+ TOO LONG
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+ TOO LONG
378
+ TOO LONG
379
+ TOO LONG
380
+ TOO LONG
381
+ TOO LONG
382
+ TOO LONG
383
+ TOO LONG
384
+ TOO LONG
385
+ TOO LONG
386
+ TOO LONG
387
+ TOO LONG
388
+ TOO LONG
389
+ TOO LONG
390
+ TOO LONG
391
  Setting up 6 worker threads for Enlighten.
392
  Memory Statistics:
393
  [ALLOC_TEMP_TLS] TLS Allocator
394
  StackAllocators :
395
  [ALLOC_TEMP_MAIN]
396
+ Peak usage frame count: [8.0 KB-16.0 KB]: 243781 frames, [2.0 MB-4.0 MB]: 1 frames
397
  Initial Block Size 4.0 MB
398
  Current Block Size 4.0 MB
399
  Peak Allocated Bytes 2.1 MB
 
511
  [ALLOC_TEMP_Job.Worker 8]
512
  Initial Block Size 256.0 KB
513
  Current Block Size 256.0 KB
514
+ Peak Allocated Bytes 0.7 KB
515
  Overflow Count 0
516
  [ALLOC_TEMP_Job.Worker 7]
517
  Initial Block Size 256.0 KB
518
  Current Block Size 256.0 KB
519
+ Peak Allocated Bytes 0 B
520
  Overflow Count 0
521
  [ALLOC_TEMP_Job.Worker 1]
522
  Initial Block Size 256.0 KB
 
559
  Peak Allocated Bytes 0 B
560
  Overflow Count 0
561
  [ALLOC_DEFAULT] Dual Thread Allocator
562
+ Peak main deferred allocation count 6
563
  [ALLOC_BUCKET]
564
  Large Block size 4.0 MB
565
  Used Block count 1
566
  Peak Allocated bytes 1.0 MB
567
  [ALLOC_DEFAULT_MAIN]
568
+ Peak usage frame count: [4.0 MB-8.0 MB]: 243782 frames
569
  Requested Block Size 16.0 MB
570
  Peak Block count 1
571
+ Peak Allocated memory 4.8 MB
572
  Peak Large allocation bytes 0 B
573
  [ALLOC_DEFAULT_THREAD]
574
+ Peak usage frame count: [16.0 MB-32.0 MB]: 243782 frames
575
  Requested Block Size 16.0 MB
576
  Peak Block count 1
577
+ Peak Allocated memory 17.5 MB
578
  Peak Large allocation bytes 16.0 MB
579
  [ALLOC_TEMP_JOB_1_FRAME]
580
  Initial Block Size 2.0 MB
 
603
  Used Block count 1
604
  Peak Allocated bytes 1.0 MB
605
  [ALLOC_GFX_MAIN]
606
+ Peak usage frame count: [32.0 KB-64.0 KB]: 243781 frames, [64.0 KB-128.0 KB]: 1 frames
607
  Requested Block Size 16.0 MB
608
  Peak Block count 1
609
  Peak Allocated memory 65.6 KB
610
  Peak Large allocation bytes 0 B
611
  [ALLOC_GFX_THREAD]
612
+ Peak usage frame count: [128.0 KB-256.0 KB]: 243782 frames
613
  Requested Block Size 16.0 MB
614
  Peak Block count 1
615
  Peak Allocated memory 173.5 KB
 
621
  Used Block count 1
622
  Peak Allocated bytes 1.0 MB
623
  [ALLOC_CACHEOBJECTS_MAIN]
624
+ Peak usage frame count: [0.5 MB-1.0 MB]: 243782 frames
625
  Requested Block Size 4.0 MB
626
  Peak Block count 1
627
  Peak Allocated memory 0.6 MB
628
  Peak Large allocation bytes 0 B
629
  [ALLOC_CACHEOBJECTS_THREAD]
630
+ Peak usage frame count: [0.5 MB-1.0 MB]: 243781 frames, [4.0 MB-8.0 MB]: 1 frames
631
  Requested Block Size 4.0 MB
632
  Peak Block count 2
633
+ Peak Allocated memory 4.4 MB
634
  Peak Large allocation bytes 0 B
635
  [ALLOC_TYPETREE] Dual Thread Allocator
636
  Peak main deferred allocation count 0
 
639
  Used Block count 1
640
  Peak Allocated bytes 1.0 MB
641
  [ALLOC_TYPETREE_MAIN]
642
+ Peak usage frame count: [0-1.0 KB]: 243782 frames
643
  Requested Block Size 2.0 MB
644
  Peak Block count 1
645
  Peak Allocated memory 1.0 KB
646
  Peak Large allocation bytes 0 B
647
  [ALLOC_TYPETREE_THREAD]
648
+ Peak usage frame count: [1.0 KB-2.0 KB]: 243781 frames, [2.0 KB-4.0 KB]: 1 frames
649
  Requested Block Size 2.0 MB
650
  Peak Block count 1
651
  Peak Allocated memory 2.2 KB
run_logs/Player-2.log CHANGED
@@ -36,16 +36,364 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
36
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
- UnloadTime: 0.599143 ms
40
  Registered Communicator in Agent.
41
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
43
  Setting up 6 worker threads for Enlighten.
44
  Memory Statistics:
45
  [ALLOC_TEMP_TLS] TLS Allocator
46
  StackAllocators :
47
  [ALLOC_TEMP_MAIN]
48
- Peak usage frame count: [8.0 KB-16.0 KB]: 53109 frames, [2.0 MB-4.0 MB]: 1 frames
49
  Initial Block Size 4.0 MB
50
  Current Block Size 4.0 MB
51
  Peak Allocated Bytes 2.1 MB
@@ -103,7 +451,7 @@ Memory Statistics:
103
  [ALLOC_TEMP_Job.Worker 4]
104
  Initial Block Size 256.0 KB
105
  Current Block Size 256.0 KB
106
- Peak Allocated Bytes 0.7 KB
107
  Overflow Count 0
108
  [ALLOC_TEMP_Job.Worker 3]
109
  Initial Block Size 256.0 KB
@@ -178,7 +526,7 @@ Memory Statistics:
178
  [ALLOC_TEMP_Job.Worker 2]
179
  Initial Block Size 256.0 KB
180
  Current Block Size 256.0 KB
181
- Peak Allocated Bytes 0 B
182
  Overflow Count 0
183
  [ALLOC_TEMP_Background Job.Worker 3]
184
  Initial Block Size 32.0 KB
@@ -217,16 +565,16 @@ Memory Statistics:
217
  Used Block count 1
218
  Peak Allocated bytes 1.0 MB
219
  [ALLOC_DEFAULT_MAIN]
220
- Peak usage frame count: [4.0 MB-8.0 MB]: 53110 frames
221
  Requested Block Size 16.0 MB
222
  Peak Block count 1
223
- Peak Allocated memory 4.6 MB
224
  Peak Large allocation bytes 0 B
225
  [ALLOC_DEFAULT_THREAD]
226
- Peak usage frame count: [16.0 MB-32.0 MB]: 53110 frames
227
  Requested Block Size 16.0 MB
228
  Peak Block count 1
229
- Peak Allocated memory 17.7 MB
230
  Peak Large allocation bytes 16.0 MB
231
  [ALLOC_TEMP_JOB_1_FRAME]
232
  Initial Block Size 2.0 MB
@@ -255,13 +603,13 @@ Memory Statistics:
255
  Used Block count 1
256
  Peak Allocated bytes 1.0 MB
257
  [ALLOC_GFX_MAIN]
258
- Peak usage frame count: [32.0 KB-64.0 KB]: 53109 frames, [64.0 KB-128.0 KB]: 1 frames
259
  Requested Block Size 16.0 MB
260
  Peak Block count 1
261
  Peak Allocated memory 65.6 KB
262
  Peak Large allocation bytes 0 B
263
  [ALLOC_GFX_THREAD]
264
- Peak usage frame count: [128.0 KB-256.0 KB]: 53110 frames
265
  Requested Block Size 16.0 MB
266
  Peak Block count 1
267
  Peak Allocated memory 173.5 KB
@@ -273,16 +621,16 @@ Memory Statistics:
273
  Used Block count 1
274
  Peak Allocated bytes 1.0 MB
275
  [ALLOC_CACHEOBJECTS_MAIN]
276
- Peak usage frame count: [0.5 MB-1.0 MB]: 53110 frames
277
  Requested Block Size 4.0 MB
278
  Peak Block count 1
279
  Peak Allocated memory 0.6 MB
280
  Peak Large allocation bytes 0 B
281
  [ALLOC_CACHEOBJECTS_THREAD]
282
- Peak usage frame count: [0.5 MB-1.0 MB]: 53109 frames, [2.0 MB-4.0 MB]: 1 frames
283
  Requested Block Size 4.0 MB
284
- Peak Block count 1
285
- Peak Allocated memory 4.0 MB
286
  Peak Large allocation bytes 0 B
287
  [ALLOC_TYPETREE] Dual Thread Allocator
288
  Peak main deferred allocation count 0
@@ -291,13 +639,13 @@ Memory Statistics:
291
  Used Block count 1
292
  Peak Allocated bytes 1.0 MB
293
  [ALLOC_TYPETREE_MAIN]
294
- Peak usage frame count: [0-1.0 KB]: 53110 frames
295
  Requested Block Size 2.0 MB
296
  Peak Block count 1
297
  Peak Allocated memory 1.0 KB
298
  Peak Large allocation bytes 0 B
299
  [ALLOC_TYPETREE_THREAD]
300
- Peak usage frame count: [1.0 KB-2.0 KB]: 53109 frames, [2.0 KB-4.0 KB]: 1 frames
301
  Requested Block Size 2.0 MB
302
  Peak Block count 1
303
  Peak Allocated memory 2.2 KB
 
36
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ UnloadTime: 0.719800 ms
40
  Registered Communicator in Agent.
41
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
43
+ TOO LONG
44
+ TOO LONG
45
+ TOO LONG
46
+ TOO LONG
47
+ TOO LONG
48
+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
367
+ TOO LONG
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+ TOO LONG
369
+ TOO LONG
370
+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
375
+ TOO LONG
376
+ TOO LONG
377
+ TOO LONG
378
+ TOO LONG
379
+ TOO LONG
380
+ TOO LONG
381
+ TOO LONG
382
+ TOO LONG
383
+ TOO LONG
384
+ TOO LONG
385
+ TOO LONG
386
+ TOO LONG
387
+ TOO LONG
388
+ TOO LONG
389
+ TOO LONG
390
+ TOO LONG
391
  Setting up 6 worker threads for Enlighten.
392
  Memory Statistics:
393
  [ALLOC_TEMP_TLS] TLS Allocator
394
  StackAllocators :
395
  [ALLOC_TEMP_MAIN]
396
+ Peak usage frame count: [8.0 KB-16.0 KB]: 236733 frames, [2.0 MB-4.0 MB]: 1 frames
397
  Initial Block Size 4.0 MB
398
  Current Block Size 4.0 MB
399
  Peak Allocated Bytes 2.1 MB
 
451
  [ALLOC_TEMP_Job.Worker 4]
452
  Initial Block Size 256.0 KB
453
  Current Block Size 256.0 KB
454
+ Peak Allocated Bytes 0 B
455
  Overflow Count 0
456
  [ALLOC_TEMP_Job.Worker 3]
457
  Initial Block Size 256.0 KB
 
526
  [ALLOC_TEMP_Job.Worker 2]
527
  Initial Block Size 256.0 KB
528
  Current Block Size 256.0 KB
529
+ Peak Allocated Bytes 0.7 KB
530
  Overflow Count 0
531
  [ALLOC_TEMP_Background Job.Worker 3]
532
  Initial Block Size 32.0 KB
 
565
  Used Block count 1
566
  Peak Allocated bytes 1.0 MB
567
  [ALLOC_DEFAULT_MAIN]
568
+ Peak usage frame count: [4.0 MB-8.0 MB]: 236734 frames
569
  Requested Block Size 16.0 MB
570
  Peak Block count 1
571
+ Peak Allocated memory 4.7 MB
572
  Peak Large allocation bytes 0 B
573
  [ALLOC_DEFAULT_THREAD]
574
+ Peak usage frame count: [16.0 MB-32.0 MB]: 236734 frames
575
  Requested Block Size 16.0 MB
576
  Peak Block count 1
577
+ Peak Allocated memory 17.5 MB
578
  Peak Large allocation bytes 16.0 MB
579
  [ALLOC_TEMP_JOB_1_FRAME]
580
  Initial Block Size 2.0 MB
 
603
  Used Block count 1
604
  Peak Allocated bytes 1.0 MB
605
  [ALLOC_GFX_MAIN]
606
+ Peak usage frame count: [32.0 KB-64.0 KB]: 236733 frames, [64.0 KB-128.0 KB]: 1 frames
607
  Requested Block Size 16.0 MB
608
  Peak Block count 1
609
  Peak Allocated memory 65.6 KB
610
  Peak Large allocation bytes 0 B
611
  [ALLOC_GFX_THREAD]
612
+ Peak usage frame count: [128.0 KB-256.0 KB]: 236734 frames
613
  Requested Block Size 16.0 MB
614
  Peak Block count 1
615
  Peak Allocated memory 173.5 KB
 
621
  Used Block count 1
622
  Peak Allocated bytes 1.0 MB
623
  [ALLOC_CACHEOBJECTS_MAIN]
624
+ Peak usage frame count: [0.5 MB-1.0 MB]: 236734 frames
625
  Requested Block Size 4.0 MB
626
  Peak Block count 1
627
  Peak Allocated memory 0.6 MB
628
  Peak Large allocation bytes 0 B
629
  [ALLOC_CACHEOBJECTS_THREAD]
630
+ Peak usage frame count: [0.5 MB-1.0 MB]: 236733 frames, [4.0 MB-8.0 MB]: 1 frames
631
  Requested Block Size 4.0 MB
632
+ Peak Block count 2
633
+ Peak Allocated memory 4.5 MB
634
  Peak Large allocation bytes 0 B
635
  [ALLOC_TYPETREE] Dual Thread Allocator
636
  Peak main deferred allocation count 0
 
639
  Used Block count 1
640
  Peak Allocated bytes 1.0 MB
641
  [ALLOC_TYPETREE_MAIN]
642
+ Peak usage frame count: [0-1.0 KB]: 236734 frames
643
  Requested Block Size 2.0 MB
644
  Peak Block count 1
645
  Peak Allocated memory 1.0 KB
646
  Peak Large allocation bytes 0 B
647
  [ALLOC_TYPETREE_THREAD]
648
+ Peak usage frame count: [1.0 KB-2.0 KB]: 236733 frames, [2.0 KB-4.0 KB]: 1 frames
649
  Requested Block Size 2.0 MB
650
  Peak Block count 1
651
  Peak Allocated memory 2.2 KB
run_logs/Player-3.log CHANGED
@@ -11,7 +11,7 @@ NullGfxDevice:
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
- - Completed reload, in 0.055 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -36,16 +36,348 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
36
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
- UnloadTime: 0.638437 ms
40
  Registered Communicator in Agent.
41
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
43
  Setting up 6 worker threads for Enlighten.
44
  Memory Statistics:
45
  [ALLOC_TEMP_TLS] TLS Allocator
46
  StackAllocators :
47
  [ALLOC_TEMP_MAIN]
48
- Peak usage frame count: [8.0 KB-16.0 KB]: 51177 frames, [2.0 MB-4.0 MB]: 1 frames
49
  Initial Block Size 4.0 MB
50
  Current Block Size 4.0 MB
51
  Peak Allocated Bytes 2.1 MB
@@ -73,7 +405,7 @@ Memory Statistics:
73
  [ALLOC_TEMP_Job.Worker 0]
74
  Initial Block Size 256.0 KB
75
  Current Block Size 256.0 KB
76
- Peak Allocated Bytes 0 B
77
  Overflow Count 0
78
  [ALLOC_TEMP_Background Job.Worker 10]
79
  Initial Block Size 32.0 KB
@@ -163,7 +495,7 @@ Memory Statistics:
163
  [ALLOC_TEMP_Job.Worker 8]
164
  Initial Block Size 256.0 KB
165
  Current Block Size 256.0 KB
166
- Peak Allocated Bytes 0.7 KB
167
  Overflow Count 0
168
  [ALLOC_TEMP_Job.Worker 7]
169
  Initial Block Size 256.0 KB
@@ -211,22 +543,22 @@ Memory Statistics:
211
  Peak Allocated Bytes 0 B
212
  Overflow Count 0
213
  [ALLOC_DEFAULT] Dual Thread Allocator
214
- Peak main deferred allocation count 2
215
  [ALLOC_BUCKET]
216
  Large Block size 4.0 MB
217
  Used Block count 1
218
  Peak Allocated bytes 1.0 MB
219
  [ALLOC_DEFAULT_MAIN]
220
- Peak usage frame count: [4.0 MB-8.0 MB]: 51178 frames
221
  Requested Block Size 16.0 MB
222
  Peak Block count 1
223
- Peak Allocated memory 4.6 MB
224
  Peak Large allocation bytes 0 B
225
  [ALLOC_DEFAULT_THREAD]
226
- Peak usage frame count: [16.0 MB-32.0 MB]: 51178 frames
227
  Requested Block Size 16.0 MB
228
  Peak Block count 1
229
- Peak Allocated memory 17.7 MB
230
  Peak Large allocation bytes 16.0 MB
231
  [ALLOC_TEMP_JOB_1_FRAME]
232
  Initial Block Size 2.0 MB
@@ -255,13 +587,13 @@ Memory Statistics:
255
  Used Block count 1
256
  Peak Allocated bytes 1.0 MB
257
  [ALLOC_GFX_MAIN]
258
- Peak usage frame count: [32.0 KB-64.0 KB]: 51177 frames, [64.0 KB-128.0 KB]: 1 frames
259
  Requested Block Size 16.0 MB
260
  Peak Block count 1
261
  Peak Allocated memory 65.6 KB
262
  Peak Large allocation bytes 0 B
263
  [ALLOC_GFX_THREAD]
264
- Peak usage frame count: [128.0 KB-256.0 KB]: 51178 frames
265
  Requested Block Size 16.0 MB
266
  Peak Block count 1
267
  Peak Allocated memory 173.5 KB
@@ -273,16 +605,16 @@ Memory Statistics:
273
  Used Block count 1
274
  Peak Allocated bytes 1.0 MB
275
  [ALLOC_CACHEOBJECTS_MAIN]
276
- Peak usage frame count: [0.5 MB-1.0 MB]: 51178 frames
277
  Requested Block Size 4.0 MB
278
  Peak Block count 1
279
  Peak Allocated memory 0.6 MB
280
  Peak Large allocation bytes 0 B
281
  [ALLOC_CACHEOBJECTS_THREAD]
282
- Peak usage frame count: [0.5 MB-1.0 MB]: 51177 frames, [4.0 MB-8.0 MB]: 1 frames
283
  Requested Block Size 4.0 MB
284
  Peak Block count 2
285
- Peak Allocated memory 4.4 MB
286
  Peak Large allocation bytes 0 B
287
  [ALLOC_TYPETREE] Dual Thread Allocator
288
  Peak main deferred allocation count 0
@@ -291,13 +623,13 @@ Memory Statistics:
291
  Used Block count 1
292
  Peak Allocated bytes 1.0 MB
293
  [ALLOC_TYPETREE_MAIN]
294
- Peak usage frame count: [0-1.0 KB]: 51178 frames
295
  Requested Block Size 2.0 MB
296
  Peak Block count 1
297
  Peak Allocated memory 1.0 KB
298
  Peak Large allocation bytes 0 B
299
  [ALLOC_TYPETREE_THREAD]
300
- Peak usage frame count: [1.0 KB-2.0 KB]: 51177 frames, [2.0 KB-4.0 KB]: 1 frames
301
  Requested Block Size 2.0 MB
302
  Peak Block count 1
303
  Peak Allocated memory 2.2 KB
 
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.076 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
36
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ UnloadTime: 0.586159 ms
40
  Registered Communicator in Agent.
41
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
43
+ TOO LONG
44
+ TOO LONG
45
+ TOO LONG
46
+ TOO LONG
47
+ TOO LONG
48
+ TOO LONG
49
+ TOO LONG
50
+ TOO LONG
51
+ TOO LONG
52
+ TOO LONG
53
+ TOO LONG
54
+ TOO LONG
55
+ TOO LONG
56
+ TOO LONG
57
+ TOO LONG
58
+ TOO LONG
59
+ TOO LONG
60
+ TOO LONG
61
+ TOO LONG
62
+ TOO LONG
63
+ TOO LONG
64
+ TOO LONG
65
+ TOO LONG
66
+ TOO LONG
67
+ TOO LONG
68
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69
+ TOO LONG
70
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71
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72
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73
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74
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75
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76
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77
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78
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79
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80
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81
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82
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83
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84
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85
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86
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87
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88
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89
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90
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91
+ TOO LONG
92
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93
+ TOO LONG
94
+ TOO LONG
95
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96
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97
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98
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99
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100
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101
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102
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103
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104
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105
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106
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107
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108
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109
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110
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111
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112
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113
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114
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115
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116
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117
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118
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119
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120
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121
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122
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123
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124
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125
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126
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127
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128
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129
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130
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131
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132
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133
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134
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135
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136
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137
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138
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139
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140
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141
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142
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143
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144
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145
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146
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147
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148
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149
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150
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151
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152
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153
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154
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155
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156
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157
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158
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159
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160
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161
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