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# Copyright 2016 The TensorFlow Authors All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# ==============================================================================
"""Utilities for generating and applying rotation matrices.
"""
import numpy as np
ANGLE_EPS = 0.001
def normalize(v):
return v / np.linalg.norm(v)
def get_r_matrix(ax_, angle):
ax = normalize(ax_)
if np.abs(angle) > ANGLE_EPS:
S_hat = np.array(
[[0.0, -ax[2], ax[1]], [ax[2], 0.0, -ax[0]], [-ax[1], ax[0], 0.0]],
dtype=np.float32)
R = np.eye(3) + np.sin(angle)*S_hat + \
(1-np.cos(angle))*(np.linalg.matrix_power(S_hat, 2))
else:
R = np.eye(3)
return R
def r_between(v_from_, v_to_):
v_from = normalize(v_from_)
v_to = normalize(v_to_)
ax = normalize(np.cross(v_from, v_to))
angle = np.arccos(np.dot(v_from, v_to))
return get_r_matrix(ax, angle)
def rotate_camera_to_point_at(up_from, lookat_from, up_to, lookat_to):
inputs = [up_from, lookat_from, up_to, lookat_to]
for i in range(4):
inputs[i] = normalize(np.array(inputs[i]).reshape((-1,)))
up_from, lookat_from, up_to, lookat_to = inputs
r1 = r_between(lookat_from, lookat_to)
new_x = np.dot(r1, np.array([1, 0, 0]).reshape((-1, 1))).reshape((-1))
to_x = normalize(np.cross(lookat_to, up_to))
angle = np.arccos(np.dot(new_x, to_x))
if angle > ANGLE_EPS:
if angle < np.pi - ANGLE_EPS:
ax = normalize(np.cross(new_x, to_x))
flip = np.dot(lookat_to, ax)
if flip > 0:
r2 = get_r_matrix(lookat_to, angle)
elif flip < 0:
r2 = get_r_matrix(lookat_to, -1. * angle)
else:
# Angle of rotation is too close to 180 degrees, direction of rotation
# does not matter.
r2 = get_r_matrix(lookat_to, angle)
else:
r2 = np.eye(3)
return np.dot(r2, r1)