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import streamlit as st |
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import os |
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import base64 |
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from pathlib import Path |
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import shutil |
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def load_aframe_and_extras(): |
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return """ |
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<script src="https://aframe.io/releases/1.2.0/aframe.min.js"></script> |
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<script src="https://unpkg.com/aframe-event-set-component@5.0.0/dist/aframe-event-set-component.min.js"></script> |
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<script> |
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AFRAME.registerComponent('draggable', { |
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init: function () { |
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this.el.setAttribute('class', 'raycastable'); |
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this.el.setAttribute('cursor-listener', ''); |
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this.dragHandler = this.dragMove.bind(this); |
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this.el.sceneEl.addEventListener('mousemove', this.dragHandler); |
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this.el.addEventListener('mousedown', this.onDragStart.bind(this)); |
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this.el.addEventListener('mouseup', this.onDragEnd.bind(this)); |
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this.camera = document.querySelector('[camera]'); |
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}, |
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remove: function () { |
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this.el.removeAttribute('cursor-listener'); |
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this.el.sceneEl.removeEventListener('mousemove', this.dragHandler); |
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}, |
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onDragStart: function (evt) { |
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this.isDragging = true; |
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this.el.emit('dragstart'); |
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}, |
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onDragEnd: function (evt) { |
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this.isDragging = false; |
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this.el.emit('dragend'); |
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}, |
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dragMove: function (evt) { |
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if (!this.isDragging) return; |
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var camera = this.camera; |
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var vector = new THREE.Vector3(evt.clientX / window.innerWidth * 2 - 1, -(evt.clientY / window.innerHeight) * 2 + 1, 0.5); |
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vector.unproject(camera); |
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var dir = vector.sub(camera.position).normalize(); |
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var distance = -camera.position.y / dir.y; |
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var pos = camera.position.clone().add(dir.multiplyScalar(distance)); |
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this.el.setAttribute('position', pos); |
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} |
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}); |
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</script> |
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""" |
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def create_aframe_entity(file_path, file_type, position): |
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if file_type == 'obj': |
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return f'<a-entity position="{position}" obj-model="obj: #{Path(file_path).stem}" class="raycastable" draggable></a-entity>' |
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elif file_type == 'glb': |
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return f'<a-entity position="{position}" gltf-model="#{Path(file_path).stem}" class="raycastable" draggable></a-entity>' |
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elif file_type in ['webp', 'png']: |
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return f'<a-image position="{position}" src="#{Path(file_path).stem}" width="1" height="1" class="raycastable" draggable></a-image>' |
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elif file_type == 'mp4': |
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return f'<a-video position="{position}" src="#{Path(file_path).stem}" width="1" height="1" class="raycastable" draggable></a-video>' |
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return '' |
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def encode_file(file_path): |
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with open(file_path, "rb") as file: |
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return base64.b64encode(file.read()).decode() |
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def main(): |
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st.set_page_config(layout="wide") |
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with st.sidebar: |
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st.title("3D File Viewer ๐") |
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st.markdown("### ๐จ Create Assets") |
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st.markdown("[Open 3D Animation Toolkit](https://huggingface.co/spaces/awacke1/3d_animation_toolkit)", unsafe_allow_html=True) |
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st.markdown("### ๐ Directory") |
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directory = st.text_input("Enter path:", ".", key="directory_input") |
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st.markdown("### โฌ๏ธ Upload") |
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uploaded_files = st.file_uploader("Add files:", accept_multiple_files=True, key="file_uploader") |
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st.markdown("### โน๏ธ Instructions") |
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st.write("- Click and drag to move objects") |
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st.write("- Use mouse wheel to zoom") |
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st.write("- Right-click and drag to rotate") |
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if not os.path.isdir(directory): |
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st.sidebar.error("Invalid directory path") |
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return |
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file_types = ['obj', 'glb', 'webp', 'png', 'mp4'] |
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if uploaded_files: |
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for uploaded_file in uploaded_files: |
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file_extension = Path(uploaded_file.name).suffix.lower()[1:] |
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if file_extension in file_types: |
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with open(os.path.join(directory, uploaded_file.name), "wb") as f: |
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shutil.copyfileobj(uploaded_file, f) |
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st.sidebar.success(f"Uploaded: {uploaded_file.name}") |
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else: |
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st.sidebar.warning(f"Skipped unsupported file: {uploaded_file.name}") |
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files = [f for f in os.listdir(directory) if f.split('.')[-1] in file_types] |
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aframe_scene = """ |
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<a-scene embedded style="height: 600px; width: 100%;"> |
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<a-entity camera="userHeight: 1.6" position="0 2 2" rotation="-45 0 0" cursor="rayOrigin: mouse" raycaster="objects: .raycastable"></a-entity> |
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""" |
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assets = "<a-assets>" |
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entities = "" |
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for i, file in enumerate(files): |
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file_path = os.path.join(directory, file) |
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file_type = file.split('.')[-1] |
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encoded_file = encode_file(file_path) |
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if file_type in ['obj', 'glb']: |
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assets += f'<a-asset-item id="{Path(file).stem}" src="data:application/octet-stream;base64,{encoded_file}"></a-asset-item>' |
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elif file_type in ['webp', 'png', 'mp4']: |
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mime_type = f"image/{file_type}" if file_type in ['webp', 'png'] else "video/mp4" |
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assets += f'<{file_type} id="{Path(file).stem}" src="data:{mime_type};base64,{encoded_file}"></{file_type}>' |
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position = f"{i} 0 {i}" |
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entities += create_aframe_entity(file_path, file_type, position) |
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assets += "</a-assets>" |
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aframe_scene += assets + entities + "</a-scene>" |
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st.components.v1.html(load_aframe_and_extras() + aframe_scene, height=600) |
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if __name__ == "__main__": |
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main() |