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L40S
Running
on
L40S
from copy import deepcopy | |
from re import S | |
from typing import Union | |
import torch | |
import open3d as o3d | |
import open3d.visualization.gui as gui | |
import open3d.visualization.rendering as rendering | |
from core.opt import MeshOptimizer | |
import numpy as np | |
from util.func import to_numpy | |
from util.snapshot import Snapshot | |
class Viewer: | |
def __init__(self, | |
target_vertices:torch.Tensor, #V,3 | |
target_faces:torch.Tensor, #F,3 | |
snapshots:list[Snapshot], | |
vertex_colors:dict[str,list[np.array]] | |
): | |
self._target_vertices = target_vertices | |
self._target_faces = target_faces | |
self._snapshots = snapshots | |
self._vertex_colors = vertex_colors | |
self._window_o3 = gui.Application.instance.create_window("Continuous Remeshing",1000,800) | |
self._window_o3.set_on_layout(self._layout) | |
self._scene_widget = gui.SceneWidget() | |
self._scene_widget.scene = rendering.Open3DScene(self._window_o3.renderer) | |
self._scene_widget.scene.set_background([.5, .5, .5, 1]) | |
bbox = o3d.geometry.AxisAlignedBoundingBox([-1, -1, -1], [1, 1, 1]) | |
self._scene_widget.setup_camera(60, bbox, [0, 0, 0]) | |
self._window_o3.add_child(self._scene_widget) | |
self._scene_widget.set_on_mouse(self._on_mouse) | |
#lights | |
self._scene_widget.scene.scene.enable_sun_light(False) | |
self._scene_widget.scene.scene.set_indirect_light(gui.Application.instance.resource_path + '/park2') | |
self._scene_widget.scene.scene.enable_indirect_light(True) | |
self._scene_widget.scene.scene.set_indirect_light_intensity(45000) | |
self._scene_widget.scene.show_skybox(False) | |
#right panel | |
margins = gui.Margins(*[self._window_o3.theme.default_margin]*4) | |
spacing = self._window_o3.theme.default_layout_spacing | |
self._right_panel = gui.Vert(spacing,margins) | |
def make_checkbox(name,checked): | |
checkbox = gui.Checkbox(name) | |
checkbox.checked = checked | |
checkbox.set_on_checked(lambda *args:self._update()) | |
self._right_panel.add_child(checkbox) | |
return checkbox | |
self._mesh_checkbox = make_checkbox("Show Mesh",True) | |
self._colorbox = gui.Combobox() | |
for item in ['Gray','Relative Velocity nu','Reference Edge Length l_ref',*self._vertex_colors.keys()]: | |
self._colorbox.add_item(item) | |
self._colorbox.set_on_selection_changed(lambda *args:self._update()) | |
self._right_panel.add_child(self._colorbox) | |
self._clim_slider = gui.Slider(gui.Slider.DOUBLE) | |
self._clim_slider.double_value = .2 | |
self._clim_slider.set_limits(1e-3, 1) | |
self._clim_slider.set_on_value_changed(lambda *args:self._update()) | |
self._right_panel.add_child(self._clim_slider) | |
self._edges_checkbox = make_checkbox("Show Edges",True) | |
self._target_mesh_checkbox = make_checkbox("Show Target Mesh",False) | |
self._right_panel.add_child(gui.Label('Ctrl-Click Mesh For Plot!')) | |
self._target_edges_checkbox = make_checkbox("Show Target Edges",False) | |
self._positions_checkbox = make_checkbox("Plot Positions",False) | |
self._gradients_checkbox = make_checkbox("Plot Gradients",False) | |
self._m1_checkbox = make_checkbox("Plot m1",False) | |
self._m2_checkbox = make_checkbox("Plot m2",False) | |
self._nu_checkbox = make_checkbox("Plot nu",True) | |
self._lref_checkbox = make_checkbox("Plot l_ref",True) | |
self._window_o3.add_child(self._right_panel) | |
#bottom panel | |
self._bottom_panel = gui.VGrid(cols=2,spacing=spacing) | |
self._snapshot_slider = gui.Slider(gui.Slider.INT) | |
self._snapshot_slider.int_value = len(self._snapshots)-1 | |
self._snapshot_slider.set_limits(0, len(self._snapshots)-1) | |
self._snapshot_slider.set_on_value_changed(lambda *args:self._update()) | |
self._bottom_panel.add_child(self._snapshot_slider) | |
self._window_o3.add_child(self._bottom_panel) | |
self._update() | |
def _update(self): | |
snapshot = self._snapshots[self._snapshot_slider.int_value] | |
self._scene_widget.scene.clear_geometry() | |
self._scene_widget.scene.show_axes(True) | |
MaterialType = rendering.MaterialRecord if hasattr(rendering,'MaterialRecord') else rendering.Material | |
def add_mesh(name,color,vertices,faces,show_mesh,show_edges,vertex_colors=None): | |
vertices_np = vertices.detach().cpu().numpy() | |
vertices_o3 = o3d.utility.Vector3dVector(vertices_np) | |
faces_o3 = o3d.utility.Vector3iVector(faces.type(torch.int32).cpu().numpy()) | |
triangleMesh = o3d.geometry.TriangleMesh(vertices_o3,faces_o3) | |
triangleMesh.compute_vertex_normals() | |
if vertex_colors is not None: | |
vertex_colors_np = to_numpy(vertex_colors) | |
triangleMesh.vertex_colors = o3d.utility.Vector3dVector(vertex_colors_np) | |
if show_mesh: | |
material = MaterialType() | |
if vertex_colors is None: | |
material.shader = "defaultLit" | |
material.base_color = color | |
self._scene_widget.scene.add_geometry(f"{name}_triangleMesh", triangleMesh, material) | |
if show_edges: | |
edges_material = MaterialType() | |
edges_material.base_color = [0,0,0,1] | |
edges_material.shader = "unlitLine" | |
edges_lineset = o3d.geometry.LineSet.create_from_triangle_mesh(triangleMesh) | |
edges_lineset.points = o3d.utility.Vector3dVector(vertices_np + 1e-4 * np.asarray(triangleMesh.vertex_normals)) | |
self._scene_widget.scene.add_geometry(f"{name}_edges_lineset", edges_lineset, edges_material) | |
clim = self._clim_slider.double_value | |
if self._colorbox.selected_text=='Relative Velocity nu' and isinstance(snapshot.optimizer, MeshOptimizer): | |
vertex_colors = snapshot.optimizer._nu | |
elif self._colorbox.selected_text=='Reference Edge Length l_ref' and isinstance(snapshot.optimizer, MeshOptimizer): | |
vertex_colors = snapshot.optimizer._ref_len | |
elif self._colorbox.selected_text in self._vertex_colors.keys(): | |
vertex_colors = self._vertex_colors[self._colorbox.selected_text][self._snapshot_slider.int_value] | |
else: | |
vertex_colors = None | |
if vertex_colors is not None: | |
c = (to_numpy(vertex_colors) / clim).clip(0,1) | |
vertex_colors = np.stack((c,1-c,np.zeros_like(c)),axis=-1) | |
add_mesh("mesh",[.5,.5,.5,1],snapshot.vertices,snapshot.faces,self._mesh_checkbox.checked,self._edges_checkbox.checked, vertex_colors) | |
add_mesh("target",[.5,.5,1,1],self._target_vertices,self._target_faces,self._target_mesh_checkbox.checked,self._target_edges_checkbox.checked) | |
def _layout(self,layout_context): | |
r = self._window_o3.content_rect | |
h = self._bottom_panel.calc_preferred_size(layout_context, gui.Widget.Constraints()).height | |
self._bottom_panel.frame = gui.Rect(0, r.height - h, r.width, h) | |
r.height -= h | |
w = 250 | |
self._right_panel.frame = gui.Rect(r.width - w, 0, w, r.height) | |
r.width -= w | |
self._scene_widget.frame = r | |
def _on_mouse(self, event): | |
if event.type == gui.MouseEvent.Type.BUTTON_DOWN and event.is_modifier_down(gui.KeyModifier.CTRL): | |
self._hit_test(event) | |
return gui.Widget.EventCallbackResult.HANDLED | |
return gui.Widget.EventCallbackResult.IGNORED | |
def _hit_test(self,event): | |
def depth_callback(depth_image): | |
f = self._scene_widget.frame | |
depth = np.asarray(depth_image)[event.y - f.y, event.x - f.x] | |
if depth == 1.0: # clicked on nothing (i.e. the far plane) | |
return | |
#need to flip y https://github.com/isl-org/Open3D/issues/4244 | |
pos = self._scene_widget.scene.camera.unproject(event.x - f.x, f.height - event.y, depth, f.width, f.height) | |
opt = self._snapshots[self._snapshot_slider.int_value].optimizer | |
vertex = (opt.vertices.cpu() - torch.tensor(pos)).norm(dim=-1).argmin().item() | |
gui.Application.instance.post_to_main_thread(self._window_o3, lambda:self._on_click(pos,vertex)) | |
self._scene_widget.scene.scene.render_to_depth_image(depth_callback) | |
def _on_click(self,pos,vertex): | |
self._show_plot(vertex) | |
def _show_plot(self,vertex): | |
ind = self._snapshot_slider.int_value | |
device = self._snapshots[0].vertices.device | |
vert_ind = torch.zeros(len(self._snapshots),dtype=torch.long,device=device) | |
vert_ind[ind] = vertex | |
def trace(i): | |
nonlocal cur_pos | |
vert_ind[i] = (self._snapshots[i].vertices - cur_pos).norm(dim=-1).argmin(dim=0) | |
cur_pos = self._snapshots[i].vertices[vert_ind[i]] | |
cur_pos = self._snapshots[ind].vertices[vertex] | |
for i in range(ind-1,-1,-1): | |
trace(i) | |
cur_pos = self._snapshots[ind].vertices[vertex] | |
for i in range(ind+1,len(self._snapshots)): | |
trace(i) | |
dims = slice(None,None) | |
grad_scale = 100 | |
from cycler import cycler | |
import matplotlib.pyplot as plt | |
plt.gca().set_prop_cycle(cycler(linestyle=['-', '--', ':'][dims])) | |
def extract(prop): | |
values = [prop(self._snapshots[i].optimizer,vert_ind[i]) for i in range(0,len(vert_ind))] | |
if isinstance(values[0],torch.Tensor): | |
values = torch.stack(values).cpu() | |
return values | |
s = [s.optimizer._step for s in self._snapshots] | |
if self._positions_checkbox.checked: | |
plt.plot(s,extract(lambda opt,v:opt.vertices[v,dims]),'b',label='pos') | |
if self._gradients_checkbox.checked: | |
plt.plot(s,grad_scale*extract(lambda opt,v:opt.vertices.grad[v,dims]),'k',label='grad') | |
m1 = extract(lambda opt,v:opt._m1[v]) | |
m2 = extract(lambda opt,v:opt._m2[v]) | |
velocity = m1 / m2[:,None].sqrt().add_(1e-8) #V,3 | |
speed = velocity.norm(dim=-1) | |
if self._m1_checkbox.checked: | |
plt.plot(s,grad_scale*extract(lambda opt,v:opt._m1[v,dims]),'r',label='m1') | |
if self._m2_checkbox.checked: | |
plt.plot(s,grad_scale*extract(lambda opt,v:opt._m2[v].sqrt()),'-m',label='m2.sqrt()') | |
if self._nu_checkbox.checked: | |
plt.plot(s,speed,color='orange',label='speed') | |
plt.plot(s,extract(lambda opt,v:opt._nu[v]),'-c',label='nu') | |
if self._lref_checkbox.checked: | |
plt.plot(s,extract(lambda opt,v:opt._ref_len[v]),color='gray',label='l_ref') | |
plt.axvline(x=ind, color='k') | |
plt.legend() | |
plt.grid() | |
plt.show() | |
def show( | |
target_vertices:torch.Tensor, #V,3 | |
target_faces:torch.Tensor, #F,3 | |
snapshots:list[Snapshot], | |
vertex_colors:dict[str,list[np.array]]={} | |
): | |
for vc in vertex_colors.values(): | |
assert [c.shape[0] for c in vc] == [s.vertices.shape[0] for s in snapshots] | |
gui.Application.instance.initialize() | |
viewer = Viewer(target_vertices,target_faces,snapshots,vertex_colors) | |
gui.Application.instance.run() |