RichardForests
's Collections
3D/4D Gaussian Splatting
updated
HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian
Splatting
Paper
•
2312.03461
•
Published
•
15
COLMAP-Free 3D Gaussian Splatting
Paper
•
2312.07504
•
Published
•
10
Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed
Diffusion Models
Paper
•
2312.13763
•
Published
•
9
AGG: Amortized Generative 3D Gaussians for Single Image to 3D
Paper
•
2401.04099
•
Published
•
9
LucidDreamer: Towards High-Fidelity Text-to-3D Generation via Interval
Score Matching
Paper
•
2311.11284
•
Published
•
17
Gaussian Frosting: Editable Complex Radiance Fields with Real-Time
Rendering
Paper
•
2403.14554
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Published
•
12
Vid2Robot: End-to-end Video-conditioned Policy Learning with
Cross-Attention Transformers
Paper
•
2403.12943
•
Published
•
14
GaussianCube: Structuring Gaussian Splatting using Optimal Transport for
3D Generative Modeling
Paper
•
2403.19655
•
Published
•
18
Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D
Gaussians
Paper
•
2403.17898
•
Published
•
14
Gamba: Marry Gaussian Splatting with Mamba for single view 3D
reconstruction
Paper
•
2403.18795
•
Published
•
18
InstantSplat: Unbounded Sparse-view Pose-free Gaussian Splatting in 40
Seconds
Paper
•
2403.20309
•
Published
•
18
RealmDreamer: Text-Driven 3D Scene Generation with Inpainting and Depth
Diffusion
Paper
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2404.07199
•
Published
•
25
DreamScene360: Unconstrained Text-to-3D Scene Generation with Panoramic
Gaussian Splatting
Paper
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2404.06903
•
Published
•
18
MicroDreamer: Zero-shot 3D Generation in sim20 Seconds by Score-based
Iterative Reconstruction
Paper
•
2404.19525
•
Published
•
9
Invisible Stitch: Generating Smooth 3D Scenes with Depth Inpainting
Paper
•
2404.19758
•
Published
•
10
GS-LRM: Large Reconstruction Model for 3D Gaussian Splatting
Paper
•
2404.19702
•
Published
•
18
MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images
Paper
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2403.14627
•
Published
•
1