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TheBlokeAI

TheBloke's LLM work is generously supported by a grant from andreessen horowitz (a16z)


Dans AdventurousWinds 7B - GGUF

Description

This repo contains GGUF format model files for PocketDoc Labs's Dans AdventurousWinds 7B.

About GGUF

GGUF is a new format introduced by the llama.cpp team on August 21st 2023. It is a replacement for GGML, which is no longer supported by llama.cpp.

Here is an incomplate list of clients and libraries that are known to support GGUF:

  • llama.cpp. The source project for GGUF. Offers a CLI and a server option.
  • text-generation-webui, the most widely used web UI, with many features and powerful extensions. Supports GPU acceleration.
  • KoboldCpp, a fully featured web UI, with GPU accel across all platforms and GPU architectures. Especially good for story telling.
  • LM Studio, an easy-to-use and powerful local GUI for Windows and macOS (Silicon), with GPU acceleration.
  • LoLLMS Web UI, a great web UI with many interesting and unique features, including a full model library for easy model selection.
  • Faraday.dev, an attractive and easy to use character-based chat GUI for Windows and macOS (both Silicon and Intel), with GPU acceleration.
  • ctransformers, a Python library with GPU accel, LangChain support, and OpenAI-compatible AI server.
  • llama-cpp-python, a Python library with GPU accel, LangChain support, and OpenAI-compatible API server.
  • candle, a Rust ML framework with a focus on performance, including GPU support, and ease of use.

Repositories available

Prompt template: Adventure

[Genres: Science Fiction]
[Tags: humor, old school, sci fi]
[Mode: Adventure]
[Description: A puzzle about committing acts of financial skulduggery and exploiting ridiculous magical items.]
[Misc: Writing era: 1993]
[Intro]
It is the year 2045. You are a young man in his twenties living in New York City. Your father was an inventor who died when you were very small; your mother raised you alone for many years until she remarried. Now you live with your stepfather, but he doesn't care much for you and has never given you any money to help support yourself. You have no job and little hope of getting one because of your lack of experience. However, you do have some unusual abilities that could be put to good use if only you knew how...

> {prompt}

Compatibility

These quantised GGUFv2 files are compatible with llama.cpp from August 27th onwards, as of commit d0cee0d

They are also compatible with many third party UIs and libraries - please see the list at the top of this README.

Explanation of quantisation methods

Click to see details

The new methods available are:

  • GGML_TYPE_Q2_K - "type-1" 2-bit quantization in super-blocks containing 16 blocks, each block having 16 weight. Block scales and mins are quantized with 4 bits. This ends up effectively using 2.5625 bits per weight (bpw)
  • GGML_TYPE_Q3_K - "type-0" 3-bit quantization in super-blocks containing 16 blocks, each block having 16 weights. Scales are quantized with 6 bits. This end up using 3.4375 bpw.
  • GGML_TYPE_Q4_K - "type-1" 4-bit quantization in super-blocks containing 8 blocks, each block having 32 weights. Scales and mins are quantized with 6 bits. This ends up using 4.5 bpw.
  • GGML_TYPE_Q5_K - "type-1" 5-bit quantization. Same super-block structure as GGML_TYPE_Q4_K resulting in 5.5 bpw
  • GGML_TYPE_Q6_K - "type-0" 6-bit quantization. Super-blocks with 16 blocks, each block having 16 weights. Scales are quantized with 8 bits. This ends up using 6.5625 bpw

Refer to the Provided Files table below to see what files use which methods, and how.

Provided files

Name Quant method Bits Size Max RAM required Use case
dans-adventurouswinds-7b.Q2_K.gguf Q2_K 2 3.08 GB 5.58 GB smallest, significant quality loss - not recommended for most purposes
dans-adventurouswinds-7b.Q3_K_S.gguf Q3_K_S 3 3.16 GB 5.66 GB very small, high quality loss
dans-adventurouswinds-7b.Q3_K_M.gguf Q3_K_M 3 3.52 GB 6.02 GB very small, high quality loss
dans-adventurouswinds-7b.Q3_K_L.gguf Q3_K_L 3 3.82 GB 6.32 GB small, substantial quality loss
dans-adventurouswinds-7b.Q4_0.gguf Q4_0 4 4.11 GB 6.61 GB legacy; small, very high quality loss - prefer using Q3_K_M
dans-adventurouswinds-7b.Q4_K_S.gguf Q4_K_S 4 4.14 GB 6.64 GB small, greater quality loss
dans-adventurouswinds-7b.Q4_K_M.gguf Q4_K_M 4 4.37 GB 6.87 GB medium, balanced quality - recommended
dans-adventurouswinds-7b.Q5_0.gguf Q5_0 5 5.00 GB 7.50 GB legacy; medium, balanced quality - prefer using Q4_K_M
dans-adventurouswinds-7b.Q5_K_S.gguf Q5_K_S 5 5.00 GB 7.50 GB large, low quality loss - recommended
dans-adventurouswinds-7b.Q5_K_M.gguf Q5_K_M 5 5.13 GB 7.63 GB large, very low quality loss - recommended
dans-adventurouswinds-7b.Q6_K.gguf Q6_K 6 5.94 GB 8.44 GB very large, extremely low quality loss
dans-adventurouswinds-7b.Q8_0.gguf Q8_0 8 7.70 GB 10.20 GB very large, extremely low quality loss - not recommended

Note: the above RAM figures assume no GPU offloading. If layers are offloaded to the GPU, this will reduce RAM usage and use VRAM instead.

How to download GGUF files

Note for manual downloaders: You almost never want to clone the entire repo! Multiple different quantisation formats are provided, and most users only want to pick and download a single file.

The following clients/libraries will automatically download models for you, providing a list of available models to choose from:

  • LM Studio
  • LoLLMS Web UI
  • Faraday.dev

In text-generation-webui

Under Download Model, you can enter the model repo: TheBloke/Dans-AdventurousWinds-7B-GGUF and below it, a specific filename to download, such as: dans-adventurouswinds-7b.Q4_K_M.gguf.

Then click Download.

On the command line, including multiple files at once

I recommend using the huggingface-hub Python library:

pip3 install huggingface-hub

Then you can download any individual model file to the current directory, at high speed, with a command like this:

huggingface-cli download TheBloke/Dans-AdventurousWinds-7B-GGUF dans-adventurouswinds-7b.Q4_K_M.gguf --local-dir . --local-dir-use-symlinks False
More advanced huggingface-cli download usage

You can also download multiple files at once with a pattern:

huggingface-cli download TheBloke/Dans-AdventurousWinds-7B-GGUF --local-dir . --local-dir-use-symlinks False --include='*Q4_K*gguf'

For more documentation on downloading with huggingface-cli, please see: HF -> Hub Python Library -> Download files -> Download from the CLI.

To accelerate downloads on fast connections (1Gbit/s or higher), install hf_transfer:

pip3 install hf_transfer

And set environment variable HF_HUB_ENABLE_HF_TRANSFER to 1:

HF_HUB_ENABLE_HF_TRANSFER=1 huggingface-cli download TheBloke/Dans-AdventurousWinds-7B-GGUF dans-adventurouswinds-7b.Q4_K_M.gguf --local-dir . --local-dir-use-symlinks False

Windows Command Line users: You can set the environment variable by running set HF_HUB_ENABLE_HF_TRANSFER=1 before the download command.

Example llama.cpp command

Make sure you are using llama.cpp from commit d0cee0d or later.

./main -ngl 32 -m dans-adventurouswinds-7b.Q4_K_M.gguf --color -c 2048 --temp 0.7 --repeat_penalty 1.1 -n -1 -p "[Genres: Science Fiction]\n[Tags: humor, old school, sci fi]\n[Mode: Adventure]\n[Description: A puzzle about committing acts of financial skulduggery and exploiting ridiculous magical items.]\n[Misc: Writing era: 1993]\n[Intro]\nIt is the year 2045. You are a young man in his twenties living in New York City. Your father was an inventor who died when you were very small; your mother raised you alone for many years until she remarried. Now you live with your stepfather, but he doesn't care much for you and has never given you any money to help support yourself. You have no job and little hope of getting one because of your lack of experience. However, you do have some unusual abilities that could be put to good use if only you knew how...\n\n> {prompt}"

Change -ngl 32 to the number of layers to offload to GPU. Remove it if you don't have GPU acceleration.

Change -c 2048 to the desired sequence length. For extended sequence models - eg 8K, 16K, 32K - the necessary RoPE scaling parameters are read from the GGUF file and set by llama.cpp automatically.

If you want to have a chat-style conversation, replace the -p <PROMPT> argument with -i -ins

For other parameters and how to use them, please refer to the llama.cpp documentation

How to run in text-generation-webui

Further instructions here: text-generation-webui/docs/llama.cpp.md.

How to run from Python code

You can use GGUF models from Python using the llama-cpp-python or ctransformers libraries.

How to load this model in Python code, using ctransformers

First install the package

Run one of the following commands, according to your system:

# Base ctransformers with no GPU acceleration
pip install ctransformers
# Or with CUDA GPU acceleration
pip install ctransformers[cuda]
# Or with AMD ROCm GPU acceleration (Linux only)
CT_HIPBLAS=1 pip install ctransformers --no-binary ctransformers
# Or with Metal GPU acceleration for macOS systems only
CT_METAL=1 pip install ctransformers --no-binary ctransformers

Simple ctransformers example code

from ctransformers import AutoModelForCausalLM

# Set gpu_layers to the number of layers to offload to GPU. Set to 0 if no GPU acceleration is available on your system.
llm = AutoModelForCausalLM.from_pretrained("TheBloke/Dans-AdventurousWinds-7B-GGUF", model_file="dans-adventurouswinds-7b.Q4_K_M.gguf", model_type="mistral", gpu_layers=50)

print(llm("AI is going to"))

How to use with LangChain

Here are guides on using llama-cpp-python and ctransformers with LangChain:

Discord

For further support, and discussions on these models and AI in general, join us at:

TheBloke AI's Discord server

Thanks, and how to contribute

Thanks to the chirper.ai team!

Thanks to Clay from gpus.llm-utils.org!

I've had a lot of people ask if they can contribute. I enjoy providing models and helping people, and would love to be able to spend even more time doing it, as well as expanding into new projects like fine tuning/training.

If you're able and willing to contribute it will be most gratefully received and will help me to keep providing more models, and to start work on new AI projects.

Donaters will get priority support on any and all AI/LLM/model questions and requests, access to a private Discord room, plus other benefits.

Special thanks to: Aemon Algiz.

Patreon special mentions: Pierre Kircher, Stanislav Ovsiannikov, Michael Levine, Eugene Pentland, Andrey, 준교 김, Randy H, Fred von Graf, Artur Olbinski, Caitlyn Gatomon, terasurfer, Jeff Scroggin, James Bentley, Vadim, Gabriel Puliatti, Harry Royden McLaughlin, Sean Connelly, Dan Guido, Edmond Seymore, Alicia Loh, subjectnull, AzureBlack, Manuel Alberto Morcote, Thomas Belote, Lone Striker, Chris Smitley, Vitor Caleffi, Johann-Peter Hartmann, Clay Pascal, biorpg, Brandon Frisco, sidney chen, transmissions 11, Pedro Madruga, jinyuan sun, Ajan Kanaga, Emad Mostaque, Trenton Dambrowitz, Jonathan Leane, Iucharbius, usrbinkat, vamX, George Stoitzev, Luke Pendergrass, theTransient, Olakabola, Swaroop Kallakuri, Cap'n Zoog, Brandon Phillips, Michael Dempsey, Nikolai Manek, danny, Matthew Berman, Gabriel Tamborski, alfie_i, Raymond Fosdick, Tom X Nguyen, Raven Klaugh, LangChain4j, Magnesian, Illia Dulskyi, David Ziegler, Mano Prime, Luis Javier Navarrete Lozano, Erik Bjäreholt, 阿明, Nathan Dryer, Alex, Rainer Wilmers, zynix, TL, Joseph William Delisle, John Villwock, Nathan LeClaire, Willem Michiel, Joguhyik, GodLy, OG, Alps Aficionado, Jeffrey Morgan, ReadyPlayerEmma, Tiffany J. Kim, Sebastain Graf, Spencer Kim, Michael Davis, webtim, Talal Aujan, knownsqashed, John Detwiler, Imad Khwaja, Deo Leter, Jerry Meng, Elijah Stavena, Rooh Singh, Pieter, SuperWojo, Alexandros Triantafyllidis, Stephen Murray, Ai Maven, ya boyyy, Enrico Ros, Ken Nordquist, Deep Realms, Nicholas, Spiking Neurons AB, Elle, Will Dee, Jack West, RoA, Luke @flexchar, Viktor Bowallius, Derek Yates, Subspace Studios, jjj, Toran Billups, Asp the Wyvern, Fen Risland, Ilya, NimbleBox.ai, Chadd, Nitin Borwankar, Emre, Mandus, Leonard Tan, Kalila, K, Trailburnt, S_X, Cory Kujawski

Thank you to all my generous patrons and donaters!

And thank you again to a16z for their generous grant.

Original model card: PocketDoc Labs's Dans AdventurousWinds 7B

What is the model for?

This model is proficient in crafting text-based adventure games. It can both concise replies and more expansive, novel-like descriptions. The ability to alternate between these two response styles can be triggered by a distinct system message.

What's in the sausage?

This model was trained on Mistral-7b using a custom version of the floyd and cys datasets from the skein text adventure dataset. The dataset has been improved over what was used in my previous model "Dans-CreepingSenseOfDoom" and this time presented in the more traditional adventure mode format.

Prompt format and examples:

Format description:

Traditional adventure format with a description of the genre, tags, and other misc information at the top followed by an optional introductory message. User messages are prefixed with two new lines and "> ", model messages are one new line after the last user message or the description message if an introductory message is desired.

Examples of shorter responses:

[Genres: Science Fiction]
[Tags: humor, old school, sci fi]
[Mode: Adventure]
[Description: A puzzle about committing acts of financial skulduggery and exploiting ridiculous magical items.]
[Misc: Writing era: 1993]
[Intro]
It is the year 2045. You are a young man in his twenties living in New York City. Your father was an inventor who died when you were very small; your mother raised you alone for many years until she remarried. Now you live with your stepfather, but he doesn't care much for you and has never given you any money to help support yourself. You have no job and little hope of getting one because of your lack of experience. However, you do have some unusual abilities that could be put to good use if only you knew how...

> Look around
You are standing on the sidewalk outside your apartment building. The street is busy with traffic and people going about their daily business. Across the street from you stands a tall office tower where your stepfather works as an accountant. To your left is a convenience store where you can buy food and drinks.

> You go into the store
The doorbell rings as you enter the store. An elderly woman behind the counter looks up at you expectantly. "Hello," she says cheerfully, "what can I get for you?"

> You tell her you'll browse
"All right then," she replies brightly, "just take your time."

> You ask if she's hiring
"I'm sorry," she says sadly, "but we don't need anyone new just now."

> You leave without buying anything
As you walk out of the store, the bell jingles merrily.

> You go see your stepfather
When you arrive at work, your stepfather greets you warmly. He invites you into his office and offers you a seat. "So," he begins eagerly, "how would you like to make some extra cash? There's this guy named Mr. Jones who owes my company thousands of dollars. If we could somehow convince him to pay us back, it would really help our bottom line."

He pauses expectantly, waiting for your response.

> You ask him whats involved
"Well," he continues excitedly, "it turns out that Mr. Jones has a very valuable antique watch that he keeps locked away in a safe deposit box at the bank. We think that if we could somehow break into the box and steal the watch, we could sell it for enough money to cover his debt."

Your heart races as you realize the potential danger of such a scheme. But before you can say anything, your stepfather cuts off your thoughts by continuing, "Of course, there's always the chance that something could go wrong and we might end up losing everything..."

Examples of longer novel like responses:

[Genres: grimdark fantasy] [Tags: Fantasy, Grimdark, Serious, Villain Protagonist, War] [Description: This story is definitely more "story" than "game", however there are two distinct paths that can be followed, each with their own pitfalls and additional choices. This story can get long, and assuming you're surviving, years do pass in it and you and your environment will change.] [First message intro] [Mode: Interactive Storyteller]
You have been a soldier for as long as you remember. You don't know who you were before the war began, but you were someone else. Someone less angry. More forgiving. Perhaps even kinder.

It all started when you were very young. The King of this land was attacked by an army from another kingdom. His forces were outmatched, his city overrun. He had no choice but to flee into the forest, taking what few soldiers he could muster along with him.

As the king fled deeper into the woods, his army fell back, forming a protective wall around them. They fought valiantly against the invaders, giving the king time to escape, but they eventually succumbed to overwhelming numbers. When the fighting finally ended, only one man remained alive; you.

The king found you hiding behind some bushes, covered in blood and dirt. He took pity on you and offered you a place at court if you would swear allegiance to him. Without hesitation, you accepted. And so began your journey down the path of darkness...

> You meet with the king to discuss the plans
A week has passed since the battle and you have just met with the king to discuss future plans. It seems like things are finally starting to settle down after such chaos. However, there is still much work to be done before we can truly consider ourselves safe again.

The first order of business is rebuilding our army. We need men willing to fight for us once more. Men who understand what needs to be done and aren't afraid to die trying. I believe I have found such warriors among those loyal subjects who survived the initial attack. If we train them properly, then perhaps they might prove useful against our enemies next time around.

Next, we must find ways to improve our defenses. There are many areas where improvements could be made. For instance, we should construct better walls around our cities. These walls must not only keep intruders out, but also allow us easy access inside should anyone try to breach them. In addition, we must strengthen our gates so that no matter how strong our enemy becomes, he cannot break through without great effort. Finally, we must fortify our castles and other strategic locations throughout the country. By doing these things, we will ensure that nobody ever attacks us again!

> You ask what he desires your involvement to be
After hearing about his plans, you feel compelled to help him achieve victory. After all, you owe everything to him. But before agreeing to anything, you want to make sure that he understands exactly what you expect from him. So you decide to approach him directly.

"Your Majesty," you begin, "I am honored beyond measure to serve under your command. However, before committing myself fully to this cause, I wish to clarify certain matters."

He nods slowly. "Very well. What would you like me to explain?"

"Well," you say, "first off, I want to know why you chose me above everyone else? Why did you pick me specifically?"

He smiles softly. "Because I saw potential within you. Potential which others lacked. Potentials which could prove valuable during times of crisis. Therefore, I felt confident enough to entrust my fate to you."

"But what makes you think I possess such abilities?" you ask curiously.

"Oh, nothing special really," he replies casually. "Just raw determination combined with intelligence and resourcefulness. Those qualities alone are enough to carry us forward toward victory!"

Some quick and dirty training details:

  • Built with Axolotl
  • Sequence length: 4096
  • # of epochs: 3
  • Training time: 1 hour
  • Hardware: 1x RTX 3090
  • Training type: QLoRA
  • PEFT R/A: 32/32

Credits:

Skein Text Adventure Data:

Thank you to the Kobold AI community for curating the Skein dataset, which is pivotal to this model's capabilities.

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