The-Animus-Computer / aaa-game-dev-suite.tsx.txt
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"use client"
import { useState } from 'react'
import { Button } from "@/components/ui/button"
import { Input } from "@/components/ui/input"
import { Textarea } from "@/components/ui/textarea"
import { Card, CardContent, CardDescription, CardFooter, CardHeader, CardTitle } from "@/components/ui/card"
import { Tabs, TabsContent, TabsList, TabsTrigger } from "@/components/ui/tabs"
import { Progress } from "@/components/ui/progress"
import { Badge } from "@/components/ui/badge"
import { ScrollArea } from "@/components/ui/scroll-area"
import { Slider } from "@/components/ui/slider"
import { Switch } from "@/components/ui/switch"
import { Label } from "@/components/ui/label"
import { Select, SelectContent, SelectItem, SelectTrigger, SelectValue } from "@/components/ui/select"
import { AlertCircle, Camera, Cog, Film, Gamepad, Image, Loader, Sparkles, Video, Wand2 } from 'lucide-react'
import { toast } from "@/components/ui/use-toast"
export default function AAAGameDevSuite() {
const [textToVideoPrompt, setTextToVideoPrompt] = useState('')
const [textToImagePrompt, setTextToImagePrompt] = useState('')
const [trailerScript, setTrailerScript] = useState('')
const [selfHealingEnabled, setSelfHealingEnabled] = useState(true)
const [dataGatheringProgress, setDataGatheringProgress] = useState(0)
const [aiSystemStatus, setAiSystemStatus] = useState('Operational')
const handleTextToVideoGeneration = () => {
toast({
title: "Video Generation Started",
description: `Generating video from prompt: "${textToVideoPrompt.slice(0, 50)}..."`,
})
}
const handleTextToImageGeneration = () => {
toast({
title: "Image Generation Started",
description: `Generating image from prompt: "${textToImagePrompt.slice(0, 50)}..."`,
})
}
const handleTrailerGeneration = () => {
toast({
title: "Trailer Generation Started",
description: `Generating cinematic trailer from script: "${trailerScript.slice(0, 50)}..."`,
})
}
const handleDataGathering = () => {
setDataGatheringProgress(0)
const interval = setInterval(() => {
setDataGatheringProgress((prevProgress) => {
if (prevProgress >= 100) {
clearInterval(interval)
toast({
title: "Data Gathering Complete",
description: "All game data has been collected and analyzed.",
})
return 100
}
return prevProgress + 10
})
}, 500)
}
const handleToolClick = (tool: string) => {
toast({
title: `${tool} Activated`,
description: `The ${tool} tool is now ready for use.`,
})
}
const handleManageSystemSettings = () => {
setAiSystemStatus('Operational')
toast({
title: "System Settings Updated",
description: "All systems have been checked and optimized.",
})
}
return (
<div className="container mx-auto p-4">
<h1 className="text-3xl font-bold mb-6">AAA Game Development Suite</h1>
<Tabs defaultValue="assets" className="space-y-4">
<TabsList>
<TabsTrigger value="assets">Asset Generation</TabsTrigger>
<TabsTrigger value="trailers">Cinematic Trailers</TabsTrigger>
<TabsTrigger value="tools">Development Tools</TabsTrigger>
<TabsTrigger value="ai">AI & Self-Improvement</TabsTrigger>
</TabsList>
<TabsContent value="assets" className="space-y-4">
<Card>
<CardHeader>
<CardTitle>Text-to-Video Generation</CardTitle>
<CardDescription>Create realistic game footage from text descriptions</CardDescription>
</CardHeader>
<CardContent>
<Textarea
placeholder="Describe the video scene you want to generate..."
value={textToVideoPrompt}
onChange={(e) => setTextToVideoPrompt(e.target.value)}
className="mb-4"
/>
<div className="flex items-center space-x-2 mb-4">
<Label htmlFor="video-duration">Duration (seconds):</Label>
<Slider id="video-duration" defaultValue={[30]} max={120} step={1} />
</div>
<Button onClick={handleTextToVideoGeneration} className="w-full">
<Video className="mr-2 h-4 w-4" /> Generate Video
</Button>
</CardContent>
</Card>
<Card>
<CardHeader>
<CardTitle>Text-to-Image Generation</CardTitle>
<CardDescription>Create high-quality game assets from text descriptions</CardDescription>
</CardHeader>
<CardContent>
<Textarea
placeholder="Describe the image you want to generate..."
value={textToImagePrompt}
onChange={(e) => setTextToImagePrompt(e.target.value)}
className="mb-4"
/>
<div className="flex items-center space-x-2 mb-4">
<Label htmlFor="image-resolution">Resolution:</Label>
<Select>
<SelectTrigger id="image-resolution">
<SelectValue placeholder="Select resolution" />
</SelectTrigger>
<SelectContent>
<SelectItem value="1024x1024">1024x1024</SelectItem>
<SelectItem value="2048x2048">2048x2048</SelectItem>
<SelectItem value="4096x4096">4096x4096</SelectItem>
</SelectContent>
</Select>
</div>
<Button onClick={handleTextToImageGeneration} className="w-full">
<Image className="mr-2 h-4 w-4" /> Generate Image
</Button>
</CardContent>
</Card>
</TabsContent>
<TabsContent value="trailers" className="space-y-4">
<Card>
<CardHeader>
<CardTitle>Cinematic Trailer Generator</CardTitle>
<CardDescription>Create epic game trailers from script to screen</CardDescription>
</CardHeader>
<CardContent>
<Textarea
placeholder="Write your trailer script here..."
value={trailerScript}
onChange={(e) => setTrailerScript(e.target.value)}
className="mb-4"
/>
<div className="flex items-center space-x-2 mb-4">
<Label htmlFor="trailer-style">Trailer Style:</Label>
<Select>
<SelectTrigger id="trailer-style">
<SelectValue placeholder="Select style" />
</SelectTrigger>
<SelectContent>
<SelectItem value="action">Action-packed</SelectItem>
<SelectItem value="emotional">Emotional</SelectItem>
<SelectItem value="mysterious">Mysterious</SelectItem>
</SelectContent>
</Select>
</div>
<Button onClick={handleTrailerGeneration} className="w-full">
<Film className="mr-2 h-4 w-4" /> Generate Trailer
</Button>
</CardContent>
</Card>
</TabsContent>
<TabsContent value="tools" className="space-y-4">
<Card>
<CardHeader>
<CardTitle>AAA Game Development Tools</CardTitle>
<CardDescription>Advanced tools for creating high-quality games</CardDescription>
</CardHeader>
<CardContent>
<div className="grid grid-cols-1 md:grid-cols-2 gap-4">
<Button variant="outline" className="h-20" onClick={() => handleToolClick("Game Engine Integration")}>
<Gamepad className="mr-2 h-6 w-6" /> Game Engine Integration
</Button>
<Button variant="outline" className="h-20" onClick={() => handleToolClick("Motion Capture Studio")}>
<Camera className="mr-2 h-6 w-6" /> Motion Capture Studio
</Button>
<Button variant="outline" className="h-20" onClick={() => handleToolClick("AI-Powered Level Designer")}>
<Wand2 className="mr-2 h-6 w-6" /> AI-Powered Level Designer
</Button>
<Button variant="outline" className="h-20" onClick={() => handleToolClick("Procedural Content Generator")}>
<Sparkles className="mr-2 h-6 w-6" /> Procedural Content Generator
</Button>
</div>
</CardContent>
</Card>
<Card>
<CardHeader>
<CardTitle>Data Gathering for AAA Quality</CardTitle>
<CardDescription>Collect and analyze data to enhance game quality</CardDescription>
</CardHeader>
<CardContent>
<Progress value={dataGatheringProgress} className="mb-4" />
<Button onClick={handleDataGathering} className="w-full">
<Loader className="mr-2 h-4 w-4" /> Gather Game Data
</Button>
</CardContent>
</Card>
</TabsContent>
<TabsContent value="ai" className="space-y-4">
<Card>
<CardHeader>
<CardTitle>AI-Powered Self-Improvement</CardTitle>
<CardDescription>Automated systems for error fixing and optimization</CardDescription>
</CardHeader>
<CardContent>
<div className="flex items-center space-x-2 mb-4">
<Switch
id="self-healing"
checked={selfHealingEnabled}
onCheckedChange={setSelfHealingEnabled}
/>
<Label htmlFor="self-healing">Enable Self-Healing System</Label>
</div>
<div className="space-y-2">
<div className="flex justify-between items-center">
<span>Error Detection</span>
<Badge variant="secondary">Active</Badge>
</div>
<div className="flex justify-between items-center">
<span>Performance Optimization</span>
<Badge variant="secondary">Active</Badge>
</div>
<div className="flex justify-between items-center">
<span>Code Refactoring</span>
<Badge variant="secondary">Active</Badge>
</div>
</div>
</CardContent>
</Card>
<Card>
<CardHeader>
<CardTitle>Scaling Algorithms</CardTitle>
<CardDescription>Automatically scale your game for different platforms</CardDescription>
</CardHeader>
<CardContent>
<ScrollArea className="h-[200px] w-full rounded-md border p-4">
<div className="space-y-4">
<div>
<h4 className="font-semibold mb-2">Graphics Scaling</h4>
<Progress value={80} />
</div>
<div>
<h4 className="font-semibold mb-2">AI Behavior Complexity</h4>
<Progress value={65} />
</div>
<div>
<h4 className="font-semibold mb-2">World Detail Level</h4>
<Progress value={75} />
</div>
<div>
<h4 className="font-semibold mb-2">Physics Simulation</h4>
<Progress value={90} />
</div>
</div>
</ScrollArea>
</CardContent>
</Card>
</TabsContent>
</Tabs>
<Card className="mt-6">
<CardHeader>
<CardTitle>System Status</CardTitle>
<CardDescription>Real-time monitoring of development suite components</CardDescription>
</CardHeader>
<CardContent>
<div className="grid grid-cols-1 md:grid-cols-3 gap-4">
<div className="flex items-center space-x-2">
<AlertCircle className="text-green-500" />
<span>Asset Generation: Operational</span>
</div>
<div className="flex items-center space-x-2">
<AlertCircle className="text-green-500" />
<span>Trailer Generator: Operational</span>
</div>
<div className="flex items-center space-x-2">
<AlertCircle className={aiSystemStatus === 'Operational' ? "text-green-500" : "text-yellow-500"} />
<span>AI Systems: {aiSystemStatus}</span>
</div>
</div>
</CardContent>
<CardFooter>
<Button variant="outline" className="w-full" onClick={handleManageSystemSettings}>
<Cog className="mr-2 h-4 w-4" /> Manage System Settings
</Button>
</CardFooter>
</Card>
</div>
)
}