text
stringlengths 11
1.72k
|
---|
marathon ||| 3d, 3d (artwork), solo, (artwork), letterbox, black bars, anthro, helmet, running, female, holding gun, clothed, human, motion blur, fur, male, gloves, pistol, military, the image is an action-packed still frame from the classic first-person shooter video game "marathon" developed by bungie. the scene features two human characters in futuristic sci-fi combat attire. one character stands slightly to the left of center wearing a black bodysuit with orange accents on their legs and arms; they hold a large gun pointed forward. this figure's helmet has a pink visor and additional armor pieces visible around the torso. in front of them another character runs towards the right side of the image partially blurred due to motion. they wear similar dark-colored gear but have more pronounced details such as shoulder pads and knee guards. their weapon appears smaller compared to the one held by the standing character. both figures cast distinct shadows onto the ground below suggesting strong lighting sources behind or above them. the background consists mainly of smooth light beige walls contrasted sharply against a bright cyan blue backdrop that occupies most of the upper portion of the image. a small shadowy silhouette can be seen at the far edge of the screen near the bottom-right corner adding depth to the otherwise minimalist setting. overall the image captures dynamic movement within what seems like a confined corridor or space station environment typical of early fps games emphasizing speed and urgency through its composition and color contrasts. |
marathon ||| 3d, 3d (artwork), solo, letterbox, female, black bars, smoke, fog, anthro, (artwork), gun, breasts, humanoid, japanese text, bodysuit, science fiction, mammal, clothed, rubber clothing, cyberpunk, latex skinsuit, the image depicts a futuristic sci-fi scene featuring a large circular display or window with a greenish hue dominating its center. inside this glass enclosure stands an astronaut in full-body black space gear including a helmet that obscures their face entirely suggesting they might be male due to the build but no specific gender traits can be discerned. the suit has reflective surfaces giving it a sleek metallic appearance. in front of the astronaut's torso there’s a visible robotic arm equipped with tools or attachments indicating some form of maintenance or repair work being performed inside the sealed environment. white geometric patterns adorn parts of the inner surface of the round screen adding to the high-tech aesthetic. outside the transparent barrier thick clouds of white mist obscure much of what lies beyond creating an atmosphere suggestive of either cold temperatures or advanced air circulation systems within the setting. in the background blurred structures hint at industrial elements like pipes and machinery typical of spaceships or scientific facilities. the overall color palette features shades of dark grey muted whites and striking greens enhancing the sterile yet dynamic feel of the scene. this detailed setup likely belongs to the iconic "marathon" series developed by bungie studios. |
marathon ||| 3d, 3d (artwork), solo, (artwork), letterbox, cyberpunk, male, water, clothed, anthro, black bars, humanoid, science fiction, topwear, human, hair, machine, helmet, vehicle, standing, this digital artwork features an abstract futuristic setting in vibrant blues and purples reminiscent of the "marathon" video game series created by bungie studios. the scene depicts a metallic corridor with a cylindrical opening at its center that emits bright red light. a figure clad in dark armor stands silhouetted against the glowing exit; their helmet has a pink visor casting reflections on nearby surfaces. the background showcases intricate piping and machinery contributing to the sci-fi ambiance. light waves ripple across the walls adding depth and movement to the composition. this piece captures a moment frozen between action and anticipation within a high-tech environment typical of space exploration or alien worlds depicted in science fiction genres. |
marathon ||| 3d, 3d (artwork), earth, solo, zero pictured, (artwork), black bars, water, letterbox, vehicle, terra macro, this digital artwork depicts an iconic scene from the classic video game "marathon" developed by bungie in 1994. the focal point of the image is durandal the artificial intelligence (ai) character that serves as the primary antagonist. durandal appears as a massive blue-green planetoid with multiple spherical layers each layer featuring different shades of green and white to represent its complex structure. atop one of these spheres stands a towering slender tower-like structure that extends vertically into space. the background showcases part of earth seen from outer space complete with visible continents like north america and europe along with swirling clouds of gas and dust around it suggesting motion or turbulence within the atmosphere. a bright intense light source emanates from behind the central sphere casting dramatic shadows on both durandal's surface and surrounding celestial bodies giving them depth and dimensionality. this lighting effect enhances the sense of scale and power associated with durandal’s presence. overall the composition uses dark blues and greens contrasted against lighter tones creating a visually striking representation typical of futuristic science fiction themes prevalent during the early days of pc gaming. the artist has skillfully blended elements of realism with stylized design characteristic of retro-futuristic art styles popular at the time. |
marathon ||| 3d, 3d (artwork), solo, anthro, male, (artwork), letterbox, female, black bars, glowing eyes, gun, science fiction, armor, machine, looking at viewer, alien, scalie, genitals, canine, clothed, this photograph likely taken during gameplay of "marathon " features an astronaut-like character wearing a bulky spacesuit with red visor lights on their helmet standing in a dimly lit corridor. the suit's design includes a high collar and appears to be made of metallic material indicative of early sci-fi aesthetics. the background reveals blue-lit control panels and screens displaying unreadable data typical of futuristic settings often found in space-themed games or movies. the scene is set within what looks like a spaceship interior characterized by curved walls and mechanical structures that suggest advanced technology. there’s a strong contrast between the dark surroundings and the illuminated parts of the environment creating a tense atmosphere. this particular screenshot emphasizes the eerie ambiance through its use of low light and focused illumination on key elements such as the character and certain machinery. overall it captures a moment full of anticipation and exploration central themes in many science fiction narratives. the textures appear smooth yet slightly worn reflecting both functionality and age in the spacecraft setting. |
marathon ||| 3d, 3d (artwork), letterbox, solo, feral, machine, (artwork), black bars, green body, tentacles, insect, white body, female, genitals, barcode, this cgi artwork features a close-up low-angle view of an alien creature known as durandal from the classic science fiction video game "marathon." the creature's head is primarily white with a glossy texture adorned with metallic segmented armor plating on its body that transitions into bright neon green towards its rear. it has two sharp angular arms ending in claw-like appendages gripping onto what appears to be a thin flexible cable or tube extending diagonally across the frame. the background consists of industrial elements including perforated metal panels arranged in rows creating a grid pattern with circular holes visible through the gaps. these panels have a muted gray coloration contrasting sharply against the vibrant green segments of durandal’s body. this setting suggests a futuristic environment typical of space stations or advanced laboratories within the game universe. durandal itself occupies most of the right side of the composition while the left half focuses more on the intricate details of the backdrop. its sleek design combined with the mechanical aesthetic reflects high-tech engineering and biomechanical fusion emphasizing themes central to the game's narrative involving artificial intelligence and extraterrestrial entities. |
marathon ||| 3d, 3d (artwork), sushi, (artwork), group, solo, feral, zero pictured, insect, plant, candy, simple background, food fetish, this photograph features an array of bright green translucent plastic clips labeled "bungee" with white text on their surfaces arranged in neat rows against a stark white background. each clip has two metal prongs at one end that appear to be used as fasteners or connectors. interspersed among these green clips are orange lanyards made up of thin wires some partially wrapped around the prongs of adjacent clips. the vivid contrast between the neon-green and vibrant-orange elements creates a striking visual effect. the arrangement suggests an organized storage setup typically found within industrial settings or workplaces where such materials might be commonly used. there's no visible human presence; all focus remains on the neatly lined-up objects. this scene appears clean and orderly emphasizing functionality rather than aesthetic appeal. in terms of lighting it’s even and diffuse likely indicating studio photography conditions designed to highlight the colors and textures without any shadows obscuring details. no other items or decorative elements distract from the main subject matter—highlighting the utility-focused nature of the setting. |
marathon ||| 3d, 3d (artwork), solo, black bars, letterbox, (artwork), shoes, foot focus, toes, 5 fingers, foot fetish, micro, grandfathered content, real, depth of field, anthro, the image appears to be a digital rendering featuring an outstretched human hand likely male judging by its size and structure with fingers splayed apart as if in greeting or reaching forward. the skin tone of the hand suggests it belongs to someone who has fair caucasian ethnicity. it wears a futuristic-looking glove that is predominantly white but detailed with various textures resembling mechanical components. on the thumb and index finger tips there's an orange material possibly serving as padding or insulation. the middle three fingers have what seems like green segments attached near their bases adding to the high-tech appearance. in the background partially blurred due to depth of field effects common in cgi work are large black letters spelling "marathon " indicating either branding or part of the game’s universe setting. below these letters smaller text reads "the next generation" suggesting context about the narrative or theme related to the game. overall the scene conveys advanced technology and sci-fi elements consistent with the genre typically associated with games developed by bungie. this specific artwork could be connected to one of their titles within the marathon series. |
marathon ||| 3d, 3d (artwork), solo, male, anthro, (artwork), letterbox, black bars, green body, mask, fur, black body, canis, headshot portrait, eyes closed, the image is a digital artwork featuring an abstract futuristic helmet design primarily in black with neon green accents. the helmet has symmetrical patterns on either side of its front section resembling stylized wings or fins extending outward. these wing-like structures have vibrant green highlights at their tips contrasting sharply against the dark background. centered within these extensions is a white almost glowing line that runs horizontally across the middle part of the faceplate creating a sense of depth and focus. this central feature enhances the sleek high-tech aesthetic typical of cyberpunk themes often seen in science fiction genres. in terms of texture the surface appears smooth yet intricately detailed suggesting advanced material technology possibly used in the armor. there's also a faint reflection effect around the edges implying it might be made out of polished metal or similar reflective materials. the backdrop features a gradient pattern of small dots varying slightly in size and color intensity giving a subtle hint of a virtual interface screen without detracting attention from the main subject. overall the composition exudes a modern technological vibe reminiscent of sci-fi visuals commonly found in games like "marathon " known for its intricate designs and immersive environments. |
marathon ||| 3d, 3d (artwork), human, letterbox, male, (artwork), solo, black bars, humanoid, reflection, green body, duo, clothing, female, the image is a digital rendering in a sci-fi style depicting an alien character with greenish skin and a humanoid shape. the figure has elongated limbs covered in intricate circuitry-like patterns that glow subtly against its pale green skin. its head features prominent ridges and sharp angles typical of futuristic or extraterrestrial beings. the background consists of dark blue and black tones interspersed with bright red led lights arranged vertically across what appears to be a large screen or interface panel. these leds create a grid pattern reminiscent of a high-tech control room or spaceship interior. the lighting casts reflections on the surface behind the alien suggesting a metallic texture. the central focus remains on the alien's torso where vibrant red symbols resembling abstract art or bioluminescent markings stand out sharply against the otherwise muted color palette. this contrasts strongly with the white bandage wrapped around one arm near the shoulder area hinting at some form of injury or recent medical treatment. there’s no visible clothing apart from the bandages; instead the body is largely exposed emphasizing the organic yet mechanical nature of the creature. no additional objects or characters occupy the frame keeping full attention on the detailed depiction of the alien subject. |
marathon ||| 3d, 3d (artwork), alien, letterbox, solo, vehicle, black bars, female, male, anthro, helmet, skinsuit, duo, (artwork), this image is a screenshot from the classic first-person shooter video game "marathon " developed by bungie in 1994. the scene takes place inside an alien spacecraft or futuristic environment characterized by its dark blue hues with subtle gradients of light that create a moody atmosphere. in the foreground to the left side there's a partially visible character wearing a black helmet with pink accents suggesting they might be one of the main protagonists or players within the game. a bright yellow number '27' is displayed prominently on their back armor indicating either player id or level designation. this figure appears slightly hunched over possibly interacting with something out of frame or moving cautiously forward. the background features a circular ceiling panel emitting cool neon-blue lighting casting soft shadows around the area. there’s minimal detail here as it fades into darkness but hints at metallic textures typical of sci-fi settings. overall the visual style reflects early 90s computer graphics marked by blocky shapes and simple shading techniques common during that era. textures appear smooth yet simplistic compared to modern standards emphasizing gameplay functionality rather than realism. the overall composition suggests tension and anticipation fitting well within the suspenseful narrative often found in such retro games. |
marathon ||| 3d, 3d (artwork), spacecraft, zero pictured, solo, letterbox, earth, black bars, (artwork), science fiction, water, the image is a digital artwork depicting an intense space battle scene inspired by the sci-fi video game "marathon" created by bungie. at the center there's a heavily damaged spaceship with large chunks missing from its metallic surface exposing internal structures and debris flying off in various directions. the ship itself has a spherical shape typical of early sci-fi designs. on the left side of the frame part of another planet or moon can be seen featuring a pale blue hue that suggests icy surfaces or atmospheric gases. this celestial body contrasts sharply against the dark expanse of outer space on the right side of the image. a bright light source appears to come from behind the main spacecraft casting dramatic shadows and highlights across both objects enhancing their three-dimensional appearance. two smaller ships are visible near the central vessel; one is partially embedded within it while the other lingers nearby suggesting ongoing combat. these secondary vessels have sleek aerodynamic shapes painted predominantly in reds and blues adding vibrant color contrast to the otherwise monochromatic scene. tiny stars dot the background sky providing depth and context to the vastness of the universe setting. textures range from smooth metal surfaces to jagged edges where damage is extensive emphasizing realism despite the fantastical elements. overall the composition captures dynamic action amidst the cold emptiness of space. |
marathon ||| 3d, 3d (artwork), human, male, duo, (artwork), helmet, camera, night, female, camera view, letterbox, solo, clothed, humanoid, hug, the image is a screenshot taken from the classic science fiction first-person shooter video game "marathon " developed by bungie in 1994. the scene depicts an intense moment featuring two characters with helmets likely soldiers or astronauts captured against a dark blue gradient background suggestive of outer space. in the foreground on the left side stands one character holding what appears to be a futuristic weapon or device; their faceplate is black with some indistinct markings. on the right side another figure holds a glowing orange object that contrasts sharply with the overall darker tones. both figures wear bulky suits typical of early sci-fi depictions indicative of protection against harsh environments like space. a prominent feature of the composition is the red numeral '16' displayed prominently near both characters’ heads indicating perhaps a level number or health status. this numeric element glows brightly against the dim backdrop drawing immediate attention. to the far left edge there's part of a metallic structure resembling machinery or equipment often found in spacecraft interiors. light reflections off these surfaces add depth but remain subtle due to the low-light setting. the entire atmosphere suggests urgency and tension within a high-tech environment. |
marathon ||| 3d, 3d (artwork), (artwork), anthro, solo, mammal, male, clothing, balls, big penis, erection, the image is a screenshot from the classic first-person shooter video game "marathon " developed by bungie in 1994 with its distinctive futuristic sci-fi aesthetic. the scene depicts an industrial setting dominated by large metallic pipes crisscrossing diagonally across the frame. these pipes have a sleek silver finish and appear to be part of some complex machinery or structure. in the lower left corner stands a small black control panel featuring various buttons indicators and digital displays including one that reads “45.” this panel has a utilitarian design typical of early 90s science fiction visuals with glowing green numbers on dark screens adding a sense of urgency or importance. a yellow cable extends outwards from the backside of the console into the background. hanging behind these pipes is a vividly lit backdrop consisting mainly of bright neon-green panels suggesting high-tech environments often found within advanced space stations or alien facilities. the interplay between shadows and light creates depth and texture throughout the image enhancing the overall immersive experience characteristic of retro-futuristic gaming aesthetics. there's no visible character present; the focus remains entirely on the intricate mechanical elements and technological details surrounding you. |
marathon ||| 3d, 3d (artwork), (artwork), letterbox, black bars, anthro, male, green body, female, solo, penetration, alien, translucent body, mammal, humanoid, latex, nipples, gloves, big penis, slime, nude, clothed, butt, container, big breasts, erection, laboratory, bondage, duo, balls, the image appears to be an enhanced cgi rendering with a high level of detail capturing elements that suggest it might belong to the classic sci-fi first-person shooter video game "marathon" developed by bungie in the early 1990s. in the foreground on the left side there's part of a character’s hand gripping what looks like a metallic or plastic tube connected to some sort of device; the grip suggests the person has been through significant stress or combat situations as indicated by their slightly tanned skin tone and evident weariness. the background features vibrant green foliage hinting at either a jungle environment or an alien plant-covered area within the game setting. this lush vegetation contrasts sharply against the otherwise sterile white walls visible behind it suggesting an enclosed space possibly within a spaceship or futuristic facility. to the right partially obscured but still discernible stands another figure wearing a black outfit adorned with various patches and markings including one prominently featuring the word “traxus.” these visual details align closely with the aesthetic and style found in the original "marathon" series art design. there seems to be a faint reflection or glow around these characters indicating artificial lighting typical of sci-fi settings. overall the scene conveys a tense moment likely involving exploration or confrontation amidst an extraterrestrial backdrop. |
marathon ||| 3d, 3d (artwork), solo, (artwork), letterbox, female, black bars, humanoid, helmet, robot, anthro, clothing, male, mammal, red eyes, this image appears to be a screenshot from the classic first-person shooter video game "marathon " developed by bungie in 1994. the scene features a close-up low-light shot of an armored character wearing futuristic protective gear including a helmet with visor and shoulder pads. the armor has a predominantly dark color scheme with some bright orange accents on the shoulder pieces. the background is dimly lit with shades of blue and black indicating it's likely nighttime or inside a spaceship. there’s minimal detail visible beyond the silhouette due to the lighting conditions; however there seems to be a faint outline suggesting another figure or structure further back. this adds depth but remains ambiguous without more context. the overall style reflects early 90s sci-fi aesthetics typical of retro-futuristic video games from that era. no other objects or characters are clearly discernible within the frame. |
marathon ||| 3d, 3d (artwork), solo, anthro, (artwork), latex, male, insect, bondage, encasement, letterbox, black bars, green body, skinsuit, this digital artwork features an eerie green-lit scene with a humanoid figure in the center. the character appears to be made of dark shadowy material that blends into the background giving it a ghostly appearance. it has no discernible facial features due to its shadowed form but seems to have muscular arms. to the left side of the frame there's an abstract structure resembling mechanical or organic tendrils extending upwards. the backdrop is dominated by bright neon-green hues casting a surreal glow over everything. various symbols and text elements can be seen on the right-hand side; one prominent symbol looks like a white "1" overlapping part of the figure’s body while another reads “usarf” in bold letters near the bottom-center. there are also smaller icons including what might resemble circuit boards or futuristic technology components scattered around. in terms of setting the environment feels industrial yet otherworldly due to the high-contrast lighting and unusual color palette. this piece likely belongs to the sci-fi genre fitting within the aesthetic style reminiscent of early first-person shooter games such as marathon developed by bungie studios. |
marathon ||| 3d, 3d (artwork), solo, letterbox, black bars, female, smoke, fog, anthro, mammal, gun, humanoid, bodysuit, science fiction, breasts, (artwork), clothed, japanese text, latex clothing, steam, cyberpunk, this is a digital artwork depicting an eerie futuristic scene reminiscent of science fiction aesthetics. central to the composition is a full-body mannequin encased in a transparent dome filled with green gas or liquid that obscures most details about its appearance beyond suggesting it might be wearing form-fitting attire. the mannequin holds what appears to be a high-tech rifle further emphasizing a sci-fi setting. the background features industrial elements typical of dystopian environments seen in cyberpunk genres including metallic structures and pipes partially obscured by fog-like mist. the color palette predominantly consists of dark grays blacks and greens contributing to the overall cold and sterile atmosphere. there’s a sense of mystery due to the haziness around the figure and the indistinct shapes within the environment. white text overlays on the glass cover spell out "marathon" vertically along one side hinting at branding related to the depicted scenario. small circular lights can be observed near the top edge of the display case likely sensors or monitoring devices. this image effectively blends realism with conceptual artistry characteristic of concept designs found in video games like marathon developed by bungie. |
marathon ||| 3d, 3d (artwork), letterbox, black bars, anthro, solo, chromatic aberration, robot, restricted palette, glitch, (artwork), the image appears to be an artwork inspired by the classic first-person shooter game "marathon " developed by bungie in the mid-1990s. the style reflects retro pixelated graphics with vibrant colors typical of early computer gaming aesthetics. in the center-left foreground there's a prominent grid pattern resembling a digital interface or map overlayed on what seems like a futuristic environment. to the right the background transitions into various shades of green and blue suggesting different levels or areas within the virtual world. on top of the central grid four white rectangular icons represent health points; each icon has small black dots indicating how much life they hold. below these icons text reads “in the ” followed by additional cryptic data that could be part of the game’s lore or user manual instructions. the entire composition uses bright orange red pink purple yellow and cyan hues creating a visually striking contrast between the characters’ status indicators (health) and the backdrop of possible locations or objectives. this dynamic color palette contributes to the overall sense of urgency and immersion characteristic of old-school action-adventure games. the texture suggests it was rendered digitally using vector art techniques common at the time. |
marathon ||| 3d, 3d (artwork), solo, letterbox, water, black bars, city, anthro, wire, detailed background, machine, outside, fur, restricted palette, duo, glowing body, human, clothing, night, white body, floating, this digital artwork features an iconic scene from the classic video game "marathon" developed by bungie now known as part of the halo franchise. the focus is on a high-tech device resembling a futuristic gun or tool with blue-tinted lighting hanging in mid-air against a backdrop filled with blurred neon lights predominantly in shades of teal and purple suggesting an advanced sci-fi environment. the foreground displays a reflective surface that captures the light emanating from the device creating small heart-shaped reflections scattered around it. these hearts add a whimsical touch to the otherwise technological setting. a cable connects to the top right corner of the device hinting at its connection to a larger system or control panel located off-screen but implied through the vibrant glow. the background remains intentionally out-of-focus emphasizing depth while maintaining the overall theme's aesthetic. this visual style blends elements typical of retro-futuristic design found often in early first-person shooter games combining both sleek metallic textures with soft glowing accents. overall the composition draws attention to the central object amidst a dynamic yet slightly abstract cityscape-like atmosphere encapsulating the essence of late-20th-century cyberpunk influences prevalent within the gaming genre during its release. |
marathon ||| 3d, 3d (artwork), letterbox, cyberpunk, black bars, solo, wire, water, city, detailed background, outside, this digital artwork depicts an iconic scene from the classic first-person shooter video game "marathon" developed by bungie in 1995. the central subject of the image is a transparent rectangular energy cell known as a 'mjolnir' floating gracefully against a vibrant blue background with subtle neon light reflections on its surface. the mjolnir has distinct symbols etched into it; these include a faceless mask-like icon representing s'pht one of the alien species within the game's universe alongside other cryptic markings indicating various functions or attributes associated with the device. a bright yellow cord extends outwards from the top right corner of the mjolnir trailing off to the left side of the frame where it appears slightly tangled around another indistinct object that could be part of a futuristic environment. in terms of lighting there’s a soft glow emanating subtly from the edges of the mjolnir itself contributing to the overall sci-fi aesthetic. this luminous effect highlights the sleek design and adds depth to the otherwise minimalist composition. the blurred backdrop suggests motion or focus effects typical of dynamic action scenes found throughout the game. overall this piece captures both the essence of retro-futuristic gaming aesthetics and provides insight into key elements crucial to understanding gameplay mechanics within "marathon". |
marathon ||| 3d, 3d (artwork), solo, letterbox, black bars, robot, male, clothing, science fiction, looking at viewer, humanoid, human, glowing eyes, the photograph depicts an eerie dimly lit industrial corridor reminiscent of sci-fi settings likely inspired by dystopian or cyberpunk themes. the central figure is a tall humanoid robot with sleek black armor only partially visible due to shadows obscuring its features except for one striking detail—a bright green light glowing at the top center of its back. in the background there's a blue-tinted metallic wall adorned with warning signs featuring diagonal white stripes enhancing the sense of danger. various pipes and machinery are faintly discernible on either side of the corridor contributing to the overall gritty atmosphere. the lighting casts dramatic contrasts between dark areas and illuminated sections creating depth and mystery. this scene could be part of a futuristic environment within a space station or abandoned facility in a science fiction context. the minimalist yet ominous composition suggests tension and intrigue typical of narrative-driven games like "marathon " developed by bungie studios. |
marathon ||| 3d, 3d (artwork), solo, letterbox, black bars, blood, gun, (artwork), the image depicts an iconic close-up view of the yellow camera unit worn on the back of the protagonist in the classic video game "marathon " developed by bungie. the camera's lens takes up most of its front surface with two red buttons positioned to either side—likely used as triggers or controls within gameplay. above the lens there’s a small black logo that reads “w” vertically. in the background out-of-focus elements hint at a futuristic setting typical of sci-fi games. there appears to be some metallic structures and possibly other equipment rendered in dark blues and purples contributing to the high-tech ambiance. bright lighting illuminates parts of the foreground while casting shadows behind objects enhancing depth and dimensionality. this scene captures both the retro aesthetic of early 1990s gaming and the distinct design of the character’s gear embodying the adventurous spirit of the marathon series. |
marathon ||| 3d, 3d (artwork), (artwork), solo, letterbox, black bars, water, glass, hazard symbol, glistening, reflection, bottle, black border, the image is a close-up photograph of a futuristic high-tech visor or helmet used in the classic first-person shooter video game "marathon" developed by bungie. the visor features an amber-tinted transparent dome with black checkered patterns along its edge giving it a sleek sci-fi appearance. a yellow ring possibly part of a headset encircles one side of the visor's base. in the background there’s a bright neon-yellow surface that reflects light creating a vibrant ambiance typical of cyberpunk aesthetics. there are also faint reflections of blue and red lights on the visor adding to the advanced technology theme. text partially visible at the top right corner reads "connect " suggesting connectivity or linking devices reinforcing the game's focus on interstellar travel and communication between characters through virtual interfaces. this detailed depiction emphasizes the retro-futuristic design elements central to the game's universe. |
marathon ||| 3d, 3d (artwork), (artwork), solo, reflection, anthro, machine, latex, black bars, glistening, mammal, letterbox, white body, female, pokemon (species), the image is an interior photograph of a futuristic high-tech environment within the "marathon" video game developed by bungie. dominating the center-right portion of the frame is a large yellow robotic arm with multiple joints and segments likely part of the ship's machinery or equipment. the robot has red circular buttons on its surface near one joint. in the background there is a sleek white wall that curves subtly to form what appears to be a corridor-like structure. a blue light source illuminates parts of the scene casting reflections on the shiny metallic surfaces around it. the lighting creates highlights and shadows adding depth to the otherwise minimalist setting. the overall color scheme consists primarily of whites yellows blues and blacks contributing to the sterile and industrial atmosphere typical of sci-fi environments in games like “marathon”. there are no human characters present; instead focus remains on the mechanical elements and their interaction with the structured space. this detailed depiction emphasizes advanced technology and clean design aesthetics characteristic of early first-person shooter genres. |
marathon ||| 3d, 3d (artwork), letterbox, solo, gun, science fiction, male, black bars, anthro, clothed, latex, (artwork), armor, motion blur, holding weapon, machine, bodysuit, human, cyberpunk, female, this image appears to be a screenshot from an early version of "marathon " a first-person shooter developed by bungie released in 1994. the scene features two characters engaged in combat within what looks like a futuristic setting with bright blue walls dominating most of the background. on the left side of the frame there's a close-up view of one character wielding a large gun. this weapon has multiple attachments including a red and yellow barrel extension and various other colorful components that suggest it’s heavily customized or modified. the character wears a helmet adorned with additional gear possibly indicating they're part of a military team or elite unit. the right half shows another figure who seems to be either crouching down or aiming at something off-screen their body mostly obscured due to the angle and depth of field. both figures have detailed armor suits typical of sci-fi settings featuring dark tones such as black and grey accented occasionally with vibrant colors. in terms of environment details aside from the dominant blue wall behind them minimal structural elements can be seen keeping focus on the interaction between the characters rather than the surroundings. textures appear smooth but slightly worn consistent with the game’s polished yet somewhat dated graphics style. overall the composition emphasizes action and tension through dynamic positioning and contrasting colors against a stark backdrop. |
marathon ||| 3d, 3d (artwork), anthro, solo, letterbox, water, (artwork), fur, black bars, gun, male, purple hair, machine, armor, vehicle, fog, female, clothed, science fiction, outside, canine, partially submerged, holding weapon, white body, detailed background, reflection, running, felid, this digital artwork depicts a scene inspired by the sci-fi first-person shooter "marathon " created by bungie. the central figure likely an alien or futuristic soldier named durandal stands in shallow water with steam rising around him. he has a tall lean build and wears black tactical armor adorned with red accents. his helmet features glowing blue eyes and he holds a large assault rifle slung over his shoulder. the background showcases industrial machinery partially submerged underwater hinting at an abandoned facility. the colors predominantly consist of cool blues and grays giving off an eerie atmosphere. steam and mist obscure parts of the scenery adding to the mysterious ambiance. this highly detailed cgi piece captures both the intensity of combat and the haunting beauty of decayed technology. |
marathon ||| 3d, 3d (artwork), anthro, solo, letterbox, purple hair, water, (artwork), black bars, male, clothed, spacesuit, fog, vehicle, science fiction, armor, outside, gun, detailed background, female, scalie, holding object, horn, fingers, purple fur, reflection, biped, felid, running, black clothing, tail, the image depicts an action scene from the classic first-person shooter "marathon " developed by bungie in 1995. the central character durandal appears mid-stride through a misty environment with his futuristic assault rifle raised high. he wears a black tactical suit adorned with neon green accents and protective gear on his arms and legs including knee pads and gloves. his helmet features a visor that reflects light revealing some of his face's details. durandal’s weapon is a sleek futuristic gun emitting small sparks as he fires it; the projectiles can be seen trailing behind him. in the background partially obscured by fog or smoke there is a large yellowish-green mechanical structure resembling advanced military equipment or machinery possibly part of a spaceship or space station due to its sci-fi aesthetic. the ground beneath durandal has patches of water reflecting both himself and the structures around suggesting either a flooded area or a low-lying terrain within the setting. small splashes around his feet indicate movement and urgency. red and pink hues subtly blend into the mist adding depth and contrast against the cool tones dominating the rest of the scene. overall the visual style blends realistic textures with exaggerated proportions typical of early 90s video games capturing a dynamic moment filled with tension and intensity characteristic of the genre. |
marathon ||| 3d, 3d (artwork), anthro, solo, black bars, letterbox, male, outside, helmet, (artwork), vehicle, clothed, white fur, explosives, hair, sky, rifle, detailed background, cloud, hand gesture, holding gun, canine, female, sitting, day, the image is a screenshot from "marathon " a first-person shooter video game developed by bungie depicting a futuristic industrial setting with two main subjects in focus. in the foreground on the right side of the frame there's an armored character wearing a white helmet with visor down green and yellow high-visibility vest over their uniform holding what appears to be a large gun or weapon. this individual stands atop a cylindrical structure marked with "nd" and other cryptic symbols suggesting it might be part of machinery or equipment crucial to gameplay objectives. to the left another figure rides on top of a red cargo container labeled with indistinguishable markings. the background features a vast expanse of metallic structures under a cloudy sky tinged blue-gray hinting at either dawn or dusk. tall antennas extend upward from the containers adding to the sci-fi atmosphere typical of retro-futuristic settings found in early 1990s games like "marathon." overall the scene conveys a sense of urgency and action within a meticulously detailed cyberpunk environment. the use of muted colors enhances the gritty realism while maintaining an air of mystery central to the narrative-driven gameplay experience. |
marathon ||| 3d, 3d (artwork), solo, letterbox, humanoid, (artwork), female, black bars, helmet, android, rifle, clothed, science fiction, lips, watercraft, blue eyes, mammal, white body, holding weapon, soldier, the digital artwork depicts an intense scene with a futuristic sci-fi aesthetic reminiscent of early 1990s computer games like "marathon." the central figure is a female character wearing a white helmet labeled “eve” on her forehead and she has fair skin and blue lipstick. she holds a large firearm that appears to be advanced weaponry detailed with various labels such as "ar" and numbers in black text against gray metallic surfaces. her attire includes a neon yellow tactical vest over a dark outfit providing contrast against her pale complexion. her gloves appear armored or padded suggesting readiness for combat or maintenance tasks. in the background there's another person partially visible; they wear red and grey clothing and have darker hair peeking out under their headgear indicating movement through blurred lines hinting at action or urgency. this secondary character seems to be interacting with machinery possibly part of a spaceship given the industrial setting and mechanical components present. the color palette predominantly features cool tones—blues greys and whites—with strategic use of bright yellows and oranges highlighting key elements like the gun’s details and warning signs. the overall atmosphere suggests a tense moment within a high-tech environment likely set aboard a space vessel. |
marathon ||| 3d, 3d (artwork), letterbox, blood, (artwork), solo, death, cum, black bars, robot, female, gore, snuff, clothing, corpse, humanoid, female death, armor, water, weapon, the image is an action-packed still frame from the classic first-person shooter video game "marathon " developed by bungie in 1994. the scene depicts two human characters known as mjs (male jovians) clad in futuristic armor with distinctive helmets that cover their entire heads except for small visors. one mj lies on his back amidst blue liquid possibly representing some form of coolant or toxic substance while another kneels beside him. both wear dark-colored suits with white markings; one has the number '5' prominently displayed on its chest plate. they appear to be engaged in combat within what looks like a high-tech laboratory environment indicated by the sleek machinery surrounding them. on the left side of the image various weapons and tools are scattered around including a shotgun and other handheld gadgets characteristic of the game's sci-fi aesthetic. there’s also a clipboard lying nearby suggesting a setting where technical data might have been accessed or manipulated before things escalated into chaos. the background features foggy mist rising up from the ground adding depth and tension to the scene. bright red circles can be seen floating above hinting at possible hazards such as warning lights or energy sources. this vividly detailed composition encapsulates the intense atmosphere typical of “marathon ” showcasing both the intricate design of the characters’ equipment and the dynamic nature of the gameplay experience. |
marathon ||| 3d, 3d (artwork), anthro, group, letterbox, female, black bars, male, clothed, water, holding object, outside, shirt, standing, (artwork), detailed background, pants, horn, gloves, red hair, scalie, barefoot, flower, container, biped, fingers, human, red body, headgear, white fur, green body, humanoid, robot, fish, green topwear, black bottomwear, white hair, tail, toes, mythological creature, footwear, grey body, weapon, felid, open mouth, red eyes, pokemon (species), barrel, jacket, this digital artwork depicts an apocalyptic scene reminiscent of the "marathon" series created in a semi-realistic cgi style with muted colors dominated by grays and blues. the central figure likely a human male wearing futuristic armor including a white helmet with visor down stands amidst a desolate landscape littered with black tires scattered across the ground. his outfit includes dark pants and gloves that contrast against his lighter-colored boots. to the right two more figures—also armored—are seen walking away into the foggy distance. the background features large industrial structures shrouded in mist or smoke adding to the sense of decay and abandonment. on the far left side there's a partially visible blue structure resembling machinery or equipment. red debris lies sporadically on the ground suggesting recent destruction or conflict. overhead lights barely pierce through the haze illuminating the bleak environment. the overall atmosphere conveys post-apocalyptic devastation and survival in a world ravaged by war or environmental disaster. |
marathon ||| 3d, 3d (artwork), zero pictured, cloud, earth, black bars, letterbox, sky, sea, solo, outside, detailed background, this digital artwork depicts an intense swirling storm seen from space on earth. the central focus of the piece showcases a massive whirlwind with powerful white clouds spiraling downward into a deep blue-green ocean below. the cloud formation appears almost hypnotic in its circular motion. in the upper right quadrant of the image part of the planet's landmass can be observed; it features dark green forests interspersed with patches of brown terrain suggesting varied ecosystems. the horizon where the sky meets the sea exhibits sharp contrast between vibrant turquoise waters and the lighter shades above them. wisps of additional clouds scatter across the background sky adding depth to the scene. this cgi illustration captures the dynamic beauty and intensity of natural phenomena through vivid colors and realistic textures emphasizing both the serene expanse of outer space and the turbulent power within our atmosphere. |
marathon ||| 3d, 3d (artwork), earth, solo, water, black bars, (artwork), letterbox, zero pictured, vehicle, anthro, terra macro, this digital artwork depicts an abstract futuristic structure set against a backdrop of earth's atmosphere. the central focus is on a tall cylindrical pillar extending upwards into space resembling a sleek metallic skyscraper. at its base sits a large rounded platform with geometric patterns etched into it giving off a sci-fi aesthetic. above the main structure there’s another smaller spherical component connected to the cylinder via thin beams. the background features stylized depictions of clouds in white and blue hues creating a sense of depth as if they surround or envelop the structures. a dark greenish-blue planet below adds context that these elements might be part of some advanced technological installation near earth. light sources create highlights and shadows across the surface of the platforms enhancing their three-dimensional appearance. overall the color palette includes cool tones like blues and greens dominating the scene contrasted sharply by darker areas. this piece likely belongs to a genre of conceptual art focusing on themes related to technology and futurism. |
# kade nsfw |
masterpiece, best quality, newest, absurdres, highres, nsfw, male, furry, solo, wolf, white fur, monotone fur, green eyes, canine genitalia, grapes, chair, balls, purple wizard hat, detailed background, library, amazing background --n safe, worst quality, old, early, low quality, lowres, signature, username, logo, bad hands, mutated hands, ambiguous form, feral, semi-anthro --w 1024 --h 1024 --d 1 --l 6.0 --s 40 |
README.md exists but content is empty.
- Downloads last month
- 43