Spaces:
Runtime error
A newer version of the Gradio SDK is available:
5.15.0
ZLUDA (CUDA Wrapper) for AMD GPUs in Windows
Warning
ZLUDA does not fully support PyTorch in its official build. So ZLUDA support is so tricky and unstable. Support is limited at this time. Please don't create issues regarding ZLUDA on github. Feel free to reach out via the ZLUDA thread in the help channel on discord.
Installing ZLUDA for AMD GPUs in Windows.
Note
This guide assumes you have git and python installed, have used SD.Next before, and are comfortable using the command prompt, navigating Windows Explorer, renaming files and folders, and working with zip files.
Compatible GPUs
A list of compatible GPUs can be found here.
If your GPU is not on the list, you may need to build your own roclabs,please follow the instructions in Rocm Support guide.
(Note: including intergrated GPUs)
Note: If you have an integrated GPU (iGPU), you may need to disable it, or use the HIP_VISIBLE_DEVICES
environment variable. Learn more here.
Install Visual C++ Runtime
Note: Most everyone would have this anyway, since it comes with a lot of games, but there's no harm in trying to install it.
Grab the latest version of Visual C++ Runtime from https://aka.ms/vs/17/release/vc_redist.x64.exe (this is a direct download link) and then run it.
If you get the options to Repair or Uninstall, then you already have it installed and can click Close. Otherwise, install it.
Install ZLUDA
ZLUDA is now auto-installed, and automatically added to PATH, when starting webui.bat with --use-zluda
.
Install HIP SDK
Install HIP SDK 5.7 from https://www.amd.com/en/developer/resources/rocm-hub/hip-sdk.html
So long as your regular AMD GPU driver is up to date, you don't need to install the PRO driver HIP SDK suggests.
Add folders to PATH
Add %HIP_PATH%bin
to your PATH.
https://github.com/brknsoul/ROCmLibs/wiki/Adding-folders-to-PATH
Note: %HIP_PATH%bin
typically relates to "C:\Program Files\AMD\ROCm\5.7\bin"
, assuming Windows is installed on C:.
Replace HIP SDK library files for GPU architectures gfx1031 and gfx1032
Go to https://rocm.docs.amd.com/projects/install-on-windows/en/develop/reference/system-requirements.html and find your GPU model.
If your GPU model has a โ
in both columns then skip to Compilation, Settings, and First Generation.
If your GPU model has an โ in the HIP SDK column (LLVM targets gfx1031 and gfx1032) follow the instructions below;
- Go to
%HIP_PATH%bin\rocblas
- Rename
library
to something else, likeoriglibrary
- Download ROCmLibs.zip
i. Alternative: If you have a 6600 or 6600xt (gfx1032) GPU, give Optimised_ROCmLibs_gfx1032.7z a go. It seems to be about 50% faster. Thanks FremontDango! - Open the zip file.
- Drag and drop the
library
folder from ROCmLibs.zip into%HIP_PATH%bin\rocblas
(The folder you opened in step 1). - Reboot PC
If your GPU model not in the HIP SDK column or not availalbe in the above list, follow the instructions in Rocm Support guide to build your own RocblasLibs;
Install or Update SD.Next
Install SD.Next;
git clone https://github.com/vladmandic/automatic
thencd automatic
thenwebui.bat --use-zluda --debug --autolaunch
or Update SD.Next
(from a current SD.Next install folder)venv\scripts\activate
pip uninstall -y torch-directml torch
deactivate
git pull
webui.bat --use-zluda --debug --autolaunch --reinstall
(after running successfully once, you can remove --reinstall
)
Note: ZLUDA functions best in Diffusers Backend, where certain Diffusers-only options are available
Compilation, Settings, and First Generation
After the UI starts, head on over to System Tab > Compute Settings
Set "Attention optimization method" to "Dynamic Attention BMM"
Now, try to generate something.
This should take a fair while (10-15mins, or even longer; some reports state over an hour) to compile, but this compilation should only need to be done once.
Note: There will be no progress bar, as this is done by ZLUDA and not SD.Next. Eventually your image will start generating.
Comparison (DirectML)
DirectML | ZLUDA | |
---|---|---|
Speed | Slower | Faster |
VRAM usage | More | Less |
VRAM GC | โ | โ |
Traning | * | โ |
Flash Attention | โ | โ |
FFT | โ | โ |
FFTW | โ | โ |
DNN | โ | ๐ง |
RTC | โ | โ |
Source Code | Closed | Opened |
Python | <=3.10 | Same as CUDA |
*: Known as possible, but uses too much VRAM to train stable diffusion models/LoRAs/etc.
Compatibility
DTYPE | |
---|---|
FP64 | โ |
FP32 | โ |
FP16 | โ |
BF16 | โ |
LONG | โ |
INT8 | โ * |
UINT8 | โ * |
INT4 | โ |
FP8 | โ |
BF8 | โ |
*: Not tested.
Experimental Settings
Sections below are optional and highly experimental, and aren't required to start generating images. Ensure you can generate images first before trying these.
Experimental Speed Increase Using deepcache (optional)
Start SD.Next, head on over to System Tab > Compute Settings.
Scroll down to "Model Compile" and tick the 'Model', 'VAE', and 'Text Encoder' boxes.
Select "deep-cache" as your Model compile backend.
Apply and Shutdown, and restart SD.Next.
Enabling ZLUDA DNN (partial support)
This is PARTIAL and INCOMPLETE support of a performance library, ZLUDA DNN. Most of the cases, trying this will waste your time.
- Checkout
dev
branch. - Download
ZLUDA.zip
from v3.7-pre5-dnn, and unpack it upon your ZLUDA folder. (default:path/to/sd.next/.zluda
) - Replace
path/to/sd.next/venv/Lib/site-packages/torch/lib/cudnn64_8.dll
withpath/to/sd.next/.zluda/cudnn.dll
. (renamecudnn.dll
and overwritetorch/lib/cudnn64_8.dll
) - Download
5.7.zip
from the same release, and unpack it upon your HIP SDK folder. (%HIP_PATH%
) - Tick
Enable ZLUDA DNN
, and restart webui.
Simple Comparison
RX 7900 XTX, not a optimal settings.
- without DNN: 16.66 ~ 16.9it/s
- with DNN: 17.1 ~ 17.4it/s
If you get a "ZLUDA: failed to automatically patch torch" error;
- Manually download the ZLUDA release marked with a green "latest" tag from https://github.com/lshqqytiger/ZLUDA/releases/
- Unzip it somewhere, like
C:\ZLUDA
- Add
C:\ZLUDA
to your PATH following this guide.- If there's a ZLUDA path there already, be sure to remove it, before closing the dialog box
- Manually copy and rename the following files from
C:\ZLUDA
to[SD.Next Install Folder]\venv\Lib\site-packages\torch\lib
, overwriting the originals;
cublas.dll -> cublas64_11.dll
cusparse.dll -> cusparse64_11.dll
nvrtc.dll -> nvrtc64_112_0.dll