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mati-nvidia/omni-bookshelf-generator/tools/packman/config.packman.xml
<config remotes="cloudfront"> <remote2 name="cloudfront"> <transport actions="download" protocol="https" packageLocation="d4i3qtqj3r0z5.cloudfront.net/${name}@${version}" /> </remote2> </config>
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mati-nvidia/omni-bookshelf-generator/tools/packman/bootstrap/install_package.py
# Copyright 2019 NVIDIA CORPORATION # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # http://www.apache.org/licenses/LICENSE-2.0 # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. import logging import zipfile import tempfile import sys import shutil __author__ = "hfannar" logging.basicConfig(level=logging.WARNING, format="%(message)s") logger = logging.getLogger("install_package") class TemporaryDirectory: def __init__(self): self.path = None def __enter__(self): self.path = tempfile.mkdtemp() return self.path def __exit__(self, type, value, traceback): # Remove temporary data created shutil.rmtree(self.path) def install_package(package_src_path, package_dst_path): with zipfile.ZipFile( package_src_path, allowZip64=True ) as zip_file, TemporaryDirectory() as temp_dir: zip_file.extractall(temp_dir) # Recursively copy (temp_dir will be automatically cleaned up on exit) try: # Recursive copy is needed because both package name and version folder could be missing in # target directory: shutil.copytree(temp_dir, package_dst_path) except OSError as exc: logger.warning( "Directory %s already present, packaged installation aborted" % package_dst_path ) else: logger.info("Package successfully installed to %s" % package_dst_path) install_package(sys.argv[1], sys.argv[2])
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mati-nvidia/omni-bookshelf-generator/exts/maticodes.generator.bookshelf/maticodes/generator/bookshelf/extension.py
# SPDX-License-Identifier: Apache-2.0 import omni.ext from .ui import BookshelfGenWindow # Any class derived from `omni.ext.IExt` in top level module (defined in `python.modules` of `extension.toml`) will be # instantiated when extension gets enabled and `on_startup(ext_id)` will be called. Later when extension gets disabled # on_shutdown() is called. class BookshelfGeneratorExtension(omni.ext.IExt): # ext_id is current extension id. It can be used with extension manager to query additional information, like where # this extension is located on filesystem. def on_startup(self, ext_id): print("[maticodes.generator.bookshelf] BookshelfGeneratorExtension startup") self._window = BookshelfGenWindow("Bookshelf Generator", width=300, height=300) def on_shutdown(self): print("[maticodes.generator.bookshelf] BookshelfGeneratorExtension shutdown") self._window.destroy() self._window = None
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mati-nvidia/omni-bookshelf-generator/exts/maticodes.generator.bookshelf/maticodes/generator/bookshelf/__init__.py
# SPDX-License-Identifier: Apache-2.0 from .extension import *
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mati-nvidia/omni-bookshelf-generator/exts/maticodes.generator.bookshelf/maticodes/generator/bookshelf/utils.py
from signal import SIG_DFL # SPDX-License-Identifier: Apache-2.0 from pxr import UsdGeom def stage_up_adjust(stage, values, vec_type): if UsdGeom.GetStageUpAxis(stage) == UsdGeom.Tokens.z: return vec_type(values[0], values[2], values[1]) else: return vec_type(*values)
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mati-nvidia/omni-bookshelf-generator/exts/maticodes.generator.bookshelf/maticodes/generator/bookshelf/generator.py
# SPDX-License-Identifier: Apache-2.0 import random import typing import weakref from pathlib import Path import carb import omni.kit.app import omni.kit.commands import omni.usd from omni.kit.property.usd.prim_selection_payload import PrimSelectionPayload from pxr import Gf, Sdf, Usd, UsdGeom from .utils import stage_up_adjust BOOK_A_USD = Path(__file__).parent.parent.parent.parent / "data" / "book_A.usd" CUBE_POINTS_TEMPLATE = [(-1, -1, -1), (1, -1, -1), (-1, -1, 1), (1, -1, 1), (-1, 1, -1), (1, 1, -1), (1, 1, 1), (-1, 1, 1)] class BookshelfGenerator: def __init__(self, asset_root_path: typing.Union[str, Sdf.Path]=None) -> None: self._stage:Usd.Stage = omni.usd.get_context().get_stage() if asset_root_path is None: self.create_new() else: if isinstance(asset_root_path, str): self._asset_root_path = Sdf.Path(asset_root_path) else: self._asset_root_path = asset_root_path self.from_usd() self._stage_subscription = omni.usd.get_context().get_stage_event_stream().create_subscription_to_pop( self._on_usd_context_event, name="Bookshelf Generator USD Stage Open Listening" ) def _on_usd_context_event(self, event: carb.events.IEvent): if event.type == int(omni.usd.StageEventType.OPENED): self._stage = omni.usd.get_context().get_stage() def from_usd(self): prim = self._stage.GetPrimAtPath(self._asset_root_path) self.width = prim.GetAttribute("bookshelf_gen:width").Get() self.height = prim.GetAttribute("bookshelf_gen:height").Get() self.depth = prim.GetAttribute("bookshelf_gen:depth").Get() self.thickness = prim.GetAttribute("bookshelf_gen:thickness").Get() self.num_shelves = prim.GetAttribute("bookshelf_gen:numShelves").Get() self.geom_scope_path = self._asset_root_path.AppendPath("Geometry") self.looks_scope_path = self._asset_root_path.AppendPath("Looks") instancer_path = self.geom_scope_path.AppendPath("BooksInstancer") self.instancer = UsdGeom.PointInstancer(self._stage.GetPrimAtPath(instancer_path)) look_prim = self._stage.GetPrimAtPath(self.looks_scope_path) self.shelf_mtl_path = look_prim.GetChildren()[0].GetPath() def create_shelf_material(self, looks_scope_path): self.shelf_mtl_path = Sdf.Path(omni.usd.get_stage_next_free_path(self._stage, looks_scope_path.AppendPath("Cherry"), False)) result = omni.kit.commands.execute('CreateMdlMaterialPrimCommand', mtl_url='http://omniverse-content-production.s3-us-west-2.amazonaws.com/Materials/Base/Wood/Cherry.mdl', mtl_name='Cherry', mtl_path=str(self.shelf_mtl_path)) omni.kit.commands.execute('SelectPrims', old_selected_paths=[], new_selected_paths=[str(self.shelf_mtl_path)], expand_in_stage=True) @property def books_instancer_path(self): return self.instancer.GetPath() @property def asset_root_path(self): return self._asset_root_path def create_new(self): self._asset_root_path = Sdf.Path(omni.usd.get_stage_next_free_path(self._stage, "/World/Bookshelf", False)) self.geom_scope_path = Sdf.Path(omni.usd.get_stage_next_free_path(self._stage, self._asset_root_path.AppendPath("Geometry"), False)) self.looks_scope_path = Sdf.Path(omni.usd.get_stage_next_free_path(self._stage, self._asset_root_path.AppendPath("Looks"), False)) omni.kit.commands.execute('CreatePrim', prim_type='Xform', prim_path=str(self._asset_root_path)) omni.kit.commands.execute('CreatePrim', prim_type='Scope', prim_path=str(self.geom_scope_path)) omni.kit.commands.execute('CreatePrim', prim_type='Scope', prim_path=str(self.looks_scope_path)) self.create_shelf_material(self.looks_scope_path) prototypes_container_path = self.geom_scope_path.AppendPath("Prototypes") self.width = 150 self.height = 200 self.depth = 25 self.thickness = 2 self.num_shelves = 3 self.randomize_scale = True self.set_bookshelf_attrs() instancer_path = Sdf.Path(omni.usd.get_stage_next_free_path( self._stage, self.geom_scope_path.AppendPath("BooksInstancer"), False) ) self.instancer = UsdGeom.PointInstancer.Define(self._stage, instancer_path) omni.kit.commands.execute('AddXformOp', payload=PrimSelectionPayload(weakref.ref(self._stage), [instancer_path]), precision=UsdGeom.XformOp.PrecisionDouble, rotation_order='XYZ', add_translate_op=True, add_rotateXYZ_op=True, add_orient_op=False, add_scale_op=True, add_transform_op=False, add_pivot_op=False) self.instancer.CreatePositionsAttr().Set([]) self.instancer.CreateScalesAttr().Set([]) self.instancer.CreateProtoIndicesAttr().Set([]) def set_bookshelf_attrs(self): asset_root_prim:Usd.Prim = self._stage.GetPrimAtPath(self._asset_root_path) asset_root_prim.CreateAttribute("bookshelf_gen:width", Sdf.ValueTypeNames.Float, custom=True).Set(self.width) asset_root_prim.CreateAttribute("bookshelf_gen:height", Sdf.ValueTypeNames.Float, custom=True).Set(self.height) asset_root_prim.CreateAttribute("bookshelf_gen:depth", Sdf.ValueTypeNames.Float, custom=True).Set(self.depth) asset_root_prim.CreateAttribute("bookshelf_gen:thickness", Sdf.ValueTypeNames.Float, custom=True).Set(self.thickness) asset_root_prim.CreateAttribute("bookshelf_gen:numShelves", Sdf.ValueTypeNames.Float, custom=True).Set(self.num_shelves) def create_default_prototypes(self): asset_root_prim:Usd.Prim = self._stage.GetPrimAtPath(self._asset_root_path) geom_scope_path = self._asset_root_path.AppendPath("Geometry") prototypes:Usd.Prim = self._stage.OverridePrim(geom_scope_path.AppendPath("Prototypes")) book_stage:Usd.Stage = Usd.Stage.Open(str(BOOK_A_USD)) default_prim = book_stage.GetDefaultPrim() variants = default_prim.GetVariantSet("color").GetVariantNames() paths = [] for variant in variants: book_path = omni.usd.get_stage_next_free_path(self._stage, prototypes.GetPath().AppendPath("book_A"), False ) omni.kit.commands.execute('CreateReference', path_to=book_path, asset_path=str(BOOK_A_USD), usd_context=omni.usd.get_context() ) prim = self._stage.GetPrimAtPath(book_path) prim.GetVariantSet("color").SetVariantSelection(variant) asset_xform = UsdGeom.Xform(prim) if UsdGeom.GetStageUpAxis(self._stage) == UsdGeom.Tokens.z: rotate_attr = prim.GetAttribute("xformOp:rotateXYZ") rotation = rotate_attr.Get() rotation[2] = 0 rotate_attr.Set(rotation) asset_xform.SetResetXformStack(True) paths.append(book_path) prototypes.SetSpecifier(Sdf.SpecifierOver) self.instancer.CreatePrototypesRel().SetTargets(paths) def get_prototype_attrs(self): self.prototype_widths = [] self.prototype_paths = [] bbox_cache = UsdGeom.BBoxCache(Usd.TimeCode.Default(), includedPurposes=[UsdGeom.Tokens.default_]) self.prototype_paths = self.instancer.GetPrototypesRel().GetForwardedTargets() if len(self.prototype_paths) < 1: raise ValueError("You must provide at least one prototype.") proto_container = self.prototype_paths[0].GetParentPath() container_prim = self._stage.GetPrimAtPath(proto_container) container_prim.SetSpecifier(Sdf.SpecifierDef) for prototype_path in self.prototype_paths: proto_prim = self._stage.GetPrimAtPath(prototype_path) bbox = bbox_cache.ComputeWorldBound(proto_prim) bbox_range = bbox.GetRange() bbox_min = bbox_range.GetMin() bbox_max = bbox_range.GetMax() self.prototype_widths.append(bbox_max[0] - bbox_min[0]) container_prim.SetSpecifier(Sdf.SpecifierOver) def generate(self, width=100, height=250, depth=20, thickness=2, num_shelves=3, randomize_scale=True): self.width = width self.height = height self.depth = depth self.thickness = thickness self.num_shelves = num_shelves self.randomize_scale = randomize_scale self.set_bookshelf_attrs() self.positions = [] self.scales = [] self.proto_ids = [] self.get_prototype_attrs() self.clear_boards() self.create_frame() self.create_shelves(self.num_shelves) omni.usd.get_context().get_selection().clear_selected_prim_paths() def clear_boards(self): geom_scope_prim: Usd.Prim = self._stage.GetPrimAtPath(self.geom_scope_path) boards = [] for child in geom_scope_prim.GetAllChildren(): if child.GetName().startswith("Board"): boards.append(child.GetPath()) omni.kit.commands.execute('DeletePrims', paths=boards, destructive=False ) def create_books(self, shelf_height): x = 0 def get_random_id(): return random.randint(0, len(self.prototype_paths)-1) id = get_random_id() while True: if self.randomize_scale: width_scalar = random.random() * 1 + 1 height_scalar = random.random() * 0.5 + 1 else: width_scalar = 1 height_scalar = 1 if x + self.prototype_widths[id] * width_scalar > self.width: break pos = stage_up_adjust(self._stage, [x + self.prototype_widths[id] * width_scalar / 2, shelf_height, 0], Gf.Vec3f ) self.positions.append(pos) scale = stage_up_adjust(self._stage, [width_scalar, height_scalar, 1], Gf.Vec3d ) self.scales.append(scale) self.proto_ids.append(id) # Update for next loop for next loop x += self.prototype_widths[id] * width_scalar id = get_random_id() self.instancer.GetPositionsAttr().Set(self.positions) self.instancer.GetScalesAttr().Set(self.scales) self.instancer.GetProtoIndicesAttr().Set(self.proto_ids) def create_shelves(self, num_shelves): translate_attr = self.instancer.GetPrim().GetAttribute("xformOp:translate") translate_attr.Set(stage_up_adjust(self._stage, [-self.width/2, self.thickness/2, 0], Gf.Vec3d)) # Put books on the bottom of the frame self.create_books(self.thickness/2) # Generate the other shelves if num_shelves > 0: offset = self.height / (num_shelves + 1) for num in range(1, num_shelves + 1): board = self.create_board(self.width) shelf_y_pos = num * offset + self.thickness/2 translate = stage_up_adjust(self._stage, [0, shelf_y_pos, 0], Gf.Vec3d) board.GetAttribute("xformOp:translate").Set(translate) self.create_books(shelf_y_pos) def create_frame(self): # bottom board = self.create_board(self.width) translate = stage_up_adjust(self._stage, [0, self.thickness/2, 0], Gf.Vec3d) board.GetAttribute("xformOp:translate").Set(translate) # top board = self.create_board(self.width) translate = stage_up_adjust(self._stage, [0, self.height - self.thickness/2, 0], Gf.Vec3d) board.GetAttribute("xformOp:translate").Set(translate) # left board = self.create_board(self.height) translate = stage_up_adjust(self._stage, [-self.width/2 - self.thickness/2, self.height/2, 0], Gf.Vec3d) board.GetAttribute("xformOp:translate").Set(translate) rotate = stage_up_adjust(self._stage, [0, 0, 90], Gf.Vec3d) board.GetAttribute("xformOp:rotateXYZ").Set(rotate) # right board = self.create_board(self.height) translate = stage_up_adjust(self._stage, [self.width/2 + self.thickness/2, self.height/2, 0], Gf.Vec3d) board.GetAttribute("xformOp:translate").Set(translate) rotate = stage_up_adjust(self._stage, [0, 0, 90], Gf.Vec3d) board.GetAttribute("xformOp:rotateXYZ").Set(rotate) def create_board(self, width): cube_prim_path = omni.usd.get_stage_next_free_path(self._stage, self.geom_scope_path.AppendPath("Board"), False) success, result = omni.kit.commands.execute('CreateMeshPrimWithDefaultXform', prim_type='Cube') omni.kit.commands.execute('MovePrim', path_from=result, path_to=cube_prim_path) result = omni.kit.commands.execute('BindMaterialCommand', prim_path=cube_prim_path, material_path=str(self.shelf_mtl_path), strength='strongerThanDescendants') tx_scale_y = self.depth / width # shader_prim = self._stage.GetPrimAtPath(mtl_path.AppendPath("Shader")) # tx_scale_attr = shader_prim.CreateAttribute("inputs:texture_scale", Sdf.ValueTypeNames.Float2) # tx_scale_attr.Set((1.0, tx_scale_y)) cube_prim = self._stage.GetPrimAtPath(cube_prim_path) uv_attr = cube_prim.GetAttribute("primvars:st") uvs = uv_attr.Get() for x in range(len(uvs)): uvs[x] = (uvs[x][0], uvs[x][1] * tx_scale_y) uv_attr.Set(uvs) points_attr = cube_prim.GetAttribute("points") scaled_points = [] for point in CUBE_POINTS_TEMPLATE: x = width / 2 * point[0] y = self.thickness / 2 * point[1] z = self.depth / 2 * point[2] scale = stage_up_adjust(self._stage, [x, y, z], Gf.Vec3d) scaled_points.append(scale) points_attr.Set(scaled_points) return cube_prim
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mati-nvidia/omni-bookshelf-generator/exts/maticodes.generator.bookshelf/maticodes/generator/bookshelf/ui.py
# SPDX-License-Identifier: Apache-2.0 import carb import omni.ui as ui import omni.usd from omni.kit.property.usd.relationship import RelationshipEditWidget from .generator import BookshelfGenerator class PrototypesRelEditWidget(RelationshipEditWidget): def __init__(self, stage, attr_name, prim_paths): kwargs = { "on_remove_target": self.on_change_cb, "target_picker_on_add_targets": self.on_change_cb } super().__init__(stage, attr_name, prim_paths, additional_widget_kwargs=kwargs) def on_change_cb(self, *args): self._set_dirty() class BookshelfGenWindow(ui.Window): def __init__(self, title: str, **kwargs) -> None: super().__init__(title, **kwargs) self._stage = omni.usd.get_context().get_stage() self.bookshelves = [] self.current_index = -1 self.current_bookshelf = None self.frame.set_build_fn(self.build_frame) self._combo_changed_sub = None self._stage_subscription = omni.usd.get_context().get_stage_event_stream().create_subscription_to_pop( self._on_usd_context_event, name="Bookshelf Generator UI USD Stage Open Listening" ) self.randomize_book_model = ui.SimpleBoolModel(True) def _on_usd_context_event(self, event: carb.events.IEvent): if event.type == int(omni.usd.StageEventType.OPENED): self._stage = omni.usd.get_context().get_stage() def get_bookshelves(self): self.bookshelves = [] bookshelf_paths = [] for prim in self._stage.Traverse(): if prim.HasAttribute("bookshelf_gen:width"): self.bookshelves.append(BookshelfGenerator(prim.GetPath())) bookshelf_paths.append(prim.GetPath()) if (self.current_bookshelf is not None and self.current_index < len(self.bookshelves) and self.current_bookshelf.asset_root_path == self.bookshelves[self.current_index].asset_root_path): return self.current_index = -1 self.current_bookshelf = None for i, bookshelf_path in enumerate(bookshelf_paths): if (self.current_bookshelf is not None and bookshelf_path == self.current_bookshelf.asset_root_path): self.current_index = i self.current_bookshelf: BookshelfGenerator = self.bookshelves[self.current_index] def build_frame(self): self.get_bookshelves() with ui.VStack(): with ui.HStack(height=0): combo_model = ui.ComboBox(self.current_index,*[str(x.asset_root_path) for x in self.bookshelves]).model def combo_changed(item_model, item): value_model = item_model.get_item_value_model(item) self.current_bookshelf = self.bookshelves[value_model.as_int] self.current_index = value_model.as_int self.reload_frame() self._combo_changed_sub = combo_model.subscribe_item_changed_fn(combo_changed) def create_new(): self.current_bookshelf: BookshelfGenerator = BookshelfGenerator() self.bookshelves.append(self.current_bookshelf) self.current_index = len(self.bookshelves) - 1 value_model = combo_model.get_item_value_model() value_model.set_value(self.current_index) ui.Button("Create New", width=0, clicked_fn=lambda: create_new()) def reload_frame(): self.reload_frame() ui.Button("Reload", width=0, clicked_fn=lambda: reload_frame()) if self.current_index == -1: if len(self.bookshelves) > 0: ui.Label("Create a new bookshelf or select an existing one from the dropdown to get started.", word_wrap=True, alignment=ui.Alignment.CENTER ) else: ui.Label("Create a new bookshelf or to get started.", word_wrap=True, alignment=ui.Alignment.CENTER ) else: def create_default_prototypes(): self.current_bookshelf.create_default_prototypes() self.proto_edit_widget.on_change_cb() with ui.VStack(height=0): with ui.CollapsableFrame("Prototypes", collapsed=True): with ui.VStack(): ui.Button("Create Default Prototypes", height=0, clicked_fn=lambda: create_default_prototypes()) with ui.ScrollingFrame(height=200): with ui.VStack(): self.proto_edit_widget = PrototypesRelEditWidget( self._stage, "prototypes", [self.current_bookshelf.books_instancer_path] ) ui.Spacer() ui.Spacer() ui.Spacer() ui.Spacer() with ui.HStack(height=0, style={"margin_height":1}): ui.Label("Width (cm): ") self.width_model = ui.SimpleIntModel(int(self.current_bookshelf.width)) ui.IntField(model=self.width_model, width=50) with ui.HStack(height=0, style={"margin_height":1}): ui.Label("Height (cm): ") self.height_model = ui.SimpleIntModel(int(self.current_bookshelf.height)) ui.IntField(model=self.height_model, width=50) with ui.HStack(height=0, style={"margin_height":1}): ui.Label("Depth (cm): ") self.depth_model = ui.SimpleIntModel(int(self.current_bookshelf.depth)) ui.IntField(model=self.depth_model, width=50) with ui.HStack(height=0, style={"margin_height":1}): ui.Label("Thickness (cm): ") self.thickness_model = ui.SimpleIntModel(int(self.current_bookshelf.thickness)) ui.IntField(model=self.thickness_model, width=50) with ui.HStack(height=0, style={"margin_height":1}): ui.Label("Number of Shelves: ") self.num_shelves_model = ui.SimpleIntModel(int(self.current_bookshelf.num_shelves)) ui.IntField(model=self.num_shelves_model, width=50) with ui.HStack(height=0, style={"margin_height":1}): ui.Label("Randomize Book Scale:") ui.CheckBox(model=self.randomize_book_model, width=50) def on_click(): self.current_bookshelf.generate( width=self.width_model.as_int, height=self.height_model.as_int, depth=self.depth_model.as_int, thickness=self.thickness_model.as_int, num_shelves=self.num_shelves_model.as_int, randomize_scale=self.randomize_book_model.as_bool ) ui.Button("Generate", height=40, clicked_fn=lambda: on_click()) def reload_frame(self): self.frame.rebuild() def destroy(self) -> None: self._combo_changed_sub = None self._stage_subscription.unsubscribe() return super().destroy()
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mati-nvidia/omni-bookshelf-generator/exts/maticodes.generator.bookshelf/config/extension.toml
[package] # Semantic Versionning is used: https://semver.org/ version = "1.0.0" # The title and description fields are primarily for displaying extension info in UI title = "Bookshelf Generator" description="A procedural modeling tool for creating bookshelves with arrayed books." author = "Matias Codesal" # Path (relative to the root) or content of readme markdown file for UI. readme = "docs/README.md" changelog = "docs/CHANGELOG.md" # preview_image = "" icon = "data/icon.png" # Preview to show in the extension manager preview_image = "data/preview.png" # URL of the extension source repository. repository = "https://github.com/mati-nvidia/omni-bookshelf-generator" # One of categories for UI. category = "Modeling" # Keywords for the extension keywords = ["modeling", "procedural", "pointinstancer", "instancing", "book", "bookshelf", "bookcase"] # Use omni.ui to build simple UI [dependencies] "omni.kit.uiapp" = {} "omni.usd" = {} # Main python module this extension provides, it will be publicly available as "import maticodes.generator.bookshelf". [[python.module]] name = "maticodes.generator.bookshelf"
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mati-nvidia/omni-bookshelf-generator/exts/maticodes.generator.bookshelf/docs/CHANGELOG.md
## [Unreleased] ## [1.0.0] - 2022-10-13 ### Added - Initial release of the Bookshelf Generator. Feature complete from the live coding sessions.
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mati-nvidia/omni-bookshelf-generator/exts/maticodes.generator.bookshelf/docs/README.md
# Bookshelf Generator A procedural modeling tool for creating bookshelves with arrayed books. You can set parameters like height, width, and number of shelves to control the generator. The extension comes with a sample book asset or you can use your own books or props as prototypes for the PointInstancer. ## Usage 1. Press the `Create New` button to create a new bookshelf. 2. Expand the Prototypes collapsible frame and click `Create Default Prototypes`. Optionally, you can provide your own prototypes. 1. NOTE: Prototype targets should be an Xform and the pivot should be centered on the bottom of the model. 3. Set the rest of the parameters. 4. Click `Generate`. You can change the parameters and click `Generate` again to regenerate. **NOTE:** Use the combobox to select a different bookshelf in the stage to operate on. **NOTE:** Use the `Reload` button to refresh the combobox. ## Attribution Icon made by [Freepik](https://www.flaticon.com/authors/freepik) from [www.flaticon.com](www.flaticon.com)
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