|
transparent = True |
|
is_cube = False |
|
glass = False |
|
|
|
colliders = [ |
|
[ |
|
(-0.5, -0.5000, -0.5), |
|
( 0.5, -0.4375, 0.5) |
|
] |
|
] |
|
|
|
vertex_positions = [ |
|
[ 0.5, -0.4375, 0.5, 0.5, -0.4375, -0.5, -0.5, -0.4375, -0.5, -0.5, -0.4375, 0.5], |
|
[-0.5, -0.4375, 0.5, -0.5, -0.4375, -0.5, 0.5, -0.4375, -0.5, 0.5, -0.4375, 0.5], |
|
] |
|
|
|
tex_coords = [ |
|
[0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 1.0, 1.0, 0.0], |
|
[0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 1.0, 1.0, 0.0], |
|
] |
|
|
|
shading_values = [ |
|
[1.0, 1.0, 1.0, 1.0], |
|
[0.4, 0.4, 0.4, 0.4], |
|
] |