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Nights: Journey of Dreams: The development team consisted of 26 members of Sonic Team in the United States, while all sound work and CGI was developed in Japan.Tomoko Sasaki reprised her role of lead composer from the original "Nights into Dreams", and was rejoined by Sonic Team veterans Naofumi Hataya and Fumie Kumatani.Additionally, series newcomers Tomoya Ohtani, Teruhiko Nakagawa, and Tatsuyuki Maeda each contributed a few musical pieces.
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Nights: Journey of Dreams: The game's sound effects were created primarily by Jun Senoue, better known for his musical compositions in the "Sonic the Hedgehog" series.According to Iizuka, the team understood that they could not compose the same style of music featured in the original game, owing to the technical revamp of "Journey of Dreams".Sasaki elaborated that the original Saturn version used the console's internal music sequencer, which allowed them more control over changing the game's music as the player progressed through the game, whereas the Wii version only played the recorded music directly.
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Nights: Journey of Dreams: Despite the limitations, both Sasaki and Hataya were able to produce a better quality soundtrack by using a wider range of instruments than what was used in the previous game.In addition, Sasaki asked an employee from Delfi Sound Inc. to record an orchestral piece for the game.Since the team were aware that the game's characters would have more dialogue than the original game, they requested that the orchestra perform a dramatic arrangement in order to put more emphasis on the game's storyline.
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Nights: Journey of Dreams: To make the development process as smooth as possible, Hataya tried to work in the same environment as Sasaki so that they could exchange data more efficiently.The main tools and software used during development were Digital Performer and Pro Tools, which, according to Hataya, were the standard tools used in music production.In order to stress that the atmosphere of "Journey of Dreams" was centred around surrealism and dreams themselves, Sasaki discarded tying the game's music down to a single genre and took the approach of not having a clear musical policy.
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Nights: Journey of Dreams: Sasaki also ensured that each theme included the exhilaration of "flying in the air", as it was a core element of gameplay.Hataya echoed that the music of the game was produced by focusing on being able to empathise with the feeling of flying, as well as to exemplify the game's atmosphere and characters.Since the team were aware that "Journey of Dreams" had a greater sense of adventure than the original, the team knew that they could incorporate a larger variety of music into it so that players would enjoy a wider range of emotions.
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Nights: Journey of Dreams: In addition to composing the music itself, Hataya took the responsibility of re-arranging Sasaki's music in different ways so that the theme matched the in-game situation.Hataya said that he and Sasaki produced around 70 percent of the game's music between them; the rest was produced by Sega's sound team."Nights: Journey Of Dreams: Original Soundtrack" was released on 26 January 2008 exclusively in Japan and contains three separate CDs with all of the music featured on the Wii version.
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Nights: Journey of Dreams: An unofficial two-CD tribute album, "Nights: Lucid Dreaming", was released by OverClocked ReMix in 2011.There are 25 tracks in total, with arrangements of the game's original soundtrack in a variety of styles.In January 2017, over 50 songs from the game and its predecessor, "Nights into Dreams", became available to download on Spotify.
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Nights: Journey of Dreams: "Nights: Journey of Dreams" received mixed to positive reviews.it holds an aggregate score of 69% at Metacritic, based on an average of 47 reviews.Many critics praised the game's colourful visuals and special effects.
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Nights: Journey of Dreams: Chris Scullion from the "Official Nintendo Magazine" thought the game design had all the speed and charm of the original, and enjoyed its "lush" atmosphere and landscapes.Kevin VanOrd of GameSpot also appreciated the game's artistic design, visual "dreaminess" and elegance, and Gerald Villoria of GameSpy liked the game's colourful and vibrant levels.Nintendo Life's Anthony Dickens praised the general visual style of the game, noting that its boss battles in particular "ooze" with bright and exotic colours.
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Nights: Journey of Dreams: Despite the general praise of the game's colourful palette, some critics viewed the aesthetics unfavourably."GameZone" Louis Bedigan felt that "Nights: Journey of Dreams" lacked the "eye-popping effects" of other contemporaries such as "Super Mario Galaxy" (2007) and "Twilight Princess" (2006), and Dickens opined that the game's cutscenes were more akin to PlayStation 2 titles.Tom Bramwell from Eurogamer felt that the environments looked like they were from 1996, despite the attempts made to distract the player from the game's simple premise.
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Nights: Journey of Dreams: Paul Govan of "GamesTM" found that the game engine struggled to match the cutscene's visual fluidity with its actual gameplay, and expressed disappointment that Wii owners would be unfazed by its graphical prowess, unlike Sega Saturn owners at the time of the original "Nights into Dreams" release.Dickens thought the game was graphically rushed by Sega, and speculated that it was "cobbled together quickly" by artists who had focused too much on designing the game's introduction sequence.Adam Rosenberg from UGO Networks found the graphics to be a disappointment, saying that its environments were "drab" considering it was based on the dreams of twelve-year-old children, and also noticed frame rate issues.
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Nights: Journey of Dreams: Likewise, two reviewers from "Electronic Gaming Monthly", Shane Bettenhausen and Sam Kennedy, thought the 3D was "amateurish" and suffered from basic issues including uneven graphics and unskippable cutscenes.Some reviewers criticised various aspects of gameplay, in particular the lack of checkpoints.Scullion noted how the game retained its "old school" feeling despite being aimed at a new audience, and disliked its "die, retry" style of gameplay, which he considered old-fashioned.
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Nights: Journey of Dreams: Mark Bozon from IGN similarly criticised the game's tendencies to make the player restart an entire level upon death, calling it "a momentum killer", and Rosenberg said the automatic restarts were the game's "worst offender".Most reviewers praised the eccentricity and fun-factor of the boss battles; VanOrd believed they were enjoyable and memorable, and Jeuxvideo.com's reviewer liked the bosses' appearances and originality, but found defeating them more than once in each world repetitive.In contrast, Bramwell thought that the game's boss characters channelled a mix between Tim Burton and CBeebies, and Bozon felt that boss battles did not blend well with the main story since they were in self-contained arenas.
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Nights: Journey of Dreams: Reviewers disliked the game's control scheme, many stating that the use of the Wii remote was awkward and difficult to master.Bozon condemned the lack of refined flight control and noted that it was easier to use either the Classic Controller or the GameCube controller.Similarly, Scullion said that out of the three control schemes, the Wii remote was the least accurate option.
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Nights: Journey of Dreams: VanOrd also criticized the poorly implemented use of the Wii remote, and Rosenberg thought its controls were overly responsive and unpolished; both reviewers recommended using the Classic Controller's analogue stick as an alternative.Dickens recognised that the original "Nights into Dreams" was one of the first games to benefit from an analogue stick, and was therefore surprised at how the sequel had a "control scheme crisis": multiple control schemes might add confusion for new players.Govan suggested that the reason why the game featured alternative control schemes was that Sonic Team wanted to emulate the original Saturn controls.
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Nights: Journey of Dreams: In contrast, the reviewer from Jeuxvideo.com found little fault with any of the game's control schemes, and Bedigan labelled them as "excellent".Both reviewers, however, agreed that the Wii remote's motion controls did not work well with the game.In 2010, Iizuka expressed his interest in making a third "Nights" game if Sega were to commission one.
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James Moody (composer): James Moody (composer) James Moody (1907–1995) (not to be confused with American saxophonist James Moody) was a Belfast-born pianist, arranger and composer best known for his music for classical harmonica, including twenty-two works for harmonica and piano, three works for harmonica and strings, eight works for harmonica and orchestra, and some two dozen other works for instrumental combinations such as harmonica and harp, harmonica and string quartet, and harmonica ensemble.He also arranged a lot of other music for harmonica, for example Irish, Scottish, English, and Norwegian folk melodies.
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James Moody (composer): Moody gained his first recognition as a pianist, and from the age of thirteen was earning a good living playing in cinemas for silent films in his native town Belfast.He also wrote arrangements for and played piano in the Belfast-based Philip Whiteway Ensemble.In 1938 Moody moved to England, joining BBC Bristol as a piano soloist, accompanist, and arranger.
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James Moody (composer): Over the next forty years he became a household name on British radio due to such long-running musical programs as "Stop Dancing" (1935-41) "Accent on Rhythm" (1937-56) and "As You Were" (1961-75) As accompanist and music director for many such variety shows, he came into contact with the famous harmonica soloist Tommy Reilly.This inspired him to teach himself to play the harmonica so that he could arrange and compose idiomatically for the instrument.Reilly and Moody recorded many scores for the harmonica under the pen names "Dwight Barker" and "Max Martin", many of them recorded on 78 RPM records issued by Berry Music Moody and Reilly worked together on the title music and score for the British comedy film The Navy Lark (based on the BBC radio series) in 1959.
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South Dakota Highway 26: South Dakota Highway 26 South Dakota Highway 26 (SD 26) is a state highway in the central part of the U.S. state of South Dakota.It connects rural areas of Hyde, Hand, and Spink counties.
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South Dakota Highway 26: The highway was established around 1935, replacing SD 22.The segment between SD 45 and SD 47 was added to the path of SD 26 between 1957 and 1962.An extension of this highway, from US 83 in Onida to SD 47 was proposed in the late 1970s.
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South Dakota Highway 26: Although a road was built in this area, it was not designated as part of SD 26.SD 26 begins at an intersection with SD 47 and the eastern terminus of County Road 645 (180th Street) at a point north of Highmore, in the north-central part of Hyde County.SD 26 takes 180th Street to the east.
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South Dakota Highway 26: At an intersection with 344th Avenue, it enters the northwestern part of Hand County.Just west of 345th Avenue, SD 26 crosses over Lost Creek.West of 354th Avenue, it enters Polo.
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South Dakota Highway 26: East of Polo Drive, it leaves the community.East of 357th Avenue, the highway crosses over Shaefer Creek.East of 359th Avenue, it intersects SD 45.
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South Dakota Highway 26: The two highways travel concurrently to the south for approximately , while 180th Street continues to the east.At 181st Street, SD 26 splits off and resumes its eastward routing.Just west of 366th Avenue, it crosses over North Wolf Creek.
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South Dakota Highway 26: Just west of 369th Avenue, it curves to the east-southeast.Between 370th and 371st avenues, it curves back to the east.At an intersection with CR 24 (374th Avenue), it enters the southwestern part of Spink County.
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South Dakota Highway 26: Immediately, SD 26 crosses over Medicine Creek and curves to the north.South of 180th Street, the highway curves to the north-northwest and begins to parallel the western part of Cottonwood Lake.Just north of this intersection, it curves to the north-northeast and winds its way along the shore of the lake.
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South Dakota Highway 26: At the northern edge of the lake, the highway curves to the east-northeast.Just east of 178th Street, it curves to the east and then to the north.Just south of CR 19 (377th Avenue), SD 26 curves to the east.
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South Dakota Highway 26: East of 378th Avenue, it curves to the east-southeast and crosses over Turtle Creek.East of 384th Avenue, it curves to the east-northeast and reaches its eastern terminus, an intersection with U.S. Route 281 (US 281).No part of SD 26 is included as part of the National Highway System, a system of routes determined to be the most important for the nation's economy, mobility and defense.
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South Dakota Highway 26: The original SD 26 was established in 1926 from SD 25 west of Bryant to SD 15 east of Estelline.This route was renumbered as SD 28 around 1935.SD 26 was established around 1935.
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South Dakota Highway 26: Its path replaced that of SD 22.The western part of the highway, between SD 45 and SD 47 was added to the path of SD 26 between 1957 and 1962.In the late 1970s, the highway was planned to be extended from US 83 in Onida to SD 47.
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Bizarre, Bizarre: Bizarre, Bizarre Bizarre, Bizarre () is a 1937 French comedy film directed by Marcel Carné.It is based on the 1912 novel "His First Offence" by J. Storer Clouston.
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Nordenfelt v Maxim Nordenfelt Guns and Ammunition Co Ltd: Nordenfelt v Maxim Nordenfelt Guns and Ammunition Co Ltd Nordenfelt v Maxim Nordenfelt Guns and Ammunition Co Ltd [1894] AC 535 is a 19th-century English case decided by the House of Lords.The dispute was about restraint of trade, and the judgment declares when such a restraint (which is "prima facie" void) may become valid.
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Nordenfelt v Maxim Nordenfelt Guns and Ammunition Co Ltd: The case also established the "Blue pencil doctrine" as a method for deciding whether contractual obligations can be partially enforced when the obligation as drafted in the contract has an element of illegality.Thorsten Nordenfelt, a manufacturer specialising in armaments, had sold his business to Hiram Stevens Maxim.They had agreed that Nordenfelt ‘would not make guns or ammunition anywhere in the world, and would not compete with Maxim in any way for a period of 25 years’.
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Nordenfelt v Maxim Nordenfelt Guns and Ammunition Co Ltd: The House of Lords held that the restraint was reasonable in the interests of the parties.They placed emphasis on the £200,000 that Thomas Nordenfeldt had received as full value for his sale.Restraint of trade clauses were "prima facie" void at common law, but they may be deemed valid if three conditions are met: The question on severability was whether the reasonable restriction could be enforced when it was in the same contract as an unreasonable and unenforceable restriction.
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Nordenfelt v Maxim Nordenfelt Guns and Ammunition Co Ltd: The court used the test of whether striking out (with a blue pencil) words containing unreasonable provisions would leave behind a contractual obligation that still made sense.If it did, then the amended contract would be enforced by the court.In this case, the unreasonable restraint was severable, and the court enforced the amended agreement that Nordenfelt "for the next 25 years, would not make guns or ammunition anywhere in the world " thus permitting him to trade in those very items in direct competition with Maxim, illustrating the limited practical utility of the rule under its strike-out only stricture.
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Leon Crestohl: Leon Crestohl Leon David Crestohl, (May 7, 1900 – March 21, 1963) was a Canadian lawyer and politician.Born in Warsaw, Vistula Land (now Poland), the son of Rabbi Hyman Meyer Crestohl (1865–1928), he emigrated with his family to Canada in 1911 living in Quebec City before moving to Montreal in 1919.
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Leon Crestohl: Crestohl was educated at McGill University and the Université de Montréal.He was called to the Quebec Bar in 1926 and was made a King's Counsel in 1944.During World War II, he served as Crown Counsel for the Wartime Prices and Trade Board in Montreal.
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Leon Crestohl: Crestohl was elected to the House of Commons of Canada for Cartier in a 1950 by-election held after the death of the previous MP, Maurice Hartt.A Liberal, he was re-elected in 1953, 1957, 1958, and 1962, and sat in the house until his death on March 21, 1963.His great-great-nephew, David de Burgh Graham, was elected in the 2015 Canadian federal election as the Liberal candidate in Laurentides—Labelle.
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Oil and gas deposits in the Czech Republic: Oil and gas deposits in the Czech Republic Oil and gas deposits in the Czech Republic are small, and located mainly in southern Moravia.Oil and gas exploration in this area started in the early years of the 20th century.
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Oil and gas deposits in the Czech Republic: The first commercial oil extraction was in 1919.In 2005 340,600 m³ of crude oil and 98.75 million m³ of natural gas was extracted.From : From : The first experimental oil well in the area was opened on March 27, 1900, near the Moravian village Bohuslavice (today part of Kyjov).
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Oil and gas deposits in the Czech Republic: The second opened in the same year.Extraction costs were too high, so the area was abandoned until 1917.In 1919, the company "Moravská těžařská společnost" opened the first commercial well.
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Oil and gas deposits in the Czech Republic: In 1925 the company had 25 wells in the area.During World War II, oil production in Moravia became strategically important for the German war effort and was expanded by German companies.The largest company, DEA (Deutsche Erdöl A.G.), had 1,200 wells just around Hodonín.
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Oil and gas deposits in the Czech Republic: Refineries bombed during the Oil Campaign of World War II included those at Brüx, Bratislava (Apollo refinery), Dubová, Kralupy, Kolín, and Pardubice (Fanto Werke).On January 1, 1946, all existing oil companies in Bohemia and Moravia were merged into a single organization, "Československé naftové závody" (ČNZ).ČNZ had 1,858 employees in 1948.
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Oil and gas deposits in the Czech Republic: In 1958, ČNZ merged with a similar organisation from Slovakia and was renamed "Moravské naftové doly" (MND).In 1990 the Slovakian part became independent.Currently, MND operates the wells, underground gas storage facilities, and crude oil processing plants.
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Oil and gas deposits in the Czech Republic: In 2005 the company had 618 employees.From 2005 annual report: Local production covers only very small fraction of demand in the Czech Republic.In 1999, 176,000 tonnes of crude oil was extracted locally and 5,997,000 tonnes was imported.
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OpenWire (binary protocol): OpenWire (binary protocol) OpenWire is a binary protocol designed for working with message-oriented middleware.It is the native wire format of ActiveMQ.
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Berlusconi III Cabinet: Berlusconi III Cabinet The Berlusconi III Cabinet was the cabinet of the government of Italy from 23 April 2005 to 17 May 2006.It was the 58th cabinet of the Italian Republic, and the second cabinet of the XIV Legislature.
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Berlusconi III Cabinet: House of Freedoms did not do as well in the 2003 local elections as it did in the 2001 national elections.In common with many other European governing groups, in the 2004 elections of the European Parliament, gaining 43.37% support.Forza Italia's support was also reduced from 29.5% to 21.0% (in the 1999 European elections Forza Italia had 25.2%).
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Berlusconi III Cabinet: As an outcome of these results the other coalition parties, whose electoral results were more satisfactory, asked Berlusconi and Forza Italia for greater influence in the government's political line.In the 2005 regional elections (3-4 April 2005), the centre-left gubernatorial candidates won in 12 out of 14 regions where control of local governments and governorships was at stake.Berlusconi's coalition kept only two of the regional bodies (Lombardy and Veneto) up for re-election.
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Berlusconi III Cabinet: Three parties, Union of Christian and Centre Democrats, National Alliance and New Italian Socialist Party, threatened to withdraw from the Berlusconi government.The Italian Premier, after some hesitation, then presented to the President of the Republic a request for the dissolution of his government on 20 April 2005.On 23 April he formed a new government with the same allies, reshuffling ministers and amending the government programme.
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Berlusconi III Cabinet: A key point required by the Union of Christian and Centre Democrats (and to a lesser extent by National Alliance) for their continued support was that the strong focus on tax reduction central to the government's ambitions be changed.During this second cabinet was also approved a new electoral law.A white paper for a proportional-only electoral system was presented to the Chamber of Deputies on September 13, 2005, only seven months before the 2006 general election.
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Berlusconi III Cabinet: This reform, strongly backed by the Union of Christian and Centre Democrats, proposed a 4% election threshold before a party gained any seats, and a majority bonus of (at least) 340 seats for the winning coalition, the total votes for each coalition being the sum of the votes of those coalition parties which had won at least 4% of the national votes.The new proposal was approved by parliament.An electoral survey published on September 15, 2005 by the national left newspaper "La Repubblica" claimed that, with the initial proposal of electoral reform become law, the House of Freedoms would win the next elections 340-290, even if they won only 45% of votes and the opposition coalition The Union won 50%, because the Union also includes several small parties with less than 4% of national votes.
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Berlusconi III Cabinet: This could have been avoided if the small opposition parties ran on a common ticket.Aim of this bill of reform was to reduce the number of parties, and particularly the moderate Left would have taken advantage in respect to the smaller radical left parties.The Union of Christian and Centre Democrats, commenting on the proposal, asked for the abolition of the 4% cut-off clause, whereas the National Alliance did not show any favour to this attempt of reform, with its leader Gianfranco Fini claiming to want first to vote for the constitutional reform, and then for the new voting system, on condition that the 4% cut-off were not repealed.
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Berlusconi III Cabinet: This proposal of law was strongly questioned by the opposition coalition, who defined it an "attempted coup".Opposition leader Romano Prodi said it was "totally unacceptable".Several newspapers politically oriented to the left nicknamed the electoral system proposal by the House of Freedoms as "", after "" (Italian for "fraud") and the "", (from Sergio Mattarella), the most common name for the previous Italian electoral law (there is a recent custom to nickname new electoral systems by a somewhat Latinised version of the name of the lawmaker; another one is the system used in regional elections, the so-called "" from Pinuccio Tatarella).
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Berlusconi III Cabinet: Notably, some smaller opposition parties, such as Communist Refoundation Party and UDEUR, support a proportional electoral law; nevertheless, they declared they were against an electoral reform by this parliament, because the current law would be changed too close to the 2006 general election.The Italian prime minister Silvio Berlusconi had previously been a strong supporter of the plurality-based electoral law; in 1995, talking about his coalition, he even defined the plurality principle as "our religion".A modified version of the first proposal, this time with a 2% threshold for entering Parliament and without vote of preference for candidates, but still without the support of the opposition, was presented to the Chamber of Deputies.
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Berlusconi III Cabinet: The voting count started on October 11; the lower house of Italian parliament then approved the electoral reform on October 14.The new electoral was then eventually approved on December 16, 2005, and countersigned by President Ciampi on December 23, 2005.Roberto Calderoli, the main author of this electoral reform, defined this law "a rascality" (using the mildly vulgar term "").
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Swanley New Barn Railway: Swanley New Barn Railway The Swanley New Barn Railway is a gauge railway located in Swanley Park, Swanley, Kent, United Kingdom.It is signalled throughout with the signals being controlled from New Barn Station which also serves as a terminus.
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Swanley New Barn Railway: This station is the largest on the line.It has three platforms, a turntable, a ticket office and a signal box.All trains stop at this station, so they can be turned around and be prepared to travel back along the line.
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Swanley New Barn Railway: This process will often be performed by the juniors giving the drivers a quick break.Passengers are required to go through the ticket office and obtain tickets before they board the train (in the case of those starting their journey at New Barn) or get their tickets as they disembark (if they have travelled from Swanley Parkway).The platforms have been upgraded to the same standard as Swanley Parkway.
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Swanley New Barn Railway: Though this station has capacity for three trains at one time, this rarely happens except on gala days.There are three platforms and a locomotive loop line where the engines can run around and couple back up to the train.The turntable is manually operated, and a signal directs the operator to a centain line.
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Swanley New Barn Railway: The station was previously called Lakeside.This station is a single platform station located near the car park.Passengers board the train here and then proceed to New Barn station to disembark.
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Swanley New Barn Railway: The journey from this station to New Barn should take around three minutes.This station was made higher when the platform was redeveloped in 2006, making it easier for passengers to board and leave the train.There are some early plans for increasing the capacity of the station by adding a passing loop to create a second line to the station.
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Swanley New Barn Railway: It is unsure whether a separate platform to serve the second line will be built or the current platform will be converted to an Island Platform.This station was previously called New Barn Halt.The signal box is located at New Barn Station, which is the larger of the two stations on the line.
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Swanley New Barn Railway: During the first year of the railway, a signal box was created to help control the points and signals around the station area.The signalman can see where the trains are by using the track circuits which are installed throughout the line.The track layout has been changed several times, all of the major changes are recorded to the left of the track diagram.
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Swanley New Barn Railway: The signal box was formally named Holborn Crossing in 2013 in memory of the society founding member Christopher Johnson, who during his BR career had been an area manager covering Holborn Viaduct, with the absence of a viaduct the last part was changed to 'crossing'.The signal box utilises two automatic modes of operation, which means that if there is a lack of staff, the railway line remains operational.The signal box frame has 35 levers, all of which are fully interlocked.
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Swanley New Barn Railway: The interlocking works with the track circuits and point detection.Which levers are locked is decided by the signal box computer which receives points positions, track circuit data and lever information to decide if it is possible to set a route that will not cause a train to be sent in the wrong direction or be sent on a route where another train is set to cross the track in front of it.The points are worked by 12 V windscreen wiper motors which have been adjusted so that they stop in one of two positions.
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Swanley New Barn Railway: They are controlled by the signal box computer which is in turn controlled by the levers.The direction that the points are set to is detected by two microswitches located under the points.The majority of signals are powered by a 12-volt AC supply.
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Swanley New Barn Railway: The main signal that everyone sees is the one that passengers pass on their way into the station.It has three 20 W bulbs which allow the signal to be seen clearly no matter what the conditions are.The signal located at the platform on Swanley Parkway is powered by a 110 V transformer located inside the signal box.
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Swanley New Barn Railway: The railway commonly has to deal with issues of vandalism, including smashed windows.Damage to the electrical wiring for signals and track circuits.On one occasion graffiti appeared on a platform overnight.
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Swanley New Barn Railway: The track is occasionally lifted overnight, making it unsuitable for the trains to run on it.Once a burnt-out car was found littering the tracks.Galas Periodically the railway holds special events:
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LRG Capital Group: LRG Capital Group LRG Capital Group is a global investment, banking and advisory shop that focuses on public and private companies in the technology, life sciences, hospitality, real estate and entertainment sectors.The firm was founded by Lawrence R. Goldfarb, formerly a managing director in the mergers & acquisitions group at CS First Boston.
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LRG Capital Group: LRG provides capital via private equity investments, commercial loans and structured debt financing, and advises clients on mergers and acquisitions, corporate finance advice and other strategic alternatives.Headquartered in San Francisco with offices in New York City and Miami, LRG Capital Group does relationship-focused guidance and financing.The company has five business units: LRG Capital Group is the investment manager for the LRG BayStar Capital III Investment Fund .
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LRG Capital Group: Prior BayStar Capital Funds have collectively invested over $1.5 billion of equity in more than 250 companies .LRG Capital Corporate Advisory Group provides financial advisory and capital-raising agency services and represents clients on equity and debt placements, restructurings, recapitalizations, management buyouts and other strategic alternatives.LRG Capital Real Estate Ventures invests in and owns various entertainment interests and U.S. and non-U.S. real estate assets, including derivative interests in real estate securities and real estate development projects and properties.
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LRG Capital Group: LRG Capital Group has also been recognized for its financing expertise in technology, life science and entertainment development ventures and companies throughout the U.S. and abroad.LRG Capital Commercial Ventures provides flexible investment capital and financing options to businesses across all sectors that are positioned for near-term growth.LRG Commercial Ventures functions as a merchant bank for private companies by utilizing a variety of credit protected and equity participation structures.
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South Dakota Highway 27: South Dakota Highway 27 South Dakota Highway 27 (SD 27) is a state highway in Day and Marshall counties in South Dakota, United States, that connects Pierpont, Langford, and Britton.SD 27 begins at an intersection with U.S. Route 12 (US 12) southeast of Andover, in the central part of Day County.
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South Dakota Highway 27: Here, the roadway continues to the south as 419th Avenue.SD 27 travels to the north, through rural areas of the county.North of 133th Street, it skirts along the western edge of the Pierpont Lake Recreation Area and passes Pierpont Lake.
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South Dakota Highway 27: North of 131st Street, it intersects the western terminus of 1st Street, which is also signed as a "city truck route" and as "130 A Street".Just north of this intersection, the highway enters the southwestern part of Pierpont.An intersection with the western terminus of Main Street leads to the business district of the town.
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South Dakota Highway 27: It skirts along the western edge of the Pierpont City Park.Just north of an intersection with the western terminus of 3rd Street, it leaves the city limits of Pierpont.At an intersection with the western terminus of 4th Street, it leaves the city park.
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South Dakota Highway 27: Just south of 125th Street, the highway crosses over Antelope Creek.South of 124th Street, it curves to the north-northeast.At the intersection with 124th Street, it enters the southwestern part of Marshall County.
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South Dakota Highway 27: North of this intersection, SD 27 enters the southeastern part of Langford.At an intersection with the eastern terminus of Main Street, it turns right and travels to the east.East of Lesher Street, it leaves the city limits of Langford.
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South Dakota Highway 27: East of 422nd Avenue, it curves back to the north.Just south of 119th Street, it passes Hickman Lake to the west.This intersection leads to access to Hickman Dam Lake.
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South Dakota Highway 27: Just south of 112th Street, the highway crosses over Crow Creek.North of 111th Street, it enters the south-central part of Britton.Just south of 8th Street, it crosses over some railroad tracks of BNSF Railway.
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South Dakota Highway 27: The next intersection is with SD 10 (Vander Horck).Here, SD 10 and SD 27 head concurrently to the east, while the Main Street name continues to the north.Just west of 7th Avenue, they cross over the railroad tracks of BNSF Railway from before.
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South Dakota Highway 27: An intersection with 5th Avenue leads to Marshall County Healthcare Center.East of 3rd Avenue, they leave the city limits of Britton.At an intersection with 429th Avenue, the two highways split, with SD 27 resuming its path to the north.
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South Dakota Highway 27: Between 109th Street and County Road 6 (CR 6; 108th Street), it crosses over Crow Creek again.From just south of 106th Street to south of CR 4 (104th Street), it passes White Lake to the west and crosses over White Rice Creek.CR 4 leads to Kidder and Veblen.
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South Dakota Highway 27: North of the western terminus of CR 2 (101st Street), it curves to the north-northeast and meets its northern terminus, an intersection with the western terminus of CR 2G (100th Street) on the North Dakota state line.Here, the roadway continues to the north-northeast as North Dakota Highway 32 (ND 32).No part of SD 27 is included as part of the National Highway System, a system of routes determined to be the most important for the nation's economy, mobility and defense.
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South Dakota Highway 27: The original SD 27 was established in 1926, from Olivet to Tabor.This became the southward extension of SD 35 between 1932 and 1935.SD 27 was established in 1976.
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Abu (volcano): Abu (volcano) The group dates from 800,000 years ago and was active into the Holocene era.The last eruption occurred around 9000 years ago.
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Abu (volcano): The group of volcanoes consists of basalt and dacitic lava flows, small shield volcanoes, cinder cones, and lava domes.Altogether, there are about 40 volcanoes, with the highest peak being Irao-yama.Volcanic activity in the region i related to subduction of the Philippine Sea Plate.
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Michael Lardie: Michael Lardie Michael Lardie is multi-platinum and Grammy nominated American musician and producer, known for his memberships in Great White and Night Ranger.He was born on September 8, 1958, in Anchorage, Alaska and raised in Sacramento, California.
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Michael Lardie: Michael is a self-taught musician having taken only a handful of lessons as a child.He plays guitar, bass, sitar, mandolin, piano, harmonica and flute.At age 17 he started playing in piano bars at night while still attending high school.
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Michael Lardie: Michael spent most of the early to late eighties learning the craft of analog recording.Although he is well known for producing and engineering Great White records, most would be surprised to know he had a solid career recording other artists long before joining Great White.He was worked on records by artists as diverse as Black Flag, Kajagoogoo, Dokken, Saint Vitus to name a few in his early career.
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Michael Lardie: Lardie joined Great White in 1986 as a session and touring rhythm guitarist/keyboardist/backing vocalist and would eventually become a permanent band member, as well as the band's producer and engineer.The group broke up officially in 2000, and their final concert was recorded and released under the name "Thank You...Goodnight!".In 2006, Great White reformed and continue to tour .
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Michael Lardie: When Great White disbanded, Michael returned to his first love.Production.In recent years he has worked on records by Jake E. Lee, Leslie West, Colin Blades (son of Jack Blades, Night Ranger), Shaw Blades and Jizzy Pearl.
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Michael Lardie: Michael joined Night Ranger in 2003 as keyboardist/backing vocalist, replacing original keyboardist Alan Fitzgerald.He remained with them until 2007, performing in both Great White and Night Ranger concurrently.When Lardie left Night Ranger to pursue Great White full-time again, Night Ranger hired Christian Matthew Cullen as a replacement.
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Audie Desbrow: Audie Desbrow Audie Desbrow is an American musician and drummer, known for his long tenure with the American blues-based hard rock band Great White.Audie was born in Los Angeles, California on May 17, 1957.
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Audie Desbrow: He joined Great White in 1986 and remained a member until 2000.He re-joined in 2006 for their reunion tour and still continues to record and tour with the band.Audie uses DW drums, Aquarian drumheads, Zildjian cymbals and Vic Firth drumsticks.
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Audie Desbrow: Audie is currently living in Los Angeles, California, and is married to Dr. Darlene Conforti, a middle school teacher and adjunct professor of education; they have no children together.Audie and Darlene met in 2008 at a concert at the Coach House in San Juan Capistrano through her cousin, Great White bassist, Scott Snyder.Audie has one son, Jeremy Desbrow, from a past relationship and three granddaughters.
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Audie Desbrow: Jeremy Desbrow is currently serving in the US Navy.Audie continues to perform as the drummer of GREAT WHITE with members Mitch Malloy(vocals), Mark Kendall (guitarist), Michael Lardie (guitar/keyboards),and Scott Snyder (bassist).Great White has sold over 10 Million Albums with six top 100 Billboard hits and nine top Billboard albums, two platinum albums, one gold album, and one gold single.
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