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# Blended Learning in K-12/The many names of Blended Learning |previous=Definition |next=Why is Blended Learning Important?}} ``` Blended Learning has been around for many years, but the name has changed as the uses and recognition have increased. Many people may be using a form of blended learning in lessons and teaching, but may not realize it or be able to give it an actual name. Blended learning is something that is used in the world of education as well as the world of business. Blended learning is not a new concept, but may be a new term to many users. Below is a list and explanation of just a few of the more common, but older, names of blended learning. \"You may hear blended learning described as "integrated learning", "hybrid learning", "multi-method learning" (Node, 2001). \"The term \"blended learning\" is being used with increasing frequency in both academic and corporate circles. In 2003, the American Society for Training and Development identified blended learning as one of the top ten trends to emerge in the knowledge delivery industry\" (cited in Rooney, 2003) (Graham, 2004). ## **Blended Learning - Descriptions** Blended Learning: Learning methods that combine e-learning with other forms of flexible learning and more traditional forms of learning. (Flexible Learning Advisory Group 2004) Blended learning (also called hybrid learning) is the term used to describe learning or training events or activities where e-learning, in its various forms, is combined with more traditional forms of training such as \"class room\" training(Stockley, 2005). Blended learning is usually defined as the combination of multiple approaches to teaching. It can also be defined as an educational processes, which involves the deployment of a diversity of methods and resources or to learning experiences, which are derived from more than one kind of information source. Examples include combining technology-based materials and traditional print materials, group and individual study, structured pace study and self-paced study, or tutorial and coaching (Blended Learning, 2005). Blended learning can be delivered in a variety of ways. A common model is delivery of \"theory\" content by e-learning prior to actual attendance at a training course or program to put the \"theory\" into practice. This can be a very efficient and effective method of delivery, particularly if travel and accommodation costs are involved. This mixture of methods reflects the hybrid nature of the training. (Stockley, 2005) These explanations show how blended learning is viewed in different situations, different environments, and by different people. As is suggested blended learning involves the use of some technology as well as the use of more traditional methods to allow the student to work and learn at his/her own pace. Blended learning is a relatively new term. However, the ideas of this style of teaching and learning behind it are more common. The following is a list of synonyms or previous terms that are linked to blended learning. ## **Hybrid Learning - Descriptions** \"Hybrid instruction is the single greatest unrecognized trend in higher education today\"---Graham Spanier, President of Penn State University (TLC, 2002). Hybrid courses (also known as blended or mixed mode courses) are courses in which a significant portion of the learning activities have been moved online (generally 30 - 75%), and time traditionally spent in the classroom is reduced but not eliminated. The goal of hybrid courses is to pair the best features of face-to-face teaching with the best options of online learning to promote active and independent learning and reduce class seat time. Using instructional technologies, the hybrid model forces the redesign of some lecture or lab content into new online learning activities, such as case studies, tutorials, self-testing exercises, simulations, and online group collaborations (NJIT, 2005). Using computer-based technologies, instructors use the hybrid model to redesign some lecture or lab content into new online learning activities, such as case studies, tutorials, self-testing exercises, simulations, and online group collaborations (TLC, 2002). Hybrid courses seem to be the pre-step to blended learning. Hybrid courses involve a great amount of technology. They also greatly increase the independence of the student by allowing him/her to work at his/her own pace outside of the typical classroom. this is obviously a synonym of blended learning as the explanations and ideas seem to differ very little from those of blended learning. ## **Integrated Learning - Descriptions** Teaching strategies that enhance brain-based learning include manipulative, active learning, field trips, guest speakers, and real-life projects that allow students to use many learning styles and multiple intelligences. An interdisciplinary curriculum or integrated learning also reinforces brain-based learning, because the brain can better make connections when material is presented in an integrated way, rather than as isolated bits of information (ASCD, 2005). ILS (integrated learning system): A complete software, hardware, and network system used for instruction. In addition to providing curriculum and lessons organized by level, an ILS usually includes a number of tools such as assessments, record keeping, report writing, and user information files that help to identify learning needs, monitor progress, and maintain student records (ASTD, 2005). As stated by Node in the introduction, integrated learning is also seen as a stepping stone to blended learning. This term shows a need for more methods of teaching than the traditional classroom can offer. This is of course the basis for blended learning. Integrated learning allows a teacher to provided instruction to students in a way that will be meaningful and interesting to each learner. This again is the main concept behind blended learning. ## **Multi-method Learning or Mixed Mode Learning** As a capability, learning is often thought of as one of the necessary conditions for intelligence in an agent. Some systems extend this requirement by including a plethora of mechanisms for learning in order to obtain as much as possible from the system, or to allow various components of their system to learn in their own ways (depending on the modularity, representation, etc., of each). On the other hand, multiple methods are included in a system in order to gauge the performance of one method against that of another (Cognitive Architectures, 1994). Node also mentions multi method learning and its connection to blended learning. Again it is not a synonym of blended learning, but instead a stepping stone. This shows a user how teaching outside the traditional box can and is more meaningful to learners. ## **e-learning** \"e-learning is a broader concept \[than online learning\], encompassing a wide set of applications and processes which use all available electronic media to deliver vocational education and training more flexibly. The term "e-learning" is now used in the Framework to capture the general intent to support a broad range of electronic media (Internet, intranets, extranets, satellite broadcast, audio/video tape, interactive TV and CD-ROM) to make vocational learning more flexible for clients\" (ANTA 2003b, p. 5). \"E-learning (elearning, eLearning) is the newer, more encompassing term for those activities previously described by the term \"computer based training\". Computer based training has existed for many years now\" (Stockley, 2005). e-learning is not a synonym of blended learning, but is a major component of a successful blended learning unit. Without e-learning, there would be no real technology. Without technology, there would be little hope of blended learning. Therefore the concept of e-learning is a major aspect of blended learning and one that needs to be recognized and understood by those interested in blended learning. ## **Flexible Learning** The provision of a range of learning modes or methods, giving learners greater choice of when, where and how they learn. See also Flexible delivery. www.trainandemploy.qld.gov.au/tools/glossary/glossary_f.htm Describes an educational regime providing pathway choices and learner control of the learning process. www.lmuaut.demon.co.uk/trc/edissues/ptgloss.htm (Google Web, 2005) \"The term flexible learning is referred broadly to mean increased learner choice in content, sequence, method, time, and place of learning. In addition it is also associated with increased flexibility in administrative and course management processes. However it is interesting to note that most literature refers to online learning as only a form of flexible learning, but there is a clear emphasis on the use of online technologies to achieve flexible learning goals\" (VU TAFE, 2004). Flexible learning aims to meet individual needs by providing choices that allow students to meet their own educational requirements in ways suiting their individual circumstances. Choices may be offered in: time and/or place of study - opportunities to study on- and off-campus or combinations of both; learning styles and preferences - the availability of a range of learning resources and tasks to suit individual needs; contextualized learning - the ability to tailor some or all of the learning content, process, outcomes or assessment to individual circumstances; access - flexible entry requirements, multiple annual starting points, recognition of prior learning, articulation between programs of study and cross-crediting arrangements; pace - unit completion on the basis of achievement of specified competencies rather than according to a pre-determined calendar; progression - flexible progression requirements and teaching periods allowing accelerated or delayed completion of study; and learning pathways - degree requirements allowing choice in programs of study. The student-centered approach underpinning flexible learning requires different teaching methodologies and also different relationship between teachers and students. In comparison to traditional educational models, flexible learning is broadly characterized by: \- less reliance on face-to-face teaching and more emphasis on guided independent learning; teachers become facilitators of the learning process directing students to appropriate resources, tasks and learning outcomes. \- greater reliance on high quality learning resources using a range of technologies (e.g., print, CD-ROM, video, audio, the Internet) \- greater opportunities to communicate outside traditional teaching times \- an increasing use of information technology (IT). Flexible learning is not synonymous with the use of IT but IT is often central to much of the implementation of flexible learning, for example in delivering learning resources, providing a communications facility, administering units and student assessment, and hosting student support systems. \- the deployment of multi-skilled teams. Rather than the academics responsible undertaking all stages of unit planning, development, delivery, assessment and maintenance, other professionals are often required to provide specific skills, for example in instructional design, desktop publishing, web development and administration and maintenance of programs (Centre for Felxible Learning, 2005). Flexible learning is the main concept and reasoning behind blended learning. The point of creating blended learning was to allow flexible learning for the students. This term then is also a major aspect of blended learning. It needs to be recognized and understood by users in order to better create and deliver a blended learning unit to students. As can be seen from the above examples and explanations, technology may not be a given to blended learning, but an addition. Instead we need to look at blended learning as using methods outside the traditional classroom and teaching to help interest and reach all learners. These methods could be using technology, or just some other form of teaching, like speakers or manipulative, to help all student learning, to reach all the students in the class.
# Blended Learning in K-12/Why is Blended Learning Important? |previous=The many names of Blended Learning |next=Evolution of Blended Learning}} ``` Now that you know what blended learning is, you may be asking yourself, \"Why do I need to know about blended learning? Why is it important?\" Over the years, many groups of people have asked this same question. These groups have included classroom teachers and others in the field of education, but have also included people in the business field as well. Blended learning makes up the "fastest growing use of technologies in learning---much faster then the development of online courses." (Alvarez, 2005) Because of the interest in blended learning, there have been many research studies done to find the potential strengths and weaknesses of blended learning as compared to just the traditional classroom or e-learning. ## In Education Educators seem to have the most interest in blended learning, for obvious reasons. Because of this, much of the research on blended learning has been based around classroom situations. All levels of education have been researched with blended learning, from the elementary school grades up to graduate school. Educators' interests in blended learning is best summarized by Flavin in his E-Learning Advantages in a Tough Economy. He states: Ironically, the notion of blending is nothing new. Good classroom teachers have always blended their methods---reading, writing, lecture, discussion, practice and projects, to name just a few, are all part of an effective blend. Blending is only a revelation for those who have been trying to do everything with just one tool---usually the computer---and ending up with less than ideal results. Understanding that using the right tool, in the right situation, for the right purpose should be a guiding design principle. (Flavin, 2001) One clear advantage of blended learning in education is its connection with differentiated instruction. Differentiated instruction involves "custom-designing instruction based on student needs." (deGula, 2004) In differentiated instruction, educators look at students' learning styles, interests, and abilities. Once these factors have been determined, educators decide which curriculum content, learning activities, products, and learning environments will best serve those individual students' needs. Blended learning can fit into a number of these areas. By using blended learning, educators are definitely altering the learning environment when students work collaboratively in learning communities online, for example. Teachers could also add relevant curriculum content that would be unavailable or difficult to comprehend outside of the internet. Learning activities and products can also be changed to use technologies in a classroom that uses blended learning. So what does the research say? In a study by Dean and associates, research showed that providing several online options in addition to traditional classroom training actually increased what students learned. (2001) Another study showed that student interaction and satisfaction improved, along with students learning more, in courses that incorporated blended learning. (DeLacey and Leonard, 2002) Another advantage of blended learning is pacing and attendance. In most blended learning classrooms, there is the ability to study whenever the student chooses to do so. If a student is absent, she/he may view some of the missed materials at the same time that the rest of the class does, even though the student cannot be physically in the classroom. This helps students stay on track and not fall behind, which is especially helpful for students with prolonged sicknesses or injuries that prevent them from attending school. These "self-study modules" also allow learners to review certain content at any time for help in understanding a concept or to work ahead for those students who learn at a faster pace. (Alvarez, 2005) Because of the ability of students to self-pace, there is a higher completion rate for students in blended learning classrooms than to those in strictly e-learning situations. (Flavin, 2001) This self-pacing allows for the engagement of every learner in the classroom at any given time. Students also see that the learning involved becomes a process, not individual learning events. This revelation allows for an increased application of the learning done in the classroom. (Flavin, 2001) With the given research, it is clear that using blended learning in education improves the teaching and learning done in a given course. Educators want to teach in a way that best reaches all of their students. If blended learning accomplishes this, then more teachers will begin to use these methods. When teachers begin to explore blended learning and the resources that can be found through the internet and other technologies, they can structure their classroom in a way that best suits their teaching style and their students' learning styles. Blended learning allows "\[teachers\] and \[their\] students to have the best of both worlds." (Alvarez, 2005) The traditional classroom and e-learning both have advantages and disadvantages. As Alvarez states, "the online environment is not the ideal setting for all types of learning. Classrooms are not perfect either.... That's why so many teachers and corporate trainers are concentrating their efforts on integrating internet-based technologies and classrooms to create blended learning environments. It just makes good sense." (2005) As stated above blended learning should provide students and teachers with the best of both worlds. I Agree that this should happen, but I am not convinced that this does happen. Teachers that have been teaching for numerous years may be stuck in their traditional teaching methods. These same teachers may not be technology literate which in turn limits what they can do with technology. Teachers must be trained and required to use some type of technology in the classroom if blended learning is going to successfully take place. The teachers may use a variety of teaching styles, but without technology the students are being cheated out of what they need to be successful in today\'s world. Proper teacher training is the only way teachers and students will \"get the best of both worlds.\" Bret M. Helms ## In Business Blended learning is also of interest to corporate world. Through different studies, blended learning has been shown to be an effective tool in worker training and education. One of the best advantages of blended learning for the business world is its cost-effectiveness. When a business relies purely on instructor-led training, besides paying the cost of the trainer, there are also transportation, hotel, food, and other expenses. Blended learning helps reduce these expenditures by reducing the amount of time needed to face-to-face instruction. (Alvarez, 2005) "Effective blending lets an organization spend the dollars in the most beneficial, cost effective way." (Flavin, 2001) A business can decide what mix of face-to-face and e-learning would best fit their learning objectives. One study which illustrates some of the benefits of blended learning in today's business world is the Thomson Job Impact Study. (2003) This study had 128 participants from a number of corporate and academic organizations, including Lockheed-Martin, Utah State University, National Cash Register, and the University of Limerick in Limerick, Ireland. The researchers wanted to determine if blended learning increased the overall learning in a number of areas. What they found supports the use of blended learning in the corporate world. The blended learning group "significantly" out-performed the traditional and e-learning group in spreadsheet application performance and they took less time to complete the real-world tasks than did the e-learning group. Overall, the blended learning classroom achieved a performance improvement of 30 percent. (Thomson, 2003). Given these apparent benefits, it is only natural that the business world is now also incorporating blended learning techniques into their employee training and education programs. By doing a quick internet search, a business could find a number of manuals and examples of how to incorporate blended learning strategies into their own programs. There are also companies which specialize in bringing blended learning programs into the business world. As one can see, the benefits of using blended learning have been carefully researched. Most people would agree that these benefits support the use of blended learning in the classroom and in the business realm as well. It is up to the individual educator or business how best to use the tools of blended learning to meet their own goals and those of their students/workers. really
# Blended Learning in K-12/Types of Blended Learning |previous=Evolution of Blended Learning |next=Types of Blended Learning/multimedia virtual internet}} ``` As stated previously, K-12 may be the last to utilize Blended Learning but it has certainly gone beyond the \'trickle down effect.\' There is a growing trend to use technology in K-12 classrooms and more grants and financial opportunities are making Blended learning a reality. Because there are multiple tools available for use when incorporating *Blended Learning* in the K-12 classroom by a teacher, it is important to highlight what is available to create a blended learning environment. According to \"Building Effective Blended Learning Programs\" by Harvey Singh, \"Blended Learning Programs may include several forms of learning tools, such as real-time virtual/collaboration software, self-paced Web-based courses, electronic performance support systems (EPSS) embedded within the job-task environment, and knowledge management systems. Blended learning mixes various event based activities, including face-to-face classrooms, live e-learning, and self-paced learning\" (Singh, 2003). \"From a course design perspective, a blended course can lie anywhere between the continuum anchored at opposite ends by fully face-to-face and fully online learning environments.\" (Rovai and Jordan, 2004) This chapter presents explanations of the various types of tools available to create a blended learning environment in the classroom. The following categories will be used to organize major types: 1. The use of Multimedia and Virtual Internet Resources in the classroom. Examples include the use of videos, virtual field trips, and interactive websites. 2. The use of Classroom Websites in the classroom. Included is a growing list of examples of useful blended learning websites. 3. The use of Course Management Systems. Examples include the use of Moodle, WebCT and Blackboard. 4. The use of Synchronous and Asychronous Discussions in the classroom. Examples of resources available include Yahoo Groups, TappedIn, Blogs, and Elluminate.
# Blended Learning in K-12/Characteristics of Blended Learning |previous=Types of Blended Learning/Synchronous Asychronous Discussions |next=General Comparisons in Blended Learning }} ``` What are the main characteristics of Blended Learning? What makes blended learning unique, different, special? The term "Blended Learning", while popular, has been subjected to criticism, mostly because the definition lacks specificity. (See section 1.1 \"What is Blended Learning?\")The term applies to diverse situations, including professional development in the business world, and technology integration in the K-12 and university settings, and describes a range of instructional practices. Indeed, one critical article has suggested that it is the very focus on instructional practices that is problematical, and that blended learning should instead focus on content from the learner's, rather than the instructor's, perspective. (Oliver and Trigwell, 2005) Although criticizing the terminology appears to be merely a discussion over semantics, the lack of specificity raises an interesting question: What are the characteristics of blended learning? A number of sources summarize the following characteristics as being unique to the blended learning environment. - General Comparisons in Blended Learning ```{=html} <!-- --> ``` - Pedagogical Models- blending constructivism, behaviorism and cognitivism ```{=html} <!-- --> ``` - Synchronous and asynchronous communication methods `   Taking each of these point for point, we may attempt to characterize blended learning by examining its appearance point for point. In other words, by describing these blends as they should appear in a “real” context, we can begin to understand blended learning not as a textbook definition, but as a concept for learning and instruction in the Twenty-first Century.`
# Blended Learning in K-12/General Comparisons in Blended Learning |previous=Characteristics of Blended Learning |next=Pedagogical Models- blending constructivism, behaviorism and cognitivism }} ``` **Offline and Online Learning** One of the most distinguishable characteristics of blending learning is its ability to combine two different forms/setting of learning and instruction. (Singh, 2001) In blended learning, instruction takes place in an offline and online setting. In the offline setting, the instruction takes place in a traditional, face-to-face classroom. The online setting usually takes place using the Internet. Although there are distance courses solely designed to have all of its instruction take place online through the use of the Web, blended learning utilizes the atmosphere of both offline and online settings. The *dual settings* of online and offline learning are optimally combined to administer the responsibilities of sharing content, establishing and continuing communication, and stimulating interaction. Ideally, the online and offline components of a blended learning class are more or less symbiotic, where the interactions and successes of each setting feed off each other. In blended learning the web enhancements of the online portion also contribute to not only aiding in the pragmatic goals of the classroom, but to augmenting the pedagogical goals as well. (Wingard, 2004) The percentage of time and activity spent by students either on the online or offline classroom is usually dependent on the nature of the course and the preference of the instructor. Early results of studies show an increase in student-instructor interaction and student preparation in use of course material. (Wingard, 2005) **Structured and Unstructured Learning** Structured or formal learning occurs when content is organized like chapters in a text book. Unstructured learning takes place informally online through synchronous and asynchronous discussions as well as e-mail correspondence. In a blended learning environment instructors can develop a program that incorporates both types of learning together. (Singh, 2001) Although traditionally used in higher education, blended learning is making its way into elementary, middle, junior high, and high schools around the country. A structured learning program must encourage students to be actively engaged. More importantly, it must allow the instructor to track student use of the program, manage access to the next stage on the basis of completion or assessment, and follow up with another form of communication to students who are not completing work. (Hoyle, 2003) Finally, it should have specific learning objectives and expected outcomes. A blended learning environment with a structured program can benefit those students who learn better on their own rather than in the traditional classroom setting. (Zenger and Uehlein, 2001) This can be especially helpful in the k-12 classroom as individual student needs must be met. One common pitfall of structured online learning is merely the repackaging of current class curriculum and placing it in an online environment. (Hoyle, 2003) In an unstructured online environment, students actually have some control of their learning experiences. Some students prefer the discovery method of learning while others prefer more straightforward content. (Zenger and Uehlein, 2001) The freedom to interact and collaborate with peers without the teacher looming overhead can be highly motivating for some students. This would be beneficial for younger students with learning disabilities in that they may recognize their individual strengths in this new environment. In an unstructured learning environment, assessment is especially important to ensure objectives have been met. (Hoyle, 2003) Best practices in blended learning contain structured and unstructured components. - Create a structured core curriculum of learning activities that are taught using a variety of instructional methods. - Support an environment in which students can learn smaller parts and work their way up to more complex ideas. - Create a classroom in which students can learn informally. - Provide technological support and for students. - Provide an easy to use environment. (Oakes and Casewit, 2003) Personal Experiences -- Lisa Abate (2004) developed an unstructured asynchronous component to her classroom while on maternity leave. An online classroom was created using a common educational website where Lisa communicated with her students. She integrated the concepts her substitute teacher discussed in the classroom and included online extensions for her students. Not only did these teachers "team teach", but they did it from different places within the blended learning environment. **Off-the-Shelf Content vs. Custom Content** One of the greatest advantages of Blended learning is that it gives students and instructors the opportunity to utilize a wide range of resource materials. Although there does not seem to be much research about the types of materials used, students and instructors are not limited to those resources which can be exploited in a traditional face-to-face setting. Rather, the instructor can combine all of the traditional resources, which include lectures and assigned readings, with interactive, self-paced materials. Traditional textbooks increasingly offer multi-media components as part of their ancillary materials. These might include opportunities for extra skill practice, online assessments, and links to resources that would not realistically fit into a traditional bound book. The instructor may include these extra resources as part of the learning modules in a blended course. Theoretically, the instructor could create a blended course entirely from these ancillary materials for a completely off-the-shelf learning experience. Alternatively, the instructor could choose to create a course without utilizing a traditional textbook at all. Using the wealth of material that is available online, the instructor can synthesize materials to create a unique learning context, combining recorded lectures, online articles, and material up-loaded by the instructor. While this has always been possible in traditional face-to-face courses, particularly at the post-High-School level, it has not always been feasible for the K-12 instructor. An additional possibility, which would not be possible in a traditional setting, is the creation of the forum as a learning resource. (NSW, 2005) Although discussion has been a part of face-to-face instruction, the learning forum provides a virtual space in which discussion can occur, as well as a mechanism for recording the discussion that ensues. Students not only construct their own knowledge in this space, but can return to it at a later time for clarification. The instructor can also use this permanent record to assess student participation, and include new viewpoints as resources for subsequent learning modules or courses. **Implications for K-12 Education** **Restructuring the Class** One of the most difficult challenges of transforming a traditional K-12 class into a blended learning classroom requires a shift in an educator's teaching paradigm. Instead of preparing the necessary materials for the off-line setting of a traditional classroom, the blended learning K-12 teacher now must also organize and maintain the on-line, virtual classroom. The time, planning, and organization needed to restructure a K-12 blended classroom requires the educator to, in essence, plan and organize a class in two settings, which complement each other in terms of scheduling, content, lesson flow, and organization. A blended learning classroom requires the K-12 instructor to develop teaching materials prior to the start of class. Other K-12 classroom models have also used other characteristics of blended learning for instructing students through the Web and other electronic tools. Web-enhanced campus courses, Web-centric courses, Web-courses using distance learning and campus settings, and traditional distance courses have implemented web use to certain degrees. Each category of web integration requires a varied percentage of packaged developed material, ranging from fifty to one hundred percent. (Boettcher and Conrad 1999) However, the percentage of prepared material web material in blended K-12 course ultimately depends on teacher preference, student/school technological capabilities, and other lesson dependent factors. Like the other models of Web integration in the K-12 classroom, blended learning courses need to successfully address and incorporate four of the following components: - Administration -- organization of the syllabus, increase teacher productivity/efficiency, distributing/collecting material, and scheduling duties - Assessment -- providing feedback, tracking student progress, and testing opportunities - Content Delivery -- communicating content through different learning styles, using multimedia, incorporating learning activities, using the Internet for the acquisition of knowledge - Community -- building the classroom community through synchronous/threaded chats, providing office/help hours to communicate online (Schmidt 2002) **Benefits of Blended Learning** One of the more potentially impacting benefits of blended learning is in the area of student accessibility. According to Jeffrey, the ability to use the Web for the classroom has the potential to serve any student, at any time, in any place. (Jeffrey 2003) Likewise, the characteristics of blended learning also allow its K-12 students the same advantages in terms of accessibility. A blended learning's online course components could possibly minimize the accessibility concerns for the following K-12 students who cannot meet in the traditional classroom: - students in rural or small school districts where the proximity of the classroom is the main challenge to content/material accessibility - home-schooled students with instruction in subjects their parents feel unable to teach - handicapped or hospitalized students who cannot travel to the traditional classroom - expelled students who are required not to attend the traditional classroom as a consequence but still can have access to material to prevent falling behind academically (Jeffrey 2003) In addition to accessibility issues, blended learning also possesses the ability to collect and organize digital content material can also eliminate the use of physical textbooks in the classroom. Electronic content and resources can substitute for the information found in textbooks, or the electronic copies of textbooks can be downloaded onto computers and laptops, thus eliminating the high cost of purchasing textbooks and the physical and problematic concerns some educators have with students carrying heavy textbooks. The delivery of textbook information in an electronic format seems ideal for blended learning classrooms. According to one article, allowing teachers to use digital media instead of prescribed textbooks can open up all kinds of creativity and empowering tools of instruction. (Colin 2005)
# Blended Learning in K-12/Pedagogical Models- blending constructivism, behaviorism and cognitivism |previous=General Comparisons in Blended Learning |next=Synchronous and asynchronous communication methods}} ``` One of the harshest criticisms of Blended Learning is that the focus tends to be on the instructor, rather than on the learner. (Oliver and Trigwell, 2005). Alonzo *et al.* point out that the concept of e-learning is new enough that practitioners have not yet begun to apply pedagogical principals to the process of e-learning. (2005) Ideally, they continue, e-learning (and therefore Blended Learning) should be focused on the individual learner. The course designer should be able to utilize cognitive and constructionist theory to design an effective course. (Alonzo *et al.*, 2005) This course would be carefully organized so that students can easily insert new knowledge into their pre-existing schema. The organization should then reinforce the acquisition of new knowledge and activities should provide a scaffolded approach to help learners practice new skills by applying their knowledge. All of this is consistent with cognitive theories of learning, which tend to focus on the processes of information acquisition, organization, retrieval, and application. Constructivist theories of learning describe learning as a process whereby the learner takes in new information, and inserts it into existing schema. Each learner constructs meaning differently based upon their own experiences. In other words, there is a disconnect between knowledge that is taught, and knowledge that is learned, because the learner will re-interpret what is being taught, and construct his or her own meaning from that knowledge. To support the constructivist approach, a learning community should be created, and then guided through the process of collaboration so that learning is constructed by the group, rather than just the individual. (Alonzo *et al.*, 2005) In a traditional face-to-face learning environment, one of the more common methods of constructing group meaning is through discussion. The instructor typically begins the discussion by posing a question. The instructor then invites members of the class to make an impromptu response. Other class members then respond to the first student, and a discussion develops. In this way, students are exposed to several perspectives, and the answer to the original question is constructed for each learner based upon the individual\'s assessment of the group\'s responses. In a blended environment, this discussion format can be easily adapted and enhanced. The discussion could be held synchronously, in group chat, or could be held asynchronously, in a forum to which learners post responses. In a blended environment, students have the capability of responding to several points at once. Since an asynchronous discussion can continue over a longer period of time, students can take time to formulate responses, and can respond to a particular part of a comment, even if the discussion has taken another route.
# Blended Learning in K-12/Synchronous and asynchronous communication methods |previous=Pedagogical Models- blending constructivism, behaviorism and cognitivism |next=Design of Blended Learning in K-12}} ``` Synchronous and Asynchronous Communication Methods `   In blended learning, instructors use facets of self-paced instruction and live, collaborative learning to moderate the offline setting.  This is also respectively known as asynchronous and synchronous learning.  These methods of teaching and learning are essential in encouraging active participation in the blended learning environment.  (Im and Lee, 2003)  ` Online discussions have the potential to enhance students' learning and may lead to cognitive development. (Fassinger, 1995) In addition, preconceived notions of race, gender, educational abilities or social status of the students is virtually erased. (Im and Lee, 2003) This can be extremely beneficial with the number of social cliques in both junior high and high school. The key to the learning process includes interactions among the students themselves, the interactions between instructor and students, and the collaborations in learning that result from these interactions. (Jin, 2005) A live, collaborative learning environment depends on dynamic communication between learners that fosters knowledge sharing. (Singh, 2001) Synchronous discussions are extremely beneficial for students who might not otherwise participate collaboratively within the traditional classroom. Furthermore, they allow for fast and efficient exchanges of ideas. (Bremer, 1998) In a traditional classroom setting, participation of all students is often difficult due to time constraints or simple shyness. In live, collaborative learning atmospheres the communication process between learners is just as meaningful and vital as an educational end product. Collaborative learning emphasizes the following factors: - active participation and interaction among learners - knowledge viewed as a social construct - environments that facilitate peer interaction, evaluation, and cooperation - learners who benefit from self explanation when more experienced or knowledgeable learners contribute - learners who benefit from internalization by verbalizing in a conversation (Hiltz, 1999) Asynchronous communication encourages time for reflection and reaction to others. It allows students the ability to work at their own pace and control the pace of instructional information. In addition, there are fewer time restrictions with the possibility of flexible working hours. (Bremer, 1998) The use of the Internet and the World Wide Web allows learners to have access to information at all times. Students can also submit questions to instructors at any time of day and expect reasonably quick responses, rather than waiting until the next face-to-face meeting. Self-paced instruction will often come in a variety of asynchronous formats including but not limited to: - Documents & Web Pages - Web/Computer Based Training Modules - Assessments - Surveys - Simulations - Recorded lectures, discussions, or live events - Online Learning Communities and Discussion Forums (Singh, 2001) According to Hew and Cheung there are 5 phases in the active construction of knowledge that exist (2003) and are traversed through asynchronous communication. ------------------------------------------------------------------------------------------------------------------------------------------ ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- **Phases** **Real World Examples** **K-12 Examples** **Phase 1:** Sharing and comparing of information. Statements of agreement or corroborating examples from one or more other participant. Students can discuss an assignment with each other for clarification or share data to be analyzed as a group. **Phase 2:** Discovery and exploration of dissonance or inconsistency among the ideas, or statements advanced by different participants. Identifying and stating areas of disagreement or asking and answering questions to clarify the source and extent of the disagreements. Multiple student participation ensures feedback with possible differing opinions. Differences can be examined and analyzed while using the Internet for further clarification. **Phase 3:** Negotiation of meaning. Negotiation of the meaning of terms or identification of areas of agreement or overlap among conflicting concepts. Heterogeneous grouping would allow many students to share their "meaning" and define if for others. Concepts can be explained at many different levels. **Phase 4:** Testing and modification of proposed synthesis or co-construction. Testing the proposed synthesis against formal data collected or against contradictory information from the literature. Students can peer edit each others work with no face-to-face threat, and may be more honest. Students can collaborate on written assignments. **Phase 5:** Statement or application of newly constructed knowledge. Summarising (sic) of agreements or students\' self reflective statements that illustrate their knowledge or ways of thinking have changed as a result of the online interaction. Students can analyze their group work/opinions/knowledge base and use this information to improve their own work. ------------------------------------------------------------------------------------------------------------------------------------------ ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- These phases integrate with student goals in a traditional classroom and further extend student learning with the asynchronous component. Asynchronous discussions actively involve students and therefore improve communication between and amongst students and instructors. Inherent complications would include lack of access to technology and lack of motivation by the students.
# Blended Learning in K-12/Blended Learning's Lesson Design Process |previous=Design of Blended Learning in K-12|Blended Learning by Design |next=Guiding Principles of Blended Learning|Guiding Principles]}} ``` ### Designing a Lesson The keystone standards of blended learning are akin to other forms of learning. Identifying the objective, establishing the timescale, and recognizing different learning styles are basic principles found in any successful lesson plan. Streamlining the lesson plan comes with experience, as does determining appropriate applications of the lesson and its evaluation. An online environment can foster close relationships between student and teacher and between student and other students. When students interact online, opportunities arise for the sharing of personal information and personal responses. Therefore, students must first understand that their classmates are to be treated with respect. Instructors should make clear what information might be confidential and what can be shared. In addition, students should understand that they are to use language appropriate to an academic forum and free of slang or jargon (the latter can be especially difficult when working in education academia). Students should also know how to invite, accept, and offer feedback in ways that promote learning. With the preceding principles established, the focus turns to the design of the lesson itself. A sample outline follows. Only the main topics are mentioned here. Like a jazz score, this outline is a framework, not a crystallized prescription. Practitioners are advised to start here and then improvise as their experience and proficiency develop. I. Purpose Statement (the overall intent of the lesson plainly stated) II\. Duration III\. Prerequisites (if any) IV\. Learning Objectives V. Content/Learning Activities (For each item of content to be addressed, show how it would be communicated to the students and the estimated time needed. This is by far the longest section of the design document.) VI\. Application of Learning Strategy VII\. Evaluation Strategy The Purpose Statement gives an overall description of the lesson to be presented. It may include the concept to be taught and the means by which it may be delivered. Perhaps this statement will state how much of this lesson is to be performed online and how much is to be completed during a classroom session. The statement is usually concise, but divulges an overview of the entire lesson. When making decisions about the design of a blended learning lesson plan, there will always be a need for determining an appropriate timetable. The lesson plan should be designed to include a balance of online and offline activities, but those activities must remain within reasonable time limits. Far too many teachers have made the mistake of heaping an excessive amount of online work on their students. Teachers are then accused of believing that theirs is the only class in which their students are currently enrolled. Balance is key. Too much of either component will cause the lesson or activity to either grow dull or become overly burdensome, thereby diminishing the learning aspect. At the same time, the lesson must include enough challenges to promote and instill the concepts being taught by the lesson. The balance is delicate, but the very nature of the flexibility of blended learning helps to maintain that balance. The duration portion of the lesson becomes streamlined after its first delivery. Ample time must be allowed to complete activities, but overplanning seems to be the wiser choice. Students and teachers alike find it awkward to have time remaining at the end of a lesson with no other learning planned. It is best to have too many activities planned for a session than to not have enough. You can always reduce the work load or save it for another time. Prerequisite skills must be addressed by students and teacher. Offering a traditional lesson to those without previous skills to complete the new lesson leads to frustration for everyone concerned. Opportunities to learn using technology without previously learned technological skills will cause like frustration. Technical skills learned along with the academic concepts makes for a very efficient lesson, provided the academic goals and objectives are met. Technological skills are important, but should not distract from the academic portion of the lesson, but rather enhance it. The learning objective is the meat of a lesson plan. It is the compass that guides the teacher throughout the lesson. When expressed to the students, it points the learner into the right direction as well. In a blended learning class, if the learning objective is rooted in a math concept, it is crucial that the teacher remain focused on that concept - not the technological means by which it may be taught. If a technical skill is being presented, that objective must be made clear in the lesson plan. Content and Learning Activities must be introduced into the lesson plan and provided for ample practice if the student is to grasp the intent of the lesson. Looking back at the learning objectives and the \"Content/Learning Activities Outline\" can help answer evaluation questions. \"Is my test content-valid, based upon the methods of lesson presentation?\" \"Should my test include a short review time via a traditional classroom setting, or would an online review better prepare my students for evaluation?\" \"Should the test be performed online or in the presence of the teacher?\" Online tests make for easy and quick grading by the teacher. Security of the test, however, might be diminished depending on the software used by the teacher. Tests taken exclusively in the classroom setting, however, negate the natural lessons of technology. Teachers who evaluate their students\' performances by using a mixture of tests - some online, some offline - have experienced more fruitful outcomes. Supplying examples to read as text online or offline proves to be helpful. Presenting video explanations or examples online, where students can view a snippet of the lesson repeatedly gives enough exposure to solidify an idea or concept. Any tool that can be afforded the student should be considered to improve retention. The most crucial step needed in each lesson plan is the preparation of transfer of learning strategy. If learning is not transferred from the place of learning to practical application, there can be no positive return on investment of the time needed to create, implement, and evaluate the lesson plan. Students are smarter than we might think. If the lesson doesn\'t apply to something tangible or if it can\'t be used in real life, you can expect them to ask, \"When are we ever going to use this stuff?\" Make sure that your objectives are made clear to the students. The learning standards must be addressed, yes, but also find a real life application to better your students\' understanding of the materials covered. If this is not done, much of your time, and your students\' time, has been greatly wasted. A second look to ensure that students have indeed learned the objectives might trigger revisions, allowing for more (or better) class activities and teacher feedback. This should be done before any evaluation strategy. Technology is useful in simplifying this task of transferring the learning strategy. Many times a lesson taught with the use of online instruction or with technology as its main tool provides a built-in application. Students see more clearly how the concepts are used in real life situations, and because the lesson was applied practically, the student retains the information and skills much longer. A blended learning class is like any other - when lessons are presented, it is imperative that assessment is given to check the depth of learning. Caution must be practiced when using online assessment. If this method was never practiced during the teaching of the lesson, the student finds himself at a bit of a disadvantage when being tested. Instead of devoting proper time to the non-technical concepts taught, the student might be fighting his way through the technical tool he must use to perform the task at hand. For example, students that have graduated from high school may need to take an assessment test at a nearby community college in order to be placed properly into a Math or English class. If the college issues an online test and the student has no past experience with such a method of testing, the scores can be expected to be lower, causing the student to be placed in an inappropriate level class. If online testing is to be used, pretests are advised to familiarize the students with the technical part of the test-taking task. Not doing so would seemingly violate the equity issue. Identifying opportunities of learning in blended learning is the same as identifying any learning opportunity. The focus should remain, however. The K12 teacher must recognize the need to provide the right methods of teaching for his students. The overall intent of the lesson should also address the result of the lesson. Teachers may ask themselves, \"What exactly do I want my students to know as a result of this lesson?\" Be sure you understand the objectives of the lesson - many times they provide the basis for subsequent lessons. Outline the topics and subtopics that must be addressed by the lesson. Blended learning is advantageous to the learner. Research has shown the limitations of applying a generalized style of teaching, rather than modifying lesson plans to fit the needs of the student. \"Increasingly, organizations are recognizing the importance of tailoring learning to the individual rather than applying a \'one-size-fits-all\' approach.\" (Thorne, 2003) Of course, common needs exist, but blended learning allows the teacher to look for creative ways and use a variety of media to address the specific needs of his students. When a teacher designs his lesson plan, it is important to note the type of learning activity (e.g. lecture, case study, role play, simulation, game, etc.) that best conveys the objectives of the lesson. There are two reasons for listing traditional teaching methods only at this point, instead of both classroom and online activities: 1. We as teachers usually establish on paper the \"ideal\" learning experience when you work under a more familiar, traditional style of teaching. It is live, face-to-face, instructor-facilitated and student-collaborative. 2. Once you have established the lesson plan for the \"ideal\" learning experience, you can systematically analyze the elements that can be delivered online without compromising learning effectiveness. You will discover here what might be best left in a classroom setting. Blended learning is not simply adding an online component to a lesson plan. Technology in a lesson plan should be used wisely - to enhance the lesson. Technology should not be used just to show off technology. Excellent opportunities exist for teachers to make learning interactive, dynamic, and fun when used properly. The technology aspect of a lesson should be like a good baseball umpire - it (like the umpire) is good if it (he) goes unnoticed. \"Since the intent of blended learning is to enhance learning by combining the best of both worlds\...elements of the outline that appear to lend themselves to self-study online should be highlighted. Such elements tend to include easy-to-interpret, straightforward information that is relatively easy for the (student) to accurately grasp on his/her own.\" (Troha, 2003) Students should be able to perform required tasks online with little or no prompting by the instructor. Of course, teachers should guide their students along, but when a student can accomplish a task online with limited assistance, that student encounters a learning experience that is deeper and more rewarding. Blended learning courses are dynamic by their very nature. Revisions will need to be made to adapt to the learning needs of its students. Knowing what works and what does not comes with experience. The best resource for K-12 teachers to create and implement a blended learning course is another teacher or a network of teachers who have had experience with launching such courses. The next sections of this chapter address Guiding Principles and some Success Tips.
# Blended Learning in K-12/Guiding Principles of Blended Learning |previous=Blended Learning's Lesson Design Process|Designing a Lesson |next=Success Tips}} ``` ### Guiding Principles A definitive statement of what constitutes the best combination of Information and Communication Technology (ICT) and face-to-face learning experiences is impossible. No such statement exists for the best combination of traditional practices much less for the newer world of blended learning. Singh & Reed (2001) state \"Little formal research exists on how to construct the most effective blended program designs\" (p. 6). However, observers have begun to collate principles that, at least anecdotally, lead to greater success. *One note before continuing. Most of the literature about blended learning design comes from work in business training and post-secondary education. The author makes the assumption that those principles are generally applicable to K-12 education as well.* A theme that emerges is that the instruction methods, whether on-line or face-to-face, are the means, not the end. \"Students never learn from technology per se. They learn from the strategies teachers use to communicate effectively through the technologies\" (Cyrs, Cyrs, and Conway, 2003, General Guideline #1). It follows that the single most important consideration when designing a blended learning environment is the learning objective or purpose. It is tempting to assert that it is the _only_ consideration. However, not only would that lead to this exposition being overly brief, as desirable as that might be for writer and reader alike, it would also mean ignoring the essential truth that all learning occurs in and is shaped by a context. Important dimensions of this context include (Singh & Reed, 2001, p. 5): :\***Audience.** What do the learners know and how varied is their level of knowledge? Are the learners geographicaly centralized or geographicaly dispersed? Are the learners here because they wish to be or because they have to be? :\***Content.** Some content lends itself well to on-line situations. Other content, a complex and detailed procedure for assembling a valve train, for example, may work best in face-to-face setting. :\***Infrastructure.** If physical space is limited, more of the instruction could be placed on-line. If students do not have access to high band width connections, on-line video streaming would be a poor choice. With purpose and context in mind, the designer can select, combine, and organize different elements of on-line and traditional instruction. Carman (2002) identifies five such elements calling them key \"ingredients\" (p. 2): 1. **Live events.** These are synchronous, instructor-led events. Traditional lectures, video conferences, and synchronous chat sessions such as elluminate are examples. 2. **Self-Paced Learning.** Experiences the learner completes individually on her own time such as an internet or CD-ROM based tutorial. 3. **Collaboration.** Learners communicate and create with others, e-mail, threaded discussions, and, come to think of it, this wiki are all examples. 4. **Assessment.** Measurements of learners\' mastery of the objectives. Assessment is not limited to conventional tests, quizzes, and grades. Narrative feedback, portfolio evaluations and, importantly, a designers reflection about a blended learning environments effectiveness or usefulness are all forms of assessment. 5. **Support Materials.** These include reference material, both physical and virtual, FAQ forums, and summaries. Anything that aids learning retention and transfer. It is useful, though ultimately reductive, to think of the interaction between context and ingredients for a given learning objective as a rectangular matrix. The intersections suggest the method the designer should use. The danger of this metaphor is the suggestion that each purpose, context, and ingredient combination deterministically lead to a matching method. Such is not the case. The point to the designer is to think in terms of those conditions, and others unique to her particular circumstance, as she orchestrates learning activities and creates her blended environment. Live Events Self-Paced Learning Collaboration Assessment Support Materials ---------------- ------------- --------------------- --------------- ------------- ------------------- Audience *method~1~* *method~2~* *method~3~* *method~4~* *method~5~* Content *method~6~* *method~7~* *method~etc~* Infrastructure : For Learning Objective α McCracken and Dobson (2004) provide an example of how learning purpose, context, and blended learning ingredients lead particular learning methods. They propose a process with \"five main design activities\" (p.491) as a framework for designing blended learning courses. The process is illustrated with a case study of the redesign of a class at The University of Alberta called Philosophy 101 (pp. 494 - 495): - **Identifying learning and teaching principles.** The teaching and learning goals were described as requiring active participation, sustained discussion, and, most importantly, inquiry and critical analysis. - **Describing organizational contexts** Team teaching with three professors and up to eleven graduate teaching assistants to engage a class of 250 students in dialogue around ethical and political philosophy. - **Describing discipline-specific factors** The designers are described as being concerned about stereotypes of philosophy as \"bearded men professing absolute truths\" (p.495). The desire was to represent philosophy as an activity, not a set truths to be absorbed. - **Selecting and situating appropriate learning technologies** Learning activities focused on the process of engagement: presenting and defending a thesis and responding to opposing views. For example, a face-to-face lecture would feature contemporary ethical dilemmas with newspaper headlines or a video clip. Or, the instructors would stage a debate in which they would assume the role of a philosopher under study and then argue from the philosopher\'s point of view. Online threaded discussion supplemented small group seminar sections. - **Articulating the complementary interaction between classroom and online learning activities** In the Philosophy 101 example, it was noted how the face-to-face engagement was complemented by more deliberative, asynchronous discourse. Even this simplified description illustrates the multilayered, multifaceted nature of blended learning environments. With such a large canvass, the most important design principle might be to start small. \"Creating a blended learning strategy is an evolutionary process.\" (Singh and Reed, 2001). A good place to begin is to supplement an existing conventional, environment with one or two on-line activities, a resource website or an asynchronous discussion for example. As experience and confidence are gained, new tools can be introduced and a greater effort put into redesigning the program. It is hoped that this chapter will help teachers reach that goal. This chapter\'s previous section is about Designing a Lesson. The next section describes Success Tips. ## Additional Resources See also the developing Wikitext Contemporary Educational Psychology/Chapter 9: Instructional Planning for additional suggestions and ideas about designing and planning lessons.
# Blended Learning in K-12/Success Tips ## Success Tips Designing a blended learning environment can be a complicated and involved process. Several experienced authors have offered tips for success in such an endeavor. One such author, who appears at every attempt to search the web for blended learning information, is Frank J. Troha. This section of the chapter on the Design on Blended Learning in a K-12 environment attempts to outline his six tips for success, and comment on their relevance to a K-12 learning environment. In his article entitled "Ensuring E-learning Success: Six Simple Tips for Initiative Leaders", Troha offers the following six tips for success: 1. *From design, to development to deployment, consider everyone your learning initiative will impact, identify the key players within each constituency and involve them from the very start.* 2. *Precisely define - and get agreement on - roles and responsibilities from the get-go.* 3. *Do not bring in e-learning providers until you have a thorough understanding of your target audience's needs, management's expectations, the scope of the initiative, likely constraints (e.g., limited resources), learning objectives, content to be covered, evaluation strategy and a host of other basic design matters.* 4. *Carefully select the right provider for the job.* - *Develop and confirm precise, comprehensive selection criteria (e.g., past experience addressing similar topics for similar organizations, fee structure, service standards, references, etc.) before meeting with any prospective providers.* - \'\'Use the preliminary design document and selection criteria to interview prospective providers.\ - *If you are new to e-learning or blended learning, start small.* 5. *From start to finish, keep all key individuals informed and appropriately involved.* 6. *Strive for self-sufficiency and control.* Let us examine each tip and discuss the implications for K-12 educators. **1. From design, to development to deployment, consider everyone your learning initiative will impact, identify the key players within each constituency and involve them from the very start.** The focus is on the involvement of and input from the key players in an organization. In an educational setting, this may include but is not limited to teachers, administrators, content chairs, parents, and other staff members. This success tip may be the most important in that without the support of the people directly impacted, the success or failure of the program may be severely negatively affected. In an educational environment, specifically K-12, it is crucial that you have the support of all key players. Without the involvement and participation of everyone affected, the program is sure to encounter difficulties that could be prevented with this consideration in mind. **2. Precisely define - and get agreement on - roles and responsibilities from the get-go.** Without clearly defined roles and responsibilities, the key players within an organization may not fulfill their obligations to the program. For example, if it is the primary responsibility of the school district curriculum designer to outline the curricular content of the blended learning initiative, the resulting content may not fit the exact needs of the teachers who are asked to implement the blended learning model. Conversely, if teachers are involved in a serious way in the development of the blended learning course, they personally will feel ownership of the program and will subsequently become the promoters and even defenders of the program. **3. Do not bring in e-learning providers until you have a thorough understanding of your target audience's needs, management's expectations, the scope of the initiative, likely constraints (e.g., limited resources), learning objectives, content to be covered, evaluation strategy and a host of other basic design matters.** In an educational setting, often an outside provider is not used, but the success tip is no less valid. The point is still that before a blended learning model is constructed and implemented, it is crucial that an understanding of all aspects of the program is established and communicated to all key players. As in most aspects of education at the K-12 level, communication is key to the success of any endeavor. The collaboration of different players is what makes the program being developed more successful, more useful, and ultimately may dictate whether the course is adopted on a permanent level. **4. Carefully select the right provider for the job.** This tip is more relevant to a business audience where hiring outside vendors is more common. A school district is more apt to choose an internal employee to both help with the design of a blended learning model, as well as serve as a pilot to test the effectiveness of the resulting program. However, the point is still an important one, but can be rephrased in an educational setting to "Carefully select the right instructor for the job." It is important to choose someone who has an interest in utilizing the inherent benefits of a blended learning course, as well as someone who has the technical expertise to effectively help in the design and implementation of such a course. In schools where there is a dedicated Technology professional, this person may be the obvious choice for playing a key role in both the design and implementation of the blended learning course. This should not be a limitation, however, for there are many able people within each curricular department of a school who would make able and competent contributors to the design and implementation of a blended learning program. **5. From start to finish, keep all key individuals informed and appropriately involved.** Not only is it important for the key players to feel like they are a part of the process in order to gain support from them, it also reduces the amount of time that is needed to answer questions and provide training for said individuals. As was mentioned earlier, a sense of ownership by key players needs to be developed and nourished throughout the process in order to facilitate the positive development and future success of the blended learning model. **6. Strive for self-sufficiency and control.** This tip is probably the most applicable to educators, as they are likely to embark on such an endeavor without any outside help from professional providers. Teachers have the advantage of experience in curriculum design and in the implementation of a course based on their specific curriculum. They also have an idea of what the end result should look like, and the experience needed to successfully design the blended learning curriculum for the specific needs of their students. Teachers have been educated about different learning styles. This knowledge can help the blended learning curriculum to best fit the needs of a diverse audience of students. They know from experience what is fair and reasonable to expect from their students. Teachers also know about their students' socioeconomic backgrounds, which may play a key role in the design of the instructional blended learning model. For example, in some communities technology limitations may have an effect on choices of content delivery. These tips for success are a good reference when designing a blended learning course. Of course, they should not be relied upon in isolation. The best advice for a school instituting blended learning is simple: look for successfully examples. A growing number of schools and other institutions have realized the benefits blended learning adds to instruction. Time needn\'t be wasted trying to "reinvent the wheel," when so many excellent programs already exist as models for others to follow. Previous sections in this chapter address Designing a Lesson and some Guiding Principles.
# Blended Learning in K-12/Application of Blended Learning in K-12 |previous=Success Tips |next=Blended_Learning_In_Grades_K-2}} ``` `   While e-learning with no face-to-face contact may be a practical method of instructional delivery for college student, it is often not suitable for younger students.  When implemented correctly, blended learning can provide the best of both traditional classroom learning and the use of web-based resources more appropriate for students in grades K-12.  It should be noted, however, that in some cases, online learning for high school students is available, but also appropriate.  In a traditional classroom, blended learning provides elementary and high school students with direct contact with a teacher, while also utilizing resources that extend the learning experience beyond what is available in the classroom.  These resources include live synchronous experiences (video-conferencing, instant messaging, chat rooms, virtual classroom), asynchronous collaboration (e-mail, threaded discussions, online bulletin boards, listserve), and self-paced learning experiences (web learning modules, online resource links, simulations, and online assessment).`\ `   School districts that encourage blended learning may realize benefits that include cost savings and the opportunity to provide unique learning opportunities to their students.  The following pages describe blended learning techniques which vary in their application based on the grade level for which they are utilized.`
# Blended Learning in K-12/Blended Learning In Grades K-2 |previous=Application of Blended Learning in K-12 |next=Blended Learning in Grades 3-6}} ``` Blended learning within early childhood education is an interesting concept; *how can a student who lacks the ability to read and write be part of a virtual community?* While many of the children at the primary level lack the ability to read, incorporating technology enhanced learning is still a reality. Teachers can enhance an existing curriculum, improve communication with the school community and devise forums which reinforce & enrich the early childhood education. Even though adaptations must occur in order for e-learning to be successful with young children, primary students \"should not be excluded from the virtual learning world simply because of their age and developmental levels\" (Scott; 2003). When the topic of blended learning arises people often think of students meeting within a classroom setting and then continue the learning experience online in the comfort of their home. However within primary classrooms, blended learning can be more comparable to technology integration; serving the class environment as a teaching aide. Since many primary classrooms now have a technology center which can include anywhere from one to half a dozen computers e-learning is becoming a reality. While this is not the true definition of blended learning, this type of face-to-face instruction followed by independent activities based on individual student needs is the building blocks for higher level blended learning. **Blended Education: Application Examples** *Curriculum* An overview of the primary classroom sees children learning to read, beginning to add, and exploring numerous topics for the first time. Most classrooms are brimming with children, lacking an aide and overloaded with information. By investigating each subject within a primary classroom, teachers can envision how blended learning can be a real part of early childhood education. Incorporation of technology into the primary classroom can be as a simple as bringing the students to a website which better illustrates a story explored in class. For example, if a class reads \"Brown Bear, Brown Bear, What Do You See?\" written by Bill Martin, Jr. to further extend upon the story a primary teacher may set a website such as Animal Vocabulary on a computer in the technology center. Language arts within a primary classroom can be enhanced with a learning community such as The Monster Exchange. This website has the children collaborating with children all over the United States and beyond to work on descriptive writing. Children draw a picture of a monster and write a description of the creature in class, the teacher inputs the picture and description into the website. Classrooms connect with another class, read one anothers\' descriptions, and then try to recreate the original monster. Pictures are set up side by side in the Monster Gallery for comparison. Children can access the monster website at home and work collaborately with their families. A primary teacher knows all too well that purchasing enough math manipulatives for the whole class can be quite expensive and often not a reality for every school. Technology and blended learning offer a solution. If an educator works with his/her class on a lesson about patterns, he/she can direct students to practice the lesson on Virtual Library of Math Manipulatives. To begin this lesson the teacher would explore patterns in numerous ways using varying sets of manipulatives to illustrate patterns; however when it comes to having a set of coins or buttons for each student this might not be a feasible. Solution: if a teacher uses this website within a lab setting in which all the students are using a computer, children can play with patterns independently, make mistakes, ask questions and the best part no buttons, coins or colored bears to clean up. Often time history is neglected because the basic skills often take top priority in the primary classroom. Using e-learning is a great way to further explore topics such as history. One very interactive website explores George Washington. During the month a February a 3rd grade teacher, for example, can set this website up as a favorite within her computer center. Each child can be required to view the site and make a comment in the notebook next to the computer. Those comments can later be shared as a class. Since science resources are so abundant online, we can look at blended learning from a different angle. A second grade class designed this Space Website. After learning about space in class, the children worked within groups to develop a virtual learning area made for children in primary grades. The students and teacher took what they knew, blended it into technology and now other students can benefit. *Communication* Blended communication could be the most successful form for the new generation of parents. Quite often information relayed to a primary student quite often does not make it to the ears of a parent. Besides traditional classroom visits, parent/teacher conferences and telephone calls, many teachers of all students are realizing that reaching parents through emails, websites and discussion boards are more fruitful in contacting parents. Designing an online community where teachers can post and explain information about their teaching methods can help clarify classroom procedures. With the same regard, parents can ask questions, review announcements, and become an active part of the classroom through a virtual environment. Searching within Yahoo groups, numerous groups can be discovered which join parents and education groups. "Some schools are exploring the use of video conferencing and \'streamed\' (stored for viewing at home) videos to promote parent understanding and involvement in student learning\" (Starr, 2005). This blended communication is even opening up a place for parent input to class learning. Teachers can design questions through online questionnaires from places like SurveyKey. Educators can ask parents about issues with in the class, specific needs and concerns. As parents respond, a teacher can make adjusts and improvements. Once again this is extremely important within younger students, as they often have a difficult time expressing experiences which they may have in class. *Reinforcement & Enrichment* Teachers at every level grapple with the difficulty of addressing the needs of each child within a classroom, however this challenge is extremely prevalent within the early childhood classroom as students are exploring the building blocks of education. This challenge can be aided with blended learning. Studies have been surfacing for years that foreign language instruction should begin at the elementary level instead of postponing that learning until high school, however due to budgetary concerns, foreign language classes seem like a frill (Walker, 2004). By teaching another language to young children, we give them the greatest chance to fully absorb a second language. If an elementary school does not offer a foreign language classes, teachers and parents can still expose primary students to another language through technology. From simple websites which vocalize the French Alphabet to websites which allow the students to progress through activities to learn Spanish. Within primary grades a child many times needs extra practice. The web has the amazing ability to give kids extra help in a way different from group classroom instruction, maybe in a form in which a child learns better. For example, if a teacher has introduced new letter sounds and she/he notices a student is struggling, the student can either use the computer center to practice or a Phonics website address can be send home for parents to use as practice. **Adaptations for Blended Learning in Early Childhood Education** One major concern for young children on the Internet is safety. While students within upper grades understand the seriousness of broadcasting their personal information, often younger students are ignorant to that fact. In order to protect the identity of students, it is recommended that students work as a group. Since group work is quite prevalent within a primary classroom, it is very realistic that young children work as a group within a virtual learning environment, collaborating on answers to contribute. Students can work as a face-to-face group in the classroom, develop an answer and post the response within their virtual environment. Working as a group also alleviates the need to post responses using full names, pictures and other personal information, instead the children post as, for example, *The Green Group*. The design of a virtual community needs to be adapted for the younger set. Since the literacy development varies greatly within grades K-2, sites should use pictures and common shapes to navigate through the information. As streaming video and digital voice technologies improve and are becoming more common site participation becomes more user friendly for those with limited reading skills. Responses within an online learning environment need to be configured with developmental needs in mind. Answers may need to be multiple choice or give the contributor the ability to \"draw\" an answer. Sites which are made specifically for online classes such as Moodle or other course management systems are not appropriate for the early childhood environment because \"younger students may not have the study skills, reading abilities and self-discipline to fare well without a class to go to\"(Russo, 2001). That does not mean they need to be excluded from the virtual community, we just need to think of these years as their preparation for becoming part of a **Brave New World** of teaching.
# Blended Learning in K-12/Blended Learning in Grades 3-6 |previous=Blended Learning In Grades K-2 |next=Blended_Learning_In_Grades_7-8}} ``` **Starting Out With Blended Learning** As students become more confident of their technology skills in grades 3-6, and access to technology at home increases, the opportunities for blended learning experiences broaden. Web-based resources can provide more indepth information on academic topics, support slow learners, and enrich high achievers. Communication between home and school can be vastly improved by utilizing the web to improve the learning experience. One simple way to begin using technology with students in 3rd through 6th grade is through an asynchronous communication such as the use of e-mail. There are numerous ways in which e-mail can be helpful in the classroom setting. Using e-mail as part of a blended learning experience can enhance a face-to-face discussion and allow students to further explore their learning. Many students already have a home e-mail account which they use to communicate with their friends or family, and by the age of 10, students are mature enough to learn how to use email. Teachers can make themselves available to students and parents through email, to answer questions on specific topics and to discuss classroom topics. Students can stay in touch with the teacher if they are absent. Another popular use of e-mail is keypals, in which students are matched up with students from other schools and participate in an exchange of information and ideas. Keypals help the students see themselves as part of worldwide learning community, and learn about other cultures and ways of life. Another use of email is to adopt a grandparent. More and more senior citizens are becoming technology savvy, and would love to exchange information with students. There are some safety measures that teachers need to set forth if adopting a grandparent. Full student names, addresses, and phone numbers should not be given out at any time. This is to ensure the safety of the students in today\'s world. Instant Message (IM) is a synchronous form of communication that can be started in the middle grades. IM allows instantaneous feedback from teachers or students. Students can ask questions of other students or the teacher about an assignment or participate in a discussion with a teacher or classmate about concepts or topics being covered in class. IM does have some drawbacks. Students can send inappropriate messages or pictures to other students or teachers, so it is important that students are instructed on acceptable use. Restricted accounts, which many parents use for their children, might block the use of instant messaging. **Improving Home-School Communication** Getting parents involved in their child\'s education is key to academic success. Teachers can publish web pages linked to the school website to provide a multitude of information for parents. Teachers can provide a weekly agenda of what\'s going on in class, they can provide detail of homework assignments, permission slips for field trips, and much more, to be available to parents trying to stay on top of their child\'s education. Many teachers use blogs for this purpose, which might be a simpler way to get information online immediately. Teachers can also link to websites that enhance or expand on topics covered in class. There is no doubt that technology can improve parent-teacher communication. Through the use of Edline or classroom websites, parents can stay more involved in what their student is doing in the class and also how they are doing in the class. If a parent can quickly view what their child has to do or see an area where they need assistance, it can make for easy communication with the teacher about what needs to be done. For success to be evident, there must be good communication between the parents and the teachers. \--Nick Hartz **Curriculum Connections** Many online activities are available for 3rd through 6th grade students that provide extra practice on classroom topics, or expand and enrich learning. Teachers can link to these sites so they are available to students outside of school. Across the curriculum the web offers resources that engage students in the learning process, and will actually make them want to spend additional time outside of school on learning. It is important when planning a blended learning lesson within the primary grades to focus on a unit of study, then intertwine it with technology. The educators at San Diego State University have designed a tool to aide teachers in their preparation. For teachers looking to integrate science experimentation into their middle grades\' curriculum, a wonderful interactive site is Zoom Kitchen Chemistry. Here, students can conduct virtual experiments to learn about real-life chemical reactions, or find out about real science experiments they can do at home with items found in their own kitchens. This site is wonderful for extending classroom learning using technology. If the class is studying space and the solar system, an excellent resource for young astronomers is Star Child. Here students can find information about space topics, utilize simulations and a glossary of space terms. One method of blended learning in math is to have students practice their math facts online. This provides the opportunity for students to spend extra time practicing if needed. At Math Magician students can have fun interactively while working on math facts, all operations, and two levels are available, so more advanced students can progress at their own pace through more challenging material. If the teachers seeks ways of using manipulatives to teach math, a wonderful site that utilizes java applets so students can have a hands-on experience is The National Library of Virtual Manipulatives. A great source for students to work on their reading skills is The Reading Matrix. There are numerous reading activities ranging from vocabulary, comprehension, to proofreading, and short stories. Many of these sites provide an online quiz for the students to take. Teachers can find good sites on this page by looking at the ratings that it has received. Students can have a blast at National Geographic for Kids. Students will spend hours going through the website which contains, quizzes, games, cartoons, and excellent information. This site is great for any social studies buff, or anyone that wants to have fun while doing research on the web. This site will have students talking about social studies for the entire quarter. Everyone wants to create their own music that they can listen to. The website Creating Music (which requires Java) allows students to create their own musical sketch pad and then listen to what they have designed. Students can learn about beat, tempo, and rhythm while enjoying being the composer of music. This is a great site for elementary students to learn about music and to get them interested without having to pick up a single instrument. **Virtual Field Trips** Field trips are a large part of any classroom. Quite often a teacher would love to take her students places to which a bus trip is not an option. Technology offers the solution with virtual field trips. Students can look at museum artifacts, visit an aquarium, or admire beautiful art while sitting with their class. Sharing a field trip virtually is also a great way to reflect a on a trip and share experiences with future classes. For example, each year students from Bennet School in North Carolina design a website about their trip to the State Capital, each year the website gets remodeled, but old versions are kept online to serve as a scrapbook. **Video Conferencing** How about a field trip without even leaving the room? With the creation of video conferencing this is made possible to all students and teachers to further enhance their students learning and enthusiasm. Students love to take field trips and they love to go on the computer, now teachers can have the best of both worlds. Here are some sites that encompass a virtual field trip. Science Center is a great site for science educators who want to have their students learn first hand about the human body, space, dinosaurs, and eyes. For this field trip a fee of \$150.00 is required for a 45-minute tour. This might not be feasible for schools who are on a very small budget. They do provide a 25 minute project for about \$100.00. Ever want to receive video feeds from underwater? The Aquatic Research Interactive Site does just that. Science teachers can have students watch video streams from underwater for numerous topics. This site has been designed for teachers and students to better understand concepts below the Earth\'s surface. Not a science teacher? Math, history, and physics teachers can also benefit from this site as well. There is one major drawback to this site, the fee. A whopping \$195.00 fee for the use of the video clips are required. Teacher\'s Pet? That might be what students will be talking about after a trip to The Bronx Zoo. This two way interactive site is designed for the elementary students to learn more about an animal\'s behavior. How about having a lion in your class? This site allows a class to have them and you don\'t have to worry about students with allergies or a student being attacked. This site is sure to have your students talking for a long while. This fieldtrip is \$125.00 for a maximum for 35 students. **Conclusion:** Can blended learning work in grades 3-6? That depends on the teacher, tech support, students, and administration. Lisa Abate understands that a blended learning classroom will require more work. She mentioned that she spent a lot of her time \"troublehooting studet problems (such as lost passwords).\" (Abate, 2004) Essentially, doesn\'t education come down to \"are students learning?\" If students log on to a website long after they are finished woith their assignment to further enrich their studies have teachers accomplished their goals? Is the time worth the satisfaction a student gets by learning more than have to? In Lisa\'s beta test of her math classroom she found that students were spending more time than needed on specific activities. (Abate, 2004) This is a teacher\'s dream come true, students spending more time than is required on assignments.
# Blended Learning in K-12/Blended Learning In Grades 7-8 |previous=Blended Learning in Grades 3-6 |next=Blended Learning in Grades 9-12}} ``` ## Blended Learning Grades 7--8 As students mature and can handle learning without constant teacher attention, online applications may become more effective for teaching some curriculum. After teachers and students feel comfortable with e-mail and webpage design, they can dig further into the realm of blended learning by accessing some excellent websites. All of these sites are designed to help the learner better understand a topic. These are just a few good examples of websites; there are numerous other sites available. **Triple A Math** This site is great for K-8 math teachers because of its content. Students can read the explanation of each measurement, play some challenge games, and some interactive practices. Students will have endless hours of fun checking out this site. **Seattle Art Museum** (Science, Social Studies) This site is for the \"explorer\" learner. Students can learn about navigation techniques used in the Age of Exploration. The site includes a video clip of how to use an octant. This was very cool to see in addition to learning about the navigation used today. **Hands On the Land** Imagine collecting water samples, monitoring the ground ozone levels, and more on this environmental website. The site provides interaction with other schools, students, and the forest preserve as students are engaged while learning about the environment. There are even lesson plans for teachers to further enhance the students learning. **BioPoint** This is an online site for teacher created webquests. They are listed by grade level and have everything you need to deliver a unit. **Barking Spiders Poetry** Barking Spiders is a site devoted to poems for children. Students can design their own poems online by filling in the blanks. There are mazes that can be completed and poems to be read. **1** The Smithsonian is known world-wide for its magnificent collections. Since not every class can take a trip to these free museums, the Smithsonian has made it easy for every class to access the collections and activities to go with them online. Teachers can search for lessons by state standard quickly and easily. Teachers can also check out resources that can be sent to their classrooms. **Social Science** Some teachers are more comfortable with enhancing their class through projects. A sample of one would be a project developed by Kate Purl at Urbana Middle School. The year was ended with a seventh grade project on Africa. Each student had to research an area of Africa, learning specifics about the area such as flora and fauna. The information they found was then added to a website. Once all the areas of Africa were added, the adventure began. As teams, the students had to traverse the African continent. The information that the students provided was combined into a webquest that was a toss up between \"Where in the World is Carmen San Diego?\" and \"The Oregon Trail.\" Decisions made as you traveled the trail could lead to success or failure as an African explorer. The site is still available at: Africa: Choose Your Own Adventure. Other successful online adventures for Middle School students might be Virtual Ancient Civilizations which is a work in progress: **Numerous Subjects** Quiz Hub. What can\'t you do at this site? The site is loaded with news quizzes, online maps, chess games, concentration games and much more. Your students will never want to leave the site. This will have them engaged for hours upon hours. There is even an art area where you can design whatever you want. This was my favorite link!! **Benefits for Students** Research shows that students who are involved in online learning during the middle school years are more likely to keep their academic grades higher than those who are not exposed to online learning (Belanger, 2005). Additionally, the attendance rate of students using computers is higher along with the ability of students to do well in group situations and within project-based instruction. Blended learning is also research based in that it pulls from research done by Piaget, Vygotsky, Bloom Keller and Gery. Using online education for middle schools students is a viable way of enhancing the curriculum by providing live events such as online homework help. This could come from the teacher, or it could be from other students in a cooperative learning environment. Blended learning also gives the students a chance to move at their own pace. What one student may be able to learn quickly another may need more time to digest and understand. In blended learning, students moves at their own pace and they have the availability of a teacher when questions arise. There is also a collaborative element to blended learning. If a student does not understand part of an assignment, there are other students available to ask questions. Students can use a chat room, IM or e-mail to work together to complete a project. Along with the curriculum, testing can also take place online. This would allow students to take assessments when they feel they are ready. It would also allow for quick feedback from those assessments so that students know where they stand with respect to their grade. Lastly, when students use the web for learning there is a wealth of materials available to them at the click of a mouse. Dictionaries, encyclopedias and research are just some of the information that students can access during their learning experience. These five ingredients to blended learning are important for the students to have the best possible educational experience. It allows them to remain anonymous so that their mistakes are not broadcast throughout the classroom, giving them self confidence. It is a way to allow students to take control of their own learning experience. **The Down Side** As with every advance in technology, blended learning can have its faults also. While online courses have been available for several years to the post secondary student, use of online technology is generally thought of as an enhancement for the secondary schools. Schools are using computers more than ever before with an increase from 60% in 1993 to 84% in 2001 and home use of computers growing during the same time from 25% of students to 66% (NCES, pg 1). Schools might use computers more if computers were available in each classroom. Many schools don\'t have that luxury and, instead, must move students to a central computer lab to make use of the technology available. This creates more work for teachers and takes away from instructional time. Most will also admit that it is the teacher, and her comfort with technology, that affects how well that technology is presented in the classroom. In his book, "Oversold and Underused," Larry Cuban states that computers are not successful because teachers who use computers for instruction do so infrequently and unimaginatively (Harvard University Press, 2001). **Taking Technology Further** Some students, for various reasons, need to work at their own pace. While distance learning got its start at the post-secondary level, it is slowly gaining momentum at the middle and high school level. Students who are gifted, challenged or have health reasons and do not do well in a traditional learning environment now have the opportunity to complete their education online. Several schools are now in operation that offer aid to these students. Some worth looking at are: Advanced Academics Colorado Exel High School High School James Madison High School Online **Teacher Controlled Blended Learning** As with any level of education, there are some teachers who prefer to have control over what their students are doing online. Instead of accessing one of the above websites or a WebQuest, these teachers choose to develop their own curriculum for their students. This curriculum needs to be well thought out before anything is ever put online. New South Wales Department of Education and Training has some guiding questions that teachers should ask themselves before they begin to design a web-enhanced course. They first suggest that you know WHY you are trying to place information online for your students. Once you are sure that what you are looking for is not already online, then it is time to understand the goals that you have for you students regarding the online content: Do you want them to learn to work independently? Or do you want to free up your time to work with those students who need the extra help? The other suggestions include teaching your students slowly, showing them step by step what you expect from them. However, the ultimate suggestion was that if a teacher were to be interested in providing web-enhanced learning for their class, they should have had the experience of online learning themselves (NSWDE, 2005).
# Blended Learning in K-12/Blended Learning in Grades 9-12 |previous=Blended_Learning_In_Grades_7-8 |next=References}} ``` Today\'s high school student often has the maturity and technical expertise necessary to participate in e-learning experiences. However, students of this age frequently require the support of a teacher in a classroom. Blended learning combines the best of both worlds for high school students: the fluidity of using Internet resources and the reassurance of face-to-face experiences. It extends learning beyond the classroom, and expands the breadth of courses offerings, while providing the personal support and encouragement from a teacher still necessary for many students. The following paragraphs describe the effectiveness of blended learning, how to successfully achieve blended learning in a high school environment, and provide specific examples for teachers. ## Research on Effectiveness of Blended Learning High school students are often motivated by online learning, and often have the maturity and self-discipline to work independently and succeed in online coursework. \"Evidence overwhelmingly shows that ALN \[Asynchronous Learning Networks\] are at least as effective as classroom learning\" (Hilz et al., 2004). Much of the evidence of online learning success, however, relates to college and graduate level students who demonstrate a better completion rate than younger learners. Some high schools have found that providing hybrid courses, or blended learning experiences that provide more face-to-face support to students have better completion rates. One example is the Mannheim Township Virtual High School in Pennsylvania. While receiving many accolades for their success with individual students participating in their online learning courses, the dropout rate hovered around 25%. The program was uniquely revamped to address this issue. The solution was a hybrid online and traditional course model that has resulted in a 99% completion rate (Oblender, 2002). The weaknesses of online courses are addressed by hybrid, or blended learning courses. Blended learning provides more structured time for student work while still allowing students the opportunity to proceed at their own pace. Teachers are available to monitor progress and provide encouragement and support to students who may lag behind. Blended learning courses provide physical resources that are not available in courses that are presented completely online, including language, technology and science labs (Oblender, 2002). Blended learning also provides many benefits not available in traditional classrooms. The need for textbooks is diminished. Material presented is timely and relevant, and student progress is self-paced. The students\' learning environment is extended to organizations, people and facilities not available in the classroom. Students who participate in blended learning gain advanced technological competencies (Oblender, 2002). Distinct advantages exist for at-risk students when exposed to blended learning, particularly synchronous activities. Joining a \"cyber-study group\" results in higher performance for these students compared to students who study alone. \"Peer-to-peer interactions needed for collaboration promote a collective sense of responsibility . . . students who have low self-efficacy or an external locus of control receive feedback and encouragement from their study partners.\" Also the presence of the instructor is more frequent, and results in more meaningful dialogue between teachers and students (Newlin, *et al.*, 2002). ## Getting Started with Blended Learning For teachers just getting started in blended learning, the simplest approach may be to choose websites that expand on what is being taught in class, and/or provide extra practice for specific skills. In this scenario, the greatest proportion of the learning experience involves face-to-face learning, with a less significant web component. High school teachers who are looking to add a web component should start simple. The purpose is to expand on and clarify topics covered in class, and provide opportunities for students to extend the learning experience beyond the confines of the classroom. Some examples: Foreign language students can utilize My Language Exchange. At this website, a student can locate a student learning his language who is a native speaker of the language he is learning. Together, the two students can participate in practice sessions using lesson plans, text and voice chat rooms, a dictionary, a private notepad, etc. Math students can utilize online simulations of math concepts at The National Library of Virtual Manipulatives. Simulations are available in Numbers and Operations, Algebra, Geometry, Measurement, Data Analysis, and Probability. Using these manipulatives can provide a better understanding of math concepts, and well as practice in various areas. English students can extend their learning of the writing process beyond the walls of the classroom by using Principles of Composition. This site contains a full high school composition course with interactive lessons and practice. Students of American history can expand and develop their knowledge and understanding of major events in the history of our country by using The American Memory Collection published and maintained by the Library of Congress. Another good source is to use some of the interactive sites provided by National Geographic. The Underground Railroad trip is especially good for upper elementary and jr. high students. It forces them to think and make decisions while explaining what the underground railroad is. Enriching science students through technology is made possible by the wide array of interactive resources available on the web. Students can conduct an in depth and interactive study of Biology at Interactive Biology. Chemistry students can expand on textbook information with information and animations on periodic table elements by using The Visual Elements Periodic Table. Students of physics can enrich the learning experience by spending time at The Physics Classroom. ## Moving Forward: Incorporating Synchronous Web Components Into the High School Class As teachers and students gain confidence in the incorporation of blended learning, they can discover numerous web components available to enhance the learning experience for students. Live synchronous experiences are good examples. These include video conferencing, instant messaging, chat rooms, and virtual classroom modules. Video conferencing serves a variety of purposes. Most video conferencing options are not free, but available for an hourly fee, or through a subscription service. Students can benefit from the expertise of specialists in various areas and can participate in virtual field trips. Students living in remote areas can benefit from resources and people only available in more populated areas. The Albany Institute of History and Art offers numerous \"virtual field trips\" for high school students. Students are active participants as they join in real time with the Institute\'s historians, examining artifacts and collaborating with experts. History students can interact with holocaust survivors via video-conferencing through The Holocaust Memorial and Educational Center in New York. These are just a few of numerous video conferencing options available across the curriculum. Video conferencing has purposeful academic applications in language courses, but some controversy exists over whether these needs can be addressed via asynchronous video. CUSeeMe was the grandfather of two-way video conferencing. Successors include NetMeeting, PalTalk and iVisit. Live Video conferencing has its drawbacks, however. Many schools lack the bandwidth necessary for effective and problem-free two-way conferencing (Godwin-Jones, 2003). Instant messaging, discussion boards and chat rooms provide a means for remediation and consultation for students outside the school day. \"Communication tools like discussion boards and chat rooms can be effective in inter-team collaboration as well as in faculty-student communication\" (Eastman, *et al.*, 2002). Students can become motivated in directing their own learning. Through these synchronous activities, students become empowered, can develop better communications skills, and develop their ability to work cooperatively. Students who are more timid in a face-to-face environment often gain confidence in online discussions. Teachers frequently become more accessible to students through these types of synchronous activities (Eastman, *et al.*, 2002). Traditional text chats can now be enhanced with voice and/or video. \"Apple recently announced multimedia enhancements of its iChat application, along with introducing the new iSight camera\" (Godwin-Jones). ## Use of Asynchronous Web Components in Secondary Education Blogging, which began as an online journal several years ago has escalated to \"several hundred thousand diarists . . . actively posting blogs about almost every conceivable topic.\" Blogs provide an instant, online writing space with the potential for an audience of thousands; free and instant publishing. Teachers will find that the \"presence of an audience can increase engagement and a depth of writing\" (Bull, 2003). \"Blogs also help students exchange ideas much like a group of students waxing poetic at a . . . coffeehouse. Blog sites often prominently display the e-mail addresses of \[their\] creators, letting readers instantly provide feedback to the site\" (Toto, 2004). Blogging has numerous instructional applications in high school. Literary activities using blogs include character journals, character roundtable, think-aloud postings, and literature circle group responses. Revision and grammar activities include nutshelling (extracting a line from a paragraph that holds the most meaning), devil\'s advocate writing (online debate), and exploding sentences (slowing down a student from an earlier post and adding rich, descriptive detail). At Hunderdon Central Regional High School in Flemington, New Jersey, students use a blog to discuss \"The Secret Life of Bees\" by Sue Monk Kidd in an American Literature Class (Bull, 2003). Blogs can also help improve student writing. While students often begin their blog experience with sloppy grammar and spelling, the presence of an audience generally changes that. Since students are often the most critical audience, the blog writer begins to strive to improve writing to avoid criticism. Also blogging \"forces students to become more savvy about the world around them.\" The need to feed the interest of the audience inspires students to be clever and interesting (Toto, 2004). Blogging is a tool that inspires collaboration, and encourages students to extend learning well beyond the traditional school day. Appropriate use of blogs \"can empower students to become more analytical and critical; through actively responding to Internet materials, students can define their positions in the context of others\' writings as well as outline their own perspectives on particular issues (Oravec, 2002). Course management systems provide a mode of presentation and organization for blended learning. Moodle is a good example. Moodle was design to \"provide a set of tools that support an inquiry- and discovery-based approach to online learning\" (Brandl, 2005). Being available free of charge, it also has good financial benefits for school districts, as opposed to commercial course management systems. Teachers using moodle are able to provide a virtual classroom round the clock. \"Moodle has great potential for supporting conventional classroom instruction, for example, to do additional work outside of class, to become the delivery system for blended course formats (Brandl, 2005). It is based on socio-constructivist theory, promoting cooperation among and between students and teachers. It provides for both synchronous and asynchronous discussion through a chat option and threaded discussion. \"At the core of the concept of an asynchronous learning network is the student as an active---and socially interactive---learner\" (Hilz et al., 2004). ## Pulling It All Together: The Teacher\'s Perspective The goal of blended learning is to use technology as a tool for learning and to promote a discovery-based approach to online learning. It is also intended to help students become \"anytime, anywhere\" lifelong learners. Keeping abreast of the technology is a challenge for teachers as well. The teacher needs to participate in ongoing professional development, read the latest research, and share ideas with other teachers. Teachers must actively seek out and utilize individuals that can act as mentors and technical support providers in their quest for effective blended learning techniques. If teachers must be lifelong learners themselves in order to promote lifelong learning among their students \-- they must lead by example. ## The Role of Blended Learning in the Future of High School Education While teachers grapple with the challenges of staying up-to-date on new technologies, students being educated in this technological era are confident in their use of technology. New teachers enter the workplace well-equipped to face the technological challenges that await. As access to technological resources improves for all students and the digital divide narrows, high schools find themselves better able to implement blended learning. In the near future, high school learning will no longer be limited the length of the school day or the confines of the school building. Resources will be available for all students to learn anywhere, anytime. Across the country, high schools are already making this vision a reality. One example is the Urban School in San Francisco, which has incorporated a 1:1 student laptop program. Foreign language courses have been improved with the use of voice files to improve listening and speaking skills. History students contribute meaningfully beyond the confines of the classroom and school to the broader community beyond by providing web-based election materials to the local community and producing an award-winning website that contains oral histories of area holocaust survivors. Math and science simulations are available for extra practice and enrichment to students when and where they need it, and language arts students participate in online literature circles, generating "more thoughtful and meaningful responses" than would typically be expected in a traditional classroom discussion (Levin). ## Summary The benefits for students abound in blended learning. Teachers have the opportunity to individualize instruction at all levels and for all students. Extra help is available to students who need it, and enrichment opportunities can be provided for students who move at a faster pace than the rest of the class. Teacher availability extends beyond the confines of the school day and the school building. Learning opportunities are expanded for all students. Students become actively engaged, and are well-prepared for the technological workplace that will be theirs. Collaboration is encouraged, and students have the opportunity to collaborate with a diverse and worldwide student body. Curriculum connections can be made which encourage higher level thinking (Morehead et al., 2004). Great potential exists for both students and teachers, and the future of blended learning is significant. What of the questions that would seem to need to be addressed is the availability of the technology to allow for blended learning. It would seem that wealthier districts would have a significant advantage in the resources available to them. Many poorer districts have poor student to computer ratios or do not have the ability to make computers available to classroom students on a regular basis.
# FHSST Physics/Info **Free High School Science Texts (FHSST)** is an initiative to develop and distribute free science textbooks to grade 11 - 12 learners in South Africa. The primary objectives are: - To provide a \*free\* resource, that can be used alone or in conjunction with other education initiatives in South Africa, to all learners and teachers - To provide a quality, accurate and interesting text that adheres to the South African school curriculum and the outcomes-based education system - To make all developed content available internationally to support Education on the largest possible scale - To provide a text that is easy to read and understand even for second-language English speakers - To make a difference in South Africa through helping to educate young South Africans FHSST Website - FHSST Physics on Wikibooks Other FHSST books on Wikibooks: - FHSST Biology - FHSST Computer Literacy - FHSST Chemistry
# FHSST Physics/Introduction \<\< Main Page \-- First Chapter (Units) \>\> ## Introduction Physics is the study of the laws which govern space, structure and time. In a sense we are more qualified to do physics than any other science. From the day we are born we study the things around us in an effort to understand how they work and relate to each other. For example, learning how to catch or throw a ball is a physics undertaking. In the field of study we refer to as physics we just try to make the things everyone has been studying more clear. We attempt to describe them through simple rules and mathematics. Mathematics is merely the language we use. The best approach to physics is to relate everything you learn to things you have already noticed in your everyday life. Sometimes when you look at things closely, you discover things you had initially overlooked. It is the continued scrutiny of everything we know about the world around us that leads people to the lifelong study of physics. You can start with asking a simple question like \"Why is the sky blue?\", which could lead you to electromagnetic waves, which in turn could lead you to wave particle duality and energy levels of atoms. Before long you are studying quantum mechanics or the structure of the universe. In the sections that follow notice that we will try to describe how we will communicate the things we are dealing with. This is our language. Once this is done we can begin the adventure of looking more closely at the world we live in.
# FHSST Physics/Waves ## Waves and Wavelike Motion Waves occur frequently in nature. The most obvious examples are waves in water on a dam, in the ocean, or in a bucket, but sound waves and electromagnetic waves are other, less visible examples. We are most interested in the properties that waves have. All waves have the same basic properties, so by studying waves in water we can transfer our knowledge and predict how other types of waves will behave. Waves are associated with energy. As the waves move, they carry energy from one point to another in space. It is true for water waves as well. You can see the wave energy working while a ship drifts along the wave in rough sea. The most spectacular example is the enormous amount of energy we receive from the sun in the form of light and heat, which are transmitted as electromagnetic waves - not even requiring a medium to propagate. wave was being discovered by Sir Reagan Lulu Wokoz ## Simple Harmonic Motion Simple Harmonic motion is a wavelike motion. It is considered wavelike because the graph of time vs. displacement from the equilibrium position is a sine curve. An example of simple harmonic motion is a mass oscillating on a spring. It will be hard to understand the forces involved this early in the course that cause the motion to simple harmonic, but it is still possible to look at a mass oscillating on a spring and understand that it is indeed simple harmonic. When a mass is oscillating on a spring, the further the string stretches, the slower the mass will be moving. Then the mass reaches a point where the string won\'t stretch any further, so it quits moving and then it reverses direction. As it moves closer to the equilibrium position is moves faster.
# FHSST Physics/Vectors # Vectors NOTE TO SELF: SW: initially this chapter had a very mathematical approach. I have toned this down and tried to present in a logical way the techniques of vector manipulation after first exploring the mathematical properties of vectors. Most of the PGCE comments revolved around the omission of the graphical techniques of vector addition (i.e. scale diagrams), incline questions and equilibrium of forces. I have addressed the first two equilibrium of forces and the triangle law of three forces in equilibrium I think would be better off in the Forces Chapter. Also the Forces chapter should include some examples of incline planes. Inclines are introduced here merely as an example of components in action!
# FHSST Physics/Momentum **Momentum** is the product of the mass and velocity of an object. In general the momentum of an object can be conceptually thought of as the tendency for an object to continue in its current state of motion, speed and direction. As such, it is a natural consequence of Newtons first law. Momentum is a conserved quantity, meaning that the total momentum of any closed system cannot be changed. ## Momentum in classical mechanics If an object is moving in any reference frame, then it has momentum *in that frame*. It is important to note that momentum is frame dependent. That is, the same object may have a certain momentum in one frame of reference, but a different amount in another frame. The amount of momentum that an object has depends on two physical quantities: the mass and the velocity of the moving object in the frame of reference. In physics, the symbol for momentum is usually denoted by $\vec p$ , so this can be written: : `<font size=5>`{=html}$\vec p=m\vec v$`</font size=5>`{=html} where $$\vec p$$ is the momentum, $$m$$ is the mass, and $$\vec v$$ is the velocity. The velocity of an object is given by its speed and its direction. Because momentum depends on velocity, it too has a magnitude and a direction and is a vector quantity. For example the momentum of a $5kg$ bowling ball would have to be described by the statement that it was moving westward at $2\frac{m}{s}$ . It is insufficient to say that the ball has $10kg\cdot\frac{m}{s}$ of momentum because momentum is not fully described unless its direction is given. ## Conservation of momentum As far as we know, momentum is a conserved quantity. **Conservation of momentum** (sometimes also **conservation of impulse**) states that the total amount of momentum of all the things in the universe will never change. One of the consequences of this is that the center of mass of any system of objects will always continue with the same velocity unless acted on by a force outside the system. Conservation of momentum is a consequence of the homogeneity of space. In an isolated system (one where external forces are absent) the total momentum will be constant: this is implied by Newton\'s first law of motion. Newton\'s third law of motion, the law of reciprocal actions, which dictates that the forces acting between systems are equal in magnitude, but opposite in sign, is due to the conservation of momentum. Since momentum is a vector quantity it has direction. Thus when a gun is fired, although overall movement has increased compared to before the shot was fired, the momentum of the bullet in one direction is equal in magnitude, but opposite in sign, to the momentum of the gun in the other direction. These then sum to zero which is equal to the zero momentum that was present before either the gun or the bullet was moving.
# FHSST Physics/Newtonian Gravitation # Newtonian Gravitation !Sir Isaac Newton All objects on Earth are pulled downward, towards the ground. This phenomenon is called **gravity**. Every object falls just as fast as any other object (unless the air slows it down like a feather, or pushes it up like a balloon), as first shown by Galileo. In 1687 Isaac Newton stated that gravity is not restricted to the Earth, but instead, there is gravity everywhere in the universe. Newton explained that planets, moons, and comets move in orbits because of the effect of gravity.
# FHSST Physics/Pressure **Essay 3: Pressure and Forces** Author: Asogan Moodaly Asogan Moodaly received his Bachelor of Science degree (with honours) in Mechanical Engineering from the University of Natal, Durban in South Africa. For his final year design project he worked on a 3-axis filament winding machine for composite (Glass re-enforced plastic in this case) piping. He worked in Vereeniging, Gauteng at Mine Support Products (a subsidiary of Dorbyl Heavy Engineering) as the design engineer once he graduated. He currently lives in the Vaal Triangle area and is working for Sasol Technology Engineering as a mechanical engineer, ensuring the safety and integrity of equipment installed during projects. # Pressure and Forces In the mining industry, the roof (hangingwall) tends to drop as the face of the tunnel (stope) is excavated for rock containing gold. As one can imagine, a roof falling on one\'s head is not a nice prospect! Therefore the roof needs to be supported. ![](Fhsst_press1.png "Fhsst_press1.png"){width="363"} The roof is not one big uniform chunk of rock. Rather it is broken up into smaller chunks. It is assumed that the biggest chunk of rock in the roof has a mass of less than 20 000 kg therefore each support has to be designed to resist a force related to that mass. The strength of the material (either wood or steel) making up the support is taken into account when working out the minimum required size and thickness of the parts to withstand the force of the roof. ![](Fhsst_press2.png "Fhsst_press2.png"){width="363"} Sometimes the design of the support is such that the support needs to withstand the rock mass without the force breaking the roof.. Therefore hydraulic supports (hydro = water) use the principles of force and pressure such that as a force is exerted on the support, the water pressure increases. A pressure relief valve then squirts out water when the pressure (and thus the force) gets too large. Imagine a very large, modified doctor\'s syringe. ![](Fhsst_press3.png "Fhsst_press3.png"){width="363"} In the petrochemical industry, there are many vessels and pipes that are under high pressures. A vessel is a containment unit (Imagine a pot without handles, that has the lid welded to the pot that would be a small vessel) where chemicals mix and react to form other chemicals, amongst other uses. ![](Fhsst_press4.png "Fhsst_press4.png"){width="335"} The end product chemicals are sold to companies that use these chemicals to make shampoo, dishwashing liquid, plastic containers, fertilizer, etc. Anyway, some of these chemical reactions require high temperatures and pressures in order to work. These pressures result in forces being applied to the insides of the vessels and pipes. Therefore the minimum thickness of the pipe and vessels walls must be determined using calculations, to withstand these forces. These calculations take into account the strength of the material (typically steel, plastic or composite), the diameter and of course the pressure inside the equipment.
# FHSST Physics/Electrostatics # Electrostatics The study of the effects of static charges. These charges are produced by too many or too few electrons. Electrons, in turn, are the most movable charge forms, and are found spread around the positive charge in the nucleus of the atom. If there are too few electrons, a positive charge will appear. If there are too many, a negative charge will appear. If the charges are in balance, then no charge is detected. The electron is a fundamental particle, and has interesting characteristics, besides the charge, it spins, and this spin gives rise to a magnetic field, much like an electric motor. The decision to call some charges positive and others negative was *arbitrary*. This gives rise to a potential misunderstanding when charges are moving in a circuit. This will be deferred to a later section, on electricity. The fundamental study of these charges in isolation can best be observed by experiment. If we generate a charge by friction, say fur on hard rubber, or silk on glass, we can transfer the charge to a small ball coated with aluminum foil. This ball is held up by a thin thread. Nylon or silk work well. If however the air is damp, the charge will leak off the metal balls. Two such balls, charged by the same static source will repel each other. If we use two different sources, they will attract each other. Maybe. We can measure the amount of attraction or repulsion by a simple means. If we measure the weight of these balls, then we know that they are attracted by the earth. Other forces on these balls will cause them to swing away from hanging straight down. By measuring the movement, or the angle, we can figure out what tiny force is pushing the ball away from the vertical. The tangent function is the perfect candidate to resolve this problem. ((add more text and diagrams here)) It would be nice to find out what happens when some charge is removed. It turns out, that if we use a third ball, of the same size as the other two, we can exactly halve the charge. From this we can see that we can measure the effects of increasing distance, and decreasing charge.
# FHSST Physics/Electricity # Electricity > ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- > *Warning*: We believe in experimenting and learning about physics at every opportunity, BUT playing with electricity can be **EXTREMELY DANGEROUS!** Do not try to build home made circuits without someone who knows if what you are doing is safe. Normal electrical outlets are dangerous. Treat electricity with respect in your everyday life. > You will encounter electricity every day for the rest of your life and to make sure you are able to make wise decisions we have included an entire chapter on electrical safety. Please read it - not only will it make you safer but it will show the applications of many of the ideas you will learn in this chapter. > -----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
# FHSST Physics/Atomic Nucleus # Inside atomic nucleus Amazingly enough, the human mind that is contained inside a couple of liters of human\'s brain, is able to deal with extremely large as well as extremely small objects such as the whole universe and its smallest building blocks. So, what are these building blocks? As we already know, the universe consists of galaxies, which consist of stars with planets moving around. The planets are made of molecules, which are bound groups (chemical compounds) of atoms. There are more than stars in the universe. Currently, scientists know over 12 million chemical compounds i.e. 12 million different molecules. All this variety of molecules is made of only a hundred of different atoms. For those who believe in beauty and harmony of nature, this number is still too large. They would expect to have just few different things from which all other substances are made. In this chapter, we are going to find out what these elementary things are.
# Physics Study Guide/Purpose ## Purpose of Physics The aim of the study of physics is to understand the natural world, in its broadest and most fundamental sense. By understanding it, we hope to be able to explain and predict (typically through the mathematics that are developed) and ultimately modify (oftentimes through resulting technology) events that occur. Physics deals with everything that happens in this Universe, tries to understand it and provides the root cause for the same in a logical manner.
# Physics Study Guide/Scientific Method ## Scientific Method In order to uncover these \'laws of nature\', physics (like all science) relies on a *deliberately-structured process* of - observe a natural phenomenon, (for example thanks to an experimentation) - creating a theory or model, - testing the theory or model, - adjusting the theory or model based on the results of the test, - and repeating the above process with the adjusted theory or model. This process is known as the \'scientific method\'. Most curriculums thus incorporate elements of both theory (principally, what laws others have found in the past) and practical (how to undertake experiments and observations).
# Physics Study Guide/Normal Force and Friction ## The Normal Force Why is it that we stay steady in our chairs when we sit down? According to the first law of motion, if an object is translationally in equilibrium (velocity is constant), the sum of all the forces acting on the object must be equal to zero. For a person sitting on a chair, it can thus be postulated that a **normal force** is present balancing the **gravitational force** that pulls the sitting person down. However, it should be noted that only some of the normal force can cancel the other forces to zero like in the case of a sitting person. In Physics, the term **normal** as a modifier of the **force** implies that this force is acting perpendicular to the surface at the point of contact of the two objects in question. Imagine a person leaning on a vertical wall. Since the person does not stumble or fall, he/she must be in equilibrium. Thus, the component of his/her weight along the horizontal is balanced or countered (opposite direction) by an equal amount of force \-- this force is the *normal force* on the wall. So, on a slope, the normal force would not point upwards as on a horizontal surface but rather perpendicular to the slope surface. The normal force can be provided by any one of the four fundamental forces, but is typically provided by electromagnetism since microscopically, it is the repulsion of electrons that enables interaction between surfaces of matter. There is no easy way to calculate the normal force, other than by assuming first that there is a normal force acting on a body in contact with a surface (direction perpendicular to the surface). If the object is not accelerating (for the case of uniform circular motion, the object is accelerating) then somehow, the magnitude of the normal force can be solved. In most cases, the magnitude of the normal force can be solved together with other unknowns in a given problem. Sometimes, the problem does not warrant the knowledge of the normal force(s). It is in this regard that other formalisms (e.g. Lagrange method of undetermined coefficients) can be used to eventually *solve* the physical problem. ## Friction When there is relative motion between two surfaces, there is a resistance to the motion. This force is called friction. Friction is the reason why people may have trouble accepting Newton\'s first law of Motion, that an object tends to keep its state of motion. Friction acts opposite to the direction of the original force **The frictional force** is equal to the **frictional coefficient** times the **normal force** In order to set a body into a state of motion, the forward force or the thrust force exerted upon the body must be greater in magnitude than the maximum frictional value encountered upon the surface with which the body is in contact with. If the thrust force does not exceed in magnitude over the maximum frictional value or limiting value of motion then the body shall not be set into motion. Friction is caused due to attractive forces between the molecules near the surfaces of the objects. If two steel plates are made really flat and polished and cleaned and made to touch in a vacuum, it bonds together. It would look as if the steel was just one piece.The bonds are formed as in a normal steel piece. This is called cold welding. And this is the main cause of friction. The above equation is an empirical one --- in general, the frictional coefficient is not constant. However, for a large variety of contact surfaces, there is a well characterized value. This kind of friction is called Coulomb friction. There is a separate coefficient for both static and kinetic friction. This is because once an object is pushed on, it will suddenly jerk once you apply enough force and it begins to move. Also, the frictional coefficient varies greatly depending on what two substances are in contact, and the temperature and smoothness of the two substances. For example, the frictional coefficients of glass on glass are very high. When you have similar materials, in most cases you don\'t have Coulomb friction. For **static friction**, the force of friction actually increases proportionally to the force applied, keeping the body immobile. Once, however, the force exceeds the maximum frictional force, the body will begin to move. The maximum frictional force is calculated as follows: **The static frictional force** is less than or equal to the **coefficient of static friction** times the **normal force**. Once the frictional force equals the coefficient of static friction times the normal force, the object will break away and begin to move. Once it is moving, the frictional force then obeys: **The kinetic frictional force** is equal to the **coefficient of kinetic friction** times the **normal force**. As stated before, this always opposes the direction of motion. ## Variables Symbol Units Definition ------------- --------------- ------------------------- $\vec{F}_f$ $\mathrm{N}\$ Force of friction $\mu\$ none Coefficient of friction ```{=html} <H2> ``` Definition of Terms ```{=html} </H2> ``` ```{=html} <table WIDTH="100%" > ``` ```{=html} <tr> ``` ```{=html} <td style="background-color: #FFFFEE; border: solid 1px #FFC92E; padding: 1em;" valign=top> ``` **Normal force (N):** The force on an object perpendicular to the surface it rests on utilized in order to account for the body\'s lack of movement. Units: newtons (N)\ \ **Force of friction (F~f~):** The force placed on a moving object opposite its direction of motion due to the inherent roughness of all surfaces. Units: newtons (N)\ \ **Coefficient of friction (**μ**):** The coefficient that determines the amount of friction. This varies tremendously based on the surfaces in contact. There are no units for the coefficient of either static or kinetic friction\ ```{=html} </td> ``` ```{=html} </tr> ``` ```{=html} </table> ``` It\'s important to note that in real life we often have to deal with viscous and turbulent friction - they appear when you move the body through the matter. Viscous friction is proportional to velocity and takes place at approximately low speeds. Turbulent friction is proportional to $V^2$ and takes place at higher velocities.
# Physics Study Guide/Circular Motion ## Uniform Circular Motion ### Speed and frequency !A two dimensional polar co-ordinate system. The point $M$ can be located in 2D plane as $(a,b)$ in Cartesian coordinate system or $(r,\theta)$ in polar coordinate system in Cartesian coordinate system or (r,\theta) in polar coordinate system") Uniform circular motion assumes that an object is moving (1) in circular motion, and (2) at constant speed $v$; then where $r$ is the radius of the circular path, and $T$ is the time period for one revolution. Any object travelling on a circle will return to its original starting point in the period of one revolution, $T$. At this point the object has travelled a distance $2\pi r$. If $T$ is the time that it takes to travel distance $2\pi r$ then the object\'s speed is where $f=\frac1T$ ### Angular frequency Uniform circular motion can be explicitly described in terms of polar coordinates through angular frequency, $\omega$ : where $\theta$ is the angular coordinate of the object (see the diagram on the right-hand side for reference). Since the speed in uniform circular motion is constant, it follows that From that fact, a number of useful relations follow: The equations that relate how $\theta$ changes with time are analogous to those of linear motion at constant speed. In particular, The angle at $t=0$, $\theta_0$, is commonly referred to as *phase*. ### Velocity, centripetal acceleration and force The position of an object in a plane can be converted from polar to cartesian coordinates through the equations Expressing $\theta$ as a function of time gives equations for the cartesian coordinates as a function of time in uniform circular motion: Differentiation with respect to time gives the components of the velocity vector: Velocity in circular motion is a vector tangential to the trajectory of the object. Furthermore, even though the speed is constant the velocity vector changes direction over time. Further differentiation leads to the components of the acceleration (which are just the rate of change of the velocity components): The acceleration vector is perpendicular to the velocity and oriented towards the centre of the circular trajectory. For that reason, acceleration in circular motion is referred to as *centripetal acceleration*. The absolute value of centripetal acceleration may be readily obtained by For centripetal acceleration, and therefore circular motion, to be maintained a *centripetal force* must act on the object. From Newton\'s Second Law it follows directly that the force will be given by the components being and the absolute value thumbtime=5:44\|middle\|720px\|Example of finding the centripetal acceleration of moon in orbit.\'\'
# Physics Study Guide/Torque ## Torque and Circular Motion Circular motion is the motion of a particle at a set distance (called radius) from a point. For circular motion, there needs to be a force that makes the particle turn. This force is called the \'centripetal force.\' Please note that the centripetal force is *not* a new type of force-it is just a force causing rotational motion. To make this clearer, let us study the following examples: 1. If Stone ties a piece of thread to a small pebble and rotates it in a horizontal circle above his head, the circular motion of the pebble is caused by the tension force in the thread. 2. In the case of the motion of the planets around the sun (which is roughly circular), the force is provided by the gravitational force exerted by the sun on the planets. Thus, we see that the centripetal force acting on a body is always provided by some other type of force \-- centripetal force, thus, is simply a name to indicate the force that provides this circular motion. This centripetal force is *always* acting inward toward the center. You will know this if you swing an object in a circular motion. If you notice carefully, you will see that you have to continuously pull inward. We know that an opposite force should exist for this centripetal force(by Newton\'s 3rd Law of Motion). This is the centrifugal force, which exists only if we study the body from a non-inertial frame of reference(an accelerating frame of reference, such as in circular motion). This is a so-called \'pseudo-force\', which is used to make the Newton\'s law applicable to the person who is inside a non-inertial frame. e.g. If a driver suddenly turns the car to the left, you go towards the right side of the car because of centrifugal force. The centrifugal force is equal and opposite to the centripetal force. It is caused due to inertia of a body. $$\omega_{\text{avg}}=\frac{\omega+\omega_f}{2}=\frac{\theta}{t}$$ **Average angular velocity** is equal to one-half of the sum of **initial** and **final angular velocities** assuming constant acceleration, and is also equal to the **angle gone through** divided by the **time taken**. ------------------------------------------------------------------------ $$\alpha=\frac{\Delta\omega}{t}$$ **Angular acceleration** is equal to**change in angular velocity** divided by **time taken**. ### Angular momentum **Angular momentum** of an object revolving around an external axis $O$ is equal to the cross-product of the **position vector** with respect to $O$ and its **linear momentum**. **Angular momentum** of a rotating object is equal to the **moment of inertia** times **angular velocity**. $$L=I\omega$$ ------------------------------------------------------------------------ $$\tau=I\alpha=\frac{\Delta L}{t}$$\> **Rotational Kinetic Energy** is equal to one-half of the product of **moment of inertia** and the **angular velocity** squared. IT IS USEFUL TO NOTE THAT The equations for rotational motion are analogous to those for linear motion-just look at those listed above. When studying rotational dynamics, remember: - the place of force is taken by torque ```{=html} <!-- --> ``` - the place of mass is taken by moment of inertia ```{=html} <!-- --> ``` - the place of displacement is taken by angle ```{=html} <!-- --> ``` - the place of linear velocity, momentum, acceleration, etc. is taken by their angular counterparts. ### Definition of terms +----------------------------------------------------------------------+ | **Torque** ($\vec\tau$): Force times distance. A vector. | | $N\!\cdot\!m$ | | | | **Moment of inertia** ($I$): Describes the object\'s resistance to | | torque --- the rotational analog to inertial mass. $kg\!\cdot\!m^2$ | | | | **Angular momentum** ($\vec L$): $kg\!\cdot\!\frac{m^2}{s}$ | | | | **Angular velocity** ($\vec\omega$): $\frac{\text{rad}}{s}$ | | | | **Angular acceleration** ($\vec\alpha$): $\frac{\text{rad}}{s^2}$ | | | | **Rotational kinetic energy** ($K_r$): | | $J=kg\!\cdot\!\left(\frac{m}{s}\right)^2$ | | | | **Time** ($t$): $s$ | +----------------------------------------------------------------------+
# Physics Study Guide/Waves # Waves Wave is defined as the movement of any periodic motion like a spring, a pendulum, a water wave, an electric wave, a sound wave, a light wave, etc. !A wave with constant amplitude.{width="400"} Any periodic wave that has amplitude varied with time, phase sinusoidally can be expressed mathematically as :; R(t , θ) = R Sin (ωt + θ) - Minimum wave height (trough) at angle 0, π, 2π, \... :; F(R,t,θ) = 0 at θ = nπ - Maximum wave height (peak or crest) at π/2, 3π/2, \... :; F(R,t,θ) = R at θ = (2n+1)π/2 - Wavelength (distance between two crests) λ = 2π. : λ = 2π - A circle or a wave : 2λ = 2(2π) - Two circles or two waves : kλ = k2π - Circle k or k amount of waves - Wave Number, :; k - Velocity (or Angular Velocity), :; ω = 2πf - Time Frequency, :; f = 1 / t - Time :; t = 1 / f **Wave speed** is equal to the **frequency** times the **wavelength**. It can be understood as how frequently a certain distance (the wavelength in this case) is traversed. **Frequency** is equal to **speed** divided by **wavelength**. **Period** is equal to the inverse of **frequency**. ```{=html} <H2> ``` Variables ```{=html} </H2> ``` \ +-------------------------------+ | **λ:** wavelength (m)\ | | **v:** wave speed (m/s)\ | | **f:** frequency (1/s), (Hz)\ | | **T:** period (s) | +-------------------------------+ ```{=html} <H2> ``` Definition of terms ```{=html} </H2> ``` +----------------------------------------------------------------------+ | **Wavelength (*λ*)**: The length of one wave, or the distance from a | | point on one wave to the same point on the next wave. Units: meters | | (m). In light, *λ* tells us the color.\ | | \ | | **Wave speed (v)**: the speed at which the wave pattern moves. | | Units: meters per second, (m/s)\ | | \ | | **Frequency of oscillation (*f*)** (or just **frequency**): the | | number of times the wave pattern repeats itself in one second. | | Units: seconds^-1^ = (1/s) = hertz (Hz) In sound, *f* tells us the | | pitch. The inverse of frequecy is the period of oscillation.\ | | \ | | **Period of oscillation (*T*)** (or just **period**): duration of | | time between one wave and the next one passing the same spot. Units: | | seconds (s). The inverse of the period is frequency. Use a capital, | | italic *T* and not a lowercase one, which is used for time.\ | | \ | | **Amplitude (*A*)**: the maximum height of the wave measured from | | the average height of the wave (the wave's center). Unit: meters (m) | +----------------------------------------------------------------------+ Image here The wave's extremes, its peaks and valleys, are called **antinodes**. At the middle of the wave are points that do not move, called **nodes**. *Examples of waves:* Water waves, sound waves, light waves, seismic waves, shock waves, electromagnetic waves ... ## Oscillation A wave is said to oscillate, which means to move back and forth in a regular, repeating way. This fluctuation can be between extremes of position, force, or quantity. Different types of waves have different types of oscillations. **Longitudinal waves:** Oscillation is parallel to the direction of the wave. Examples: sound waves, waves in a spring. **Transverse waves:** Oscillation is perpendicular to direction of the wave. Example: light ## Interference When waves overlap each other it is called **interference**. This is divided into **constructive** and **destructive** interference. **Constructive interference:** the waves line up perfectly and add to each others' strength. **Destructive interference:** the two waves cancel each other out, resulting in no wave.This happens when angle between them is 180degrees. ## Resonance In real life, waves usually give a mishmash of constructive and destructive interference and quickly die out. However, at certain wavelengths standing waves form, resulting in **resonance**. These are waves that bounce back into themselves in a strengthening way, reaching maximum amplitude. *Resonance is a special case of forced vibration when the frequency of the impressed periodic force is equal to the natural frequency of the body so that it vibrates with increased amplitude, spontaneously.*
# Physics Study Guide/Standing waves ------------------------------------------------------------------------ # Standing waves ---------------------------------------------- $\|\vec{v}\|=\sqrt{\frac{\|\vec{T}\|}{\mu}}$ ---------------------------------------------- **Wave speed** is equal to the square root of **tension** divided by the **linear density** of the string. +-------------------------------------------------+ | ```{=html} | | <div style="text-align: center;"> | | ``` | | `<big>`{=html}***μ* = *m*/*L*** `</big>`{=html} | | | | ```{=html} | | </div> | | ``` | +-------------------------------------------------+ **Linear density** of the string is equal to the **mass** divided by the **length** of the string. +---------------------------------------------------+ | ```{=html} | | <div style="text-align: center;"> | | ``` | | `<big>`{=html}***λ*~max~ = 2*L*** `</big>`{=html} | | | | ```{=html} | | </div> | | ``` | +---------------------------------------------------+ The **fundamental wavelength** is equal to two times the **length** of the string. ```{=html} <H2> ``` Variables ```{=html} </H2> ``` \ +---------------------------------------+ | *λ:* wavelength (m)\ | | *λ~max~:* fundamental wavelength (m)\ | | *μ:* linear density (g/m)\ | | *v:* wave speed (m/s)\ | | *F:* force (N)\ | | *m:* mass (kg)\ | | *L:* length of the string (m)\ | | *l:* meters (m) | +---------------------------------------+ ```{=html} <H2> ``` Definition of terms ```{=html} </H2> ``` +----------------------------------------------------------------------+ | **Tension (*F*):** (not frequency) in the string (*t* is used for | | time in these equations). Units: newtons (N)\ | | \ | | **Linear density (*μ*):** of the string, Greek mu. Units: grams per | | meter (g/m)\ | | \ | | **Velocity (*v*)** of the wave (m/s)\ | | \ | | **Mass (*m*)**: Units: grams (g). (We would use kilograms but they | | are too big for most strings).\ | | \ | | **Length of the string (*L*):** Units: meters (m) | +----------------------------------------------------------------------+ Fundamental frequency: the frequency when the wavelength is the longest allowed, this gives us the lowest sound that we can get from the system. In a string, the length of the string is half of the largest wavelength that can create a standing wave, called its fundamental wavelength.
# Physics Study Guide/Sound Sound is defined as mechanical sinosodial vibratory longitudinal impulse waves which oscillate the pressure of a transmitting medium by means of adiabatic compression and decompression consequently resulting in the increase in the angular momentum and hence rotational kinetic energy of the particles present within the transmitting medium producing frequencies audible within hearing range, that is between the threshold of audibility and the threshold of pain on a Fletchford Munson equal loudness contour diagram. ## Intro When two glasses collide, we hear a sound. When we pluck a guitar string, we hear a sound. Different sounds are generated from different sources. Generally speaking, the collision of two objects results in a sound. Sound does not exist in a vacuum; it travels through the materials of a medium. Sound is a longitudinal wave in which the mechanical vibration constituting the wave occurs along the direction of the wave\'s propagation. The velocity of sound waves depends on the temperature and the pressure of the medium. For example, sound travels at different speeds in air and water. We can therefore define sound as a mechanical disturbance produced by the collision of two or more physical quantities from a state of equilibrium that propagates through an elastic material medium. # Sound ```{=html} <table width=75%> ``` ```{=html} <tr> ``` ```{=html} <td style="background-color: white; border:1px solid #D6D6FF; padding:1em;" valign=top > ``` ```{=html} <center> ``` `<big>`{=html}**$decibel(\mathrm{dB}) = 10\cdot \log\left(\frac{I_1}{I_0}\right)$**`</big>`{=html} ```{=html} </center> ``` ```{=html} </td> ``` ```{=html} </table> ``` thumb\|400px\|right\|Fig. 1: The Fletcher-Munson equal-loudness contours. Phons are labelled in blue. The amplitude is the magnitude of sound pressure change within a sound wave. Sound amplitude can be measured in pascals (Pa), though its more common to refer to the *sound (pressure) level* as Sound intensity(dB,dBSPL,dB(SPL)), and the *perceived sound level* as Loudness(dBA, dB(A)). **Sound intensity** is flow of sound energy per unit time through a fixed area. It has units of watts per square meter. The reference Intensity is defined as the minimum Intensity that is audible to the human ear, it is equal to 10^-12^ W/m^2^, or one picowatt per square meter. When the intensity is quoted in decibels this reference value is used. **Loudness** is sound intensity altered according to the frequency response of the human ear and is measured in a unit called the A-weighted decibel (dB(A) "wikilink"), also used to be called phon). ## The Decibel The decibel is not, as is commonly believed, the unit of sound. Sound is measured in terms of pressure. However, the decibel is used to express the pressure as very large variations of pressure are commonly encountered. The decibel is a dimensionless quantity and is used to express the ratio of one power quantity to another. The definition of the decibel is $10\cdot \log_{10}\left(\frac{x}{x_0}\right)$, where x is a squared quantity, ie pressure squared, volts squared etc. The decibel is useful to define relative changes. For instance, the required sound decrease for new cars might be 3 dB, this means, compared to the old car the new car must be 3 dB quieter. The absolute level of the car, in this case, does not matter. +-------------------------------------------------------------------------+ | ```{=html} | | <center> | | ``` | | `<big>`{=html}**$I_0 = 10^{-12} \mbox{ W}/\mbox{m}^2$** `</big>`{=html} | | | | ```{=html} | | </center> | | ``` | +-------------------------------------------------------------------------+ ## Definition of terms +----------------------------------------------------------------------+ | **Intensity (I):** the amount of energy transferred through 1 m^2^ | | each second. Units: watts per square meter\ | | \ | +----------------------------------------------------------------------+ +----------------------------------------------------------------------+ | **Lowest audible sound:** I = 0 dB = 10^-12^ W/m^2^ (A sound with dB | | \< 0 is inaudible to a human.)\ | | \ | | **Threshold of pain:** I = 120 dB = 10 W/m^2^ | +----------------------------------------------------------------------+ *Sample equation:* **Change in sound intensity**\ Δβ = β~2~ - β~1~\ = 10 log(*I*~2~/*I*~0~) - 10 log(*I*~1~/*I*~0~)\ = 10 \[log(*I*~2~/*I*~0~) - log(*I*~1~/*I*~0~)\]\ = 10 log\[(*I*~2~/*I*~0~)/(*I*~1~/*I*~0~)\]\ = 10 log(*I*~2~/*I*~1~)\ where log is the base-10 logarithm. ## Doppler effect +------------------------------------------------------------------------+ | ```{=html} | | <center> | | ``` | | `<big>`{=html} $f' = f \, \frac{v \pm v_0}{v \mp v_s}$ `</big>`{=html} | | | | ```{=html} | | </center> | | ``` | +------------------------------------------------------------------------+ \ f\' is the observed frequency, f is the actual frequency, v is the speed of sound ($v=336+0.6T$), T is temperature in degrees Celsius $v_0$ is the speed of the observer, and $v_s$ is the speed of the source. If the observer is approaching the source, use the top operator (the +) in the numerator, and if the source is approaching the observer, use the top operator (the -) in the denominator. If the observer is moving away from the source, use the bottom operator (the -) in the numerator, and if the source is moving away from the observer, use the bottom operator (the +) in the denominator. ### Example problems A. An ambulance, which is emitting a 400 Hz siren, is moving at a speed of 30 m/s towards a stationary observer. The speed of sound in this case is 339 m/s. $f' = 400\,\mathrm{Hz} \left( \frac{339 + 0}{339 - 30} \right)$ B. An M551 Sheridan, moving at 10 m/s is following a Renault FT-17 which is moving in the same direction at 5 m/s and emitting a 30 Hz tone. The speed of sound in this case is 342 m/s. $f' = 30\,\mathrm{Hz} \left( \frac{342 + 10}{342 + 5} \right)$
# Physics Study Guide/Fluids ## Buoyancy **Buoyancy** is the force due to pressure differences on the top and bottom of an object under a fluid (gas or liquid). Net force = buoyant force - force due to gravity on the object ## Bernoulli\'s Principle Fluid flow is a complex phenomenon. An ideal fluid may be described as: - The fluid flow is **steady** i.e its velocity at each point is constant with time. - The fluid is **incompressible**. This condition applies well to liquids and in certain circumstances to gases. - The fluid flow is **non-viscous**. Internal friction is neglected. An object moving through this fluid does not experience a retarding force. We relax this condition in the discussion of **Stokes\' Law**. - The fluid flow is **irrotational**. There is no angular momentum of the fluid about any point. A very small wheel placed at an arbitrary point in the fluid does not rotate about its center. Note that if turbulence is present, the wheel would most likely rotate and its flow is then not irrotational. As the fluid moves through a pipe of varying cross-section and elevation, the pressure will change along the pipe. The Swiss physicist Daniel Bernoulli (1700-1782) first derived an expression relating the pressure to fluid speed and height. This result is a consequence of conservation of energy and applies to ideal fluids as described above. \'\'Consider an ideal fluid flowing in a pipe of varying cross-section. A fluid in a section of length $\Delta x_1$ moves to the section of length $\Delta x_2$ in time $\Delta t$ . The relation given by Bernoulli is: where: $$P$$ is pressure at cross-section $$h$$ is height of cross-section $$\rho$$ is density $$v$$ is velocity of fluid at cross-section In words, the Bernoulli relation may be stated as: *As we move along a streamline the sum of the pressure ($P$), the kinetic energy per unit volume and the potential energy per unit volume remains a constant.* ------------------------------------------------------------------------ *(To be concluded)*
# Physics Study Guide/Fields # Fields A field is one of the more difficult concepts to grasp in physics. A field is an area or region in which an influence or force is effective regardless of the presence or absence of a material medium. Simply put, a **field** is a collection of vectors often representing the force an object *would* feel if it were placed at any particular point in space. With gravity, the field is measured in newtons, as it depends solely on the mass of an object, but with electricity, it is measured in newtons per coulomb, as the force on an electrical charge depends on the amount of that charge. Typically these fields are calculated based on canceling out the effect of a body in the point in space that the field is desired. As a result, a field is a vector, and as such, it can (and should) be added when calculating the field created by TWO objects at one point in space. Fields are typically illustrated through the use of what are called **field lines** or **lines of force**. Given a source that exerts a force on points around it, sample lines are drawn representing the direction of the field at points in space around the force-exerting source. There are three major categories of fields: 1. **Uniform fields** are fields that have the same value at any point in space. As a result, the lines of force are parallel. 2. **Spherical fields** are fields that have an origin at a particular point in space and vary at varying distances from that point. 3. **Complex fields** are fields that are difficult to work with mathematically (except under simple cases, such as fields created by two point object), but field lines can still typically be drawn. **Dipoles** are a specific kind of complex field. Magnetism also has a field, measured in Tesla, and it also has **field lines**, but its use is more complicated than simple \"force\" fields. Secondly, it also only appears in a two-pole form, and as such, is difficult to calculate easily. The particles that form these magnetic fields and lines of force are called electrons and not magnetons. A magneton is a quantity in magnetism. ## Definition of terms +----------------------------------------------------------------------+ | **Field:** A collection of vectors that often represents the force | | that an object *would* feel if it were placed in any point in | | space.\ | | \ | | **Field Lines:** A method of diagramming fields by drawing several | | sample lines showing direction of the field through several points | | in space.\ | | \ | +----------------------------------------------------------------------+
# Physics Study Guide/Thermodynamics # Introduction Thermodynamics deals with the movement of heat and its conversion to mechanical and electrical energy among others. # Laws of Thermodynamics ### First Law The `<b>`{=html}First Law`</b>`{=html} is a statement of conservation of energy law: +----------------------------------+ | ```{=html} | | <center> | | ``` | | `<big>`{=html}$\Delta U = Q - W$ | +----------------------------------+ The `<b>`{=html}First Law`</b>`{=html} can be expressed as the change in internal energy of a system ($\Delta U$) equals the amount of energy added to a system (Q), such as heat, minus the work expended by the system on its surroundings (W). If Q is positive, the system has *gained* energy (by heating). If W is positive, the system has *lost* energy from doing work on its surroundings. As written the equations have a problem in that neither Q or W are `<b>`{=html}state functions`</b>`{=html} or quantities which can be known by direct measurement without knowing the history of the system. In a gas, the first law can be written in terms of state functions as +----------------------------------+ | ```{=html} | | <center> | | ``` | | `<big>`{=html}$dU = T ds - p dV$ | +----------------------------------+ ### Zero-th Law After the first law of Thermodynamics had been named, physicists realised that there was another more fundamental law, which they termed the \'zero-th\'. This is that: -------------------------------------------------------------------------------------------- *If two bodies are at the same temperature, there is no resultant heat flow between them.* -------------------------------------------------------------------------------------------- An alternate form of the \'zero-th\' law can be described: ---------------------------------------------------------------------------------------------------------- *If two bodies are in thermal equilibrium with a third, all are in thermal equilibrium with each other.* ---------------------------------------------------------------------------------------------------------- This second statement, in turn, gives rise to a definition of Temperature (T): --------------------------------------------------------------------------------------------------------------------------------------- *Temperature is the only thing that is the same between two otherwise unlike bodies that are in thermal equilibrium with each other.* --------------------------------------------------------------------------------------------------------------------------------------- ### Second Law This law states that heat will never flow from a cold object to a hot object. $S = k_B \cdot ln(\Omega)$ where $k_B$ is the Boltzmann constant ($k_B = 1.380658 \cdot 10^{-23} \mbox{ kg m}^2 \mbox{ s}^{-2} \mbox{ K}^{-1}$) and $\Omega$ is the partition function, i. e. the number of all possible states in the system. This was the statistical definition of entropy, there is also a \"macroscopic\" definition: $S = \int \frac{\mathrm{d}Q}{T}$ where *T* is the temperature and d*Q* is the increment in energy of the system. ### Third Law The third law states that a temperature of absolute zero cannot be reached. # Temperature Scales There are several different scales used to measure temperature. Those you will most often come across in physics are degrees Celsius and kelvins. Celsius temperatures use the symbol **Θ**. The symbol for degrees Celsius is **°C**. Kelvin temperatures use the symbol **T**. The symbol for kelvins is **K**. ### The Celsius Scale The Celsius scale is based on the melting and boiling points of water. The temperature for freezing water is 0 °C. This is called the *freezing point* The temperature of boiling water is 100 °C. This is called the *steam point*. The Celsius scale is sometimes known as \'Centigrade\', but the CGPM chose *degrees Celsius* from among the three names then in use way back in 1948, and centesimal and centigrade should no longer be used. See Wikipedia for more details. ### The Kelvin Scale The Kelvin scale is based on a more fundamental temperature than the melting point of ice. This is absolute zero (equivalent to −273.15 °C), the lowest possible temperature anything could be cooled to---where the kinetic energy of *any* system is at its minimum. The Kelvin scale was developed from an observation on how the pressure and volume of a sample of gas changes with temperature- PV/T is a constant. If the temperature ( T)was reduced, then the pressure ( P) exerted by Volume (V) the Gas would also reduce, in direct proportion. This is a simple experiment and can be carried out in most school labs. Gases were assumed to exert no pressure at -273 degree Celsius. ( In fact all gases will have condensed into liquids or solids at a somewhat higher temperature) Although the Kelvin scale starts at a different point to Celsius, its units are of exactly the same size. Therefore: --------------------------------------------------------------------------------- *Temperature in kelvins (*K*) = Temperature in degrees Celsius (*°C*) + 273.15* --------------------------------------------------------------------------------- # Specific Latent Heat Energy is needed to break bonds when a substance changes state. This energy is sometimes called the *latent heat*. Temperature remains constant during changes of state. To calculate the energy needed for a change of state, the following equation is used: --------------------------------------------------------------------------------------------- *Heat transferred, ΔQ (*J*) = Mass, m (*kg*) x specific latent heat capacity,*L*(*J*/*kg*)* --------------------------------------------------------------------------------------------- The specific latent heat, *L*, is the energy needed to change the state of 1 kg of the substance without changing the temperature. The latent heat of *fusion* refers to melting. The latent heat of *vapourisation* refers to boiling. # Specific Heat Capacity The specific heat capacity is the energy needed to raise the temperature of a given mass by a certain temperature. The change in temperature of a substance being heated or cooled depends on the mass of the substance and on how much energy is put in. However, it also depends on the properties of that given substance. How this affects temperature variation is expressed by the substance\'s *specific heat capacity* (*c*). This is measured in J/(kg·K) in SI units. ------------------------------------------------------------------------------------------------------------------------------------ *Change in internal energy,*Δ*U (*J*) = mass, m (*kg*) x specific heat capacity, c (*J*/*(kg·K)*) x temperature change,*Δ*T (*K*)* ------------------------------------------------------------------------------------------------------------------------------------
# Physics Study Guide/Theories of Electricity ## Intro All atoms are made of charged particles called electrons, neutrons and protons. At the center of each atom is a nucleus of neutrons and protons, which is surrounded by electrons orbiting it on circular paths. ## Charged Particles The three main subatomic particles have very different properties, the most important of which are: Particle Charge Mass (kg) ---------- ---------------- ---------------- Electron negative ( - ) 9.11 x 10^-31^ Proton positive ( + ) 1.67 x 10^-27^ Neutron zero ( 0 ) 1.67 x 10^-27^ ## Charge Most objects are electrically neutral, i.e. the sum of their electric charges equal to zero. However, when an object loses or gains electrons it will become positively or negatively charged, respectively: :;object + electron → negatively charged object :;object - electron → positively charged object A positively charged object has a quantity of charge *+Q* and electric field lines radiate outward. A negatively charged object has a quantity of charge *-Q* and electric field lines radiate inward. **Like charges will repel each other and opposite charges will attract**, i.e. negatively charged objects attract positively charged objects and vice versa. ## Electrostatic/Coulomb Force The force between 2 stationary charges is called the electrostatic force or Coulomb force. If two charges, *Q~1~* and *Q~2~*, are at a distance *r* from each other, they will interact with a force: :; $F = k_e \frac{Q_1 Q_2}{r^2}$ , where *k~e~* is Coulomb\'s constant (*k~e~* = 8.99 × 10^9^ N m^2^ C^−2^). The force of interaction between the charges is attractive if the charges are opposite signed and repulsive if like signed. The electrostatic force from a charge will be experienced by any other charge around it, and the strength and direction of this force at all positions around the charge is known as the electric field E. The electric field is directly proportional to the force: : $E = \frac {F}{Q}$ ## Electromotive Force When a moving charge passes through a magnetic field, perpendicular to the field lines,that has direction from left to right. The magnetic field exerts a force on the charge to make it go up or down. Positive charge goes up, Negative charge goes down. : $\mathbf{F_B} = Q(\mathbf{v} \times \mathbf{B})$ ## Electromagnetic Force For a moving charge the sum of Electrostatic Force and the Electromotive Force gives Electromagnetic Force acting on the charge : F~EB~ = Q E + Q V B = Q (E + V B) Electrostatic Force is the force generates Current going from left to right . Electromotive Force is the force generates Current going perpendicular to current of electrostatic Electromagnetic Force generates an Electric Field going from left to right and a magnetic Field perpendicular to Electric Fields Electromagnetic force may be carried out by Electromagnetic induction which is the inducing of current using electricity ## Electricity and Conductors In all conductors, charges move freely in any direction. If there is an Electric Force :; F~E~ = Q E Electric Force will exert a pressure F~E~ / A that force charges in conductor to move in a straight line. This action generates a current of charge moving in a straight line. The Pressure from the Electric Force is called Voltage and the straight line of moving charges is called Current. If Voltage is V and Current is I, then the ratio of Current over Voltage gives the Conductance of the Conductor and the ratio of Voltage over Current gives the Resistance of the conductor. :; $G = \frac{I}{V}$\ :; $Z = \frac{V}{I}$ Therefore, *All conductors have a Resistance and a Conductance* If there exists a straight line conductor of length l, that has surface area A with conductivity ρ then the Conductance of the conductor :;G = ρ $\frac{l}{A}$ From above, $$G = \frac{I}{V}$$ = ρ $\frac{l}{A}$ Therefore, the conduction of all material can be calculated by :;ρ = $\frac{I}{V} \frac{A}{l}$ ## Resistor If there exists a straight line conductor. As shown above, every conductor has a Resistance R equal to the ratio of Voltage over Current $$R = \frac {V}{I}$$ :;$I_R = \frac{V}{R}$ A straight line conductor has a capability of reducing current. This can be used in an electric circuit to reduce current. In an electric circuit, straight line conductor has a symbol \--\^\^\^\-- with a resistance R measured in Ohms Ώ and is called a resistor. Resistance can be connected in series or in parallel to increase Resistance or to decrease resistance. If there are n resistors connected in a series, the total resistance is :; $R_t = R_1 + R_2 + ... + R_n$ If there are n resistors connected in parallel, then the total resistance is :; $\frac{1}{R_t} = \frac{1}{R_1} + \frac{1}{R_2} + ... + \frac{1}{R_n}$
# Physics Study Guide/Physics constants # Commonly Used Physical Constants Name Symbol Value Units Relative Uncertainty ------------------------------------------------ ---------------------------------------------------------------------- ------------------------------------------------------------- --------------------------------------------------- ---------------------- Speed of light (in vacuum) $c$ $299\ 792\ 458$ $\mathrm{m}\ \mathrm{s}^{-1}$ (exact) Magnetic Constant $\mu_0$ $4\pi\times10^{-7}\approx12.566\ 370\ 6\times10^{-7}$ $\mathrm{N}\ \mathrm{A}^{-2}$ (exact) Electric Constant $\varepsilon_0 = 1/\left( \mu_0c^2 \right)$ $\approx8.854\ 187\ 817\times10^{-12}$ $\mathrm{F}\ \mathrm{m}^{-1}$ (exact) Newtonian Gravitaional Constant $G$ $6.674\ 2(10)\times10^{-11}$ $\mathrm{m}^3\ \mathrm{kg}^{-1}\ \mathrm{s}^{-2}$ $1.5\times10^{-4}$ Plank\'s Constant $h$ $6.626\ 069\ 3(11)\times10^{-34}$ $\mathrm{J}\ \mathrm{s}$ $1.7\times10^{-7}$ Elementary charge $e$ $1.602\ 176\ 53(14)\times10^{-19}$ $\mathrm{C}$ $8.5\times10^{-8}$ Mass of the electron $m_e$ $9.109\ 382\ 6(16)\times10^{-31}$ $\mathrm{kg}$ $1.7\times10^{-7}$ Mass of the proton $m_p$ $1.672\ 621\ 71(29)\times10^{-27}$ $\mathrm{kg}$ $1.7\times10^{-7}$ Fine structure constant $\alpha=\frac{e^2}{4 \pi \varepsilon_0 \hbar c}$ $7.297\ 352\ 568(24)\times10^{-3}$ dimensionless $3.3\times10^{-9}$ Molar gass constant $R$ $8.314\ 472(15)$ $\mathrm{J}\ \mathrm{mol}^{-1}\ \mathrm{K}^{-1}$ $1.7\times10^{-6}$ Boltzmann\'s constant $k$ $1.380\ 650\ 5(24)\times10^{-23}$ $\mathrm{J}\ \mathrm{K}^{-1}$ $1.8\times10^{-6}$ Avogadro\'s Number $N_{\text{A}}, L$ $6.022\ 141\ 5(10)\times10^{23}$ $\mathrm{mol}^{-1}$ $1.7\times10^{-7}$ Rydberg constant $R_\infty$ $10\ 973\ 731.568\ 525(73)$ $\mathrm{m}^{-1}$ $6.6\times10^{-12}$ Standard acceleration of gravity $g$ $9.806\ 65$ $\mathrm{m}\ \mathrm{s}^{-2}$ defined Atmospheric pressure $\mathrm{atm}$ $101\ 325$ $\mathrm{Pa}$ defined Bohr Radius $a_0\$ $0.529\ 177\ 208\ 59(36)\times10^{-10}\$ $\mathrm{m}\$ $6.8\times10^{-10}$ Electron Volt $eV$ $1.602\ 176\ 53(14)\times10^{-19}$ $\mathrm{J}$ $8.7\times10^{-8}$ Luminous efficacy of monochromatic radiation $K_{cd}$ $683$ $\mathrm{lm/W}$ (exact) hyperfine transition frequency of Cs-133 $\Delta\nu_\text{Cs}$ $9\ 192\ 631\ 770$ $\mathrm{Hz}$ (exact) Reduced Planck constant $\hbar = h/2\pi$ $1.054\ 571\ 817\times{10}^{-34}$ $\mathrm{J}\cdot \mathrm{s}$ (exact) atomic mass of Carbon 12 $m({}^{12}\text{C})$ $1.992\ 646\ 879\ 92(60)\times {10}^{-26}$ $\mathrm{kg}$ molar mass of Carbon-12 $M({}^{12}\text{C}) = N_{\text{A}} m({}^{12}\text{C})$ $11.999\ 999\ 9958(36)\times{10}^{-3}$ $\mathrm{kg\cdot {mol}^{-1}}$ atomic mass constant $m_{\text{u}} = m({}^{12}\text{C}) / 12 = 1\,\text{Da}$ $1.660\ 539\ 066\ 60(50)\times{10}^{-27}$ $\mathrm{kg}$ molar mass constant $M_{\text{u}} = M({}^{12}\text{C}) / 12 = N_{\text{A}} m_{\text{u}}$ $0.999\ 999\ 999\ 65(30)\times{10}^{-3}$ $\mathrm{kg\cdot {mol}^{-1}}$ molar volume of silicon $V_{m}(\mathrm{Si})$ $1.205\ 883\ 199(60)\times{10}^{-5}$ $\mathrm{m^3\cdot {mol}^{-1}}$ molar Planck constant $N_{\text{A}} h$ $3.990\ 312\ 712\ldots{10}^{-10}$ $\mathrm{J\cdot {Hz}^{-1}\cdot{mol}^{-1}}$ Stefan-Boltzmann constant $\sigma = \pi^2 k_B^4 / 60 \hbar^3 c^2$ $5.670\ 374\ 419\ldots \times {10}^{-8}$ $\mathrm{W\cdot m^{-2}\cdot K^{-4}}$ first radiation constant $c_1 = 2 \pi h c^2$ $3.741\ 771\ 852\ldots{10}^{-16}$ $\mathrm{W\cdot m^2}$ first radiation constant for spectral radiance $c_{\text{1L}} = 2 h c^2 / sr$[^1] $1.191\ 042\ 972\ 397\ 188\ 414\ 079\ 4892\times{10}^{-16}$ $\mathrm{W\cdot m^2 {sr}^{-1}}$ second radiation constant $c_2 = h c / k_B$ $1.438\ 776\ 877\ldots\times{10}^{-2}$ $\mathrm{m\cdot K}$ Wien wavelength displacement constant $b$ $2.897\ 771\ 955\ldots \times {10}^{-3}$ $\mathrm{m\cdot K}$ Wien frequency displacement constant $b' = c / b$ $5.878\ 925\ 757\ \times {10}^{10}$ $\mathrm{Hz \cdot K^{-1}}$ Wien entropy displacement constant $b_\text{entropy}$ $3.002\ 916\ 077\ldots \times {10}^{-3}$ $\mathrm{m\cdot K}$ Faraday constant $F = N_{\text{A}} e$[^2] $96\ 485.332\ 123\ 310\ 0184$ $\mathrm{C \cdot {mol}^{-1}}$ : Uncertainty should be read as 1.234(56) = 1.234$\pm$`<!-- -->`{=html}0.056 \_\_TOC\_\_ ## To Be Merged Into Table This list is prepared in the format - Constant (symbol) : value ------------------------------------------------------------------------ - Coulomb\'s Law Constant (**k**) : 1/(4 π ε~0~) *=* 9.0 × 10^9^ N·m^2^/C^2^ - Faraday constant (**F**) : 96,485 C·mol^−1^ - Mass of a neutron (**m~n~**) : 1.67495 × 10^−27^ kg - Mass of Earth : 5.98 × 10^24^ kg - Mass of the Moon : 7.35 × 10^22^ kg - Mean radius of Earth : 6.37 × 10^6^ m - Mean radius of the Moon : 1.74 × 10^6^ m - Dirac\'s Constant (**$\hbar$**) : $h/(2\pi)$ = 1.05457148 × 10^−34^ J·s - Speed of sound in air at STP : 3.31 × 10^2^ m/s - Unified Atomic Mass Unit (**u**) : 1.66 × 10^−27^ kg ```{=html} <CENTER> ``` ```{=html} <TABLE BORDER CELLPADDING=0 CELLSPACING=1 WIDTH="60%"> ``` ```{=html} <TR> ``` ```{=html} <TD> ``` Item ```{=html} </TD> ``` ```{=html} <TD> ``` Proton ```{=html} </TD> ``` ```{=html} <TD> ``` Neutron ```{=html} </TD> ``` ```{=html} <TD> ``` Electron ```{=html} </TD> ``` ```{=html} </TR> ``` ```{=html} <TR> ``` ```{=html} <TD> ``` Mass ```{=html} </TD> ``` ```{=html} <TD> ``` 1 ```{=html} </TD> ``` ```{=html} <TD> ``` 1 ```{=html} </TD> ``` ```{=html} <TD> ``` Negligible ```{=html} </TD> ``` ```{=html} </TR> ``` ```{=html} <TR> ``` ```{=html} <TD> ``` Charge ```{=html} </TD> ``` ```{=html} <TD> ``` +1 ```{=html} </TD> ``` ```{=html} <TD> ``` 0 ```{=html} </TD> ``` ```{=html} <TD> ``` -1 ```{=html} </TD> ``` ```{=html} </TR> ``` ```{=html} </TABLE> ``` ```{=html} </CENTER> ``` # See Also ## Wiki-links - Wikipedia Article ## External Links - NIST Physics Lab [^1]: [^2]:
# Physics Study Guide/Frictional Coefficients ## Approximate Coefficients of Friction ```{=html} <CENTER> ``` ```{=html} <TABLE BORDER=1 CELLPADDING=1 CELLSPACING=1 WIDTH="60%"> ``` ```{=html} <TR> ``` ```{=html} <TD> ``` **Material** ```{=html} </TD> ``` ```{=html} <TD> ``` **Kinetic** ```{=html} </TD> ``` ```{=html} <TD> ``` **Static** ```{=html} </TD> ``` ```{=html} </TR> ``` ```{=html} <TR> ``` ```{=html} <TD> ``` Rubber on concrete (dry) ```{=html} </TD> ``` ```{=html} <TD> ``` 0.68 ```{=html} </TD> ``` ```{=html} <TD> ``` 0.90 ```{=html} </TD> ``` ```{=html} </TR> ``` ```{=html} <TR> ``` ```{=html} <TD> ``` Rubber on concrete (wet) ```{=html} </TD> ``` ```{=html} <TD> ``` 0.58 ```{=html} </TD> ``` ```{=html} <TD> ``` -.\-- ```{=html} </TD> ``` ```{=html} </TR> ``` ```{=html} <TR> ``` ```{=html} <TD> ``` Rubber on asphalt (dry) ```{=html} </TD> ``` ```{=html} <TD> ``` 0.72 ```{=html} </TD> ``` ```{=html} <TD> ``` 0.68 ```{=html} </TD> ``` ```{=html} </TR> ``` ```{=html} <TR> ``` ```{=html} <TD> ``` Rubber on asphalt (wet) ```{=html} </TD> ``` ```{=html} <TD> ``` 0.53 ```{=html} </TD> ``` ```{=html} <TD> ``` -.\-- ```{=html} </TD> ``` ```{=html} </TR> ``` ```{=html} <TR> ``` ```{=html} <TD> ``` Rubber on ice ```{=html} </TD> ``` ```{=html} <TD> ``` 0.15 ```{=html} </TD> ``` ```{=html} <TD> ``` 0.15 ```{=html} </TD> ``` ```{=html} </TR> ``` ```{=html} <TR> ``` ```{=html} <TD> ``` Waxed ski on snow ```{=html} </TD> ``` ```{=html} <TD> ``` 0.05 ```{=html} </TD> ``` ```{=html} <TD> ``` 0.14 ```{=html} </TD> ``` ```{=html} </TR> ``` ```{=html} <TR> ``` ```{=html} <TD> ``` Wood on wood ```{=html} </TD> ``` ```{=html} <TD> ``` 0.30 ```{=html} </TD> ``` ```{=html} <TD> ``` 0.42 ```{=html} </TD> ``` ```{=html} </TR> ``` ```{=html} <TR> ``` ```{=html} <TD> ``` Steel on steel ```{=html} </TD> ``` ```{=html} <TD> ``` 0.57 ```{=html} </TD> ``` ```{=html} <TD> ``` 0.74 ```{=html} </TD> ``` ```{=html} </TR> ``` ```{=html} <TR> ``` ```{=html} <TD> ``` Copper on steel ```{=html} </TD> ``` ```{=html} <TD> ``` 0.36 ```{=html} </TD> ``` ```{=html} <TD> ``` 0.53 ```{=html} </TD> ``` ```{=html} </TR> ``` ```{=html} <TR> ``` ```{=html} <TD> ``` Teflon on teflon ```{=html} </TD> ``` ```{=html} <TD> ``` 0.04 ```{=html} </TD> ``` ```{=html} <TD> ``` -.\-- ```{=html} </TD> ``` ```{=html} </TR> ``` ```{=html} </TABLE> ``` ```{=html} </CENTER> ```
# Physics Study Guide/Greek alphabet # About the *Common uses in Physics* While these are indeed common usages, it should be pointed out that there are many other usages and that other letters are used for the same purpose. The reason is quite simple: there are only so many symbols in the Greek and Latin alphabets, and scientists and mathematicians generally do not use symbols from other languages. It is a common trap to associate a symbol exclusively with some particular meaning, rather than learning and understanding the physics and relations behind it. +------------------+------------------+---------+------------------+ | Capital | Lower case | Name | Common use in | | | | | Physics | +==================+==================+=========+==================+ | ```{=mediawiki} | ```{=mediawiki} | alpha | Angular | | {{math| | {{math| | | acceleration\ | | size=1.5em|<math | size=1.5em|<math | | Linear | | >\Alpha</math>}} | >\alpha</math>}} | | expansion\ | | ``` | ``` | | Coefficient\ | | | | | Alpha particle | | | | | (helium | | | | | nucleus)\ | | | | | Fine Structure | | | | | Constant | +------------------+------------------+---------+------------------+ | ```{=mediawiki} | ```{=mediawiki} | beta | Beta particle | | {{math | {{math | | --- high energy | | |size=1.5em|<mat | |size=1.5em|<mat | | electron\ | | h>\Beta</math>}} | h>\beta</math>}} | | Sound intensity | | ``` | ``` | | | +------------------+------------------+---------+------------------+ | ```{=mediawiki} | ```{=mediawiki} | gamma | Gamma ray (high | | {{math| | {{math| | | energy EM wave)\ | | size=1.5em|<math | size=1.5em|<math | | Ratio of heat | | >\Gamma</math>}} | >\gamma</math>}} | | capacities (in | | ``` | ``` | | an ideal gas)\ | | | | | Relativistic | | | | | correction | | | | | factor Shear | | | | | strain | +------------------+------------------+---------+------------------+ | ```{=mediawiki} | ```{=mediawiki} | delta | Δ=\"Change in\"\ | | {{math| | {{math| | | δ | | size=1.5em|<math | size=1.5em|<math | | =\"Infinitesimal | | >\Delta</math>}} | >\delta</math>}} | | change in (), | | ``` | ``` | | also used to | | | | | denote the Dirac | | | | | delta function | | | | | (reference | | | | | needed)\" | +------------------+------------------+---------+------------------+ | ```{=mediawiki} | ```{=mediawiki} | epsilon | Emissivity\ | | {{math|si | {{math|si | | Strain (Direct | | ze=1.5em|<math>\ | ze=1.5em|<math>\ | | e.g. tensile or | | Epsilon</math>}} | epsilon</math>}} | | compression)\ | | ``` | ``` | | Permittivity\ | | | | | EMF | +------------------+------------------+---------+------------------+ | ```{=mediawiki} | ```{=mediawiki} | zeta | (no common use) | | {{math | {{math | | | | |size=1.5em|<mat | |size=1.5em|<mat | | | | h>\Zeta</math>}} | h>\zeta</math>}} | | | | ``` | ``` | | | +------------------+------------------+---------+------------------+ | ```{=mediawiki} | ```{=mediawiki} | eta | Viscosity\ | | {{mat | {{mat | | Energy | | h|size=1.5em|<ma | h|size=1.5em|<ma | | efficiency | | th>\Eta</math>}} | th>\eta</math>}} | | | | ``` | ``` | | | +------------------+------------------+---------+------------------+ | ```{=mediawiki} | ```{=mediawiki} | theta | Angle (°, rad)\ | | {{math| | {{math| | | Temperature | | size=1.5em|<math | size=1.5em|<math | | | | >\Theta</math>}} | >\theta</math>}} | | | | ``` | ``` | | | +------------------+------------------+---------+------------------+ | ```{=mediawiki} | ```{=mediawiki} | iota | The lower case | | {{math | {{math | | $\iota\;$ is | | |size=1.5em|<mat | |size=1.5em|<mat | | rarely used, | | h>\Iota</math>}} | h>\iota</math>}} | | while $\Iota$ is | | ``` | ``` | | sometimes used | | | | | for the identity | | | | | matrix or the | | | | | moment of | | | | | inertia. Note | | | | | that $\iota$ is | | | | | not to be | | | | | confused with | | | | | the Roman | | | | | character $i$ | | | | | (which has a dot | | | | | and is much more | | | | | widely used in | | | | | mathematics and | | | | | physics). | +------------------+------------------+---------+------------------+ | ```{=mediawiki} | ```{=mediawiki} | kappa | Spring constant\ | | {{math| | {{math| | | Dielectric | | size=1.5em|<math | size=1.5em|<math | | constant | | >\Kappa</math>}} | >\kappa</math>}} | | | | ``` | ``` | | | +------------------+------------------+---------+------------------+ | ```{=mediawiki} | ```{=mediawiki} | lambda | Wavelength\ | | {{math|s | {{math|s | | Thermal | | ize=1.5em|<math> | ize=1.5em|<math> | | conductivity\ | | \Lambda</math>}} | \lambda</math>}} | | Constant\ | | ``` | ``` | | Eigenvalue of a | | | | | matrix\ | | | | | Linear density | +------------------+------------------+---------+------------------+ | ```{=mediawiki} | ```{=mediawiki} | mu | Coefficient of | | {{ma | {{ma | | friction\ | | th|size=1.5em|<m | th|size=1.5em|<m | | Electrical | | ath>\Mu</math>}} | ath>\mu</math>}} | | mobility\ | | ``` | ``` | | Reduced mass\ | | | | | Permeability | +------------------+------------------+---------+------------------+ | ```{=mediawiki} | ```{=mediawiki} | nu | Frequency | | {{ma | {{ma | | | | th|size=1.5em|<m | th|size=1.5em|<m | | | | ath>\Nu</math>}} | ath>\nu</math>}} | | | | ``` | ``` | | | +------------------+------------------+---------+------------------+ | ```{=mediawiki} | ```{=mediawiki} | xi | Damping | | {{ma | {{ma | | cofficient | | th|size=1.5em|<m | th|size=1.5em|<m | | | | ath>\Xi</math>}} | ath>\xi</math>}} | | | | ``` | ``` | | | +------------------+------------------+---------+------------------+ | ```{=mediawiki} | ```{=mediawiki} | omicron | (no common use) | | {{math|si | {{math|si | | | | ze=1.5em|<math>\ | ze=1.5em|<math>\ | | | | Omicron</math>}} | omicron</math>}} | | | | ``` | ``` | | | +------------------+------------------+---------+------------------+ | ```{=mediawiki} | ```{=mediawiki} | pi | Product symbol | | {{ma | {{ma | | $\Pi$\ | | th|size=1.5em|<m | th|size=1.5em|<m | | Circle number | | ath>\Pi</math>}} | ath>\pi</math>}} | | $ | | ``` | ``` | | \pi:=3.14159...$ | +------------------+------------------+---------+------------------+ | ```{=mediawiki} | ```{=mediawiki} | rho | Volume density\ | | {{mat | {{mat | | Resistivity | | h|size=1.5em|<ma | h|size=1.5em|<ma | | | | th>\Rho</math>}} | th>\rho</math>}} | | | | ``` | ``` | | | +------------------+------------------+---------+------------------+ | ```{=mediawiki} | ```{=mediawiki} | sigma | Sum symbol\ | | {{math| | {{math| | | Boltzmann | | size=1.5em|<math | size=1.5em|<math | | constant\ | | >\Sigma</math>}} | >\sigma</math>}} | | Electrical | | ``` | ``` | | conductivity\ | | | | | Uncertainty\ | | | | | Stress (Direct | | | | | e.g. tensile, | | | | | compression)\ | | | | | Surface density | +------------------+------------------+---------+------------------+ | ```{=mediawiki} | ```{=mediawiki} | tau | Torque\ | | {{mat | {{mat | | Tau particle (a | | h|size=1.5em|<ma | h|size=1.5em|<ma | | lepton)\ | | th>\Tau</math>}} | th>\tau</math>}} | | Time constant | | ``` | ``` | | Shear stress | +------------------+------------------+---------+------------------+ | ```{=mediawiki} | ```{=mediawiki} | upsilon | mass to light | | {{math|si | {{math|si | | ratio | | ze=1.5em|<math>\ | ze=1.5em|<math>\ | | | | Upsilon</math>}} | upsilon</math>}} | | | | ``` | ``` | | | +------------------+------------------+---------+------------------+ | ```{=mediawiki} | ```{=mediawiki} | phi | M | | {{mat | {{mat | | agnetic/electric | | h|size=1.5em|<ma | h|size=1.5em|<ma | | flux\ | | th>\Phi</math>}} | th>\phi</math>}} | | Angle (°, rad) | | ``` | ``` | | | +------------------+------------------+---------+------------------+ | ```{=mediawiki} | ```{=mediawiki} | chi | Rabi frequency | | {{mat | {{mat | | (lasers)\ | | h|size=1.5em|<ma | h|size=1.5em|<ma | | Susceptibility | | th>\Chi</math>}} | th>\chi</math>}} | | | | ``` | ``` | | | +------------------+------------------+---------+------------------+ | ```{=mediawiki} | ```{=mediawiki} | psi | Wave function | | {{mat | {{mat | | | | h|size=1.5em|<ma | h|size=1.5em|<ma | | | | th>\Psi</math>}} | th>\psi</math>}} | | | | ``` | ``` | | | +------------------+------------------+---------+------------------+ | ```{=mediawiki} | ```{=mediawiki} | omega | Ohms (unit of | | {{math| | {{math| | | electrical | | size=1.5em|<math | size=1.5em|<math | | resistance)\ | | >\Omega</math>}} | >\omega</math>}} | | ω Angular | | ``` | ``` | | velocity | +------------------+------------------+---------+------------------+ : **Greek Alphabet** # See Also Greek alphabet on Wikipedia Greek letters used in mathematics, science, and engineering
# Physics Study Guide/Vectors and scalars **Vectors** are quantities that are characterized by having both a numerical **quantity** (called the \"magnitude\" and denoted as \|*v*\|) and a **direction**. Velocity is an example of a vector; it describes the time rated change in position with a numerical quantity (meters per second) as well as indicating the direction of movement. The definition of a vector is any quantity that adds according to the parallelogram law (there are some physical quantities that have magnitude and direction that are not vectors). **Scalars** are quantities in physics that have **no direction**. Mass is a scalar; it can describe the quantity of matter with units (kilograms) but does not describe any direction. ## Multiplying vectors and scalars - A **scalar** times a **scalar** gives a **scalar** result. - A **vector** scalar-multiplied by a **vector** gives a **scalar** result (called the dot-product). - A **vector** cross-multiplied by a **vector** gives a **vector** result (called the cross-product). - A **vector** times a **scalar** gives a **vector** result. ## Frequently Asked Questions about Vectors ##### When are scalar and vector compositions essentially the same? **Answer:** when multiple vectors are in same direction then we can just add the magnitudes.so, the scalar and vector composition will be same as we do not add the directions. ##### What is a \"dot-product\"? (work when force not parallel to displacement) !A Man walking up a hill **Answer:** Let\'s take gravity as our force. If you jump out of an airplane and fall you will pick up speed. (for simplicity\'s sake, let\'s ignore air drag). To work out the kinetic energy at any point you simply multiply the *value* of the force caused by gravity by the *distance* moved in the direction of the force. For example, a 180 N boy falling a distance of 10 m will have 1800 J of extra kinetic energy. We say that the man has had 1800 J of work done on him by the force of gravity. Notice that energy is *not* a vector. It has a value but no direction. Gravity and displacement are vectors. They have a value plus a direction. (In this case, their directions are down and down respectively) The reason we can get a scalar energy from vectors gravity and displacement is because, in this case, they happen to point in the same direction. Gravity acts downwards and displacement is also downwards. When two vectors point in the same direction, you can get the scalar product by just multiplying the *value* of the two vectors together and ignoring the direction. But what happens if they don\'t point in the same direction? Consider a man walking up a hill. Obviously it takes energy to do this because you are going against the force of gravity. The steeper the hill, the more energy it takes every step to climb it. This is something we all know unless we live on a salt lake. In a situation like this we can still work out the work done. In the diagram, the green lines represent the displacement. To find out how much work *against* gravity the man does, we work out the *projection* of the displacement along the line of action of the force of gravity. In this case it\'s just the y component of the man\'s displacement. This is where the cos θ comes in. θ is merely the angle between the velocity vector and the force vector. If the two forces do not point in the same direction, you can still get the scalar product by multiplying the projection of one force in the direction of the other force. Thus: `{{PSG/eq|<math>\vec{a}\cdot\vec{b}\equiv \|\vec{a}\|\ \|\vec{b}\|\ \cos\theta</math>}}`{=mediawiki} There is another method of defining the dot product which relies on components. -------------------------------------------------- $\vec{a}\cdot\vec{b}\equiv a_xb_x+a_yb_y+a_zb_z$ -------------------------------------------------- ##### What is a \"cross-product\"? (Force on a charged particle in a magnetic field) **Answer:** Suppose there is a charged particle moving in a constant magnetic field. According to the laws of electromagnetism, the particle is acted upon by a force called the Lorentz force. If this particle is moving from left to right at 30 m/s and the field is 30 Tesla pointing straight down perpendicular to the particle, the particle will actually curve in a circle spiraling out of the plane of the two with an acceleration of its charge in coulombs times 900 newtons per coulomb! This is because the calculation of the Lorentz force involves a cross-product.when cross product can replace the sin0 can take place during multiplication. A cross product can be calculated simply using the angle between the two vectors and your right hand. If the forces point parallel or 180° from each other, it\'s simple: the cross-product does not exist. If they are exactly perpendicular, the cross-product has a magnitude of the product of the two magnitudes. For all others in between however, the following formula is used: -------------------------------------------------------------------------------------------------- $\left\|\vec{a}\times\vec{b}\right\| = \left\|\vec{a}\right\|\ \left\|\vec{b}\right\|\sin\theta$ -------------------------------------------------------------------------------------------------- !The right-hand rule: point your index finger along the first vector and your middle finger across the second; your thumb will point in the direction of the resulting vector But if the result is a vector, then what is the direction? That too is fairly simple, utilizing a method called the \"right-hand rule\". The right-hand rule works as follows: Place your right-hand flat along the first of the two vectors with the palm facing the second vector and your thumb sticking out perpendicular to your hand. Then proceed to curl your hand towards the second vector. The direction that your thumb points is the direction that cross-product vector points! Though this definition is easy to explain visually it is slightly more complicated to calculate than the dot product. --------------------------------------------------------------------------------------------- $(a_x,\ a_y,\ a_z)\times(b_x,\ b_y,\ b_z) =(a_yb_z-a_zb_y\ ,a_xb_z-a_zb_x\ ,a_xb_y-a_yb_x)$ --------------------------------------------------------------------------------------------- ##### How to draw vectors that are in or out of the plane of the page (or board) !How to draw vectors in the plane of the paper !Standard symbols of a vector going into or out of a page **Answer:** Vectors in the plane of the page are drawn as arrows on the page. A vector that goes into the plane of the screen is typically drawn as circles with an inscribed X. A vector that comes out of the plane of the screen is typically drawn as circles with dots at their centers. The X is meant to represent the fletching on the back of an arrow or dart while the dot is meant to represent the tip of the arrow.
# Physics Study Guide/Topics 1. Displacement, velocity, and acceleration - Vectors and scalars 2. Force 3. Ropes and tension 4. Gravity 5. Momentum and collision force 6. Energy - Kinetic energy 7. Friction 8. Periodic Motion 9. Torque 10. Circular Motion - Center of Mass - Inertia and moment of inertia 11. Strengths of materials: Stress and strain 12. Thermodynamics - Power 13. Gases - Ideal gases - Pressure and partial pressure 14. Fluids 15. Density 16. Laminar flow in ideal fluids 17. Energy density 18. Real liquids 19. Sheer thickening and thinning fluids
# Physics Study Guide/Style Guide #### Equations For uniformity in the book a template should be used for embeding equations. View the template at Template:PSG/eq use it as follows `{{PSG/eq|<math>ax^2+bx+c=0</math>}}` Which gives #### Units Units should be given using the \\mathrm{} command and small spaces \\, between the units. Vectors should be bold and italicized if they are variables with the \\boldsymbol{} command. `{{PSG/eq|<math>\sum\Delta\boldsymbol{p}=0~\mathrm{kg\,m/s}</math>}}` - Barry N. Taylor (2004), Guide for the Use of the International System of Units (SI) (version 2.2). Available1. National Institute of Standards and Technology, Gaithersburg, MD. ## Global Style Guidelines - Wikibooks Manual of Style
# Anatomy and Physiology of Animals/Chemicals !original image by jurvetson CC-BY{width="400"} ## Objectives After completing this section, you should know the: - symbols used to represent elements; - names of molecules commonly found in animal cells; - characteristics of ions and electrolytes; - basic structure of carbohydrates with examples; - carbohydrates can be divided into mono- di- and poly-saccharides; - basic structure of fats or lipids with examples; - basic structure of proteins with examples; - function of carbohydrates, lipids and proteins in the cell and animals\' bodies; - foods which supply carbohydrates, lipids and proteins in animal diets. ## Elements And Atoms The elements (simplest chemical substances) found in an animal's body are all made of basic building blocks or atoms. The most common elements found in cells are given in the table below with the symbol that is used to represent them. Element Symbol ------------- -------- Calcium Ca Carbon C Chlorine Cl Copper Cu Iodine I Hydrogen H Iron Fe Magnesium Mg Nitrogen N Oxygen O Phosphorous P Potassium K Sodium Na Sulphur S Zinc Zn ## Compounds And Molecules A **molecule** is formed when two or more **atoms** join together. A compound is formed when two or more different elements combine in a fixed ratio by mass. Note that some atoms are never found alone. For example **oxygen** is always found as molecules of 2 oxygen atoms (represented as O~2~). The table below gives some common compounds. Compound Symbol ---------------------------------- --------------- Calcium carbonate CaCO~3~ Carbon dioxide CO~2~ Copper sulphate CuSO~4~ Glucose C~6~H~12~O~6~ Hydrochloric acid HCl Sodium bicarbonate (baking soda) NaHCO~3~ Sodium chloride (table salt) NaCl Sodium hydroxide NaOH Water H~2~O ## Chemical Reactions Reactions occur when atoms combine or separate from other atoms. In the process new products with different chemical properties are formed. Chemical reactions can be represented by **chemical equations**. The starting atoms or compounds are usually put on the left-hand side of the equation and the products on the right-hand side. For example - H~2~O + CO~2~ gives H~2~CO~3~ - or H~2~O + CO~2~ = H~2~CO~3~ - Water + Carbon dioxide gives Carbonic acid ## Ionization When some atoms dissolve in water they become charged particles called **ions**. Some become positively charged ions and others negatively charged. Ions may have one, two or sometimes three charges. The table below shows examples of positively and negatively charged ions with the number of their charges. Positive Ions Negative Ions --------------- ---------------- H+ Hydrogen Ca^2^+ Calcium Na+ Sodium K+ Potassium Mg^2^+ Magnesium Fe^2^+ Iron (ferrous) Fe^3^+ Iron (ferric) Positive and negative ions attract one another to hold compounds together. Ions are important in cells because they conduct electricity when dissolved in water. Substances that ionise in this way are known as **electrolytes**. The molecules in an animal's body fall into two groups: **inorganic compounds** and **organic compounds**. The difference between these is that the first type does not contain **carbon** and the second type does. ## Organic And Inorganic Compounds Inorganic compounds include water, sodium chloride, potassium hydroxide and calcium phosphate. **Water** is the most abundant inorganic compound, making up over 60% of the volume of cells and over 90% of body fluids like blood. Many substances dissolve in water and all the chemical reactions that take place in the body do so when dissolved in water. Other inorganic molecules help keep the **acid/base balance (pH)** and concentration of the blood and other body fluids stable (see Chapter 8). Organic compounds include **carbohydrates, proteins** and **fats** or **lipids**. All organic molecules contain carbon atoms and they tend to be larger and more complex molecules than inorganic ones. This is largely because each carbon atom can link with four other atoms. Organic compounds can therefore consist of from one to many thousands of carbon atoms joined to form chains, branched chains and rings (see diagram below). All organic compounds also contain hydrogen and they may also contain other elements. ![](Anatomy_and_physiology_of_animals-organic_compounds.jpg "Anatomy_and_physiology_of_animals-organic_compounds.jpg") ## Carbohydrates The name "carbohydrate" tells you something about the composition of these "hydrated carbon" compounds. They contain carbon, hydrogen and oxygen and like water (H~2~O), there are always twice as many hydrogen atoms as oxygen atoms in each molecule. Carbohydrates are a large and diverse group that includes sugars, starches, glycogen and cellulose. Carbohydrates in the diet supply an animal with much of its energy and in the animal's body, they transport and store energy. Carbohydrates are divided into three major groups based on size: **monosaccharides** (single sugars), **disaccharides** (double sugars) and **polysaccharides** (multi sugars). **Monosaccharides** are the smallest carbohydrate molecules. The most important monosaccharide is glucose which supplies much of the energy in the cell. It consists of a ring of 6 carbon atoms with oxygen and hydrogen atoms attached. **Disaccharides** are formed when 2 monosaccharides join together. Sucrose (table sugar), maltose, and lactose (milk sugar), are three important disaccharides. They are broken down to monosaccharides by digestive enzymes in the gut. **Polysaccharides** like starch, glycogen and cellulose are formed by tens or hundreds of monosaccharides linking together. Unlike mono- and di-saccharides, polysaccharides are not sweet to taste and most do not dissolve in water. :\* **Starch** is the main molecule in which plants store the energy gained from the sun. It is found in grains like barley and roots like potatoes. :\* **Glycogen**, the polysaccharide used by animals to store energy, is found in the liver and the muscles that move the skeleton. :\* **Cellulose** forms the rigid cell walls of plants. Its structure is similar to glycogen, but it can't be digested by mammals. Cows and horses can eat cellulose with the help of bacteria which live in specialised parts of their gut. ![](Anatomy_and_physiology_of_animals-Polysaccharides.jpg "Anatomy_and_physiology_of_animals-Polysaccharides.jpg") ## Fats **Fats** or **lipids** are important in the plasma membrane around cells and form the insulating fat layer under the skin. They are also a highly concentrated source of energy, and when eaten in the diet provide more than twice as much energy per gram as either carbohydrates or proteins. Like carbohydrates, fats contain carbon, hydrogen and oxygen, but unlike them, there is no particular relationship between the number of hydrogen and oxygen atoms. The fats and oils animals eat in their diets are called **triglycerides** or **neutral fats**. The building blocks of triglycerides are 3 **fatty acids** attached to a backbone of **glycerol** (**glycerine**). When fats are eaten the digestive enzymes break down the molecules into separate fatty acids and glycerol again. **Fatty acids** are divided into two kinds: **saturated** and **unsaturated fatty acids** depending on if they contain much (saturation) or little (unsaturation) hydrogen in their composition, and whether any there is at least one double bond (saturation) between carbons or not (unsaturation). The fat found in animals bodies and in dairy products contains mainly saturated fatty acids and tends to be solid at room temperature. Fish and poultry fats and plant oils contain mostly unsaturated fatty acids and are more liquid at room temperature. **Phospholipids** are lipids that contain a phosphate group. They are important in the plasma membrane of the cell. ![](Triglyceride.JPG "Triglyceride.JPG") ![](Chain_of_amino_acids.jpg "Chain_of_amino_acids.jpg") ## Proteins **Proteins** are the third main group of organic compounds in the cell - in fact, if you dried out a cell, you would find that about 2/3 of the dry dust you were left with would consist of protein. Like carbohydrates and fats, proteins contain C, H and O, but all also **nitrogen**. Many also contain **sulphur** and **phosphorus**. In the cell, proteins are an important part of the plasma membrane of the cell, but their most essential role is as **enzymes**. These are molecules that act as biological catalysts and are necessary for biochemical reactions to proceed. Protein is also found as **keratin** in the skin, feathers and hair, in muscles, as well as in antibodies and some hormones. Proteins are built up of long chains of smaller molecules called **amino acids**. There are 20 common types of amino acid and different numbers of these arranged in different orders create the multitude of individual proteins that exist in an animal's body. Long chains of amino acids often link with other amino acid chains and the resulting protein molecule may twist, spiral and fold up to make a complex 3-dimensional shape. As an example, see the diagram of the protein lysozyme below. Believe it or not, this is a small and relatively simple protein. ![](Protein_conformation.jpg "Protein_conformation.jpg") It is this shape that determines how proteins behave in cells, particularly when they are acting as enzymes. If for any reason this shape is altered, the protein stops working. This is what happens if proteins are heated or put in a solution that is too acidic or alkaline. Think what happens to the "white'" of an egg when it is cooked. The "white" contains the protein albumin, which is changed or "**denatured**" permanently by cooking. The catastrophic effect that heat has on enzymes is one of the reasons animals die if exposed to high temperatures. In the animal's diet, proteins are found in meat (muscle), dairy products, seeds, nuts and legumes like soya. When the enzymes in the gut digest proteins they break them down into the separate amino acids, which are small enough to be absorbed into the blood. ## Summary - **Ions** are charged particles, and **electrolytes** are solutions of ions in water. - **Carbohydrates** are made of carbon with hydrogen and oxygen (in the same ratio as water) linked together. The cell mainly uses carbohydrates for energy. - **Fats** are also made of carbon, hydrogen and oxygen. They are a powerful energy source, and are also used for insulation. - **Proteins** are the building materials of the body, and as **enzymes** make cell reactions happen. They contain nitrogen as well as carbon, hydrogen and oxygen. - Many also contain sulphur and phosphorous. ## Worksheet Worksheet on Chemicals in the Cell ## Test Yourself 1\. What is the difference between an atom and a molecule? 2\. What is the chemical name for baking soda? : And its formula? 3\. Write the equation for carbonic acid splitting into water and carbon dioxide. 4\. A solution of table salt in water is an example of an electrolyte. : What ions are present in this solution? 5\. What element is always present in proteins but not usually in fats or carbohydrates? 6\. List three differences between glucose and glycogen. : 1\. : 2\. : 3\. 7\. Which will provide you with the most energy -- one gram of sugar or one gram of butter? 8\. Why do organic compounds tend to be more complex and larger than inorganic compounds ? /Test Yourself Answers/ ## Website - Survey of the living world organic molecules A good summary of carbohydrates, fats and proteins. ## Glossary - Link to Glossary
# Anatomy and Physiology of Animals/Classification !original image by R\'Eyes cc by{width="400"} ## Objectives After completing this section, you should know: - how to write the scientific name of animals correctly - know that animals belong to the Animal kingdom and that this is divided into phyla, classes, orders, families - know the definition of a species - know the phylum and class of the more common animals dealt with in this course **Classification** is the process used by scientists to make sense of the 1.5 million or so different kinds of living organisms on the planet. It does this by describing, naming and placing them in different groups. As veterinary nurses you are mainly concerned with the Animal Kingdom but don't forget that animals rely on the Plant Kingdom for food to survive. Also many diseases that animals are affected by are members of the other Kingdoms---fungi, bacteria and single celled animals. ## Naming And Classifying Animals There are more than 1.5 million different kinds of living organism on Earth ranging from small and simple bacteria to large, complex mammals. From the earliest time that humans have studied the natural world they have named these living organisms and placed them in different groups on the basis of their similarities and differences. ## Naming Animals Of course we know what a cat, a dog and a whale are but, in some situations using the common names for animals can be confusing. Problems arise because people in different countries, and even sometimes in the same country, have different common names for the same animals. For example a cat can be a chat, a Katze, gato, katt, or a moggie, depending on which language you use. To add to the confusion sometimes the same name is used for different animals. For example, the name 'gopher' is used for ground squirrels, rodents (pocket gophers), for moles and in the south-eastern United States for a turtle. This is the reason why all animals have been given an official **scientific** or **binomial name**. Unfortunately these names are always in Latin. For example: - Common rat: *Rattus rattus* - Human: *Homo sapiens* - Domestic cat: *Felis domesticus* - Domestic dog: *Canis familiaris* As you can see from the above there are certain rules about writing scientific names: - They always have **2 parts** to them. - The first part is the **genus** name and is always written with a **capital** first letter. - The second name is the **species** name and is always written in **lower case**. - The name is always **underlined** or printed in **italics**. The first time you refer to an organism you should write the whole name in full. If you need to keep referring to the same organism you can then abbreviate the genus name to just the initial. Thus "*Canis familiaris*" becomes "*C. familiaris*" the second and subsequent times you refer to it. ## Classification Of Living Organisms To make some sense of the multitude of living organisms they have been placed in different groups. The method that has been agreed by biologists for doing this is called the **classification system**. The system is based on the assumption that the process of evolution has, over the millennia, brought about slow changes that have converted simple one-celled organisms to complex multi-celled ones and generated the earth's incredible diversity of life forms. The classification system attempts to reflect the evolutionary relationships between organisms. Initially this classification was based only on the appearance of the organism. However, the development of new techniques has advanced our scientific knowledge. The light microscope and later the electron microscope have enabled us to view the smallest structures, and now techniques for comparing DNA have begun to clarify still further the relationships between organisms. In the light of the advances in knowledge the classification has undergone numerous revisions over time. At present most biologists divide the living world into 5 kingdoms, namely: - bacteria - protists - fungi - plants - animal We are concerned here almost entirely with the **Animal Kingdom**. However, we must not forget that bacteria, protists, and fungi cause many of the serious diseases that affect animals, and all animals rely either directly or indirectly on the plant world for their nourishment. ## The Animal Kingdom So what are animals? If we were suddenly confronted with an animal we had never seen in our lives before, how would we know it was not a plant or even a fungus? We all intuitively know part of the answer to this. Animals: - eat organic material (plants or other animals) - move to find food - take the food into their bodies and then digest it - and most reproduce by fertilizing eggs by sperm If you were tempted to add that animals are furry, run around on four legs and give birth to young that they feed on milk you were thinking only of mammals and forgetting temporarily that frogs, snakes and crocodiles, birds as well as fish, are also animals. These are all members of the group called the **vertebrates** (or animals with a backbone) and mammals make up only about 8% of this group. The diagram on the next page shows the percentage of the different kinds of vertebrates. ![](Proportions_of_different_kinds_of_vertebrate.JPG "Proportions_of_different_kinds_of_vertebrate.JPG") However, the term animal includes much more than just the Vertebrates. In fact this group makes up only a very small portion of all animals. Take a look at the diagram below, which shows the size of the different groups of animals in the Animal Kingdom as proportions of the total number of different animal species. Notice the small size of the segment representing vertebrates! All the other animals in the Animal Kingdom are animals with no backbone, or **invertebrates**. This includes the worms, sea anemones, starfish, snails, crabs, spiders and insects. As more than 90% of the invertebrates are insects, no wonder people worry that insects may take over the world one day! ![](Fraction_of_vertebrates_within_the_animal_kingdom.jpg "Fraction_of_vertebrates_within_the_animal_kingdom.jpg") ## The Classification Of Vertebrates As we have seen above the Vertebrates are divided into 5 groups or classes namely: - Fish - Amphibia (frogs and toads) - Reptiles (snakes and crocodiles) - Birds - Mammals These classes are all based on similarities. For instance all mammals have a similar skeleton, hair on their bodies, are warm bodied and suckle their young. The class Mammalia (the mammals) contains 3 **subclasses**: - **Monotremes** (Duck billed platypus and the echidna) - **Marsupials** (animals like the kangaroo with pouches) - **True mammals** (with a placenta) Within the subclass containing the true mammals, there are groupings called **orders** that contain mammals that are more closely similar or related, than others. Examples of six mammalian orders are given below: - Rodents (Rodentia) (rats and mice) - Carnivores (Carnivora) (cats, dogs, bears and seals) - Even-toed grazers (Artiodactyla) (pigs, sheep, cattle, antelopes) - Odd-toed grazers (Perissodactyla) (horses, donkeys, zebras) - Marine mammals (Cetacea) (whales, sea cows) - Primates (monkeys, apes, humans) Within each order there are various **families**. For example within the carnivore mammals are the families: - Canidae (dog-like carnivores) - Felidae (cat-like carnivores) Even at this point it is possible to find groupings that are more closely related than others. These groups are called **genera** (singular genus). For instance within the cat family Felidae is the genus Felis containing the cats, as well as genera containing panthers, lynxes, and sabre toothed tigers! The final groups within the system are the **species**. The definition of a species is a **group of animals that can mate successfully and produce fertile offspring**. This means that all domestic cats belong to the species *Felis domesticus*, because all breeds of cat whether Siamese, Manx or ordinary House hold cat can cross breed. However, domestic cats can not mate successfully with lions, tigers or jaguars, so these are placed in separate species, e.g. *Felis leo, Felis tigris and Felis onca*. Even within the same species, there can be animals with quite wide variations in appearance that still breed successfully. We call these different **breeds, races** or **varieties**. For example there are many different breeds of dogs from Dalmatian to Chihuahua and of cats, from Siamese to Manx and domestic short-hairs, but all can cross breed. Often these breeds have been produced by**selective breeding** but varieties can arise in the wild when groups of animals are separated by a mountain range or sea and have developed different characteristics over long periods of time. To summarise, the classification system consists of: The **A**nimal **K**ingdom which is divided into **P**hyla which are divided into **C**lasses which are divided into **O**rders which are divided into **F**amilies which are divided into **G**enera which are divided into **S**pecies. "**Kings Play Cricket On Flat Green Surfaces**" OR "**Kindly Professors Cannot Often Fail Good Students**" are just two of the phrases students use to remind themselves of the order of these categories - on the other hand you might like to invent your own. ## Summary - The **scientific name** of an animal has two parts, the **genus** and the **species**, and must be written in **italics** or **underlined**. - Animals are divided into **vertebrates** and **invertebrates**. - The classification system has groupings called **phyla**, **classes**, **orders**, **families**, **genera** and **species**. - Furry, milk-producing animals are all in the class **Mammalia.** - Members within a **species** can mate and produce fertile offspring. - Sub-groups within a species include **breeds, races** and **varieties**. ## Worksheet Work through the exercises in this Classification Worksheet to help you learn how to write scientific names and classify different animals. ## Test Yourself 1a) True or False. Is this name written correctly? trichosurus Vulpecula. 1b) What do you need to change? 2\. Rearrange these groups from the biggest to the smallest: : a\) cars \| diesel cars \| motor vehicles \| my diesel Toyota \| transportation ```{=html} <!-- --> ``` : b\) Class \| Species \| Phylum \| Genus \| Order \| Kingdom \| Family ## Websites ### Classification - <http://www.mcwdn.org/Animals/AnimalClassQuiz.html> Animal classification quiz In fact much more than that. There is an elementary cell biology and classification quiz but the best thing about this website are the links to tables of characteristics of the different animal groups, for animals both with and without backbones. - <http://animaldiversity.ummz.umich.edu/site/index.html> Animal diversity web Careful! You could waste all day exploring this wonderful website. Chose an animal or group of animals you want to know about and you will see not only the classification but photos and details of distribution, behaviour and conservation status etc. - <http://www.indianchild.com/animal_kingdom.htm> Indian child Nice clear explanation of the different categories used in the classification of animals. ## Glossary - Link to Glossary
# Anatomy and Physiology of Animals/The Cell !original image by pong cc by{width="400"} ## Objectives After completing this section, you should know: :\*that cells can be of different shapes and sizes :\*the role and function of the plasma membrane; cytoplasm, ribosomes, rough endoplasmic reticulum; smooth endoplasmic reticulum, mitochondria, golgi bodies, lysosomes, centrioles and the nucleus :\*the structure of the plasma membrane :\*that substances move across the plasma membrane by passive and active processes :\*that passive processes include diffusion, osmosis and facilitated diffusion and active processes include active transport, pinocytosis, phagocytosis and exocytosis :\*what the terms hypotonic, hypertonic isotonic and haemolysis mean :\*that the nucleus contains the chromosomes formed from DNA :\*that mitosis is the means by which ordinary cells divide :\*the main stages of mitosis :\*that meiosis is the process by which the chromosome number is halved when ova and sperm are formed ## The Cell !**Diagram 3.1**: A variety of animal cells{width="400"} The cell is the basic building block of living organisms. Bacteria and the parasite that causes malaria consist of single cells, while plants and animals are made up of trillions of cells. Most cells are spherical or cube shaped but some are a range of different shapes (see diagram 3.1). Most cells are so small that a microscope is needed to see them, although a few cells, e.g. the ostrich's egg, are so large that they could make a meal for several people. A normal cell is about 0.02 of a millimetre (0.02mm) in diameter. (Small distances like this are normally expressed in micrometres or microns (μm). Note there are 1000 μms in every mm). !**Diagram 3.2**: An animal cell{width="400"} When you look at a typical animal cell with a light microscope it seems quite simple with only a few structures visible (see diagram 3.2). Three main parts can be seen: - an outer cell membrane (plasma membrane), - an inner region called the cytoplasm and - the nucleus !**Diagram 3.3**: An animal cell as seen with an electron microscope{width="400"} However, when you use an electron microscope to increase the magnification many thousands of times you see that these seemingly simple structures are incredibly complex, each with its own specialized function. For example the plasma membrane is seen to be a double layer and the cytoplasm contains many special structures called **organelles** (meaning little organs) which are described below. A drawing of the cell as seen with an electron microscope is shown in diagram 3.3. ## The Plasma Membrane !**Diagram 3.4**: The structure of the plasma membrane{width="400"} The thin plasma membrane surrounds the cell, separating its contents from the surroundings and controlling what enters and leaves the cell. The plasma membrane is composed of two main molecules,phospholipids(fats) and proteins. The phospholipids are arranged in a double layer with the large protein molecules dotted about in the membrane (see diagram 3.4). Some of the protein molecules form tiny channels in the membrane while others help transport substances from one side of the membrane to the other. ### How substances move across the Plasma Membrane Substances need to pass through the membrane to enter or leave the cell and they do so in a number of ways. Some of these processes require no energy i.e. they are passive, while others require energy i.e. they are **active**. Passive processes include: a) diffusion and b) osmosis, while active processes include: c) active transport, d) phagocytosis, e) pinocytosis and f) exocytosis. These will be described below. !**Diagram 3.5**: Diffusion in a liquid{width="400"} **a) Diffusion** Although you may not know it, you are already familiar with the process of diffusion. It is diffusion that causes a smell (expensive perfume or smelly socks) in one part of the room to gradually move through the room so it can be smelt on the other side. Diffusion occurs in the air and in liquids. Diagram 3.5 shows what happens when a few crystals of a dark purple dye called potassium permanganate are dropped into a beaker of water. The dye molecules diffuse into the water moving from high to low concentrations so they become evenly distributed throughout the beaker. In the body, diffusion causes molecules that are in a high concentration on one side of the cell membrane to move across the membrane until they are present in equal concentrations on both sides. It takes place because all molecules have an in-built vibration that causes them to move and collide until they are evenly distributed. It is an absolutely natural process that requires no added energy. Small molecules like oxygen, carbon dioxide, water and ammonia as well as fats, diffuse directly through the double fat layer of the membrane. The small molecules named above as well as a variety of charged particles (ions) also diffuse through the protein-lined channels. Larger molecules like glucose attach to a carrier molecule that aids their diffusion through the membrane. This is called **facilitated diffusion**. In the animal's body diffusion is important for moving oxygen and carbon dioxide between the lungs and the blood, for moving digested food molecules from the gut into the blood and for the removal of waste products from the cell. !**Diagram 3.6**: Osmosis{width="400"} **b) Osmosis** Although the word may be unfamiliar, you are almost certainly acquainted with the effects of osmosis. It is osmosis that plumps out dried fruit when you soak it before making a fruit cake or makes that wizened old carrot look almost like new when you soak it in water. Osmosis is in fact the diffusion of water across a membrane that allows water across but not larger molecules. This kind of membrane is called a **semi-permeable membrane**. Take a look at side **A** of diagram 3.6. It shows a container divided into two parts by an artificial semi-permeable membrane. Water is poured into one part while a solution containing salt is poured into the other part. Water can cross the membrane but the salt cannot. The water crosses the semi-permeable membrane by diffusion until there is an equal amount of water on both sides of the membrane. The effect of this would be to make the salt solution more diluted and cause the level of the liquid in the right-hand side of the container to rise so it looked like side **B** of diagram 3.6. This movement of water across the semi-permeable membrane is called osmosis. It is a completely natural process that requires no outside energy. Although it would be difficult to do in practice, imagine that you could now take a plunger and push down on the fluid in the right-hand side of container **B** so that it flowed back across the semi-permeable membrane until the level of fluid on both sides was equal again. If you could measure the pressure required to do this, this would be equal to the **osmotic pressure** of the salt solution. (This is a rather advanced concept at this stage but you will meet this term again when you study fluid balance later in the course). !**Diagram 3.7**: Osmosis in red cells placed in a hypotonic solution{width="400"} The plasma membrane of cells acts as a semi-permeable membrane. If red blood cells, for example, are placed in water, the water crosses the membrane to make the amount of water on both sides of it equal (see diagram 3.7). This means that the water moves into the cell causing it to swell. This can occur to such an extent that the cell actually bursts to release its contents. This bursting of red blood cells is called **haemolysis**. In a situation such as this when the solution on one side of a semi-permeable membrane has a lower concentration than that on the other side, the first solution is said to be **hypotonic** to the second. !**Diagram 3.8**: Osmosis in red cells placed in a hypertonic solution{width="400"} Now think what would happen if red blood cells were placed in a salt solution that has a higher salt concentration than the solution within the cells (see diagram 3.8). Such a bathing solution is called a **hypertonic** solution. In this situation the "concentration" of water within the cells would be higher than that outside the cells. Osmosis (diffusion of water) would then occur from the inside of the cells to the outside solution, causing the cells to shrink. !**Diagram 3.9**: Red cells placed in an isotonic solution{width="400"} A solution that contains 0.9% salt has the same concentration as body fluids and the solution within red cells. Cells placed in such a solution would neither swell nor shrink (see diagram 3.9). This solution is called an **isotonic** solution. This strength of salt solution is often called **normal saline** and is used when replacing an animal's body fluids or when cells like red blood cells have to be suspended in fluid. **Remember** - osmosis is a special kind of diffusion. It is the diffusion of water molecules across a semi-permeable membrane. It is a completely passive process and requires no energy. Sometimes it is difficult to remember which way the water molecules move. Although it is not strictly true in a biological sense, many students use the phrase **"SALT SUCKS"** to help them remember which way water moves across the membrane when there are two solutions of different salt concentrations on either side. As we have seen water moves in and out of the cell by osmosis. All water movement from the intestine into the blood system and between the blood capillaries and the fluid around the cells (tissue or extra cellular fluid) takes place by osmosis. Osmosis is also important in the production of concentrated urine by the kidney. **c) Active transport** When a substance is transported from a low concentration to a high concentration i.e. uphill against the concentration gradient, energy has to be used. This is called **active transport**. Active transport is important in maintaining different concentrations of the ions sodium and potassium on either side of the nerve cell membrane. It is also important for removing valuable molecules such as glucose, amino acids and sodium ions from the urine. !**Diagram 3.10**: Phagocytosis{width="400"} **d) Phagocytosis** Phagocytosis is sometimes called "cell eating". It is a process that requires energy and is used by cells to move solid particles like bacteria across the plasma membrane. Finger-like projections from the plasma membrane surround the bacteria and engulf them as shown in diagram 3.10. Once within the cell, enzymes produced by the lysosomes of the cell (described later) destroy the bacteria. The destruction of bacteria and other foreign substance by white blood cells by the process of phagocytosis is a vital part of the defense mechanisms of the body. **e) Pinocytosis** Pinocytosis or "cell drinking" is a very similar process to phagocytosis but is used by cells to move fluids across the plasma membrane. Most cells carry out pinocytosis (note the pinocytotic vesicle in diagram 3.3). **f) Exocytosis** Exocytosis is the process by means of which substances formed in the cell are moved through the plasma membrane into the fluid outside the cell (or extra-cellular fluid). It occurs in all cells but is most important in secretory cells (e.g. cells that produce digestive enzymes) and nerve cells. ## The Cytoplasm Within the plasma membrane is the **cytoplasm**. It consists of a clear jelly-like fluid called the a) **cytosol** or **intracellular fluid** in which b) **cell inclusions**, c) **organelles** and d) **microfilaments** and **microtubules** are found. ### a) Cytosol The cytosol consists mainly of water in which various molecules are dissolved or suspended. These molecules include proteins, fats and carbohydrates as well as sodium, potassium, calcium and chloride ions. Many of the reactions that take place in the cell occur in the cytosol. ### b) Cell inclusions These are large particles of fat, glycogen and melanin that have been produced by the cell. They are often large enough to be seen with the light microscope. For example the cells of adipose tissue (as in the insulating fat layer under the skin) contain fat that takes up most of the cell. ### c) Organelles **Organelles** are the "little organs" of the cell - like the heart, kidney and liver are the organs of the body. They are structures with characteristic appearances and specific "jobs" in the cell. Most can not be seen with the light microscope and so it was only when the electron microscope was developed that they were discovered. The main organelles in the cell are the **ribosomes, endoplasmic reticulum, mitochondrion, Golgi complex** and **lysosomes**. A cell containing these organelles as seen with the electron microscope is shown in diagram 3.3. #### Ribosomes !**Diagram 3.11**: Rough endoplasmic reticulum{width="400"} **Ribosomes** are tiny spherical organelles that make proteins by joining amino acids together. Many ribosomes are found free in the cytosol, while others are attached to the rough endoplasmic reticulum. #### Endoplasmic reticulum The **endoplasmic reticulum (ER)** is a network of membranes that form channels throughout the cytoplasm from the nucleus to the plasma membrane. Various molecules are made in the ER and transported around the cell in its channels. There are two types of ER: smooth ER and rough ER. : : **Smooth ER** is where the fats in the cell are made and in some cells, where chemicals like alcohol, pesticides and carcinogenic molecules are inactivated. ```{=html} <!-- --> ``` : : The **Rough ER** has ribosomes attached to its surface. The function of the Rough ER is therefore to make proteins that are modified stored and transported by the ER (Diagram 3.11). #### Mitochondria !**Diagram 3.12**: A mitochondrion{width="400"} **Mitochondria** (singular mitochondrion) are oval or rod shaped organelles scattered throughout the cytoplasm. They consist of two membranes, the inner one of which is folded to increase its surface area. (Diagram 3.12) Mitochondria are the "power stations" of the cell. They make energy by "burning" food molecules like glucose. This process is called **cellular respiration**. The reaction requires oxygen and produces carbon dioxide which is a waste product. The process is very complex and takes place in a large number of steps but the overall word equation for cellular respiration is- : : **Glucose + oxygen = carbon dioxide + water + energy** : **or C~6~H~12~O~6~ + 6O~2~** = **6CO~2~** + **6H~2~O** + **energy** **Note** that cellular respiration is different from respiration or breathing. Breathing is the means by which air is drawn into and expelled from the lungs. Breathing is necessary to supply the cells with the oxygen required by the mitochondria and to remove the carbon dioxide produced as a waste product of cellular respiration. Active cells like muscle, liver, kidney and sperm cells have large numbers of mitochondria. #### Golgi Apparatus !**Diagram 3.13**: A Golgi body{width="400"} The **Golgi bodies** in a cell together make up the **Golgi apparatus**. Golgi bodies are found near the nucleus and consist of flattened membranes stacked on top of each other rather like a pile of plates (see diagram 3.13). The Golgi apparatus modifies and sorts the proteins and fats made by the ER, then surrounds them in a membrane as **vesicles** so they can be moved to other parts of the cell. #### Lysosomes **Lysosomes** are large vesicles that contain digestive enzymes. These break down bacteria and other substances that are brought into the cell by phagocytosis or pinocytosis. They also digest worn-out or damaged organelles, the components of which can then be recycled by the cell to make new structures. ### d) Microfilaments And Microtubules Some cells can move and change shape and organelles and chemicals are moved around the cell. Threadlike structures called **microfilaments** and **microtubules** that can contract are responsible for this movement. These structures also form the projections from the plasma membrane known as **flagella** (singular flagellum) as in the sperm tail, and **cilia** found lining the respiratory tract and used to remove mucus that has trapped dust particles (see chapter 4). Microtubules also form the pair of cylindrical structures called **centrioles** found near the nucleus. These help organise the spindle used in cell division. ## The Nucleus !**Diagram 3.14**: A cell with an enlarged chromosome{width="400"} !**Diagram 3.15**: A full set of human chromosomes The **nucleus** is the largest structure in a cell and can be seen with the light microscope. It is a spherical or oval body that contains the **chromosomes**. The nucleus controls the development and activity of the cell. Most cells contain a nucleus although mature red blood cells have lost theirs during development and some muscle cells have several nuclei. A double membrane similar in structure to the plasma membrane surrounds the nucleus (now called the nuclear envelope). Pores in this nuclear membrane allow communication between the nucleus and the cytoplasm. Within the nucleus one or more spherical bodies of darker material can be seen, even with the light microscope. These are called **nucleoli** and are made of RNA. Their role is to make new ribosomes. ### Chromosomes Inside the nucleus are the chromosomes which: - contain DNA; - control the activity of the cell; - are transmitted from cell to cell when cells divide; - are passed to a new individual when sex cells fuse together in sexual reproduction. In cells that are not dividing the chromosomes are very long and thin and appear as dark grainy material. They become visible just before a cell divides when they shorten and thicken and can then be counted (see diagram 3.14). The number of chromosomes in the cells of different species varies but is constant in the cells of any one species (e.g. horses have 64 chromosomes, cats have 38 and humans 46). Chromosomes occur in pairs (i.e. 32 pairs in the horse nucleus and 19 in that of the cat). Members of each pair are identical in length and shape and if you look carefully at diagram 3.15, you may be able to see some of the pairs in the human set of chromosomes. ## Cell Division !**Diagram 3.16**: Division by mitosis results in 2 new cells identical to each other and to parent cell{width="400"} !**Diagram 3.17**: Division by meiosis results in 4 new cells that are genetically different to each other{width="400"} Cells divide when an animal grows, when its body repairs an injury and when it produces sperm and eggs (or ova). There are two types of cell division: **Mitosis** and **meiosis**. **Mitosis**. This is the cell division that occurs when an animal grows and when tissues are repaired or replaced. It produces two new cells (daughter cells) each with a full set of chromosomes that are identical to each other and to the parent cell. All the cells of an animal's body therefore contain identical DNA. **Meiosis.** This is the cell division that produces the ova and sperm necessary for sexual reproduction. It only occurs in the ovary and testis. The most important function of meiosis it to half the number of chromosomes so that when the sperm fertilises the ovum the normal number is regained. Body cells with the full set of chromosomes are called **diploid** cells, while **gametes** (sperm and ova) with half the chromosomes are called **haploid** cells. Meiosis is a more complex process than mitosis as it involves two divisions one after the other and the four cells produced are all genetically different from each other and from the parent cell. This fact that the cells formed by meiosis are all genetically different from each other and from the parent cell can be seen in litters of kittens where all the members of the litter are different from each other as well as being different from the parents although they display characteristics of both. ## The Cell As A Factory To make the function of the parts of the cell easier to understand and remember you can compare them to a factory. For example: - The nucleus (1) is the managing director of the factory consulting the blueprint (the chromosomes) (2); - The mitochondria (3) supply the power - The ribosomes (4) make the products; - The chloroplasts of plant cells (5) supply the fuel (food) - The Golgi apparatus (6) packages the products ready for dispatch; - The ER (7) modifies, stores and transports the products around the factory; - The plasma membrane is the factory wall and the gates (8); - The lysosomes dispose of the waste and worn-out machinery. The cell compared to a factory ## Summary - Cells consist of three parts: the **plasma membrane, cytoplasm** and **nucleus**. - Substances pass through the plasma membrane by **diffusion** (gases, lipids), **osmosis** (water), **active transport** (glucose, ions), **phagocytosis** (particles), **pinocytosis** (fluids) and **exocytosis** (particles and fluids). - **Osmosis** is the diffusion of **water** through a **semipermeable membrane**. Water diffuses from high water \"concentration\" to low water \"concentration\". - The cytoplasm consists of **cytosol** in which are suspended **cell inclusions** and **organelles**. - organelles include **ribosomes, endoplasmic reticulum, mitochondria, Golgi bodies** and **lysosomes**. - The **nucleus** controls the activity of the cell. It contains the **chromosomes** that are composed of **DNA**. - The cell divides by **mitosis** and **meiosis** ## Worksheets There are several worksheets you can use to help you understand and learn about the cell. Plasma Membrane Worksheet Diffusion and Osmosis Worksheet 1 Diffusion and Osmosis Worksheet 2 Cell Division Worksheet ## Test Yourself You can then test yourself to see how much you remember. 1\. Complete the table below: \|Requires energy \|Requires a semi permeable membrane? \|Is the movement of water molecules only? \|Molecules move from high to low concentration? \|Molecules move from low to high concentration? ------------------ ------------------- --------------------------------------- -------------------------------------------- -------------------------------------------------- -------------------------------------------------- Diffusion ? ? ? Yes ? Osmosis ? ? ? ? ? Active Transport ? Yes ? ? Yes 2\. Red blood cells placed in a 5% salt solution would: : swell/stay the same/ shrink? 3\. Red blood cells placed in a 0.9% solution of salt would be in a: : hypotonic/isotonic/hypertonic solution? 4\. White blood cells remove foreign bodies like bacteria from the body by engulfing them. This process is known as .............................. 5\. Match the organelle in the left hand column of the table below with its function in the right hand column. Organelle Function ---------------------------------- ------------------------------------------------ a\. Nucleus 1\. Modifies proteins and fats b\. Mitochondrion 2\. Makes, modifies and stores proteins c\. Golgi body 3\. Digests worn out organelles d\. Rough endoplasmic reticulum 4\. Makes fats e\. Lysosome 5\. Controls the activity of the cell proteins f\. Smooth endoplasmic reticulum 6\. Produces energy 6\. The cell division that causes an organism to grow and repairs tissues is called: 7\. The cell division that produces sperm and ova is called: 8\. TWO important differences between the two types of cell division named by you above are: : a\. : b\. /Test Yourself Answers/ ## Websites - <http://www.cellsalive.com/> Cells alive : Cells Alive gives good animations of the animal cell. - Cell Wikipedia : Wikipedia is good for almost anything you want to know about cells. Just watch as there is much more here than you need to know. - <http://personal.tmlp.com/Jimr57/textbook/chapter3/chapter3.htm> Virtual cell : The Virtual Cell has beautiful pictures of lots of (virtual?) cell organelles. - <http://www.wisc-online.com/objects/index_tj.asp?objid=AP11403> Typical animal cell : Great interactive animal cell. - <http://www.wiley.com/college/apcentral/anatomydrill/> Anatomy drill and practice : Cell to test yourself on by dragging labels. - <http://www.maxanim.com/physiology/index.htm> Max Animations : Great animations here of diffusion, osmosis, facilitated diffusion, endo- and exocytosis and the development and action of lysosomes. A bit higher level than you need but still not to be missed. - <http://www.stolaf.edu/people/giannini/flashanimat/transport/diffusion.swf> Diffusion : Diffusion animation - good and clear. - <http://www.tvdsb.on.ca/westmin/science/sbi3a1/Cells/Osmosis.htm> Osmosis : Nice simple osmosis animation. - <http://zoology.okstate.edu/zoo_lrc/biol1114/tutorials/Flash/Osmosis_Animation.htm> Osmosis : Diffusion and osmosis. Watch what happens to the water and the solute molecules. - <http://www.wisc-online.com/objects/index_tj.asp?objid=NUR4004> Osmotic Pressure : Do an online experiment to illustrate osmosis and osmotic pressure. - <http://www.stolaf.edu/people/giannini/flashanimat/transport/osmosis.swf> Osmosis : Even better osmosis demonstration - you get to add the salt. ## Glossary - Link to Glossary
# Anatomy and Physiology of Animals/Body Organisation !original image by grrphoto cc by{width="400"} In this chapter, the way the cells of the body are organised into different tissues is described. You will find out how these tissues are arranged into organs, and how the organs form systems such as the digestive system and the reproductive system. Also in this chapter, the important concept of homeostasis is defined. You are also introduced to those pesky things---directional terms. ## Objectives After completing this section, you should know: - the "Mrs Gren" characteristics of living organisms - what a tissue is - four basic types of tissues, their general function and where they are found in the body - the basic organisation of the body of vertebrates including the main body cavities and the location of the following major organs: thorax, heart, lungs, thymus, abdomen, liver, stomach, spleen, intestines, kidneys, sperm ducts, ovaries, uterus, cervix, vagina, urinary bladder - the 11 body systems - what homeostasis is - directional terms including dorsal, ventral, caudal, cranial, medial, lateral, proximal, distal, rostral, palmar and plantar. Plus transverse and longitudinal sections ## The Organisation Of Animal Bodies Living organisms move, feed, respire (burn food to make energy), grow, sense their environment, excrete and reproduce. These seven characteristics are sometimes summarized by the words "MRS GREN". functions of: **M**ovement **R**espiration **S**ensitivity **G**rowth **R**eproduction **E**xcretion **N**utrition Living organisms are made from cells which are organised into tissues and these are themselves combined to form organs and systems. Skin cells, muscle cells, skeleton cells and nerve cells, for example. These different types of cells are not just scattered around randomly but similar cells that perform the same function are arranged in groups. These collections of similar cells are known as **tissues**. There are four main types of tissues in animals. These are: - **Epithelial** tissues that form linings, coverings and glands, - **Connective** tissues for transport and support - **Muscle** tissues for movement and - **Nervous** tissues for carrying messages. ### Epithelial Tissues Epithelium (plural epithelia) is tissue that covers and lines. It covers an organ or lines a tube or space in the body. There are several different types of epithelium, distinguished by the different shapes of the cells and whether they consist of only a single layer of cells or several layers of cells. #### Simple Epithelia - with a single layer of cells !**Diagram 4.1**: Squamous epithelium ##### Squamous epithelium Squamous epithelium consists of a single layer of flattened cells that are shaped rather like 'crazy paving'. It is found lining the heart, blood vessels, lung alveoli and body cavities (see diagram 4.1). Its thinness allows molecules to diffuse across readily. !**Diagram 4.2**: Cuboidal epithelium ##### Cuboidal epithelium Cuboidal epithelium consists of a single layer of cube shaped cells. It is rare in the body but is found lining kidney tubules (see diagram 4.2). Molecules pass across it by diffusion, osmosis and active transport. !**Diagram 4.3**: Columnar epithelium ##### Columnar epithelium Columnar epithelium consists of column shaped cells. It is found lining the gut from the stomach to the anus (see diagram 4.3). Digested food products move across it into the blood stream. !**Diagram 4.4**: Columnar epithelium with cilia ##### Columnar epithelium with cilia Columnar epithelium with cilia on the free surface (also known as the apical side of the cell) lines the respiratory tract, fallopian tubes and uterus (see diagram 4.4). The cilia beat rhythmically to transport particles. !**Diagram 4.5**: Transitional epithelium #### Transitional epithelium - with a variable number of layers The cells in transitional epithelium can move over one another allowing it to stretch. It is found in the wall of the bladder (see diagram 4.5). #### Stratified epithelia - with several layers of cells !**Diagram 4.6**: Stratified squamous epithelium Epithelia with several layers of cells are found where toughness and resistance to abrasion are needed. ##### Stratified squamous epithelium Stratified squamous epithelium has many layers of flattened cells. It is found lining the mouth, cervix and vagina. Cells at the base divide and push up the cells above them and cells at the top are worn or pushed off the surface (see diagram 4.6). This type of epithelium protects underlying layers and repairs itself rapidly if damaged. ##### Keratinised stratified squamous epithelium Keratinised stratified squamous epithelium has a tough waterproof protein called **keratin** deposited in the cells. It forms the skin found covering the outer surface of mammals. (Skin will be described in more detail in Chapter 5). ### Connective Tissues Blood, bone, tendons, cartilage, fibrous connective tissue and fat (adipose) tissue are all classed as connective tissues. They are tissues that are used for supporting the body or transporting substances around the body. They also consist of three parts: they all have cells suspended in a ground substance or **matrix** and most have **fibres** running through it. #### Blood Blood consists of a matrix - plasma, with several types of cells and cell fragments suspended in it. The fibres are only evident in blood that has clotted. Blood will be described in detail in chapter 8. #### Lymph Lymph is similar in composition to blood plasma with various types of white blood cell floating in it. It flows in lymphatic vessels. #### Connective tissue 'proper' !**Diagram 4.7**: Loose connective tissue Connective tissue \'proper\' consists of a jelly-like matrix with a dense network of collagen and elastic fibres and various cells embedded in it. There are various different forms of 'proper' connective tissue (see 1, 2 and 3 below). ##### Loose connective tissue Loose connective tissue is a sticky whitish substance that fills the spaces between organs. It is found in the dermis of the skin (see diagram 4.7). ##### Dense connective tissue Dense connective tissue contains lots of thick fibres and is very strong. It forms tendons, ligaments and heart valves and covers bones and organs like the kidney and liver. #### Adipose tissue Adipose tissue consists of cells filled with fat. It forms the fatty layer under the dermis of the skin, around the kidneys and heart and the yellow marrow of the bones. !**Diagram 4.8**: Cartilage #### Cartilage Cartilage is the 'gristle' of the meat. It consists of a tough jelly-like matrix with cells suspended in it. It may contain collagen and elastic fibres. It is a flexible but tough tissue and is found at the ends of bones, in the nose, ear and trachea and between the vertebrae (see diagram 4.8). #### Bone Bone consists of a solid matrix made of calcium salts that give it its hardness. **Collagen** fibres running through it give it its strength. Bone cells are found in spaces in the matrix. Two types of bone are found in the skeleton namely **spongy** and **compact bone**. They differ in the way the cells and matrix are arranged. (See Chapter 6 for more details of bone). ### Muscle Tissues Muscle tissue is composed of cells that contract and move the body. There are three types of muscle tissue: !**Diagram 4.9**: Smooth muscle fibres #### Smooth muscle Smooth muscle consists of long and slender cells with a central nucleus (see diagram 4.9). It is found in the walls of blood vessels, airways to the lungs and the gut. It changes the size of the blood vessels and helps move food and fluid along. Contraction of smooth muscle fibres occurs without the conscious control of the animal. !**Diagram 4.10**: Skeletal muscle fibres #### Skeletal muscle Skeletal muscle (sometimes called **striated**, **striped** or **voluntary muscle**) has striped fibres with alternating light and dark bands. It is attached to bones and is under the voluntary control of the animal (see diagram 4.10). !**Diagram 4.11**: Cardiac muscle fibres #### Cardiac muscle Cardiac muscle is found only in the walls of the heart where it produces the 'heart beat'. Cardiac muscle cells are branched cylinders with central nuclei and faint stripes (see diagram 4.11). Each fibre contracts automatically but the heart beat as a whole is controlled by the **pacemaker** and the involuntary **autonomic nervous system**. !**Diagram 4.12**: A motor neuron ### Nervous Tissues Nervous tissue forms the nerves, spinal cord and brain. Nerve cells or **neurons** consist of a cell body and a long thread or axon that carries the nerve impulse. An insulating sheath of fatty material (**myelin**) usually surrounds the axon. Diagram 4.12 shows a typical motor neuron that sends messages to muscles to contract. ## Vertebrate Bodies We are so familiar with animals with backbones (i.e. vertebrates) that it seems rather unnecessary to point out that the body is divided into three sections. There is a well-defined **head** that contains the brain, the major sense organs and the mouth, a **trunk** that contains the other organs and a well-developed **tail**. Other features of vertebrates may be less apparent. For instance, vertebrates that live on the land have developed a flexible neck that is absent in fish where it would be in the way of the gills and interfere with streamlining. Mammals but not other vertebrates have a sheet of muscle called the **diaphragm** that divides the trunk into the chest region or **thorax** and the **abdomen**. ## Body Cavities !**Diagram 4.13**: The body cavities In contrast to many primitive animals, vertebrates have spaces or **body cavities** that contain the body organs. Most vertebrates have a single body cavity but in mammals the diaphragm divides the main cavity into a **thoracic** and an **abdominal cavity**. In the thoracic cavity the heart and lungs are surrounded by their own membranes so that cavities are created around the heart - the **pericardial cavity**, and around the lungs -- the **pleural cavity** (see diagram 4.13). ## Organs !**Diagram 4.14**: Cells, tissues and organs forming the digestive system Just as the various parts of the cell work together to perform the cell's functions and a large number of similar cells make up a tissue, so many different tissues can "cooperate" to form an organ that performs a particular function. For example, connective tissues, epithelial tissues, muscle tissue and nervous tissue combine to make the organ that we call the stomach. In turn the stomach combines with other organs like the intestines, liver and pancreas to form the digestive system (see diagram 4.14). ## Generalised Plan Of The Mammalian Body !**Diagram 4.15**: The main organs of the vertebrate body At this point it would be a good idea to make yourself familiar with the major organs and their positions in the body of a mammal like the rabbit. Diagram 4.15 shows the main body organs. ## Body Systems Organs do not work in isolation but function in cooperation with other organs and body structures to bring about the MRS GREN functions necessary to keep an animal alive. For example the stomach can only work in conjunction with the mouth and oesophagus (gullet). These provide it with the food it breaks down and digests. It then needs to pass the food on to the intestines etc. for further digestion and absorption. The organs involved with the taking of food into the body, the digestion and absorption of the food and elimination of waste products are collectively known as the digestive system. ### The 11 body systems 1. Skin : The skin covering the body consists of two layers, the **epidermis** and **dermis**. Associated with these layers are hairs, feathers, claws, hoofs, glands and sense organs of the skin. 2. Skeletal System : This can be divided into the bones of the skeleton and the joints where the bones move over each other. 3. Muscular System : The muscles, in conjunction with the skeleton and joints, give the body the ability to move. 4. Cardiovascular System : This is also known as the circulatory system. It consists of the heart, the blood vessels and the blood. It transports substances around the body. 5. Lymphatic System : This system is responsible for collecting and "cleaning" the fluid that leaks out of the blood vessels. This fluid is then returned to the blood system. The lymphatic system also makes antibodies that protect the body from invasion by bacteria etc. It consists of lymphatic vessels, lymph nodes, the spleen and thymus glands. 6. Respiratory System : This is the system involved with bringing oxygen in the air into the body and getting rid of carbon dioxide, which is a waste product of processes that occur in the cell. It is made up of the trachea, bronchi, bronchioles, lungs, diaphragm, ribs and muscles that move the ribs in breathing. 7. Digestive System : This is also known as the **gastrointestinal system**, **alimentary system** or **gut**. It consists of the digestive tube and glands like the liver and pancreas that produce digestive secretions. It is concerned with breaking down the large molecules in foods into smaller ones that can be absorbed into the blood and lymph. Waste material is also eliminated by the digestive system. 8. Urinary System : This is also known as the **renal system**. It removes waste products from the blood and is made up of the kidneys, ureters and bladder. 9. Reproductive System : This is the system that keeps the species going by making new individuals. It is made up of the ovaries, uterus, vagina and fallopian tubes in the female and the testes with associated glands and ducts in the male. 10. Nervous System : This system coordinates the activities of the body and responses to the environment. It consists of the sense organs (eye, ear, semicircular canals, and organs of taste and smell), the nerves, brain and spinal cord. 11. Endocrine System : This is the system that produces chemical messengers or hormones. It consists of various **endocrine glands** (ductless glands) that include the pituitary, adrenal, thyroid and pineal glands as well as the testes and ovary. ## Homeostasis All the body systems, except the reproductive system, are involved with keeping the conditions inside the animal more or less stable. This is called **homeostasis**. These constant conditions are essential for the survival and proper functioning of the cells, tissues and organs of the body. The skin, for example, has an important role in keeping the temperature of the body constant. The kidneys keep the concentration of salts in the blood within limits and the islets of Langerhans in the pancreas maintain the correct level of glucose in the blood through the hormone insulin. As long as the various body processes remain within normal limits, the body functions properly and is healthy. Once homeostasis is disturbed disease or death may result. (See Chapters 12 and16 for more on homeostasis). ## Directional Terms !**Diagram 4.16**: The directional terms used with animals{width="522"} !**Diagram 4.17**: Transverse and longitudinal sections of a mouse In the following chapters the systems of the body in the list above will be covered one by one. For each one the structure of the organs involved will be described and the way they function will be explained. In order to describe structures in the body of an animal it is necessary to have a system for describing the position of parts of the body in relation to other parts. For example it may be necessary to describe the position of the liver in relation to the diaphragm, or the heart in relation to the lungs. Certainly if you work further with animals, in a veterinary clinic for example, it will be necessary to be able to accurately describe the position of an injury. The terms used for this are called **directional terms**. The most common directional terms are **right** and **left**. However, even these are not completely straightforward especially when looking at diagrams of animals. The convention is to show the left side of the animal or organ on the right side of the page. This is the view you would get looking down on an animal lying on its back during surgery or in a post-mortem. Sometimes it is useful to imagine 'getting inside' the animal (so to speak) to check which side is which. The other common and useful directional terms are listed below and shown in diagram 4.16. Term Definition Example ----------------------- ---------------------------------------------------------------- ----------------------------------------------------------- Dorsal Nearer the back of the animal than The backbone is dorsal to the belly Ventral Nearer the belly of the animal than The breastbone is ventral to the heart Cranial (or anterior) Nearer to the skull than The diaphragm is cranial to the stomach Caudal (or posterior) Nearer to the tail than The ribs are caudal to the neck Proximal Closer to the body than (only used for structures on limbs) The shoulder is proximal to the elbow Distal Further from the body than (only used for structures on limbs) The ankle is distal to the knee Medial Nearer to the midline than The bladder is medial to the hips Lateral Further from the midline than The ribs are lateral to the lungs Rostral Towards the muzzle There are more grey hairs in the rostral part of the head Palmar The \"walking\" surface of the front paw There is a small cut on the left palmar surface Plantar The \"walking\" surface of the hind paw The pads are on the plantar side of the foot Note that we don't use the terms **superior** and **inferior** for animals. They are only used to describe the position of structures in the human body (and possibly apes) where the upright posture means some structures are above or superior to others. In order to look at the structure of some of the parts or organs of the body it may be necessary to cut them open or even make thin slices of them that they can be examined under the microscope. The direction and position of slices or sections through an animal's body have their own terminology. If an animal or organ is sliced lengthwise this section is called a **longitudinal** or **sagittal section**. This is sometimes abbreviated to LS. If the section is sliced crosswise it is called a **transverse** or **cross section**. This is sometimes abbreviated to TS or XS (see diagram 4.17). ## Summary - The characteristics of living organisms can be summarised by the words "**MRS GREN**." - There are 4 main types of tissue namely: **epithelial, connective, muscle** and **nervous tissues**. - **Epithelial tissues** form the skin and line the gut, respiratory tract, bladder etc. - **Connective tissues** form tendons, ligaments, adipose tissue, blood, cartilage and bone, and are found in the dermis of the skin. - **Muscular tissues** contract and consist of 3 types: **smooth, skeletal and cardiac**. - Vertebrate bodies have a **head, trunk** and **tail**. Body organs are located in **body cavities**. 11 body systems perform essential body functions most of which maintain a stable environment or **homeostasis** within the animal. - **Directional terms** describe the location of parts of the body in relation to other parts. ## Worksheets Students often find it hard learning how to use directional terms correctly. There are two worksheets to help you with these and another on tissues. Directional Terms Worksheet 1 Directional Terms Worksheet 2 Tissues Worksheet ## Test Yourself 1\. Living organisms can be distinguished from non-living matter because they usually move and grow. Name 5 other functions of living organisms: : 1\. : 2\. : 3\. : 4\. : 5\. 2\. What tissue types would you find\... : a\) lining the intestine: : b\) covering the body: : c\) moving bones: : d\) flowing through blood vessels: : e\) linking the eye to the brain: : f\) lining the bladder: 3\. Name the body cavity in which the following organs are found: : a\) heart: : b\) bladder: : c\) stomach: : d\) lungs: 4\. Name the body system that\... : a\) includes the bones and joints: : b\) includes the ovaries and testes: : c\) produces hormones: : d\) includes the heart, blood vessels and blood: 5\. What is homeostasis? 6\. Circle which is correct: : a\) The head is cranial \| caudal to the neck : b\) The heart is medial \| lateral to the ribs : c\) The elbow is proximal \| distal to the fingers : d\) The spine is dorsal \| ventral to the heart 7\. Indicate whether or not these statements are true. : a\) The stomach is cranial to the diaphragm - true \| false : b\) The heart lies in the pelvic cavity - true \| false : c\) The spleen is roughly the same size as the stomach and lies near it - true \| false : d\) The small intestine is proximal to the kidneys - true \| false : e\) The bladder is medial to the hips - true \| false : f\) The liver is cranial to the heart - true \| false /Test Yourself Answers/ ## Websites - Animal organ systems and homeostasis Overview of the different organ systems (in humans) and their functions in maintaining homeostasis in the body. <http://www.emc.maricopa.edu/faculty/farabee/biobk/BioBookANIMORGSYS.html> - Wikipedia Directional terms for animals. A little more detail than required but still great. <http://en.wikipedia.org/wiki/Anatomical_terms_of_location> ## Glossary - Link to Glossary
# Anatomy and Physiology of Animals/The Skin !original image by Fran-cis-ca cc by{width="400"} The skin is the first of the eleven body systems to be described. Each chapter from now on will cover one body system. The skin, sometimes known as the **Integumentary System** is, in fact, the largest organ of the body. It has a complex structure, being composed of many different tissues. It performs many functions that are important in maintaining homeostasis in the body. Probably the most important of these functions is the control of body temperature. The skin also protects the body from physical damage and bacterial invasion. The skin has an array of sense organs which sense the external environment, and also cells which can make **vitamin D** in sunlight. The skin is one of the first systems affected when an animal becomes sick so it is important for anyone working with animals to have a sound knowledge of the structure and functioning of the skin so they can quickly recognize signs of disease. ## Objectives After completing this section, you should know: - the general structure of the skin - the function of the keratin deposited in the epidermis - the structure and function of keratin skin structures including calluses, scales, nails, claws, hoofs and horns - that antlers are not made either of keratin or in the epidermis - the structure of hairs - the structure of the different types of feathers and the function of preening - the general structure and function of sweat, scent, preen and mammary glands - the basic functions of the skin in sensing stimuli, temperature control and production of vitamin D - the mechanisms by which the skin regulates body temperature ## The Skin The skin comes in all kinds of textures and forms. There is the dry warty skin of toads and crocodiles, the wet slimy skin of fish and frogs, the hard shell of tortoises and the soft supple skin of snakes and humans. Mammalian skin is covered with hair, that of birds with feathers, and fish and reptiles have scales. Pigment in the skin, hairs or feathers can make the outer surface almost any color of the rainbow. `   Skin is one of the largest organs of the body, making up 6-8% of the total body weight. It consists of two distinct layers. The top layer is called the `**`epidermis`**` and under that is the '''dermis'` The epidermis is the layer that bubbles up when we have a blister and as we know from this experience, it has no blood or nerves in it. The cells at the base of the epidermis continually divide and push the cells above them upwards. As these cells move up they die and become the dry flaky scales that fall off the skin surface. The cells in the epidermis die because a special protein called **keratin** is deposited in them. Keratin is an extremely important substance for it makes the skin waterproof. Without it, land vertebrates like reptiles, birds, and mammals would, like frogs, be able to survive only in damp places. ## Skin Structures Made Of Keratin ### Claws, Nails and Hoofs Reptiles, birds, and mammals all have nails or claws on the ends of their toes. They protect the end of the toe and may be used for grasping, grooming, digging or in defense. They are continually worn away and grow continuously from a growth layer at their base (see diagram 5.2). ![](_Anatomy_and_physiology_of_animals_Carnivores_claw.jpg "_Anatomy_and_physiology_of_animals_Carnivores_claw.jpg") Diagram 5.2 - A carnivore's claw **Hoofs** are found in sheep, cows, horses etc. otherwise known as **ungulate mammals**. These are animals that have lost toes in the process of evolution and walk on the "nails" of the remaining toes. The hoof is a cylinder of horny material that surrounds and protects the tip of the toe (see diagram 5.3). ![](_Anatomy_and_physiology_of_animal_Horses_hoof.jpg "_Anatomy_and_physiology_of_animal_Horses_hoof.jpg") Diagram 5.3 - A horse's hoof ### Horns And Antlers True horns are made of keratin and are found in sheep, goats, and cattle. They are never branched and, once grown, are never shed. They consist of a core of bone arising in the dermis of the skin and are fused with the skull. The horn itself forms as a hollow cone-shaped sheath around the bone (see diagram 5.4). ![](_Anatomy_and_physiology_of_animals_A_horn.jpg "_Anatomy_and_physiology_of_animals_A_horn.jpg") Diagram 5.4 - A horn The **antlers** of male deer have quite a different structure. They are not formed in the epidermis and do not consist of keratin but are entire of bone. They are shed each year and are often branched, especially in older animals. When growing they are covered in the skin called **velvet** that forms the bone. Later the velvet is shed to leave the bony antler. The velvet is often removed artificially to be sold in Asia as a traditional medicine (see diagram 5.5). ![](_Anatomy_and_physiology_of_animals_Deer_antler.jpg "_Anatomy_and_physiology_of_animals_Deer_antler.jpg") Diagram 5.5 - A deer antler Other animals have projections on their heads that are not true horns either. The horns on the head of giraffes are made of bone covered with skin and hair, and the 'horn' of a rhinoceros is made of modified and fused hair-like structures. ### Hair Hair is also made of keratin and develops in the epidermis. It covers the body of most mammals where it acts as an insulator and helps to regulate the temperature of the body (see below). The color in hairs is formed from the same pigment, **melanin** that colors the skin. Coat color may help camouflage animals and sometimes acts to attract the opposite sex. ![](_Anatomy_and_physiology_of_animals_A_hair.jpg "_Anatomy_and_physiology_of_animals_A_hair.jpg") Diagram 5.6 - A hair Hairs lie in a **follicle** and grow from a **root** that is well supplied with blood vessels. The hair itself consists of layers of dead keratin-containing cells and usually lies at a slant in the skin. A small bundle of smooth muscle fibers (the **hair erector muscle**) is attached to the side of each hair and when this contracts the hair stands on end. This increases the insulating power of the coat and is also used by some animals to make them seem larger when confronted by a foe or a competitor(see diagram 5.6). The whiskers of cats and the spines of hedgehogs are examples of special types of hairs. ### Feathers The lightness and stiffness of keratin is also a key to bird flight. In the form of feathers, it provides the large airfoils necessary for flapping and gliding flight. In another form, the light fluffy down feathers, also made of keratin, are some of the best natural insulators known. This superior insulation is necessary to help maintain the high body temperatures of birds. ![](_Anatomy_and_physiology_of_animals_Contour_feather.jpg "_Anatomy_and_physiology_of_animals_Contour_feather.jpg") Diagram 5.7 - A Contour Feather Contour feathers are large feathers that cover the body, wings, and tail. They have an expanded **vane** that provides the smooth, continuous surface that is required for effective flight. This surface is formed by **barbs** that extend out from the central shaft. If you look carefully at a feather you can see that on either side of each barb are thousands of **barbules** that lock together by a complex system of hooks and notches. if this arrangement becomes disrupted, the bird uses its beak to draw the barbs and barbules together again in an action known as **preening** (see diagram 5.7). ![](_Anatomy_and_physiology_of_animals_Down_feather.jpg "_Anatomy_and_physiology_of_animals_Down_feather.jpg") Diagram 5.8 - A Down Feather ![](_Anatomy_and_physiology_of_animals_Pin_feather.jpg "_Anatomy_and_physiology_of_animals_Pin_feather.jpg") Diagram 5.9 - A Pin Feather Down feathers are the only feathers covering a chick and form the main insulation layer under the contour feathers of the adult. They have no shaft but consist of a spray of simple, slender branches (see diagram 5.8). Pin feathers have a slender hair-like shaft often with a tiny tuft of barbs on the end. They are found between the other feathers and help tell a bird how its feathers are lying (see diagram 5.9). ## Skin Glands Glands are organs that produce and secrete fluids. They are usually divided into two groups depending upon whether or not they have channels or ducts to carry their products away. Glands with ducts are called **exocrine glands** and include the glands found in the skin as well as the glands that produce digestive enzymes in the gut. **Endocrine glands** have no ducts and release their products (hormones) directly into the bloodstream. The pituitary and adrenal glands are examples of endocrine glands. Most vertebrates have exocrine glands in the skin that produce a variety of secretions. The slime on the skin of fish and frogs is **mucus** produced by skin glands and some fish and frogs also produce poison from modified glands. In fact, the skin glands of some frogs produce the most poisonous chemicals known. Reptiles and birds have a dry skin with few glands. The **preen gland**, situated near the base of the bird's tail, produces oil to help keep the feathers in good condition. Mammals have an array of different skin glands. These include the wax producing, sweat, sebaceous and mammary glands. **Wax producing glands** are found in the ears. **Sebaceous glands** secrete an oily secretion into the hair follicle. This secretion, known as **sebum**, keeps the hair supple and helps prevent the growth of bacteria (see diagram 5.6). **Sweat glands** consist of a coiled tube and a duct leading onto the skin surface. Their appearance when examined under the microscope inspired one of the first scientists to observe them to call them "fairies' intestines" (see diagram 5.1). Sweat contains salt and waste products like urea and the evaporation of sweat on the skin surface is one of the major mechanisms for cooling the body of many mammals. Horses can sweat up to 30 liters of fluid a day during active exercise, but cats and dogs have few sweat glands and must cool themselves by panting. The scent in the sweat of many animals is used to mark territory or attract the opposite sex. **Mammary glands** are only present in mammals. They are thought to be modified sweat glands and are present in both sexes but are rarely active in males (see diagram 5.10). The number of glands varies from species to species. They open to the surface in well-developed nipples. Milk contains proteins, sugars, fats and salts, although the exact composition varies from one species to another. ![](_Anatomy_and_physiology_of_animals_Mammary_gland.jpg "_Anatomy_and_physiology_of_animals_Mammary_gland.jpg") Diagram 5.10 - A Mammary Gland ## The Skin And Sun A moderate amount of UV in sunlight is necessary for the skin to form **vitamin D**. This vitamin prevents bone disorders like rickets to which animals reared indoors are susceptible. Excessive exposure to the UV in sunlight can be damaging and the pigment **melanin**, deposited in cells at the base of the epidermis, helps to protect the underlying layers of the skin from this damage. Melanin also colors the skin and variations in the amount of melanin produce colors from pale yellow to black. ### Sunburn And Skin Cancer Excess exposure to the sun can cause sunburn. This is common in humans, but light skinned animals like cats and pigs can also be sunburned, especially on the ears. Skin cancer can also result from excessive exposure to the sun. As holes in the ozone layer increase exposure to the sun's UV rays so too does the rate of skin cancer in humans and animals. ## The Dermis The underlying layer of the skin, known as the dermis, is much thicker but much more uniform in structure than the epidermis (see diagram 5.1). It is composed of loose connective tissue with a felted mass of **collagen** and **elastic fibres**. It is this part of the skin of cattle and pigs etc. that becomes commercial leather when treated, The dermis is well supplied with blood vessels, so cuts and burns that penetrate down into the dermis will bleed or cause serious fluid loss. There are also numerous nerve endings and touch receptors in the dermis because, of course, the skin is sensitive to touch pain and temperature. When looking at a section of the skin under the microscope you can see hair follicles, sweat, and sebaceous glands dipping down into the dermis. However, these structures do not originate in the dermis but are derived from the epidermis. In the lower levels of the dermis is a layer of fat or **adipose tissue** (see diagram 5.1). This acts as an energy store and is an excellent insulator especially in mammals like whales with little hair. ## The Skin And Temperature Regulation Vertebrates can be divided into two groups depending on whether or not they control their internal temperature. Amphibia (frogs) and reptiles are said to be"**cold blooded**" (**poikilothermic**) because their body temperature approximately follows that of the environment. Birds and mammals are said to be **warm blooded (homoiothermic**) because they can maintain a roughly constant body temperature despite changes in the temperature of the environment. Heat is produced by the biochemical reactions of the body (especially in the liver) and by muscle contraction. Most of the heat loss from the body occurs via the skin. It is therefore not surprising that many of the mechanisms for controlling the temperature of the body operate here. ### Reduction Of Heat Loss When an animal is in a cold environment and needs to reduce heat loss the erector muscles contract causing the hair or feathers to rise up and increase the layer of insulating air trapped by them. ![](_Anatomy_and_physiology_of_animals_Hair_muscle.jpg "_Anatomy_and_physiology_of_animals_Hair_muscle.jpg") Diagram 5.11a) Hair muscle relaxed\...\...\...\...\...Diagram 5.11b) Hair muscle contracted Heat loss from the skin surface can also be reduced by the contraction of the abundant blood vessels that lie in the dermis. This takes blood flow to deeper levels, so reducing heat loss and causing pale skin (see diagram 5.12a). ![](_Anatomy_and_physiology_of_animals_Reduction_of_heat_loss_by_skin.jpg "_Anatomy_and_physiology_of_animals_Reduction_of_heat_loss_by_skin.jpg") Diagram 5.12a) Reduction of heat loss by skin Shivering caused by twitching muscles produces heat that also helps raise the body temperature. ### Increase Of Heat Loss There are two main mechanisms used by animals to increase the amount of heat lost through the skin when they are in a hot environment or high levels of activity are increasing internal heat production. The first is the expansion of the blood vessels in the dermis so blood flows near the skin surface and heat loss to the environment can take place. The second is by the production of sweat from the sweat glands (see diagram 5.12b). The evaporation of this liquid on the skin surface produces a cooling effect. The mechanisms for regulating body temperature are under the control of a small region of the brain called the **hypothalamus**. This acts like a thermostat. ![](_Anatomy_and_physiology_of_animals_Increase_heat_loss_by_skin.jpg "_Anatomy_and_physiology_of_animals_Increase_heat_loss_by_skin.jpg") Diagram 5.12b) - Increase of heat loss by skin ### Heat Loss And Body Size The amount of heat that can be lost from the surface of the body is related to the area of skin an animal has in relation to the total volume of its body. Small animals like mice have a very large skin area compared to their total volume. This means they tend to lose large amounts of heat and have difficulty keeping warm in cold weather. They may need to keep active just to maintain their body temperature or may hibernate to avoid the problem. Large animals like elephants have the opposite problem. They have only a relatively small skin area in relation to their total volume and may have trouble keeping cool. This is one reason that these large animals tend to have sparse coverings of hair. ## Summary - Skin consists of two layers: the thin **epidermis** and under it the thicker **dermis.** - The **Epidermis** is formed by the division of base cells that push those above them towards the surface where they die and are shed. - **Keratin**, a protein, is deposited in the epidermal cells. It makes skin waterproof. - Various skin structures formed in the epidermis are made of keratin. These include claws, nails, hoofs, horn, hair, and feathers. - Various **Exocrine Glands** (with ducts) formed in the epidermis include sweat, sebaceous, and mammary glands. - **Melanin** deposited in cells at the base of the epidermis protects deeper cells from the harmful effects of the sun. - The **Dermis** is composed of loose connective tissue and is well supplied with blood. - Beneath the dermis is insulating **adipose tissue**. - Body Temperature is controlled by sweat, hair erection, dilation, and contraction of dermal capillaries and shivering. ## Worksheet Use the Skin Worksheet to help you learn all about the skin. ## Test Yourself Now use this Skin Test Yourself to see how much you have learned and remember. ```{=html} <div class="collapsible"> ``` ```{=html} <div class="title"> ``` 1\. The two layers that form the skin are the a) _   _ and b) _   _ ```{=html} </div> ``` ```{=html} <div class="body"> ``` : a)epidermis : b)dermis ```{=html} </div> ``` ```{=html} </div> ``` ------------------------------------------------------------------------ ```{=html} <div class="collapsible"> ``` ```{=html} <div class="title"> ``` 2\. The special protein deposited in epidermal cells to make them waterproof is: ```{=html} </div> ``` ```{=html} <div class="body"> ``` keratin ```{=html} </div> ``` ```{=html} </div> ``` ------------------------------------------------------------------------ ```{=html} <div class="collapsible"> ``` ```{=html} <div class="title"> ``` 3\. Many important skin structures are made of keratin. These include: ```{=html} </div> ``` ```{=html} <div class="body"> ``` hair,nails,foot pads,feathers,scales on reptiles ```{=html} </div> ``` ```{=html} </div> ``` ------------------------------------------------------------------------ ```{=html} <div class="collapsible"> ``` ```{=html} <div class="title"> ``` 4\. Sweat, sebaceous and mammary glands all have ducts to the outside. These kind of glands are known as:_    _ ```{=html} </div> ``` ```{=html} <div class="body"> ``` exocrine ```{=html} </div> ``` ```{=html} </div> ``` ------------------------------------------------------------------------ ```{=html} <div class="collapsible"> ``` ```{=html} <div class="title"> ``` 5\. What is the pigment deposited in skin cells that protects underlying skin layers from the harmful effects of the sun? ```{=html} </div> ``` ```{=html} <div class="body"> ``` melanin ```{=html} </div> ``` ```{=html} </div> ``` ------------------------------------------------------------------------ ```{=html} <div class="collapsible"> ``` ```{=html} <div class="title"> ``` 6\. How does the skin help cool an animal down when it is active or in a hot environment? ```{=html} </div> ``` ```{=html} <div class="body"> ``` Panting and secretion from sweat glands. ```{=html} </div> ``` ```{=html} </div> ``` ------------------------------------------------------------------------ ```{=html} <div class="collapsible"> ``` ```{=html} <div class="title"> ``` 7\. Name two mechanisms by means of which the skin helps prevent heat loss when an animal is in a cold environment. ```{=html} </div> ``` ```{=html} <div class="body"> ``` : a.shivering : b.contraction of blood vessels ```{=html} </div> ``` ```{=html} </div> ``` /Test Yourself Answers/ ## Websites - <http://www.auburn.edu/academic/classes/zy/0301/Topic6/Topic6.html> Comparative anatomy Good on keratin skin structures - hairs, feathers, horns etc. - <http://www.olympusmicro.com/micd/galleries/brightfield/skinhairymammal.html> Hairy mammal skin All about hairy mammalian skin. - <http://www.earthlife.net/birds/feathers.html> The wonder of bird feathers Fantastic article on bird feathers with great pictures. - <http://en.wikipedia.org/wiki/Skin> Wikipedia Wikipedia on (human) skin. Good as usual, but more information than you need. ## Glossary - Link to Glossary
# Anatomy and Physiology of Animals/The Skeleton !original image by heschong cc by{width="400"} ## Objectives After completing this section, you should know: - the functions of the skeleton - the basic structure of a vertebrae and the regions of the vertebral column - the general structure of the skull - the difference between 'true ribs' and 'floating ribs - the main bones of the fore and hind limbs, and their girdles and be able to identify them in a live cat, dog, or rabbit Fish, frogs, reptiles, birds and mammals are called **vertebrates**, a name that comes from the bony column of vertebrae (the spine) that supports the body and head. The rest of the skeleton of all these animals (except the fish) also has the same basic design with a skull that houses and protects the brain and sense organs and ribs that protect the heart and lungs and, in mammals, make breathing possible. Each of the four limbs is made to the same basic pattern. It is joined to the spine by means of a flat, broad bone called a **girdle** and consists of one long upper bone, two long lower bones, several smaller bones in the wrist or ankle and five digits (see diagrams 6.1 18,19 and 20). ![](Anatomy_and_physiology_of_animals_Mamalian_skeleton.jpg "Anatomy_and_physiology_of_animals_Mamalian_skeleton.jpg") Diagram 6.1 - The mammalian skeleton ## The Vertebral Column The vertebral column consists of a series of bones called **vertebrae** linked together to form a flexible column with the skull at one end and the tail at the other. Each vertebra consists of a ring of bone with spines (spinous process) protruding dorsally from it. The spinal cord passes through the hole in the middle and muscles attach to the spines making movement of the body possible (see diagram 6.2). ![](Vertebra.JPG "Vertebra.JPG") Diagram 6.2 - Cross section of a lumbar vertebrae The shape and size of the vertebrae of mammals vary from the neck to the tail. In the neck there are **cervical vertebrae** with the two top ones, the **atlas** and **axis**, being specialized to support the head and allow it to nod "Yes" and shake "No". **Thoracic vertebrae** in the chest region have special surfaces against which the ribs move during breathing. Grazing animals like cows and giraffes that have to support weighty heads on long necks have extra large spines on their cervical and thoracic vertebrae for muscles to attach to. **Lumbar vertebrae** in the loin region are usually large strong vertebrae with prominent spines for the attachment of the large muscles of the lower back. The **sacral vertebrae** are usually fused into one solid bone called the **sacrum** that sits within the **pelvic girdle**. Finally there are a variable number of small bones in the tail called the **coccygeal vertebrae** (see diagram 6.3). ![](Anatomy_and_physiology_of_animals_Regions_of_a_vertebral_column.svg "Anatomy_and_physiology_of_animals_Regions_of_a_vertebral_column.svg") Diagram 6.3 - The regions of the vertebral column dik ## The Skull The skull of mammals consists of 30 separate bones that grow together during development to form a solid case protecting the brain and sense organs. The "box "enclosing and protecting the brain is called the **cranium** (see diagram 6.4). The bony wall of the cranium encloses the middle and inner ears, protects the organs of smell in the nasal cavity and the eyes in sockets known as **orbits**. The teeth are inserted into the upper and lower jaws (see Chapter 5 for more on teeth) The lower jaw is known as the **mandible**. It forms a joint with the skull moved by strong muscles that allow an animal to chew. At the front of the skull is the nasal cavity, separated from the mouth by a plate of bone called the **palate**. Behind the nasal cavity and connecting with it are the **sinuses**. These are air spaces in the bones of the skull which help keep the skull as light as possible. At the base of the cranium is the **foramen magnum**, translated as "big hole", through which the spinal cord passes. On either side of this are two small, smooth rounded knobs or **condyles** that **articulate** (move against) the first or Atlas vertebra. ![](Anatomy_and_physiology_of_animals_Dogs_skull.jpg "Anatomy_and_physiology_of_animals_Dogs_skull.jpg") Diagram 6.4 - A dog's skull ## The Rib Paired ribs are attached to each thoracic vertebra against which they move in breathing. Each rib is attached ventrally either to the **sternum** or to the rib in front by cartilage to form the rib cage that protects the heart and lungs. In dogs one pair of ribs is not attached ventrally at all. They are called **floating ribs** (see diagram 6.5). Birds have a large expanded sternum called the **keel** to which the flight muscles (the 'breast" meat of a roast chicken) are attached. ![](Anatomy_and_physiology_of_animals_Ribs.jpg "Anatomy_and_physiology_of_animals_Ribs.jpg") Diagram 6.5 - The rib ## The Forelimb The forelimb consists of: **Humerus, radius** and **ulna, carpals, metacarpals, digits** or **phalanges** (see diagram 6.6). The top of the humerus moves against (articulates with) the **scapula** at the shoulder joint. By changing the number, size and shape of the various bones, fore limbs have evolved to fit different ways of life. They have become wings for flying in birds and bats, flippers for swimming in whales, seals and porpoises, fast and efficient limbs for running in horses and arms and hands for holding and manipulating in primates (see diagram 6.8). ![](Forelimb_dog_corrected.JPG "Forelimb_dog_corrected.JPG") Diagram 6.6 - Forelimb of a dog ![](Hind_limb_dog_corrected.JPG "Hind_limb_dog_corrected.JPG") Diagram 6.7. Hindlimb of a dog ![](Anatomy_and_physiology_of_animals_Various_vertebrate_limbs.jpg "Anatomy_and_physiology_of_animals_Various_vertebrate_limbs.jpg") Diagram 6.8 - Various vertebrate limbs ![](Anatomy_and_physiology_of_animals_Forelimb_of_a_horse.jpg "Anatomy_and_physiology_of_animals_Forelimb_of_a_horse.jpg") Diagram 6.9 - Forelimb of a horse In the horse and other equines, the third toe is the only toe remaining on the front and real limbs. Each toe is made up of a proximal phalange, a middle phalange, and distal phalange (and some small bones often referred to as sesamoids. In this image, the proximal phalange is labeled P3 and the distal phalange is labeled hoof. (which is more properly the name of the keratin covering that we see in the living animal). The legs of the horse are highly adapted to give it great galloping speed over long distances. The bones of the lower leg and foot are greatly elongated and the hooves are actually the tips of the third fingers and toes, the other digits having been lost or reduced (see diagram 6.9). ## The Hind Limb The hind limbs have a similar basic pattern to the forelimb. They consist of: **femur, tibia** and **fibula, tarsals, metatarsals, digits** or **phalanges** (see diagram 6.7). The top of the femur moves against (articulates with) the pelvis at the hip joint. ## The Girdles The girdles pass on the "push" produced by the limbs to the body. The shoulder girdle or **scapula** is a triangle of bone surrounded by the muscles of the back but not connected directly to the spine (see diagram 6.1). This arrangement helps it to cushion the body when landing after a leap and gives the forelimbs the flexibility to manipulate food or strike at prey. Animals that use their forelimbs for grasping, burrowing or climbing have a well-developed **clavicle** or collar bone. This connects the shoulder girdle to the sternum. Animals like sheep, horses and cows that use their forelimbs only for supporting the body and locomotion have no clavicle. The **pelvic girdle** or hipbone attaches the sacrum and the hind legs. It transmits the force of the leg-thrust in walking or jumping directly to the spine (see diagram 6.10). ![](Anatomy_and_physiology_of_animals_Pelvic_girdle.jpg "Anatomy_and_physiology_of_animals_Pelvic_girdle.jpg") Diagram 6.10 - The pelvic girdle ## Categories Of Bones People who study skeletons place the different bones of the skeleton into groups according to their shape or the way in which they develop. Thus we have **long bones** like the femur, radius and finger bones, **short bones** like the ones of the wrist and ankle, **irregular bones** like the vertebrae and **flat bones** like the shoulder blade and bones of the skull. Finally there are bones that develop in tissue separated from the main skeleton. These include **sesamoid bones** which include bones like the patella or kneecap that develop in tendons and **visceral bones** that develop in the soft tissue of the penis of the dog and the cow's heart. Bird anatomy by Dr.Ankit Kumar Birman ## Bird Skeletons Although the skeleton of birds is made up of the same bones as that of mammals, many are highly adapted for flight. The most noticeable difference is that the bones of the forelimbs are elongated to act as wings. The large flight muscles make up as much as 1/5th of the body weight and are attached to an extension of the sternum called the **keel**. The vertebrae of the lower back are fused to provide the rigidity needed to produce flying movements. There are also many adaptations to reduce the weight of the skeleton. For instance birds have a beak rather than teeth and many of the bones are hollow (see diagram 6.11). ![](Anatomy_and_physiology_of_animals_Birds_skeleton.jpg "Anatomy_and_physiology_of_animals_Birds_skeleton.jpg") Diagram 6.11 - A bird's skeleton ## The Structure Of Long Bones A long bone consists of a central portion or **shaft** and two ends called **epiphyses** (see diagram 6.12). Long bones move against or articulate with other bones at joints and their ends have flattened surfaces and rounded protuberances (condyles) to make this possible. If you carefully examine a long bone you may also see raised or rough surfaces. This is where the muscles that move the bones are attached. You will also see holes (a hole is called a **foramen**) in the bone. Blood vessels and nerves pass into the bone through these. You may also be able to see a fine line at each end of the bone. This is called the **growth plate** or **epiphyseal line** and marks the place where increase in length of the bone occurred (see diagram 6.16). ![](Anatomy_and_physiology_of_animals_Femur.jpg "Anatomy_and_physiology_of_animals_Femur.jpg") Diagram 6.12 - A femur ![](Anatomy_and_physiology_of_animals_l-s_section_long_bone.jpg "Anatomy_and_physiology_of_animals_l-s_section_long_bone.jpg") 6.13 - A longitudinal section through a long bone If you cut a long bone lengthways you will see it consists of a hollow cylinder (see diagram 6.13). The outer shell is covered by a tough fibrous sheath to which the tendons are attached. Under this is a layer of hard, dense **compact bone** (see below). This gives the bone its strength. The central cavity contains fatty **yellow marrow**, an important energy store for the body, and the ends are made from honeycomb-like bony material called **spongy bone** (see box below). Spongy bone contains **red marrow** where red blood cells are made. ## Compact Bone Compact bone is not the lifeless material it may appear at first glance. It is a living dynamic tissue with blood vessels, nerves and living cells that continually rebuild and reshape the bone structure as a result of the stresses, bends and breaks it experiences. Compact bone is composed of microscopic hollow cylinders that run parallel to each other along the length of the bone. Each of these cylinders is called a **Haversian system**. Blood vessels and nerves run along the central canal of each Haversian system. Each system consists of concentric rings of bone material (the **matrix**) with minute spaces in it that hold the bone cells. The hard matrix contains crystals of calcium phosphate, calcium carbonate and magnesium salts with collagen fibres that make the bone stronger and somewhat flexible. Tiny canals connect the cells with each other and their blood supply (see diagram 6.14). ![](Anatomy_and_physiology_of_animals_Haversian_system_compact_bone.jpg "Anatomy_and_physiology_of_animals_Haversian_system_compact_bone.jpg") Diagram 6.14 - Haversian systems of compact bone ## Spongy Bone Spongy bone gives bones lightness with strength. It consists of an irregular lattice that looks just like an old fashioned loofah sponge (see diagram 6.15). It is found on the ends of long bones and makes up most of the bone tissue of the limb girdles, ribs, sternum, vertebrae and skull. The spaces contain red marrow, which is where red blood cells are made and stored. ![](Anatomy_and_physiology_of_animals_Spongy_bone.jpg "Anatomy_and_physiology_of_animals_Spongy_bone.jpg") Diagram 6.15 - Spongy bone ## Bone Growth The skeleton starts off in the foetus as either cartilage or fibrous connective tissue. Before birth and, sometimes for years after it, the cartilage is gradually replaced by bone. The long bones increase in length at the ends at an area known as the **epiphyseal plate** where new cartilage is laid down and then gradually converted to bone. When an animal is mature, bone growth ceases and the epiphyseal plate converts into a fine **epiphyseal line** (see diagram 6.16). ![](Anatomy_and_physiology_of_animals_Growing_bone.jpg "Anatomy_and_physiology_of_animals_Growing_bone.jpg") Diagram 6.16 - A growing bone ## Broken Bones A fracture or break dramatically demonstrates the dynamic nature of bone. Soon after the break occurs blood pours into the site and cartilage is deposited. This starts to connect the broken ends together. Later spongy bone replaces the cartilage, which is itself replaced by compact bone. Partial healing to the point where some weight can be put on the bone can take place in 6 weeks but complete healing may take 3--4 months. ## Joints Joints are the structures in the skeleton where 2 or more bones meet. There are several different types of joints. Some are **immovable** once the animal has reached maturity. Examples of these are those between the bones of the skull and the midline joint of the pelvic girdle. Some are **slightly moveable** like the joints between the vertebrae but most joints allow free movement and have a typical structure with a fluid filled cavity separating the articulating surfaces (surfaces that move against each other) of the two bones. This kind of joint is called a **synovial joint** (see diagram 6.17). The joint is held together by bundles of white fibrous tissue called **ligaments** and a fibrous **capsule** encloses the joint. The inner layers of this capsule secrete the **synovial fluid** that acts as a lubricant. The articulating surfaces of the bones are covered with **cartilage** that also reduces friction and some joints, e.g. the knee, have a pad of cartilage between the surfaces that articulate with each other. The shape of the articulating bones in a joint and the arrangement of ligaments determine the kind of movement made by the joint. Some joints only allow a to and from '*gliding movement**e.g. between the ankle and wrist bones; the joints at the elbow, knee and fingers are**hinge joints**and allow movement in two dimensions and the axis vertebra**pivots**on the atlas vertebra.**Ball and socket joints*\', like those at the shoulder and hip, allow the greatest range of movement. ![](Anatomy_and_physiology_of_animals_Synovial_joint.jpg "Anatomy_and_physiology_of_animals_Synovial_joint.jpg") Diagram 6.17 - A synovial joint ## Common Names Of Joints Some joints in animals are given common names that tend to be confusing. For example: :# The joint between the femur and the tibia on the hind leg is our knee but the **stifle** in animals. :# Our ankle joint (between the tarsals and metatarsals) is the **hock** in animals :# Our knuckle joint (between the metacarpals or metatarsals and the phalanges) is the **fetlock** in the horse. :# The **"knee"** on the horse is equivalent to our wrist (ie on the front limb between the radius and metacarpals) see diagrams 6.6, 6.7, 6.8, 6.17 and 6.18. ![](Anatomy_and_physiology_of_animals_Common_horse_joints.jpg "Anatomy_and_physiology_of_animals_Common_horse_joints.jpg") Diagram 6.18 - The names of common joints of a horse ![](Anatomy_and_physiology_of_animals_Common_dog_joints.jpg "Anatomy_and_physiology_of_animals_Common_dog_joints.jpg") Diagarm 6.19 - The names of common joints of a dog ## Locomotion Different animals place different parts of the foot or forelimb on the ground when walking or running. Humans and bears put the whole surface of the foot on the ground when they walk. This is known as **plantigrade locomotion**. Dogs and cats walk on their toes (**digitigrade locomotion**) while horses and pigs walk on their "toenails" or hoofs. This is called **unguligrade locomotion** (see diagram 6.20). :# **Plantigrade locomotion** (on the "palms of the hand) as in humans and bears :# **Digitigrade locomotion** (on the "fingers") as in cats and dogs :# **Unguligrade locomotion** (on the "fingernails") as in horses ![](Anatomy_and_physiology_of_animals_Locomotion.jpg "Anatomy_and_physiology_of_animals_Locomotion.jpg") Diagram 6.20 - Locomotion ## Summary - The skeleton maintains the shape of the body, protects internal organs and makes locomotion possible. - The **vertebrae** support the body and protect the spinal cord. They consist of: **cervical vertebrae** in the neck, **thoracic vertebrae** in the chest region which articulate with the ribs, **lumbar vertebrae** in the loin region, **sacral vertebrae** fused to the pelvis to form the sacrum and **tail** or **coccygeal vertebrae**. - The **skull** protects the brain and sense organs. The **cranium** forms a solid box enclosing the brain. The **mandible** forms the jaw. - The forelimb consists of the **humerus, radius, ulna, carpals, metacarpals** and **phalanges**. It moves against or **articulates** with the **scapula** at the shoulder joint. - The hindlimb consists of the **femur, patella, tibia, fibula, tarsals, metatarsals** and **digits**. It moves against or articulates with the **pelvis** at the hip joint. - Bones articulate against each other at **joints**. - **Compact bone** in the shaft of long bones gives them their strength. **Spongy bone** at the ends reduces weight. Bone growth occurs at the **growth plate**. ## Worksheet Use the Skeleton Worksheet to learn the main parts of the skeleton. ## Test Yourself 1\. Name the bones which move against (articulate with)\... : a\) the humerus : b\) the thoracic vertebrae : c\) the pelvis 2\. Name the bones in the forelimb 3\. Where is the patella found? 4\. Where are the following joints located? : a\) The stifle joint: : b\) The hock joint : c\) The hip joint: 5\. Attach the following labels to the diagram of the long bone shown below. : a\) compact bone : b\) spongy bone : c\) growth plate : d\) fibrous sheath : e\) red marrow : f\) blood vessel ![](Section_through_long_bone.JPG "Section_through_long_bone.JPG") 6\. Attach the following labels to the diagram of a joint shown below : a\) bone : b\) articular cartilage : c\) joint cavity : d\) capsule : e\) ligament : f\) synovial fluid. ![](Joint_no_labels.JPG "Joint_no_labels.JPG") /Test Yourself Answers/ ## Websites - <http://www.infovisual.info/02/056_en.html> Bird skeleton A good diagram of the bird skeleton. - <http://www.earthlife.net/mammals/skeleton.html> Earth life A great introduction to the mammalian skeleton. A little above the level required but it has so much interesting information it\'s worth reading it. - <http://www.klbschool.org.uk/interactive/science/skeleton.htm> The human skeleton Test yourself on the names of the bones of the (human) skeleton. - <http://www.shockfamily.net/skeleton/JOINTS.HTML> The joints Quite a good article on the different kinds of joints with diagrams. - <http://en.wikipedia.org/wiki/Bone> Wikipedia Wikipedia is disappointing where the skeleton is concerned. Most articles stick entirely to the human skeleton or have far too much detail. However this one on compact and spongy bone and the growth of bone is quite good although still much above the level required. ## Glossary - Link to Glossary
# Anatomy and Physiology of Animals/Muscles !original image by eclecticblogs cc by{width="400"} ## Objectives After completing this section, you should know: - The structure of smooth, cardiac and skeletal muscle and where they are found. - What the insertion and origin of a muscle is. - What flexion and extension of a muscle means. - That muscles usually operate as antagonistic pairs. - What tendons attach muscles to bones. ## Muscles Muscles make up the bulk of an animal's body and account for about half its weight. The meat on the chop or roast is muscle and is composed mainly of protein. The cells that make up muscle tissue are elongated and able to contract to a half or even a third of their length when at rest. There are three different kinds of muscle based on appearance and function: smooth, cardiac and skeletal muscle. ### Types of Muscle - Smooth muscle Smooth or Involuntary muscle carries out the unconscious routine tasks of the body such as moving food down the digestive system, keeping the eyes in focus and adjusting the diameter of blood vessels. The individual cells are spindle-shaped, being fatter in the middle and tapering off towards the ends with a nucleus in the centre of the cell. They are usually found in sheets and are stimulated by the non-conscious or autonomic nervous system as well as by hormones (see Chapter 3). - Cardiac muscle Cardiac muscle is only found in the wall of the heart. It is composed of branching fibres that form a three-dimensional network. When examined under the microscope, a central nucleus and faint stripes or striations can be seen in the cells. Cardiac muscle cells contract spontaneously and rhythmically without outside stimulation, but the sinoatrial node (natural pacemaker) coordinates the heart beat. Nerves and hormones modify this rhythm (see Chapter 3). - Skeletal muscle Skeletal muscle is the muscle that is attached to and moves the skeleton, and is under voluntary control. It is composed of elongated cells or fibres lying parallel to each other. Each cell is unusual in that it has several nuclei and when examined under the microscope appears striped or striated. This appearance gives the muscle its names of striped or striated muscle. Each cell of striated muscle contains hundreds, or even thousands, of microscopic fibres each one with its own striped appearance. The stripes are formed by two different sorts of protein that slide over each other making the cell contract (see diagram 7.1). ![](Anatomy_and_physiology_of_animals_Striped_muscle_cell.jpg "Anatomy_and_physiology_of_animals_Striped_muscle_cell.jpg") Diagram 7.1 - A striped muscle cell ### Muscle contraction Muscle contraction requires energy and muscle cells have numerous mitochondria. However, only about 15% of the energy released by the mitochondria is used to fuel muscle contraction. The rest is released as heat. This is why exercise increases body temperature and makes animals sweat or pant to rid themselves of this heat as part of thermoregulation. What we refer to as a muscle is made up of groups of muscle fibers surrounded by connective tissue. The connective tissue sheaths join together at the ends of the muscle to form tough white bands of fiber called **tendons**. These attach the muscles to the bones. Tendons are similar in structure to the **ligaments** that attach bones together across a joint (see diagrams 7.2a and b). ![](_Anatomy_and_physiology_of_animals_Structure_of_a_muscle.jpg "_Anatomy_and_physiology_of_animals_Structure_of_a_muscle.jpg") Diagram 7.2 a and b - The structure of a muscle Remember: **Tendons Tie** muscles to bones : : and **Ligaments Link** bones at joints ### Structure of a muscle A single muscle is fat in the middle and tapers towards the ends. The middle part, which gets fatter when the muscle contracts, is called the **belly** of the muscle. If you contract your biceps muscle in your upper arm you may feel it getting fatter in the middle. You may also notice that the biceps is attached at its top end to bones in your shoulder while at the bottom it is attached to bones in your lower arm. Notice that the bones at only one end move when you contract the biceps. This end of the muscle is called the **insertion**. The other end of the muscle, the **origin**, is attached to the bone that moves the least (see diagram 7.3). ![](Anatomy_and_physiology_of_animals_Antagonistic_muscles,_flexion&tension.jpg "Anatomy_and_physiology_of_animals_Antagonistic_muscles,_flexion&tension.jpg") Diagram 7.3 - Antagonistic muscles, flexion and extension ### Antagonistic muscles Skeletal muscles usually work in pairs. When one contracts the other relaxes and vice versa. Pairs of muscles that work like this are called **antagonistic muscles**. For example the muscles in the upper forearm are the biceps and triceps (see diagram 7.3). Together they bend the elbow. When the biceps contracts (and the triceps relaxes) the lower forearm is raised and the angle of the joint is reduced. This kind of movement is called **flexion**. When the triceps is contracted (and the biceps relaxes), the angle of the elbow increases. The term for this movement is **extension**. When you or animals contract skeletal muscle it is a voluntary action. For example, you make a conscious decision to walk across the room, raise the spoon to your mouth, or smile. There is however, another way in which contraction of muscles attached to the skeleton happens that is not under voluntary control. This is during a **reflex action**, such as jerking your hand away from the hot stove you have touched by accident. This is called a **reflex arc** and will be described in detail in chapter 14-15. ## Summary - There are three different kinds of muscle tissue: **smooth muscle** in the walls of the gut and blood : vessels; **cardiac muscle** in the heart and **skeletal muscle** attached to the skeleton. - **Tendons** attach skeletal muscles to the skeleton. - **Ligaments** link bones together at a joint. - Skeletal muscles work in pairs known as **antagonistic pairs.** As one contracts the other in the : pair relaxes. - **Flexion** is the movement that reduces the angle of a joint. **Extension** increases the angle : of a joint. ## Test Yourself 1\. What kind of muscle tissue: : a\) moves bones : b\) makes the heart pump blood: : c\) pushes food along the intestine: : d\) makes your mouth form a smile: : e\) makes the hair stand up when cold: : f\) makes the diaphragm contract for breathing in: 2\. What structure connects a muscle to a bone? 3\. What is the insertion of a muscle? 4\. Which muscle is antagonistic to the biceps? 5\. Name 3 other antagonistic pairs and tell what they do. 6\. When you bend your knee what movement are you making? 7\. When you straighten your ankle joint what movement happens? 8\. What organelles provide the energy that muscles need? 9\. State the difference between a tendon and a ligament. 10.In the section \"Skeletal Muscle\" there are 2 proteins mentioned. Name these proteins, state their size difference, and tell what they actually do to help produce movement. ## Website - <http://health.howstuffworks.com/muscle.htm> How muscles work Description of the three types of muscles and how skeletal muscles work. ## Glossary - Link to Glossary
# Anatomy and Physiology of Animals/Respiratory System !original image by Zofia P cc by{width="400"} ## Objectives After completing this section, you should know: - why animals need energy and how they make it in cells - why animals require oxygen and need to get rid of carbon dioxide - what the term gas exchange means - the structure of alveoli and how oxygen and carbon dioxide pass across their walls - how oxygen and carbon dioxide are carried in the blood - the route air takes in the respiratory system (i.e. the nose, pharynx, larynx, trachea, bronchus, : bronchioles, alveoli) - the movements of the ribs and diaphragm to bring about inspiration - what tidal volume, minute volume and vital capacity are - how the rate of breathing is controlled and how this helps regulate the acid-base balance of the blood ## Overview !**Diagram 9.1**: Alveoli with blood supply Animals require a supply of energy to survive. This energy is needed to build large molecules like proteins and glycogen, make the structures in cells, move chemicals through membranes and around cells, contract muscles, transmit nerve impulses and keep the body warm. Animals get their energy from the large molecules that they eat as food. Glucose is often the energy source but it may also come from other carbohydrates, as well as fats and protein. The energy is made by the biochemical process known as **cellular respiration** that takes place in the **mitochondria** inside every living cell. The overall reaction can be summarised by the word equation given below. **Carbohydrate Food (glucose) + Oxygen = Carbon Dioxide + Water + energy** As you can see from this equation, the cells need to be supplied with **oxygen** and **glucose** and the waste product, **carbon dioxide**, which is poisonous to cells, needs to be removed. The way the digestive system provides the glucose for cellular respiration will be described in Chapter 11 (\"The Gut and Digestion\"), but here we are only concerned with the two gases, oxygen and carbon dioxide, that are involved in cellular respiration. These gases are carried in the blood to and from the tissues where they are required or produced. Oxygen enters the body from the air (or water in fish)and carbon dioxide is usually eliminated from the same part of the body. This process is called **gas exchange**. In fish gas exchange occurs in the gills, in land dwelling vertebrates lungs are the gas exchange organs and frogs use gills when they are tadpoles and lungs, the mouth and the skin when adults. Mammals (and birds) are active and have relatively high body temperatures so they require large amounts of oxygen to provide sufficient energy through cellular respiration. In order to take in enough oxygen and release all the carbon dioxide produced they need a very large surface area over which gas exchange can take place. The many minute air sacs or **alveoli** of the lungs provide this. When you look at these under the microscope they appear rather like bunches of grapes covered with a dense network of fine capillaries (see diagram 9.1). A thin layer of water covers the inner surface of each alveolus. There is only a very small distance -just 2 layers of thin cells - between the air in the alveoli and the blood in the capillaries. The gases pass across this gap by **diffusion**. ## Diffusion And Transport Of Oxygen !**Diagram 9.2**: Cross section of an alveolus The air in the alveoli is rich in oxygen while the blood in the capillaries around the alveoli is deoxygenated. This is because the haemoglobin in the red blood cells has released all the oxygen it has been carrying to the cells of the body. Oxygen diffuses from high concentration to low concentration. It therefore crosses the narrow barrier between the alveoli and the capillaries to enter the blood and combine with the haemoglobin in the red blood cells to form **oxyhaemoglobin**. The narrow diameter of the capillaries around the alveoli means that the blood flow is slowed down and that the red cells are squeezed against the capillary walls. Both of these factors help the oxygen diffuse into the blood (see diagram 9.2). When the blood reaches the capillaries of the tissues the oxygen splits from the haemoglobin molecule. It then diffuses into the tissue fluid and then into the cells. ## Diffusion And Transport Of Carbon Dioxide Blood entering the lung capillaries is full of carbon dioxide that it has collected from the tissues. Most of the carbon dioxide is dissolved in the plasma either in the form of **sodium bicarbonate** or **carbonic acid**. A little is transported by the red blood cells. As the blood enters the lungs the carbon dioxide gas diffuses through the capillary and alveoli walls into the water film and then into the alveoli. Finally it is removed from the lungs during breathing out (see diagram 9.2). (See chapter 8 for more information about how oxygen and carbon dioxide are carried in the blood). ## The Air Passages When air is breathed in it passes from the nose to the alveoli of the lungs down a series of tubes (see diagram 9.3). After entering the nose the air passes through the **nasal cavity**, which is lined with a moist membrane that adds warmth and moisture to the air as it passes. The air then flows through the **pharynx** or throat, a passage that carries both food and air, to the **larynx** where the voice-box is located. Here the passages for food and air separate again. Food must pass into the oesophagus and the air into the windpipe or **trachea**. To prevent food entering this, a small flap of tissue called the **epiglottis** closes the opening during swallowing (see chapter 11). A reflex that inhibits breathing during swallowing also (usually) prevents choking on food. The trachea is the tube that ducts the air down the throat. Incomplete rings of cartilage in its walls help keep it open even when the neck is bent and head turned. The fact that acrobats and people that tie themselves in knots doing yoga still keep breathing during the most contorted manoeuvres shows how effective this arrangement is. The air passage now divides into the two **bronchi** that take the air to the right and left lungs before dividing into smaller and smaller **bronchioles** that spread throughout the lungs to carry air to the alveoli. Smooth muscles in the walls of the bronchi and bronchioles adjust the diameter of the air passages. The tissue lining the respiratory passages produces**mucus** and is covered with miniature hairs or **cilia.** Any dust that is breathed into the respiratory system immediately gets entangled in the mucous and the cilia move it towards the mouth or nose where it can be coughed up or blown out. ## The Lungs And The Pleural Cavities !**Diagram 9.3**: The respiratory system The lungs fill most of the chest or **thoracic cavity**, which is completely separated from the abdominal cavity by the **diaphragm**. The lungs and the spaces in which they lie (called the **pleural cavities)** are covered with membranes called the **pleura**. There is a thin film of fluid between the two membranes. This lubricates them as they move over each other during breathing movements. ### Collapsed Lungs The pleural cavities are completely airtight with no connection with the outside and if they are punctured by accident (a broken rib will often do this), air rushes in and the lung collapses. Separating the two lungs is a region of tissue that contains the oesophagus, trachea, aorta, vena cava and lymph nodes. This is called the **mediastinum**. In humans and sheep it separates the cavity completely so that puncturing one pleural cavity leads to the collapse of only one lung. In dogs, however, this separation is incomplete so a puncture results in a complete collapse of both lungs. ## Breathing !**Diagram 9.4a**: Inspiration; **Diagram 9.4b**: Expiration The process of breathing moves air in and out of the lungs. Sometimes this process is called **respiration** but it is important not to confuse it with the chemical process, **cellular respiration**, that takes place in the mitochondria of cells. Breathing is brought about by the movement of the diaphragm and the ribs. ### Inspiration The diaphragm is a thin sheet of muscle that completely separates the abdominal and thoracic cavities. When at rest it domes up into the thoracic cavity but during breathing in or **inspiration** it flattens. At the same time special muscles in the chest wall (external intercostal muscles) move the ribs forwards and outwards. These movements of both the diaphragm and the ribs cause the volume of the thorax to increase. Because the pleural cavities are airtight, the lungs expand to fill this increased space and air is drawn down the trachea into the lungs (see diagram 9.4a). ### Expiration **Expiration** or breathing out consists of the opposite movements. The ribs move down and in and the diaphragm resumes its domed shape so the air is expelled (see diagram 9.4b). Expiration is usually passive and no energy is required (unless you are blowing up a balloon). ### Lung Volumes !**Diagram 9.5**: Lung volumes As you sit here reading this just pay attention to your breathing. Notice that your in and out breaths are really quite small and gentle (unless you have just rushed here from somewhere else!). Only a small amount of the total volume that your lungs hold is breathed in and out with each breath. This kind of gentle "at rest" breathing is called **tidal breathing** and the volume breathed in or out (they should be the same) is the **tidal volume** (see diagram 9.5). Sometimes people want to measure the volume of air inspired or expired during a minute of this normal breathing. This is called the **minute volume**. It could be estimated by measuring the volume of one tidal breath and then multiplying that by the number of breaths in a minute. Of course it is possible to take a deep breath and breathe in as far as you can and then expire as far as possible. The volume of the air expired when a maximum expiration follows a maximum inspiration is called the **vital capacity** (see diagram 9.5). ### Composition Of Air The air animals breathe in consists of 21% oxygen and 0.04% carbon dioxide. Expelled air consists of 16% oxygen and 4.4% carbon dioxide. This means that the lungs remove only a quarter of the oxygen contained in the air. This is why it is possible to give someone (or an animal) artificial respiration by blowing expired air into their mouth. Breathing is usually an unconscious activity that takes place whether you are awake or asleep, although, humans at least, can also control it consciously. Two regions in the hindbrain called the **medulla oblongata** and **pons** control the rate of breathing. These are called **respiratory centres**. They respond to the concentration of carbon dioxide in the blood. When this concentration rises during a bout of activity, for example, nerve impulses are automatically sent to the diaphragm and rib muscles that increase the rate and the depth of breathing. Increasing the rate of breathing also increases the amount of oxygen in the blood to meet the needs of this increased activity. ### The Acidity Of The Blood And Breathing The degree of acidity of the blood (the **acid-base balance)** is critical for normal functioning of cells and the body as a whole. For example, blood that is too acidic or alkaline can seriously affect nerve function causing a coma, muscle spasms, convulsions and even death. Carbon dioxide carried in the blood makes the blood acidic and the higher the concentration of carbon dioxide the more acidic it is. This is obviously dangerous so there are various mechanisms in the body that bring the acid-base balance back within the normal range. Breathing is one of these homeostatic mechanisms. By increasing the rate of breathing the animal increases the amount of dissolved carbon dioxide that is expelled from the blood. This reduces the acidity of the blood. ### Breathing In Birds Birds have a unique respiratory system that enables them to respire at the very high rates necessary for flight. The lungs are relatively solid structures that do not change shape and size in the same way as mammalian lungs do. Tubes run through them and connect with a series of air sacs situated in the thoracic and abdominal body cavities and some of the bones. Movements of the ribs and breastbone or sternum expand and compress these air sacs so they act rather like bellows and pump air through the lungs. The evolution of this extremely efficient system of breathing has enabled birds to migrate vast distances and fly at altitudes higher than the summit of Everest. ## Summary - Animals need to breathe to supply the cells with **oxygen** and remove the waste product **carbon dioxide**. - The lungs are situated in the **pleural cavities** of the **thorax**. - **Gas exchange** occurs in the **alveoli** of the lungs that provide a large surface area. Here oxygen diffuses from the alveoli into the red blood cells in the capillaries that surround the alveoli. Carbon dioxide, at high concentration in the blood, diffuses into the alveoli to be breathed out. - **Inspiration** occurs when muscle contraction causes the ribs to move up and out and the diaphragm to flatten. These movements increase the volume of the pleural cavity and draw air down the respiratory system into the lungs. - The air enters the nasal cavity and passes to the **pharynx** and **larynx** where the **epiglottis** closes the opening to the lungs during swallowing. the air passes down the trachea kept open by rings of cartilage to the **bronchi** and **bronchioles** and then to the alveoli. - **Expiration** is a passive process requiring no energy as it relies on the relaxation of the muscles and recoil of the elastic tissue of the lungs. - The rate of breathing is determined by the concentration of carbon dioxide in the blood. As carbon dioxide makes blood acidic, the rate of breathing helps control the **acid/base balance** of the blood. - The cells lining the respiratory passages produce mucus which traps dust particles, which are wafted into the nose by cilia. ## Worksheet Work through the Respiratory System Worksheet to learn the main structures of the respiratory system and how they contribute to inspiration and gas exchange. ## Test Yourself Then use the Test Yourself below to see how much you remember and understand. 1\. What is meant by the phrase "gas exchange"? 2\. Where does gas exchange take place? 3\. What is the process by which oxygen moves from the alveoli into the blood? 4\. Why does this process occur? 5\. How does the structure of the alveoli make gas exchange efficient? 6\. How is oxygen carried in the blood? 7\. List the structures that air passes on its way from the nose to the alveoli: 8\. What is the function of the mucus and cilia lining the respiratory passages? 9\. How do movements of the ribs and diaphragm bring about inspiration? Circle the correct statement below. : a\) The diaphragm domes up into the thorax and ribs move in and down : b\) The diaphragm flattens and ribs move up and out : c\) The diaphragm domes up into the thorax and the ribs move up and out. : d\) The diaphragm flattens and the ribs move in and down 10\. What is the function of the epiglottis? 11\. What controls the rate of breathing? /Test Yourself Answers/ ## Websites - <http://www.biotopics.co.uk/humans/resyst.html> Bio topics A good interactive explanation of breathing and gas exchange in humans with diagrams to label, animations to watch and questions to answer. - <http://www.schoolscience.co.uk/content/4/biology/abpi/asthma/asth3.html> School Science Although this is of the human respiratory system there is a good diagram that gives the functions of the various parts as you move your mouse over it. Also an animation of gas exchange and a quiz to test your understanding of it. - <http://en.wikipedia.org/wiki/Lung> Wikipedia Wikipedia on the lungs. Lots of good information on the human respiratory system with all sorts of links if you are interested. ## Glossary - Link to Glossary
# Anatomy and Physiology of Animals/Lymphatic System !original image by Toms Bauģis cc by{width="400"} ## Objectives After completing this section, you should know: - the function of the lymphatic system - what the terms tissue fluid, lymph, lymphocyte and lymphatic mean - how lymph is formed and what is in it - the basic structure and function of a lymph node and the position of some important lymph nodes in the body - the route by which lymph circulates in the body and is returned to the blood system - the location and function of the spleen, thymus and lacteals ## Lymphatic System When **tissue fluid** enters the small blind-ended **lymphatic capillaries** that form a network between the cells it becomes **lymph**. Lymph is a clear watery fluid that is very similar to blood plasma except that it contains large numbers of white blood cells, mostly **lymphocytes**. It also contains protein, cellular debris, foreign particles and bacteria. Lymph that comes from the intestines also contains many fat globules following the absorption of fat from the digested food into the lymphatics (**lacteals**) of the villi (see chapter 11 for more on these). From the lymph capillaries the lymph flows into larger tubes called **lymphatic vessels.** These carry the lymph back to join the blood circulation (see diagrams 10.1 and 10.2). ![](Anatomy_and_physiology_of_animals_Capillary_bed_with_lymphatic_capilaries.jpg "Anatomy_and_physiology_of_animals_Capillary_bed_with_lymphatic_capilaries.jpg") Diagram 10.1 - A capillary bed with lymphatic capillaries ### Lymphatic vessels Lymphatic vessels have several similarities to veins. Both are thin walled and return fluid to the right hand side of the heart. The movement of the fluid in both is brought about by the contraction of the muscles that surround them and both have valves to prevent backflow. One important difference is that lymph passes through at least one **lymph node** or gland before it reaches the blood system (see diagram 10.2). These filter out used cell parts, cancer cells and bacteria and help defend the body from infection. Lymph nodes are of various sizes and shapes and found throughout the body and the more important ones are shown in diagram 10.3. They consist of lymph tissue surrounded by a fibrous sheath. Lymph flows into them through a number of incoming vessels. It then trickles through small channels where white cells called **macrophages** (derived from **monocytes**) remove the bacteria and debris by engulfing and digesting them (see diagram 10.4). The lymph then leaves the lymph nodes through outgoing vessels to continue its journey towards the heart where it rejoins the blood circulation (see diagrams 10.2 and 10.3). ![](Anatomy_and_physiology_of_animals_Lymphatic_system.jpg "Anatomy_and_physiology_of_animals_Lymphatic_system.jpg") Diagram 10.2 - The lymphatic system ![](Anatomy_and_physiology_of_animals_Circulation_of_lymph_w_major_lymph_nodes.jpg "Anatomy_and_physiology_of_animals_Circulation_of_lymph_w_major_lymph_nodes.jpg") Diagram 10.3 - The circulation of lymph with major lymph nodes ![](Anatomy_and_physiology_of_animals_Lymph_node.jpg "Anatomy_and_physiology_of_animals_Lymph_node.jpg") Diagram 10.4 - A lymph node As well as filtering the lymph, lymph nodes produce the white cells known as **lymphocytes**. Lymphocytes are also produced by the **thymus**, **spleen** and **bone marrow**. There are two kinds of lymphocyte. The first attack invading micro organisms directly while others produce **antibodies** that circulate in the blood and attack them. The function of the lymphatic system can therefore be summarized as transport and defense. It is important for returning the fluid and proteins that have escaped from the blood capillaries to the blood system and is also responsible for picking up the products of fat digestion in the small intestine. Its other essential function is as part of the immune system, defending the body against infection. ### Problems with lymph nodes and the lymphatic system During infection of the body the lymph nodes often become swollen and tender because of their increased activity. This is what causes the swollen 'glands' in your neck during throat infections, mumps and tonsillitis. Sometimes the bacteria multiply in the lymph node and cause inflammation. Cancer cells may also be carried to the lymph nodes and then transported to other parts of the body where they may multiply to form a secondary growth or **metastasis**. The lymphatic system may therefore contribute to the spread of cancer. Inactivity of the muscles surrounding the lymphatic vessels or blockage of these vessels causes tissue fluid to 'back up' in the tissues resulting in swelling or **oedema**. ## Other Organs Of The Lymphatic System The **spleen** is an important part of the lymphatic system. It is a deep red organ situated in the abdomen caudal to the stomach (see diagram 10.3). It is composed of two different types of tissue. The first type makes and stores lymphocytes, the cells of the immune system. The second type of tissue destroys worn out red blood cells, breaking down the haemoglobin into iron, which is recycled, and waste products that are excreted. The spleen also stores red blood cells. When severe blood loss occurs, it contracts and releases them into the circulation. The **thymus** is a large pink organ lying just under the sternum (breastbone) just cranial to the heart (see diagram 10.1). It has an important function processing lymphocytes so they are capable of recognising and attacking foreign invaders like bacteria. Other lymph organs are the **bone marrow** of the long bones where lymphocytes are produced and **lymph nodules**, which are like tiny lymph nodes. Large clusters of these are found in the wall of the small intestine (called Peyer's Patches) and in the tonsils. ## Summary - Fluid leaks out of the thin walled capillaries as they pass through the tissues. This is called **tissue fluid**. - Much of tissue fluid passes back into the capillaries. Some enters the blind-ended lymphatic capillaries that form a network between the cells of the tissues. This fluid is called **lymph**. - Lymph flows from the **lymphatic capillaries** to **lymph vessels**, passing through **lymph nodes** and along the thoracic duct to join the blood system. - Lymph nodes filter the lymph and produce **lymphocytes**. - Other organs of the lymphatic system are the **spleen, thymus, bone marrow**, and **lymph nodules**. ## Worksheets Lymphatic System Worksheet ## Test Yourself 1\. What is the difference between tissue fluid and lymph? 2\. By what route does lymph make its way back to join the blood of the circulatory system? 3\. As the lymphatic system has no heart to push the lymph along what makes it flow? 4\. What happens to the lymph as it passes through a lymph node? 5\. Where is the spleen located in the body? 6\. Where is the thymus located in the body? 7\. What is the function of lymphocytes? /Test Yourself Answers/ ## Websites - <http://www.cancerhelp.org.uk/help/default.asp?page=117> Cancerhelp A nice clear explanation here with great diagrams of the (human) lymphatic system. - <http://www.jdaross.cwc.net/lymphatics2.htm> Lymphatic system Introduction to the Lymphatic System. A good description of lymph circulation with an animation. - <http://en.wikipedia.org/wiki/Lymphatic_system> Wikipedia Good information here on the (human) lymphatic system, lymph circulation and lymphoid organs. ## Glossary - Link to Glossary
# Anatomy and Physiology of Animals/The Gut and Digestion !original image by vnysia cc by{width="400"} ## Objectives After completing this section, you should know: - what is meant by the terms: ingestion, digestion, absorption, assimilation, egestion, peristalsis and chyme - the characteristics, advantages and disadvantages of a herbivorous, carnivorous and omnivorous diet - the 4 main functions of the gut - the parts of the gut in the order in which the food passes down ## The Gut And Digestion Plant cells are made of organic molecules using energy from the sun. This process is called **photosynthesis**. Animals rely on these ready-made organic molecules to supply them with their food. Some animals (herbivores) eat plants; some (carnivores) eat the herbivores. ## Herbivores Herbivores\'\' eat plant material. While no animal produces the digestive enzymes to break down the large **cellulose** molecules in the plant cell walls, micro-organisms\' like bacteria, on the other hand, can break them down. Therefore herbivores employ micro-organisms to do the job for them. There are two types of herbivore: : The first, **ruminants** like cattle, sheep and goats, house these bacteria in a special compartment in the enlarged stomach called the **rumen**. ```{=html} <!-- --> ``` : The second group has an enlarged large intestine and caecum, called a **functional caecum**, occupied by cellulose digesting micro-organisms. These non-ruminant herbivores include the horse, rabbit and rat. Plants are a primary pure and good source of nutrients, however they aren\'t digested very easily and therefore herbivores have to eat large quantities of food to obtain all they require. Herbivores like cows, horses and rabbits typically spend much of their day feeding. To give the micro-organisms access to the cellulose molecules, the plant cell walls need to be broken down. This is why herbivores have teeth that are adapted to crush and grind. Their guts also tend to be lengthy and the food takes a long time to pass through it. Eating plants have other advantages. Plants are immobile so herbivores normally have to spend little energy collecting them. This contrasts with another main group of animals - the carnivores that often have to chase their prey. ## Carnivores **Carnivorous animals** like those in the cat and dog families, polar bears, seals, crocodiles and birds of prey catch and eat other animals. They often have to use large amounts of energy finding, stalking, catching and killing their prey. However, they are rewarded by the fact that meat provides a very concentrated source of nutrients. Carnivores in the wild therefore tend to eat distinct meals often with long and irregular intervals between them. Time after feeding is spent digesting and absorbing the food. The guts of carnivores are usually shorter and less complex than those of herbivores because meat is easier to digest than plant material. Carnivores usually have teeth that are specialised for dealing with flesh, gristle and bone. They have sleek bodies, strong, sharp claws and keen senses of smell, hearing and sight. They are also often cunning, alert and have an aggressive nature. ## Omnivores Many animals feed on both animal and vegetable material -- they are **omnivorous.** There are currently two similar definitions of omnivorism: 1\. Having the ability to derive energy from plant and animal material. 2\. Having characteristics which are optimized for acquiring and eating both plants and animals. Some animals fit both definitions of omnivorism, including bears, raccoons, dogs, and hedgehogs. Their food is diverse, ranging from plant material to animals they have either killed themselves or scavenged from other carnivores. They are well equipped to hunt and tear flesh (claws, sharp teeth, and a strong, non-rotational jaw hinge), but they also have slightly longer intestines than carnivores, which has been found to facilitate plant digestion. The examples also retain an ability to taste amino acids, making unseasoned flesh palatable to most members of the species. Classically, humans and chimpanzees are classified as omnivores. However, further research has shown chimpanzees typically consume 95% plant matter (the remaining mass is largely termites), and their teeth, jaw hinge, stomach pH, and intestinal length closely matches herbivores, which many suggest classified them as herbivores. Humans, conversely, have chosen to eat meat for much of the archaeological record, although their teeth, jaw hinge, and stomach pH, and intestinal lengths also closely match other herbivores. The dispute of human/ chimps classifications is caused by two things. First, there is research that both plant-only and some-animal diets promote health (longevity and freedom from disease) in humans. Second, well-off humans have often chosen to eat meat and dairy products throughout written history, which some argue shows that we prefer meat and dairy by latent instinct. Per the classical definition, omnivores lack the specialized teeth and guts of carnivores and herbivores but are often highly intelligent and adaptable reflecting their varied diet. ## Treatment Of Food Whether an animal eats plants or flesh, the **carbohydrates**, **fats** and **proteins** in the food it eats are generally giant molecules (see chapter 1). These need to be split up into smaller ones before they can pass into the blood and enter the cells to be used for energy or to make new cell constituents. For example: : **Carbohydrates** like cellulose, starch, and glycogen need to be split into **glucose** and other **monosaccharides**; : **Proteins** need to be split into **amino acids**; : **Fats** or **lipids** need to be split into **fatty acids** and **glycerol**. ## The Gut The **digestive tract, alimentary canal** or **gut** is a hollow tube stretching from the mouth to the anus. It is the organ system concerned with the treatment of foods. At the mouth the large food molecules are taken into the gut - this is called **ingestion**. They must then be broken down into smaller ones by digestive enzymes - **digestion**, before they can be taken from the gut into the blood stream - **absorption**. The cells of the body can then use these small molecules - **assimilation**. The indigestible waste products are eliminated from the body by the act of **egestion** (see diagram 11.1). ![](Anatomy_and_physiology_of_animals_From_ingestion_to_egestion.jpg "Anatomy_and_physiology_of_animals_From_ingestion_to_egestion.jpg") Diagram 11.1 - From ingestion to egestion The 4 major functions of the gut are: : 1\. Transporting the food; : 2\. Processing the food physically by breaking it up (chewing), mixing, adding fluid etc. : 3\. Processing the food chemically by adding digestive enzymes to split large food molecules into smaller ones. : 4\. Absorbing these small molecules into the blood stream so the body can use them. The regions of a typical mammals gut (for example a cat or dog) are shown in diagram 11.2. ![](Anatomy_and_physiology_of_animals_Typical_mammalian_gut.jpg "Anatomy_and_physiology_of_animals_Typical_mammalian_gut.jpg") Diagram 11.2 - A typical mammalian gut The food that enters the **mouth** passes to the **oesophagus**, then to the **stomach**, **small intestine**, **cecum**, **large intestine**, **rectum** and finally undigested material exits at the **anus**. The **liver** and **pancreas** produce secretions that aid digestion and the **gall bladder** stores **bile**. Herbivores have an appendix which they use for the digestion of cellulose. Carnivores have an appendix but is not of any function anymore due to the fact that their diet is not based on cellulose anymore. ## Mouth The mouth takes food into the body. The lips hold the food inside the mouth during chewing and allow the baby animal to suck on its mother's teat. In elephants the lips (and nose) have developed into the trunk which is the main food collecting tool. Some mammals, e.g. hamsters, have stretchy cheek pouches that they use to carry food or material to make their nests. The sight or smell of food and its presence in the mouth stimulates the **salivary glands** to secrete **saliva**. There are four pairs of these glands in cats and dogs (see diagram 11.3). The fluid they produce moistens and softens the food making it easier to swallow. It also contains the enzyme, **salivary amylase**, which starts the digestion of starch. The **tongue** moves food around the mouth and rolls it into a ball called a bolus for swallowing. **Taste buds** are located on the tongue and in dogs and cats it is covered with spiny projections used for grooming and lapping. The cow's tongue is prehensile and wraps around grass to graze it. Swallowing is a complex reflex involving 25 different muscles. It pushes food into the oesophagus and at the same time a small flap of tissue called the **epiglottis** closes off the windpipe so food doesn't enter the trachea and choke the animal (see diagram 11.4). ![](Anatomy_and_physiology_of_animals_Salivary_glands.jpg "Anatomy_and_physiology_of_animals_Salivary_glands.jpg") Diagram 11.3 - Salivary glands ![](Anatomy_and_physiology_of_animals_Section_through_head_of_a_dog.jpg "Anatomy_and_physiology_of_animals_Section_through_head_of_a_dog.jpg") Diagram 11.4 - Section through the head of a dog ## Teeth Teeth seize, tear and grind food. They are inserted into sockets in the bone and consist of a crown above the gum and root below. The crown is covered with a layer of **enamel**, the hardest substance in the body. Below this is the **dentine**, a softer but tough and shock resistant material. At the centre of the tooth is a space filled with **pulp** which contains blood vessels and nerves. The tooth is cemented into the **socket** and in most teeth the tip of the root is quite narrow with a small opening for the blood vessels and nerves (see diagram 11.5). In teeth that grow continuously, like the incisors of rodents, the opening remains large and these teeth are called **open rooted teeth**. Mammals have 2 distinct sets of teeth. The first set, the **milk teeth**, are replaced by the **permanent teeth**. ![](Anatomy_and_physiology_of_animals_Stucture_of_tooth.jpg "Anatomy_and_physiology_of_animals_Stucture_of_tooth.jpg") Diagram 11.5 - Structure of a tooth ### Types Of Teeth All the teeth of fish and reptiles are similar but mammals usually have four different types of teeth. The **incisors** are the chisel-shaped 'biting off' teeth at the front of the mouth. In rodents and rabbits the incisors never stop growing (open-rooted teeth). They must be worn or ground down continuously by gnawing. They have hard enamel on one surface only so they wear unevenly and maintain their sharp cutting edge. The largest incisors in the animal kingdom are found in elephants, for tusks are actually giant incisors. Sloths have no incisors at all, and sheep have no incisors in the upper jaw (see diagram 11.6). Instead there is a horny pad against which the bottom incisors cut. The **canines** or 'wolf-teeth' are long, cone-shaped teeth situated just behind the incisors. They are particularly well developed in the dog and cat families where they are used to hold, stab and kill the prey (see diagram 11.7). The tusks of boars and walruses are large canines while rodents and herbivores like sheep have no (or reduced) canines. In these animals the space where the canines would normally be is called the **diastema**. In rodents like the rat and beaver it allows the debris from gnawing to be expelled easily. The cheek teeth or **premolars** and **molars** crush and grind the food. They are particularly well developed in herbivores where they have complex ridges that form broad grinding surfaces (see diagram 11.6). These are created from alternating bands of hard enamel and softer dentine that wear at different rates. In carnivores the premolars and molars slice against each other like scissors and are called **carnassial** teeth see diagram 11.7). They are used for shearing flesh and bone. ### Dental Formula The numbers of the different kinds of teeth can be expressed in a **dental formula**. This gives the numbers of incisors, canines, premolars and molars in **one half** of the mouth. The numbers of these four types of teeth in the left **or** right **half of the upper jaw** are written above a horizontal line and the four types of teeth in the right **or** left **half of the lower jaw** are written below it. Thus the dental formula for the sheep is: : : 0.0.3.3 : 3.1.3.3 It indicates that in the upper right (or left) **half** of the jaw there are no incisors or canines (i.e. there is a **diastema**), three premolars and three molars. In the lower right (or left) **half** of the jaw are three incisors, one canine, three premolars and three molars (see diagram 11.6). ![](Anatomy_and_physiology_of_animals_Sheeps_skull.jpg "Anatomy_and_physiology_of_animals_Sheeps_skull.jpg") Diagram 11.6 - A sheep's skull The dental formula for a dog is: : : 3.1.4.2 : 3.1.4.3 The formula indicates that in the right (or left) **half** of the upper jaw there are three incisors, one canine, four premolars and two molars. In the right (or left) **half** of the lower jaw there are three incisors, one canine, four premolars and three molars (see diagram 11.7). ![](Anatomy_and_physiology_of_animals_Dogs_skull.jpg "Anatomy_and_physiology_of_animals_Dogs_skull.jpg") Diagram 11.7 - A dog's skull ## Esophagus The **Esophagus** transports food to the stomach. Food is moved along the esophagus, as it is along the small and large intestines, by contraction of the smooth muscles in the walls that push the food along rather like toothpaste along a tube. This movement is called **peristalsis** (see diagram 11.8). ![](Anatomy_and_physiology_of_animals_Peristalis.jpg "Anatomy_and_physiology_of_animals_Peristalis.jpg") Diagram 11.8 - Peristalsis ## Stomach The **stomach** stores and mixes the food. Glands in the wall secrete **gastric juice** that contains enzymes to digest protein and fats as well as **hydrochloric acid** to make the contents very acidic. The walls of the stomach are very muscular and churn and mix the food with the gastric juice to form a watery mixture called **chyme** (pronounced kime). Rings of muscle called **sphincters** at the entrance and exit to the stomach control the movement of food into and out of it (see diagram 11.9). ![](Anatomy_and_physiology_of_animals_Stomach.jpg "Anatomy_and_physiology_of_animals_Stomach.jpg") Diagram 11.9 - The stomach ## Small Intestine Most of the breakdown of the large food molecules and absorption of the smaller molecules take place in the long and narrow small intestine. The total length varies but it is about 6.5 metres in humans, 21 metres in the horse, 40 metres in the ox and over 150 metres in the blue whale. It is divided into 3 sections: the duodenum (after the stomach), jejunum and ileum. The duodenum receives 3 different secretions: : 1\) **Bile** from the liver; : 2\) **Pancreatic juice** from the pancreas and : 3\) **Intestinal juice** from glands in the intestinal wall. These complete the digestion of starch, fats and protein. The products of digestion are absorbed into the blood and lymphatic system through the wall of the intestine, which is lined with tiny finger-like projections called **villi** that increase the surface area for more efficient absorption (see diagram 11.10). ![](Anatomy_and_physiology_of_animals_Wall_of_small_intestine_showing_villi.jpg "Anatomy_and_physiology_of_animals_Wall_of_small_intestine_showing_villi.jpg") Diagram 11.10 - The wall of the small intestine showing villi ## The Rumen In ruminant herbivores like cows, sheep and antelopes the stomach is highly modified to act as a "fermentation vat". It is divided into four parts. The largest part is called the **rumen**. In the cow it occupies the entire left half of the abdominal cavity and can hold up to 270 litres. The **reticulum** is much smaller and has a honeycomb of raised folds on its inner surface. In the camel the reticulum is further modified to store water. The next part is called the **omasum** with a folded inner surface. Camels have no omasum. The final compartment is called the **abomasum**. This is the 'true' stomach where muscular walls churn the food and gastric juice is secreted (see diagram 11.11). ![](Anatomy_and_physiology_of_animals_The_rumen.jpg "Anatomy_and_physiology_of_animals_The_rumen.jpg") Diagram 11.11 - The rumen Ruminants swallow the grass they graze almost without chewing and it passes down the oesophagus to the rumen and reticulum. Here liquid is added and the muscular walls churn the food. These chambers provide the main fermentation vat of the ruminant stomach. Here bacteria and single-celled animals start to act on the cellulose plant cell walls. These organisms break down the cellulose to smaller molecules that are absorbed to provide the cow or sheep with energy. In the process, the gases methane and carbon dioxide are produced. These cause the "burps" you may hear cows and sheep making. Not only do the micro-organisms break down the cellulose but they also produce the **vitamins E, B and K** for use by the animal. Their digested bodies provide the ruminant with the majority of its protein requirements. In the wild grazing is a dangerous activity as it exposes the herbivore to predators. They crop the grass as quickly as possible and then when the animal is in a safer place the food in the rumen can be regurgitated to be chewed at the animal's leisure. This is 'chewing the cud' or **rumination**. The finely ground food may be returned to the rumen for further work by the microorganisms or, if the particles are small enough, it will pass down a special groove in the wall of the oesophagus straight into the omasum. Here the contents are kneaded and water is absorbed before they pass to the abomasum. The abomasum acts as a "proper" stomach and gastric juice is secreted to digest the protein. ## Large Intestine The **large intestine** consists of the **caecum**, **colon** and **rectum**. The chyme from the small intestine that enters the colon consists mainly of water and undigested material such as cellulose (fibre or roughage). In omnivores like the pig and humans the main function of the colon is absorption of water to give solid faeces. Bacteria in this part of the gut produce vitamins B and K. The caecum, which forms a dead-end pouch where the small intestine joins the large intestine, is small in pigs and humans and helps water absorption. However, in rabbits, rodents and horses, the caecum is very large and called the **functional caecum**. It is here that cellulose is digested by micro-organisms. The **appendix**, a narrow dead end tube at the end of the caecum, is particularly large in primates but seems to have no digestive function. ## Functional Caecum The caecum in the rabbit, rat and guinea pig is greatly enlarged to provide a "fermentation vat" for micro-organisms to break down the cellulose plant cell walls. This is called a **functional caecum** (see diagram 11.12). In the horse both the caecum and the colon are enlarged. As in the rumen, the large cellulose molecules are broken down to smaller molecules that can be absorbed. However, the position of the functional caecum after the main areas of digestion and absorption, means it is potentially less effective than the rumen. This means that the small molecules that are produced there can not be absorbed by the gut but pass out in the faeces. The rabbit and rodents (and foals) solve this problem by eating their own faeces so that they pass through the gut a second time and the products of cellulose digestion can be absorbed in the small intestine. Rabbits produce two kinds of faeces. Softer night-time faeces are eaten directly from the anus and the harder pellets you are probably familiar with, that have passed through the gut twice. ![](Anatomy_and_physiology_of_animals_Gut_of_a_rabbit.jpg "Anatomy_and_physiology_of_animals_Gut_of_a_rabbit.jpg") Diagram 11.12 - The gut of a rabbit ## The Gut Of Birds Birds' guts have important differences from mammals' guts. Most obviously, birds have a **beak** instead of teeth. Beaks are much lighter than teeth and are an adaptation for flight. Imagine a bird trying to take off and fly with a whole set of teeth in its head! At the base of the oesophagus birds have a bag-like structure called a **crop**. In many birds the crop stores food before it enters the stomach, while in pigeons and doves glands in the crop secretes a special fluid called **crop-milk** which parent birds regurgitate to feed their young. The stomach is also modified and consists of two compartments. The first is the true stomach with muscular walls and enzyme secreting glands. The second compartment is the **gizzard**. In seed eating birds this has very muscular walls and contains pebbles swallowed by the bird to help grind the food. This is the reason why you must always supply a caged bird with grit. In birds of prey like the falcon the walls of the gizzard are much thinner and expand to accommodate large meals (see diagram 11.13). ![](Anatomy_and_physiology_of_animals_Stomach_&_small_intestine_of_hen.jpg "Anatomy_and_physiology_of_animals_Stomach_&_small_intestine_of_hen.jpg") Diagram 11.13 - The stomach and small intestine of a hen ## Digestion During digestion the large food molecules are broken down into smaller molecules by **enzymes**. The three most important groups of enzymes secreted into the gut are: :# **Amylases** that split carbohydrates like starch and glycogen into monosaccharides like glucose. :# **Proteases** that split proteins into amino acids. :# **Lipases** that split lipids or fats into fatty acids and glycerol. Glands produce various secretions which mix with the food as it passes along the gut. These secretions include: :# **Saliva** secreted into the mouth from several pairs of **salivary glands** (see diagram 11.3). Saliva consists mainly of water but contains salts, mucous and salivary amylase. The function of saliva is to lubricate food as it is chewed and swallowed and salivary amylase begins the digestion of starch. :# **Gastric juice** secreted into the stomach from glands in its walls. Gastric juice contains **pepsin** that breaks down protein and hydrochloric acid to produce the acidic conditions under which this enzyme works best. In baby animals rennin to digest milk is also produced in the stomach. :# **Bile** produced by the liver. It is stored in the **gall bladder** and secreted into the duodenum via the **bile duct** (see diagram 11.14). (Note that the horse, deer, parrot and rat have no gall bladder). Bile is not a digestive enzyme. Its function is to break up large globules of fat into smaller ones so the fat splitting enzymes can gain access the fat molecules. ![](Anatomy_and_physiology_of_animals_Liver,_gall_bladder_&_pancreas.jpg "Anatomy_and_physiology_of_animals_Liver,_gall_bladder_&_pancreas.jpg") Diagram 11.14 - The liver, gall bladder and pancreas ## Pancreatic juice The **pancreas** is a gland located near the beginning of the duodenum (see diagram 11.14). In most animals it is large and easily seen but in rodents and rabbits it lies within the membrane linking the loops of the intestine (the **mesentery**) and is quite difficult to find. **Pancreatic juice** is produced in the pancreas. It flows into the duodenum and contains **amylase** for digesting starch, **lipase** for digesting fats and **protease** for digesting proteins. ## Intestinal juice **Intestinal juice** is produced by glands in the lining of the small intestine. It contains enzymes for digesting disaccharides and proteins as well as mucus and salts to make the contents of the small intestine more alkaline so the enzymes can work. ## Absorption The small molecules produced by digestion are absorbed into the **villi** of the wall of the **small intestine**. The tiny finger-like projections of the villi increase the surface area for absorption. Glucose and amino acids pass directly through the wall into the blood stream by diffusion or active transport. Fatty acids and glycerol enter vessels of the lymphatic system (**lacteals**) that run up the centre of each villus. ## The Liver The liver is situated in the abdominal cavity adjacent to the diaphragm (see diagrams 2 and 14). It is the largest single organ of the body and has over 100 known functions. Its most important digestive functions are: :# the production of **bile** to help the digestion of fats (described above) and :# the control of **blood sugar** levels Glucose is absorbed into the capillaries of the villi of the intestine. The blood stream takes it directly to the liver via a blood vessel known as the **hepatic portal vessel** or **vein** (see diagram 11.15). The liver converts this glucose into glycogen which it stores. When glucose levels are low the liver can convert the glycogen back into glucose. It releases this back into the blood to keep the level of glucose constant. The hormone **insulin**, produced by special cells in the **pancreas**, controls this process. ![](Anatomy_and_physiology_of_animals_Control_of_glucose_by_the_liver.jpg "Anatomy_and_physiology_of_animals_Control_of_glucose_by_the_liver.jpg") Diagram 11.15 - The control of blood glucose by the liver Other functions of the liver include: : 3\. making **vitamin A**, : 4\. making the **proteins** that are found in the **blood plasma** (**albumin, globulin** and **fibrinogen**), : 5\. storing **iron**, : 6\. removing **toxic substances** like alcohol and poisons from the blood and converting them to safer substances, : 7\. producing **heat** to help maintain the temperature of the body. ![](Anatomy_and_physiology_of_animals_Summary_of_the_main_functions_of_the_different_regions_of_the_gut.jpg "Anatomy_and_physiology_of_animals_Summary_of_the_main_functions_of_the_different_regions_of_the_gut.jpg") Diagram 11.16 - Summary of the main functions of the different regions of the gut ## Summary - The **gut** breaks down plant and animal materials into nutrients that can be used by animals' bodies. - Plant material is more difficult to break down than animal tissue. The gut of **herbivores** is therefore longer and more complex than that of **carnivores**. Herbivores usually have a compartment (the **rumen** or **functional caecum**) housing micro-organisms to break down the **cellulose** wall of plants. - Chewing by the teeth begins the food processing. There are 4 main types of teeth: **incisors, canines, premolars** and **molars**. In dogs and cats the premolars and molars are adapted to slice against each other and are called **carnassial** teeth. - **Saliva** is secreted in the mouth. It lubricates the food for swallowing and contains an enzyme to break down starch. - Chewed food is swallowed and passes down the **oesophagus** by waves of contraction of the wall called **peristalsis.** The food passes to the stomach where it is churned and mixed with acidic **gastric juice** that begins the digestion of protein. - The resulting **chyme** passes down the small intestine where enzymes that digest fats, proteins and carbohydrates are secreted. **Bile** produced by the liver is also secreted here. It helps in the breakdown of fats. **Villi** provide the large surface area necessary for the absorption of the products of digestion. - In the **colon** and **caecum** water is absorbed and micro organisms produce some **vitamin B and K**. In rabbits, horses and rodents the caecum is enlarged as a **functional caecum** and micro-organisms break down cellulose cell walls to simpler carbohydrates. Waste products exit the body via the **rectum** and **anus**. - The **pancreas** produces **pancreatic juice** that contains many of the enzymes secreted into the small intestine. - In addition to producing bile the liver regulates blood sugar levels by converting glucose absorbed by the villi into glycogen and storing it. The liver also removes toxic substances from the blood, stores iron, makes vitamin A and produces heat. ## Worksheet Use the Digestive System Worksheet to help you learn the different parts of the digestive system and their functions. ## Test Yourself Then work through the Test Yourself below to see if you have understood and remembered what you learned. 1\. Name the four different kinds of teeth 2\. Give 2 facts about how the teeth of cats and dogs are adapted for a carnivorous diet: : 1\. : 2\. 3\. What does saliva do to the food? 4\. What is peristalsis? 5\. What happens to the food in the stomach? 6\. What is chyme? 7\. Where does the chyme go after leaving the stomach? 8\. What are villi and what do they do? 9\. What happens in the small intestine? 10\. Where is the pancreas and what does it do? 11\. How does the caecum of rabbits differ from that of cats? 12\. How does the liver help control the glucose levels in the blood? 13\. Give 2 other functions of the liver: : 1\. : 2\. /Test Yourself Answers/ ## Websites - <http://www.second-opinions.co.uk/carn_herb_comparison.html> Second opinion. A good comparison of the guts of carnivores and herbivores - <http://www.chu.cam.ac.uk/~ALRF/giintro.htm> The gastrointestinal system. A good comparison of the guts of carnivores and herbivores with more advanced information than in the previous site. - <http://www.westga.edu/~lkral/peristalsis/index.html> Peristalsis animation. - <http://en.wikipedia.org/wiki/Digestion> Wikipedia on digestion with links to further information on most aspects. Like most websites this is mainly about human digestion but much is applicable to animals. ## Glossary - Link to Glossary
# Anatomy and Physiology of Animals/Urinary System ## Objectives After completing this section, you should know: - Understand the parts of the urinary system. - The structure and function of a kidney. - The structure and function of a kidney tubule or nephron. - The processes of filtration, reabsorption, secretion and concentration that convert blood to urine in the kidney tubule. - The function of antidiuretic hormone in producing concentrated urine. - The composition, storage and voiding of normal urine. - Abnormal constituents of urine and their significance. - The functions of the kidney in excreting nitrogenous waste, controlling water levels and regulating salt concentrations and acid-base balance. - That birds do not have a bladder. ## Homeostasis It is defined as the processes in which the animals or humans regulate their internal temperature. Homeostasis is the maintenance of a stable internal environment. Homeostasis is a term coined in 1959 to describe the physical and chemical parameters that an organism must maintain to allow proper functioning of its component cells, tissues, organs, and organ systems. Recall that enzymes function best when within a certain range of temperature and pH, and that cells must strive to maintain a balance between having too much or too little water in relation to their external environment. Both situations demonstrate homeostasis. Just as we have a certain temperature range (or comfort zone), so our body has a range of environmental (internal as well as external) parameters within which it works best. Multicellular organisms accomplish this by having organs and organ systems that coordinate their homeostasis. In addition to the other functions that life must perform (recall the discussion in our Introduction chapter), unicellular creatures must accomplish their homeostasis within but a single cell! Single-celled organisms are surrounded by their external environment. They move materials into and out of the cell by regulation of the cell membrane and its functioning. Most multicellular organisms have most of their cells protected from the external environment, having them surrounded by an aqueous internal environment. This internal environment must be maintained in such a state as to allow maximum efficiency. The ultimate control of homeostasis is done by the nervous system. Often this control is in the form of negative feedback loops. Heat control is a major function of homeostatic conditions that involves the integration of skin, muscular, nervous, and circulatory systems. The difference between homeostasis as a single cell performs it and what a multicelled creature does derives from their basic organizational plan: a single cell can dump wastes outside the cell and just be done with it. Cells in a multicelled creature, such as a human or cat, also dump wastes outside those cells, but like the trash can or dumpster outside my house/apartment, those wastes must be carted away. The carting away of these wastes is accomplished in my body by the circulatory system in conjunction with the excretory system. For my house, I have the City of Phoenix sanitation department do that (and get to pay each month for their service!). The ultimate control of homeostasis is accomplished by the nervous system (for rapid responses such as reflexes to avoid picking up a hot pot off the stove) and the endocrine system (for longer-term responses, such as maintaining the body levels of calcium, etc.). Often this homeostatic control takes the form of negative feedback loops. There are two types of biological feedback: positive and negative. Negative feedback turns off the stimulus that caused it in the first place. Your house's heater (or cooler for those of us in the Sun Belt) acts on the principle of negative feedback. When your house cools off below the temperature set by your thermostat, the heater is turned on to warm air until the temperature is at or above what the thermostat is set at. The thermostat detects this rise in temperature and sends a signal to shut off the heater, allowing the house to cool of until the heater is turned on yet again and the cycle (or loop) continues. ## Water In The Body Water is essential for living things to survive because all the chemical reactions within a body take place in a solution of water. An animal's body consists of up to 80% water. The exact proportion depends on the type of animal, its age, sex, health and whether or not it has had sufficient to drink. Generally animals do not survive a loss of more than 15% of their body water. In vertebrates almost 2/3rd of this water is in the cells (**intracellular fluid**). The rest is outside the cells (**extracellular fluid**) where it is found in the spaces around the cells (**tissue fluid**), as well as in the blood and lymph. Water is considered to be the source of life. It is important for animal life because of the following reasons: \(i\) Water is vital body fluid which is essential for regulating the processes such as , digestion , transport of nutrients and excretion. Water dissolves ionic and large number of polar organic compounds. Thus, it transports the products of digestion to the place of requirement of the body. \(ii\) Water regulates the body temperature by the process of sweating and evaporation. \(iii\) Water is a medium for all metabolic reactions in the body. All metabolic reactions in the body take place in solution phase. \(iv\) Water provides habitat for various animals in the form of ponds and rivers, sea, etc. ![](Anatomy_and_physiology_of_animals_Water_in_the_body.jpg "Anatomy_and_physiology_of_animals_Water_in_the_body.jpg") Diagram 12.1 - Water in the body ## Maintaining Water Balance Animals lose water through their skin and lungs, in the faeces and urine. These losses must be made up by water in food and drink and from the water that is a by-product of chemical reactions. If the animal does not manage to compensate for water loss the dissolved substances in the blood may become so concentrated they become lethal. To prevent this happening various mechanisms come into play as soon as the concentration of the blood increases. A part of the brain called the **hypothalamus** is in charge of these homeostatic processes. The most important is the feeling of thirst that is triggered by an increase in blood concentration. This stimulates an animal to find water and drink it. The kidneys are also involved in maintaining water balance as various hormones instruct them to produce more concentrated urine and so retain some of the water that would otherwise be lost (see later in this Chapter and Chapter 16). ### Desert Animals Coping with water loss is a particular problem for animals that live in dry conditions. Some, like the camel, have developed great tolerance for dehydration. For example, under some conditions, camels can withstand the loss of one third of their body mass as water. They can also survive wide daily changes in temperature. This means they do not have to use large quantities of water in sweat to cool the body by evaporation. Smaller animals are more able than large ones to avoid extremes of temperature or dry conditions by resting in sheltered more humid situations during the day and being active only at night. The kangaroo rat is able to survive without access to any drinking water at all because it does not sweat and produces extremely concentrated urine. Water from its food and from chemical processes is sufficient to supply all its requirements. ## Excretion Animals need to excrete because they take in substances that are excess to the body's requirements and many of the chemical reactions in the body produce waste products. If these substances were not removed they would poison cells or slow down metabolism. All animals therefore have some means of getting rid of these wastes. The major waste products in mammals are carbon dioxide that is removed by the lungs, and urea that is produced when excess amino acids (from proteins) are broken down. Urea is filtered from the blood by the kidneys. ![](Urinary_System_of_Dog.JPG‎ "Urinary_System_of_Dog.JPG‎") Diagram 12.2 - The position of the organs of the urinary system in a dog BY GIZAW MEKONNEN \'\'\'The Kidneys And Urinary System== The urinary system, also known as the renal system or urinary tract, consists of the kidneys, ureters, bladder, and the urethra. The purpose of the urinary system is to eliminate waste from the body, regulate blood volume and blood pressure, control levels of electrolytes and metabolites, and regulate blood pH. The urinary tract is the body\'s drainage system for the eventual removal of urine.\[1\] The kidneys have an extensive blood supply via the renal arteries which leave the kidneys via the renal vein. Each kidney consists of functional units called nephrons. Following filtration of blood and further processing, wastes (in the form of urine) exit the kidney via the ureters, tubes made of smooth muscle fibres that propel urine towards the urinary bladder, where it is stored and subsequently expelled from the body by urination (voiding). The female and male urinary system are very similar, differing only in the length of the urethra. Urine is formed in the kidneys through a filtration of blood. The urine is then passed through the ureters to the bladder, where it is stored. During urination, the urine is passed from the bladder through the urethra to the outside of the body. 800--2,000 milliliters (mL) of urine are normally produced every day in a healthy human. This amount varies according to fluid intake and kidney function. The **kidneys** in mammals are bean-shaped organs that lie in the abdominal cavity attached to the dorsal wall on either side of the spine (see diagram 12.2). An artery from the dorsal aorta called the **renal artery** supplies blood to them and the **renal vein** drains them. ![](Anatomy_and_physiology_of_animals_Urinary_system.jpg "Anatomy_and_physiology_of_animals_Urinary_system.jpg") Diagram 12.3 - The urinary system To the naked eye kidneys seem simple enough organs. They are covered by a fibrous coat or capsule and if cut in half lengthways (longitudinally) two distinct regions can be seen - an inner region or **medulla** and the outer **cortex**. A cavity within the kidney called the **pelvis** collects the urine and carries it to the **ureter**, which connects with the **bladder** where the urine is stored temporarily. Rings of muscle (**sphincters**) control the release of urine from the bladder and the urine leaves the body through the **urethra** (see diagrams 12.3 and 12.4). ![](Anatomy_and_physiology_of_animals_Dissected_kidney.jpg "Anatomy_and_physiology_of_animals_Dissected_kidney.jpg") Diagram 12.4 - The dissected kidney ## Kidney Tubules Or Nephrons It is only when you examine kidneys under the microscope that you find that their structure is not simple at all. The cortex and medulla are seen to be composed of masses of tiny tubes. These are called **kidney tubules** or **nephrons** (see diagrams 12.5 and 12.6). A human kidney consists of over a million of them. ![](Anatomy_and_physiology_of_animals_Several_kidney_tubules_or_nephrons.jpg "Anatomy_and_physiology_of_animals_Several_kidney_tubules_or_nephrons.jpg") Diagram 12.5 - Several kidney tubules or nephrons ![](Anatomy_and_physiology_of_animals_Kidney_tubule_or_nephron.jpg "Anatomy_and_physiology_of_animals_Kidney_tubule_or_nephron.jpg") Diagram 12.6 - A kidney tubule or nephron At one end of each nephron, in the cortex of the kidney, is a cup shaped structure called the (**Bowman's** or **renal**) **capsule**. It surrounds a tuft of capillaries called the **glomerulus** that carries high-pressure blood. Together the glomerulus and capsule act as a blood-filtering device (see diagram 12.7). The holes in the filter allow most of the contents of the blood through except the _red and white cells_ and _large protein molecules_. The fluid flowing from the capsule into the rest of the kidney tubule is therefore very similar to blood plasma and contains many useful substances like water, glucose, salt and amino acids. It also contains waste products like **urea**. ### Processes Occurring In The Nephron After entering the glomerulus the filtered fluid flows along a coiled part of the tubule (the **proximal convoluted tubule**) to a looped portion (the **Loop of Henle**) and then to the **collecting tube** via a second length of coiled tube (the **distal convoluted tubule**) (see diagram 12.6). From the collecting ducts the urine flows into the **renal pelvis** and enters the **ureter**. Note that the glomerulus, capsule and both coiled parts of the tubule are all situated in the cortex of the kidney while the loops of Henle and collecting ducts make up the medulla (see diagram 12.5). As the fluid flows along the proximal convoluted tubule useful substances like glucose, water, salts, potassium ions, calcium ions and amino acids are **reabsorbed** into the blood capillaries that form a network around the tubules. Many of these substances are transported by active transport and energy is required. ![](Anatomy_and_physiology_of_animals_Filtration_in_the_glomerulus_capsule.jpg "Anatomy_and_physiology_of_animals_Filtration_in_the_glomerulus_capsule.jpg") Diagram 12.7 - Filtration in the glomerulus and capsule In a separate process, some substances, particularly potassium, ammonium and hydrogen ions, and drugs like penicillin, are actively **secreted** into the distal convoluted tubule. By the time the fluid has reached the collecting ducts these processes of absorption and secretion have changed the fluid originally filtered into the Bowman's capsule into urine. The main function of the collecting ducts is then to remove more water from the urine if necessary. These processes are summarised in diagram 12.8. **Normal urine** consists of water, in which waste products such as urea and salts such as sodium chloride are dissolved. Pigments from the breakdown of red blood cells give urine its yellow colour. ### The Production Of Concentrated Urine Because of the high pressure of the blood in the glomerulus and the large size of the pores in the glomerulus/capsule-filtering device, an enormous volume of fluid passes into the kidney tubules. If this fluid were left as it is, the animal's body would be drained dry in 30 minutes. In fact, as the fluid flows down the tubule, over 90% of the water in it is reabsorbed. The main part of this reabsorption takes place in the collecting tubes. The amount of water removed from the collecting ducts is controlled by a hormone called **antidiuretic hormone (ADH)** produced by the **pituitary gland**, situated at the base of the brain. When the blood becomes more concentrated, as happens when an animal is deprived of water, ADH is secreted and causes more water to be absorbed from the collecting ducts so that concentrated urine is produced. When the animal has drunk plenty of water and the blood is dilute, no ADH is secreted and no or little water is absorbed from the collecting ducts, so dilute urine is produced. In this way the concentration of the blood is controlled precisely. ![](Anatomy_and_physiology_of_animals_Summary_of_the_processes_involved_in_the_formation_of_urine.jpg "Anatomy_and_physiology_of_animals_Summary_of_the_processes_involved_in_the_formation_of_urine.jpg") Diagram 12.8 - Summary of the processes involved in the formation of urine ## Water Balance In Fish And Marine Animals ### Fresh Water Fish Although the skin of fish is more or less waterproof, the gills are very porous. The body fluids of fish that live in fresh water have a higher concentration of dissolved substances than the water in which they swim. In other words the body fluids of fresh water fish are **hypertonic** to the water (see chapter 3). Water therefore flows into the body by **osmosis**. To stop the body fluids being constantly diluted fresh water fish produce large quantities of dilute urine. ### Marine Fish Marine fish like the sharks and dogfish have body fluids that have the same concentration of dissolved substances as the water (**isotonic**) have little problem with water balance. However, marine bony fish like red cod, snapper and sole, have body fluids with a lower concentration of dissolved substances than seawater (they are **hypotonic** to seawater). This means that water tends to flow out of their bodies by osmosis. To make up this fluid loss they drink seawater and get rid of the excess salt by excreting it from the gills. ### Marine Birds Marine birds that eat marine fish take in large quantities of salt and some only have access to seawater for drinking. Bird's kidneys are unable to produce very concentrated urine, so they have developed a salt gland. This excretes a concentrated salt solution into the nose to get rid of the excess salt. ## Diabetes And The Kidney There are two types of diabetes. The most common is called sugar diabetes or **diabetes mellitus** and is common in cats and dogs especially if they are overweight. It is caused by the pancreas secreting insufficient **insulin**, the hormone that controls the amount of glucose in the blood. If insulin secretion is inadequate, the concentration of glucose in the blood increases. Any increase in the glucose in the blood automatically leads to an increase in glucose in the fluid filtered into the kidney tubule. Normally the kidney removes all the glucose filtered into it, but these high concentrations swamp this removal mechanism and urine containing glucose is produced. The main symptoms of this type of diabetes are the production of large amounts of dilute urine containing glucose, and excessive thirst. The second type of diabetes is called **diabetes insipidus**. The name comes from the main symptom, which is the production of large amounts of very dilute and "tasteless" urine. It occurs when the pituitary gland produces insufficient ADH, the hormone that stimulates water re-absorption from the kidney tubule. When this hormone is lacking, water is not absorbed and large amounts of dilute urine are produced. Because so much water is lost in the urine, animals with this form of diabetes can die if deprived of water for only a day or so. ## Other Functions Of The Kidney The excretion of urea from the body and the maintenance of water balance, as described above, are the main functions of the kidney. However, the kidneys have other roles in keeping conditions in the body stable i.e. in maintaining homeostasis. These include: :\* controlling the concentration of salt ions (Na+, K+, Cl-) in the blood by adjusting how much is excreted or retained; :\* maintaining the correct acidity of the blood. Excess acid is constantly being produced by the normal chemical reactions in the body and the kidney eliminates this. ## Normal Urine Normal urine consists of water (95%), urea, salts (mostly sodium chloride) and pigments (mostly from bile) that give it its characteristic colour. ## Abnormal Ingredients Of Urine If the body is not working properly, small amounts of substances not normally present may be found in the urine or substances normally present may appear in abnormal amounts. :\* The presence of **glucose** may indicate diabetes (see above). :\* Urine with red blood cells in it is called **haematuria**, and may indicate inflammation of the kidney,or urinary tract, cancer or a blow to the kidneys. :\* Sometimes free **haemoglobin** is found in the urine. This indicates that the red blood cells in the blood have **haemolysed** (the membrane has broken down) and the haemoglobin has passed into the kidney tubules. :\* The presence of **white blood cells** in the urine indicates there is an infection in the kidney or urinary tract. :\* **Protein molecules** are usually too large to pass into the kidney tubule so no or only small amounts of proteins like **albumin** is normally found in urine. Large quantities of albumin indicate that the kidney tubules have been injured or the kidney has become diseased. High blood pressure also pushes proteins from the blood into the tubules. :\* **Casts** are tiny cylinders of material that have been shed from the lining of the tubules and flushed out into the urine. :\* **Mucus** is not usually found in the urine of healthy animals but is a normal constituent of horses' urine, giving it a characteristic cloudy appearance. Tests can be carried out to identify any abnormal ingredients of urine. These tests are normally done by "**stix**", which are small plastic strips with absorbent ends impregnated with various chemicals. A colour change occurs in the presence of an abnormal ingredient. ## Excretion In Birds Birds' high body temperature and level of activity means that they need to conserve water. Birds therefore do not have a bladder and instead of excreting urea, which needs to be dissolved in large amounts of water, birds produce uric acid that can be discharged as a thick paste along with the feces. This is the white chalky part of the bird droppings that land on you or your car. CONCLUSION - The excretory system consists of paired **kidneys** and associated blood supply. **Ureters** transport urine from the kidneys to the bladder and the **urethra** with associated sphincter muscles controls the release of urine. - The kidneys have an important role in maintaining **homeostasis** in the body. They excrete the waste product urea, control the concentrations of water and salt in the body fluids, and regulate the acidity of the blood. - A kidney consists of an outer region or **cortex,** inner **medulla** and a cavity called the **pelvis** that collects the urine and carries it to the ureter. - The tissue of a kidney is composed of masses of tiny tubes called **kidney tubules** or **nephrons**. These are the structures that make the urine. - High-pressure blood is supplied to the nephron via a tuft of capillaries called the **glomerulus**. Most of the contents of the blood except the cells and large protein molecules filter from the glomerulus into the (**Bowmans) capsule.** This fluid flows down a coiled part of the tubule (**proximal convoluted tubule**) where useful substances like glucose, amino acids and various ions are reabsorbed. The fluid flows to a looped portion of the tubule called the **Loop of Henle** where water is reabsorbed and then to another coiled part of the tubule (**distal convoluted tubule**) where more reabsorbtion and secretion takes place. Finally the fluid passes down the **collecting duct** where water is reabsorbed to form concentrated urine. `                                                                                                               BY GIZAW MEKONNEN` ## Worksheet Use this Excretory System Worksheet to help you learn the parts of the urinary system, the kidney and kidney tubule and their functions. ## Test Yourself The Urinary System Test Yourself can then be used to see if you understand this rather complex system. 1\. Add the following labels to the diagram of the excretory system shown below. Bladder \| ureter \| urethra \| kidney \| dorsal aorta \| vena cava \| renal artery \| vein ![](Anatomy_and_physiology_of_animals_diagram_of_urinary_system_unlabeled.JPG "Anatomy_and_physiology_of_animals_diagram_of_urinary_system_unlabeled.JPG") 2\. Using the words/phrases in the list below fill in the blanks in the following statements. : : \| cortex \| amino acids \| renal \| glucose \| water reabsorption \| large proteins \| : \| bowman's capsule \| diabetes mellitus \| secreted \| antidiuretic hormone (ADH) \| blood cells \| : \| glomerulus \| concentration of the urine \| medulla \| nephron \| a\) Blood enters the kidney via the \...\...\...\...\...\...\...\.... artery. b\) When cut across the kidney is seen to consist of two regions, the outer\...\...\...\..... and the inner\...\...\...\..... c\) Another word for the kidney tubule is the\...\...\...\...\...\...\...\...\...\.... d\) Filtration of the blood occurs in the\...\...\...\...\...\...\...\...\...\... e\) The filtered fluid (filtrate) enters the\...\...\...\...\...\...\...\...\..... f\) The filtrate entering the e) above is similar to blood but does not contain\...\...\...\...\...\... or\...\...\...\...\...\..... g\) As the fluid passes along the first coiled part of the kidney tubule\...\...\...\...\...\... and\...\...\...\...\...\..... are removed. h\) The main function of the loop of Henle is\...\...\...\...\...\...\...\...\...\...\...\...\...\...\...\...\...\...\...\.... i\) Hydrogen and potassium ions are\...\...\...\...\...\...\...\...\...\... into the second coiled part of the tubule. j\) The main function of the collecting tube is\...\...\...\...\...\...\...\...\...\...\...\...\...\...\...\..... k\) The hormone\...\...\...\...\...\...\...\...\...\...\...\..... is responsible for controlling water reabsorption in the collecting tube. **Write short answer for following question** l) When the pancreas secretes inadequate amounts of the hormone insulin the condition known as\...\...\...\...\...\...\...\...\...\.... results. This is most easily diagnosed by testing for\...\...\...\...\...\...\...\...\...\..... in the urine.What is Homeostasis? 2\. Give 2 examples of homeostasis. 3\. List 3 ways in which animals keep their body temperature constant when the weather is hot. 4\. How does the kidney compensate when an animal is deprived of water to drink? 6\. Describe how panting helps to reduce the acidity of the blood. /Test Yourself Answers/ ## Websites - <http://www.biologycorner.com/bio3/nephron.html> Biology Corner. A fabulous drawing of the kidney and nephron to print off, label and colour in with clear explanation of function. - <http://health.howstuffworks.com/adam-200032.htm> How Stuff Works. This animation traces the full process of urine formation and reabsorption in the kidneys, its path down the ureter to the bladder, and its excretion via the urethra. Needs Shockwave. - <http://en.wikipedia.org/wiki/Nephron> Wikipedia. A bit more detail than you need but still good clear explanations and lots of information. ## Glossary - Link to Glossary
# Anatomy and Physiology of Animals/Reproductive System !original image by ynskjen cc by{width="400"} ## Objectives After completing this section, you should know: - the role of mitosis and meiosis in the production of gametes (sperm and ova) - that gametes are haploid cells - that fertilization forms a diploid zygote - the major parts of the male reproductive system and their functions - the route sperm travel along the male reproductive tract to reach the penis - the structure of a sperm and the difference between sperm and semen - the difference between infertility and impotence - the main parts of the female reproductive system and their functions - the ovarian cycle and the roles of FSH, LH, oestrogen and progesterone - the oestrous cycle and the signs of heat in rodents, dogs, cats and cattle - the process of fertilization and where it occurs in the female tract - what a morula and a blastocyst are - what the placenta is and its functions ## Reproductive System In biological terms sexual reproduction involves the union of **gametes** - the sperm and the ovum - produced by two parents. Each gamete is formed by **meiosis** (see Chapter 3). This means each contains only half the chromosomes of the body cells (**haploid**). Fertilization results in the joining of the male and female gametes to form a **zygote** which contains the full number of chromosomes (**diploid**). The zygote then starts to divide by **mitosis** (see Chapter 3) to form a new animal with all its body cells containing chromosomes that are identical to those of the original zygote (see diagram 13.1). Diagram 13.1 - Sexual reproduction The offspring formed by sexual reproduction contain genes from both parents and show considerable variation. For example, kittens in a litter are all different although they (usually) have the same mother and father. In the wild this variation is important because it means that when the environment changes some individuals may be better adapted to survive than others. These survivors pass their "superior" genes on to their offspring. In this way the characteristics of a group of animals can gradually change over time to keep pace with the changing environment. This "survival of the fittest" or "**natural selection**" is the mechanism behind the theory of **evolution**. ## Fertilization In most fish and amphibia (frogs and toads) fertilization of the egg cells takes place outside the body. The female lays the eggs and then the male deposits his sperm on or at least near them. In reptiles and birds, eggs are fertilized inside the body when the male deposits the sperm inside the **egg duct** of the female. The egg is then surrounded by a resistant shell, "laid" by the female and the embryo completes its development inside the egg. In mammals the sperm are placed in the body of the female and the eggs are fertilized internally. They then develop to quite an advanced stage inside the body of the female. When they are born they are fed on milk excreted from the mammary glands and protected by their parents until they become independent. ## Sexual Reproduction In Mammals The reproductive organs of mammals produce the **gametes** (sperm and egg cells), help them fertilize and then support the developing embryo. ## The Male Reproductive System The male reproductive system consists of a pair of testes that produce **sperm** (or**spermatozoa**), ducts that transport the sperm to the penis and glands that add secretions to the sperm to make **semen** (see diagram 13.2). The various parts of the male reproductive system with a summary of their functions are shown in diagram 13.3. ![](Male_repro_system_labelled.jpg "Male_repro_system_labelled.jpg") Diagram 13.2. The reproductive organs of a male dog ![](Anatomy_and_physiology_of_animals_Diagram_summarizing_the_functions_of_the_male_reproductive_organs.jpg "Anatomy_and_physiology_of_animals_Diagram_summarizing_the_functions_of_the_male_reproductive_organs.jpg") Diagram 13.3 - Diagram summarizing the functions of the male reproductive organs ### The Testicles Sperm need temperatures between 2 and 10 degrees Centigrade lower than the body temperature to develop. This is the reason why the testes are located in a bag of skin called the **scrotal sacs** (or **scrotum**) that hangs below the body and where the evaporation of secretions from special glands can further reduce the temperature. In many animals (including humans) the testes descend into the scrotal sacs at birth but in some animals they do not descend until sexual maturity and in others they only descend temporarily during the breeding season. A mature animal in which one or both testes have not descended is called a **cryptorchid** and is usually infertile if both testicles have not descended. The problem of keeping sperm at a low enough temperature is even greater in birds that have a higher body temperature than mammals. For this reason bird's sperm are usually produced at night when the body temperature is lower and the sperm themselves are more resistant to heat. The testes consist of a mass of coiled tubes (the **seminiferous** or**sperm producing tubules**) in which the sperm are formed by meiosis (see diagram 13.4). Cells lying between the seminiferous tubules produce the male sex hormone **testosterone**. When the sperm are mature they accumulate in the **collecting ducts** and then pass to the **epididymis**before moving to the **sperm duct** or **vas deferens**. The two sperm ducts join the **urethra** just below the bladder, which passes through the **penis** and transports both sperm and urine. **Ejaculation** discharges the semen from the erect penis. It is brought about by the contraction of the epididymis, vas deferens, prostate gland and urethra. ![](Anatomy_and_physiology_of_animals_The_testis_&_a_magnified_seminferous_tubule.jpg "Anatomy_and_physiology_of_animals_The_testis_&_a_magnified_seminferous_tubule.jpg") Diagram 13.4 - The testis and a magnified seminiferous tubule ### Semen Semen consists of 10% sperm and 90% fluid and as sperm pass down the ducts from testis to penis, (accessory) glands add various secretion\... ### Accessory Glands Three different glands may be involved in producing the secretions in which sperm are suspended, although the number and type of glands varies from species to species. **Seminal vesicles** are important in rats, bulls, boars and stallions but are absent in cats and dogs. When present they produce secretions that make up much of the volume of the semen, and transport and provide nutrients for the sperm. The **prostate gland** is important in dogs and humans. It produces an alkaline secretion that neutralizes the acidity of the male urethra and female vagina. **Cowper's glands** (bulbourethral glands) have various functions in different species. The secretions may lubricate, flush out urine or form a gelatinous plug that traps the semen in the female reproductive system after copulation and prevents other males of the same species fertilizing an already mated female. Cowper's glands are absent in bears and aquatic mammals. ### The Penis The penis consists of connective tissue with numerous small blood spaces in it. These fill with blood during sexual excitement causing erection. #### Penis Form And Shape Dogs, bears, seals, bats and rodents have a special bone in the penis which helps maintain the erection (see diagram 13.2). In some animals (e.g. the bull, ram and boar) the penis has an "S" shaped bend that allows it to fold up when not in use. In many animals the shape of the penis is adapted to match that of the vagina. For example, the boar has a corkscrew shaped penis, there is a pronounced twist in bulls' and it is forked in marsupials like the opossum. Some have spines, warts or hooks on them to help keep them in the vagina and copulation may be extended to help retain the semen in the female system. Mating can last up to three hours in minks, and dogs may "knot" or "tie" during mating and can not separate until the erection has subsided. ### Sperm Sperm are made up of three parts: a **head** consisting mainly a prominent haploid nucleus which carries the genetic material and also an acrosome, a **midpiece** containing many mitochondria to provide the energy and a **tail** that provides propulsion (see diagram 13.5). ![](Anatomy_and_physiology_of_animals_A_sperm.jpg "Anatomy_and_physiology_of_animals_A_sperm.jpg") Diagram 13.5 - A sperm A single ejaculation may contain 2-3 hundred million sperm but even in normal semen as many as 10% of these sperm may be abnormal and infertile. Some may be dead while others are inactive or deformed with double, giant or small heads or tails that are coiled or absent altogether. When there are too many abnormal sperm or when the sperm concentration is low, the semen may not be able to fertilize an egg and the animal is infertile. Make sure you don\'t confuse infertility with impotence, which is the inability to copulate successfully. Sperm do not live forever. They have a definite life span that varies from species to species. They survive for between 20 days (guinea pig) to 60 days (bull) in the epididymis but once ejaculated into the female tract they only live from 12 to 48 hours. When semen is used for artificial insemination, storage under the right conditions can extend the life span of some species. ### Artificial Insemination In many species the male can be artificially stimulated to ejaculate and the semen collected. It can then be diluted, stored and used to **inseminate** females. For example bull semen can be diluted and stored for up to 3 weeks at room temperature. If mixed with an antifreeze solution and stored in "straws" in liquid nitrogen at minus 79^o^C it will keep for much longer. Unfortunately the semen of chickens, stallions and boars can only be stored for up to 2 days. Dilution of the semen means that one male can be used to fertilise many more females than would occur under natural conditions. There are also advantages in the male and female not having to make physical contact. It means that owners of females do not have to buy expensive males and the possibility of transmitting sexually transmitted diseases is reduced. Routine examination of the semen for sperm concentration, quality and activity allows only the highest quality semen to be used so a high success rate is ensured. Since the lifespan of sperm in the female tract is so short and ova only survive from 8 to 10 hours the timing of the artificial insemination is critical. Successful conception depends upon detecting the time that the animal is "on heat" and when ovulation occurs. ## The Female Reproductive Organs The female reproductive system consists of a pair of **ovaries** that produce egg cells or **ova** and **fallopian tubes** where fertilisation occurs and which carry the fertilised ovum to the **uterus**. Growth of the foetus takes place here. The **cervix** separates the uterus from the **vagina** or birth canal, where the sperm are deposited (see diagram 13.6). ![](Female_repro_system_labelled.JPG "Female_repro_system_labelled.JPG") Diagram 13.6. - The reproductive system of a female rabbit Note that primates like humans have a uterus with a single compartment but in most mammals the uterus is divided into two separate parts or **horns** as shown in diagram 13.6. ### The Ovaries Ovaries are small oval organs situated in the abdominal cavity just ventral to the kidneys. Most animals have a pair of ovaries but in birds only the left one is functional to reduce weight (see below). The ovary consists of an inner region (**medulla**) and an outer region (**cortex**) containing egg cells or ova. These are formed in large numbers around the time of birth and start to develop after the animal becomes sexually mature. A cluster of cells called the **follicle** surrounds and nourishes each ovum. ### The Ovarian Cycle The **ovarian cycle** refers to the series of changes in the ovary during which the follicle matures, the ovum is shed and the **corpus luteum** develops (see diagram 13.7). Numerous undeveloped ovarian follicles are present at birth but they start to mature after sexual maturity. In animals that normally have only one baby at a time only one ovum will mature at once but in litter animals several will. The mature follicle consists of outer cells that provide nourishment. Inside this is a fluid-filled space that contains the ovum. A mature follicle can be quite large, ranging from a few millimetres in small mammals to the size of a golf ball in large animals. It bulges out from the surface of the ovary before eventually rupturing to release the ovum into the abdominal cavity. Once the ovum has been shed, a blood clot forms in the empty follicle. This develops into a tissue called the **corpus luteum** that produces the hormone **progesterone** (see diagram 13.9). If the animal becomes pregnant the corpus luteum persists, but if there is no pregnancy it degenerates and a new ovarian cycle usually. ![](Anatomy_and_physiology_of_animals_Ovarian_cycle_showing_from_top_left_clockwise.jpg "Anatomy_and_physiology_of_animals_Ovarian_cycle_showing_from_top_left_clockwise.jpg") Diagram 13.7 - The ovarian cycle showing from the top left clockwise: the maturation of the ovum over time, followed by ovulation and the development of the corpus luteum in the empty follicle ### The Ovum When the ovum is shed the nucleus is in the final stages of meiosis (cell division). It is surrounded by few layers of follicle cells and a tough membrane called the **zona pelluc**ida (see diagram 13.8). ![](Anatomy_and_physiology_of_animals_An_ovum.jpg "Anatomy_and_physiology_of_animals_An_ovum.jpg") Diagram 13.8 - An ovum ### The Oestrous Cycle The **oestrous cycle** is the sequence of hormonal changes that occurs through the **ovarian cycle**. These changes influence the behaviour and body changes of the female (see diagram 13.9). ![](Anatomy_and_physiology_of_animals_The_oestrous_cycle.jpg "Anatomy_and_physiology_of_animals_The_oestrous_cycle.jpg") Diagram 13.9 - The oestrous cycle The first hormone involved in the oestrous cycle is **follicle stimulating hormone (F.S.H.),** secreted by the **anterior pituitary gland** (see chapter 16). It stimulates the follicle to develop. As the follicle matures the outer cells begin to secrete the hormone **oestrogen** and this stimulates the mammary glands to develop. It also prepares the lining of the uterus to receive a fertilised egg. Ovulation is initiated by a surge of another hormone from the anterior pituitary, **luteinising hormone (L.H.).** This hormone also influences the development of the corpus luteum, which produces **progesterone**, a hormone that prepares the lining of the uterus for the fertilised ovum and readies the mammary glands for milk production. If no pregnancy takes place the corpus luteum shrinks and the production of progesterone decreases. This causes FSH to be produced again and a new oestrous cycle begins. For fertilisation of the ovum by the sperm to occur, the female must be receptive to the male at around the time of ovulation. This is when the hormones turn on the signs of "**heat**", and she is "**in season**" or "**in oestrous**". These signs are turned off again at the end of the oestrous cycle. During the oestrous cycle the lining of the uterus (**endometrium**) thickens ready for the fertilised ovum to be implanted. If no pregnancy occurs this thickened tissue is absorbed and the next cycle starts. In humans and other higher primates, however, the endometrium is shed as a flow of blood and instead of an oestrous cycle there is a **menstrual cycle**. The length of the oestrous cycle varies from species to species. In rats the cycle only lasts 4--5 days and they are sexually receptive for about 14 hours. Dogs have a cycle that lasts 60--70 days and heat lasts 7--9 days and horses have a 21-day cycle and heat lasts an average of 6 days. **Ovulation** is spontaneous in most animals but in some, e.g. the cat, and the rabbit, ovulation is stimulated by mating. This is called **induced ovulation**. ### Signs Of Oestrus Or Heat :\*When on heat a bitch has a blood stained discharge from the **vulva** that changes a little later to a straw coloured one that attracts all the dogs in the neighbourhood. :\* Female cats "call" at night, roll and tread the carpet and are generally restless but will "stand" firm when pressure is placed on the pelvic region (this is the lordosis response). :\* A female rat shows the lordosis response when on heat. It will "mount" other females and be more active than normal. :\* A cow mounts other cows (bulling), bellows, is restless and has a discharge from the vulva. ### Breeding Seasons And Breeding Cycles Only a few animals breed throughout the year. This includes the higher primates (humans, gorillas and chimpanzees etc.), pigs, mice and rabbits. These are known as **continuous breeders**. Most other animals restrict reproduction to one or two seasons in the year-**seasonal breeders** (see diagram 13.10). There are several reasons for this. It means the young can be born at the time (usually spring) when feed is most abundant and temperatures are favourable. It is also sensible to restrict the breeding season because courtship, mating, gestation and the rearing of young can exhaust the energy resources of an animal as well as make them more vulnerable to predators. ![](Anatomy_and_physiology_of_animals_Breeding_cycles.jpg "Anatomy_and_physiology_of_animals_Breeding_cycles.jpg") Diagram 13.10 - Breeding cycles The timing of the breeding cycle is often determined by day length. For example the shortening day length in autumn will bring sheep and cows into season so the foetus can gestate through the winter and be born in spring. In cats the increasing day length after the winter solstice (shortest day) stimulates breeding. The number of times an animal comes into season during the year varies, as does the number of oestrous cycles during each season. For example a dog usually has 2-3 seasons per year, each usually consisting of just one oestrous cycle. In contrast ewes usually restrict breeding to one season and can continue to cycle as many as 20 times if they fail to become pregnant. ## Fertilisation and Implantation ### Fertilization The opening of the fallopian tube lies close to the ovary and after ovulation the ovum is swept into its funnel-like opening and is moved along it by the action of cilia and wave-like contractions of the wall. **Copulation** deposits several hundred million sperm in the vagina. They swim through the cervix and uterus to the fallopian tubes moved along by whip-like movements of their tails and contractions of the uterus. During this journey the sperm undergo their final phase of maturation so they are ready to fertilize the ovum by the time they reach it in the upper fallopian tube. High mortality means only a small proportion of those deposited actually reach the ovum. The sperm attach to the outer **zona pellucida** and enzymes secreted from a gland in the head of the sperm dissolve this membrane so it can enter. Once one sperm has entered, changes in the **zona pellucida** prevent further sperm from penetrating. The sperm loses its tail and the two nuclei fuse to form a **zygote** with the full set of paired chromosomes restored. ### Development Of The Morula And Blastocyst As the fertilised egg travels down the fallopian tube it starts to divide by mitosis. First two cells are formed and then four, eight, sixteen, etc. until there is a solid ball of cells. This is called a **morula**. As division continues a hollow ball of cells develops. This is a **blastocyst** (see diagram 13.11). ### Implantation Implantation involves the blastocyst attaching to, and in some species, completely sinking into the wall of the uterus. ## Pregnancy ### The Placenta And Fetal Membranes As the **embryo** increases in size, the **placenta**, **umbilical cord** and **fetal membranes** (often known collectively as the **placenta**) develop to provide it with nutrients and remove waste products (see diagram 13.12). In later stages of development the embryo becomes known as a **fetus**. The placenta is the organ that attaches the fetus to the wall of the uterus. In it the blood of the fetus and mother flow close to each other but never mix (see diagram 13.13). The closeness of the maternal and fetal blood systems allows diffusion between them. Oxygen and nutrients diffuse from the mother's blood into that of the fetus and carbon dioxide and excretory products diffuse in the other direction. Most maternal hormones (except adrenaline), antibodies, almost all drugs (including alcohol), lead and DDT also pass across the placenta. However, it protects the fetus from infection with bacteria and most viruses. ![](Anatomy_and_physiology_of_animals_Development_&_implantation_of_the_embryo.jpg "Anatomy_and_physiology_of_animals_Development_&_implantation_of_the_embryo.jpg") Diagram 13.11 - Development and implantation of the embryo ![](Anatomy_and_physiology_of_animals_Fetus_and_placenta.jpg "Anatomy_and_physiology_of_animals_Fetus_and_placenta.jpg") Diagram 13.12. The fetus and placenta The fetus is attached to the placenta by the **umbilical cord**. It contains arteries that carry blood to the placenta and a vein that returns blood to the fetus. The developing fetus becomes surrounded by membranes. These enclose the amniotic fluid that protects the fetus from knocks and other trauma (see diagram 13.12). ![](Anatomy_and_physiology_of_animals_Maternal_and_fetal_blood_flow_in_the_placenta.jpg "Anatomy_and_physiology_of_animals_Maternal_and_fetal_blood_flow_in_the_placenta.jpg") Diagram 13.13 - Maternal and fetal blood flow in the placenta ### Hormones During Pregnancy The corpus luteum continues to secrete progesterone and oestrogen during pregnancy. These maintain the lining of the uterus and prepare the mammary glands for milk secretion. Later in the pregnancy the placenta itself takes over the secretion of these hormones. **Chorionic gonadotrophin** is another hormone secreted by the placenta and placental membranes. It prevents uterine contractions before labour and prepares the mammary glands for lactation. Towards the end of pregnancy the placenta and ovaries secrete **relaxin**, a hormone that eases the joint between the two parts of the pelvis and helps dilate the cervix ready for birth. ### Pregnancy Testing The easiest method of pregnancy detection is ultrasound which is noninvasive and very reliable Later in gestation pregnancy can be detected by taking x-rays. In dogs and cats a blood test can be used to detect the hormone **relaxin**. In mares and cows palpation of the uterus via the rectum is the classic way to determine pregnancy. It can also be done by detecting the hormones **progesterone** or **equine chorionic gonagotrophin** (**eCG**) in the urine. A new sensitive test measures the amount of the hormone, **oestrone sulphate**, present in a sample of faeces. The hormone is produced by the foal and placenta, and is only present when there is a living foal. In most animals, once pregnancy is advanced, there is a window of time during which an experienced veterinarian can determine pregnancy by feeling the abdomen. ### Gestation Period The young of many animals (e.g. pigs, horses and elephants) are born at an advanced state of development, able to stand and even run to escape predators soon after they are born. These animals have a relatively long gestation period that varies with their size e.g. from 114 days in the pig to 640 days in the elephant. In contrast, cats, dogs, mice, rabbits and higher primates are relatively immature when born and totally dependent on their parents for survival. Their gestation period is shorter and varies from 25 days in the mouse to 31 days in rabbits and 258 days in the gorilla. The babies of marsupials are born at an extremely immature stage and migrate to the pouch where they attach to a teat to complete their development. Kangaroo joeys, for example, are born 33 days after conception and opossums after only 8 days. ## Birth ### Signs Of Imminent Birth As the pregnancy continues, the mammary glands enlarge and may secrete a milky substance a few days before birth occurs. The vulva may swell and produce thick mucus and there is sometimes a visible change in the position of the foetus. Just before birth the mother often becomes restless, lying down and getting up frequently. Many animals seek a secluded place where they may build a nest in which to give birth. ### Labour Labour involves waves of uterine contractions that press the foetus against the cervix causing it to dilate. The foetus is then pushed through the cervix and along the vagina before being delivered. In the final stage of labour the placenta or "afterbirth" is expelled. ### Adaptations Of The Fetus To Life Outside The Uterus The fetus grows in the watery, protected environment of the uterus where the mother supplies oxygen and nutrients, and waste products pass to her blood circulation for excretion. Once the baby animal is born it must start to breathe for itself, digest food and excrete its own waste. To allow these functions to occur blood is re-routed to the lungs and the glands associated with the gut start to secrete. Note that newborn animals can not control their own body temperature. They need to be kept warm by the mother, litter mates and insulating nest materials. ## Milk Production Cows, manatees and primates have two mammary glands but animals like pigs that give birth to large litters may have as many as 12 pairs. Ducts from the gland lead to a nipple or teat and there may be a sinus where the milk collects before being suckled (see diagram 13.14). ![](Anatomy_and_physiology_of_animals_reproduction_Mammary_gland.jpg "Anatomy_and_physiology_of_animals_reproduction_Mammary_gland.jpg") Diagram 13.14 - A mammary gland The hormones **oestrogen** and **progesterone** stimulate the mammary glands to develop and **prolactin** promotes the secretion of the milk. **Oxytocin** from the pituitary gland releases the milk when the baby suckles. The first milk is called **colostrum**. It is a rich in nutrients and contains protective antibodies from the mother. Milk contains fat, protein and milk sugar as well as vitamins and most minerals although it contains little iron. Its actual composition varies widely from species to species. For example whale's and seal's milk has twelve times more fat and four times more protein than cow's milk. Cow's milk has far less protein in it than cat's or dog's milk. This is why orphan kittens and puppies cannot be fed cow's milk. ## Reproduction In Birds Male birds have testes and sperm ducts and male swans, ducks, geese and ostriches have a penis. However, most birds make do with a small amount of erectile tissue known as a **papilla**. To reduce weight for flight most female birds only have one ovary - usually the left, which produces extremely yolky eggs. The eggs are fertilised in the upper part of the oviduct (equivalent to the fallopian tube and uterus of mammals) and as they pass down it **albumin** (the white of the egg), the membrane beneath the shell and the shell are laid down over the yolk. Finally the egg is covered in a layer of mucus to help the bird lay it (see diagram 13.15). Most birds lay their eggs in a nest and the hen sits on them until they hatch. Ducklings and chicks are relatively well developed when they hatch and able to forage for their own food. Most other nestlings need their parents to keep them warm, clean and fed. Young birds grow rapidly and have voracious appetites that may involve the parents making up to 1000 trips a day to supply their need for food. ![](Anatomy_and_physiology_of_animals_Female_reproductive_organs_of_a_bird.jpg "Anatomy_and_physiology_of_animals_Female_reproductive_organs_of_a_bird.jpg") Diagram 13.15 - Female reproductive organs of a bird ## Summary - **Haploid** gametes (sperm and ova) are produced by meiosis in the **gonads** (testes and ovaries). - Fertilization involves the fusing of the gametes to form a diploid **zygote**. - The male reproductive system consists of a pair of **testes** that produce sperm (or **spermatozoa**), ducts that transport the sperm to the penis and glands that add secretions to the sperm to make semen. - Sperm are produced in the **seminiferous tubules**, are stored in the **epididymis** and travel via the **vas deferens** or **sperm duct** to the junction of the bladder and the **urethra** where various accessory glands add secretions. The fluid is now called **semen** and is ejaculated into the female system down the **urethra** that runs down the centre of the penis. - Sperm consist of a head, a midpiece and a tail. - **Infertility** is the inability of sperm to fertilize an egg while **impotence** is the inability to copulate successfully. - The female reproductive system consists of a pair of **ovaries** that produce **ova** and **fallopian tubes** where fertilization occurs and which carry the fertilized ovum to the **uterus**. Growth of the fetus takes place here. The **cervix** separates the uterus from the **vagina**, the birth canal and where the sperm are deposited. - The **ovarian cycle** refers to the series of changes in the ovary during which the follicle matures, the ovum is shed and the **corpus luteum** develops. - The **oestrous cycle** is the sequence of hormonal changes that occurs through the ovarian cycle. It is initiated by the secretion of **follicle stimulating hormone (F.S.H.),** by the **anterior pituitary gland** which stimulates the **follicle** to develop. The follicle secretes **oestrogen** which stimulates **mammary gland** development. **luteinising hormone (L.H.)** from the anterior pituitary initiates **ovulation** and stimulates the **corpus luteum** to develop. The corpus luteum produces **progesterone** that prepares the lining of the uterus for the fertilized ovum. - **Signs of oestrous** or heat differ. A bitch has a blood stained discharge, female cats and rats are restless and show the lordosis response, while cows mount other cows, bellow and have a discharge from the vulva. - After fertilization in the fallopian tube the **zygote** divides over and over by mitosis to become a ball of cells called a **morula**. Division continues to form a hollow ball of cells called the **blastocyst**. This is the stage that **implants** in the uterus. - The **placenta, umbilical cord** and **fetal membranes** (known as the **placenta**) protect and provide the developing fetus with nutrients and remove waste products. ## Worksheet Reproductive System Worksheet ## Test Yourself 1\. Add the following labels to the diagram of the male reproductive organs below. : : testis \| epididymis \| vas deferens \| urethra \| penis \| scrotal sac \| prostate gland Diagram of the Male Reproductive System 2\. Match the following descriptions with the choices given in the list below. : : accessory glands \| vas deferens or sperm duct \| penis \| scrotum \| fallopian tube \| testes \| urethra \| vagina \| uterus \| ovary \| vulva : a\) Organ that delivers semen to the female vagina : b\) Where the sperm are produced : c\) Passage for sperm from the epididymis to the urethra : d\) Carries both sperm and urine down the penis : e\) Glands that produce secretions that make up most of the semen : f\) Bag of skin surrounding the testes : g\) Where the foetus develops : h\) This receives the penis during copulation : i\) Where fertilisation usually occurs : j\) Ova travel along this tube to reach the uterus : k\) Where the ova are produced : l\) The external opening of the vagina 3\. Which hormone is described in each statement below? : a\) This hormone stimulates the growth of the follicles in the ovary : b\) This hormone converts the empty follicle into the corpus luteum and stimulates it to produce progesterone : c\) This hormone is produced by the cells of the follicle : d\) This hormone is produced by the corpus luteum : e\) This hormone causes the mammary glands to develop : f\) This hormone prepares the lining of the uterus to receive a fertilised ovum 4\. State whether the following statements are true or false. If false write in the correct answer. : a\) Fertilisation of the egg occurs in the uterus : b\) The fertilised egg cell contains half the normal number of chromosomes : c\) The morula is a hollow ball of cells : d\) The mixing of the blood of the mother and foetus allows nutrients and oxygen to transfer easily to the foetus : e\) The morula implants in the wall of the uterus : f\) The placenta is the organ that supplies the foetus with oxygen and nutrients : g\) Colostrum is the first milk : h\) Young animals often have to be given calcium supplements because milk contains very little calcium /Test Yourself Answers/ ## Websites - <http://www.anatomicaltravel.com/CB_site/Conception_to_birth3.htm> Anatomical travel. Images of fertilisation and the development of the (human) embryo through to birth. - <http://www.uchsc.edu/ltc/fert.swf> Fertilisation. A great animation of fertilisation, formation of the zygote and first mitotic division. A bit advanced but still worth watching. - <http://www.uclan.ac.uk/facs/health/nursing/sonic/scenarios/salfordanim/heart.swf> Sonic. An animation showing the foetal blood circulation through the placenta to the changes allowing circulation through the lungs after birth. - <http://en.wikipedia.org/wiki/Estrus> Wikipedia. As always, good interesting information although some terms and concepts are beyond the requirements of this level. ## Glossary - Link to Glossary
# Anatomy and Physiology of Animals/Nervous System !Original image by Royalty-free image collection. Used under a CC-BY licence.{width="400"} ## Objectives After completing this section, you should know: - the role of the nervous system in coordinating an animal's response to the environment - that the nervous system gathers, sorts and stores information and initiates movement - the basic structure and functions of a neuron - the structure and function of a synapse and neurotransmitter chemicals - the nervous pathway known as a reflex with examples - that training can develop conditioned reflexes in animals - that the nervous system can be divided into the central and peripheral nervous systems - that the brain is surrounded by membranes called meninges - the basic parts of the brain and the function of the cerebral hemispheres, hypothalamus, pituitary, cerebellum and medulla oblongata - the structure and function of the spinal cord - that the peripheral nervous system consists of cranial and spinal nerves and the autonomic nervous system - that the autonomic nervous system consists of sympathetic and parasympathetic parts with different functions ## Coordination Animals must be able to sense and respond to the environment in which they live if they are to survive. They need to be able to sense the temperature of their surroundings, for example, so they can avoid the hot sun. They must also be able to identify food and escape predators. The various systems and organs in the body must also be linked so they work together. For example, once a predator has identified suitable prey it has to catch it. This involves coordinating the contraction of the muscle so the predator can run, there must then be an increased blood supply to the muscles to provide them with oxygen and nutrients. At the same time the respiration rate must increase to supply the oxygen and remove the carbon dioxide produced as a result of this increased activity. Once the prey has been caught and eaten, the digestive system must be activated to digest it. The adjustment of an animal's response to changes in the environment and the complex linking of the various processes in the body that this response involves are called **co-ordination**. Two systems are involved in co-ordination in animals. These are the **nervous** and **endocrine systems**. The first operates via electrical impulses along nerve fibres and the second by releasing special chemicals or hormones into the bloodstream from glands. ## Functions of the Nervous System The nervous system has three basic functions: : 1\. **Sensory function** - to sense changes (known as stimuli) both outside and within the body. For example the eyes sense changes in light and the ear responds to sound waves. Inside the body, stretch receptors in the stomach indicate when it is full and chemical receptors in the blood vessels monitor the acidity of the blood. ```{=html} <!-- --> ``` : 2\. **Integrative function** - processing the information received from the sense organs. The impulses from these organs are analysed and stored as memory. The many different impulses from different sources are sorted, synchronised and co-ordinated and the appropriate response initiated. The power to integrate, remember and apply experience gives higher animals much of their superiority. ```{=html} <!-- --> ``` : 3\. **Motor function** - The third function is the response to the stimuli that causes muscles to contract or glands to secrete. All nervous tissue is made up of nerve cells or **neurons.** These transmit high-speed signals called **nerve impulses**. Nerve impulses can be thought of as being similar to an electric current. ## The Neuron Neurons are cells that have been adapted to carry nerve impulses. A typical neuron has a **cell body** containing a nucleus, one or more branching filaments called **dendrites** which conduct nerve impulses towards the cell body and one long fibre, an **axon**, that carries the impulses away from it. Many axons have a sheath of fatty material called **myelin** surrounding them. This speeds up the rate at which the nerve impulses travel along the nerve (see diagram 14.1). ![](Anatomy_and_physiology_of_animals_Motor_neuron.jpg "Anatomy_and_physiology_of_animals_Motor_neuron.jpg") Diagram 14.1 - A motor neuron The cell body of neurons is usually located in the brain or spinal cord while the axon extends the whole distance to the organ that it supplies. The neuron carrying impulses from the spinal cord to the hind leg or tail of a horse, for example, can be several feet long. A **nerve** is a bundle of axons. A **sensory neuron** is a nerve cell that transmits impulses from a sense receptor such as those in the eye or ear to the brain or spinal cord. A **motor neuron** is a nerve cell that transmits impulses from the brain or spinal cord to a muscle or gland. A **relay neuron** connects sensory and motor neurons and is found in the brain or spinal cord (see diagrams 14.1 and 14.2). ![](Anatomy_and_physiology_of_animals_Relation_btw_sensory,_relay_&_motor_neurons.jpg "Anatomy_and_physiology_of_animals_Relation_btw_sensory,_relay_&_motor_neurons.jpg") Diagram 14.2 - The relationship between sensory, relay and motor neurons ### Connections Between Neurons The connection between adjacent neurons is called a **synapse**. The two nerve cells do not actually touch here for there is a microscopic space between them. The electrical impulse in the neurone before the synapse stimulates the production of chemicals called **neurotransmitters** (such as **acetylcholine**), which are secreted into the gap. The neurotransmitter chemicals diffuse across the gap and when they contact the membrane of the next nerve cell they stimulate a new nervous impulse (see diagram 14.3). After the impulse has passed the chemical is destroyed and the synapse is ready to receive the next nerve impulse. ![](Anatomy_and_physiology_of_animals_Magnification_of_a_synapse.jpg "Anatomy_and_physiology_of_animals_Magnification_of_a_synapse.jpg") Diagram 14.3 - A nerve and magnification of a synapse ## Reflexes A **reflex** is a rapid automatic response to a stimulus. When you accidentally touch a hot object and automatically jerk your hand away, this is a reflex action. It happens without you having to think about it. Animals automatically blink when an object approaches the eye and cats twist their bodies in the air when falling so they land on their paws. (Please don't test this one at home with your pet cat!). Swallowing, sneezing, and the constriction of the pupil of the eye in bright light are also all reflex actions. Some other examples of reflex actions in animals can be shivering with cold and the opening of the mouth on hearing a sudden loud noise. The path taken by the nerve impulses in a reflex is called a **reflex arc**. Most reflex arcs involve only three neurons (see diagram 14.4). The **stimulus** (a pin in the paw) stimulates the pain receptors of the skin, which initiate an impulse in a sensory neuron. This travels to the spinal cord where it passes, by means of a synapse, to a connecting neuron called the relay neuron situated in the spinal cord. The relay neuron in turn makes a synapse with one or more motor neurons that transmit the impulse to the muscles of the limb causing them to contract and remove the paw from the sharp object. Reflexes do not require involvement of the brain although you are aware of what is happening and can, in some instances, prevent them happening. Animals are born with their reflexes. You can think of them as being wired in. ![](Anatomy_and_physiology_of_animals_A_reflex_arc.jpg "Anatomy_and_physiology_of_animals_A_reflex_arc.jpg") Diagram 14.4 - A reflex arc ### Conditioned Reflexes In most reflexes the stimulus and response are related. For example the presence of food in the mouth causes the salivary glands to release saliva. However, it is possible to train animals (and humans) to respond to different and often quite irrelevant stimuli. This is called a **conditioned reflex**. A Russian biologist called Pavlov carried out the classic experiment to demonstrate such a reflex when he conditioned dogs to salivate at the sound of a bell ringing. Almost every pet owner can identify reflexes they have conditioned in their animals. Perhaps you have trained your cat to associate food with the opening of the fridge door or accustomed your dog to the routines you go through before taking them for a walk. ## Parts of the Nervous System When we describe the nervous system of vertebrates we usually divide it into two parts (see diagram 14.5). : 1\. The **central nervous system** (**CNS**) which consists of the brain and spinal cord. : 2\. The **peripheral nervous system** (**PNS**) which consists of the nerves that connect to the brain and spinal cord (cranial and spinal nerves) as well as the **autonomic** (or involuntary) nervous system. ![](Horse_nervous_system_labelled.JPG "Horse_nervous_system_labelled.JPG") Diagram 14.5 - The nervous system of a horse ### The Central Nervous System The **central nervous system** consists of the brain and spinal cord. It acts as a kind of 'telephone exchange' where a vast number of cross connections are made. When you look at the brain or spinal cord some regions appear creamy white (**white matter**) and others appear grey (**grey matter**). White matter consists of masses of nerve axons and the grey matter consists of the cell bodies of the nerve cells. In the brain the grey matter is on the outside and in the spinal cord it is on the inside (see diagram 14.2). #### The Brain The major part of the brain lies protected within the sturdy "box" of skull called the **cranium**. Surrounding the fragile brain tissue (and spinal cord) are protective membranes called the **meninges** (see diagram 14.6), and a crystal-clear fluid called **cerebrospinal fluid**, which protects and nourishes the brain tissue. This fluid also fills four cavities or **ventricles** that lie within the brain. Brain tissue is extremely active and, even when an animal is resting, it uses up to 20% of the oxygen taken into the body by the lungs. The **carotid artery**, a branch off the dorsal aorta, supplies it with the oxygen and nutrients it requires. Brain damage occurs if brain tissue is deprived of oxygen for only 4--8 minutes. The brain consists of three major regions: : 1\. the **fore brain** which includes the **cerebral hemispheres**, **hypothalamus** and **pituitary gland**; : 2\. the **hind brain** or **brain stem**, contains the **medulla oblongata** and **pons** and : 3\. the **cerebellum** or "little brain" (see diagram 14.6). ![](Anatomy_and_physiology_of_animals_Longitudinal_section_through_brain_of_a_dog.jpg "Anatomy_and_physiology_of_animals_Longitudinal_section_through_brain_of_a_dog.jpg") Diagram 14.6 - Longitudinal section through the brain of a dog ##### Mapping the brain In humans and some animals the functions of the different regions of the cerebral cortex have been mapped (see diagram 14.7). Diagram 14.7 - The functions of the regions of the human cerebral cortex ##### The Forebrain The **cerebral hemispheres** are the masses of brain tissue that sit on the top of the brain. The surface is folded into ridges and furrows called **sulci** (singular sulcus). They make this part of the brain look rather like a very large walnut kernel. The two hemispheres are separated by a deep groove although they are connected internally by a thick bundle of nerve fibres. The outer layer of each hemisphere is called the **cerebral cortex** and this is where the main functions of the cerebral hemispheres are carried out. The cerebral cortex is large and convoluted in mammals compared to other vertebrates and largest of all in humans because this is where the so-called "higher centres" concerned with memory, learning, reasoning and intelligence are situated. Nerves from the eyes, ears, nose and skin bring sensory impulses to the cortex where they are interpreted. Appropriate voluntary movements are initiated here in the light of the memories of past events. Different regions of the cortex are responsible for particular sensory and motor functions, e.g. vision, hearing, taste, smell, or moving the fore-limbs, hind-limbs or tail. For example, when a dog sniffs a scent, sensory impulses from the organ of smell in the nose pass via the olfactory (smelling) nerve to the olfactory centres of the cerebral hemispheres where the impulses are interpreted and co-ordinated. In humans and some animals the functions of the different regions of the cerebral cortex have been mapped (see diagram 14.8). ![](Anatomy_and_physiology_of_animals_Functions_of_the_regions_of_the_cerebral_cortex.jpg "Anatomy_and_physiology_of_animals_Functions_of_the_regions_of_the_cerebral_cortex.jpg") Diagram 14.8 - The functions of the regions of the cerebral cortex The **hypothalamus** is situated at the base of the brain and is connected by a "stalk" to the **pituitary gland**, the "master" hormone-producing gland (see chapter 16). The hypothalamus can be thought of as the bridge between the nervous and endocrine (hormone producing) systems. It produces some of the hormones that are released from the pituitary gland and controls the release of others from it. It is also an important centre for controlling the internal environment of the animal and therefore maintaining homeostasis. For example, it helps regulate the movement of food through the gut and the temperature, blood pressure and concentration of the blood. It is also responsible for the feeling of being hungry or thirsty and it controls sleep patterns and sex drive. ##### The Hindbrain The **medulla oblongata** is at the base of the brain and is a continuation of the spinal cord. It carries all signals between the spinal cord and the brain and contains centres that control vital body functions like the basic rhythm of breathing, the rate of the heartbeat and the activities of the gut. The medulla oblongata also co-ordinates swallowing, vomiting, coughing and sneezing. ##### The Cerebellum The **cerebellum** (little brain) looks rather like a smaller version of the cerebral hemispheres attached to the back of the brain. It receives impulses from the organ of balance (vestibular organ) in the inner ear and from stretch receptors in the muscles and tendons. By co-ordinating these it regulates muscle contraction during walking and running and helps maintain the posture and balance of the animal. When the cerebellum malfunctions it causes a tremor and uncoordinated movement. #### The Spinal Cord The spinal cord is a cable of nerve tissue that passes down the channel in the vertebrae from the hindbrain to the end of the tail. It becomes progressively smaller as paired **spinal nerves** pass out of the cord to parts of the body. Protective membranes or meninges cover the cord and these enclose cerebral spinal fluid (see diagram 14.9). ![](Anatomy_and_physiology_of_animals_The_spinal_cord.jpg "Anatomy_and_physiology_of_animals_The_spinal_cord.jpg") Diagram 14.9 - The spinal cord If you cut across the spinal cord you can see that it consists of white matter on the outside and grey matter in the shape of an H or butterfly on the inside. ### The Peripheral Nervous System The **peripheral nervous system** consists of nerves that are connected to the brain (**cranial nerves**), and nerves that are connected to the spinal cord (**spinal nerves**). The **autonomic nervous system** is also part of the peripheral nervous system. #### Cranial Nerves There are twelve pairs of cranial nerves that come from the brain. Each passes through a hole in the cranium (brain case). The most important of these are the olfactory, optic, acoustic and vagus nerves. The **olfactory nerves** - (smell) carry impulses from the olfactory organ of the nose to the brain. The **optic nerves** - (sight) carry impulses from the retina of the eye to the brain. The **auditory (acoustic) nerves** - (hearing) carry impulses from the cochlear of the inner ear to the brain. The **vagus nerve** - controls the muscles that bring about swallowing. It also controls the muscles of the heart, airways, lungs, stomach and intestines (see diagram 14.5). #### Spinal Nerves **Spinal nerves** connect the spinal cord to sense organs, muscles and glands in the body. Pairs of spinal nerves leave the spinal cord and emerge between each pair of adjacent vertebrae (see diagram 14.9). The **sciatic nerve** is the largest spinal nerve in the body (see diagram 14.5). It leaves the spinal cord as several nerves that join to form a flat band of nervous tissue. It passes down the thigh towards the hind leg where it gives off branches to the various muscles of this limb. #### The Autonomic Nervous System The **autonomic nervous system** controls internal body functions that are not under conscious control. For example when a prey animal is chased by a predator the autonomic nervous system automatically increases the rate of breathing and the heartbeat. It dilates the blood vessels that carry blood to the muscles, releases glucose from the liver, and makes other adjustments to provide for the sudden increase in activity. When the animal has escaped and is safe once again the nervous system slows down all these processes and resumes all the normal body activities like the digestion of food. The nerves of the autonomic nervous system originate in the spinal cord and pass out between the vertebrae to serve the various organs (see diagram 14.10).There are two main parts to the autonomic nervous system---the **sympathetic system** and the **parasympathetic system**. The **sympathetic system** stimulates the "flight, fright, fight" response that allows an animal to face up to an attacker or make a rapid departure. It increases the heart and respiratory rates, as well as the amount of blood flowing to the skeletal muscles while blood flow to less critical regions like the gut and skin is reduced. It also causes the pupils of the eyes to dilate. Note that the effects of the sympathetic system are similar to the effects of the hormone adrenaline (see Chapter 16). The **parasympathetic system** does the opposite to the sympathetic system. It maintains the normal functions of the relaxed body. These are sometimes known as the "housekeeping" functions. It promotes effective digestion, stimulates defaecation and urination and maintains a regular heartbeat and rate of breathing. ![](Anatomy_and_physiology_of_animals_Function_of_the_sympathetic_&_parasympathetic_nervous_systems.jpg "Anatomy_and_physiology_of_animals_Function_of_the_sympathetic_&_parasympathetic_nervous_systems.jpg") Diagram 14.10 - The function of the sympathetic and parasympathetic nervous systems ## Summary - The **neuron** is the basic unit of the nervous system. It consists of a **cell body** with a nucleus, filaments known as **dendrites** and a long fibre known as the **axon** often surrounded by a **myelin sheath**. - A **nerve** is a bundle of axons. - **Grey matter** in the brain and spinal cord consists mainly of brain cells while **white matte**r consists of masses of axons. - **Nerve Impulses** travel along axons. - Adjacent neurons connect with each other at **synapses**. - **Reflexes** are automatic responses to stimuli. The path taken by nerve impulses involved in reflexes is a **reflex arc**. Most reflex arcs involve 3 neurons - a **sensory neuron**, a **relay neuron** and a **motor neuron**. A stimulus, a pin in the paw for example, initiates an impulse in the sensory neuron that passes via a synapse to the relay neuron situated in the spinal cord and then via another synapse to the motor neurone. This transmits the impulse to the muscle causing it to contract and remove the paw from the pin. - The nervous system is divided into 2 parts: the **central nervous system**, consisting of the brain and spinal cord and the **peripheral nervous system** consisting of nerves connected to the brain and spinal cord. The **autonomic nervous system** is considered to be part of the peripheral nervous system. - The brain consists of three major regions: 1. the **fore brain** which includes the **cerebral hemispheres** (or **cerebrum**), **hypothalamus** and **pituitary gland**; 2. the **hindbrain** or **brain stem** containing the **medulla oblongata** and 3. the **cerebellum**. - Protective membranes known as the **meninges** surround the brain and spinal cord. - There are 12 pairs of cranial nerves that include the optic, olfactory, acoustic and **vagus** nerves. - The **spinal cord** is a cable of nerve tissue surrounded by meninges passing from the brain to the end of the tail. **Spinal nerves** emerge by a **ventral** and **dorsal root** between each vertebra and connect the spinal cord with organs and muscles. - The **autonomic nervous system** controls internal body functions not under conscious control. It is divided into 2 parts with 2 different functions: the **sympathetic nervous system** that is involved in the flight and fight response including increased heart rate, bronchial dilation, dilation of the pupil and decreased gut activity. The **parasympathetic nervous system** is associated with decreased heart rate, pupil constriction and increased gut activity. ## Worksheet Nervous System Worksheet ## Test Yourself 1\. Add the following labels to this diagram of a motor neuron. : cell body \| nucleus \| axon \| dendrites \| myelin sheath \| muscle fibres ![](Anatomy_and_physiology_unlabeled_neuron.jpg "Anatomy_and_physiology_unlabeled_neuron.jpg") 2\. What is a synapse? 3\. What is a reflex? 4\. Rearrange the parts of a reflex arc given below in the order in which the nerve impulse travels from the sense organ to the muscle. : sense organ \| relay neuron \| motor neuron \| sensory neuron \| muscle fibres 5\. Add the following labels to the diagram of the dog's brain shown below. : cerebellum \| cerebral hemisphere \| cerebral cortex \| pituitary gland \| medulla oblongata ![](Anatomy_and_physiology_unlabeled_LS_dog's_brain.jpg "Anatomy_and_physiology_unlabeled_LS_dog's_brain.jpg") 6\. What is the function of the meninges that cover the brain and spinal cord 7\. Give 3 effects of the action of the sympathetic nervous system. /Test Yourself Answers/ ## Websites - <http://en.wikipedia.org/wiki/Neuron> Wikipedia. Lots of good information here but as usual a warning that there are terms and concepts that are beyond the scope of this course. Also try 'reflex action' ; 'autonomic nervous system' ; - <http://images.google.co.nz/imgres?imgurl=http://static.howstuffworks.com/gif/brain-neuron.gif&imgrefurl=http://science.howstuffworks.com/brain1.htm&h=296&w=394&sz=17&hl=en&start=5&tbnid=LWLRI9lW_5PZhM:&tbnh=93&tbnw=124&prev=/images%3Fq%3Dneuron%26svnum%3D10%26hl%3Den%26lr%3D%26sa%3DN> How Stuff Works. This site is for the neuron but try 'neuron types', 'brain parts' and 'balancing act' too. - <http://web.archive.org/web/20060821134839/http://www.bbc.co.uk/schools/gcsebitesize/flash/bireflexarc.swf> Reflex Arc. Nice clear and simple animation of a reflex arc. ## Glossary - Link to Glossary
# Anatomy and Physiology of Animals/The Senses !original image by miss pupik cc by{width="400"} ## Objectives After completing this section, you should know: - that the general senses of touch, pressure, pain etc. are situated in the dermis of the skin and in the body - that the special senses include those of smell, taste, sight, hearing, and balance - the main structures of the eye and their functions - the route taken by light through the eye to the retina - the role of the rods and cones in the retina - the advantages of binocular vision - the main structures of the ear and their functions - the route taken by sound waves through the ear to the cochlea - the role of the vestibular organ (semicircular canals and otolith organ) in maintaining balance and posture ## The sense organs Sense organs allow animals to sense changes in the environment around them and in their bodies so that they can respond appropriately. They enable animals to avoid hostile environments, sense the presence of predators and find food. Animals can sense a wide range of stimuli that includes, touch, pressure, pain, temperature, chemicals, light, sound, movement and position of the body. Some animals can sense electric and magnetic fields. All sense organs respond to stimuli by producing nerve impulses that travel to the brain via a sensory nerve. The impulses are then processed and interpreted in the brain as pain, sight, sound, taste etc. The senses are often divided into two groups: : 1\. The **general senses** of touch, pressure, pain and temperature that are distributed fairly evenly through the skin. Some are found in muscles and within joints. ```{=html} <!-- --> ``` : 2\. The **special senses** which include the senses of smell, taste, sight, hearing and balance. The special sense organs may be quite complex in structure. ## Touch And Pressure Within the dermis of the skin are numerous modified nerve endings that are sensitive to touch and pressure. The roots of hairs may also be well supplied with sensory receptors that inform the animal contact with an object (see diagram 15.1). Whiskers are specially modified hairs. ## Pain Receptors that sense pain are found in almost every tissue of the body. They tell the animal that tissues are dangerously hot, cold, compressed or stretched or that there is not enough blood flowing in them. The animal may then be able to respond and protect itself from further damage ![](Anatomy_and_physiology_of_animals_General_senses_in_skin.jpg "Anatomy_and_physiology_of_animals_General_senses_in_skin.jpg") Diagram 15.1 - The general senses in the skin ## Temperature Nerve endings in the skin respond to hot and cold stimuli (See diagram 15.1). ## Awareness Of Limb Position There are sense organs in the muscles, tendons and joints that send continuous impulses to the brain that tell it where each limb is. This information allows the animal to place its limbs accurately and know their exact position without having to watch them. ## Smell Animals use the sense of smell to locate food, mark their territory, identify their own offspring and the presence and sexual condition of a potential mate. The organ of smell (**olfactory organ**) is located in the nose and responds to chemicals in the air. It consists of modified nerve cells that have several tiny hairs on the surface. These emerge from the epithelium on the roof of the nose cavity into the mucus that lines it. As the animal breathes, chemicals in the air dissolve in the mucus. When the sense cell responds to a particular molecule, it fires an impulse that travels along the **olfactory nerve** to the brain where it is interpreted as an odour (see diagram 15.2). ![](Anatomy_and_physiology_of_animals_Olfactory_organ_the_sense_of_smell.jpg "Anatomy_and_physiology_of_animals_Olfactory_organ_the_sense_of_smell.jpg") Diagram 15.2 - The olfactory organ - the sense of smell The olfactory sense in humans is rudimentary compared to that of many animals. Carnivores that hunt have a very highly developed sensitivity to scents. For example a polar bear can smell out a dead seal 20 km away and a bloodhound can distinguish between the trails of different people although it may sometimes be confused by the criss-crossing trail of identical twins. Snakes and lizards detect odours by means of **Jacobson's organ**. This is situated on the roof of the mouth and consists of pits containing sensory cells. When snakes flick out their forked tongues they are smelling the air by carrying the molecules in it to the Jacobson's organ. ## Taste The sense of taste allows animals to detect and identify dissolved chemicals. In reptiles, birds, and mammals the taste receptors (**taste buds**) are found mainly to the upper surface of the tongue. They consist of pits containing sensory cells arranged rather like the segments of an orange (see diagram 15.3). Each receptor cell has a tiny "hair" that projects into the saliva to sense the chemicals dissolved in it. ![](Anatomy_and_physiology_of_animals_Taste_buds_on_the_tongue.jpg "Anatomy_and_physiology_of_animals_Taste_buds_on_the_tongue.jpg") Diagram 15.3. Taste buds on the tongue The sense of taste is quite restricted. Humans can only distinguish four different tastes (sweet, sour, bitter and salt) and what we normally think of as taste is mainly the sense of smell. Food is quite tasteless when the nose is blocked and cats often refuse to eat when this happens. ## Sight The eyes are the organs of sight. They consist of spherical **eyeballs** situated in deep depressions in the skull called the **orbits**. They are attached to the wall of the orbit by six muscles, which move the eyeball. Upper and lower **eyelids** cover the eyes during sleep and protect them from foreign objects or too much light, and spread the tears over their surface. The **nictitating membrane** or **haw** is a transparent sheet that moves sideways across the eye from the inner corner, cleansing and moistening the cornea without shutting out the light. It is found in birds, crocodiles, frogs and fish as well as marsupials like the kangaroo. It is rare in mammals but can be seen in cats and dogs by gently opening the eye when it is asleep. **Eyelashes** also protect the eyes from the sun and foreign objects. ### Structure of the Eye Lining the eyelids and covering the front of the eyeball is a thin epithelium called the **conjunctiva**. Conjunctivitis is inflammation of this membrane. **Tear glands** that open just under the top eyelid secrete a salty solution that keeps the exposed part of the eye moist, washes away dust and contains an enzyme that destroys bacteria. The wall of the eyeball is composed of three layers (see diagram 15.4). From the outside these are the **sclera**, the **choroid** and the **retina**. ![](Anatomy_and_physiology_of_animals_Structure_of_the_eye.jpg "Anatomy_and_physiology_of_animals_Structure_of_the_eye.jpg") Diagram 15.4 - The structure of the eye The **sclera** is a tough fibrous layer that protects the eyeball and gives it rigidity. At the front of the eye the sclera is visible as the "**white**" of the eye, which is modified as the transparent **cornea** through which the light rays have to pass to enter the eye. The cornea helps focus light that enters the eye. The **choroid** lies beneath the sclera. It contains a network of blood vessels that supply the eye with oxygen and nutrients. Its inner surface is highly pigmented and absorbs stray light rays. In nocturnal animals like the cat and possum this highly pigmented layer reflects light as a means of conserving light. This is what makes them shine when caught in car headlights. At the front of the eye the choroid becomes the **iris**. This is the coloured part of the eye that controls the amount of light entering the **pupil** of the eye. In dim light the pupil is wide open so as much light as possible enters while in bright light the pupils contract to protect the retina from damage by excess light. The **pupil** in most animals is circular but in many nocturnal animals it is a slit that can close completely. This helps protect the extra-sensitive light sensing tissues of animals like the cat and possum from bright sunlight. The inner layer lining the inside of the eye is the **retina**. This contains the light sensing cells called **rods** and **cones** (see diagram 15.5). The **rod cells** are long and fat and are sensitive to dim light but cannot detect colour. They contain large amounts of a pigment that changes when exposed to light. This pigment comes from vitamin A found in carrots etc. A deficiency of this vitamin causes night blindness. So your mother was right when she told you to eat your carrots as they would help you see in the dark! The **cone cells** provide colour vision and allow animals to see details. Most are found in the centre of the retina and they are most densely concentrated in a small area called the **fovea**. This is the area of sharpest vision, where the words you are reading at this moment are focussed on your retina. ![](Anatomy_and_physiology_of_animals_A_rod_and_cone_from_the_retina.jpg "Anatomy_and_physiology_of_animals_A_rod_and_cone_from_the_retina.jpg") Diagram 15.5 - A rod and cone from the retina The nerve fibres from the cells of the retina join and leave the eye via the **optic nerve**. There are no rods or cones here and it is a **blind spot**. The optic nerve passes through the back of the orbit and enters the brain. The **lens** is situated just behind the pupil and the iris. It is a crystalline structure with no blood vessels and is held in position by a ligament. This is attached to a muscle, which changes the shape of the lens so both near and distant objects can be focussed by the eye. This ability to change the focus of the lens is called **accommodation**. In many mammals the muscles that bring about accommodation are poorly developed, Rats, cows and dogs, for example, are thought to be unable to focus clearly on near objects. In old age and certain diseases the lens may become cloudy resulting in blurred vision. This is called a **cataract**. Within the eyeball are two cavities, the **anterior and posterior chambers**, separated by the lens. They contain fluids the **aqueous and vitreous humours**respectively, that maintain the shape of the eyeball and help press the retina firmly against the choroid so clear images are seen. ### How The Eye Sees Eyes work quite like a camera. Light rays from an object enter the eye and are focused on the retina (the "film") at the back of the eye. The cornea, the lens and the fluid within the eye all help to focus the light. They do this by bending the light rays so that light from the object falls on the retina. This bending of light is called **refraction**. The light stimulates the light sensitive cells of the retina and nerve impulses are produced that pass down the optic nerve to the brain (see diagram 15.6). ![](Anatomy_and_physiology_of_animals_How_light_travels_from_the_object_to_the_retina_of_the_eye.jpg "Anatomy_and_physiology_of_animals_How_light_travels_from_the_object_to_the_retina_of_the_eye.jpg") Diagram 15.6 - How the light travels from the object to the retina of the eye ### Colour Vision In Animals As mentioned before, the retina has _two_ different kinds of cells that are stimulated by light - ***\'rodsandcones***\'. In humans and higher primates like baboons and gorillas the rods function in dim light and do not perceive colour, while the cones are stimulated by bright light and perceive details and colour. Other mammals have very few cones in their retinas and it is believed that they see no or only a limited range of colour. It is, of course, difficult to find out exactly what animals do see. It is thought that deer, rats, and rabbits and nocturnal animals like the cat are colour-blind, and dogs probably see green and blue. Some fish and most birds seem to have better colour vision than humans and they use colour, often very vivid ones, for recognizing each other as well as for courtship and protection. ### Binocular Vision Animals like cats that hunt have eyes placed on the front of the head in such a way that both eyes see the same wide area but from slightly different angles (see diagram 15.7). This is called binocular**vision**. Its main advantage is that it enables the animals to estimate the distance to the prey so they can chase it and pounce accurately. ![](Anatomy_and_physiology_of_animals_Well_developed_binocular_vision.jpg "Anatomy_and_physiology_of_animals_Well_developed_binocular_vision.jpg") Diagram 15.7 - Well developed binocular vision in predator animals like the cat In contrast plant-eating prey animals like the rabbit and deer need to have a wide panoramic view so they can see predators approaching. They therefore have eyes placed on the side of the head, each with its own field of vision (see diagram 15.8). They have only a very small area of binocular vision in front of the head but are extremely sensitive to movement. ![](Anatomy_and_physiology_of_animals_Panaoramic_monocular_vision.jpg "Anatomy_and_physiology_of_animals_Panaoramic_monocular_vision.jpg") Diagram 15.8 - Panoramic monocular vision in prey animals like the rabbit ## Hearing Animals use the sense of hearing for many different purposes. It is used to sense danger and enemies, to detect prey, to identify prospective mates and to communicate within social groups. Some animals (e.g. most bats and dolphins) use sound to "see" by echolocation. By sending out a cry and interpreting the echo, they sense obstacles or potential prey. ### Structure of the Ear Most of the ear, the organ of hearing, is hidden from view within the bony skull. It consists of three main regions: the **outer ear, the middle ear** and the **inner ear** (see diagram 15.9). ![](Anatomy_and_physiology_of_animals_The_ear.jpg "Anatomy_and_physiology_of_animals_The_ear.jpg") Diagram 15.9 - The ear The **outer ear** consists of an **ear canal** leading inwards to a thin membrane known as the **eardrum**or **tympanic membrane** that stretches across the canal. Many animals have an external ear flap or **pinna** to collect and funnel the sound into the ear canal. The pinnae (plural of pinna) usually face forwards on the head but many animals can swivel them towards the source of the sound. In dogs the ear canal is long and bent and often traps wax or provides an ideal habitat for mites, yeast and bacteria. The **middle ear** consists of a cavity in the skull that is connected to the **pharynx** (throat) by a long narrow tube called the **Eustachian tube**. This links the middle ear to the outside air so that the air pressure on both sides of the eardrum can be kept the same. Everyone knows the uncomfortable feeling (and affected hearing) that occurs when you drive down a steep hill and the unequal air pressures on the two sides of the eardrum cause it to distort. The discomfort is relieved when you swallow because the Eustachian tubes open and the pressure on either side equalises. Within the cavity of the middle ear are three of the smallest bones in the body, the **auditory ossicles**. They are known as the hammer, the anvil and the stirrup because of their resemblance to the shape of these objects. These tiny bones articulate (move against) each other and transfer the vibrations of the eardrum to the membrane covering the opening to the inner ear. The **inner ear** is a complicated series of fluid-filled tubes imbedded in the bone of the skull. It consists of two main parts. These are the **cochlea** where sound waves are converted to nerve impulses and the **vestibular organ** that is associated with the sense of balance and has no role in hearing (see later). The **cochlea** looks rather like a coiled up snail shell. Within it there are specialised cells with fine hairs on their surface that respond to the movement of the fluid within the cochlea by producing nervous impulses that travel to the brain along the **auditory nerve**. ### How The Ear Hears Sound waves can be thought of as vibrations in the air. They are collected by the ear pinna and pass down the ear canal where they cause the eardrum to vibrate. (An interesting fact is that when you are listening to someone speaking your eardrum vibrates at exactly the same rate as the vocal cords of the person speaking to you). The vibration of the eardrum sets the three tiny bones in the middle ear moving against each other so that the vibration is transferred to the membrane covering the opening to the inner ear. As well as transferring the vibration, the tiny ear bones also amplify it. The three tiny bones are called the stirrup, anvil, and hammer. They were called such of their form. In the human ear this amplification is about 20 times while in desert-dwelling animals like the kangaroo rat it is 100 times. This acute hearing warns them of the approach of predators like owls and snakes, even in the dark. The vibration causes waves in the fluid in the inner ear that pass down the cochlea. These waves stimulate the tiny hair cells to produce nerve impulses that travel via the auditory nerve to the cerebral cortex of the brain where they are interpreted as sound. To summarise: The route sound waves take as they pass through the ear is: **External ear \| tympanic membrane \| ear ossicles \| inner ear \|cochlear \| hair cells** The hair cells generate a nerve impulse that travels down the auditory nerve to the brain. Remember that sound waves do not pass along the Eustachian tube. Its function is to equalise the air pressure on either side of the tympanic membrane. ## Balance The **vestibular organ** of the inner ear helps an animal maintain its posture and keep balanced by monitoring the movement and position of the head. It consists of two structures - the **semicircular canals** and the **otolith organs**. The **semicircular canals** (see diagram 15.10) respond to movement of the body. They tell an animal whether it is moving up or down, left or right. They consist of three canals set in three different planes at right angles to each other so that movement in any direction can be registered. The canals contain fluid and sense cells with fine hairs that project into the fluid. When the head moves the fluid swirls in the canals and stimulates the hair cells. These send nerve impulses along the **vestibular nerve** to the **cerebellum**. Note that the semicircular canals register acceleration and deceleration as well as changes in direction but do not respond to movement that is at a constant speed. The **otolith organs** are sometimes known as gravity receptors. They tell you if your head is tilted or if you are standing on your head. They consist of bulges at the base of the semi circular canals that contain hair cells that are covered by a mass of jelly containing tiny pieces of chalk called **otoliths** (see diagram 15.10). When the head is tilted, or moved suddenly, the otoliths pull on the hair cells, which produce a nerve impulse. This travels down the **vestibular nerve** to the **cerebellum**. By coordinating the nerve impulses from the semicircular canals and otolith organs the cerebellum helps the animal keep its balance. ![](Anatomy_and_physiology_of_animals_Olith_organs.jpg "Anatomy_and_physiology_of_animals_Olith_organs.jpg") Diagram 15.10 - Otolith Organs ## Summary - Receptors for touch, pressure, pain and temperature are found in the skin. Receptors in the muscles, tendons and joints inform the brain of limb position. - The **olfactory organ** in the nose responds to chemicals in the air i.e. smell. - **Taste buds** on the tongue respond to a limited range of chemicals dissolved in saliva. - The eyes are the organs of sight. Spherical **eyeballs** situated in orbits in the skull have walls composed of 3 layers. - The tough outer **sclera** protects and holds the shape of the eyeball. At the front it becomes visible as the white of the eye and the transparent **cornea** that allows light to enter the eye. - The middle layer is the **choroid**. In most animals it absorbs stray light rays but in nocturnal animal it is reflective to conserve light. At the front of the eye it becomes the **iris** with muscles to control the size of the **pupil** and hence the amount of light entering the eye. - The inner layer is the **retina** containing the light receptor cells: the **rods** for black and white vision in dim light and the **cones** for colour and detailed vision. Nerve impulses generated by these cells leave the eye for the brain via the **optic nerve**. - The **lens** (with the cornea) helps focus the light rays on the retina. Muscles alter the shape of the lens to allow near and far objects to be focussed. - **Aqueous humour** fills the space immediately behind the cornea and keeps it in shape and **vitreous humour**, a transparent jelly-like substance, fills the space behind the lens allowing light rays to pass through to the retina. - The ear is the organ of hearing and balance. - The external **pinna** helps funnel sound waves into the ear and locate the direction of the sound. The sound waves travel down the external **ear canal** to the **eardrum** or **tympanic membrane** causing it to vibrate. This vibration is transferred to the **auditory ossicles** of the middle ear which themselves transfer it to the inner ear. Here receptors in the **cochlea** respond by generating nerve impulses that travel to the brain via the **auditory** (acoustic) nerve. - The **Eustachian tube** connects the middle ear with the pharynx to equalise air pressure on either side of the tympanic membrane. - The **vestibular organ** of the inner ear is concerned with maintaining balance and posture. It consists of the **semicircular canals** and the **otolith organs**. ## Worksheet Senses Worksheet ## Test Yourself 1\. Where are the organs that sense pain, pressure and temperature found? 2\. Which sense organ responds to chemicals in the air? 3\. Match the words in the list below with the following descriptions. : optic nerve \| choroid \| cornea \| aqueous humor \| retina \| cones \| iris \| vitreous humour \| sclera \| lens ```{=html} <!-- --> ``` : a\) Focuses light rays on the retina. : b\) Respond to colour and detail. : c\) Outer coat of the eyeball. : d\) Carries nerve impulses from the retina to the brain. : e\) The chamber behind the lens is filled with this. : f\) This layer of the eyeball reflects light in nocturnal animals like the cat. : g\) This is the transparent window at the front of the eye. : h\) This constricts in bright light to reduce the amount of light entering the eye. : i\) The light rays are focused on here by the lens and cornea. : j\) The chamber in front of the lens is filled with this. 4\. Add the following labels to the diagram of the ear below. : pinna \| Eustachian tube \| cochlea \| tympanic membrane \| external ear canal \| ear ossicles \| semicircular canals ![](Unlabeled_diagram_of_the_dog's_ear.jpg "Unlabeled_diagram_of_the_dog's_ear.jpg") 5\. What is the role of the Eustachian tube? 6\. What do the ear ossicles do? 7\. What is the role of the semicircular canals? /Senses Test Yourself Answers/ ## Websites - <http://en.wikipedia.org/wiki/Sense> Wikipedia. The old faithful. You can explore here to your hearts desire. Try 'eye', 'ear', 'taste' etc. but also 'equilibrioception', and 'echolocation'. - <http://www.bbc.co.uk/science/humanbody/body/factfiles/smell/smell_ani_f5.swf> BBC Science and Nature. BBC animation of (human) olfactory organ and smelling. - <http://www.bbc.co.uk/science/humanbody/body/factfiles/taste/taste_ani_f5.swf> BBC Science. BBC animation of (human) taste buds and tasting. - <http://web.archive.org/web/20071121213719/http://www.bishopstopford.com/faculties/science/arthur/Eye%20Drag%20%26%20Drop.swf> Eye Diagram. A diagram of the eye to label and test your knowledge. - <http://www.bbc.co.uk/science/humanbody/body/factfiles/hearing/hearing_animation.shtml> BBC on Hearing. BBC animation of hearing. Well worth looking at. - <http://www.wisc-online.com/objects/index_tj.asp?objid=AP1502> Ear Animation. Another great animation of the ear and hearing. - <http://www.bbc.co.uk/science/humanbody/body/factfiles/balance/balance_ani_f5.swf> BBC Balance Animation. An animation of the action of the otolith organ (called macula in this animation) ## Glossary - Link to Glossary
# Anatomy and Physiology of Animals/Endocrine System !original image by Denis Gustavo cc by{width="400"} **PREPARED BY ARNOLD WAMUKOTA, BUSIA** ## Objectives After completing this section, you should know: - The characteristics of endocrine glands and hormones - The position of the main endocrine glands in the body - The relationship between the pituitary gland and the hypothalamus - The main hormones produced by the two parts of the pituitary gland and their effects on the body - The main hormones produced by the pineal, thyroid, parathyroid and adrenal glands, the pancreas, ovary and testicle in regard to their effects on the body - What is meant by homeostasis and feedback control - The homeostatic mechanisms that allow an animal to control its body temperature, water balance, blood volume and acid/base balance ## The Endocrine System In order to survive, animals must constantly adapt to changes in the environment. The **nervous** and **endocrine systems** both work together to bring about this adaptation. In general the nervous system responds rapidly to short-term changes by sending electrical impulses along nerves and the endocrine system brings about longer-term adaptations by sending out chemical messengers called hormones into the blood stream. In general Endocrine system is represented by a set of heterogeneous structure and origin of formations capable of internal secretion, ie the release of biologically active substances (hormones) that flow directly into the bloodstream. For example, think about what happens when a male and female cat meet under your bedroom window at night. The initial response of both cats may include spitting, fighting and spine tingling yowling - all brought about by the nervous system. Fear and stress then activates the adrenal glands to secrete the hormone **adrenaline** which increases the heart and respiratory rates. If mating occurs, other hormones stimulate the release of ova from the ovary of the female and a range of different hormones maintains pregnancy, delivery of the kittens and lactation. `                                                PREPARED  By ARNOLD WERANGAI` **Evolution of endocrine systems** The most primitive endocrine systems seem to be those of the neurosecretory type, in which the nervous system either secretes neurohormones (hormones that act on, or are secreted by, nervous tissue) directly into the circulation or stores them in neurohemal organs (neurons whose endings directly contact blood vessels, allowing neurohormones to be secreted into the circulation), from which they are released in large amounts as needed. True endocrine glands probably evolved later in the evolutionary history of the animal kingdom as separate, hormone-secreting structures. Some of the cells of these endocrine glands are derived from nerve cells that migrated during the process of evolution from the nervous system to various locations in the body. These independent endocrine glands have been described only in arthropods (where neurohormones are still the dominant type of endocrine messenger) and in vertebrates (where they are best developed). It has become obvious that many of the hormones previously ascribed only to vertebrates are secreted by invertebrates as well (for example, the pancreatic hormone insulin). Likewise, many invertebrate hormones have been discovered in the tissues of vertebrates, including those of humans. Some of these molecules are even synthesized and employed as chemical regulators, similar to hormones in higher animals, by unicellular animals and plants. Thus, the history of endocrinologic regulators has ancient beginnings, and the major changes that took place during evolution would seem to centre around the uses to which these molecules were put. **Vertebrate endocrine systems** Vertebrates (phylum Vertebrata) are separable into at least seven discrete classes that represent evolutionary groupings of related animals with common features. The class Agnatha, or the jawless fishes, is the most primitive group. Class Chondrichthyes and class Osteichthyes are jawed fishes that had their origins, millions of years ago, with the Agnatha. The Chondrichthyes are the cartilaginous fishes, such as sharks and rays, while the Osteichthyes are the bony fishes. Familiar bony fishes such as goldfish, trout, and bass are members of the most advanced subgroup of bony fishes, the teleosts, which developed lungs and first invaded land. From the teleosts evolved the class Amphibia, which includes frogs and toads. The amphibians gave rise to the class Reptilia, which became more adapted to land and diverged along several evolutionary lines. Among the groups descending from the primitive reptiles were turtles, dinosaurs, crocodilians (alligators, crocodiles), snakes, and lizards. Birds (class Aves) and mammals (class Mammalia) later evolved from separate groups of reptiles. Amphibians, reptiles, birds, and mammals, collectively, are referred to as the tetrapod (four-footed) vertebrates. The human endocrine system is the product of millions of years of evolution. and it should not be surprising that the endocrine glands and associated hormones of the human endocrine system have their counterparts in the endocrine systems of more primitive vertebrates. By examining these animals it is possible to document the emergence of the hypothalamic-pituitary-target organ axis, as well as many other endocrine glands, during the evolution of fishes that preceded the origin of terrestrial vertebrates. **The hypothalamic-pituitary-target organ axis** The hypothalamic-pituitary-target organ axes of all vertebrates are similar. The hypothalamic neurosecretory system is poorly developed in the most primitive of the living Agnatha vertebrates, the hagfishes, but all of the basic rudiments are present in the closely related lampreys. In most of the more advanced jawed fishes there are several well-developed neurosecretory centres (nuclei) in the hypothalamus that produce neurohormones. These centers become more clearly defined and increase in the number of distinct nuclei as amphibians and reptiles are examined, and they are as extensive in birds as they are in mammals. Some of the same neurohormones that are found in humans have been identified in nonmammals, and these neurohormones produce similar effects on cells of the pituitary as described above for mammals. Two or more neurohormonal peptides with chemical and biologic properties similar to those of mammalian oxytocin and vasopressin are secreted by the vertebrate hypothalamus (except in Agnatha fishes, which produce only one). The oxytocin-like peptide is usually isotocin (most fishes) or mesotocin (amphibians, reptiles, and birds). The second peptide is arginine vasotocin, which is found in all nonmammalian vertebrates as well as in fetal mammals. Chemically, vasotocin is a hybrid of oxytocin and vasopressin, and it appears to have the biologic properties of both oxytocin (which stimulates contraction of muscles of the reproductive tract, thus playing a role in egg-laying or birth) and vasopressin (with either diuretic or antidiuretic properties). The functions of the oxytocin-like substances in non-mammals are unknown. The pituitary glands of all vertebrates produce essentially the same tropic hormones: thyrotropin (TSH), corticotropin (ACTH), melanotropin (MSH), prolactin (PRL), growth hormone (GH), and one or two gonadotropins (usually FSH-like and LH-like hormones). The production and release of these tropic hormones are controlled by neurohormones from the hypothalamus. The cells of teleost fishes, however, are innervated directly. Thus, these fishes may rely on neurohormones as well as neurotransmitters for stimulating or inhibiting the release of tropic hormones. Among the target organs that constitute the hypothalamic-pituitary-target organ axis are the thyroid, the adrenal glands, and the gonads. Their individual roles are discussed below. **The thyroid axis** Thyrotropin secreted by the pituitary stimulates the thyroid gland to release thyroid hormones, which help to regulate development, growth, metabolism, and reproduction. In humans, these thyroid hormones are known as triiodothyronine (T3) and thyroxine (T4). The evolution of the thyroid gland is traceable in the evolutionary development of invertebrates to vertebrates. The thyroid gland evolved from an iodide-trapping, glycoprotein-secreting gland of the protochordates (all nonvertebrate members of the phylum Chordata). The ability of many invertebrates to concentrate iodide, an important ingredient in thyroid hormones, occurs generally over the surface of the body. In protochordates, this capacity to bind iodide to a glycoprotein and produce thyroid hormones became specialized in the endostyle, a gland located in the pharyngeal region of the head. When these iodinated proteins are swallowed and broken down by enzymes, the iodinated amino acids known as thyroid hormones are released. Larvae of primitive vertebrate lampreys also have an endostyle like that of the protochordates. When a lamprey larva undergoes metamorphosis into an adult lamprey, the endostyle breaks into fragments. The resulting clumps of endostyle cells differentiate into the separate follicles of the thyroid gland. Thyroid hormones actually direct metamorphosis in the larvae of lampreys, bony fishes, and amphibians. Thyroids of fishes consist of scattered follicles in the pharyngeal region. In tetrapods and a few fishes, the thyroid becomes encapsulated by a layer of connective tissue. **The adrenal axis** The adrenal axes in mammals and in nonmammals are not constructed along the same lines. In mammals the adrenal cortex is a separate structure that surrounds the internal adrenal medulla; the adrenal gland is located atop the kidneys. Because the cells of the adrenal cortex and adrenal medulla do not form separate structures in nonmammals as they do in mammals, they are often referred to in different terms; the cells that correspond to the adrenal cortex in mammals are called inter renal cells, and the cells that correspond to the adrenal medulla are called chromaffin cells. In primitive non mammals the adrenal glands are sometimes called inter renal glands. In fishes the interrenal and chromaffin cells often are embedded in the kidneys, whereas in amphibians they are distributed diffusely along the surface of the kidneys. Reptiles and birds have discrete adrenal glands, but the anatomical relationship is such that often the "cortex" and the "medulla" are not distinct units. Under the influence of pituitary adrenocorticotropin hormone, the interrenal cells produce steroids (usually corticosterone in tetrapods and cortisol in fishes) that influence sodium balance, water balance, and metabolism. **The gonadal axis** Gonadotropins secreted by the pituitary are basically LH-like and/or FSH-like in their actions on vertebrate gonads. In general, the FSH-like hormones promote development of eggs and sperm and the LH-like hormones cause ovulation and sperm release; both types of gonadotropins stimulate the secretion of the steroid hormones (androgens, estrogens, and, in some cases, progesterone) from the gonads. These steroids produce effects similar to those described for humans. For example, progesterone is essential for normal gestation in many fishes, amphibians, and reptiles in which the young develop in the reproductive tract of the mother and are delivered live. Androgens (sometimes testosterone, but often other steroids are more important) and estrogens (usually estradiol) influence male and female characteristics and behaviour. **Control of pigmentation** Melanotropin (melanocyte-stimulating hormone, or MSH) secreted by the pituitary regulates the star-shaped cells that contain large amounts of the dark pigment melanin (melanophores), especially in the skin of amphibians as well as in some fishes and reptiles. Apparently, light reflected from the surface stimulates photoreceptors, which send information to the brain and in turn to the hypothalamus. Pituitary melanotropin then causes the pigment in the melanophores to disperse and the skin to darken, sometimes quite dramatically. By releasing more or less melanotropin, an animal is able to adapt its colouring to its background. **Growth hormone and prolactin** The functions of growth hormone and prolactin secreted by the pituitary overlap considerably, although prolactin usually regulates water and salt balance, whereas growth hormone primarily influences protein metabolism and hence growth. Prolactin allows migratory fishes such as salmon to adapt from salt water to fresh water. In amphibians, prolactin has been described as a larval growth hormone, and it can also prevent metamorphosis of the larva into the adult. The water-seeking behaviour (so-called water drive) of adult amphibians often observed prior to breeding in ponds is also controlled by prolactin. The production of a protein-rich secretion by the skin of the discus fish (called "discus milk") that is used to nourish young offspring is caused by a prolactin-like hormone. Similarly, prolactin stimulates secretions from the crop sac of pigeons ("pigeon" or "crop" milk), which are fed to newly hatched young. This action is reminiscent of prolactin's actions on the mammary gland of nursing mammals. Prolactin also appears to be involved in the differentiation and function of many sex accessory structures in nonmammals, and in the stimulation of the mammalian prostate gland. For example, prolactin stimulates cloacal glands responsible for special reproductive secretions. Prolactin also influences external sexual characteristics such as nuptial pads (for clasping the female) and the height of the tail in male salamanders. **Other vertebrate endocrine glands** **The pancreas** The pancreas in nonmammals is an endocrine gland that secretes insulin, glucagon, and somatostatin. Pancreatic polypeptide has been identified in birds and may occur in other groups as well. Insulin lowers blood sugar (hypoglycemia) in most vertebrates, although mammalian insulin is rather ineffective in reptiles and birds. Glucagon is a hyperglycemic hormone (it increases the level of sugar in the blood). In primitive fishes the cells responsible for secreting the pancreatic hormones are scattered within the wall of the intestine. There is a trend toward progressive clumping of cells in more evolutionarily advanced fishes, and in a few species the endocrine tissue forms only one or a few large islets. As a rule, most fishes lack a discrete pancreas, but all tetrapods have a fully formed exocrine and endocrine pancreas. The endocrine cells of all tetrapods are organized into distinct islets as described for humans, although the abundance of the different cell types often varies. For example, in reptiles and birds there is a predominance of glucagon-secreting cells and relatively few insulin-secreting cells. **Calcium-regulating hormones** Fishes have no parathyroid glands: these glands first appear in amphibians. Although the embryological origin of parathyroid glands of tetrapods is well known, their evolutionary origin is not. Parathyroid hormone raises blood calcium levels (hypercalcemia) in tetrapods. The absence in most fishes of cellular bone, which is the principal target for parathyroid hormone in tetrapods, is reflected by the absence of parathyroid glands. Fishes, amphibians, reptiles, and birds have paired pharyngeal ultimobranchial glands that secrete the hypocalcemic hormone calcitonin. The corpuscles of Stannius, unique glandular islets found only in the kidneys of bony fishes, secrete a peptide called hypocalcin. Fish calcitonins differ somewhat from the mammalian peptide hormone of the same name, and fish calcitonins have proved to be more potent and have a longer-lasting action in humans than human calcitonin itself. Consequently, synthetic fish calcitonin has been used to treat humans suffering from various disorders of bone, including Paget's disease. The secretory cells of the ultimobranchial glands are derived from cells that migrated from the embryonic nervous system. During the development of a mammalian fetus, the ultimobranchial gland becomes incorporated into the developing thyroid gland as the "C cells" or "parafollicular cells." **Gastrointestinal hormones** Little research has been done on gastrointestinal hormones in nonmammals, but there is good evidence for a gastrinlike mechanism that controls the secretion of stomach acids. Peptides similar to cholecystokinin are also present and can stimulate contractions of the gall bladder. The gall bladders of primitive fishes contract when treated with mammalian cholecystokinin. **Other mammalian-like endocrine systems** **The renin-angiotensin system** The renin-angiotensin system in mammals is represented in nonmammals by the juxtaglomerular cells that secrete renin associated with the kidney. The macula densa that functions as a detector of sodium levels within the kidney tubules of tetrapods, however, has not been found in fishes. **The pineal complex** In fishes, amphibians, and reptiles, the pineal complex is better developed than in mammals. The nonmammalian pineal functions as both a photoreceptor organ and an endocrine source for melatonin. Effects of light on reproduction in fishes and tetrapods are mediated at least in part through the pineal, and it has been implicated in a number of daily and seasonal biorhythmic phenomena. **Prostaglandins** Many tissues of nonmammals produce prostaglandins that play important roles in reproduction similar to those discussed for humans and other mammals. **The liver** As in mammals, the liver of several nonmammalian species has been shown to produce somatomedin-like growth factors in response to stimulation by growth hormone. Similarly, there is evidence that prolactin stimulates the production of a related growth factor, which synergizes (cooperates) with prolactin on targets such as the pigeon crop sac. **Unique endocrine glands in fishes** In addition to the corpuscles of Stannius and the ultimobranchial glands, most fishes have a unique neurosecretory neurohemal organ, the urophysis, which is associated with the spinal cord at the base of the tail. Although the functions of this caudal (rear) neurosecretory system are not now understood, it is known to produce two peptides, urotensin I and urotensin II. Urotensin I is chemically related to a family of peptides that includes somatostatin; urotensin II is a member of the family of peptides that includes mammalian corticotropin-releasing hormone (CRH). There are no homologous structures to either the corpuscles of Stannius or the urophysis in amphibians, reptiles, or birds. **Invertebrate endocrine systems** Advances in the study of invertebrate endocrine systems have lagged behind those in vertebrate endocrinology, largely due to the problems associated with adapting investigative techniques that are appropriate for large vertebrate animals to small invertebrates. It also is difficult to maintain and study appropriately some invertebrates under laboratory conditions. Nevertheless, knowledge about these systems is accumulating rapidly. All phyla in the animal kingdom that have a nervous system also possess neurosecretory neurons. The results of studies on the distribution of neurosecretory neurons and ordinary epithelial endocrine cells imply that the neurohormones were the first hormonal regulators in animals. Neurohemal organs appear first in the more advanced invertebrates (such as mollusks and annelid worms), and endocrine epithelial glands occur only in the most advanced phyla (primarily Arthropoda and Chordata). Similarly, the peptide and steroid hormones found in vertebrates are also present in the nervous and endocrine systems of many invertebrate phyla. These hormones may perform similar functions in diverse animal groups. With more emphasis being placed on research in invertebrate systems, new neuropeptides are being discovered initially in these animals, and subsequently in vertebrates. The endocrine systems of some animal phyla have been studied in detail, but the endocrine systems of only a few species are well known. The following discussion summarizes the endocrine systems of five invertebrate phyla and the two invertebrate subphyla of the phylum Chordata, a phylum that also includes Vertebrata, a subphylum to which the backboned animals belong ## Endocrine Glands And Hormones Hormones are chemicals that are secreted by **endocrine glands**. Unlike exocrine glands (see chapter 5), endocrine glands have no ducts, but release their secretions directly into the blood system, which carries them throughout the body. However, hormones only affect the specific **target organs** that recognize them. For example, although it is carried to virtually every cell in the body, **follicle stimulating hormone** (FSH), released from the **anterior pituitary gland**, only acts on the follicle cells of the ovaries causing them to develop. A nerve impulse travels rapidly and produces an almost instantaneous response but one that lasts only briefly. In contrast, hormones act more slowly and their effects may be long lasting. Target cells respond to minute quantities of hormones and the concentration in the blood is always extremely low. However, target cells are sensitive to subtle changes in hormone concentration and the endocrine system regulates processes by changing the rate of hormone secretion. The main endocrine glands in the body are the **pituitary, pineal, thyroid, parathyroid**, and **adrenal glands**, the **pancreas, ovaries** and **testes**. Their positions in the body are shown in diagram 16.1. ![](Anatomy_and_physiology_of_animals_Main_endocrine_organs_of_the_body.jpg "Anatomy_and_physiology_of_animals_Main_endocrine_organs_of_the_body.jpg") Diagram 16.1 - The main endocrine organs of the body ## The Pituitary Gland And Hypothalamus The **pituitary gland** is a pea-sized structure that is attached by a stalk to the underside of the cerebrum of the brain (see diagram 16.2). It is often called the "master" endocrine gland because it controls many of the other endocrine glands in the body. However, we now know that the pituitary gland is itself controlled by the **hypothalamus**. This small but vital region of the brain lies just above the pituitary and provides the link between the nervous and endocrine systems. It controls the **autonomic nervous system**, produces a range of hormones and regulates the secretion of many others from the pituitary gland (see Chapter 7 for more information on the hypothalamus). The pituitary gland is divided into two parts with different functions - the **anterior** and **posterior pituitary** (see diagram 16.3). ![](Anatomy_and_physiology_of_animals_Position_of_the_pituitary_gland_and_hypothalamus.jpg "Anatomy_and_physiology_of_animals_Position_of_the_pituitary_gland_and_hypothalamus.jpg") Diagram 16.2 - The position of the pituitary gland and hypothalamus ![](Anterior_and_posterior_pituitary.jpg "Anterior_and_posterior_pituitary.jpg") Diagram 16.3 - The anterior and posterior pituitary The **anterior pituitary gland** secretes hormones that regulate a wide range of activities in the body. These include: : 1\. **Growth hormone** that stimulates body growth. : 2\. **Prolactin** that initiates milk production. : 3\. **Follicle stimulating hormone (FSH**) that stimulates the development of the **follicles** of the ovaries. These then secrete **oestrogen** (see chapter 6). : 4\. **melanocyte stimulating hormone (MSH**) that causes darkening of skin by producing melanin : 5\. **lutenizing hormone (LH**) that stimulates ovulation and production of progesterone and testosterone The **posterior pituitary gland** : 1\. Antidiuretic Hormone (ADH), regulates water loss and increases blood pressure : 2\. Oxytocin, milk \"let down\" ## The Pineal Gland The **pineal gland** is found deep within the brain (see diagram 16.4). It is sometimes known as the 'third eye" as it responds to light and day length. It produces the hormone **melatonin**, which influences the development of sexual maturity and the seasonality of breeding and hibernation. **Bright light inhibits melatonin secretion** Low level of melatonin in bright light makes one feel good and this increases fertility. High level of melatonin in dim light makes an animal tired and depressed and therefore causes low fertility in animals. ![](Anatomy_and_physiology_of_animals_Pineal_gland.jpg "Anatomy_and_physiology_of_animals_Pineal_gland.jpg") Diagram 16.4 - The pineal gland ## The Thyroid Gland The **thyroid gland** is situated in the neck, just in front of the windpipe or trachea (see diagram 16.5). It produces the hormone **thyroxine**, which influences the rate of growth and development of young animals. In mature animals it increases the rate of chemical reactions in the body. Thyroxine consists of 60% **iodine** and too little in the diet can cause **goitre**, an enlargement of the thyroid gland. Many inland soils in New Zealand contain almost no iodine so goitre can be common in stock when iodine supplements are not given. To add to the problem, chemicals called **goitrogens** that occur naturally in plants like kale that belong to the **cabbage family**, can also cause goitre even when there is adequate iodine available. ![](Anatomy_and_physiology_of_animals_Thyroid_&_parathyroid_glands.jpg "Anatomy_and_physiology_of_animals_Thyroid_&_parathyroid_glands.jpg") Diagram 16.5 - The thyroid and parathyroid glands ## The Parathyroid Glands The **parathyroid glands** are also found in the neck just behind the thyroid glands (see diagram 16.5). They produce the hormone **parathormone** that regulates the amount of **calcium** in the blood and influences the excretion of **phosphates** in the urine. ## The Adrenal Gland The **adrenal glands** are situated on the cranial surface of the kidneys (see diagram 16.6). There are two parts to this endocrine gland, an outer **cortex** and an inner **medulla**. ![](Anatomy_and_physiology_of_animals_Adrenal_glands.jpg "Anatomy_and_physiology_of_animals_Adrenal_glands.jpg") Diagram 16.6 - The adrenal glands The **adrenal cortex** produces several hormones. These include: : 1\. **Aldosterone** that regulates the concentration of **sodium and potassium** in the blood by controlling the amounts that are secreted or reabsorbed in the kidney tubules. : 2\. **Cortisone** and **hydrocortisone** (cortisol) that have complex effects on glucose, protein and fat metabolism. In general they increase metabolism. They are also often administered to animals to counteract allergies and for treating arthritic and rheumatic conditions. However, prolonged use should be avoided if possible as they can increase weight and reduce the ability to heal. : 3\. **Male and female sex hormones** similar to those secreted by the ovaries and testes. The hormones secreted by the adrenal cortex also play a part in "**general adaptation syndrome**" which occurs in situations of prolonged stress. The **adrenal medulla** secretes **adrenalin** (also called **epinephrine**). Adrenalin is responsible for the so-called flight fight, fright response that prepares the animal for emergencies. Faced with a perilous situation the animal needs to either fight or make a rapid escape. To do either requires instant energy, particularly in the skeletal muscles. Adrenaline increases the amount of blood reaching them by causing their blood vessels to dilate and the heart to beat faster. An increased rate of breathing increases the amount of oxygen in the blood and glucose is released from the liver to provide the fuel for energy production. Sweating increases to keep the muscles cool and the pupils of the eye dilate so the animal has a wide field of view. Functions like digestion and urine production that are not critical to immediate survival slow down as blood vessels to these parts constrict. Note that the effects of adrenalin are similar to those of the sympathetic nervous system. `                                                              PREPARED BY ARNOLD WAMUKOTA` ## The Pancreas In most animals the **pancreas** is an oblong, pinkish organ that lies in the first bend of the small intestine (see diagram 16.7). In rodents and rabbits, however, it is spread thinly through the mesentery and is sometimes difficult to see. ![](Anatomy_and_physiology_of_animals_The_pancreas.jpg "Anatomy_and_physiology_of_animals_The_pancreas.jpg") Diagram 16.7 - The pancreas Most of the pancreas acts as an **exocrine gland** producing digestive enzymes that are secreted into the small intestine. The endocrine part of the organ consists of small clusters of cells (called **Islets of Langerhans**) that secrete the hormone **insulin**. This hormone regulates the amount of **glucose** in the blood by increasing the rate at which glucose is converted to glycogen in the liver and the movement of glucose from the blood into cells. In **diabetes mellitus** the pancreas produces insufficient insulin and glucose levels in the blood can increase to a dangerous level. A major symptom of this condition is glucose in the urine. ## The Ovaries A part of the reproductive system of all female vertebrates. Although not vital to individual survival, the ovary is vital to perpetuation of the species. The function of the ovary is to produce the female germ cells or ova, and in some species to elaborate hormones that assist in regulating the reproductive cycle. The ovaries develop as bilateral structures in all vertebrates, but adult asymmetry is found in certain species of all vertebrates from the elasmobranchs to the mammals. The ovary of all vertebrates functions in essentially the same manner. However, ovarian histology of the various groups differs considerably. Even such a fundamental element as the ovum exhibits differences in various groups. See Ovum The mammalian ovary is attached to the dorsal body wall. The free surface of the ovary is covered by a modified peritoneum called the germinal epithelium. Just beneath the germinal epithelium is a layer of fibrous connective tissue. Most of the rest of the ovary is made up of a more cellular and more loosely arranged connective tissue (stroma) in which are embedded the germinal, endocrine, vascular, and nervous elements. The most obvious ovarian structures are the follicles and the corpora lutea. The smallest, or primary, follicle consists of an oocyte surrounded by a layer of follicle (nurse) cells. Follicular growth results from an increase in oocyte size, multiplication of the follicle cells, and differentiation of the perifollicular stroma to form a fibrocellular envelope called the theca interna. Finally, a fluid-filled antrum develops in the granulosa layer, resulting in a vesicular follicle. The cells of the theca intima hypertrophy during follicular growth and many capillaries invade the layer, thus forming the endocrine element that is thought to secrete estrogen. The other known endocrine structure is the corpus luteum, which is primarily the product of hypertrophy of the granulosa cells remaining after the follicular wall ruptures to release the ovum. Ingrowths of connective tissue from the theca interna deliver capillaries to vascularize the hypertrophied follicle cells of this new corpus luteum; progesterone is secreted here. `                                                           PREPARED BY ARNOLD WAMUKOTA` ## The Testes Sperm need temperatures between 2 and 10 degrees Centigrade lower and then the body temperature to develop. This is the reason why the testes are located in a bag of skin called the scrotal sacs (or scrotum) that hangs below the body and where the evaporation of secretions from special glands can further reduce the temperature. In many animals (including humans) the testes descend into the scrotal sacs at birth but in some animals they do not descend until sexual maturity and in others they only descend temporarily during the breeding season. A mature animal in which one or both testes have not descended is called a cryptorchid and is usually infertile. The problem of keeping sperm at a low enough temperature is even greater in birds that have a higher body temperature than mammals. For this reason bird's sperm are usually produced at night when the body temperature is lower and the sperm themselves are more resistant to heat. The testes consist of a mass of coiled tubes (the seminiferous or sperm producing tubules) in which the sperm are formed by meiosis (see diagram 13.4). Cells lying between the seminiferous tubules produce the male sex hormone testosterone. When the sperm are mature they accumulate in the collecting ducts and then pass to the epididymis before moving to the sperm duct or vas deferens. The two sperm ducts join the urethra just below the bladder, which passes through the penis and transports both sperm and urine. Ejaculation discharges the semen from the erect penis. It is brought about by the contraction of the epididymis, vas deferens, prostate gland and urethra. `                                             PREPARED BY ARNOLD WAMUKOTA` ## Summary - **Hormones** are chemicals that are released into the blood by **endocrine glands** i.e. Glands with no ducts. Hormones act on specific **target organs** that recognize them. - The main endocrine glands in the body are the **hypothalamus, pituitary, pineal, thyroid, parathyroid** and **adrenal glands,** the **pancreas, ovaries** and **testes**. - The **hypothalamus** is situated under the **cerebrum** of the brain. It produces or controls many of the hormones released by the pituitary gland lying adjacent to it. - The **pituitary gland** is divided into two parts: the **anterior pituitary** and the **posterior pituitary**. - The **anterior pituitary** produces: :\* **Growth hormone** that stimulates body growth :\* **Prolactin** that initiates milk production :\* **Follicle stimulating hormone** (**FSH**) that stimulates the development of **ova** :\* **Luteinising hormone (LH**) that stimulates the development of the **corpus luteum** :\* Plus several other hormones - The **posterior pituitary** releases: :\* **Antidiuretic hormone** (ADH) that regulates **water loss** and raises **blood pressure** :\* **Oxytocin** that stimulates milk "let down". - The **pineal gland** in the brain produces **melatonin** that influences **sexual development** and **breeding cycles**. - The **thyroid gland** located in the neck, produces thyroxine, which influences the **rate of growth** and **development** of young animals. Thyroxine consists of 60% **iodine**. Lack of iodine leads to **goitre**. - The **parathyroid glands** situated adjacent to the thyroid glands in the neck produce **parathormone** that regulates blood **calcium** levels and the excretion of **phosphates**. - The **adrenal gland** located adjacent to the kidneys is divided into the outer **cortex** and the inner **medulla**. - The **adrenal cortex** produces: :\***Aldosterone** that regulates the blood concentration of **sodium and potassium** :\* **Cortisone** and **hydro-cortisone** that affect **glucose, protein** and **fat** metabolism :\* Male and female **sex hormones** - The **adrenal medulla** produces **adrenalin** responsible for the **flight, fright, fight** response that prepares animals for emergencies. - The **pancreas** that lies in the first bend of the small intestine produces**insulin** that regulates blood **glucose** levels. - The **ovaries** are located in the lower abdomen produce 2 important sex hormones: :\* The **follicle cells** of the developing ova produce **estrogen**, which controls the development of the **mammary glands** and prepares the uterus for pregnancy. :\* The **corpus luteum** that develops in the empty **follicle** after ovulation produces **progesterone**. This hormone further prepares the **uterus** for pregnancy and maintains the pregnancy. - The **testes** produce **testosterone** that stimulates the development of the **male reproductive system** and **sexual characteristics**. ## Homeostasis and Feedback Control Animals can only survive if the environment within their bodies and their cells is kept constant and independent of the changing conditions in the external environment. As mentioned in module 1.6, the process by which this stability is maintained is called homeostasis. The body achieves this stability by constantly monitoring the internal conditions and if they deviate from the norm initiating processes that bring them back to it. This mechanism is called feedback control. For example, to maintain a constant body temperature the hypothalamus monitors the blood temperature and initiates processes that increase or decrease heat production by the body and loss from the skin so the optimum temperature is always maintained. The processes involved in the control of body temperature, water balance, blood loss and acid/base balance are summarized below. ## Summary of Homeostatic Mechanisms ### 1. Temperature control The biochemical and physiological processes in the cell are sensitive to temperature. The optimum body temperature is about 37 C \[99 F\] for mammals, and about 40 C \[104 F\] for birds. Biochemical processes in the cells, particularly in muscles and the liver, produce heat. The heat is distributed through the body by the blood and is lost mainly through the skin surface. The production of this heat and its loss through the skin is controlled by the hypothalamus in the brain which acts rather like a thermostat on an electric heater. . \(a\) When the body temperature rises above the optimum, a decrease in temperature is achieved by: - Sweating and panting to increase heat loss by evaporation. ```{=html} <!-- --> ``` - Expansion of the blood vessels near the skin surface so heat is lost to the air. ```{=html} <!-- --> ``` - Reducing muscle exertion to the minimum. \(b\) When the body temperature falls below the optimum, an increase in temperature can be achieved by: - Moving to a heat source e.g. in the sun, out of the wind. ```{=html} <!-- --> ``` - Increasing muscular activity ```{=html} <!-- --> ``` - Shivering ```{=html} <!-- --> ``` - Making the hair stand on end by contraction of the hair erector muscles or fluffing of the feathers so there is an insulating layer of air around the body ```{=html} <!-- --> ``` - Constricting the blood vessels near the skin surface so heat loss to the air is decreased ### 2. Water balance The concentration of the body fluids remains relatively constant irrespective of the diet or the quantity of water taken into the body by the animal. Water is lost from the body by many routes (see module 1.6) but the kidney is the main organ that influences the quantity that is lost. Again it is the hypothalamus that monitors the concentration of the blood and initiates the release of hormones from the posterior pituitary gland. These act on the kidney tubules to influence the amount of water (and sodium ions) absorbed from the fluid flowing along them. \(a\) When the body fluids become too concentrated and the osmotic pressure too high, water retention in the kidney tubules can be achieved by: - An increased production of anti-diuretic hormone (ADH) from the posterior pituitary gland, which causes more water to be reabsorbed from the kidney tubules. ```{=html} <!-- --> ``` - A decreased blood pressure in the glomerulus of the kidney results in less fluid filtering through into the kidney tubules so less urine is produced. \(b\) When the body fluids become too dilute and the osmotic pressure too low, water loss in the urine can be achieved by: - A decrease in the secretion of ADH, so less water is reabsorbed from the kidney tubules and more diluted urine is produced. ```{=html} <!-- --> ``` - An increase in the blood pressure in the glomerulus so more fluid filters into the kidney tubule and more urine is produced. ```{=html} <!-- --> ``` - An increase in sweating or panting that also increases the amount of water lost. Another hormone, aldosterone, secreted by the cortex of the adrenal gland, also affects water balance indirectly. It does this by increasing the absorption of sodium ions (Na-) from the kidney tubules. This increases water retention since it increases the osmotic pressure of the fluids around the tubules and water therefore flows out of them by osmosis. ### 3. Maintenance of blood volume after moderate blood loss Loss of blood or body fluids leads to decreased blood volume and hence decreased blood pressure. The result is that the blood system fails to deliver enough oxygen and nutrients to the cells, which stop functioning properly and may die. Cells of the brain are particularly vulnerable. This condition is known as shock. If blood loss is not extreme, various mechanisms come into play to compensate and ensure permanent tissue damage does not occur. These mechanisms include: - Increased thirst and drinking increases blood volume. ```{=html} <!-- --> ``` - Blood vessels in the skin and kidneys constrict to reduce the total volume of the blood system and hence retain blood pressure. ```{=html} <!-- --> ``` - Heart rate increases. This also increases blood pressure. ```{=html} <!-- --> ``` - Antidiuretic hormone (ADH) is released by the posterior pituitary gland. This increases water re-absorption in the collecting ducts of the kidney tubules so concentrated urine is produced and water loss is reduced. This helps maintain blood volume. ```{=html} <!-- --> ``` - Loss of fluid causes an increase in osmotic pressure of the blood. Proteins, mainly albumin, released into the blood by the liver further increase the osmotic pressure causing fluid from the tissues to be drawn into the blood by osmosis. This increases blood volume. ```{=html} <!-- --> ``` - Aldosterone, secreted by the adrenal cortex, increases the absorption of sodium ions (Na+) and water from the kidney tubules. This increases urine concentration and helps retain blood volume. If blood or fluid loss is extreme and the blood volume falls by more than 15-25%, the above mechanisms are unable to compensate and the condition of the animal progressively deteriorates. The animal will die unless a vet administers fluid or blood. ### 4. Acid/ base balance Biochemical reactions within the body are very sensitive to even small changes in acidity or alkalinity (i.e. pH) and any departure from the narrow limits disrupts the functioning of the cells. It is therefore important that the blood contains balanced quantities of acids and bases. The normal pH of blood is in the range 7.35 to 7.45 and there are a number of mechanisms that operate to maintain the pH in this range. Breathing is one of these mechanisms. Much of the carbon dioxide produced by respiration in cells is carried in the blood as carbonic acid. As the amount of carbon dioxide in the blood increases the blood becomes more acidic and the pH decreases. This is called acidosis and when severe can cause coma and death. On the other hand, alkalosis (blood that is too alkaline) causes over stimulation of the nervous system and when severe can lead to convulsions and death. \(a\) When vigorous activity generating large quantities of carbon dioxide causes the blood to becomes too acidic it can be counteracted in two ways: - By the rapid removal of carbon dioxide from the blood by deep, panting breaths `   By the secretion of hydrogen ions (H+) into the urine by the kidney tubules. ` \(b\) When over breathing or hyperventilation results in low levels of carbon dioxide in the blood and the blood is too alkaline, various mechanisms come into play to bring the pH back to within the normal range. These include: - A slower rate of breathing - A reduction in the amount of hydrogen ions (H+) secreted into the urine. ### SUMMARY Homeostasis is the maintenance of constant conditions within a cell or animal's body despite changes in the external environment. The body temperature of mammals and birds is maintained at an optimum level by a variety of heat regulation mechanisms. These include: - Seeking out warm areas, - Adjusting activity levels, blood vessels on the body surface, - Contraction of the erector muscles so hairs and feathers stand up to form an insulating layer, - Shivering, - Sweating and panting in dogs. Animals maintain water balance by: - adjusting level of antidiuretic hormone(ADH) - adjusting level of aldosterone, - adjusting blood flow to the kidneys - adjusting the amount of water lost through sweating or panting. Animals maintain blood volume after moderate blood loss by: - Drinking, - Constriction of blood vessels in the skin and kidneys, - increasing heart rate, - secretion of anti-diuretic hormone - secretion of aldosterone - drawing fluid from the tissues into the blood by increasing the osmotic pressure of the blood. Animals maintain the acid/base balance or pH of the blood by: - Adjusting the rate of breathing and hence the amount of CO2 removed from the blood. - Adjusting the secretion of hydrogen ions into the urine. ## Worksheet Endocrine System Worksheet ## Test Yourself 1\. What is Homeostasis? 2\. Give 2 examples of homeostasis 3\. List 3 ways in which animals keep their body temperature constant when the weather is hot 4\. How does the kidney compensate when an animal is deprived of water to drink 5\. After moderate blood loss, several mechanisms come into play to increase blood pressure and make up blood volume. 3 of these mechanisms are: 6\. Describe how panting helps to reduce the acidity of the blood /Test Yourself Answers/ ## Websites - <http://www.zerobio.com/drag_oa/endo.htm> A drag and drop hormone and endocrine organ matching exercise. ```{=html} <!-- --> ``` - <http://en.wikipedia.org/wiki/Endocrine_system> Wikipedia. Much, much more than you ever need to know about hormones and the endocrine system but with a bit of discipline you can glean lots of useful information from this site. ## Glossary - Link to Glossary
# Anatomy and Physiology of Animals/The Author ![](Ruth_-_small.jpg "Ruth_-_small.jpg"){width="300"} Ruth Lawson is a zoologist who gained her first degree at Imperial College, London University and her D.Phil from York University, UK. After post graduate research on the tropical parasitic worm that causes schistosomiasis, she emigrated to New Zealand where she spent 10 years studying how hydatid disease spreads and can be controlled. With the birth of her daughter, Kate, she started to teach at the Otago Polytechnic, in Dunedin. Although human and animal anatomy and physiology has been her main teaching focus, she retains a strong interest and teaches courses in parasitology, public health, animal nutrition and pig husbandry. Ruth lives on the Otago Peninsula overlooking the beautiful Otago Harbour where she races her Topper sailing dinghy. She also enjoys tramping, skiing and gardening and has meditated for many years.
# Anatomy and Physiology of Animals/Acknowledgements Many thanks to Terry Marler (B.V.S.C.) for his guiding vision, wisdom, experience and patience. His advice throughout the writing of this WikiBook has been invaluable. I would also like to thank Bronwyn Hegarty, for gently shepherding the project through the many hurdles encountered and Leigh Blackall, also in the Education Development Unit at the Otago Polytechnic, for helpful discussions and advice. Many, many thanks also to Sunshine Blackall for her skills in formatting the diagrams and designing the artwork accompanying each chapter. The high quality of this work would not have been possible without the financial assistance of the Otago Polytechnic CAPEX fund. Thanks are also due to Jeanette O\'Fee, my Head of School, for encouragement throughout the project and to Keith Allnatt and Jan Bedford for proofreading and reviewing. Finally I would like thank Peter and Kate who have patiently suffered my \"unavailability\" as I tapped my evenings and weekends away on the computer. *Ruth Lawson*
# Anatomy and Physiology of Animals/Table of contents **Table of Contents for Print Version** ## Chapter 1 Chemicals Page Number 14 Objectives 14 Elements and atoms 15 Compounds and molecules 16 Chemical reactions 16 Ionisation 16 Organic and inorganic compounds 17 Carbohydrates 18 Fats 19 Proteins 20 Summary 21 Test Yourself 21 Websites 22 Answers ## Chapter 2 Classification 23 Objectives 24 Naming and classifying animals 24 Naming animals 24 Classification of living organisms 25 The animal kingdom 26 The classification of vertebrates 27 Summary 28 Test yourself 28 Websites 29 Answers ## Chapter 3 The Cell 30 Objectives 30 The cell 32 The plasma membrane 32 How substances move across the plasma membrane 32 The cytoplasm 32 Diffusion 33 Osmosis 35 Active transport 37 Golgi apparatus 38 Lysosomes 38 Microfilaments and microtubules 38 The nucleus 38 Chromosomes 39 Cell division 40 Summary 41 Test yourself 42 Websites 43 Answers ## Chapter 4 Body Organisation 44 Objectives 44 The organisation of animal bodies 45 Epithelial tissues 47 Connective tissues 49 Muscle tissues 50 Nervous tissues 50 Vertebrate bodies 50 Body cavities 51 Organs 51 Generalised plan of the mammalian body 52 Body systems 53 Homeostasis 53 Directional terms 54 Summary 55 Test yourself 56 Websites 57 Answers ## Chapter 5 The Skin 58 Objectives 59 The skin 60 Skin structures made of keratin 60 laws and nails 60 Horns and antlers 61 Hair 62 Feathers 63 Skin glands 64 The skin and sun 64 The skin and temperature regulation 66 Summary 66 Test yourself 67 Websites 67 Answers ## Chapter 6 The Skeleton 69 Objectives 70 The vertebral column 71 The skull 71 The ribs 72 The forelimb 73 The hindlimb 74 The girdles 74 Categories of bones 74 Bird skeletons 75 The structure of long bones 76 Compact bone 77 Spongy bone 77 Bone growth 77 Broken bones 78 Joints 78 Common names of joints 79 Locomotion 79 Summary 80 Test yourself 81 Websites 82 Answers ## Chapter 7 Muscles 83 Objectives 83 Muscles 83 Smooth muscle 84 Cardiac muscle 84 Skeletal muscle 84 Structure of a muscle 85 Summary 85 Test yourself 86 Websites 87 Answers ## Chapter 8 Cardiovascular System **Blood** 89 Objectives 89 Plasma 90 Red blood cells 91 White blood cells 92 Platelets 92 Transport of oxygen 92 Carbon monoxide poisoning 92 Transport of carbon dioxide 92 Transport of other substances 93 Blood clotting 93 Serum and plasma 93 Anticoagulants 93 Haemolysis 94 Blood groups 94 Blood volume 94 Summary 95 Test Yourself 95 Websites 96 Answers **The Heart** 96 Objectives 97 The heart 97 Valves 98 The heartbeat 98 Cardiac muscle 99 Control of the heartbeat 99 The coronary vessels **Blood circulation** Objectives 102 Blood circulation 103 Arteries 103 The pulse 103 Capillaries 104 The formation of tissue fluid and lymph 104 Veins 105 Regulation of blood flow 105 Oedema and fluid loss 105 The spleen 106 Important blood vessels 106 Blood pressure 107 Summary 107 Test yourself 108 Websites 108 Answers ## Chapter 9 Respiratory System 109 Objectives 109 Respiratory system 110 Diffusion and transportation of oxygen 111 Diffusion and transportation of carbon dioxide 111 The air passages 111 The lungs and pleural cavities 112 Collapsed lung 112 Breathing 112 Inspiration 112 Expiration 113 Lung volumes 113 Composition of air 113 The acidity of the blood and breathing 114 Breathing in birds 114 Summary 114 Test yourself 115 Websites 116 Answers ## Chapter 10 Lymphatic System 117 Objectives 117 Lymph and the lymphatic system 119 Other organs of the lymphatic system 119 Summary 120 Test yourself 121 Websites 121 Answers ## Chapter 11 The Gut and Digestion 122 Objectives 122 The gut and digestion 122 Herbivores 122 Carnivores 122 mnivores 122 Treatment of food 124 The gut 125 Mouth 125 Teeth 126 Types of teeth 126 Dental formula 127 Oesophagus 128 Stomach 128 Small intestine 129 The rumen 129 Large intestine 130 Functional caecum 130 Gut of birds 131 Digestion 131 The liver 133 Summary 134 Test yourself 134 Websites 135 Answers ## Chapter 12 Urinary system 137 Objectives 137 Haemostasis 138 Water in the body 138 Maintaining water balance 139 Excretion 139 The kidneys and urinary system 140 Kidney tubules or nephrons 140 Processes occurring in the nephron 141 The production of concentrated urine 142 Diabetes and the kidney 143 Other functions of the kidney 143 Normal urine 143 Abnormal ingredients of urine 144 Excretion in birds 144 Summary 144 Test yourself 146 Websites 146 Answers ## Chapter 13 Reproductive System 148 Objectives 148 Reproductive system 149 Fertilisation 149 Sexual reproduction mammals 149 The male reproductive organs 150 The testes 151 Semen 151 Accessory glands 151 The penis 151 Sperm 152 The female reproductive organs 153 Ovaries 153 The ovarian cycle 153 The ovum 154 The oestrous cycle 154 Signs of oestrous or heat 155 Breeding seasons or breeding cycles 155 Fertilisation 156 Development of the morula and blastocyst 156 Implantation 156 Pregnancy 157 Hormones during pregnancy 157 Pregnancy testing 157 Gestation period 158 Signs of imminent birth 158 Labour 158 Adaptations of the foetus 158 Milk production 159 Summary 160 Test Yourself 161 Websites 162 Answers ## Chapter 14 Nervous System 164 Objectives 165 Coordination 165 The nervous system 165 The neuron 166 Connections between neurons 167 Reflexes 167 Conditioned reflexes 167 Parts of the nervous system 168 The central nervous system 168 The brain 169 The forebrain 170 The cerebellum 170 The spinal cord 170 The peripheral nervous system 171 Spinal nerves 171 The autonomic nervous system 172 Summary 173 Test Yourself 174 Websites 174 Answers ## Chapter 15 The Senses 176 Objectives 176 The sense organs 177 Touch and pressure 177 Pain 177 Temperature 177 Awareness of limb position 177 Smell 178 Taste 178 Sight 179 The structure of the eye 180 How the eye sees 181 Colour vision in animals 181 Binocular vision 182 Hearing 183 How the ear hears 183 Balance 184 Summary 185 Test Yourself 185 Websites 186 Answers ## Chapter 16 Endocrine System 188 Objectives 188 The endocrine system 189 Endocrine organs and hormones 189 The pituitary gland and hypothalamus 190 The pineal gland 190 The thyroid gland 191 The parathyroid gland 191 The adrenal gland 192 The pancreas 192 The ovaries 192 The testes 192 Summary 194 Test Yourself 194 Websites 194 Answers **Homeostasis and Feedback Control** 194 Summary of homeostatic mechanisms 194 Temperature control 194 Water balance 195 Maintenance of blood volume after blood loss 196 Acid/base balance 197 Summary ## Glossary
# Introduction to Online Convex Optimization - Second Edition # List of Symbols {#list-of-symbols .unnumbered} ### General {#general .unnumbered} ----------------------------------- -------------------------------------------------- $\stackrel{\text{\tiny def}}{=}$ definition $\mathop{\mathrm{\arg\min}}\{ \}$ the argument minimizing the expression in braces $[n]$ the set of integers $\{1,2,\ldots,n\}$ ----------------------------------- -------------------------------------------------- ### Geometry and Calculus {#geometry-and-calculus .unnumbered} ---------------------------- ---------------------------------------------------------------------------------------------------- ${\mathbb R}^d$ $d$ dimensional Euclidean space $\Delta_d$ $d$ dimensional simplex, $\{ \sum_i \ensuremath{\mathbf x}_i=1, \ensuremath{\mathbf x}_i \geq 0\}$ $\ensuremath{\mathbb {S}}$ $d$ dimensional sphere, $\{ \|\ensuremath{\mathbf x}\| =1\}$ $\mathbb{B}$ $d$ dimensional ball, $\{ \|\ensuremath{\mathbf x}\| \leq 1 \}$ ${\mathbb R}$ real numbers $\mathbb{C}$ complex numbers $|A|$ determinant of matrix $A$ ---------------------------- ---------------------------------------------------------------------------------------------------- ### Learning Theory {#learning-theory .unnumbered} -------------------------------- --------------------------------------------------------- ${\mathcal X},{\mathcal Y}$ feature/label sets ${\mathcal D}$ distribution over examples $(\ensuremath{\mathbf x},y)$ ${\mathcal H}$ hypothesis class in ${\mathcal X}\mapsto Y$ $h$ single hypothesis $h \in {\mathcal H}$ $m$ training set size $\mathop{\mbox{\rm error}}(h)$ generalization error of hypothesis $h \in {\mathcal H}$ -------------------------------- --------------------------------------------------------- ### Optimization {#optimization .unnumbered} -------------------------------- --------------------------------------------------------------------------------------------------------------- $\ensuremath{\mathbf x}$ vectors in the decision set $\ensuremath{\mathcal K}$ decision set $\nabla^k f$ the $k$'th differential of $f$; note $\nabla^k f \in {\mathbb R}^{d^k}$ $\nabla^{-2} f$ the inverse Hessian of $f$ $\nabla f$ the gradient of $f$ $\nabla_t$ the gradient of $f$ at point $\ensuremath{\mathbf x}_t$ $\ensuremath{\mathbf x}^\star$ the global or local optima of objective $f$ $h_t$ objective value distance to optimality, $h_t = f(\ensuremath{\mathbf x}_t) - f(\ensuremath{\mathbf x}^\star)$ $d_t$ Euclidean distance to optimality $d_t = \|\ensuremath{\mathbf x}_t - \ensuremath{\mathbf x}^\star\|$ $G$ upper bound on norm of subgradients $D$ upper bound on Euclidean diameter $D_p,G_p$ upper bound on the $p$-norm of the subgradients/diameter -------------------------------- --------------------------------------------------------------------------------------------------------------- ### Regularization {#regularization .unnumbered} -------------------------------------------------------- ------------------------------------------------------------------------------------------------------------------------------------------------------------------------ $R$ strongly convex and smooth regularization function $B_R(\ensuremath{\mathbf x}|| \ensuremath{\mathbf y})$ $R$-Bregman-divergence $R(\ensuremath{\mathbf x}) - R(\ensuremath{\mathbf y}) - \nabla R(\ensuremath{\mathbf y})^\top (\ensuremath{\mathbf x}-\ensuremath{\mathbf y})$ $G_R$ upper bound on norm of (sub)gradients $D_R^2$ squared $R$ diameter $\max_{\ensuremath{\mathbf x},\ensuremath{\mathbf y}\in \ensuremath{\mathcal K}} \{ R(\ensuremath{\mathbf x}) - R(\ensuremath{\mathbf y}) \}$ $\| \ensuremath{\mathbf x}\|_A^2$ squared matrix norm $\ensuremath{\mathbf x}^\top A \ensuremath{\mathbf x}$ $\| \ensuremath{\mathbf x}\|_\ensuremath{\mathbf y}^2$ local norm according to local regularization $\ensuremath{\mathbf x}^\top \nabla^2 R(\ensuremath{\mathbf y}) \ensuremath{\mathbf x}$ $\| \ensuremath{\mathbf x}\|^*$ dual norm to $\| \ensuremath{\mathbf x}\|$ -------------------------------------------------------- ------------------------------------------------------------------------------------------------------------------------------------------------------------------------ # Introduction {#chap:intro} This book considers *optimization as a process*. In many practical applications, the environment is so complex that it is not feasible to lay out a comprehensive theoretical model and use classical algorithmic theory and mathematical optimization. It is necessary, as well as beneficial, to take a robust approach, by applying an optimization method that learns as more aspects of the problem are observed. This view of optimization as a process has become prominent in various fields, which has led to spectacular successes in modeling and systems that are now part of our daily lives. The growing body of literature of machine learning, statistics, decision science, and mathematical optimization blurs the classical distinctions between deterministic modeling, stochastic modeling, and optimization methodology. We continue this trend in this book, studying a prominent optimization framework whose precise location in the mathematical sciences is unclear: the framework of *online convex optimization* (OCO), which was first defined in the machine learning literature (see section [1.4](#sec:bib-of-sec-1){reference-type="ref" reference="sec:bib-of-sec-1"}, later in this chapter). The metric of success is borrowed from game theory, and the framework is closely tied to statistical learning theory and convex optimization. We embrace these fruitful connections and, on purpose, do not try to use any particular jargon in the discussion. Rather, this book will start with actual problems that can be modeled and solved via OCO. We will proceed to present rigorous definitions, backgrounds, and algorithms. Throughout, we provide connections to the literature in other fields. It is our hope that you, the reader, will contribute to our understanding of these connections from your domain of expertise, and expand the growing amount of literature on this fascinating subject. ## The Online Convex Optimization Setting {#section:formaldef} In OCO, an online player iteratively makes decisions. At the time of each decision, the outcome or outcomes associated with it are unknown to the player. After committing to a decision, the decision maker suffers a loss: every possible decision incurs a (possibly different) loss. These losses are unknown to the decision maker beforehand. The losses can be adversarially chosen, and even depend on the action taken by the decision maker. Already at this point, several restrictions are necessary in order for this framework to make any sense at all: - The losses determined by an adversary should not be allowed to be unbounded . Otherwise, the adversary could keep decreasing the scale of the loss at each step, and never allow the algorithm to recover from the loss of the first step. Thus, we assume that the losses lie in some bounded region. - The decision set must be somehow bounded and/or structured, though not necessarily finite. To see why this is necessary, consider decision making with an infinite set of possible decisions. An adversary can assign high loss to all the strategies chosen by the player indefinitely, while setting apart some strategies with zero loss. This precludes any meaningful performance metric. Surprisingly, interesting statements and algorithms can be derived with not much more than these two restrictions. The online convex optimization (OCO) framework models the decision set as a convex set in Euclidean space denoted as $\ensuremath{\mathcal K} \subseteq {\mathbb R}^n$. The costs are modeled as bounded convex functions over $\ensuremath{\mathcal K}$. The OCO framework can be seen as a structured repeated game. The protocol of this learning framework is as follows. At iteration $t$, the online player chooses $\ensuremath{\mathbf x}_t \in \ensuremath{\mathcal K}$ . After the player has committed to this choice, a convex cost function $f_t \in {\mathcal F}: \ensuremath{\mathcal K}\mapsto {\mathbb R}$ is revealed. Here, ${\mathcal F}$ is the bounded family of cost functions available to the adversary. The cost incurred by the online player is $f_t(\ensuremath{\mathbf x}_t)$, the value of the cost function for the choice $\ensuremath{\mathbf x}_t$. Let $T$ denote the total number of game iterations. What would make an algorithm a good OCO algorithm? As the framework is game-theoretic and adversarial in nature, the appropriate performance metric also comes from game theory: define the *regret* of the decision maker to be the difference between the total cost she has incurred and that of the best fixed decision in hindsight. In OCO, we are usually interested in an upper bound on the worst-case regret of an algorithm. Let ${\mathcal A}$ be an algorithm for OCO, which maps a certain game history to a decision in the decision set: $$\ensuremath{\mathbf x}_t^{\mathcal A}= {\mathcal A}(f_1,...,f_{t-1}) \in \ensuremath{\mathcal K}.$$ We formally define the regret of ${\mathcal A}$ after $T$ iterations as: $$\label{eqn:regret-defn} \ensuremath{\mathrm{{Regret}}}_T({\mathcal A}) = \sup_{\{f_1,...,f_T\} \subseteq {\mathcal F}} \left\{ \sum_{t=1}^T f_t(\ensuremath{\mathbf x}_t^{\mathcal A}) -\min_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} \sum_{t=1}^T f_t(\ensuremath{\mathbf x}) \right\} .$$ If the algorithm is clear from the context, we henceforth omit the superscript and denote the algorithm's decision at time $t$ simply as $\ensuremath{\mathbf x}_t$. Intuitively, an algorithm performs well if its regret is sublinear as a function of $T$ (i.e. $\ensuremath{\mathrm{{Regret}}}_T({\mathcal A}) = o(T)$), since this implies that on average, the algorithm performs as well as the best fixed strategy in hindsight. The running time of an algorithm for OCO is defined to be the worst-case expected time to produce $\ensuremath{\mathbf x}_t$, for an iteration $t \in [T]$ in a $T$-iteration repeated game. Typically, the running time will depend on $n$ (the dimensionality of the decision set $\mathcal{K}$), $T$ (the total number of game iterations), and the parameters of the cost functions and underlying convex set. ## Examples of Problems That Can Be Modeled via Online Convex Optimization {#subsec:OCOexamples} Perhaps the main reason that OCO has become a leading online learning framework in recent years is its powerful modeling capability: problems from diverse domains such as online routing, ad selection for search engines, and spam filtering can all be modeled as special cases. In this section, we briefly survey a few special cases and how they fit into the OCO framework. ### Prediction from expert advice Perhaps the most well known problem in prediction theory is the *experts problem*. The decision maker has to choose among the advice of $n$ given experts. After making her choice, a loss between zero and $1$ is incurred. This scenario is repeated iteratively, and at each iteration, the costs of the various experts are arbitrary (and possibly even adversarial, trying to mislead the decision maker). The goal of the decision maker is to do as well as the best expert in hindsight. The OCO setting captures this as a special case: the set of decisions is the set of all distributions over $n$ elements (experts); that is, the $n$-dimensional simplex $\ensuremath{\mathcal K}= \Delta_n = \{ \ensuremath{\mathbf x}\in {\mathbb R}^n \ , \ \sum_i \ensuremath{\mathbf x}_i = 1 \ , \ \ensuremath{\mathbf x}_i \geq 0\}$. Let the cost of the $i$th expert at iteration $t$ be $\ensuremath{\mathbf g_{t}}(i)$, and let $\ensuremath{\mathbf g_{t}}$ be the cost vector of all $n$ experts. Then the cost function is the expected cost of choosing an expert according to distribution $\ensuremath{\mathbf x}$, and it is given by the linear function $f_t(\ensuremath{\mathbf x}) = \ensuremath{\mathbf g_{t}}^\top \ensuremath{\mathbf x}$. Thus, prediction from expert advice is a special case of OCO, in which the decision set is the simplex and the cost functions are linear and bounded, in the $\ell_\infty$ norm, to be at most $1$. The bound on the cost functions is derived from the bound on the elements of the cost vector $\ensuremath{\mathbf g_{t}}$. The fundamental importance of the experts problem in machine learning warrants special attention, and we shall return to it and analyze it in detail at the end of this chapter. ### Online spam filtering Consider an online spam-filtering system. Repeatedly, emails arrive in the system and are classified as spam or valid. Obviously, such a system has to cope with adversarially generated data and dynamically change with the varying input---a hallmark of the OCO model. The linear variant of this model is captured by representing the emails as vectors according to the "bag-of-words" representation. Each email is represented as a vector $\mathbf{a}\in {\mathbb R}^d$, where $d$ is the number of words in the dictionary. The entries of this vector are all zero, except for those coordinates that correspond to words appearing in the email, which are assigned the value one. To predict whether an email is spam, we learn a filter, for example a vector $\ensuremath{\mathbf x}\in {\mathbb R}^d$. Usually a bound on the Euclidean norm of this vector is decided upon a priori, and is a parameter of great importance in practice. Classification of an email $\mathbf{a}\in {\mathbb R}^d$ by a filter $\ensuremath{\mathbf x}\in {\mathbb R}^d$ is given by the sign of the inner product between these two vectors, i.e., $\hat{b} = \mathop{\mbox{\rm sign}}( \ensuremath{\mathbf x}^\top \mathbf{a})$ (with, for example, $+1$ meaning valid and $-1$ meaning spam). In the OCO model of online spam filtering, the decision set is taken to be the set of all such norm-bounded linear filters, i.e., the Euclidean ball of a certain radius. The cost functions are determined according to a stream of incoming emails arriving into the system, and their labels (which may be known by the system, partially known, or not known at all). Let $(\mathbf{a},b)$ be an email/label pair. Then the corresponding cost function over filters is given by $f(\ensuremath{\mathbf x}) = \ell( \hat{b},b)$. Here $\hat{b}$ is the classification given by the filter $\ensuremath{\mathbf x}$, $b$ is the true label, and $\ell$ is a convex loss function, for example, the scaled square loss $\ell (\hat{b},b) = \frac{1}{4}(\hat{b} - b)^2$. At this point the reader may wonder - why use a square loss rather than any other function? The most natural choice being perhaps a loss of one if $b = \hat{b}$ and zero otherwise. To answer this, notice first that if both $b$ and $\hat{b}$ are binary and in $\{-1,1\}$, then the square loss is indeed one or zero. However, moving to a continuous function allows us much more flexibility in the decision making process. We can allow, for example, the algorithm to return a number in the interval $[-1,1]$ depending on its confidence. Another reason has to do with the algorithmic efficiency of finding a a good solution. This will be the subject of future chapters. ### Online shortest paths In the online shortest path problem, the decision maker is given a directed graph $G=(V,E)$ and a source-sink pair $u,v \in V$. At each iteration $t \in [T]$, the decision maker chooses a path $p_t \in {\mathcal P}_{u,v}$, where ${\mathcal P}_{u,v} \subseteq E^{|V|}$ is the set of all $u$-$v$-paths in the graph. The adversary independently chooses weights (lengths) on the edges of the graph, given by a function from the edges to the real numbers $\mathbf{w}_t: E \mapsto {\mathbb R}$, which can be represented as a vector $\mathbf{w}_t \in {\mathbb R}^m$, where $m=|E|$. The decision maker suffers and observes a loss, which is the weighted length of the chosen path $\sum_{e \in p_t} \mathbf{w}_t(e)$. The discrete description of this problem as an experts problem, where we have an expert for each path, presents an efficiency challenge. There are potentially exponentially many paths in terms of the graph representation size. Alternatively, the online shortest path problem can be cast in the online convex optimization framework as follows. Recall the standard description of the set of all distributions over paths (flows) in a graph as a convex set in ${\mathbb R}^{m}$, with $O(m+|V|)$ constraints (figure [\[flow polytope\]](#flow polytope){reference-type="ref" reference="flow polytope"}). Denote this flow polytope by $\ensuremath{\mathcal K}$. The expected cost of a given flow $\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}$ (distribution over paths) is then a linear function, given by $f_t(\ensuremath{\mathbf x}) = \mathbf{w}_t^\top \ensuremath{\mathbf x}$, where, as defined above, $\mathbf{w}_t(e)$ is the length of the edge $e \in E$. This inherently succinct formulation leads to computationally efficient algorithms. $$\begin{aligned} & \sum_{ e = (u,w) , w\in V} \ensuremath{\mathbf x}_{e} = 1 = \sum_{ e = (w,v), w \in V } \ensuremath{\mathbf x}_{e} & \mbox{ flow value is one} \\ & \forall w \in V \setminus \{u,v\} \ \ \sum_{e = (w,x) \in E } \ensuremath{\mathbf x}_{e} = \sum_{e = (x,w) \in E } \ensuremath{\mathbf x}_{e} & \mbox{ flow conservation} \\ & \forall e \in E \ \ 0 \leq \ensuremath{\mathbf x}_{e} \leq 1 & \mbox{ capacity constraints} \end{aligned}$$ ### Portfolio selection {#section:portfolios} In this section we consider a portfolio selection model that does not make any statistical assumptions about the stock market (as opposed to the standard geometric Brownian motion model for stock prices), and is called the "universal portfolio selection" model. At each iteration $t\in[T]$, the decision maker chooses a distribution of her wealth over $n$ assets $\ensuremath{\mathbf x_{t}}\in \Delta_n$. The adversary independently chooses market returns for the assets, i.e., a vector $\ensuremath{\mathbf r_{t}}\in {\mathbb R}^n$ with strictly positive entries such that each coordinate $\ensuremath{\mathbf r_{t}}(i)$ is the price ratio for the $i$'th asset between the iterations $t$ and $t+1$. The ratio between the wealth of the investor at iterations $t+1$ and $t$ is $\ensuremath{\mathbf r_{t}}^\top \ensuremath{\mathbf x_{t}}$, and hence the gain in this setting is defined to be the logarithm of this change ratio in wealth $\log (\ensuremath{\mathbf r_{t}}^\top \ensuremath{\mathbf x_{t}})$. Notice that since $\ensuremath{\mathbf x_{t}}$ is the distribution of the investor's wealth, even if $\ensuremath{\mathbf x_{t+1}} =\ensuremath{\mathbf x_{t}}$, the investor may still need to trade to adjust for price changes. The goal of regret minimization, which in this case corresponds to minimizing the difference $\max_{\ensuremath{\mathbf x}^\star \in \Delta_n} {\textstyle \sum}_{t=1}^T \log(\ensuremath{\mathbf r_{t}}^\top \ensuremath{\mathbf x}^\star) - {\textstyle \sum}_{t=1}^T \log(\ensuremath{\mathbf r_{t}}^\top \ensuremath{\mathbf x}_t)$, has an intuitive interpretation. The first term is the logarithm of the wealth accumulated by the best possible in-hindsight distribution $\ensuremath{\mathbf x}^\star$. Since this distribution is fixed, it corresponds to a strategy of rebalancing the position after every trading period, and hence, is called a *constant rebalanced portfolio*. The second term is the logarithm of the wealth accumulated by the online decision maker. Hence regret minimization corresponds to maximizing the ratio of the investor's wealth to the wealth of the best benchmark from a pool of investing strategies. A *universal* portfolio selection algorithm is defined to be one that, in this setting, attains regret converging to zero. Such an algorithm, albeit requiring exponential time, was first described by Cover (see bibliographic notes at the end of this chapter). The online convex optimization framework has given rise to much more efficient algorithms based on Newton's method. We shall return to study these in detail in chapter [4](#chap:second order-methods){reference-type="ref" reference="chap:second order-methods"}. ### Matrix completion and recommendation systems The prevalence of large-scale media delivery systems such as the Netflix online video library, Spotify music service and many others, give rise to very large scale recommendation systems. One of the most popular and successful models for automated recommendation is the matrix completion model. In this mathematical model, recommendations are thought of as composing a matrix. The customers are represented by the rows, the different media are the columns, and at the entry corresponding to a particular user/media pair we have a value scoring the preference of the user for that particular media. For example, for the case of binary recommendations for music, we have a matrix $X \in \{0,1\}^{n \times m}$ where $n$ is the number of persons considered, $m$ is the number of songs in our library, and $0/1$ signifies dislike/like respectively: $$X_{ij} = { \left\{ \begin{array}{ll} {0}, & {\mbox{person $i$ dislikes song $j$}} \\\\ {1}, & {\mbox{person $i$ likes song $j$}} \end{array} \right. } .$$ In the online setting, for each iteration the decision maker outputs a preference matrix $X_t \in \ensuremath{\mathcal K}$, where $\ensuremath{\mathcal K}\subseteq \{0,1\}^{n \times m}$ is a subset of all possible zero/one matrices. An adversary then chooses a user/song pair $(i_t,j_t)$ along with a "real" preference for this pair $y_t \in \{0,1\}$. Thus, the loss experienced by the decision maker can be described by the convex loss function, $$f_t(X) = ( X_{i_t,j_t} - y_t)^2 .$$ The natural comparator in this scenario is a low-rank matrix, which corresponds to the intuitive assumption that preference is determined by few unknown factors. Regret with respect to this comparator means performing, on the average, as few preference-prediction errors as the best low-rank matrix. We return to this problem and explore efficient algorithms for it in chapter [7](#chap:FW){reference-type="ref" reference="chap:FW"}. ## A Gentle Start: Learning from Expert Advice {#sec:experts} Consider the following fundamental iterative decision making problem: At each time step $t=1,2,\ldots,T$, the decision maker faces a choice between two actions $A$ or $B$ (i.e., buy or sell a certain stock). The decision maker has assistance in the form of $N$ "experts" that offer their advice. After a choice between the two actions has been made, the decision maker receives feedback in the form of a loss associated with each decision. For simplicity one of the actions receives a loss of zero (i.e., the "correct" decision) and the other a loss of one. We make the following elementary observations: 1. A decision maker that chooses an action uniformly at random each iteration, trivially attains a loss of $\frac{T}{2}$ and is "correct" $50\%$ of the time. 2. In terms of the number of mistakes, no algorithm can do better in the worst case! In a later exercise, we will devise a randomized setting in which the expected number of mistakes of any algorithm is at least $\frac{T}{2}$. We are thus motivated to consider a *relative performance metric*: can the decision maker make as few mistakes as the best expert in hindsight? The next theorem shows that the answer in the worst case is negative for a deterministic decision maker. ::: theorem **Theorem 1.1**. *Let $L \leq \frac{T} {2}$ denote the number of mistakes made by the best expert in hindsight. Then there does not exist a deterministic algorithm that can guarantee less than $2L$ mistakes.* ::: ::: proof *Proof.* Assume that there are only two experts and one always chooses option $A$ while the other always chooses option $B$. Consider the setting in which an adversary always chooses the opposite of our prediction (she can do so, since our algorithm is deterministic). Then, the total number of mistakes the algorithm makes is $T$. However, the best expert makes no more than $\frac{T}{2}$ mistakes (at every iteration exactly one of the two experts is mistaken). Therefore, there is no algorithm that can always guarantee less than $2L$ mistakes. ◻ ::: This observation motivates the design of random decision making algorithms, and indeed, the OCO framework gracefully models decisions on a continuous probability space. Henceforth we prove Lemmas [1.3](#lem:wm){reference-type="ref" reference="lem:wm"} and [1.4](#lem:rwm){reference-type="ref" reference="lem:rwm"} that show the following: ::: theorem **Theorem 1.2**. *Let $\varepsilon\in (0,\frac{1}{2} )$. Suppose the best expert makes $L$ mistakes. Then:* 1. *There is an efficient deterministic algorithm that can guarantee less than $2(1+\varepsilon)L + \frac{2\log N}{\varepsilon}$ mistakes;* 2. *There is an efficient randomized algorithm for which the expected number of mistakes is at most $(1+\varepsilon)L + \frac{\log N}{\varepsilon}$.* ::: ### The weighted majority algorithm The weighted majority (WM) algorithm is intuitive to describe: each expert $i$ is assigned a weight $W_t(i)$ at every iteration $t$. Initially, we set $W_1(i) = 1$ for all experts $i \in [N]$. For all $t \in [T]$ let $S_t(A),S_t(B) \subseteq [N]$ be the set of experts that choose $A$ (and respectively $B$) at time $t$. Define, $$W_t(A) = \smashoperator[r]{\sum_{i \in S_t(A)}} W_t(i) \qquad \qquad W_t(B) = \smashoperator[r]{\sum_{i \in S_t(B)}} W_t(i)$$ and predict according to $$a_t = \begin{cases} A & \text{if $W_t(A) \ge W_t(B)$}\\ B & \text{otherwise.} \end{cases}$$ Next, update the weights $W_t(i)$ as follows: $$W_{t+1}(i) = \begin{cases} W_t(i) & \text{if expert $i$ was correct}\\ W_t(i) (1-\varepsilon) & \text{if expert $i$ was wrong} \end{cases} ,$$ where $\varepsilon$ is a parameter of the algorithm that will affect its performance. This concludes the description of the WM algorithm. We proceed to bound the number of mistakes it makes. ::: {#lem:wm .lemma} **Lemma 1.3**. *Denote by $M_t$ the number of mistakes the algorithm makes until time $t$, and by $M_t(i)$ the number of mistakes made by expert $i$ until time $t$. Then, for any expert $i \in [N]$ we have $$M_T \le 2(1+\varepsilon)M_T(i) + \frac{2\log N}{\varepsilon} .$$* ::: We can optimize $\varepsilon$ to minimize the above bound. The expression on the right hand side is of the form $f(x)=ax+b/x$, that reaches its minimum at $x=\sqrt{b/a}$. Therefore the bound is minimized at $\varepsilon^\star = \sqrt{\log N/M_T(i)}$. Using this optimal value of $\varepsilon$, we get that for the best expert $i^\star$ $$M_T \le 2M_T(i^\star) + O\left(\sqrt {M_T(i^\star)\log N}\right).$$ Of course, this value of $\varepsilon^\star$ cannot be used in advance since we do not know which expert is the best one ahead of time (and therefore we do not know the value of $M_T(i^\star)$). However, we shall see later on that the same asymptotic bound can be obtained even without this prior knowledge. Let us now prove Lemma [1.3](#lem:wm){reference-type="ref" reference="lem:wm"}. ::: proof *Proof.* Let $\Phi_t= \sum_{i=1}^N W_t(i)$ for all $t \in [T]$, and note that $\Phi_1=N$. Notice that $\Phi_{t+1} \le \Phi_t$. However, on iterations in which the WM algorithm erred, we have $$\Phi_{t+1} \le \Phi_t(1-\frac{\varepsilon}{2}) ,$$ the reason being that experts with at least half of total weight were wrong (else WM would not have erred), and therefore $$\Phi_{t+1} \le \frac{1}{2} \Phi_t(1-\varepsilon) + \frac {1} {2} \Phi_t =\Phi_t(1-\frac {\varepsilon}{2}) .$$ From both observations, $$\Phi_{t} \le \Phi_1 (1-\frac{\varepsilon}{2})^{M_t} = N (1-\frac{\varepsilon}{2})^{M_t} .$$ On the other hand, by definition we have for any expert $i$ that $$W_T(i) = (1-\varepsilon)^{M_T(i)} .$$ Since the value of $W_T(i)$ is always less than the sum of all weights $\Phi_T$, we conclude that $$(1-\varepsilon)^{M_T(i)} = W_T(i) \le \Phi_T \le N(1-\frac{\varepsilon}{2})^{M_T}.$$ Taking the logarithm of both sides we get $$M_T(i)\log(1-\varepsilon) \le \log{N} + M_T\log{(1-\frac{\varepsilon}{2})} .$$ Next, we use the approximations $$-x-x^2 \le \log{(1-x)} \le -x \qquad \quad 0 < x < \frac{1}{2},$$ which follow from the Taylor series of the logarithm function, to obtain that $$-M_T(i)(\varepsilon+\varepsilon^2) \le \log{N} - M_T\frac {\varepsilon}{2} ,$$ and the lemma follows. ◻ ::: ### Randomized weighted majority In the randomized version of the WM algorithm, denoted RWM, we choose expert $i$ w.p. $p_t(i) = W_t(i) / \sum_{j=1}^N W_t(j)$ at time $t$. ::: {#lem:rwm .lemma} **Lemma 1.4**. *Let $M_t$ denote the number of mistakes made by RWM until iteration $t$. Then, for any expert $i \in [N]$ we have $$\mathop{\mbox{\bf E}}[ M_T] \le (1+\varepsilon)M_T(i) + \frac{\log N}{\varepsilon} .$$* ::: The proof of this lemma is very similar to the previous one, where the factor of two is saved by the use of randomness: ::: proof *Proof.* As before, let $\Phi_t= \sum_{i=1}^N W_t(i)$ for all $t \in [T]$, and note that $\Phi_1=N$. Let $\tilde{m}_t = M_t - M_{t-1}$ be the indicator variable that equals one if the RWM algorithm makes a mistake on iteration $t$. Let $m_t(i)$ equal one if the $i$'th expert makes a mistake on iteration $t$ and zero otherwise. Inspecting the sum of the weights: $$\begin{aligned} \Phi_{t+1} & = \sum_i W_t(i) (1 - \varepsilon m_t(i)) \\ & = \Phi_t (1 - \varepsilon\sum_i p_t(i) m_t(i)) & \mbox{ $p_t(i) = \frac{W_t(i)}{\sum_j W_t(j) }$} \\ & = \Phi_t ( 1 - \varepsilon\mathop{\mbox{\bf E}}[\tilde{m}_t ]) \\ & \leq \Phi_t e^{-\varepsilon\mathop{\mbox{\bf E}}[\tilde{m}_t] }. & \mbox{ $1 + x \leq e^x $} \end{aligned}$$ On the other hand, by definition we have for any expert $i$ that $$W_T(i) = (1-\varepsilon)^{M_T(i)}$$ Since the value of $W_T(i)$ is always less than the sum of all weights $\Phi_T$, we conclude that $$(1-\varepsilon)^{M_T(i)} = W_T(i) \le \Phi_T \le N e^{-\varepsilon\mathop{\mbox{\bf E}}[M_T]}.$$ Taking the logarithm of both sides we get $$M_T(i)\log(1-\varepsilon) \le \log{N} - \varepsilon\mathop{\mbox{\bf E}}[ M_T]$$ Next, we use the approximation $$-x-x^2 \le \log{(1-x)} \le -x \qquad , \quad 0 < x < \frac{1}{2}$$ to obtain $$-M_T(i)(\varepsilon+\varepsilon^2) \le \log{N} - \varepsilon\mathop{\mbox{\bf E}}[M_T] ,$$ and the lemma follows. ◻ ::: ### Hedge The RWM algorithm is in fact more general: instead of considering a discrete number of mistakes, we can consider measuring the performance of an expert by a non-negative real number $\ell_t(i)$, which we refer to as the *loss* of the expert $i$ at iteration $t$. The randomized weighted majority algorithm guarantees that a decision maker following its advice will incur an average expected loss approaching that of the best expert in hindsight. Historically, this was observed by a different and closely related algorithm called Hedge, whose total loss bound will be of interest to us later on in the book. ::: algorithm ::: algorithmic Initialize: $\forall i\in [N], \ W_1(i) = 1$ Pick $i_t \sim_R W_t$, i.e., $i_t = i$ with probability $\ensuremath{\mathbf x}_t(i) = \frac{W_t(i) } {\sum_j W_t(j) }$ Incur loss $\ell_t(i_t)$. Update weights $W_{t+1}(i) = W_{t}(i) e^{-\varepsilon\ell_t(i)}$ ::: ::: Henceforth, denote in vector notation the expected loss of the algorithm by $$\mathop{\mbox{\bf E}}[ \ell_t(i_t) ] = \sum_{i=1}^N \ensuremath{\mathbf x}_t(i) \ell_t(i) = \ensuremath{\mathbf x}_t^\top \ell_t$$ ::: {#lem:hedge .theorem} **Theorem 1.5**. *Let $\ell_t^2$ denote the $N$-dimensional vector of square losses, i.e., $\ell_t^2(i) = \ell_t(i)^2$, let $\varepsilon> 0$, and assume all losses to be non-negative. The Hedge algorithm satisfies for any expert $i^\star \in [N]$: $$\sum_{t=1}^T \ensuremath{\mathbf x}_t^\top \ell_t \le \sum_{t=1}^T \ell_t(i^\star) + \varepsilon\sum_{t=1}^T \ensuremath{\mathbf x}_t^\top \ell_t^2 + \frac{\log N}{\varepsilon}$$* ::: ::: proof *Proof.* As before, let $\Phi_t= \sum_{i=1}^N W_t(i)$ for all $t \in [T]$, and note that $\Phi_1=N$. Inspecting the sum of weights: $$\begin{aligned} \Phi_{t+1} & = \sum_i W_t(i) e^{- \varepsilon\ell_t(i)} \\ & = \Phi_t \sum_i \ensuremath{\mathbf x}_t(i) e^{- \varepsilon\ell_t(i)} & \mbox{ $\ensuremath{\mathbf x}_t(i) = \frac{W_t(i)}{\sum_j W_t(j) }$} \\ & \leq \Phi_t \sum_i \ensuremath{\mathbf x}_t(i) ( 1 - \varepsilon\ell_t(i) + \varepsilon^2 \ell_t(i)^2 ) ) & \mbox{ for $x \geq 0$, } \\ & & \mbox{ $e^{-x} \leq 1 - x + x^2 $} \\ & = \Phi_t ( 1 - \varepsilon\ensuremath{\mathbf x}_t^\top \ell_t + \varepsilon^2 \ensuremath{\mathbf x}_t^\top \ell_t^2 ) \\ & \leq \Phi_t e^{-\varepsilon\ensuremath{\mathbf x}_t^\top \ell_t + \varepsilon^2 \ensuremath{\mathbf x}_t^\top \ell_t^2 }. & \mbox{ $1 + x \leq e^x $} \end{aligned}$$ On the other hand, by definition, for expert $i^\star$ we have that $$W_{T+1}(i^\star) = e^{ -\varepsilon\sum_{t=1}^{T} \ell_t(i^\star) }$$ Since the value of $W_T(i^\star)$ is always less than the sum of all weights $\Phi_t$, we conclude that $$W_{T+1}(i^\star) \le \Phi_{T+1} \le N e^{-\varepsilon\sum_t \ensuremath{\mathbf x}_t^\top \ell_{t} + \varepsilon^2 \sum_{t} \ensuremath{\mathbf x}_t^\top \ell_t^2 }.$$ Taking the logarithm of both sides we get $$-\varepsilon\sum_{t=1}^T \ell_t(i^\star) \le \log{N} - \varepsilon\sum_{t=1}^T \ensuremath{\mathbf x}_t^\top \ell_t + \varepsilon^2 \sum_{t=1}^T \ensuremath{\mathbf x}_t^\top \ell_t^2$$ and the theorem follows by simplifying. ◻ ::: ## Bibliographic Remarks {#sec:bib-of-sec-1} The OCO model was first defined by @Zinkevich03 and has since become widely influential in the learning community and significantly extended since (see thesis and surveys [@HazanThesis; @HazanSurvey; @shalev2011online]). The problem of prediction from expert advice and the Weighted Majority algorithm were devised in [@WarmuthLittlestone89; @LitWar94]. This seminal work was one of the first uses of the multiplicative updates method---a ubiquitous meta-algorithm in computation and learning, see the survey [@AHK-MW] for more details. The Hedge algorithm was introduced by @FreundSch1997. The Universal Portfolios model was put forth in [@cover], and is one of the first examples of a worst-case online learning model. Cover gave an optimal-regret algorithm for universal portfolio selection that runs in exponential time. A polynomial time algorithm was given in [@KalaiVempalaPortfolios], which was further sped up in [@AgarwalHKS06; @HAK07]. Numerous extensions to the model also appeared in the literature, including addition of transaction costs [@BlumKalaiPortfolios] and relation to the Geometric Brownian Motion model for stock prices [@HazanKNips09]. In their influential paper, @AweKle08 put forth the application of online convex optimization to online routing. A great deal of work has been devoted since then to improve the initial bounds, and generalize it into a complete framework for decision making with limited feedback. This framework is an extension of OCO, called Bandit Convex Optimization (BCO). We defer further bibliographic remarks to chapter [6](#chap:bandits){reference-type="ref" reference="chap:bandits"} which is devoted to the BCO framework. ## Exercises # Basic Concepts in Convex Optimization {#chap:opt} In this chapter we give a gentle introduction to convex optimization and present some basic algorithms for solving convex mathematical programs. Although offline convex optimization is not our main topic, it is useful to recall the basic definitions and results before we move on to OCO. This will help in assessing the advantages and limitations of OCO. Furthermore, we describe some tools that will be our bread-and-butter later on. The material in this chapter is far from being new. A broad and significantly more detailed literature exists, and the reader is deferred to the bibliography at the end of this chapter for references. We give here only the most elementary analysis, and focus on the techniques that will be of use to us later on. ## Basic Definitions and Setup {#sec:optdefs} The goal in this chapter is to minimize a continuous and convex function over a convex subset of Euclidean space. Henceforth, let $\ensuremath{\mathcal K}\subseteq {\mathbb R}^d$ be a bounded convex and closed set in Euclidean space. We denote by $D$ an upper bound on the diameter of $\ensuremath{\mathcal K}$: $$\forall \ensuremath{\mathbf x},\ensuremath{\mathbf y}\in \ensuremath{\mathcal K}, \ \|\ensuremath{\mathbf x}-\ensuremath{\mathbf y}\| \leq D.$$ A set $\ensuremath{\mathcal K}$ is convex if for any $\ensuremath{\mathbf x},\ensuremath{\mathbf y}\in \ensuremath{\mathcal K}$, all the points on the line segment connecting $\ensuremath{\mathbf x}$ and $\ensuremath{\mathbf y}$ also belong to $\ensuremath{\mathcal K}$, i.e., $$\forall \alpha \in [0,1] , \ \alpha \ensuremath{\mathbf x}+ (1-\alpha)\ensuremath{\mathbf y}\in \ensuremath{\mathcal K}.$$ A function $f: \ensuremath{\mathcal K}\mapsto {\mathbb R}$ is convex if for any $\ensuremath{\mathbf x},\ensuremath{\mathbf y}\in \ensuremath{\mathcal K}$ $$\forall \alpha \in [0,1] , \ f( (1 - \alpha) \ensuremath{\mathbf x}+ \alpha \ensuremath{\mathbf y}) \leq (1- \alpha) f(\ensuremath{\mathbf x}) + \alpha f(\ensuremath{\mathbf y}).$$ This inequality, and generalizations thereof, is also known as Jensen's inequality. Equivalently, if $f$ is differentiable, that is, its gradient $\nabla f(\ensuremath{\mathbf x})$ exists for all $\ensuremath{\mathbf x}\in\ensuremath{\mathcal K}$, then it is convex if and only if $\forall \ensuremath{\mathbf x},\ensuremath{\mathbf y}\in \ensuremath{\mathcal K}$ $$f(\ensuremath{\mathbf y}) \geq f(\ensuremath{\mathbf x}) + \nabla f(\ensuremath{\mathbf x})^\top (\ensuremath{\mathbf y}-\ensuremath{\mathbf x}).$$ For convex and non-differentiable functions $f$, the subgradient at $\ensuremath{\mathbf x}$ is *defined* to be any member of the set of vectors $\{ \nabla f(\ensuremath{\mathbf x}) \}$ that satisfies the above for all $\ensuremath{\mathbf y}\in \ensuremath{\mathcal K}$. We denote by $G > 0$ an upper bound on the norm of the subgradients of $f$ over $\ensuremath{\mathcal K}$, i.e., $\|\nabla f(\ensuremath{\mathbf x})\| \leq G$ for all $\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}$. Such an upper bound implies that the function $f$ is Lipschitz continuous with parameter $G$, that is, for all $\ensuremath{\mathbf x},\ensuremath{\mathbf y}\in \ensuremath{\mathcal K}$ $$|f(\ensuremath{\mathbf x}) - f(\ensuremath{\mathbf y})| \leq G \|\ensuremath{\mathbf x}-\ensuremath{\mathbf y}\|.$$ The optimization and machine learning literature studies special types of convex functions that admit useful properties, which in turn allow for more efficient optimization. Notably, we say that a function is $\alpha$-strongly convex if $$f( \ensuremath{\mathbf y}) \geq f(\ensuremath{\mathbf x}) + \nabla f(\ensuremath{\mathbf x})^\top (\ensuremath{\mathbf y}-\ensuremath{\mathbf x}) + \frac{\alpha}{2} \|\ensuremath{\mathbf y}-\ensuremath{\mathbf x}\|^2.$$ A function is $\beta$-smooth if $$f( \ensuremath{\mathbf y}) \leq f(\ensuremath{\mathbf x}) + \nabla f(\ensuremath{\mathbf x})^\top (\ensuremath{\mathbf y}-\ensuremath{\mathbf x}) + \frac{\beta}{2} \|\ensuremath{\mathbf y}-\ensuremath{\mathbf x}\|^2.$$ The latter condition is equivalent to a Lipschitz condition over the gradients, i.e., $$\| \nabla f(\ensuremath{\mathbf x}) - \nabla f(\ensuremath{\mathbf y}) \| \leq {\beta} \|\ensuremath{\mathbf x}-\ensuremath{\mathbf y}\|.$$ If the function is twice differentiable and admits a second derivative, known as a Hessian for a function of several variables, the above conditions are equivalent to the following condition on the Hessian, denoted $\nabla^2 f(\ensuremath{\mathbf x})$: $$\alpha I \preccurlyeq \nabla^2 f(\ensuremath{\mathbf x}) \preccurlyeq \beta I,$$ where $A\preccurlyeq B$ if the matrix $B-A$ is positive semidefinite. When the function $f$ is both $\alpha$-strongly convex and $\beta$-smooth, we say that it is $\gamma$-well-conditioned where $\gamma$ is the ratio between strong convexity and smoothness, also called the *condition number* of $f$ $$\gamma = \frac{\alpha}{\beta} \leq 1$$ ### Projections onto convex sets {#sec:projections} In the following algorithms we shall make use of a projection operation onto a convex set, which is defined as the closest point in terms of Euclidean distance inside the convex set to a given point. Formally, $$\mathop{\Pi}_\ensuremath{\mathcal K}(\ensuremath{\mathbf y}) \stackrel{\text{\tiny def}}{=}\mathop{\mathrm{\arg\min}}_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} \| \ensuremath{\mathbf x}- \ensuremath{\mathbf y}\|.$$ When clear from the context, we shall remove the $\ensuremath{\mathcal K}$ subscript. It is left as an exercise to the reader to prove that the projection of a given point over a closed, bounded and convex set exists and is unique. The computational complexity of projections is a subtle issue that depends much on the characterization of $\ensuremath{\mathcal K}$ itself. Most generally, $\ensuremath{\mathcal K}$ can be represented by a membership oracle---an efficient procedure that is capable of deciding whether a given $\ensuremath{\mathbf x}$ belongs to $\ensuremath{\mathcal K}$ or not. In this case, projections can be computed in polynomial time. In certain special cases, projections can be computed very efficiently in near-linear time. The computational cost of projections, as well as optimization algorithms that avoid them altogether, is discussed in chapter [7](#chap:FW){reference-type="ref" reference="chap:FW"}. A crucial property of projections that we shall make extensive use of is the Pythagorean theorem, which we state here for completeness: ::: center ![Pythagorean theorem](images/fig_pyth.png){width="3.5in"} ::: ::: {#thm:pythagoras .theorem} **Theorem 2.1** (Pythagoras, circa 500 BC). *Let $\ensuremath{\mathcal K}\subseteq {\mathbb R}^d$ be a convex set, $\ensuremath{\mathbf y}\in {\mathbb R}^d$ and $\ensuremath{\mathbf x}= \mathop{\Pi}_\ensuremath{\mathcal K}(\ensuremath{\mathbf y})$. Then for any $\ensuremath{\mathbf z}\in \ensuremath{\mathcal K}$ we have $$\| \ensuremath{\mathbf y}- \ensuremath{\mathbf z}\| \geq \| \ensuremath{\mathbf x}- \ensuremath{\mathbf z}\|.$$* ::: We note that there exists a more general version of the Pythagorean theorem. The above theorem and the definition of projections are true and valid not only for Euclidean norms, but for projections according to other distances that are not norms. In particular, an analogue of the Pythagorean theorem remains valid with respect to Bregman divergences (see chapter [5](#chap:regularization){reference-type="ref" reference="chap:regularization"}). ### Introduction to optimality conditions {#subsec:optimality-conditions} The standard curriculum of high school mathematics contains the basic facts concerning when a function (usually in one dimension) attains a local optimum or saddle point. The generalization of these conditions to more than one dimension is called the KKT (Karush-Kuhn-Tucker) conditions, and the reader is referred to the bibliographic material at the end of this chapter for an in-depth rigorous discussion of optimality conditions in general mathematical programming. For our purposes, we describe only briefly and intuitively the main facts that we will require henceforth. Naturally, we restrict ourselves to convex programming, and thus a local minimum of a convex function is also a global minimum (see exercises at the end of this chapter). In general there can be many points in which a function is minimized, and thus we refer to the *set* of minima of a given objective function, denoted as $\mathop{\mathrm{\arg\min}}_{\ensuremath{\mathbf x}\in {\mathbb R}^n} \{ f(\ensuremath{\mathbf x})\}$ . The generalization of the fact that a minimum of a convex differentiable function on ${\mathbb R}$ is a point in which its derivative is equal to zero, is given by the multi-dimensional analogue that its gradient is zero: $$\nabla f(\ensuremath{\mathbf x}) = 0 \ \ \Longleftrightarrow \ \ \ensuremath{\mathbf x}\in \mathop{\mathrm{\arg\min}}_{\ensuremath{\mathbf x}\in {\mathbb R}^n} \{ f(\ensuremath{\mathbf x}) \}.$$ We will require a slightly more general, but equally intuitive, fact for constrained optimization: at a minimum point of a constrained convex function, the inner product between the negative gradient and direction towards the interior of $\ensuremath{\mathcal K}$ is non-positive. This is depicted in figure [2.1](#fig:optimality){reference-type="ref" reference="fig:optimality"}, which shows that $-\nabla f(\ensuremath{\mathbf x}^\star)$ defines a supporting hyperplane to $\ensuremath{\mathcal K}$. The intuition is that if the inner product were positive, one could improve the objective by moving in the direction of the projected negative gradient. This fact is stated formally in the following theorem. ::: {#thm:optim-conditions .theorem} **Theorem 2.2** (Karush-Kuhn-Tucker). *Let $\ensuremath{\mathcal K}\subseteq {\mathbb R}^d$ be a convex set, $\ensuremath{\mathbf x}^\star \in \mathop{\mathrm{\arg\min}}_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} f(\ensuremath{\mathbf x})$. Then for any $\ensuremath{\mathbf y}\in \ensuremath{\mathcal K}$ we have $$\nabla f(\ensuremath{\mathbf x}^\star) ^\top ( \ensuremath{\mathbf y}- \ensuremath{\mathbf x}^\star ) \geq 0.$$* ::: ::: center ![Optimality conditions: negative subgradient pointing outwards ](images/fig_kt.jpg){#fig:optimality width="4in"} ::: ## Gradient Descent Gradient descent (GD) is the simplest and oldest of optimization methods. It is an *iterative method*---the optimization procedure proceeds in iterations, each improving the objective value. The basic method amounts to iteratively moving the current point in the direction of the gradient, which is a linear time operation if the gradient is given explicitly (indeed, for many functions computing the gradient at a certain point is a simple linear-time operation). The basic template algorithm, for unconstrained optimization, is given in [\[alg:basic\]](#alg:basic){reference-type="ref" reference="alg:basic"}, and a depiction of the iterates it produced in figure [2.2](#fig:gradient_descent){reference-type="ref" reference="fig:gradient_descent"}. ::: center ![Iterates of the GD algorithm ](images/gd.png){#fig:gradient_descent width="2.3in"} ::: ::: algorithm ::: algorithmic Input: time horizon $T$, initial point $x_0$, step sizes $\{\eta_t\}$ $\ensuremath{\mathbf x}_{t+1} = \ensuremath{\mathbf x}_t - \eta_t \nabla_t$ $\bar{\mathbf{x}}= \mathop{\mathrm{\arg\min}}_{\ensuremath{\mathbf x}_t} \{ f(\ensuremath{\mathbf x}_t) \}$ ::: ::: For a convex function there always exists a choice of step sizes that will cause GD to converge to the optimal solution. The rates of convergence, however, differ greatly and depend on the smoothness and strong convexity properties of the objective function. The following table summarises the convergence rates of GD variants for convex functions with different convexity parameters. The rates described omit the (usually small) constants in the bounds---we focus on asymptotic rates. ::: center ::: {#table:offline} ------------------ ---------------------- ---------------------- ------------------------ --------------------------- general $\alpha$-strongly $\beta$-smooth $\gamma$-well convex conditioned Gradient descent $\frac{1}{\sqrt{T}}$ $\frac{1}{\alpha T}$ $\frac{\beta}{ T}$ $e^{- \gamma T }$ Accelerated GD --- --- $\frac{{\beta}}{ T^2}$ $e^{- \sqrt{\gamma} \ T}$ ------------------ ---------------------- ---------------------- ------------------------ --------------------------- : Rates of convergence of first order (gradient-based) methods as a function of the number of iterations and the smoothness and strong-convexity of the objective. Dependence on other parameters and constants, namely the Lipchitz constant, diameter of constraint set and initial distance to the objective is omitted. Acceleration for non-smooth functions is not possible in general. ::: ::: []{#table:offline label="table:offline"} In this section we address only the first row of Table [\[table:GD\]](#table:GD){reference-type="ref" reference="table:GD"}. For accelerated methods and their analysis see references at the bibliographic section. ### The Polyak stepsize Luckily, there exists a simple choice of step sizes that yields the optimal convergence rate, called the Polyak stepsize. It has a huge advantage of not depending on the strong convexity and/or smoothness parameters of the objective function. However, it does depend on the distance in function value to optimality and gradient norm. While the latter can be efficiently estimated, the distance to optimality is not always available if $f(\ensuremath{\mathbf x}^*)$ is not known ahead of time. This can be remedied, as referred to in the bibliography. We henceforth denote: 1. Distance to optimality in value: $h_t = h(\ensuremath{\mathbf x}_t) = f(\ensuremath{\mathbf x}_t) - f(\ensuremath{\mathbf x}^*)$ 2. Euclidean distance to optimality: $d_t = \| \ensuremath{\mathbf x}_t - \ensuremath{\mathbf x}^*\|$ 3. Current gradient norm $\| \nabla_t\| = \|\nabla f(\ensuremath{\mathbf x}_t)\|$ With these notations we can describe the algorithm precisely in Algorithm [\[alg:basicpolyak\]](#alg:basicpolyak){reference-type="ref" reference="alg:basicpolyak"}: ::: algorithm ::: algorithmic Input: time horizon $T$, $x_0$ Set $\eta_t = \frac{h_t}{\|\nabla_t\|^2}$ $\ensuremath{\mathbf x}_{t+1} = \ensuremath{\mathbf x}_t - \eta_t \nabla_t$ Return $\bar{\mathbf{x}}= \mathop{\mathrm{\arg\min}}_{\ensuremath{\mathbf x}_t} \{ f(\ensuremath{\mathbf x}_t) \}$ ::: ::: To prove precise convergence bounds, assume $\|\nabla_t\| \leq G$, and define: $$\begin{aligned} B_T &=& \min\left\{ \frac{G d_0}{\sqrt{ T}}, \frac {2 \beta d_0^2}{ T }, \frac{3 G^2}{ \alpha T } , \beta d_0^2\left(1-\frac{\gamma}{4}\right)^T \right\} \end{aligned}$$ We can now state the main guarantee of GD with the Polyak stepsize: ::: {#thm:simple .theorem} **Theorem 2.3**. *(GD with the Polyak Step Size) Algorithm [\[alg:basicpolyak\]](#alg:basicpolyak){reference-type="ref" reference="alg:basicpolyak"} guarantees the following after $T$ steps: $$\begin{aligned} f(\bar{\mathbf{x}})- f(\ensuremath{\mathbf x}^\star) \leq \min_{ 0 \leq t \leq T} \{ h_t \} \leq B_T % \\ \end{aligned}$$* ::: ### Measuring distance to optimality When analyzing convergence of gradient methods, it is useful to use potential functions in lieu of function distance to optimality, such as gradient norm and/or Euclidean distance. The following relationships hold between these quantities. ::: {#lem:elementary_properties .lemma} **Lemma 2.4**. *The following properties hold for $\alpha$-strongly-convex functions and/or $\beta$-smooth functions over Euclidean space ${\mathbb R}^d$.* 1. *$\frac{\alpha}{2} d_t^2 \leq h_t$* 2. *$h_t \leq \frac{\beta}{2} d_t^2$* 3. *$\frac{1}{2 \beta} \|\nabla_t\|^2 \leq h_t$* 4. *$h_t \leq \frac{1}{2 \alpha} \|\nabla_t\|^2$* ::: ::: proof *Proof.* 1. $h_t \geq \frac{\alpha}{2} d_t^2$: By strong convexity, we have $$\begin{aligned} h_t & = f(\ensuremath{\mathbf x}_t) - f(\ensuremath{\mathbf x}^{\star}) \\ & \geq \nabla f(\ensuremath{\mathbf x}^{\star})^\top (\ensuremath{\mathbf x}_t - \ensuremath{\mathbf x}^{\star}) + \frac{\alpha}{2} \|\ensuremath{\mathbf x}_t - \ensuremath{\mathbf x}^{\star}\|^2 \\ & = \frac{\alpha}{2} \|\ensuremath{\mathbf x}_t - \ensuremath{\mathbf x}^{\star}\|^2 \end{aligned}$$ where the last inequality follows since the gradient at the global optimum is zero. 2. $h_t \leq \frac{\beta}{2} d_t^2$: By smoothness, $$\begin{aligned} h_t & = f(\ensuremath{\mathbf x}_t) - f(\ensuremath{\mathbf x}^{\star}) \\ & \leq \nabla f(\ensuremath{\mathbf x}^{\star})^\top (\ensuremath{\mathbf x}_t - \ensuremath{\mathbf x}^{\star}) + \frac{\beta}{2} \|\ensuremath{\mathbf x}_t - \ensuremath{\mathbf x}^{\star}\|^2 \\ & = \frac{\beta}{2} \|\ensuremath{\mathbf x}_t - \ensuremath{\mathbf x}^{\star}\|^2 \end{aligned}$$ where the last inequality follows since the gradient at the global optimum is zero. 3. $h_t \geq \frac{1}{2\beta} \|\nabla_t\|^2$: Using smoothness, and let $\ensuremath{\mathbf x}_{t+1} = \ensuremath{\mathbf x}_t - \eta \nabla_t$ for $\eta = \frac{1}{\beta}$, $$\begin{aligned} h_t = & f(\ensuremath{\mathbf x}_t) - f(\ensuremath{\mathbf x}^{\star}) \\ & \geq f(\ensuremath{\mathbf x}_t) - f(\ensuremath{\mathbf x}_{t+1}) \\ & \geq \nabla f(\ensuremath{\mathbf x}_t)^\top (\ensuremath{\mathbf x}_{t} - \ensuremath{\mathbf x}_{t+1}) - \frac{\beta}{2} \|\ensuremath{\mathbf x}_t - \ensuremath{\mathbf x}_{t+1} \|^2 \\ & = \eta \|\nabla_t\|^2 - \frac{\beta}{2} \eta^2 \|\nabla_t\|^2 \\ & = \frac{1}{2\beta} \|\nabla_t\|^2 . \end{aligned}$$ 4. $h_t \leq \frac{1}{2\alpha} \|\nabla_t\|^2$: We have for any pair $\ensuremath{\mathbf x},\ensuremath{\mathbf y}\in {\mathbb R}^d$: $$\begin{aligned} f(\ensuremath{\mathbf y}) & \ge f(\ensuremath{\mathbf x}) + \nabla f(\ensuremath{\mathbf x})^\top (\ensuremath{\mathbf y}- \ensuremath{\mathbf x}) + \frac{\alpha}{2} \|\ensuremath{\mathbf x}- \ensuremath{\mathbf y}\|^2 \\ &\ge \min_{\ensuremath{\mathbf z}\in {\mathbb R}^d } \left\{ f(\ensuremath{\mathbf x}) + \nabla f(\ensuremath{\mathbf x})^\top (\ensuremath{\mathbf z}- \ensuremath{\mathbf x}) + \frac{\alpha}{2} \|\ensuremath{\mathbf x}- \ensuremath{\mathbf z}\|^2 \right\} \\ & = f(\ensuremath{\mathbf x}) - \frac{1}{2 \alpha} \| \nabla f(\ensuremath{\mathbf x})\|^2. \\ & \text{ by taking $\ensuremath{\mathbf z}= \ensuremath{\mathbf x}- \frac{1}{ \alpha} \nabla f(\ensuremath{\mathbf x}) $ } \end{aligned}$$ In particular, taking $\ensuremath{\mathbf x}= \ensuremath{\mathbf x}_t \ , \ \ensuremath{\mathbf y}= \ensuremath{\mathbf x}^\star$, we get $$\label{eqn:gradlowerbound} h_t = f(\ensuremath{\mathbf x}_t) - f(\ensuremath{\mathbf x}^\star) \leq \frac{1}{2 \alpha} \|\nabla_t\|^2 .$$  ◻ ::: ### Analysis of the Polyak stepsize We are now ready to prove Theorem [2.3](#thm:simple){reference-type="ref" reference="thm:simple"}, which directly follows from the following lemma. ::: {#lemma:shalom2 .lemma} **Lemma 2.5**. *Suppose that a sequence $\ensuremath{\mathbf x}_0, \ldots \ensuremath{\mathbf x}_t$ satisfies: $$\label{eqn:shalom3} d_{t+1}^2 \leq d_t^2 - \frac{ h_t^2}{\|\nabla_t\|^2}$$ then for $\bar{\mathbf{x}}$ as defined in the algorithm, we have: $$f(\bar{\mathbf{x}}) - f(\ensuremath{\mathbf x}^\star) \leq \frac{1}{T} \sum_t h_t \leq B_{T}\, .$$* ::: ::: proof *Proof.* The proof analyzes different cases: 1. For convex functions with gradient bounded by $G$, $$\begin{aligned} d_{t+1}^2 - d_t^2 & \leq - \frac{ h_t^2}{\|\nabla_t\|^2} \leq - \frac{ h_t^2}{G^2} \end{aligned}$$ Summing up over $T$ iterations, and using Cauchy-Schwartz on the $T$-dimensional vectors of $\frac{1}{T} \mathbf{1}$ and $(h_1,...,h_T)$, we have $$\begin{aligned} \frac{1}{T} \sum_t h_t & \leq& \frac{1}{\sqrt{T}} \sqrt{\sum_t h_t^2} \\ & \leq& \frac{ G}{\sqrt{ T}} \sqrt{\sum_t (d_{t}^2 - d_{t+1}^2)} \leq \frac{ G d_0 }{\sqrt{ T}} \, . \end{aligned}$$ 2. For smooth functions whose gradient is bounded by $G$, Lemma [2.4](#lem:elementary_properties){reference-type="ref" reference="lem:elementary_properties"} implies: $$d_{t+1}^2 - d_t^2 \leq - \frac{ h_t^2}{\|\nabla_t\|^2} \leq - \frac{ h_t}{2 \beta} \, .$$ This implies $$\frac{1}{T} \sum_t h_t \leq \frac{2 \beta d_0^2}{ T}\, .$$ 3. For strongly convex functions, Lemma [2.4](#lem:elementary_properties){reference-type="ref" reference="lem:elementary_properties"} implies: $$d_{t+1}^2 - d_t^2 \leq - \frac{h_t^2}{\|\nabla_t\|^2} \leq - \frac{h_t^2}{G^2} \leq - \frac{\alpha^2 d_t^4 }{4 G^2} \, .$$ In other words, $d_{t+1}^2 \leq d_t^2 ( 1- \frac{\alpha^2 d_t^2}{4 G^2} ) \, .$ Defining $a_t := \frac{\alpha^2 d_t^2}{4 G^2}$, we have: $$a_{t+1} \leq a_t (1-a_t) \, .$$ This implies that $a_t \leq \frac{1}{t+1}$, which can be seen by induction. The proof is completed as follows : $$\begin{aligned} \frac{1}{ T/2 } \sum_{t= T/2 }^T h_t^2 & \leq& \frac{2G^2}{ T }\sum_{t= T/2 }^T ( d_t^2 - d_{t+1}^2) \\ &=&\frac{2 G^2}{ T } ( d _{ T/2 }^2 - d_T^2) \\ &=&\frac{8 G^4}{ \alpha^2 T} ( a _{ T/2 } - a_T) \\ & \leq &\frac{9 G^4}{ \alpha^2 T ^2} \, . \end{aligned}$$ Thus, there exists a $t$ for which $h_t^2 \leq \frac{ 9 G^4}{ \alpha^2 T^2}$. Taking the square root completes the claim. 4. For both strongly convex and smooth functions: $$d_{t+1}^2 - d_t^2 \leq - \frac{h_t^2}{\|\nabla_t\|^2} \leq - \frac{ h_t}{2 \beta} \leq - \frac{\alpha}{4\beta} d_t^2$$ Thus, $$h_{T} \leq \beta d_{T}^2 \leq \beta d_0^2 \left(1-\frac{\alpha}{4 \beta}\right)^T = \beta d_0^2 \left(1-\frac{\gamma}{4}\right)^T \, .$$ This completes the proof of all cases. ◻ ::: ## Constrained Gradient/Subgradient Descent The vast majority of the problems considered in this text include constraints. Consider the examples given in section [1.2](#subsec:OCOexamples){reference-type="ref" reference="subsec:OCOexamples"}: a path is a point in the flow polytope, a portfolio is a point in the simplex and so on. In the language of optimization, we require $\ensuremath{\mathbf x}$ not only to minimize a certain objective function, but also to belong to a convex set $\ensuremath{\mathcal K}$. In this section we describe and analyze constrained gradient descent. Algorithmically, the change from the previous section is small: after updating the current point in the direction of the gradient, one may need to project back to the decision set. However, the analysis is somewhat more involved, and instructive for the later parts of this text. ### Basic gradient descent---linear convergence Algorithmic box [\[alg:BasicGD\]](#alg:BasicGD){reference-type="ref" reference="alg:BasicGD"} describes a template for gradient descent over a constrained set. It is a template since the sequence of step sizes $\{\eta_t\}$ is left as an input parameter, and the several variants of the algorithm differ on its choice. ::: algorithm ::: algorithmic Input: $f$, $T$, initial point $\ensuremath{\mathbf x}_1 \in \ensuremath{\mathcal K}$, sequence of step sizes $\{\eta_t\}$ Let $\ensuremath{\mathbf y}_{t+1} = \ensuremath{\mathbf x}_{t}-\eta_t {\nabla f}(\ensuremath{\mathbf x}_t) , \ \ensuremath{\mathbf x}_{t+1}= \mathop{\Pi}_{\ensuremath{\mathcal K}} \left( \ensuremath{\mathbf y}_{t+1} \right)$ ${\ensuremath{\mathbf x}}_{T+1}$ ::: ::: As opposed to the unconstrained setting, here we require a precise setting of the learning rate to obtain the optimal convergence rate. ::: {#thm:basicGD .theorem} **Theorem 2.6**. *For constrained minimization of $\gamma$-well-conditioned functions and $\eta_t = \frac{1}{\beta}$, Algorithm [\[alg:BasicGD\]](#alg:BasicGD){reference-type="ref" reference="alg:BasicGD"} converges as $$h_{t+1} \leq h_1 \cdot e^{-\frac{\gamma t}{ 4}}$$* ::: ::: proof *Proof.* By strong convexity we have for every $\ensuremath{\mathbf x},\ensuremath{\mathbf x}_t \in \ensuremath{\mathcal K}$ (where we denote $\nabla_t = \nabla f(\ensuremath{\mathbf x}_t)$ as before): $$\label{eqn:tempGD} \nabla_t^\top (\ensuremath{\mathbf x}- \ensuremath{\mathbf x}_t) \leq f(\ensuremath{\mathbf x}) - f(\ensuremath{\mathbf x}_t) - \frac{\alpha}{2} \|\ensuremath{\mathbf x}- \ensuremath{\mathbf x}_t\|^2.$$ Next, appealing to the algorithm's definition and the choice $\eta_t = \frac{1}{\beta}$, we have $$\begin{aligned} \ensuremath{\mathbf x}_{t+1} & = \mathop{\mathrm{\arg\min}}_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} \left\{ \nabla_t^\top ( \ensuremath{\mathbf x}-\ensuremath{\mathbf x}_t) + \frac{\beta}{2 } \|\ensuremath{\mathbf x}- \ensuremath{\mathbf x}_t\|^2 \right\} \label{eqn:alg_defn_GD} . \end{aligned}$$ To see this, notice that $$\begin{aligned} %\label{eqn:quad-solution} & \mathop{\Pi}_\ensuremath{\mathcal K}( \ensuremath{\mathbf x}_t - \eta_t \nabla_t ) \\ & = \mathop{\mathrm{\arg\min}}_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} \left\{ \|\ensuremath{\mathbf x}- (\ensuremath{\mathbf x}_t - \eta_t \nabla_t) \|^2 \right\} & \mbox{ definition of projection} \\ & = \mathop{\mathrm{\arg\min}}_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} \left\{ \nabla_t^\top ( \ensuremath{\mathbf x}-\ensuremath{\mathbf x}_t) + \frac{1}{2 \eta_t} \|\ensuremath{\mathbf x}- \ensuremath{\mathbf x}_t\|^2 \right\} . & \mbox{ see exercise 6} \end{aligned}$$ Thus, we have $$\begin{aligned} h_{t+1} - h_{t} & = f(\ensuremath{\mathbf x}_{t+1}) - f(\ensuremath{\mathbf x}_t) \\ & \leq \nabla_t^\top ( \ensuremath{\mathbf x}_{t+1} - \ensuremath{\mathbf x}_t) + \frac{\beta}{2} \|\ensuremath{\mathbf x}_{t+1} - \ensuremath{\mathbf x}_{t} \|^2 & \mbox{ smoothness} \\ & \leq \min_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} \left\{ \nabla_t^\top ( \ensuremath{\mathbf x}-\ensuremath{\mathbf x}_t) + \frac{\beta}{2} \|\ensuremath{\mathbf x}- \ensuremath{\mathbf x}_t\|^2 \right\} & \mbox{ by \eqref{eqn:alg_defn_GD} } \\ & \leq \min_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} \left\{ f(\ensuremath{\mathbf x}) - f(\ensuremath{\mathbf x}_t) + \frac{\beta - \alpha}{2} \|\ensuremath{\mathbf x}- \ensuremath{\mathbf x}_t\|^2 \right\}. & \mbox{by } \eqref{eqn:tempGD} \\ \end{aligned}$$ The minimum can only grow if we take it over a subset of $\ensuremath{\mathcal K}$. Thus we can restrict our attention to all points that are convex combination of $\ensuremath{\mathbf x}_t$ and $\ensuremath{\mathbf x}^\star$, which we denote by the interval $[\ensuremath{\mathbf x}_t,\ensuremath{\mathbf x}^\star] = \{ (1 - \mu )\ensuremath{\mathbf x}_t + \mu \ensuremath{\mathbf x}^\star , \mu \in [0,1]\}$, and write $$\begin{aligned} \label{eqn:shalom22} h_{t+1} - h_{t} & \leq \min_{\ensuremath{\mathbf x}\in [\ensuremath{\mathbf x}_t,\ensuremath{\mathbf x}^\star] } \left\{ f(\ensuremath{\mathbf x}) - f(\ensuremath{\mathbf x}_t) + \frac{\beta - \alpha}{2} \|\ensuremath{\mathbf x}- \ensuremath{\mathbf x}_t\|^2 \right\} \notag \\ & = f( (1-\mu) \ensuremath{\mathbf x}_t + \mu \ensuremath{\mathbf x}^\star ) - f(\ensuremath{\mathbf x}_t) + \frac{\beta - \alpha}{2}\mu^2 \|\ensuremath{\mathbf x}^\star - \ensuremath{\mathbf x}_t\|^2 \notag \\ %& \mbox{ $ \x = (1-\mu) \x_t + \mu \x^\star $ } \\ & \le (1-\mu) f( \ensuremath{\mathbf x}_t) + \mu f(\ensuremath{\mathbf x}^\star ) - f(\ensuremath{\mathbf x}_t) + \frac{\beta - \alpha}{2}\mu^2 \|\ensuremath{\mathbf x}^\star - \ensuremath{\mathbf x}_t\|^2 & \mbox{convexity} \notag \\ & = - \mu h_t + \frac{\beta - \alpha}{2} \mu^2 \|\ensuremath{\mathbf x}^\star - \ensuremath{\mathbf x}_t\|^2 . \end{aligned}$$ Where the equality is by writing $\ensuremath{\mathbf x}$ as $\ensuremath{\mathbf x}= (1-\mu) \ensuremath{\mathbf x}_t + \mu \ensuremath{\mathbf x}^\star$. Using strong convexity, we have for any $\ensuremath{\mathbf x}_t$ and the minimizer $\ensuremath{\mathbf x}^\star$: $$\begin{aligned} h_t & = f(\ensuremath{\mathbf x}_t) - f(\ensuremath{\mathbf x}^\star ) \\ &\ge \nabla f(\ensuremath{\mathbf x}^\star)^\top (\ensuremath{\mathbf x}_t - \ensuremath{\mathbf x}^\star ) + \frac{\alpha}{2} \|\ensuremath{\mathbf x}^\star - \ensuremath{\mathbf x}_t\|^2 & \text{ $\alpha$-strong convexity} \\ & \ge \frac{\alpha}{2} \| \ensuremath{\mathbf x}^\star - \ensuremath{\mathbf x}_t \|^2. & \text{ optimality Thm \ref{thm:optim-conditions} } \end{aligned}$$ Thus, plugging this into equation [\[eqn:shalom22\]](#eqn:shalom22){reference-type="eqref" reference="eqn:shalom22"}, we get $$\begin{aligned} h_{t+1} - h_t & \leq ( - \mu + \frac{\beta - \alpha}{\alpha} \mu^2 ) h_t \\ & \leq - \frac{\alpha}{4 (\beta- \alpha)} h_t. & \mbox{ optimal choice of $\mu$} \end{aligned}$$ Thus, $$h_{t+1} \leq h_t (1 - \frac{\alpha}{4(\beta - \alpha)}) \leq h_t( 1 - \frac{\alpha}{4 \beta} ) \leq h_t e^{ -\gamma/4}.$$ This gives the theorem statement by induction. ◻ ::: ## Reductions to Non-smooth and Non-strongly Convex Functions {#sec:gd-reductions} The previous section dealt with $\gamma$-well-conditioned functions, which may seem like a significant restriction over vanilla convexity. Indeed, many interesting convex functions are not strongly convex nor smooth, and as we have seen, the convergence rate of gradient descent greatly differs for these functions. We have completed the picture for unconstrained optimization, and in this section we complete it for a bounded set. The literature on first order methods is abundant with specialized analyses that explore the convergence rate of gradient descent for more general functions. In this manuscript we take a different approach: instead of analyzing variants of GD from scratch, we use reductions to derive near-optimal convergence rates for smooth functions that are not strongly convex, or strongly convex functions that are not smooth, or general convex functions without any further restrictions. While attaining sub-optimal convergence bounds (by logarithmic factors), the advantage of this approach is two-fold: first, the reduction method is very simple to state and analyze, and its analysis is significantly shorter than analyzing GD from scratch. Second, the reduction method is generic, and thus extends to the analysis of accelerated gradient descent (or any other first order method) along the same lines. We turn to these reductions next. ### Reduction to smooth, non strongly convex functions Our first reduction applies the GD algorithm to functions that are $\beta$-smooth but not strongly convex. The idea is to add a controlled amount of strong convexity to the function $f$, and then apply the algorithm [\[alg:BasicGD\]](#alg:BasicGD){reference-type="ref" reference="alg:BasicGD"} to optimize the new function. The solution is distorted by the added strong convexity, but a tradeoff guarantees a meaningful convergence rate. ::: algorithm ::: algorithmic Input: $f$, $T$, $\ensuremath{\mathbf x}_1 \in \ensuremath{\mathcal K}$, parameter $\tilde{\alpha}$. Let $g(\ensuremath{\mathbf x}) = f(\ensuremath{\mathbf x}) + \frac{\tilde{\alpha}}{2} \|\ensuremath{\mathbf x}- \ensuremath{\mathbf x}_1 \|^2$ Apply Algorithm [\[alg:BasicGD\]](#alg:BasicGD){reference-type="ref" reference="alg:BasicGD"} with parameters $g,T, \{\eta_t = \frac{1}{\beta}\},\ensuremath{\mathbf x}_1$, return $\ensuremath{\mathbf x}_T$. ::: ::: ::: {#thm:smoothGDreduction .lemma} **Lemma 2.7**. *For $\beta$-smooth convex functions, Algorithm [\[alg:non-strongly convex-GD\]](#alg:non-strongly convex-GD){reference-type="ref" reference="alg:non-strongly convex-GD"} with parameter $\tilde{\alpha} = \frac{ \beta \log t }{D^2 t}$ converges as $$h_{t+1} = O \left( \frac{\beta \log t } {t} \right)$$* ::: ::: proof *Proof.* The function $g$ is $\tilde{\alpha}$-strongly convex and $(\beta+ \tilde{\alpha})$-smooth (see exercises). Thus, it is $\gamma = \frac{\tilde{\alpha}}{\tilde{\alpha} + \beta}$-well-conditioned. Notice that $$\begin{aligned} h_t & = f(\ensuremath{\mathbf x}_t) - f(\ensuremath{\mathbf x}^\star) \\ & = g(\ensuremath{\mathbf x}_t) - g(\ensuremath{\mathbf x}^\star) + \frac{\tilde{\alpha}}{2} (\|\ensuremath{\mathbf x}^\star - \ensuremath{\mathbf x}_1\|^2 - \|\ensuremath{\mathbf x}_t -\ensuremath{\mathbf x}_1\|^2) \\ & \le h_t^g + \tilde{\alpha}D^2. & \mbox{ def of $D$, \S \ref{sec:optdefs}} \end{aligned}$$ Here, we denote $h^g_t = g(\ensuremath{\mathbf x}_t) - g(\ensuremath{\mathbf x}^\star)$. Since $g(\ensuremath{\mathbf x})$ is $\frac{\tilde{\alpha}}{\tilde{\alpha} + \beta}$-well-conditioned, $$\begin{aligned} h_{t+1} & \le h_{t+1}^g + \tilde{\alpha} D^2 \\ & \leq h_1^g e^{-\frac{\tilde{\alpha} t}{ 4( \tilde{\alpha}+\beta)}} + \tilde{\alpha} D^2 & \mbox{ Theorem \ref{thm:basicGD}} \\ & = O ( \frac{ \beta \log t}{ t} ), & \mbox { choosing $\tilde{\alpha} = \frac{ \beta \log t }{D^2 t}$} \end{aligned}$$ where we ignore constants and terms depending on $D$ and $h_1^g$. ◻ ::: Stronger convergence rates of $O(\frac{\beta}{t})$ can be obtained by analyzing GD from scratch, and these are known to be tight. Thus, our reduction is suboptimal by a factor of $O(\log T)$, which we tolerate for the reasons stated at the beginning of this section. ### Reduction to strongly convex, non-smooth functions Our reduction from non-smooth functions to $\gamma$-well-conditioned functions is similar in spirit to the one of the previous subsection. However, whereas for strong convexity the obtained rates were off by a factor of $\log T$, in this section we will also be off by factor of $d$, the dimension of the decision variable $\ensuremath{\mathbf x}$, as compared to the standard analyses in convex optimization. For tight bounds, the reader is referred to the excellent reference books and surveys listed in the bibliography section [2.6](#sec:bib_of_optimization){reference-type="ref" reference="sec:bib_of_optimization"}. ::: algorithm ::: algorithmic Input: $f,\mathbf{x}_1,T,\delta$ Let $\hat{f}_\delta (\ensuremath{\mathbf x}) = \mathop{\mbox{\bf E}}_{\ensuremath{\mathbf v}\sim \mathbb{B}} \left[ f ( \ensuremath{\mathbf x}+ \delta \ensuremath{\mathbf v}) \right]$ Apply Algorithm [\[alg:BasicGD\]](#alg:BasicGD){reference-type="ref" reference="alg:BasicGD"} on $\hat{f}_\delta,\ensuremath{\mathbf x}_1,T,\{\eta_t = {\delta}\}$, return $\ensuremath{\mathbf x}_T$ ::: ::: We apply the GD algorithm to a smoothed variant of the objective function. In contrast to the previous reduction, smoothing cannot be obtained by simple addition of a smooth (or any other) function. Instead, we need a smoothing operation. The one we describe is particularly simple and amounts to taking a local integral of the function. More sophisticated, but less general, smoothing operators exist that are based on the Moreau-Yoshida regularization, see bibliographic section for more details. Let $f$ be $G$-Lipschitz continuous and $\alpha$-strongly convex. Define for any $\delta > 0$, $$S_\delta[f] : {\mathbb R}^d \mapsto {\mathbb R}\ \ , \ \ S_\delta[f](\ensuremath{\mathbf x}) = \mathop{\mbox{\bf E}}_{\ensuremath{\mathbf v}\sim \mathbb{B}} \left[ f ( \ensuremath{\mathbf x}+ \delta \ensuremath{\mathbf v}) \right] ,$$ where $\mathbb{B}= \{ \ensuremath{\mathbf x}\in \mathbb{R} ^d : \|\ensuremath{\mathbf x}\| \leq 1 \}$ is the Euclidean ball and $\ensuremath{\mathbf v}\sim \mathbb{B}$ denotes a random variable drawn from the uniform distribution over $\mathbb{B}$. When the function $f$ is clear from the context, we henceforth use the simpler notation $\hat{f}_\delta = S_\delta[f]$. We will prove that the function ${\ensuremath{\hat{f}}}_\delta = S_\delta[f]$ is a smooth approximation to $f: {\mathbb R}^d \mapsto {\mathbb R}$, i.e., it is both smooth and close in value to $f$, as given in the following lemma. ::: {#lem:SmoothingLemma .lemma} **Lemma 2.8**. *$\hat{f}_\delta$ has the following properties:* 1. *If $f$ is $\alpha$-strongly convex, then so is ${\ensuremath{\hat{f}}}_\delta$* 2. *$\hat{f}_\delta$ is $\frac{d G}{\delta}$-smooth* 3. *$|\hat{f} _\delta (\ensuremath{\mathbf x}) - f(\ensuremath{\mathbf x}) | \le \delta G$ for all $\ensuremath{\mathbf x}\in \mathcal{K}$ .* ::: Before proving this lemma, let us first complete the reduction. Using Lemma [2.8](#lem:SmoothingLemma){reference-type="ref" reference="lem:SmoothingLemma"} and the convergence for $\gamma$-well-conditioned functions the following approximation bound is obtained. ::: lemma **Lemma 2.9**. *For $\delta = \frac{dG}{\alpha} \frac{\log{t}}{t}$ Algorithm [\[alg:reduction2\]](#alg:reduction2){reference-type="ref" reference="alg:reduction2"} converges as $$h_t=O\left( \frac{G^2 d \log{t}}{\alpha t}\right).$$* ::: Before proving this lemma, notice that the gradient descent method is applied with gradients of the smoothed function ${\ensuremath{\hat{f}}}_\delta$ rather than gradients of the original objective $f$. In this section we ignore the computational cost of computing such gradients given only access to gradients of $f$, which may be significant. Techniques for estimating these gradients are further explored in chapter [6](#chap:bandits){reference-type="ref" reference="chap:bandits"}. ::: proof *Proof.* Note that by Lemma [2.8](#lem:SmoothingLemma){reference-type="ref" reference="lem:SmoothingLemma"} the function ${\ensuremath{\hat{f}}}_\delta$ is $\gamma$-well-conditioned for $\gamma = \frac{\alpha \delta}{d G}.$ $$\begin{aligned} h_{t+1} & = f(\ensuremath{\mathbf x}_{t+1})-f(\ensuremath{\mathbf x}^\star) \\ &\le \hat{f}_\delta(\ensuremath{\mathbf x}_{t+1})-\hat{f}_\delta(\ensuremath{\mathbf x}^\star) + 2\delta G &\mbox{Lemma \ref{lem:SmoothingLemma}} \\ &\le h_1 e^{-\frac{\gamma t}{4}}+2\delta G & \mbox{Theorem \ref{thm:basicGD}}\\ &= h_1 e^{-\frac{\alpha t \delta}{4 dG}}+2\delta G& \mbox{$\gamma = \frac{\alpha \delta}{d G}$ by Lemma \ref{lem:SmoothingLemma}}\\ &= O \left( \frac{dG^2 \log t }{\alpha t} \right). &\mbox{$\delta = \frac{dG}{\alpha} \frac{\log{t}}{t}$}\\ \end{aligned}$$ ◻ ::: We proceed to prove that ${\ensuremath{\hat{f}}}_\delta$ is indeed a good approximation to the original function. ::: proof *Proof of Lemma [2.8](#lem:SmoothingLemma){reference-type="ref" reference="lem:SmoothingLemma"}.* First, since $\hat{f}_\delta$ is an average of $\alpha$-strongly convex functions, it is also $\alpha$-strongly convex. In order to prove smoothness, we will use Stokes' theorem from calculus: For all $\ensuremath{\mathbf x}\in {\mathbb R}^d$ and for a vector random variable $\ensuremath{\mathbf v}$ which is uniformly distributed over the Euclidean sphere $\ensuremath{\mathbb {S}}= \{ \ensuremath{\mathbf y}\in \mathbb{R} ^d : \|\ensuremath{\mathbf y}\| = 1 \}$, $$\label{lem:stokes_application} \mathop{\mbox{\bf E}}_{\ensuremath{\mathbf v}\sim \ensuremath{\mathbb {S}}} [ f(\ensuremath{\mathbf x}+ \delta \ensuremath{\mathbf v}) \ensuremath{\mathbf v}] = \frac{\delta}{d} \nabla\hat{f}_\delta (\ensuremath{\mathbf x}).$$ Recall that a function $f$ is $\beta$-smooth if and only if for all $\ensuremath{\mathbf x},\ensuremath{\mathbf y}\in \ensuremath{\mathcal K}$, it holds that $\| \nabla f(\ensuremath{\mathbf x}) -\nabla f(\ensuremath{\mathbf y}) \| \le \beta \|\ensuremath{\mathbf x}-\ensuremath{\mathbf y}\|$. Now, $$\begin{aligned} & \| \nabla \hat{f}_\delta (\ensuremath{\mathbf x}) -\nabla \hat{f}_\delta (\ensuremath{\mathbf y}) \| = \\ & = \frac{d}{\delta} \| \mathop{\mbox{\bf E}}_{\ensuremath{\mathbf v}\sim \ensuremath{\mathbb {S}}} \left[ f(\ensuremath{\mathbf x}+ \delta \ensuremath{\mathbf v}) \ensuremath{\mathbf v}\right] -\mathop{\mbox{\bf E}}_{\ensuremath{\mathbf v}\sim \ensuremath{\mathbb {S}}} \left[ f(\ensuremath{\mathbf y}+ \delta \ensuremath{\mathbf v}) \ensuremath{\mathbf v}\right]\| & \mbox{by \eqref{lem:stokes_application}} \\ & = \frac{d}{\delta} \| \mathop{\mbox{\bf E}}_{\ensuremath{\mathbf v}\sim \ensuremath{\mathbb {S}}} \left[ f(\ensuremath{\mathbf x}+ \delta \ensuremath{\mathbf v}) \ensuremath{\mathbf v}- f(\ensuremath{\mathbf y}+ \delta \ensuremath{\mathbf v}) \ensuremath{\mathbf v}\right] \| &\mbox{linearity of expectation} \\ & \le \frac{d}{\delta} \mathop{\mbox{\bf E}}_{\ensuremath{\mathbf v}\sim \ensuremath{\mathbb {S}}} \| f(\ensuremath{\mathbf x}+ \delta \ensuremath{\mathbf v}) \ensuremath{\mathbf v}- f(\ensuremath{\mathbf y}+ \delta \ensuremath{\mathbf v}) \ensuremath{\mathbf v}\| & \mbox{Jensen's inequality}\\ & \le \frac{dG}{\delta} \| \ensuremath{\mathbf x}- \ensuremath{\mathbf y}\| \mathop{\mbox{\bf E}}_{\ensuremath{\mathbf v}\sim \ensuremath{\mathbb {S}}} \left[ \|\ensuremath{\mathbf v}\| \right] & \mbox{Lipschitz continuity}\\ &= \frac{dG}{\delta} \| \ensuremath{\mathbf x}- \ensuremath{\mathbf y}\|. & \mbox{$ \ensuremath{\mathbf v}\in \ensuremath{\mathbb {S}}$} \end{aligned}$$ This proves the second property of Lemma [2.8](#lem:SmoothingLemma){reference-type="ref" reference="lem:SmoothingLemma"}. We proceed to show the third property, namely that ${\ensuremath{\hat{f}}}_\delta$ is a good approximation to $f$. $$\begin{aligned} & |\hat{f}_\delta (\ensuremath{\mathbf x})-f(\ensuremath{\mathbf x})| = \left|\mathop{\mbox{\bf E}}_{\ensuremath{\mathbf v}\sim \mathbb{B}} \left[ f(\ensuremath{\mathbf x}+ \delta \ensuremath{\mathbf v})\right] - f(\ensuremath{\mathbf x}) \right| &\mbox{definition of $\hat{f}_\delta$}\\ & \leq \mathop{\mbox{\bf E}}_{\ensuremath{\mathbf v}\sim \mathbb{B}} \left[ |f(\ensuremath{\mathbf x}+ \delta \ensuremath{\mathbf v}) - f(\ensuremath{\mathbf x}) |\right] &\mbox{ Jensen's inequality} \\ & \le \mathop{\mbox{\bf E}}_{\ensuremath{\mathbf v}\sim \mathbb{B}}\left[ G\| \delta \ensuremath{\mathbf v}\| \right] & \mbox{$f$ is $G$-Lipschitz}\\ & \leq G \delta. & \mbox{ $\ensuremath{\mathbf v}\in \mathbb{B}$} \end{aligned}$$ ◻ ::: We note that GD variants for $\alpha$-strongly convex functions, even without the smoothing approach used in our reduction, are known to converge quickly and without dependence on the dimension. We state the known algorithm and result here without proof (see bibliography for references). ::: {#thm:strongly convex-GD-bubeck .theorem} **Theorem 2.10**. *Let $f$ be $\alpha$-strongly convex, and let $\ensuremath{\mathbf x}_1,...,\ensuremath{\mathbf x}_t$ be the iterates of Algorithm [\[alg:BasicGD\]](#alg:BasicGD){reference-type="ref" reference="alg:BasicGD"} applied to $f$ with $\eta_t = \frac{2}{\alpha (t+1)}$. Then $$f\left( \frac{1}{t} \sum_{s=1}^t \frac{2 s }{t+1} \ensuremath{\mathbf x}_s \right) - f(\ensuremath{\mathbf x}^\star) \leq \frac{2 G^2}{\alpha (t+1)} .$$* ::: ### Reduction to general convex functions One can apply both reductions simultaneously to obtain a rate of $\tilde{O}(\frac{d}{\sqrt{t}})$. While near-optimal in terms of the number of iterations, the weakness of this bound lies in its dependence on the dimension. In the next chapter we shall show a rate of $O(\frac{1}{\sqrt{t}})$ as a direct consequence of a more general online convex optimization algorithm. ## Example: Support Vector Machine Training {#sec:svmexample} To illustrate the usefulness of the gradient descent method, let us describe an optimization problem that has gained much attention in machine learning and can be solved efficiently using the methods we have just analyzed. A very basic and successful learning paradigm is the linear classification model. In this model, the learner is presented with positive and negative examples of a concept. Each example, denoted by $\mathbf{a}_i$, is represented in Euclidean space by a $d$ dimensional feature vector. For example, a common representation for emails in the spam-classification problem are binary vectors in Euclidean space, where the dimension of the space is the number of words in the language. The $i$'th email is a vector $\mathbf{a}_i$ whose entries are given as ones for coordinates corresponding to words that appear in the email, and zero otherwise. In addition, each example has a label $b_i \in \{-1,+1\}$, corresponding to whether the email has been labeled spam/not spam. The goal is to find a hyperplane separating the two classes of vectors: those with positive labels and those with negative labels. If such a hyperplane, which completely separates the training set according to the labels, does not exist, then the goal is to find a hyperplane that achieves a separation of the training set with the smallest number of mistakes. Mathematically speaking, given a set of $n$ examples to train on, we seek $\ensuremath{\mathbf x}\in {\mathbb R}^d$ that minimizes the number of incorrectly classified examples, i.e. $$\label{eqn:linear-classification} \min_{\ensuremath{\mathbf x}\in {\mathbb R}^d} \sum_{i \in [n]} \delta( \mathop{\mbox{\rm sign}}(\ensuremath{\mathbf x}^\top \mathbf{a}_i ) \neq b_i)$$ where $\mathop{\mbox{\rm sign}}(x) \in \{-1,+1\}$ is the sign function, and $\delta(z) \in \{0,1\}$ is the indicator function that takes the value $1$ if the condition $z$ is satisfied and zero otherwise. This optimization problem, which is at the heart of the linear classification formulation, is NP-hard, and in fact NP-hard to even approximate non-trivially . However, in the special case that a linear classifier (a hyperplane $\ensuremath{\mathbf x}$) that classifies all of the examples correctly exists, the problem is solvable in polynomial time via linear programming. Various relaxations have been proposed to solve the more general case, when no perfect linear classifier exists. One of the most successful in practice is the Support Vector Machine (SVM) formulation. The soft margin SVM relaxation replaces the $0/1$ loss in [\[eqn:linear-classification\]](#eqn:linear-classification){reference-type="eqref" reference="eqn:linear-classification"} with a convex loss function, called the hinge-loss, given by $$\ell_{\mathbf{a},b}(\ensuremath{\mathbf x}) = \text{hinge}(b \cdot \ensuremath{\mathbf x}^\top \mathbf{a}) = \max\{0, 1 - b \cdot \ensuremath{\mathbf x}^\top \mathbf{a}\}.$$ In figure [2.3](#fig:hinge){reference-type="ref" reference="fig:hinge"} we depict how the hinge loss is a convex relaxation for the non-convex $0/1$ loss. ::: center ![The hinge loss function versus the 0/1 loss function ](images/hinge.pdf){#fig:hinge width="2.3in"} ::: Further, the SVM formulation adds to the loss minimization objective a term that regularizes the size of the elements in $\ensuremath{\mathbf x}$. The reason and meaning of this additional term shall be addressed in later sections. For now, let us consider the SVM convex program: $$\label{eqn:soft-margin} \min_{\ensuremath{\mathbf x}\in {\mathbb R}^d} \left \{ \lambda \frac{1}{n} \sum_{i \in [n]} \ell_{\mathbf{a}_i,b_i}(\ensuremath{\mathbf x}) + \frac{1}{2} \| \ensuremath{\mathbf x}\|^2 \right \}$$ ::: algorithm ::: algorithmic Input: training set of $n$ examples $\{(\mathbf{a}_i,b_i) \}$, $T$, learning rates $\{\eta_t\}$, initial $\ensuremath{\mathbf x}_1 = 0$. Let ${\nabla_t} = \lambda \frac{1}{n} \sum_{i=1}^n \nabla \ell_{\mathbf{a}_i,b_i} (\ensuremath{\mathbf x}_t) + \ensuremath{\mathbf x}_t$ where $$\nabla \ell_{\mathbf{a}_i,b_i}(\ensuremath{\mathbf x}) = { \left\{ \begin{array}{ll} {0}, & { b_i \ensuremath{\mathbf x}^\top \mathbf{a}_i > 1 } \\\\ { - b_i \mathbf{a}_i}, & { \text{otherwise}} \end{array} \right. }$$ ${\ensuremath{\mathbf x}}_{t+1} = \ensuremath{\mathbf x}_{t}-\eta_t {\nabla_t}$ for $\eta_t = \frac{2}{t+1}$ $\bar{\ensuremath{\mathbf x}}_T = \frac{1}{T} \sum_{t=1}^T \frac{2 t }{T+1} \ensuremath{\mathbf x}_t$ ::: ::: This is an unconstrained non-smooth and strongly convex program. It follows from Theorems [2.3](#thm:simple){reference-type="ref" reference="thm:simple"} and [2.10](#thm:strongly convex-GD-bubeck){reference-type="ref" reference="thm:strongly convex-GD-bubeck"} that ${O}(\frac{1}{\varepsilon})$ iterations suffice to attain an $\varepsilon$-approximate solution. We spell out the details of applying the subgradient descent algorithm to this formulation in Algorithm [\[alg:BasicGDSVM\]](#alg:BasicGDSVM){reference-type="ref" reference="alg:BasicGDSVM"}. Notice that the learning rates are left unspecified, even though they can be explicitly set as in Theorem [2.10](#thm:strongly convex-GD-bubeck){reference-type="ref" reference="thm:strongly convex-GD-bubeck"}, or using the Polyak rate. The Polyak rate requires knowing the function value at optimality, although this can be relaxed (see bibliography). A caveat of using gradient descent for SVM is the requirement to compute the full gradient, which may require a full pass over the data for each iteration. We will see a significantly more efficient algorithm in the next chapter! ## Bibliographic Remarks {#sec:bib_of_optimization} The reader is referred to dedicated books on convex optimization for much more in-depth treatment of the topics surveyed in this background chapter. For background in convex analysis see the texts [@borwein2006convex; @rockafellar1997convex]. The classic textbook of @boyd.convex gives a broad introduction to convex optimization with numerous applications, see also [@BoydNotes]. For detailed rigorous convergence proofs and in depth analysis of first order methods, see lecture notes by @NesterovBook and books by @NY83 [@Nemirovski04lectures], as well as more recent lecture notes and texts [@bubeckOPT; @hazan2019lecture]. Theorem [2.10](#thm:strongly convex-GD-bubeck){reference-type="ref" reference="thm:strongly convex-GD-bubeck"} is taken from [@bubeckOPT] Theorem 3.9. The logarithmic overhead in the reductions of section [2.4](#sec:gd-reductions){reference-type="ref" reference="sec:gd-reductions"} can be removed with a more careful reduction and analysis, for details see [@ZeyuanH06]. A more sophisticated smoothing operator is the Moreau-Yoshida regularization: it avoids the dimension factor loss. However, it is sometimes less computationally efficient to work with [@parikh2014proximal]. The Polyak learning rate is detailed in [@polyak]. A recent exposition allows obtaining the same optimal rate without knowledge of the optimal function value [@hazan2019revisiting]. Using linear separators and halfspaces to learn and separate data was considered in the very early days of AI [@rosenblatt1958perceptron; @minsky69perceptrons]. Notable the Perceptron algorithm was one of the first learning algorithms, and closely related to gradient descent. Support vector machines were introduced in [@CortesV95; @Boser92], see also the book of @ScSm02. Learning halfspaces with the zero-one loss is computationally hard, and hard to even approximate non-trivially [@daniely2016complexity]. Proving that a problem is hard to approximate is at the forefront of computational complexity, and based on novel characterizations of the complexity class NP [@AroraBarakbook]. ## Exercises # First-Order Algorithms for Online Convex Optimization {#chap:first order} In this chapter we describe and analyze the most simple and basic algorithms for online convex optimization (recall the definition of the model as introduced in chapter [1](#chap:intro){reference-type="ref" reference="chap:intro"}), which are also surprisingly useful and applicable in practice. We use the same notation introduced in §[2.1](#sec:optdefs){reference-type="ref" reference="sec:optdefs"}. However, in contrast to the previous chapter, the goal of the algorithms introduced in this chapter is to minimize *regret*, rather than the optimization error (which is ill-defined in an online setting). Recall the definition of regret in an OCO setting, as given in equation [\[eqn:regret-defn\]](#eqn:regret-defn){reference-type="eqref" reference="eqn:regret-defn"}, with subscripts, superscripts and the supremum over the function class omitted when they are clear from the context: $$\ensuremath{\mathrm{{Regret}}}_T = \sum_{t=1}^{T} f_t(\mathbf{x}_t) -\min_{\mathbf{x}\in \ensuremath{\mathcal K}}\sum_{t=1}^{T} f_t(\mathbf{x}) .$$ Table [\[table:regret-rates\]](#table:regret-rates){reference-type="ref" reference="table:regret-rates"} details known upper and lower bounds on the regret for different types of convex functions as it depends on the number of prediction iterations. ::: center ::: {#default} $\alpha$-strongly convex $\beta$-smooth $\delta$-exp-concave ---------------- ---------------------------- ---------------------- ------------------------------ Upper bound $\frac{1}{ \alpha} \log T$ $\sqrt{T}$ $\frac{n}{ \delta} \log T$ Lower bound $\frac{1}{ \alpha} \log T$ $\sqrt{T}$ $\frac{n}{ \delta } \log T$ Average regret $\frac{\log T}{ \alpha T}$ $\frac{1}{\sqrt{T}}$ $\frac{n \log T}{ \delta T}$ : Attainable asymptotic regret bounds for loss function classes. ::: ::: []{#default label="default"} In order to compare regret to optimization error it is useful to consider the average regret, or ${\ensuremath{\mathrm{{Regret}}}}/{T}$. Let $\bar{\ensuremath{\mathbf x}}_T = \frac{1}{T} \sum_{t=1}^T \ensuremath{\mathbf x}_t$ be the average decision. If the functions $f_t$ are all equal to a single function $f : \ensuremath{\mathcal K}\mapsto {\mathbb R}$, then Jensen's inequality implies that $f( \bar{\ensuremath{\mathbf x}}_T)$ converges to $f(\ensuremath{\mathbf x}^\star)$ at a rate at most the average regret, since $$f(\bar{\ensuremath{\mathbf x}}_T) - f(\ensuremath{\mathbf x}^\star ) \leq \frac{1}{T} \sum_{t=1} ^T [f(\ensuremath{\mathbf x}_t) - f(\ensuremath{\mathbf x}^\star) ] = \frac{\ensuremath{\mathrm{{Regret}}}_T}{T} .$$ The reader may recall Table [\[table:GD\]](#table:GD){reference-type="ref" reference="table:GD"} describing offline convergence of first order methods: as opposed to offline optimization, smoothness does not improve asymptotic regret rates. However, exp-concavity, a weaker property than strong convexity, comes into play and gives improved regret rates. This chapter will present algorithms and lower bounds that realize the above known results for OCO. The property of exp-concavity and its applications, as well as logarithmic regret algorithms for exp-concave functions are deferred to the next chapter. ## Online Gradient Descent {#section:ogd} Perhaps the simplest algorithm that applies to the most general setting of online convex optimization is online gradient descent. This algorithm, which is based on standard gradient descent from offline optimization, was introduced in its online form by Zinkevich (see bibliography at the end of this section). ::: algorithm ::: algorithmic Input: convex set $\ensuremath{\mathcal K}$, $T$, $\ensuremath{\mathbf x}_1 \in \mathcal{K}$, step sizes $\{ \eta_t \}$ Play $\ensuremath{\mathbf x}_t$ and observe cost $f_t(\ensuremath{\mathbf x}_t)$. Update and project: $$\begin{aligned} & \ensuremath{\mathbf y}_{t+1} = \mathbf{x}_{t}-\eta_{t} \nabla f_{t}(\mathbf{x}_{t}) \\ & \mathbf{x}_{t+1} = \mathop{\Pi}_\ensuremath{\mathcal K}(\ensuremath{\mathbf y}_{t+1}) \end{aligned}$$ ::: ::: Pseudo-code for the algorithm is given in Algorithm [\[alg:ogd\]](#alg:ogd){reference-type="ref" reference="alg:ogd"}, and a conceptual illustration is given in figure [3.1](#fig:ogd){reference-type="ref" reference="fig:ogd"}. ::: center ![OGD: the iterate $\ensuremath{\mathbf x}_{t+1}$ is derived by advancing $\ensuremath{\mathbf x}_t$ in the direction of the current gradient $\nabla_t$, and projecting back into $\ensuremath{\mathcal K}$ ](images/fig_gd_poly3.jpg){#fig:ogd width="4in"} ::: In each iteration, the algorithm takes a step from the previous point in the direction of the gradient of the previous cost. This step may result in a point outside of the underlying convex set. In such cases, the algorithm projects the point back to the convex set, i.e. finds its closest point in the convex set. Despite the fact that the next cost function may be completely different than the costs observed thus far, the regret attained by the algorithm is sublinear. This is formalized in the following theorem (recall the definition of $G$ and $D$ from the previous chapter). ::: {#thm:gradient .theorem} **Theorem 3.1**. *Online gradient descent with step sizes $\{\eta_t = \frac{D}{G \sqrt{t}} , \ t \in [T] \}$ guarantees the following for all $T \geq 1$: $$\ensuremath{\mathrm{{Regret}}}_T = \sum_{t=1}^{T} f_t(\mathbf{x}_t) -\min_{\mathbf{x}^\star \in \ensuremath{\mathcal K}}\sum_{t=1}^{T} f_t(\mathbf{x}^\star)\ \leq \frac{3}{2} {G D}\sqrt{T} .$$* ::: ::: proof *Proof.* Let $\mathbf{x}^\star \in \mathop{\mathrm{\arg\min}}_{\mathbf{x}\in \ensuremath{\mathcal K}} \sum_{t=1}^T f_t(\mathbf{x})$. Define $\nabla_t \stackrel{\text{\tiny def}}{=}\nabla f_{t}(\mathbf{x}_{t})$. By convexity $$\begin{aligned} \label{eqn:gradient_inequality} f_t(\mathbf{x}_t) - f_t(\mathbf{x}^\star) \leq \nabla_t^\top (\mathbf{x}_t - \mathbf{x}^\star) \end{aligned}$$ We first upper-bound $\nabla_t^\top (\mathbf{x}_t-\mathbf{x}^\star)$ using the update rule for $\mathbf{x}_{t+1}$ and Theorem [2.1](#thm:pythagoras){reference-type="ref" reference="thm:pythagoras"} (the Pythagorean theorem): $$\label{eqn:ogdtriangle} \| \mathbf{x}_{t+1}-\mathbf{x}^\star \|^2\ =\ \left\|\mathop{\Pi}_\ensuremath{\mathcal K}(\mathbf{x}_t - \eta_t \nabla_{t}) -\mathbf{x}^\star\right\|^2 \leq \left\|\mathbf{x}_t - \eta_t \nabla_t-\mathbf{x}^\star\right\|^2 .$$ Hence, $$\begin{aligned} \label{eqn:ogd_eq2} \|\mathbf{x}_{t+1}-\mathbf{x}^\star\|^2\ &\leq&\ \|\mathbf{x}_t- \mathbf{x}^\star\|^2 + \eta_t^2 \|\nabla_t\|^2 -2 \eta_t \nabla_t^\top (\mathbf{x}_t -\mathbf{x}^\star)\nonumber\\ 2 \nabla_t^\top (\mathbf{x}_t-\mathbf{x}^\star)\ &\leq&\ \frac{ \|\mathbf{x}_t- \mathbf{x}^\star\|^2-\|\mathbf{x}_{t+1}-\mathbf{x}^\star\|^2}{\eta_t} + \eta_t G^2 . \end{aligned}$$ Summing [\[eqn:gradient_inequality\]](#eqn:gradient_inequality){reference-type="eqref" reference="eqn:gradient_inequality"} and [\[eqn:ogd_eq2\]](#eqn:ogd_eq2){reference-type="eqref" reference="eqn:ogd_eq2"} from $t= 1$ to $T$, and setting $\eta_t = \frac{D}{G \sqrt{t}}$ (with $\frac{1}{\eta_0} \stackrel{\text{\tiny def}}{=}0$): $$\begin{aligned} & 2 \left( \sum_{t=1}^T f_t(\mathbf{x}_t)-f_t(\mathbf{x}^\star) \right ) \leq 2\sum_{t=1}^T \nabla_t^\top (\ensuremath{\mathbf x_{t}}- \ensuremath{\mathbf x}^\star) \\ &\leq \sum_{t=1}^T \frac{ \|\mathbf{x}_t- \mathbf{x}^\star\|^2-\|\mathbf{x}_{t+1}-\mathbf{x}^\star\|^2}{\eta_t} + G^2 \sum_{t=1}^T \eta_t \\ &\leq \sum_{t=1}^T \|\mathbf{x}_t - \mathbf{x}^\star\|^2 \left( \frac{1}{\eta_{t}} - \frac{1}{\eta_{t-1}} \right) + G^2 \sum_{t=1}^T \eta_t & \frac{1}{\eta_0} \stackrel{\text{\tiny def}}{=}0, \\ & & \|\ensuremath{\mathbf x_{T+1}} - \ensuremath{\mathbf x_{}}^* \|^2 \geq 0 \\ &\leq D^2 \sum_{t=1}^T \left( \frac{1}{\eta_{t}} - \frac{1}{\eta_{t-1}} \right) + G^2 \sum_{t=1}^T \eta_t \\ & \leq D^2 \frac{1}{\eta_{T}} + G^2 \sum_{t=1}^T \eta_t & \mbox{ telescoping series } \\ & \leq 3 DG \sqrt{T}. \end{aligned}$$ The last inequality follows since $\eta_t = \frac{D}{G \sqrt{t}}$ and $\sum_{t=1}^T \frac{1}{\sqrt{t}} \leq 2 \sqrt{T}$. ◻ ::: The online gradient descent algorithm is straightforward to implement, and updates take linear time given the gradient. However, there is a projection step which may take significantly longer, as discussed in §[2.1.1](#sec:projections){reference-type="ref" reference="sec:projections"} and chapter [7](#chap:FW){reference-type="ref" reference="chap:FW"}. ## Lower Bounds {#section:lowerbound} The previous section introduces and analyzes a very simple and natural approach to online convex optimization. Before continuing our venture, it is worthwhile to consider whether the previous bound can be improved? We measure performance of OCO algorithms both by regret and by computational efficiency. Therefore, we ask ourselves whether even simpler algorithms that attain tighter regret bounds exist. The computational efficiency of online gradient descent seemingly leaves little room for improvement, putting aside the projection step it runs in linear time per iteration. What about obtaining better regret? Perhaps surprisingly, the answer is negative: online gradient descent attains, in the worst case, tight regret bounds up to small constant factors! This is formally given in the following theorem. ::: {#thm:lowerbound .theorem} **Theorem 3.2**. *Any algorithm for online convex optimization incurs $\Omega(DG \sqrt{T})$ regret in the worst case. This is true even if the cost functions are generated from a fixed stationary distribution.* ::: We give a sketch of the proof; filling in all details is left as an exercise at the end of this chapter. Consider an instance of OCO where the convex set $\ensuremath{\mathcal K}$ is the $n$-dimensional hypercube, i.e. $$\ensuremath{\mathcal K}= \{ \mathbf{x}\in {\mathbb R}^n \ , \ \|\mathbf{x}\|_\infty \leq 1 \}.$$ There are $2^n$ linear cost functions, one for each vertex $\mathbf{v}\in \{ \pm 1\}^n$, defined as $$\forall \mathbf{v}\in \{ \pm 1 \}^n \ , \ f_\mathbf{v}(\mathbf{x}) = \mathbf{v}^\top \mathbf{x}.$$ Notice that both the diameter of $\ensuremath{\mathcal K}$ and the bound on the norm of the cost function gradients, denoted G, are bounded by $$D \leq \sqrt{ \sum_{i=1}^n 2^2 } = 2 \sqrt{n} , \ G \leq \sqrt{ \sum_{i=1}^n (\pm1)^2 } = \sqrt{n}$$ The cost functions in each iteration are chosen at random, with uniform probability, from the set $\{ f_\mathbf{v}, \mathbf{v}\in \{\pm 1\}^n \}$. Denote by $\mathbf{v}_t \in \{\pm 1\}^n$ the vertex chosen in iteration $t$, and denote $f_t = f_{\mathbf{v}_t}$. By uniformity and independence, for any $t$ and $\mathbf{x}_t$ chosen online, $\mathop{\mbox{\bf E}}_{\mathbf{v}_t}[f_{t}(\mathbf{x}_t)]= \mathop{\mbox{\bf E}}_{\mathbf{v}_t}[ \mathbf{v}_t^\top \mathbf{x}_t] = 0$. However, $$\begin{aligned} \mathop{\mbox{\bf E}}_{\mathbf{v}_1,\ldots,\mathbf{v}_T}\left[\min_{\mathbf{x}\in \ensuremath{\mathcal K}} \sum_{t=1}^T f_t(\mathbf{x})\right] & = \mathop{\mbox{\bf E}}\left[\min_{\mathbf{x}\in \ensuremath{\mathcal K}} \sum_{i \in [n]} \sum_{t=1}^T \mathbf{v}_t(i) \cdot \mathbf{x}_i \right] \\ & = n \mathop{\mbox{\bf E}}\left[-\left|\sum_{t=1}^T \mathbf{v}_t(1) \right|\right] & \mbox{i.i.d. coordinates}\\ & = -\Omega(n \sqrt{T}). \end{aligned}$$ The last equality is left as an exercise. The facts above nearly complete the proof of Theorem [3.2](#thm:lowerbound){reference-type="ref" reference="thm:lowerbound"}; see the exercises at the end of this chapter. ## Logarithmic Regret At this point, the reader may wonder: we have introduced a seemingly sophisticated and obviously general framework for learning and prediction, as well as a linear-time algorithm for the most general case, complete with tight regret bounds, and done so with elementary proofs! Is this all OCO has to offer? The answer to this question is two-fold: 1. Simple is good: the philosophy behind OCO treats simplicity as a merit. The main reason OCO has taken the stage in online learning in recent years is the simplicity of its algorithms and their analysis, which allow for numerous variations and tweaks in their host applications. 2. A very wide class of settings, which will be the subject of the next sections, admit more efficient algorithms, in terms of both regret and computational complexity. In §[2](#chap:opt){reference-type="ref" reference="chap:opt"} we surveyed optimization algorithms with convergence rates that vary greatly according to the convexity properties of the function to be optimized. Do the regret bounds in online convex optimization vary as much as the convergence bounds in offline convex optimization over different classes of convex cost functions? Indeed, next we show that for important classes of loss functions significantly better regret bounds are possible. ### Online gradient descent for strongly convex functions {#section:ogdnew} The first algorithm that achieves regret logarithmic in the number of iterations is a twist on the online gradient descent algorithm, changing only the step size. The following theorem establishes logarithmic bounds on the regret if the cost functions are strongly convex. ::: {#thm:gradient2 .theorem} **Theorem 3.3**. *For $\alpha$-strongly convex loss functions, online gradient descent with step sizes $\eta_t = \frac{1}{\alpha {t}}$ achieves the following guarantee for all $T \geq 1$ $$\ensuremath{\mathrm{{Regret}}}_T\ \leq\ \frac{G^2}{2 \alpha}(1 + \log T).$$* ::: ::: proof *Proof.* Let $\mathbf{x}^\star \in \mathop{\mathrm{\arg\min}}_{\mathbf{x}\in \ensuremath{\mathcal K}} \sum_{t=1}^T f_t(\mathbf{x})$. Recall the definition of regret $$\ensuremath{\mathrm{{Regret}}}_T\ = \sum_{t=1}^{T} f_t(\mathbf{x}_t) - \sum_{t=1}^{T} f_t(\mathbf{x}^\star).$$ Define $\nabla_t \stackrel{\text{\tiny def}}{=}\nabla f_t(\mathbf{x}_t)$. Applying the definition of $\alpha$-strong convexity to the pair of points $\{\ensuremath{\mathbf x}_t$,$\ensuremath{\mathbf x}^*\}$, we have $$\begin{aligned} 2(f_t(\mathbf{x}_t)-f_t(\mathbf{x}^\star)) &\leq& 2\nabla_t^\top (\mathbf{x}_t-\mathbf{x}^\star)-\alpha \|\mathbf{x}^\star-\mathbf{x}_t\|^2.\label{eqsz} \end{aligned}$$ We proceed to upper-bound $\nabla_t^\top (\mathbf{x}_t-\mathbf{x}^\star)$. Using the update rule for $\mathbf{x}_{t+1}$ and the Pythagorean theorem [2.1](#thm:pythagoras){reference-type="ref" reference="thm:pythagoras"}, we get $$\| \mathbf{x}_{t+1}-\mathbf{x}^\star \|^2\ =\ \|\mathop{\Pi}_\ensuremath{\mathcal K}(\mathbf{x}_t - \eta_{t} \nabla_t)-\mathbf{x}^\star\|^2 \leq \|\mathbf{x}_t - \eta_{t} \nabla_t-\mathbf{x}^\star\|^2.$$ Hence, $$\begin{aligned} \|\mathbf{x}_{t+1}-\mathbf{x}^\star\|^2\ &\leq&\ \|\mathbf{x}_t- \mathbf{x}^\star\|^2 + \eta_{t}^2 \|\nabla_t\|^2 -2 \eta_{t} \nabla_t^\top (\mathbf{x}_t - \mathbf{x}^\star)\nonumber\\ \end{aligned}$$ and $$\begin{aligned} 2 \nabla_t^\top (\mathbf{x}_t-\mathbf{x}^\star)\ &\leq&\ \frac{ \|\mathbf{x}_t- \mathbf{x}^\star\|^2-\|\mathbf{x}_{t+1}-\mathbf{x}^\star\|^2}{\eta_{t}} + \eta_{t} G^2. \label{eqer} \end{aligned}$$ Summing [\[eqer\]](#eqer){reference-type="eqref" reference="eqer"} from $t= 1$ to $T$, setting $\eta_{t} = \frac{1}{\alpha t}$ (define $\frac{1}{\eta_0} \stackrel{\text{\tiny def}}{=}0$), and combining with [\[eqsz\]](#eqsz){reference-type="eqref" reference="eqsz"}, we have: $$\begin{aligned} & & 2 \sum_{t=1}^T (f_t(\mathbf{x}_t)-f_t(\mathbf{x}^\star) ) \\ &\leq &\ \sum_{t=1}^T \|\mathbf{x}_t-\mathbf{x}^\star\|^2 \left(\frac{1}{\eta_{t}}-\frac{1}{\eta_{t-1}}-\alpha\right) +G^2 \sum_{t=1}^{T} \eta_{t} \\ & & \mbox{ since } \frac{1}{\eta_0} \stackrel{\text{\tiny def}}{=}0, \|\ensuremath{\mathbf x_{T+1}} - \ensuremath{\mathbf x_{}}^* \|^2 \geq 0 \\ \\ &=&\ 0 + G^2 \sum_{t=1}^{T} \frac{1}{\alpha t} \\ & \leq & \frac{G^2}{\alpha}(1 + \log T ) \end{aligned}$$ ◻ ::: ## Application: Stochastic Gradient Descent {#sec:sgd} A special case of Online Convex Optimization is the well-studied setting of stochastic optimization. In stochastic optimization, the optimizer attempts to minimize a convex function over a convex domain as given by the mathematical program: $$\begin{aligned} \min_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} f(\ensuremath{\mathbf x}). \end{aligned}$$ However, unlike standard offline optimization, the optimizer is given access to a noisy gradient oracle, defined by $$\mathcal{O}(\ensuremath{\mathbf x}) \stackrel{\text{\tiny def}}{=}\tilde{\nabla }_\ensuremath{\mathbf x}\ \mbox{ s.t. } \ \mathop{\mbox{\bf E}}[\tilde{\nabla }_\ensuremath{\mathbf x}] = \nabla f(\ensuremath{\mathbf x}) \ , \ \mathop{\mbox{\bf E}}[ \|\tilde{\nabla }_\ensuremath{\mathbf x}\|^2 ] \leq G^2$$ That is, given a point in the decision set, a noisy gradient oracle returns a random vector whose expectation is the gradient at the point and whose variance is bounded by $G^2$. We will show that regret bounds for OCO translate to convergence rates for stochastic optimization. As a special case, consider the online gradient descent algorithm whose regret is bounded by $$\ensuremath{\mathrm{{Regret}}}_{T} = O(DG\sqrt{T})$$ Applying the OGD algorithm over a sequence of linear functions that are defined by the noisy gradient oracle at consecutive points, and finally returning the average of all points along the way, we obtain the stochastic gradient descent algorithm, presented in Algorithm [\[alg:sgd\]](#alg:sgd){reference-type="ref" reference="alg:sgd"}. ::: algorithm ::: algorithmic Input: ${\mathcal O}$,$\ensuremath{\mathcal K}$, $T$, $\ensuremath{\mathbf x}_1 \in \mathcal{K}$, step sizes $\{ \eta_t \}$ []{#alg:sgd-defnft label="alg:sgd-defnft"} Let $\tilde{\nabla}_t = \mathcal{O}(\ensuremath{\mathbf x}_t)$ Update and project: $$\ensuremath{\mathbf y}_{t+1} = \mathbf{x}_{t}-\eta_t \tilde{\nabla}_t$$ $$\mathbf{x}_{t+1} = \mathop{\Pi}_\ensuremath{\mathcal K}(\ensuremath{\mathbf y}_{t+1})$$ $\bar{\ensuremath{\mathbf x}}_T \stackrel{\text{\tiny def}}{=}\frac{1}{T} \sum_{t=1}^T \ensuremath{\mathbf x}_t$ ::: ::: ::: {#thm:sgd .theorem} **Theorem 3.4**. *Algorithm [\[alg:sgd\]](#alg:sgd){reference-type="ref" reference="alg:sgd"} with step sizes $\eta_t = \frac{D}{G \sqrt{t}}$ guarantees $$\mathop{\mbox{\bf E}}[ f(\bar{\ensuremath{\mathbf x}}_T) ] \leq \min_{\ensuremath{\mathbf x}^\star \in \ensuremath{\mathcal K}} f(\ensuremath{\mathbf x}^\star) + \frac{3 GD }{2\sqrt{T}} .$$* ::: ::: proof *Proof.* For the analysis, we define the linear functions $f_t(\ensuremath{\mathbf x}) \stackrel{\text{\tiny def}}{=}\tilde{\nabla}_t^\top \ensuremath{\mathbf x}$. Using the regret guarantee of OGD, we have $$\begin{aligned} & \mathop{\mbox{\bf E}}[ f(\bar{\ensuremath{\mathbf x}}_T) ] - f(\ensuremath{\mathbf x}^\star) \\ & \leq \mathop{\mbox{\bf E}}[ \frac{1}{T} \sum_t f(\ensuremath{\mathbf x}_t) ] - f(\ensuremath{\mathbf x}^\star) & \mbox{ convexity of $f$ (Jensen) }\\ &\leq \frac{1}{T} \mathop{\mbox{\bf E}}[ \sum_t \nabla f(\ensuremath{\mathbf x}_t)^\top( \ensuremath{\mathbf x}_t - \ensuremath{\mathbf x}^\star) ] & \mbox{ convexity again }\\ & = \frac{1}{T} \mathop{\mbox{\bf E}}[ \sum_t \tilde{\nabla}_t^\top ( \ensuremath{\mathbf x}_t -\ensuremath{\mathbf x}^\star ) ] & \mbox{ noisy gradient estimator }\\ & = \frac{1}{T} \mathop{\mbox{\bf E}}[ \sum_t f_t( \ensuremath{\mathbf x}_t) -f_t(\ensuremath{\mathbf x}^\star) ] & \mbox{ Algorithm \ref{alg:sgd}, line \eqref{alg:sgd-defnft} }\\ & \leq \frac{\ensuremath{\mathrm{{Regret}}}_T }{T} & \mbox{ definition }\\ & \leq \frac{3GD }{2\sqrt{T}} & \mbox{ theorem \ref{thm:gradient}} \end{aligned}$$ ◻ ::: It is important to note that in the proof above, we have used the fact that the regret bounds of online gradient descent hold against an adaptive adversary. This need arises since the cost functions $f_t$ defined in Algorithm [\[alg:sgd\]](#alg:sgd){reference-type="ref" reference="alg:sgd"} depend on the choice of decision $\ensuremath{\mathbf x}_t \in \ensuremath{\mathcal K}$. In addition, the careful reader may notice that by plugging in different step sizes (also called learning rates) and applying SGD to strongly convex functions, one can attain $\tilde{O}({1}/{T})$ convergence rates, where the $\tilde{O}$ notation hides logarithmic factors in $T$. Details of this derivation are left as an exercise. ### Example: stochastic gradient descent for SVM training Recall our example of Support Vector Machine training from §[2.5](#sec:svmexample){reference-type="ref" reference="sec:svmexample"}. The task of training an SVM over a given data set amounts to solving the following convex program (equation [\[eqn:soft-margin\]](#eqn:soft-margin){reference-type="eqref" reference="eqn:soft-margin"}): $$\begin{aligned} & f(\ensuremath{\mathbf x}) = \min_{\ensuremath{\mathbf x}\in {\mathbb R}^d} \left \{ \lambda \frac{1}{n} \sum_{i \in [n]} \ell_{\mathbf{a}_i,b_i}(\ensuremath{\mathbf x}) + \frac{1}{2} \| \ensuremath{\mathbf x}\|^2 \right \} \\ & \ell_{\mathbf{a},b}(\ensuremath{\mathbf x}) = \max\{0, 1 - b \cdot \ensuremath{\mathbf x}^\top \mathbf{a}\} . \end{aligned}$$ ::: algorithm ::: algorithmic Input: training set of $n$ examples $\{(\mathbf{a}_i,b_i) \}$, $T$. Set $\ensuremath{\mathbf x}_1 = 0$ Pick an example uniformly at random $t \in [n]$. Let $\tilde{\nabla}_t = \lambda \nabla \ell_{\mathbf{a}_t,b_t} (\ensuremath{\mathbf x}_t) + \ensuremath{\mathbf x}_t$ where $$\nabla \ell_{{\mathbf{a}_t},b_t}(\ensuremath{\mathbf x}_t) = { \left\{ \begin{array}{ll} {0}, & { b_t \ensuremath{\mathbf x}_t^\top \mathbf{a}_t > 1 } \\\\ { - b_t \mathbf{a}_t}, & { \mbox{otherwise}} \end{array} \right. }$$ ${\ensuremath{\mathbf x}}_{t+1} = \ensuremath{\mathbf x}_{t}-\eta_t \tilde{\nabla}_t$ $\bar{\ensuremath{\mathbf x}}_T \stackrel{\text{\tiny def}}{=}\frac{1}{T} \sum_{t=1}^T \ensuremath{\mathbf x}_t$ ::: ::: Using the technique described in this chapter, namely the OGD and SGD algorithms, we can devise a much faster algorithm than the one presented in the previous chapter. The idea is to generate an unbiased estimator for the gradient of the objective using a single example in the dataset, and use it in lieu of the entire gradient. This is given formally in the SGD algorithm for SVM training presented in Algorithm [\[alg:sgd4svm\]](#alg:sgd4svm){reference-type="ref" reference="alg:sgd4svm"}. It follows from Theorem [3.4](#thm:sgd){reference-type="ref" reference="thm:sgd"} that this algorithm, with appropriate parameters $\eta_t$, returns an $\varepsilon$-approximate solution after $T = O(\frac{1}{\varepsilon^2})$ iterations. Furthermore, with a little more care and using Theorem [3.3](#thm:gradient2){reference-type="ref" reference="thm:gradient2"}, a rate of $\tilde{O}(\frac{1}{\varepsilon})$ is obtained with parameters $\eta_t = O( \frac{1}{t})$. This matches the convergence rate of standard offline gradient descent. However, observe that each iteration is significantly cheaper---only one example in the data set need be considered! That is the magic of SGD; we have matched the nearly optimal convergence rate of first order methods using extremely cheap iterations. This makes it the method of choice in numerous applications. ## Bibliographic Remarks {#bibliographic-remarks} The OCO framework was introduced by @Zinkevich03, where the OGD algorithm was introduced and analyzed. Precursors to this algorithm, albeit for less general settings, were introduced and analyzed in [@KivWar97]. Logarithmic regret algorithms for Online Convex Optimization were introduced and analyzed in [@HAK07]. The stochastic gradient descent (SGD) algorithm dates back to @robbins1951, where it was called "stochastic approximation\". The importance of SGD for machine learning was advocated for in [@bottou1998online; @bottou2008tradeoffs]. The literature on SGD is vast and the reader is referred to the text of @bubeckOPT and paper by @lan2012optimal. Application of SGD to soft-margin SVM training was explored in [@Shalev-ShwartzSSC11]. Tight convergence rates of SGD for strongly convex and non-smooth functions were only recently obtained in [@hazan:beyond; @RSS; @SZ]. ## Exercises # Second-Order Methods {#chap:second order-methods} The motivation for this chapter is the application of online portfolio selection, considered in the first chapter of this book. We begin with a detailed description of this application. We proceed to describe a new class of convex functions that model this problem. This new class of functions is more general than the class of strongly convex functions discussed in the previous chapter. It allows for logarithmic regret algorithms, which are based on second order methods from convex optimization. In contrast to first order methods, which have been our focus thus far and relied on (sub)gradients, second order methods exploit information about the second derivative of the objective function. ## Motivation: Universal Portfolio Selection In this subsection we give the formal definition of the universal portfolio selection problem that was informally described in §[1.2](#subsec:OCOexamples){reference-type="ref" reference="subsec:OCOexamples"}. ### Mainstream portfolio theory Mainstream financial theory models stock prices as a stochastic process known as Geometric Brownian Motion (GBM). This model assumes that the fluctuations in the prices of the stocks behave essentially as a random walk. It is perhaps easier to think about a price of an asset (stock) on time segments, obtained from a discretization of time into equal segments. Thus, the logarithm of the price at segment $t+1$, denoted $l_{t+1}$, is given by the sum of the logarithm of the price at segment $t$ and a Gaussian random variable with a particular mean and variance, $$l_{t+1} \sim l_t + \mathcal{N}(\mu,\sigma).$$ This is only an informal way of thinking about GBM. The formal model is a continuous time process, similar to the discrete time stochastic process we have just described, obtained as the time intervals, means, and variances approach zero. The GBM model gives rise to particular algorithms for portfolio selection (as well as more sophisticated applications such as options pricing). Given the means and variances of the stock prices over time of a set of assets, as well as their cross-correlations, a portfolio with maximal expected gain (mean) for a specific risk (variance) threshold can be formulated. The fundamental question is, of course, how does one obtain the mean and variance parameters, not to mention the cross-correlations, of a given set of stocks? One accepted solution is to estimate these from historical data, e.g., by taking the recent history of stock prices. ### Universal portfolio theory The theory of universal portfolio selection is very different from the GBM model. The main difference being the lack of statistical assumptions about the stock market. The idea is to model investing as a repeated decision making scenario, which fits nicely into our OCO framework, and to measure regret as a performance metric. Consider the following scenario: at each iteration $t \in [T]$, the decision maker chooses $\ensuremath{\mathbf x}_t$, a distribution of her wealth over $n$ assets, such that $\ensuremath{\mathbf x_{t}}\in \Delta_n$. Here $\Delta_n = \{ \ensuremath{\mathbf x}\in {\mathbb R}^n_+ , \sum_i \ensuremath{\mathbf x}_i = 1 \}$ is the $n$-dimensional simplex, i.e., the set of all distributions over $n$ elements. An adversary independently chooses market returns for the assets, i.e., a vector $\ensuremath{\mathbf r_{t}}\in {\mathbb R}_+^n$ such that each coordinate $\ensuremath{\mathbf r_{t}}(i)$ is the price ratio for the $i$'th asset between the iterations $t$ and $t+1$. For example, if the $i$'th coordinate is the Google ticker symbol GOOG traded on the NASDAQ, then $$\ensuremath{\mathbf r_{t}}(i) = \frac{\mbox{price of GOOG at time $t+1$}}{\mbox{price of GOOG at time $t$}}$$ How does the decision maker's wealth change? Let $W_t$ be her total wealth at iteration $t$. Then, ignoring transaction costs, we have $$W_{t+1} = W_t \cdot \ensuremath{\mathbf r_{t}}^\top \ensuremath{\mathbf x_{t}}$$ Over $T$ iterations, the total wealth of the investor is given by $$W_{T} = W_1 \cdot \prod_{t=1}^{T-1} \ensuremath{\mathbf r_{t}}^\top \ensuremath{\mathbf x_{t}}$$ The goal of the decision maker, to maximize the overall wealth gain ${W_T}/{W_0}$, can be attained by maximizing the following more convenient logarithm of this quantity, given by $$\log \frac{W_T}{W_1} = \sum_{t=1}^{T-1} \log \ensuremath{\mathbf r_{t}}^\top \ensuremath{\mathbf x_{t}}$$ The above formulation is already very similar to our OCO setting, albeit phrased as a gain maximization rather than a loss minimization setting. Let $$f_t(\ensuremath{\mathbf x}) = \log (\ensuremath{\mathbf r_{t}}^\top \ensuremath{\mathbf x})$$ The convex set is the $n$-dimensional simplex $\ensuremath{\mathcal K}= \Delta_n$, and define the regret to be $$\ensuremath{\mathrm{{Regret}}}_T = \max_{\ensuremath{\mathbf x}^\star \in \ensuremath{\mathcal K}} \sum_{t=1}^T f_t(\ensuremath{\mathbf x}^\star) - \sum_{t=1}^T f_t(\ensuremath{\mathbf x}_t)$$ The functions $f_t$ are concave rather than convex, which is perfectly fine as we are framing the problem as a maximization rather than a minimization. Note also that the regret is the negation of the usual regret notion [\[eqn:regret-defn\]](#eqn:regret-defn){reference-type="eqref" reference="eqn:regret-defn"} we have considered for minimization problems. Since this is an online convex optimization instance, we can use the online gradient descent algorithm from the previous chapter to invest, which ensures $O(\sqrt{T})$ regret (see exercises). What guarantee do we attain in terms of investing? To answer this, in the next section we reason about what $\ensuremath{\mathbf x}^\star$ in the above expression may be. ### Constant rebalancing portfolios As $\ensuremath{\mathbf x}^\star \in \ensuremath{\mathcal K}= \Delta_n$ is a point in the $n$-dimensional simplex, consider the special case of $\ensuremath{\mathbf x}^\star = \ensuremath{\mathbf e_{1}}$, i.e., the first standard basis vector (the vector that has zero in all coordinates except the first, which is set to one). The term $\sum_{t=1}^T f_t(\ensuremath{\mathbf e_{1}})$ becomes $\sum_{t=1}^T \log \ensuremath{\mathbf r_{t}}(1)$, or $$\log \prod_{t=1}^T \ensuremath{\mathbf r_{t}}(1) = \log \left( \frac{\mbox{price of stock at time $T+1$}} {\mbox{initial price of stock}} \right)$$ As $T$ becomes large, any sublinear regret guarantee (e.g., the $O(\sqrt{T})$ regret guarantee achieved using online gradient descent) achieves an average regret that approaches zero. In this context, this implies that the log-wealth gain achieved (in average over $T$ rounds) is as good as that of the first stock. Since $\ensuremath{\mathbf x}^\star$ can be taken to be any vector, sublinear regret guarantees average log-wealth growth as good as any stock! However, $\ensuremath{\mathbf x}^\star$ can be significantly better, as shown in the following example. Consider a market of two stocks that fluctuate wildly. The first stock increases by $100\%$ every even day and returns to its original price the following (odd) day. The second stock does exactly the opposite: decreases by $50\%$ on even days and rises back on odd days. Formally, we have $$\ensuremath{\mathbf r_{t}}(1) = (2 \ , \ \frac{1}{2} \ , \ 2 \ , \ \frac{1}{2} , ... )$$ $$\ensuremath{\mathbf r_{t}}(2) = (\frac{1}{2} \ , \ 2 \ , \ \frac{1}{2} \ , \ 2 \ , ... )$$ Clearly, any investment in either of the stocks will not gain in the long run. However, the portfolio $\ensuremath{\mathbf x}^\star = (0.5,0.5)$ increases wealth by a factor of $\ensuremath{\mathbf r_{t}}^\top \ensuremath{\mathbf x}^\star = (\frac{1}{2})^2 + 1 = 1.25$ daily! Such a mixed distribution is called a fixed rebalanced portfolio, as it needs to rebalance the proportion of total capital invested in each stock at each iteration to maintain this fixed distribution strategy. Thus, vanishing average regret guarantees long-run growth as the best constant rebalanced portfolio in hindsight. Such a portfolio strategy is called *universal*. We have seen that the online gradient descent algorithm gives essentially a universal algorithm with regret $O(\sqrt{T})$. Can we get better regret guarantees? ## Exp-Concave Functions For convenience, we return to considering losses of convex functions, rather than gains of concave functions as in the application for portfolio selection. The two problems are equivalent: we simply replace the maximization of the concave $f(\ensuremath{\mathbf x})= \log(\ensuremath{\mathbf r_{t}}^\top \ensuremath{\mathbf x})$ with the minimization of the convex $f(\ensuremath{\mathbf x})=-\log(\ensuremath{\mathbf r_{t}}^\top \ensuremath{\mathbf x})$. In the previous chapter we have seen that the OGD algorithm with carefully chosen step sizes can deliver logarithmic regret for strongly convex functions. However, the loss function for the OCO setting of portfolio selection, $f_t(\ensuremath{\mathbf x}) = -\log (\ensuremath{\mathbf r_{t}}^\top \ensuremath{\mathbf x}),$ is not strongly convex. Instead, the Hessian of this function is given by $$\nabla^2 f_t(\ensuremath{\mathbf x}) = \frac{\ensuremath{\mathbf r_{t}}\ensuremath{\mathbf r_{t}}^\top }{(\ensuremath{\mathbf r_{t}}^\top \ensuremath{\mathbf x})^2}$$ which is a rank one matrix. Recall that the Hessian of a twice-differentiable strongly convex function is larger than a multiple of identity matrix and is positive definite and in particular has full rank. Thus, the loss function above is quite far from being strongly convex. However, an important observation is that this Hessian is large in the direction of the gradient. This property is called exp-concavity. We proceed to define this property rigorously and show that it suffices to attain logarithmic regret. ::: definition **Definition 4.1**. *A convex function $f : {\mathbb R}^n \mapsto {\mathbb R}$ is defined to be $\alpha$-exp-concave over $\ensuremath{\mathcal K}\subseteq {\mathbb R}^n$ if the function $g$ is concave, where $g: \ensuremath{\mathcal K}\mapsto {\mathbb R}$ is defined as $$g(\ensuremath{\mathbf x}) = e^{-\alpha f(\ensuremath{\mathbf x}) }$$* ::: For the following discussion, recall the notation of §[2.1](#sec:optdefs){reference-type="ref" reference="sec:optdefs"}, and in particular our convention over matrices that $A \succcurlyeq B$ if and only if $A - B$ is positive semidefinite. Exp-concavity implies strong-convexity in the direction of the gradient. This reduces to the following property: ::: {#lem:quadratic_approximation1 .lemma} **Lemma 4.2**. *A twice-differentiable function $f : {\mathbb R}^n \mapsto {\mathbb R}$ is $\alpha$-exp-concave at $\ensuremath{\mathbf x}$ if and only if $$\nabla^2 f(\ensuremath{\mathbf x}) \succcurlyeq {\alpha} \nabla f(\ensuremath{\mathbf x}) \nabla f(\ensuremath{\mathbf x})^\top.$$* ::: The proof of this lemma is given as a guided exercise at the end of this chapter. We prove a slightly stronger lemma below. ::: {#lem:quadratic_approximation2 .lemma} **Lemma 4.3**. *Let $f :\ensuremath{\mathcal K}\rightarrow {\mathbb R}$ be an $\alpha$-exp-concave function, and $D,G$ denote the diameter of $\ensuremath{\mathcal K}$ and a bound on the (sub)gradients of $f$ respectively. The following holds for all $\gamma \leq \frac{1}{2}\min\{\frac{1}{GD},\alpha\}$ and all $\ensuremath{\mathbf x},\ensuremath{\mathbf y}\in \ensuremath{\mathcal K}$: $$f(\mathbf{x}) \geq f(\mathbf{y}) + \nabla f(\mathbf{y})^\top (\mathbf{x}-\mathbf{y}) + \frac{\gamma}{2} (\mathbf{x}- \mathbf{y})^\top \nabla f(\mathbf{y}) \nabla f(\mathbf{y})^\top(\mathbf{x}-\mathbf{y}).$$* ::: ::: proof *Proof.* The composition of a concave and non-decreasing function with another concave function is concave . Therefore, since $2\gamma \leq \alpha$, the composition of $g(x)= x^{2 \gamma/\alpha}$ with $f(\ensuremath{\mathbf x}) = \exp(-\alpha f(\mathbf{x}))$ is concave. It follows that the function $h(\mathbf{x}) \stackrel{\text{\tiny def}}{=}\exp(-2\gamma f(\mathbf{x}))$ is concave. Then by the concavity of $h(\mathbf{x})$, $$h(\mathbf{x}) \leq h(\mathbf{y}) + \nabla h(\mathbf{y})^\top(\mathbf{x}- \mathbf{y})$$ Plugging in $\nabla h(\mathbf{y}) = -2\gamma \exp(-2\gamma f(\mathbf{y})) \nabla f(\mathbf{y})$ gives $$\exp(-2\gamma f(\mathbf{x})) \leq \exp(-2\gamma f(\mathbf{y})) [1 - 2\gamma \nabla f(\mathbf{y})^\top (\mathbf{x}- \mathbf{y})].$$ Simplifying gives $$f(\mathbf{x}) \geq f(\mathbf{y}) - \frac{1}{2\gamma} \log \left( 1-2\gamma \nabla f(\mathbf{y})^\top (\mathbf{x}-\mathbf{y}) \right).$$ Next, note that $|2\gamma \nabla f(\mathbf{y})^\top (\mathbf{x}-\mathbf{y})|\ \leq\ 2\gamma GD \leq 1$ and that using the Taylor approximation, for $z \geq -1$, it holds that $-\log(1-z) \geq z+\frac{1}{4}{z^2}$. Applying the inequality for $z = 2\gamma \nabla f(\mathbf{y})^\top (\mathbf{x}-\mathbf{y})$ implies the lemma. ◻ ::: ## Exponentially Weighted Online Convex Optimization Before diving into efficient second order methods, we first describe a simple algorithm based on the multiplicative updates method which gives logarithmic regret for exp-concave losses. Algorithm [\[alg:ewoo\]](#alg:ewoo){reference-type="eqref" reference="alg:ewoo"} below, called EWOO, is a close relative to the Hedge Algorithm [\[alg:Hedge\]](#alg:Hedge){reference-type="eqref" reference="alg:Hedge"}. Its regret guarantee is robust: it does not include a Lipschitz constant or a diameter bound. In addition, it is particularly simple to describe and analyze. The downside of EWOO is its running time. A naive implementation would run in exponential time of the dimension. It is possible to given a randomized polynomial time implementation based on random sampling techniques, where the polynomial depends both on the dimension as well as the number of iterations, see bibliographic section for more details. ::: algorithm ::: algorithmic Input: convex set $\ensuremath{\mathcal K}$, $T$, parameter $\alpha > 0$. Let $w_t(\mathbf{x}) = e^{-\alpha{\textstyle \sum}_{\tau=1}^{t-1} f_\tau(\mathbf{x})}$. Play $\mathbf{x}_t$ given by $$\ensuremath{\mathbf x}_t = \frac{\int_\ensuremath{\mathcal K}\mathbf{x}\ w_t(\mathbf{x}) d \mathbf{x}}{\int_\ensuremath{\mathcal K}w_t(\mathbf{x})d \mathbf{x}} .$$ ::: ::: In the analysis below, it can be observed that choosing $\mathbf{x}_t$ at random with density proportional to $w_t(\mathbf{x})$, instead of computing the entire integral, also guarantees our regret bounds on the expectation. This is the basis for the polynomial time implementation. We proceed to give the logarithmic regret bounds. ::: {#thm:exp .theorem} **Theorem 4.4**. *$$\ensuremath{\mathrm{{Regret}}}_T(EWOO) \ \leq \ \frac{d}{\alpha} \log T + \frac{2}{\alpha} .$$* ::: ::: proof *Proof.* Let $h_t(\mathbf{x}) = e^{- \alpha f_t(\mathbf{x})}$. Since $f_t$ is $\alpha$-exp-concave, we have that $h_t$ is concave and thus $$h_t(\mathbf{x}_t) \geq \frac{\int_\ensuremath{\mathcal K}h_t(\mathbf{x}) \prod_{\tau=1}^{t-1} h_\tau(\mathbf{x}) ~d \mathbf{x}}{\int_\ensuremath{\mathcal K} \prod_{\tau=1}^{t-1} h_\tau(\mathbf{x}) ~ d \mathbf{x}}.$$ Hence, we have by telescoping product, $$\label{eqn:telescope} \prod_{\tau=1}^t h_\tau(\mathbf{x}_\tau) \geq \frac{\int_\ensuremath{\mathcal K} \prod_{\tau=1}^t h_\tau(\mathbf{x}) ~ d \mathbf{x}}{\int_\ensuremath{\mathcal K}1 ~ d \mathbf{x}} = \frac{\int_\ensuremath{\mathcal K}\prod_{\tau=1}^t h_\tau(\mathbf{x}) ~ d \mathbf{x}}{\mbox{vol}(\ensuremath{\mathcal K})}$$ By definition of $\mathbf{x}^\star$ we have $\mathbf{x}^\star \in \arg\max_{\mathbf{x}\in \ensuremath{\mathcal K}} \prod_{t=1}^T h_t(\mathbf{x})$. Denote by $S_\delta \subset \ensuremath{\mathcal K}$ the translated Minkowski set given by $$S_\delta = (1-\delta) \ensuremath{\mathbf x}^\star + \ensuremath{\mathcal K}_{1-\delta} = \left\{ \mathbf{x}= (1-\delta) \mathbf{x}^\star + \delta \mathbf{y}\ , \ \mathbf{y}\in \ensuremath{\mathcal K}\right\}.$$ By concavity of $h_t$ and the fact that $h_t$ is non-negative, we have that, $$\forall \mathbf{x}\in S_\delta \ . \ \quad h_t(\mathbf{x}) \geq (1-\delta) h_t(\mathbf{x}^\star).$$ Hence, $$\forall \mathbf{x}\in S_\delta \quad \prod_{\tau=1}^T h_\tau(\mathbf{x}) \geq \left( 1 - \delta\right)^T \prod_{\tau=1}^T h_\tau(\mathbf{x}^\star)$$ Finally, since $S_\delta = (1-\delta) \mathbf{x}^\star + \delta \ensuremath{\mathcal K}$ is simply a rescaling of $\ensuremath{\mathcal K}$ followed by a translation, and we are in $d$ dimensions, $\mbox{vol}(S_\delta) = \mbox{vol}(\ensuremath{\mathcal K}) \times \delta^d$. Putting this together with equation [\[eqn:telescope\]](#eqn:telescope){reference-type="eqref" reference="eqn:telescope"}, we have $$\prod_{\tau=1}^T h_\tau(\mathbf{x}_\tau) \geq \frac{\mbox{vol}{(S_\delta)}}{\mbox{vol}(\ensuremath{\mathcal K})} (1-\delta)^T \prod_{\tau=1}^T h_\tau(\mathbf{x}^\star) \geq {\delta^d}(1-\delta)^T\prod_{\tau=1}^T h_\tau(\mathbf{x}^\star).$$ We can now simplify by taking logarithms and changing sides, $$\begin{aligned} \ensuremath{\mathrm{{Regret}}}_T(EWOO) & = \sum_t f_t(\ensuremath{\mathbf x}_t) - f_t(\ensuremath{\mathbf x}^\star) \\ & = \frac{1}{\alpha} \log \frac { \prod_{\tau=1}^T h_\tau(\mathbf{x}^\star)} {\prod_{\tau=1}^T h_\tau(\mathbf{x}_\tau) } \\ & \leq \frac{1}{\alpha} \left( d \log \frac{1}{\delta} + T \log \frac{1}{1-\delta} \right) \leq \frac{d}{\alpha} \log T + \frac{2}{\alpha} , \end{aligned}$$ where the last step is by choosing $\delta = \frac{1}{T}$. ◻ ::: ## The Online Newton Step Algorithm {#section:ons} Thus far we have only considered first order methods for regret minimization. In this section we consider a quasi-Newton approach, i.e., an online convex optimization algorithm that approximates the second derivative, or Hessian in more than one dimension. However, strictly speaking, the algorithm we analyze is also first order, in the sense that it only uses gradient information. The algorithm we introduce and analyze, called online Newton step, is detailed in Algorithm [\[alg:ons\]](#alg:ons){reference-type="ref" reference="alg:ons"}. At each iteration, this algorithm chooses a vector that is the projection of the sum of the vector chosen at the previous iteration and an additional vector. Whereas for the online gradient descent algorithm this added vector was the gradient of the previous cost function, for online Newton step this vector is different: it is reminiscent to the direction in which the Newton-Raphson method would proceed if it were an offline optimization problem for the previous cost function. The Newton-Raphson algorithm would move in the direction of the vector which is the inverse Hessian times the gradient. In online Newton step, this direction is $A_t^{-1} \nabla_t$, where the matrix $A_t$ is related to the Hessian as will be shown in the analysis. Since adding a multiple of the Newton vector $A_t^{-1} \nabla_t$ to the current vector may result in a point outside the convex set, an additional projection step is required to obtain $\ensuremath{\mathbf x}_t$, the decision at time $t$. This projection is different than the standard Euclidean projection used by online gradient descent in Section [3.1](#section:ogd){reference-type="ref" reference="section:ogd"}. It is the projection according to the norm defined by the matrix $A_t$, rather than the Euclidean norm. ::: algorithm ::: algorithmic Input: convex set $\ensuremath{\mathcal K}$, $T$, $\ensuremath{\mathbf x}_1 \in \mathcal{K} \subseteq {\mathbb R}^n$, parameters $\gamma,\varepsilon > 0$, $A_ 0 = \varepsilon \mathbf{I}_n$ Play $\ensuremath{\mathbf x}_t$ and observe cost $f_t(\ensuremath{\mathbf x}_t)$. Rank-1 update: ${A}_t = {A}_{t-1} + \nabla_t \nabla_t^\top$ Newton step and generalized projection: $$\ensuremath{\mathbf y}_{t+1} = \mathbf{x}_{t} - \frac{1}{\gamma} {A}_{t}^{-1} \nabla_{t}$$ $$\mathbf{x}_{t+1} = \mathop{\Pi}_\ensuremath{\mathcal K}^{{A}_t} (\ensuremath{\mathbf y}_{t+1}) = \mathop{\mathrm{\arg\min}}_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} \left\{ \|\ensuremath{\mathbf y}_{t+1} - \ensuremath{\mathbf x}\|^2_{{A}_t} \right\}$$ ::: ::: The advantage of the online Newton step algorithm is its logarithmic regret guarantee for exp-concave functions, as defined in the previous section. The following theorem bounds the regret of online Newton step. ::: {#thm:onsregret .theorem} **Theorem 4.5**. *Algorithm [\[alg:ons\]](#alg:ons){reference-type="ref" reference="alg:ons"} with parameters $\gamma = \frac{1}{2}\min\{\frac{1}{GD},\alpha\}$, $\varepsilon = \frac{1}{\gamma^2 D^2}$ and $T \geq 4$ guarantees $$\ensuremath{\mathrm{{Regret}}}_T \ \leq\ 2 \left(\frac{1}{\alpha} + GD\right) n \log T.$$* ::: As a first step, we prove the following lemma. ::: {#lemma:onsbound .lemma} **Lemma 4.6**. *The regret of online Newton step is bounded by $$\ensuremath{\mathrm{{Regret}}}_T(\text{ONS})\ \leq\ \left(\frac{1}{\alpha} + GD\right) \left(\sum_{t=1}^T \nabla_t^\top {A}_t^{-1} \nabla_t + 1\right)$$* ::: ::: proof *Proof.* Let $\mathbf{x}^\star \in \arg\min_{\mathbf{x}\in \ensuremath{\mathcal K}} \sum_{t=1}^T f_t(\mathbf{x})$ be the best decision in hindsight. By Lemma [4.3](#lem:quadratic_approximation2){reference-type="ref" reference="lem:quadratic_approximation2"}, we have for $\gamma = \frac{1}{2}\min\{\frac{1}{GD},\alpha\}$, $$f_t(\mathbf{x}_t ) - f_t(\mathbf{x}^\star)\ \leq\ R_t ,$$ where we define $$R_t \stackrel{\text{\tiny def}}{=}\ \nabla_t^\top (\mathbf{x}_t - \mathbf{x}^\star) - \frac{\gamma}{2} (\mathbf{x}^\star - \mathbf{x}_t)^\top \nabla_t \nabla_t^\top (\mathbf{x}^\star - \mathbf{x}_t) .$$ According to the update rule of the algorithm $\mathbf{x}_{t+1} = \mathop{\Pi}_{\ensuremath{\mathcal K}}^{{A}_t}(\mathbf{y}_{t+1})$. Now, by the definition of $\mathbf{y}_{t+1}$: $$\label{eq:update-rule} \mathbf{y}_{t+1} - \mathbf{x}^\star = \mathbf{x}_{t} - \mathbf{x}^\star - \frac{1}{\gamma} {A}_t^{-1} \nabla_t, \text{ and}$$ $$\label{eq:A_t-multiply} {A}_t (\mathbf{y}_{t+1} - \mathbf{x}^\star) = {A}_t(\mathbf{x}_t - \mathbf{x}^\star) - \frac{1}{\gamma} \nabla_t.$$ Multiplying the transpose of [\[eq:update-rule\]](#eq:update-rule){reference-type="eqref" reference="eq:update-rule"} by [\[eq:A_t-multiply\]](#eq:A_t-multiply){reference-type="eqref" reference="eq:A_t-multiply"} we get $$\begin{gathered} (\mathbf{y}_{t+1} - \mathbf{x}^\star)^\top {A}_t(\mathbf{y}_{t+1} - \mathbf{x}^\star) = \notag \\ (\mathbf{x}_t\! -\! \mathbf{x}^\star)^\top {A}_t(\mathbf{x}_t\! -\! \mathbf{x}^\star) - \frac{2}{\gamma} \nabla_t^\top (\mathbf{x}_t\! -\! \mathbf{x}^\star) + \frac{1}{\gamma^2} \nabla_t^\top {A}_t^{-1} \nabla_t. \label{eq:multiplied} \end{gathered}$$ Since $\mathbf{x}_{t+1}$ is the projection of $\mathbf{y}_{t+1}$ in the norm induced by ${A}_t$, we have by the Pythagorean theorem (see §[2.1.1](#sec:projections){reference-type="ref" reference="sec:projections"}) $$\begin{aligned} (\mathbf{y}_{t+1} - \mathbf{x}^\star)^\top {A}_t(\mathbf{y}_{t+1} - \mathbf{x}^\star) & = \| \mathbf{y}_{t+1} - \mathbf{x}^\star \|_{{A}_t}^2 \\ & \ge \| \mathbf{x}_{t+1} - \mathbf{x}^\star \|_{{A}_t}^2 \\ & = (\mathbf{x}_{t+1} - \mathbf{x}^\star)^\top {A}_t(\mathbf{x}_{t+1} - \mathbf{x}^\star ). \end{aligned}$$ This inequality is the reason for using generalized projections as opposed to standard projections, which were used in the analysis of online gradient descent(see §[3.1](#section:ogd){reference-type="ref" reference="section:ogd"} Equation [\[eqn:ogdtriangle\]](#eqn:ogdtriangle){reference-type="eqref" reference="eqn:ogdtriangle"}). This fact together with [\[eq:multiplied\]](#eq:multiplied){reference-type="eqref" reference="eq:multiplied"} gives $$\begin{aligned} \nabla_t^\top (\mathbf{x}_t \! -\! \mathbf{x}^\star) &\leq \ \frac{1}{2\gamma} \nabla_t^\top {A}_t^{-1} \nabla_t + \frac{\gamma}{2} (\mathbf{x}_t\! -\! \mathbf{x}^\star)^\top {A}_t (\mathbf{x}_t\! -\! \mathbf{x}^\star) \\ & - \frac{\gamma}{2} (\mathbf{x}_{t+1} - \mathbf{x}^\star)^\top {A}_t(\mathbf{x}_{t+1} - \mathbf{x}^\star). \end{aligned}$$ Now, summing up over $t=1$ to $T$ we get that $$\begin{aligned} &\sum_{t=1}^T \nabla_t^\top (\mathbf{x}_t - \mathbf{x}^\star) \leq \frac{1}{2\gamma} \sum_{t=1}^T \nabla_t^\top {A}_t^{-1} \nabla_t + \frac{\gamma}{2} (\mathbf{x}_{1} - \mathbf{x}^\star)^\top {A}_1 (\mathbf{x}_{1} - \mathbf{x}^\star) \\ &\quad + \frac{\gamma}{2} \sum_{t=2}^{T} (\mathbf{x}_t - \mathbf{x}^\star)^\top ({A}_t - {A}_{t-1}) (\mathbf{x}_t - \mathbf{x}^\star) \\ & \quad - \frac{\gamma}{2} (\mathbf{x}_{T+1} - \mathbf{x}^\star)^\top {A}_T (\mathbf{x}_{T+1} - \mathbf{x}^\star) \\ &\leq \frac{1}{2\gamma} \sum_{t=1}^T \nabla_t^\top {A}_t^{-1} \nabla_t+ \frac{\gamma}{2} \sum_{t=1}^{T} (\mathbf{x}_t\! -\! \mathbf{x}^\star)^\top \nabla_t \nabla_t^\top (\mathbf{x}_t\! -\! \mathbf{x}^\star) \\ & + \frac{\gamma}{2} (\mathbf{x}_{1} - \mathbf{x}^\star)^\top ({A}_1 - \nabla_1\nabla_1^\top) (\mathbf{x}_{1} - \mathbf{x}^\star). \end{aligned}$$ In the last inequality we use the fact that $A_t - A_{t-1} = \nabla_t \nabla_t^\top$, and the fact that the matrix $A_T$ is PSD and hence the last term before the inequality is negative. Thus, $$\sum_{t=1}^T R_t\ \leq\ \frac{1}{2 \gamma } \sum_{t=1}^T \nabla_t^\top {A}_t^{-1} \nabla_t + \frac{\gamma}{2} (\mathbf{x}_{1} - \mathbf{x}^\star)^\top ({A}_1 - \nabla_1\nabla_1^\top) (\mathbf{x}_{1} - \mathbf{x}^\star).$$ Using the algorithm parameters ${A}_1 - \nabla_1 \nabla_1^\top = \varepsilon \mathbf{I}_n$ , $\varepsilon = \frac{1}{\gamma^2 D^2}$ and our notation for the diameter $\|\mathbf{x}_1 - \mathbf{x}^\star\|^2 \leq D^2$ we have $$\begin{aligned} \ensuremath{\mathrm{{Regret}}}_T(\text{\em ONS})\ & \leq\ & \sum_{t=1}^T R_t\ \leq\ \frac{1}{2 \gamma } \sum_{t=1}^T \nabla_t^\top {A}_t^{-1} \nabla_t + \frac{ \gamma }{2} {D^2}{\varepsilon} \\ & \leq & \frac{1}{2 \gamma } \sum_{t=1}^T \nabla_t^\top {A}_t^{-1} \nabla_t + \frac{1}{2 \gamma}. \end{aligned}$$ Since $\gamma = \frac{1}{2}\min\{\frac{1}{GD},\alpha\}$, we have $\frac{1}{\gamma} \leq 2( \frac{1}{\alpha} + GD)$. This gives the lemma. ◻ ::: We can now prove Theorem [4.5](#thm:onsregret){reference-type="ref" reference="thm:onsregret"}. ::: proof *Proof of Theorem [4.5](#thm:onsregret){reference-type="ref" reference="thm:onsregret"}.* First we show that the term $\sum_{t=1}^T \nabla_t^\top {A}_t^{-1} \nabla_t$ is upper bounded by a telescoping sum. Notice that $$\nabla_t^\top {A}_t^{-1} \nabla_t = A_t^{-1} \bullet \nabla_t \nabla_t^\top = A_t^{-1} \bullet (A_{t} - A_{t-1})$$ where for matrices $A,B \in {\mathbb R}^{n \times n}$ we denote by $A \bullet B = \sum_{i = 1}^n \sum_{j=1}^nA_{ij} B_{ij} = {\bf Tr}(AB^\top)$, which is equivalent to the inner product of these matrices as vectors in ${\mathbb R}^{n^2}$. For real numbers $a,b \in {\mathbb R}_+$, the first order Taylor expansion of the logarithm of $b$ at $a$ implies $a^{-1} (a-b) \leq \log \frac{a}{b}$. An analogous fact holds for positive semidefinite matrices, i.e., $A^{-1} \bullet (A-B) \leq \log \frac{|A|}{|B|}$, where $|A|$ denotes the determinant of the matrix $A$ (this is proved in Lemma [4.7](#lem:logdet){reference-type="ref" reference="lem:logdet"}). Using this fact we have $$\begin{aligned} \sum_{t=1}^T \nabla_t^\top {A}_t^{-1} \nabla_t & = & \sum_{t=1}^T A_t^{-1} \bullet \nabla_t \nabla_t^\top \\ & = & \sum_{t=1}^T A_t^{-1} \bullet (A_{t} - A_{t-1}) \\ & \leq & \sum_{t=1}^T \log \frac{ |A_t|} {|A_{t-1}|} = \log \frac{|A_T|}{|A_0|}. \end{aligned}$$ Since $A_T = \sum_{t=1}^T \nabla_t\nabla_t^\top + \varepsilon I_n$ and $\|\nabla_t\| \leq G$, the largest eigenvalue of $A_T$ is at most $T G^2 + \varepsilon$. Hence the determinant of $A_T$ can be bounded by $|A_T | \leq (T G^2 + \varepsilon)^n$. Hence recalling that $\varepsilon = \frac{1}{\gamma^2D^2}$ and $\gamma = \frac{1}{2}\min\{\frac{1}{GD},\alpha\}$, for $T > 4$, $$\begin{aligned} \sum_{t=1}^T \nabla_t^\top {A}_t^{-1} \nabla_t\ & \leq\ \log \left( \frac{T G^2 + \varepsilon}{\varepsilon }\right)^n \leq n \log (TG^2 \gamma^2 D^2 + 1) \leq n \log T. \end{aligned}$$ Plugging into Lemma [4.6](#lemma:onsbound){reference-type="ref" reference="lemma:onsbound"} we obtain $$\ensuremath{\mathrm{{Regret}}}_T(\text{ONS})\ \leq\ \left(\frac{1}{\alpha} + GD\right) (n \log T + 1),$$ which implies the theorem for $n > 1, \ T \geq 4$. ◻ ::: It remains to prove the technical lemma for positive semidefinite (PSD) matrices used above. ::: {#lem:logdet .lemma} **Lemma 4.7**. *Let $A \succcurlyeq B \succ 0$ be positive definite matrices. Then $$A^{-1} \bullet (A - B) \ \leq\ \log \frac{|A|}{|B|}$$* ::: ::: proof *Proof.* For any positive definite matrix $C$, denote by $\lambda_1(C), \ldots, \lambda_n(C)$ its eigenvalues (which are positive). $$\begin{aligned} & A^{-1} \bullet (A - B) \ =\ {\bf Tr}(A^{-1} (A - B)) \\ & = {\bf Tr}(A^{-1/2} (A - B) A^{-1/2}) & {\bf Tr}(XY) = {\bf Tr}(YX) \\ & = {\bf Tr}(I - A^{-1/2} B A^{-1/2}) \\ & = \sum_{i=1}^n \left[ 1 - \lambda_i( A^{-1/2} B A^{-1/2}) \right] & {\bf Tr}(C) = \sum_{i=1}^n \lambda_i(C) \\ & \leq - \sum_{i=1}^n \log \left[ \lambda_i( A^{-1/2} B A^{-1/2}) \right] & 1-x \leq -\log(x) \\ & = - \log \left[ \prod_{i=1}^n \lambda_i( A^{-1/2} B A^{-1/2}) \right] \\ & = - \log | A^{-1/2} B A^{-1/2}| = \log \frac{|A|}{|B|} & |C| = \prod_{i=1}^n \lambda_i(C) \end{aligned}$$ In the last equality we use the facts $|AB| = |A||B|$ and $|A^{-1}| = \frac{1}{|A|}$ for positive definite matrices (see exercises). ◻ ::: ##### Implementation and running time. {#implementation-and-running-time. .unnumbered} The online Newton step algorithm requires $O(n^2)$ space to store the matrix $A_t$. Every iteration requires the computation of the matrix $A_{t}^{-1}$, the current gradient, a matrix-vector product, and possibly a projection onto the underlying convex set $\ensuremath{\mathcal K}$. A naı̈ve implementation would require computing the inverse of the matrix $A_t$ on every iteration. However, in the case that $A_t$ is invertible, the matrix inversion lemma (see bibliography) states that for invertible matrix $A$ and vector $\mathbf{x}$, $$(A + \mathbf{x}\mathbf{x}^\top)^{-1} = A^{-1} - \frac{A^{-1} \mathbf{x}\mathbf{x}^\top A^{-1}}{1 + \mathbf{x}^\top A^{-1} \mathbf{x}}.$$ Thus, given $A_{t-1}^{-1}$ and $\nabla_t$ one can compute $A_t^{-1}$ in time $O(n^2)$ using only matrix-vector and vector-vector products. The online Newton step algorithm also needs to make projections onto $\ensuremath{\mathcal K}$, but of a slightly different nature than online gradient descent and other online convex optimization algorithms. The required projection, denoted by $\mathop{\Pi}_\ensuremath{\mathcal K}^{A_t}$, is in the vector norm induced by the matrix $A_t$, viz. $\|\mathbf{x}\|_{A_t} = \sqrt{\mathbf{x}^\top A_t \mathbf{x}}$. It is equivalent to finding the point $\mathbf{x}\in \ensuremath{\mathcal K}$ which minimizes $(\mathbf{x}- \mathbf{y})^\top A_t(\mathbf{x}- \mathbf{y})$ where $\ensuremath{\mathbf y}$ is the point we are projecting. This is a convex program which can be solved up to any degree of accuracy in polynomial time. Modulo the computation of generalized projections, the online Newton step algorithm can be implemented in time and space $O(n^2)$. In addition, the only information required is the gradient at each step (and the exp-concavity constant $\alpha$ of the loss functions). ## Bibliographic Remarks {#bibliographic-remarks-1} The Geometric Brownian Motion model for stock prices was suggested and studied as early as 1900 in the PhD thesis of Louis Bachelier [@bachelier], see also [@osborne], and used in the Nobel Prize winning work of Black and Scholes on options pricing [@black-scholes]. In a strong deviation from standard financial theory, Thomas Cover [@cover] put forth the universal portfolio model, whose algorithmic theory we have historically sketched in chapter [1](#chap:intro){reference-type="ref" reference="chap:intro"}. The EWOO algorithm was essentially given in Cover's paper for the application of portfolio selection and logarithmic loss functions, and extended to exp-concave loss functions in [@HazanKKA06]. The randomized extension of Cover's algorithm that runs in polynomial running time is due to @KalaiVempalaPortfolios, and it naturally extends to EWOO. Some bridges between classical portfolio theory and the universal model appear in [@AbernethyStoc12]. Options pricing and its relation to regret minimization was recently also explored in the work of [@DKM-options]. Exp-concave functions have been considered in the context of prediction in [@kivinen-warmuth], see also [@CesaBianchiLugosi06book] (chapter 3.3 and bibliography). A more general condition than exp-concavity called mixability was used by @vovk1990aggregating to give a general multiplicative update algorithm, see also [@foster2018logistic]. For a thorough discussion of various conditions that allow logarithmic regret in online learning see [@van2015fast]. For the square-loss, [@Azoury] gave a specially tailored and near-optimal prediction algorithm. Logarithmic regret algorithms for online convex optimization and the Online Newton Step algorithm were presented in [@HAK07]. Logarithmic regret algorithms were used to derive $\tilde{O}(\frac{1}{\varepsilon})$-convergent algorithms for non-smooth convex optimization in the context of training support vector machines in [@Shalev-ShwartzSSC11]. Building upon these results, tight convergence rates of SGD for strongly convex and non-smooth functions were obtained in [@hazan:beyond]. The Sherman-Morrison formula, a.k.a. the matrix inversion lemma, gives the form of the inverse of a matrix after a rank-1 update, see [@pseudoinverse]. ## Exercises # Regularization {#chap:regularization} In the previous chapters we have explored algorithms for OCO that are motivated by convex optimization. However, unlike convex optimization, the OCO framework optimizes the Regret performance metric. This distinction motivates a family of algorithms, called "Regularized Follow The Leader" (RFTL), which we introduce in this chapter. In an OCO setting of regret minimization, the most straightforward approach for the online player is to use at any time the optimal decision (i.e., point in the convex set) in hindsight. Formally, let $$\ensuremath{\mathbf x}_{t+1} = \mathop{\mathrm{\arg\min}}_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} \sum_{\tau=1}^{t} f_\tau(\ensuremath{\mathbf x}).$$ This flavor of strategy is known as "fictitious play" in economics, and has been named "Follow the Leader" (FTL) in machine learning. It is not hard to see that this simple strategy fails miserably in a worst-case sense. That is, this strategy's regret can be linear in the number of iterations, as the following example shows: Consider $\ensuremath{\mathcal K}= [-1,1]$, let $f_1(x) = \frac{1}{2} x$, and let $f_\tau$ for $\tau=2 , \ldots , T$ alternate between $- x$ or $x$. Thus, $$\sum_{\tau=1}^t f_\tau(x) = { \left\{ \begin{array}{ll} { \frac{1}{2} x }, & {t \mbox{ is odd} } \\\\ {-\frac{1}{2} x }, & {\text{otherwise}} \end{array} \right. }$$ The FTL strategy will keep shifting between $x_t = -1$ and $x_t = 1$, always making the wrong choice. The intuitive FTL strategy fails in the example above because it is unstable. Can we modify the FTL strategy such that it won't change decisions often, thereby causing it to attain low regret? This question motivates the need for a general means of stabilizing the FTL method. Such a means is referred to as "regularization". ## Regularization Functions In this chapter we consider regularization functions, denoted $R : \ensuremath{\mathcal K}\mapsto {\mathbb R}$, which are strongly convex and smooth (recall definitions in §[2.1](#sec:optdefs){reference-type="ref" reference="sec:optdefs"}). Although it is not strictly necessary, we assume that the regularization functions in this chapter are twice differentiable over $\ensuremath{\mathcal K}$ and, for all points $\ensuremath{\mathbf x}\in \text{int}(\ensuremath{\mathcal K})$ in the interior of the decision set, have a Hessian $\nabla^2 R(\ensuremath{\mathbf x})$ that is, by the strong convexity of $R$, positive definite. We denote the diameter of the set $\ensuremath{\mathcal K}$ relative to the function $R$ as $$D_R = \sqrt{ \max_{\ensuremath{\mathbf x},\ensuremath{\mathbf y}\in \ensuremath{\mathcal K}} \{ R(\ensuremath{\mathbf x}) - R(\ensuremath{\mathbf y}) \}} .$$ Henceforth we make use of general norms and their dual. The dual norm to a norm $\| \cdot \|$ is given by the following definition: $$\| \ensuremath{\mathbf y}\|^* \stackrel{\text{\tiny def}}{=}\sup_{ \| \ensuremath{\mathbf x}\| \leq 1 } \left\{ \ensuremath{\mathbf x}^\top \ensuremath{\mathbf y}\right\} .$$ A positive definite matrix $A$ gives rise to the matrix norm $\|\ensuremath{\mathbf x}\|_A = \sqrt{\ensuremath{\mathbf x}^\top A \ensuremath{\mathbf x}}$. The dual norm of a matrix norm is $\|\ensuremath{\mathbf x}\|_A^*=\|\ensuremath{\mathbf x}\|_{A^{-1}}$. The generalized Cauchy-Schwarz theorem asserts $\ensuremath{\mathbf x}^\top \ensuremath{\mathbf y}\leq \| \ensuremath{\mathbf x}\| \| \ensuremath{\mathbf y}\|^*$ and in particular for matrix norms, $\ensuremath{\mathbf x}^\top \ensuremath{\mathbf y}\leq \|\ensuremath{\mathbf x}\|_A \| \ensuremath{\mathbf y}\|_A^*$ (see exercises). In our derivations, we usually consider matrix norms with respect to $\nabla^2R(\ensuremath{\mathbf x})$, the Hessian of the regularization function $R(\ensuremath{\mathbf x})$, as well as the inverse Hessian denoted $\nabla^{-2} R(\ensuremath{\mathbf x})$. In such cases, we use the notation $$\|\ensuremath{\mathbf x}\|_\ensuremath{\mathbf y}\stackrel{\text{\tiny def}}{=}\|\ensuremath{\mathbf x}\|_{\nabla^2 {R}(\ensuremath{\mathbf y})} ,$$ and similarly $$\|\ensuremath{\mathbf x}\|_\ensuremath{\mathbf y}^* \stackrel{\text{\tiny def}}{=}\|\ensuremath{\mathbf x}\|_{\nabla^{-2} {R}(\ensuremath{\mathbf y})} .$$ A crucial quantity in the analysis of OCO algorithms that use regularization is the remainder term of the Taylor approximation of the regularization function, and especially the remainder term of the first order Taylor approximation. The difference between the value of the regularization function at $\ensuremath{\mathbf x}$ and the value of the first order Taylor approximation is known as the Bregman divergence, given by ::: definition **Definition 5.1**. *Denote by $B_{R}(\ensuremath{\mathbf x}||\ensuremath{\mathbf y})$ the Bregman divergence with respect to the function ${R}$, defined as $$B_{R}(\ensuremath{\mathbf x}||\ensuremath{\mathbf y}) = {R}(\ensuremath{\mathbf x}) - {R}(\ensuremath{\mathbf y}) - \nabla {R}(\ensuremath{\mathbf y})^\top (\ensuremath{\mathbf x}-\ensuremath{\mathbf y}) .$$* ::: For twice differentiable functions, Taylor expansion and the mean-value theorem assert that the Bregman divergence is equal to the second derivative at an intermediate point, i.e., (see exercises) $$B_{R}(\ensuremath{\mathbf x}||\ensuremath{\mathbf y}) = \frac{1}{2} \|\ensuremath{\mathbf x}- \ensuremath{\mathbf y}\|_\ensuremath{\mathbf z}^2,$$ for some point $\ensuremath{\mathbf z}\in [\ensuremath{\mathbf x},\ensuremath{\mathbf y}]$, meaning there exists some $\alpha \in [0,1]$ such that $\ensuremath{\mathbf z}= \alpha \ensuremath{\mathbf x}+ (1-\alpha) \ensuremath{\mathbf y}$. Therefore, the Bregman divergence defines a local norm, which has a dual norm. We shall denote this dual norm by $$\| \cdot \|_{\ensuremath{\mathbf x},\ensuremath{\mathbf y}}^* \stackrel{\text{\tiny def}}{=}\| \cdot \|_\ensuremath{\mathbf z}^*.$$ With this notation we have $$B_{R}(\ensuremath{\mathbf x}||\ensuremath{\mathbf y}) = \frac{1}{2} \|\ensuremath{\mathbf x}- \ensuremath{\mathbf y}\|_{\ensuremath{\mathbf x},\ensuremath{\mathbf y}} ^2.$$ In online convex optimization, we commonly refer to the Bregman divergence between two consecutive decision points $\ensuremath{\mathbf x}_t$ and $\ensuremath{\mathbf x}_{t+1}$. In such cases, we shorthand notation for the norm defined by the Bregman divergence with respect to ${R}$ on the intermediate point in $[\ensuremath{\mathbf x}_t,\ensuremath{\mathbf x}_{t+1}]$ as $\| \cdot \|_t \stackrel{\text{\tiny def}}{=}\| \cdot \|_{\ensuremath{\mathbf x}_t,\ensuremath{\mathbf x}_{t+1}}$. The latter norm is called the local norm at iteration $t$. With this notation, we have $B_{R}(\ensuremath{\mathbf x}_t||\ensuremath{\mathbf x}_{t+1}) = \frac{1}{2} \|\ensuremath{\mathbf x}_t - \ensuremath{\mathbf x}_{t+1}\|_t^2$. Finally, we consider below generalized projections that use the Bregman divergence as a distance instead of a norm. Formally, the projection of a point $\ensuremath{\mathbf y}$ according to the Bregman divergence with respect to function $R$ is given by $$\mathop{\mathrm{\arg\min}}_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} B_{R}(\ensuremath{\mathbf x}||\ensuremath{\mathbf y}) .$$ ## The RFTL Algorithm and its Analysis Recall the caveat with straightforward use of follow-the-leader: as in the bad example we have considered, the predictions of FTL may vary wildly from one iteration to the next. This motivates the modification of the basic FTL strategy in order to stabilize the prediction. By adding a regularization term, we obtain the RFTL (Regularized Follow the Leader) algorithm. We proceed to formally describe the RFTL algorithmic template and analyze it. The analysis gives asymptotically optimal regret bounds. However, we do not optimize the constants in the regret bounds in order to improve clarity of presentation. Throughout this chapter, recall the notation of $\nabla_t$ to denote the gradient of the current cost function at the current point, i.e., $$\nabla_t \stackrel{\text{\tiny def}}{=}\nabla f_t(\ensuremath{\mathbf x}_t) .$$ In the OCO setting, the regret of convex cost functions can be bounded by a linear function via the inequality $f_t(\ensuremath{\mathbf x_{t}}) - f_t(\ensuremath{\mathbf x}^\star) \leq \nabla_t^\top (\ensuremath{\mathbf x_{t}}- \ensuremath{\mathbf x}^\star)$. Thus, the overall regret (recall definition [\[eqn:regret-defn\]](#eqn:regret-defn){reference-type="eqref" reference="eqn:regret-defn"}) of an OCO algorithm can be bounded by $$\label{eqn:rftl-shalom} \sum_t f_t(\ensuremath{\mathbf x}_t) - f_t(\ensuremath{\mathbf x}^\star) \leq \sum_t \nabla_t^\top (\ensuremath{\mathbf x}_t - \ensuremath{\mathbf x}^\star).$$ ### Meta-algorithm definition The generic RFTL meta-algorithm is defined in Algorithm [\[alg:RFTLmain\]](#alg:RFTLmain){reference-type="ref" reference="alg:RFTLmain"}. The regularization function ${R}$ is assumed to be strongly convex, smooth, and twice differentiable. ::: algorithm ::: algorithmic Input: $\eta > 0$, regularization function ${R}$, and a bounded, convex and closed set $\ensuremath{\mathcal K}$. Let $\ensuremath{\mathbf x_{1}} = \arg\min_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} {\left\{ {R}(\ensuremath{\mathbf x})\right\} }$. Play $\ensuremath{\mathbf x}_t$ and observe cost $f_t(\ensuremath{\mathbf x}_t)$. Update $$\begin{aligned} \ensuremath{\mathbf x_{t+1}} = \mathop{\mathrm{\arg\min}}_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} {\left\{\eta\sum_{s=1}^t \nabla_s^\top \ensuremath{\mathbf x}+ {R}(\ensuremath{\mathbf x})\right\}} \end{aligned}$$ ::: ::: ### The regret bound {#sec:thm1.1} ::: {#thm:RFTLmain1 .theorem} **Theorem 5.2**. *The RFTL Algorithm [\[alg:RFTLmain\]](#alg:RFTLmain){reference-type="ref" reference="alg:RFTLmain"} attains for every $\ensuremath{\mathbf u}\in \ensuremath{\mathcal K}$ the following bound on the regret: $$\ensuremath{\mathrm{{Regret}}}_T \le 2 \eta \sum_{t=1}^T \| \nabla_t \|_t^{* 2} + \frac{R(\ensuremath{\mathbf u}) - R(\ensuremath{\mathbf x}_1)}{\eta } .$$* ::: If an upper bound on the local norms is known, i.e., $\| \nabla_t\|_t^* \leq G_R$ for all times $t$, then we can further optimize over the choice of $\eta$ to obtain $$\ensuremath{\mathrm{{Regret}}}_T \leq 2 D_R G_R \sqrt{ 2T } .$$ To prove Theorem [5.2](#thm:RFTLmain1){reference-type="ref" reference="thm:RFTLmain1"}, we first relate the regret to the "stability" in prediction. This is formally captured by the following lemma. ::: {#lem:FTL-BTL .lemma} **Lemma 5.3**. *Algorithm [\[alg:RFTLmain\]](#alg:RFTLmain){reference-type="ref" reference="alg:RFTLmain"} guarantees the following regret bound $$\begin{aligned} \ensuremath{\mathrm{{Regret}}}_T \leq \sum_{t=1}^T \nabla_t^\top (\ensuremath{\mathbf x_{t}}-\ensuremath{\mathbf x_{t+1}}) + \frac{1}{\eta} D_R^2 % B_{R}(\uv||\xv[1]) \end{aligned}$$* ::: ::: proof *Proof.* For convenience of the derivations, define the functions $$g_0(\mathbf{x}) \stackrel{\text{\tiny def}}{=}\frac{1}{\eta}R(\mathbf{x}) \ , \ g_t(\mathbf{x}) \stackrel{\text{\tiny def}}{=}\nabla_t^\top \mathbf{x}.$$ By equation [\[eqn:rftl-shalom\]](#eqn:rftl-shalom){reference-type="eqref" reference="eqn:rftl-shalom"}, it suffices to bound $\sum_{t=1}^T [ g_t(\ensuremath{\mathbf x_{t}}) - g_t (\ensuremath{\mathbf u})]$. As a first step, we prove the following inequality: ::: {#prop:ftl-btl .lemma} **Lemma 5.4**. *For every $\ensuremath{\mathbf u}\in \ensuremath{\mathcal K}$, $$\sum_{t=0}^T g_t(\ensuremath{\mathbf u}) \geq \sum_{t=0}^T g_t(\ensuremath{\mathbf x_{t+1}}) .$$* ::: ::: proof *Proof.* by induction on $T$:\ \ By definition, we have that $\ensuremath{\mathbf x_{1}} = \mathop{\mathrm{\arg\min}}_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} \{R(\ensuremath{\mathbf x})\}$, and thus $g_0(\ensuremath{\mathbf u}) \ge g_0(\ensuremath{\mathbf x_{1}})$ for all $\ensuremath{\mathbf u}$.\ **Induction step:**\ Assume that for $T$, we have $$\begin{aligned} \sum_{t=0}^{T} g_t(\ensuremath{\mathbf u}) \geq \sum_{t=0}^{T} g_t(\ensuremath{\mathbf x_{t+1}} ) \end{aligned}$$ and let us prove the statement for $T+1$. Since $\ensuremath{\mathbf x_{T+2}} = \mathop{\mathrm{\arg\min}}_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} \{ \sum_{t=0}^{T+1} g_t(\ensuremath{\mathbf x})\}$ we have: $$\begin{aligned} \sum_{t=0}^{T+1} g_t (\ensuremath{\mathbf u}) & \geq & \sum_{t=0}^{T+1} g_t (\ensuremath{\mathbf x_{T+2}}) \\ & = & \sum_{t=0}^{T} g_t (\ensuremath{\mathbf x_{T+2}}) + g_{T+1}(\ensuremath{\mathbf x_{T+2}}) \\ & \geq & \sum_{t=0}^{T} g_t (\ensuremath{\mathbf x_{t+1}}) + g_{T+1}(\ensuremath{\mathbf x_{T+2}}) \\ & = & \sum_{t=0}^{T+1} g_t (\ensuremath{\mathbf x_{t+1}}). \end{aligned}$$ Where in the third line we used the induction hypothesis for $\ensuremath{\mathbf u}= \ensuremath{\mathbf x_{T+2}}$. ◻ ::: We conclude that $$\begin{aligned} \sum_{t=1}^T [ g_t(\ensuremath{\mathbf x_{t}}) - g_t (\ensuremath{\mathbf u})] & \leq & \sum_{t=1}^T [g_t(\ensuremath{\mathbf x_{t}}) - g_t (\ensuremath{\mathbf x_{t+1}})] + \left[ g_0(\ensuremath{\mathbf u}) - g_0(\ensuremath{\mathbf x_{1}}) \right] \\ & = & \sum_{t=1}^T g_t(\ensuremath{\mathbf x_{t}}) - g_t (\ensuremath{\mathbf x_{t+1}}) + \frac{1}{\eta} \left[ R(\ensuremath{\mathbf u}) - R(\ensuremath{\mathbf x_{1}}) \right] \\ & \le & \sum_{t=1}^T g_t(\ensuremath{\mathbf x_{t}}) - g_t (\ensuremath{\mathbf x_{t+1}}) + \frac{1}{\eta} D_R^2 . \end{aligned}$$ ◻ ::: ::: proof *Proof of Theorem [5.2](#thm:RFTLmain1){reference-type="ref" reference="thm:RFTLmain1"}.* Recall that ${R}(\ensuremath{\mathbf x})$ is a convex function and $\ensuremath{\mathcal K}$ is a convex set. Denote: $$\Phi_t(\ensuremath{\mathbf x}) \stackrel{\text{\tiny def}}{=}\eta\sum_{s=1}^t \nabla_s^\top \ensuremath{\mathbf x}+ {R}(\ensuremath{\mathbf x}) .$$ By the Taylor expansion (with its explicit remainder term via the mean-value theorem) at $\ensuremath{\mathbf x_{t+1}}$, and by the definition of the Bregman divergence, $$\begin{aligned} \Phi_t(\ensuremath{\mathbf x_{t}}) & = & \Phi_t(\ensuremath{\mathbf x_{t+1}}) + (\ensuremath{\mathbf x_{t}}- \ensuremath{\mathbf x_{t+1}})^\top \nabla \Phi_t(\ensuremath{\mathbf x_{t+1}}) + B_{\Phi_t}(\ensuremath{\mathbf x}_t||\ensuremath{\mathbf x}_{t+1} ) \\ % \frac{1}{2} \|\xv - \xv[t+1]\|^2_{\zv} \\ & \geq & \Phi_t(\ensuremath{\mathbf x_{t+1}}) + B_{\Phi_t} (\ensuremath{\mathbf x}_t||\ensuremath{\mathbf x}_{t+1} ) \\ %\frac{1}{2}\|\xv - \xv[t+1]\|^2_{\zv} & = & \Phi_t(\ensuremath{\mathbf x_{t+1}}) + B_{{R}} (\ensuremath{\mathbf x}_t||\ensuremath{\mathbf x}_{t+1} ). %\frac{1}{2}\|\xv - \xv[t+1]\|^2_{\zv} \end{aligned}$$ The inequality holds since $\ensuremath{\mathbf x_{t+1}}$ is a minimum of $\Phi_t$ over $\ensuremath{\mathcal K}$, as in Theorem [2.2](#thm:optim-conditions){reference-type="ref" reference="thm:optim-conditions"}. The last equality holds since the component $\nabla_s^\top \ensuremath{\mathbf x}$ is linear and thus does not affect the Bregman divergence. Thus, $$\begin{aligned} \label{eqn:chap5shalom} B_{R}(\ensuremath{\mathbf x}_t || \ensuremath{\mathbf x}_{t+1}) & \leq & \,\Phi_t(\ensuremath{\mathbf x_{t}}) - \,\Phi_t(\ensuremath{\mathbf x_{t+1}}) \\ & = & \,\ (\Phi_{t-1}(\ensuremath{\mathbf x_{t}}) - \Phi_{t-1}(\ensuremath{\mathbf x_{t+1}})) + \eta \nabla_t^\top (\ensuremath{\mathbf x_{t}}- \ensuremath{\mathbf x_{t+1}}) \notag \\ & \leq & \,\eta \,\nabla_t^\top (\ensuremath{\mathbf x_{t}}- \ensuremath{\mathbf x_{t+1}}) \quad \mbox{($\ensuremath{\mathbf x}_t$ is the minimizer)} \notag \end{aligned}$$ To proceed, recall the shorthand for the norm induced by the Bregman divergence with respect to ${R}$ on point $\ensuremath{\mathbf x}_t,\ensuremath{\mathbf x}_{t+1}$ as $\| \cdot \|_t = \| \cdot \|_{\ensuremath{\mathbf x}_t,\ensuremath{\mathbf x}_{t+1}}$. Similarly for the dual local norm $\| \cdot \|^*_t = \| \cdot \|^*_{\ensuremath{\mathbf x}_t,\ensuremath{\mathbf x}_{t+1}}$. With this notation, we have $B_{R}(\ensuremath{\mathbf x}_t||\ensuremath{\mathbf x}_{t+1}) = \frac{1}{2} \|\ensuremath{\mathbf x}_t - \ensuremath{\mathbf x}_{t+1}\|_t^2$. By the generalized Cauchy-Schwarz inequality, $$\begin{aligned} \nabla_t^\top (\ensuremath{\mathbf x_{t}}-\ensuremath{\mathbf x_{t+1}}) &\leq \|\nabla_t \|_{t}^* \cdot \|\ensuremath{\mathbf x_{t}}- \ensuremath{\mathbf x_{t+1}} \|_{t} & \mbox{ Cauchy-Schwarz} \\ & = \|\nabla_t \|_{t}^* \cdot \sqrt{2 B_{R}(\ensuremath{\mathbf x}_t||\ensuremath{\mathbf x}_{t+1}) } \\ & \leq \|\nabla_t \|_{t}^* \cdot \sqrt{2\, \eta\, \nabla_t^\top (\ensuremath{\mathbf x_{t}}- \ensuremath{\mathbf x_{t+1}}) }. & \eqref{eqn:chap5shalom} \nonumber \end{aligned}$$ After rearranging we get $$\begin{aligned} \nabla_t^\top (\ensuremath{\mathbf x_{t}}-\ensuremath{\mathbf x_{t+1}}) &\leq 2\, \eta \, \|\nabla_t \|^{* 2}_{t}. \end{aligned}$$ Combining this inequality with Lemma [5.3](#lem:FTL-BTL){reference-type="ref" reference="lem:FTL-BTL"} we obtain the theorem statement. ◻ ::: ## Online Mirror Descent In the convex optimization literature, "Mirror Descent" refers to a general class of first order methods generalizing gradient descent. Online Mirror descent (OMD) is the online counterpart of this class of methods. This relationship is analogous to the relationship of online gradient descent to traditional (offline) gradient descent. OMD is an iterative algorithm that computes the current decision using a simple gradient update rule and the previous decision, much like OGD. The generality of the method stems from the update being carried out in a "dual" space, where the duality notion is defined by the choice of regularization: the gradient of the regularization function defines a mapping from ${\mathbb R}^n$ onto itself, which is a vector field. The gradient updates are then carried out in this vector field. For the RFTL algorithm the intuition was straightforward---the regularization was used to ensure stability of the decision. For OMD, regularization has an additional purpose: regularization transforms the space in which gradient updates are performed. This transformation enables better bounds in terms of the geometry of the space. The OMD algorithm comes in two flavors: an agile and a lazy version. The lazy version keeps track of a point in Euclidean space and projects onto the convex decision set $\ensuremath{\mathcal K}$ only at decision time. In contrast, the agile version maintains a feasible point at all times, much like OGD. ::: algorithm ::: algorithmic Input: parameter $\eta > 0$, regularization function ${R}(\ensuremath{\mathbf x})$. Let $\ensuremath{\mathbf y_{1}}$ be such that $\nabla {R}(\ensuremath{\mathbf y_{1}}) = \mathbf{0}$ and $\ensuremath{\mathbf x_{1}} = \arg\min_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} B_{R}(\ensuremath{\mathbf x}||\ensuremath{\mathbf y_{1}})$. Play $\ensuremath{\mathbf x_{t}}$. Observe the loss function $f_t$ and let $\nabla_t = \nabla f_t(\ensuremath{\mathbf x}_t)$. Update $\ensuremath{\mathbf y}_t$ according to the rule: $$\begin{aligned} &\text{[Lazy version]} &\nabla {R}(\ensuremath{\mathbf y_{t+1}}) = \nabla {R}(\ensuremath{\mathbf y_{t}}) - \eta\, \nabla_{t}\\ &\text{[Agile version]} &\nabla {R}(\ensuremath{\mathbf y_{t+1}}) = \nabla {R}(\ensuremath{\mathbf x_{t}}) - \eta\, \nabla_{t} \end{aligned}$$ Project according to $B_{R}$: $$\ensuremath{\mathbf x_{t+1}} = \mathop{\mathrm{\arg\min}}_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} B_{R}(\ensuremath{\mathbf x}||\ensuremath{\mathbf y_{t+1}})$$ ::: ::: Both versions can be analyzed to give roughly the same regret bounds as the RFTL algorithm. In light of what we will see next, this is not surprising: for linear cost functions, the RFTL and lazy-OMD algorithms are equivalent! Thus, we get regret bounds for free for the lazy version. The agile version can be shown to attain similar regret bounds, and is in fact superior in certain settings that require adaptivity. This issue is further explored in chapter [10](#chap:adaptive){reference-type="ref" reference="chap:adaptive"}. The analysis of the agile version is of independent interest and we give it below. ### Equivalence of lazy OMD and RFTL The OMD (lazy version) and RFTL are identical for linear cost functions, as we show next. ::: lemma **Lemma 5.5**. *Let $f_1,...,f_T$ be linear cost functions. The lazy OMD and RFTL algorithms produce identical predictions, i.e., $$\mathop{\mathrm{\arg\min}}_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} \left\{ B_{R}(\ensuremath{\mathbf x}||\ensuremath{\mathbf y_{t}}) \right\} = \mathop{\mathrm{\arg\min}}_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} \left( \eta \sum_{s=1}^{t-1} \nabla_s^\top \ensuremath{\mathbf x}+ {R}(\ensuremath{\mathbf x}) \right) .$$* ::: ::: proof *Proof.* First, observe that the unconstrained minimum $$\ensuremath{\mathbf x_{t}}^\star \stackrel{\text{\tiny def}}{=}\mathop{\mathrm{\arg\min}}_{\ensuremath{\mathbf x}\in {\mathbb R}^n} \bigg\{\sum_{s=1}^{t-1} \nabla_s^\top \ensuremath{\mathbf x}+ \frac{1}{\eta} {R}(\ensuremath{\mathbf x}) \bigg\}$$ satisfies $$\nabla {R}(\ensuremath{\mathbf x_{t}}^\star) = - \eta \sum_{s=1}^{t-1} \nabla_s.$$ By definition, $\ensuremath{\mathbf y_{t}}$ also satisfies the above equation, but since ${R}(\ensuremath{\mathbf x})$ is strictly convex, there is only one solution for the above equation and thus $\ensuremath{\mathbf y_{t}}= \ensuremath{\mathbf x}^\star_t$. Hence, $$\begin{aligned} B_{R}(\ensuremath{\mathbf x}||\ensuremath{\mathbf y_{t}})\ &=\ {R}(\ensuremath{\mathbf x}) - {R}(\ensuremath{\mathbf y_{t}}) - (\nabla {R}(\ensuremath{\mathbf y_{t}}))^\top (\mathbf{x}-\ensuremath{\mathbf y_{t}})\\ &=\ {R}(\ensuremath{\mathbf x}) - {R}(\ensuremath{\mathbf y_{t}}) + \eta\, \sum_{s=1}^{t-1} \nabla_s^\top (\ensuremath{\mathbf x}-\ensuremath{\mathbf y_{t}})~. \end{aligned}$$ Since ${R}(\ensuremath{\mathbf y_{t}})$ and $\sum_{s=1}^{t-1} \nabla_s^\top \ensuremath{\mathbf y_{t}}$ are independent of $\ensuremath{\mathbf x}$, it follows that $B_{R}(\ensuremath{\mathbf x}||\ensuremath{\mathbf y_{t}})$ is minimized at the point $\ensuremath{\mathbf x}$ that minimizes ${R}(\ensuremath{\mathbf x}) + \eta\, \sum_{s=1}^{t-1} \nabla_s^\top \ensuremath{\mathbf x}$ over $\ensuremath{\mathcal K}$ which, in turn, implies that $$\begin{aligned} \mathop{\mathrm{\arg\min}}_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} B_{R}(\ensuremath{\mathbf x}||\ensuremath{\mathbf y_{t}})\ =\ \mathop{\mathrm{\arg\min}}_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} \bigg\{ \sum_{s=1}^{t-1} \nabla_s^\top \ensuremath{\mathbf x}+ \frac{1}{\eta} {R}(\ensuremath{\mathbf x}) \bigg\}~. \end{aligned}$$ ◻ ::: ### Regret bounds for Mirror Descent In this subsection we prove regret bounds for the agile version of the RFTL algorithm. The analysis is quite different than the one for the lazy version, and of independent interest. ::: {#thm:mirrordescent .theorem} **Theorem 5.6**. *The OMD Algorithm [\[alg:flpl\]](#alg:flpl){reference-type="ref" reference="alg:flpl"} attains for every $\ensuremath{\mathbf u}\in \ensuremath{\mathcal K}$ the following bound on the regret: $$\ensuremath{\mathrm{{Regret}}}_T \le \frac{\eta}{4} \sum_{t=1}^T \| \nabla_t \|_t^{* 2} + \frac{R(\ensuremath{\mathbf u}) - R(\ensuremath{\mathbf x}_1)}{2\eta } .$$* ::: If an upper bound on the local norms is known, i.e., $\| \nabla_t\|_t^* \leq G_R$ for all times $t$, then we can further optimize over the choice of $\eta$ to obtain $$\ensuremath{\mathrm{{Regret}}}_T \leq D_R G_R \sqrt{ T } .$$ ::: proof *Proof.* Since the functions $\ensuremath{\mathbf f_{t}}$ are convex, for any $\ensuremath{\mathbf x}^* \in K$, $$\ensuremath{\mathbf f_{t}}(\ensuremath{\mathbf x}_t) - \ensuremath{\mathbf f_{t}}(\ensuremath{\mathbf x}^*) \leq \nabla \ensuremath{\mathbf f_{t}}(\ensuremath{\mathbf x}_t)^\top (\ensuremath{\mathbf x}_t - \ensuremath{\mathbf x}^*) .$$ The following property of Bregman divergences follows from the definition: for any vectors $\ensuremath{\mathbf x},\ensuremath{\mathbf y},\ensuremath{\mathbf z}$, $$(\ensuremath{\mathbf x}- \ensuremath{\mathbf y})^\top (\nabla \ensuremath{\mathcal R}(\ensuremath{\mathbf z}) - \nabla \ensuremath{\mathcal R}(\ensuremath{\mathbf y})) = B_\ensuremath{\mathcal R}(\ensuremath{\mathbf x},\ensuremath{\mathbf y})-B_\ensuremath{\mathcal R}(\ensuremath{\mathbf x},\ensuremath{\mathbf z}) + B_\ensuremath{\mathcal R}(\ensuremath{\mathbf y},\ensuremath{\mathbf z}).$$ Combining both observations, $$\begin{aligned} \ensuremath{\mathbf f_{t}}(\ensuremath{\mathbf x}_t) - \ensuremath{\mathbf f_{t}}(\ensuremath{\mathbf x}^*) & \leq \nabla \ensuremath{\mathbf f_{t}}(\ensuremath{\mathbf x}_t)^\top (\ensuremath{\mathbf x}_t - \ensuremath{\mathbf x}^*) \\ & = \frac{1}{\eta} (\nabla \ensuremath{\mathcal R}(\ensuremath{\mathbf y}_{t+1}) - \nabla \ensuremath{\mathcal R}(\ensuremath{\mathbf x}_{t}))^\top(\ensuremath{\mathbf x}^* - \ensuremath{\mathbf x}_t) \\ & = \frac{1}{\eta} [B_\ensuremath{\mathcal R}(\ensuremath{\mathbf x}^*,\ensuremath{\mathbf x_{t}})-B_\ensuremath{\mathcal R}(\ensuremath{\mathbf x}^*,\ensuremath{\mathbf y}_{t+1}) + B_\ensuremath{\mathcal R}(\ensuremath{\mathbf x}_t,\ensuremath{\mathbf y}_{t+1})] \\ & \leq \frac{1}{\eta} [B_\ensuremath{\mathcal R}(\ensuremath{\mathbf x}^*,\ensuremath{\mathbf x_{t}})-B_\ensuremath{\mathcal R}(\ensuremath{\mathbf x}^*,\ensuremath{\mathbf x}_{t+1}) + B_\ensuremath{\mathcal R}(\ensuremath{\mathbf x}_t,\ensuremath{\mathbf y}_{t+1})] \end{aligned}$$ where the last inequality follows from the generalized Pythagorean theorem, as $\ensuremath{\mathbf x}_{t+1}$ is the projection w.r.t the Bregman divergence of $\ensuremath{\mathbf y}_{t+1}$ and $\ensuremath{\mathbf x}^* \in K$ is in the convex set. Summing over all iterations, $$\begin{aligned} \label{eq:general1} \ensuremath{\mathrm{{Regret}}}& \leq & \frac{1}{\eta} [ B_\ensuremath{\mathcal R}(\ensuremath{\mathbf x}^*,\ensuremath{\mathbf x}_1) - B_\ensuremath{\mathcal R}(\ensuremath{\mathbf x}^*,\ensuremath{\mathbf x}_T) ] + \sum_{t=1}^T \frac{1}{\eta} B_\ensuremath{\mathcal R}(\ensuremath{\mathbf x}_t,\ensuremath{\mathbf y}_{t+1}) \notag \\ & \leq & \frac{1}{\eta} D^2_R + \sum_{t=1}^T \frac{1}{\eta} B_\ensuremath{\mathcal R}(\ensuremath{\mathbf x}_t,\ensuremath{\mathbf y}_{t+1}) \end{aligned}$$ We proceed to bound $B_\ensuremath{\mathcal R}(\ensuremath{\mathbf x}_t,\ensuremath{\mathbf y}_{t+1})$. By definition of Bregman divergence, and the generalized Cauchy-Schwartz inequality, $$\begin{aligned} B_\ensuremath{\mathcal R}(\ensuremath{\mathbf x}_t,\ensuremath{\mathbf y}_{t+1}) + B_\ensuremath{\mathcal R}(\ensuremath{\mathbf y}_{t+1},\ensuremath{\mathbf x}_t) &= (\nabla \ensuremath{\mathcal R}(\ensuremath{\mathbf x}_t) - \nabla \ensuremath{\mathcal R}(\ensuremath{\mathbf y}_{t+1}))^\top (\ensuremath{\mathbf x}_t - \ensuremath{\mathbf y}_{t+1}) \\ &= \eta \nabla \ensuremath{\mathbf f_{t}}(\ensuremath{\mathbf x}_t)^\top(\ensuremath{\mathbf x}_t - \ensuremath{\mathbf y}_{t+1}) \\ & \leq \eta \| \nabla \ensuremath{\mathbf f_{t}}(\ensuremath{\mathbf x}_t) \|^*_t \| \ensuremath{\mathbf x}_t - \ensuremath{\mathbf y}_{t+1} \|_t \\ &\leq \frac{1}{2} \eta^2 G_R^{ 2} + \frac{1}{2} \|\ensuremath{\mathbf x}_t - \ensuremath{\mathbf y}_{t+1}\|^2_t. \end{aligned}$$ where in the last inequality follows from $(a-b)^2 \geq 0$. Thus, we have $$B_\ensuremath{\mathcal R}(\ensuremath{\mathbf x}_t,\ensuremath{\mathbf y}_{t+1}) \leq \frac{1}{2} \eta^2 G_R^2 + \frac{1}{2} \|\ensuremath{\mathbf x}_t - \ensuremath{\mathbf y}_{t+1}\|^2_t - B_\ensuremath{\mathcal R}(\ensuremath{\mathbf y}_{t+1},\ensuremath{\mathbf x}_t) = \frac{1}{2} \eta^2 G^2_R.$$ Plugging back into Equation [\[eq:general1\]](#eq:general1){reference-type="eqref" reference="eq:general1"}, and by non-negativity of the Bregman divergence, we get $$\ensuremath{\mathrm{{Regret}}}\leq \frac{1}{2} [\frac{1}{\eta} D^2_R + \frac{1}{2} \eta T G_{R}^{2} ] \leq D_R G_R \sqrt{T} \ ,$$ by taking $\eta = \frac{ D_R}{\sqrt{T} G_R}$ ◻ ::: ## Application and Special Cases In this section we illustrate the generality of the regularization technique: we show how to derive the two most important and famous online algorithms---the online gradient descent algorithm and the online exponentiated gradient (based on the multiplicative update method)---from the RFTL meta-algorithm. Other important special cases of the RFTL meta-algorithm are derived with matrix-norm regularization---namely, the von Neumann entropy function, and the log-determinant function, as well as self-concordant barrier regularization---which we shall explore in detail in the next chapter. ### Deriving online gradient descent To derive the online gradient descent algorithm, we take ${R}(\ensuremath{\mathbf x}) = \frac{1}{2} \|\ensuremath{\mathbf x}- \ensuremath{\mathbf x}_0\|_2^2$ for an arbitrary $\ensuremath{\mathbf x}_0 \in \ensuremath{\mathcal K}$. Projection with respect to this divergence is the standard Euclidean projection (see exercises), and in addition, $\nabla {R}(\ensuremath{\mathbf x}) = \ensuremath{\mathbf x}- \ensuremath{\mathbf x}_0$. Hence, the update rule for the OMD Algorithm [\[alg:flpl\]](#alg:flpl){reference-type="ref" reference="alg:flpl"} becomes: $$\begin{aligned} & \ensuremath{\mathbf x_{t}}= \mathop{\Pi}_\ensuremath{\mathcal K}( \ensuremath{\mathbf y_{t}}) , \ \ensuremath{\mathbf y_{t}}= \ensuremath{\mathbf y_{t-1}} - \eta \nabla_{t-1} & \mbox{lazy version} \\ & \ensuremath{\mathbf x_{t}}= \mathop{\Pi}_\ensuremath{\mathcal K}( \ensuremath{\mathbf y_{t}}) , \ \ensuremath{\mathbf y_{t}}= \ensuremath{\mathbf x_{t-1}} - \eta \nabla_{t-1} & \mbox{agile version} \end{aligned}$$ The latter algorithm is exactly online gradient descent, as described in Algorithm [\[alg:ogd\]](#alg:ogd){reference-type="ref" reference="alg:ogd"} in chapter [3](#chap:first order){reference-type="ref" reference="chap:first order"}. However, both variants behave very differently, as explored in chapter [10](#chap:adaptive){reference-type="ref" reference="chap:adaptive"} (see also exercises). Theorem [5.2](#thm:RFTLmain1){reference-type="ref" reference="thm:RFTLmain1"} gives us the following bound on the regret (where $D_R, \| \cdot\|_t$ are the diameter and local norm defined with respect to the regularizer $R$ as defined in the beginning of this chapter, and $D$ is the Euclidean diameter as defined in chapter [2](#chap:opt){reference-type="ref" reference="chap:opt"}) $$\ensuremath{\mathrm{{Regret}}}_T \le \frac{1}{\eta } D_R ^2 + 2 \eta \sum_t \| \nabla_t \|_t^{* 2} \leq \frac{1}{2 \eta} D^2 + 2 \eta \sum_t \|\nabla_t \|^2 \leq 2GD \sqrt{ T },$$ where the second inequality follows since for ${R}(\ensuremath{\mathbf x}) = \frac{1}{2} \|\ensuremath{\mathbf x}- \ensuremath{\mathbf x}_0\|^2$, the local norm $\|\cdot\|_t$ reduces to the Euclidean norm. ### Deriving multiplicative updates Let ${R}(\ensuremath{\mathbf x_{}}) = \ensuremath{\mathbf x_{}} \log \ensuremath{\mathbf x_{}} = \sum_i \ensuremath{\mathbf x}_i \log \ensuremath{\mathbf x}_i$ be the negative entropy function, where $\log \ensuremath{\mathbf x}$ is to be interpreted element-wise. Then $\nabla {R}(\ensuremath{\mathbf x}) = \mathbf{1}+ \log \ensuremath{\mathbf x}$, and hence the update rules for the OMD algorithm become: $$\begin{aligned} & \ensuremath{\mathbf x_{t}}= \mathop{\mathrm{\arg\min}}_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} B_{R}(\ensuremath{\mathbf x}||\ensuremath{\mathbf y_{t}}) , \ \log \ensuremath{\mathbf y_{t}}= \log \ensuremath{\mathbf y_{t-1}} - \eta \nabla_{t-1} & \mbox{lazy version} \\ & \ensuremath{\mathbf x_{t}}= \mathop{\mathrm{\arg\min}}_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} B_{R}(\ensuremath{\mathbf x}||\ensuremath{\mathbf y_{t}}) , \ \log \ensuremath{\mathbf y_{t}}= \log \ensuremath{\mathbf x_{t-1}} - \eta \nabla_{t-1} & \mbox{agile version} \end{aligned}$$ With this choice of regularizer, a notable special case is the experts problem we encountered in §[1.3](#sec:experts){reference-type="ref" reference="sec:experts"}, for which the decision set $\ensuremath{\mathcal K}$ is the $n$-dimensional simplex $\Delta_n = \{ \ensuremath{\mathbf x}\in {\mathbb R}^n_+ \ | \ \sum_i \ensuremath{\mathbf x}_i = 1 \}$. In this special case, the projection according to the negative entropy becomes scaling by the $\ell_1$ norm (see exercises), which implies that both update rules amount to the same algorithm: $$\ensuremath{\mathbf x}_{t+1}(i) = \frac{\ensuremath{\mathbf x}_t(i) \cdot e^{-\eta \nabla_t(i)}}{\sum_{j=1}^n \ensuremath{\mathbf x}_t(j) \cdot e^{-\eta \nabla_t(j)} },$$ which is exactly the Hedge algorithm from the first chapter! Theorem [5.6](#thm:mirrordescent){reference-type="ref" reference="thm:mirrordescent"} gives us the following bound on the regret: $$\ensuremath{\mathrm{{Regret}}}_T \le 2 \sqrt{ 2 D_R^2 \sum_t \| \nabla_t \|_t^{* 2} } .$$ If the costs per individual expert are in the range $[0,1]$, it can be shown that $$\|\nabla_t\|_t^* \leq \| \nabla_t \|_\infty \leq 1 = G_R.$$ In addition, when $R$ is the negative entropy function, the diameter over the simplex can be shown to be bounded by $D_R^2 \leq \log n$ (see exercises), giving rise to the bound $$\ensuremath{\mathrm{{Regret}}}_T \le 2 D_R G_R \sqrt{2 T } \leq 2\sqrt{2 T \log n}.$$ For an arbitrary range of costs, we obtain the exponentiated gradient algorithm described in Algorithm [\[alg:eg\]](#alg:eg){reference-type="ref" reference="alg:eg"}. ::: algorithm ::: algorithmic Input: parameter $\eta > 0$. Let $\ensuremath{\mathbf y_{1}} = \mathbf{1}\ , \ \ensuremath{\mathbf x_{1}} = \frac{\ensuremath{\mathbf y_{1}}}{\|\ensuremath{\mathbf y_{1}}\|_1}$. Predict $\ensuremath{\mathbf x}_t$. Observe $f_t$, update $\ensuremath{\mathbf y_{t+1}}(i) = \ensuremath{\mathbf y_{t}}(i) e^{- \eta\, \nabla_{t}(i)}$ for all $i \in [n]$. Project: $\ensuremath{\mathbf x_{t+1}} = \frac{\ensuremath{\mathbf y_{t+1}}}{\| \ensuremath{\mathbf y_{t+1}} \|_1 }$ ::: ::: The regret achieved by the exponentiated gradient algorithm can be bounded using the following corollary of Theorem [5.2](#thm:RFTLmain1){reference-type="ref" reference="thm:RFTLmain1"}: ::: {#cor:eg .corollary} **Corollary 5.7**. *The exponentiated gradient algorithm with gradients bounded by $\|\nabla_t\|_\infty \leq G_\infty$ and parameter $\eta = \sqrt{ \frac{\log n}{ 2 T G_\infty^2 }}$ has regret bounded by $$\ensuremath{\mathrm{{Regret}}}_T \leq 2 G_\infty \sqrt{2 T \log n}.$$* ::: ## Randomized Regularization {#sec:randomized-regularization} The connection between stability in decision making and low regret has motivated our discussion of regularization thus far. However, this stability need not be achieved only using strongly convex regularization functions. An alternative method to achieve stability in decisions is by introducing randomization into the algorithm. In fact, historically, this method preceded methods based on strongly convex regularization (see bibliography). In this section we first describe a deterministic algorithm for online convex optimization that is easily amenable to speedup via randomization. We then give an efficient randomized algorithm for the special case of OCO with linear losses. ##### Oblivious vs. adaptive adversaries. {#oblivious-vs.-adaptive-adversaries. .unnumbered} For simplicity, we consider ourselves in this section with a slightly restricted version of OCO. So far, we have not restricted the cost functions in any way, and they could depend on the choice of decision by the online learner. However, when dealing with randomized algorithms, this issue becomes a bit more subtle: can the cost functions depend on the randomness of the decision making algorithm itself? Furthermore, when analyzing the regret, which is now a random variable, dependencies across different iterations require probabilistic machinery which adds little to the fundamental understanding of randomized OCO algorithms. To avoid these complications, we make the following assumption throughout this section: the cost functions $\{\ensuremath{\mathbf f_{t}}\}$ are adversarially chosen ahead of time, and do not depend on the actual decisions of the online learner. This version of OCO is called the *oblivious* setting, to distinguish it from the *adaptive* setting. ### Perturbation for convex losses The prediction in Algorithm [\[alg:FPL\]](#alg:FPL){reference-type="ref" reference="alg:FPL"} is according to a version of the follow-the-leader algorithm, augmented with an additional component of randomization. It is a deterministic algorithm that computes the expected decision according to a random variable. The random variable is the minimizer over the decision set according to the sum of gradients of the cost functions and an additional random vector. In practice, the expectation need not be computed exactly. Estimation (via random sampling) up to a precision that depends linearly on the number of iterations would suffice. The algorithm accepts as input a distribution, with the probability density function (PDF) denoted ${\mathcal D}$, over vectors in $n$-dimensional Euclidean space $\ensuremath{\mathbf n}\in {\mathbb R}^n$. For $\sigma, L \in {\mathbb R}$, we say that a distribution ${\mathcal D}$ is $(\sigma,L)=(\sigma_a,L_a)$ stable with respect to the norm $\| \cdot \|_a$ if $$\mathop{\mbox{\bf E}}_{\ensuremath{\mathbf n}\sim {\mathcal D}} [ \|\ensuremath{\mathbf n}\|_a^* ] = \sigma_a ,$$ and $$\forall \ensuremath{\mathbf u}, \ \int_{\ensuremath{\mathbf n}} \left| {\mathcal D}(\ensuremath{\mathbf n}) - {\mathcal D}(\ensuremath{\mathbf n}- \ensuremath{\mathbf u}) \right| d \ensuremath{\mathbf n}\leq L_a \| \ensuremath{\mathbf u}\|_a^* .$$ Here $\ensuremath{\mathbf n}\sim {\mathcal D}$ denotes a vector $\ensuremath{\mathbf n}\in {\mathbb R}^n$ sampled according to distribution ${\mathcal D}$, and ${\mathcal D}(\ensuremath{\mathbf n})$ is the value of the probability density function ${\mathcal D}$ over $\ensuremath{\mathbf n}$. The subscript $a$ is omitted if clear from the context. The first parameter, $\sigma$, is related to the variance of ${\mathcal D}$, while the second, $L$, is a measure of the sensitivity of the distribution. For example, if ${\mathcal D}$ is the uniform distribution over the hypercube $[0,1]^n$, then it holds that (see exercises) for the Euclidean norm $$\sigma_2 \leq \sqrt{n} \ ,\ L_2 \leq 1.$$ Reusing notation from previous chapters, denote by $D= D_a$ the diameter of the set $\ensuremath{\mathcal K}$ according to the norm $\| \cdot \|_a$, and by $D^* = D_a^*$ the diameter according to its dual norm. Similarly, denote by $G = G_a$ and $G^* = G_a^*$ an upper bound on the norm (and dual norm) of the gradients. ::: algorithm ::: algorithmic Input: $\eta > 0$, distribution ${\mathcal D}$ over ${\mathbb R}^n$, decision set $\ensuremath{\mathcal K}\subseteq {\mathbb R}^n$. Let $\ensuremath{\mathbf x}_1 = \mathop{\mbox{\bf E}}_{\ensuremath{\mathbf n}\sim {\mathcal D}} \left[ \mathop{\mathrm{\arg\min}}_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} \left\{ \ensuremath{\mathbf n}^\top \ensuremath{\mathbf x}\right\} \right]$. Predict $\ensuremath{\mathbf x_{t}}$. Observe the loss function $f_t$, suffer loss $f_t(\ensuremath{\mathbf x_{t}})$ and let $\nabla_t = \nabla f_t(\ensuremath{\mathbf x}_t)$. Update $$\begin{aligned} \label{eqn:fpl-oco} \ensuremath{\mathbf x_{t+1}} = \mathop{\mbox{\bf E}}_{\ensuremath{\mathbf n}\sim {\mathcal D}} \left[ \mathop{\mathrm{\arg\min}}_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} \left\{ \eta\sum_{s=1}^{t} \nabla_s^\top \ensuremath{\mathbf x}+ \ensuremath{\mathbf n}^\top \ensuremath{\mathbf x}\right\} \right] \end{aligned}$$ ::: ::: ::: {#thm:fpl .theorem} **Theorem 5.8**. *Let the distribution ${\mathcal D}$ be $(\sigma,L)$-stable with respect to norm $\|\cdot \|_a$. The FPL algorithm attains the following bound on the regret: $$\ensuremath{\mathrm{{Regret}}}_T \le\eta D G^{* 2} L T+ \frac{1}{\eta} \sigma D .$$* ::: We can further optimize over the choice of $\eta$ to obtain $$\ensuremath{\mathrm{{Regret}}}_T \leq 2 L D G^* \sqrt{ \sigma T }.$$ ::: proof *Proof.* Define the random variable $\ensuremath{\mathbf x}_t^\ensuremath{\mathbf n}= \mathop{\mathrm{\arg\min}}_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} \left\{ \eta\sum_{s=1}^{t} \nabla_s^\top \ensuremath{\mathbf x}+ \ensuremath{\mathbf n}^\top \ensuremath{\mathbf x}\right\}$, and the random function $g_0^\ensuremath{\mathbf n}$ as $$g_0^\ensuremath{\mathbf n}(\mathbf{x}) \stackrel{\text{\tiny def}}{=}\frac{1}{\eta} \ensuremath{\mathbf n}^\top \mathbf{x}.$$ It follows from Lemma [5.4](#prop:ftl-btl){reference-type="ref" reference="prop:ftl-btl"} applied to the functions $\{g_t(\ensuremath{\mathbf x}) = \nabla_t^\top \ensuremath{\mathbf x}\}$ that $$\begin{aligned} \mathop{\mbox{\bf E}}\left[ \sum_{t=0}^T g_t (\ensuremath{\mathbf u}) \right] & \geq \mathop{\mbox{\bf E}}\left[ g_0^\ensuremath{\mathbf n}(\ensuremath{\mathbf x}_1^\ensuremath{\mathbf n}) + \sum_{t=1}^T g_t(\ensuremath{\mathbf x}_{t+1}^\ensuremath{\mathbf n}) \right] \\ & \geq \mathop{\mbox{\bf E}}\left[ g_0^\ensuremath{\mathbf n}(\ensuremath{\mathbf x}_1^\ensuremath{\mathbf n}) \right] + \sum_{t=1}^T g_t(\mathop{\mbox{\bf E}}[ \ensuremath{\mathbf x}_{t+1}^\ensuremath{\mathbf n}] ) & \mbox{convexity} \\ & = \mathop{\mbox{\bf E}}\left[ g_0^\ensuremath{\mathbf n}(\ensuremath{\mathbf x}_1^\ensuremath{\mathbf n}) \right] + \sum_{t=1}^T g_t(\ensuremath{\mathbf x}_{t+1} ) \end{aligned}$$ and thus, $$\begin{aligned} \label{eqn:ftl-shalom1} & \sum_{t=1}^T \nabla_t(\ensuremath{\mathbf x_{t}}- \mathbf{x}^\star ) \\ & = \sum_{t=1}^T g_t (\ensuremath{\mathbf x}_{t}) - \sum_{t=1}^T g_t(\ensuremath{\mathbf x}^\star) \\ & \leq \sum_{t=1}^T g_t (\ensuremath{\mathbf x}_{t}) - \sum_{t=1}^T g_t(\ensuremath{\mathbf x}_{t+1}) + \mathop{\mbox{\bf E}}[ g_0^\ensuremath{\mathbf n}(\ensuremath{\mathbf x}^\star) - g_0^\ensuremath{\mathbf n}(\ensuremath{\mathbf x}_1^\ensuremath{\mathbf n}) ] \\ & \leq \sum_{t=1}^T \nabla_t(\ensuremath{\mathbf x_{t}}- \ensuremath{\mathbf x_{t+1}} ) + \frac{1}{\eta} \mathop{\mbox{\bf E}}[ \| \ensuremath{\mathbf n}\|^* \| \ensuremath{\mathbf x}^\star - \ensuremath{\mathbf x}_1^\ensuremath{\mathbf n}\| ] & \mbox { Cauchy-Schwarz } \\ & \leq \sum_{t=1}^T \nabla_t(\ensuremath{\mathbf x_{t}}- \ensuremath{\mathbf x_{t+1}} ) + \frac{1}{\eta}\sigma D . \end{aligned}$$ Hence, $$\begin{aligned} \label{eqn:ftl-shalom-main} & \sum_{t=1}^T f_t(\ensuremath{\mathbf x}_t) - \sum_{t=1}^T f_t(\ensuremath{\mathbf x}^\star) \notag \\ & \leq \sum_{t=1}^T \nabla_t^\top (\ensuremath{\mathbf x_{t}}- \ensuremath{\mathbf x_{}}^*) \notag \\ & \leq \sum_{t=1}^T \nabla_t^\top (\ensuremath{\mathbf x_{t}}- \ensuremath{\mathbf x_{t+1}}) + \frac{1}{\eta} \sigma D & \mbox{above} \notag \\ & \leq G^* \sum_{t=1}^T \|\ensuremath{\mathbf x_{t}}- \ensuremath{\mathbf x_{t+1}} \| + \frac{1}{\eta} \sigma D . & \mbox{ Cauchy-Schwarz} \end{aligned}$$ We now argue that $\|\ensuremath{\mathbf x_{t}}- \ensuremath{\mathbf x_{t+1}}\| = O(\eta)$. Let $$h_t(\ensuremath{\mathbf n}) = \arg \min_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} \left\{ \eta \sum_{s=1}^{t-1} \nabla_s^\top \ensuremath{\mathbf x}+ \ensuremath{\mathbf n}^\top \ensuremath{\mathbf x}\right\} ,$$ and hence $\ensuremath{\mathbf x}_t = \mathop{\mbox{\bf E}}_{\ensuremath{\mathbf n}\sim {\mathcal D}} [h_t(\ensuremath{\mathbf n})]$. Recalling that ${\mathcal D}(\ensuremath{\mathbf n})$ denotes the value of the probability density function ${\mathcal D}$ over $\ensuremath{\mathbf n}\in {\mathbb R}^n$, we can write: $$\ensuremath{\mathbf x_{t}}= \int\limits_{\ensuremath{\mathbf n}\in {\mathbb R}^n } h_t(\ensuremath{\mathbf n}) {\mathcal D}(\ensuremath{\mathbf n}) d \ensuremath{\mathbf n},$$ and: $$\ensuremath{\mathbf x_{t+1}} = \int\limits_{\ensuremath{\mathbf n}\in {\mathbb R}^n } h_t(\ensuremath{\mathbf n}+ \eta \nabla_t) {\mathcal D}(\ensuremath{\mathbf n}) d \ensuremath{\mathbf n}= \int\limits_{\ensuremath{\mathbf n}\in {\mathbb R}^n } h_t(\ensuremath{\mathbf n}) {\mathcal D}(\ensuremath{\mathbf n}- \eta \nabla_t ) d \ensuremath{\mathbf n}.$$ Notice that $\ensuremath{\mathbf x_{t}},\ensuremath{\mathbf x_{t+1}}$ may depend on each other. However, by linearity of expectation, we have that $$\begin{aligned} & \| \ensuremath{\mathbf x_{t}}- \ensuremath{\mathbf x_{t+1}}\| \\ & = \left\| \int\limits_{\ensuremath{\mathbf n}\in {\mathbb R}^n } ( h_t(\ensuremath{\mathbf n}) - h_t (\ensuremath{\mathbf n}+ \eta \nabla_t ) ) {\mathcal D}(\ensuremath{\mathbf n}) d \ensuremath{\mathbf n}\right\| \\ & = \left\| \int\limits_{\ensuremath{\mathbf n}\in {\mathbb R}^n } h_t(\ensuremath{\mathbf n}) ({\mathcal D}( \ensuremath{\mathbf n}) - {\mathcal D}( \ensuremath{\mathbf n}- \eta \nabla_t)) d \ensuremath{\mathbf n}\right\| \\ & = \left\| \int\limits_{\ensuremath{\mathbf n}\in {\mathbb R}^n } (h_t(\ensuremath{\mathbf n}) - h_t(\mathbf{0}) ) ({\mathcal D}( \ensuremath{\mathbf n}) - {\mathcal D}( \ensuremath{\mathbf n}- \eta \nabla_t)) d \ensuremath{\mathbf n}\right\| \\ & \leq \int\limits_{\ensuremath{\mathbf n}\in {\mathbb R}^n } \|h_t(\ensuremath{\mathbf n}) - h_t(\mathbf{0}) \| |{\mathcal D}( \ensuremath{\mathbf n}) - {\mathcal D}( \ensuremath{\mathbf n}- \eta \nabla_t) | d \ensuremath{\mathbf n}\\ & \leq D \int\limits_{\ensuremath{\mathbf n}\in {\mathbb R}^n } \left| {\mathcal D}(\ensuremath{\mathbf n}) - {\mathcal D}( \ensuremath{\mathbf n}- \eta \nabla_t) \right| d \ensuremath{\mathbf n}\mbox{\ \ \ since } \|\ensuremath{\mathbf x}_t - h_t(\mathbf{0})\| \leq D \\ & \leq D L \cdot \eta \|\nabla_t\|^* \leq \eta D L G^* . \mbox{\ \ since ${\mathcal D}$ is $(\sigma,L)$-stable}. \end{aligned}$$ Substituting this bound back into [\[eqn:ftl-shalom-main\]](#eqn:ftl-shalom-main){reference-type="eqref" reference="eqn:ftl-shalom-main"} we have $$\begin{aligned} & \sum\limits_{t=1}^T f_t(\ensuremath{\mathbf x}_t) - \sum\limits_{t=1}^T f_t(\ensuremath{\mathbf x}^\star) \leq \eta L D G^{* 2} T + \frac{1}{\eta} \sigma D. \end{aligned}$$ ◻ ::: For the choice of ${\mathcal D}$ as the uniform distribution over the unit hypercube $[0,1]^n$, which has parameters $\sigma_2 \leq \sqrt{n}$ and $L_2 \leq 1$ for the Euclidean norm, the optimal choice of $\eta$ gives a regret bound of $DG n^{1/4} \sqrt{ T}$. This is a factor ${n}^{1/4}$ worse than the online gradient descent regret bound of Theorem [3.1](#thm:gradient){reference-type="ref" reference="thm:gradient"}. For certain decision sets $\ensuremath{\mathcal K}$ a better choice of distribution ${\mathcal D}$ results in near-optimal regret bounds. ### Perturbation for linear cost functions The case of linear cost functions $f_t(\ensuremath{\mathbf x}) = \ensuremath{\mathbf g_{t}}^\top \ensuremath{\mathbf x}$ is of particular interest in the context of randomized regularization. Denote $$w_t(\ensuremath{\mathbf n}) = \arg\min_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} \left\{ \eta\sum_{s=1}^{t} \ensuremath{\mathbf g_{s}}^\top \ensuremath{\mathbf x}+ \ensuremath{\mathbf n}^\top \ensuremath{\mathbf x}\right\} .$$ By linearity of expectation, we have that $$f_t(\ensuremath{\mathbf x}_t) = f_t( \mathop{\mbox{\bf E}}_{\ensuremath{\mathbf n}\sim {\mathcal D}} [w_t(\ensuremath{\mathbf n}) ] ) = \mathop{\mbox{\bf E}}_{\ensuremath{\mathbf n}\sim {\mathcal D}} [ f_t(w_t(\ensuremath{\mathbf n})) ].$$ Thus, instead of computing $\ensuremath{\mathbf x}_t$ precisely, we can sample a single vector $\ensuremath{\mathbf n}_0 \sim {\mathcal D}$, and use it to compute $\hat{\mathbf{x}}_t = w_t(\ensuremath{\mathbf n}_0)$, as illustrated in Algorithm [\[alg:FPL-linear\]](#alg:FPL-linear){reference-type="ref" reference="alg:FPL-linear"}. ::: algorithm ::: algorithmic Input: $\eta > 0$, distribution ${\mathcal D}$ over ${\mathbb R}^n$, decision set $\ensuremath{\mathcal K}\subseteq {\mathbb R}^n$. Sample $\ensuremath{\mathbf n}_0 \sim {\mathcal D}$. Let $\hat{\mathbf{x}}_1 \in \mathop{\mathrm{\arg\min}}_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} \{ -\ensuremath{\mathbf n}_0^\top \ensuremath{\mathbf x}\}$. Predict $\hat{\mathbf{x}}_t$. Observe the linear loss function, suffer loss $\ensuremath{\mathbf g_{t}}^\top\ensuremath{\mathbf x_{t}}$. Update $$\begin{aligned} \hat{\mathbf{x}}_t = \mathop{\mathrm{\arg\min}}_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} \left\{ \eta\sum_{s=1}^{t-1} \ensuremath{\mathbf g_{s}}^\top \ensuremath{\mathbf x}+ \ensuremath{\mathbf n}_0 ^\top \ensuremath{\mathbf x}\right\} \end{aligned}$$ ::: ::: By the above arguments, we have that the expected regret for the random variables $\hat{\mathbf{x}}_t$ is the same as that for $\ensuremath{\mathbf x}_t$. We obtain the following Corollary: ::: {#cor:fpl-linear .corollary} **Corollary 5.9**. *$$\mathop{\mbox{\bf E}}_{\ensuremath{\mathbf n}_0 \sim {\mathcal D}} \left[ \sum_{t=1}^T f_t(\hat{\mathbf{x}}_t) - \sum_{t=1}^T f_t(\ensuremath{\mathbf x}^\star) \right] \leq \eta L D G^{* 2} T + \frac{1}{\eta} \sigma D .$$* ::: The main advantage of this algorithm is computational: with a single linear optimization step over the decision set $\ensuremath{\mathcal K}$ (which does not even have to be convex!), we attain near optimal expected regret bounds. ### Follow-the-perturbed-leader for expert advice An interesting special case (and in fact the first use of perturbation in decision making) is that of non-negative linear cost functions over the unit $n$-dimensional simplex with costs bounded by one, or the problem of prediction of expert advice we have considered in chapter [1](#chap:intro){reference-type="ref" reference="chap:intro"}. Algorithm [\[alg:FPL-linear\]](#alg:FPL-linear){reference-type="ref" reference="alg:FPL-linear"} applied to the probability simplex and with exponentially distributed noise is known as the follow-the-perturbed-leader for prediction from expert advice method. We spell it out in Algorithm [\[alg:FPL\*\]](#alg:FPL*){reference-type="ref" reference="alg:FPL*"}. ::: algorithm ::: algorithmic Input: $\eta > 0$ Draw $n$ exponentially distributed variables $\ensuremath{\mathbf n}(i) \sim e^{- \eta x}$. Let $\ensuremath{\mathbf x_{1}} = \mathop{\mathrm{\arg\min}}_{\mathbf{e}_i \in \Delta_n} \{ -\mathbf{e}_i^\top \ensuremath{\mathbf n}\}$. Predict using expert $i_t$ such that $\hat{\mathbf{x}}_t = \mathbf{e}_{i_t}$ Observe the loss vector and suffer loss $\ensuremath{\mathbf g_{t}}^\top \hat{\mathbf{x}}_t = \ensuremath{\mathbf g_{t}}(i_t)$ Update (w.l.o.g. choose $\hat{\mathbf{x}}_{t+1}$ to be a vertex) $$\begin{aligned} \hat{\mathbf{x}}_{t+1} = \mathop{\mathrm{\arg\min}}_{\ensuremath{\mathbf x}\in \Delta_n} \left\{ \sum_{s=1}^{t} \ensuremath{\mathbf g_{s}}^\top \ensuremath{\mathbf x}- \ensuremath{\mathbf n}^\top \ensuremath{\mathbf x}\right\} \end{aligned}$$ ::: ::: Notice that we take the perturbation to be distributed according to the one-sided negative exponential distribution, i.e., $\ensuremath{\mathbf n}(i) \sim e^{-\eta x}$, or more precisely $$\Pr[ \ensuremath{\mathbf n}(i) \leq x ] = 1 - e^{-\eta x} \quad \forall x \geq 0 .$$ Corollary [5.9](#cor:fpl-linear){reference-type="ref" reference="cor:fpl-linear"} gives regret bounds that are suboptimal for this special case, thus we give here an alternative analysis that gives tight bounds up to constants amounting to the following theorem. ::: {#thm:fpl-experts .theorem} **Theorem 5.10**. *Algorithm [\[alg:FPL\*\]](#alg:FPL*){reference-type="ref" reference="alg:FPL*"} outputs a sequence of predictions $\hat{\mathbf{x}}_1,...,\hat{\mathbf{x}}_T \in \Delta_n$ such that: $$(1 - \eta) \mathop{\mbox{\bf E}}\left[ \sum_t \ensuremath{\mathbf g_{t}}^\top \hat{\mathbf{x}}_t \right] \leq \min_{\ensuremath{\mathbf x}^\star\in \Delta_n} \sum_t \ensuremath{\mathbf g_{t}}^\top \ensuremath{\mathbf x}^\star + \frac{4 \log n}{\eta } .$$* ::: Notice that as a special case of the above theorem, choosing $\eta = \sqrt{\frac{\log n}{T}}$ yields a regret bound of $$\ensuremath{\mathrm{{Regret}}}_T = O ( \sqrt{ T \log n }),$$ which is equivalent up to constant factors to the guarantee given for the Hedge algorithm in Theorem [1.5](#lem:hedge){reference-type="ref" reference="lem:hedge"}. ::: proof *Proof.* We start with the same analysis technique throughout this chapter: let $\ensuremath{\mathbf g_{0}} = -\ensuremath{\mathbf n}$. It follows from Lemma [5.4](#prop:ftl-btl){reference-type="ref" reference="prop:ftl-btl"} applied to the functions $\{f_t(\ensuremath{\mathbf x}) = \ensuremath{\mathbf g_{t}}^\top \ensuremath{\mathbf x}\}$ that $$\mathop{\mbox{\bf E}}\left[ \sum_{t=0}^T \ensuremath{\mathbf g_{t}}^\top \ensuremath{\mathbf u}\right] \geq \mathop{\mbox{\bf E}}\left[ \sum_{t=0}^T \ensuremath{\mathbf g_{t}}^\top \hat{\mathbf{x}}_{t+1} \right] ,$$ and thus, $$\begin{aligned} \label{eqn:ftl-shalom3} \mathop{\mbox{\bf E}}\left[ \sum_{t=1}^T \ensuremath{\mathbf g_{t}}^\top (\hat{\mathbf{x}}_t - \ensuremath{\mathbf x}^\star ) \right] & \leq \mathop{\mbox{\bf E}}\left[ \sum_{t=1}^T \ensuremath{\mathbf g_{t}}^\top (\hat{\mathbf{x}}_{t} - \hat{\mathbf{x}}_{t+1}) \right] + \mathop{\mbox{\bf E}}[ \ensuremath{\mathbf g_{0}}^\top (\ensuremath{\mathbf x}^\star - \ensuremath{\mathbf x}_1) ] \notag \\ & \leq \mathop{\mbox{\bf E}}\left[ \sum_{t=1}^T \ensuremath{\mathbf g_{t}}^\top (\hat{\mathbf{x}}_t - \hat{\mathbf{x}}_{t+1} ) \right] + \mathop{\mbox{\bf E}}[ \| \ensuremath{\mathbf n}\|_\infty \| \ensuremath{\mathbf x}^\star - \ensuremath{\mathbf x}_1 \|_1 ] \notag \\ % & \mbox { Cauchy-Schwarz} \notag \\ & \leq \sum_{t=1}^T \mathop{\mbox{\bf E}}\left[ \ensuremath{\mathbf g_{t}}^\top (\hat{\mathbf{x}}_t - \hat{\mathbf{x}}_{t+1} ) \ | \ \hat{\mathbf{x}}_t \right] + \frac{4}{\eta} \log n , \end{aligned}$$ where the second inequality follows by the generalized Cauchy-Schwarz inequality, and the last inequality follows since (see exercises) $$\mathop{\mbox{\bf E}}_{\ensuremath{\mathbf n}\sim {\mathcal D}} [ \|\ensuremath{\mathbf n}\|_\infty ] \leq \frac{ 2 \log n}{\eta} .$$ We proceed to bound $\mathop{\mbox{\bf E}}[ \ensuremath{\mathbf g_{t}}^\top (\hat{\mathbf{x}}_t - \hat{\mathbf{x}}_{t+1} ) | \hat{\mathbf{x}}_t ]$, which is naturally bounded by the probability that $\hat{\mathbf{x}}_{t}$ is not equal to $\hat{\mathbf{x}}_{t+1}$ multiplied by the maximum value that $\ensuremath{\mathbf g_{t}}$ can attain (i.e., its $\ell_\infty$ norm): $$\mathop{\mbox{\bf E}}[ \ensuremath{\mathbf g_{t}}^\top (\hat{\mathbf{x}}_t - \hat{\mathbf{x}}_{t+1} ) \ | \ \hat{\mathbf{x}}_t ] \leq \|\ensuremath{\mathbf g_{t}}\|_\infty \cdot \Pr[ \hat{\mathbf{x}}_t \neq \hat{\mathbf{x}}_{t+1} \ |\ \hat{\mathbf{x}}_t ] \leq \Pr[ \hat{\mathbf{x}}_t \neq \hat{\mathbf{x}}_{t+1} \ |\ \hat{\mathbf{x}}_t ] .$$ Above we have that $\|\ensuremath{\mathbf g_{t}}\|_\infty \leq 1$ by assumption that the losses are bounded by one. To bound the latter, notice that the probability $\hat{\mathbf{x}}_t = \mathbf{e}_{i_t}$ is the leader at time $t$ is the probability that $- \ensuremath{\mathbf n}({i_t}) > v$ for some value $v$ that depends on the entire loss sequence till now. On the other hand, given $\hat{\mathbf{x}}_t$, we have that $\hat{\mathbf{x}}_{t+1} = \hat{\mathbf{x}}_t$ remains the leader if $- \ensuremath{\mathbf n}(i_t) > v + \ensuremath{\mathbf g_{t}}(i_t)$, since it was a leader by a margin of more than the cost it will suffer. Thus, $$\begin{aligned} \Pr[ \hat{\mathbf{x}}_t \neq \hat{\mathbf{x}}_{t+1} \ |\ \hat{\mathbf{x}}_t ] & = 1 - \Pr[- \ensuremath{\mathbf n}({i_t}) > v+ \ensuremath{\mathbf g_{t}}(i_t) \ |\ -\ensuremath{\mathbf n}({i_t}) > v ] \\ & = 1 - \frac{ \int_{v + \ensuremath{\mathbf g_{t}}(i_t) }^\infty \eta e^{-\eta x } } {\int _{v}^\infty \eta e^{-\eta x}} \\ & = 1 - e^{ - \eta \ensuremath{\mathbf g_{t}}(i_t) } \\ & \leq \eta \ensuremath{\mathbf g_{t}}(i_t) = \eta \ensuremath{\mathbf g_{t}}^\top \hat{\mathbf{x}}_t . \end{aligned}$$ Substituting this bound back into [\[eqn:ftl-shalom3\]](#eqn:ftl-shalom3){reference-type="eqref" reference="eqn:ftl-shalom3"} we have $$\begin{aligned} & \mathop{\mbox{\bf E}}[ \sum_{t=1}^T \ensuremath{\mathbf g_{t}}^\top (\hat{\mathbf{x}}_t - \ensuremath{\mathbf x}^\star ) ] \leq \eta \sum_t \mathop{\mbox{\bf E}}_t[ \ensuremath{\mathbf g_{t}}^\top \hat{\mathbf{x}}_t] + \frac{4 \log n}{\eta} , \end{aligned}$$ which simplifies to the Theorem. ◻ ::: ## \* Adaptive Gradient Descent {#sec:adagrad} Thus far we have introduced regularization as a general methodology for deriving online convex optimization algorithms. The main theorem of this chapter, Theorem [5.2](#thm:RFTLmain1){reference-type="ref" reference="thm:RFTLmain1"}, bounds the regret of the RFTL algorithm for any strongly convex regularizer as $$\label{eqn:general-regret-form} \ensuremath{\mathrm{{Regret}}}_T \leq \max_{\ensuremath{\mathbf u}\in \ensuremath{\mathcal K}} \sqrt{ 2 \sum_t \|\nabla_t \|_t^{* 2} B_{R}( \ensuremath{\mathbf u}||\ensuremath{\mathbf x}_1) }.$$ In addition, we have seen how to derive the online gradient descent and the multiplicative weights algorithms as special cases of the RFTL methodology. But are there other special cases of interest, besides these two basic algorithms, that warrant such general and abstract treatment? There are surprisingly few cases of interest besides the Euclidean and Entropic regularizations and their matrix analogues. However, in this chapter we will give some justification of the abstract treatment of regularization. Our treatment is motivated by the following question: thus far we have thought of $R$ as a strongly convex function. But which strongly convex function should we choose to minimize regret? This is a deep and difficult question which has been considered in the optimization literature since its early developments. Naturally, the optimal regularization should depend on both the convex underlying decision set, as well as the actual cost functions (see exercises for a natural candidate of a regularization function that depends on the convex decision set). We shall treat this question no differently than we treat other optimization problems throughout this manuscript itself: we'll learn the optimal regularization online! That is, a regularizer that adapts to the sequence of cost functions and is in a sense the "optimal" regularization to use in hindsight. This gives rise to the AdaGrad (Adaptive subGradient method) algorithm [\[alg:adagrad\]](#alg:adagrad){reference-type="ref" reference="alg:adagrad"}, which explicitely optimizes over the regularization choice in line [\[eqn:adagrad1\]](#eqn:adagrad1){reference-type="eqref" reference="eqn:adagrad1"} to minimize the gradient norms, which is the dominant expression in [\[eqn:general-regret-form\]](#eqn:general-regret-form){reference-type="eqref" reference="eqn:general-regret-form"}. ::: algorithm ::: algorithmic Input: parameters $\eta, \ensuremath{\mathbf x}_1 \in \ensuremath{\mathcal K}$. Initialize: $G_0 = \mathbf{0}$, Predict $\ensuremath{\mathbf x}_t$, suffer loss $f_t(\ensuremath{\mathbf x}_t)$. []{#eqn:adagrad1 label="eqn:adagrad1"} Update $G_t = G_{t-1} + \nabla_t \nabla_t^\top$ and define $$\begin{aligned} &\text{[Diagonal version]} & H_t = \mathop{\mathrm{\arg\min}}_{H \succeq 0,H={\bf diag}(H)} \left\{ G_t \bullet H^{-1} + {\bf Tr}(H) \right\} = {\bf diag}({G_t}^{1/2}) \\ &\text{[Full matrix version]} & H_t = \mathop{\mathrm{\arg\min}}_{H \succeq \mathbf{0}} \left\{ G_t \bullet H^{-1} + {\bf Tr}(H) \right\} = {G_t}^{1/2} \end{aligned}$$ Update $$\ensuremath{\mathbf y_{t+1}} = \ensuremath{\mathbf x_{t}}- \eta H_t^{-1} \nabla_t$$ $$\ensuremath{\mathbf x_{t+1}} = \mathop{\mathrm{\arg\min}}_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} \| \ensuremath{\mathbf y_{t+1}} - \ensuremath{\mathbf x}\|^{2}_{H_t}$$ ::: ::: AdaGrad comes in two versions: diagonal and full matrix, the first being particularly efficient to implement with negligible computational overhead over online gradient descent. In the algorithm definition and throughout this chapter, the notation $A^{-1}$ refers to the Moore-Penrose pseudoinverse of the matrix $A$. The computation in line [\[eqn:adagrad1\]](#eqn:adagrad1){reference-type="eqref" reference="eqn:adagrad1"} finds the regularization matrix $H$ which minimizes the norm of the gradients from within the positive semi-definite cone, with or without a diagonal constraint. This is closely related, as we shall see, to optimization w.r.t. two natural sets of matrices: 1. ${\mathcal H}_1 = \{ H = {\bf diag}(H) , H \succeq 0 \ , \ {\bf Tr}(H) \leq 1 \}$ 2. ${\mathcal H}_2 = \{ H \succeq 0 \ , \ {\bf Tr}(H) \leq 1 \}$. This results in a regularization matrix that is provably optimal in the following sense, ::: {#lem:regularzation-optimality-adagrad .lemma} **Lemma 5.11**. *For ${\mathcal H}_i \in \{{\mathcal H}_1,{\mathcal H}_2\}$ with the corresponding $H_T$, $$\begin{aligned} \sqrt{ \min_{H \in {\mathcal H}_i} \sum_{t=1}^T \|\nabla_t \|_H^{* 2} } & = {\bf Tr}(H_T) . \end{aligned}$$* ::: Using this lemma, we show the regret of AdaGrad is at most a constant factor larger than the minimum regret of all RFTL algorithm with regularization functions whose Hessian is fixed and belongs to the class ${\mathcal H}_i$. Furthermore, the regret of the diagonal version can be a factor $\sqrt{d}$ smaller than that of online gradient descent for certain gradient geometries. The regret bound on AdaGrad is formally stated in the following theorem. ::: {#theorem:adagrad-main .theorem} **Theorem 5.12**. *Let $\{\ensuremath{\mathbf x}_t\}$ be defined by Algorithm [\[alg:adagrad\]](#alg:adagrad){reference-type="ref" reference="alg:adagrad"} with parameters $\eta = {D}$ (full matrix) or $\eta = D_\infty$ (diagonal). Then for any $\ensuremath{\mathbf x}^\star \in \ensuremath{\mathcal K}$, $$\begin{aligned} \label{eqn:adagrad_regret} & \ensuremath{\mathrm{{Regret}}}_{T}(\mbox{AdaGrad-diag}) \le \sqrt{2} D_\infty \sqrt{ \min_{H \in {\mathcal H}_1} \sum_t \|\nabla_t \|_H^{* 2} } , \\ & \ensuremath{\mathrm{{Regret}}}_{T}(\mbox{AdaGrad-full}) \le \sqrt{2} D \sqrt{ \min_{H \in {\mathcal H}_2} \sum_t \|\nabla_t \|_H^{* 2} } . \end{aligned}$$* ::: Before proceeding to the analysis, we consider when the regret bounds for AdaGrad improve upon those of Online Gradient Descent. One such case is when $\ensuremath{\mathcal K}$ is the unit cube in $d$-dimensional Euclidean space. This convex set has $D_\infty =1$ and $D = \sqrt{d}$. Lemma [5.11](#lem:regularzation-optimality-adagrad){reference-type="ref" reference="lem:regularzation-optimality-adagrad"} and Theorems [5.12](#theorem:adagrad-main){reference-type="ref" reference="theorem:adagrad-main"},[5.2](#thm:RFTLmain1){reference-type="ref" reference="thm:RFTLmain1"} imply that the regret of diagonal AdaGrad and OGD are bounded by $$\begin{aligned} & \ensuremath{\mathrm{{Regret}}}_{T}(\mbox{AdaGrad-diag}) \le \sqrt{2} {\bf Tr}({\bf diag}(G_T)^{1/2}) ,\\ & \ensuremath{\mathrm{{Regret}}}_{T}(\mbox{OGD}) \le \sqrt{2 d} \sqrt{ \sum_t \|\nabla_t\|^2} = \sqrt{2d {\bf Tr}({\bf diag}(G_T)) } . \end{aligned}$$ The relationship between the two terms depends on the matrix ${\bf diag}(G_T)$. If this matrix is sparse, then AdaGrad has a superior bound by at most $\sqrt{d}$ factor. For other convex bodies, such as the Euclidean ball, and when the matrix $G_T$ is dense, the regret of OGD can be a factor $\sqrt{d}$ lower. ### Analysis of adaptive regularization We proceed with the proof of Theorem [5.12](#theorem:adagrad-main){reference-type="ref" reference="theorem:adagrad-main"}. The first component is the following Lemma, which generalizes the RFTL analysis to changing regularization. ::: {#lem:adagradlem .lemma} **Lemma 5.13**. *Let $H_{0} = \mathop{\mathrm{\arg\min}}_{H \succeq 0} \left\{ {\bf Tr}(H) \right\} = 0$, $$\ensuremath{\mathrm{{Regret}}}_T(\text{GenAdaReg}) \leq \frac{\eta}{2} ( G_T \bullet H_T^{-1} + {\bf Tr}(H_T)) + \frac{1}{2 \eta} \sum_{t=0}^T \| \mathbf{x}_t - \mathbf{x}^\star\|^2_{ H_t - H_{t-1}} .$$* ::: ::: proof *Proof.* By the definition of $\mathbf{y}_{t+1}$: $$\begin{aligned} & \mathbf{y}_{t+1} - \mathbf{x}^\star = \mathbf{x}_{t} - \mathbf{x}^\star - \eta {H_t}^{-1} \nabla_t \\ & H_t (\mathbf{y}_{t+1} - \mathbf{x}^\star) = H_t (\mathbf{x}_t - \mathbf{x}^\star) - \eta \nabla_t. \end{aligned}$$ Multiplying the transpose of the first equation by the second we get $$\begin{gathered} (\mathbf{y}_{t+1} - \mathbf{x}^\star)^\top H_t(\mathbf{y}_{t+1} - \mathbf{x}^\star) = \notag \\ (\mathbf{x}_t\! -\! \mathbf{x}^\star)^\top H_t(\mathbf{x}_t\! -\! \mathbf{x}^\star) - 2 \eta \nabla_t^\top (\mathbf{x}_t\! -\! \mathbf{x}^\star) + \eta^2 \nabla_t^\top H_t^{-1} \nabla_t. \label{eq:multiplied-adagrad} \end{gathered}$$ Since $\mathbf{x}_{t+1}$ is the projection of $\mathbf{y}_{t+1}$ in the norm induced by $H_t$, we have (see §[2.1.1](#sec:projections){reference-type="ref" reference="sec:projections"}) $$\begin{aligned} (\mathbf{y}_{t+1} - \mathbf{x}^\star)^\top H_t(\mathbf{y}_{t+1} - \mathbf{x}^\star) & = \| \mathbf{y}_{t+1} - \mathbf{x}^\star \|_{H_t}^2 \ge \| \mathbf{x}_{t+1} - \mathbf{x}^\star \|_{H_t}^2 . %& = (\bx_{t+1} - \bx^\star)^\top G_t(\bx_{t+1} - \bx^\star ). \end{aligned}$$ This inequality is the reason for using generalized projections as opposed to standard projections, which were used in the analysis of online gradient descent(see §[3.1](#section:ogd){reference-type="ref" reference="section:ogd"} Equation [\[eqn:ogdtriangle\]](#eqn:ogdtriangle){reference-type="eqref" reference="eqn:ogdtriangle"}). This fact together with [\[eq:multiplied-adagrad\]](#eq:multiplied-adagrad){reference-type="eqref" reference="eq:multiplied-adagrad"} gives $$\begin{aligned} \nabla_t^\top (\mathbf{x}_t \! -\! \mathbf{x}^\star) &\leq \ \frac{\eta}{2} \nabla_t^\top H_t^{-1} \nabla_t + \frac{1}{2 \eta} \left( \| \mathbf{x}_{t} - \mathbf{x}^\star \|_{H_t}^2 - \| \mathbf{x}_{t+1} - \mathbf{x}^\star \|_{H_{t}}^2 \right) . \end{aligned}$$ Now, summing up over $t=1$ to $T$ we get that $$\begin{aligned} \label{eqn:adagrad-shalom} &\sum_{t=1}^T \nabla_t^\top (\mathbf{x}_t - \mathbf{x}^\star) \leq \frac{\eta}{2} \sum_{t=1}^T \nabla_t^\top H_t^{-1} \nabla_t + \frac{1}{2\eta} \| \mathbf{x}_{1} - \mathbf{x}^\star \|_{H_{0}}^2 \\ & + \frac{1}{2 \eta} \sum_{t=1}^T \left( \| \mathbf{x}_{t} - \mathbf{x}^\star \|_{H_t}^2 - \| \mathbf{x}_{t} - \mathbf{x}^\star \|_{H_{t-1}}^2 \right) - \frac{1}{2 \eta} \| \mathbf{x}_{T+1} - \mathbf{x}^\star \|_{H_{T}}^2 \notag \\ &\leq \frac{\eta}{2} \sum_{t=1}^T \nabla_t^\top H_t^{-1} \nabla_t + \frac{1}{2\eta} \sum_{t=0}^{T} \| \mathbf{x}_t\! -\! \mathbf{x}^\star\|^2_{ H_t - H_{t-1}} . \notag \end{aligned}$$ In the last inequality we use the definition $H_{0} = 0$. We proceed to bound the first term. To this end, define the functions $$\Psi_t(H) = \nabla_t \nabla_t^\top \bullet H^{-1} \ , \ \Psi_0(H) = {\bf Tr}(H) .$$ By definition, $H_t$ is the minimizer of $\sum_{i=0}^{t} \Psi_i$ over ${\mathcal H}$. Therefore, using the BTL Lemma [5.4](#prop:ftl-btl){reference-type="ref" reference="prop:ftl-btl"}, we have that $$\begin{aligned} \sum_{t=1}^T \nabla_t^\top H_t^{-1} \nabla_t & = \sum_{t=1}^T \Psi_t(H_t) \\ & \leq \sum_{t=1}^T \Psi_t(H_T) + \Psi_0(H_T) - \Psi_0(H_0) \\ & = G_T \bullet H_T^{-1} + {\bf Tr}(H_T) . % = 2 \trace(H_T) , \end{aligned}$$ ◻ ::: We can now continue with the proof of Theorem [5.12](#theorem:adagrad-main){reference-type="ref" reference="theorem:adagrad-main"}. ::: proof *Proof of Theorem [5.12](#theorem:adagrad-main){reference-type="ref" reference="theorem:adagrad-main"}.* We bound both parts of Lemma [5.13](#lem:adagradlem){reference-type="ref" reference="lem:adagradlem"}, with the following two lemmas, ::: {#lemma:opt-distance-bound-adagrad .lemma} **Lemma 5.14**. *For both the diagonal and full matrix versions of AdaGrad, the following holds $$G_T \bullet H_T^{-1} \leq {\bf Tr}(H_T) .$$* ::: ::: {#lemma:opt-reg-bound2-adagrad .lemma} **Lemma 5.15**. *Let $D_\infty$ denote the $\ell_\infty$ diameter of $\ensuremath{\mathcal K}$, and $D$ the Euclidean diameter. Then the following bounds hold, $$\begin{aligned} & \mbox{Diagonal AdaGrad: } & \sum_{t=1}^{T} \| \mathbf{x}_t - \mathbf{x}^\star\|_{H_t - H_{t-1}}^2 \leq D^2_\infty {\bf Tr}(H_T). \\ & \mbox{Full matrix AdaGrad: } & \sum_{t=1}^{T} \| \mathbf{x}_t - \mathbf{x}^\star\|_{H_t - H_{t-1}}^2 \leq D^2 {\bf Tr}(H_T). \end{aligned}$$* ::: Now combining Lemma [5.13](#lem:adagradlem){reference-type="ref" reference="lem:adagradlem"} with the above two lemmas, and using $\eta = \frac{D}{\sqrt{2}}$ or $\eta = \frac{D_\infty}{\sqrt{2}}$ appropriately, we obtain the theorem. ◻ ::: We proceed to complete the proof of the two lemmas above. ::: proof *Proof of Lemma [5.14](#lemma:opt-distance-bound-adagrad){reference-type="ref" reference="lemma:opt-distance-bound-adagrad"}.* The optimization problem of choosing $H_t$ in line [\[eqn:adagrad1\]](#eqn:adagrad1){reference-type="eqref" reference="eqn:adagrad1"} of Algorithm [\[alg:adagrad\]](#alg:adagrad){reference-type="ref" reference="alg:adagrad"} has an explicit solution, given in the following proposition (whose proof is left as an exercise). ::: {#proposition:solution-inv-trace .proposition} **Proposition 5.16**. *Consider the following optimization problems, for $A \succcurlyeq 0$: $$\begin{aligned} \min_{X \succeq 0 , {\bf Tr}(X) \leq 1} \left\{ X^{-1} \bullet A \right\} \quad \quad \min_{X \succeq 0} \left\{ A \bullet X^{-1} + {\bf Tr}(X) \right\} . \end{aligned}$$ Then the global optimizer to these problems is obtained at $X = \frac{A^{1/2}} { {\bf Tr}(A^{1/2})}$ and $X = A^{1/2}$ respectively. Over the set of diagonal matrices, the global optimizer is obtained at $X = \frac{{\bf diag}(A)^{1/2}} { {\bf Tr}(A^{1/2})}$ and $X = {\bf diag}(A)^{1/2}$ respectively.* ::: A direct corollary of this proposition gives Lemma [5.11](#lem:regularzation-optimality-adagrad){reference-type="ref" reference="lem:regularzation-optimality-adagrad"} as follows: ::: corollary **Corollary 5.17**. *$$\begin{aligned} \sqrt{ \min_{H \in {\mathcal H}} \sum_t \|\nabla_t \|_H^{* 2} } & = \sqrt{ \min_{H \in {\mathcal H}} {\bf Tr}( H^{-1} \sum_t \nabla_t \nabla_t^\top ) } \\ & = {\bf Tr}{ \sqrt{ \sum_t \nabla_t \nabla_t^\top } } = {\bf Tr}(H_T) % = \trace(\sqrt{S_T - \delta n}) \\ %& = \trace(G_T) - \delta n. \end{aligned}$$* :::  ◻ ::: The remaining term from Lemma [5.13](#lem:adagradlem){reference-type="ref" reference="lem:adagradlem"} is the expression $\sum_{t=0}^T \| \mathbf{x}_t - \mathbf{x}^\star\|^2_{ H_t - H_{t-1}}$, which we proceed to bound. ::: proof *Proof of Lemma [5.15](#lemma:opt-reg-bound2-adagrad){reference-type="ref" reference="lemma:opt-reg-bound2-adagrad"}.* By definition $G_t \succcurlyeq G_{t-1}$, and hence using proposition [5.16](#proposition:solution-inv-trace){reference-type="ref" reference="proposition:solution-inv-trace"} and the definition of $H_t$ in line [\[eqn:adagrad1\]](#eqn:adagrad1){reference-type="eqref" reference="eqn:adagrad1"}, we have that $H_t = {\bf diag}(G_t^{1/2} ) \succcurlyeq {\bf diag}(G_{t-1}^{1/2} ) = H_{t-1}$. Since for a diagonal matrix $H$ it holds that $\ensuremath{\mathbf x}^\top H \ensuremath{\mathbf x}\leq \|\ensuremath{\mathbf x}\|_\infty^2 {\bf Tr}(H)$, we have $$\begin{aligned} & \sum_{t=1}^{T} (\mathbf{x}_t\! -\! \mathbf{x}^\star)^\top (H_t - H_{t-1} ) (\mathbf{x}_t\! -\! \mathbf{x}^\star) \\ & \leq \sum_{t=1}^{T} D^2_\infty {\bf Tr}( H_t - H_{t-1} ) & \mbox{diagonal structure, $H_t - H_{t-1} \succeq 0$}\\ %& \leq D^2_\infty \sum_{t=1}^{T} \trace (H_t - H_{t-1}) & A \succcurlyeq 0 \ \Rightarrow \ \lambda_{\max}(A) \leq \trace(A) \\ & = D^2_\infty \sum_{t=1}^{T} ({\bf Tr}(H_t ) - {\bf Tr}( H_{t-1})) & \mbox{ linearity of the trace} \\ & \leq D^2_\infty {\bf Tr}(H_T). \end{aligned}$$ Next, we consider the full matrix case. By definition $G_t \succcurlyeq G_{t-1}$, and hence $H_t \succcurlyeq H_{t-1}$. Thus, $$\begin{aligned} & \sum_{t=1}^{T} (\mathbf{x}_t\! -\! \mathbf{x}^\star)^\top (H_t - H_{t-1} ) (\mathbf{x}_t\! -\! \mathbf{x}^\star) \\ & \leq \sum_{t=1}^{T} D^2 \lambda_{\max}( H_t - H_{t-1} ) \\ & \leq D^2 \sum_{t=1}^{T} {\bf Tr}(H_t - H_{t-1}) & A \succcurlyeq 0 \ \Rightarrow \ \lambda_{\max}(A) \leq {\bf Tr}(A) \\ & = D^2 \sum_{t=1}^{T} ({\bf Tr}(H_t ) - {\bf Tr}( H_{t-1})) & \mbox{ linearity of the trace} \\ & \leq D^2 {\bf Tr}(H_T). \end{aligned}$$ ◻ ::: ## Bibliographic Remarks {#bibliographic-remarks-2} Regularization in the context of online learning was first studied in [@GroveLS01] and [@KivinenW01]. The influential paper of @KV-FTL coined the term "follow-the-leader" and introduced many of the techniques that followed in OCO. The latter paper studies random perturbation as a regularization and analyzes the follow-the-perturbed-leader algorithm, following an early development by @Hannan57 that was overlooked in learning for many years. In the context of OCO, the term follow-the-regularized-leader was coined in [@ShwartzS07; @ShalevThesis], and at roughly the same time an essentially identical algorithm was called "RFTL" in [@AbernethyHR08]. The equivalence of RFTL and Online Mirror Descent was observed by [@DBLP:conf/colt/HazanK08]. The AdaGrad algorithm was introduced in [@DuchiHS10; @duchi2011adaptive], its diagonal version was also discovered in parallel in [@McMahanS10]. The analysis of AdaGrad presented in this chapter is due to [@gupta2017unified]. Adaptive regularization has received significant attention due to its success in training deep neural networks, and notably the development of adaptive algorithms that incorporate momentum and other heuristics, most popular of which are AdaGrad, RMSprop [@tieleman2012lecture] and Adam [@kingma2014adam]. For a survey of optimization for deep learning, see the comprehensive text of @Goodfellow-et-al-2016. There is a strong connection between randomized perturbation and deterministic regularization. For some special cases, adding randomization can be thought of as a special case of deterministic strongly convex regularization, see [@abernethy2014online; @abernethy16perturbation]. ## Exercises # Bandit Convex Optimization {#chap:bandits} In many real-world scenarios the feedback available to the decision maker is noisy, partial or incomplete. Such is the case in online routing in data networks, in which an online decision maker iteratively chooses a path through a known network, and her loss is measured by the length (in time) of the path chosen. In data networks, the decision maker can measure the RTD (round trip delay) of a packet through the network, but rarely has access to the congestion pattern of the entire network. Another useful example is that of online ad placement in web search. The decision maker iteratively chooses an ordered set of ads from an existing pool. Her reward is measured by the viewer's response---if the user clicks a certain ad, a reward is generated according to the weight assigned to the particular ad. In this scenario, the search engine can inspect which ads were clicked through, but cannot know whether different ads, had they been chosen to be displayed, would have been clicked through or not. The examples above can readily be modeled in the OCO framework, with the underlying sets being the convex hull of decisions. The pitfall of the general OCO model is the feedback; it is unrealistic to expect that the decision maker has access to a gradient oracle at any point in the space for every iteration of the game. ## The Bandit Convex Optimization Setting The Bandit Convex Optimization (short: BCO) model is identical to the general OCO model we have explored in previous chapters with the only difference being the feedback available to the decision maker. To be more precise, the BCO framework can be seen as a structured repeated game. The protocol of this learning framework is as follows: At iteration $t$, the online player chooses $\ensuremath{\mathbf x}_t \in \ensuremath{\mathcal K}.$ After committing to this choice, a convex cost function $f_t \in {\mathcal F}: \ensuremath{\mathcal K}\mapsto {\mathbb R}$ is revealed. Here ${\mathcal F}$ is the bounded family of cost functions available to the adversary. The cost incurred to the online player is the value of the cost function at the point she committed to $f_t(\ensuremath{\mathbf x}_t)$. As opposed to the OCO model, in which the decision maker has access to a gradient oracle for $f_t$ over $\ensuremath{\mathcal K}$, in BCO **the loss $f_t(\ensuremath{\mathbf x}_t)$ is the only feedback available to the online player at iteration $t$.** In particular, the decision maker does not know the loss had she chosen a different point $\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}$ at iteration $t$. As before, let $T$ denote the total number of game iterations (i.e., predictions and their incurred loss). Let ${\mathcal A}$ be an algorithm for BCO, which maps a certain game history to a decision in the decision set. We formally define the regret of ${\mathcal A}$ that predicted $x_1,...,x_T$ to be $$\ensuremath{\mathrm{{Regret}}}_T({\mathcal A}) = \sup_{\{f_1,...,f_T\} \subseteq {\mathcal F}} \left\{ {\textstyle \sum}_{t=1}^T f_t(\ensuremath{\mathbf x}_t) -\min_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} {\textstyle \sum}_{t=1}^T f_t(\ensuremath{\mathbf x}) \right\}.$$ ## The Multiarmed Bandit (MAB) Problem A classical model for decision making under uncertainty is the multiarmed bandit (MAB) model. The term MAB nowadays refers to a multitude of different variants and sub-scenarios that are too large to survey. This section addresses perhaps the simplest variant---the non-stochastic MAB problem---which is defined as follows: Iteratively, a decision maker chooses between $n$ different actions $i_t \in \{1,2,...,n\}$, while, at the same time, an adversary assigns each action a loss in the range $[0,1]$. The decision maker receives the loss for $i_t$ and observes this loss, and nothing else. The goal of the decision maker is to minimize her regret. The reader undoubtedly observes this setting is identical to the setting of prediction from expert advice, the only difference being the feedback available to the decision maker: whereas in the expert setting the decision maker can observe the rewards or losses for all experts in retrospect, in the MAB setting, only the losses of the decisions actually chosen are known. It is instructive to explicitly model this problem as a special case of BCO. Take the decision set to be the set of all distributions over $n$ actions, i.e., $\ensuremath{\mathcal K}= \Delta_n$ is the $n$-dimensional simplex. The loss function is taken to be the linearization of the costs of the individual actions, that is: $$f_t(\ensuremath{\mathbf x}) = \ell_t^\top \ensuremath{\mathbf x}= \sum_{i=1}^n \ell_t(i) \ensuremath{\mathbf x}(i) \quad \forall \ensuremath{\mathbf x}\in \ensuremath{\mathcal K},$$ where $\ell_t(i)$ is the loss associated with the $i$'th action at the $t$'th iteration. Thus, the cost functions are linear functions in the BCO model. The MAB problem exhibits an exploration-exploitation tradeoff: an efficient (low regret) algorithm has to explore the value of the different actions in order to make the best decision. On the other hand, having gained sufficient information about the environment, a reasonable algorithm needs to exploit this action by picking the best action. The simplest way to attain a MAB algorithm would be to separate exploration and exploitation. Such a method would proceed by 1. With some probability, explore the action space (i.e., by choosing an action uniformly at random). Use the feedback to construct an estimate of the actions' losses. 2. Otherwise, use the estimates to apply a full-information experts algorithm as if the estimates are the true historical costs. This simple scheme already gives a sublinear regret algorithm, presented in algorithm [\[alg:simpleMAB\]](#alg:simpleMAB){reference-type="ref" reference="alg:simpleMAB"}. ::: algorithm ::: algorithmic Input: OCO algorithm ${\mathcal A}$, parameter $\delta$. Let $b_t$ be a Bernoulli random variable that equals 1 with probability $\delta$. Choose $i_t \in \{1,2,...,n\}$ uniformly at random and play $i_t$.\ Let $$\hat{\ell}_t(i)= { \left\{ \begin{array}{ll} { \frac{n}{\delta} \cdot \ell_t (i_t)}, & { i = i_t} \\\\ {0 }, & {\text{otherwise}} \end{array} \right. } .$$ Let ${\ensuremath{\hat{f}}}_t(\ensuremath{\mathbf x}) = \hat{\ell}_t^\top \ensuremath{\mathbf x}$ and update $\ensuremath{\mathbf x}_{t+1} = {\mathcal A}({\ensuremath{\hat{f}}}_1,...,{\ensuremath{\hat{f}}}_t)$. Choose $i_t \sim \ensuremath{\mathbf x}_t$ and play $i_t$. Update $\hat{f}_t = 0, \hat{\ell}_t = \mathbf{0}$, $\ensuremath{\mathbf x}_{t+1} = \ensuremath{\mathbf x}_t$. ::: ::: ::: lemma **Lemma 6.1**. *Algorithm [\[alg:simpleMAB\]](#alg:simpleMAB){reference-type="ref" reference="alg:simpleMAB"}, with $\mathcal{A}$ being the the online gradient descent algorithm, guarantees the following regret bound: $$\mathop{\mbox{\bf E}}\left[\sum_{t=1}^T {\ell_t(i_t)}-\min_i{\sum_{t=1}^T {\ell_t(i)}}\right] \leq O( T^{\frac{2}{3}} n^{\frac{2}{3}} ) \nonumber$$* ::: ::: proof *Proof.* For the random functions $\{\hat{\ell}_t\}$ defined in algorithm [\[alg:simpleMAB\]](#alg:simpleMAB){reference-type="ref" reference="alg:simpleMAB"}, notice that 1. $\mathop{\mbox{\bf E}}[ \hat{\ell}_t (i) ] = \Pr[ b_t = 1] \cdot \Pr[ i_t = i | b_t=1] \cdot \frac{n}{\delta} \ell_t(i) = \ell_t(i)$. 2. $\| \hat{\ell}_t \|_2 \leq \frac{n}{\delta} \cdot |\ell_t(i_t)| \leq \frac{n}{\delta}$. Therefore the regret of the simple algorithm can be related to that of $\mathcal{A}$ on the estimated functions. On the other hand, the simple MAB algorithm does not always play according to the distribution generated by $\mathcal{A}$: with probability $\delta$ it plays uniformly at random, which may lead to a regret of one on these exploration iterations. Let $S_t \subseteq [T]$ be those iterations in which $b_t=1$. This is captured by the following lemma: ::: {#lem:shalom3 .lemma} **Lemma 6.2**. *$$\mathop{\mbox{\bf E}}[ \ell_t(i_t) ] \leq \mathop{\mbox{\bf E}}[ \hat{\ell}_t^\top x_t ] + \delta$$* ::: ::: proof *Proof.* $$\begin{aligned} &\mathop{\mbox{\bf E}}[\ell_t(i_t)]\\ &= \Pr[b_t=1] \cdot \mathop{\mbox{\bf E}}[ \ell_t(i_t)|b_t=1] \\ & + \Pr[b_t = 0] \cdot \mathop{\mbox{\bf E}}[\ell_t(i_t)|b_t=0] \\ & \le \delta + \Pr[b_t = 0] \cdot \mathop{\mbox{\bf E}}[\ell_t(i_t)|b_t=0] \\ & = \delta + (1-\delta) \mathop{\mbox{\bf E}}[ \ell_t^\top \ensuremath{\mathbf x}_t | b_t = 0 ] & \mbox{ $b_t = 0 \rightarrow i_t \sim \ensuremath{\mathbf x}_t$, independent of $l_t$} \\ & \leq \delta + \mathop{\mbox{\bf E}}[ \ell_t^\top \ensuremath{\mathbf x}_t ] & \mbox{non-negative random variables } \\ & = \delta + \mathop{\mbox{\bf E}}[ \hat{\ell}_t^\top \ensuremath{\mathbf x}_t ] & \mbox{$\hat{\ell}_t$ is independent of $\ensuremath{\mathbf x}_t$} \end{aligned}$$ ◻ ::: We thus have, $$\begin{aligned} & \mathop{\mbox{\bf E}}[ \ensuremath{\mathrm{{Regret}}}_T ] \\ & = \mathop{\mbox{\bf E}}[ \sum_{t=1}^T{\ell_t(i_t)}-{\sum_{t=1}^T{\ell_t(i^\star)}}] \\ & = \mathop{\mbox{\bf E}}[ \sum_{t }{\ell_t(i_t)}-{\sum_{t } {\hat{\ell}_t(i^\star)}} ] & \mbox{ $i^\star$ is indep. of $\hat{\ell}_t$} \\ & \leq \mathop{\mbox{\bf E}}[ \sum_{t }{\hat{\ell}_t(\ensuremath{\mathbf x}_t)}-\min_i{\sum_{t } {\hat{\ell}_t(i)}} ] + \delta T & \mbox{Lemma \ref{lem:shalom3} } \\ & = \mathop{\mbox{\bf E}}[ \ensuremath{\mathrm{{Regret}}}_{S_T}(\mathcal{A}) ] + \delta \cdot T \\ & \leq \frac{3}{2} GD \sqrt{\delta T} + \delta \cdot T & \mbox{ Theorem \ref{thm:gradient}}, \mathop{\mbox{\bf E}}[ |S_T|] = \delta T \\ & \leq 3 \frac{n}{ \sqrt{\delta}} \sqrt{T } + \delta \cdot T & \mbox{ For $\Delta_n$, $D \leq 2$ , $\|\hat{\ell}_t\|\leq \frac{n}{\delta} $} \\ & = O( T^{\frac{2}{3}} n^{\frac{2}{3}}) . & \delta= n^{\frac{2}{3}} T^{-\frac{1}{3}} \end{aligned}$$ ◻ ::: ### EXP3: simultaneous exploration and exploitation The simple algorithm of the previous section can be improved by combining the exploration and exploitation steps. This gives a near-optimal regret algorithm, called EXP3, presented below. ::: algorithm ::: algorithmic Input: parameter $\varepsilon> 0$. Set $\ensuremath{\mathbf x}_1 = ({1}/{n}) \mathbf{1}$. Choose $i_t \sim \ensuremath{\mathbf x}_t$ and play $i_t$. Let $$\hat{\ell}_t(i)= { \left\{ \begin{array}{ll} { \frac{1}{\ensuremath{\mathbf x}_t(i_t)} \cdot \ell_t (i_t)}, & { i = i_t} \\\\ {0 }, & {\text{otherwise}} \end{array} \right. }$$ Update $\ensuremath{\mathbf y}_{t+1} (i) = \ensuremath{\mathbf x}_t(i) e^{-\varepsilon\hat{\ell}_t(i)} \ , \ \ensuremath{\mathbf x}_{t+1} = \frac{\ensuremath{\mathbf y}_{t+1} }{\|\ensuremath{\mathbf y}_{t+1}\|_1 }$ ::: ::: As opposed to the simple multiarmed bandit algorithm, the EXP3 algorithm explores every iteration by always creating an unbiased estimator of the entire loss vector. This results in a possibly large magnitude of the vectors $\hat{\ell}$ and a large gradient bound for use with online gradient descent. However, the large magnitude vectors are created with low probability (proportional to their magnitude), which allows for a finer analysis. Ultimately, the EXP3 algorithm attains a worst case regret bound of $O(\sqrt{T n \log n})$, which is nearly optimal (up to a logarithmic term in the number of actions). ::: {#Lemma:exp3regret .lemma} **Lemma 6.3**. *Algorithm [\[alg:EXP3\]](#alg:EXP3){reference-type="ref" reference="alg:EXP3"} with non-negative losses and $\varepsilon= \sqrt{\frac{\log n}{T n} }$ guarantees the following regret bound: $$\mathop{\mbox{\bf E}}[\sum{\ell_t(i_t)}-\min_i{\sum{\ell_t(i)}}] \leq 2 \sqrt{ T n \log n } .\nonumber$$* ::: ::: proof *Proof.* For the random losses $\{\hat{\ell}_t\}$ defined in algorithm [\[alg:EXP3\]](#alg:EXP3){reference-type="ref" reference="alg:EXP3"}, notice that $$\begin{aligned} & \mathop{\mbox{\bf E}}[ \hat{\ell}_t (i) ] = \Pr[ i_t = i] \cdot \frac{ \ell_t(i)}{ \ensuremath{\mathbf x}_t(i) } = \ensuremath{\mathbf x}_t(i) \cdot \frac{ \ell_t(i)}{ \ensuremath{\mathbf x}_t(i) } = \ell_t(i) . \notag \\ & \mathop{\mbox{\bf E}}[ \ensuremath{\mathbf x}_t^\top \hat{\ell}_t^2 ] = \sum_i \Pr[ i_t = i] \cdot \ensuremath{\mathbf x}_t(i) \hat{\ell}_t(i)^2 \notag \\ & = \sum_i \ensuremath{\mathbf x}_t(i)^2 \hat{\ell}_t(i)^2 = \sum_i \ell_t(i)^2 \leq {n} . \label{eqn:shalom1234} \end{aligned}$$ Therefore we have $E[\hat{f}_t]=f_t$, and the expected regret with respect to the functions $\{\hat{f}_t\}$ is equal to that with respect to the functions $\{f_t\}$. Thus, the regret with respect to $\hat{\ell}_t$ can be related to that of $\ell_t$. The EXP3 algorithm applies Hedge to the losses given by $\hat{\ell}_t$, which are all non-negative and thus satisfy the conditions of Theorem [1.5](#lem:hedge){reference-type="ref" reference="lem:hedge"}. Thus, the expected regret with respect to $\hat{\ell}_t$, can be bounded by, $$\begin{aligned} & \mathop{\mbox{\bf E}}[ \ensuremath{\mathrm{{Regret}}}_T ] = \mathop{\mbox{\bf E}}[ \sum_{t=1}^T{\ell_t(i_t)}-\min_i{\sum_{t=1}^T{\ell_t(i)}}] \\ & = \mathop{\mbox{\bf E}}[ \sum_{t=1}^T{\ell_t(i_t)}-{\sum_{t=1}^T{\ell_t(i^\star)}}] \\ & \leq \mathop{\mbox{\bf E}}[ \sum_{t=1}^{T} {\hat{\ell}_t(\ensuremath{\mathbf x_{t}})}-{\sum_{t=1}^{T} {\hat{\ell}_t(i^\star)}} ] & \mbox{ $i^\star$ is indep. of $\hat{\ell}_t$} \\ & \leq \mathop{\mbox{\bf E}}[ \varepsilon\sum_{t=1}^T \sum_{i=1}^n \hat{\ell}_t(i)^2 \ensuremath{\mathbf x}_t(i) + \frac{\log n}{\varepsilon} ] & \mbox{ Theorem \ref{lem:hedge} } \\ & \leq \varepsilon T n + \frac{\log n}{\varepsilon} & \mbox{ equation \eqref{eqn:shalom1234} } \\ & \leq 2 \sqrt{T n \log n }. & \mbox { by choice of $\varepsilon$ } \end{aligned}$$ ◻ ::: We proceed to derive an algorithm for the more general setting of bandit convex optimization that attains near-optimal regret. ## A Reduction from Limited Information to Full Information In this section we derive a low regret algorithm for the general setting of bandit convex optimization. In fact, we shall describe a general technique for designing bandit algorithms, which is composed of two parts: 1. A general technique for taking an online convex optimization algorithm that uses only the gradients of the cost functions (formally defined below), and applying it to a family of vector random variables with carefully chosen properties. 2. Designing the random variables that allow the template reduction to produce meaningful regret guarantees. We proceed to describe the two parts of this reduction, and in the remainder of this chapter we describe two examples of using this reduction to design bandit convex optimization algorithms. ### Part 1: using unbiased estimators The key idea behind many of the efficient algorithms for bandit convex optimization is the following: although we cannot calculate $\nabla f_t(\ensuremath{\mathbf x}_t)$ explicitly, it is possible to find an *observable* random variable $\ensuremath{\mathbf g_{t}}$ that satisfies $\mathop{\mbox{\bf E}}[\ensuremath{\mathbf g_{t}}] \approx \nabla f_t (\ensuremath{\mathbf x}_t) = \nabla_t$. Thus, $\ensuremath{\mathbf g_{t}}$ can be seen as an estimator of the gradient. By substituting $\ensuremath{\mathbf g_{t}}$ for $\nabla_t$ in an OCO algorithm, we will show that many times it retains its sublinear regret bound. Formally, the family of regret minimization algorithms for which this reduction works is captured in the following definition. ::: definition **Definition 6.4**. *(**first order OCO Algorithm**) Let ${\mathcal A}$ be an OCO (deterministic) algorithm receiving an arbitrary sequence of differential loss functions $f_1,\ldots,f_T$, and producing decisions $\ensuremath{\mathbf x}_1 \gets {\mathcal A}(\emptyset), \ensuremath{\mathbf x}_t \gets {\mathcal A}(f_1,\ldots,f_{t-1})$. ${\mathcal A}$ is called a *first order online algorithm* if the following holds:* - *The family of loss functions $\mathcal{F}$ is closed under addition of linear functions: if $f\in \mathcal{F}$ and $\ensuremath{\mathbf u}\in {\mathbb R}^n$ then $f+ \ensuremath{\mathbf u}^\top \ensuremath{\mathbf x}\in \mathcal{F}$.* - *Let $\hat{f}_t$ be the linear function $\hat{f}_t(\ensuremath{\mathbf x}) = \nabla f_t(\ensuremath{\mathbf x}_t) ^\top \ensuremath{\mathbf x}$, then for every iteration $t\in[T]$: $${\mathcal A}(f_1,\ldots,f_{t-1}) = {\mathcal A}(\hat{f}_1,...,\hat{f}_{t-1})$$* ::: We can now consider a formal reduction from any first order online algorithm to a bandit convex optimization algorithm as follows. ::: algorithm []{#BCO2OCO label="BCO2OCO"} ::: algorithmic Input: convex set $\ensuremath{\mathcal K}\subset {\mathbb R}^n$, first order online algorithm ${\mathcal A}$. Let $\ensuremath{\mathbf x}_1 = {\mathcal A}( \emptyset )$. Generate distribution ${\mathcal D}_t$, sample $\ensuremath{\mathbf y}_t \sim {\mathcal D}_t$ with $\mathop{\mbox{\bf E}}[\ensuremath{\mathbf y}_t] = \ensuremath{\mathbf x}_t$. Play $\ensuremath{\mathbf y}_t$. Observe $f_t(\ensuremath{\mathbf y}_t)$, generate $\ensuremath{\mathbf g_{t}}$ with $\mathop{\mbox{\bf E}}[\ensuremath{\mathbf g_{t}}] = \nabla f_t (\ensuremath{\mathbf x}_t)$. Let $\ensuremath{\mathbf x_{t+1}} = {\mathcal A}(\ensuremath{\mathbf g_{1}},...,\ensuremath{\mathbf g_{t}})$. ::: ::: Perhaps surprisingly, under very mild conditions the reduction above guarantees the same regret bounds as the original first order algorithm up to the magnitude of the estimated gradients. This is captured in the following lemma. ::: {#Lemma:Flaxman_FirstOrderAlgos .lemma} **Lemma 6.5**. *Let $\ensuremath{\mathbf u}$ be a *fixed* point in $\ensuremath{\mathcal K}$. Let $f_1,\ldots,f_T:\ensuremath{\mathcal K}\to {\mathbb R}$ be a sequence of differentiable functions. Let ${\mathcal A}$ be a first order online algorithm that ensures a regret bound of the form $\ensuremath{\mathrm{{Regret}}}_T({{\mathcal A}}) \leq B_{{\mathcal A}}( \nabla f_1(\ensuremath{\mathbf x}_1),\ldots,\nabla f_T(\ensuremath{\mathbf x}_T))$ in the full information setting. Define the points $\{ \ensuremath{\mathbf x}_t \}$ as: $\ensuremath{\mathbf x}_1\gets{\mathcal A}(\emptyset)$, $\ensuremath{\mathbf x}_t \gets {\mathcal A}(\ensuremath{\mathbf g_{1}},\ldots,\ensuremath{\mathbf g_{t-1}})$ where each $\ensuremath{\mathbf g_{t}}$ is a vector valued random variable such that: $$\mathop{\mbox{\bf E}}[\ensuremath{\mathbf g_{t}}\big \vert \ensuremath{\mathbf x}_1,f_1,\ldots, \ensuremath{\mathbf x}_t,f_t]=\nabla f_t(\ensuremath{\mathbf x}_t) .$$ Then the following holds for all $\ensuremath{\mathbf u}\in \ensuremath{\mathcal K}$: $$\begin{aligned} \mathop{\mbox{\bf E}}[\sum_{t=1}^T f_t(\ensuremath{\mathbf x}_t)] - \sum_{t=1}^T f_t(\ensuremath{\mathbf u}) \leq \mathop{\mbox{\bf E}}[B_{{\mathcal A}}(\ensuremath{\mathbf g_{1}},\ldots,\ensuremath{\mathbf g_{T}})] . \end{aligned}$$* ::: ::: proof *Proof.* Define the functions $h_t:\ensuremath{\mathcal K}\to{\mathbb R}$ as follows: $$h_t(\ensuremath{\mathbf x}) = f_t(\ensuremath{\mathbf x}) + \boldsymbol\xi_t^\top \ensuremath{\mathbf x}, \; \text{where } \boldsymbol\xi_t = \ensuremath{\mathbf g_{t}}-\nabla f_t(\ensuremath{\mathbf x}_t).$$ Note that $$\nabla h_t(\ensuremath{\mathbf x}_t) =\nabla f_t(\ensuremath{\mathbf x}_t)+ \ensuremath{\mathbf g_{t}}-\nabla f_t(\ensuremath{\mathbf x}_t)=\ensuremath{\mathbf g_{t}}.$$ Therefore, deterministically applying a first order method ${\mathcal A}$ on the random functions $h_t$ is equivalent to applying ${\mathcal A}$ on a stochastic first order approximation of the deterministic functions $f_t$. Thus by the full-information regret bound of ${\mathcal A}$ we have: $$\begin{aligned} \label{equation:regretBeforeExpectation} \sum_{t=1}^T h_t(\ensuremath{\mathbf x}_t) - \sum_{t=1}^T h_t(\ensuremath{\mathbf u}) \leq B_{{\mathcal A}}(\ensuremath{\mathbf g_{1}},\ldots,\ensuremath{\mathbf g_{T}}). \end{aligned}$$ Also note that: $$\begin{aligned} \mathop{\mbox{\bf E}}[h_t(\ensuremath{\mathbf x}_t)]&=\mathop{\mbox{\bf E}}[f_t(\ensuremath{\mathbf x}_t)]+\mathop{\mbox{\bf E}}[\boldsymbol\xi_t^\top \ensuremath{\mathbf x}_t] \\ & = \mathop{\mbox{\bf E}}[f_t(\ensuremath{\mathbf x}_t)]+\mathop{\mbox{\bf E}}[\mathop{\mbox{\bf E}}[\boldsymbol\xi_t^\top \ensuremath{\mathbf x}_t\big\vert \ensuremath{\mathbf x}_1,f_1,\ldots,\ensuremath{\mathbf x}_t,f_t] ] \\ &= \mathop{\mbox{\bf E}}[f_t(\ensuremath{\mathbf x}_t)]+\mathop{\mbox{\bf E}}[\mathop{\mbox{\bf E}}[\boldsymbol\xi_t \big\vert \ensuremath{\mathbf x}_1,f_1,\ldots,\ensuremath{\mathbf x}_t,f_t] ^\top \ensuremath{\mathbf x}_t] \\ & = \mathop{\mbox{\bf E}}[f_t(\ensuremath{\mathbf x}_t)]. \end{aligned}$$ where we used $\mathop{\mbox{\bf E}}[\boldsymbol\xi_t\vert \ensuremath{\mathbf x}_1,f_1,\ldots,\ensuremath{\mathbf x}_t,f_t]=0$. Similarly, since $\ensuremath{\mathbf u}\in\ensuremath{\mathcal K}$ is fixed we have that $\mathop{\mbox{\bf E}}[h_t(\ensuremath{\mathbf u})] = f_t(\ensuremath{\mathbf u})$. The lemma follows from taking the expectation of Equation [\[equation:regretBeforeExpectation\]](#equation:regretBeforeExpectation){reference-type="eqref" reference="equation:regretBeforeExpectation"}. ◻ ::: ### Part 2: point-wise gradient estimators In the preceding part we have described how to convert a first order algorithm for OCO to one that uses bandit information, using specially tailored random variables. We now describe how to create these vector random variables. Although we cannot calculate $\nabla f_t(\ensuremath{\mathbf x}_t)$ explicitly, it is possible to find an *observable* random variable $\ensuremath{\mathbf g_{t}}$ that satisfies $\mathop{\mbox{\bf E}}[\ensuremath{\mathbf g_{t}}] \approx \nabla f_t$, and serves as an estimator of the gradient. The question is how to find an appropriate $\ensuremath{\mathbf g_{t}}$, and in order to answer it we begin with an example in a 1-dimensional case. ::: example **Example 6.6**. *A 1-dimensional gradient estimate Recall the definition of the derivative: $$\label{derivative} f'(x)=\lim_{\delta \rightarrow 0}{\frac{f(x+\delta)-f(x-\delta)}{2 \delta}}. \nonumber$$ The above shows that for a 1-dimensional derivative, two evaluations of $f$ are required. Since in our problem we can perform only one evaluation, let us define $g(x)$ as follows: $$g(x) = { \left\{ \begin{array}{ll} {\frac{f(x+\delta)}{\delta}}, & {\text{with probability } \frac{1}{2}} \\\\ { - \frac{f(x-\delta)}{\delta}}, & { \text{with probability } \frac{1}{2}} \end{array} \right. }. \label{gt}$$ It is clear that $$\mathop{\mbox{\bf E}}[g(x)]={\frac{f(x+\delta)-f(x-\delta)}{2 \delta}}.$$ Thus, **in expectation**, for small $\delta$, $g(x)$ approximates $f'(x)$.* ::: #### The sphere sampling estimator We will now show how the gradient estimator [\[gt\]](#gt){reference-type="eqref" reference="gt"} can be extended to the multidimensional case. Let $\ensuremath{\mathbf x}\in \mathbb{R}^n$, and let $B_{\delta}$ and $S_{\delta}$ denote the $n$-dimensional ball and sphere with radius $\delta:$ $$B_{\delta}=\left\{\ensuremath{\mathbf x}|\left\|\ensuremath{\mathbf x}\right\| \leq \delta \right\},$$ $$S_{\delta}=\left\{\ensuremath{\mathbf x}|\left\|\ensuremath{\mathbf x}\right\| = \delta \right\}.$$ We define $\hat{f}(\ensuremath{\mathbf x})= \hat{f}_\delta(\ensuremath{\mathbf x})$ to be a $\delta$-smoothed version of $f(\ensuremath{\mathbf x})$: $$\label{fhat} \hat{f}_\delta \left(\ensuremath{\mathbf x}\right)=\mathop{\mbox{\bf E}}_{\ensuremath{\mathbf v}\in \mathbb{B}}\left[f\left(\ensuremath{\mathbf x}+\delta \ensuremath{\mathbf v}\right)\right],$$ where $\ensuremath{\mathbf v}$ is drawn from a uniform distribution over the unit ball. This construction is very similar to the one used in Lemma [2.8](#lem:SmoothingLemma){reference-type="ref" reference="lem:SmoothingLemma"} in context of convergence analysis for convex optimization. However, our goal here is very different. Note that when $f$ is linear, we have $\hat{f}_\delta(\ensuremath{\mathbf x})=f(\ensuremath{\mathbf x})$. We shall address the case in which $f$ is indeed linear as a special case, and show how to estimate the gradient of $\hat{f}(\ensuremath{\mathbf x})$, which, under the assumption, is also the gradient of $f(\ensuremath{\mathbf x})$. The following lemma shows a simple relation between the gradient $\nabla \hat{f}_\delta$ and a uniformly drawn unit vector. ::: {#lem_stokes .lemma} **Lemma 6.7**. *Fix $\delta>0$. Let $\hat{f}_\delta(\ensuremath{\mathbf x})$ be as defined in [\[fhat\]](#fhat){reference-type="eqref" reference="fhat"}, and let $\ensuremath{\mathbf u}$ be a uniformly drawn unit vector $\ensuremath{\mathbf u}\sim \ensuremath{\mathbb {S}}$. Then $$\mathop{\mbox{\bf E}}_{\ensuremath{\mathbf u}\in \ensuremath{\mathbb {S}}}\left[f\left(\ensuremath{\mathbf x}+\delta \ensuremath{\mathbf u}\right) \ensuremath{\mathbf u}\right]=\frac{\delta}{n}\nabla\hat{f}_\delta \left( \ensuremath{\mathbf x}\right).$$* ::: ::: proof *Proof.* Using Stokes' theorem from calculus, we have $$\nabla\underset{B_{\delta}}{\int}f\left(\ensuremath{\mathbf x}+\ensuremath{\mathbf v}\right)d \ensuremath{\mathbf v}=\underset{S_{\delta}}{\int}f\left(\ensuremath{\mathbf x}+\ensuremath{\mathbf u}\right)\frac{\ensuremath{\mathbf u}}{\left\Vert \ensuremath{\mathbf u}\right\Vert }d \ensuremath{\mathbf u}.\label{stokes}$$ From [\[fhat\]](#fhat){reference-type="eqref" reference="fhat"}, and by definition of expectation, we have $$\hat{f}_\delta(\ensuremath{\mathbf x})=\frac{\underset{B_{\delta}}{\int}f\left(\ensuremath{\mathbf x}+ \ensuremath{\mathbf v}\right)d \ensuremath{\mathbf v}}{\mbox{vol}( B_{\delta})} . \label{vol1}$$ where $\mbox{vol}(B_{\delta})$ is the volume of an n-dimensional ball of radius $\delta$. Similarly, $$\mathop{\mbox{\bf E}}_{\ensuremath{\mathbf u}\in S}\left[f\left(\ensuremath{\mathbf x}+\delta \ensuremath{\mathbf u}\right)\ensuremath{\mathbf u}\right]=\frac{\underset{S_{\delta}}{\int}f\left(\ensuremath{\mathbf x}+ \ensuremath{\mathbf u}\right)\frac{\ensuremath{\mathbf u}}{\left\Vert \ensuremath{\mathbf u}\right\Vert }du}{\mbox{vol}(S_{\delta} ) } . \label{vol2}$$ Combining [\[fhat\]](#fhat){reference-type="eqref" reference="fhat"}, [\[stokes\]](#stokes){reference-type="eqref" reference="stokes"}, [\[vol1\]](#vol1){reference-type="eqref" reference="vol1"}, and [\[vol2\]](#vol2){reference-type="eqref" reference="vol2"}, and the fact that the ratio of the volume of a ball in $n$ dimensions and the sphere of dimension $n-1$ is $\textrm{vol}_{n}B_{\delta}/\textrm{vol}_{n-1}S_{\delta}=\delta/n$ gives the desired result. ◻ ::: Under the assumption that $f$ is linear, Lemma [6.7](#lem_stokes){reference-type="ref" reference="lem_stokes"} suggests a simple estimator for the gradient $\nabla f$. Draw a random unit vector $\ensuremath{\mathbf u}$, and let $g\left(\ensuremath{\mathbf x}\right)=\frac{n}{\delta}f\left(\ensuremath{\mathbf x}+\delta \ensuremath{\mathbf u}\right)\ensuremath{\mathbf u}$. #### The ellipsoidal sampling estimator The sphere estimator above is at times difficult to use: when the center of the sphere is very close to the boundary of the decision set only a very small sphere can fit completely inside. This results in a gradient estimator with large variance. In such cases, it is useful to consider ellipsoids rather than spheres. Luckily, the generalisation to ellipsoidal sampling for gradient estimation is a simple corollary of our derivation above: ::: {#Corollary:Gradient_Estimate_SinglePoint .corollary} **Corollary 6.8**. *Consider a continuous function $f:{\mathbb R}^n\to {\mathbb R}$, an invertible matrix $A\in {\mathbb R}^{n \times n}$, and let $\ensuremath{\mathbf v}\sim \mathbb{B}^n$ and $\ensuremath{\mathbf u}\sim \ensuremath{\mathbb {S}}^n$. Define the smoothed version of $f$ with respect to $A$: $$\begin{aligned} \hat{f}(\ensuremath{\mathbf x}) = \mathop{\mbox{\bf E}}[ f(\ensuremath{\mathbf x}+A \ensuremath{\mathbf v}) ]. \end{aligned}$$ Then the following holds: $$\begin{aligned} \nabla \hat{f}(\ensuremath{\mathbf x}) = n \mathop{\mbox{\bf E}}[ f(\ensuremath{\mathbf x}+A \ensuremath{\mathbf u}) A^{-1} \ensuremath{\mathbf u}]. \end{aligned}$$* ::: ::: proof *Proof.* Let $g(\ensuremath{\mathbf x}) = f(A \ensuremath{\mathbf x})$, and $\hat{g}(\ensuremath{\mathbf x}) = \mathop{\mbox{\bf E}}_{\ensuremath{\mathbf v}\in \mathbb{B}} [g(\ensuremath{\mathbf x}+ \ensuremath{\mathbf v})]$. $$\begin{aligned} n \mathop{\mbox{\bf E}}[ f(\ensuremath{\mathbf x}+A \ensuremath{\mathbf u}) A^{-1} \ensuremath{\mathbf u}] & = n A^{-1} \mathop{\mbox{\bf E}}[ f(\ensuremath{\mathbf x}+A \ensuremath{\mathbf u}) \ensuremath{\mathbf u}] \\ & = n A^{-1} \mathop{\mbox{\bf E}}[ g ( A^{-1} \ensuremath{\mathbf x}+ \ensuremath{\mathbf u}) \ensuremath{\mathbf u}] \\ & = A^{-1} \nabla \hat{g}(A^{-1} \ensuremath{\mathbf x}) & \mbox { Lemma \ref{lem_stokes} } \\ & = A^{-1} A \nabla \hat{f}( \ensuremath{\mathbf x}) = \nabla \hat{f}(\ensuremath{\mathbf x}). \end{aligned}$$ ◻ ::: ## Online Gradient Descent without a Gradient The simplest and historically earliest application of the BCO-to-OCO reduction outlined before is the application of the online gradient descent algorithm to the bandit setting. The FKM algorithm (named after its inventors, see bibliographic section) is outlined in algorithm [\[FKM_alg\]](#FKM_alg){reference-type="ref" reference="FKM_alg"}. For simplicity, we assume that the set $\ensuremath{\mathcal K}$ contains the unit ball centered at the zero vector, denoted $\mathbf{0}$. Denote $\ensuremath{\mathcal K}_\delta = \{ \ensuremath{\mathbf x}\ | \ \frac{1}{1-\delta} \ensuremath{\mathbf x}\in \ensuremath{\mathcal K}\}$. It is left as an exercise to show that $\ensuremath{\mathcal K}_\delta$ is convex for any $0 < \delta < 1$ and that all balls of radius $\delta$ around points in $\ensuremath{\mathcal K}_\delta$ are contained in $\ensuremath{\mathcal K}$. We also assume for simplicity that the adversarially chosen cost functions are bounded by one over $\ensuremath{\mathcal K}$, i.e., that $| \ensuremath{\mathbf f_{t}}(\ensuremath{\mathbf x}) | \leq 1$ for all $\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}$. ::: center ![The Minkowski set $\ensuremath{\mathcal K}_\delta$ ](images/fig_mink.png){#fig:Minkowski width="3.5in"} ::: ::: algorithm ::: algorithmic Input: decision set $\ensuremath{\mathcal K}$ containing $\mathbf{0}$, set $\ensuremath{\mathbf x}_1 = \mathbf{0}$, parameters $\delta,\eta$. Draw $\ensuremath{\mathbf u}_t \in \ensuremath{\mathbb {S}}_1$ uniformly at random, set $\ensuremath{\mathbf y}_t = \ensuremath{\mathbf x}_t + \delta \ensuremath{\mathbf u}_t$. Play $\ensuremath{\mathbf y}_t$, observe and incur loss $f_t \left( \ensuremath{\mathbf y}_t \right)$. Let $\ensuremath{\mathbf g_{t}}= \frac{n}{\delta} f_{t}\left(\ensuremath{\mathbf y}_{t}\right)\ensuremath{\mathbf u}_{t}$. Update $\ensuremath{\mathbf x}_{t+1}= \underset{\ensuremath{\mathcal K}_\delta}{\mathop{\Pi}}\left[\ensuremath{\mathbf x}_{t}- \eta \ensuremath{\mathbf g_{t}}\right]$. ::: ::: The FKM algorithm is an instantiation of the generic reduction from bandit convex optimization to online convex optimization with spherical gradient estimators over the set $\ensuremath{\mathcal K}_\delta$. It iteratively projects onto $\ensuremath{\mathcal K}_\delta$, in order to have enough space for spherical gradient estimation. This degrades its performance by a controlled quantity. Its regret is bounded as follows. ::: {#FKM_prop .theorem} **Theorem 6.9**. *Algorithm [\[algFKM\]](#algFKM){reference-type="ref" reference="algFKM"} with parameters $\ \eta = \frac{D}{n T^{3/4} } , \delta = \frac{1}{T^{1/4}}$ guarantees the following expected regret bound $$\sum_{t=1}^T \mathop{\mbox{\bf E}}[ f_{t}(\ensuremath{\mathbf y}_{t}) ]-\min_{\ensuremath{\mathbf x}\in\mathcal{K}} \sum_{t=1}^T f_{t} (\ensuremath{\mathbf x}) \leq 9 n D G T^{3/4} = O(T^{3/4}) .$$* ::: ::: proof *Proof.* Recall our notation of $\ensuremath{\mathbf x}^\star = \mathop{\mathrm{\arg\min}}_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} \sum_{t=1}^T f_t(\ensuremath{\mathbf x})$. Denote $$\ensuremath{\mathbf x}_{\delta}^{\star}= \mathop{\Pi}_{\ensuremath{\mathcal K}_\delta} (\ensuremath{\mathbf x}^\star ) .$$ Then by properties of projections we have $\|\ensuremath{\mathbf x}_\delta^\star - \ensuremath{\mathbf x}^\star\| \leq \delta D$, where $D$ is the diameter of $\ensuremath{\mathcal K}$. Thus, assuming that the cost functions $\{f_t\}$ are $G$-Lipschitz, we have $$\label{Lip_step} \sum_{t=1}^T \mathop{\mbox{\bf E}}[ f_{t}(\ensuremath{\mathbf y}_{t}) ]- \sum_{t=1}^T f_{t} (\ensuremath{\mathbf x}^\star) \leq \sum_{t=1}^T \mathop{\mbox{\bf E}}[ f_{t}(\ensuremath{\mathbf y}_{t}) ]- \sum_{t=1}^T f_{t} (\ensuremath{\mathbf x}_\delta^\star) + \delta T G D .$$ Denote $\hat{f}_t = \hat{f}_{\delta,t} = \mathop{\mbox{\bf E}}_{\ensuremath{\mathbf u}\sim \mathbb{B}} [f(\ensuremath{\mathbf x}+ \delta \ensuremath{\mathbf u}) ]$ for shorthand. We can now bound the regret by $$\begin{aligned} & \sum_{t=1}^T \mathop{\mbox{\bf E}}[ f_{t}(\ensuremath{\mathbf y}_{t}) ]- \sum_{t=1}^T f_{t} (\ensuremath{\mathbf x}^\star) \\ & \leq \sum_{t=1}^T \mathop{\mbox{\bf E}}[ f_{t}(\ensuremath{\mathbf x}_{t}) ]- \sum_{t=1}^T f_{t} (\ensuremath{\mathbf x}^\star) + \delta D GT & \mbox{$f_t$ is $G$-Lipschitz } \\ & \leq \sum_{t=1}^T \mathop{\mbox{\bf E}}[ {f}_{t}(\ensuremath{\mathbf x}_{t}) ]- \sum_{t=1}^T {f}_{t} (\ensuremath{\mathbf x}^\star_\delta) + 2 \delta D G T & \mbox{Inequality (\ref{Lip_step}}) \\ & \leq \sum_{t=1}^T \mathop{\mbox{\bf E}}[ \hat{f}_{t}(\ensuremath{\mathbf x}_{t}) ]- \sum_{t=1}^T \hat{f}_{t} (\ensuremath{\mathbf x}^\star_\delta) + 4 \delta D G T & \mbox{ Lemma \ref{lem:SmoothingLemma} } \\ & \leq \ensuremath{\mathrm{{Regret}}}_{OGD}( \ensuremath{\mathbf g_{1}} , ..., \ensuremath{\mathbf g_{T}} ) + 4 \delta D G T & \mbox{ Lemma \ref{Lemma:Flaxman_FirstOrderAlgos} } \\ & \leq \eta \sum_{t=1}^T \| \ensuremath{\mathbf g_{t}}\|^2 + \frac{D^2}{\eta} + 4 \delta D G T & \mbox{ OGD regret, Theorem \ref{thm:gradient} } \\ & \leq \eta \frac{n^2}{\delta^2} T + \frac{D^2}{\eta} + 4 \delta D G T & |\ensuremath{\mathbf f_{t}}(\ensuremath{\mathbf x})| \leq 1 \\ & \leq 9 n D G T^{3/4} . & \eta = \frac{D}{n T^{3/4} } , \delta = \frac{1}{T^{1/4}} \end{aligned}$$ ◻ ::: ## \* Optimal Regret Algorithms for Bandit Linear Optimization A special case of BCO that is of considerable interest is BLO---Bandit Linear Optimization. This setting has linear cost functions, and captures the network routing and ad placement examples discussed in the beginning of this chapter, as well as the non-stochastic MAB problem. In this section we give near-optimal regret bounds for BLO using techniques from interior point methods for convex optimization. The generic OGD method of the previous section suffers from three pitfalls: 1. The gradient estimators are biased, and estimate the gradient of a smoothed version of the real cost function. 2. The gradient estimators require enough "wiggle room" and are thus ill-defined on the boundary of the decision set. 3. The gradient estimates have potentially large magnitude, proportional to the distance from the boundary. Fortunately, the first issue is non-existent for linear functions - the gradient estimators turn out to be unbiased for linear functions. In the notation of the previous chapters, we have for linear functions: $$\hat{f}_\delta(\ensuremath{\mathbf x}) = \mathop{\mbox{\bf E}}_{\ensuremath{\mathbf v}\sim \mathbb{B}} [f(\ensuremath{\mathbf x}+ \delta \ensuremath{\mathbf v}) ] = f(\ensuremath{\mathbf x}) .$$ Thus, Lemma [6.7](#lem_stokes){reference-type="ref" reference="lem_stokes"} gives us a stronger guarantee: $$\mathop{\mbox{\bf E}}_{\ensuremath{\mathbf u}\in \ensuremath{\mathbb {S}}}\left[f\left(\ensuremath{\mathbf x}+\delta \ensuremath{\mathbf u}\right) \ensuremath{\mathbf u}\right]=\frac{\delta}{n}\nabla\hat{f}_\delta \left( \ensuremath{\mathbf x}\right) = \frac{\delta}{n} \nabla f(\ensuremath{\mathbf x}) .$$ To resolve the second and third issues we use self-concordant barrier functions, a rather advanced technique from interior point methods for convex optimization. ### Self-concordant barriers Self-concordant barrier functions were devised in the context of interior point methods for optimization as a way of ensuring that the Newton method converges in polynomial time over bounded convex sets. In this brief introduction we survey some of their beautiful properties that will allow us to derive an optimal regret algorithm for BLO. ::: definition **Definition 6.10**. *Let $\ensuremath{\mathcal K}\in {\mathbb R}^n$ be a convex set with a nonempty interior $\text{int}(\ensuremath{\mathcal K})$. A function $\ensuremath{\mathcal R}:\text{int}(\ensuremath{\mathcal K})\to {\mathbb R}$ is called $\nu$-self-concordant if:* 1. *$\ensuremath{\mathcal R}$ is three times continuously differentiable and convex, and approaches infinity along any sequence of points approaching the boundary of $\ensuremath{\mathcal K}$.* 2. *For every $\ensuremath{\mathbf h}\in {\mathbb R}^n$ and $\ensuremath{\mathbf x}\in \text{int}(\ensuremath{\mathcal K})$ the following holds: $$\begin{aligned} &|\nabla^3\ensuremath{\mathcal R}(\ensuremath{\mathbf x})[\ensuremath{\mathbf h},\ensuremath{\mathbf h},\ensuremath{\mathbf h}] |\leq 2( \nabla^2\ensuremath{\mathcal R}(\ensuremath{\mathbf x})[\ensuremath{\mathbf h},\ensuremath{\mathbf h}])^{3/2} ,\\ &|\nabla\ensuremath{\mathcal R}(\ensuremath{\mathbf x})[\ensuremath{\mathbf h}] |\leq \nu^{1/2}( \nabla^2\ensuremath{\mathcal R}(\ensuremath{\mathbf x})[\ensuremath{\mathbf h},\ensuremath{\mathbf h}])^{1/2} \end{aligned}$$* ::: where the third order differential is defined as: $$\begin{aligned} \nabla^3\ensuremath{\mathcal R}(\ensuremath{\mathbf x})[\ensuremath{\mathbf h},\ensuremath{\mathbf h},\ensuremath{\mathbf h}] \stackrel{\text{\tiny def}}{=}\left. \frac{\partial^3}{\partial t_1 \partial t_2 \partial t_3} \ensuremath{\mathcal R}(\ensuremath{\mathbf x}+t_1 \ensuremath{\mathbf h}+t_2 \ensuremath{\mathbf h}+t_3 \ensuremath{\mathbf h})\right \vert_{t_1=t_2=t_3=0} \end{aligned}$$ The Hessian of a self-concordant barrier induces a local norm at every $\ensuremath{\mathbf x}\in \text{int}(\ensuremath{\mathcal K})$, we denote this norm by $||\cdot||_\ensuremath{\mathbf x}$ and its dual by $||\cdot||_\ensuremath{\mathbf x}^{*},$ which are defined $\forall \ensuremath{\mathbf h}\in {\mathbb R}^n$ by $$\begin{aligned} \|\ensuremath{\mathbf h}\|_\ensuremath{\mathbf x}= \sqrt{\ensuremath{\mathbf h}^\top \nabla^2\ensuremath{\mathcal R}(\ensuremath{\mathbf x}) \ensuremath{\mathbf h}}, \qquad \|\ensuremath{\mathbf h}\|_\ensuremath{\mathbf x}^{*} = \sqrt{\ensuremath{\mathbf h}^\top (\nabla^2\ensuremath{\mathcal R}(\ensuremath{\mathbf x}))^{-1} \ensuremath{\mathbf h}}. \end{aligned}$$ We assume that $\nabla^2\ensuremath{\mathcal R}(\ensuremath{\mathbf x})$ always has full rank. In BCO applications this is easy to ensure by adding a fictitious quadratic function to the barrier, which does not affect the overall regret by more than a constant. Let $\ensuremath{\mathcal R}$ be a self-concordant barrier and $\ensuremath{\mathbf x}\in \text{int}(\ensuremath{\mathcal K})$. The *Dikin ellipsoid* is $$\begin{aligned} %\label{Definition:Dikin_ellipsoid} {\mathcal E}_1(\ensuremath{\mathbf x}) :=\{\ensuremath{\mathbf y}\in{\mathbb R}^n : \|\ensuremath{\mathbf y}-\ensuremath{\mathbf x}\|_\ensuremath{\mathbf x}\leq 1\}, \end{aligned}$$ i.e., the $\|\cdot\|_\ensuremath{\mathbf x}$-unit ball centered around $\ensuremath{\mathbf x}$, is completely contained in $\ensuremath{\mathcal K}$. In our next analysis we will need to bound $\ensuremath{\mathcal R}(\ensuremath{\mathbf y}) - \ensuremath{\mathcal R}(\ensuremath{\mathbf x})$ for $\ensuremath{\mathbf x},\ensuremath{\mathbf y}\in \text{int}(\ensuremath{\mathcal K})$, for which the following lemma is useful: ::: {#Lemma:MinkowskiBarrier .lemma} **Lemma 6.11**. *Let $\ensuremath{\mathcal R}$ be a $\nu$-self concordant function over $\ensuremath{\mathcal K}$, then for all $\ensuremath{\mathbf x},\ensuremath{\mathbf y}\in \text{int}(\ensuremath{\mathcal K})$: $$\ensuremath{\mathcal R}(\ensuremath{\mathbf y})-\ensuremath{\mathcal R}(\ensuremath{\mathbf x})\leq \nu \log \frac{1}{1-\pi_{\ensuremath{\mathbf x}}(\ensuremath{\mathbf y})},$$ where $\pi_\ensuremath{\mathbf x}(\ensuremath{\mathbf y}) = \inf\{t\geq 0: \ensuremath{\mathbf x}+t^{-1}(\ensuremath{\mathbf y}-\ensuremath{\mathbf x})\in\ensuremath{\mathcal K}\} .$* ::: The function $\pi_\ensuremath{\mathbf x}(\ensuremath{\mathbf y})$ is called the Minkowski function for $\ensuremath{\mathcal K}$, and its output is always in the interval $[0,1]$. Moreover, as $y$ approaches the boundary of $\ensuremath{\mathcal K}$ then $\pi_\ensuremath{\mathbf x}(\ensuremath{\mathbf y})\to 1$. Another important property of self-concordant functions is the relationship between a point and the optimum, and the norm of the gradient at the point, according to the local norm, as given by the following lemma. ::: {#Lemma:DistanceAndGradients .lemma} **Lemma 6.12**. *Let $\ensuremath{\mathbf x}\in \text{int}(\ensuremath{\mathcal K})$ be such that $\|\nabla \ensuremath{\mathcal R}(\ensuremath{\mathbf x}) \| _\ensuremath{\mathbf x}^* \leq \frac{1}{4}$, and let $\ensuremath{\mathbf x}^\star = \mathop{\mathrm{\arg\min}}_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} \ensuremath{\mathcal R}(\ensuremath{\mathbf x})$. Then $$\| \ensuremath{\mathbf x}- \ensuremath{\mathbf x}^\star\|_x \leq 2 \|\nabla \ensuremath{\mathcal R}(\ensuremath{\mathbf x}) \| _\ensuremath{\mathbf x}^* .$$* ::: ### A near-optimal algorithm We have now set up all the necessary tools to derive a near-optimal BLO algorithm, presented in algorithm [\[alg:scrible\]](#alg:scrible){reference-type="ref" reference="alg:scrible"}. ::: algorithm []{#alg:egmincut label="alg:egmincut"} ::: algorithmic Input: decision set $\ensuremath{\mathcal K}$ with self concordant barrier $\ensuremath{\mathcal R}$, set $\ensuremath{\mathbf x}_1 \in \text{int}(\ensuremath{\mathcal K})$ such that $\nabla \ensuremath{\mathcal R}(\ensuremath{\mathbf x}_1) = 0$, parameters $\eta,\delta$. Let $\ensuremath{\mathbf A_{t}}= \left[\nabla^2 \ensuremath{\mathcal R}(\ensuremath{\mathbf x}_t) \right]^{-1/2}$ . Pick $\ensuremath{\mathbf u}_t \in \ensuremath{\mathbb {S}}$ uniformly, and set $\ensuremath{\mathbf y}_t = \ensuremath{\mathbf x}_t + \ensuremath{\mathbf A_{t}}\ensuremath{\mathbf u}_t$. Play $\ensuremath{\mathbf y}_t$, observe and suffer loss $f_t \left( \ensuremath{\mathbf y}_t \right)$. let $\ensuremath{\mathbf g_{t}}= n f_{t}\left(\ensuremath{\mathbf y}_{t}\right) \ensuremath{\mathbf A_{t}}^{-1 }\ensuremath{\mathbf u}_{t}$. []{#line:rftl label="line:rftl"} Update $$\ensuremath{\mathbf x}_{t+1}= \mathop{\mathrm{\arg\min}}_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}_\delta} \left\{ \eta \sum_{\tau =1 }^t \ensuremath{\mathbf g_{\tau}}^\top \ensuremath{\mathbf x}+ \ensuremath{\mathcal R}(\ensuremath{\mathbf x}) \right\} .$$ ::: ::: ::: theorem **Theorem 6.13**. *For appropriate choice of $\eta,\delta$, the SCRIBLE algorithm guarantees $$\sum_{t=1}^T \mathop{\mbox{\bf E}}[ f_{t}(\ensuremath{\mathbf y}_{t}) ]-\min_{\ensuremath{\mathbf x}\in\mathcal{K}} \sum_{t=1}^T f_{t} (\ensuremath{\mathbf x}) \leq O\left(\sqrt{T} \log T \right).$$* ::: ::: proof *Proof.* First, we note that $\ensuremath{\mathbf y}_t \in \ensuremath{\mathcal K}$ never steps outside of the decision set. The reason is that $\ensuremath{\mathbf x}_t \in \ensuremath{\mathcal K}$ and $\ensuremath{\mathbf y}_t$ lies in the Dikin ellipsoid centered at $\ensuremath{\mathbf x}_t$. Further, by Corollary [6.8](#Corollary:Gradient_Estimate_SinglePoint){reference-type="ref" reference="Corollary:Gradient_Estimate_SinglePoint"}, we have that $$\mathop{\mbox{\bf E}}[ \ensuremath{\mathbf g_{t}}] = \nabla \hat{f}_t (\ensuremath{\mathbf x}_t) = \nabla f_t(\ensuremath{\mathbf x}_t),$$ where the latter equality follows since $f_t$ is linear, and thus its smoothed version is identical to itself. A final observation is that line [\[line:rftl\]](#line:rftl){reference-type="ref" reference="line:rftl"} in the algorithm is an invocation of the RFTL algorithm with the self-concordant barrier $\ensuremath{\mathcal R}$ serving as a regularisation function. The RFTL algorithm for linear functions is a first order OCO algorithm and thus Lemma [6.5](#Lemma:Flaxman_FirstOrderAlgos){reference-type="ref" reference="Lemma:Flaxman_FirstOrderAlgos"} applies. We can now bound the regret by $$\begin{aligned} & \sum_{t=1}^T \mathop{\mbox{\bf E}}[ f_{t}(\ensuremath{\mathbf y}_{t}) ]- \sum_{t=1}^T f_{t} (\ensuremath{\mathbf x}^\star) \\ & \leq \sum_{t=1}^T \mathop{\mbox{\bf E}}[ \hat{f}_{t}(\ensuremath{\mathbf x}_{t}) ]- \sum_{t=1}^T \hat{f}_{t} (\ensuremath{\mathbf x}^\star) & \mbox{ $\hat{f}_t = f_t$, $\mathop{\mbox{\bf E}}[\ensuremath{\mathbf y}_t] = \ensuremath{\mathbf x}_t $ } \\ & \leq \ensuremath{\mathrm{{Regret}}}_{RFTL}( \ensuremath{\mathbf g_{1}} , ..., \ensuremath{\mathbf g_{T}}) & \mbox{ Lemma \ref{Lemma:Flaxman_FirstOrderAlgos} } \\ & \leq \sum_{t=1}^T \ensuremath{\mathbf g_{t}}^\top (\ensuremath{\mathbf x_{t}}- \ensuremath{\mathbf x_{t+1}}) + \frac{\ensuremath{\mathcal R}(\ensuremath{\mathbf x}^\star) - \ensuremath{\mathcal R}( \ensuremath{\mathbf x}_1)}{\eta} & \mbox{ Lemma \ref{lem:FTL-BTL}} \\ & \leq \sum_{t=1}^T \| \ensuremath{\mathbf g_{t}}\|_{t}^* \| \ensuremath{\mathbf x_{t}}- \ensuremath{\mathbf x_{t+1}} \|_{t} + \frac{\ensuremath{\mathcal R}(\ensuremath{\mathbf x}^\star) - \ensuremath{\mathcal R}( \ensuremath{\mathbf x}_1)}{\eta} . & \mbox{ Cauchy-Schwarz} %& \leq 2 \eta \sum_{t=1}^T \| \gv\|_t^{* \ 2} + \frac{\R(\x^\star) - \R( \x_1)}{\eta} & \mbox{ Theorem \ref{thm:RFTLmain1}} \\ %& \leq 2 \eta n^2 T + \frac{\R(\x^\star) - \R( \x_1) }{\eta} & \mbox {$\|\gv\|^{* \ 2}_t \leq n^2 $} . \end{aligned}$$ Here we use our notation from the previous chapter for the local norm $\| \ensuremath{\mathbf h}\|_t = \| \ensuremath{\mathbf h}\|_{\ensuremath{\mathbf x}_t} = \sqrt{\ensuremath{\mathbf h}^\top \nabla^2 \ensuremath{\mathcal R}(\ensuremath{\mathbf x}_t) \ensuremath{\mathbf h}}$. To bound the last expression, we use Lemma [6.12](#Lemma:DistanceAndGradients){reference-type="ref" reference="Lemma:DistanceAndGradients"}, and the definition of $\ensuremath{\mathbf x_{t+1}} = \mathop{\mathrm{\arg\min}}_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} \Phi_t(\ensuremath{\mathbf x})$ where $\Phi_t(\ensuremath{\mathbf x}) = \eta \sum_{\tau =1 }^t \ensuremath{\mathbf g_{\tau}}^\top \ensuremath{\mathbf x}+ \ensuremath{\mathcal R}(\ensuremath{\mathbf x})$ is a self-concordant barrier. Thus, $$\| \ensuremath{\mathbf x_{t}}- \ensuremath{\mathbf x_{t+1}} \|_{t} \leq 2 \| \nabla \Phi_t(\ensuremath{\mathbf x_{t}}) \|_{t}^{*} = 2 \| \nabla \Phi_{t-1}(\ensuremath{\mathbf x_{t}}) + \eta \ensuremath{\mathbf g_{t}}\| _{t}^* = 2 \eta \| \ensuremath{\mathbf g_{t}}\|_{t}^* ,$$ since $\nabla \Phi_{t-1}(\ensuremath{\mathbf x_{t}}) = 0$ by definition of $\ensuremath{\mathbf x_{t}}$. Recall that to use Lemma [6.12](#Lemma:DistanceAndGradients){reference-type="ref" reference="Lemma:DistanceAndGradients"}, we need $\| \nabla \Phi_t(\ensuremath{\mathbf x_{t}})\|_{t}^* = \eta \| \ensuremath{\mathbf g_{t}}\|_{t} ^* \leq \frac{1}{4}$, which is true by choice of $\eta$ and since $$\|\ensuremath{\mathbf g_{t}}\|^{* \ 2}_{t} \leq n^2 \ensuremath{\mathbf u}_t^T \ensuremath{\mathbf A_{t}}^{-T} \nabla^{-2} \ensuremath{\mathcal R}(\ensuremath{\mathbf x}_t) \ensuremath{\mathbf A_{t}}^{-1} \ensuremath{\mathbf u}_t \leq n^2 .$$ Thus, $$\begin{aligned} & \sum_{t=1}^T \mathop{\mbox{\bf E}}[ f_{t}(\ensuremath{\mathbf y}_{t}) ]- \sum_{t=1}^T f_{t} (\ensuremath{\mathbf x}^\star) \leq 2 \eta \sum_{t=1}^T \| \ensuremath{\mathbf g_{t}}\|_{t}^{* \ 2} + \frac{\ensuremath{\mathcal R}(\ensuremath{\mathbf x}^\star) - \ensuremath{\mathcal R}( \ensuremath{\mathbf x}_1)}{\eta} \\ & \leq 2 \eta n^2 T + \frac{ \ensuremath{\mathcal R}(\ensuremath{\mathbf x}^\star) - \ensuremath{\mathcal R}(\ensuremath{\mathbf x}_1) }{\eta} . \end{aligned}$$ It remains to bound the Bregman divergence with respect to $\ensuremath{\mathbf x}^\star$, for which we use a similar technique as in the analysis of algorithm [\[algFKM\]](#algFKM){reference-type="ref" reference="algFKM"}, and bound the regret with respect to $\ensuremath{\mathbf x}^\star_\delta$, which is the projection of $\ensuremath{\mathbf x}^\star$ onto $\ensuremath{\mathcal K}_\delta$. Using equation [\[Lip_step\]](#Lip_step){reference-type="eqref" reference="Lip_step"}, we can bound the overall regret by: $$\begin{aligned} & \sum_{t=1}^T \mathop{\mbox{\bf E}}[ f_{t}(\ensuremath{\mathbf y}_{t}) ]- \sum_{t=1}^T f_{t} (\ensuremath{\mathbf x}^\star) \\ & \leq \sum_{t=1}^T \mathop{\mbox{\bf E}}[ f_{t}(\ensuremath{\mathbf y}_{t}) ]- \sum_{t=1}^T f_{t} (\ensuremath{\mathbf x}_\delta^*) + \delta T G D & \mbox{ equation \eqref{Lip_step} } \\ %& \leq \eta n T + \frac{B_\R(\x_1,\x^\star_\delta) }{\eta} + \delta T G D & \mbox { above derivation} \\ %& = 2 \eta n T + \frac{ \R(\x^\star_\delta) - \R(\x_1) }{\eta} + \delta T G D & \mbox { Since $\nabla(\x_1) = 0$ } \\ & = 2 \eta n^2 T + \frac{ \ensuremath{\mathcal R}(\ensuremath{\mathbf x}^\star_\delta) - \ensuremath{\mathcal R}(\ensuremath{\mathbf x}_1) }{\eta} + \delta T G D &\mbox { above derivation} \\ & \leq 2 \eta n^2 T + \frac{\nu \log \frac{1}{1-\pi_{\ensuremath{\mathbf x}_1}(\ensuremath{\mathbf x}^\star_\delta)} }{\eta} + \delta T G D & \mbox { Lemma \ref{Lemma:MinkowskiBarrier} } \\ & \leq 2 \eta n^2 T + \frac{\nu \log \frac{1}{\delta }}{\eta} + \delta T G D & \ensuremath{\mathbf x}^\star_\delta \in \ensuremath{\mathcal K}_\delta . \end{aligned}$$ Taking $\eta = O(\frac{1}{\sqrt{T}})$ and $\delta = O(\frac{1}{T})$, the above bound implies our theorem. ◻ ::: ## Bibliographic Remarks {#bibliographic-remarks-3} The Multi-Armed Bandit problem has history going back more than fifty years to the work of @Robbins52, see the survey of @BubeckC12 for a much more detailed history. The non-stochastic MAB problem and the EXP3 algorithm, as well as tight lower bounds were given in the seminal paper of @AueCesFreSch03nonstochastic. The logarithmic gap in attainable regret for non-stochastic MAB was resolved in [@AudibertB09]. Bandit Convex Optimization for the special case of linear cost functions and the flow polytope, was introduced and studied by @AweKle08 in the context of online routing. The full generality BCO setting was introduced by @FlaxmanKM05, who gave the first efficient and low-regret algorithm for BCO. Tight bounds for BCO were obtained by @bubeck2015bandit for the one dimensional case, via an inefficient algorithm by @hazan2016optimal, and finally with a polynomial time algorithm in @bubeck2017kernel. The special case in which the cost functions are linear, called Bandit Linear Optimization, received significant attention. @DanHayKak07price gave an optimal regret algorithm up to constants depending on the dimension. @AbernethyHR08 gave an efficient algorithm and introduced self-concordant barriers to the bandit setting. Self-concordant barrier functions were devised in the context of polynomial-time algorithms for convex optimization in the seminal work of @NesterovNemirovskii94siam. Lower bounds for regret in the bandit linear optimization setting were studied by [@shamir2015complexity]. In this chapter we have considered the expected regret as a performance metric. Significant literature is devoted to high probability guarantees on the regret. High probability bounds for the MAB problem were given in [@AueCesFreSch03nonstochastic], and for bandit linear optimization in [@AbernethyR09]. Other more refined metrics have been recently explored in [@DekelTA12] and in the context of adaptive adversaries in [@NeuGSA14; @YuMa09; @EvenDarKaMa09; @MannorSh03; @YuMaSh09]. For a recent comprehensive text on bandit algorithms see [@lattimore2020bandit]. ## Exercises # Projection-Free Algorithms {#chap:FW} In many computational and learning scenarios the main bottleneck of optimization, both online and offline, is the computation of projections onto the underlying decision set (see §[2.1.1](#sec:projections){reference-type="ref" reference="sec:projections"}). In this chapter we introduce projection-free methods for online convex optimization, that yield more efficient algorithms in these scenarios. The motivating example throughout this chapter is the problem of matrix completion, which is a widely used and accepted model in the construction of recommendation systems. For matrix completion and related problems, projections amount to expensive linear algebraic operations and avoiding them is crucial in big data applications. We start with a detour into classical offline convex optimization and describe the conditional gradient algorithm, also known as the Frank-Wolfe algorithm. Afterwards, we describe problems for which linear optimization can be carried out much more efficiently than projections. We conclude with an OCO algorithm that eschews projections in favor of linear optimization, in much the same flavor as its offline counterpart. ## Review: Relevant Concepts from Linear Algebra This chapter addresses rectangular matrices, which model applications such as recommendation systems naturally. Consider a matrix $X \in {\mathbb R}^{n \times m}$. A non-negative number $\sigma \in {\mathbb R}_+$ is said to be a singular value for $X$ if there are two vectors $\ensuremath{\mathbf u}\in {\mathbb R}^n, \ensuremath{\mathbf v}\in {\mathbb R}^m$ such that $$X^\top \ensuremath{\mathbf u}= \sigma \ensuremath{\mathbf v}, \quad X \ensuremath{\mathbf v}= \sigma \ensuremath{\mathbf u}.$$ The vectors $\ensuremath{\mathbf u},\ensuremath{\mathbf v}$ are called the left and right singular vectors respectively. The non-zero singular values are the square roots of the eigenvalues of the matrix $X X^\top$ (and $X^\top X$). The matrix $X$ can be written as $$X = U \Sigma V^\top \ , \ U \in {\mathbb R}^{n \times \rho} \ , \ V^\top \in {\mathbb R}^{ \rho \times m} ,$$ where $\rho = \min\{n,m\}$, the matrix $U$ is an orthogonal basis of the left singular vectors of $X$, the matrix $V$ is an orthogonal basis of right singular vectors, and $\Sigma$ is a diagonal matrix of singular values. This form is called the singular value decomposition for $X$. The number of non-zero singular values for $X$ is called its rank, which we denote by $k \leq \rho$. The nuclear norm of $X$ is defined as the $\ell_1$ norm of its singular values, and denoted by $$\|X \|_* = \sum_{i=1}^\rho \sigma_i .$$ It can be shown (see exercises) that the nuclear norm is equal to the trace of the square root of the matrix times its transpose, i.e., $$\|X\|_* = {\bf Tr}( \sqrt{ X^\top X} )$$ We denote by $A \bullet B$ the inner product of two matrices as vectors in ${\mathbb R}^{n \times m}$, that is $$A \bullet B = \sum_{i = 1}^n \sum_{j=1}^m A_{ij} B_{ij} = {\bf Tr}(AB^\top) .$$ ## Motivation: Recommender Systems {#sec:recommendation_systems} Media recommendations have changed significantly with the advent of the Internet and rise of online media stores. The large amounts of data collected allow for efficient clustering and accurate prediction of users' preferences for a variety of media. A well-known example is the so called "Netflix challenge"---a competition of automated tools for recommendation from a large dataset of users' motion picture preferences. One of the most successful approaches for automated recommendation systems, as proven in the Netflix competition, is matrix completion. Perhaps the simplest version of the problem can be described as follows. The entire dataset of user-media preference pairs is thought of as a partially-observed matrix. Thus, every person is represented by a row in the matrix, and every column represents a media item (movie). For simplicity, let us think of the observations as binary---a person either likes or dislikes a particular movie. Thus, we have a matrix $M \in \{0,1,*\}^{n \times m}$ where $n$ is the number of persons considered, $m$ is the number of movies at our library, and $0/1$ and $*$ signify "dislike", "like" and "unknown" respectively: $$M_{ij} = { \left\{ \begin{array}{ll} {0}, & {\mbox{person $i$ dislikes movie $j$}} \\\\ {1}, & {\mbox{person $i$ likes movie $j$}} \\\\ {*}, & {\mbox{preference unknown}} \end{array} \right. } .$$ The natural goal is to complete the matrix, i.e., correctly assign $0$ or $1$ to the unknown entries. As defined so far, the problem is ill-posed, since any completion would be equally good (or bad), and no restrictions have been placed on the completions. The common restriction on completions is that the "true" matrix has low rank. Recall that a matrix $X \in {\mathbb R}^{n \times m}$ has rank $k < \rho = \min \{n,m\}$ if and only if it can be written as $$X = U V \ , \ U \in {\mathbb R}^{n \times k} , V \in {\mathbb R}^{k \times m}.$$ The intuitive interpretation of this property is that each entry in $M$ can be explained by only $k$ numbers. In matrix completion this means, intuitively, that there are only $k$ factors that determine a persons preference over movies, such as genre, director, actors and so on. Now the simplistic matrix completion problem can be well-formulated as in the following mathematical program. Denote by $\| \cdot \|_{ob}$ the Euclidean norm only on the observed (non starred) entries of $M$, i.e., $$\|X\|_{ob}^2 = \sum_{M_{ij} \neq *} X_{ij}^2.$$ The mathematical program for matrix completion is given by $$\begin{aligned} & \min_{X \in {\mathbb R}^{n \times m} } \frac{1}{2} \| X - M \|_{ob}^2 \\ & \text{s.t.} \quad \mathop{\mbox{\rm rank}}(X) \leq k. \end{aligned}$$ Since the constraint over the rank of a matrix is non-convex, it is standard to consider a relaxation that replaces the rank constraint by the nuclear norm. It is known that the nuclear norm is a lower bound on the matrix rank if the singular values are bounded by one (see exercises). Thus, we arrive at the following convex program for matrix completion: $$\begin{aligned} \label{eqn:matrix-completion} & \min_{X \in {\mathbb R}^{n \times m} } \frac{1}{2} \| X - M \|_{ob}^2 \\ & \text{s.t.} \quad \|X\|_* \leq k. \notag \end{aligned}$$ We consider algorithms to solve this convex optimization problem next. ## The Conditional Gradient Method {#subsec:cond_grad_intro} In this section we return to the basics of convex optimization---minimization of a convex function over a convex domain as studied in chapter [2](#chap:opt){reference-type="ref" reference="chap:opt"}. The conditional gradient (CG) method, or Frank-Wolfe algorithm, is a simple algorithm for minimizing a smooth convex function $f$ over a convex set $\ensuremath{\mathcal K}\subseteq {\mathbb R}^n$. The appeal of the method is that it is a first order interior point method - the iterates always lie inside the convex set, and thus no projections are needed, and the update step on each iteration simply requires to minimize a linear objective over the set. The basic method is given in algorithm [\[alg:condgrad\]](#alg:condgrad){reference-type="ref" reference="alg:condgrad"}. ::: algorithm ::: algorithmic Input: step sizes $\{ \eta_t \in (0,1] , \ t \in [T]\}$, initial point $\ensuremath{\mathbf x}_1 \in \ensuremath{\mathcal K}$. $\ensuremath{\mathbf v}_{t} \gets \arg \min_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} \left\{\ensuremath{\mathbf x}^\top \nabla{}f(\ensuremath{\mathbf x}_t) \right\}$. []{#algstep:linearopt label="algstep:linearopt"} $\ensuremath{\mathbf x}_{t+1} \gets \ensuremath{\mathbf x}_t + \eta_t(\ensuremath{\mathbf v}_t - \ensuremath{\mathbf x}_t)$. ::: ::: Note that in the CG method, the update to the iterate $\ensuremath{\mathbf x}_t$ may be not be in the direction of the gradient, as $\ensuremath{\mathbf v}_t$ is the result of a linear optimization procedure in the direction of the negative gradient. This is depicted in figure [7.1](#fig:OFW){reference-type="ref" reference="fig:OFW"}. ::: center ![Direction of progression of the CG algorithm ](images/fig_fw2.jpg){#fig:OFW width="3.5in"} ::: The following theorem gives an essentially tight performance guarantee of this algorithm over smooth functions. Recall our notation from chapter [2](#chap:opt){reference-type="ref" reference="chap:opt"}: $\ensuremath{\mathbf x}^\star$ denotes the global minimizer of $f$ over $\ensuremath{\mathcal K}$, $D$ denotes the diameter of the set $\ensuremath{\mathcal K}$, and $h_t = f(\ensuremath{\mathbf x}_t) - f(\ensuremath{\mathbf x}^\star)$ denotes the suboptimality of the objective value in iteration $t$. ::: {#thm:offlineFW .theorem} **Theorem 7.1**. *The CG algorithm applied to $\beta$-smooth functions with step sizes $\eta_t = \min\{1,\frac{2}{t}\}$ attains the following convergence guarantee $$h_t \leq \frac{2 \beta D^2 }{t}$$* ::: ::: proof *Proof.* As done before in this manuscript, we denote $\nabla_t = \nabla f(\ensuremath{\mathbf x}_t)$. For any set of step sizes, we have $$\begin{aligned} \label{old_fw_anal} & f(\ensuremath{\mathbf x}_{t+1}) - f(\ensuremath{\mathbf x}^\star) = f(\ensuremath{\mathbf x}_t + \eta_t(\ensuremath{\mathbf v}_t - \ensuremath{\mathbf x}_t)) - f(\ensuremath{\mathbf x}^\star) \notag \\ &\leq f(\ensuremath{\mathbf x}_t) - f(\ensuremath{\mathbf x}^\star) + \eta_t(\ensuremath{\mathbf v}_t-\ensuremath{\mathbf x}_t)^{\top}\nabla_t + \eta_t^2 \frac{\beta}{2}\Vert{\ensuremath{\mathbf v}_t-\ensuremath{\mathbf x}_t}\Vert^2 & \textrm{smoothness } \nonumber \\ &\leq f(\ensuremath{\mathbf x}_t) - f(\ensuremath{\mathbf x}^\star) + \eta_t(\ensuremath{\mathbf x}^\star-\ensuremath{\mathbf x}_t)^{\top}\nabla_t + \eta_t^2 \frac{\beta}{2}\Vert{\ensuremath{\mathbf v}_t-\ensuremath{\mathbf x}_t}\Vert^2 & \textrm{$\ensuremath{\mathbf v}_t$ choice} \nonumber \\ &\leq f(\ensuremath{\mathbf x}_t) - f(\ensuremath{\mathbf x}^\star) + \eta_t(f(\ensuremath{\mathbf x}^\star)-f(\ensuremath{\mathbf x}_t)) + \eta_t^2 \frac{\beta}{2}\Vert{\ensuremath{\mathbf v}_t-\ensuremath{\mathbf x}_t}\Vert^2 & \textrm{convexity} \nonumber \\ &\leq (1-\eta_t)(f(\ensuremath{\mathbf x}_t)-f(\ensuremath{\mathbf x}^\star)) + \frac{\eta_t^2\beta}{2} D^2. \end{aligned}$$ We reached the recursion $h_{t+1} \leq (1- \eta_t) h_t + \eta_t^2\frac{ \beta D^2}{2}$, and by Lemma [7.2](#lemma:FW-recursion){reference-type="ref" reference="lemma:FW-recursion"} we obtain, $$h_{t} \leq \frac{2 \beta D^2 }{t} .$$ ◻ ::: ::: {#lemma:FW-recursion .lemma} **Lemma 7.2**. *Let $\{ h_t \}$ be a sequence that satisfies the recurence $$h_{t+1} \leq h_t (1 - \eta_t) + \eta_t^2 c .$$ Then taking $\eta_t = \min\{1,\frac{2}{t}\}$ implies $$h_t \leq \frac{4c}{t} .$$* ::: ::: proof *Proof.* This is proved by induction on $t$. **Induction base.** For $t=1$, we have $$h_2 \leq h_1 (1-\eta_1 ) + \eta_1^2 c = c \leq 4c .$$ **Induction step.** $$\begin{aligned} h_{t+1} & \leq (1- \eta_t) h_t + \eta_t^2 c \\ & \leq \left(1- \frac{2}{t} \right) \frac{4c}{ t} + \frac{4c}{t^2} & \mbox{induction hypothesis}\\ & = \frac{4c}{t} \left( 1 - \frac{1}{t} \right) \\ & \leq \frac{4c}{t} \cdot \frac{t}{t+1} & \mbox{$\frac{t-1}{t} \leq \frac{t}{t+1} $ } \\ & = \frac{4c}{t+1} . \end{aligned}$$ ◻ ::: ### Example: matrix completion via CG As an example of an application for the conditional gradient algorithm, recall the mathematical program given by [\[eqn:matrix-completion\]](#eqn:matrix-completion){reference-type="eqref" reference="eqn:matrix-completion"}. The gradient of the objective function at point $X^t$ is $$\label{eqn:matrix-gradient} \nabla f(X^t) = (X^t - M)_{ob} = { \left\{ \begin{array}{ll} { X_{ij}^t - M_{ij} }, & {(i,j) \in OB} \\\\ {0}, & {\text{otherwise}} \end{array} \right. } .$$ Over the set of bounded-nuclear norm matrices, the linear optimization of line [\[algstep:linearopt\]](#algstep:linearopt){reference-type="ref" reference="algstep:linearopt"} in algorithm [\[alg:condgrad\]](#alg:condgrad){reference-type="ref" reference="alg:condgrad"} becomes, $$\begin{aligned} & \min X \bullet \nabla_t \ , \quad \nabla_t = \nabla f(X_t) \\ & \mbox{s.t. } \|X\|_* \leq k. \end{aligned}$$ For simplicity, let's consider square symmetric matrices, for which the nuclear norm is equivalent to the trace norm, and the above optimization problem becomes $$\begin{aligned} & \min X \bullet \nabla_t \\ & \mbox{s.t. } {\bf Tr}(X) \leq k. \end{aligned}$$ It can be shown that this program is equivalent to the following (see exercises): $$\begin{aligned} & \min_{\ensuremath{\mathbf x}\in {\mathbb R}^n} \ensuremath{\mathbf x}^\top \nabla_t \ensuremath{\mathbf x}\\ & \mbox{s.t. } \|\ensuremath{\mathbf x}\|_2^2 \leq k. \end{aligned}$$ Hence, this is an eigenvector computation in disguise! Computing the largest eigenvector of a matrix takes linear time via the power method, which also applies more generally to computing the largest singular value of rectangular matrices. With this, step [\[algstep:linearopt\]](#algstep:linearopt){reference-type="ref" reference="algstep:linearopt"} of algorithm [\[alg:condgrad\]](#alg:condgrad){reference-type="ref" reference="alg:condgrad"}, which amounts to mathematical program [\[eqn:matrix-completion\]](#eqn:matrix-completion){reference-type="eqref" reference="eqn:matrix-completion"}, becomes computing $v_{\max}(- \nabla f(X^t))$, the largest eigenvector of $- \nabla f(X^t)$. Algorithm [\[alg:condgrad\]](#alg:condgrad){reference-type="ref" reference="alg:condgrad"} takes on the modified form described in Algorithm [\[alg:condgrad4matrixcompletion\]](#alg:condgrad4matrixcompletion){reference-type="ref" reference="alg:condgrad4matrixcompletion"}. ::: algorithm ::: algorithmic Let $X^1$ be an arbitrary matrix of trace $k$ in $\ensuremath{\mathcal K}$. $\ensuremath{\mathbf v}_{t} = \sqrt{k} \cdot v_{\max}(-\nabla_t )$. $X^{t+1} = X^t + \eta_t(\ensuremath{\mathbf v}_t \ensuremath{\mathbf v}_t^\top - X^t)$ for $\eta_t\in(0,1)$. ::: ::: ##### Comparison to other gradient-based methods. {#comparison-to-other-gradient-based-methods. .unnumbered} How does this compare to previous convex optimization methods for solving the same matrix completion problem? As a convex program, we can apply gradient descent, or even more advantageously in this setting, stochastic gradient descent as in §[3.4](#sec:sgd){reference-type="ref" reference="sec:sgd"}. Recall that the gradient of the objective function at point $X^t$ takes the simple form [\[eqn:matrix-gradient\]](#eqn:matrix-gradient){reference-type="eqref" reference="eqn:matrix-gradient"}. A stochastic estimate for the gradient can be attained by observing just a single entry of the matrix $M$, and the update itself takes constant time as the gradient estimator is sparse. However, the projection step is significantly more difficult. In this setting, the convex set $\ensuremath{\mathcal K}$ is the set of bounded nuclear norm matrices. Projecting a matrix onto this set amounts to calculating the SVD of the matrix, which is similar in computational complexity to algorithms for matrix diagonalization or inversion. The best known algorithms for matrix diagonalization are superlinear in the matrices' size, and thus impractical for large datasets that are common in applications. In contrast, the CG method does not require projections at all, and replaces them with linear optimization steps over the convex set, which we have observed to amount to singular vector computations. The latter can be implemented to take linear time via the power method or the Lanczos algorithm (see bibliography). Thus, the Conditional Gradient method allows for optimization of the mathematical program [\[eqn:matrix-completion\]](#eqn:matrix-completion){reference-type="eqref" reference="eqn:matrix-completion"} with a linear-time operation (eigenvector using power method) per iteration, rather than a significantly more expensive computation (SVD) needed for gradient descent. ## Projections versus Linear Optimization The conditional gradient (Frank-Wolfe) algorithm described before does not resort to projections, but rather computes a linear optimization problem of the form $$\label{eqn:linopt} \arg \min_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} \left\{\ensuremath{\mathbf x}^\top \ensuremath{\mathbf u}\right\}.$$ When is the CG method computationally preferable? The overall computational complexity of an iterative optimization algorithm is the product of the number of iterations and the computational cost per iteration. The CG method does not converge as well as the most efficient gradient descent algorithms, meaning it requires more iterations to produce a solution of a comparable level of accuracy. However, for many interesting scenarios the computational cost of a linear optimization step [\[eqn:linopt\]](#eqn:linopt){reference-type="eqref" reference="eqn:linopt"} is *significantly* lower than that of a projection step. Let us point out several examples of problems for which we have very efficient linear optimization algorithms, whereas our state-of-the-art algorithms for computing projections are significantly slower. ##### Recommendation systems and matrix prediction. {#recommendation-systems-and-matrix-prediction. .unnumbered} In the example pointed out in the preceding section of matrix completion, known methods for projection onto the spectahedron, or more generally the bounded nuclear-norm ball, require singular value decompositions, which take superlinear time via our best known methods. In contrast, the CG method requires maximal eigenvector computations which can be carried out in linear time via the power method (or the more sophisticated Lanczos algorithm). ##### Network routing and convex graph problems. {#network-routing-and-convex-graph-problems. .unnumbered} Various routing and graph problems can be modeled as convex optimization problems over a convex set called the flow polytope. Consider a directed acyclic graph with $m$ edges, a source node marked $s$ and a target node marked $t$. Every path from $s$ to $t$ in the graph can be represented by its identifying vector, that is a vector in $\lbrace{0,1}\rbrace^m$ in which the entries that are set to 1 correspond to edges of the path. The flow polytope of the graph is the convex hull of all such identifying vectors of the simple paths from $s$ to $t$. This polytope is also exactly the set of all unit $s$--$t$ flows in the graph if we assume that each edge has a unit flow capacity (a flow is represented here as a vector in $\mathbb{R}^m$ in which each entry is the amount of flow through the corresponding edge). Since the flow polytope is just the convex hull of $s$--$t$ paths in the graph, minimizing a linear objective over it amounts to finding a minimum weight path given weights for the edges. For the shortest path problem we have very efficient combinatorial optimization algorithms, namely Dijkstra's algorithm. Thus, applying the CG algorithm to solve **any** convex optimization problem over the flow polytope will only require iterative shortest path computations. ##### Ranking and permutations. {#ranking-and-permutations. .unnumbered} A common way to represent a permutation or ordering is by a permutation matrix. Such are square matrices over $\{0,1\}^{n \times n}$ that contain exactly one $1$ entry in each row and column. Doubly-stochastic matrices are square, real-valued matrices with non-negative entries, in which the sum of entries of each row and each column amounts to 1. The polytope that defines all doubly-stochastic matrices is called the Birkhoff-von Neumann polytope. The Birkhoff-von Neumann theorem states that this polytope is the convex hull of exactly all $n\times{n}$ permutation matrices. Since a permutation matrix corresponds to a perfect matching in a fully connected bipartite graph, linear minimization over this polytope corresponds to finding a minimum weight perfect matching in a bipartite graph. Consider a convex optimization problem over the Birkhoff-von Neumann polytope. The CG algorithm will iteratively solve a linear optimization problem over the BVN polytope, thus iteratively solving a minimum weight perfect matching in a bipartite graph problem, which is a well-studied combinatorial optimization problem for which we know of efficient algorithms. In contrast, other gradient based methods will require projections, which are quadratic optimization problems over the BVN polytope. ##### Matroid polytopes. {#matroid-polytopes. .unnumbered} A matroid is pair $(E,I)$ where $E$ is a set of elements and $I$ is a set of subsets of $E$ called the independent sets which satisfy various interesting proprieties that resemble the concept of linear independence in vector spaces. Matroids have been studied extensively in combinatorial optimization and a key example of a matroid is the graphical matroid in which the set $E$ is the set of edges of a given graph and the set $I$ is the set of all subsets of $E$ which are cycle-free. In this case, $I$ contains all the spanning trees of the graph. A subset $S\in{I}$ could be represented by its identifying vector which lies in $\lbrace{0,1}\rbrace^{\vert{E}\vert}$ which also gives rise to the matroid polytope which is just the convex hull of all identifying vectors of sets in $I$. It can be shown that some matroid polytopes are defined by exponentially many linear inequalities (exponential in $\vert{E}\vert$), which makes optimization over them difficult. On the other hand, linear optimization over matroid polytopes is easy using a simple greedy procedure which runs in nearly linear time. Thus, the CG method serves as an efficient algorithm to solve any convex optimization problem over matroids iteratively using only a simple greedy procedure. ## The Online Conditional Gradient Algorithm In this section we give a projection-free algorithm for OCO based on the conditional gradient method, which is projection-free and thus carries the computational advantages of the CG method to the online setting. It is tempting to apply the CG method straightforwardly to the online appearance of functions in the OCO setting, such as the OGD algorithm in §[3.1](#section:ogd){reference-type="ref" reference="section:ogd"}. However, it can be shown that an approach that only takes into account the last cost function is doomed to fail. The reason is that the conditional gradient method takes into account the *direction* of the gradient, and is insensitive to its *magnitude*. Instead, we apply the CG algorithm step to the aggregate sum of all previous cost functions with added Euclidean regularization. The resulting algorithm is given formally in Algorithm [\[alg:ocg\]](#alg:ocg){reference-type="ref" reference="alg:ocg"}. ::: algorithm ::: algorithmic Input: convex set $\ensuremath{\mathcal K}$, $T$, $\ensuremath{\mathbf x}_1 \in \mathcal{K}$, parameters $\eta , \ \{\sigma_t\}$. Play $\mathbf{x}_t$ and observe $f_t$. []{#eq:F_t-def label="eq:F_t-def"} Let $F_t(\ensuremath{\mathbf x}) = \eta {\textstyle \sum}_{\tau=1}^{t-1} \nabla_\tau^\top \ensuremath{\mathbf x}+ \|\ensuremath{\mathbf x}- \ensuremath{\mathbf x}_1\|^2$. Compute $\mathbf{v}_t = \arg \min_{\mathbf{x}\in \ensuremath{\mathcal K}} \{\nabla F_t(\mathbf{x}_t) \cdot \mathbf{x}\}$. Set $\mathbf{x}_{t+1} = (1 - \sigma_t)\mathbf{x}_{t} + \sigma_t \mathbf{v}_t$. ::: ::: We can prove the following regret bound for this algorithm. While this regret bound is suboptimal in light of the previous upper bounds we have seen, its suboptimality is compensated by the algorithm's lower computational cost. ::: {#thm:FWonline-main .theorem} **Theorem 7.3**. *Online conditional gradient (Algorithm [\[alg:ocg\]](#alg:ocg){reference-type="ref" reference="alg:ocg"}) with parameters $\eta = \frac{D}{2 G T^{3/4} }, \sigma_t = \min\{1,\frac{2}{t^{1/2}}\}$, attains the following guarantee $$\ensuremath{\mathrm{{Regret}}}_T = \sum_{t=1}^{T} f_t(\mathbf{x}_t) -\min_{\mathbf{x}^\star \in \ensuremath{\mathcal K}}\sum_{t=1}^{T} f_t(\mathbf{x}^\star)\ \leq 8 D G T^{3/4}$$* ::: As a first step in analyzing Algorithm [\[alg:ocg\]](#alg:ocg){reference-type="ref" reference="alg:ocg"}, consider the points $$\ensuremath{\mathbf x_{t}}^\star = \arg \min _{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} F_t(\ensuremath{\mathbf x}) .$$ These are exactly the iterates of the RFTL algorithm from chapter [5](#chap:regularization){reference-type="ref" reference="chap:regularization"}, namely Algorithm [\[alg:RFTLmain\]](#alg:RFTLmain){reference-type="ref" reference="alg:RFTLmain"} with the regularization being $R(\ensuremath{\mathbf x}) = \| \ensuremath{\mathbf x}- \ensuremath{\mathbf x_{1}}\|^2$, applied to cost functions with a shift, namely: $$\tilde{f}_t = f_t( \ensuremath{\mathbf x}+ (\ensuremath{\mathbf x}_t^\star - \ensuremath{\mathbf x}_t) ) .$$ The reason is that $\nabla_t$ in Algorithm [\[alg:ocg\]](#alg:ocg){reference-type="ref" reference="alg:ocg"} refers to $\nabla f_t(\ensuremath{\mathbf x}_t)$, whereas in the RFTL algorithm we have $\nabla_t = \nabla f_t(\ensuremath{\mathbf x}_t^\star)$. Notice that for any point $\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}$ we have $| f_t(\ensuremath{\mathbf x}) - \tilde{f}_t(\ensuremath{\mathbf x}) | \leq G \|\ensuremath{\mathbf x}_t - \ensuremath{\mathbf x}_t^\star\|$. Thus, according to Theorem [5.2](#thm:RFTLmain1){reference-type="ref" reference="thm:RFTLmain1"}, we have that $$\begin{aligned} \label{eqn:FW1} & \sum_{t=1}^{T} f_t(\ensuremath{\mathbf x}_t^\star) - \sum_{t=1}^{T} f_t(\mathbf{x}^\star) \notag \\ & \leq 2 G\sum_t \|\ensuremath{\mathbf x}_t - \ensuremath{\mathbf x}_t^\star\| + \sum_{t=1}^{T} \tilde{f}_t(\ensuremath{\mathbf x}_t^\star) - \sum_{t=1}^{T} \tilde{f}_t(\mathbf{x}^\star ) \notag \\ & \leq 2 G\sum_t \|\ensuremath{\mathbf x}_t - \ensuremath{\mathbf x}_t^\star\| + 2 \eta G T + \frac{1}{\eta} D . \end{aligned}$$ Using our previous notation, denote by $h_t(\ensuremath{\mathbf x}) = {F_t(\ensuremath{\mathbf x}) - F_t(\ensuremath{\mathbf x}^\star_t)}$, and by $h_t = h_t(\ensuremath{\mathbf x}_t)$. The main lemma we require to proceed is the following, which relates the iterates $\ensuremath{\mathbf x}_t$ to the optimal point according to the aggregate function $F_t$. ::: {#lem:mainFW .lemma} **Lemma 7.4**. *The iterates $\ensuremath{\mathbf x}_t$ of Algorithm [\[alg:ocg\]](#alg:ocg){reference-type="ref" reference="alg:ocg"} satisfy for all $t \ge 1$ $$h_t \leq { 2 D^2} \sigma_t.$$* ::: ::: proof *Proof.* As the functions $F_t$ are $1$-smooth, applying the offline Frank-Wolfe analysis technique, and in particular Equation [\[old_fw_anal\]](#old_fw_anal){reference-type="eqref" reference="old_fw_anal"} to the function $F_t$ we obtain: $$\begin{aligned} h_{t}(\ensuremath{\mathbf x}_{t+1}) & = F_{t} (\ensuremath{\mathbf x}_{t+1}) - F_{t} (\ensuremath{\mathbf x}^\star_{t}) \\ &\leq (1-\sigma_t)( F_t (\ensuremath{\mathbf x}_t)- F_t (\ensuremath{\mathbf x}^\star_t)) + \frac{D^2}{2} \sigma_t^2 & \mbox { Equation \eqref{old_fw_anal}} \\ & = (1-\sigma_t) h_t + \frac{D^2}{2} \sigma_t^2. \end{aligned}$$ In addition, by definition of $F_t$ and $h_t$ we have $$\begin{aligned} & h_{t+1} \\ & = F_t(\ensuremath{\mathbf x}_{t+1}) - F_t(\ensuremath{\mathbf x}_{t+1}^\star) + \eta \nabla_{t+1}(\ensuremath{\mathbf x}_{t+1} - \ensuremath{\mathbf x}^\star_{t+1} ) \\ & \leq h_t(\ensuremath{\mathbf x}_{t+1}) + \eta \nabla_{t+1}(\ensuremath{\mathbf x}_{t+1} - \ensuremath{\mathbf x}^\star_{t+1}) & \mbox{$F_t(\ensuremath{\mathbf x}_t^\star) \leq F_t(\ensuremath{\mathbf x}_{t+1}^\star)$} \\ & \leq\ h_t(\ensuremath{\mathbf x}_{t+1}) + \eta G \| \ensuremath{\mathbf x}_{t+1} - \ensuremath{\mathbf x}_{t+1}^\star\| . & \mbox{Cauchy-Schwarz} \end{aligned}$$ Since $F_t$ is $1$-strongly convex, we have $$\| \ensuremath{\mathbf x}- \ensuremath{\mathbf x_{t}}^\star \|^2 \leq F_t(\ensuremath{\mathbf x}) - F_t(\ensuremath{\mathbf x_{t}}^\star) .$$ Thus, $$\begin{aligned} h_{t+1} & \leq\ h_t(\ensuremath{\mathbf x}_{t+1}) + \eta G \| \ensuremath{\mathbf x}_{t+1} - \ensuremath{\mathbf x}_{t+1}^\star\| \\ & \leq h_t(\ensuremath{\mathbf x}_{t+1}) + \eta G \sqrt{h_{t+1}} \\ %& \leq h_t(\x_{t+1}) + \eta^{4/3} G^2 + \eta^{2/3} \|\x_{t+1} - \x_{t+1}^\star\|^2 \\ %& \leq h_t(\x_{t+1}) + \eta^{4/3} G^2 + \eta^{2/3} h_{t+1} \\ %& \leq h_t(\x_{t+1}) + G^2 \sigma_t^2 + \sigma_t h_{t+1} & \leq h_t (1 - \sigma_t) + \frac{1}{2} {D^2 } \sigma_t^2 + \eta G \sqrt{h_{t+1}} & \mbox{above derivation} \\ & \leq h_t (1 - \frac{5}{6} \sigma_t) + \frac{5}{8}{D^2 } \sigma_t^2. & \mbox{ equation \eqref{prop:fwhelperprop} below} \end{aligned}$$ Above we used the following derivation, that holds by choice of parameters $\eta = \frac{D}{2 G T^{3/4} }$ and $\sigma_t = \min\{1,\frac{2}{t^{1/2}}\}$: since $\eta,G,h_t$ are all non-negative, we have $$\begin{aligned} \eta G \sqrt{h_{t+1}} & = \left( \sqrt{D} {G \eta} \right)^{2/3} \left( \frac{G \eta}{D} \right)^{1/3} \sqrt{h_{t+1}} \notag \\ & \leq \frac{1}{2} \left( { \sqrt{D} G \eta}{} \right)^{4/3} + \frac{1}{2} \left( \frac{G \eta}{D} \right)^{2/3} h_{t+1} \notag \\ & \leq \frac{1}{8} D^2 \sigma_t^2 + \frac{1}{6} \sigma_t h_{t+1} \label{prop:fwhelperprop} \end{aligned}$$ We now claim that the theorem follows inductively. The base of the induction holds since, for $t = 1$, the definition of $F_1$ implies $$h_1 = F_1(\ensuremath{\mathbf x}_1) - F_1(\ensuremath{\mathbf x}^\star) = \| \ensuremath{\mathbf x}_1 - \ensuremath{\mathbf x}^\star\|^2 \leq D^2 \leq 2 D^2 \sigma_1 .$$ Assuming the bound is true for $t$, we now show it holds for $t+1$ as well: $$\begin{aligned} h_{t+1} & \leq & h_t (1 - \frac{5}{6} \sigma_t) + \frac{5}{8} {D^2 } \sigma_t^2 \\ & \leq & 2 D^2 \sigma_t \left(1 - \frac{5}{6} \sigma_t \right) + \frac{5}{8} { D^2}\sigma_t^2 \\ & \leq & { 2 D^2 }\sigma_t \left(1 - \frac{\sigma_t}{2} \right) \\ & \le & { 2 D^2} \sigma_{t+1}, \end{aligned}$$ as required. The last inequality follows by the definition of $\sigma_t$ (see exercises). ◻ ::: We proceed to use this lemma in order to prove our theorem: ::: proof *Proof of Theorem [7.3](#thm:FWonline-main){reference-type="ref" reference="thm:FWonline-main"}.* By definition, the functions $F_t$ are $1$-strongly convex. Thus, we have for $\ensuremath{\mathbf x_{t}}^\star = \arg \min_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} F_t(\ensuremath{\mathbf x})$: $$\| \ensuremath{\mathbf x}- \ensuremath{\mathbf x_{t}}^\star \|^2 \leq F_t(\ensuremath{\mathbf x}) - F_t(\ensuremath{\mathbf x_{t}}^\star) .$$ Let $\eta = \frac{D}{2G T^{3/4}}$, and notice that this satisfies the constraint of Lemma [7.4](#lem:mainFW){reference-type="ref" reference="lem:mainFW"}, which requires $\eta G \sqrt{h_{t+1}} \leq \frac{D^2}{2} \sigma_t^2$. In addition, $\eta < 1$ for $T$ large enough. Hence, $$\begin{aligned} f_t(\ensuremath{\mathbf x_{t}}) - f_t(\ensuremath{\mathbf x}^\star_t) & \leq G \| \ensuremath{\mathbf x_{t}}- \ensuremath{\mathbf x}^\star_t \| \notag \\ & \leq {G} \sqrt{ F_t(\ensuremath{\mathbf x_{t}}) - F_t(\ensuremath{\mathbf x_{t}}^\star) } \notag \\ & \leq { 2 G D } \sqrt{\sigma_t} . & \mbox{ Lemma \ref{lem:mainFW} } \label{eqn:FW2} \end{aligned}$$ Putting everything together we obtain: $$\begin{aligned} & \text{\em Regret}_T(\text{\em OCG}) = \sum_{t=1}^{T} f_t(\mathbf{x}_t) - \sum_{t=1}^{T} f_t(\mathbf{x}^\star) \\ & = \sum_{t=1}^T \left[ f_t(\mathbf{x}_t) - f_t(\ensuremath{\mathbf x_{t}}^\star) + f_t(\ensuremath{\mathbf x_{t}}^\star) - f_t(\ensuremath{\mathbf x}^\star) \right] \\ & \leq \sum_{t=1}^{T} 2 G {D} \sqrt{\sigma_t} + \sum_t \left[ f_t(\ensuremath{\mathbf x_{t}}^\star) - f_t(\ensuremath{\mathbf x}^\star) \right] & \mbox{by \eqref{eqn:FW2}} \\ & \leq 4 G D {T}^{3/4} + \sum_t \left[ f_t(\ensuremath{\mathbf x_{t}}^\star) - f_t(\ensuremath{\mathbf x}^\star) \right] \\ & \leq 4 G D {T}^{3/4} + 2 G\sum_t \|\ensuremath{\mathbf x}_t - \ensuremath{\mathbf x}_t^\star \| + 2 \eta G T + \frac{1}{\eta} D . & \mbox{by \eqref{eqn:FW1}} \\ %2 \eta G^2 T + \frac{D^2}{\eta}. & \mbox { \eqref{eqn:FW1}} \end{aligned}$$ We thus obtain: $$\begin{aligned} \ensuremath{\mathrm{{Regret}}}_T(\text{\em OCG}) & \leq 4 G D {T}^{3/4} + 2 \eta G^2 T + \frac{D^2}{\eta} \\ & \leq 4 G D T^{2/3} + DG T^{1/4} + 2 DG T^{3/4} \leq 8 D G T^{3/4}. \end{aligned}$$ ◻ ::: ## Bibliographic Remarks {#bibliographic-remarks-4} The matrix completion model has been extremely popular since its inception in the context of recommendation systems [@SrebroThesis; @Rennie:2005; @salakhutdinov:collaborative; @lee:practical; @CandesR09; @ShamirS11]. The conditional gradient algorithm was devised in the seminal paper by @FrankWolfe. Due to the applicability of the FW algorithm to large-scale constrained problems, it has been a method of choice in recent machine learning applications, to name a few: [@Hazan08; @Jaggi10; @Jaggi13a; @Jaggi13b; @Dudik12a; @Dudik12b; @Hazan12; @ShalevShwartz11; @Bach12; @Tewari11; @Garber11; @Garber13; @Florina14]. In the context of matrix completion and recommendation systems, several faster variants of the Frank-Wolfe method were proposed [@garber2016faster; @allen2017linear] The online conditional gradient algorithm is due to @Hazan12. An optimal regret algorithm, attaining the $O(\sqrt{T})$ bound, for the special case of polyhedral sets was devised in [@Garber13]. Recent works consider accelerating projection-free optimization using variance reduction [@lan2016conditional; @hazan2016variance], and the case of projection-free algorithms with stochastic gradient oracles [@mokhtari2018stochastic; @chen2018projection; @xie2019stochastic]. For an analysis of the running time of the power and Lanczos methods for computing eigenvectors see [@kuczynski1992estimating]. For modern algorithms for fast computation of the singular value decomposition see [@allen2016lazysvd; @musco2015randomized]. ## Exercises # Games, Duality, and Regret {#chap:games} In this chapter we tie the material covered thus far to some of the most intriguing concepts in optimization and game theory. We shall use the existence of online convex optimization algorithms with sublinear regret to prove two fundamental properties: convex duality in mathematical optimization, and von Neumann's minimax theorem in game theory. Historically, the theory of games was developed by von Neumann in the early 1930's. In an entirely different scientific thread, the theory of linear programming (LP) was advanced by Dantzig a decade later. Dantzig describes in his memoir a notable meeting between himself and von Neumann at Princeton in 1947. In this meeting, according to Dantzig, after describing the geometric and algebraic versions of linear programming, von Neumann essentially formulated and proved linear programming duality: > "I don't want you to think I am pulling all this out of my sleeve at > the spur of the moment like a magician. I have just recently completed > a book with Oscar Morgenstern on the theory of games. What I am doing > is conjecturing that the two problems are equivalent. The theory that > I am outlining for your problem is an analogue to the one we have > developed for games.\" At that time, the topic of discussion was not the existence and uniqueness of equilibrium in zero-sum games, which is captured by the minimax theorem. Both concepts were originally captured and proved using very different mathematical techniques: the minimax theorem was originally proved using machinery from mathematical topology, whereas linear programming duality was shown using convexity and geometric tools. More than half a century later, Freund and Schapire tied both concepts, which were by then known to be strongly related, to regret minimization. We shall follow their lead in this chapter, introduce the relevant concepts and give concise proofs using the machinery developed earlier in this manuscript. The chapter can be read with basic familiarity with linear programming and little or no background in game theory. We define linear programming and zero-sum games succinctly, barely enough to prove the duality theorem and the minimax theorem. The reader is referred to the numerous wonderful texts available on linear programming and game theory for a much more thorough introduction and definitions. ## Linear Programming and Duality Linear programming is a widely successful and practical convex optimization framework. Amongst its numerous successes is the Nobel prize award given on account of its application to economics. It is a special case of the convex optimization problem from chapter [2](#chap:opt){reference-type="ref" reference="chap:opt"} in which $\ensuremath{\mathcal K}$ is a polyhedron (i.e., an intersection of a finite set of halfspaces) and the objective function is a linear function. Thus, a linear program can be described as follows, where $(A \in \mathbb{R}^{n\times m})$: $$\begin{aligned} \min \quad & c^{\top} \ensuremath{\mathbf x}& \\ \text{s.t.} \quad & A \ensuremath{\mathbf x}\geq b & . \end{aligned}$$ The above formulation can be transformed into several different forms via basic manipulations. For example, any LP can be transformed to an equivalent LP with the variables taking only non-negative values. This can be accomplished by writing every variable $x$ as $x = x^{+} - x^{-}$, with $x^{+}, x^{-} \geq 0$. It can be verified that this transformation leaves us with another LP, whose variables are non-negative, and contains at most twice as many variables (see exercises section for more details). We are now ready to define a central notion in LP and state the duality theorem: ::: theorem **Theorem 8.1** (The duality theorem). *Given a linear program: $$\begin{aligned} \min \quad & & c^{\top} \ensuremath{\mathbf x}\\ \text{s.t.} \quad & & A \ensuremath{\mathbf x}\geq b , \\ & & \ensuremath{\mathbf x}\geq 0 , \end{aligned}$$ its dual program is given by: $$\begin{aligned} \max \quad & & b^\top \ensuremath{\mathbf y}\\ \text{s.t.} \quad & & A^{\top} \ensuremath{\mathbf y}\leq c, \\ & & \ensuremath{\mathbf y}\geq 0 . \end{aligned}$$ and the objectives of both problems are either equal or unbounded.* ::: Instead of studying duality directly, we proceed to define zero-sum games and an analogous concept to duality. ## Zero-sum Games and Equilibria The theory of games is an established research field in economic theory. We give here brief definitions of the main concepts studied in this chapter. Let us start with an example of a zero-sum game we all know: the rock-paper-scissors game. In this game each of the two players chooses a strategy: either rock, scissors or paper. The winner is determined according to the following table, where $0$ denotes a draw, $-1$ denotes that the row player wins, and $1$ denotes a column player victory. The rock-paper-scissors game is called a "zero-sum" game since one can think of the numbers as losses for the row player (loss of $-1$ resembles victory, $1$ loss and $0$ draw), in which case the column player receives a loss which is exactly the negation of the loss of the row player. Thus the sum of losses which both players suffer is zero in every outcome of the game. Noticed that we termed one player as the "row player" and the other as the "column player" corresponding to the matrix losses. Such a matrix representation is far more general: ::: {#defn:zsg .definition} **Definition 8.2**. *A two-player zero-sum-game in normal form is given by a matrix $A \in [-1,1]^{n \times m}$. The loss for the row player playing strategy $i \in [n]$ is equal to the negative loss (reward) of the column player playing strategy $j \in [m]$ and equal to $A_{ij}$.* ::: The fact that the losses were defined in the range $[-1,1]$ is arbitrary, as the concept of main importance we define next is invariant to scaling and shifting by a constant. A central concept in game theory is equilibrium. There are many different notions of equilibria. In two-player zero-sum games, a pure equilibrium is a pair of strategies $(i,j) \in [n] \times [m]$ with the following property: given that the column player plays $j$, there is no strategy that dominates $i$ - i.e., every other strategy $k \in [n]$ gives higher or equal loss to the row player. Equilibrium also requires that a symmetric property for strategy $j$ holds - it is not dominated by any other strategy given that the row player plays $i$. It can be shown that some games do not have a pure equilibrium as defined above, e.g., the rock-paper-scissors game. However, we can extend the notion of a strategy to a *mixed* strategy - a distribution over pure strategies. The loss of a mixed strategy is the expected loss according to the distribution over pure strategies. More formally, if the row player chooses $\ensuremath{\mathbf x}\in \Delta_n$ and column player chooses $\ensuremath{\mathbf y}\in \Delta_m,$ then the expected loss of the row player (which is the negative reward to the column player) is given by: $$\textbf{E}[\text{loss}] = \sum_{i \in [n]}{\ensuremath{\mathbf x}_i \sum_{j \in [m]}{\ensuremath{\mathbf y}_j A_{ij}}} = \ensuremath{\mathbf x}^{\top} A \ensuremath{\mathbf y}.$$ We can now generalize the notion of equilibrium to mixed strategies. Given a row strategy $\ensuremath{\mathbf x}$, it is dominated by $\tilde{\ensuremath{\mathbf x}}$ with respect to a column strategy $\ensuremath{\mathbf y}$ if and only if $$\ensuremath{\mathbf x}^\top A \ensuremath{\mathbf y}> \tilde{\ensuremath{\mathbf x}}^\top A \ensuremath{\mathbf y}.$$ We say that $\ensuremath{\mathbf x}$ is dominant with respect to $\ensuremath{\mathbf y}$ if and only if it is not dominated by any other mixed strategy. A pair $(\ensuremath{\mathbf x},\ensuremath{\mathbf y})$ is an equilibrium for game $A$ if and only if both $\ensuremath{\mathbf x}$ and $\ensuremath{\mathbf y}$ are dominant with respect to each other. It is a good exercise for the reader at this point to find an equilibrium for the rock-paper-scissors game. At this point, some natural questions arise: Is there always an equilibrium in a given zero-sum game? Can it be computed efficiently? Are there natural repeated-game-playing strategies that reach it? As we shall see, the answer to all questions above is affirmative. Let us rephrase these questions in a different way. Consider the optimal row strategy, i.e., a mixed strategy $\ensuremath{\mathbf x}$, such that the expected loss is minimized, no matter what the column player does. The optimal strategy for the row player would be: $$\ensuremath{\mathbf x}^\star \in \mathop{\mathrm{\arg\min}}_{\ensuremath{\mathbf x}\in \Delta_n} {\max_{\ensuremath{\mathbf y}\in \Delta_m} \ensuremath{\mathbf x}^{\top}A \ensuremath{\mathbf y}}.$$ Notice that we use the notation $\ensuremath{\mathbf x}^\star \in$ rather than $\ensuremath{\mathbf x}^\star =$, since in general the set of strategies attaining the minimal loss over worst-case column strategies can contain more than a single strategy. Similarly, the optimal strategy for the column player would be: $$\ensuremath{\mathbf y}^\star \in \mathop{\mathrm{\arg\max}}_{\ensuremath{\mathbf y}\in \Delta_m} {\min_{\ensuremath{\mathbf x}\in \Delta_n} \ensuremath{\mathbf x}^{\top}A \ensuremath{\mathbf y}}.$$ Playing these strategies, no matter what the column player does, the row player would pay no more than $$\lambda_R = \min_{\ensuremath{\mathbf x}\in \Delta_n} \max_{\ensuremath{\mathbf y}\in \Delta_m} \ensuremath{\mathbf x}^{\top} A \ensuremath{\mathbf y}= \max_{\ensuremath{\mathbf y}\in \Delta_m} {\ensuremath{\mathbf x}^{\star}}^{\top} A \ensuremath{\mathbf y},$$ and column player would earn at least $$\lambda_C = \max_{\ensuremath{\mathbf y}\in \Delta_m} \min_{\ensuremath{\mathbf x}\in \Delta_n} \ensuremath{\mathbf x}^{\top} A \ensuremath{\mathbf y}= \min_{\ensuremath{\mathbf x}\in \Delta_n} {\ensuremath{\mathbf x}^{\top}} A \ensuremath{\mathbf y}^\star .$$ With these definitions we can state von Neumann's famous minimax theorem: ::: theorem **Theorem 8.3** (von Neumann minimax theorem). *In any zero-sum game, it holds that $\lambda_R = \lambda_C$.* ::: This theorem answers all our above questions on the affirmative. The value $\lambda^\star = \lambda_C = \lambda_R$ is called the **value of the game**, and its existence and uniqueness imply that any $\ensuremath{\mathbf x}^\star$ and $\ensuremath{\mathbf y}^\star$ in the appropriate optimality sets are an equilibrium. We proceed to give a constructive proof of von Neumann's theorem which also yields an efficient algorithm as well as natural repeated-game playing strategies that converge to it. ### Equivalence of von Neumann Theorem and LP duality The von Neumann theorem is equivalent to the duality theorem of linear programming in a very strong sense, and either implies the other via simple reduction. Thus, it suffices to prove only von Neumann's theorem to prove the duality theorem. The first part of this equivalence is shown by representing a zero-sum game as a primal-dual linear program instance, as we do now. Observe that the definition of an optimal row strategy and value is equivalent to the following LP: $$\begin{aligned} \min \quad & & \lambda \\ \text{s.t.} \quad & & \sum{\ensuremath{\mathbf x}_i}=1 \\ & & \forall i \in [m] \ . \ \ensuremath{\mathbf x}^{\top}A e_i \leq \lambda \\ & & \forall i \in [n] \ . \ \ensuremath{\mathbf x}_i \geq 0 . \end{aligned}$$ To see that the optimum of the above $LP$ is attained at $\lambda_R$, note that the constraint $\ensuremath{\mathbf x}^{\top}A e_i \leq \lambda \quad \forall i \in [m]$ is equivalent to the constraint $\forall \ensuremath{\mathbf y}\in \Delta_m \ . \ \ensuremath{\mathbf x}^\top A \ensuremath{\mathbf y}\leq \lambda$, since: $$\begin{aligned} \forall \ensuremath{\mathbf y}\in \Delta_m \ . \quad \ensuremath{\mathbf x}^\top A \ensuremath{\mathbf y}= \sum_{j=1}^m {\ensuremath{\mathbf x}^{\top}A e_j} \cdot \ensuremath{\mathbf y}_j \leq \lambda \sum_{j=1}^m {\ensuremath{\mathbf y}_j} = \lambda \end{aligned}$$ The dual program to the above LP is given by $$\begin{aligned} \max \quad & & \mu \\ \text{s.t.} \quad & & \sum{\ensuremath{\mathbf y}_i}=1 \\ & & \forall i \in [n] \ . \ e_i^\top A \ensuremath{\mathbf y}\geq \mu \\ & & \forall i \in [m] \ . \ \ensuremath{\mathbf y}_i\geq0 . \end{aligned}$$ By similar arguments, the dual program precisely defines $\lambda_C$ and $\ensuremath{\mathbf y}^\star$. The duality theorem asserts that $\lambda_R = \lambda_C = \lambda^\star$, which gives von Neumann's theorem. The other direction, i.e., showing that von Neumann's theorem implies LP duality, is slightly more involved. Basically, one can convert any LP into the format of a zero-sum game. Special care is needed to ensure that the original LP is indeed feasible, as zero-sum games are always feasible and linear programs need not be. The details are left as an exercise at the end of this chapter. ## Proof of von Neumann Theorem In this section we give a proof of von Neumann's theorem using online convex optimization algorithms with sublinear regret. The first part of the theorem, which is also known as weak duality in the LP context, is rather straightforward: **Direction 1 ($\lambda_R \geq \lambda_C$):** ::: proof *Proof.* $$\begin{aligned} \lambda_R & = \min_{\ensuremath{\mathbf x}\in \Delta_n} \max_{\ensuremath{\mathbf y}\in \Delta_m} \ensuremath{\mathbf x}^{\top} A \ensuremath{\mathbf y}\\ & = \max_{\ensuremath{\mathbf y}\in \Delta_m} {\ensuremath{\mathbf x}^{\star}}^{\top} A \ensuremath{\mathbf y}& \mbox{ definition of $\ensuremath{\mathbf x}^\star$} \\ & \geq \max_{\ensuremath{\mathbf y}\in \Delta_m} \min_{\ensuremath{\mathbf x}\in \Delta_n} \ensuremath{\mathbf x}^\top A \ensuremath{\mathbf y}\\ & = \lambda_C. \end{aligned}$$ ◻ ::: The second and main direction, known as strong duality in the LP context, requires the technology of online convex optimization we have proved thus far: **Direction 2 ($\lambda_R \leq \lambda_C$):** ::: proof *Proof.* We consider a repeated game defined by the $n \times m$ matrix $A$. For $t=1,2,...,T$, the row player provides a mixed strategy $\ensuremath{\mathbf x}_t \in \Delta_n$, column player plays mixed strategy $\ensuremath{\mathbf y}_t \in \Delta_m$, and the loss of the row player, which equals to the reward of the column player, equals $\ensuremath{\mathbf x}_t^\top A \ensuremath{\mathbf y}_t$. The row player generates the mixed strategies $\ensuremath{\mathbf x}_t$ according to an OCO algorithm --- specifically using the Exponentiated Gradient algorithm [\[alg:eg\]](#alg:eg){reference-type="ref" reference="alg:eg"} from chapter [5](#chap:regularization){reference-type="ref" reference="chap:regularization"}. The convex decision set is taken to be the $n$ dimensional simplex $\mathcal{K} = \Delta_n = \{ \ensuremath{\mathbf x}\in \mathbb{R}^n \; | \; \ensuremath{\mathbf x}(i) \geq 0, \sum{\ensuremath{\mathbf x}(i)}=1 \}$. The loss function at time $t$ is given by $$f_t(\ensuremath{\mathbf x}) = \ensuremath{\mathbf x}^{\top}A\ensuremath{\mathbf y}_t \mbox{\ \ \ ($f_t$ is linear with respect to $\ensuremath{\mathbf x}$) } .$$ Spelling out the EG strategy for this particular instance, we have $$\ensuremath{\mathbf x}_{t+1}(i) \gets \frac{ \ensuremath{\mathbf x}_t(i) e^{ -\eta A_i \ensuremath{\mathbf y}_t } } { \sum_j \ensuremath{\mathbf x}_{t}(i) e^{ -\eta A_j \ensuremath{\mathbf y}_t} } \;.$$ Then, by appropriate choice of $\eta$ and Corollary [5.7](#cor:eg){reference-type="ref" reference="cor:eg"}, we have $$\begin{aligned} \label{eq:shalom5} \sum_t{f_t (\ensuremath{\mathbf x}_t)} & \leq & \min_{\ensuremath{\mathbf x}^\star \in \mathcal{K}}{\sum_t{f_t (\ensuremath{\mathbf x}^\star)}} + {\sqrt{2 T \log n }} \;. \end{aligned}$$ The column player plays her best response to the row player's strategy, that is: $$\begin{aligned} \label{shalom2} \ensuremath{\mathbf y}_t = \arg \max_{\ensuremath{\mathbf y}\in \Delta_m} \ensuremath{\mathbf x}_t^\top A \ensuremath{\mathbf y}. \end{aligned}$$ Denote the average mixed strategies by: $$\bar{\ensuremath{\mathbf x}} = \frac{1}{t} \sum_{\tau=1}^t {\ensuremath{\mathbf x}_\tau} \quad,\quad \bar{\ensuremath{\mathbf y}} = \frac{1}{t} \sum_{\tau=1}^t {\ensuremath{\mathbf y}_\tau} \;.$$ Then, we have $$\begin{aligned} \lambda_R & = \min_\ensuremath{\mathbf x}\max_\ensuremath{\mathbf y}\ \ensuremath{\mathbf x}^\top A \ensuremath{\mathbf y}\\ & \leq \max_\ensuremath{\mathbf y}\bar{\ensuremath{\mathbf x}}^\top A \ensuremath{\mathbf y}& \mbox{special case}\\ & = \frac{1}{T} \sum_t \ensuremath{\mathbf x}_t A \ensuremath{\mathbf y}^\star \\ & \leq \frac{1}{T} \sum_t \ensuremath{\mathbf x}_t A \ensuremath{\mathbf y}_t & \mbox{ by \eqref{shalom2} }\\ & \leq \frac{1}{T} \min_\ensuremath{\mathbf x}\sum_t \ensuremath{\mathbf x}^\top A \ensuremath{\mathbf y}_t + \sqrt{2 \log n /T} & \mbox{ by \eqref{eq:shalom5} } \\ & = \min_\ensuremath{\mathbf x}\ensuremath{\mathbf x}^\top A \bar{\ensuremath{\mathbf y}} + \sqrt{2 \log n /T} \\ & \leq \max_\ensuremath{\mathbf y}\min_\ensuremath{\mathbf x}\ensuremath{\mathbf x}^\top A \ensuremath{\mathbf y}+ \sqrt{2 \log n /T} & \mbox{special case}\\ & = \lambda_C + \sqrt{2 \log n /T}. \end{aligned}$$ Thus $\lambda_R \leq \lambda_C + \sqrt{2 \log n /T}$. As $T \rightarrow \infty$, we obtain part 2 of the theorem. ◻ ::: Notice that besides the basic definitions, the only tool used in the proof is the existence of sublinear regret algorithms for online convex optimization. The fact that the regret bounds for OCO algorithms were defined without restricting the cost functions, and that they can be adversarially chosen, is crucial for the proof. The functions $f_t$ are defined according to $\ensuremath{\mathbf y}_t$, which is chosen based on $\ensuremath{\mathbf x}_t$. Thus, the cost functions we constructed are adversarially chosen after the decision $\ensuremath{\mathbf x}_t$ was made by the row player. ## Approximating Linear Programs The technique in the preceding section not only proves the minimax theorem, and thus linear programming duality, but also entails an efficient algorithm. Using the equivalence of zero-sum games and linear programs, this efficient algorithm can be used to solve linear programming. We now spell out the details of this algorithm in the context of zero-sum games. Consider the following algorithm: ::: algorithm ::: algorithmic Input: linear program in zero-sum game format, by matrix $A \in {\mathbb R}^{n \times m}$. Let $\ensuremath{\mathbf x}_1 = [ 1/n ,1/n,...,1/n]$ Compute $\ensuremath{\mathbf y}_t = \max_{\ensuremath{\mathbf y}\in \Delta_m} {\ensuremath{\mathbf x}_t^\top A \ensuremath{\mathbf y}}$ Update $\forall i \ . \ \ensuremath{\mathbf x}_{t+1}(i) \gets \frac{ \ensuremath{\mathbf x}_t(i) e^{ -\eta A_i \ensuremath{\mathbf y}_t } } { \sum_j \ensuremath{\mathbf x}_{t}(j) e^{ -\eta A_j \ensuremath{\mathbf y}_t} }$ $\bar{\ensuremath{\mathbf x}} = \frac{1}{T} \sum_{t=1}^T \ensuremath{\mathbf x}_t$ ::: ::: Almost immediately we obtain from the previous derivation the following: ::: lemma **Lemma 8.4**. *The returned vector $\bar{\ensuremath{\mathbf x}}$ of Algorithm [\[alg:simpleLP\]](#alg:simpleLP){reference-type="ref" reference="alg:simpleLP"} is a $\frac{\sqrt{2 \log n}}{\sqrt{T}}$-approximate solution to the zero-sum game and linear program it describes.* ::: ::: proof *Proof.* Following the exact same steps of the previous derivation, we have $$\begin{aligned} \max_\ensuremath{\mathbf y}\bar{\ensuremath{\mathbf x}}^\top A \ensuremath{\mathbf y}& = \frac{1}{T} \sum_t \ensuremath{\mathbf x}_t A \ensuremath{\mathbf y}^\star \\ & \leq \frac{1}{T} \sum_t \ensuremath{\mathbf x}_t A \ensuremath{\mathbf y}_t & \mbox{ by \eqref{shalom2} }\\ & \leq \frac{1}{T} \min_\ensuremath{\mathbf x}\sum_t \ensuremath{\mathbf x}^\top A \ensuremath{\mathbf y}_t + \sqrt{2 \log n /T} & \mbox{ by \eqref{eq:shalom5} } \\ & = \min_\ensuremath{\mathbf x}\ensuremath{\mathbf x}^\top A \bar{\ensuremath{\mathbf y}} + \sqrt{2 \log n /T} \\ & \leq \max_\ensuremath{\mathbf y}\min_\ensuremath{\mathbf x}\ensuremath{\mathbf x}^\top A \ensuremath{\mathbf y}+ \sqrt{2 \log n /T} & \mbox{special case}\\ & = \lambda^\star + \sqrt{2 \log n /T} . \end{aligned}$$ Therefore, for each $i \in [m]$: $$\bar{\ensuremath{\mathbf x}}^\top A e_i \leq \lambda^\star + \frac{\sqrt{2 \log n}}{\sqrt{T}}$$ ◻ ::: Thus, to obtain an $\varepsilon$-approximate solution, one would need $\frac{2 \log n}{\varepsilon^2}$ iterations, each involving a simple update procedure. ## Bibliographic Remarks {#bibliographic-remarks-5} Game theory was founded in the late 1920's-early '30s, whose cornerstone was laid in the classic text "Theory of Games and Economic Behavior" by @neumann44a. Linear programming is a fundamental mathematical optimization and modeling tool, dating back to the 1940's and the work of @kantorovich40 and @dantzig51. Duality for linear programming was conceived by von Neumann, as described by Dantzig in an interview [@dantzig]. For in depth treatment of the theory of linear programming there are numerous comprehensive texts, e.g., [@BertsimasLP; @matousek2007understanding]. The beautiful connection between low-regret algorithms and solving zero-sum games was discovered by @Freund199979. More general connections of convergence of low-regret algorithms to equilibria in games were studied by @hart2000simple, and more recently in [@Even-dar:2009; @Roughgarden:2015]. Approximation algorithms that arise via simple Lagrangian relaxation techniques were pioneered by @PST. See also the survey [@AHK-MW] and more recent developments that give rise to sublinear time algorithms [@CHW; @hazan2011beating]. ## Exercises # Learning Theory, Generalization, and Online Convex Optimization {#chap:online2batch} In our treatment of online convex optimization so far we have only implicitly discussed learning theory. The framework of OCO was shown to capture applications such as learning classifiers online, prediction with expert advice, online portfolio selection and matrix completion, all of which have a learning aspect. We have introduced the metric of regret and gave efficient algorithms to minimize regret in various settings. We have also argued that minimizing regret is a meaningful approach for many online prediction problems. However, the relation to other theories of learning was not discussed thus far. In this section we draw a formal and strong connection between OCO and the theory of statistical learning. We begin by giving the basic definitions of statistical learning theory, and proceed to describe how the applications studied in this manuscript relate to this model. We then continue to show how regret minimization in the setting of online convex optimization gives rise to computationally efficient statistical learning algorithms. ## Statistical Learning Theory The theory of statistical learning addresses the problem of learning a concept from examples. A concept is a mapping from domain ${\mathcal X}$ to labels ${\mathcal Y}$, denoted $C : {\mathcal X}\mapsto {\mathcal Y}$. As an example, consider the problem of optical character recognition. In this setting, the domain ${\mathcal X}$ can be all $n \times n$ bitmap images, the label set ${\mathcal Y}$ is the Latin (or other) alphabet, and the concept $C$ maps a bitmap into the character depicted in the image. Statistical theory models the problem of learning a concept by allowing access to labelled examples from the target distribution. The learning algorithm has access to pairs, or samples, from an unknown distribution $$(\mathbf{x},y) \sim {\mathcal D}\quad , \quad \mathbf{x}\in {\mathcal X}\ , \ y \in {\mathcal Y}.$$ The goal is to be able to predict $y$ as a function of $\mathbf{x}$, i.e., to **learn** a hypothesis, or a mapping from ${\mathcal X}$ to ${\mathcal Y}$, denoted $h: {\mathcal X}\mapsto {\mathcal Y}$, with small error with respect to the distribution ${\mathcal D}$. In the case that the label set is binary ${\mathcal Y}= \{0,1\}$, or discrete such as in optical character recognition, the *generalization error* of an hypothesis $h$ with respect to distribution ${\mathcal D}$ is given by $$\mathop{\mbox{\rm error}}(h) \stackrel{\text{\tiny def}}{=}\mathop{\mbox{\bf E}}_{(\mathbf{x},y)\sim {\mathcal D}} [ h(\mathbf{x}) \neq y ] .$$ More generally, the goal is to learn a hypothesis that minimizes the loss according to a (usually convex) loss function $\ell: {\mathcal Y}\times {\mathcal Y}\mapsto {\mathbb R}$. In this case the generalization error of a hypothesis is defined as: $$\mathop{\mbox{\rm error}}(h) \stackrel{\text{\tiny def}}{=}\mathop{\mbox{\bf E}}_{(\mathbf{x},y)\sim {\mathcal D}} [ \ell(h(\mathbf{x}), y) ] .$$ We henceforth consider learning algorithms ${\mathcal A}$ that observe a sample from the distribution ${\mathcal D}$ , denoted $S \sim {\mathcal D}^m$ for a sample of $m$ examples, $S = \{(\ensuremath{\mathbf x}_1,y_1),...,(\ensuremath{\mathbf x}_m,y_m)\}$, and produce a hypothesis ${\mathcal A}(S) : {\mathcal X}\mapsto {\mathcal Y}$ based on this sample. The goal of statistical learning can thus be summarised as follows: ::: center *Given access to i.i.d. samples from an arbitrary distribution over ${\mathcal X}\times {\mathcal Y}$ corresponding to a certain concept, learn a hypothesis $h : {\mathcal X}\mapsto {\mathcal Y}$ which has arbitrarily small generalization error with respect to a given loss function.* ::: ### Overfitting In the problem of optical character recognition the task is to recognize a character from a given image in bitmap format. To model it in the statistical learning setting, the domain ${\mathcal X}$ is the set of all $n \times n$ bitmap images for some integer $n$. The label set ${\mathcal Y}$ is the latin alphabet, and the concept $C$ maps a bitmap into the character depicted in the image. Consider the naive algorithm which fits the perfect hypothesis for a given sample, in this case set of bitmaps. Namely, ${\mathcal A}(S)$ is the hypothesis which correctly maps any given bitmap input $\ensuremath{\mathbf x}_i$ to its correct label $y_i$, and maps all unseen bitmaps to the character $``1."$ Clearly, this hypothesis does a very poor job of generalizing from experience - all images that have not been observed yet will be classified without regard to their properties, surely an erroneous classification most times. However - the training set, or observed examples, are perfectly classified by this hypothesis! This disturbing phenomenon is called "overfitting," a central concern in machine learning. Before continuing to add the necessary components in learning theory to prevent overfitting, we turn our attention to a formal statement of when overfitting can appear. ### No free lunch? The following theorem shows that learning, as stated in the goal of statistical learning theory, is impossible without restricting the hypothesis class being considered. For simplicity, we consider the zero-one loss in this section. ::: {#thm:nfl .theorem} **Theorem 9.1** (No Free Lunch Theorem). *Consider any domain $\mathcal{X}$ of size $|\mathcal{X}| = 2m > 4$, and any algorithm ${\mathcal A}$ which outputs a hypothesis ${\mathcal A}(S)$ given a sample $S$ of size $m$. Then there exists a concept $C: \mathcal{X} \rightarrow \{0,1\}$ and a distribution $\mathcal{D}$ such that:* - *The generalization error of the concept $C$ is zero.* - *With probability at least $\frac{1}{10}$, the error of the hypothesis generated by ${\mathcal A}$ is at least $\mathop{\mbox{\rm error}}(A(S)) \geq \frac{1}{10}$.* ::: The proof of this theorem is based on the probabilistic method, a useful technique for showing the existence of combinatorial objects by showing that the probability they exist in some distributional setting is bounded away from zero. In our setting, instead of explicitly constructing a concept $C$ with the required properties, we show it exists by a probabilistic argument. ::: proof *Proof.* We show that for any learning algorithm, there is some learning task (i.e., "hard" concept) that it will not learn well. Formally, take $\mathcal{D}$ to be the uniform distribution over ${\mathcal X}$. Our proof strategy will be to show the following inequality, where we take a uniform distribution over all concepts ${\mathcal X}\mapsto \{0,1\}$ $$Q \overset{def}{=} \mathop{\mbox{\bf E}}_{C:{\mathcal X}\rightarrow\{0,1\}} [\mathop{\mbox{\bf E}}_{S\sim \mathcal{D}^m} [\mathop{\mbox{\rm error}}({\mathcal A}(S))]] \geq \frac{1}{4} .$$ After showing this step, we will use Markov's Inequality to conclude the theorem. We proceed by using the linearity property of expectations, which allows us to swap the order of expectations, and then conditioning on the event that $\ensuremath{\mathbf x}\in S$. $$\begin{aligned} Q & = \mathop{\mbox{\bf E}}_{S} [\mathop{\mbox{\bf E}}_{C} [\mathop{\mbox{\bf E}}_{\ensuremath{\mathbf x}\in \mathcal{X}} [{\mathcal A}(S)(\ensuremath{\mathbf x}) \neq C(\ensuremath{\mathbf x})]]] \\ & = \mathop{\mbox{\bf E}}_{S,\ensuremath{\mathbf x}} [ \mathop{\mbox{\bf E}}_{C} [{\mathcal A}(S)(\ensuremath{\mathbf x}) \neq C(\ensuremath{\mathbf x})|\ensuremath{\mathbf x}\in S] \Pr [\ensuremath{\mathbf x}\in S] ] \\ & + \mathop{\mbox{\bf E}}_{S,\ensuremath{\mathbf x}} [ \mathop{\mbox{\bf E}}_{C} [{\mathcal A}(S)(\ensuremath{\mathbf x}) \neq C(\ensuremath{\mathbf x})|\ensuremath{\mathbf x}\not \in S] \Pr[ \ensuremath{\mathbf x}\not \in S] ]. \end{aligned}$$ All terms in the above expression, and in particular the first term, are non-negative and at least $0$. Also note that since the domain size is $2m$ and the sample is of size $|S| \leq m$, we have $\Pr(\ensuremath{\mathbf x}\not \in S ) \geq \frac{1}{2}$. Finally, observe that $\Pr[ {\mathcal A}(S)(\ensuremath{\mathbf x}) \neq C(\ensuremath{\mathbf x})] = \frac{1}{2}$ for all $\ensuremath{\mathbf x}\not\in S$ since we are given that the "true" concept $C$ is chosen uniformly at random over all possible concepts. Hence, we get that: $$Q \geq 0 + \frac{1}{2} \cdot \frac{1}{2} = \frac{1}{4},$$ which is the intermediate step we wanted to show. The random variable $\mathop{\mbox{\bf E}}_{S\sim \mathcal{D}^m} [\mathop{\mbox{\rm error}}({\mathcal A}(S))]$ attains values in the range $[0,1]$. Since its expectation is at least $\frac{1}{4}$, the event that it attains a value of at least $\frac{1}{4}$ is non-empty. Thus, there exists a concept such that $$\mathop{\mbox{\bf E}}_{S\sim \mathcal{D}^m} [\mathop{\mbox{\rm error}}({\mathcal A}(S))] \geq \frac{1}{4}$$ where, as assumed beforehand, $\mathcal{D}$ is the uniform distribution over ${\mathcal X}$. We now conclude with Markov's Inequality: since the expectation above over the error is at least one-fourth, the probability over examples such that the error of ${\mathcal A}$ over a random sample is at least one-tenth is at least $$\Pr_{S \sim {\mathcal D}^m} \left( \mathop{\mbox{\rm error}}({\mathcal A}(S) ) \geq \frac{1}{10}\right) \geq \frac{\frac{1}{4}-\frac{1}{10}}{1-\frac{1}{10}} > \frac{1}{10}.$$ ◻ ::: ### Examples of learning problems The conclusion of the previous theorem is that the space of possible concepts being considered in a learning problem needs to be restricted for any meaningful guarantee. Thus, learning theory concerns itself with concept classes, also called hypothesis classes, which are sets of possible hypotheses from which one would like to learn. We denote the concept (hypothesis) class by ${\mathcal H}= \{h : {\mathcal X}\mapsto {\mathcal Y}\}$. Common examples of learning problems that can be formalized in this model and the corresponding definitions include: - Optimal character recognition: In the problem of optical character recognition the domain ${\mathcal X}$ consists of all $n \times n$ bitmap images for some integer $n$, the label set ${\mathcal Y}$ is a certain alphabet, and the concept $C$ maps a bitmap image into the character depicted in it. A common (finite) hypothesis class for this problem is the set of all decision trees with bounded depth. - Text classification: In the problem of text classification the domain is a subset of Euclidean space, i.e., ${\mathcal X}\subseteq {\mathbb R}^d$. Each document is represented in its bag-of-words representation, and $d$ is the size of the dictionary. The label set ${\mathcal Y}$ is binary, where one indicates a certain classification or topic, e.g.,"Economics", and zero others. A commonly used hypothesis class for this problem is the set of all bounded-norm vectors in Euclidean space ${\mathcal H}= \{ h_\mathbf{w}\ , \ \mathbf{w}\in {\mathbb R}^d \ , \ \|\mathbf{w}\|_2^2 \leq \omega \}$ such that $h_\mathbf{w}(\ensuremath{\mathbf x}) = \mathbf{w}^\top \ensuremath{\mathbf x}$. The loss function is chosen to be the hinge loss, i.e., $\ell(\hat{y},y) = \max\{0 , 1 - \hat{y} y \}$. - Recommendation systems: recall the online convex optimization formulation of this problem in section [7.2](#sec:recommendation_systems){reference-type="ref" reference="sec:recommendation_systems"}. A statistical learning formulation for this problem is very similar. The domain is a direct sum of two sets ${\mathcal X}= {\mathcal X}_1 \oplus {\mathcal X}_2$. Here $\ensuremath{\mathbf x}_1 \in {\mathcal X}_1$ is a certain media item, and every person is an item $\ensuremath{\mathbf x}_2 \in {\mathcal X}_2$. The label set ${\mathcal Y}$ is binary, where one indicates a positive sentiment for the person to the particular media item, and zero a negative sentiment. A commonly considered hypothesis class for this problem is the set of all mappings ${\mathcal X}_1 \times {\mathcal X}_2 \mapsto {\mathcal Y}$ that, when viewed as a matrix in ${\mathbb R}^{|{\mathcal X}_1| \times |{\mathcal X}_2|}$, have bounded algebraic rank. ### Defining generalization and learnability We are now ready to give the fundamental definition of statistical learning theory, called Probably Approximately Correct (PAC) learning: ::: {#def:learnability .definition} **Definition 9.2** (PAC learnability). *A hypothesis class ${\mathcal H}$ is PAC learnable with respect to loss function $\ell : {\mathcal Y}\times {\mathcal Y}\mapsto {\mathbb R}$ if the following holds. There exists an algorithm ${\mathcal A}$ that accepts $S_T = \{(\mathbf{x}_t,y_t), \ t \in [T]\}$ and returns hypothesis ${\mathcal A}(S_T) \in {\mathcal H}$ that satisfies: for any $\varepsilon,\delta > 0$ there exists a sufficiently large natural number $T = T(\varepsilon,\delta)$, such that for any distribution ${\mathcal D}$ over pairs $(\mathbf{x},y)$ and $T$ samples from this distribution, it holds that with probability at least $1-\delta$ $$\mathop{\mbox{\rm error}}( {\mathcal A}(S_T) ) \leq \varepsilon.$$* ::: A few remarks regarding this definition: - The set $S_T$ of samples from the underlying distribution is called the training set. The error in the above definition is called the **generalization error**, as it describes the overall error of the concept as generalized from the observed training set. The behavior of the number of samples $T$ as a function of the parameters $\varepsilon,\delta$ and the concept class is called the **sample complexity** of ${\mathcal H}$. - The definition of PAC learning says nothing about computational efficiency. Computational learning theory usually requires, in addition to the definition above, that the algorithm ${\mathcal A}$ is efficient, i.e., polynomial running time with respect to $\varepsilon,\log \frac{1}{\delta}$ and the representation of the hypothesis class. The representation size for a discrete set of concepts is taken to be the logarithm of the number of hypotheses in ${\mathcal H}$, denoted $\log |{\mathcal H}|$. - If the hypothesis ${\mathcal A}(S_T)$ returned by the learning algorithm belongs to the hypothesis class ${\mathcal H}$, as in the definition above, we say that ${\mathcal H}$ is **properly learnable**. More generally, ${\mathcal A}$ may return hypothesis from a different hypothesis class, in which case we say that ${\mathcal H}$ is **improperly learnable**. The fact that the learning algorithm can learn up to *any* desired accuracy $\varepsilon > 0$ is called the **realizability assumption** and greatly reduces the generality of the definition. It amounts to requiring that a hypothesis with near-zero error belongs to the hypothesis class. In many cases, concepts are only approximately learnable by a given hypothesis class, or inherent noise in the problem prohibits realizability (see exercises). This issue is addressed in the definition of a more general learning concept, called **agnostic learning**: ::: {#def:agnosticlearnability .definition} **Definition 9.3** (agnostic PAC learnability). *The hypothesis class ${\mathcal H}$ is agnostically PAC learnable with respect to loss function $\ell : {\mathcal Y}\times {\mathcal Y}\mapsto {\mathbb R}$ if the following holds. There exists an algorithm ${\mathcal A}$ that accepts $S_T = \{(\mathbf{x}_t,y_t), \ t \in [T]\}$ and returns hypothesis ${\mathcal A}(S_T)$ that satisfies: for any $\varepsilon,\delta > 0$ there exists a sufficiently large natural number $T = T(\varepsilon,\delta)$ such that for any distribution ${\mathcal D}$ over pairs $(\mathbf{x},y)$ and $T$ samples from this distribution, it holds that with probability at least $1-\delta$ $$\mathop{\mbox{\rm error}}( {\mathcal A}(S_T) ) \leq \min_{h \in {\mathcal H}} \{ \mathop{\mbox{\rm error}}(h) \} + \varepsilon.$$* ::: With these definitions, we can state the fundamental theorem of statistical learning theory for finite hypothesis classes: ::: theorem **Theorem 9.4** (PAC learnability of finite hypothesis classes). *Every finite concept class ${\mathcal H}$ is agnostically PAC learnable with sample complexity that is $\mathop{\mbox{\rm poly}}(\varepsilon,\delta, \log |{\mathcal H}|)$.* ::: In the following sections we prove this theorem, and in fact a more general statement that holds also for certain infinite hypothesis classes. The complete characterization of which infinite hypothesis classes are learnable is a deep and fundamental question, whose complete answer was given by Vapnik and Chervonenkis (see bibliography). The question of which (finite or infinite) hypothesis classes are **efficiently** PAC learnable, especially in the improper sense, is still at the forefront of learning theory today. ## Agnostic Learning using Online Convex Optimization In this section we show how to use online convex optimization for agnostic PAC learning. Following the paradigm of this manuscript, we describe and analyze a reduction from agnostic learning to online convex optimization. The reduction is formally described in Algorithm [\[alg:reductionOCO2LRN\]](#alg:reductionOCO2LRN){reference-type="ref" reference="alg:reductionOCO2LRN"}. ::: algorithm ::: algorithmic Input: OCO algorithm ${\mathcal A}$, convex hypothesis class ${\mathcal H}\subseteq {\mathbb R}^d$, convex loss function $\ell$. Let $h_1 \leftarrow {\mathcal A}(\emptyset)$. Draw labeled example $(\mathbf{x}_t,y_t) \sim {\mathcal D}$. Let $f_t(h) = \ell( h(\mathbf{x}_t) , y_t)$. Update $$h_{t+1} = {\mathcal A}( f_1,...,f_t) .$$ Return $\bar{h} = \frac{1}{T} \sum_{t=1}^T h_t$. ::: ::: For this reduction we assumed that the concept (hypothesis) class is a convex subset of Euclidean space. A similar reduction can be carried out for discrete hypothesis classes (see exercises). In fact, the technique we explore below will work for any hypothesis set ${\mathcal H}$ that admits a low regret algorithm, and can be generalized to infinite hypothesis classes that are known to be learnable. Let $h^\star = \arg\min_{h \in {\mathcal H}} \{ \mathop{\mbox{\rm error}}(h) \}$ be the hypothesis in the class ${\mathcal H}$ that minimizes the generalization error. Using the assumption that ${\mathcal A}$ guarantees sublinear regret, our simple reduction implies PAC learning, as given in the following theorem. ::: {#thm:OCO2LRN .theorem} **Theorem 9.5**. *Let ${\mathcal A}$ be an OCO algorithm whose regret after $T$ iterations is guaranteed to be bounded by $\ensuremath{\mathrm{{Regret}}}_T({\mathcal A})$. Then for any $\delta > 0$, with probability at least $1-\delta$, it holds that $$\mathop{\mbox{\rm error}}(\bar{h})\le \mathop{\mbox{\rm error}}(h^\star) + \frac{ \ensuremath{\mathrm{{Regret}}}_T({\mathcal A}) }{T} +\sqrt{\frac{8\log (\frac{2}{\delta})}{T}}.$$ In particular, for $T = O( \frac{1}{\varepsilon^2} \log \frac{1}{\delta} + T_\varepsilon({\mathcal A}) )$, where $T_\varepsilon({\mathcal A})$ is the integer $T$ such that $\frac{\ensuremath{\mathrm{{Regret}}}_T({\mathcal A})}{T} \leq \varepsilon$, we have $$\mathop{\mbox{\rm error}}(\bar{h})\le \mathop{\mbox{\rm error}}(h^*) + \varepsilon.$$* ::: How general is the theorem above? In the previous chapters we have described and analyzed OCO algorithms with regret guarantees that behave asymptotically as $O(\sqrt{T})$ or better. This translates to sample complexity of $O(\frac{1}{\varepsilon^2} \log \frac{1}{\delta})$ (see exercises), which is known to be tight for certain scenarios. To prove this theorem we need some tools from probability theory, such as the concentration inequalities that we survey next. ### Reminder: measure concentration and martingales Let us briefly discuss the notion of a martingale in probability theory. For intuition, it is useful to recall the simple random walk. Let $X_i$ be a Rademacher random variable which takes values $$X_i = { \left\{ \begin{array}{ll} {1}, & {\text{with probability } \quad \frac{1}{2} } \\\\ {-1}, & {\text{with probability } \quad \frac{1}{2} } \end{array} \right. } .$$ A simple symmetric random walk is described by the sum of such random variables, depicted in figure [9.1](#fig:randomwalk){reference-type="ref" reference="fig:randomwalk"}. Let $X = \sum_{i=1}^T X_i$ be the position after $T$ steps of this random walk. The expectation and variance of this random variable are $\mathop{\mbox{\bf E}}[ X] = 0 \ , \ \mbox{Var}(X) = T$. ::: center ![Symmetric random walk: 12 trials of 200 steps. The black dotted lines show the functions $\pm \sqrt{x}$ and $\pm 2 \sqrt{x}$, respectively. ](images/random_walk.jpg){#fig:randomwalk width="3.0in"} ::: The phenomenon of measure concentration addresses the probability of a random variable to attain values within range of its standard deviation. For the random variable $X$, this probability is much higher than one would expect using only the first and second moments. Using only the variance, it follows from Chebychev's inequality that $$\Pr\left[ |X| \geq c \sqrt{T} \right] \leq \frac{1}{c^2}.$$ However, the event that $|X|$ is centred around $O(\sqrt{T})$ is in fact much tighter, and can be bounded by the Hoeffding-Chernoff lemma as follows $$\begin{aligned} \label{lem:chernoff} \Pr[|X| \ge c \sqrt{T}] \le 2 e^{\frac{-c^2}{2}} & \mbox { Hoeffding-Chernoff lemma.} \end{aligned}$$ Thus, deviating by a constant from the standard deviation decreases the probability exponentially, rather than polynomially. This well-studied phenomenon generalizes to sums of weakly dependent random variables and martingales, which are important for our application. ::: definition **Definition 9.6**. *A sequence of random variables $X_1, X_2,...$ is called a *martingale* if it satisfies: $$\mathop{\mbox{\bf E}}[X_{t+1}|X_{t}, X_{t-1}...X_{1}] = X_{t} \quad \forall \; t>0.$$* ::: A similar concentration phenomenon to the random walk sequence occurs in martingales. This is captured in the following theorem by Azuma. ::: theorem **Theorem 9.7** (Azuma's inequality). *Let $\big \lbrace X_{i} \big \rbrace _{i=1}^{T}$ be a martingale of $T$ random variables that satisfy $|X_{i} - X_{i+1}| \leq {1}$. Then: $$\Pr \left[ |X_{T} - X_{0}|>c \right] \le 2 e^{\frac{-c^2}{2T}}.$$* ::: By symmetry, Azuma's inequality implies, $$\label{eqn:azuma2} \Pr \left[ X_{T} - X_{0}> c \right] = \Pr \left[X_{0} - X_{T}> c \right] \le e^{ \frac{-c^2}{2T}}.$$ ### Analysis of the reduction We are ready to prove the performance guarantee for the reduction in Algorithm [\[alg:reductionOCO2LRN\]](#alg:reductionOCO2LRN){reference-type="ref" reference="alg:reductionOCO2LRN"}. Assume for simplicity that the loss function $\ell$ is bounded in the interval $[0,1]$, i.e., $$\forall \hat{y},y \in {\mathcal Y}\ , \ \ell(\hat{y}, y) \in [0,1].$$ ::: proof *Proof of Theorem [9.5](#thm:OCO2LRN){reference-type="ref" reference="thm:OCO2LRN"}.* We start by defining a sequence of random variables that form a martingale. Let $$Z_{t} \stackrel{\text{\tiny def}}{=}\mathop{\mbox{\rm error}}(h_{t})- \ell(h_{t}(\ensuremath{\mathbf x}_{t}),y_{t}) , \quad X_{t} \stackrel{\text{\tiny def}}{=}\sum_{i=1}^t Z_{i}.$$ Let us verify that $\{X_t\}$ is indeed a bounded martingale. Notice that by definition of $\mathop{\mbox{\rm error}}(h)$, we have that $$\mathop{\mbox{\bf E}}_{(\mathbf{x},y)\sim {\mathcal D}}[Z_{t} | X_{t-1}] = \mathop{\mbox{\rm error}}(h_t) - \mathop{\mbox{\bf E}}_{(\mathbf{x},y)\sim {\mathcal D}} [\ell(h_t(\ensuremath{\mathbf x}) , y)] = 0 .$$ Thus, by the definition of $Z_t$, $$\begin{aligned} \mathop{\mbox{\bf E}}[ X_{t+1}|X_{t},...X_{1} ] & = \mathop{\mbox{\bf E}}[Z_{t+1} | X_t]+ X_{t} = X_t. \end{aligned}$$ In addition, by our assumption that the loss is bounded, we have that (see exercises) $$\begin{aligned} \label{eqn:martingale-bound} |X_{t} - X_{t-1}| = |Z_{t}| \le 1. \end{aligned}$$ Therefore we can apply Azuma's theorem to the martingale $\{X_t\}$, or rather its consequence [\[eqn:azuma2\]](#eqn:azuma2){reference-type="eqref" reference="eqn:azuma2"}, and get $$\Pr[X_{T} > c] \le e^{\frac{-c^2}{2T}}.$$ Plugging in the definition of $X_{T}$, dividing by $T$ and using $c = \sqrt{2T\log (\frac{2}{\delta})}$: $$\label{eqn:oco2lrn1} \Pr\left[ \frac{1}{T}\sum_{t=1}^{T}\mathop{\mbox{\rm error}}(h_{t})- \frac{1}{T}\sum_{t=1}^{T}{\ell(h_{t}(\ensuremath{\mathbf x}_{t}),y_{t})} > \sqrt{\frac{2\log (\frac{2}{\delta})}{T}} \right] \le \frac{\delta}{2}.$$ A similar martingale can be defined for $h^\star$ rather than $h_t$, and repeating the analogous definitions and applying Azuma's inequality we get: $$\label{eqn:oco2lrn2} \Pr\left [ \frac{1}{T}\sum_{t=1}^{T}\mathop{\mbox{\rm error}}(h^\star)- \frac{1}{T}\sum_{t=1}^{T}{l(h^\star(\ensuremath{\mathbf x}_{t}),y_{t})} < - \sqrt{\frac{2\log (\frac{2}{\delta})}{T}} \right] \le \frac{\delta}{2}.$$ For notational convenience, let us use the following notation: $$\Gamma_1 = \frac{1}{T}\sum_{t=1}^{T}\mathop{\mbox{\rm error}}(h_{t})- \frac{1}{T}\sum_{t=1}^{T}{\ell(h_{t}(\ensuremath{\mathbf x}_{t}),y_{t})},$$ $$\Gamma_2 = \frac{1}{T}\sum_{t=1}^{T}\mathop{\mbox{\rm error}}(h^\star)- \frac{1}{T}\sum_{t=1}^{T}{l(h^\star(\ensuremath{\mathbf x}_{t}),y_{t})}.$$ Next, observe that $$\begin{aligned} & \frac{1}{T}\sum_{t=1}^{T}\mathop{\mbox{\rm error}}(h_t)- \mathop{\mbox{\rm error}}(h^\star) \\ & = \Gamma_1 - \Gamma_2 + \frac{1}{T}\sum_{t=1}^{T}{\ell(h_{t}(\ensuremath{\mathbf x}_{t}),y_{t})} - \frac{1}{T}\sum_{t=1}^{T}{\ell(h^\star (\ensuremath{\mathbf x}_{t}),y_{t})} \\ & \leq \frac{\ensuremath{\mathrm{{Regret}}}_T({\mathcal A})}{T} + \Gamma_1 - \Gamma_2, % & \mbox { $f_t(h) = \ell(h(\bx_t),y_t) $ } % \\ % & \leq |\Gamma_1 | + | \Gamma_2 | + \regret_T(\mA) & \mbox { $\triangle$-inequality } \\ \end{aligned}$$ where in the last inequality we have used the definition $f_t(h) = \ell(h(\mathbf{x}_t),y_t)$. From the above and Inequalities [\[eqn:oco2lrn1\]](#eqn:oco2lrn1){reference-type="eqref" reference="eqn:oco2lrn1"}, [\[eqn:oco2lrn2\]](#eqn:oco2lrn2){reference-type="eqref" reference="eqn:oco2lrn2"} we get $$\begin{aligned} & \Pr \left [ \frac{1}{T}\sum_{t=1}^{T}\mathop{\mbox{\rm error}}(h_{t})- \mathop{\mbox{\rm error}}(h^\star) > \frac{\ensuremath{\mathrm{{Regret}}}_T({\mathcal A})}{T} +2\sqrt{\frac{2\log (\frac{2}{\delta})}{T}} \right] \\ & \le \Pr \left [ \Gamma_1 - \Gamma_2 > 2\sqrt{\frac{2\log (\frac{1}{\delta})}{T}} \right] \\ & \leq \Pr \left [ \Gamma_1 > \sqrt{\frac{2\log (\frac{1}{\delta})}{T}} \right] + \Pr \left [ \Gamma_2 \le - \sqrt{\frac{2\log (\frac{1}{\delta})}{T}} \right] \\ & \leq \delta. \quad\quad\quad \mbox{Inequalities \eqref{eqn:oco2lrn1}, \eqref{eqn:oco2lrn2}} \end{aligned}$$ By convexity we have that $\mathop{\mbox{\rm error}}(\bar{h}) \le \frac{1}{T}\sum_{t=1}^{T}\mathop{\mbox{\rm error}}(h_{t})$. Thus, with probability at least $1-\delta$, $$\mathop{\mbox{\rm error}}(\bar{h}) \le \dfrac{1}{T}\sum_{t=1}^{T}\mathop{\mbox{\rm error}}(h_{t}) \le \mathop{\mbox{\rm error}}(h^\star) + \frac{ \ensuremath{\mathrm{{Regret}}}_T({\mathcal A}) }{T} +\sqrt{\frac{8\log (\frac{2}{\delta})}{T}}.$$ ◻ ::: ## Learning and Compression Thus far we have considered finite and certain infinite hypothesis classes, and shown that they are efficiently learnable if there exists an efficient regret-minimization algorithm for a corresponding OCO setting. In this section we describe yet another property which is sufficient for PAC learnability: the ability to compress the training set. This property is particularly easy to state and use, especially for infinite hypothesis classes. It does not, however, imply efficient algorithms. Intuitively, if a learning algorithm is capable to express an hypothesis using a small fraction of the training set, we will show that it generalizes well to unseen data. For simplicity, we only consider learning problems that satisfy a variant of the realizablility assumption, i.e., the compression scheme generates a hypothesis that attains zero error. More formally, we define the notion of a compression scheme for a given learning problem as follows. The definition and theorem henceforth can be generalized to allow for loss functions, but for simplicity, consider only the zero-one loss function for this section. ::: definition **Definition 9.8**. *(Compression Scheme) A distribution ${\mathcal D}$ over ${\mathcal X}\times {\mathcal Y}$ admits a compression scheme of size $k$, realized by an algorithm ${\mathcal A}$, if the following holds. For any $T > k$, let $S_T = \{(\mathbf{x}_t,y_t), \ t \in [T]\}$ be a sample from ${\mathcal D}$. There exists an $S' \subseteq S_T \ , \ |S'| = k$, such that the algorithm ${\mathcal A}$ accepts the set of $k$ examples $S'$, and returns a hypothesis ${\mathcal A}(S') \in \{ {\mathcal X}\mapsto {\mathcal Y}\}$, which satsifies: $$\mathop{\mbox{\rm error}}_{S_T}( {\mathcal A}(S') ) = 0 .$$* ::: The main conclusion of this section is that a learning problem that admits a compression scheme of size $k$ is PAC learnable with sample complexity proportional to $k$. This is formally given the following theorem. ::: {#thm:compression2generalization .theorem} **Theorem 9.9**. *Let ${\mathcal D}$ be a data distribution that admits a compression scheme of size $k$ realized by algorithm ${\mathcal A}$. Then with probability at least $1-\delta$ over the choice of a training set $|S_T|=T$, it holds that $$\mathop{\mbox{\rm error}}( {\mathcal A}(S_T)) \leq \frac{8 k \log \frac{T}{\delta}}{T} .$$* ::: ::: proof *Proof.* Denote by $\mathop{\mbox{\rm error}}_S(h)$ the error of an hypothesis $h$ on a sample $S$ of i.i.d. examples, where the sample is taken independently of $h$. Since the examples are chosen independently, the probability that a hypothesis with $\mathop{\mbox{\rm error}}(h) > \varepsilon$ has $\mathop{\mbox{\rm error}}_S(h) = 0$ is at most $(1-\varepsilon)^{|S|}$. Denote the event of $h$ satisfying these two conditions by ${h \in {\mbox{bad}}}$. Consider a compression scheme for distribution ${\mathcal D}$ of size $k$, realized by ${\mathcal A}$, and a sample of size $|S_T|=T \gg k$. By definition of a compression scheme, the hypothesis returned by ${\mathcal A}$ is based on $k$ examples chosen from the set $S' \subseteq S_T$. We can bounds the probability of the event that $\mathop{\mbox{\rm error}}_{S_T}({\mathcal A}(S')) = 0$ and $\mathop{\mbox{\rm error}}({\mathcal A}(S')) > \varepsilon$, denoted by ${{\mathcal A}(S') \in \mbox{bad}}$, as follows, $$\begin{aligned} & \Pr[ {{\mathcal A}(S') \in \mbox{bad}} ] \\ & = \sum_{S' \subseteq S_T, |S'|=k} \Pr[ {{\mathcal A}(S') \in \mbox{bad}} ] \cdot \Pr[ S'] & \mbox{law of total probability} \\ & \leq \binom{T}{k} (1-\varepsilon)^T . \end{aligned}$$ For $\varepsilon= \frac{8k \log \frac{T}{\delta} }{T}$, we have that $$\binom{T}{k} (1-\varepsilon)^T \leq T^k e^{-\varepsilon T} \leq \delta .$$ Since the compression scheme is guaranteed to return a hypothesis such that $\mathop{\mbox{\rm error}}_{S_T}({\mathcal A}(S')) = 0$, this implies that with probability at least $1-\delta$, the hypothesis ${\mathcal A}(S')$ has $\mathop{\mbox{\rm error}}({\mathcal A}(S')) \leq \varepsilon$. ◻ ::: An important example of the use of compression schemes to bound the generalization error is for the hypothesis class of hyperplanes in ${\mathbb R}^d$. It is left as an exercise to show that this hypothesis class admits a compression scheme of size $d$. ## Bibliographic Remarks {#bibliographic-remarks-6} The foundations of statistical and computational learning theory were put forth in the seminal works of @Vapnik1998 and @Valiant1984 respectively. There are numerous comprehensive texts on statistical and computational learning theory, see e.g., [@Kearns1994], and the recent text [@shalev-shwartz_ben-david_2014]. Reductions from the online to the statistical (a.k.a. "batch") setting were initiated by Littlestone [@Littlestone89]. Tighter and more general bounds were explored in [@Cesa06; @CesaGen08; @Zhang05]. The probabilistic method is attributed to Paul Erdos, see the illuminating text of Alon and Spencer [@AlonS92]. The relationship between compression and PAC learning was studied in the seminal work of @LittlestoneW86. For more on the relationship and historical connections between statistical learning and compression see the inspiring chapter in [@avibook]. More recently @moran2016sample [@david2016statistical] show that compression is equivalent to learnability in general supervised learning tasks and give quantitative bounds for this relationship. The use of compression for proving generalization error bounds has been applied in [@hanneke2019sample] for regression and in [@gottlieb2018near; @kontorovich2017nearest] for nearest neighbor classification. Another application is the recent work of @bousquet2020proper which gives optimal generalization error bounds for support vector machines using compression. ## Exercises # Learning in Changing Environments {#chap:adaptive} In online convex optimization the decision maker iteratively makes a decision without knowledge of the future, and pays a cost based on her decision and the observed outcome. The algorithms that we have studied thus far are designed to perform nearly as well as the best single decision in hindsight. The performance metric we have advocated for, average *regret* of the online player, approaches zero as the number of game iterations grows. In scenarios in which the outcomes are sampled from some (unknown) distribution, regret minimization algorithms effectively "learn\" the environment and approach the optimal strategy. This was formalized in chapter [9](#chap:online2batch){reference-type="ref" reference="chap:online2batch"}. However, if the underlying distribution changes, no such claim can be made. Consider for example the online shortest path problem we have studied in the first chapter. It is a well observed fact that traffic in networks exhibits changing cyclic patterns. A commuter may choose one path from home to work on a weekday, but a completely different path on the weekend when traffic patterns are different. Another example is the stock market: in a bull market the investor may want to purchase technology stocks, but in a bear market perhaps they would shift their investments to gold or government bonds. When the environment undergoes many changes, standard regret may not be the best measure of performance. In changing environments, the online convex optimization algorithms we have studied thus far for strongly convex or exp-concave loss functions exhibit undesirable "static\" behavior, and converge to a fixed solution. In this chapter we introduce and study a generalization of the concept of regret called *adaptive* regret, to allow for a changing prediction strategy. We start with examining the notion of adapting in the problem of prediction from expert advice. We then continue to the more challenging setting of online convex optimization, and derive efficient algorithms for minimizing this more refined regret metric. ## A Simple Start: Dynamic Regret Before giving the main performance metric studied in this chapter, we consider the first natural approach: measuring regret w.r.t. any sequence of decisions. Clearly, in general it is impossible to compete with an arbitrary changing benchmark. However, it is possible to give a refined analysis that shows what happens to the regret of an online convex optimization algorithm vs. changing decisions. More precisely, define the *dynamic regret* of an OCO algorithm with respect to a sequence $\ensuremath{\mathbf u}_1,\ldots,\ensuremath{\mathbf u}_T$ as: $$\begin{aligned} \ensuremath{\mathrm{{DynamicRegret}}}_T({\mathcal A},\ensuremath{\mathbf u}_1,\ldots,\ensuremath{\mathbf u}_T) & \stackrel{\text{\tiny def}}{=}& \sum_{t=1}^T f_t(\ensuremath{\mathbf x}_t) - \sum_{t=1}^T f_t(\ensuremath{\mathbf u}_t) \end{aligned}$$ To analyze the dynamic regret, some measure of the complexity of the sequence $\ensuremath{\mathbf u}_1,\ldots,\ensuremath{\mathbf u}_T$ is necessary. Let ${\mathcal P}(\ensuremath{\mathbf u}_1,\ldots,\ensuremath{\mathbf u}_T)$ be the path length of the comparison sequence defined as $${\mathcal P}(\ensuremath{\mathbf u}_1,\ldots,\ensuremath{\mathbf u}_T) = \sum_{t=1}^{T-1} \|\ensuremath{\mathbf u}_t - \ensuremath{\mathbf u}_{t+1}\| + 1.$$ It is natural to expect the regret to scale with the path length, as indeed the following theorem shows. For a fixed comparator $\ensuremath{\mathbf u}_t = \ensuremath{\mathbf x}^\star$, the path length is one, and thus Theorem [10.1](#thm:dynamic-regret){reference-type="ref" reference="thm:dynamic-regret"} recovers the $O(\sqrt{T})$ standard regret bound. For simplicity, we assume that the time horizon $T$ is known ahead of time, and so is the path length of the comparator sequence, although these limitations can be removed (see bibliographic section). ::: {#thm:dynamic-regret .theorem} **Theorem 10.1**. *Online Gradient Descent (algorithm [\[alg:ogd\]](#alg:ogd){reference-type="ref" reference="alg:ogd"}) with step size $\eta \approx \sqrt{\frac{{\mathcal P}(\ensuremath{\mathbf u}_1,...,\ensuremath{\mathbf u}_T) }{T}}$ guarantees the following dynamic regret bound: $$\ensuremath{\mathrm{{DynamicRegret}}}_T({\mathcal A},\ensuremath{\mathbf u}_1,\ldots,\ensuremath{\mathbf u}_T) = O( \sqrt{T {\mathcal P}(\ensuremath{\mathbf u}_1,\ldots,\ensuremath{\mathbf u}_T) } )$$* ::: ::: proof *Proof.* Using our notation, and following the steps of the proof of Theorem [3.1](#thm:gradient){reference-type="ref" reference="thm:gradient"}, $$\begin{aligned} \|\mathbf{x}_{t+1}-\ensuremath{\mathbf u}_t\|^2\ \leq \|\mathbf{y}_{t+1}-\ensuremath{\mathbf u}_t\|^2 = \|\mathbf{x}_t- \ensuremath{\mathbf u}_t\|^2 + \eta^2 \|\nabla_t\|^2 -2 \eta \nabla_t^\top (\mathbf{x}_t -\ensuremath{\mathbf u}_t) . \end{aligned}$$ Thus, $$\begin{aligned} 2 \nabla_t^\top (\mathbf{x}_t-\ensuremath{\mathbf u}_t)\ &\leq \frac{ \|\mathbf{x}_t- \ensuremath{\mathbf u}_t\|^2-\|\mathbf{x}_{t+1}-\ensuremath{\mathbf u}_t\|^2}{\eta} + \eta G^2 %\\ %& \leq \frac{1}{\eta} \left( \|\x_t\|^2 - \|\x_{t+1}\|^2 + \end{aligned}$$ Using convexity and summing this inequality across time we get $$\begin{aligned} & 2 \left( \sum_{t=1}^T f_t(\mathbf{x}_t)-f_t(\ensuremath{\mathbf u}_t) \right ) \leq 2\sum_{t=1}^T \nabla_t^\top (\ensuremath{\mathbf x_{t}}- \ensuremath{\mathbf x}^\star) \\ &\leq \sum_{t=1}^T \frac{ \|\mathbf{x}_t- \ensuremath{\mathbf u}_t\|^2-\|\mathbf{x}_{t+1}-\ensuremath{\mathbf u}_t\|^2}{\eta} + \eta G^2 T \\ & = \frac{1}{\eta} \sum_{t=1}^T \left( \|\ensuremath{\mathbf x}_t\|^2 - \|\ensuremath{\mathbf x}_{t+1}\|^2 + 2 \ensuremath{\mathbf u}_t^\top (\ensuremath{\mathbf x}_{t+1} - \ensuremath{\mathbf x}_{t}) \right) + \eta G^2 T \\ &\leq \frac{2}{\eta} \left( D^2 + \sum_{t=2}^{T} \ensuremath{\mathbf x}_t^\top ( \ensuremath{\mathbf u}_{t-1} - \ensuremath{\mathbf u}_{t}) + \ensuremath{\mathbf u}_T^\top \ensuremath{\mathbf x}_{T+1} - \ensuremath{\mathbf u}_1^\top \ensuremath{\mathbf x}_1 \right) + \eta G^2 T \\ &\leq \frac{3}{\eta} \left( D^2 + D \sum_{t=2}^{T} \| \ensuremath{\mathbf u}_{t-1} - \ensuremath{\mathbf u}_{t} \| \right) + \eta G^2 T & \ensuremath{\mathbf u}_t \in \ensuremath{\mathcal K}\\ & \leq \frac{3D^2 }{\eta} {\mathcal P}(\ensuremath{\mathbf u}_1,...,\ensuremath{\mathbf u}_{T} ) + \eta G^2 T . %\leq 3 DG \sqrt{T \mP(\uv_1,\ldots,\uv_T) }. \end{aligned}$$ The theorem now follows by choice of $\eta$. ◻ ::: This simple modification to the analysis of online gradient descent naturally extends to online mirror descent, as well as to other notions of path distance of the comparison sequence. We now turn to another metric of performance that requires more advanced methods than we have seen thus far. This metric can be shown to be more general than dynamic regret, in the sense that the bounds we prove also imply low dynamic regret. ## The Notion of Adaptive Regret The main performance metric we consider in this chapter is designed to measure the performance of a decision maker in a changing environment. It is formally given in the following definition. ::: {#def:adaptiveregret .definition} **Definition 10.2**. *The adaptive regret of an online convex optimization algorithm ${\mathcal A}$ is defined as the maximum regret it achieves over any contiguous time interval. Formally, $$\begin{aligned} \ensuremath{\mathrm{{AdaptiveRegret}}}_T({\mathcal A}) & \stackrel{\text{\tiny def}}{=}& \sup_{I = [r,s] \subseteq [T]} \left\{ \sum_{t=r}^s f_t(\ensuremath{\mathbf x}_t) - \min_{x^*_I \in \ensuremath{\mathcal K}} \sum_{t=r}^s f_t(\ensuremath{\mathbf x}^*_I) \right\} \\ & = & \sup_{I = [r,s] \subseteq [T]} \left\{ \ensuremath{\mathrm{{Regret}}}_{[r,s]}({\mathcal A}) \right\} . \end{aligned}$$* ::: As opposed to standard regret, the power of this definition stems from the fact that the comparator is allowed to change. In fact, it is allowed to change indefinitely with every interval of time. For an algorithm with low adaptive regret, as opposed to standard regret, how would its performance guarantee differ in a changing environment? Consider the problem of portfolio selection, for which time can be divided into disjoint segments with different characteristics: bear market in the first $T/2$ iterations and bull market in the last $T/2$ iterations. A (standard) sublinear regret algorithm is only required to converge to the average of both optimal portfolios, clearly an undesirable outcome. However, an algorithm with sublinear adaptive regret bounds would *necessarily* converge to the optimal portfolio in both intervals. Not only does this definition make intuitive sense, but it generalizes other natural notions. For example, consider an OCO setting that can be divided into $k$ intervals, such that in each a different comparator is optimal. Then an adaptive regret guarantee of $\ensuremath{\mathrm{{AdaptiveRegret}}}_T = o(T)$ would translate to overall regret of $k \times \ensuremath{\mathrm{{AdaptiveRegret}}}_{T/k}$ compared to the best $k$-shifting comparator. ### Weakly and strongly adaptive algorithms The Online Gradient Descent algorithm over general convex losses, with step sizes $O(\frac{1}{\sqrt{t}})$, attains an adaptive regret guarantee of $$\ensuremath{\mathrm{{AdaptiveRegret}}}_T(OGD) = O(\sqrt{T}) ,$$ and this bound is tight. This is a simple consequence of the analysis we have already seen in chapter [3](#chap:first order){reference-type="ref" reference="chap:first order"}, and left as an exercise. Unfortunately this guarantee is meaningless for intervals of length $o(\sqrt{T})$. Recall that for strongly convex loss functions, the OGD algorithm with the optimal learning rate schedule attains $O(\log T)$ regret. However, it does **not** attain any non-trivial adaptive regret guarantee: its adaptive regret can be as large as $\Omega(T)$, and this is also left as an exercise. An OCO algorithm ${\mathcal A}$ is said to be *strongly adaptive* if its adaptive regret can be bounded by its regret over the interval up to logarithmic terms in $T$, i.e. $$\begin{aligned} %& \sup_{I = [r,s] \subseteq [T]} \left\{ \sum_{t=r}^s f_t(\x_t) - \min_{x^*_I \in \K} \sum_{t=r}^s f_t(\x^*_I) \right\} \\ & \ensuremath{\mathrm{{AdaptiveRegret}}}_T({\mathcal A}) = O(\ensuremath{\mathrm{{Regret}}}_I({\mathcal A}) \cdot \log^{O(1)} T). \end{aligned}$$ The natural question is thus: are there algorithms that attain the optimal regret guarantee, and simultaneously the optimal adaptive regret guarantee? As we shall see, the answer is affirmative in a strong sense: we shall describe and analyze algorithms that are optimal in both metrics. Furthermore, these algorithms can be implemented with small computational overhead over the non-adaptive methods we have already studied. ## Tracking the Best Expert Consider the fundamental problem studied in the first chapter of this text, prediction from expert advice, but with a small twist. Instead of a static best expert, consider the setting in which different experts are the "best expert\" in different time intervals. More precisely, consider the situation in which time $[T]$ can be divided into $k$ disjoint intervals such that each admits a different "locally best\" expert. Can we learn to track the best expert? This tracking problem was historically the first motivation to study adaptivity in online learning. Indeed, as shown by Herbster and Warmuth (see bibliographic section), there is a natural algorithm that attains optimal regret bounds. The Fixed Share algorithm, describe in Algorithm [\[alg:fixed-share\]](#alg:fixed-share){reference-type="ref" reference="alg:fixed-share"}, is a variant of the Hedge Algorithm [\[alg:Hedge\]](#alg:Hedge){reference-type="ref" reference="alg:Hedge"}. On top of the familiar multiplicative updates, it adds a uniform exploration term whose purpose is to avoid the weight of any expert from becoming too small. This provably allows a regret bound that tracks the best expert in any interval. ::: algorithm ::: algorithmic Input: parameter $\delta < \frac{1}{2}$. Initialize $\forall i \in [N] , p_i^1 = \frac{1}{N}$. Play $\ensuremath{\mathbf x}_t = \sum_{i=1}^N p_t^i \ensuremath{\mathbf x}_t^{i}$. After receiving $f_t$, update for $1 \leq i \leq N$\ $$\hat{p}^{i}_{t+1} = \frac{p^{i}_t e^{-\alpha f_t(\ensuremath{\mathbf x}^{i}_t)}}{\sum_{j=1}^N p^{j}_t e^{-\alpha f_t(\ensuremath{\mathbf x}^{j}_t)}}$$ Fixed-share step: $$p_{t+1}^{i} = (1 - \delta )\hat{p}^{i}_{t+1} + \frac{\delta}{N}$$ ::: ::: In line with the notation we have used throughout this manuscript, we denote decisions in a convex decision set by $\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}$. An expert $i$ suggests decision $\ensuremath{\mathbf x}_t^i$, and suffers loss according to a convex loss function denoted $f_t(\ensuremath{\mathbf x}_t^i)$. The main performance guarantee for the Fixed Share algorithm is given in the theorem below. ::: {#thm:fixed-share .theorem} **Theorem 10.3**. *Given a sequence of $\alpha$-exp-concave loss functions, the Fixed-Share algorithm with $\delta = \frac{1}{2 T}$ guarantees $$\sup_{I = [r,s] \subseteq [T]} \left\{ \sum_{t=r}^s f_t(\ensuremath{\mathbf x}_t) - \min_{i^* \in [N]} \sum_{t=r}^s f_t(\ensuremath{\mathbf x}^{i^*}_t) \right\} = O\left(\frac{1}{\alpha} \log N T \right) .$$* ::: Notice that this is a different guarantee than adaptive regret as per Definition [10.2](#def:adaptiveregret){reference-type="ref" reference="def:adaptiveregret"}, as the decision set is discrete. However, it is a crucial component in the adaptive algorithms we will explore in the next section. As a direct conclusion from this theorem, it can be shown (see exercises) that if the best expert changes $k$ times in a sequence of length $T$, the overall regret compared to the best expert in every interval is bounded by $$O \left( k \log \frac{NT}{k} \right) .$$ To prove this theorem, we start with the following lemma, which is a fine-grained analysis of the multiplicative weights properties: ::: {#lem:round-reg .lemma} **Lemma 10.4**. *For all $1 \leq i < N$, $$f_t(\ensuremath{\mathbf x}_t) - f_t(\ensuremath{\mathbf x}^{i}_t) \leq \alpha^{-1} (\log \hat{p}^{i}_{t+1} - \log \hat{p}^{i}_{t} - \log (1 - \delta) ) .$$* ::: ::: proof *Proof.* Using the $\alpha$-exp concavity of $f_t$, $$\begin{aligned} e^{-\alpha f_t(\ensuremath{\mathbf x}_t)} & = & e^{-\alpha f_t(\sum_{j=1}^N p^{j}_t \ensuremath{\mathbf x}^{j}_t)} \geq \sum_{j=1}^N p^{j}_t e^{-\alpha f_t(\ensuremath{\mathbf x}^{j}_t)}. \end{aligned}$$ Taking the natural logarithm, $$f_t(\ensuremath{\mathbf x}_t) \leq -\alpha^{-1} \log \sum_{j=1}^N p^{j}_t e^{-\alpha f_t(\ensuremath{\mathbf x}^{j}_t)} \nonumber$$ Hence, $$\begin{aligned} f_t(\ensuremath{\mathbf x}_t) - f_t(\ensuremath{\mathbf x}^{i}_t) & \leq \alpha^{-1}(\log e^{-\alpha f_t(\ensuremath{\mathbf x}^{i}_t)} - \log \sum_{j=1}^N p^{j}_t e^{-\alpha f_t(\ensuremath{\mathbf x}^{j}_t)}) \\ & = \alpha^{-1} \log \frac{e^{-\alpha f_t(\ensuremath{\mathbf x}^{i}_t)}}{\sum_{j=1}^N p^{j}_t e^{-\alpha f_t(\ensuremath{\mathbf x}^{j}_t)}} \\ & = \alpha^{-1} \log \left(\frac{1}{p^{i}_t} \cdot \frac{p^{i}_te^{-\alpha f_t(\ensuremath{\mathbf x}^{i}_t)}}{\sum_{j=1}^N p^{j}_t e^{-\alpha f_t(\ensuremath{\mathbf x}^{j}_t)}} \right) \\ & = \alpha^{-1} \log \frac{\hat{p}^{i}_{t+1}}{p^{i}_t} = \alpha^{-1} (\log \hat{p}^{i}_{t+1} - \log {p}^{i}_{t} ) \end{aligned}$$ The proof is completed observing that: $$\begin{aligned} \log p^{i}_t & = \log \left( (1 - \delta)\hat{p}^{i}_{t} + \frac{\delta}{N} \right) \\ & \geq \log \hat{p}^{i}_t + \log (1 - \delta ) . %\geq \log \hat{p}^{i}_t \log(1- \delta) . \end{aligned}$$ ◻ ::: Theorem [10.3](#thm:fixed-share){reference-type="ref" reference="thm:fixed-share"} can now be derived as a corollary: ::: proof *Theorem [10.3](#thm:fixed-share){reference-type="ref" reference="thm:fixed-share"}.* By summing up over the interval $I = [r,s]$, and using the lower bound on $p_t^i$, we have $$\begin{aligned} & \sum_{t \in I } f_t(\ensuremath{\mathbf x}_t) - \sum_{t \in I} f_t(\ensuremath{\mathbf x}^{i}_t ) \\ & \leq \sum_{t \in I} \alpha^{-1} (\log \hat{p}^{i}_{t+1} - \log \hat{p}^{i}_{t} - \log (1 - \delta) ) \\ & \leq \frac{1}{\alpha} \left[ \log \frac{1}{\hat{p}^i_r} - |I| \log (1-\delta) \right] \\ & \leq \frac{1}{\alpha} \left[ \log \frac{N}{\delta} + 2 \delta |I| \right] & \hat{p}^i_r \geq \frac{\delta}{N}, \delta < \frac{1}{2} \\ & \leq \frac{1}{\alpha} \log 2 N T + \frac{1}{\alpha} & \delta = \frac{1}{2T} \end{aligned}$$ ◻ ::: ## Efficient Adaptive Regret for Online Convex Optimization {#sec:basic} The Fixed-Share algorithm described in the previous section is extremely practical and efficient for discrete sets of experts. However, to exploit the full power of OCO we require an efficient algorithm for continuous decision sets. Consider for example the problems of online portfolio selection and online shortest paths: naïvely applying the Fixed-Share algorithm is computationally inefficient. Instead, we seek an algorithm which takes advantage of the efficient representation of these problems in the language of convex programming. We present such a method called FLH, or Follow the Leading History. The basic idea is to think of different online convex optimization algorithms starting at different time points as experts, and apply a version of Fixed Share to these experts. ::: algorithm ::: algorithmic Let ${\mathcal A}$ be an OCO algorithm. Initialize $p_1^1 = 1$ Set $\forall j \leq t \ , \ \ensuremath{\mathbf x}^{j}_t \leftarrow {\mathcal A}(f_j,...,f_{t-1})$ []{#eqn:shalom12 label="eqn:shalom12"} Play $\ensuremath{\mathbf x}_t = \sum_{j=1}^t p^{j}_t \ensuremath{\mathbf x}^{j}_t$. After receiving $f_t$, update for $1 \leq i \leq t$\ $$\hat{p}^{i}_{t+1} = \frac{p^{i}_t e^{-\alpha f_t(\ensuremath{\mathbf x}^{i}_t)}}{\sum_{j=1}^t p^{j}_t e^{-\alpha f_t(\ensuremath{\mathbf x}^{j}_t)}}$$ Mixing step: set $p^{t+1}_{t+1} = \frac{1}{t+1}$ and $$\forall i \neq t+1 \ , \ p^{i}_{t+1} = \left(1 - \frac{1}{t+1} \right)\hat{p}^{i}_{t+1} .$$ ::: ::: The main performance guarantee is given in the following theorem. ::: {#thm:main-flh1 .theorem} **Theorem 10.5**. *Let ${\mathcal A}$ be an OCO algorithm for $\alpha$-exp-concave loss function with $\ensuremath{\mathrm{{Regret}}}_T({\mathcal A})$. Then, $$\mbox{\ensuremath{\mathrm{{AdaptiveRegret}}}}_T(FLH) \leq \ensuremath{\mathrm{{Regret}}}_T({\mathcal A}) + O(\frac{1}{\alpha} \log T) .$$ In particular, taking ${\mathcal A}\equiv ONS$ guarantees $$\mbox{\ensuremath{\mathrm{{AdaptiveRegret}}}}_T = O(\frac{1}{\alpha} \log T) .$$* ::: Notice that FLH invokes ${\mathcal A}$ at iteration $t$ at most $T$ times. Hence its running time is bounded by $T$ times that of ${\mathcal A}$. This can still be prohibitive as the number of iterations grows large. In the next section, we show how the ideas from this algorithm can give rise to an efficient adaptive algorithm with only $O(\log T)$ computational overhead and slightly worse regret bounds. The analysis of FLH is very similar to that of Fixed Share, with the main subtleties due to the fact that the time horizon $T$ is not assumed to be known ahead of time, and thus the number of experts varies with time. Instead of giving the full analysis, which is deferred to the exercises, we give a simplified version of FLH which does assume a-priory knowledge of $T$, and whose analysis can be directly reduced to that of Theorem [10.3](#thm:fixed-share){reference-type="ref" reference="thm:fixed-share"}. ::: algorithm ::: algorithmic Let ${\mathcal A}$ be an OCO algorithm. Set $N=T, \delta= \frac{1}{2T}$. For all $i \leq t$, set $\ensuremath{\mathbf x}^{i}_t \leftarrow {\mathcal A}(f_j,...,f_{t-1})$. Otherwise, set $\ensuremath{\mathbf x}_t^i = \mathbf{0}$. Apply the Fixed Share algorithm with expert predictions $\ensuremath{\mathbf x}_t^i$. ::: ::: The simplified version of FLH is given in Algorithm [\[alg:simple-flh\]](#alg:simple-flh){reference-type="ref" reference="alg:simple-flh"}, and it guarantees the following adaptive regret bound. ::: {#thm:simple-flh .theorem} **Theorem 10.6**. *Algorithm [\[alg:simple-flh\]](#alg:simple-flh){reference-type="ref" reference="alg:simple-flh"} guarantees: $$\mbox{\ensuremath{\mathrm{{AdaptiveRegret}}}}_T(\mbox{Simple-FLH}) \leq \ensuremath{\mathrm{{Regret}}}_T({\mathcal A}) + O(\frac{1}{\alpha} \log T) .$$* ::: ::: proof *Proof.* Applying Theorem [10.3](#thm:fixed-share){reference-type="ref" reference="thm:fixed-share"} to the experts defined in Simple FLH, guarantees for every interval in time $I = [r,s]$, and by choice of $N$, for every $i \leq s$, $$\begin{aligned} \sum_{t \in I } f_t(\ensuremath{\mathbf x}_t) - \sum_{t \in I} f_t(\ensuremath{\mathbf x}^{i}_t ) \leq \frac{1}{\alpha} \log 2 N T + 1 = O(\frac{1}{\alpha} \log T) . \end{aligned}$$ In particular, consider the sequence of predictions given by the $r$'th expert, for which we have $$\begin{aligned} \sum_{t \in I } f_t(\ensuremath{\mathbf x}^{r}_t ) = \ensuremath{\mathrm{{Regret}}}_{s-r+1}({\mathcal A}) \leq \ensuremath{\mathrm{{Regret}}}_T({\mathcal A}). \end{aligned}$$ The theorem now follows since this holds for every iterval $I \subseteq [T]$. ◻ ::: ## \*  Computationally Efficient Methods {#sec:pruning} In the previous section we studied adaptive regret, introduced and analyzed an algorithm that attains near optimal adaptive regret bounds. However, FLH suffers from a significant computational and memory overhead: it requires maintaining $O(T)$ copies of an online convex optimization algorithm. This computational overhead, which is proportional to the number of iterations, can be prohibitive in many applications. In this section our goal is to implement the algorithmic template of FLH efficiently and using little space. To be more precise, henceforth denote the running time per iteration of algorithm ${\mathcal A}$ as $V_t({\mathcal A})$. Recall that at time $t$, FLH stores all predictions $\{\ensuremath{\mathbf x}_t^i \ | \ i \in [t]\}$ and has to compute weights for all of them. This requires running time of at least $O(V_t({\mathcal A}) \cdot t)$. The FLH2 algorithm, described in Algorithm [\[alg:flh2\]](#alg:flh2){reference-type="ref" reference="alg:flh2"}, significantly cuts down this running time to being only logarithmic in the current time iteration parameter $t$. To achieve this, FLH2 applies a pruning method to cut down the number of active online algorithms from $t$ to $O(\log t)$. However, its adaptive regret guarantee is slightly worse, and suffers a multiplicative factor of $O(\log T)$ as compared to FLH. ::: algorithm ::: algorithmic Let ${\mathcal A}$ be an OCO algorithm. Initialize $p_1^1 = 1, S_1 = \{1\}$ Set $\forall j \in S_t \ , \ \ensuremath{\mathbf x}^{j}_t \leftarrow {\mathcal A}(f_j,...,f_{t-1})$ Play $\ensuremath{\mathbf x}_t = \sum_{j \in S_t} p^{j}_t \ensuremath{\mathbf x}^{j}_t$. []{#algstep:mw label="algstep:mw"} After receiving $f_t$, perform update for $i \in S_t$:\ $$\hat{p}^{i}_{t+1} = \frac{p^{i}_t e^{-\alpha f_t(\ensuremath{\mathbf x}^{i}_t)}}{\sum_{j \in S_t} p^{j}_t e^{-\alpha f_t(\ensuremath{\mathbf x}^{j}_t)}}$$ []{#algstep:mixing label="algstep:mixing"} Pruning: set $S_{t+1} \leftarrow \mbox{Prune}(S_t) \cup \{t+1\}$. Set $\hat{p}^{t+1}_{t+1}$ to $\frac{1}{t}$, and update: $$\forall i \in S_{t+1} \ . \ p^{i}_{t+1} = \frac{ \hat{p}^{i}_{t+1}} {\sum_{j \in S_{t+1}} \hat{p}^j_{t+1} }$$ ::: ::: Before giving the exact details of this pruning method, we state the performance guarantee for FLH2. ::: {#thm:flh2 .theorem} **Theorem 10.7**. *Given an OCO algorithm ${\mathcal A}$ with regret $\ensuremath{\mathrm{{Regret}}}_T({\mathcal A})$ and running time $V_T(A)$, algorithm $FLH2$ guarantees: $V_T(FLH2) \leq V_T({\mathcal A}) \log T$ and $$\mbox{\ensuremath{\mathrm{{AdaptiveRegret}}}}_T(FLH2) \leq \ensuremath{\mathrm{{Regret}}}_T({\mathcal A}) \log T + O(\frac{1}{\alpha} \log^2 T) .$$* ::: The main conclusion from this theorem is obtained by using FLH2 with ${\mathcal A}$ being the ONS algorithm from chapter [4](#chap:second order-methods){reference-type="ref" reference="chap:second order-methods"}. This gives adaptive regret of $O(\frac{1}{\alpha} \log^2 T)$ and running time which is polynomial in natural parameters of the problem and poly-logarithmic in the number of iterations. Before diving into the analysis, we explain the main new ingredient. At the heart of this algorithm is a new method for incorporating history. We will show that it suffices to store only $O(\log t)$ experts at time $t$, rather than all $t$ experts as in FLH. At time $t$, there is a working set $S_t$ of experts. In FLH, this set can be thought of to contain $E^1,\cdots,E^t$, where each $E^i$ is the algorithm ${\mathcal A}$ starting from iteration $i$. For the next round, a new expert $E^{t+1}$ is added to get $S_{t+1}$. The complexity and regret of FLH is directly related to the cardinality of these sets. The key to decreasing the sizes of the sets $S_t$ is to also *remove* (or *prune*) some experts. Once an expert is removed, it is never used again. The algorithm will perform the multiplicative update and mixing steps (steps [\[algstep:mw\]](#algstep:mw){reference-type="ref" reference="algstep:mw"} and [\[algstep:mixing\]](#algstep:mixing){reference-type="ref" reference="algstep:mixing"} in algorithm [\[alg:flh2\]](#alg:flh2){reference-type="ref" reference="alg:flh2"}) only on the working set of experts. The problem of maintaining the set of active experts can be thought of as the following abstract data streaming problem. Suppose the integers $1,2,\cdots$ are being "processed\" in a streaming fashion. At time $t$, we have "read\" the positive integers up to $t$ and maintain a very small subset of them in $S_t$. At time $t$ we create $S_{t+1}$ from $S_t$: we are allowed to add to $S_t$ only the integer $t+1$, and remove some integers already in $S_t$. Our aim is to maintain a set $S_t$ which satisfies: 1. For every positive $s \leq t$, $[s,(s+t)/2] \cap S_t \neq \emptyset$. 2. For all $t$, $|S_t| = O(\log T)$. 3. For all $t$, $S_{t+1}\backslash S_t = \{t+1\}$. The first property of the sets $S_t$ intuitively means that $S_t$ is "well spread out\" in a logarithmic scale. This is depicted in Figure [10.1](#fig-st){reference-type="ref" reference="fig-st"}. The second property ensures computational efficiency. ::: center ![Illustration of the working set $S_t$](images/st.pdf){#fig-st width="3in"} ::: Indeed, the procedure "Prune\" maintains $S_t$ with these exact properties, and is detailed after we prove Theorem [10.7](#thm:flh2){reference-type="ref" reference="thm:flh2"}. We proceed to prove the main theorem. We start with an analogue of Lemma [10.4](#lem:round-reg){reference-type="ref" reference="lem:round-reg"}. ::: {#round-reg2 .proposition} **Proposition 10.8**. *The following holds for all $i \in S_t$,* 1. *$f_t(\ensuremath{\mathbf x}_t) - f_t(\ensuremath{\mathbf x}^{i}_t) \leq \alpha^{-1} (\log \hat{p}^{i}_{t+1} - \log \hat{p}^{i}_{t} + \log \frac{t-1}{t} )$* 2. *$f_t(\ensuremath{\mathbf x}_t) - f_t(\ensuremath{\mathbf x}^{t}_t)\leq \alpha^{-1} (\log \hat{p}^{t}_{t+1} + \log t)$* ::: ::: proof *Proof.* Using the $\alpha$-exp concavity of $f_t$ - $$\begin{aligned} e^{-\alpha f_t(\ensuremath{\mathbf x}_t)} & = & e^{-\alpha f_t(\sum_{j \in S_t} p^{j}_t \ensuremath{\mathbf x}^{j}_t)} \geq \sum_{j \in S_t} p^{j}_t e^{-\alpha f_t(\ensuremath{\mathbf x}^{j}_t)} \end{aligned}$$ Taking the natural logarithm, $$f_t(\ensuremath{\mathbf x}_t) \leq -\alpha^{-1} \log \sum_{j \in S_t} p^{j}_t e^{-\alpha f_t(\ensuremath{\mathbf x}^{j}_t)} \nonumber$$ Hence, $$\begin{aligned} f_t(\ensuremath{\mathbf x}_t) - f_t(\ensuremath{\mathbf x}^{i}_t) & \leq \alpha^{-1}(\log e^{-\alpha f_t(\ensuremath{\mathbf x}^{i}_t)} - \log \sum_{j \in S_t} p^{j}_t e^{-\alpha f_t(\ensuremath{\mathbf x}^{j}_t)}) \\ & = \alpha^{-1} \log \frac{e^{-\alpha f_t(\ensuremath{\mathbf x}^{i}_t)}}{\sum_{j \in S_t} p^{j}_t e^{-\alpha f_t(\ensuremath{\mathbf x}^{j}_t)}} \\ & = \alpha^{-1} \log \left( \frac{1}{p^{i}_t} \cdot \frac{p^{i}_te^{-\alpha f_t(\ensuremath{\mathbf x}^{i}_t)}}{\sum_{j \in S_t} p^{j}_t e^{-\alpha f_t(\ensuremath{\mathbf x}^{j}_t)}}\right) \\ & = \alpha^{-1} \log \frac{\hat{p}^{i}_{t+1}}{p^{i}_t} \end{aligned}$$ To complete the proof, we note the following two facts that are analogous to the ones used in Claim [10.4](#lem:round-reg){reference-type="ref" reference="lem:round-reg"}: 1. For $1 \leq i < t$, $\log p^{i}_t \geq \log \hat{p}^{i}_t + \log \frac{t-1}{t}$ 2. $\log p^{t}_t \geq -\log t$ Proving these facts is left as an exercise. ◻ ::: Using this we can prove the following Lemma. ::: {#eff-int-reg .lemma} **Lemma 10.9**. *Consider some time interval $I = [r,s]$. Suppose that $E^r$ was in the working set $S_t$, for all $t \in I$. Then the regret incurred in $I$ is at most $\frac{1}{\alpha} \log (s) + \ensuremath{\mathrm{{Regret}}}_{T}({\mathcal A})$.* ::: ::: proof *Proof.* Consider the regret in $I$ with respect to expert $E^r$, $$\begin{aligned} & \sum_{t = r}^{s} (f_t(\ensuremath{\mathbf x}_t) - f_t(\ensuremath{\mathbf x}^{r}_t)) \\ & = (f_r(\ensuremath{\mathbf x}_r) - f_r(\ensuremath{\mathbf x}^{r}_r)) + \sum_{t = r+1}^{s} (f_t(\ensuremath{\mathbf x}_t) - f_t(\ensuremath{\mathbf x}^{r}_t)) \nonumber \\ & \leq \alpha^{-1} \bigl(\log \hat{p}^{r}_{r+1} + \log r + \sum_{t = r+1}^{s} (\log \hat{p}^{r}_{t+1} - \log \hat{p}^{r}_{t} + \log \frac{t}{t-1} )\bigr) & \mbox{ Claim \ref{round-reg2}} \\ & = \alpha^{-1} (\log r + \log \hat{p}^{r}_{s+1} + \sum_{t = r+1}^{s} \log \frac{t}{t-1}) \nonumber \\ & = \alpha^{-1} (\log (s) + \log \hat{p}^{r}_{s+1} ) \nonumber \end{aligned}$$ Since $\hat{p}^{r}_{s+1} \leq 1$, $\log \hat{p}^{r}_{s+1} \leq 0$. This implies that the regret w.r.t. expert $E^r$ is bounded by $\alpha^{-1} \log (s)$. Since $E^r$ has regret bounded by $\ensuremath{\mathrm{{Regret}}}_I({\mathcal A}) \leq \ensuremath{\mathrm{{Regret}}}_T({\mathcal A})$ over $I$, the conclusion follows. ◻ ::: Given the properties of $S_t$, we can show that in any interval the regret incurred is small. ::: {#aflh-reg .lemma} **Lemma 10.10**. *For any interval $I$ the regret incurred by the FLH2 is at most\ $(\frac{1}{\alpha} \log(s) + \ensuremath{\mathrm{{Regret}}}_{T}({\mathcal A})) (\log_2 |I|+1)$.* ::: ::: proof *Proof.* Let $|I| \in [2^q, 2^{q+1})$, and denote for simplicity $R_T = \frac{1}{\alpha} \log(s) + \ensuremath{\mathrm{{Regret}}}_{T}({\mathcal A})$. We will prove by induction on $q$. **base case:** For $q=0$ the regret is bounded by $$f_r(\ensuremath{\mathbf x}_r) \leq \ensuremath{\mathrm{{Regret}}}_T({\mathcal A}) \leq R_T$$ **induction step:** By the properties of the $S_t$'s, there is an expert $E^i$ in the pool such that $i \in [r,(r+s)/2]$. This expert $E^i$ entered the pool at time $i$ and stayed throughout $[i,s]$. By Lemma [10.9](#eff-int-reg){reference-type="ref" reference="eff-int-reg"}, the algorithm incurs regret at most $R_T = \frac{1}{\alpha} \log (s) + \ensuremath{\mathrm{{Regret}}}_{T}({\mathcal A})$ in $[i,s]$. The interval $[r,i-1]$ has size at most $\frac{|I|}{2} \in [2^{q-1},2^q)$, and by induction the algorithm has regret of at most $R_T \cdot q$ on this interval. This gives a total of $R_T(q+1)$ regret on $I$. ◻ ::: We can now prove Theorem [10.7](#thm:flh2){reference-type="ref" reference="thm:flh2"}: ::: proof *Theorem [10.7](#thm:flh2){reference-type="ref" reference="thm:flh2"}.* The running time of FLH2 is bounded by $|S_t| \cdot V_T({\mathcal A})$. Since $|S_t| = O(\log t)$, we can bound the running time by $O(V_T({\mathcal A}) \log T)$. This fact, together with Lemma [10.10](#aflh-reg){reference-type="ref" reference="aflh-reg"}, completes the proof. ◻ ::: ### The pruning method {#section:streamsoln} We now explain the pruning procedure used to maintain the set $S_t \subseteq \{1,2,...,t\}$. We specify the *lifetime* of integer $i$ - if $i = r2^k$, where $r$ is odd, then the lifetime of $i$ is $2^{k+2}+1$. Suppose the lifetime of $i$ is $m$. Then for any time $t \in [i,i+m]$, integer $i$ is *alive* at $t$. The set $S_t$ is simply the set of all integers that are alive at time $t$. Obviously, at time $t$, the only integer added to $S_t$ is $t$ - this immediately proves Property (3). We now prove the other properties. ::: proof *Proof.* (Property (1)) We need to show that some integer in $[s,(s+t)/2]$ is alive at time $t$. This is trivially true when $t-s < 2$, since $t-1, t \in S_t$. Let $2^\ell$ be the largest power of $2$ such that $2^\ell \leq (t-s)/2$. There is some integer $x \in [s,(s+t)/2]$ such that $2^\ell | x$. The lifetime of $x$ is larger than $2^\ell \times 2 + 1 > t-s$, so $x$ is alive at $t$. ◻ ::: ::: proof *Proof.* (Property (2)) For each $0 \leq k \leq \lfloor \log t \rfloor$, let us count the number of integers of the form $r2^k$ ($r$ odd) alive at $t$. The lifetimes of these integers are $2^{k+2}+1$. The only integers alive lie in the interval $[t-2^{k+2}-1,t]$. Since all of these integers of this form are separated by gaps of size at least $2^k$, there are at most a constant number of such integers alive at $t$. In total, the size of $S_t$ is $O(\log t)$. ◻ ::: ## Bibliographic Remarks {#bibliographic-remarks-7} Dynamic regret bounds for online gradient descent were proposed by @Zinkevich03, and further studied in [@besbes2015non]. It was shown in [@zhang2018dynamic] that adaptive regret bounds imply dynamic regret bounds. The study of learning in changing environments can be traced to the seminal work of @HW in the context of tracking for the problem of prediction from expert advice. Their technique was later extended to tracking of experts from a small pool [@BW]. The problem of tracking a large set of experts efficiently was studied using the Fixed-Share technique in [@singer-portfolios; @asinger-portfolios; @Gyorgy05trackingthe]. The deviation from Fixed-Share to the FLH technique and the notion of adaptive regret were introduced in @hazan2007adaptive. These techniques were subject of later study and extensions [@adamskiy2016closer; @zhang2019adaptive]. @daniely2015strongly study adaptive regret for weakly convex loss functions and introduced the term "strongly adaptive\", which differentiates the weakly and strongly convex settings. They note that FLH is a strongly adaptive algorithm. The use of an exponential look-back for prediction has roots in information theory [@WillemsK97; @ShamirM06]. Efficient methods for streaming, that were used in this chapter to maintaining a small set of active experts, were studied in the steaming algorithms literature [@gopalan2007estimating]. Adaptive regret algorithms were motivated by applications involving changing environments, such as the portfolio selection problem. More recently they were applied for time series prediction [@anava2013online] and the control of dynamical systems [@gradu2020adaptive]. ## Exercises # Boosting and Regret {#chap:boosting} In this chapter we consider a fundamental methodology of machine learning: *boosting*. In the statistical learning setting, roughly speaking, boosting refers to the process of taking a set of rough "rules of thumb" and combining them into a more accurate predictor. Consider for example the problem of Optical Character Recognition (OCR) in its simplest form: given a set of bitmap images depicting hand-written postal-code digits, classify those that contain the digit "1" from those of "0". ::: center ![Distinguishing zero versus one from a single pixel](images/mnist.pdf){width="3.3in"} ::: Seemingly, discerning the two digits seems a difficult task taking into account the different styles of handwriting, inconsistent styles even for the same person, label errors in the training data, etc. However, an inaccurate rule of thumb is rather easy to produce: in the bottom-left area of the picture we'd expect many more dark bits for "1"s than if the image depicts a "0". This is, of course, a rather inaccurate classifier. It does not consider the alignment of the digit, thickness of the handwriting, and numerous other factors. Nevertheless, as a rule of thumb - we'd expect better-than-random performance and some correlation with the ground truth. The inaccuracy of the crude single-bit predictor is compensated by its simplicity. It is not hard to implement a classifier based upon this rule of thumb, which is very efficient indeed. The natural and fundamental question which now arises is: can several such rules of thumb be combined into a single, accurate and efficient classifier? In the rest of this chapter we shall formalize this question in the statistical learning theory framework. We then proceed to use the technology developed in this manuscript, namely regret minimization algorithms for online convex optimization, to answer this question in the affirmative. Our development will be somewhat non-standard: we'll describe a black-box reduction from regret-minimization to boosting. This allows any of the OCO methods previously discussed in this text to be used as the main component of a boosting algorithm. ## The Problem of Boosting Throughout this chapter we use the notation and definitions of chapter [9](#chap:online2batch){reference-type="ref" reference="chap:online2batch"} on learning theory, and focus on statistical learnability rather than agnostic learnability. More formally, we assume the so called "realizability assumption", which states that for a learning problem over hypothesis class ${\mathcal H}$ there exists some $h^\star \in \mathcal{H}$ such that its generalization error is zero, or formally $\mathop{\mbox{\rm error}}(h^\star)=0.$ Using the notations of the previous chapter, we can define the following seemingly weaker notion than statistical learnability. ::: definition **Definition 11.1** (Weak learnability). *The concept class ${\mathcal H}: {\mathcal X}\mapsto {\mathcal Y}$ is said to be $\gamma$-weakly-learnable if the following holds. There exists an algorithm ${\mathcal A}$ that accepts $S_m = \{(\mathbf{x},y)\}$ and returns an hypothesis in ${\mathcal A}(S_m) \in {\mathcal H}$ that satisfies:\ for any $\delta > 0$ there exists $m = m(\delta)$ large enough such that for any distribution ${\mathcal D}$ over pairs $(\mathbf{x},y)$, for $y = h^\star(\ensuremath{\mathbf x})$, and $m$ samples from this distribution, it holds that with probability $1 - \delta$, $$\mathop{\mbox{\rm error}}( {\mathcal A}(S_m) ) \leq \frac{1}{2} - \gamma$$* ::: This is an apparent weakening of the definition of statistical learnability that we have described in chapter [9](#chap:online2batch){reference-type="ref" reference="chap:online2batch"}: the error is not required to approach zero. The standard case of statistical learning in the context of boosting is called "strong learnability". An algorithm that achieves weak learning is referred to as a weak learner, and respectively we can refer to a strong learner as an algorithm that attains statistical learning, i.e., allows for generalization error arbitrarily close to zero, for a certain concept class. The central question of boosting can now be formalized: are weak learning and strong learning equivalent? In other words, is there an (efficient?) procedure that has access to a weak oracle for a concept class, and returns a strong learner for the class? Miraculously, the answer is affirmative, and gives rise to one of the most effective paradigms in machine learning. ## Boosting by Online Convex Optimization In this section we describe a *reduction* from OCO to boosting. The template is similar to the one we have used in chapter [9](#chap:online2batch){reference-type="ref" reference="chap:online2batch"}: using one of the numerous algorithms for online convex optimization we have explored in this manuscript, as well as access to a weak learner, we create a procedure for strong learning. ### Simplification of the setting Our derivation focuses on simplicity rather than generality. As such, we make the following assumptions: 1. We restrict ourselves to the classical setting of binary classification. Boosting to real-valued losses is also possible, but outside our scope. Thus, we assume the loss function to be the zero-one loss, that is: $$\ell(\hat{y}, y) = { \left\{ \begin{array}{ll} {0}, & {y = \hat{y}} \\\\ {1}, & {0/w} \end{array} \right. }$$ 2. We assume that the concept class is realizable, i.e., there exists an $h^\star \in {\mathcal H}$ such that $\mathop{\mbox{\rm error}}(h^\star) = 0$. There are results on boosting in the agnostic learning setting, these are surveyed in the bibliographic section. 3. We denote the distribution over examples ${\mathcal X}\times {\mathcal Y}= \{(x,y)\}$, where $y = h^\star(\ensuremath{\mathbf x})$, as a point in $\Delta_{{\mathcal X}}$. That is, a point $\mathbf{p}\in \Delta_{{\mathcal X}}$ is a non-negative vector that integrates to one over all examples. For simplicity, we think of ${\mathcal X},{\mathcal Y}$ as a finite, and therefore $\mathbf{p}\in \Delta_{m}$ belongs to the $m$ dimensional simplex, i.e., is a discrete distribution over $m$ elements. 4. We henceforth denote the weak learning algorithm by ${\mathcal W}$, and denote by ${\mathcal W}(\mathbf{p}, \delta )$ a call to the weak learning algorithm over distribution $\mathbf{p}$ that satisfies $$\Pr[ \mathop{\mbox{\rm error}}_{\mathbf{p}} ({\mathcal W}(\mathbf{p},\delta)) \geq \frac{1}{2}- \gamma ] \leq \delta .$$ With these assumptions and definitions we are ready to prove the main result: a reduction from weak learning to strong learning using an online convex optimization algorithm with a sublinear regret bound. Essentially, our task would be to find a hypothesis which attains zero error on a given sample. ### Algorithm and analysis Pseudocode for the boosting algorithm is given in Algorithm [\[alg:boost1\]](#alg:boost1){reference-type="ref" reference="alg:boost1"}. This reduction accepts as input a $\gamma$-weak learner and treats it as a black box, returning a function which we'll prove is a strong learner. The reduction also accepts as input an online convex optimization algorithm denoted ${\mathcal A}^{OCO}$. The underlying decision set for the OCO algorithm is the $m$-dimensional simplex, where $m$ is the sample size. Thus, its decisions are distributions over examples. The cost functions are linear, and assign a value of zero or one, depending on whether the current hypothesis errs on a particular example. Hence, the cost at a certain iteration is the expected error of the current hypothesis (chosen by the weak learner) over the distribution chosen by the low-regret algorithm. ::: algorithm ::: algorithmic **Input**: ${\mathcal H},\delta$, OCO algorithm ${\mathcal A}^{OCO}$, $\gamma$-weak learning algorithm ${\mathcal W}$, sample $S_m \sim {\mathcal D}$. Set $T$ such that $\frac{1}{T} {\ensuremath{\mathrm{{Regret}}}_T(A^{OCO})} \leq \frac{\gamma}{2}$ Set distribution $\mathbf{p}_1 = \frac{1}{m} \mathbf{1}\in \Delta_m$ to be the uniform distribution. Find hypothesis $h_t \leftarrow {\mathcal W}(\mathbf{p}_t ,\frac{\delta}{2T} )$ Define the loss function $f_t( \mathbf{p}) = \mathbf{r}_t^\top \mathbf{p}$, where the vector $\mathbf{r}_t \in {\mathbb R}^m$ is defined as $$\mathbf{r}_t( i) = { \left\{ \begin{array}{ll} {1}, & { h_t(\ensuremath{\mathbf x}_i)=y_i } \\\\ {0}, & {o/w} \end{array} \right. }$$ Update $\mathbf{p}_{t+1} \leftarrow {\mathcal A}^{OCO} (f_1,...,f_t)$ $\bar{h}(\ensuremath{\mathbf x}) =\text{sign}(\sum_{t=1}^T h_t(\ensuremath{\mathbf x}))$ ::: ::: It is important to note that the final hypothesis $\bar{h}$ which the algorithm outputs does not necessarily belong to ${\mathcal H}$ - the initial hypothesis class we started off with. ::: {#thm:boosting-basic .theorem} **Theorem 11.2**. *Algorithm [\[alg:boost1\]](#alg:boost1){reference-type="ref" reference="alg:boost1"} returns a hypothesis $\bar{h}$ such that with probability at least $1-\delta$, $$\mathop{\mbox{\rm error}}_S(\bar{h}) =0 .$$* ::: ::: proof *Proof.* Given $h\in \mathcal{H}$, we denote its empirical error on the sample $S$, weighted by the distribution $\mathbf{p}\in \delta_m$, by: $$\begin{aligned} \nonumber \mathop{\mbox{\rm error}}_{S,\mathbf{p}}(h) = \sum_{i=1}^m \mathbf{p}(i) \cdot \mathbf{1}_{ h(\ensuremath{\mathbf x}_i) \neq y_i } . \end{aligned}$$ Notice that by definition of $\mathbf{r}_t$ we have $\mathbf{r}_t^\top \mathbf{p}_t = 1 - \mathop{\mbox{\rm error}}_{S , \mathbf{p}_t} (h_t)$. Since $h_t$ is the output of a $\gamma$-weak-learner on the distribution $\mathbf{p}_t$, we have for all $t \in [T]$, $$\begin{aligned} \nonumber \Pr[ \mathbf{r}_t^\top \mathbf{p}_t \leq \frac{1}{2} + \gamma ] & = \Pr[ 1 - \mathop{\mbox{\rm error}}_{S , \mathbf{p}_t} (h_t) \leq \frac{1}{2}+\gamma ] \\ & = \Pr[ \mathop{\mbox{\rm error}}_{S , \mathbf{p}_t} (h_t) \geq \frac{1}{2}- \gamma ] \\ & \leq \frac{\delta}{2T} . \end{aligned}$$ This applies for each $t$ separately, and by the union bound we have $$\Pr[ \frac{1}{T} \sum_{t=1}^T \mathbf{r}_t^\top \mathbf{p}_t \geq \frac{1}{2} + \gamma ] \geq 1- \delta$$ Denote by $S_\phi \subseteq S$ be the set of all missclassified examples by $\bar{h}$. Let $\mathbf{p}^*$ the uniform distribution over $S_\phi$. $$\begin{aligned} \nonumber \sum_{t=1}^T \mathbf{r}_t^\top \mathbf{p}^* & = \sum_{t=1}^T \frac{1}{|S_\phi|}\sum_{(\ensuremath{\mathbf x},y) \in S_\phi} \mathbf{1}_{h_t(\ensuremath{\mathbf x}) = y} \\ & = \frac{1}{|S_\phi|} \sum_{(\ensuremath{\mathbf x},y) \in S_\phi} \sum_{t=1}^T \mathbf{1}_{h_t(\ensuremath{\mathbf x}_j) = y_j} \\ & \leq \frac{1}{|S_\phi|} \sum_{(\ensuremath{\mathbf x},y) \in S_\phi} \frac{T}{2} & \mbox{ $\bar{h}(\ensuremath{\mathbf x}_j) \neq y_j $} \\ & =\frac{T}{2} . \end{aligned}$$ Combining the previous two observations, we have with probability at least $1-\delta$ that $$\begin{aligned} \frac{1}{2} + \gamma & \leq \frac{1}{T} \sum_{t=1}^T \mathbf{r}_t^\top \mathbf{p}_t \\ & \leq \frac{1}{T} \sum_{t=1}^T \mathbf{r}_t^\top \mathbf{p}^* + \frac{1}{T} \ensuremath{\mathrm{{Regret}}}_T({\mathcal A}^{OCO}) & \mbox { low regret of ${\mathcal A}^{OCO}$} \\ & \leq \frac{1}{2} + \frac{1}{T} \ensuremath{\mathrm{{Regret}}}_T({\mathcal A}^{OCO} ) \\ & \leq \frac{1}{2} + \frac{\gamma}{2} . \end{aligned}$$ This is a contradiction. We conclude that a distribution $\mathbf{p}^*$ cannot exist, and thus all examples in $S$ are classified correctly. ◻ ::: ### AdaBoost A special case of the template reduction we have described is obtained when the OCO algorithm is taken to be the Multiplicative Updates method we have come to know in the manuscript. Corollary [5.7](#cor:eg){reference-type="ref" reference="cor:eg"} gives a bound of $O(\sqrt{T\log m})$ on the regret of the EG algorithm in our context. This bounds $T$ in Algorithm [\[alg:boost1\]](#alg:boost1){reference-type="ref" reference="alg:boost1"} by $O(\frac{1}{\gamma^2} \log m)$. Closely related is the AdaBoost algorithm, which is one of the most useful and successful algorithms in Machine Learning at large (see bibliography). Unlike the Boosting algorithm that we have analyzed, AdaBoost doesn't have to know in advance the parameter $\gamma$ of the weak learners. Pseudo code for the AdaBoost algorithm is given in [\[alg:adaboost\]](#alg:adaboost){reference-type="ref" reference="alg:adaboost"}. ::: algorithm ::: algorithmic **Input**: ${\mathcal H},\delta$, $\gamma$-weak-learner ${\mathcal W}$, sample $S_m \sim{\mathcal D}$. Set $\mathbf{p}_1 \in \Delta_m$ be the uniform distribution over $S_m$. Find hypothesis $h_t \leftarrow {\mathcal W}(\mathbf{p}_t,\frac{\delta}{T})$ Calculate $\varepsilon_t = \mathop{\mbox{\rm error}}_{S,\mathbf{p}_t}(h_t)$, $\alpha_t = \frac{1}{2}\log(\frac{1-\varepsilon_t}{\varepsilon_t})$ Update, $$\mathbf{p}_{t+1}(i) = \frac{\mathbf{p}_t(i) e^{ -\alpha_t y_i h_t(i)} } {\sum_{j=1}^m \mathbf{p}_t(j)e^{-\alpha_t y_j h_t(j)}}$$ $\bar{h}(\ensuremath{\mathbf x}) =\text{sign}(\sum_{t=1}^T \alpha_t h_t(\ensuremath{\mathbf x}))$ ::: ::: ### Completing the picture In our discussion so far we have focused only on the empirical error over a sample. To show generalization and complete the Boosting theorem, one must show that zero empirical error on a large enough sample implies $\varepsilon$ generalization error on the underlying distribution. Notice that the hypothesis returned by the Boosting algorithms does not belong to the original concept class. This presents a challenge for certain methods of proving generalization error bounds that are based on measure concentration over a fixed hypothesis class. Both issues are resolved using the implication that compression implies generalization, as given in Theorem [9.9](#thm:compression2generalization){reference-type="ref" reference="thm:compression2generalization"}. We sketch the argument below, and the precise derivation is left as an exercise. Roughly speaking, boosting algorithm [\[alg:boost1\]](#alg:boost1){reference-type="ref" reference="alg:boost1"} runs on $m$ examples for $T = O(\frac{\log m}{\gamma^2})$ rounds, returns a final hypothesis $\bar{h}$ that is the majority vote of $T$ hypothesis, and classifies correctly all $m$ examples of the training set. Suppose that the weak learning algorithm has sample complexity of size $k(\gamma,\delta)$: given $k = k(\gamma,\delta)$ examples, it returns a hypothesis with generalization error at most $\frac{1}{2} - \gamma$ with probability at least $1-\delta$. Further, suppose the original training set of $m$ examples was sampled from distribution ${\mathcal D}$. Since $\bar{h}$ classifies correctly the entire training set, it follows that the distribution ${\mathcal D}$ has a compression scheme of size $$Tk = O\left( \frac{k(\gamma,\frac{\delta}{T}) \log m}{\gamma^2} \right) .$$ Therefore, using Theorem [9.9](#thm:compression2generalization){reference-type="ref" reference="thm:compression2generalization"}, we have that, $$\mathop{\mbox{\rm error}}_{{\mathcal D}}(\bar{h}) \leq O\left( \frac{k \log^2 \frac{m}{\delta}} {\gamma^2 m} \right) .$$ Now one can obtain an arbitrary small generalization error by choosing $m$ as a function of $k,\delta,\gamma$. Notice that this argument makes an assumption only about the sample complexity of the weak learning algorithm, rather than the hypothesis class ${\mathcal H}$. ## Bibliographic Remarks {#bibliographic-remarks-8} The theoretical question of Boosting and posed and addressed in the work of @Schapire90 [@freund1995boosting]. The AdaBoost algorithm was proposed in the seminal paper of @FreundSch1997. The latter paper also contains the essential ingredients for the reduction from general low-regret algorithms to boosting. Boosting has had significant impact on theoretical and practical data analysis as described by the statistician Leo Breiman [@Breiman01]. For a much more comprehensive survey of Boosting theory and applications see the recent book [@schapire2012boosting]. The theory for agnostic boosting is more recent, and several different definitions and settings exist, see  [@kalai2008agnostic; @KalaiS05; @kanade2009potential; @feldman2009distribution; @bendavid2001agnostic], the most general of which is perhaps by @kanade2009potential. A unified framework for realizable and agnostic boosting, for both the statistical and online settings, is given in [@brukhim2020online]. The theory of boosting has been extended to real valued learning via the theory of gradient boosting [@friedman2002stochastic]. More recently it was extended to online learning [@leistner2009robustness; @chen2012online; @chen2014boosting; @beygelzimer2015optimal; @beygelzimer2015online; @agarwal2019boosting; @jung2017online; @jung2018online; @brukhim2020online2]. ## Exercises # Online Boosting {#chap:ocoboost} This text considers online optimization and learning, and it is a natural question to ask whether the technique of boosting has an analogue in the online world? What is a "weak learner\" in online convex optimization, and how can one strengthen it? This is the subject of this chapter, and we shall see that boosting can be extremely powerful and useful in the setting of online convex optimization. ## Motivation: Learning from a Huge Set of Experts Recall the classical problem of prediction from expert advice from the first chapter of this text. A learner iteratively makes decisions and receives loss according to an arbitrarily chosen loss function. For its decision making, the learner is assisted by a pool of experts. Classical algorithms such as the Hedge algorithm [\[alg:Hedge\]](#alg:Hedge){reference-type="ref" reference="alg:Hedge"}, guarantees a regret bound of $O(\sqrt{T \log N} )$, where $N$ is the number of experts, and this is known to be tight. However, in many problems of interest, the class of experts is too large to efficiently manipulate. This is particularly evident in contextual learning, as formally defined below, where the experts are *policies* -- functions mapping contexts to action. In such instances, even if a regret bound of $O(\sqrt{T \log N})$ is meaningful, the algorithms achieving this bound are computationally inefficient; their running time is linear in $N$. This linear dependence is many times unacceptable: the effective number of policies mapping contexts to actions is exponential in the number of contexts. The boosting approach to address this computational intractability is motivated by the observation that it is often possible to design simple *rules-of-thumb* that perform slightly better than random guesses. Analogously to the weak learning oracles from chapter [11](#chap:boosting){reference-type="ref" reference="chap:boosting"}, We propose that the learner has access to an "online weak learner\" - a computationally cheap mechanism capable of guaranteeing multiplicatively approximate regret against a base hypotheses class. In the rest of this chapter we describe efficient algorithms that when provided weak learners, compete with the convex hull of the base hypotheses class with near-optimal regret. ### Example: boosting online binary classification As a more precise example to the motivation we just surveyed, we formalize online boosting for binary prediction from expert advice. At iteration $t$, a set of experts denoted $h \in {\mathcal H}$, observe a context $\mathbf{a}_t$, and predict a binary outcome $h(\mathbf{a}_t) \in \{-1 ,1 \}$. The loss of each expert is taken to be the binary loss, $- h(\mathbf{a}_t) \cdot y_t$ for a true label $y_t \in \{-1,1\}$. The Hedge algorithm from the first chapter applies to this problem, and guarantees a regret of $O(\sqrt{T \log |{\mathcal H}|})$ for a finite ${\mathcal H}$. However, the case in which ${\mathcal H}$ is extremely large, maintaining the weights is prohibitive computationally. A weak online learner ${\mathcal W}$ in this setting is an algorithm which is guaranteed to attain at most a factor $\gamma$ loss from the best expert in class, for some $\gamma \in [0,1]$, up to an additive sublinear regret term. Formally, for any sequence of contexts and labels $\{\mathbf{a}_t,y_t\}$, $$\sum_{t=1}^T y_t \cdot {\mathcal W}(\mathbf{a}_t) \le \gamma \cdot \underset{h \in {\mathcal H}}{\min} \sum_{t=1}^T y_t \cdot h(\mathbf{a}_t) + \ensuremath{\mathrm{{Regret}}}_{T}({\mathcal W}).$$ The online boosting question can now be phrased as follows: given access to a weak online learning algorithm ${\mathcal W}$, can we design an efficient online algorithm ${\mathcal A}$ that guarantees vanishing regret over ${\mathcal H}$? More formally, let $$\ensuremath{\mathrm{{Regret}}}_T({\mathcal A}) = \sum_{t=1}^T y_t \cdot {\mathcal W}(\mathbf{a}_t) - \underset{h \in {\mathcal H}}{\min} \sum_{t=1}^T y_t \cdot h(\mathbf{a}_t) .$$ Can we design an algorithm ${\mathcal A}$ that has $\frac{\ensuremath{\mathrm{{Regret}}}_T({\mathcal A})}{T} \mapsto 0$, without explicit access to ${\mathcal H}$? As we will see, the answer to this question is affirmative in a strong sense: boosting does have an online analogue which is a powerful technique in online learning. In the next section we describe a more powerful notion of boosting that applies to the full generality of online convex optimization. This in turn implies an affirmative answer to this question for online binary classification. ### Example: personalized article placement In the problem of matching articles to visitors of a web-page on the Internet, a number of articles are available to be placed in a given web-page for a particular visitor. The goal of the decision maker, in this case the article placer, is to find the most relevant article that will maximize the probability of a visitor click. It is usually the case that context is available, in the form of user profile, preferences surfing history and so forth. This context is invaluable in terms of placing the most relevant article. Thus, the decision of the article-placer is to choose from a *policy*: a mapping from context to article. The space of policies is significantly larger than the space of articles and space of contexts: its size is the power of articles to the cardinality of contexts. This motivates the use of online learning algorithms whose computational complexity is independent of the number of experts. The natural formulation of this problem is not binary prediction, but rather multi-class prediction. Formulating this problem in the language of online convex optimization is left as an exercise. ## The Contextual Learning Model Boosting in the context of online convex optimization is most useful for the contextual learning problem which we now describe. Let us consider the familiar OCO setting over a general convex decision set $\ensuremath{\mathcal K}\subseteq {\mathbb R}^d$, and adversarially chosen convex loss functions $f_1,...,f_t : \ensuremath{\mathcal K}\mapsto {\mathbb R}$. Boosting is particularly important in settings that we have a very large number of possible experts that makes running one of the algorithms we have considered thus far infeasible. Concretely, suppose we have access to a hypothesis class ${\mathcal H}\subseteq \{\mathbf{a}\} \mapsto \ensuremath{\mathcal K}$, that given a sequence of contexts $\mathbf{a}_1, ...,\mathbf{a}_t$, produces a new point $h( \mathbf{a}_{t+1} ) \in \ensuremath{\mathcal K}$. We have studied numerous methods capable of minimizing regret for this setting in this text, all assumed that we have access to the set ${\mathcal H}$, and depend on its diameter in some way. To avoid this dependence, we consider an alternative access model to ${\mathcal H}$. A weak learner for the OCO setting is defined as follows. ::: {#online_agnostic_wl .definition} **Definition 12.1**. *An online learning algorithm ${\mathcal W}$ is a $\gamma$-**weak OCO learner (WOCL)** for ${\mathcal H}$ and $\gamma \in (0,1)$, if for any sequence of contexts $\{ \mathbf{a}_t \}$ and **linear** loss functions $f_1,...,f_T$, for which $\max_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} f_t(\ensuremath{\mathbf x}) - \min_{\ensuremath{\mathbf y}\in \ensuremath{\mathcal K}} f_t(\ensuremath{\mathbf y}) \leq 1$ , we have $$\label{eq:wl-stepwise} \sum_{t=1}^T f_t({\mathcal W}(\mathbf{a}_t)) \le \gamma \cdot \underset{h \in {\mathcal H}}{\min} \sum_{t=1}^T f_t(h(\mathbf{a}_t)) + (1-\gamma) \sum_{t=1}^T f_t(\bar{\ensuremath{\mathbf x}}) + \ensuremath{\mathrm{{Regret}}}_{T}({\mathcal W}),$$ where $\bar{\ensuremath{\mathbf x}} = \int_{\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}} \ensuremath{\mathbf x}$ is the center of mass of $\ensuremath{\mathcal K}$.* ::: This definition differs in two aspects from the types of regret minimization guarantees we have seen thus far. For one, the algorithm competes with a $\gamma$-multiple of the best comparator in hindsight, and is "weak\" in this precise manner. Secondly, a multiplicative guarantee is not invariant for a constant shift. This is the reason for the existence of an additional component, $\sum_t f_t(\bar{\ensuremath{\mathbf x}})$, in the regret bound. This can be thought of as the cost of a random, or naive predictor. A weak learner must, at the very least, perform better than this naive and non-anticipating predictor! It is convenient to henceforth assume that the loss functions are shifted such that $f_t(\bar{\ensuremath{\mathbf x}}) = 0$. Under this assumption, we can rephrase $\gamma$-WOCL as $$\label{eqn:simpleWOLL} \sum_{t=1}^T f_t({\mathcal W}(\mathbf{a}_t)) \le \gamma \cdot \underset{h \in {\mathcal H}}{\min} \sum_{t=1}^T f_t(h(\mathbf{a}_t)) + \ensuremath{\mathrm{{Regret}}}_{T}({\mathcal W}).$$ ## The Extension Operator The main difficulty is coping with the approximate guarantee that the WOCL provides. Therefore the algorithm we describe henceforth scales the predictions returned by the weak learner by a factor of $\frac{1}{\gamma}$. This means that the scaled decisions do not belong to the original decision set anymore, and need to be projected back. Here lies the main challenge. First, we assume that the loss functions $f \in {\mathcal F}$ are defined over all of ${\mathbb R}^d$ to enable valid decisions outside of $\ensuremath{\mathcal K}$. Next, we need to be able to project onto $\ensuremath{\mathcal K}$ without increasing the cost. It can be seen that some natural families of functions, i.e., linear functions, do not admit any such projection. To remedy this situation, we define the extension operator of a function over a convex domain $\ensuremath{\mathcal K}$ as follows. First, denote the Euclidean distance function to a set $\ensuremath{\mathcal K}$ as (see also section [13.2](#sec:approach-dist){reference-type="ref" reference="sec:approach-dist"}), $${\bf Dist}(\cdot, \ensuremath{\mathcal K}) \ , \ {\bf Dist}(\ensuremath{\mathbf x},\ensuremath{\mathcal K}) = \min_{\ensuremath{\mathbf y}\in \ensuremath{\mathcal K}} \|\ensuremath{\mathbf y}-\ensuremath{\mathbf x}\| .$$ ::: {#defn:extension .definition} **Definition 12.2** ($(\ensuremath{\mathcal K},\kappa,\delta)$-extension). *The extension operator over $\ensuremath{\mathcal K}\subseteq {\mathbb R}^d$ is defined as: $$X_{\ensuremath{\mathcal K},\kappa,\delta}[f] : {\mathbb R}^d \mapsto {\mathbb R}\ \ , \ \ X[f ] = S_\delta[ f + \kappa \cdot {\bf Dist}(\cdot,\ensuremath{\mathcal K}) ] ,$$ where the smoothing operator $S_\delta$ was defined as per Lemma [2.8](#lem:SmoothingLemma){reference-type="ref" reference="lem:SmoothingLemma"}.* ::: The important take-away from these operators is the following lemma, whose importance is crucial in the OCO boosting algorithm [\[alg:ocoboost\]](#alg:ocoboost){reference-type="ref" reference="alg:ocoboost"}, as it projects infeasible points that are obtained from the weak learners to the feasible domain. ::: {#lem:extensionX .lemma} **Lemma 12.3**. *The $(\ensuremath{\mathcal K},\kappa,\delta)$-extension of a function ${\ensuremath{\hat{f}}}= X[f]$ satisfies the following:* 1. *For every point $\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}$, we have $\| {\ensuremath{\hat{f}}}(\ensuremath{\mathbf x}) - f(\ensuremath{\mathbf x}) \|_2 \leq \delta G$.* 2. *The projection of a point, whose gradient is bounded by $G$, onto $\ensuremath{\mathcal K}$ improves the $(\ensuremath{\mathcal K},\kappa,\delta)$-extension function, for $\kappa = G$, value up to a small term, $${\ensuremath{\hat{f}}}\left( \prod_\ensuremath{\mathcal K}(\ensuremath{\mathbf x})\right) \leq {\ensuremath{\hat{f}}}(\ensuremath{\mathbf x}) + \delta G .$$* ::: ::: proof *Proof.* 1. Since ${\bf Dist}(\ensuremath{\mathbf x},\ensuremath{\mathcal K}) = 0$ for all $x \in \ensuremath{\mathcal K}$, this follows immediately from Lemma [2.8](#lem:SmoothingLemma){reference-type="ref" reference="lem:SmoothingLemma"}. 2. Denote $\ensuremath{\mathbf x}_\pi = \prod_\ensuremath{\mathcal K}(\ensuremath{\mathbf x})$ for brevity. Then $$\begin{aligned} & {\ensuremath{\hat{f}}}(\ensuremath{\mathbf x}_\pi) - {\ensuremath{\hat{f}}}(\ensuremath{\mathbf x}) \\ & \leq f(\ensuremath{\mathbf x}_\pi) - f(\ensuremath{\mathbf x}) - \kappa {\bf Dist}(\ensuremath{\mathbf x},\ensuremath{\mathcal K}) + \delta G & \mbox{part 1} \\ & \leq f(\ensuremath{\mathbf x}_\pi) - f(\ensuremath{\mathbf x}) - \kappa \| \ensuremath{\mathbf x}- \ensuremath{\mathbf x}_\pi\| + \delta G \\ & = \nabla f(\ensuremath{\mathbf x}) (\ensuremath{\mathbf x}- \ensuremath{\mathbf x}_\pi) - \kappa \| \ensuremath{\mathbf x}- \ensuremath{\mathbf x}_\pi\| + \delta G \\ & \leq \| \nabla f(\ensuremath{\mathbf x}) \| \| \ensuremath{\mathbf x}- \ensuremath{\mathbf x}_\pi\| - \kappa \| \ensuremath{\mathbf x}- \ensuremath{\mathbf x}_\pi\| + \delta G & \mbox{Cauchy-Schwartz} \\ & \leq G \| \ensuremath{\mathbf x}- \ensuremath{\mathbf x}_\pi\| - \kappa \| \ensuremath{\mathbf x}- \ensuremath{\mathbf x}_\pi\| + \delta G \\ & \leq \delta G & \mbox{choice of $\kappa$} . \end{aligned}$$  ◻ ::: ## The Online Boosting Method The online boosting algorithm we describe in this section is closely related to the online Frank-Wolfe algorithm from chapter [7](#chap:FW){reference-type="ref" reference="chap:FW"}. Not only does it deliver in boosting WOCL to strong learning, but it gives an even stronger guarantee: low regret over the convex hull of the hypothesis class. Algorithm [\[alg:ocoboost\]](#alg:ocoboost){reference-type="ref" reference="alg:ocoboost"} efficiently converts a weak online learning algorithm into an OCO algorithm with vanishing regret in a black-box manner. The idea is to apply the weak learning algorithm on linear functions that are gradients of the loss. The algorithm then recursively applies another weak learner on the gradients of the residual loss, and so forth. ::: algorithm ::: algorithmic Input: $N$ copies of the $\gamma$-WOCL ${\mathcal W}^1, {\mathcal W}^2, \ldots, {\mathcal W}^N$, parameters $\eta_1,...,\eta_T$,$\delta,\kappa=G$. Receive context $\mathbf{a}_t$, choose $\ensuremath{\mathbf x}_t^0 = \mathbf{0}$ arbitrarily. Define $\ensuremath{\mathbf x}_t^i = (1 - \eta_i) \ensuremath{\mathbf x}_t^{i-1} + \eta_i \frac{1}{\gamma} {\mathcal W}^i(\mathbf{a}_t)$. Predict $\ensuremath{\mathbf x}_t = \prod_{\ensuremath{\mathcal K}}[ \ensuremath{\mathbf x}_t^N ]$, suffer loss $f_t(\ensuremath{\mathbf x}_t)$. Obtain loss function $f_t$, create ${\ensuremath{\hat{f}}}_t = X_{\ensuremath{\mathcal K},\kappa,\delta}[f_t]$. Define and pass to ${\mathcal W}^i$ the linear loss function $f_t^i$, $$f_t^i(\ensuremath{\mathbf x}) = \nabla {\ensuremath{\hat{f}}}_t(\ensuremath{\mathbf x}_t^{i-1}) \cdot \ensuremath{\mathbf x}.$$ ::: ::: However, the Frank-Wolfe method is not applied directly to the loss functions, but rather to a proxy loss which defined using the extension operation in [12.2](#defn:extension){reference-type="ref" reference="defn:extension"}. Importantly, algorithm [\[alg:ocoboost\]](#alg:ocoboost){reference-type="ref" reference="alg:ocoboost"} has a running time that is independent of $|{\mathcal H}|$. Notice that if $\gamma=1$, the algorithm stills gives a significant advantage as compared to the weak learner: the regret guarantee is vs. the convex hull of ${\mathcal H}$, as compared to the best single hypothesis. ::: {#thm:oco-boost-convex .theorem} **Theorem 12.4** (Main). *The predictions $\ensuremath{\mathbf x}_t$ generated by Algorithm [\[alg:ocoboost\]](#alg:ocoboost){reference-type="ref" reference="alg:ocoboost"} with $\delta = \sqrt{ \frac{ D^2}{\gamma N} }, \eta_i = \min \{\frac{2}{i}, 1\}$ satisfy $$\begin{aligned} \sum_{t=1}^T f_t(\ensuremath{\mathbf x}_t)\ - \min_{h^\star \in \mathbf{CH}({\mathcal H})} \sum_{t=1}^T f_t( h^\star(\mathbf{a}_t) ) \leq \frac{ 5 d G D T}{\gamma\sqrt{ N}} + \frac{2GD}{\gamma } \ensuremath{\mathrm{{Regret}}}_T({\mathcal W}) . \end{aligned}$$* ::: ##### Remark 1: It is possible to obtain tighter bounds by a factor of the dimension, and other constant terms, using a more sophisticated smoothing operator. References for these tighter results are given in the bibliographic section at the end of this chapter. ##### Remark 2: The regret bound of Theorem [12.4](#thm:oco-boost-convex){reference-type="ref" reference="thm:oco-boost-convex"} is nearly as good as we could hope for. The first term approaches zero as the number of weak learners $N$ grows. The second term is sublinear as the regret of the weak learner. It is scaled by a factor of $\frac{1}{\gamma}$, which we can expect due to the approximate guarantee of the weak learner. Before proving the theorem, let us define some notations we use. The algorithm defines the extension of the loss functions as $${\ensuremath{\hat{f}}}_t = X[f_t] = S_\delta [ f_t + G\cdot {\bf Dist}(\ensuremath{\mathbf x},\ensuremath{\mathcal K}) ] .$$ We apply the setting of $\kappa=G$, as required by Lemma [12.3](#lem:extensionX){reference-type="ref" reference="lem:extensionX"}, and by Lemma [2.8](#lem:SmoothingLemma){reference-type="ref" reference="lem:SmoothingLemma"}, ${\ensuremath{\hat{f}}}_t$ is $\frac{dG }{\delta}$-smooth. Also, denote by $\mathbf{CH}({\mathcal H}) = \{ \sum_{h \in {\mathcal H}} \mathbf{p}_h h | \mathbf{p}\in \Delta_{\mathcal H}\}$ the convex hull of the set ${\mathcal H}$, and let $$h^\star = \mathop{\mathrm{\arg\min}}_{h^\star \in \mathbf{CH}({\mathcal H})}\sum_{t=1}^T f_t(h^\star(\mathbf{a}_t))$$ to be the best hypothesis in the convex hull of ${\mathcal H}$ in hindsight, i.e., the best convex combination of hypothesis from ${\mathcal H}$. Notice that since the loss functions are generally convex and non-linear, this convex combination is not necessarily a singleton. We define $\ensuremath{\mathbf x}_t^\star = h^\star(\mathbf{a}_t)$ as the decisions of this hypothesis. The main crux of the proof is given by the following lemma. ::: {#lem:main-analysis .lemma} **Lemma 12.5**. *For smoothed loss functions $\{ {\ensuremath{\hat{f}}}_t \}$ that are ${\beta}$-smooth and $\hat{G}$ Lipschitz, it holds that $$\begin{aligned} \sum_{t=1}^T {\ensuremath{\hat{f}}}_t(\ensuremath{\mathbf x}_t^N)\ - \sum_{t=1}^T {\ensuremath{\hat{f}}}_t( \ensuremath{\mathbf x}^\star_t ) \leq \frac{2 {\beta} D^2 T}{\gamma^2 N} + \frac{\hat{G}D}{\gamma} \ensuremath{\mathrm{{Regret}}}_T({\mathcal W}) . \end{aligned}$$* ::: ::: proof *Proof.* Define for all $i = 0, 1, 2, \ldots, N$, $$\Delta_i = \sum_{t=1}^T \left({\ensuremath{\hat{f}}}_t(\ensuremath{\mathbf x}_t^i) - {\ensuremath{\hat{f}}}_t(\ensuremath{\mathbf x}^\star_t)\right) .$$ Recall that ${\ensuremath{\hat{f}}}_t$ is ${\beta}$ smooth by our assumption. Therefore: $$\begin{aligned} & \Delta_i = \sum_{t=1}^T \left[ {\ensuremath{\hat{f}}}_t(\ensuremath{\mathbf x}_t^{i-1} + \eta_i ( \frac{1}{\gamma} {\mathcal W}^i(\mathbf{a}_t) - \ensuremath{\mathbf x}_t^{i-1})) - {\ensuremath{\hat{f}}}_t(\ensuremath{\mathbf x}^\star_t) \right]\\ \leq & \sum_{t=1}^T \Bigl[ {\ensuremath{\hat{f}}}_t(\ensuremath{\mathbf x}_t^{i-1}) - {\ensuremath{\hat{f}}}_t(\ensuremath{\mathbf x}^\star_t) + \eta_i \nabla {\ensuremath{\hat{f}}}_t(\ensuremath{\mathbf x}_t^{i-1}) \cdot ( \frac{1}{\gamma} {\mathcal W}^i(\mathbf{a}_t) - \ensuremath{\mathbf x}_t^{i-1}) \\ & + \frac{\eta_i^2{\beta}}{2} \| \frac{1}{\gamma} {\mathcal W}^i(\mathbf{a}_t) - \ensuremath{\mathbf x}_t^{i-1} \|^2 \Bigr] . \end{aligned}$$ By using the definition and linearity of $f_t^i$, we have $$\begin{aligned} \Delta_i \leq& \sum_{t=1}^T \left[{\ensuremath{\hat{f}}}_t(\ensuremath{\mathbf x}_t^{i-1}) - {\ensuremath{\hat{f}}}_t(\ensuremath{\mathbf x}^\star_t) +\eta_i ( f_t^i( \frac{1}{\gamma} {\mathcal W}^i(\mathbf{a}_t)) - f_t^i(\ensuremath{\mathbf x}_t^{i-1})) + \frac{\eta_i^2{\beta} D^2}{2 \gamma^2} \right] \\ =& \Delta_{i-1} + \sum_{t=1}^T \eta_i ( \frac{1}{\gamma} f_t^i( {\mathcal W}^i(\mathbf{a}_t)) - f_t^i(\ensuremath{\mathbf x}_t^{i-1})) + \sum_{t=1}^T\frac{\eta_i^2{\beta} D^2}{2 \gamma^2} . \end{aligned}$$ Now, note the following equivalent restatement of the WOCL guarantee, which again utilizes linearity of $f_t^i$ to conclude: linear loss on a convex combination of a set is equal to the same convex combination of the linear loss applied to individual elements. $$\begin{aligned} \frac{1}{\gamma} \sum_{t=1}^T f_t^i ({\mathcal W}^i(\mathbf{a}_t)) \leq &\min_{h^\star \in {\mathcal H}} \sum_{t=1}^T f_t^i (h^\star (\mathbf{a}_t)) + \frac{\hat{G}D \ensuremath{\mathrm{{Regret}}}_T({\mathcal W})}{\gamma}\\ =& \min_{h^\star \in \mathbf{CH}({\mathcal H})} \sum_{t=1}^T f_t^i (h^\star(\mathbf{a}_t)) + \frac{\hat{G}D \ensuremath{\mathrm{{Regret}}}_T({\mathcal W})}{\gamma} . \end{aligned}$$ Using the above and that $h^\star\in \mathbf{CH}({\mathcal H})$, we have $$\begin{aligned} & \Delta_i \\ & \leq \Delta_{i-1} + \sum_{t=1}^T [ \eta_i \nabla {\ensuremath{\hat{f}}}_t(\ensuremath{\mathbf x}_t^{i-1}) \cdot (\ensuremath{\mathbf x}_t^\star - \ensuremath{\mathbf x}_t^{i-1}) + \frac{\eta_i^2{\beta} D^2}{2 \gamma^2 } ] + \eta_i \frac{\hat{G}D}{\gamma} \ensuremath{\mathrm{{Regret}}}_T({\mathcal W}) \\ & \leq \Delta_{i-1} (1 - \eta_i ) + \frac{\eta_i^2{\beta} D^2 T }{2 \gamma^2 } + \eta_i {R_T} . \end{aligned}$$ where the last inequality uses the convexity of $\hat{f}_t$ and we denote $R_T = \frac{\hat{G}D}{\gamma} \ensuremath{\mathrm{{Regret}}}_T({\mathcal W})$. We thus have the recurrence $$\Delta_i \leq \Delta_{i-1} (1 - \eta_i) + \eta_i^2 \frac{{\beta} D^2 T }{2 \gamma^2 } + \eta_i {R_T} .$$ Denoting $\hat{\Delta}_i = \Delta_i - {R_T}$, we are left with $$\hat{\Delta}_i \leq \hat{\Delta}_{i-1} (1 - \eta_i) + \eta_i^2 \frac{{\beta} D^2 T }{2 \gamma^2 } .$$ This is a recursive relation that can be simplified by applying Lemma [7.2](#lemma:FW-recursion){reference-type="ref" reference="lemma:FW-recursion"} from chapter [7](#chap:FW){reference-type="ref" reference="chap:FW"}. We obtain that $\hat{\Delta}_N \leq \frac{2 {\beta} D^2 T}{\gamma^2 N}$. ◻ ::: We are ready to prove the main guarantee of Algorithm [\[alg:ocoboost\]](#alg:ocoboost){reference-type="ref" reference="alg:ocoboost"}. ::: proof *Proof of Theorem [12.4](#thm:oco-boost-convex){reference-type="ref" reference="thm:oco-boost-convex"}.* Using both parts of Lemma [12.3](#lem:extensionX){reference-type="ref" reference="lem:extensionX"} in succession, we have $$\begin{aligned} \sum_{t=1}^T f_t(\ensuremath{\mathbf x}_t)\ - \sum_{t=1}^T f_t( \ensuremath{\mathbf x}^\star_t ) & \leq \sum_{t=1}^T {\ensuremath{\hat{f}}}_t(\ensuremath{\mathbf x}_t)\ - \sum_{t=1}^T {\ensuremath{\hat{f}}}_t( \ensuremath{\mathbf x}^\star_t ) + 2 \delta G T \\ & \leq \sum_{t=1}^T {\ensuremath{\hat{f}}}_t(\ensuremath{\mathbf x}_t^N)\ - \sum_{t=1}^T {\ensuremath{\hat{f}}}_t( \ensuremath{\mathbf x}^\star_t ) + 3 \delta G T. \label{eqn:shalom4} \end{aligned}$$ Next, recall by Lemma [2.8](#lem:SmoothingLemma){reference-type="ref" reference="lem:SmoothingLemma"}, that ${\ensuremath{\hat{f}}}_t$ is $\frac{d G}{\delta}$-smooth. By applying Lemma [12.5](#lem:main-analysis){reference-type="ref" reference="lem:main-analysis"}, and optimizing $\delta$, we have $$\begin{aligned} \sum_{t=1}^T f_t(\ensuremath{\mathbf x}_t)\ - \sum_{t=1}^T f_t( \ensuremath{\mathbf x}^\star_t ) & \leq 3 \delta G T + \frac{2 d G D^2 T}{\delta \gamma^2 N} + \frac{\hat{G}D}{\gamma} \ensuremath{\mathrm{{Regret}}}_T({\mathcal W}) \\ & = \frac{ 5 \sqrt{d} G D T}{\gamma \sqrt{N}} + \frac{\hat{G}D}{\gamma} \ensuremath{\mathrm{{Regret}}}_T({\mathcal W}) \\ & \leq \frac{ 5 d G D T}{\gamma \sqrt{N}} + \frac{\hat{G}D}{\gamma} \ensuremath{\mathrm{{Regret}}}_T({\mathcal W}) , \end{aligned}$$ where the last inequality is only to obtain a nicer expression. It remains to bound $\hat{G}$, and we claim that $\hat{G} \leq 2G$. To see this, notice that the function ${\bf Dist}(\ensuremath{\mathbf x},\ensuremath{\mathcal K})$ is $1$-Lipschitz, since $$\begin{aligned} & {\bf Dist}(\ensuremath{\mathbf x}, \ensuremath{\mathcal K}) - {\bf Dist}(\ensuremath{\mathbf y}, \ensuremath{\mathcal K}) \\ & = \|\ensuremath{\mathbf x}-\Pi_\ensuremath{\mathcal K}(\ensuremath{\mathbf x})\| - \|\ensuremath{\mathbf y}-\Pi_\ensuremath{\mathcal K}(\ensuremath{\mathbf y})\| \\ & \leq \|\ensuremath{\mathbf x}-\Pi_\ensuremath{\mathcal K}(\ensuremath{\mathbf y})\| - \|\ensuremath{\mathbf y}-\Pi_\ensuremath{\mathcal K}(\ensuremath{\mathbf y})\| & \mbox{ $\Pi_\ensuremath{\mathcal K}(\ensuremath{\mathbf y})\in\ensuremath{\mathcal K}$}\\ & \leq \|\ensuremath{\mathbf x}-\ensuremath{\mathbf y}\| . & \mbox{ $\Delta$-inequality} \end{aligned}$$ Thus, by the definition of the extension operator and the functions $f_t^i$, we have that $\|\nabla f_t^i(\ensuremath{\mathbf x}_t^i)\|=\|\nabla \hat{f}_t(\ensuremath{\mathbf x}_t^i)\| \leq 2G$. ◻ ::: ## Bibliographic Remarks {#bibliographic-remarks-9} The theory of boosting, which we have surveyed in chapter [11](#chap:boosting){reference-type="ref" reference="chap:boosting"}, originally applied to binary classification problems. Boosting for real-valued regression was studied in the theory of gradient boosting by @friedman2002stochastic. Online boosting, for both the classification and regression settings was studied much later [@leistner2009robustness; @chen2012online; @chen2014boosting; @beygelzimer2015optimal; @beygelzimer2015online; @agarwal2019boosting; @jung2017online; @jung2018online; @brukhim2020online2]. The relationship to the Frank-Wolfe method was explicit in these works, and also studied in [@10.1214/16-AOS1505; @wang2015functional]. A framework which encapsulates both agnostic and realizable boosting, for both offline and online settings, is given in [@brukhim2020online]. Boosting for the full online convex optimization setting, with a multiplicative approximation and general convex decision set, was obtained in [@hazan2021boosting]. The latter also give tighter bounds by a factor of the dimension than those presented in this text using a more sophisticated smoothing technique known as the Moreau-Yoshida regularization [@beck2017first]. The contextual experts and bandits problems have been proposed by @langford2008epoch as a decision making framework with large number of policies. In the online setting, several works study the problem with emphasis on efficient algorithms given access to an optimization oracle [@rakhlin2016bistro; @syrgkanis2016improved; @syrgkanis2016efficient; @rakhlin2016bistro]. For surveys on contextual bandit algorithms and applications of this model see [@zhou2015survey; @bouneffouf2019survey]. ## Exercises # Blackwell Approachability and Online Convex Optimization {#chap:approach} The history of adversarial prediction started with the seminal works of mathematicians David Blackwell and James Hannan. In most of the text thus far, we have presented the viewpoint of sequential prediction and loss minimization, taken by Hannan. This was especially true in chapter [5](#chap:regularization){reference-type="ref" reference="chap:regularization"}, as the FPL algorithm dates back to his work. In this chapter we turn to a dual view of regret minimization, called "Blackwell approachability\". Approachability theory originated in the work of Blackwell, and was discovered simultaneously to that of Hannan. A short historical account is surveyed in the bibliographic materials at the end of this chapter. For decades the relationship between regret minimization in general convex games and Blackwell approachability was not fully understood. The common thought was, in fact, that Blackwell approachability is a stronger notion. In this chapter we show that approachability and online convex optimization are equivalent in a strong sense: an algorithm for one task implies an algorithm for the other with no loss of computational efficiency. As a side benefit to this equivalence, we deduce a proof of Blackwell's approachability theorem using the existence of online convex optimization algorithms. This proof applies to a more general version of approachabilty, over general vector games, and comes with rates of convergence that are borrowed from the OCO algorithms we have already studied. While previous chapters had a practical motivation and introduced methods for online learning, this chapter is purely theoretical, and devoted to give an alternate viewpoint of online convex optimization from a game theoretic perspective. ## Vector-Valued Games and Approachability Von Neumann's minimax theorem, that we have studied in chapter [8](#chap:games){reference-type="ref" reference="chap:games"}, establishes a central result in the theory of two-player zero-sum games by providing a prescription to both players. This prescription is in the form of a pair of optimal mixed strategies: each strategy attains the optimal worst-case value of the game without knowledge of the opponent's strategy. However, the theorem fundamentally requires that both players have a utility function that can be expressed as a *scalar*. In 1956, in response to von Neumann's result, David Blackwell posed an intriguing question: what guarantee can we hope to achieve when playing a two-player game with a *vector-valued payoff*? A vector-valued game is defined similarly to zero-sum games as we have defined in Definition [8.2](#defn:zsg){reference-type="ref" reference="defn:zsg"}, with reward/loss vectors replacing the scalar rewards/losses. ::: {#defn:vectorgame .definition} **Definition 13.1**. *A two-player vector game is given by a set of $n \times m$ vectors $\{ \ensuremath{\mathbf u}(i,j) \in {\mathbb R}^d \}$. The reward vector for the row player playing strategy $i \in [n]$, and column player playing strategy $j \in [m]$, is given by the vector $\ensuremath{\mathbf u}(i,j) \in {\mathbb R}^d$.* ::: Similar to scalar games, we can define mixed strategies as distributions over pure strategies, and denote the expected reward vector for playing mixed strategies by $$\forall \ensuremath{\mathbf x}\in \Delta_n , \ensuremath{\mathbf y}\in \Delta_m \ . \ \ensuremath{\mathbf u}(\ensuremath{\mathbf x},\ensuremath{\mathbf y}) = \mathop{\mbox{\bf E}}_{i \sim \ensuremath{\mathbf x}, j \sim \ensuremath{\mathbf y}} \left[ \ensuremath{\mathbf u}(i,j) \right] .$$ We henceforth consider more general vector games than originally considered in the literature. The additional generality allows for uncountably many strategies for both players, and allows the strategies to originate from bounded convex and closed sets in Euclidean space. ::: {#defn:generalizedvectorgame .definition} **Definition 13.2**. *A generalized two-player vector game is given by a set of vectors $\{ \ensuremath{\mathbf u}\in {\mathbb R}^d \}$, and two bounded convex and closed decision sets $\ensuremath{\mathcal K}_1,\ensuremath{\mathcal K}_2$. The reward vector for the row player playing strategy $\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}_1$, and column player playing strategy $\ensuremath{\mathbf y}\in \ensuremath{\mathcal K}_2$, is given by the vector $\ensuremath{\mathbf u}(\ensuremath{\mathbf x},\ensuremath{\mathbf y}) \in {\mathbb R}^d$.* ::: The goal of a zero-sum game is clear: to guarantee a certain loss/reward. What should be the vector game generalization? Blackwell proposed to ask "can we guarantee that our vector payoff lies in some closed convex set $S$?" It is left as an exercise at the end of this chapter to show that an immediate analogue of Von Neumann's theorem does not exist: there is no single mixed strategy that ensures the vector payoff lies in a given set. However, this does not rule out an asymptotic notion, if we allow the game to repeat indefinitely, and ask whether there exists a strategy to ensure that the *average* reward vector lies in a certain set, or at least approaches it in terms of Euclidean distance. This is exactly the solution concept that Blackwell proposed as defined formally below. Using the notation we have used throughout this text, we denote the (Euclidean) distance to a bounded, closed and convex set $S$ as $${\bf Dist}(\mathbf{w},S) = \min_{\ensuremath{\mathbf x}\in S} \|\mathbf{w}-\ensuremath{\mathbf x}\| .$$ ::: {#def:approach .definition} **Definition 13.3**. *Given a generalized vector game $\ensuremath{\mathcal K}_1,\ensuremath{\mathcal K}_2, \{\ensuremath{\mathbf u}(\cdot,\cdot)\}$, we say that a set $S \subseteq {\mathbb R}^d$ is **approachable** if there exists some algorithm ${\mathcal A}$, called an **approachability algorithm**, which iteratively selects points $\ensuremath{\mathcal K}_1 \ni \ensuremath{\mathbf x}_{t} \leftarrow {\mathcal A}(\ensuremath{\mathbf y}_{1}, \ensuremath{\mathbf y}_{2}, \ldots, \ensuremath{\mathbf y}_{t-1})$, such that, for any sequence\ $\ensuremath{\mathbf y}_1, \ensuremath{\mathbf y}_2, \ldots , \ensuremath{\mathbf y}_T \in \ensuremath{\mathcal K}_2$, we have $${\bf Dist}\textstyle{\left(\frac 1 T \sum_{t=1}^T \ensuremath{\mathbf u}(\ensuremath{\mathbf x}_t, \ensuremath{\mathbf y}_t), S \right) }\to 0 \quad \text{ as } \quad T \to \infty .$$* ::: Under this notion, we can now allow the player to implement an adaptive strategy for a repeated version of the game, and we require that the average reward vector comes arbitrarily close to $S$. Blackwell's theorem characterizes which sets in Euclidean space are approachable. We give it below in generalized form, ::: {#thm:blackwell .theorem} **Theorem 13.4** (Blackwell's Approachability Theorem). *For any vector game $\ensuremath{\mathcal K}_1,\ensuremath{\mathcal K}_2,\{\ensuremath{\mathbf u}(\cdot,\cdot)\}$, the closed, bounded and convex set $S \subseteq {\mathbb R}^d$ is approachable if and only if the following condition holds: $$\forall \ensuremath{\mathbf y}\in \ensuremath{\mathcal K}_2 \ , \ \exists \ensuremath{\mathbf x}\in \ensuremath{\mathcal K}_1 \ , \mbox{s.t. } \ensuremath{\mathbf u}(\ensuremath{\mathbf x},\ensuremath{\mathbf y}) \in S .$$* ::: The approachability condition spelled out in the equation above is both necessary and sufficient. The necessity of this condition is left as an exercise, and the more interesting implication is that any set that satisfies this condition is, in fact, approachable. Our reductions henceforth give an explicit proof of Blackwell's theorem, and we leave it as an exercise to draw the explicit conclusion of this theorem from the first efficient reduction. The relationship between Blackwell approachability in vector games and OCO may not be evident at this point. However, we proceed to show that the two notions are in fact algorithmically equivalent. In the next section we show that any algorithm for OCO can be efficiently converted to an approachability algorithm for vector games. Following this, we show the other direction as well: an approachability algorithm for vector games gives an OCO algorithm with no loss of efficiency! ## From Online Convex Optimization to Approachability {#sec:approach-dist} In this section we give an efficient reduction from OCO to approachability. Namely, assume that we have an OCO algorithm denoted ${\mathcal A}$, that attains sublinear regret. Our goal is to design a Blackwell approachability algorithm for a given vector game and closed, bounded convex set $S$. Thus, the reduction in this section shows that OCO is a stronger notion than approachabiliy. This direction is perhaps the more surprising one, and was discovered more recently, see bibliographic section for an historical account of this development. Since we are looking to approach a given set, it is natural to consider minimizing the distance of our reward vector to the set. Recall we denote the (Euclidean) distance to a set as ${\bf Dist}(\mathbf{w},S) = \min_{\ensuremath{\mathbf x}\in S} \|\mathbf{w}-\ensuremath{\mathbf x}\|$. The support function of closed convex set $S$ is given by $$h_S(\mathbf{w}) = \max_{\ensuremath{\mathbf x}\in S} \{ \mathbf{w}^\top \ensuremath{\mathbf x}\}.$$ Notice that this function is convex, since it is a maximum over linear functions. ::: {#lem:dist-equivalence .lemma} **Lemma 13.5**. *The distance to a set can be written as $${\bf Dist}(\ensuremath{\mathbf u},S) = \max_{\|\mathbf{w}\|\leq 1} \left\{ \mathbf{w}^\top \ensuremath{\mathbf u}- h_S(\mathbf{w}) \right\} .$$* ::: ::: proof *Proof.* Using the definition of the support function, $$\begin{aligned} & \max_{\|\mathbf{w}\|\leq 1} \left\{ \mathbf{w}^\top \ensuremath{\mathbf u}- h_S(\mathbf{w}) \right\} \\ & = \max_{\|\mathbf{w}\|\leq 1} \left\{ \mathbf{w}^\top \ensuremath{\mathbf u}- \max_{\ensuremath{\mathbf x}\in S} \mathbf{w}^\top \ensuremath{\mathbf x}\right\} \\ & = \max_{\|\mathbf{w}\|\leq 1} \min_{\ensuremath{\mathbf x}\in S} \left\{ \mathbf{w}^\top \ensuremath{\mathbf u}- \mathbf{w}^\top \ensuremath{\mathbf x}\right\} & \mbox{negation}\\ & = \min_{\ensuremath{\mathbf x}\in S} \max_{\|\mathbf{w}\|\leq 1} \left\{ \mathbf{w}^\top \ensuremath{\mathbf u}- \mathbf{w}^\top \ensuremath{\mathbf x}\right\} & \mbox{minimax theorem} \\ & = \min_{\ensuremath{\mathbf x}\in S} \| \ensuremath{\mathbf x}- \ensuremath{\mathbf u}\| \\ & = {\bf Dist}(\ensuremath{\mathbf u},S) . \end{aligned}$$ ◻ ::: Blackwell's theorem characterizes approachable sets: it is necessary and sufficient to be able to find a best response $\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}_1$, to any $\ensuremath{\mathbf y}\in \ensuremath{\mathcal K}_2$, such that $\ensuremath{\mathbf u}(\ensuremath{\mathbf x},\ensuremath{\mathbf y}) \in S$. To proceed with the reduction, we need an equivalent condition stated formally as follows. ::: {#lem:blackwell-1 .lemma} **Lemma 13.6**. *For a generalized vector game $\ensuremath{\mathcal K}_1,\ensuremath{\mathcal K}_2,\{\ensuremath{\mathbf u}\}$, the following to conditions are equivalent:* 1. *There exists a feasible best response, $$\forall \ensuremath{\mathbf y}\in \ensuremath{\mathcal K}_2 \ , \ \exists \ensuremath{\mathbf x}\in \ensuremath{\mathcal K}_1 \ , \mbox{s.t. } \ensuremath{\mathbf u}(\ensuremath{\mathbf x},\ensuremath{\mathbf y}) \in S .$$* 2. *For all $\mathbf{w}\in {\mathbb R}^d, \|\mathbf{w}\|\leq 1$, there exists $\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}_1$ such that $$\forall \ensuremath{\mathbf y}\in \ensuremath{\mathcal K}_2 \ \ , \ \ \mathbf{w}^\top \ensuremath{\mathbf u}(\ensuremath{\mathbf x},\ensuremath{\mathbf y}) - h_S(\mathbf{w}) \leq 0 .$$* ::: ::: proof *Proof.* Consider the scalar zero sum game $$\min_{\ensuremath{\mathbf x}} \max_{\ensuremath{\mathbf y}} {\bf Dist}(\ensuremath{\mathbf u}(\ensuremath{\mathbf x},\ensuremath{\mathbf y}) , S) = \lambda .$$ Blackwell's theorem asserts that $\lambda = 0$ if and only if $S$ is approachable. Using Sion's generalization to the Von Neumann minimax theorem from chapter [8](#chap:games){reference-type="ref" reference="chap:games"}, $$\begin{aligned} & \lambda = \min_{\ensuremath{\mathbf x}} \max_\ensuremath{\mathbf y}{\bf Dist}(\ensuremath{\mathbf u}(\ensuremath{\mathbf x},\ensuremath{\mathbf y}) , S) \\ & = \min_\ensuremath{\mathbf x}\max_\ensuremath{\mathbf y}\max_{\| {\mathbf{w}} \|\leq 1} \left\{ {\mathbf{w}}^\top \ensuremath{\mathbf u}(\ensuremath{\mathbf x},\ensuremath{\mathbf y}) - h_S ({\mathbf{w}}) \right\} & \mbox{Lemma \ref{lem:dist-equivalence}} \\ & = \max_{\|{\mathbf{w}}\|\leq 1} \min_\ensuremath{\mathbf x}\max_\ensuremath{\mathbf y}\left\{ {\mathbf{w}}^\top \ensuremath{\mathbf u}(\ensuremath{\mathbf x},\ensuremath{\mathbf y}) - h_S ({\mathbf{w}}) \right\} & \mbox{minimax} %& \geq \min_\x \max_\y \left\{ \w^\top \uv(\x,\y) - h_S (\w) \right\}. & \mbox{particular $\w$ } \end{aligned}$$ Thus, the second statement of the lemma is satisfied if and only if $\lambda = 0$. ◻ ::: As mentioned previously, the necessity of Blackwell's condition is left as an exercise. To prove sufficiency, we assume that form (2) of Blackwell's condition as in Lemma [13.6](#lem:blackwell-1){reference-type="ref" reference="lem:blackwell-1"} is satisfied. Formally, we henceforth assume that the vector game and set $S$ are equipped with a best response oracle ${\mathcal O}$, such that $$\label{eqn:blackwell-oracle} \forall \ensuremath{\mathbf y}\in \ensuremath{\mathcal K}_2 \ , \ \ \mathbf{w}^\top \ensuremath{\mathbf u}( {\mathcal O}(\mathbf{w}),\ensuremath{\mathbf y}) - h_S(\mathbf{w}) \leq 0 .$$ We proceed with the formal proof of sufficiency, constructively specified in Algorithm [\[alg:oco2approach\]](#alg:oco2approach){reference-type="ref" reference="alg:oco2approach"}. Notice that in this reduction, the functions $f_t$ are concave, and the OCO algorithm is used for maximization. ::: algorithm ::: algorithmic Input: generalized vector game $\ensuremath{\mathcal K}_1,\ensuremath{\mathcal K}_2,\{ \ensuremath{\mathbf u}(\cdot,\cdot)\}$, set $S$, best response oracle ${\mathcal O}$, OCO algorithm ${\mathcal A}$ Set $\ensuremath{\mathcal K}= \mathbb{B}\in {\mathbb R}^d$ to be the unit Euclidean ball, as decision set for ${\mathcal A}$. set $f_t(\mathbf{w}) = \mathbf{w}^\top \ensuremath{\mathbf u}_{t-1} - h_S(\mathbf{w})$ Query ${\mathcal A}$: $\mathbf{w}_t \leftarrow {\mathcal A}(f_1, \ldots, f_{t-1})$ Query ${\mathcal O}$: $\ensuremath{\mathbf x}_t \leftarrow {{\mathcal O}}(\mathbf{w}_t)$ Observe $\ensuremath{\mathbf y}_t$ and let $\ensuremath{\mathbf u}_t = \ensuremath{\mathbf u}(\ensuremath{\mathbf x}_t,\ensuremath{\mathbf y}_t)$ $\bar{\ensuremath{\mathbf u}}_T = \frac{1}{T} \sum_{t=1}^T \ensuremath{\mathbf u}(\ensuremath{\mathbf x}_t,\ensuremath{\mathbf y}_t)$ ::: ::: ::: theorem **Theorem 13.7**. *Algorithm [\[alg:oco2approach\]](#alg:oco2approach){reference-type="ref" reference="alg:oco2approach"}, with input OCO algorithm ${\mathcal A}$, returns the vector $\bar{\ensuremath{\mathbf u}}_T = \frac{1}{T} \sum_{t=1}^T \ensuremath{\mathbf u}(\ensuremath{\mathbf x}_t,\ensuremath{\mathbf y}_t)$ that approaches the set $S$ at a rate of $${\bf Dist}( \bar{\ensuremath{\mathbf u}}_T , S ) \leq \frac{\ensuremath{\mathrm{{Regret}}}_T({\mathcal A})}{T}$$* ::: ::: proof *Proof.* Notice that equation [\[eqn:blackwell-oracle\]](#eqn:blackwell-oracle){reference-type="eqref" reference="eqn:blackwell-oracle"} implies that for $\mathbf{w}_t$ as defined in the algorithm, we have $$\forall \ensuremath{\mathbf y}\in \ensuremath{\mathcal K}_2 \ \ , \ \ \mathbf{w}_t^\top \ensuremath{\mathbf u}({\mathcal O}(\mathbf{w}_t),\ensuremath{\mathbf y}) - h_S(\mathbf{w}_t) \leq 0 .$$ This implies that for any $t$, $$\label{eqn:blackwell-e1} f_t(\mathbf{w}_t) = \mathbf{w}_t^\top \ensuremath{\mathbf u}({\mathcal O}(\mathbf{w}_t),\ensuremath{\mathbf y}_t) - h_S(\mathbf{w}_t) \leq 0 .$$ Therefore we have, using Lemma [13.5](#lem:dist-equivalence){reference-type="ref" reference="lem:dist-equivalence"}, $$\begin{aligned} {\bf Dist}(\bar{\ensuremath{\mathbf u}}_T, S) & = \max_{\|\mathbf{w}\|\leq 1} \left\{ \mathbf{w}^\top \bar{\ensuremath{\mathbf u}}_T - h_S(\mathbf{w}) \right\} \\ & = \max_{\mathbf{w}^\star \in \ensuremath{\mathcal K}} \frac{1}{T} \sum_t f_t(\mathbf{w}^\star) & \mbox{definition of $f_t$} \\ & \leq \frac{1}{T} \sum_t f_t(\mathbf{w}_t) + \frac{\ensuremath{\mathrm{{Regret}}}_T({\mathcal A})}{T} & \mbox{OCO guarantee of ${\mathcal A}$} \\ & \leq \frac{\ensuremath{\mathrm{{Regret}}}_T({\mathcal A})}{T} & \mbox{equation \eqref{eqn:blackwell-e1}} \end{aligned}$$ ◻ ::: This theorem explicitly relates OCO with approachability, and since we have already proved the existence of efficient OCO algorithms in this text, it can be used to formally prove Blackwell's theorem. Completing the details is left as an exercise. ## From Approachability to Online Convex Optimization In this subsection we show the converse reduction: given an approachability algorithm, we design an OCO algorithm with no loss of computational efficiency. This direction was essentially shown by Blackwell for discrete decision problems, as described in more detail in the bibliographic section. We prove it here in the full generality of OCO. Formally, given an approachability algorithm ${\mathcal A}$, denote by ${\bf Dist}_T({\mathcal A})$ an upper bound on its rate of convergence to the set $S$ as a function of the number of iterations $T$. That is, for a given vector game, denote by $\bar{\ensuremath{\mathbf u}}_T = \frac{1}{T} \sum_{t=1}^T \ensuremath{\mathbf u}(\ensuremath{\mathbf x}_t,\ensuremath{\mathbf y}_t)$ the average reward vector. Then ${\mathcal A}$ guarantees $${\bf Dist}(\bar{\ensuremath{\mathbf u}}_T,S) \leq {\bf Dist}_T({\mathcal A}) \ , \ \lim_{T \mapsto \infty} {\bf Dist}_T({\mathcal A}) = 0 .$$ Given an approachability algorithm ${\mathcal A}$, we henceforth create an OCO algorithm with vanishing regret. ### Cones and polar cones Approachability is in a certain geometric sense a dual to OCO. To see this, we require several geometric notions, that are explicitly required for the reduction from approachability to OCO. For a given convex set $\ensuremath{\mathcal K}\subseteq {\mathbb R}^d$, we define its cone as the set of all vectors in $\ensuremath{\mathcal K}$ multiplied by a non-negative scalar, $$\mbox{cone}(\ensuremath{\mathcal K}) = \{ c \cdot \ensuremath{\mathbf x}\ | \ \ensuremath{\mathbf x}\in \ensuremath{\mathcal K}, 0 \leq c \in {\mathbb R}\} .$$ The notion of a convex cone is not strictly required for the proofs below, but they are commonly used in the context of approachability. The polar set to a given set $\ensuremath{\mathcal K}\subseteq {\mathbb R}^d$ is defined to be $$\ensuremath{\mathcal K}^0 \stackrel{\text{\tiny def}}{=}\{ \ensuremath{\mathbf y}\in {\mathbb R}^{d} \ \mbox{ s.t. } \ \forall \ensuremath{\mathbf x}\in \ensuremath{\mathcal K}\ , \ \ensuremath{\mathbf x}^\top \ensuremath{\mathbf y}\leq 0 \} .$$ It is left as an exercise to prove that $\ensuremath{\mathcal K}^0$ is a convex set, and that for cones, the polar to the polar is the original set. Henceforth we need the extension of a convex set defined as follows. Denote by $1 \oplus \ensuremath{\mathcal K}$ as the direct sum of the scalar one and the set $\ensuremath{\mathcal K}$, i.e., all vectors of the form $\tilde{\ensuremath{\mathbf x}} = 1 \oplus \ensuremath{\mathbf x}$ for $\ensuremath{\mathbf x}\in \ensuremath{\mathcal K}$. Denote the bounded polar extension of a set $\ensuremath{\mathcal K}$ by $$Q(\ensuremath{\mathcal K}) = (1 \oplus \ensuremath{\mathcal K})^0 .$$ That is, we take all points in the polar set to the direct sum $1 \oplus \ensuremath{\mathcal K}$. This definition of the polar set gives rise to the following quantitative characterization. ::: {#lem:dual-dist .lemma} **Lemma 13.8**. *Let $\ensuremath{\mathbf y}\in {\mathbb R}^{d+1}$ be such that ${\bf Dist}(\ensuremath{\mathbf y},Q(\ensuremath{\mathcal K})) \leq \varepsilon$. Then, denoting by $D$ the diameter of $\ensuremath{\mathcal K}$, $$\forall \tilde{\ensuremath{\mathbf x}} \in 1 \oplus \ensuremath{\mathcal K}\ , \ \ensuremath{\mathbf y}^\top \tilde{\ensuremath{\mathbf x}} \leq \varepsilon(D+1) .$$* ::: ::: proof *Proof.* By definition of distance to a set, we have that ${\bf Dist}(\ensuremath{\mathbf y},Q(\ensuremath{\mathcal K})) \leq \varepsilon$, implies the existence of a point $\ensuremath{\mathbf z}\in Q(\ensuremath{\mathcal K})$ such that $\| \ensuremath{\mathbf y}- \ensuremath{\mathbf z}\| \leq \varepsilon$. Thus, for all $\tilde{\ensuremath{\mathbf x}} \in 1 \oplus \ensuremath{\mathcal K}$, we have $$\begin{aligned} \ensuremath{\mathbf y}^\top \tilde{\ensuremath{\mathbf x}} & = (\ensuremath{\mathbf y}- \ensuremath{\mathbf z}+ \ensuremath{\mathbf z})^\top \tilde{\ensuremath{\mathbf x}} \\ & \leq \| \ensuremath{\mathbf y}- \ensuremath{\mathbf z}\| \|\tilde{\ensuremath{\mathbf x}} \| + \ensuremath{\mathbf z}^\top \tilde{\ensuremath{\mathbf x}} & \mbox{Cauchy-Schwartz} \\ & \leq \varepsilon\|\tilde{\ensuremath{\mathbf x}} \| + \ensuremath{\mathbf z}^\top \tilde{\ensuremath{\mathbf x}} & \|\ensuremath{\mathbf y}-\ensuremath{\mathbf z}\|\leq \varepsilon\\ & \leq \varepsilon\|\tilde{\ensuremath{\mathbf x}}\| + 0 & \tilde{\ensuremath{\mathbf x}} \in 1 \oplus \ensuremath{\mathcal K}, \ensuremath{\mathbf z}\in (1\oplus \ensuremath{\mathcal K})^0 \\ & \leq \varepsilon(1+D) . \end{aligned}$$ ◻ ::: ### The reduction Algorithm [\[alg:bwa_to_lra\]](#alg:bwa_to_lra){reference-type="ref" reference="alg:bwa_to_lra"} takes as an input a Blackwell approachability algorithm that guarantees, under the necessary and sufficient condition, convergence to a given set. It also takes as an input a set $\ensuremath{\mathcal K}$ for OCO. The reduction considers a vector game with decision sets $\ensuremath{\mathcal K},{\mathcal F}$ and approachability set $S = Q(\ensuremath{\mathcal K})$, and generates a sequence of decisions that guarantee low regret as we prove next. Since this reduction creates the approachability set $S$ as a function of $\ensuremath{\mathcal K}$, we need to prove that indeed the set $S$ is approachable. We show this in the next subsection. ::: algorithm ::: algorithmic Input: closed, bounded and convex decision set $\ensuremath{\mathcal K}\subset {\mathbb R}^d$, approachability oracle ${\mathcal A}$. Let: vector game w. $\ensuremath{\mathcal K}_1 = \ensuremath{\mathcal K}$, $\ensuremath{\mathcal K}_2 = {\mathcal F}$, and set $S := Q(\ensuremath{\mathcal K})$. Query ${\mathcal A}$: $\ensuremath{\mathbf x}_t \leftarrow {\mathcal A}(f_1, \ldots, f_{t-1})$ Let: ${\mathcal L}(f_1, \ldots, f_{t-1}) := \ensuremath{\mathbf x}_t$ Receive: cost function $f_t$ Construct reward vector $\ensuremath{\mathbf u}(\ensuremath{\mathbf x}_t ,f_t) := \nabla_t^\top \ensuremath{\mathbf x}_t \oplus (-\nabla_t)$ ::: ::: ::: {#thm:blackwell_to_olo .theorem} **Theorem 13.9**. *The reduction defined in Algorithm [\[alg:bwa_to_lra\]](#alg:bwa_to_lra){reference-type="ref" reference="alg:bwa_to_lra"}, for any input algorithm ${\mathcal A}$, produces an OLO algorithm ${\mathcal L}$ such that $$\ensuremath{\mathrm{{Regret}}}({\mathcal L}) \leq T (D +1) \cdot {{\bf Dist}_T({\mathcal A})} .$$* ::: ::: proof *Proof.* The approachability algorithm guarantees ${\bf Dist}( \bar{\ensuremath{\mathbf u}_T} , S ) \leq {\bf Dist}_T({\mathcal A})$. Using the definition of $S$ and Lemma [13.8](#lem:dual-dist){reference-type="ref" reference="lem:dual-dist"} we have $$\begin{aligned} & \forall \ensuremath{\mathbf {\tilde{x}}_{}} \in Q(\ensuremath{\mathcal K}) \ . \ (D+1) \cdot {\bf Dist}_T({\mathcal A}) \\ & \geq ( \frac{1}{T} \sum_{t=1}^T \ensuremath{\mathbf u}(\ensuremath{\mathbf x}_t, f_t)) ^\top \ensuremath{\mathbf {\tilde{x}}_{}} \\ & \geq ( \frac{1}{T} \sum_{t=1}^T \ensuremath{\mathbf u}(\ensuremath{\mathbf x}_t, f_t)) ^\top (1 \oplus \ensuremath{\mathbf x}^\star ) \\ & = \frac{1}{T} \sum_{t=1}^T \nabla_t^\top \ensuremath{\mathbf x}_t - \frac{1}{T} \sum_{t=1}^T \nabla_t^\top \ensuremath{\mathbf x}^\star \\ & \geq \frac{1}{T} \ensuremath{\mathrm{{Regret}}}_T({\mathcal L}), \end{aligned}$$ where the second inequality holds since the first inequality holds for every $\ensuremath{\mathbf {\tilde{x}}_{}}$, in particular for the vector $1 \oplus \ensuremath{\mathbf x}^\star$. ◻ ::: ### Existence of a best response oracle Notice that the reduction of this section from approachability to OCO does not require the best response oracle. However, Blackwell's approachability theorem does require this oracle as sufficient and necessary, and thus for the set $S$ we constructed to be approachable at all, such an oracle needs to exist. This is what we show next. Consider the vectors $\ensuremath{\mathbf u}_t$ constructed in the reduction. A best response oracle finds, for every vector $\ensuremath{\mathbf y}$, a vector $\ensuremath{\mathbf x}$ that guarantees $\ensuremath{\mathbf u}(\ensuremath{\mathbf x},\ensuremath{\mathbf y}) \in S$. In our case, this translates to the condition $$\forall f \in {\mathcal F}\ , \ \exists \ensuremath{\mathbf x}\in \ensuremath{\mathcal K}\ , \ \nabla f(\ensuremath{\mathbf x})^\top \ensuremath{\mathbf x}\oplus (- \nabla f(\ensuremath{\mathbf x})) \in (1 \oplus \ensuremath{\mathcal K})^0 .$$ By definition of the polar set, this implies that for all $\tilde{\ensuremath{\mathbf x}} \in \ensuremath{\mathcal K}$, we have $$\nabla f(\ensuremath{\mathbf x})^\top \ensuremath{\mathbf x}- \nabla f(\ensuremath{\mathbf x})^\top \tilde{\ensuremath{\mathbf x}} \leq 0 .$$ In other words, the best response oracle corresponds to a procedure that given $f$, finds a vector $\ensuremath{\mathbf x}^\star$ such that $$\forall \ensuremath{\mathbf x}\in \ensuremath{\mathcal K}\ . \ f(\ensuremath{\mathbf x}^\star) - f(\ensuremath{\mathbf x}) \leq \nabla f(\ensuremath{\mathbf x}^\star)^\top (\ensuremath{\mathbf x}^\star - \ensuremath{\mathbf x}) \leq 0 .$$ This is an optimization oracle for the set $\ensuremath{\mathcal K}$! ## Bibliographic Remarks {#bibliographic-remarks-10} David Blackwell's celebrated Approachability Theorem was published in [@blackwell_analog_1956]. The first no-regret algorithm for a discrete action setting was given in a seminal paper by James Hannan in [@Hannan57] the next year. That same year, Blackwell pointed out [@blackwell1954controlled] that his approachability result leads, as a special case, to an algorithm with essentially the same low-regret guarantee proven by Hannan. For Hannan's account of events see [@gilliland2010conversation]. Over the years several other problems have been reduced to Blackwell approachability, including asymptotic calibration [@foster_asymptotic_1998], online learning with global cost functions [@even-dar_online_2009] and more [@mannor2008regret]. Indeed, it has been presumed that approachability, while establishing the existence of a no-regret algorithm, is strictly more powerful than regret-minimization; hence its utility in such a wide range of problems. However, this was recently shown not to be the case. @abernethy2011blackwell showed that approachability is in fact equivalent to OCO. This result is the basis of the material presented in this chapter. One side of their reduction was simplified and generalized in [@shimkin2016online]. ## Exercises
# Introduction to Trustworthy Machine Learning ## Scale is all we need? ::: definition Generalization An ML model generalizes well if the rules found on the training set can be applied to new test situations we are interested in. ::: The story of Machine Learning (ML) seems to be that a bigger model with more data implies better test loss, as shown in Figure [1.1](#fig:scaling){reference-type="ref" reference="fig:scaling"}. Such models generalize well. Of course, more computing resources are needed, but more prominent tech companies possess them. !["Language modeling performance improves smoothly as we increase the model size, dataset \[\...\] size, and amount of compute \[with sufficiently small batch size\] used for training. For optimal performance all three factors must be scaled up in tandem. Empirical performance has a power-law \[i.e., $y = a \cdot x^b$\] relationship with each individual factor when not bottlenecked by the two." [@DBLP:journals/corr/abs-2001-08361]. $1 \text{ PF-day} = 10^{15} \cdot 24 \cdot 3600 \text{ floating point operations}$. Figure taken from [@DBLP:journals/corr/abs-2001-08361].](gfx/01_scaling.pdf){#fig:scaling width="0.9\\linewidth"} Between 2013 and 2020, there was a steady increase in ImageNet [@5206848] top-1 accuracy (Figure [1.2](#fig:leaderboard){reference-type="ref" reference="fig:leaderboard"}). This increase slowed over time, and between 2020 and 2023, we see a plateau in the top-1 accuracy -- seemingly, we "solved ImageNet." ![ImageNet top 1 accuracy leaderboard on 05.03.2023 [@imagenetleaderboard]. The performance of state-of-the-art methods plateaued over time.](gfx/01_imagenet.png){#fig:leaderboard width="\\linewidth"} ### Are we done with ML? So, are we done with ML? If the reader's answer is 'yes', then the following questions naturally follow: - Why do we not see ML used in every business? - Why is ML not changing our lives yet? - Why have we not gone through a quantum leap in productivity (results, profits, products) owing to ML? If the reader's answer is 'no', then we ask: - What are the remaining challenges in ML? - How can we capture and measure those challenges? This book aims to answer these questions while showcasing current state-of-the-art approaches in the field of TML. ## Key Limitations of ML Our answer is 'no': Not all businesses use ML, and we have not yet gone through a quantum leap in productivity because of ML. Let us review the *fundamental limitations of ML*. ### ML often does not work. ML models *do* generalize, but not in the way one would expect. They tend to generalize well, given 1. sufficient amount of data, 2. appropriate inductive biases, and 3. if we stay in the *same distribution* as the training set (in-distribution (ID) generalization). Our models, however, need to cope with *new situations* in practice. Whenever there are changes in the deployment conditions, our model will usually work *much worse*. ### ML has high operating costs. So, we usually need to constantly adjust our model to the new settings. This requires 1. an ML engineer ($\cO$(100k USD/year)), 2. collecting fresh data (on dedicated pipelines) or buying specialized proprietary data, and 3. computing resources or credits for an ML cloud to adjust the models on the new data. From a business perspective, these points boil down to a money issue. ML has high operating costs if our model constantly has to be adapted to new scenarios. If we had a model that generalized well, we would have less or even none of these costs. ### ML is currently not trustworthy. Even if we address the previous concerns, broad use of ML is not just a matter of whether our model works well or not -- *it is difficult to trust ML models*. Extreme cases are when our *life*, *health*, or *money* is at stake. **Example 1**: Ten AI doctors say we have stomach cancer and recommend chemo- and radiotherapy. Could we trust this diagnosis and start these treatments? The majority of people would want to have the cancer pointed out in the MRT images. This is an example of *explanability*. **Example 2**: We are in a self-driving car driving through a curvy road along a cliff. Should we lift our hands off the wheel? Probably not. We likely *could* not even do that because these cars would insist on human intervention (e.g., by giving warning signs). The automatic detection of an unusual environment is an example of *uncertainty quantification*. **Example 3**: It is also hard to trust images generated by [DALL-E](https://openai.com/product/dall-e-2) to be sensible: We often see absurd artifacts in otherwise great ML-generated art. This is a problem of *OOD generalization*, as our model only gives high-quality images for a restricted set of prompts. ## Topics of the Book The topics this book covers are as follows: 1. **Out-Of-Distribution (OOD) Generalization.** Can we train a model to work well beyond the training distribution? 2. **Explainability.** Can we make a model explain itself? 3. **Uncertainty.** Can we make a model know when it does not know? 4. **Evaluation.** How to quantify trustworthiness? How to measure progress? The topics we do not cover but are also core parts of Trustworthy Machine Learning: 1. **Fairness.** Demographic disparity is a core concern of fairness, which is the difference between the proportion of rejects and accepts for each population subgroup. The use of sensitive attributes (often implicitly) is also a significant problem regarding trustworthiness. 2. **Privacy and Security.** Data are often proprietary and private. How to keep the data safe? Often we can reverse-engineer the original samples of the training set, e.g., in language models. This way, one can obtain sensitive, private information as well, e.g., medical records of patients. 3. **Abuse of AI tools.** One can use ML to create deepfakes, e.g., to swap faces of people. Disseminating falsehood, e.g., via Large Language Models (LLMs), is also an alarming problem. 4. **Environmental concern.** Accelerated computing consumes much energy. 5. **Governance.** It is important to regulate the use of AI and formalize boundaries of AI usage. ## Trustworthiness: Transition from "What" to "How" To give an introduction to trustworthiness in ML, let us first define the "What" and "How" parts of an ML problem. ::: definition The "What" Part of a Problem The "What" part of a problem is learning the task we want to solve, i.e., the relationship between $X$ and $Y$. For example, the "What" part might be categorizing images into classes. The "What" point of view is that predicting $Y$ given $X$ is sufficient. ::: ::: definition The "How" Part of a Problem The "How" part of a problem specifies how a system comes to its prediction, what cues it is basing its decision-making on, and how it reasons about the prediction. For robust AI systems, whether we solve a problem is not enough. How we solve it matters more. ::: We currently have a "What" to "How" *paradigm shift* in ML. Solving the "What" part is often *not enough*, as detailed in the following section. ### Why Solving "What" is Not Enough A model can use multiple *recognition cues* $Z$ to make its prediction. These cues determine what the model bases its prediction on and what it exploits. There are *two categories* of cues: 1. **Causal, robust cue.** Such cues are robust to environmental changes, as the prediction is not based on that. Indeed, the label is *caused* by this cue. We need to rely on causal, robust cues because otherwise, we will not generalize well to new domains. As an example, consider a car classification task. Then $Z$ could be the car body region of the image, which is a robust cue. 2. **Non-causal, spurious cue.** Such cues are hurtful for generalization. The label is not causally related to this cue, but they are *highly correlated* in the dataset. In the car classification example, a highway in the background would be a spurious cue. When using vanilla training, nothing stops the model from using only non-causal, spurious cues, e.g., for recognition. The model can achieve high training accuracy (and even high in-distribution test accuracy) if the spurious cues are highly correlated with the label. Whenever the model faces an OOD dataset, however, it can perform arbitrarily poorly based on how predictive the learned bias cue is in the new setting. #### Shifted Focus in ML: The "How" parts of problems in Computer Vision In Computer Vision (CV), we might often be interested in whether an ML system is robust to perturbations. Examples include Gaussian noise, motion blur, zoom blur, brightness, and contrast changes. However, there are even more creative perturbations. For example, we might measure whether the ML system can still classify objects accurately in quite improbable positions. Spurious cues that are highly correlated with the task cue but are otherwise semantically irrelevant can greatly harm a model's performance when not acted against. We often want to test whether our classifier exploits spurious cues. This can lead to it breaking down on OOD samples. For example, we can observe the behavior of the classifier in cases where the background is changed, the foreground object is deleted/changed, or the backgrounds and foregrounds are mixed across categories. If our model uses the image background as a spurious cue to make its predictions, it will showcase poor performance in these tests. #### Shifted Focus in ML: The "How" parts of problems in Natural Language Processing We would like to briefly mention Chain-of-Thought (CoT) Prompting. An example is given in Figure [1.3](#fig:cot){reference-type="ref" reference="fig:cot"}. If we want to teach our Natural Language Processing (NLP) model a new task, we can provide it with some examples of the task and the correct answer and then ask a follow-up question. We supply no explanation of the answer in this case. What happens often is that the LLMs give incorrect answers to the next question. However, when prompting the model with exemplary detailed explanations of each correct answer, called CoT Prompting, the model also explains its prediction and even gets the answer right. It learns to rely on the right cues to provide the answer (and also provides an explanation). ![CoT Prompting can lead to better model answers. Figure taken from [@wei2023chainofthought].](gfx/01_cot.pdf){#fig:cot width="\\linewidth"} ### Machine Learning 2.0 We distinguish two ML paradigms regarding what question they seek answers for: ML 1.0 and 2.0. ::: definition Machine Learning 1.0 In ML 1.0, we learn the distribution $P(X, Y)$ (or derivative distributions, such as $P(Y \mid X)$), either implicitly or explicitly, from $(X, Y)$ ("What") data. ML 1.0 only considers the "What" task: It does not include the used cues, explanations, or reasoning, i.e., the "How" aspect $Z$. ::: ::: definition Machine Learning 2.0 In ML 2.0, we learn the distribution $P(X, Z, Y)$ (or derivative distributions), either implicitly or explicitly, from $(X, Y)$ ("What") data: $$\text{Input } X \xrightarrow{\makebox[1.4cm]{}} \stackanchor{\text{Selection of cue, exact mechanism, reasoning.}}{\text{The ``How'' aspect \(Z\)}} \xrightarrow{\makebox[1.4cm]{}} \text{Output } Y$$ ::: The motivation of ML 2.0 is clear: we want to use the same kind of data to get more knowledge. However, the $Z$-problem is *not guaranteed to be solvable* from $(X, Y)$ data. Learning $P(X, Z, Y)$ contains all kinds of derivative tasks (a new set of tasks compared to what we had in ML 1.0): Now, we are trying to learn some distribution of $X$, $Z$, and $Y$. For example, we may wish to be able to predict the Ground Truth (GT) $Z$ from input $X$ correctly (learn $P(Z \mid X)$), i.e., to make sure that given an input, the model is choosing the right cue for input $X$. In the following chapters, we aim to introduce the reader to various scalable trustworthy ML solutions with a focus on both theory and applications. # OOD Generalization ## Introduction to OOD Generalization OOD generalization stands as a pivotal challenge in modern ML research. It seeks to construct robust models that perform accurately even on data not represented in the training set. This branch of research not only elevates the trustworthiness and reliability of ML systems but also broadens their applicability in real-world scenarios. Before we get our hands dirty, we have to discuss some terms that are often used in OOD generalization. Let us start with the most basic one: the *task* we want to solve. ![Illustrations of various computer vision tasks, taken from [@article]. The field of computer vision is vast.](gfx/02_cvexamples.png){#fig:cvexamples width="0.8\\linewidth"} ::: definition Task Task refers to the ground truth (GT), possibly non-deterministic (see aleatoric uncertainty in Section [4.2](#ssec:types){reference-type="ref" reference="ssec:types"}) function that maps from the input space $\cX$ to the output space $\cY$ that a model is learning, or is a description thereof. Equivalently, the task is the GT distribution $P(Y \mid X = x)$ we wish to model. **Alternative definition**: Task is the factor of variation (cue) that matters for us, i.e., the factor we want to recognize at deployment. Tasks are not inherent to the data; they are always defined by humans. This slightly differs from the previous definition, but both explain the same concept. ::: ### Examples of Tasks ::: definition ImageNet ImageNet [@deng2009imagenet] is a large-scale, diverse dataset initially created for object recognition research. Nowadays, it is popular to use ImageNet for classification, omitting the prediction of a bounding box. It contains millions of annotated images collected from the web and spans thousands of object categories that are organized according to the WordNet hierarchy for nouns. The dataset contains hundreds to thousands of samples per node in the hierarchy. **Ambiguity with "the" ImageNet Dataset**: The term "ImageNet dataset" has been used to refer to mainly two variants of the dataset which has caused a great deal of confusion: - **Full ImageNet Dataset/ImageNet-21K/ImageNet-22K**: The full ImageNet dataset contains 14,197,122 images associated with 21,841 WordNet categories [@imagenetwiki]. However, not all of these images are used in typical computer vision benchmarks. ImageNet-21K is equivalent to ImageNet-22K, the difference is that some researchers round up the number of classes to 22,000 in the name. - **ImageNet Large Scale Visual Recognition Challenge (ILSVRC) Dataset/ImageNet-1K/ILSVRC2017**: This is the most widely used subset of the ImageNet-21K dataset, involving 1,000 object categories. It contains 1,281,167 training data points, 50,000 validation samples, and 100,000 test images. [@imagenetwiki]. However, the labels for the test set are not released. Therefore, one can only use the validation performance for evaluation when writing a paper, making the evaluation process less trustworthy. The annual ILSVRC competition, especially the 2012 challenge, which was won by the deep learning model AlexNet [@10.5555/2999134.2999257], played a pivotal role in the rise of deep learning. ::: Even within "classification", there exist various tasks: different sets of classes correspond to different tasks. - The Pascal VOC datasets [@Everingham10] consider 20 classes. These are datasets for object detection, instance segmentation, semantic segmentation, action classification, and image classification. - The COCO datasets [@cocodataset] contain 80 object categories and 91 stuff categories. Object categories strictly contain the Pascal VOC classes. These are datasets for object detection, instance segmentation, panoptic segmentation, semantic segmentation, and captioning. Crowd labels are added when there are too many (more than ten) instances of a class in an image. These aggregate multiple objects.[^1] #### Examples of Tasks in Computer Vision (CV) An overview of CV tasks is given in Figure [2.1](#fig:cvexamples){reference-type="ref" reference="fig:cvexamples"}. - *Semantic segmentation* aims to predict a semantic label for each pixel in an image. - *Classification* is the problem of categorizing a single object in the image. - *Classification + localization* aims classify *and* localize a single object in the image. - *Object detection* classifies and localizes *all* objects in the image. Now we have no restrictions on the number of objects the image might contain. - *Instance segmentation* assigns a semantic label and an instance label to every pixel in the image. The instance label differentiates between unique instances with the same semantic label. #### Examples of Tasks in NLP ::: definition Semantic Analysis Semantic analysis in natural language processing (NLP) analyzes the conceptual meaning of morphemes, words, phrases, sentences, grammar, and vocabulary. ::: ::: definition Pragmatic Analysis Pragmatic analysis in NLP analyzes semantic meaning but also analyzes context. Instead of examining what an expression means, it studies what the speaker means in a specific context. ::: *Analysis tasks* aim to uncover syntactic, semantic, and pragmatic relationships between words/phrases/sentences in a document. - Tokenization is an essential syntactic analysis technique. - The semantic analysis of a document might involve sentence classification (like sentiment analysis) or named-entity recognition. - Word sense disambiguation is a particular example of pragmatic analysis. It aims to unfold which sense of a word is meant in a certain context. - Part of speech tagging is can be both deemed a semantic and a pragmatic analysis technique. It marks up words in a document with the corresponding part of speech (e.g., noun or verb). *Generation tasks* involve generating text. - Machine translation is an example of conditional text generation where a translation in language $B$ is generated given the original document in language $A$. - Question answering is also a conditional text generation problem where the model generates a coherent answer given a natural language question. - Language modeling is the task of predicting the next word/character in a document or, equivalently, the task of assigning a probability to any text. Here, we condition on the partial sequence we have generated so far. ### Generalization Types Now, we are ready to consider a general overview of generalization types. First, let us introduce some terms that will play a crucial role in our discussion of OOD generalization. ::: definition Environment (Domain) The environment is the distribution from which our data are sampled. ::: ::: definition Cue (Feature, Attribute) Cues, features, and attributes all refer to the factors of variation in the data sample. Examples include color, shape, and size. **Note**: A cue is not necessarily a feature in a vector representation. Cues are also entirely independent of the model. They are characteristics of the dataset. ::: ::: definition In-Distribution (ID) and Out-of-Distribution (OOD) Samples In-distribution (ID) samples come from a test dataset which is used to gauge the model's performance on familiar data (in-distribution generalization). Out-of-distribution (OOD) samples, on the other hand, are drawn from a different test dataset to assess the model's performance on unfamiliar or unexpected data (out-of-distribution generalization). ::: ::: definition Generalization Types ::: center []{#tab:gentypes label="tab:gentypes"} --------------------------------------------------------------------------------- **Generalization **How is training **How is training type** $\boldsymbol{\approx}$ $\boldsymbol{\ne}$ test?** test?** ------------------ -------------- ------------------------ ---------------------- ID Training and test sets We have different come from the same samples. distribution. OOD Cross-Domain Training and test sets They are from are for the same task. different domains. Cross-Bias They have different cue-correlations. Adversarial Test samples are worst-case scenarios. --------------------------------------------------------------------------------- ::: **Note**: This is not a comprehensive list of OOD generalization variants. ::: Let us give examples for each scenario and consider some remarks. #### Example of ID Generalization We consider the task of recognizing a set of people from an office. They might be in different poses or situations, but always the same people, both in dev and deployment. The office theme will be common in the subsequent examples for different generalization types to highlight and emphasize the main differences between these. #### Example of Cross-Domain OOD Generalization Here, we might consider the task of recognizing person $A$ from the office, but for the first time in a party costume during deployment. We have the same (or even different) people from dev in new, unseen clothes. One of the features is changing from training to test, meaning the training and test sets are from different domains. This generalization scenario mixes many factors; we will focus on cross-bias generalization more. #### Example of Cross-Bias OOD Generalization Persons $A$ and $B$ work in the office of the previous examples. We want to recognize person $A$ for the first time in person $B$'s jacket. We have the same people but in exchanged clothes. The biased cue for person $A$ has changed from their jacket to person $B$'s jacket. More formally, the cue that was highly correlated with person $B$ in the training set now co-occurs with person $A$ in the test dataset. The ML system will likely predict person $B$ if we do not counteract the bias. This is because of the well-known shortcut bias of ML systems, which we will discuss later. In practice, we are usually interested in changing the cue from training to test the model is likely to look at when making a prediction (because of shortcut bias), e.g., clothing. Such benchmarks test whether the model is focusing on a cue that is irrelevant to the task (e.g., a person's clothing is irrelevant to their identity). #### Example of Adversarial OOD Generalization Consider the problem of recognizing person $A$ even when they hide their identity with a face mask (with someone else's face on it or using other tricks). Now person $A$ is the adversary against our face recognition system, but this does not necessarily mean that person $A$ has malicious intentions. Person $A$ might wish to hide their true identity by making the model fail to recognize his face. There are also adversarial patterns to avoid facial recognition systems, e.g., to avoid surveillance. Adversarial generalization is a tough task, and it is even more challenging to obtain guarantees for this generalization type. ## Why do we even care about OOD generalization? In the YouTube video "[Self Driving Collision (Analysis)](https://www.youtube.com/watch?v=Zl9rM8D3k34&list=LL)" [@collisionanalysis], we see perfect weather and visibility, with low traffic. Nevertheless, as the Tesla turns onto the road, it does not detect a row of plastic bollards and hits them. This accident is not a one-off occurrence, as later in the video, it tries to hit other bollards too. Why does this happen? Because this is a new street arrangement that the model has not seen before, and it fails to generalize to this situation. To be sure that the model is robust in many situations, we need some kind of OOD generalization. Many things constantly change in the world. New, unseen events happen all the time, like the Covid pandemic. If we trained a model before the pandemic to predict loungewear sales for a particular date, it might have extrapolated well until national lockdowns were announced. These lockdowns caused a substantial domain shift, in which loungewear sales increased considerably. The model we trained before the lockdowns failed to reflect reality after this environmental change. The typical solution to domain shifts is model retraining. Things inevitably change over time, and the model accuracy drop over time is unavoidable if the model is kept fixed. People thus often recollect data, annotate new samples, and retrain the model on new data. We can use this procedure to keep the model's accuracy above a certain threshold, illustrated in Figure [2.2](#fig:decay){reference-type="ref" reference="fig:decay"}. ![Illustration of the use of regular model updates to preserve deployment accuracy, taken from [@modelupdate]. In many cases, model accuracy would plummet over time if we did not update it regularly.](gfx/02_model_decay.png){#fig:decay width="0.8\\linewidth"} ::: definition Model Selection Model selection is the process of selecting the best model after the individual models are evaluated based on the required criteria. One usually has a pool of models specialized for various domains. The expert chooses the best model for the current deployment scenario. For example, Amazon often performs model selection in its cloud services. ::: ::: definition MLOps MLOps is an engineering discipline that aims to unify ML systems development and deployment to standardize and streamline the *continuous delivery* of high-performing models in production [@mlops]. An overview is given in Figure [2.3](#fig:mlops){reference-type="ref" reference="fig:mlops"}. ::: ![MLOps is a complex discipline with multiple participants. **Note**: Data Acquisition is not just a DB query. It also includes the collection of data. The data curation procedure can take a long time. One must keep track of shifting data (data versions), keep annotators in the loop, and update models accordingly. This procedure can be very costly. Figure adapted from [@mlops].](gfx/02_mlops.pdf){#fig:mlops width="\\linewidth"} However, the constant retraining of models and the model selection expertise (MLOps) is costly. - **Manpower**: 100k EUR/person/year at least. - **GPUs, electricity**: 25k EUR/year + 8000 kg $\text{CO}_2$/year ([considering a single NVIDIA Tesla A100 unit and Google Cloud](https://cloud.google.com/products/calculator#id=457292aa-54c3-471e-91bb-d418e7dd7032)). - **Data management** (schema, maintenance) is also expensive. ::: information NVIDIA Tesla A100 The NVIDIA Tesla A100 is a tensor core GPU often used for training ML models. It can be partitioned into 7 GPU instances so multiple networks can efficiently operate simultaneously (training or inference) on a single A100. In early 2023, it has one of the world's fastest memory bandwidths, with over $2$ TB/s. Training BERT is possible *under a minute* using a cluster of 2048 A100 GPUs [@nvidiaa100]. ::: ::: definition DevOps A set of practices intended to reduce the time between committing a change to a system and the change being placed into production while ensuring high quality. [@devopsdef] ::: ML problems arise from business goals. If there is no distribution shift and no need for model selection, there is no need for MLOps, and we only need DevOps. We need MLOps (continuous updates of models) because the data, user, and environment shift continuously. Ideally, we only have to perform continuous updates semi-automatically: We only need a few people to maintain the system. Eventually, however, we wish to get over MLOps as well. We need models that are very robust to domain shifts to achieve this. ### Greater Levels of Automation First, we define *diagonal datasets* that will help us understand the levels of automation in ML and the ill-defined behavior in OOD generalization (Section [2.7.1](#ssec:spurious){reference-type="ref" reference="ssec:spurious"}). ::: definition Diagonal Dataset A dataset in which all (or multiple in general) cues vary at the same time (i.e., they are perfectly correlated) that can be used to achieve 100% accuracy. Thus, it is impossible to infer what the deployment task is from the label variation. A model using either of the perfectly correlated cues could achieve 100% training accuracy. ::: Next, we need to describe the Amazon Mechanical Turk service to reason about annotation costs and crowdsourcing. ::: definition Amazon Mechanical Turk The [Amazon Mechanical Turk](https://www.mturk.com/) (AMT) is an online labor market for dataset annotation, where one can crowdsource their annotation task. ::: We consider five levels of automation (1: lowest, 5: highest) in problem-solving. #### Level 1: No ML In this case, we have no ML model to use for our particular problem. The human effort is gigantic: A center with hundreds of personnel is constantly required (which was a common case 40-50 years ago). They take care of input streams on the fly, i.e., they are processing a continuous data stream with *human intelligence*. This procedure is *very costly* and *inefficient*. #### Level 2: MLOps with Periodic Annotation In this setup, we have an ML model available to help with our problem. However, this model can only generalize to the same distribution based on the annotated samples. The human effort is reduced but still considerable: A group of people annotates thousands (possibly millions across projects) of samples every month, as the world is changing quickly. Options for annotations include in-house annotators, outsourcing to annotation companies, or crowdsourcing through AMT. Annotation costs 10-30 USD per hour per person on AMT. (Slightly above minimum wage for US workers.) Harder tasks, e.g., instance segmentation, cost more. For the browser-based annotation of 1 million images, we estimate up to 1 million USD for AMT crowdsourcing. An ML engineer's market price is 100-300k USD per year per person. These costs are prohibitively expensive for small businesses. #### Level 3: MLOps with Reduced Annotation Now, we have an ML model that is minimally resilient to distribution shifts. The human effort is reduced even more: Annotation is required only every year. This resilience reduces the cost of MLOps quite a bit. #### Level 4: MLOps with No Annotation In this hypothetical scenario, our ML model -- once trained -- is so robust against distribution shifts that it only requires minimal human engineering (e.g., hyperparameter adaptation and model selection). Regarding the human effort, annotation is not needed anymore. Only ML engineers are needed to select the right model suitable for the task at that particular time (based on the needs of business executives). They are also constantly looking for the best models. #### Level 5: ML without MLOps {#sssec:level5} Here, even the ML engineer functionality is (partly) automatized. The model can alter its hyperparameters to adapt to changing distributions. Adapting hyperparameters usually requires fine-tuning; however, the way we choose hyperparameters can be made very efficient, e.g., requiring only very few observations of training sessions and data samples. (In ML, we always need observations.) It can even be automatized with, e.g., Bayesian optimization. Importantly, this does not refer to a meta-model that can automatically choose between the set of candidate models. We cannot even be sure that is possible, as certain factors cannot be inferred from the data. As an example, let us consider a diagonal dataset in which the shape and color cues co-occur perfectly. At one point, users might want a shape-based classifier. Later they might change their mind and want a color-based classifier. This requirement is not reflected in the data stream for a diagonal dataset: it is part of the human specification. This is precisely why model selection always involves human feedback. Why is an expert still needed for model selection? One might wonder why an expert decision-maker cannot be replaced in this very idealistic hypothetical scenario. This is because some metrics are often unreliable (that look good on paper, but the model that performs well on them might not be what we want), and there are requirements from a model that are often hard to quantify. An ML engineer might also be needed to keep the pool of models up to date, including the latest innovations in ML. There are also always new model architectures and general technologies that appear. This pool needs to be constantly curated and updated to the general needs of the users. These new models might also not be better than previous ones on *all* criteria, just some of them (e.g., better accuracy at the cost of less interpretability). There might also be many criteria to adhere to. For example, we might be interested in the performance, computational resources, fairness, calibration, or explainability. Accuracy is not the only criterion, and there is no *single* criterion. The single *best* model does not exist in general, no matter how robust our pool of models is; and even if our pool of models is robust, some models might perform (slightly) better in exact deployment scenarios on certain metrics -- we want to squeeze out performance. Model selection is not just an argmax. With multiple criteria, it is often too difficult to put some weights on these metrics and use thresholding. Automating model selection is, therefore, a challenging problem with fundamental limitations. Finally, an expert is always needed to *give the final word*. They must make an executive decision and choose the best model based on the business needs. When there are problems with a new model (e.g., fairness), a human must intervene and roll it back to a previous state. **Note**: The expert discussed here does not have to be an ML expert. The main decisions usually come from business executives. ### Once we "solve" OOD generalization\... What happens if we "solve" OOD generalization (i.e., our models become robust to distribution shifts)? - Our model will work well even under new situations. - MLOps will not be needed at the current scale. (However, model selection and ML expertise will probably be needed for a long time.) - Small businesses will be able to adopt ML more easily. - ML can be extended to more risky applications because we can be sure that it will work in novel situations, too. - ML will drive the risky applications, e.g., the industry of healthcare, finance, or transportation. Robust models gain trust. However, we will see later that *explainability* is just as important. To summarize our introduction to OOD generalization and drive the key points across: - - ## Formal Setup of OOD Generalization {#ssec:formal} ### Stages of ML Systems To discuss a more formal setup of OOD generalization, let us first consider two stages of ML systems: *development* and *deployment*. ::: definition Development (dev) Development is the stage where we train our model and make design choices (for hyperparameters) within some resource constraints. ::: ::: definition Deployment Deployment is the stage where our final model is facing the real-world environment. This environment is called a *deployment environment* and can change over time. ::: ::: definition Training Training is the particular action of fitting the model's parameters within the dev stage to the training set, with a fixed hyperparameter setting. We do not separate the training phase from the rest of the dev phase, but we *do* separate dev from deployment. ::: ::: definition Testing Testing is a lab setup designed to mimic the deployment scenario closely -- scientists evaluate their final inventions on test benchmarks and report their results. **Practice point of view**: - This is different from deployment and still a part of development. - If we want to be precise: As soon as we have labeled samples from deployment (and we make any design choices based on these or just test our model), we are using information from the deployment setup in dev. We cannot talk about true (domain or task) generalization anymore. The deployment scenario should stay fictitious and unobserved in such settings. **Academia point of view**: - The test set ([2.3.2](#ssec:splits){reference-type="ref" reference="ssec:splits"}) and the action of testing is treated as a part of the deployment. ::: The specification of these stages can be bundled into one *setting*. ::: definition Setting/Setup A setting specifies the available resources (during development) and an ML system's surrounding (deployment) environment. **Essential components of a setting**: - **Development resources**: What types of datasets, samples, labels, supervisions, guidance, explanation, tools, knowledge, or inductive bias are available? - ML engineers are also resources. They have their own knowledge to optimize an ML model the right way. If we have better engineers with better intuition of what to do in a scenario, we can train the model quicker and better. - **Deployment environment**: What kind of distribution will our ML model be deployed on? - **Time**: Resource availability changes over time. The deployment environment changes over time. We can only deploy after development, but sometimes we keep developing after deployment. ::: #### Example of a Setting Consider an ID supervised learning setup. This is an ideal scenario ML research has started its exploration in. Various strong results about consistency, convergence rates, and error bounds can be given in this setup [@jiang2019non; @NEURIPS2021_0e1ebad6] that break in OOD settings. Our *development resources* are labeled $(X, Y)$ samples from distribution $P$. Our *deployment environment* contains unlabeled samples $X$ from distribution $P$ presented one by one. **Note**: This is an incomplete description of the development resources and the deployment environment that aims to drive the main points across. In scientific papers, a much more thorough description is required. We usually specify settings when we have an actual task we want to work on, i.e., we have a *real-world scenario* at hand. ::: definition Real-World Scenario A real-world scenario is a projection of a setting onto a hypothetical or actual convincing real-world example. This is a particular situation that fits the setting. ::: #### Example of a Real-World Scenario Consider an ID supervised learning setup again (the simplest case). Our *task* is to build a system for detecting defects (e.g., dents) in wafers (semiconductors, pieces of silicon used to create integrated circuits) through image analysis. Our *development resources* contain a dataset of wafer images with corresponding labels -- defective or normal. In our *deployment environment*, the images are of the same distribution, as the wafer products and camera sensors are identical between the dev dataset and the data stream from deployment. ::: information How to compare methods with different resources? We always want to compare methods fairly. If one method uses fewer resources in development, we cannot compare the two methods fairly. ::: ### Dataset Splits in ML {#ssec:splits} Next, we discuss different general dataset splits used in ML. ::: definition Training Set The training set is a (usually large) collection of samples whose purpose is to train the model. **What is optimized?** Model parameters. **What is the objective?** The training loss, possibly with regularization. **What is the optimization algorithm?** A gradient descent variant using Tensor Processing Units (TPUs), or GPUs. **How frequent are updates of the model?** $\cO$(milliseconds-seconds). ::: ::: definition Validation/Dev Set The purpose of the validation set is to roughly simulate the deployment scenario by using samples the model has not seen yet and measure ID generalization. **What is optimized?** Model hyperparameters and design choices. **What is the objective?** Generalization metrics. - If we consider true OOD generalization without having access to the target domain (i.e., not domain adaptation ([2.4.4](#sssec:da){reference-type="ref" reference="sssec:da"}) or test-time training ([2.4.6](#sssec:ttt){reference-type="ref" reference="sssec:ttt"})), we cannot measure OOD generalizability on the validation set. Therefore, the validation set usually comes from the same domain(s) as the training set. Otherwise, we would already tune our hyperparameters on the domain we wish to generalize to; thus, whether we measure OOD generalization on the test set later is questionable. Such scenarios exhibit 'leakage', which we will cover in Section [2.5.2](#sssec:leakage){reference-type="ref" reference="sssec:leakage"}. **What is the optimization algorithm?** For example, Bayesian optimization, "Grad student descent", random search. **How frequent are updates of the model?** $\cO$(minutes-days). ::: ::: definition Test Set The test set is used to simulate the deployment scenario more accurately than during validation by using samples from the distribution we believe the model will face during deployment. The test set can, therefore, also measure OOD generalization. **What is optimized?** The methodology and overall approach through the shift of the field. - For example, the shift from CNNs towards ViTs. - The line is unclear between the change of methodology and design choices; this is more like a spectrum. **What is the objective?** Generalization metrics. - The test set can be any type of OOD dataset. **What is the optimization algorithm?** Paradigm shifts, updating the evaluation or the evaluation standard. - As the field changes, the set test also changes. For example, for ImageNet, many test sets are available (e.g., for generalization to different OOD scenarios), and more have been added over time. - We are setting a new goal for the field that many researchers will follow. - Standard refers to the benchmark, metric, or protocol according to which we evaluate our models. (It has a close connection to the test sets we use.) **How frequent are updates of the model?** $\cO$(months-years). - In the scale of months and years, methods are *meant to be optimized* to the test set. The problems this optimization entails are crucial to understand and are discussed in detail in Section [2.3.3](#ssec:idealism){reference-type="ref" reference="ssec:idealism"}. - The test set must be updated to the user and societal needs over time. Naturally, the training set and validation set also change over time. ::: ### Why Idealists Cannot Evaluate on the Test Set {#ssec:idealism} We measure accuracy on the test set because we wish to *compare* our method to previous methods. This is an implicit way of choosing a model over other methods, which is part of the methodology. Therefore, the test set is still a part of development in practice in the most precise sense.[^2] Whenever we make any decisions based on test results (be it ours or others'), we cannot measure generalizability on the test set anymore. This is almost always violated in practice. However, there is no clear workaround, as benchmarks are essential to progress in any field of ML research. We can only "spoil the test set less," but we can never *not* spoil it if we want to advance the field. ## Common Settings for OOD Generalization There is no such thing as *the* OOD generalization setting. There are many different scenarios for it. Let us first explain why differentiating between these learning settings is important. ### Why are the learning settings important? ![Collage of different domain labels and corresponding images, taken from [@https://doi.org/10.48550/arxiv.2003.06054]. Images of the same kind of objects can be surprisingly different when considering different domains.](gfx/02_domainlabels.pdf){#fig:domainlabels width="0.6\\linewidth"} Let us first define the notion of *domain labels*. ::: definition Domain Label The domain label is an indicator of the source distribution of each data point in the form of a categorical variable (e.g., dataset name). ::: **Example**: "MNIST" can be a domain label for an image from the MNIST dataset [@lecun2010mnist]. Samples in different datasets are (almost always) coming from different distributions. Other valid domain labels include "Art Painting", "Cartoon", "Sketch", or "Real World", as illustrated in Figure [2.4](#fig:domainlabels){reference-type="ref" reference="fig:domainlabels"}. Distinguishing various learning settings is of crucial importance for the following reasons. 1. To figure out which techniques can be used for the given learning scenario. We want to understand the given ingredients precisely and know the relevant search keywords for googling the papers. 2. To compare against previous methods in the same learning setting. It is key to enumerate the exact (and sometimes hidden) ingredients used by a method and compare it only with methods that use the same ingredients. Some authors may give misleading information about the setting their method operates in. For example, if one claims to have not used domain labels but has used some equivalent form of them, we must be able to notice that and voice our concerns. Comparing methods based on their ingredients is much more justified than comparing based on the name of the settings the authors *claim* to adhere to. ### ID generalization For the sake of comparison, let us start with ID generalization. An illustration of this setting is depicted in Figure [2.5](#fig:id_ood){reference-type="ref" reference="fig:id_ood"}. We have the same domain all the way through development and deployment. During deployment, we get unlabeled samples to which we wish our model to generalize. ![Illustration of the ID generalization setting (top) and the general OOD generalization setting (bottom). OOD generalization showcases a change of domain.](gfx/02_id_ood.pdf){#fig:id_ood width="\\linewidth"} ### Domain-Dependent OOD Generalization A general view of this setting is shown in Figure [2.5](#fig:id_ood){reference-type="ref" reference="fig:id_ood"}. There are different domains for development and deployment. One needs to generalize to the deployment domain. This is the most general setting for OOD generalization. There are many names of settings. Exact definitions of settings for OOD generalization fluctuate. Therefore, understanding the exact ingredients for each setting matters much more than "which name to put". For the purpose of the book, we will still go over the settings and try to put definite boundaries. We discuss different categorizations of OOD generalization settings below. #### Categorizing according to the nature of the difference between dev and deployment - In *cross-domain* generalization, the deployment environment contains completely unseen cues in dev. - In *cross-bias* generalization, deployment contains unseen compositions of seen cues in dev. - *Adversarial* generalization considers a (real/hypothetical) adversary in deployment who tries to choose the worst-case domain. #### Categorizing according to the extra information provided to address the ill-posedness - In *domain generalization*, domain labels are provided. - In *domain adaptation*, some (un-)labeled target domain samples are available in dev. - *Test-time training*'s dev continues even after deployment. We get access to deployment (target domain) samples. We may or may not label them. - *Domain-incremental continual learning* considers a single domain during dev. Domains are added over time during deployment. These settings all come with different ingredients, and one should not compare methods across different settings. The two axes of variation above are independent. ### Domain Adaptation {#sssec:da} ![Domain adaptation setting. The development stage also comprises samples from domain 2.](gfx/02_da.pdf){#fig:da width="\\linewidth"} Domain adaptation is illustrated in Figure [2.6](#fig:da){reference-type="ref" reference="fig:da"}. During the dev stage, we have access to some labeled or unlabeled samples (depending on the exact situation) from the deployment environment. We can, e.g., align our features with the target domain statistics using moment matching. #### Moment Matching in Domain Adaptation ![Feature embedding distributions can be notably different between the domains available in the development stage of domain adaptation. The figure shows Gaussians fit to domain-wise empirical feature distributions of samples from different domains for feature alignment in domain adaptation using moment matching: we aim to match these Gaussians among domains. $f$: feature, $d$: domain.](gfx/02_alignment.pdf){#fig:dist} An example of domain-wise feature distributions is illustrated in Figure [2.7](#fig:dist){reference-type="ref" reference="fig:dist"}. These can, e.g., correspond to the penultimate layer's sample-wise activations in a ResNet-50. We represent the empirical distribution of the domain-wise feature values by their expectation and variance (approximated by the sample mean and variance). For domain 2, we have a few unlabeled samples that can be used for this computation. We place, e.g., an $L_2$ penalty on the differences between domain 1 and 2 statistics (sample mean and variance in our example) of intermediate features, or we can also consider the Wasserstein distance between the Gaussians as a penalty. During training, for samples from domain 1, we compute the task loss (e.g., cross-entropy) and the penalty term. For samples from domain 2, we only compute the penalty, as there are no labels for these samples. We only backpropagate gradients of the penalty through the labeled domain 1 samples and use the unlabeled samples only to calculate the penalty. This way, we only directly train on domain 1 but adapt our model based on domain 2 samples to generalize to domain 2. This tends to give us a small amount of improvement in robustness. ### Domain Generalization {#ssec:domain} ![Domain generalization setting. We have access to multiple domains during the development stage, but we have to generalize to a novel, unseen domain in the deployment stage.](gfx/02_dg.pdf){#fig:dg width="\\linewidth"} An overview of domain generalization is given in Figure [2.8](#fig:dg){reference-type="ref" reference="fig:dg"}. During the dev stage, we have access to labeled samples from multiple domains. We also know the domain label for every sample. Knowing domain labels is usually a hidden assumption; not many papers talk about this. If we do not know the domain labels, there are techniques for detecting the domains without them, but these are never perfect and come with additional assumptions. #### Moment Matching in Domain Generalization We can "unlearn" domain-related characteristics in our representation by performing *moment matching* similarly to domain adaptation, but now between all domains available in the development stage. Similarly to the domain adaptation case, we compute the sample mean and variance separately for each domain as we have domain labels.[^3] We fit Gaussians to the features of samples from different domains. We align the Gaussians for different domains by, e.g., placing an $L_2$ penalty on the pairwise differences between their corresponding means and covariance matrices. We backpropagate gradients through all samples, using both the task labels and domain labels. If we succeed, we ignore differences among domains in the training set based on moments. We hope that the model becomes independent of domain information (of any kind), so it will probably work well on the next (unknown) domain. ### Test-Time Training {#sssec:ttt} ![Test-time training setting. The development stage continues in the deployment stage.](gfx/02_ttt.pdf){#fig:ttt width="\\linewidth"} Test-time training is shown in Figure [2.9](#fig:ttt){reference-type="ref" reference="fig:ttt"}. After training our model, we keep updating it according to the labeled or unlabeled samples (depending on the exact setting) from the deployment environment. Thus, dev continues even into the deployment because our model keeps being updated. We might not do labeling in domain 2, but it helps to have access to incoming domain 2 samples and correct the feature model on the fly (e.g., by performing moment matching). This paradigm is becoming more popular these days. A key figure of the approach is Alexei Efros. ### Domain-Incremental Continual Learning ![Domain-incremental continual learning. New domains are added over time in the deployment stage.](gfx/02_cldi.pdf){#fig:cldi width="\\linewidth"} An overview of the domain-incremental continual learning setting is given in Figure [2.10](#fig:cldi){reference-type="ref" reference="fig:cldi"}. We train on a single domain before deployment. Domains are added over time during deployment. We label a few samples over time and update our model on the way. Only the labeled samples are used for improving our model. We hope that the model also does not forget previous domains. Performance should remain as high as possible for previous domains as well. Data keeps coming from all deployment domains, but we must adapt quickly to the new domain. ### Task-Dependent OOD Generalization In general, the task being different is a lot harder than the domain being different. Usually, a different task also means a different domain.[^4] ![Comparison of ID generalization and zero-shot learning. Zero-shot learning aims to tackle a novel, unseen task in the deployment stage.](gfx/02_zeroshot.pdf){#fig:zeroshot width="\\linewidth"} So far, the task stayed the same across development and deployment. However, the task can also change over time. The best-known scenario of this is *zero-shot learning*, which is compared to ID generalization in Figure [2.11](#fig:zeroshot){reference-type="ref" reference="fig:zeroshot"}. In ID generalization, the task stays the same. In zero-shot learning, we have a different task for deployment about which we have no information in dev. #### Large Language Models and Zero-Shot Learning Large Language Models (LLMs) are capable of performing zero-shot learning [@https://doi.org/10.48550/arxiv.2205.11916] (called zero-shot-CoT prompting). They can encode the task description in natural language, so there is sufficient information for the model to solve the problem in principle. It is, however, still fascinating how LLMs can figure out how to solve new kinds of tasks not presented before that are an output of human creativity. Nevertheless, we almost never have any guarantees about benchmarks truly being zero shot for LLMs -- their datasets are *huge*, and we can never be certain that the model did not have the same task in its training dataset. [CLIP](https://openai.com/research/clip) also has zero-shot learning capabilities. #### Categorizing according to which tasks are available at the development and deployment stages - In *ID generalization*, the task stays the same in dev and deployment. - In *zero-shot learning*, during deployment, we are faced with a new task not present in dev. - *$K$-shot learning* gives a "softened" setting where we have $K$ labeled samples of the deployment task in dev. - *Meta-learning* has different tasks available during dev. This can also be combined with $K$-shot learning. ### $K$-Shot Learning ![$K$-shot (few-shot) learning setting. $K$ samples are available from task 2 during the development stage to aid the model towards robust generalization.](gfx/02_kshot.pdf){#fig:kshot width="\\linewidth"} K-shot learning is illustrated in Figure [2.12](#fig:kshot){reference-type="ref" reference="fig:kshot"}. People try to make zero-shot learning easier by introducing some labeled samples for the target task during development. The $K$ samples per class are for the target task. We learn to fit our model to the deployment task using a large number of task 1 samples and a few ($K \times \#\text{class}$) task 2 samples. **Example 1**: ImageNet pretraining followed by fine-tuning on a downstream task. **Example 2**: Linear probing in Self-Supervised Learning (SSL). Here, we do not even need labeled samples for domain 1. We train a strong feature representation in a self-supervised fashion, then we apply a linear classifier on the learned features and fine-tune the model with labeled task 2 data. ### Meta-Learning + $K$-Shot Learning ![Meta-learning + $K$-shot learning setting. Multiple (proxy) tasks are available in the development stage. We further have access to $K$ samples per class from the deployment stage task.](gfx/02_metakshot.pdf){#fig:metakshot width="\\linewidth"} Meta-learning can be combined with $K$-shot learning, as shown in Figure [2.13](#fig:metakshot){reference-type="ref" reference="fig:metakshot"}. In this case, we have multiple tasks during development, and we wish to learn features that generalize across tasks, but we still need samples from the target task. In essence, we "learn to learn a new task" with tasks 1-3 (that give rise to a compound task). We then adapt our model to the deployment task 4, using the $K$ samples per class for task 4.[^5] ### Task-Incremental Continual Learning ![Task-incremental continual learning setting. The development stage continues in deployment, adding new tasks over time.](gfx/02_clti.pdf){#fig:clti width="\\linewidth"} Here, we consider a task-incremental version of continual learning, which is illustrated in Figure [2.14](#fig:clti){reference-type="ref" reference="fig:clti"}. Tasks are added over time. We label only a few samples over time. (We can only utilize these.)[^6] We update our model on the way. Ideally, the model should not forget the previous task. ## ML Dev as a Closed System of Information To better illustrate the flow of information in the ML development stage, we draw a parallel between it and a closed thermodynamic system. This is illustrated in Figure [2.15](#fig:thermo){reference-type="ref" reference="fig:thermo"}. ![Comparison between a closed thermodynamic system [@wikithermo] (left) and an ML development system (right).](gfx/02_thermo.pdf){#fig:thermo width="\\linewidth"} Here, dev is represented as a closed system that consists of four main parts: *dataset*, *annotation*, *inductive bias* and *knowledge*. Inductive bias can appear in the form of the model architecture or the way we pre-process the data. A good example of knowledge is the expertise of people with much experience in training neural networks (NNs). In a closed lab environment where no dataset, annotation, or anything else is given to the system, there should be no additional information that suddenly appears. We should not expect new information to be born out of this system. Equivalently: There is no change in the maximal generalization performance we can get out of this system. There are lots of papers that *violate* this principle (see [2.5.2](#sssec:leakage){reference-type="ref" reference="sssec:leakage"}) [@DBLP:journals/corr/abs-2007-01434; @DBLP:journals/corr/abs-2007-02454]. Note that it is possible to *kill* information by, e.g., averaging things or replacing measurements with summary statistics. ### Information Leakage from Deployment ::: definition Information leakage *Information leakage* refers to the situation where information intended exclusively for the deployment stage becomes accessible during the development stage. It is an influx of information into a closed system. ::: Let us consider information leakage in the domain generalization setting, illustrated in Figure [2.16](#fig:closedsystem){reference-type="ref" reference="fig:closedsystem"}. When one defines domain generalization as in Section [2.4.5](#ssec:domain){reference-type="ref" reference="ssec:domain"}, information about domain 4 must not be available during development. That is, we cannot inject new information into this closed ML system that comprises the resources *at dev stage*. If we *do* inject new information, we have to treat it as a new setting: When information about domain 4 is available, we cannot call it a domain generalization setup anymore. This also means we cannot compare against previous domain generalization methods. We need to set up a new setting, build a new benchmark, and compare against methods with the same setting.[^7] ![Closed ML system in the development stage for the domain generalization setting. Information about domain 4 must not be available in this closed system.](gfx/02_closed_system.pdf){#fig:closedsystem width="\\linewidth"} #### Examples of Information Leakage in the Domain Generalization Setting Consider the domain generalization setting from [2.4.5](#ssec:domain){reference-type="ref" reference="ssec:domain"}. There are several ways how information leakage can surface and spoil our results. **Scenario 1.** Some hyperparameters are chosen based on labeled samples from domain 4. In a sense, our dev set is partly taken from domain 4. We cannot talk about true generalization. **Scenario 2.** Some hyperparameters are chosen by visually inspecting domain 4. This is still information leakage, just in a less automated way. **Scenario 3.** The model is trained on labeled samples from domains 1-3 and unlabeled samples from domain 4. In the particular case of only two domains -- domain 1 in the development stage and domain 2 in the deployment stage -- and labeled or unlabeled samples being used from domain 2, we are performing domain adaptation, not domain generalization. **Scenario 4.** Some hyperparameters are chosen to maximize publicly available scores after evaluation on some benchmarks with domain 4. Strictly speaking, these scores contain information about domain 4. One way to overcome this information leakage is to provide only a ranking of methods but not the scores. #### Information Leakage from Domain Generalization Evaluation Let us consider the particular problem of evaluation domain generalization methods in a bit more detail. It makes perfect sense to have a few labeled samples from deployment because we have to evaluate our system on a new domain anyway. Still, strictly speaking, as soon as we evaluate our model on the new domain, we *use* our target domain (domain 4), so we cannot talk about generalization. We may need to shift the definition of domain generalization into something that allows some validation in the target domain (like domain adaptation). **Evaluating or benchmarking domain generalization is, therefore, contradictory.** Researchers still evaluate their methods on domain generalization benchmarks (observing the test set corresponding to the deployment domain multiple times through their lifetime), as we need to monitor progress somehow. #### Information Leakage from Pretraining {#sssec:test} Another interesting question arises if we consider pretrained models. As soon as there is a pretrained system in dev resources, we introduce not just a single model but the entire pretraining dataset (which is gigantic in the case of large language models (LLMs) or CLIP [@https://doi.org/10.48550/arxiv.2103.00020]). Much expertise is put into the dev scenario, which is also a dev resource. The consequence is that it is hard to say that anything is zero-shot learning in such settings. For example, if we give a new task to an LLM, we can never be sure that the model has never seen that task during training. The use of ImageNet-1K pretraining for zero-shot learning is also criticized: the 1k classes contain much information, and for certain classes we evaluate our model on, we do not have true zero-shot learning at all. #### When is information leakage not a problem? The other side of the argument about the severity of information leakage is that it might not always matter whether something is zero-shot learning. If an LLM contains all information about the world, then there is nothing new in the deployment stage, so we cannot have true zero-shot learning. Nevertheless, the model works very well, so we can make good use of it in many real-world scenarios. Take the example of face recognition. Suppose there is a person our system has never seen before. We want it to recognize (or verify) that this is the same person on subsequent days. This setup is zero-shot verification. However, as soon as our training set contains billions of identities, this does not matter anymore. In the most extreme case of having seen all people in the world, we do not have to generalize to unseen people. Nevertheless, we are still happy with the system if it works well for everyone. Zero-shot learning thus becomes less meaningful at a large scale. ### A Case Study on Information Leakage {#sssec:leakage} We consider an example of a paper that is leaking information from deployment, titled "[Self-Challenging Improves Cross-Domain Generalization](https://arxiv.org/abs/2007.02454)" [@DBLP:journals/corr/abs-2007-02454]. It is straightforward to find such papers, even from highly regarded research groups. ::: definition Ablation Study We are changing one factor at a time in our method, as we want to see the contribution of each factor towards the final performance. Everything else is kept fixed. Then we can understand the effect of the factor better, and we can also optimize that factor (hyperparameter) separately. ::: ::: {#tab:reftab} **Feature Drop Strategies** **backbone** **artpaint** **cartoon** **sketch** **photo** **Avg $\boldsymbol{\uparrow}$** ----------------------------- -------------- -------------- ------------- ------------ ----------- --------------------------------- Baseline ResNet18 78.96 73.93 70.59 **96.28** 79.94 Random ResNet18 79.32 75.27 74.06 95.54 81.05 Top-Activation ResNet18 80.31 76.05 76.13 **95.72** 82.03 Top-Gradient ResNet18 **81.23** **77.23** **77.56** 95.61 **82.91** : Benchmark results of various feature drop strategies. Explanation of columns: e.g., for the art painting column, we train the model on {cartoon, sketch, photo} and test it on art painting. Table taken from [@DBLP:journals/corr/abs-2007-02454]. ::: In Tables 1-5 of [@DBLP:journals/corr/abs-2007-02454], an ablation study is conducted. We show Table 1 of the paper in Table [2.1](#tab:reftab){reference-type="ref" reference="tab:reftab"} for convenience. We see various hyperparameters chosen based on the performance on the domain they want to generalize to. (For example, the "Feature Drop Strategy" hyperparameter considers different ways to drop features to make the model better regularized.) They are looking at the generalization performance to each of the domains using leave-one-out domain generalization. They finally choose the hyperparameters based on the average accuracy on the left-out domains. If we also validate on the test set, we cannot talk about domain generalization anymore, as we have information leakage. (Even if we consider the academic point of view of the test set belonging to deployment.) This hyperparameter configuration will be pretty good for the PACS dataset [@DBLP:journals/corr/abs-1710-03077] (see below). However, this does not guarantee that this is the best ingredient for non-PACS cases. We might overfit to PACS severely by making such choices. (Of course, this overfitting can also happen even if we do not use the test set as a part of the validation set, but rather as a criterion for method selection across different papers. However, that is a much less severe case of overfitting. Here, the authors make use of the test set many times in a *single* paper.) **Takeaway**: Ablation studies are generally great for ID generalization tasks, but one should be very careful with ablation studies for OOD generalization. ### Solutions to Information Leakage There are many (partial) solutions to combat information leakage, discussed below. **Select hyperparameters within dev resources.** Section 3 of "[In Search of Lost Domain Generalization](https://arxiv.org/abs/2007.01434)" [@DBLP:journals/corr/abs-2007-01434] discusses information leakage and provides possible solutions for it. Selecting hyperparameters, design choices, checkpoints, and other parts of the system must be a part of the learning problem (i.e., part of the ML dev system). When we propose a new domain generalization algorithm, we must specify a method for selecting the hyperparameters rather than relying on an unclear methodology that invites potential information leakage. **Use the test set once per project.** By using a specific test set multiple times, we can always overfit to it. If our goal is to go towards a distribution outside dev, then evaluating on the test set multiple times can be harmful. However, as discussed previously, we *do* have to use it multiple times to compare methods and evaluate our approach. Solution: At least do not use the test set for hyperparameter tuning; tune them on the validation set. For example, if we want to generalize well to the art painting dataset of PACS, tune the hyperparameters on {cartoon, sketch, photo}. Then we measure performance on the art painting test set. We will do the same thing for a new, genuinely unknown domain in deployment: find the hyperparameters on the known domains. Thus, one should use the test set sparingly. A good rule of thumb might be to use it once per paper. This way, we are less likely to overfit to it. (The State-of-the-Art (SotA) architectures are also likely to overfit to standard benchmarks, e.g., to ImageNet-1K. [@https://doi.org/10.48550/arxiv.1902.10811]) **Update benchmarks.** Even if the test set labels are unknown, we can overfit to the test set just based on the reported performance, e.g., on leaderboards. Thus, for many reasons, the test set has to be changed every once in a while. Another helpful idea is to use a non-fixed benchmark, where the data stream changes over time. For comparability, this is an issue: we have a continuously changing target over time. However, it is usually not problematic: In human studies, researchers have been dealing with a changing evaluation set. By using statistical tests, they could always argue about statistical significance. One particular example is the case of *clinical trials*. It is physically impossible to test two related drugs on exactly the same set of people: The test set changes from experiment to experiment. However, statistical tests give a principled way to determine if the observed changes are significant or if they could have happened by chance. **Modify evaluation methods.** A different approach is to use a differential-privacy-based evaluation method. This method adds a Laplace noise to the accuracy before reporting it to the practitioner. This is better than overfitting to a single benchmark. **Summary**: We are trying to address an impossible problem: to truly generalize to new domains, which requires them to be previously unseen. We can never keep them completely unseen, as then we cannot *measure* generalizability. However, as soon as we measure generalizability, we cannot talk about generalization anymore. This is an unavoidable dilemma for many ML fields, even more so for Trustworthy Machine Learning (TML), as they deal with more challenging cases of generalization where evaluation is very tricky. ## Domain Generalization Benchmarks ![Training (yellow) and test (blue) datasets in the domain generalization setting. Shape is the task, color is the domain.](gfx/02_dg_example.pdf){#fig:dg2 width="0.5\\linewidth"} ::: definition Subpopulation Shift Benchmarks In subpopulation shift benchmarks, we consider test distributions that are subpopulations of the training distribution and seek to perform well even on the *worst-case* subpopulation. ::: In the previous section, we highlighted the importance of paying special attention to benchmarks in the domain generalization setting. Now, let us take a closer look and discuss some prominent examples in more detail. Some of these benchmarks will be related to the problem of subpopulation shift which is partially connected to domain generalization. ### Examples of Domain Generalization Benchmarks A toy domain generalization problem is shown in Figure [2.17](#fig:dg2){reference-type="ref" reference="fig:dg2"}. Our *goal* is to generalize well to blue images: This is a particular instance of cross-domain generalization. The *inputs* are images with mono-colored objects of some shape. The *labels* are $\{0, 1, 2\}$ -- we have a three-way classification problem. The set of classes is shared across the domains and is assigned according to the object's *shape* (circle, triangle, or square). The model's *task* is to predict the label of a given input. Here, we consider three domains: , , and colored objects. This is not a real problem but we refer to it to illustrate the scheme shared among the subsequent benchmarks. ![The PACS dataset can be used for domain generalization. Figure taken from [@https://doi.org/10.48550/arxiv.1710.03077].](gfx/02_pacs.pdf){#fig:pacs width="0.6\\linewidth"} #### The PACS Dataset The PACS dataset considers four domains: **P**hotos, **A**rt Paintings, **C**artoons, and **S**ketches. Samples from each domain are shown in Figure [2.18](#fig:pacs){reference-type="ref" reference="fig:pacs"}. The set of classes is shared across the domains. To benchmark domain generalization, leave-one-out evaluation is used. For example, one might train on **PAC** and test on **S**. #### DomainBed DomainBed is a combination of some popular domain generalization benchmarks into a single suite. It subsumes, e.g., PACS, Colored MNIST, Rotated MNIST, and Office-Home. Office-Home contains [four domains](https://paperswithcode.com/dataset/office-home). These are (1) *art* that contains artistic images in the form of sketches, paintings, ornamentation, and other styles; (2) *clipart* that is a collection of clipart images; (3) *product* that contains images of objects without a background; and (4) *real-world* that collects images of objects captured with a regular camera. For each domain, the dataset contains images of 65 object categories found typically in Office and Home settings. Samples from each subsumed benchmark are shown in Figure [2.19](#fig:domainbed){reference-type="ref" reference="fig:domainbed"}. ![The DomainBed suite. Illustration taken from [@https://doi.org/10.48550/arxiv.2007.01434].](gfx/02_domainbed.png){#fig:domainbed width="0.6\\linewidth"} #### The Wilds Benchmark The Wilds benchmark [@pmlr-v139-koh21a] comprises several tasks and domains for each task. IT contains domain generalization benchmarks and also subpopulation shift benchmarks. A detailed illustration of the dataset is shown in Figure [2.20](#fig:wilds){reference-type="ref" reference="fig:wilds"}. ![The Wilds suite. Figure taken from [@stanfordai].](gfx/02_wilds.png){#fig:wilds width="\\linewidth"} #### ImageNet-C ImageNet-C [@hendrycks2019robustness] is an extension to the ImageNet dataset [@deng2009imagenet] with a focus on robustness. For the same image, the dataset contains various corruptions. Corruptions include Gaussian Noise, Defocus Blur, Frosted Glass Blur, Motion Blur, Zoom Blur, JPEG Encoding-Decoding, Brightness Change, and Contrast Change. Examples of these corruption types are shown in Figure [2.21](#fig:imgnetc){reference-type="ref" reference="fig:imgnetc"}. The ImageNet-C dataset consists of 75 corruptions, all applied to the ImageNet test set images. It simulates possible corruptions under the deployment scenario, thereby measuring the robustness of the model to the perturbation of the data generating process. ![Illustration of the various corruptions ImageNet-C employs, taken from [@hendrycksgithub].](gfx/02_imgnetc.png){#fig:imgnetc width="0.6\\linewidth"} #### ImageNet-A ImageNet-A [@hendrycks2019nae] collects common failure cases of the PyTorch ResNet-50 [@https://doi.org/10.48550/arxiv.1512.03385] on ImageNet.[^8] It contains images that classifiers should be able to predict correctly but cannot. Examples from ImageNet-A are shown in Figure [2.22](#fig:imgnetao){reference-type="ref" reference="fig:imgnetao"}. ![Sample from the ImageNet-A and ImageNet-O datasets, taken from [@hendrycks2019nae].](gfx/02_imgnetao.pdf){#fig:imgnetao width="0.4\\linewidth"} #### ImageNet-O ImageNet-O is another extension to ImageNet that contains anomalies of unforeseen classes which should result in low-confidence predictions, as the true class labels are not ImageNet-1K labels. ImageNet-O examples are shown in Figure [2.22](#fig:imgnetao){reference-type="ref" reference="fig:imgnetao"}. ## Domain Generalization Difficulties We have discussed how easy it is to confuse a setting with domain generalization just by not being careful enough with how one uses information about the target distribution. For those who are ready to accept this difficulty, we would like to point out that there are even more complications with domain generalization. However, we hope that these difficulties will not be an obstacle but rather an invitation to challenge, which is why we gathered the most important ones in this section. ### Ill-Defined Behavior and Spurious Correlations {#ssec:spurious} ![Diagonal training dataset and unbiased test set in cross-domain generalization. During training, the model is only exposed to samples where the shape and color labels coincide.](gfx/02_diagdomain.pdf){#fig:diagdomain width="0.5\\linewidth"} Consider Figure [2.8](#fig:dg){reference-type="ref" reference="fig:dg"}. For this setting, we outline two main difficulties: the ill-defined behavior on novel domains and the spurious correlations between task labels and domain labels. #### Ill-Defined Behavior on Novel Domains The model does not know what to do in regions without any training data. One could ask how domain generalization is even possible. It works in practice, but there are no rigorous theories as to why. We take it at face value, without any guarantees of the model's behavior on novel domains. This problem can be addressed through calibrated epistemic uncertainty estimation ([4.2.3](#ssec:epi){reference-type="ref" reference="ssec:epi"}) to make the model "know when it does not know". #### Spurious Correlations between Task Labels and Domain Labels ::: definition Spurious correlation A spurious correlation is the co-occurrence of some cues, features, or labels, which happens in the development stage but not in the deployment stage. ::: For example, our prediction of shape may depend a lot on the color. If we have a diagonal dataset, this can become a huge problem, as depicted in Figure [2.23](#fig:diagdomain){reference-type="ref" reference="fig:diagdomain"}. Here, we have a perfect correlation between the two cues in the training dataset. In other words, there are spurious correlations between *task labels* and *domain labels*. This results in an ill-defined behavior on novel domains. The problem of spurious correlations is also present in cross-bias generalization. We will consider this setting as it is easier than domain generalization, and ill-definedness is out of the picture. ## Cross-Bias Generalization We will now discuss cross-bias generalization from Table [\[tab:gentypes\]](#tab:gentypes){reference-type="ref" reference="tab:gentypes"} that has a particular focus on the problem of spurious correlations. As seen before, we can amplify the spurious correlation between domain (bias) and target label (task) for OOD generalization to arrive at a scenario like Figure [2.23](#fig:diagdomain){reference-type="ref" reference="fig:diagdomain"}. We also remove the issue with unseen attributes: a model is guaranteed to encounter each attribute (e.g., possible shapes, colors) at least once, but in a heavily correlated fashion. ![Cross-bias generalization setting with an unbiased deployment domain. In the deployment stage, the model has to do well on samples where the correlation between color and shape is broken.](gfx/02_cbg.pdf){#fig:cbg width="\\linewidth"} This leads us to textbook cross-bias generalization, a cleaner setup for addressing the spurious correlations, for which an overview is given in Figure [2.24](#fig:cbg){reference-type="ref" reference="fig:cbg"}. In the test set, we have to recognize a diverse set of combinations of cues that we have not seen during training. In general, the situation could be better described as "We still have more dominance along the diagonal, but we have a requirement that every single subgroup (i.e., (color, shape) combination) has to have a similar level of performance.". This formulation is roughly equivalent to having an equal number of samples in each grid cell. It is also possible that the deployment scenario is *still biased*, just has a different bias. We impose no restrictions on the deployment distribution. ::: information Compositionality and Cross-Bias Generalization Cross-bias generalization has close ties to compositionality [@andreas2019measuring; @lake2014towards] that aims to disentangle semantically different parts of the input in the representation of neural networks. If a network leverages compositionality, i.e., treats semantically independent parts of the input independently when making a prediction, spurious correlations cannot arise by definition. This leads to robust cross-bias generalization. Of course, achieving this in practice is much more complicated. ::: ### Why is cross-bias generalization still challenging? ID generalization is already an ill-posed problem. The No Free Lunch Theorem states that without extra inductive bias in the dev scenario, we cannot train a model that generalizes to the same distribution. We need inductive biases to find well-generalizing models ID. Without inductive biases, any model is equally likely to generalize well ID [@wolpert1997no; @mitchell1980need]. OOD generalization (in particular, cross-bias generalization) poses another layer of difficulty: the *ambiguity of cues*, discussed next. We need further information in the ML dev system to solve it. ### The Feature Selection Problem We mentioned that the ambiguity of cues brings an additional challenge to cross-bias generalization. We would like to formally define this ambiguity. ::: definition Underspecification An ML setting is underspecified when multiple features (e.g., color, shape, scale) let us achieve 100% accuracy on the training set. The training set does not specify what kind of cue the model should be looking at and how to generalize to new samples that do not have a perfect correlation. If the model chooses the incorrect cue, we say a *misspecification* happens. **Note**: We assume a network with very high capacity that can get 100% accuracy for every cue in the training set. For complex cues, the decision boundary tends to be wiggly, but under our assumption, even this decision boundary can be learned. ::: Underspecification in the cross-bias generalization setting necessitates the selection of the suitable feature(s) for good generalization to the deployment scenario. A model under the vanilla OOD (e.g., cross-bias) generalization setting with a diagonal dataset lacks the information to generalize to an arbitrary deployment task well. When predicting in the deployment scenario (considering an uncorrelated dataset), the model cannot simultaneously use all perfectly aligned cues on the training set, as they contradict each other. Any cue the model adopts from training could be correct; the answer depends on the deployment task (chosen by a human, e.g., they can choose the most challenging cue for the model), which is arbitrary out of the perfectly correlated cues. - If we have an adversarial deployment task selector, it can always fool the system into performing badly by choosing the most difficult cue for the model as the task. **Without any knowledge about the deployment task, cross-bias generalization is not solvable with a diagonal training set.** Yet, it happens a lot that someone claims this in ML conference papers. They usually have a hidden ingredient that they implicitly assume. This is a prime example of *information leakage*. To select the right feature for the task, more information is needed. This also holds for more general OOD settings: an example is shown in Figure [2.25](#fig:underspec){reference-type="ref" reference="fig:underspec"}. ![Underspecification in a more general toy OOD setting than cross-bias generalization. We are faced with the same problem: We now know that color is not the task, but shape and size can still be tasks. Figure inspired by [@https://doi.org/10.48550/arxiv.2110.03095].](gfx/02_general.pdf){#fig:underspec width="0.8\\linewidth"} #### The Feature Selection Problem in Fairness The feature selection problem is also closely connected to the problem of fairness. What is fairness? From the viewpoint of the equality of opportunity as a notion of individual fairness: people who are similar a task should be *treated* similarly. There can be attributes for individuals that are relevant to the task and attributes that are supposed to be irrelevant, e.g., demographic details, such as race or gender. We want the model to only look at relevant features (task cue), not sensitive/prohibited attributes (bias cue). This notion of fairness is comparative: We are determining whether there are differences in how similar people (according to the task cues) are treated. Decision-makers should automatically avoid differential treatment according to people's race, gender, or other possibly discriminatory factors if we accept in advance that none of these characteristics can be relevant to the task at hand. ### Extra Information to Make Cross-Bias Generalization Possible As we have seen, without extra information, cross-bias generalization is not solvable. We suggest considering a simplified generalization setting where such information is available in the development stage. This is much less exciting than true generalization, but we need this simplification to make the problem feasible. We will consider two ways to add extra information to the setting that makes the problem well-posed. ![New setting that makes cross-bias generalization possible, referred to as the "First way" in the text. We have a few unbiased samples in the development resources and bias labels are also available.](gfx/02_new.pdf){#fig:first width="\\linewidth"} #### First way to make cross-bias generalization feasible: adding unbiased samples This approach is illustrated in Figure [2.26](#fig:first){reference-type="ref" reference="fig:first"}. A small number of non-correlated samples are added to the dev resources (these samples are not necessarily deployment samples). We have attribute ($Z$s -- here bias, but it could also be domain) labels for each sample that specify which bias category a sample corresponds to. For example, $Z$s can correspond to different jackets. It is useful to explicitly tell the model what *not to* use as cues (see DANN in Section [2.12.2](#sssec:dann){reference-type="ref" reference="sssec:dann"}) in the form of bias labels. People control the percentage of unbiased samples using $\rho \in [0, 1]$ in papers. We have to know what $\rho$ they are using; it is a part of the setting. The lower the percentage of unbiased samples, the harder the task becomes. The task can be made arbitrarily hard, up to the point that it is impossible again ($\rho = 0$). The test set is unbiased in this example. However, in the deployment domain, we might just as well have biased samples that are biased in a different way than the dev samples. #### A word about domain generalization As we discussed in [2.4.5](#ssec:domain){reference-type="ref" reference="ssec:domain"}, *domain generalization* is supplying additional information by providing domain labels. However, if we simply treat the bias labels (color) as our domain labels for domain generalization, we are sadly still not able to solve the problem: for such a diagonal dataset, the task labels are the same as the bias labels. Under this interpretation, domain generalization does not directly make the problem solvable. That is why we still need access to unbiased samples. In this case, we treat the domain labels as 'unbiased' and 'biased', and the problem is solvable again. (This is very similar to the first way, only the interpretation is different.) #### Second way to make cross-bias generalization feasible: converting the problem to domain adaptation/test-time training We can also consider *domain adaptation*. Here, the source of extra information is access to the target distribution. This is different from before when we only had unbiased samples that did not necessarily come from the target domain. By performing domain adaptation, we make the target distribution more accessible to the dev stage. Here, we assume labeled samples from the target domain, and knowledge about the domain of each sample. The same logic applies if we convert the problem to *test-time training*. The only difference is that in test-time training, the target distribution changes continuously during deployment, therefore, we constantly adapt our model to new situations. ### How to determine what cue our model learns to recognize? To understand how well we solved the problem of cross-bias generalization or to gain insights into the model's inner workings, it is often helpful to understand which cue our model uses for predictions. However, answering this question is not straightforward in general. To diagnose our model, we require labels for different cues (e.g., labels $Y$ and $Z$ from Figure [2.26](#fig:first){reference-type="ref" reference="fig:first"}). In that case, after training on our close-to-diagonal dataset, we label unbiased (off-diagonal) samples from a test set according to different cues and calculate the model's accuracy each labeling scheme on this unbiased test set. The model should achieve high accuracy for the cue it learned on the training dataset and perform close to random guessing for all other cues. ## Shortcut (Simplicity) Bias {#ssec:simplicity} We have seen that due to underspecification (Definition [\[def:underspec\]](#def:underspec){reference-type="ref" reference="def:underspec"}), models can learn different equally plausible cues. But do models prioritize learning one cue over others? It turns out the answer is yes, simpler cues are learned first. This property is usually called *shortcut/simplicity bias*, defined below. ::: definition Shortcut Bias/Simplicity Bias The shortcut bias is the ML models' inborn preference for "simpler" cues (features) over "complex" ones. When there are multiple candidates of cues for the model to choose from for achieving 100% accuracy (i.e., the setting is underspecified), the model chooses the *easier* cue. ::: ### Examples of Shortcut Bias Let us first define the *Kolmogorov complexity*, which is needed for the details of the first example. ::: information Kolmogorov Complexity The Kolmogorov complexity measures the complexity of strings (or objects in general) based on the minimal length among programs that generate that string. Kolmogorov Complexity of a cue $p_{Y \mid X}$ (KCC) [@https://doi.org/10.48550/arxiv.2110.03095]: $$K(p_{Y \mid X}) = \min_{f:\cL(f; X, Y) < \delta} K(f) \qquad \delta > 0, f: X \rightarrow Y.$$ Intuitively, $K(p_{Y \mid X})$ measures the *minimal* complexity of the function $f$ required to memorize the labeling $p_{Y \mid X}$ on the training set (i.e., $\cL < \delta$). ::: As a toy example, according to the paper "[Which Shortcut Cues Will DNNs Choose? A Study from the Parameter-Space Perspective](https://arxiv.org/abs/2110.03095)" [@https://doi.org/10.48550/arxiv.2110.03095], Color $>$ Scale $>$ Shape $>$ Orientation in the order of models' preference, regardless of the network architecture and the training algorithm. Why could this be? The reason, according to the authors, is that color is a simpler cue than the others, as measured by the Kolmogorov complexity of the cues. The authors approximate $K(f)$ by the minimal number of parameters of model $f$ to memorize the training set with labels the cue in question. To better illustrate what simplicity bias is, we provide several examples below. An overview is shown in Table [2.2](#tab:overview){reference-type="ref" reference="tab:overview"}, which is further detailed in the individual sections. ::: {#tab:overview} **Problem** **Task** **Bias Cue** **Task Cue** --------------------------------------------- ------------------------------------------- ----------------------------------------------------------------------------------- ------------------------------------------------------------------ Context bias Classify object Background context Foreground object(s) Texture bias Classify object Texture of object Shape of object Not understanding sentence structure Natural language inference Set of words in a sentence, lexical overlap cue, subsequence cue, constituent cue The entire sentence Biased action recognition Recognize action that human is performing Scene, instrument, static frames Human movement Using single modality for multi-modal tasks Visual question answering Question only Question and image Use of sensitive attributes Predict possibility of future defaults Sensitive attributes (disability, gender, ethnicity, religion, etc.) Size of the loans, history of repayment, income level, age, etc. : Overview of bias types and corresponding cues. ::: #### Context Bias Consider the task of object classification. The task cues are the foreground objects, but a classifier focusing on the background context bias cues can achieve high accuracy when the background is highly correlated with the foreground. The examples, shown in Figure [2.27](#fig:context){reference-type="ref" reference="fig:context"}, are from [@https://doi.org/10.48550/arxiv.1812.06707]. **Example 1**: We have a classification problem where one of the classes is 'keyboard'. On nearly all images, keyboards are accompanied by monitors. The model might learn a shortcut bias for detecting monitors (detecting these might be easier than detecting keyboards): Then, the context (monitor pixels) will influence the keyboard score (logit) more than the actual keyboard presence. This process will not generalize to novel scenes where keyboards and monitors appear separately. If we remove the monitors from the image, the score for 'keyboard' will go down. If we remove the keyboard from the image, the score for 'keyboard' will stay quite high because the monitors are still present. Generally, co-occurring cues/features (diagonal samples) often lead to spurious correlations. **Example 2**: The task is 'frisbee', and the bias is 'person'. It is easier to detect people because they are usually larger in images. The same phenomenon can be observed here as in **Example 1**. **Note**: We humans also often look at the context to predict what is present in an image (or scene). ![Context bias can arise in various settings. Figure taken from [@https://doi.org/10.48550/arxiv.1812.06707].](gfx/02_context.png){#fig:context width="0.4\\linewidth"} #### Texture Bias Consider the task of object classification again. In this case, the task cue is the shape of the object and the bias cue is the texture of the object. **Example**: Training a cat/dog classifier on a diagonal dataset, where the texture and shape are highly correlated. At test time, we want to predict cats when changing their texture (e.g., to greyscale, silhouette, edges, or to a marginally different texture). The accuracy of humans stays consistently high because we like to look at global shapes. Popular CNN models break down in such scenarios. However, when only the true texture of the original object (cat) is presented, models stay perfectly accurate while humans make more mistakes (90% accuracy). The example is inspired by [@https://doi.org/10.48550/arxiv.1811.12231]. **Note**: Networks are prone to be biased towards textures because it is much easier to learn. If the task is 'shape', such networks will generalize poorly to no/different textures. #### NLP Models Not Understanding the Exact Structure of the Sentence Our task of interest is natural language inference: Given premise and hypothesis, determine whether (1) the premise implies the hypothesis, (2) they contradict each other, or (3) they are neutral. The task cue is the whole sentence pair. However, the model might only use the set of words in the sentences, the lexical overlap cue, the subsequence cue, or the constituent cue. These are explained in the examples below, taken from [@mccoy-etal-2019-right]. We consider three bias cues and corresponding premise-implication pairs for each. **Example 1**: Lexical overlap cue. Assumes that a premise entails all hypotheses constructed from words in the premise. ::: center The doctor was paid by the actor. $\implies$ The doctor paid the actor. ::: **Example 2**: Subsequence cue. Assumes that a premise entails all of its contiguous subsequences. ::: center The doctor near the actor danced. $\implies$ The actor danced. ::: **Example 3**: Constituent cue. Assumes that a premise entails all complete subtrees in its parse tree. ::: center If the artist slept, the actor ran. $\implies$ The artist slept. ::: These can all lead to wrong implications, as seen above. #### Biased Action Recognition The model's task is to recognize the action that a human is performing on a video. The task cue is the human movement, e.g., swinging, jumping, or sliding. The bias cues might be the scene, the instrument (on/with which the action is performed), or the static frames. The quiz below is taken from [@https://doi.org/10.48550/arxiv.1912.05534]. **Quiz**: Can the reader guess what action the blocked person is doing in the videos of Figure [2.28](#fig:quiz){reference-type="ref" reference="fig:quiz"}? Even from the scene alone, we as humans can have a good guess about what the person is likely doing. This tells us that humans also use many cues in the context to make predictions. However, we also know that there are many other possibilities; we are just giving the most likely prediction. When we observe the actual task cue, we can make predictions based on that. Machines fail miserably because they *only rely on bias cues* from the dataset. We want ML models to be aware that they can be tricked in such cases; a notion of uncertainty and well-calibratedness is needed. ![Example of four frames in videos where it is remarkably easy to predict a human's (very likely) action based on a single, static frame.](gfx/02_quiz.png){#fig:quiz width="\\linewidth"} #### Using a Single Domain for Multi-modal Tasks: Visual Question Answering The task is to answer a question in natural language using both the question and a visual aid (an image). The task cue is, therefore, both the question and the image. The bias cue is *only* the question. When one of the modalities is already sufficient for making good predictions on the training set, the model can choose to only look at that cue because of the simplicity bias. This generalizes poorly to situations where both modalities are needed. The example below is inspired by [@https://doi.org/10.48550/arxiv.1906.10169]. **Example**: The question is "What color are the bananas?". In the image, we see a couple of green bananas. When the model only relies on the question, it will probably get this question wrong. (Correct answer: green, not yellow.) #### ML-based Credit Evaluation System using Sensitive Attributes The model is tasked to predict the possibility of future defaults for each individual. (Will the person go bankrupt, or will they be able to repay the loan?) The task cue is the size of the loans, history of repayment, income level, age, and similar factors. The bias cues are sensitive attributes that are not allowed to be used for the prediction, such as disability, gender, ethnicity, or religion. When an ML system learns to use bias cues to predict credit risks (that might not be explicit features in a vector representation), the model is not fair. The ML system requires further guidance to not use sensitive cues. ### Is the simplicity bias a bad thing? Whether shortcut bias is a good or a bad thing depends on the task. #### Simplicity Bias in ID Generalization Simplicity bias is actually *praised* in ML in general, especially in ID generalization. There are reports saying ::: center \ ::: The parameter space is enormous. If there is no inductive bias (from the training algorithm or the architecture), we can find whatever solution in the parameter space, many of which do not generalize well. But because of the simplicity bias, we will find some simpler rules that are very likely to generalize well *to the same distribution*. (Here, we use the assumption that preference for simple cues usually leads to simple functions.) ![Example where the shortcut bias is favorable. For ID generalization tasks, simple cues are often sufficient for generalization.](gfx/02_favorable.pdf){#fig:favorable width="0.8\\linewidth"} The usefulness of the shortcut bias in ID generalization is illustrated in Figure [2.29](#fig:favorable){reference-type="ref" reference="fig:favorable"}. In the diagonal dataset case, any of the perfectly correlated cues are valid for performing well in deployment, considering ID generalization. #### Simplicity Bias in OOD Generalization ![Example where the shortcut bias is unfavorable because of misspecification and does not lead to robust generalization. For OOD generalization tasks, simple cues may not work anymore.](gfx/02_unfavorable.pdf){#fig:unfavorable width="0.8\\linewidth"} For OOD generalization, the picture is a bit different. Simplicity bias is usually not welcome here because there are many OOD cases where the simplest cue is not good for generalization, as it is not relevant to the task. This causes problems during deployment, as the model's natural choice does not necessarily concur with the cue that would let the model generalize. For example, the background texture tends to be simple to recognize because we only have to look at very local parts of the image. The model might be able to use it to fit the training data well, but it will not usually generalize to different domains. For fairness, simple cues (e.g., parent's income) may also not be *ethical* to use. We wish to prevent the model from using these cues. An example where the shortcut bias is unfavorable is given in Figure [2.30](#fig:unfavorable){reference-type="ref" reference="fig:unfavorable"}. ## Identifying and Evaluating Misspecification {#sssec:identify} As discussed in earlier sections, underspecification (as defined in Definition [\[def:underspec\]](#def:underspec){reference-type="ref" reference="def:underspec"}) poses significant challenges to domain and cross-bias generalization. Therefore, it is crucial to diagnose whether our ML system suffers from misspecification. There are two main strategies to evaluate misspecification [@https://doi.org/10.48550/arxiv.2011.03395] (e.g., to determine whether the model uses too much context). Both are *counterfactual* evaluation methods, i.e., they manipulate the input to determine what cue the model is looking at. (Counterfactual evaluation always seeks answers to questions of the form "What would be the prediction if we changed ...?".) We either alter the task cue or the bias cue to observe the behavior of the model. **Altering the task cue.** Here, the needed ingredients are the test set with task labels[^9] and cue disentanglement (the ability to change cues in the input independently). The evaluation method is as follows. - **Alter**: For every test sample, alter (or remove) the task-relevant cue. - **Decide**: If the model performance *does not drop* significantly, our model is biased towards an irrelevant cue, meaning our system is misspecified. **Altering the bias cue.** The needed ingredients are the same as when altering the task cue. The evaluation method is detailed below. - **Alter**: For every test sample, alter (or remove) the bias cue. - **Decide**: If the model performance *drops* significantly, our model is biased towards the altered cue, which, again, means that our system is misspecified. **Note**: This way, we also know *what* our model is biased towards. With the previous method, we could only determine *whether* our model is biased. These desiderata can be formulated in terms of *differences in accuracy/loss*. As long as there is a straightforward method that ranks biased and unbiased models correctly, it works well. Different papers do it differently. ![Example of two ways to change the (possible) bias cue of texture while preserving the task cue of shape.](gfx/02_twoways.pdf){#fig:twoways width="0.5\\linewidth"} #### Examples of changing the bias cue **Example 1** (Figure [2.27](#fig:context){reference-type="ref" reference="fig:context"}): The task cue is 'skateboard', and the bias cue is 'person'. It is improbable to see a skateboard on the road without a person on it: the task cue is highly correlated with the bias cue. We remove the bias cue and see how the score for 'skateboard' changes for a trained model. The needed ingredients are bounding box annotations/segmentation masks for objects and a good inpainting model. If the score for 'skateboard' drops a lot, the model has been relying on the bias cue. **Example 2** (Figure [2.31](#fig:twoways){reference-type="ref" reference="fig:twoways"}): The task cue is 'shape', and the bias cue is 'texture'. We consider two ways to change the bias cue: (1) Obtain a segmentation mask of the object and overlay a texture image of choice. (2) Style-transfer [@https://doi.org/10.48550/arxiv.1508.06576] original image with a texture image of choice. The latter causes a less abrupt change: The image stays more reasonable. If the score of the true object drops significantly, the model has been relying a lot on the texture bias. #### Example of changing the task cue The following example is taken from [@https://doi.org/10.48550/arxiv.1909.12434]. The task cue is the overall positivity/negativity (sentiment) of the review. The bias cue is "anything but the task cue," e.g., the bag of words representation of a review. We let a human change the task cue (the sentiment analysis labels) by introducing minimal changes (a few words) in the sentences. If the score of the positive label does not change significantly after the update, the model does not rely on the overall meaning of the inputs. To further illustrate the possible interventions the human annotator can make, we list some examples of changes made to the reviews: - Recasting fact as "hoped for". - Suggesting sarcasm. - Inserting modifiers. - Replacing modifiers. - Inserting negative phrases. - Diminishing via qualifiers. - Changing the perspective. - Changing the rating and some words. Some of these are indeed very subtle and a model that is biased to the bag of words that appear in the review cannot react to such changes. ## Overview of Scenarios for Selecting the Right Features {#sssec:overview} ![Overview of possible cross-bias generalization scenarios where the problem is made feasible by using different kinds of additional information. Scenario 2 can use prior knowledge about what the bias will be in the dataset. Under these assumptions, it can either detect unbiased samples and put more weight on them or make the final and intentionally biased models different (independent) in other ways. We will not discuss the upper version of scenario 3 (paper: "[Test-Time Training with Self-Supervision for Generalization under Distribution Shifts](https://arxiv.org/abs/1909.13231)" [@sun2020testtime]), as we are not yet convinced that it is a possible case to solve in general deployment scenarios. We have no full trust yet.](gfx/02_scenarios.pdf){#fig:scenarios width="\\linewidth"} So far, we have seen that predictions of models are often based on *bias* cues, while a key to generalization lies in their reliance on the *task* cues. How could we ensure that our model uses the task cue for its predictions? We will see approaches to selecting the right features for many settings. Let us quickly review some possible scenarios with extra information in Figure [2.32](#fig:scenarios){reference-type="ref" reference="fig:scenarios"}. The figure considers several settings that vary in their access to unbiased training samples or test samples as well as corresponding labels. It is important to understand that if we have no information apart from the diagonal dataset, the problem is conceptually unsolvable (top left cell). All the remaining cells describe different scenarios where generalization becomes possible again and we will discuss them in the next sections. ## Scenario 1 for Selecting the Right Features An example of this scenario is given in Figure [2.26](#fig:first){reference-type="ref" reference="fig:first"}. In this case, we have a small number of unbiased training samples (1% or even less) with bias labels. This is the easiest setting, as we know which samples are unbiased: we simply compare $Y$ with $Z$. When they are equal, we have an on-diagonal sample. When they are unequal, the sample is off-diagonal (unbiased). We up-weight the off-diagonal samples and perform regular Empirical Risk minimization (ERM). This is the most naive approach, but it can perform well. ::: information How to find unbiased samples? What we discuss is, of course, a very simplistic setup. It is much more challenging to tell what samples are unbiased for the COCO dataset with 80 categories. However, if we know all target and bias labels, we can compute a matrix of co-occurrences between classes. We can then infer which images are more typical or atypical (e.g. a skateboard without a person is very unlikely), depending on the co-occurrence statistics of the labels. For very unlikely samples, we can, e.g., give a large weight during training. We generally weight samples more where the bias is either missing or different. However, there is an important caveat detailed in the example below. **Example**: We have a dataset with many images of cats, dogs, and humans appearing together. The task is to predict whether an image contains a cat. If we see a sample with both a cat and a dog present, can we call it an atypical (unbiased, off-diagonal) sample and give it a large weight? *Only if the model is actually biased towards 'human'.* If the model is biased towards 'dog', this only aggravates the problem. Co-occurrence statistics are useful to give initial weights to samples but are usually only coarse proxies. Many biases are subtle and do not arise in an "interpretable" way. Determining weights post-hoc can directly act upon the problems of our model. We can only determine weights in such cases using the following routine: 1. Train the network normally. 2. Determine to which combination of cues (such as 'dog' and 'human' jointly, just 'dog', or just 'human') it is biased towards using the unbiased test set. 3. Combat these biases by increasing the weights of samples that contain unlikely combinations of cues the present biases. The computationally complex part here is annotation. Generally, it is a very strong assumption that we have labels for all possible cues! Once we have the task and bias labels, we create a counting matrix for co-occurrences which is easily computable on the CPU. In the COCO object detection dataset, there are many objects on a single image usually, so co-occurrences are easy to calculate. (Our assumption here is that labeling is complete.) ::: ::: information Model becoming biased again What happens if we have biased fish images (i.e., fish are always in the hands of fishermen on the images) and we get unbiased images (e.g., fish in water), but the model learns shortcuts again (water background $\implies$ fish)? There are two solutions in general. **Bottom-up, incremental approach.** We continuously search for the current model's biases by testing it for different sets of correlations (like testing our model's performance on fish images for a set of potential biases using unit tests). Such sets can be constructed by removing/replacing possible shortcuts (e.g., water background) in the original images. If we find that our model now uses some shortcuts, we incorporate new samples without the corresponding biases. We continue doing this until the possible ways to learn shortcuts are saturated (i.e., it becomes more complicated than the task itself), and we are happy with the model. This approach does not guarantee that the ultimate model is unbiased, and usually, it is quite complicated to extensively test our model for potential biases. **Top-down approach.** Let us assume that some explainability method provided us with a comprehensive and complete list of cues the model is actually looking at. In such a case, we first determine what cues are task cues and what are bias cues by human inspection. Then, we remove the bias cues from our model and include others they should be looking at more. **Disclaimer**: There is no technique for this in general, but it would be very nice to have one. This is very much the frontier of research in explainability. ::: ### Group DRO Let us see how the availability of a small set of unbiased samples can be exploited in practice. In this section, we will discuss a method introduced in the paper "[Distributionally Robust Neural Networks for Group Shifts: On the Importance of regularization for Worst-Case Generalization](https://arxiv.org/abs/1911.08731)" [@https://doi.org/10.48550/arxiv.1911.08731], called Group Distributionally Robust Optimization (Group DRO). The goal of this method is to have the same accuracy for different bias groups (elements of the bias-task matrix depicted in Figure [2.23](#fig:diagdomain){reference-type="ref" reference="fig:diagdomain"}). This goal is achieved by minimizing the maximum loss across the groups. In the following paragraphs, we will discuss how this minimization is performed. #### Optimization problem in Group DRO In vanilla Empirical Risk Minimization (ERM), we have the following optimization problem: $$\argmin_{\theta \in \Theta} \nE_{(x, y) \sim \hat{P}}\left[\ell(\theta; (x, y))\right].$$ To achieve the goal of minimizing the maximum loss across the groups in DRO, the optimization problem is modified to the following one: $$\argmin_{\theta \in \Theta} \left\{\mathcal{R}(\theta) := \sup_{Q \in \mathcal{Q}} \nE_{(x, y) \sim Q} \left[\ell(\theta; (x, y))\right]\right\}.$$ Here, $\mathcal{Q}$ encodes the possible test distributions we want to do well on. It should be chosen such that we are robust to distribution shifts, but we also do not get overly pessimistic models that optimize for implausible worst-case distributions $Q$. Let us now choose $\mathcal{Q} := \left\{\sum_{g = 1}^m q_gP_g : q \in \Delta_m\right\}$ where $\Delta_m$ is the $(m - 1)$-dimensional probability simplex and $P_g$ are group distributions. These can correspond to arbitrary groups, but for our use case, the groups are based on spurious correlations. If we go back to our toy example of a (color, shape) dataset, then the individual groups can correspond to all possible (color, shape) combinations). Then $$\mathcal{R}(\theta) = \max_{g \in \{1, \dotsc, m\}} \nE_{(x, y) \sim P_g}\left[\ell(\theta; (x, y))\right],$$ as the optimum of a linear program (the way we defined $\mathcal{Q}$) is always attained at a vertex (a particular $P_g$). Now, if we consider the empirical distributions $\hat{P}_g$, we get **Group DRO**: $$\argmin_{\theta \in \Theta}\left\{\hat{\mathcal{R}}(\theta) := \max_{g \in \{1, \dotsc, m\}} \nE_{(x, y) \sim \hat{P}_g}\left[\ell(\theta; (x, y))\right]\right\}.$$ The learner aims to make predictions for *the worst-case group* better. Ideally, at the end of training, we have the same loss for each group (considering equal label noise across groups -- if one group has huge corresponding label noise, the learner either overfits to the noise severely, which is suboptimal, or we do not have the same loss for each group at the end of training). #### Examples for the groups in Group DRO **Toy example.** In our previous example (Figure [2.26](#fig:first){reference-type="ref" reference="fig:first"}), all possible combinations of shape and color can be treated as a group. This way, we take into account the underrepresented combinations appropriately. We can also treat the on-diag and off-diag samples as the two groups, which might be a more stable choice if there are very few off-diag samples. **Faces.** Assume a dataset of celebrities where the task is to predict gender from the image. The hair color annotation is also available. Further, assume that we have access to many diagonal samples and a small amount of off-diagonal samples where $$\begin{aligned} &P_1\colon \text{ blonde female} &\text{50\%}\\ &P_2\colon \text{ dark-haired male} &\text{40\%}\\ &P_3\colon \text{ blonde male} &\text{3\%}\\ &P_4\colon \text{ dark-haired female} &\text{7\%}.\hspace{-0.35em} \end{aligned}$$ If we just performed ERM/Regularized Risk Minimization (RRM), the model would usually predict based on a mixture of cues that would still favor the larger groups more and still be able to achieve high accuracy as we explicitly optimize on the average loss. For example, it could predict based on hair color: for dark-haired people, we could predict 'male', and for blonde individuals, we could predict 'female'. However, Group DRO helps us optimize on the worst-case combination, which can help prevent shortcuts. **Humans and skateboards.** We consider one group comprising samples that contain a skateboard but not a human and another group comprising samples of skateboards with a human. #### The Group DRO algorithm Roughly speaking, Group DRO minimizes its optimization objective by performing the following steps: 1. Calculate losses for all groups. 2. Select the group with the maximal loss. 3. Set the model's gradient active only on the training samples from the worst-performing group. 4. Repeat. The actual algorithm (Algorithm [\[alg:group_dro\]](#alg:group_dro){reference-type="ref" reference="alg:group_dro"}) is a bit more complicated. It considers an exponential moving average for the weights of different groups and performs gradient steps these weights. This modification allows the method to be trained with SGD. It also has nice convergence guarantees [@https://doi.org/10.48550/arxiv.1911.08731]. ::: algorithm Initialize $\theta^{(0)}$ and $q^{(0)}$ ::: ::: information Comments for the Group DRO algorithm **Smoothed group-wise updates.** In Algorithm [\[alg:group_dro\]](#alg:group_dro){reference-type="ref" reference="alg:group_dro"}, $q^{(t)}_g$ influences the step size for the sample (and the corresponding group in general). This formulation can be considered a smoothed version of the original one, as we do not select the worst-performing group but still base the update on the group-wise performances. **Looking at the worst-group metric.** In general, the method performs worse than ERM on the average accuracy metric, as ERM directly optimizes on that. However, Group DRO shines on the worst-group accuracy metric, which is directly optimized by the method. ERM usually breaks down completely on the worst-group accuracy metric when there are notable group imbalances in the dataset. ::: #### Ingredients for Group DRO In Group DRO, we have $$\text{samples for } (X, Y, \red{G}) = (\text{input}, \text{output}, \red{\text{group}})$$ where the groups come from, e.g., spurious correlations or demographic groups. As we have group labels in addition to the usual setup (the difference is highlighted in red), we expect better worst-case accuracy. By explicitly optimizing on the worst-case spurious correlation/group, our model might generalize better in deployment. ::: definition Attribute Label Attribute labels are indicators of all possible factors of variation in our data. Domain labels are a particular case of these. ::: The group label can not only be a bias or domain label, but even a general attribute label (Definition [\[def:attrlab\]](#def:attrlab){reference-type="ref" reference="def:attrlab"}). This additional cue makes cross-domain generalization less ill-posed.[^10] ### Domain-Adversarial Training of Neural Networks (DANN) {#sssec:dann} ![Overview of the DANN method. The feature extractor is encouraged to provide strong representations for predicting the class label and not contain any information about the domain label. Figure taken from the paper [@https://doi.org/10.48550/arxiv.1505.07818].](gfx/02_dann.pdf){#fig:dann width="\\linewidth"} Apart from Group DRO, we have one more algorithm for Scenario 1 to discuss, called "Domain-Adversarial Training of Neural Networks" (DANN). The DANN method was introduced in the paper "[Domain-Adversarial Training of Neural Networks](https://arxiv.org/abs/1505.07818)" [@https://doi.org/10.48550/arxiv.1505.07818] and is another method to select good cues given bias labels by removing domain information from the intermediate features. An overview of the method taken from the original paper is shown in Figure [2.33](#fig:dann){reference-type="ref" reference="fig:dann"}. The idea of the method is to add an additional head to the model ( magenta in the image) that would predict bias labels (named domain labels in the paper) and adversarially train a feature extractor ( in the image) such that the features it extracts are maximally non-informative for the additional head to predict bias labels but still informative for the original head ( in the image) to solve the main task. This is achieved by splitting the training process into two parts. In the first part, the original head and feature extractor are jointly trained with gradient descent for the main task. In the second part, the bias-predicting head is trained with gradient descent for domain label prediction. The feature extractor parameters are adversarially trained with gradient *ascent* to maximize the loss of the bias-predicting head. Intuitively, we optimize the bias-predicting head to "squeeze out" any domain information left in the extracted features. DANN can be assigned to the group of methods that select task cues given bias labels by removing information about the bias from the intermediate features. #### DANN Optimization Objective We denote the prediction loss by $$\cL^i_y(\theta_f, \theta_y) = \cL_y(G_y(G_f(x_i; \theta_f); \theta_y), y_i)$$ and the domain loss by $$\cL^i_d(\theta_f, \theta_d) = \cL_d(G_d(G_f(x_i; \theta_f); \theta_d), d_i).$$ The training objective of DANN is $$E(\theta_f, \theta_y, \theta_d) = \frac{1}{n}\sum_{i = 1}^n \cL^i_y(\theta_f, \theta_y) - \lambda \left(\frac{1}{n}\sum_{i = 1}^n \cL^i_d(\theta_f, \theta_d) + \frac{1}{n'}\sum_{i = n + 1}^N \cL^i_d(\theta_f, \theta_d)\right),$$ and the optimization problem is finding the saddle point $\hat{\theta}_f, \hat{\theta}_y, \hat{\theta}_d$ such that $$\begin{aligned} \left(\hat{\theta}_f, \hat{\theta}_y\right) &= \argmin_{\theta_f, \theta_y} E\left(\theta_f, \theta_y, \hat{\theta}_d\right),\\ \hat{\theta}_d &= \argmax_{\theta_d} E\left(\hat{\theta}_f, \hat{\theta}_y, \theta_d\right). \end{aligned}$$ #### Breaking DANN apart First, we discuss the above formulation, which is for *domain adaptation*. The DANN method was originally proposed for this task. The first term of the training objective is the loss term for correct task label prediction on domain 1. The second term is the loss term for correct domain label prediction. We have two sums in the second term for domain 1 and domain 2 samples, respectively. For domain 2, we only have *unlabeled samples*, but we *do* have domain labels. The set of domain labels we have is simply {domain 1, domain 2}. Obtaining $\left(\hat{\theta}_f, \hat{\theta}_y\right)$ means minimizing the first term in $\theta_f, \theta_y$ and maximizing the second term in $\theta_f$. Similarly, we obtain $\hat{\theta}_d$ by minimizing the second term in $\theta_d$. #### Using DANN for cross-bias generalization We can easily adapt the DANN formulation to cross-bias generalization. In particular, we treat $y$ as the task label (e.g., shape: {circle, triangle, square}) and $d$ as the bias label (e.g., color: {red, green, blue}). Here, the first term enforces correct predictions on both the biased and unbiased samples and the second term is used to kill out information about the bias from the representation. On off-diagonal samples, the bias label is not the task label, thus, $f$ will be optimized to "forget" the bias labels while predicting the task labels correctly. We do not need unbiased samples as long as we have access to labeled samples from the target domain. It could happen that, e.g., the target domain is also biased, just in a different way than the training set. We could also treat the set of biased samples as domain 1, the set of unbiased samples as domain 2, and use the original formulation of DANN for cross-bias generalization. This approach also works with target domain samples instead of unbiased ones. #### Results of DANN for domain adaptation To obtain good results with DANN, it is crucial to choose the hyperparameters well. All hyperparameters are chosen fairly in the paper, and there is no information leakage (e.g., by using the test set for choosing hyperparameters). Most hyperparameters are chosen using cross-validation and grid search on a log scale. Some are kept fixed or chosen among a set of sensible values. This is a usual practice in machine learning research. For large-scale experiments, the authors give fixed formulas for the LR decay and the scheduler for the domain adaptation parameter $\lambda$ for the feature extractor (from 0 to 1), and fixed values for the momentum and the domain adaptation parameter for the domain classifier ($\lambda = 1$ to ensure that the domain classifier trains as fast as the label predictor). The model is evaluated on generalizability between different *Amazon review topics* on the sentiment analysis task. The results are shown in the top table of Table [\[tab:dannres\]](#tab:dannres){reference-type="ref" reference="tab:dannres"}. There is no significant difference between how NNs, SVMs, and DANN generalize. DANN is very slightly better on most review topic combinations. DANN is also evaluated on generalizability between MNIST and MNIST-M, SVHN and MNIST, and other datasets for the same task. The results of these experiments are shown in Table [\[tab:dannres2\]](#tab:dannres2){reference-type="ref" reference="tab:dannres2"}. On these benchmarks, DANN performed a lot better than NNs and SVMs. ::: table* +:------+:------+:-----:+:-----:+:-----:+:-----:+:-----:+:-----:+ | | | **Ori | | | * | | | | | | ginal | | | *mSDA | | | | | | d | | | r | | | | | | ata** | | | epres | | | | | | | | | entat | | | | | | | | | ion** | | | +-------+-------+-------+-------+-------+-------+-------+-------+ | (l | T | DANN | NN | SVM | DANN | NN | SVM | | r)3-5 | arget | | | | | | | | (l | | | | | | | | | r)6-8 | | | | | | | | | S | | | | | | | | | ource | | | | | | | | +-------+-------+-------+-------+-------+-------+-------+-------+ | (l | dvd | .784 | .790 | **. | .829 | .824 | **. | | r)1-2 | | | | 799** | | | 830** | | (l | | | | | | | | | r)3-5 | | | | | | | | | (l | | | | | | | | | r)6-8 | | | | | | | | | | | | | | | | | | books | | | | | | | | +-------+-------+-------+-------+-------+-------+-------+-------+ | books | e | .733 | .747 | **. | **. | .770 | .766 | | | lectr | | | 748** | 804** | | | | | onics | | | | | | | +-------+-------+-------+-------+-------+-------+-------+-------+ | books | ki | **. | .778 | .769 | **. | .842 | .821 | | | tchen | 779** | | | 843** | | | +-------+-------+-------+-------+-------+-------+-------+-------+ | dvd | books | .723 | .720 | **. | .825 | .823 | **. | | | | | | 743** | | | 826** | +-------+-------+-------+-------+-------+-------+-------+-------+ | dvd | e | **. | .732 | .748 | **. | .768 | .739 | | | lectr | 754** | | | 809** | | | | | onics | | | | | | | +-------+-------+-------+-------+-------+-------+-------+-------+ | dvd | ki | **. | .778 | .746 | .849 | **. | .842 | | | tchen | 783** | | | | 853** | | +-------+-------+-------+-------+-------+-------+-------+-------+ | e | books | **. | .709 | .705 | **. | .770 | .762 | | lectr | | 713** | | | 774** | | | | onics | | | | | | | | +-------+-------+-------+-------+-------+-------+-------+-------+ | e | dvd | **. | .733 | .726 | **. | .759 | .770 | | lectr | | 738** | | | 781** | | | | onics | | | | | | | | +-------+-------+-------+-------+-------+-------+-------+-------+ | e | ki | **. | **. | .847 | .881 | **. | .847 | | lectr | tchen | 854** | 854** | | | 863** | | | onics | | | | | | | | +-------+-------+-------+-------+-------+-------+-------+-------+ | ki | books | **. | .708 | .707 | .718 | .721 | **. | | tchen | | 709** | | | | | 769** | +-------+-------+-------+-------+-------+-------+-------+-------+ | ki | dvd | **. | .739 | .736 | **. | **. | .788 | | tchen | | 740** | | | 789** | 789** | | +-------+-------+-------+-------+-------+-------+-------+-------+ | ki | e | **. | .841 | .842 | .856 | .850 | **. | | tchen | lectr | 843** | | | | | 861** | | | onics | | | | | | | +-------+-------+-------+-------+-------+-------+-------+-------+ ::: ::: table* ::: small ::: sc ::: tabular l r \| c c c c & Source & MNIST & Syn Numbers & SVHN & Syn Signs\ & Target & MNIST-M & SVHN & MNIST & GTSRB\ & $.5225$ & $.8674$ & $.5490$ & $.7900$\ & $.5690 \; (4.1\%)$ & $.8644 \; (-5.5\%)$ & $.5932 \; (9.9\%)$ & $.8165 \; (12.7\%)$\ & $\mathbf{.7666} \; (52.9\%)$ & $\mathbf{.9109} \; (79.7\%)$ & $\mathbf{.7385} \; (42.6\%)$ & $\mathbf{.8865} \; (46.4\%)$\ & $.9596$ & $.9220$ & $.9942$ & $.9980$\ ::: ::: ::: ::: We should always take a look at how papers choose hyperparameters. For a more complicated model, like DANN, there are many hyperparameters to choose from. Depending on how smartly we choose them, we get dramatically different results. When comparing methods, we also need to make sure that we spend the same resources for tuning the hyperparameters of all methods. The DANN paper provides fair comparisons. #### Ingredients for DANN In DANN, like in Group DRO, we also have access to $$\text{samples for } (X, Y, G) = (\text{input}, \text{output}, \text{group}).$$ The group label can again be a bias or domain label, but even a general attribute label. By using group supervision, we make cross-domain generalization less ill-posed. ## Scenario 2 for Selecting the Right Features Let us consider another cross-bias generalization setting from Figure [2.32](#fig:scenarios){reference-type="ref" reference="fig:scenarios"}: Scenario 2. Here, we consider an abundance of biased samples, a few available unbiased training samples ($<$ 1%), and no bias labels. As we do not know which samples are biased (we only have task labels), we need additional assumptions/information on the bias to solve the problem.[^11] The question becomes how to identify unbiased samples and how to amplify them. Before answering this question, let us first think about what assumptions we can make about the bias. The usual assumption is that the bias cue is simple and the task cue (what we want to learn) is more complex. For example, when the task is 'shape', and bias is 'color', this assumption holds. When reversing the roles, the assumption is violated. This assumption on simplicity leads us to the following possible additional assumptions: 1. Bias is the first cue that a generic model learns. 2. Bias is the cue that is learned by a model of a certain limited capacity (i.e., by a short-sighted, myopic model). **Note**: Sometimes, the assumption of the bias cue being a simpler cue than the task cue is violated. Practitioners have to understand the complexity of task cues and possible bias cues to successfully leverage methods with the above assumptions. In the next sections, we will describe a set of methods that identify unbiased samples based on these assumptions. The framework depicted in Figure [2.34](#fig:scenario2){reference-type="ref" reference="fig:scenario2"} is a clear basis for our discussion. Before diving into it, we would like to explain two important modules from this framework: "Intentionally biased model" and "Be different" supervision. ![A general framework for selecting the right features, referred to as "Scenario 2" in the text. The *intentionally based model* is trained on the entire training set using task supervision.](gfx/02_scenario2.pdf){#fig:scenario2 width="\\linewidth"} ::: definition Intentionally Biased Model An intentionally biased model is designed to learn bias cues quickly, based on the assumptions we made before. We consider several examples of an intentionally biased model: - The model is trained for a small number of epochs. Whatever pattern that can already be learned in the first few epochs is considered bias. - The model is not trained for a few epochs, but its initial correct predictions are amplified during training. This is conceptually very similar to the previous example but is perhaps more performant. - The model has an architectural constraint: (1) CNN with a smaller receptive field. It can only extract very local information (e.g., texture patterns), not global shape. When the bias is 'texture', this is the way to go. (2) Transformer with shallow depth. It can only learn very simplistic relationships. When our bias is simple, this can work. (3) Single-modality model. This is one way to go when the actual task requires looking at multiple modalities to solve the problem. ::: ::: definition "Be different" Supervision "Be different" supervision is a type of regularization that forces the final model to be different from the intentionally biased model. The final model is trained on the original task loss with regularization based on the biased model. The biased model might be trained *before* the final model or *in tandem* (Learning from Failure: Section [2.13.1](#ssec:lff){reference-type="ref" reference="ssec:lff"}, ReBias: Section [2.13.2](#ssec:rebias){reference-type="ref" reference="ssec:rebias"}). Examples of the "be different" supervision: - Sample weighting based on biased model. - Achieving representational independence. ::: ### Learning from Failure {#ssec:lff} ![Overview of the Learning from Failure method. The intentionally biased model is used for determining the sample weights in the loss of the debiased model based on relative difficulty. Figure taken from the paper [@DBLP:journals/corr/abs-2007-02561].](gfx/02_lff.png){#fig:lff width="0.8\\linewidth"} The method we consider now was introduced in the paper "[Learning from Failure: Training Debiased Classifier from Biased Classifier](https://arxiv.org/abs/2007.02561)" [@DBLP:journals/corr/abs-2007-02561]. An overview, taken from the paper, is shown in Figure [2.35](#fig:lff){reference-type="ref" reference="fig:lff"}. Here, an *intentionally biased* model is obtained by training with the following special loss that amplifies biases: $$\cL_\mathrm{GCE}(p(x; \theta), y) = \frac{1 - p_y(x; \theta)^q}{q}$$ where $y$ is the GT class and $q > 0$. This loss forces the intentionally biased model to focus on samples for which the predicted ground truth probability is already high. To understand why it happens, it can be shown that $$\frac{\partial \cL_\mathrm{GCE}(p(x; \theta), y)}{\partial \theta} = p_y(x; \theta)^q \frac{\partial \cL_\mathrm{CE}(p(x; \theta), y)}{\partial \theta}$$ and as $q \downarrow 0, \cL_\mathrm{GCE} \rightarrow \cL_\mathrm{CE}$. The final model $f_D$ is trained to be *different* from the intentionally biased model by assigning the following sample weights: $$\cW(x) = \frac{\cL_\mathrm{CE}(f_B(x), y)}{\cL_\mathrm{CE}(f_B(x), y) + \cL_\mathrm{CE}(f_D(x), y)}$$ where $$\cL_\mathrm{CE}(p(x; \theta), y) = -\log p_y(x; \theta).$$ Such weights force the final model to focus on the samples on which an intentionally biased model makes more mistakes. The final training algorithm, as presented in the paper, is shown in Algorithm [\[alg:lff\]](#alg:lff){reference-type="ref" reference="alg:lff"}. ::: algorithm Initialize two networks $f_B(x; \theta_B)$ and $f_D(x; \theta_D)$ ::: #### Breaking LfF Apart The intentionally biased model is trained with $\cL_\mathrm{GCE}$. It amplifies whatever is predicted at the first iterations through the rest of the training. For example, if the model first learns 'color', then the loss amplifies color-based predictions and enforces the same predictions throughout training. The final model is then forced to think of different hypotheses than the first model. If the biased model correctly predicts a sample, it gets less weight in the loss for the final model. With $q > 0$, $\cL_\mathrm{GCE}$ assigns more weight on confident samples, which results in larger gradient updates for these. The larger $q$ is, the more the perfect predictions are weighted compared to imperfect ones. We train wrong predictions very slowly and initial predictions are strengthened over time. **Assumption on bias**: Biases are the cues that are learned first. The method rewards easy samples to be learned quickly, and harder samples that were not predicted correctly to be given up by the intentionally biased model. Thus, this model is indeed biased towards easy cues. For hard samples, $\cL_\mathrm{CE}(f_B(x), y)$ is large throughout the training procedure. Both $\cL_\mathrm{CE}(f_B(x), y)$ and $\cL_\mathrm{CE}(f_D(x), y)$ are high for all $x \in \cD$ in the beginning. The better $f_D$ becomes on a sample, the more it is weighted (as $\cL_\mathrm{CE}(f_D(x), y)$ decreases). However, the weight is multiplied by $\cL_\mathrm{CE}(f_D(x), y)$, which balances this trend out. An illustration of $\cW(x) \cdot \cL_\mathrm{CE}(f_D(x), y)$ is given in Figure [2.36](#fig:gce){reference-type="ref" reference="fig:gce"}. Samples with high $\cW(x)$ are ones that the biased model cannot handle well. Under our assumptions on the bias, samples with high $\cW(x)$ are the unbiased ones. Thus, $\cW(x)$ replaces the missing bias labels. Sample weights have a similar effect as the "upweighting" of the underrepresented group in Group DRO. **Note**: In LfF, depending on the predictions of the first iteration, we choose the samples on which we wish and do not wish to train further. As a simpler baseline, we could also just train the intentionally biased model for 1-2 epochs but with the original cross-entropy loss. However, researchers usually prefer more 'continuous' solutions rather than such thresholds and rules of thumb. ![Illustration of $\cW(x) \cdot \cL_\mathrm{CE}(f_D(x), y)$ as a function of $\cL_\mathrm{CE}(f_D(x), y)$ for $\cL_\mathrm{CE}(f_B(x), y) \in \{0.5, 5\}$. Samples with a higher loss for the biased model are more important for the unbiased model.](gfx/02_gce.pdf){#fig:gce} #### Results of LfF The paper showcases results on the Colored MNIST [@https://doi.org/10.48550/arxiv.1907.02893] dataset where the task is the shape of the digit and the bias is the color of the digit. A sample from this dataset can be seen in Figure [2.37](#fig:colormnist){reference-type="ref" reference="fig:colormnist"}, and the results are shown in Figure [2.38](#fig:lffcmnist){reference-type="ref" reference="fig:lffcmnist"}. The results show that if we train a model for digit classification, it tends to pick up color much more quickly than the actual digit shape. The fact that we are improving performance by using LfF shows that 1. color is indeed learned first; and 2. color was indeed a bias that should be removed from consideration for digit recognition. The lower the percentage of unbiased samples we include, the larger the relative effect LfF has over vanilla ERM. As expected, if we change the bias cue to digit and the task cue to color, LfF fails. ::: information Changing the task on Colored MNIST If color were the task and we evaluated LfF on Colored MNIST, we would see a drop in accuracy, as color is learned first, not digit. Thus, compared to the vanilla baseline, the final model generalization performance can verify whether the biased model learned the bias cue and whether what was learned was indeed a bias cue. ::: ![A representative sample from the Colored MNIST dataset [@DBLP:journals/corr/abs-2007-02561].](gfx/02_colormnist.png){#fig:colormnist width="0.7\\linewidth"} ![Results of LfF on Colored MNIST [@https://doi.org/10.48550/arxiv.1907.02893]. LfF is significantly better than vanilla training but also shows improvements compared to other debiasing methods. There are \[Ratio\]% biased samples and \[1 - Ratio\]% unbiased samples. Table taken from the paper [@DBLP:journals/corr/abs-2007-02561].](gfx/02_lffres.png){#fig:lffcmnist width="0.8\\linewidth"} #### Ingredients for LfF In LfF, we use the usual ingredients for supervised learning ($\text{samples for } (X, Y) = (\text{input}, \text{output})$) plus an additional assumption: $$\text{Biased samples are the ones that the intentionally biased model learns first.}$$ Simply put: the bias is the simplest cue out of the ones with high predictive performance on this biased dataset. This is sometimes true, sometimes not. However, whenever it *is* true, we have a great solution for it. It can still happen, however, that the bias is not the easiest cue to learn. Then, the procedure misses the point. ::: information When is something a "bias"? What is bias is defined by humans. It is not an algorithmic concept. Only when humans declare something as a bias does it become a bias. It depends on the task (i.e., the setting we wish to generalize to) that humans specify. Whatever is not the task is a potential bias. Once we have a fixed task, we identify biases by, e.g., performing counterfactual evaluation. ::: ::: information Possible Extension of LfF In the first few epochs, we could already condition the intentionally biased model to look for parameter regions where there are a lot more correct solutions with a bit more complex cues. This is already achieved in a way for regular LfF: when a very simple cue results in very poor training performance, it will not be chosen, no matter how simple it is. ::: ### ReBias: Representational regularization {#ssec:rebias} ![High-level and informal overview of the ReBias method. The intentionally biased model has a small receptive field to amplify texture bias. The debiased model is encouraged to be different from the intentionally biased one.](gfx/02_rebias.pdf){#fig:rebias width="0.8\\linewidth"} Another method which introduces a similar concept to LfF is"[Learning De-biased Representations with Biased Representations](https://arxiv.org/abs/1910.02806)" [@https://doi.org/10.48550/arxiv.1910.02806]. An intuitive overview is given in Figure [2.39](#fig:rebias){reference-type="ref" reference="fig:rebias"}. The paper considers texture bias as the key problem to solve. We build CNNs that are *intentionally biased* towards texture by reducing their receptive fields. By constraining the intentionally biased model to this architecture, it is forced to capture local cues like texture. The *final model* has a large receptive field. It might be, e.g., a ResNet-50. The *intentionally biased model* has a small receptive field, like the BagNet [@https://doi.org/10.48550/arxiv.1904.00760] model. A large receptive field can capture both local and global cues. However, the model might not look at global cues if the dataset is structured so that the net can simply learn very local cues to perform well. ::: information Receptive Fields Beyond the Input Image We usually use padding to have the kernel centered at every pixel and influence the output dimensionality. If we use padding and regular (e.g., $3 \times 3$) convolutions, the receptive field of a deeper layer can be even beyond the image (but there, neurons only output zeros, constants, mirrors, or other redundant values). The field of view is huge in this case. ::: How can we perform "be different" supervision in this setup? The ReBias method leverages *statistical independence* instead of giving specific weights to samples. We train a debiased representation by encouraging the final model's outputs to be statistically independent from the intentionally biased model's outputs. We measure this independence with the Hilbert-Schmidt Independence Criterion (HSIC) between two random variables $U, V$: $$\operatorname{HSIC}^{k, l}(U, V) = \Vert C_{UV}^{k, l} \Vert_{\mathrm{HS}}^2$$ where $C$ is the cross-covariance operator in the Reproducing Kernel Hilbert Space (RKHS) corresponding to kernels $k$ and $l$, and $\Vert \cdot \Vert_{\mathrm{HS}}$ is the Hilbert-Schmidt norm which is, intuitively, a "non-linear version of the Frobenius norm of an infinite-dimensional covariance matrix." Kernels $k$ and $l$ correspond to random variables $U$ and $V$, respectively. Essentially, we embed $U$ and $V$ in the infinite-dimensional RKHS corresponding to the kernels $k$ and $l$, and compute their covariance there. We use this criterion to make the invariances learned by these two models different. Our "be different" supervision is to minimize the HSIC between the two models. **Important property**: It is well known [@https://doi.org/10.48550/arxiv.1910.02806] that for two random variables $U, V$ and RBF kernels $k, l$, $$\operatorname{HSIC}^{k, l}(U, V) = 0 \iff U \indep V.$$ ::: information Why is HSIC needed? Why is making $U$ and $V$ uncorrelated not enough? If we have a covariance matrix and try to make it the identity matrix, we can enforce the correlation between the variables to be 0, but they will not necessarily be independent. There can be higher-order, non-linear dependencies. However, the HSIC lifts our random variables to an infinite-dimensional Hilbert space, and we consider the covariance "matrix" there. By doing so, we remove higher-order dependencies too at the same time, making the two variables truly independent. ::: If we just train a model $f$ on some image classification dataset, it is very likely that the model finds a solution that is also representable by the small receptive field network $g$, as the model can usually perform well by looking at very small patches for predictions and we have previously discussed the simplicity bias of DNNs. Therefore, for our final model $f$ and the intentionally biased model $g$, we want to enforce statistical independence $f(X) \indep g(X)$ (that are random variables in $\nR^C$) to ensure that the model $f$ we find is not equivalent to some other network $g$ with a small receptive field. The paper uses a finite-sample unbiased estimator $\operatorname{HSIC}^{k}_1(f(X), g(X))$ and the authors choose $k$ and $l$ to be both RBF kernels. Therefore, we consider the shorthand $\operatorname{HSIC}_1(f, g)$. We know that $$\begin{aligned} \operatorname{HSIC}(f(X), g(X)) = 0 &\iff \text{\(f(X)\) and \(g(X)\) are independent}\\ &\iff \text{The models \(f, g\) have ``orthogonal invariances''.} \end{aligned}$$ Let us detail the last equality further. If $g$ discriminates color (i.e., its decision boundary separates objects of different colors), then $f$ should learn invariance for color (i.e., changing of object color does not influence the distance decision boundary of $f$), and vice versa: if $g$ is treating two samples similarly, then $f$ should consider these far away from each other in the feature representation.[^12] We train a de-biased representation by encouraging our model to be statistically independent of the intentionally biased representation. #### ReBias Optimization Problem The optimization problem in ReBias is $$\argmin_{g \in G} \underbrace{\cL(g, x, y)}_{\text{Original task loss}} - \lambda_g \underbrace{\operatorname{HSIC}_1(f(x), g(x))}_{\text{Minimize independence}}$$ for the intentionally biased model and $$\argmin_{f \in F} \underbrace{\cL(f, x, y)}_{\text{Original task loss}} + \lambda_f \underbrace{\operatorname{HSIC}_1(f(x), g(x))}_{\text{Maximize independence}}$$ for our model. The minimax game being solved is thus $$\min_{f \in F}\max_{g \in G} \cL(f) - \cL(g) + \lambda \operatorname{HSIC}_1(f, g).$$ During training, we update $f$ once, then update $g$ for a fixed $f$ $n$ times ($n = 1$ in the [official implementation](https://github.com/clovaai/rebias/blob/master/trainer.py#L115)). There are many other options, e.g., training $f$ and $g$ together on the same loss value. #### Illustration of Training ReBias ![*Left.* Illustration of the ReBias minimax optimization problem. The function $f$ is optimized to be highly different from $g$ while still solving the task. The function $g$ is incentivized to stay as similar to $f$ as possible. *Right.* The optimal, de-biased function $f^*$ leaves hypothesis space $G$. Therefore, no function exists in $G$ that can match $f^*$.](gfx/02_rebias_t.pdf){#fig:rebias_t width="\\linewidth"} The training procedure is illustrated in Figure [2.40](#fig:rebias_t){reference-type="ref" reference="fig:rebias_t"}. Functions $f$ and $g$ are elements of function spaces $F$ and $G$, respectively. The function $g$ is architecturally constrained and we have $G \subset F$. (We can pad kernels of $g$ by zeros to get a valid model $f \in F$ that simulates a model with a small receptive field.) During the optimization procedure, $g$ tries to catch up to $f$ (solve the task and maximize dependence). In turn, $f$ tries to be different (run away) from $g$ (solve the task and minimize dependence). Eventually, after doing this for a few iterations, $f$ finally escapes the set of models $G$. Thus, no function in $G$ can represent $f$ anymore (due to the architectural constraint), and $f$ cannot leverage the simple cue that $g$ uses. Now, e.g., $f$ looks at global shapes instead of texture: $f$ becomes debiased. ![A versatile sample from the Colored MNIST dataset variant used in [@https://doi.org/10.48550/arxiv.1910.02806], taken from the paper.](gfx/02_colormnist2.png){#fig:colormnist2 width="0.6\\linewidth"} ::: table* ::: #### Results of ReBias Let us first consider the results of the method on the Colored MNIST dataset. In Colored MNIST, the color highly (or perfectly) correlates with the digit shape in the training set. Learning color is a shortcut to achieving high accuracy. Naively trained models will be biased towards color because of simplicity bias. The paper uses a variant of Colored MNIST in which all digits are white, but the background colors are perfectly correlated with the digits. A versatile sample from the dataset can be seen in Figure [2.41](#fig:colormnist2){reference-type="ref" reference="fig:colormnist2"}. The model we wish to debias is a LeNet architecture that can capture both color and shape. The intentionally biased model is a BagNet architecture that uses $1 \times 1$ convolutions. This is very much liable to overfit to color. The evaluation is performed both on biased and unbiased test sets. When evaluating the trained model on a test set with bias identical to the training set, we measure ID generalization performance. When using a test set with unbiased samples (colors randomly assigned to samples), the model relying on the bias cue would perform poorly. The exact results are shown in Table [\[tab:rebiasres1\]](#tab:rebiasres1){reference-type="ref" reference="tab:rebiasres1"}. ReBias improves unbiased accuracy while managing to retain biased accuracy. Let us now turn to the task of action recognition with a strong static bias. The authors use the Kinetics dataset [@DBLP:journals/corr/abs-1907-06987] for training the model, which has a strong bias towards static cues. For evaluation, the Mimetics dataset [@mimetics] is used that is ripped off the static cues and only contains the pure actions. The model to be debiased is a 3D-ResNet-18 [@DBLP:journals/corr/abs-1711-11248] that can capture both temporal and static cues. The intentionally biased model is a 2D-ResNet-18, which can only capture static cues (i.e., cues from individual frames). As the results in Table [2.3](#tab:rebiasres2){reference-type="ref" reference="tab:rebiasres2"} show, ReBias improves unbiased accuracy while also managing to improve biased accuracy. ::: {#tab:rebiasres2} ------------------------------------- -- ------------ ------------ -- Biased Unbiased Model description (Kinetics) (Mimetics) Vanilla (`3D-ResNet18`) 54.5 18.9 Biased (`2D-ResNet18`) 50.7 18.4 `LearnedMixin` (Clark et al., 2019) 12.3 11.4 `RUBi` (Cadene et al., 2019) 22.4 13.4 `ReBias` **55.8** **22.4** ------------------------------------- -- ------------ ------------ -- : Results of ReBias on the Kinetics (biased) and Mimetics (unbiased) datasets, compared to various previous methods we do not cover in the book. Notably, ReBias is the most performant approach on *both* the biased and unbiased datasets. The vanilla and biased results show the performance of $f \in F$ and $g \in G$, respectively, trained using ERM. The results are taken from the paper [@https://doi.org/10.48550/arxiv.1910.02806]. ::: #### The Myopic Bias in Machine Learning Let us first provide a definition for a *myopic model*. ::: definition Myopic Model A myopic (short-sighted) model in ML refers to a model that is limited in its scope or focus, and, therefore, may not be able to capture all of the relevant features or information needed for robust prediction and decision-making. For example, a myopic model that only looks at texture may not be able to capture other important visual cues such as shape, motion, or context, which can be critical for accurate image recognition or object detection. Similarly, a myopic model that only considers static frames in a video may miss important information conveyed by the temporal dynamics of the video, such as motion or changes over time, which can be critical for accurate action recognition or activity detection. A language model may also focus on word-level cues for the overall sentiment of the sentence (e.g., frequency of 'not's). ::: The intentionally biased models we are considering in ReBias are myopic. The myopic bias appears a lot in ML in general: A very large model that is capable of modeling all kinds of relationships in the data does not learn complex relationships if the data itself is too simple and very conducive to simple cues. To avoid myopic models, we introduce a second network that is very myopic, and use "be different" supervision, just like in LfF or ReBias. Our model will then be able to leverage complex cues and relationships better. **Example**: Considering a language model $f \in F$ biased to word-level cues, we can "subtract" a simple Bag-of-Words (BoW) model (or a simple word embedding) $g \in G$ from the language model by using "be different" supervision to obtain more global reasoning and a more robust model. #### Ingredients of ReBias In ReBias, we use the usual ingredients for supervised learning ($\text{samples for } (X, Y) = (\text{input}, \text{output})$), plus additional assumptions: 1. The bias is "myopic". 2. One can intentionally confine a family of functions to be myopic. Using "be different" supervision by enforcing statistical independence, we aim to obtain unbiased models that leverage robust cues. ## Scenario 3 for Selecting the Right Features The last cross-bias generalization scenario from Figure [2.32](#fig:scenarios){reference-type="ref" reference="fig:scenarios"} we would like to discuss is Scenario 3. A more detailed overview of this setting can be seen in Figure [2.42](#fig:scenario3){reference-type="ref" reference="fig:scenario3"}. Here, we assume biased training samples (a labeled diagonal training set) without bias labels and a few labeled test samples. In such a case, we can train multiple models with diverse OOD behaviors, i.e., that have substantially different decision boundaries in the input space.[^13] Considering the shape-color dataset, the decision boundaries do not have to clearly cut any of the human-interpretable cues (predict only based on color vs. predict only based on shape). By having a diverse set of models, we can recognize samples according to many cues that *might be* task cues in deployment. We hope that one of them encodes what we want in the deployment scenario. At deployment time, we choose the right model from this set based on *a few labeled test samples*, then use it during deployment. This corresponds to *domain adaptation* or *test-time training* -- different OOD generalization types where we have access to labeled deployment (test) samples. In practice, this is usually done in the context of *test-time training*, as the models are usually updated through the deployment procedure. By labeling samples on the fly (test-time training), one can perform model selection robustly. ![Overview of "Scenario 3" for selecting the right features.](gfx/02_scenario3.pdf){#fig:scenario3 width="\\linewidth"} **Note**: If we have deployment samples that are not unbiased and we also have bias labels, we can still use group DRO, sample weighting, and DANN. In this scenario, the deployment domain is not necessarily unbiased. It can be equally biased, just in other ways. The labeled test samples decide the *task*. We select the best-performing model on the test dataset (which is usually very small in size), e.g., based on accuracy. ::: information Difference between having a few test samples and a few unbiased training samples In practice, we are unlikely to have unbiased samples at test time. When we do (e.g., as depicted in Figure [2.42](#fig:scenario3){reference-type="ref" reference="fig:scenario3"}), these scenarios *can* be the same, but there can also be other distributional shifts between train/test. The most likely case is that the deployment scenario contains many biased samples but with biases that differ from the training set biases. In this case, we aim to fine-tune/adapt our model to the specific bias at test time rather than aiming to do well on an unbiased set. Scenario 3 ensures that we can adapt to any shift at deployment (test) time, as we have direct access to deployment-time (test-time) data. This is a more straightforward setting, providing more information about the deployment scenario. ::: Here is one of the possible *recipes* to deal with such a setting: 1. Train an ensemble of models with some "diversity" regularization. 2. At test time, use a few labeled samples or human inspection (if it costs less than annotation time or we have special selection criteria) to select the appropriate model that generalizes well. This recipe gives rise to two questions: 1. How can we know that the samples we base our decision on are representative of the whole test domain as time progresses? 2. How can we make sure that the set of models uses a diverse set of cues? For the first question, we have two possible answers: - Adapt the model very frequently (e.g., every batch of data we obtain). - Trust that the deployment distribution is not going to change, e.g., for the next month, and update only every month. By choosing either of the above, we also assume that these few labeled samples are enough to determine the most performant model in the deployment scenario. For the second question, we cannot give a quick answer. If we naively train $n$ models separately, all of them will likely focus on easy cues because of the simplicity bias of DNNs. That is why we need explicit regularization to enforce diversity. In the next section, we will focus on one of the methods that do exactly that. ### Predicting is not Understanding To look at one of the methods for diversifying models, let us discuss the paper "[Predicting is not Understanding: Recognizing and Addressing Underspecification in Machine Learning](https://arxiv.org/abs/2207.02598)" [@https://doi.org/10.48550/arxiv.2207.02598]. The intuition behind this method is that diverse ensemble training can be achieved by enforcing "independence" between models through the orthogonality of input gradients. One way to achieve this is to add an orthogonality constraint to the loss.[^14] Such a constraint can be represented as the squared cosine similarity of the input gradients for the same input: $$\cL_\mathrm{indep}\left(\nabla_x f_{\theta_{m_1}}(x), \nabla_x f_{\theta_{m_2}}(x)\right) = \cos^2\left(\nabla_x f_{\theta_{m_1}}(x), \nabla_x f_{\theta_{m_2}}(x)\right).$$ Our goal is to have orthogonal input gradients. As this constraint is differentiable, we optimize it using Deep Learning (DL). ::: information Shape of Gradients In the orthogonality constraint, the gradients are of the logits, not of the loss. This results in a 4D tensor for multi-class classification. We simply flatten this tensor and calculate the squared cosine similarity. We only have a 1D output for binary classification, so the gradients will have the same shape as the input image. The paper focuses on binary classification. The independence loss used by the paper requires $\cO(M^2)$ network evaluations, where $M$ is the number of models in our diverse set. ::: #### Intuition for orthogonal input gradients Suppose that we have two models, $m_1$ and $m_2$, and two different regions of the image: background and foreground. If $m_2$ is looking at the background, there is a significant focus on the background parts in the input gradient. We want the input gradient of $m_1$ to be orthogonal to that of $m_2$, as that will result in $m_1$ focusing more on the foreground. #### Formal reasoning about independence We define "independence" as the statistical independence of model outputs for a local Gaussian perturbation around every $x$ in the input space. We measure the change in output for model 1 and model 2 using this Gaussian perturbation. The perturbation is small enough to approximate a model via its linear tangent function (input gradient). For infinitesimally small perturbations ($\sigma \downarrow 0$), changes in logits between $x$ and $\tilde{x}$ can be approximated through linearization by the input gradients $\nabla_x f$. In particular, for $\sigma \downarrow 0$, the relative change in the logits from $x$ to $\tilde{x}$ is exactly given by the directional derivative $\left\langle\nabla_x f(x), \frac{\tilde{x} - x}{\Vert \tilde{x} - x \Vert} \right\rangle$. Why can we use the orthogonality of the input gradients for measuring statistical independence? It can be shown that the statistical independence of the model outputs is equivalent to the geometrical orthogonality of the input gradients when $\sigma \downarrow 0$ for the local Gaussian perturbation. The local independence for a particular input $x$ is defined as $$f_{\theta_1}(\tilde{x}) \indep f_{\theta_2}(\tilde{x}), \tilde{x} \sim \cN(x, \sigma I) \in \nR^{d_{\mathrm{in}}},$$ and global independence for a particular input $x$ means that in a set of predictors $\{f_{\theta_1}, \dots, f_{\theta_M}\}$, all pairs are locally independent around $x$. We need one more ingredient to ensure that the models are diverse in meaningful ways. The set of orthogonal models increases exponentially with the input dimensionality. For images, we have overwhelmingly many orthogonal models -- the input space might be close to being 1M-dimensional. However, the relevant subset of images that make sense inside this space is quite low-dimensional. This low-dimensional subset is the *data manifold*. We want to confine our exploration of decision boundaries to the manifold rather than the entire space. The reason is that diversification regularization without on-manifold constraints may result in models that are only diversified in the vast non-data-manifold dimensions, which means that they behave similarly on on-manifold samples. We visualize an intuitive example of how models with orthogonal input gradients might still behave identically on the data manifold in Figure [2.43](#fig:onmanifold){reference-type="ref" reference="fig:onmanifold"}. ![Example that highlights the importance of the on-manifold constraint in Predicting is not Understanding [@https://doi.org/10.48550/arxiv.2207.02598]. We consider a 1D line as our data manifold and a binary classification problem. In the case of a linear classifier, the normal of the decision boundary is exactly the input gradient. If we project the decision boundaries onto the data manifold, they become identical. This means that even though the weights of the two models are orthogonal, they make identical decisions on the data manifold.](gfx/02_onmanifold.pdf){#fig:onmanifold width="0.6\\linewidth"} #### On-Manifold Constraints In Predicting is not Understanding, the input gradient is regularized to be "on" the data manifold. We use a Variational Autoencoder (VAE) [@https://doi.org/10.48550/arxiv.1312.6114] to learn an approximation of the data distribution from unlabeled samples, i.e., to learn the data manifold $\cM$. One can then project any vector $\in \nR^{d_{\mathrm{in}}}$ in the input space onto this data manifold by using the VAE $\operatorname{proj}_\cM\colon \nR^{d_\mathrm{in}} \times \nR^{d_\mathrm{in}} \rightarrow \cM$. This VAE is trained to be capable of projecting a vector $v$ (the gradient in the application) to the tangent plane of the manifold at point $x$. For OOD samples, this means that we want $$\operatorname{proj}_\cM(x, v) \approx v\quad \forall x \sim P_{\mathrm{OOD}}, x + v \sim P_\mathrm{OOD},$$ which is achieved by training the VAE to reconstruct the OOD images and applying a similar series of transformations to the vector $v$ as well. Further details can be read in the paper. The on-manifold constraint is $$\cL_\mathrm{manifold}(\nabla f(x)) = \Vert \operatorname{proj}_{\cM}(x, \nabla_x f(x)) - \nabla_x f(x) \Vert_2^2,$$ where $\operatorname{proj}_\cM$ is the projection of the gradient onto the tangent space of the manifold at point $x$. This loss term forces the input gradient to be aligned with the data manifold. Used together with the independence constraint, the model is constrained to have orthogonal gradients that are roughly inside the data manifold. Intuitively, when the independence constraint influences a model's gradients in dimensions oriented outwards from the manifold, it does not impact its predictions on natural data. Consequently, models that produce identical predictions on every natural input could satisfy the independence constraint because their decision boundaries are identical when projected onto the manifold. This drastically reduces the search space for new models and ensures that the next model in the ensemble will look at a *meaningful* new cue. ::: information How to choose the dimensionality of the VAE latent space? We do not have to know the dimensionality of the manifold, as it is perfectly fine if we choose the number of models more than that. Adding new models can still lead to more diversity, but it will be impossible to enforce the perfect orthogonality of the input gradients. It is also not a problem if we have fewer dimensions than the actual number of dimensions of the manifold in the VAE latent space, as one can embed higher-dimensional factors of variation into lower dimensions. ::: #### Putting it all together ![Overview of the Predicting is not Understanding method, taken from [@https://doi.org/10.48550/arxiv.2207.02598].](gfx/02_pinu.pdf){#fig:pinu width="0.6\\linewidth"} Our final loss function is $$\begin{aligned} \cL(\cD_{\mathrm{tr}}, \theta_1, \dots, \theta_M) = \sum_{(x, y) \in \cD_{\mathrm{tr}}} &\Bigg[\frac{1}{M}\sum_{m = 1}^M \cL_\mathrm{pred}\left(y, \sigma(f_{\theta_m}(x))\right)\\ &+ \frac{1}{M^2} \sum_{m_1 = 1}^M \sum_{m_2 = 1}^M \lambda_{\mathrm{indep}} \cL_\mathrm{indep}\left(\nabla_x f_{\theta_{m_1}}(x), \nabla_x f_{\theta_{m_2}}(x)\right)\\ &+ \frac{1}{M} \sum_{m = 1}^M \lambda_\mathrm{manifold} \cL_{\mathrm{manifold}}\left(\nabla_x f_{\theta_m}(x)\right)\Bigg] \end{aligned}$$ that encapsulates the prediction losses, the independence losses, and the on-manifold losses for the $M$ models. ![Examples of collages of four tiles in Predicting is not Understanding [@https://doi.org/10.48550/arxiv.2207.02598].](gfx/02_collage.png){#fig:collage width="0.8\\linewidth"} ::: {#tab:pinu_res} **Collages** dataset (accuracy in %) Best model on ------------------------------------------------------------------------------------ --------------- ---------- ---------- ---------- ----------   Upper bound (training on test-domain data) 99.9 92.4 80.8 68.6 85.5 ERM Baseline 99.8 50.0 50.0 50.0 62.5 Spectral decoupling [@https://doi.org/10.48550/arxiv.2011.09468] 99.9 49.8 50.6 49.9 62.5 With penalty on L1 norm of gradients 98.5 49.6 50.5 50.0 62.1 With penalty on L2 norm of gradients [@https://doi.org/10.48550/arxiv.1908.02729] 96.6 52.1 52.3 54.3 63.8 Input dropout (best ratio: 0.9) 97.4 50.7 56.1 52.1 64.1 Independence loss (cosine similarity) [@https://doi.org/10.48550/arxiv.1911.01291] 99.7 50.4 51.5 50.2 63.0 Independence loss (dot product) [@teney2021evading] 99.5 53.5 53.3 50.5 64.2 With many more models Independence loss (cosine similarity), [1024]{.underline} models 99.5 58.1 66.8 63.0 71.9 Independence loss (dot product), [128]{.underline} models 98.7 84.9 71.6 61.5 79.2 Proposed method (only 8 models) Independence + on-manifold constraints, PCA 97.3 69.8 62.2 60.0 72.3 Independence + on-manifold constraints, VAE ($^\ast$) 96.5 85.1 61.1 62.1 76.2 ($^\ast$)  +  FT  (fine-tuning) 99.7 90.9 81.4 67.4 84.8 ($^\ast$)  +  FT  +  pairwise combinations (1$\times$) 99.9 92.2 79.3 66.3 84.4 ($^\ast$)  +  FT  +  pairwise combinations (2$\times$) 99.9 92.5 80.2 67.5 85.0 **($^\ast$)  +  FT  +  pairwise combinations (3$\times$)** **99.9** **92.3** **80.8** **68.5** **85.4** : Results of Predicting is not Understanding [@https://doi.org/10.48550/arxiv.2207.02598]. The ERM baseline only learns to look at the MNIST tile and performs random prediction for all other cues. The independence loss is also not enough by itself. **Fine-tuning**: After training a set of models, the authors remove the independence and on-manifold constraints and fine-tune the models by applying a binary mask on the pixels/channels such that each model is fine-tuned only on the parts of the image most relevant to themselves (as measured by the magnitude of the gradient $\nabla_{\theta_m} f_{\theta_m}(x)$ among the models for each pixel/channel). **Pairwise combinations**: After training and fine-tuning a set of models, they combine the best of them (as given by our metric of choice on the OOD validation set) into a global one that uses all of the most relevant features. They train this global model from scratch, without regularizers, on masked data, using masks from the selected models combined with a logical OR. They repeat this pairwise combination as long as the accuracy of the global model increases. They always append the new models into the set of models. Independence + on-manifold constraints + VAE + FT + pairwise combinations (3x) performs best, achieving almost the upper bound (training on test-domain data). The upper bound accuracy can be achieved, e.g., if we have four models specializing perfectly in different quadrants. Based on these results, the models are indeed very diverse. ::: #### Results of Predicting is not Understanding The method is evaluated on a *collage dataset* with controllable correlation among the four collage images. The four datasets used are MNIST, Fashion MNIST [@https://doi.org/10.48550/arxiv.1708.07747], CIFAR [@krizhevsky2009learning], and SVHN [@37648]. We have ten classes for each dataset. We put one sample from each dataset in a window of four elements, as shown in Figure [2.45](#fig:collage){reference-type="ref" reference="fig:collage"}. During training, a dataset with a perfect correlation between the four labels is used (e.g., the meta-class 0 is the quadruple (zero, pullover, automobile, zero)). This is a biased, diagonal dataset. For evaluation, we use a dataset with no correlation between the four labels. This is an unbiased dataset with off-diagonal samples as well. We label this , e.g., MNIST or CIFAR, and -- based on the results -- we find out what cue (which quadrant) each model learned. This is *cross-bias generalization*: At test time, we break the correlation among the four quadrants. Our expectation is that by training independent models, we should be able to get four different models that look at different quadrants. The results are shown in Table [2.4](#tab:pinu_res){reference-type="ref" reference="tab:pinu_res"}. To measure performance, the authors perform test-time oracle model selection: they are using test-time information by choosing the best model on each test-time dataset. A possible justification of test-time oracle model selection is that, in practice, we have a few labeled samples at test time to select the most performant model. These reported numbers show the upper bound on the performance in the scenario above because they are chosen based on the entire test set, not just a few samples. #### Ingredients for Predicting is not Understanding The Predicting is not Understanding method uses the usual ingredients for supervised learning ($\text{samples for } (X, Y) = (\text{input}, \text{output})$) to find a set of diverse hypotheses $m_1, \dots, m_N$. The model selection takes place at *test time*. This work only shows the upper bound of attainable performance using the perfect test-time model selection. ::: definition Kullback-Leibler Divergence The Kullback-Leibler divergence from distribution $Q$ to distribution $P$ with densities $q, p$ is given by $$\operatorname{KL}\left(P \Vert Q\right) = \int_\cX p(x) \log \frac{p(x)}{q(x)}\ dx.$$ ::: ::: information Independence and Input Gradients ::: proposition A pair of predictors $f_{\theta_1}, f_{\theta_2}$ are locally independent at $x$ iff the mutual information $\operatorname{MI}(f_{\theta_1}(\tilde{x}), f_{\theta_2}(\tilde{x})) = 0$ with $\tilde{x} \sim \cN(x, \sigma^2I)$ [@https://doi.org/10.48550/arxiv.2207.02598]. ::: ::: proof *Proof.* A pair of predictors $f_{\theta_1}, f_{\theta_2}$ are defined to be locally independent at x iff their predictions are statistically independent for Gaussian perturbations around $x$: $$f_{\theta_1}(\tilde{x}) \indep f_{\theta_2}(\tilde{x})$$ with $\tilde{x} \sim \cN(x, \sigma^2I)$. The definition of mutual information is $$\operatorname{MI}(f_{\theta_1}(\tilde{x}), f_{\theta_2}(\tilde{x})) = D_{\operatorname{KL}}(P_{f_{\theta_1}(\tilde{x}), f_{\theta_2}(\tilde{x})} \Vert P_{f_{\theta_1}(\tilde{x})} \otimes P_{f_{\theta_2}(\tilde{x})}).$$ It is a well-known fact that $D_{\operatorname{KL}}(P \Vert Q) = 0 \iff P \equiv Q$. From this, we immediately see that $$\operatorname{MI}(f_{\theta_1}(\tilde{x}), f_{\theta_2}(\tilde{x})) = 0 \iff f_{\theta_1}(\tilde{x}) \indep f_{\theta_2}(\tilde{x}).$$ ◻ ::: For infinitesimally small perturbations ($\sigma \downarrow 0$), the variables $f_{\theta_1}(\tilde{x}), f_{\theta_2}(\tilde{x})$ can be approximated through linearization wrt. the input gradients $\nabla_x f$: $$f(\tilde{x}) \approx f(x) + \nabla_x f(x)^\top (\tilde{x} - x) =: \hat{f}(\tilde{x}).$$ ::: claim Following the above definition, $\hat{f}_{\theta_1}(\tilde{x})$ and $\hat{f}_{\theta_2}(\tilde{x})$ are 1D Gaussian random variables. ::: ::: proof *Proof.* By definition, $\hat{f}(\tilde{x}) = f(x) + \nabla_x f(x)^\top (\tilde{x} - x) = \underbrace{\nabla_x f(x)^\top}_{A :=}\tilde{x} + \underbrace{f(x) - \nabla_x f(x)^\top x}_{b :=}$. As $\tilde{x} \sim \cN(x, \sigma^2I)$, we know that $$\begin{aligned} \hat{f}(\tilde{x}) = A\tilde{x} + b &\sim \cN(Ax + b, \sigma^2 AA^\top)\\ &\sim \cN(Ax + f(x) - Ax, \sigma^2 AA^\top)\\ &\sim \cN(f(x), \sigma^2 \nabla_x f(x)^\top \nabla_x f(x)). \end{aligned}$$ Substituting $f_{\theta_1}$ or $f_{\theta_2}$ into $f$ directly gives the statement. ◻ ::: ::: claim The correlation of $\hat{f}_{\theta_1}(\tilde{x})$ and $\hat{f}_{\theta_2}(\tilde{x})$ is given by $\cos(\nabla_x f_{\theta_1}(x), \nabla_x f_{\theta_2}(x))$. ::: ::: proof *Proof.* We know from before that $$\begin{aligned} \hat{f}_{\theta_1}(\tilde{x}) &\sim \cN(f_{\theta_1}(x), \sigma^2 \nabla_x f_{\theta_1}(x)^\top \nabla_x f_{\theta_1}(x))\\ \hat{f}_{\theta_2}(\tilde{x}) &\sim \cN(f_{\theta_2}(x), \sigma^2 \nabla_x f_{\theta_2}(x)^\top \nabla_x f_{\theta_2}(x)). \end{aligned}$$ It follows that $$\begin{aligned} \rho(\hat{f}_{\theta_1}(\tilde{x}), \hat{f}_{\theta_2}(\tilde{x})) &= \frac{\Cov(\hat{f}_{\theta_1}(\tilde{x}), \hat{f}_{\theta_2}(\tilde{x}))}{\sqrt{\sigma^4 \nabla_x f_{\theta_1}(x)^\top \nabla_x f_{\theta_1}(x)\nabla_x f_{\theta_2}(x)^\top \nabla_x f_{\theta_2}(x)}}. \end{aligned}$$ First, we calculate the covariance: $$\begin{aligned} \Cov(\hat{f}_{\theta_1}(\tilde{x}), \hat{f}_{\theta_2}(\tilde{x})) &= \nE[\hat{f}_{\theta_1}(\tilde{x})\hat{f}_{\theta_2}(\tilde{x})] - \nE[\hat{f}_{\theta_1}(\tilde{x})]\nE[\hat{f}_{\theta_2}(\tilde{x})]\\ &= \nE[\hat{f}_{\theta_1}(\tilde{x})\hat{f}_{\theta_2}(\tilde{x})] - f_{\theta_1}(x)f_{\theta_2}(x)\\ &=\begin{multlined}[t] \nE[(f_{\theta_1}(x) + \nabla_x f_{\theta_1}(x)^\top (\tilde{x} - x))(f_{\theta_2}(x) + \nabla_x f_{\theta_2}(x)^\top (\tilde{x} - x))] \\- f_{\theta_1}(x)f_{\theta_2}(x)\end{multlined}\\ &= f_{\theta_1}(x)f_{\theta_2}(x) + f_{\theta_1}(x)\nE[\nabla_x f_{\theta_2}(x)^\top (\tilde{x} - x)] + f_{\theta_2}(x) \nE[\nabla_x f_{\theta_1}(x)^\top (\tilde{x} - x)]\\ &\quad+ \nE[\nabla_x f_{\theta_1}(x)^\top (\tilde{x} - x)\nabla_x f_{\theta_2}(x)^\top (\tilde{x} - x)] - f_{\theta_1}(x)f_{\theta_2}(x)\\ &= \nE[\nabla_x f_{\theta_1}(x)^\top (\tilde{x} - x)\nabla_x f_{\theta_2}(x)^\top (\tilde{x} - x)]\\ &= \nabla_x f_{\theta_1}(x)^\top \nE[(\tilde{x} - x)(\tilde{x} - x)^\top] \nabla_x f_{\theta_2}(x)\\ &= \nabla_x f_{\theta_1}(x)^\top \left(\Cov(\tilde{x} - x) + \nE[(\tilde{x} - x)]\nE[(\tilde{x} - x)]^\top\right) \nabla_x f_{\theta_2}(x)\\ &= \nabla_x f_{\theta_1}(x)^\top (\sigma^2I) \nabla_x f_{\theta_2}(x)\\ &= \sigma^2 \nabla_x f_{\theta_1}(x)^\top \nabla_x f_{\theta_2}(x). \end{aligned}$$ Plugging this back into the correlation formula, we obtain $$\begin{aligned} \rho(\hat{f}_{\theta_1}(\tilde{x}), \hat{f}_{\theta_2}(\tilde{x})) &= \frac{\Cov(\hat{f}_{\theta_1}(\tilde{x}), \hat{f}_{\theta_2}(\tilde{x}))}{\sqrt{\sigma^4 \nabla_x f_{\theta_1}(x)^\top \nabla_x f_{\theta_1}(x)\nabla_x f_{\theta_2}(x)^\top \nabla_x f_{\theta_2}(x)}}\\ &= \frac{\sigma^2 \nabla_x f_{\theta_1}(x)^\top \nabla_x f_{\theta_2}(x)}{\sigma^2 \sqrt{\nabla_x f_{\theta_1}(x)^\top \nabla_x f_{\theta_1}(x)}\sqrt{\nabla_x f_{\theta_2}(x)^\top \nabla_x f_{\theta_2}(x)}}\\ &= \frac{\nabla_x f_{\theta_1}(x)^\top \nabla_x f_{\theta_2}(x)}{\sqrt{\nabla_x f_{\theta_1}(x)^\top \nabla_x f_{\theta_1}(x)}\sqrt{\nabla_x f_{\theta_2}(x)^\top \nabla_x f_{\theta_2}(x)}}\\ &= \cos(\nabla_x f_{\theta_1}(x), \nabla_x f_{\theta_2}(x)). \end{aligned}$$ ◻ ::: ::: claim The mutual information of $\hat{f}_{\theta_1}(x)$ and $\hat{f}_{\theta_2}(x)$ is given by $-\frac{1}{2} \log(1 -\cos^2(\nabla_x f_{\theta_1}(x), \nabla_x f_{\theta_2}(x)))$. ::: ::: proof *Proof.* $$\begin{aligned} \operatorname{MI}(\hat{f}_{\theta_1}(\tilde{x}), \hat{f}_{\theta_2}(\tilde{x})) &= D_{\operatorname{KL}}(P_{\hat{f}_{\theta_1}(\tilde{x}), \hat{f}_{\theta_2}(\tilde{x})} \Vert P_{\hat{f}_{\theta_1}(\tilde{x})} \otimes P_{\hat{f}_{\theta_2}(\tilde{x})})\\ &= \int_{x_1 \in \cX} \int_{x_2 \in \cX} p(\hat{f}_{\theta_1}(x_1), \hat{f}_{\theta_2}(x_2)) \log \frac{p(\hat{f}_{\theta_1}(x_1), \hat{f}_{\theta_2}(x_2))}{p(\hat{f}_{\theta_1}(x_1))p(\hat{f}_{\theta_2}(x_2))}dx_2dx_1\\ &= \nH(\hat{f}_{\theta_1}(\tilde{x})) + \nH(\hat{f}_{\theta_2}(\tilde{x})) - \nH(\hat{f}_{\theta_1}(\tilde{x}), \hat{f}_{\theta_2}(\tilde{x})). \end{aligned}$$ Now we notice that $\hat{f}_{\theta_1}(\tilde{x})$ and $\hat{f}_{\theta_2}(\tilde{x})$ are also *jointly* Gaussian: $$\begin{aligned} \begin{pmatrix}\hat{f}_{\theta_1}(\tilde{x}) \\ \hat{f}_{\theta_2}(\tilde{x})\end{pmatrix} &\sim \cN\left(\begin{pmatrix} \mu_{\hat{f}_{\theta_1}(\tilde{x})} \\ \mu_{\hat{f}_{\theta_2}(\tilde{x})}\end{pmatrix}, \begin{bmatrix}\Var(\hat{f}_{\theta_1}(\tilde{x})) & \Cov(\hat{f}_{\theta_1}(\tilde{x}), \hat{f}_{\theta_2}(\tilde{x})) \\ \Cov(\hat{f}_{\theta_1}(\tilde{x}), \hat{f}_{\theta_2}(\tilde{x})) & \Var(\hat{f}_{\theta_2}(\tilde{x}))\end{bmatrix}\right)\\ &\sim \cN\left(\begin{pmatrix}f_{\theta_1}(x) \\ f_{\theta_2}(x)\end{pmatrix}, \begin{bmatrix}\sigma^2 \nabla_x f_{\theta_1}(x)^\top \nabla_x f_{\theta_1}(x) & \sigma^2 \nabla_x f_{\theta_1}(x)^\top \nabla_x f_{\theta_2}(x) \\ \sigma^2 \nabla_x f_{\theta_1}(x)^\top \nabla_x f_{\theta_2}(x) & \sigma^2 \nabla_x f_{\theta_2}(x)^\top \nabla_x f_{\theta_2}(x)\end{bmatrix}\right). \end{aligned}$$ Below, we derive the formula for the entropy of a multivariate Gaussian $x \sim \cN(\mu, \Sigma) \in \nR^n$: $$\begin{aligned} \nH(x) &= -\int p(x) \log p(x) dx\\ &= -\nE_x[\log \cN(x \mid \mu, \Sigma)]\\ &= -\nE_x\left[\log \left(\frac{1}{(2\pi)^{n/2}|\Sigma|^{1/2}} \exp\left(-\frac{1}{2}(x - \mu)^\top \Sigma^{-1}(x - \mu)\right)\right)\right]\\ &= \nE_x \left[\frac{n}{2} \log(2\pi) + \frac{1}{2}\log |\Sigma| + \frac{1}{2}(x - \mu)^\top \Sigma^{-1}(x - \mu)\right]\\ &= \frac{n}{2}\log(2\pi) + \frac{1}{2}\log |\Sigma| + \frac{1}{2}\nE_x[(x - \mu)^\top \Sigma^{-1} (x - \mu)]\\ &= \frac{n}{2}\log(2\pi) + \frac{1}{2}\log |\Sigma| + \frac{1}{2}\nE_x[\operatorname{tr}((x - \mu)^\top \Sigma^{-1} (x - \mu))]\\ &= \frac{n}{2}\log(2\pi) + \frac{1}{2}\log |\Sigma| + \frac{1}{2}\nE_x[\operatorname{tr}(\Sigma^{-1} (x - \mu)(x - \mu)^\top)]\\ &= \frac{n}{2}\log(2\pi) + \frac{1}{2}\log |\Sigma| + \frac{1}{2}\operatorname{tr}(\Sigma^{-1} \underbrace{\nE_x[(x - \mu)(x - \mu)^\top]}_{\Sigma})\\ &= \frac{n}{2}(1 + \log(2 \pi)) + \frac{1}{2} \log |\Sigma|. \end{aligned}$$ Finally, we plug this into our formula for the mutual information: $$\begin{aligned} \operatorname{MI}(\hat{f}_{\theta_1}(\tilde{x})&, \hat{f}_{\theta_2}(\tilde{x})) = \nH(\hat{f}_{\theta_1}(\tilde{x})) + \nH(\hat{f}_{\theta_2}(\tilde{x})) - \nH(\hat{f}_{\theta_1}(\tilde{x}), \hat{f}_{\theta_2}(\tilde{x}))\\ &= \frac{1}{2}(1 + \log (2\pi)) + \frac{1}{2} \log \left(\sigma^2 \nabla_x f_{\theta_1}(x)^\top \nabla_x f_{\theta_1}(x)\right)\\ &\quad+ \frac{1}{2}(1 + \log (2\pi)) + \frac{1}{2} \log \left(\sigma^2 \nabla_x f_{\theta_2}(x)^\top \nabla_x f_{\theta_2}(x)\right)\\ &\quad- 1 - \log(2\pi) - \frac{1}{2} \log(\sigma^2 \nabla_x f_{\theta_1}(x)^\top \nabla_x f_{\theta_1}(x) \cdot \sigma^2 \nabla_x f_{\theta_2}(x)^\top \nabla_x f_{\theta_2}(x)\\ &\hspace{9.67em}- \sigma^2 \nabla_x f_{\theta_1}(x)^\top \nabla_x f_{\theta_2}(x) \cdot \sigma^2 \nabla_x f_{\theta_1}(x)^\top \nabla_x f_{\theta_2}(x))\\ &= \frac{1}{2}\log \frac{\sigma^4 \nabla_x f_{\theta_1}(x)^\top \nabla_x f_{\theta_1}(x) \cdot \nabla_x f_{\theta_2}(x)^\top \nabla_x f_{\theta_2}(x)}{\sigma^4 \left(\nabla_x f_{\theta_1}(x)^\top \nabla_x f_{\theta_1}(x) \cdot \nabla_x f_{\theta_2}(x)^\top \nabla_x f_{\theta_2}(x) - \left(\nabla_x f_{\theta_1}(x)^\top \nabla_x f_{\theta_2}(x)\right)^2\right)}\\ &= -\frac{1}{2}\log \left(1 - \frac{\left(\nabla_x f_{\theta_1}(x)^\top \nabla_x f_{\theta_2}(x)\right)^2}{\nabla_x f_{\theta_1}(x)^\top \nabla_x f_{\theta_1}(x) \cdot \nabla_x f_{\theta_2}(x)^\top \nabla_x f_{\theta_2}(x)}\right)\\ &= -\frac{1}{2}\log(1 - \cos^2(\nabla_x f_{\theta_1}(x), \nabla_x f_{\theta_2}(x))). \end{aligned}$$ ◻ ::: **Putting everything together**: For an infinitesimal perturbation ($\sigma \downarrow 0$), we know that $\hat{f}_{\theta_1}(\tilde{x}) = f_{\theta_1}(\tilde{x})$ and $\hat{f}_{\theta_2}(\tilde{x}) = f_{\theta_2}(\tilde{x})$, i.e., the linearization is exact. Of course, we have to re-linearize after every gradient step. By driving the mutual information to zero, we enforce statistical independence between $f_{\theta_1}(\tilde{x})$ and $f_{\theta_2}(\tilde{x})$. It is also easy to see that for $\sigma \downarrow 0$, $$\begin{aligned} \min_{\theta_1, \theta_2} \operatorname{MI}(f_{\theta_1}(\tilde{x}), f_{\theta_2}(\tilde{x})) &= \min_{\theta_1, \theta_2} -\frac{1}{2}\log(1 - \cos^2(\nabla_x f_{\theta_1}(x), \nabla_x f_{\theta_2}(x)))\\ &= \max_{\theta_1, \theta_2} \log(1 - \cos^2(\nabla_x f_{\theta_1}(x), \nabla_x f_{\theta_2}(x)))\\ &= \max_{\theta_1, \theta_2} 1 - \cos^2(\nabla_x f_{\theta_1}(x), \nabla_x f_{\theta_2}(x))\\ &= \min_{\theta_1, \theta_2} \cos^2(\nabla_x f_{\theta_1}(x), \nabla_x f_{\theta_2}(x)). \end{aligned}$$ Therefore, the local independence loss $$\cL_{\mathrm{indep}}(\nabla_x f_{\theta_{m_1}}(x), \nabla_x f_{\theta_{m_2}}(x)) = \cos^2(\nabla_x f_{\theta_{m_1}}(x), \nabla_x f_{\theta_{m_2}}(x))$$ for a pair of models $(m_1, m_2)$ indeed encourages the statistical independence of the models' outputs, considering an infinitesimal Gaussian perturbation around the input $x$. The obvious minimizer of the term is any constellation where the two input gradients are orthogonal. **Note**: It is also easy to see from the correlation and mutual information formulas that for Gaussian variables, zero correlation is equivalent to independence. This is, of course, not true in general. ::: ## Adversarial OOD Generalization OOD generalization is about dealing with uncertainty. It is easy to make a model generalize well to a single possible environment. As we introduce more environments, this becomes harder and harder until we arrive at an infinite number of environments or "any environment". This tendency is illustrated in Figure [2.46](#fig:knowledge){reference-type="ref" reference="fig:knowledge"}. As we have more and more knowledge about what will happen at deployment time, the space of possible environments shrinks, and thus we become more certain. A parallel can be drawn with the notion of entropy: If we already have much knowledge, additional information has a small entropy. ![The size of the space of possible environments shrinks as we have more and more information about deployment.](gfx/02_knowledge.pdf){#fig:knowledge width="0.8\\linewidth"} The question is: How can we take care of an infinite number of possible environments? There are two general methods for dealing with uncertainty when we do not know the deployment environment perfectly (or the *enemy* who is trying to give us a hard environment): 1. **Make an educated guess.** For a good guess, this is a nice, practical solution that is easy to carry out. However, we obtain no guarantees: We do not know if we made the right guess. In the worst case, we are not making any progress. Many methods seen so far fall into this category, e.g., ReBias, Predicting is not Understanding, and Learning from Failure (by guessing the bias). 2. **Prepare for the worst.** Here, we have a so-called *adversarial environment*. By following this principle, we can obtain theoretical lower bound guarantees: Our model's performance against the worst-case environment provides a lower bound on its performance against the space of possible environments. (We are safe for the worst-case scenario from a set of possible scenarios, so we are also safe for all of them.) An important caveat is that the guarantee is only within the pre-set space of possible environments (the strategy space). Outside of this, we have no guarantees. This approach can also lead to unrealistically pessimistic solutions. As they both have their pros and cons, there is no single right answer: it is a matter of choice and depends on our application. So far, we have only considered OOD generalization methods for making an educated guess. Now, let us discuss *adversarial generalization* that comprises methods that prepare for the worst. ::: definition Adversarial Generalization Adversarial generalization is an ML technique for "preparing for the worst-case scenario" when we do not know the target scenario/distribution in deployment. ::: The following subsections will describe this type of OOD generalization in more detail. ### Formulation of a General Adversarial Environment Before discussing adversarial generalization, let us first introduce the notion of a *devil*. ::: definition Devil The devil is a (known or unknown) adversary that actively tries to find the worst environment for us from the strategy space according to the adversarial goal and knowledge. The more knowledge it has, the worse environments it can specify for us. ::: A general adversarial environment is specified by three parts: the *adversarial goal*, the *strategy space*, and the *knowledge*.[^15] The exact definitions of these parts are given below. ::: definition Adversarial Goal The adversarial goal is a key component of an adversarial setting that specifies which environment is considered "worst" for our model. ::: ::: definition Strategy Space The strategy space in an adversarial setting defines the space of possible environments the devil can choose from. ::: ::: definition Knowledge The knowledge of the devil in an adversarial setting specifies the devil's ability to pick the worst environment for our model. In short, it defines what the devil knows about the model. ::: In the next sections, we will discuss how exactly the devil can achieve their goals. ### Fast Gradient Sign Method (FGSM) First, we start with the definition of a *white-box attack*, as the Fast Gradient Sign Method (FGSM) falls into this category. ::: definition White-Box Attack When the adversary knows the model architecture and the weights, we call the attack a white-box attack. ::: If the devil does not want to think too much, then FGSM can be a popular first choice, as it is one of the simplest ways to achieve adversarial goals. The FGSM attack, introduced in "[Explaining and Harnessing Adversarial Examples](https://arxiv.org/abs/1412.6572)" [@https://doi.org/10.48550/arxiv.1412.6572] is a type of $L_\infty$ adversarial attack. Its three ingredients are listed below. - **Adversarial Goal**: Reducing classification accuracy while being imperceptible to humans. - **Strategy Space**: For every sample, the adversary may add a perturbation $dx$ with norm $\Vert dx \Vert_\infty \le \epsilon$ (to make sure it is imperceptible). - **Knowledge**: Access to the model architecture, weights, and thus gradients. (White-box attack.) The iconic image from [@https://doi.org/10.48550/arxiv.1412.6572], shown in Figure [2.47](#fig:iconic){reference-type="ref" reference="fig:iconic"}, depicts the attack, where a small perturbation applied completely destroys the model's prediction performance ("gibbon" with 99.3% confidence). A more general informal illustration of this scenario is given in Figure [2.48](#fig:fgsm){reference-type="ref" reference="fig:fgsm"}. ![Demonstration of FGSM, taken from [@https://doi.org/10.48550/arxiv.1412.6572]. By adding some noise of small magnitude, the network very confidently predicts an incorrect class, destroying the performance of the model. $J$ is the cost function (loss) we wish to *maximize*.](gfx/02_iconic.png){#fig:iconic width="0.8\\linewidth"} ![Informal illustration of the FGSM method's strategy space. The devil aims to find an adversarial sample in the $L_\infty$ $\epsilon$-ball around the original input $x$.](gfx/02_fgsm.pdf){#fig:fgsm width="0.35\\linewidth"} #### FGSM Method The FGSM attack perturbs the image $x$ as $$x + \epsilon\ \operatorname{sgn}\left(\nabla_x \cL(\theta, x, y)\right)$$ where $\cL$ is the loss function used for model $\theta$, $y$ is the ground truth label, and the sign function is applied element-wise. One also has to take care about the image staying in the range $[0, 1]^{H \times W \times 3}$ by clipping or normalizing. $\epsilon$ is the size of the perturbation, which is determined by the strategy space. It defines the maximal $L_\infty$ norm of the perturbation. Let us consider the pros and cons of FGSM below. - **Pros**: The method is very simple. We take a binary map of the gradient of the loss, i.e., the direction in which the loss increases the most around $x$. The method is also cheap. It only requires one forward and backward pass per sample to create an adversarial perturbation which makes it swift to obtain. - **Cons**: The method does not give an optimal result. The perturbed image does not necessarily correspond to the worst-case sample in the $L_\infty$ ball (but it generally gives a good adversarial attack still for unprotected networks). ### Projected Gradient Descent (PGD) If the devil wants to do something more sophisticated to succeed, the Projected Gradient Descent (PGD) might be a favorable choice for them. The PGD attack, introduced in the paper "[Towards Deep Learning Models Resistant to Adversarial Attacks](https://arxiv.org/abs/1706.06083)" [@https://doi.org/10.48550/arxiv.1706.06083], is a type of $L_p$ adversarial attack ($1 \le p \le \infty$), which is the strongest white-box attack to date (also because not many people are looking into strong attacks anymore). The three ingredients of it are detailed below. - **Adversarial Goal**: Same as for FGSM. - **Strategy Space**: For every sample, the adversary may add a perturbation $dx$ with norm $\Vert dx \Vert_p \le \epsilon$. - **Knowledge**: Same as for FGSM. The devil knows everything about the model, both structural details and the weights. It tries to generate a critical perturbation direction based on $\theta$. An illustration depicting this scenario is shown in Figure [2.49](#fig:pgd){reference-type="ref" reference="fig:pgd"}. The devil is *trying to find* the worst-case sample for a fixed $x$ in the $L_p$ ball. ![Informal illustration of the PGD method's strategy space. The devil aims to find a strong attack in the $L_p$ ball around input $x$.](gfx/02_pgd.pdf){#fig:pgd width="0.35\\linewidth"} #### PGD Method The PGD attack solves the optimization problem $$\begin{aligned} &\max_{dx \in \nR^{H \times W \times 3}} \cL(f(x + dx), y; \theta)\\ &\text{s.t. } x + dx \in [0, 1]^{H \times W \times 3}\\ &\text{and } \Vert dx \Vert_p \le \epsilon. \end{aligned}$$ It perturbs the image $x$ iteratively as $$x^{t + 1} = \prod_{x + S} \left(x^t + \alpha \operatorname{sgn}\left(\nabla_x \cL(f(x^t), y; \theta)\right)\right)$$ where $\cL$ is the loss function used for model $\theta$, $y$ is the ground truth label, $t$ is the iteration index, $\alpha$ is the step size for each iteration, and $\prod_{x + S}$ is the projection on the $L_p$ $\epsilon$-sphere around $x$.[^16] $\epsilon$ is the size of the perturbation, which is determined by the strategy space. It defines the maximal $L_p$ norm of the perturbation. Being an iterative algorithm, PGD usually finds an even worse-case sample than FGSM (which only performs a single step). We iteratively follow the sign of the gradient with step size $\alpha$ and project back onto the $L_p$ $\epsilon$-ball around $x$. According to the properties of the sign function, in each step, we go in an angle of $\beta \in \{\pm 45^\circ, \pm 90^\circ, \pm 135^\circ, 0^\circ, 180^\circ\}$ from the previous $x^t$ before projecting back onto the $\epsilon$-ball.[^17] (Usually, in visualization, this means traveling along the boundary of the $L_p$ ball.) Now we can go out of the $L_p$ ball of $\epsilon$ even in a single step (especially around the 'corners' of the $L_p$ ball), depending on how we choose $\alpha$. Like in FGSM, we also take care of the image staying in the range $[0, 1]^{H \times W \times 3}$ using clipping or normalization. Convergence happens when, e.g., $\Vert x^{t + 1} - x^t \Vert_2 \le 1\mathrm{e}{-5}$ or some similar criterion is satisfied. ::: information Using the Gradient's Sign Why do we use the sign of the gradient in these methods and not the magnitude? Either case works. However, e.g., Adam [@kingma2017adam] is also taking the sign of the gradient for updates (considering the formula without the exponential moving average) and is one of the SotA methods. In high dimensions, the choice of taking the sign does not matter much. This is usually a choice we make based on empirical observations. ::: ### FGSM vs. PGD Let us briefly compare the two attacks we have seen so far, FGSM and PGD. In both cases, the optimization problem for the adversary is non-convex, as the loss surface is non-convex in $x$. We also have no guarantee for the globally optimal solution, even within a small $\epsilon$-ball (which is very tiny in a high-dimensional space). The strength of the attack depends a lot on the optimization algorithm. We have many design choices, and not all Gradient Descent (GD) variants perform similarly. **PGD is generally much stronger than FGSM; it finds better local optima.** FGSM does not even find local optima in general, as it consists of just a single gradient step. PGD is generally a SotA white-box attack even as of 2023. ::: information Size of the $\epsilon$-ball in High-Dimensional Spaces and Distribution of Volume Why is the $\epsilon$-ball tiny in a high-dimensional space for a small value of $\epsilon$? The volume of a ball with radius $r$ in $\nR^d$ is $$V_d = \frac{\pi^{d/2}}{\Gamma\left(1 + \frac{d}{2}\right)}r^d$$ and $\Gamma(n) = (n - 1)!$ for a positive integer $n$. Therefore, the denominator increases much faster than the numerator, driving the volume to 0 as $d \rightarrow \infty$. The volume is thus concentrated near the surface in high-dimensional spaces: For a fixed dimension $d$, the fraction of the volume of a smaller ball with radius $r < 1$ inside a unit ball is $r^d$ (as the scalar multiplier cancels). For $r \approx 1$ but $d$ very large, this is around 0. ::: ::: information How to choose $\epsilon$ in $L_p$ attacks? The hyperparameter $\epsilon$ is usually chosen to be very small. Even more importantly, one should fix it across studies, as we typically wish to compare against previous attacks/defenses. There are unified values in the community but the exact value does not matter that much, as below a certain threshold, the perturbations are (mostly) not visible to humans anyway. ::: ### Different Strategy Spaces for Adversarial Attacks ![Example of two image pairs where humans would choose the *left* pair as more similar, but regarding $L_2$ distances, the *right* pair is much closer. This is because of the translation in the first image pair. Figure-snippet taken from [@DBLP:journals/corr/abs-1801-03924].](gfx/02_unaligned.png){#fig:unaligned width="0.7\\linewidth"} So far, we have considered perturbations inside an $L_p$ ball determined by $\epsilon$. The problem with this strategy space is that it is not aligned with human perception -- it is in the pixel space. It is missing some perturbations that are not visible to humans (such as shifting all pixels up by one), but it also captures some changes apparent to humans (such as additive noise at initially very clear and homogeneous surfaces in images). The $L_p$ strategy space is thus not well-aligned with the adversarial goal. Sometimes it does not satisfy the goal (as the adversary's goal is to produce imperceptible perturbations), and sometimes it technically satisfies the goal but could do it even better (as the adversary's goal is usually also to decrease accuracy as much as possible). The misalignment of additive perturbations and the adversarial goal is further illustrated in Figure [2.50](#fig:unaligned){reference-type="ref" reference="fig:unaligned"}. According to this observation, in the following subsections, we will consider strategy spaces that are different from the $L_p$-ball-based ones. #### Flow-Based Perturbations In general, images closer in perception space (ones that look more similar to humans) can have a larger $L_p$ difference than obviously different image pairs. Suppose that we have a robust model against any $L_p$ perturbations a ball parameterized by a small $\epsilon$. In this case, the adversary could still be able to find a one-pixel shift of the image that destroys the model's predictions, even though this perturbation is imperceptible. This is a "blind spot" of an adversary that uses an $L_p$-ball-based strategy space. ::: definition Total Variation The total variation of a vector field $f\colon \nR^2 \rightarrow \nR^2$ is defined as $$\Vert f \Vert_\mathrm{TV} = \int \Vert \nabla f_1(x) \Vert_2 + \Vert \nabla f_2(x) \Vert_2\ dx =: \int \Vert \nabla f(x) \Vert_2\ dx.$$ It is often considered a generalization of the $L_2$ (or $L_1$) norm of the gradient to an entire vector space. ::: Such small image translations (shifts) generally result in huge $L_2$ distances (as images are not smooth, and along the object boundaries, we have a significant pixel distance), but correspond to perceptually minor differences. Luckily, we can define a metric that assigns small distances to small *per-pixel* image translations. We consider *optical flow* transformations, and we measure small changes by the *total variation (TV)* norm, for which translations of an image have a "size" of zero. Such attacks are discussed in detail in Section [2.15.6](#sssec:flow){reference-type="ref" reference="sssec:flow"}. #### Physical Attacks The plausibility of the previously discussed strategy spaces is questionable. $L_p$ attacks and other attacks (e.g., flow-based ones) alter the *digital image*. Do such adversaries exist in the real world? Are the previous attacks plausible at all? Basic security technology can already prevent such adversaries, with access as depicted in Figure [2.51](#fig:plausibility){reference-type="ref" reference="fig:plausibility"}. Therefore, looking into other strategy spaces is well-motivated. ![The PGD adversary, being a white-box attack, has access to the model in the digital realm.](gfx/02_plausibility.pdf){#fig:plausibility width="\\linewidth"} ::: definition Black-Box Attack When the adversary only observes the inputs and outputs of a model and does not know the model architecture and the weights, we call the attack a black-box attack. ::: The PGD adversary perturbs pixels of a digital image after it is captured in the real world. Does this scenario make sense? Should we even defend against such an adversary? We just have to ensure that no one gets to see our compiled code and that no one can change the data stream. This is basic information security. Furthermore, even if one gains access to the data stream, one also needs access to the exact model for white-box attacks. (Once the adversary is that deep in, they might as well just change the prediction directly...) For black-box attacks in the digital realm, this is not needed, but it is still a strange scenario where one has access to the data stream but not the model output. We even go one step further in the discussion about plausibility: When we use an API and have no access to internal data streams, we can indeed construct black-box attacks for the model (as we will see in Sections [2.15.9](#sssec:sub){reference-type="ref" reference="sssec:sub"} and [2.15.10](#sssec:zero){reference-type="ref" reference="sssec:zero"}). However, this only ruins the accuracy for us, which seems to be a very poor adversarial goal. **By focusing on attacks in the digital realm, we are probably looking at a non-existent problem.** Another very similar scenario in the digital realm is when images are uploaded to the cloud, as shown in Figure [2.52](#fig:plausibility2){reference-type="ref" reference="fig:plausibility2"}. It is very unrealistic for an adversary to come into this pipeline and make changes. ![In a cloud setting, the PGD adversary still acts in the digital realm.](gfx/02_plausibility2.pdf){#fig:plausibility2 width="\\linewidth"} This lack of realism in attacks in the digital realm inspires the search for a new strategy space in the real world: Let us discuss *physical attacks*. In contrast to previously mentioned attacks, they induce physical changes in objects in the real world. These involve, e.g., putting a carefully constructed sticker (or graffiti) on stop signs to make sure that self-driving cars do not detect it or printing a pattern on cardboard (and e.g. wearing it around the neck) such that the person carrying the sign does not get detected. These options are illustrated in Figure [2.53](#fig:physical){reference-type="ref" reference="fig:physical"}. This is much more realistic, as the adversary intervenes in the real world, not in a secure stage in a pipeline. The adversaries usually *do* have the necessary access to real-world objects. We argue that we should instead be focusing on defending against such attacks, shown in Figure [2.54](#fig:plausibility3){reference-type="ref" reference="fig:plausibility3"}. **Note**: Such attacks can be both black-box and white-box attacks. ![Physical attacks are more realistic than those in the digital realm [@9025518; @physicalreview].](gfx/02_physical.png){#fig:physical width="0.6\\linewidth"} ![In a physical adversarial setting, the adversary has access to the object in the real world. The adversary might also know the internals of the model (considering a white-box setting), but still only intervene in the physical world.](gfx/02_plausibility3.pdf){#fig:plausibility3 width="\\linewidth"} #### Object Poses in the 3D World We briefly discuss an interesting boundary between adversarial robustness and OOD generalization that also introduces a new strategy space. This is the paper "[Strike (with) a Pose: Neural Networks Are Easily Fooled by Strange Poses of Familiar Objects](https://arxiv.org/abs/1811.11553)" [@https://doi.org/10.48550/arxiv.1811.11553] which focuses on changing poses of objects in 3D space (which is similar to physical attacks but can also be done digitally given a sophisticated image synthesis tool). A collage of synthetic and real images the authors considered is shown in Figure [2.55](#fig:poses){reference-type="ref" reference="fig:poses"}. ![Collage of synthetic and real images with the model's corresponding max-probability predictions. According to the human eye, images in (row, column) positions (1, 4), (2, 2), (2, 4), (4, 1), (4, 4) are quite plausible.](gfx/02_poses.pdf){#fig:poses width="0.6\\linewidth"} The three ingredients of this "attack" are as follows. - **Adversarial Goal**: Reducing classification accuracy by changing object poses. - **Strategy Space**: For every sample, the adversary may arbitrarily change the object poses. - **Knowledge**: Same as for FGSM. (White-box attack.) Here, the adversary does not necessarily care about small changes in the object pose. Larger changes can still be plausible for the human eye. Once it becomes obvious to humans, they can, of course, intervene. The devil knows everything about the model, both structural details and the weights. It tries to generate a critical pose perturbation based on weights $\theta$. One may ask how this is a real threat at all. The threatening observation is that the model completely breaks down for the plausible examples, even though these could be observed in the real world. This work is on the boundary of adversarial robustness and OOD generalization to real-world domains.[^18] If the perturbation grows larger and we do not have a notion of a devil and worst-case samples anymore, we enter the realm of generalization to plausible real-world domains, across biases, or in other OOD generalization schemes. ### Optical Flow {#sssec:flow} Let us now discuss the optical flow approach in more detail. Optical flow is used a lot for visual tracking and videos. It provides the smallest warping of the underlying image mesh to transform image $x_1$ into $x_2$.[^19] It specifies the *apparent* movement of pixels which is needed to transform image $x_1$ into $x_2$. We obtain it by performing (regularized) pixel matching between images/frames. Optical flow is represented as a vector field over the 2D image plane. Each point of the 2D pixel plane corresponds to a 2D vector. Hence, the size of the warping may be readily computed via total variation (TV) (Definition [\[def:totalvariation\]](#def:totalvariation){reference-type="ref" reference="def:totalvariation"}). This vector field is usually encoded by colors for visualization. The pixel intensity gives the 2D vector magnitude at the pixel, and the pixel color specifies the 2D vector direction at the pixel. **Example**: Consider a ball flying across the sky. The ball pixels are translated across the frames by a tiny bit, but the $L_2$ distance between the frames is large. Our task is to find *pixel correspondences* between the two frames based on apparent motion. We set up a vector going from pixel $(i, j)$ in frame $t$ to the corresponding pixel $(i', j')$ in frame $(t + 1)$. For example, if $(i, j) = (4, 5), (i', j') = (7, 2)$, then the forward flow is $(u, v) = (3, -3)$. We measure the distance between pixels by taking the $L_2$ norm of this vector and taking the average of these distances for every pixel. This is precisely what we do when calculating TV. This gives an idea of how much warping has taken place between the two frames. A small flow, however, can also correspond to human-perceptible changes: a small ball flying fast between two frames on a huge, otherwise static image will have a low TV value, but humans are able to point out the differences quickly. Nevertheless, the perturbed images are still deemed plausible by human inspection. ### Adversarial Flow-Based Perturbation How can we use optical flow to find adversarial patterns? Instead of estimating the flow between 2 consecutive frames, we *generate* a flow with a small total variation that fools our model, as done in the paper "[Spatially Transformed Adversarial Examples](https://openreview.net/forum?id=HyydRMZC-)" [@xiao2018spatially]. The three ingredients of their method are: - **Adversarial Goal**: Reducing classification accuracy while being imperceptible to humans. - **Strategy Space**: For every sample, the adversary may choose a flow $f$ with $\Vert f \Vert_\mathrm{TV} \le \epsilon$. - **Knowledge**: Same as for FGSM. (White-box attack.) This perturbation method is better aligned with human perception (i.e., it is a good proxy for it). It finds pixel-wise movement instead of additive perturbation. The adversary warps the underlying image mesh of image $x$ according to $f$ such that the classification result is wrong. If the vector field is aligned in the same direction (constant map), there is no total variation. On the contrary, if the vector field comprises vectors with large magnitudes that are closely spaced and point in different directions, it results in a large TV norm. These abrupt changes in nearby vectors correspond to steep gradients in the field. This is why penalizing total variation encourages images to be *smoother*. ![Overview of a flow-based adversarial attack using bilinear interpolation to obtain its final adversarial image from the *backward* flow, taken from [@xiao2018spatially]. See information [\[inf:flowadv\]](#inf:flowadv){reference-type="ref" reference="inf:flowadv"} for details.](gfx/02_flow.pdf){#fig:flowadv width="0.9\\linewidth"} How can we obtain the final adversarial image from the adversarial flow? Figure [2.56](#fig:flowadv){reference-type="ref" reference="fig:flowadv"} shows a possible way using the *backward flow* and *bilinear interpolation*. ::: information Interpolation between source and adversarial images in flow-based adversarial attack []{#inf:flowadv label="inf:flowadv"} During the adversarial attack in Figure [2.56](#fig:flowadv){reference-type="ref" reference="fig:flowadv"}, the image $x$ is fixed. The devil comes up with a *backward* optical flow that takes the target pixels to the original pixels. The reason to predict backward flow instead of forward flow is easier bilinear interpolation. When the backward flow is available, each pixel of the adversarial image can be computed after querying some known pixel of the original image (source). On the contrary, using the forward flow to obtain the adversarial example would result in "holes" in the image. The actual *magnitude* of the warps does not matter when calculating the TV norm, so translations of any kind are allowed. At borders, we might copy the pixels of the original image. ::: ### White-Box vs. Black-Box Attacks So far, we have discussed white-box (Definition [\[def:whitebox\]](#def:whitebox){reference-type="ref" reference="def:whitebox"}) and black-box (Definition [\[def:blackbox\]](#def:blackbox){reference-type="ref" reference="def:blackbox"}) attacks. Let us discuss some pros and cons of these paradigms. **White-box attacks are powerful**. The adversary can obtain the input gradients from the model. (Examples: FGSM, PGD, Flow-Based Perturbation.) White-box attacks are, however, not so realistic. For an ML model on the cloud/as an API, we are never allowed to look into the details of the model. It is intellectual property, and exposing it would make the model vulnerable to various attacks. The quick solution that most companies follow is to not open source their model. *Black-box attacks are much weaker than white-box attacks but also much more realistic.* Many real-world applications are based on API access. There are also further limitations to a realistic scenario: - The number of queries within a time window is limited (rate limit). - Malicious query inputs are possibly blocked. For example, consider a face model recognizing the user in a photo album: If we start sending strange patterns like random noise or non-face images, it can easily be detected, and we can be blocked from the service. **Examples of black-box APIs.** [GPT-3.5/4](https://chat.openai.com/) [@https://doi.org/10.48550/arxiv.2005.14165; @openai2023gpt4] produces text output given text input. It is an interesting objective to attack GPT-N based on only input/output observation pairs. One example is Jailbreak Prompts [@shen2023do]: Here, the adversarial goal is making the model tell us information about immoral or illegal topics; the strategy space of the devil is giving any prompt to the model; and the knowledge of the adversary is the observed answers of the model. The attack is black-box by definition because we do not have access to the model's internal structure. [DALL-E](https://labs.openai.com) [@https://doi.org/10.48550/arxiv.2102.12092] produces an image given a textual description. In the following sections, we will discuss black-box attacks in more detail. ### Black-Box Attack via a Substitute Model {#sssec:sub} ::: definition Substitute Model A substitute model is a network that is used to mimic a model we wish to attack. Prior knowledge about the attacked model is incorporated into the substitute model, such as the type of architecture, the size of the model, or the optimizer it was trained with. ::: ![Illustration of a method for using substitute models to generate black-box adversarial attacks. We only need query inputs and outputs to train the substitute model.](gfx/02_substitute.pdf){#fig:substitute width="0.8\\linewidth"} We will start an overview of the black-box attacks with the seminal work "[Practical Black-Box Attacks against Machine Learning](https://arxiv.org/abs/1602.02697)" [@https://doi.org/10.48550/arxiv.1602.02697]. It introduces the idea of using a substitute model to attack the original model. An overview of the method is given in Figure [2.57](#fig:substitute){reference-type="ref" reference="fig:substitute"}. Using this approach, we might need a lot of input-output pairs from the original model, depending on how complex the model is. Ideally, we want to follow the architecture of the target model. If we, e.g., know that the original model is a Transformer, we should also use one. We then attack the original model by creating adversarial inputs that attack the substitute model $g$. By using $g$, the adversary can generate *white-box* attacks. The hope is that this attack also works for $f$. Based on empirical observations, this can work quite well. For smaller models, this method might be feasible to attack model $f$ well. However, for larger models, we need tons of data and extreme computational effort to train the substitute model. In particular, only a handful of companies in the world could mimic GPT-3 with a substitute model. It would be easy to trace back who is responsible for the attacks. Usually, such large companies focus on problems other than these black-box attacks. They already have many other problems, e.g., private training data leakage by querying, bias issues, or explainability, that are way more realistic. ### Black-Box Attack via a Zeroth-Order Attack {#sssec:zero} Another type of black-box attack is based on the approximation of the model gradient with a lot of API calls. One way to do this is described in the work "[ZOO: Zeroth Order Optimization based Black-box Attacks to Deep Neural Networks without Training Substitute Models](https://arxiv.org/abs/1708.03999)" [@Chen_2017]. The idea comes from the fact that one can approximate the gradient of the loss numerically using finite differences, so that for a small enough $h \in \nR$: $$\frac{\partial \cL(x)}{\partial x_i} \approx \frac{\cL(x + he_i) - \cL(x)}{h}$$ where $e_i$ is the $i$th canonical basis vector. One can also use a more stable symmetric version that gives better approximations in general (but requires more network evaluations): $$\frac{\partial \cL(x)}{\partial x_i} \approx \frac{\cL(x + he_i) - \cL(x - he_i)}{2h},$$ where $x \in \nR^d$ is a flattened image and $\cL(x) \in \nR$ is the loss function of choice, based on our target class $y$ that we want the model to classify $x$ as. **Example**: Consider a $200 \times 200$ image. In this case, $x \in \nR^{120,000}$ and $\nabla \cL(x) \in \nR^{120,000}$. We need 120,001 API calls to approximate the gradient *of a single image*, or 240,000 if we consider the symmetric approximation. No API will let us do this in a manageable time. For this to work, we also need access to the logits $z(x)$ or the probabilities $f(x)$ from the model to compute the objective $\cL$, not just the predicted class label. For example, we might use the objective $\cL(x) = \max\{\max_{i \ne y} z(x)_i - z(x)_y, -\kappa\}$, as given in [@Chen_2017]. Still, the worst case with such black-box attacks for the model owners is that the performance drops. This is not a realistic goal for an adversary, as it only happens to the attacker and only on the adversarial samples they create. If the attacker wants to decrease performance for others, too, they need access to the data stream. **Note**: The paper was published in 2017. Back then, these attacks were focused on theoretical possibilities. Nowadays, the field is focusing more on realistic threats we have to tackle. The focus has shifted. We can even be more imaginative and train a local model that predicts the pixel location most likely to generate the highest response by the attacked model. In this case, we need a dataset of (image, pixel) pairs where the pixel changes the prediction of many locally available models the most. Leveraging this dataset, we can get the model's pixel prediction and find the pixel's perturbation via API calls that result in the desired behavior (e.g., compute gradients for that pixel using finite differences and update that pixel of the image using the sign of the gradient). We simplify the previous approach and pick random coordinates to perform stochastic coordinate descent, as shown in [@Chen_2017]: ::: algorithm ::: This is, of course, not very efficient. It is better to pick $i$ smartly and perturb that pixel using a few API calls to determine a suitable perturbation. ### Defense against Attacks: Adversarial Training We have discussed many adversarial attacks. Is there any way to defend against them? To answer this, we will touch upon one instructive defense method that gave rise to the research direction of defense methods, called adversarial training. This method was introduced in the paper "[Towards Deep Learning Models Resistant to Adversarial Attacks](https://arxiv.org/abs/1706.06083)" [@https://doi.org/10.48550/arxiv.1706.06083]. It is generally perceived as one of the best-working defenses against $L_p$ attacks. Adversarial training has a minimax formulation: Optimize $\theta$ the worst-case perturbation of $x$ as $$\min_{\theta} \nE_{(x, y) \in \cD}\left[\max_{dx \in S} \cL(x + dx, y; \theta)\right]$$ with, e.g., $S = [-\epsilon, \epsilon]^N$ corresponding to an $L_\infty$ attack. In practice, we do a few PGD steps for each $x$, generate an attack $dx$, and use that for training $\theta$. #### Breaking down gradients does not give us any guarantees. Even if the previously mentioned methods worked in making gradient-based adversarial attacks impossible, the model being safe is not equivalent to no gradient-based algorithm being able to find an attack. There can still be some adversarial image within the $L_p$ ball (or neighborhood in general). When we break down the gradients, PGD cannot attack the image in the right way *directly*. Using PGD naively results in a benign image, i.e., the network can still recognize it well. *The model is safe when there is absolutely no adversarial sample within the attack space.* If this is not guaranteed, there can still be some algorithm that can find the working attack. #### How can we make the gradients malfunction? One way to make the gradients malfunction is to transform the inputs before feeding them to the DNN. These are called input-transformation-based defenses. They apply image transformations (and possibly random combinations thereof) to the original input image. The idea is that if we just transform our image in different ways using a discrete set of transformations, that does not change the content of the image much, and if we have many variations of possible transformations (of which we select one at test time), that is supposed to be very effective against adversarial attacks. This is because adversarial attacks are minimal changes in the image, and if we are killing these small changes using transformations, the attack will probably not harm the model anymore. We want to remove adversarial effects from the input image before feeding the result to the DNN. As we will soon see, this intuitive reasoning is *flawed* in most cases, as input-transformation-based defenses only work when considering chained random transformations with a combinatorial scaling of possibilities. #### Examples for Input Transformations ![Example input transformations that can be used for gradient obfuscation. Figure taken from [@DBLP:journals/corr/abs-1711-00117].](gfx/02_input_transformations.pdf){#fig:input_transformations width="0.5\\linewidth"} Several examples of input transformations are shown in Figure [2.58](#fig:input_transformations){reference-type="ref" reference="fig:input_transformations"} that are detailed below. **Cropping and rescaling of the original image.** We crop the part that contains the gist of what is going on in the image or rescale the image to the input size of the network. ::: definition Bit Depth The bit depth of an image refers to the number of colors a single pixel can represent. An 8-bit image can only contain $2^8 = 256$ unique colors. A 24-bit image can contain $2^{24} = 16,777,216$ unique colors. ::: **Bit depth reduction.** Reducing the bit depth kills some information, but by doing this denoising (from the perturbation's viewpoint), we can also remove critical adversarial perturbations. **JPEG encoding and decoding.** JPEG uses Discrete Cosine Transform (DCT). This is a typical transformation included in image viewers -- a natural way to defend against perturbations. **Removing random pixels and inpainting them** The inpainting can be done, e.g., via TV (Definition [\[def:totalvariation\]](#def:totalvariation){reference-type="ref" reference="def:totalvariation"}) minimization. When removing a boundary region, such inpainting will not result in a constant region (having the average value of the neighboring pixels) but rather a very smoothed version of the original image. (The boundary will be followed to some extent.) **Image quilting.** This method reconstructs images using small patches from *other images* in a database. The used patches are chosen to be similar to the original patches. These are also usually tiny. Before feeding it to the network, we replace the original image with the reconstruction. #### Results of naive FGSM, DeepFool [@https://doi.org/10.48550/arxiv.1511.04599], and Carlini-Wagner [@https://doi.org/10.48550/arxiv.1608.04644] after input transformations To see whether the input transformation defense works, we take a look at the results of FGSM, DeepFool, and the Carlini-Wagner method in Figure [2.59](#fig:carlini){reference-type="ref" reference="fig:carlini"}. The general message of these results is that applying the previously listed input transformation to an image protects it against gradient-based adversarial attacks. We will see that this is an *incorrect conclusion*. ![Top-1 classification accuracy of ResNet-50 on adversarial samples of various kinds. If we use no input transformations, the model's predictions break down completely. If we use the transformations listed in text *individually*, the methods start failing. The stronger the adversary (i.e., the more $L_2$ dissimilarity we allow), the better the attack methods do, but they still perform quite poorly. Figure taken from [@DBLP:journals/corr/abs-1711-00117].](gfx/02_defense_res.pdf){#fig:carlini width="0.8\\linewidth"} #### Straight-Through Gradient Estimator One of the reasons why previous methods using input transformations *still fail to defend our networks* is the fact that we can still "approximate" the gradient of the defended model by using a straight-through gradient estimator. ::: definition Straight-Through Gradient Estimator The straight-through estimator generates gradients for a non-differentiable transformation as if the forward pass were the identity transformation; i.e., it lets the gradient flow through in the computational graph. ::: A successful application of the straight-through estimator is attacking JPEG encoding/decoding defenses. The *forward* pass is JPEG encoding and decoding, which is non-differentiable (because of quantization) but close to an identity mapping. In the *backward* pass, we compute the gradient as if the forward were the identity mapping. The fact that this is a successful application of the estimator for an attack shows that this transformation only helped for gradient obfuscation because it made the computations non-differentiable. A Python example of a JPEG transformer is shown in Listing [\[lst:snippet\]](#lst:snippet){reference-type="ref" reference="lst:snippet"}. ::: booklst lst:snippet class JPEGTransformer(nn.Module): def forward(self, x): \"\"\"JPEG encoding and decoding.\"\"\" encoded_x = self.jpeg_encode(x) transformed_x = self.jpeg_decode(encoded_x) return transformed_x def backward(self, x, dy): \"\"\"Straight-through estimator. Computes gradient as if self.forward = lambda x: x. \"\"\" return dy ::: #### The problem with naive gradient obfuscation methods When we attack models employing gradient obfuscation methods detailed above as a white box, we *also have access to the transformations*.[^20] First, assume that there is a single deterministic transformation. We do not have to know what this transformation precisely is; we just need access to it. **Cropping and rescaling.** This is a differentiable transformation (cropping is just indexing, which is differentiable; rescaling is linear), therefore, we can attack the joint network, i.e., the entire pipeline. The defense does not work at all -- we can generate successful attacks again. This is depicted in Figure [2.60](#fig:attackcrop){reference-type="ref" reference="fig:attackcrop"}. **Other discrete transformations.** For example, consider JPEG encoding and decoding. Such transformations are not differentiable. However, we can still "differentiate through" quantization layers, using the *straight-through gradient estimator* (Definition [\[def:stgrad\]](#def:stgrad){reference-type="ref" reference="def:stgrad"}). We can generate successful attacks again, as depicted in Figure [2.61](#fig:straightthrough){reference-type="ref" reference="fig:straightthrough"}. **Mixture of random transformations.** Now, assume that there are multiple transformations, and one of them (or a mixture of them) is chosen randomly. When there is uncertainty in what transformation is used, the white box partially becomes a black box, as we do not know what is taking place in the random transformation. Still, for easier cases, the attacker can generate an attack that works for *any* of the transformations (defenses) by performing *Expectation over Transformations* (EoT).[^21] **Expectation over Transformations (EoT).** One can observe that $$\nabla \nE_{t \sim T} f(t(x)) = \nE_{t \sim T} \nabla f(t(x)),$$ as the gradient and integral can be exchanged when a function is sufficiently smooth, which DNNs are. (For discrete transformations, we use the straight-through estimator anyway, which makes them also work.) The formula tells us that to attack the expected output of $f$ $t \sim T$, we take the gradient for each transformation and then take the expectation the transformations. This procedure can be trivially Monte Carlo estimated. We update the input the expected gradient's approximation iteratively. Python code for a simple EoT attack is given in Listing [\[lst:eot\]](#lst:eot){reference-type="ref" reference="lst:eot"}. With sufficient capacity for the attacker, the defense can become ineffective. This is pushing the limit of the capacity of the attacker. If the attacker has full capacity to address many possibilities for transformations at test time, we attack all of them simultaneously. The ICML'18 attack applies all the techniques we mentioned before. It destroys the defense that uses random transformations and makes the network have 0% adversarial accuracy. ![An easy way to circumvent obfuscated gradient defenses when the applied transformations are differentiable.](gfx/02_attackcrop.pdf){#fig:attackcrop width="0.8\\linewidth"} ![Circumventing obfuscated gradient defenses when the applied transformations are *non-differentiable*, using the straight-through gradient estimator.](gfx/02_straightthrough.pdf){#fig:straightthrough width="0.8\\linewidth"} ::: booklst lst:eot def generate_eot_attack(x, model, transformation_list, num_samples): random_transformations = np.random.choice(transformation_list, num_samples) grad_eot = np.zeros_like(x) for transformation in random_transformations: y = model(transformation(x)) grad_x = compute_input_gradient(y, x) \# Approximate expectation by averaging. grad_eot += grad_x / num_samples return x + grad_eot ::: ### Effectiveness of Adversarial Training Adversarial training (AT) does not introduce obfuscated gradients. It was hard for the ICML'18 method to attack adversarially trained models with greater attack success rates. AT is, therefore, an effective defense. Notably, the authors of [@https://doi.org/10.48550/arxiv.1802.00420] use vanilla adversarial training without EoT. Performing EoT additionally would increase computation costs but would likely result in even stronger defenses. **Note**: Even after adversarial training, there might still be some adversarial samples within the $L_p$ ball -- we get no guarantees. However, adversarial training is still understood as a solid defense. The critical caveat of AT is that it is complicated to perform at scale. If we are dealing with an ImageNet scale, it is possible but also very impressive. The training time increases notably: adversarial training takes at least $T + 1$ times as long as regular training (Subsection [\[ssec:complexity\]](#ssec:complexity){reference-type="ref" reference="ssec:complexity"}), but here we also have to perform EoT, resulting in a triple `for` loop. ### Barrage of Random Transforms (BaRT) {#sssec:bart} As we have seen, we always have a loop of improvement in adversarial settings between attackers and defenders. Once a defense with a mixture of random transformations is broken (e.g., EoT effectively beats a defender with a reasonable number of candidate transformations), the question naturally arises: What happens when the set of transformations is gigantic on the defense side? If the defender starts using random combinations of transformations, the number of possibilities grows exponentially as the number of individual transformations and the length of the transformation sequence grows. The paper "[Barrage of Random Transforms for Adversarially Robust Defense](https://openaccess.thecvf.com/content_CVPR_2019/papers/Raff_Barrage_of_Random_Transforms_for_Adversarially_Robust_Defense_CVPR_2019_paper.pdf)" [@8954476] was a "reply" to the EoT paper that introduced an enormous set of possible transformations. #### BaRT Method The method introduces ten groups of possible image transformations listed below. - Color Precision Reduction - JPEG Noise - Swirl - Noise Injection - FFT Perturbation - Zoom - Color Space - Contrast - Greyscale - Denoising Each group contains some number of transformations. In total, we have 25 transformations, each of which has parameters $p$ that alter their behavior. The choice of transformations is made as follows. 1. Randomly select $k$ out of $n$ transforms where each transform by itself is randomized. 2. Apply the selected transforms in a random sequence: $$f(x) = f(t_{\pi(1)}(t_{\pi(2)}(\dots(t_{\pi(k)}(A(x)))\dots))),$$ where $A$ is the adversary. Selecting the transformations randomly and applying them in a random sequence generates an exponential number of possibilities ($n! / (n - k)!$) that still do not change the semantic meaning of the image. Even after applying all transformations, the model can still recognize the objects pretty well. However, the sheer number of possibilities makes it very hard for the attacker to prepare against all kinds of defenses. It must have a large enough capacity and many samples are required to Monte Carlo sample the expectation. To establish resilience against such input transformations, they are applied both during training and inference. Therefore, this is *not* a post-hoc algorithm. The method has some overhead in the cost of training, but it boils down to selecting an input transformation sequence with can be done very efficiently on the CPU. The overhead is, therefore, similar to that of data augmentation. One can also influence this overhead by changing how often the transformations are resampled. #### BaRT Results ![BaRT defends a model against PGD (which is not surprising). BaRT also defends a model against the ICML'18 methods with EoT (10 or 40 samples), designed to break gradient obfuscations. Using BaRT, performance does not drop too much by increasing the max adversary distance $\epsilon$. It is even more effective than adversarial training -- the attacker cannot push the scores down to 0, not even for $\Vert x - \hat{x} \Vert_\infty < 32$. (!) Top-k refers to top-k accuracy. Figure taken from [@8954476]. ](gfx/02_bartres.png){#fig:bartres width="0.5\\linewidth"} The results of BaRT are shown in Figure [2.62](#fig:bartres){reference-type="ref" reference="fig:bartres"}. The key message here is that *BaRT is one of the SotA adversarial defense methods even in 2023.* ### Certified defenses Let us discuss *certifications of robustness*. Certified defense methods make sure there is *no successful attack* in the strategy space (e.g., the $L_p$ ball) under some assumptions. The "[Certified Defenses against Adversarial Examples](https://arxiv.org/abs/1801.09344)" [@https://doi.org/10.48550/arxiv.1801.09344] paper can give certifications of robustness by considering many simplifying assumptions for the network and the adversarial objective. The typical chain of thought for certified defenses is to come up with a trainable objective, and then show that solving this trainable objective will ensure that there is no worse attack than a certain type. The authors consider a binary classification setting and a two-layer neural network where the score is calculated as $$f(x) = V\sigma(Wx).$$ Here, $V \in \nR^{2 \times m}$, $W \in \nR^{m \times d}$, and $\sigma$ is an elementwise non-linearity with bounded gradients to $[0, 1]$, e.g., ReLU or sigmoid. Notably, the authors calculate the score of both positive and negative classes instead of considering a single score for the ease of formalism. A certificate of defense is given by bounding the margin of the incorrect class over the correct one for any adversarial perturbation inside the $L_\infty$ $\epsilon$-ball centered at a particular input $x$, denoted by $B_\epsilon(x)$. Further details are discussed in Information [\[inf:cert_def\]](#inf:cert_def){reference-type="ref" reference="inf:cert_def"}. ::: definition Fundamental Theorem of Line Integrals Consider a parametric curve $r: [a, b] \rightarrow \nR^d$ and a differentiable function $f: \nR^d \rightarrow \nR$. Then $$\int_a^b \underbrace{\left\langle \nabla f(r(t)), r'(t) \right\rangle\ dt}_{\left\langle \nabla f(r(t)), dr \right\rangle,\ dr = r'(t)dt} = f(r(b)) - f(r(a)).$$ In words: The integral of directional derivatives along the curve $r$ of the function $f$ is equal to the difference of boundary values of $f$. In short, the shape of the curve $r$ does not matter. **Connection to single variable calculus**: The fundamental theorem of integrals states that for a differentiable $f: \nR \rightarrow \nR$: $$\int_a^b f'(x)\ dx = f(b) - f(a).$$ In this case, we have a single possible way from $a$ to $b$, which is generalized for line integrals. ::: ::: information Formulation of the Certified Defenses Method []{#inf:cert_def label="inf:cert_def"} The authors consider the following worst-case adversarial attack: $A_\mathrm{opt}(x) = \argmax_{\tilde{x} \in B_\epsilon(x)}\tilde{f}(\tilde{x}),$ where $$\tilde{f}(x) := \underbrace{f^1(x)}_{\text{score of incorrect label}} - \underbrace{f^2(x)}_{\text{score of correct label}}.$$ The attack is successful if $\tilde{f}(A_\mathrm{opt}(x)) > 0$ as the incorrect class is predicted. We derive the following upper bounds on the severity of any adversarial attack $A(x)$: $$\tilde{f}(A(x)) \overset{(i)}{\le} \tilde{f}(A_\mathrm{opt}(x)) \overset{(ii)}{\le} \tilde{f}(x) + \epsilon \max_{\tilde{x} \in B_\epsilon(x)}\Vert \nabla \tilde{f}(\tilde{x}) \Vert_1 \overset{(iii)}{\le} \tilde{f}_\mathrm{QP}(x) \overset{(iv)}{\le} \tilde{f}_\mathrm{SDP}(x).$$ \(i\) Arises from the optimality of $A_\mathrm{opt}$. (ii) leverages the fundamental theorem of line intergrals (Definition [\[def:lineintegrals\]](#def:lineintegrals){reference-type="ref" reference="def:lineintegrals"}): $$\begin{aligned} \tilde{f}(\tilde{x}) &= \tilde{f}(x) + \int_0^1 \nabla \tilde{f}(t\tilde{x} + (1 - t)x)^\top(\tilde{x} - x)dt\\ &\le \tilde{f}(x) + \max_{\tilde{x}' \in B_\epsilon(x)} \epsilon \Vert \nabla \tilde{f}(\tilde{x}) \Vert_1 \end{aligned}$$ where $\tilde{x} \in B_\epsilon(x)$ and the inequality holds because the linear interpolation $t\tilde{x} + (1 - t)x$ of two elements $x$ and $\tilde{x}$ of $B_\epsilon(x)$ is also an element of $B_\epsilon(x)$ for any $t \in [0, 1]$. In (iii), $\tilde{f}_\mathrm{QP}(x)$ denotes the optimal value of a (non-convex) quadratic program. This is a specific bound for two-layer networks where $\tilde{f}(x) = f^1(x) - f^2(x) = v^\top \sigma(Wx)$ with $v := V^1 - V^2$ being the difference of last-layer weights of the correct and incorrect class. In this specific case, we upper-bound $\tilde{f}(x) + \epsilon \max_{\tilde{x} \in B_\epsilon(x)}\Vert \nabla \tilde{f}(\tilde{x}) \Vert_1$ by noting that for $\tilde{x} \in B_\epsilon(x)$: $$\Vert \nabla \tilde{f}(\tilde{x}) \Vert_1 = \Vert W^\top \operatorname{diag}(v)\sigma'(W\tilde{x})\Vert_1 \le \max_{s \in [0, 1]^m} \Vert W^\top \operatorname{diag}(v)s\Vert_1 = \max_{s \in [0, 1]^m, t \in [-1, 1]^d} t^\top W^\top \operatorname{diag}(v)s$$ where the last equality shows a different way to write the $L_1$ norm. Therefore, $$\tilde{f}(x) + \epsilon \max_{\tilde{x} \in B_\epsilon(x)} \Vert \nabla \tilde{f}(\tilde{x}) \Vert_1 \le \tilde{f}(\tilde{x}) + \epsilon \max_{s \in [0, 1]^m, t \in [-1, 1]^d} t^\top W^\top \operatorname{diag}(v)s =: \tilde{f}_\mathrm{QP}(x).$$ The reason why we do not stop here is that this quadratic program is still a non-convex optimization problem. This is why we turn to (iv), which gives a *convex* semidefinite bound. First, the authors of [@https://doi.org/10.48550/arxiv.1801.09344] reparameterize the optimization problem in $s$ as $$\tilde{f}_\mathrm{QP}(x) := \tilde{f}(x) + \epsilon \max_{s \in [-1, 1]^m, t \in [-1, 1]^d} \frac{1}{2} t^\top W^\top \operatorname{diag}(v)(\bone + s)$$ where $\bone$ is a vector of ones. Then, one needs to define auxiliary vectors and matrices to obtain the form of a semidefinite program: $$\begin{aligned} y &:= \begin{pmatrix}1 \\ t \\ s\end{pmatrix}\\ M(v, W) &:= \begin{bmatrix}0 & 0 & \bone^\top W^\top\operatorname{diag}(v)\\ 0 & 0 & W^\top\operatorname{diag}(v)\\ \operatorname{diag}(v)^\top W\bone & \operatorname{diag}(v)^\top W & 0\end{bmatrix}. \end{aligned}$$ Now, we rewrite $\tilde{f}_\mathrm{QP}(x)$ as $$\tilde{f}_\mathrm{QP}(x) = \tilde{f}(x) + \epsilon \max_{y \in [-1, 1]^{(m + d + 1)}} \frac{1}{4}y^\top M(v, W)y = \tilde{f}(x) + \frac{\epsilon}{4} \max_{y \in [-1, 1]^{(m + d + 1)}} \left\langle M(v, W), yy^\top \right\rangle.$$ Finally, we note that $\forall y \in [-1, 1]^{(m+d+1)}$, $yy^\top$ is a positive semidefinite matrix[^22] and the diagonal of $yy^\top$ is a vector of ones. Defining $P = yy^\top$, we obtain the convex semidefinite program $$\max_{y \in [-1, 1]^{(m + d + 1)}} \frac{1}{4}\left\langle M(v, W), yy^\top \right\rangle \le \max_{P \succeq 0, \operatorname{diag}(P) \le 1} \frac{1}{4}\left\langle M(v, W), P\right\rangle$$ where the notation $P \succeq 0$ refers to $P$ being positive semidefinite, which allows us to define $\tilde{f}_\mathrm{SDP}(x)$ as $$\tilde{f}_\mathrm{SDP}(x) := \tilde{f}(x) + \frac{\epsilon}{4} \max_{P \succeq 0, \operatorname{diag}(P) \le 1} \left\langle M(v, W), P\right\rangle.$$ Notably, the optimization problem in $f_\mathrm{SDP}(x)$ is fixed in the neural network weights $v$ and $W$ and does not depend on $x$. Therefore, obtaining it is very much feasible, as we only need to calculate the input-agnostic upper bound once for each model. Sadly, our story does not end here. One may assume that the post-hoc application of the above upper bound is enough. While we can indeed calculate such a certificate post-hoc, it might be arbitrarily loose. Regular cross-entropy training encourages $\tilde{f}(x)$ to be large in magnitude on training samples. However, the term $\frac{\epsilon}{4} \max_{P \succeq 0, \operatorname{diag}(P) \le 1} \left\langle M(v, W), P\right\rangle$ is *not encouraged to be small* to tighten the bound. One might naively consider the following, non-post-hoc objective instead to obtain tighter bounds: $$W^*, V^* = \argmin_{W, V} \sum_n \cL(V, W; x_n, y_n) + \lambda \max_{P \succeq 0, \operatorname{diag}(P) \le 1} \left\langle M(v, W), P\right\rangle$$ where $\lambda$ controls the regularization strength. Using this objective is clearly infeasible, however: For each gradient step, we need the solution to the inner semidefinite program. Without going too much into detail, one can obtain a [*dual formulation*](https://en.wikipedia.org/wiki/Duality_(optimization)) of the semidefinite program to eliminate the inner optimization problem. First, we state the dual formulation: $$\max_{P \succeq 0, \operatorname{diag}(P) \le 1} \left\langle M(v, W), P\right\rangle = \min_{c \in \nR^{(d + m + 1)}} (d + m + 1) \cdot \lambda^+_\mathrm{max}(M(V, W) - \operatorname{diag}(c)) + \sum_i max(c_i, 0)$$ where $\lambda_\mathrm{max}^+(\cdot)$ calculates the maximal eigenvalue of the input matrix or returns zero if all eigenvalues are negative. How can we use this to eliminate the inner optimization problem? As the inner problem becomes the unconstrained minimization of an objective in $c \in \nR^{(d + m + 1)}$, we optimize $c$ in the same optimization loop as parameters $V$ and $W$. Therefore, we only have an additional parameter we have to optimize over and we can still use gradient-based unconstrained optimization. This leads us to the final objective: We optimize $$\begin{aligned} &(W^*, V^*, c^*)=\\ & \argmin_{W, V, c}\sum_n \cL(V, W; x_n, y_n) + \lambda \cdot \left[(d + m + 1) \cdot \lambda^+_\mathrm{max}\left(M(V, W) - \diag\left(c\right)\right) + \sum_i max(c_i, 0)\right] \end{aligned}$$ which can be done quite efficiently. This encourages the network to be robust while also allowing us to provide a certification of robustness. Given $V[t], W[t]$ and $c[t]$ values at iteration $t$ solving the above optimization problem, one obtains the following guarantee for any attack $A$: $$\tilde{f}(A(x)) \le \tilde{f}(x) + \frac{\epsilon}{4} \left[D \cdot \lambda^+_\mathrm{max}\left(M(V[t], W[t]) - \diag\left(c[t]\right)\right) + + \sum_i max(c[t]_i, 0)\right].$$ We get a certificate of the defense: Whatever perturbation there is in the $L_\infty$ $\epsilon$-ball, the loss is bounded from above. This is theoretically meaningful but not yet in practice: The study is confined to 2-layer networks. ::: ### History and Possible Future of Adversarial Robustness in ML A Coarse Timeline of Adversarial Robustness is listed below. - **First attack**: L-BFGS attack (2014) [@https://doi.org/10.48550/arxiv.1312.6199]. This is a complicated method that does not work too well. - **First practical attack**: FGSM attack (2014). As discussed previously, this is a straightforward method that works reasonably well. - **Stronger iterative attack**: DeepFool (2015) [@https://doi.org/10.48550/arxiv.1511.04599]. - **First defense**: Distillation (2015) [@https://doi.org/10.48550/arxiv.1503.02531]. Training labels of the distilled network are the predictions of the initially trained network. Both networks are trained using temperature $T$. - **First black-box attack**: Substitute model (2016). - **Strong attack**: PGD (2017). - **Strong defense**: Adversarial Training (2017). - **First detection mechanisms**: Adversarial input detection methods (2017). Instead of making the model stronger, we train a second model to detect adversarial patterns. However, the attackers can also generate patterns that avoid these detections (fool the detector in a white-box fashion). - "It is easy to bypass adversarial detection methods." (2017) [@https://doi.org/10.48550/arxiv.1705.07263]. - Defenses at ICLR'18 (2018): input perturbation, adversarial input detection, adversarial training, etc. - "Defenses at ICLR'18 are mostly ineffective.": Obfuscated gradients (2018). - Barrage of Random Transforms (2019). One only needs to apply many transformations sequentially in a random fashion. 2020- : We should *stop* the cat-and-mouse game between attacks and defenses. It is a dead end. We are spiraling around attack and defense. Diversifying and randomizing (e.g., BaRT) is a promising approach. However, the constant spiral of whether the attacker or defender has more capacity to generate attacks/defenses is not very interesting from an academic perspective. There are two main alternatives one may choose to work on: - Certified defenses making sure there is *no attack* in the $L_p$ ball. - Dealing with realistic threats rather than unrealistic worst-case threats. ### Towards Less Pessimistic defenses Usually, the considered attacks are way too strong. Instead, we should work more on (1) defenses against black-box attacks, which is an exciting subfield of adversarial attacks, or (2) defenses against non-adversarial, non-worst-case perturbations (OOD gen., domain gen., cross-bias gen.). These are what we have learned in the previous chapters. Many researchers who used to study adversarial perturbations are now working on general OOD generalization and naturally shifting distributions. # Explainability ## Introduction ![Schematic illustration of the main transmission channels of monetary policy decisions, taken from [@asset]. Controlling price developments requires fine-grained control.](gfx/03_asset.jpg){#fig:control width="0.6\\linewidth"} If we understand a system and its underlying mechanisms well, we can use the system to control something. An example is the economy: As we control official interest rates,[^23] we control the amount of money in the market. Official interest rates affect many components of the economy (e.g., bank rates, exchange rates, or asset prices) and finally also affect price developments (e.g., domestic prices and import prices), all through a highly complex procedure. This is illustrated in detail in Figure [3.1](#fig:control){reference-type="ref" reference="fig:control"}. There is always a new situation coming (shocks outside the central bank's control). One cannot solely rely on experience, as we do not have so much history of the market to base our decisions on previous experiences when we face new situations. It is essential to *know what is happening in the system* to perform control. When faced with a black box system, we do not understand its inner workings. For example, we do not exactly understand why a self-driving car is following the road in one case but not following it in the other. As we cannot control the system precisely, we cannot fix it when it is malfunctioning. ### Ways to Control Undefined Behavior ::: definition Explanation An explanation is an answer to a *why*-question. [@DBLP:journals/corr/Miller17a] ::: ::: definition Interpretability Interpretability is the degree to which an observer can understand the cause of a decision. [@biran2017explanation] ::: ::: definition Explainability Explainability is post-hoc interpretability. [@lipton2018mythos] It is the degree to which an observer can understand the cause of a decision after receiving a particular explanation. ::: ::: definition Justification A justification explains why a decision/prediction is good but does not necessarily aim to explain the actual decision-making process. [@biran2017explanation] It is also not necessarily sound. ::: Two general ways exist to control undefined behavior in OOD (novel) situations: using unit tests and fixing only after understanding. **An infinite list of unit tests and data augmentation.** We were looking into this in previous sections. In particular, in Section [2.10](#sssec:identify){reference-type="ref" reference="sssec:identify"}, we saw how we can identify spurious correlations in our model, and in Section [2.11](#sssec:overview){reference-type="ref" reference="sssec:overview"}, we saw how we can *incorporate* samples from different domains (e.g., unbiased samples) into the training procedure to obtain more robust models. Our goal is to let a model work well in any new environment. For evaluation purposes, we introduce a new evaluation set every time, e.g., introduce ImageNet-{A, B, C, D, ...}. A natural next step is to augment our network's *training* with samples from ImageNet-{A, B, C, D, ...} and seek new evaluation sets. We are sequentially conquering different unit tests, hoping that we eventually get a strong system that works well in any situation. But is that *really* going to happen? **Understand first, fix after.** The goal here is the same as before: make a model that works well in any new environment. For evaluation, we examine cues utilized by the model (explainability). If we understand that the model is not utilizing the right cue for recognition, then we have a way to control this. We regularize the model later to choose cues that are generalizable. We do *not* evaluate whether the model works well on ImageNet-{A, B, C, D, ...}, as we directly control the used cues. We regularize the model to choose generalizable cues (using feature selection). This seems to be the more scalable approach. An infinite number of unit tests will probably not solve all our problems. ### Explainability as a Base Tool for Many Applications There are numerous applications that require the *selection of the 'right' features*. In fairness, we wish to eliminate, e.g., demographic biases which requires us to select features that do not take demographic aspects into account. In the field of robustness, we also have to select powerful features to combat distribution shifts. There are also many applications that require *better understanding* and *controllability*. One example is ML for science where the aim is to discover scientific facts from (usually) high-dimensional data. Here, understanding and control is the *end goal*. We can also consider the task of quickly adapting ML models to downstream tasks (e.g., GPT-3 and other LLMs). If we understood what GPT-3 or other LLMs do/know, we could probably quickly adapt them to downstream tasks by only choosing the parts or subsystems responsible for useful utilities for the downstream task. In that case, we might not even need any fine-tuning. ::: definition Attribution Attribution can be understood as the assignment of a reason for a certain event. It is often used in the field of Explainable Artificial Intelligence (XAI) to describe attributing factors to a model's behavior in an explanation. Such factors are often selected from (1) the input's features we are explaining (be it the raw input features or intermediate feature representations of NNs), (2) the elements of the training set, or (3) the model's parameters. ::: ::: definition Explanation by Attribution An explanation by attribution method is a function that takes an input $x$ and a model $f$ and outputs the explanation of which features/training samples/parameters contribute most to the prediction $f(x; \theta)$ of the model for input $x$. ::: Several applications require a *better understanding of the training data*. Consider the detection of private information in a training dataset. Instead of attributing to the test data, we can also reason back to the training data. For example, if our model seems to have learned something private from user data and users can even be identified based on this information, it would be very informative to be able to trace back specific predictions to the training data (and remove private data from the training set or make sure that such information cannot leak). If an LLM outputs something that looks like someone's home address, tracking down where this information came from in the training set is very informative for those who audit the training data. Attributing to the original authors in the training data is an increasingly popular and useful task. Example questions include "What prior art made DALL-E generate a certain image? What authors can be attributed?" XAI can give answers to such questions. Finally, let us discuss applications requiring *greater trust*. One example is ML-human expert symbiosis where a human expert is working with ML to generate better outcomes. Trust is also needed in high-stakes decision areas: for example, finance, law, and medical applications. ### Explainability as a Data Subject's Right Nowadays, explanations are stipulated in law [@Goodman_2017]. XAI has close ties to national security -- the research field originated from the [DARPA XAI program](https://www.darpa.mil/program/explainable-artificial-intelligence) of the US, in 2016. The EU also considered AI legislation crucial -- GDPR has an article about automated decision-making, and the [AI act](https://artificialintelligenceact.eu) is an even newer *proposal* of harmonized rules on general artificial intelligence systems. A common theme of AI legislation is that suitable measures are needed to safeguard a data subject's rights, freedom, and legitimate interests. Data subjects have a right to request explanations in automated decision-making and to obtain human intervention. Critical decisions are made about humans based on automatized systems (ML) using their personal data, e.g., in CV preselection or loan applications. The data owner has the right to know which feature has caused, e.g., a loan rejection. #### Three Key Barriers to Transparency There are mainly three barriers to transparency. Let us briefly discuss these. **Intentional concealment.** For example, a bank might intentionally conceal their decision procedure for loan rejection. Decision-making procedures are often kept from public scrutiny. **Gaps in technical literacy.** For example, even if the bank is enabling insight into its decision-making procedure, people may not be able to understand the raw code. For most people, reading code is insufficient. **Mismatch between actual inner workings of models and the demands of human-scale reasoning and styles of interpretation.** This is perhaps the most technical aspect this book seeks answers to. Human-comprehensibility was highlighted as a crucial aspect of XAI methods by several researchers [@DBLP:journals/corr/Miller17a; @molnar2020interpretable; @belle2021principles]. If we are showing the weights of a model to a human, it is unlikely that they see some meaning. We need summarization, dimensionality reduction, and attachment of human-interpretable concepts. We have answered "Why is an explanation needed?" Let us turn to "When is an explanation needed?" ### When is an explanation needed? The following points are inspired by [@https://doi.org/10.48550/arxiv.1702.08608; @keil2006explanation]. Explanations may highlight an incompleteness/problem. In particular, explanations are typically required when something does not work as expected. When everything is working well, we usually do not question why something is working. When something does not work, we start raising questions. ### When is an explanation *not* needed? First, we discuss a list of examples from [@https://doi.org/10.48550/arxiv.1702.08608]. We also argue why this list of examples might not be descriptive enough. - **Ad servers.** Our remark is that it is a request of society in general that they should be prompted for consent if they want to see targeted ads, and also to gain insight into how profiling works. - **Postal code sorting.** Even though in general, society might not care much about the inner workings of post offices, explanations might still be needed for debugging such sorting systems or for unveiling potential security risks. - **Aircraft collision avoidance systems.** Again, explanations for such systems are generally not requests of society. Still, the aviation company must be in control of all situations that might arise, and for that, explanations are great tools. The above list lacks *recipients*. Whether an explanation is needed in a certain situation depends on the *explainee*. A person not using the internet might, indeed, not care about ad servers. Similarly, a person who does not work as a developer for a post office might not need explanations about the sorting algorithm. Still, we can almost always find target groups for explanations about any topic. The general reasoning of [@https://doi.org/10.48550/arxiv.1702.08608] is sound: generally, we might not need explanations when 1. there are no significant consequences for unacceptable results, or when 2. the problem is sufficiently well-studied and validated in real applications that we *trust* the system's decision (even if the system is not perfect). However, explanations are always great tools for exploratory analysis. ## Human Explanations ### How do humans explain to each other? We discuss Tim Miller's work, titled "[Explanation in Artificial Intelligence: Insights from the Social Sciences](https://arxiv.org/abs/1706.07269)" [@DBLP:journals/corr/Miller17a].[^24] According to [@malle2006mind], people ask for explanations for two main reasons: 1. **To find meaning.** To reconcile the contradictions or inconsistencies between elements of our knowledge structures. We are trying to figure out at which principle we have contradictions. There are often contradictions between our understanding and the status quo in the outside world. 2. **To manage social interaction.** To create a shared meaning of something, change others' beliefs and impressions, or influence their actions. Example questions include "Why am I doing this? Why are you doing this?" But also: "If I believe what you are doing has a greater cause, I can also align my action to what you are doing." Both are important for XAI systems. - **Finding meaning in XAI.** "Why is this model not doing as I expect? Where is this inconsistency coming from?" - **The social aspect of XAI.** We want to be able to share our way of thinking with the machine, and we expect it also to be able to do the same.[^25] #### Human-to-human explanations are ... **...contrastive.** Explanations are sought in response to particular counterfactual cases. People usually do not ask, "Why did event $P$ happen?", they ask, "Why did event $P$ happen instead of some event $Q$?" Even if the apparent format is the former, it usually *implies* a hidden foil (i.e., the alternative case). **Example**: For the question "Why did Elizabeth open the door?", there are many possible foils. (1) "Why did Elizabeth open the door, rather than leave it closed?" -- a foil against the action. (2) "Why did Elizabeth open the door rather than the window?" -- a foil against the subject. (3) "Why did Elizabeth open the door, rather than Michael opening it? -- a foil against the actor. A brief criticism of XAI is that the questions asked often do not have any foil in mind in general. We ask questions like, "Why was this image categorized as $A$?" It would be perhaps less ambiguous to ask, "Why is this image categorized as $A$, not $B$?" This formulation makes the foil clear. Another way to extend the question: "Will this image still be categorized as $A$ even if the image is modified?" We will see that this kind of question is implied in many XAI systems. In a sense, input gradients are asking such contrastive questions. **...selective.** When someone asks for an explanation for some event, they are usually not asking for a complete list of possible causes but rather a few important reasons and causes relevant to the discussion at hand. Humans are adept at selecting one or two relevant key causes from a sometimes infinite number of causes as the explanation. If we generate all kinds of causes for explaining a single event, the causal chain can be too large and hard to handle for the explainee. The principle of simplicity dictates that the explainer should not overwhelm the explainee. **...social and context-dependent.** Philosophy, psychology, and cognitive studies suggest that we are not explaining the same thing to everyone -- we change the way we explain based on whom we are talking to. The way we explain depends greatly on our model of the other person. People employ cognitive biases and social expectations. Explanations are a transfer of knowledge, presented as part of a conversation or interaction. If a person we are talking to does not know something, we are filling in the gap in their understanding. If they seem to understand the subject well, we can share less obvious causes for an event too. Explanations are thus presented *relative* to the explainer's beliefs about the explainee's beliefs. **...interactive.** Through the exchange of explanations and confirmation of understanding, we can continuously stay on the same page. The explainee can let the explainer know what subset causes they care about that are relevant for them. The explainer can then select a subset of that subset based on other criteria. The explainer and the explainee can interact further and argue about explanations. In XAI, there have been relatively few works on interactive explanations so far. Typically, we generate human-agnostic explanations that should work for everyone. Based on human interactions, we should be able to generate personalized explanations. Because of these properties, there is no single correct answer to "Why?". ## Properties of Good Explanations ### What are good explanations? {#ssec:good} From now on, we will be using more refined terminologies that are also used in XAI. The properties of a good explanation we deem most important are listed and explained below. **Soundness/faithfulness/correctness.** The explanation should *identify the true cause for an event*. This is the primary focus of current XAI evaluation: The attributions should identify the true causes (a model used) for predicting a certain label. It is also high on the list of desiderata from domain experts [@lakkaraju2022rethinking]. ("What do you need from explainability methods?") However, it is important to highlight that this is not the only criterion for a good explanation. **Example**: "Why did you recognize a bird in this image?" If the model points to a feature that does not contribute to its prediction of 'bird', then its explanation is not sound/faithful. Another example is the following. A doctor wants to know the actual thought process of the system rather than just a likely reasoning from a human perspective. By understanding what is going on inside recognition mechanisms, we might be able to learn more than what humans are currently capable of extracting from an image. **Simplicity/compactness.** The explanation should *cite fewer causes*. A good balance is needed between soundness and simplicity (such that humans can handle the explanation). **Generality/sensitivity/continuity.** The explanation should *explain many events*. They should not only explain very specific events -- one usually seeks a general explanation. In XAI, generality means that the explanation should apply to many (similar) samples in the dataset. **Relevance.** The explanation should be *aligned with the final goal*. This criterion asks "What do we need the explanation for?" If we need it for fixing a system, the explanation should help us fix it. If we need explanations for understanding, a good explanation should then let us understand the event in question. **Socialness/interactivity.** Explaining is a social process that involves the explainer and the explainee. In XAI, the explainer is the XAI method, and the explainee is the human. As mentioned before, the explanation process is dependent of the explainee. A good explanation could consider the social context and adapt and/or interact with the explainee. It should not always cite the most likely cause but also retrieve causes that are interesting for the user. These do not necessarily coincide. **Contrastivity.** The foil needs to be clearly specified. Ideally, a method should be able to tell how the model's response changes when we change something from $A$ to $B$. An example of contrastivity is shown in the paper "[Keep CALM and Improve Visual Feature Attribution](https://openaccess.thecvf.com/content/ICCV2021/html/Kim_Keep_CALM_and_Improve_Visual_Feature_Attribution_ICCV_2021_paper.html)" [@kim2021keep], which we are going to discuss later in more detail. An illustration of contrastive explanations is given in Figure [3.2](#fig:contrastive){reference-type="ref" reference="fig:contrastive"}. **Human-comprehensibility/coherence/alignment with prior knowledge of the human.** The given explanation should fit the understanding and expectations of the human. It should also be presented in a format that is natural to humans. The first property, soundness, is much more often used in XAI for evaluation. Nevertheless, the others are just as important. ![Example of contrastive explanations in XAI in the last column, taken from [@kim2021keep].](gfx/03_calm0.pdf){#fig:contrastive width="0.6\\linewidth"} ### Intrinsically Interpretable Models Intrinsically interpretable algorithms are generally deemed interpretable and need no post-hoc explainability [@https://doi.org/10.48550/arxiv.1702.08608]. A DNN is not like this. We can generate an explanation for a prediction post-hoc, making it explainable, but the DNN itself is not interpretable. #### Sparse Linear Models with Human-Understandable Features Sparse linear models make a prediction $x$ using the following formula: $$x = \sum_{i \in S} c_i \phi_i \qquad |S| \ll m.$$ The prediction is a simple linear combination of features $\phi_i$ with coefficients $c_i$. We also understand the individual $\phi_i$s very well, as they are human-understandable. Sparse linear models further contain a small number of coefficients: There are few enough coefficients for humans to understand the way the model works. Every feature $\phi_i$ is contributing to the prediction by giving a factor $c_i \phi_i$ to the sum. We know the exact contributions. We are citing every $\phi_i$ as the cause of the outcome $x$. This explanation is very general -- it works for any $\phi_i$ and any value thereof. ::: information Feature Attribution vs. Feature Importance By construction, when $\phi_i = 0$, the feature contributes with a factor of zero to the final prediction. By treating $c_i\phi_i$ as our attribution score for feature $i$, we cannot give a non-zero attribution score to features whose value is zero. Depending on what $\phi_i$ is encoding, this might have surprising consequences. For example, when the individual features are pixel values ($\phi_i \in [0, 1]$), we cannot attribute to black pixels. To resolve this, we note that attribution scores are not synonymous with *feature importance* -- the score we obtain is a reason for the prediction $x$ feature $\phi_i$, which is exactly $\phi_i c_i$. This does not mean that this feature is unimportant, it just means that this term contributed the value 0 to the final prediction. The importance of the feature is better measured by the coefficient $c_i$, but one can only directly interpret it as the (signed) importance of the feature in the prediction of the model if (1) the features are uncorrelated and (2) they are on the same scale (e.g., by standardization). The coefficient $c_i$ can also be used as an attribution score: while $c_i\phi_i$ measures the *net* contribution of the feature for the prediction of $x$, the coefficient $c_i$ measures the *relative* contribution of the feature if we slightly change that feature. ::: #### Do these sparse linear models explain well according to our criteria? Let us consider the aforementioned criteria and evaluate sparse linear models according to them. **Soundness/faithfulness/correctness.** By definition, every feature is a sound cause for the outcome, with contribution given by the terms $c_i \phi_i$. **Simplicity/compactness.** One can control this aspect with the number of features. Sparsity enforces the model to use few causes. We could not understand the model's decision-making process if we had millions of features. **Generality/sensitivity/continuity.** By definition, whenever the cited causes happen, similar outcomes follow. **Relevance.** This criterion always depends on the final goal. Is it to debug? Or to understand? For debugging purposes, we measure the quality of the explanation in terms of whether it is actually helping a human find features that are not working and whether the human can fix the system based on the explanation. **Socialness/interactivity, Contrastivity.** One can simulate contrastive reasoning from the ground up. Instead of having $\phi_1, \dots, \phi_{|S|}$, we can leave one out and see what happens afterward. This is the counterfactual answer for the effect of leaving a feature out. However, the models are not social and interactive by default. An additional module is required for that. The explanation is also not personalized; it does not consider the level of knowledge of the explainee. We can attach a chatbot or interactive system to make interactivity possible. #### Decision Trees with Human-Understandable Criteria In a decision tree that follows human-understandable criteria, all deciding features (criteria) follow a human-understandable concept. Unless the depth of the tree is too large, or we have too many branches, the entire tree is human-interpretable. **Example**: The task is to predict the animal breed. Features are not too many well-known properties of animals. Humans can then directly understand how the decision tree makes a particular prediction. ## Taxonomies of Model Explainability There are different ways to divide the set of explainability methods. The correlated "axes" of variation are as follows. #### Intrinsic vs. Post-hoc **Intrinsic interpretability** means the model is interpretable by design (i.e., sound, simple, and general at once). The way the input is transformed into the output is interpretable. **Examples**: sparse linear models and decision trees. **Post-hoc explainability** means the model lacks interpretability, and one is trying to explain its behavior post-hoc. **Example**: turning a DNN into a more interpretable system. The intrinsically interpretable models discussed before are very useful throughout our studies of explainability: We often turn a part of our network into a linear model and analyze that (e.g., Grad-CAM [@selvaraju2017grad] in [3.5.17](#sssec:gradcam){reference-type="ref" reference="sssec:gradcam"}) or approximate the whole model using a sparse linear model and explain it in a local input region (e.g., LIME [@ribeiro2016should] in [3.5.9](#sssec:lime){reference-type="ref" reference="sssec:lime"}). #### Global vs. Local **Global explainability** means the given explanation is not on a per-case basis. We do not want to understand one particular event but rather the entire system, allowing us to understand per-case decisions as well. An example of global explainability is the SIR epidemic model [@kermack1927contribution], shown in Figure [3.3](#fig:sir){reference-type="ref" reference="fig:sir"}. Here, $\beta, \gamma$ are rates of transitions. The system is based on the differential equations in Figure [3.3](#fig:sir){reference-type="ref" reference="fig:sir"} that explain the entire system. We simulate the future based on our choice of $\beta, \gamma$. This gives an overall understanding of the mechanism but is often impossible to give for complex, deep black-box models. It is particularly useful for scientific understanding and simulation of counterfactuals. ("What would happen if we changed some parameters?") ![The SIR epidemic model is an example of a global explainability tool. The differential equations above determine the behavior of the system. Having chosen the parameters $\beta, \gamma$, we simulate the future. Figure taken from [@luz2010modeling].](gfx/03_sir.png){#fig:sir width="0.35\\linewidth"} **Local explainability** means we want to understand the decision mechanism behind a particular case/for a particular input. **Example**: "Why did my loan get rejected?" -- explanations for this do not lead to a global understanding of the system. Local explainability is the main focus/interest of the book. This type of analysis is feasible in somewhat sound ways even for complex models. #### Attributing to Training Samples vs. Test Samples A model is a function approximator. It is also an output of a training algorithm. The input to the training algorithm is the training data and other ingredients of the setting. We write the model prediction as a function of two variables: $$Y = \text{Model}(X; \theta) = \text{Model}(X; \theta(X^{\text{tr}}))$$ where $Y$ is our prediction, $X$ is the test input, $\theta$ are the model parameters, and $X^\text{tr}$ is the training dataset. The prediction of our model is implicitly also a function of the training data. We can trace back (i.e., attribute) the output $Y$ for $X$ to either (1) particular features $X_i$ of the test sample $X = [X_1, \dots, X_D]$, or (2) particular training samples $X^{\text{tr}}_i$ in the training set $X^\text{tr} = \{X^\text{tr}_1, X^\text{tr}_2, \dots, X^\text{tr}_N\}$. One may also attribute the prediction to a particular parameter $\theta_j$ or a layer, but individual parameters are often not very interpretable to humans. Usually, we "project parameters" onto the input space by gradient-based optimization. ::: information Correlations in the axes of variation Models that are intrinsically interpretable are interpretable on a global scope -- they give an understanding of the whole model. But they can also be used to explain particular decisions based on an input. While explaining local decisions is also possible, the focus is rather on the global scale. Methods with intrinsic interpretability also do not *have to* directly attribute their predictions to anything. However, this is still often possible, e.g., in the case of sparse linear models. ::: ### Soundness-Explainability Trade-off Explanations try to linearize a model in some way. What humans can naturally understand is a summation of a few features (i.e., a sparse linear model). There is an inherent *soundness-explainability trade-off*. One extreme is the original DNN model by itself: It is by definition sound but not interpretable. Another extreme is creating a sparse linear model as the global linearization of a DNN around a particular point of interest. It cannot be sound as a global explanation but is very interpretable. Between the two extremes, explanation methods try to linearize different bits of the model for either the entire input space (generic input) or for a small part of it. It is relatively easy to linearize the full model for a small part of the input space. (For example, LIME, discussed in Section [3.5.9](#sssec:lime){reference-type="ref" reference="sssec:lime"}.) It is also relatively easy to linearize a few layers of the model for generic input. (For example, Grad-CAM, discussed in Section [3.5.17](#sssec:gradcam){reference-type="ref" reference="sssec:gradcam"}.) However, it is impossible to faithfully linearize the full model for generic input. Then, we are back to global linearization. ### Current Status of XAI Techniques XAI research is often harshly criticized for being useless. ::: center "Despite the recent growth spurt in the field of XAI, studies examining how people actually interact with AI explanations have found popular XAI techniques to be ineffective, potentially risky, and underused in real-world contexts." [@ehsan2021expanding] ::: People working in human-computer interaction are very critical of XAI techniques in ML conferences, as they often do not take humans into account appropriately yet. It is essential to condition our mindset to help those who wish to actually use XAI techniques rather than working on techniques that look fancy or theoretically beautiful (e.g., completeness axioms, [3.5.5](#sssec:ig){reference-type="ref" reference="sssec:ig"}). ::: center "The field has been critiqued for its techno-centric view, where "inmates \[are running\] the asylum", based on the impression that XAI researchers often develop explanations based on their own intuition rather than the situated needs of their intended audience (final goal is not taken into account). Solutionism (always seeking technical solutions) and Formalism (seeking abstract, mathematical solutions) are likely to further widen these gaps." [@ehsan2021expanding] ::: We want to move away from developing such XAI techniques and focus on the demands of those needing XAI systems. **Note**: Formalism *is* helpful (both in method descriptions and evaluation), but the most important aspect should be whether these methods actually help people. Formalism is not the end goal. ## Methods for Attribution to Test Features ![Simplified high-level overview of the CAM method. The model makes a prediction ('cat'), which is then used to select the appropriate channel of the Score Map that describes the attribution scores for class 'cat'. Finally, an optional thresholding can be employed to make a binary attribution mask.](gfx/03_cam_simple.pdf){#fig:camsimple width="\\linewidth"} So far, we have laid down what we desire from explainable ML. In this section, we discuss actual methods for extracting explanations from DNNs. In particular, we will look at methods that attribute their predictions to test features. Instead of the "What is in the image?" question, explanation methods seek to answer the "Why does the model think it is the predicted object?" question.[^26] For example, CAM [@https://doi.org/10.48550/arxiv.1512.04150] produces a score map the predicted label, as illustrated in Figure [3.4](#fig:camsimple){reference-type="ref" reference="fig:camsimple"}. We can threshold it to get a foreground-background mask as an explanation (which is not necessarily a mask the GT object location, as the network being explained might have, e.g., background or texture biases). We can also leave out thresholding and keep continuous values in the map. ### What features to consider in attribution methods to test features? ::: definition Superpixel Superpixels are groupings of pixels respecting color and edge similarity (that very confidently belong to the same object instance). It gives us a finer grouping than semantic segmentation (in the sense that the pixels are not grouped into only a couple of categories, but rather into many patches of pixels that closely belong together) but a coarser one than the raw pixels. An illustration is given in Figure [3.5](#fig:superpixels){reference-type="ref" reference="fig:superpixels"}. There have been many improvements in superpixel technology until a few years ago. Nowadays, not many people are looking into superpixel methods. These are often used as features in explainability for images. They reduce the number of features we have to deal with without sacrificing soundness. ::: ![Illustration of superpixels of various granularities, which is a popular choice of features for attribution maps. Figure taken from [@superpixels].](gfx/03_superpixels.png){#fig:superpixels width="0.4\\linewidth"} ![Illustration of several feature representations for the same image. There is a wide range of features we can attribute to.](gfx/03_catfeatures.pdf){#fig:catfeatures width="\\linewidth"} We generalize the notion of a feature to any aggregation or description of the input to the model. Possible features are listed below for visual models taking an image as input. These are also illustrated in Figure [3.6](#fig:catfeatures){reference-type="ref" reference="fig:catfeatures"}. 1. **Single pixels.** 2. **Image patches.** We can aggregate pixels into image patches, considering each patch as a feature. 3. **Superpixels.** 4. **Instance mask(s).** 5. **High-level attributes.** For example, attributes for a cat image input can be Cute, Furry, Yellow eyes, Two ears, Animal, and Pet. The values for each of these attributes can be percentages representing how fitting a certain attribute is for the input. For example, Two ears $\rightarrow$ 100% means the feature is maximized, i.e., the attribute perfectly fits the input. **Note**: These are *not* the attribution scores corresponding to the individual attributes. Attribution scores are values describing how each of the features influences the network prediction, whereas the attributes *describe* the input. The attributes can be subjective, can point to specific regions of the image, and can also describe, e.g., the general feeling of the image. For natural language models taking a token sequence as inputs, we often use individual tokens/words as features. We can think about the contribution of each token (or word) towards the final prediction (e.g., sentiment analysis), as considered in the paper "[A Song of (Dis)agreement: Evaluating the Evaluation of Explainable Artificial Intelligence in Natural Language Processing](https://arxiv.org/abs/2205.04559)" [@neely2022song]. Examples of attributing to individual tokens can be seen in Figure [3.7](#fig:nlp){reference-type="ref" reference="fig:nlp"}. **Note**: Explanation methods can give significantly different results for the same input, as shown in Figure [3.7](#fig:nlp){reference-type="ref" reference="fig:nlp"}. This has also been reported in the paper titled "[The Disagreement Problem in Explainable Machine Learning: A Practitioner's Perspective](https://arxiv.org/abs/2202.01602)" [@krishna2022disagreement]: local methods approximate the model at a particular test point $x$ in local neighborhoods, but there is no guarantee that they use the same local neighborhood. Indeed, since different methods use different loss functions (e.g., LIME with squared error vs. gradient maps with gradient matching), it is likely that different methods produce different explanations. ![Sentiment analysis example. Explanation methods give significantly different attributions. "The average Kendall-$\tau$ correlation across all methods for this example is 0.01." [@neely2022song] Figure taken from [@neely2022song].](gfx/distill-ss-sample1074.pdf){#fig:nlp width="0.5\\linewidth"} ::: information Choice of Features If we gather all the features of an image, do we have to obtain the original image by definition? The answer is *yes*; we generally wish to *partition* the image with features. - For partitioning, one may choose [panoptic segmentation](https://arxiv.org/abs/1801.00868) [@kirillov2019panoptic], a combination of instance segmentation and semantic segmentation. This considers both object and stuff masks (where stuff refers to, e.g., 'road', 'sky', or 'sidewalk'). Another option is regular semantic segmentation, which can also handle various stuff categories. The [COCO-Stuff](https://github.com/nightrome/cocostuff) [@caesar2018cvpr] dataset gives many examples of how semantic segmentation can partition images in a detailed way. - Considering only image parts corresponding to different instance masks as features is problematic, as stuff information is thrown away (we get rid of stuff categories), and we do not have a partition of the original image anymore. ::: A feature is thus a general concept. The task for feature attribution methods is to determine which feature contributes how much to the model's prediction. In the last section, we have seen that counterfactual (i.e., contrastive) reasoning matters a lot in explaining to humans. The most basic way to explain a model's decision in a counterfactual way is by asking a question of the form "Is the input image still predicted as a cat if this feature is missing?" We remove a particular set of pixels from the image and see how the model's prediction changes. We have many possibilities to encode what we mean by a "missing" pixel. For example, we can fill them with black, gray, or even pink pixels (which are rarely seen in natural images but do not intuitively encode a baseline image). We can even choose to inpaint them based on the context. One could also ask counterfactual questions of the form "Is the input image still predicted as a cat if this feature is replaced with something else?" In this case, we can, e.g., insert an image of a dog in the "missing" patch, illustrated in Figure [3.8](#fig:cat){reference-type="ref" reference="fig:cat"}. After carrying this out for all pixels, we get an answer to "Which features contribute most to predicting a cat rather than a dog?" Even in the simple setting of removing a square patch from an image, many things must be considered. ![Three possibilities of counterfactual explanations. The left image encodes the missingness of a patch by orange pixel values. The center image encodes missingness by gray pixel values. These give answers to the question "How would the prediction change if we removed a patch of the image?" The right image asks a slightly different question: "Which features contribute to predicting a cat rather than a dog?", as the dog image does not aim to encode missingness, i.e., we cannot talk about removing the patch.](gfx/03_cat.pdf){#fig:cat width="0.8\\linewidth"} ### Intrinsically interpretable models support counterfactual evaluation by design. In a DNN, when we change something in the input, it is highly unclear how the forward propagation is influenced to obtain the final answer. In decision trees, we can just change one attribute in any way and check how the result changes (by selecting the other branch at a corresponding attribute). We can do a full simulation quickly where we understand each part of the decision-making process. We can still do the simulation for a DNN, but we only observe the outputs (before and after the change) in an interpretable way. We have no good intuition about what changes *internally*. A sparse linear model is just a summation. Every feature contributes linearly to the final output. It is easy to interpret the relationship between the features and outputs. We know the full effect on the output of changing (or removing) one or many features. Our implicit aim is to linearize our complex models in some way for interpretability.[^27] This is a common mindset of attribution methods. Because of the linear relationship between inputs and outputs, we do not have to compute differences between outputs to study counterfactual evaluation. We already know how the output changes by changing some inputs. This is highly untrue for DNNs, requiring a forward pass each time. We will see that under some quite strong assumptions, we can use the input gradient and derivative quantities for counterfactual evaluations. ### Infinitesimal Counterfactual Evaluation in Neural Networks: Saliency Maps We can perform the removal analysis for all input features for neural networks, e.g., using a sliding window of patches as features. This, however, takes very long for DNNs. For each image, one needs to compute $N$ forward operations through a DNN, where $$N = \text{number of sliding windows per image \(\times\) number of ways to alter the window content}.$$ Doing this in real-time during inference on a single sample is infeasible without sufficient computational resources for parallelization. Doing it offline for an entire dataset also takes very long if the dataset is large. One can use batching, but only a small number of samples fit on the GPU usually. However, we can consider a special case where our *features are pixels* and the *perturbation is small* (infinitesimal). In this case, we can compute counterfactual analysis quickly, at the cost of the huge restriction of the perturbation size being small. **Example**: Consider pixel $(56, 25)$ with original pixel value: $(232, 216, 231)$. Suppose that all pixels are left unchanged except this one where the new pixel value is set to $(233, 216, 231)$.[^28] Further, suppose that the original cat score was 96.5%, but after the change, the cat score for the perturbed image decreases to 96.4%. This seems familiar: That is exactly how we approximate the gradient numerically: $$\frac{\partial f(x)}{\partial x_i} \approx \frac{f(x + \delta e_i) - f(x)}{\delta}, \qquad \delta \text{ small.}$$ In the ordinary sense, the gradient of the score (or probability) of the predicted class an RGB pixel is a 3D vector (as the RGB pixel itself is also a 3D vector). However, we will consider $x \in \nR^d$ as a flattened version of an image and will also collapse the color channels. We treat the elements of the resulting vector as pixels. Therefore, the $i$th pixel direction does *not* correspond to the general definition of a pixel in the following sections. ::: information Discrete Representations of Color The 8-bit representation is just a convention for RGB images. There exist 16- and 32-bit representations too. The RGB scale is continuous. ::: A very inefficient way to compute the attribution of each pixel is to compute the forward pass (number of pixels + 1) times (perturbed images plus original image, as the latter is shared in all gradient approximations) to measure pixel-wise infinitesimal contribution. A large approximate gradient signals a significant contribution of the corresponding pixel for an infinitesimal perturbation (because of a significant change in the score of the predicted class). **Note**: Here, we consider the *relative* contribution of a pixel (as we equate high contribution to a high *relative change* in the network output for an infinitesimal perturbation), similarly to the sparse linear model case where the relative contribution of feature $\phi_i$ was given by the coefficient $c_i$. Of course, this was just a special case of the gradient for the sparse linear model case: if we differentiate $x = \sum_{j \in S} c_j\phi_j$ $\phi_i$, we get back $c_i$ again. ::: information On the Properties of Gradients The derivative $$f'(x) = \lim_{h \rightarrow 0} \frac{f(x + h) - f(x)}{h}$$ is a normalized quantity. It gives the *relative* change in the function output, given an infinitesimal change in the input. ::: The smart way to compute changes in the output infinitesimal perturbations: Compute one forward and one backward pass the score of the predicted class to measure attributions for this infinitesimal perturbation. This answers the question "What will be the *relative change* in the predicted score if we change a particular pixel by an infinitesimal amount?" This leads us to the definition of *Saliency/Sensitivity maps*. ::: definition Saliency/Sensitivity Map The saliency or sensitivity map visualizes a counterfactual attribution for an input corresponding to infinitesimal independent per-pixel perturbations. It gives us a local explanation of the model's prediction. There are two usual ways to compute it. Denoting the saliency map for input $x \in \nR^{H \times W \times 3}$ and class $c \in \{1, \dotsc, C\}$ by $M_c(x) \in [0, 1]^{H \times W}$, the [SmoothGrad](https://arxiv.org/abs/1706.03825) [@https://doi.org/10.48550/arxiv.1706.03825] paper [computes](https://github.com/PAIR-code/saliency/blob/master/saliency/core/visualization.py#L17) it as $$(\tilde{M}_c(x))_{i, j} = \sum_{k} \left|\frac{\partial S_c(x)}{\partial x}\right|_{i, j, k}$$ (we take the $L_1$ norm of each pixel), and $$(M_c(x))_{i, j} = \min\left(\frac{(\tilde{M}_c(x))_{i, j} - \min_{k \in \{1, \dotsc, H\}, l \in \{1, \dotsc, W\}}(\tilde{M}_c(x))_{k, l}}{P_{99}(\tilde{M}_c(x)) - \min_{k \in \{1, \dotsc, H\}, l \in \{1, \dotsc, W\}}(\tilde{M}_c(x))_{k, l}}, 1\right)$$ where $S_c(x)$ is the score for class $c$ given input $x$ and $P_{99}$ is the 99th percentile. This post-processing normalizes the saliency map to the $[0, 1]$ interval and clips outlier pixels by considering the 99th percentile. Not clipping the outlier values could result in a close-to-one-hot saliency map. In [Simonyan (2013)](https://arxiv.org/abs/1312.6034) [@https://doi.org/10.48550/arxiv.1312.6034] (the original saliency paper), the authors compute it as $$(\tilde{M}_c(x))_{i, j} = \max_{k} \left|\frac{\partial S_c(x)}{\partial x}\right|_{i, j, k}$$ and the normalization method is not disclosed. ::: ::: definition First-Order Taylor Approximation Consider a function $f: \nR^d \rightarrow \nR$. The first-order Taylor approximation of the function $f$ around $x \in \nR^d$ is $$f(x + h) \approx f(x) + \left\langle h, \nabla f(x) \right\rangle.$$ ::: **Backpropagation linearizes the whole model around the test sample.** To see this, observe that the gradient is used to construct the first-order Taylor approximation of the model around a particular test sample, which is the tangent plane of the model around the test sample: $$f(x + \delta e_i) - f(x) \approx \left\langle \delta e_i, \frac{\partial f(x)}{\partial x} \right\rangle = \delta \frac{\partial f(x)}{\partial x_i}$$ where $f$ gives the score for a fixed class $c$ that is omitted from the notation. This tangent plane guarantees that the function output with this linearized solution will be as close as possible (in the set of linear functions) to the original function's output around the test input of interest in an infinitesimal region. We give a local (counterfactual) explanation with this linear surrogate model, as we only consider an explanation for a single test input. With this surrogate model, one can very cheaply compute input-based counterfactuals. However, these will only be faithful to the original model in a tiny region around the test input of interest. **Note**: Our surrogate model is linear but is not guaranteed to be sparse! It can still be hard to interpret when the input dimensionality is huge. This is primarily the reason why, instead of looking at actual gradient values, we visualize the dense gradient tensors in the form of saliency maps. #### Summary of Infinitesimal Counterfactual Attribution With local gradients, we obtain $$f(x + \delta e_i) - f(x) \approx \left\langle \delta e_i, \frac{\partial f(x)}{x} \right\rangle = \delta \frac{\partial f(x)}{x_i}$$ which measures contribution of each pixel $i$ with an infinitesimal ($\delta$) counterfactual. #### Problem with Saliency Maps ![Example saliency map of image $x$ the class 'gazelle', taken from [@https://doi.org/10.48550/arxiv.1706.03825]. Saliency maps can be challenging to interpret.](gfx/03_sensitivity.png){#fig:sensitivity width="0.5\\linewidth"} We visualize input gradients using saliency maps. These visualizations are not particularly helpful, as they are very noisy and hard to interpret further than a very coarse region of interest. An example is shown in Figure [3.9](#fig:sensitivity){reference-type="ref" reference="fig:sensitivity"}. **Note**: saliency maps are always a class $c$. We almost always compute it the DNN's predicted class. We might ask ourselves, "What do we actually get out of this?" We do not even see the object in these input gradient maps. Gradient maps only represent how much *relative* difference a tiny change in each pixel of $x$ would make to the classification score for class $c$. It is debatable whether one should measure attribution values based on such infinitesimal changes. Negative contributions are counted as contributions here. This varies from method to method, and no "good" answer exists. The $i$th element of the gradient measures the relative response of the classification score of class $c$ to a perturbation of the image in the $i$th pixel direction. If it is positive, making the pixel more intensive results in a locally positive classification score change. If it is negative, it means we reach a higher classification score if we dim the pixel. Sometimes we only want to attribute to pixels that induce a positive change in the score when made more intensive. Sometimes we also want to take negative influences into account. ::: information Gradients and Soundness It is a *fact* that the gradient gives us the *true* relative changes in the prediction considering per-pixel, independent infinitesimal counterfactuals. It is very important to not confuse this fact with the statement that gradients give perfectly sound attributions in the sense that they flawlessly enumerate the true causes for the network making a certain prediction. Soundness, by definition, measures whether the attribution method recites the true causes for the model to predict a certain class. As the true causes are encoded in the model weights and the forward propagation formula, which is not at all interpretable, it seems clear that *no attribution method that presents significantly simpler reasoning can be perfectly sound*. Saliency maps -- that *seek* to give sound counterfactual explanations an infinitesimal perturbation -- make use of such simple reasoning: linearizing the network around the input of interest and taking the rates of change as attribution scores. The linearization, the independent consideration of inputs (with which we discard the possible influence of input feature correlations on the network prediction), and the "arbitrary" normalization and aggregation techniques of the 3D gradient tensor are all significant simplifications that make saliency maps *impossible to be completely sound*.[^29] Even if they *were* sound explanations infinitesimal perturbations, the question itself already seems oddly artificial: "Why did the network make a certain prediction for input $x$ compared to an infinitesimally perturbed version of it?". There is no reason why society would demand explanations for such answers. Moreover, feature attribution methods restrict the explanations to the features in the test input, but the true causes for a network to predict a certain output can also lie in the training set samples and the resulting model weights. Feature attribution methods only consider the test input features as possible causes and make crude assumptions to compute attribution scores. For the soundness of the *explanation*, the attribution method has to give the exact causes of why the network made a certain prediction for an input $x$. We argue that these exact causes cannot be encoded in general into a map measuring infinitesimal perturbations. Of course, most feature attribution explanations do not claim to provide sound explanations. Instead, they aim to highlight that, given an input, some features were more important in a certain decision than others. To summarize, the saliency map does not give a perfectly sound attribution map for the predictions of the model on the input of interest because it uses abstractions and simplifications to make the explanation human-understandable. **Note**: The soundness of an attribution method and the counterfactual or non-counterfactual nature of explanations it gives are completely independent. For non-counterfactual explanations, a sound attribution method simply aims to give the true influence of each feature of the original input on the network prediction *without* comparing to other predictions. ::: ### SmoothGrad -- Smoother Input Gradients The natural question is: Can we get smoother maps of attributions that are more interpretable? To obtain smoother attribution maps than saliency maps, *SmoothGrad*, introduced in the paper "[SmoothGrad: removing noise by adding noise](https://arxiv.org/abs/1706.03825)" [@https://doi.org/10.48550/arxiv.1706.03825], computes gradients in the vicinity of the input $x$. It follows three simple steps: 1. Perturb the input $x$ by additive Gaussian noise. 2. Compute the gradients of the perturbed images. 3. Average the gradients. This gives us slightly less precise local attributions than the vanilla gradient (which is as local as possible). It also results in much clearer attribution maps because the added Gaussian noise and the gradient noise cancel out by averaging while the main signal remains in place. Examples are shown in Figure [3.10](#fig:smoothgrad){reference-type="ref" reference="fig:smoothgrad"}. Combining gradients of different perturbations can reduce the noise and perhaps allow us to see more relevant attribution scores. Formally, $$\hat{M}_c(x) = \frac{1}{n}\sum_{i = 1}^n M_c(x + \epsilon_i)\qquad \epsilon_i \sim \cN(0, \sigma^2I)$$ where care is also taken for each perturbed image $x + \epsilon_i$ to stay in the $[0, 1]^{H \times W \times 3}$ space, as we are averaging across normalized saliency maps. ![Qualitative comparison of SmoothGrad and saliency maps, taken from [@https://doi.org/10.48550/arxiv.1810.03292]. SmoothGrad gives attribution maps that are more aligned with human expectations and more interpretable. One has to be careful with confirmation bias, though (Section [3.7.3](#sssec:eval){reference-type="ref" reference="sssec:eval"}).](gfx/03_smoothgrad.pdf){#fig:smoothgrad width="0.6\\linewidth"} #### Summary of SmoothGrad With "less local" gradients, we obtain $$\begin{aligned} \nE_z\left[f(x + z + \delta e_i) - f(x + z)\right] &\overset{\text{Taylor}}{\approx} \nE_z\left[\delta \left\langle e_i, \nabla_x f(x + z) \right\rangle\right]\\ &= \delta \left\langle e_i, \nE_z\left[\nabla_x f(x + z)\right]\right\rangle\\ &= \delta \left(\nE_z\left[\nabla_x f(x + z)\right]\right)_i\\ &= \delta \nE_z\left[\frac{\partial}{\partial x_i}f(x + z)\right] \end{aligned}$$ which measures the contribution of each pixel $i$ with an infinitesimal[^30] counterfactual at multiple points $x + z$ around $x$. This expands the originally very local computation of the gradient to a slightly more global region around $x$. ### Integrated Gradients {#sssec:ig} We will now go from local changes (simple gradients) to the inputs to more and more global changes in the hope that we obtain more sound attribution scores this way. *Integrated gradients* is the middle ground between local and global perturbations. It averages over local *and* global perturbations instead of perturbing only around a single point. We are linearly interpolating between two points in the input space. In *Integrated Gradients*, introduced in the paper "[Axiomatic Attribution for Deep Networks](https://arxiv.org/abs/1703.01365)" [@sundararajan2017axiomatic], we choose a base image that contains no information, $x^0$, and consider our input image, $x$. We linearly interpolate between $x^0$ and $x$ in the pixel space by slowly going from an image with no information ($x^0$, the *baseline image*) to the original image ($x$). We do the gradient computation at every intermediate point along the line, then average them (without weights, as the expectation is over a uniform distribution). This *nearly* gives us the integrated gradients method: $$\begin{aligned} \nE_{\alpha \sim \mathrm{Unif}[0, 1]}\left[f(x^0 + \alpha(x - x^0) + \delta e_i) - f(x^0 + \alpha(x - x^0))\right] &\overset{\text{Taylor}}{\approx} \nE_{\alpha}\left[\left\langle \delta e_i, \nabla_x f(x^0 + \alpha(x - x^0)) \right\rangle\right]\\ &= \delta \left\langle e_i, \nE_\alpha\left[\nabla_x f(x^0 + \alpha(x - x^0))\right] \right\rangle\\ &= \delta \left\langle e_i, \int_0^1 \nabla_x f(x^0 + \alpha(x - x^0))\ d\alpha \right\rangle. \end{aligned}$$ This estimates the pixel-wise contribution with an infinitesimal counterfactual ($\delta$), averaged over an entire line between the original input and the baseline image containing "no information".[^31] However, in the integrated gradients method, the contribution of pixel $i$ is computed as $$(x_i - x^0_i) \left\langle e_i, \int_0^1 \nabla_x f(x^0 + \alpha(x - x^0))\ d\alpha \right\rangle,$$ and we derived $$\left\langle e_i, \int_0^1 \nabla_x f(x^0 + \alpha(x - x^0))\ d\alpha \right\rangle.$$ We seemingly multiply a nicely motivated formula with pixel values. However, the integrated gradients formulation is actually the "prettier" formula, as it satisfies the *completeness axiom*. If we sum over the contribution of all pixels $i$, we obtain $$\begin{aligned} &\sum_i (x_i - x^0_i) \left\langle e_i, \int_0^1 \nabla_x f(x^0 + \alpha(x - x^0))\ d\alpha \right\rangle\\ &= \left\langle (x_i - x^0_i)e_i, \int_0^1 \nabla_x f(x^0 + \alpha(x - x^0))\ d\alpha \right\rangle\\ &= \left\langle x - x^0, \int_0^1 \nabla_x f(x^0 + \alpha(x - x^0))\ d\alpha \right\rangle\\ &= \int_0^1 \left\langle \nabla_x f(x^0 + \alpha (x - x^0)), x - x^0 \right\rangle\ d\alpha\\ &= f(x) - f(x^0), \end{aligned}$$ using the fundamental theorem of line integrals (Definition [\[def:lineintegrals\]](#def:lineintegrals){reference-type="ref" reference="def:lineintegrals"}) with $r(\alpha) = x^0 + \alpha(x - x^0)$. In words: if we sum the pixel-wise contributions of all pixels (integrated gradients in the $i$th direction, multiplied by pixel differences), we get the difference between the original prediction and the baseline prediction. The authors of [@sundararajan2017axiomatic] argue that the completeness axiom is a necessary condition for a sound attribution. This axiom states that pixel-wise contributions for input $x$ must sum up to the difference between the current model output $f(x)$ and baseline output $f(x^0)$. Here, the baseline image is an image without "any information". It represents the complete absence of signal. We measure what kind of additional information we add per pixel on top of this baseline image. The baseline image can be, e.g., an image consisting of noise or a completely black image.[^32] **Important downside of a black image baseline.** If we choose our baseline to be a black image, black pixels (e.g., pixels of a black camera) cannot be attributed at all, as $x_i - x^0_i = 0$. This does not seem right. The black pixels of the camera are very likely also contributing to the model prediction of the class camera. This is different from the sparse linear model case: $x = \sum_{i \in S}c_i\phi_i$. There, whenever an input feature $\phi_i$ was 0 (e.g., a black pixel), it contributed to the prediction with a factor of 0, and this was the *GT contribution* of this feature to the prediction. This was also a sound attribution. DNNs, however, are much more complex, and we no longer have this GT correspondence. Here, it is almost surely the case that the black pixels also contributed to the model prediction of a black camera. This problem is known as the "missingness bias" which we will further detail in later sections. Generally, the choice of the baseline value can be quite important. In many cases, random noise seems to be a better option. For the interested reader, the [following resource](https://distill.pub/2020/attribution-baselines/) describes other options for the choice of the baseline. #### Results of Integrated Gradients The paper [@sundararajan2017axiomatic] only provides an empirical evaluation of the method's soundness. Example attribution maps are shown in Figure [\[fig:integrated\]](#fig:integrated){reference-type="ref" reference="fig:integrated"}. According to the results, the integrated gradients method nicely attributes (focuses) to the actual object regions, whereas gradients alone do not give us the "focus" we would expect. We as humans deem the results sensible (which coincides with the 'coherence with human expectations' property of a good explanation), as we would also focus on the regions that the method highlights. This is, however, a severe case of confirmation bias. We will discuss such biases in Section [3.7.3](#sssec:eval){reference-type="ref" reference="sssec:eval"}. The attribution maps of the integrated gradients method are certainly more *interpretable* than saliency maps. These show more continuous regions; thus, the explanations are more selective. However, this is just one of the evaluation criteria for a good explanation. The soundness of the explanations is only measured qualitatively, even though quantitative analysis would have been critical. ![image](gfx/img0.jpg){width="0.7\\columnwidth"} ![image](gfx/img1.jpg){width="0.7\\columnwidth"} ![image](gfx/img2.jpg){width="0.7\\columnwidth"} ![image](gfx/img3.jpg){width="0.7\\columnwidth"} ### Comparing Local and Global Perturbations -- Two Ways of Measuring Contribution We consider two extremes in the domain of local explanation methods that aim to give counterfactual explanations: those that make *local perturbations* to the input $x$ and those that perturb the input *globally*. We also consider an entire *spectrum* between these two extremes. This spectrum is depicted in Figure [3.11](#fig:spectrum){reference-type="ref" reference="fig:spectrum"}. ![Spectrum of local explanation methods the nature of perturbations they employ.](gfx/03_localglobal.pdf){#fig:spectrum width="0.8\\linewidth"} Local perturbations make very local changes to the input and measure the network's response. - **Pro**: It has well-understood properties. (The concept of a gradient.) It has no dependence on reference values. - **Contra**: We only employ infinitesimal counterfactuals. Global perturbations measure counterfactual responses by turning off features entirely in various ways.[^33] - **Pro**: This can lead to meaningful counterfactual analysis. This is also a much more natural question to seek explanations for. - **Contra**: Setting the reference values is hard. Such methods are computationally heavy and need further assumptions/approximations to make them efficient. The method of integrated gradients gives a smooth interpolation between local changes and turning off features completely. **Note**: These are all still *local explainability methods*. Whether the perturbation is local or global is an independent axis of variation. ### Local $=$ Global for (Sparse) Linear Models Consider a linear model $$x = \sum_{i \in S} c_i \phi_i \qquad |S| \ll m.$$ When responding to local perturbations, the gradient of the output the feature $i$ is $c_i$. When responding to global perturbations, the effect of turning off feature $i$ is $c_i \phi_i$. (Here, we actually set the feature to zero.) Therefore, the spectrum in Figure [3.11](#fig:spectrum){reference-type="ref" reference="fig:spectrum"} collapses into a single point for linear models: we do not have any distinction between the two methods. We often try to turn some complex non-linear models into linear ones locally. Therefore, it is of crucial importance to understand linear models. ### Zintgraf : Inpainting + Black-Box Computation The [Zintgraf (2017)](https://arxiv.org/abs/1702.04595) [@https://doi.org/10.48550/arxiv.1702.04595] attribution method employs global perturbations -- they measure missingness by imputation. It uses the "naive way" of computing the forward pass several times for computing counterfactual attributions. The proposed *prediction difference analysis* reflects the fundamental notion of a counterfactual explanation very well. We want to obtain $$\begin{aligned} P(c \mid x_{\setminus i}) &= \sum_{x_i} P(x_i \mid x_{\setminus i})\underbrace{P(c \mid x_{\setminus i}, x_i)}_{\text{trained network}}\\ &= \nE_{P(x_i \mid x_{\setminus i})}\left[P(c \mid x_{\setminus i}, x_i)\right], \end{aligned}$$ which is the probability of class c according to the network after removing feature $i$. As we do not know the true posterior $P(x_i \mid x_{\setminus i})$[^34] over the missing feature, we approximate it using an inpainting model $$Q_{\mathrm{inpainter}}(x_i \mid x_{\setminus i}).$$ Therefore, $$\begin{aligned} P(c \mid x_{\setminus i}) &\approx \nE_{Q_{\mathrm{inpainter}}(x_i \mid x_{\setminus i})}\left[P(c \mid x_{\setminus i}, x_i)\right]\\ &\approx \frac{1}{M} \sum_{m = 1}^M P(c \mid x_{\setminus i}, x^{(m)}_i) \end{aligned}$$ where $x^{(m)}_i \sim Q_{\mathrm{inpainter}}(x_i \mid x_{\setminus i})$. Finally, we calculate the counterfactual before and after removing feature $i$ using the *weight of evidence* value: $$\operatorname{WE}_i(c \mid x) = \log_2(\operatorname{odds}(c \mid x)) - \log_2(\operatorname{odds}(c \mid x_{\setminus i})),$$ where $$\operatorname{odds}(c \mid x) = \frac{P(c \mid x)}{1 - P(c \mid x)}.$$ ![Illustration of the conditional independence assumptions used by Zintgraf to make the conditioning tractable. A patch of size $k \times k$ only depends on the surrounding pixels from an $l \times l$ patch that contains the $k \times k$ patch. Figure taken from [@https://doi.org/10.48550/arxiv.1702.04595].](gfx/box_visualization.png){#fig:zintgraf2 width="0.6\\linewidth"} ::: definition Mixture of Gaussians A Mixture of Gaussians (MoG) distribution with $M$ components is of the form $$P(x) = \frac{1}{M}\sum_{m = 1}^M \cN(x; \mu_m, \Sigma_m)$$ where $\mu_m$ and $\Sigma_m$ are the mean vector and covariance matrix of the $m$th component, respectively. The MoG distribution is one of the simplest *multimodal* distributions. ::: #### Remarks for Zintgraf In Zintgraf , the features do not have to correspond to pixels. They correspond to image patches in this work. The weight of evidence is a signed value, as we consider evidence *for* and *against* the prediction. When $\mathrm{WE}_i$ is negative for sliding window (image patch) $i$, it is evidence *against* the model's prediction. It is also often evidence *for* the second-highest scoring class. To compute the attribution scores, we could use any difference/comparison between $P(c \mid x)$ and $P(c \mid x_{\setminus i})$. The authors argue that using log odds is well-founded. It is costly to do this procedure for all features $i$. For each image, one needs to compute $N$ forward operations for the main model + $N$ inpainting computations, where $$N = \text{number of sliding windows} \times \text{number of samples for inpainting}.$$ The authors propose two methods for estimating the true inpainting distributions $P(x_i \mid x_{\setminus i})$. The first one is to assume *independence* of feature $x_i$ on other features $x_{\setminus i}$. If we make such an assumption, we can consider the empirical distribution of feature $x_i$ from the dataset, i.e., we replace the feature value with a different one sampled from the dataset at random. By sampling more possible feature values from the dataset (at the same image location), we Monte Carlo estimate the expectation. As the authors also state, this is a crude approximation. The second proposal of the paper is to not assume independence but to suppose that an image patch $x_i$ of size $k \times k$ *only depends on the surrounding pixels* $\hat{x}_i \setminus x_i$, where $\hat{x}_i$ is an image patch of size $l \times l$ that contains $x_i$. An illustration is given in Figure [3.12](#fig:zintgraf2){reference-type="ref" reference="fig:zintgraf2"}. To speed things up, the authors used a straightforward method for inpainting: a multivariate Gaussian inpainting distribution in pixel space, [fit on dataset samples](https://github.com/lmzintgraf/DeepVis-PredDiff/blob/02649f2d8847fc23c58f9f2e5bcd97542673293d/utils_sampling.py#L146). In particular, the authors calculate the empirical mean $\mu_i$ and empirical covariance $\Sigma_i$ of the large patch $\hat{x}_i$ on the entire dataset, using the simplifying assumption that the distribution of the large patch $\hat{x}_i$ (i.e., the *joint* distribution of the window we want to sample from and the surrounding pixels) is a Gaussian: $P(\hat{x}_i) = \cN(\hat{x}_i; \mu_i, \Sigma_i)$. Finally, the authors use the well-known conditioning formula for Gaussians to obtain $P(x_i \mid \hat{x}_i \setminus x_i)$. Under their assumptions, we have $$P(x_i \mid \hat{x}_i \setminus x_i) = P(x_i \mid x_{\setminus i}).$$ This is probably the simplest form of inpainting one could think of. Other possibilities for the inpainting distribution: One could use a Mixture of Gaussians (MoG) or diffusion models [@https://doi.org/10.48550/arxiv.2006.11239] for inpainting. However, then it would take even longer to compute the explanation for a single image. There is always a trade-off between complexity and quality. The method of Zintgraf is a *local* explanation method (as it only gives an explanation for a single image) but a *global* counterfactual method (because the inpainter is allowed to predict anything, not just very small perturbations compared to the original image features). Note, however, that the inpainter is only used to replace small patches -- it is still spatially local. #### Results of Zintgraf ![Results of Zintgraf (2017) [@https://doi.org/10.48550/arxiv.1702.04595], taken from the paper. The attribution maps look surprisingly hard to interpret. Different architectures seem to look at notably different parts of the input image. Still, maybe it *is* the genuine contribution of each feature to the network's prediction. We should not rely too much on human intuition, as that might harm our belief about the soundness of the method. It is hard to say whether this is right or wrong without a quantitative soundness evaluation.](gfx/03_zintgraf.png){#fig:zintgraf width="\\linewidth"} We show a few attribution maps in Figure [3.13](#fig:zintgraf){reference-type="ref" reference="fig:zintgraf"}. We argue that this is the most promising solution for counterfactual attribution, but it is also the most computationally heavy. Let us now give some pros and cons of the method. - **Pro**: The method performs a global counterfactual analysis because of inpainting. It is also one of the few datatype-agnostic methods -- it can be applied to image, text, and tabular data inputs as well, given that an inpainter is available. - **Contra**: The method is way too complex to be practical. It also depends on the inpainter, which opens a new can of worms. ### LIME: Fitting a Sparse Linear Model {#sssec:lime} LIME, introduced in the paper "["Why Should I Trust You?": Explaining the Predictions of Any Classifier](https://arxiv.org/abs/1602.04938)" [@https://doi.org/10.48550/arxiv.1602.04938], has been a popular method for more than five years now that is a bit more realistic than Zintgraf regarding practical use. It builds a surrogate model that is explainable by definition. Given the general formulation $$\xi(x) = \argmin_{g \in G} \cL(f, g, \pi_x) + \Omega(g)$$ where $f$ is the original model, $g$ is the surrogate model, $G$ is the set of possible surrogate models, $\pi_x$ is a measure of distance from $x$ used to weight loss terms, and $\Omega$ is a measure of complexity. The authors make the following choices: $G$ should be a set of sparse linear models, and $\Omega$ should be a sparsity regularizer for the linear model $g$. By optimizing the objective function, we try to make $g$ as close to $f$ as possible *in the vicinity* of $x$, the test input of interest, weighted by $\pi_x$, while also keeping it sparse. In LIME for images, we define - $x$ as the original image, - $x'$ as the interpretable version of the original image: a binary indicator vector whether superpixel $i$ is turned on or off (grayed out). Here, all entries are ones. - $z'$ as a sample around $x'$ by drawing non-zero elements of $x'$ uniformly at random. The number of draws is also uniformly sampled. - $z$ as $z'$ transformed back to an actual image, - $f(z)$ as the probability that $z$ belongs to the class being explained, and - $\cZ$ as the dataset of $(z, z')$ pairs. We specify the sparse linear function $g$ formally by $$g(z') = w_g^\top z'$$ and the sparsity constraint by $$\Omega(g) = \infty\bone\left(\Vert w_g \Vert_0 > K\right),$$ i.e., $f$ should have at most $K$ non-zero weights. The function fitting takes place around input $x$. We let $g$ follow $f$ via the $L_2$ loss on the function outputs $$\cL(f, g, \pi_x) = \sum_{(z, z') \in \cZ} \pi_x(z) \left(f(z) - g(z')\right)^2,$$ with $\pi_x$ making sure that we focus on fitting $g$ to $f$ only in the vicinity of $x$ (we only aim for local faithfulness): $$\pi_x(z) = \exp\left(-D(x, z)^2 / \sigma^2\right).$$ Here $D$ is the cosine distance from $x$ to $z$ if the input is text, or the $L_2$ distance for images. ![Toy example of LIME being fit to the bold red plus data point. The brown plus and blue circle samples are the sampled instances in the vicinity of the input being explained, $(z, z') \in \cZ$. Their size encodes their similarity with the original input, as given by $\pi_x(z)$. The background contours encode the decision boundary of the complex model $f$, whereas the dashed line encodes the decision boundary of $g$. The surrogate model is locally faithful to the complex model. Figure taken from [@https://doi.org/10.48550/arxiv.1602.04938].](gfx/03_lime.png){#fig:lime width="0.4\\linewidth"} An example of the fitting procedure is given in Figure [3.14](#fig:lime){reference-type="ref" reference="fig:lime"}. The linear model learns to respect local changes of $f$. This is close to taking the gradient, but we get a sparser linearization than that, which is more interpretable. The workflow with LIME for images can be explained as follows. 1. We pick an input $x$ and the class to explain. 2. We train a linear model on top of the superpixel features. 3. We extract the surrogate model weights and check each superpixel's contribution. 4. The superpixel corresponding to the largest weight contributes most to the class prediction in question. The authors do not only test the method on the actual prediction of the network. They deliberately come up with confusing images with multiple possible classes and try to explain the prediction of the network for the top $k = 3$ predictions. This is shown in Figure [\[fig:inception\]](#fig:inception){reference-type="ref" reference="fig:inception"}. ::: figure* ::: Let us discuss the pros and cons of the method. - **Pro**: The results are interpretable by design. - **Contra**: (1) We only have a local sparse linear approximation that can be very different from the DNN. (2) The method is expensive, as a sparse linear model has to be fit for all images we want to be explained. (3) The reference image is assumed to be a gray image, an often-used representation of missingness. We discuss in [3.5.11](#sssec:missing){reference-type="ref" reference="sssec:missing"} that this might be suboptimal. (4) The method is not stable. The given explanations (coefficients) are not continuous in the input and are, therefore, not general. In particular, @alvarezmelis2018robustness show in the paper "[On the Robustness of Interpretability Methods](https://arxiv.org/abs/1806.08049)" [@alvarezmelis2018robustness] that even explaining test instances that are very close/similar to each other leads to notably different results. **Note 1**: The reference cannot be seen in the formulation but rather in how we construct the $z$ samples: $$z'_i = 0 \iff \text{superpixel \(i\) is gray}.$$ Thus, we still have an actual 0 value in "interpretable space"; the related term does not contribute to the sum in the linear model. **Note 2**: When we give an input to a DNN, we typically subtract the mean of the training set to center the input. So an original image that becomes a 0 input for a DNN is usually gray (the mean of the training set samples, close to constant gray for a versatile dataset). For ImageNet (and many other vision datasets), the standard practice is to [subtract the mean](https://github.com/huggingface/pytorch-image-models/blob/da6644b6ba1a9a41f2815990111056bbf0b05c8e/timm/data/loader.py#L132). ::: information Surrogate Model The LIME paper uses $f(x)$ to denote the probability that $x$ belongs to the class being explained. The surrogate $g$ is, however, defined to be a *linear* model that can, in principle, predict any real number and not just probabilities. We could have two other options for defining the surrogate model. 1. Use the *logit* values of the classifier as the targets for the surrogate model. This way, we are matching a real number to another (unconstrained) real number, which seems more natural. However, the coefficients of the surrogate model do not correspond to the changes in the model *output* anymore, but rather to the changes in the logits that are more disconnected from the model's final decision than its predicted probabilities. 2. Constrain the surrogate model's outputs to the $(0, 1)$ range, e.g., by using a logistic sigmoid activation function. This way, we could use any classification loss to train the surrogate model -- we are matching probabilities to probabilities. The downside is that the surrogate model outputs are not *linearly* related to the outputs anymore, and the attribution scores become less interpretable. ::: ### SHAP (SHapley Additive exPlanations) The setup of the SHAP method, introduced in the paper "[A Unified Approach to Interpreting Model Predictions](https://arxiv.org/abs/1705.07874)" [@https://doi.org/10.48550/arxiv.1705.07874], is very similar to that of the LIME method in terms of the knowledge about the system and the input/output format. In particular, we assume a black-box system with a binary input vector $x \in \{0, 1\}^N$ that gives us scores $f(x) \in \nR$ for a particular class $c$. We want to assign the contribution of each feature $i$ to the prediction. The input is represented by a given set of features. The binary membership indicator $x$ is a constant one vector: in the original input, all features are present. For perturbed inputs $z \subseteq x$, zeros and ones indicate whether the corresponding feature is present or turned off in the perturbed image. As we have binary input features, we have a clear interpretation of turning on (1) and turning off (0) features. For images, this is usually a superpixel representation, where the constant one vector is the full image, and the subsets specify which superpixels we switch off (i.e., replace with some base value) and on. ::: definition Combination The number of possible ways to choose $k$ objects from $n$ objects is $$\binom{n}{k} = \frac{n!}{k!(n - k)!}.$$ ::: SHAP determines the individual contribution of each feature $i$ to the prediction $f(x)$ using the notion of Shapley values [@shapley1953value]. The value is defined as $$\phi_{f, x}(i) = \nE_{z \subseteq x: i \in z}\left[f(z) - f(z - i)\right].$$ This value gives the average contribution of feature $i$ in all subset cases to the output of network $f$. $z$ is a subset of $x$ that must include $i$. For every subset, we analyze the effect of discarding feature $i$. This can be thought of as a set function version of the gradient of $f$ at $x$ feature $i$. The original input $x$ is always treated as $[1, 1, \dots, 1]$ (all features are turned on), and an example of a valid sample $z$ is $[0, 1, 0, 0, 1, 0]$ for index $i = 2$ if $x \in \{0, 1\}^6$. (The indexing starts from $1$.) The possible subsets $z$ are thus any binary vector of the same dimensionality as $x$. It also follows from the formulation that Shapley values are *signed*, unlike, e.g., saliency maps. Similarly to LIME, we give an attribution score to each feature (e.g., superpixel) turning them on/off (global counterfactual explanation). **Note**: The expectation in the SHAP attribution values is *not* uniform across all possible $z$s that are subsets of $x$. The expectation follows the procedure below: 1. Sample subset size $m$ from $\text{Unif}\{1, \dots, |x|\}$.[^35] 2. Sample a subset $z$ of size $m$ containing feature $i$ with equal probabilities. Not every subset across all subset sizes has the same probability of being picked because of sample size differences. If $|x| = 10$, then $\binom{9}{4} \gg \binom{9}{9}$, meaning particular small or large subsets are much more likely than particular medium-sized ones. **Example**: Let us consider features as image patches. Suppose that feature $i$ indicates the face region of the cat. To calculate the Shapley value corresponding to feature $i$, we average the function output for all possible inputs with $i$ switched on (other parts are free to vary), then we *subtract* the average function output for all possible inputs with $i$ switched off. The example is illustrated in Figure [3.15](#fig:shapcat){reference-type="ref" reference="fig:shapcat"}. ![Illustration of the computation of Shapley values. This is equivalent to the formulation above because the expectation is linear.](gfx/03_shapcat.pdf){#fig:shapcat width="\\linewidth"} We rewrite the expectation as $$\begin{aligned} \phi_{f, x}(i) &= \nE_{z \subseteq x: i \in z}\left[f(z) - f(z - i)\right]\\ &= \frac{1}{|x|} \sum_{z \subseteq x: i \in z} \binom{|x| - 1}{|z| - 1}^{-1}\left[f(z) - f(z - i)\right]\\ &= \sum_{z \subseteq x: i \in z} \frac{(|z| - 1)!(|x| - |z|)!}{|x|!}\left[f(z) - f(z - i)\right] \end{aligned}$$ by leveraging that the probability of sampling $z$ is equal to the probability of subset size $|z|$ times the probability of choosing a particular subset of size $|z|$. #### SHAP also satisfies the completeness axiom. ::: claim If we sum over the Shapley values for all features $i$, then we get the difference of the function value for the input of interest $x$ and the prediction for the baseline $0$: $$\sum_{i} \phi_{f, x}(i) = f(x) - f(0).$$ ::: ::: proof *Proof.* $$\sum_{i} \phi_{f, x}(i) = \sum_i \sum_{z: i \in z \subseteq x} \frac{(|z| - 1)!(|x| - |z|)!}{|x|!}\left[f(z) - f(z - i)\right].$$ Here, '$\cdot f(z)$' appears $|z|$ times ($|z| \in \{1, \dots, |x|\}$) with a *positive* sign, once for each feature $i$ in $z$. Its coefficient is always $$\frac{(|z| - 1)!(|x| - |z|)!}{|x|!},$$ thus $|z|$ times the coefficient gives $$\binom{|x|}{|z|}^{-1}.$$ Similarly, '$\cdot f(z)$' appears $|x| - |z|$ times ($|z| \in \{0, \dots, |x| - 1\}$) with a *negative* sign, once for each feature $i$ *not* in $z$. Its coefficient is always $$\frac{|z|!(|x| - |z| + 1)!}{|x|!}$$ as we consider $|z| \gets |z| + 1$ in the formula, thus $|x| - |z|$ times the coefficient gives $$\binom{|x|}{|z|}^{-1}.$$ The terms of the previous two paragraphs obviously cancel whenever $z \notin \{0, x\}$. For $z = 0$, $f(z)$ appears $|x|$ times with a *negative* sign. Its coefficient is always $$\frac{0!(|x| - 1)!}{|x|!} = \frac{1}{|x|},$$ thus, $|x|$ times the coefficient gives $1$. Therefore, the term gives $-f(0)$ in the sum. For $z = x$, $f(z)$ appears $|x|$ times with a *positive* sign. Its coefficient is always $$\frac{(|x| - 1)!0!}{|x|!} = \frac{1}{|x|},$$ thus, $|x|$ times the coefficient gives $1$. Therefore, the term gives $+f(x)$ in the sum. Finally, by summing all terms up, we indeed obtain $\sum_i \phi_{f, x}(i) = f(x) - f(0)$. ◻ ::: **Note**: The $0$ vector can mean arbitrary missingness in the pixel space, just like in LIME. For integrated gradients, we had a very similar result: When we sum over all contributions from every pixel, we obtain $f(x) - f(x^0)$. The difference is that we are not in the pixel space with SHAP. #### SHAP satisfies the strong monotonicity property. ::: definition Strong Monotonicity Attribution values $\phi$ satisfy the strong monotonicity property if, for every function $f$ and $f'$, binary input $x$ and feature $i$, the following holds: $$f(z) - f(z - i) \le f'(z) - f'(z - i)\quad \forall z \subseteq x \text{ s.t. } i \in z \quad \implies \quad \phi_{f, x}(i) \le \phi_{f', x}(i).$$ In words, if the impact of deleting feature $i$ is more significant for $f'$ for all subsets of $x$ containing $i$, then the attribution value for $f'$ on feature $i$ must be greater than that for $f$. ::: The fact that SHAP satisfies the strong monotonicity property follows trivially from its formulation. This seems to be a very reasonable property[^36] but should not be deemed crucial. Below, we will see that Shapley values are special for measuring contribution. **Uniqueness**: The attribution values $\phi$ of SHAP are the only ones that satisfy both the strong monotonicity and the completeness axiom [@young1985monotonic]. The theorem is well-known in the game theory literature. This roughly translates to: "If we want these nice properties, we must use SHAP." Thus, *SHAP is sufficient and necessary for these two properties to hold jointly.* The coefficients for Shapley values are, therefore, significant to be exactly these. #### Why do we want these properties? Why are strong monotonicity and completeness useful from an applicability point of view? We do not have a strong argument for why this should be the "holy grail" for attribution. The paper also does not give a strong reason why these properties should be strongly connected to any real-world properties. Such works that are built upon axiomatic foundations that introduce some intuitive requirements (e.g., strong monotonicity or completeness axioms) usually conclude that the only method that satisfies all the axioms is theirs. But they usually take *different axioms*, which results in different formulations. The integrated gradients method is also a unique formulation that satisfies a different set of axioms [@sundararajan2017axiomatic]. Everything depends on how we choose these axioms. We do not think that any of the axioms are *absolute necessities*. They are just one way to connect possible real-world needs to an actual explanation method we wish to have. #### Using SHAP in practice We approximate the Shapley values by sampling the expectation at random, according to the coefficients (choose size uniformly, choose a set of that size uniformly). This avoids traversing through the combinatorial number of subsets but introduces large variance in the Monte Carlo approximation, leading to a decreased trustworthiness of the attribution scores. Let us consider the pros and cons of SHAP. - **Pro**: Similarly to LIME, the results are interpretable by design. The method also gives global counterfactual analysis. - **Contra**: (1) We have to use efficient approximations of the Shapley values to keep tractability. Depending on the variance of our approximations, the results we obtain this way might not be faithful to the true Shapley values. (2) @alvarezmelis2018robustness [@alvarezmelis2018robustness] show also for SHAP that the attribution scores can change significantly in small input neighborhoods. (3) Just like in LIME, the reference image is assumed to be a gray image (the mean of the training distribution) in the paper. This might have unfavorable implications, which we will further discuss in Section [3.5.11](#sssec:missing){reference-type="ref" reference="sssec:missing"}. ### Defining a Missing Feature {#sssec:missing} We needed a good definition of "no information" for the methods discussed previously. In *integrated gradients*, we use black pixels as missing features, which is empirically justified in [@sundararajan2017axiomatic]. This gradually kills information by dimming and considers the effect for each pixel integrated through the procedure. *Zintgraf* use inpainting as missing features, which is, perhaps, a more sensible choice to encode missingness than any fixed color. *LIME* takes the mean pixel values to indicate missingness (which corresponds to gray pixels for most datasets of natural images). In *SHAP*, missingness is indicated the same way as in LIME. **Note**: Completeness holds when we consider a 0 *vector*. It can correspond to *any* image. The authors equate that to a gray image, but one could make different choices, such as black/white images or Gaussian noise. The choice of what the 0 vector encodes could also be made arbitrarily for LIME. The integrated gradients method also gives a freedom of choice in designing the baseline image. Usually, the choice is made based on results from cross-validation or qualitative analysis (the latter often being flawed). It is also important to remark that neither of the methods is restricted to images, and we have to reason about the definition of "missingness" for other kinds of data in the same way. For example, for tabular data, both a zero value and the mean value of the dataset make intuitive sense, but they might give different results. As discussed previously, we consider inpainting to be the most promising approach to defining missingness. The problem with fixed missing feature values is that they can also carry information (e.g., black pixels on a car or gray pixels on a house, illustrated in Figure [3.16](#fig:missingness2){reference-type="ref" reference="fig:missingness2"}), might matter a lot for the prediction but might not be attributed at all. Such pixel values can appear in natural images, yet they will automatically have a zero value in integrated gradients. This is, of course, problematic. The problem can even arise in CALM or SHAP, though perhaps not as severely as in integrated gradients: If a particular superpixel has the same constant value as the mean pixel, turning it on or off does not have any effect, so the attribution value is necessarily zero. Using constant pixel values to encode missingness also causes problems when considering soundness evaluation methods such as remove-and-classify, introduced in Section [3.7.7](#sssec:rac){reference-type="ref" reference="sssec:rac"}, as it can introduce missingness bias, discussed in Section [3.7.8](#sssec:missingness_bias){reference-type="ref" reference="sssec:missingness_bias"}. ![Example of black and gray colors -- popular choices for encoding missingness -- conveying information in images. Choosing *any* fixed color to encode missingness is questionable. The images were generated by Stable Diffusion [@https://doi.org/10.48550/arxiv.2112.10752].](gfx/03_missingness2.png){#fig:missingness2 width="0.7\\linewidth"} ::: information Inpainting Models Language models are also often inpainting models (context prediction self-supervised learning (SSL) objective). To get performant solutions, one needs a huge model. The same goes for diffusion-based inpainting models. They are also huge pre-trained models that can synthesize more realistic images. Inpainting is not as easy as it sounds. ::: ### Meaningful Perturbations Now, we discuss the "[Interpretable Explanations of Black Boxes by Meaningful Perturbation](https://arxiv.org/abs/1704.03296)" [@Fong_2017] paper that introduces *meaningful perturbations*. Instead of different colors encoding missing features, one can also use *learned blurring*. Image blurring can erase information without potentially introducing some. (However, for humans, it might not be enough. Considering an image of a person playing the flute, even if we blur the flute out, a human still knows what is in their hands. However, in this paper, the authors demonstrated that DNNs do not work like this, as shown in Figure [3.17](#fig:learnedblur){reference-type="ref" reference="fig:learnedblur"}.) ![Example of a learned blur that results in diminished predictive performance, taken from [@Fong_2017].](gfx/03_learnedblur.pdf){#fig:learnedblur width="0.8\\linewidth"} The authors are optimizing for the *blur mask*. After the optimization, the final blurred region is ideally the most important region for predicting the corresponding label. The optimization problem is $$m^* = \argmin_{m \in [0, 1]^\Lambda}\lambda \Vert \bone - m \Vert_1 + f_c(\Phi(x_0; m))$$ where - $m$: A continuous relaxation of a binary mask that associates each pixel $u \in \Lambda$ with a scalar value $m(u) \in [0, 1]$. - $m(u) = 1$: We do not perturb the pixel at all. - $m(u) = 0$: We perturb the pixel (region) as much as possible. - $m^*$: Mask that erases most information from the image while also being sparse. - $\Vert \bone - m \Vert_1$: Measures the area of the erased region. As $m$ is continuous (smooth), the magnitude matters. $L_1$ regularization encourages the mask to be sparse. This can be considered as a relaxation of the NP-hard problem using $\lambda \Vert \bone - m \Vert_0$ plus $m \in \{0, 1\}^\Lambda$. - $f_c$: Classifier score for class $c$. We want to minimize this in a regularized fashion. - $\Phi(x_0; m)$: The perturbation operator, e.g., blurring of original image $x_0$ according to the mask $m$: $$\left[\Phi(x_0; m)\right](u) = \int g_{\sigma_0 \cdot (1 - m(u))}(v - u) \cdot x_0(v)\ dv$$ where $\sigma_0 = 10$ is the maximum isotropic standard deviation of the Gaussian blur kernel. The objective is fully differentiable $m$; one can train end-to-end with Gradient Descent (GD). #### Use cases of meaningful perturbations After optimization, we can look at the learned continuous mask to see what region(s) have a large effect. This can unveil very interesting properties of our model. For example, to determine whether chocolate sauce is in the image, our model might be looking more at the spoon than the actual sauce (meaning the score decreases more for blurring this region), as depicted in Figure [\[fig:chocolate_sauce\]](#fig:chocolate_sauce){reference-type="ref" reference="fig:chocolate_sauce"}. Thus, we can even detect spurious correlations with the method. ("Did my model learn the wrong association?") After detection, we can fix them. This is much more direct than the counterfactual evaluation introduced in Section [2.10](#sssec:identify){reference-type="ref" reference="sssec:identify"}. ![image](gfx/chocolate_masked_example.pdf){width="0.9\\linewidth"}\ ![image](gfx/truck_masked_example.pdf){width="0.9\\linewidth"} Considering the inherent linearity of various XAI methods ([3.6](#ssec:linearization){reference-type="ref" reference="ssec:linearization"}), this method does not explicitly give rise to a linear approximation of $f(x)$, but it might be possible to obtain a linear formula in the *transformed* attributions $T(m)$ by embedding them in a non-linear fashion and still keeping them interpretable. Another possibility is that the method linearizes the model's prediction, just not in the attributions but in another property. ### Testing with Concept Activation Vectors (TCAV) {#sssec:tcav} Let us go beyond the previous low-level features. We look into higher-level and human-understandable ones because interpretable features are more relevant for most real-life applications. Saliency maps use the gradient directly to attribute to individual pixels. If we look at saliency maps, we usually gain no information about where the important object/region is for a particular label. They are simply too noisy to read and trust and to understand a network's prediction. Even if we choose other pixel attribution methods, these are not interpretable features and do not allow us to relate to more abstract *concepts*. What we really want to ask [@https://doi.org/10.48550/arxiv.1711.11279]: - "Was the model looking at the cash machine or the person to make the prediction?" - "Did the 'human' concept matter?" - "Did the 'glass' or 'paper' concept matter?" - "Which concept mattered more?" - "Is this true for all other predictions of the same class?" These are much more semantic questions than the previous methods can handle. This is because while most concepts can be expressed through examples/natural language, they are often impossible to explain in terms of input gradients or more sophisticated scores at the pixel/pixel aggregation level. *TCAV*, introduced in the paper "[Interpretability Beyond Feature Attribution: Quantitative Testing with Concept Activation Vectors (TCAV)](https://arxiv.org/abs/1711.11279)" [@https://doi.org/10.48550/arxiv.1711.11279], is a method that allows us to ask whether an abstract concept mattered in the prediction. Figure [3.18](#fig:tcav){reference-type="ref" reference="fig:tcav"} gives an overview of the method through an intuitive example. We have a classifier with one of the classes being "doctor". We want to know whether some abstract concept was important in predicting $P(z)$, the "doctor-ness". A concept does not have to be an explicit part of training: It can be implicitly globally encoded into the whole image. Instead of relying on gradients/pixel-wise or superpixel-wise attributions, we directly attribute to the human-understandable concept, e.g., woman/not woman. ![Overview of the TCAV method that attributes to human-interpretable concepts. Figure taken from the [ICML presentation slides](https://beenkim.github.io/slides/TCAV_ICML_pdf.pdf) of [@https://doi.org/10.48550/arxiv.1711.11279]. ](gfx/03_tcav1.pdf){#fig:tcav width="0.8\\linewidth"} #### Attributing to high-level concepts Let us first introduce the notation used in the paper: - $C$: concept; - $l$: layer index; - $k$: class index; - $X_k$: all inputs with label $k$ (e.g., in the training set). ![Individual stages of the TCAV pipeline, taken from the [ICML presentation slides](https://beenkim.github.io/slides/TCAV_ICML_pdf.pdf) of [@https://doi.org/10.48550/arxiv.1711.11279]. Quantitative CAV validation can be performed using statistical testing the set of random samples by validating that the distribution of the obtained TCAV scores is statistically different from that of random TCAV scores. For example, one can use a t-test.](gfx/03_tcavzebra.pdf){#fig:tcavzebra width="0.8\\linewidth"} Consider the (already trained) sub-network $f_l: \nR^n \rightarrow \nR^m$ whose output is an intermediate representation of dimension $m$, corresponding to layer $l$. We denote the "remaining net" that gives the score to class $k$ by $h_{l, k}: \nR^m \rightarrow \nR$. The method can be summarized as follows (Figure [3.19](#fig:tcavzebra){reference-type="ref" reference="fig:tcavzebra"}). We prepare a set of positive and negative samples for the concept (e.g., images containing stripes and other random images). We also prepare images for the studied class (e.g., from the training set). We train a linear classifier to separate the activations of the intermediate layer $l$ between the positive and negative samples for the concept. The Concept Activation Vector (CAV) $v_C^l$ is the vector *orthogonal to the decision boundary of the linear classifier*. This is cheap to obtain: the normal of the decision boundary is the weight vector that points into the positive class. For a particular input $x$, we consider the *directional derivative of the prediction $h_{l, k}(f_l(x))$ the intermediate feature representation of $x$, $f_l(x)$, in the direction of the CAV*: $$\begin{aligned} S_{C, k, l}(x) &= \lim_{\epsilon \rightarrow 0} \frac{h_{l, k}(f_l(x) + \epsilon v^l_C) - h_{l, k}(f_l(x))}{\epsilon}\\ &= \nabla_{f_l(x)} h_{l, k}(f_l(x))^\top v^l_C. \end{aligned}$$ We treat this as the *score* of how much the concept contributed to the class prediction for this particular example. (How would it influence our predictions if we moved a tiny bit in the direction of the concept vector in the feature space?) If the directional derivative is positive, the concept positively impacts classifying the input as the class. Otherwise, the concept has a negative impact. Finally, the TCAV score for a set of inputs with label $k$, $X_k$, is calculated as $$\text{TCAV}_{Q_{C, k, l}} := \frac{\left|\left\{x \in X_k: S_{C, k, l}(x) > 0\right\}\right|}{\left| X_k \right|} \in [0, 1].$$ In words: $\text{TCAV}_{Q_{C, k, l}}$ is the fraction of samples in the dataset with label $k$ where the contribution of the concept was positive for the prediction of the class. This metric only depends on the sign of the scores $S_{C, k, l}$; one could also consider the magnitude of conceptual sensitivities. The TCAV score turns the *instance-specific* analysis ($S_{C, k, l}$, local explanation method) into a more *global* one, for a particular class in general ($\text{TCAV}_{Q_{C, k, l}}$, more global explanation method). It tells us whether the *presence* of the concept is important for a class in general. #### TCAV Results ![Qualitative results of the TCAV method on GoogLeNet and Inception-v3, taken from the [ICML presentation slides](https://beenkim.github.io/slides/TCAV_ICML_pdf.pdf) of [@https://doi.org/10.48550/arxiv.1711.11279]. Stars mark CAVs omitted after statistical testing different random images. One can see the concepts the model looks at to make predictions. TCAV can measure how important the presence of {red, yellow, blue, green} color is for the prediction of 'fire engine'. The experiment results show that the red and green colors are important. This signals a strong geographical bias towards countries in the dataset with red and green fire engines. TCAV can also measure how important the presence of different ethnicities is for the prediction of 'ping-pong ball'. The result of the experiments is that the East Asian and African concepts are important. This signals a strong bias towards the ethnicity of players. Agreeing with human intuition, the 'arms' concept is more important for the prediction of 'dumbbell' than the 'bolo tie' or 'lamp shape' ones.](gfx/03_tcavres.pdf){#fig:tcavres width="0.5\\linewidth"} ![Results of using the TCAV method for Diabetic Rethinopathy, taken from the [ICML presentation slides](https://beenkim.github.io/slides/TCAV_ICML_pdf.pdf) of [@https://doi.org/10.48550/arxiv.1711.11279]. When the model is accurate, TCAV also shows that it is consistent with the doctor's knowledge: It gives high scores to features deemed by doctors as a precise cause for the prediction. When the model is less accurate, TCAV shows that the model is inconsistent with the doctor's knowledge: It gives a high score to a concept that the doctors deem not helpful to look at.](gfx/03_tcavdiab.pdf){#fig:tcavdiab width="0.9\\linewidth"} Qualitative results of TCAV are shown in Figure [3.20](#fig:tcavres){reference-type="ref" reference="fig:tcavres"}. TCAV can also shine in medical image analysis, as shown in Figure [3.21](#fig:tcavdiab){reference-type="ref" reference="fig:tcavdiab"}. TCAV can streamline the interaction between humans and computers for making predictions. Let us discuss some pros and cons of the method [@molnar2020interpretable]. - **Pro:** TCAV produces global explanations and can therefore provide insights into how the model works as a whole. It allows users to investigate any concept they define and is, therefore, flexible. - **Contra:** While the flexibility to investigate user-defined concepts is an advantage, it also has its downside: TCAV may require additional annotation/efforts to construct a concept dataset. Depending on the user's needs, TCAV may not easily scale to many concepts. Furthermore, TCAV requires a good separation of concepts in the latent space. If a model does not learn such a latent space, TCAV struggles and may not be applicable, as e.g. in shallow networks. ### Class Activation Maps (CAM) *CAM*, introduced in the paper "[Learning Deep Features for Discriminative Localization](https://arxiv.org/abs/1512.04150)" [@https://doi.org/10.48550/arxiv.1512.04150], is a method that attributes to interpretable intermediate features. A high-level overview of the method is shown in Figure [3.4](#fig:camsimple){reference-type="ref" reference="fig:camsimple"}. CAM employs a typical CNN-based architecture with only a linear operation after calculating the intermediate score map. Up to the score map, the network is very complicated. Afterward, it is just a linear model using Global Average Pooling (GAP) and an intrinsically interpretable linear layer. The key assumption of CAM is that the attribution to pixels in the score map "kind of" corresponds to the attribution to original pixels. This is a huge leap of trust, but CNNs preserve localized information throughout the network (as given by the receptive field of individual neurons). Thus, the explanation the score map also roughly corresponds to the original image. Because of this, we do not have to do linearization for the earlier part of the network to attribute to pixels. We can easily find the pixel in the score map that contributes most to the final prediction. We can also do thresholding the label of choice, and then we obtain a foreground/background mask as an explanation. #### Original CAM Formulation Our training likelihood (or prediction) is $$P(y \mid x) = \operatorname{softmax}\left(\sum_l W_{yl} \left(\frac{1}{HW} \sum_{hw} \bar{f}_{lhw}(x)\right)\right).$$ (We use NLL to train the model.) We obtain our explanation score map at test time label $\hat{y}$ by using the formula $$f_{\hat{y}hw} = \sum_l W_{\hat{y}l}\bar{f}_{lhw}(x).$$ That is, we weight each channel of our convolutional feature map $\bar{f}$ the weights between channels $l$ and class $\hat{y}$. The used shapes of the tensors in the above formulation are $\bar{f}(x) \in \nR^{L \times H \times W} = \nR^{2048 \times 7 \times 7}$ for the ResNet-50 CAM uses[^37] and $W \in \nR^{C \times L} = \nR^{1000 \times 2048}$ where $C = 1000$ is the number of classes (using ImageNet-1K). #### Simplified CAM Formulation We rewrite our training likelihood as $$\begin{aligned} P(y \mid x) &= \operatorname{softmax}\left(\sum_l W_{yl} \left(\frac{1}{HW} \sum_{hw} \bar{f}_{lhw}(x)\right)\right)\\ &= \operatorname{softmax}\left(\frac{1}{HW} \sum_{hw} \underbrace{\sum_l W_{yl}\bar{f}_{lhw}(x)}_{f_{yhw}(x) :=}\right)\\ &= \operatorname{softmax}\left(\frac{1}{HW} \sum_{hw} f_{yhw}(x)\right) \end{aligned}$$ where $f(x) \in \nR^{C \times H \times W} = \nR^{1000 \times 7 \times 7}$. After this, we trivially simplify our explanation algorithm by indexing into our last-layer feature map $f$ that was already calculated in the forward propagation: $$f_{\hat{y}hw} = \sum_l W_{\hat{y}l}\bar{f}_{lhw}(x).$$ We do not have to do an additional matrix multiplication to generate the score map, i.e., we do not have to do the linear computation twice. We calculate it once for the forward propagation and then reuse the intermediate result for the class of interest by taking the last-layer feature map with channel index $=$ class of interest. This gives us the score map directly. In the original formulation, we first perform GAP, and then use the FC layer during forward propagation. In the new formulation, we have to modify our original model a bit: We exchange the GAP and FC layers and turn the FC layer into a $1 \times 1$ convolutional layer. The FC operation is identical to the $1 \times 1$ convolution operation, except that FC operates on non-spatial 1-dimensional features, but $1 \times 1$ convolution operates on spatial 3-dimensional features. We apply the same matrix multiplication for every "pixel" ($\in \nR^L$) in the spatial dimensions of the feature map. Shape of weights: $\nR^{1000 \times 2048 \times 1 \times 1}$. This ResNet [@https://doi.org/10.48550/arxiv.1512.03385] variant is fully convolutional. These have been used extensively in the era of CNNs for semantic segmentation. In this case, we are training for a pixel-wise prediction of the class; thus, we need a tensor output. Usually, the exact spatial dimensionality is not retained; we have an hourglass architecture and upscaling at the end [@https://doi.org/10.48550/arxiv.1505.04597]. Mask R-CNN [@https://doi.org/10.48550/arxiv.1703.06870] also predicts a binary *instance* mask for each detection, and it also has to upscale to the original window size.[^38] We compare the implementation of both approaches. With the simplified formulation, extracting the score map becomes much more straightforward. The two approaches are visualized in Figure [3.22](#fig:cam2){reference-type="ref" reference="fig:cam2"}. Python code for the original CAM formulation using PyTorch is shown in Listing [\[lst:original\]](#lst:original){reference-type="ref" reference="lst:original"}. Similarly, Python code for the simplified CAM formulation is shown in Listing [\[lst:new\]](#lst:new){reference-type="ref" reference="lst:new"}. ![Comparison of the two formulations of the CAM method. Extracting the score map corresponding to any of the classes becomes significantly easier when using the bottom formulation. The overhead of having to store the tensor of shape $1000 \times 7 \times 7$ in memory is negligible.](gfx/03_cam2.pdf){#fig:cam2 width="\\linewidth"} ::: booklst lst:original class ResNet(nn.Module): def \_\_init\_\_(self, block, layers, num_classes): super().\_\_init\_\_() self.conv1 = DNN.Conv2d( 3, 64, kernel_size=7, stride=2, padding=3, bias=False ) self.bn1 = DNN.BatchNorm2d(64) self.relu = DNN.ReLU(inplace=True) self.maxpool = DNN.MaxPool2d(kernel_size=3, stride=2, padding=1) self.layer1 = self.\_make_layer(block, 64, layers\[0\]) self.layer2 = self.\_make_layer(block, 128, layers\[1\], stride=2) self.layer3 = self.\_make_layer(block, 256, layers\[2\], stride=2) self.layer4 = self.\_make_layer(block, 512, layers\[3\], stride=2) self.avgpool = DNN.AdaptiveAvgPool2d((1, 1)) self.fc = DNN.Linear(512 \* block.expansion, num_classes) def forward(self, x): x = self.conv1(x) x = self.bn1(x) x = self.relu(x) x = self.maxpool(x) x = self.layer1(x) x = self.layer2(x) x = self.layer3(x) x = self.layer4(x) x = self.avgpool(x) x = torch.flatten(x, 1) x = self.fc(x) return x def compute_explanation(self, x, y): x = self.conv1(x) x = self.bn1(x) x = self.relu(x) x = self.maxpool(x) x = self.layer1(x) x = self.layer2(x) x = self.layer3(x) x = self.layer4(x) \# (1, 512 \* block.expansion, w, h) weights = self.named_modules( )\[\"fc\"\].weight.data\[y, :\].unsqueeze(0).unsqueeze(2).unsqueeze(3) \# (1, 512 \* block.expansion, 1, 1) return torch.nansum(weights \* x, dim=1) \# (1, w, h) ::: ::: booklst lst:new class ResNet(nn.Module): def \_\_init\_\_(self, block, layers, num_classes): super().\_\_init\_\_() self.conv1 = DNN.Conv2d( 3, 64, kernel_size=7, stride=2, padding=3, bias=False ) self.bn1 = DNN.BatchNorm2d(64) self.relu = DNN.ReLU(inplace=True) self.maxpool = DNN.MaxPool2d(kernel_size=3, stride=2, padding=1) self.layer1 = self.\_make_layer(block, 64, layers\[0\]) self.layer2 = self.\_make_layer(block, 128, layers\[1\], stride=2) self.layer3 = self.\_make_layer(block, 256, layers\[2\], stride=2) self.layer4 = self.\_make_layer(block, 512, layers\[3\], stride=2) self.conv_last = DNN.Conv2d( 512 \* block.expansion, num_classes, kernel_size=1 ) self.avgpool = DNN.AdaptiveAvgPool2d((1, 1)) def forward(self, x): x = self.conv1(x) x = self.bn1(x) x = self.relu(x) x = self.maxpool(x) x = self.layer1(x) x = self.layer2(x) x = self.layer3(x) x = self.layer4(x) x = self.conv_last(x) x = self.avgpool(x) return x def compute_explanation(self, x, y): x = self.conv1(x) x = self.bn1(x) x = self.relu(x) x = self.maxpool(x) x = self.layer1(x) x = self.layer2(x) x = self.layer3(x) x = self.layer4(x) \# (1, 512 \* block.expansion, w, h) x = self.conv_last(x) \# (1, num_classes, w, h) return x\[:, y\] \# (1, w, h) ::: ### Comparison of the two CAM implementations Let us consider the pros and cons of the simplified CAM implementation. - **Pro**: Simpler implementation (especially for CAM computation) without changing the model performance (confirmed through numerous experiments). - **Contra**: More memory usage (but negligible). In the original formulation, after we perform GAP, we are left with a 2048D vector. In the simplified formulation we first perform the $1 \times 1$ convolution, which results in a tensor of shape $\nR^{1000 \times 7 \times 7}$. We need to store more floating point values for backprop (and for the CAM computation), but this is negligible compared to the total memory usage of a deep net. ### Assumptions to Make CAM Work As we have seen, CAM assumes an architecture in which we only perform linear operations after computing the score map. There should be a linear mapping from the feature map to the final score. (This does not hold if we also consider the softmax activation, but that is generally considered an interpretable operation, and we usually attribute to the logits.) The GAP operation is just a linear sum of $7 \times 7$ features channel-wise, which is very interpretable. (Final prediction can be split into predictions from each of the features of the feature map. For sums, people have an excellent intuition about what is contributing by how much.) As discussed previously, another crucial assumption of CAM is that the feature map pixels contain information specific to the corresponding input pixels. We treat each "pixel" of the score map as the feature corresponding to the input pixels at the same spatial location. This was empirically found to be true for CNNs because of translational equivariance. We can trace every feature pixel in the score map back to the possible range of pixels in the input that influenced that feature pixel, called the *receptive field*. This tends to be huge, but the corresponding pixels "move" with the feature pixels via translational equivariance. Notably, the assumptions only work to some extent. We get *coarse* attribution scores upscaled to fit the input shape. This upscaling (or overlaying) is not theoretically justified, but we still get pretty sound attributions, as measured by soundness evaluation techniques. We can find worst-case examples where (because the receptive field can be much larger than the region one upscaled attribution "pixel" covers) the attribution map does not attribute the pixel responsible for the prediction at all. However, these are pretty artificial examples. A spatial location of the score map usually has a very large receptive field, especially for a deep architecture like the ResNet-50. When we make use of CAM, we simply upscale it to match the input dimensions. By doing so, the input pixels that correspond to the score map "pixels" according to CAM can be much fewer than the number of pixels in the receptive field of a particular score map "pixel", i.e., the number of pixels that actually influence this score map value. CAM might be localizing more than it should. There is no guarantee that there is a nice straight mapping between the feature map pixels and the raw pixels. Researchers might have gained such insight through semantic segmentation models using a fully convolutional architecture (e.g., DeepLab [@https://doi.org/10.48550/arxiv.1606.00915]) where the pixel-wise prediction is directly generated from the feature map (after upsampling). However, such models are trained with pixel-wise supervision, and so they are explicitly instructed that each feature pixel should mostly encode the content of the input area around that feature pixel (not the entire receptive field). CAM is not trained with such a signal -- only the aggregation of the pixel-wise predictions is supervised -- so there is even less guarantee for the correspondence. In fact, the CAM activation pattern tends to reflect the shape of the receptive field. There exist architectures with non-unimodal receptive fields; for example, DeepLab has hierarchical, checkerboard-like receptive field patterns due to the dilated convolutions and increased convolution strides. As a result, CAM applied to DeepLab shows checkerboard-like activation maps even if the object is at one location of the given image. The upsampling also introduces various possible problems with interpretability. The upsampling method also influences the attributions (e.g., nearest vs. bilinear vs. bicubic) and detaches the explanation from the extracted feature map values. This is similar to how the normalization of the CAM attributions is detached from the intuitive feature map values and how they relate to the output of the network. We will see that more sophisticated methods (e.g., CALM [@kim2021keep] in Section [3.5.19](#sssec:calm){reference-type="ref" reference="sssec:calm"}) still suffer from the "handwaviness" of the upscaling.[^39] In summary, the foundation of CAM is questionable, and the attribution maps should be taken with a grain of salt. The validity of the assumption that the feature map pixels correspond to the respective input pixels is unclear for Transformer-based models, as they do not have translational equivariance. It is unclear if the token-wise features after all self-attention layers actually convey the same semantic content as the corresponding tokens at the beginning. Most likely, CAM would not work well for Visual Transformers (ViTs) [@https://doi.org/10.48550/arxiv.2010.11929]. ::: information Attribution Methods for Transformers For Transformers, various attribution methods are discussed in the paper "["XAI for Transformers: Better Explanations through Conservative Propagation](https://arxiv.org/abs/2202.07304)" [@https://doi.org/10.48550/arxiv.2202.07304]. It discusses Generic Attention Explainability (GAE), input $\times$ gradient methods, and several other methods for Transformers. ::: ### Grad-CAM -- Generalizing CAM to non-linear $h$ {#sssec:gradcam} ![High-level motivation of the Grad-CAM method. In Grad-CAM, irrespective of the particular task-specific network we have on top of the convolutional feature representation, as long as it is differentiable, we can linearize it around the feature space point of interest $g(x)$.](gfx/03_gradcam1.pdf){#fig:gradcam1 width="0.9\\linewidth"} ![Detailed overview of the Grad-CAM method, a generalization of the CAM method that employs linearization. CNN denotes a fully convolutional network like the one we have seen in CAM. Until the *Rectified Conv Feature Maps*, the architecture considered is the same as the one in CAM -- $A \in \nR^{2048 \times 7 \times 7}$ is the 3D convolutional feature map we previously denoted by $\bar{f}$. Note: $A$ can have other shapes, too -- Grad-CAM is not restricted to fixed shapes, and neither is CAM. However, the later layers require some modifications to the CAM method. First, we consider image classification. In VGG, after the convolutional layers, the authors employ three more FC layers with activations. This results in a non-linear second part -- vanilla CAM no longer works. In 2017, LSTMs for NLP tasks (including image captioning) were the gold standards. (A lot has changed since, Transformers have taken over the field.) An LSTM also contains many non-linearities -- vanilla CAM does not work here, either. To solve this, we linearize the second part of the network architecture for each input $x$. In particular, we calculate the 3D gradient map of the logit for class $c$ the intermediate representation, $\frac{\partial y^c}{\partial A} \in \nR^{2048 \times 7 \times 7}$ (meaning that $\frac{\partial y^c}{\partial A^k_{ij}} \in \nR$). Base Figure taken from [@selvaraju2017grad].](gfx/03_gradcam2.pdf){#fig:gradcam2 width="\\linewidth"} What happens if the part of our network between the feature map and the final scores is not linear? This assumption was one of the reasons why we could take an intermediate layer as a feature attribution map in CAM -- the remaining layers were linear and, therefore, intrinsically interpretable. Had they not been linear, we could have not applied CAM directly. Conveniently, we can extend CAM using linearization techniques we have seen before. [Grad-CAM](https://arxiv.org/abs/1610.02391) [@selvaraju2017grad] is a follow-up method on CAM that extends it to non-linear parts between the feature map and the final scores. A high-level overview and description of the method is given in Figure [3.23](#fig:gradcam1){reference-type="ref" reference="fig:gradcam1"}. A detailed overview of Grad-CAM is shown in Figure [3.24](#fig:gradcam2){reference-type="ref" reference="fig:gradcam2"}. **Remarks**: It is unclear why the authors apply ReLU on the weighted sum. CAM already performs max-normalization, i.e., they drop all negative values and normalize with the max value anyway. Using the notation of Figure [3.23](#fig:gradcam1){reference-type="ref" reference="fig:gradcam1"}, instead of having a linear $h$ part, the authors linearize $h$ locally around $g(x)$ and then compute CAM this linearized network. **Note**: People often refer to CAM as Grad-CAM in many cases because the latter is a generalization of the former. When Grad-CAM is mentioned in a paper, it could refer to CAM. It depends on the architecture it is being used on. ::: information Grad-CAM Generalizes CAM In CAM, we had $$f_{\hat{y}hw} = \sum_l W_{\hat{y}l}\bar{f}_{lhw}(x).$$ Here, we have a *generalization* of CAM (considering $A = \bar{f}$). Using the notation from Figure [3.24](#fig:gradcam2){reference-type="ref" reference="fig:gradcam2"}, $$\begin{aligned} s^c_{hw} &= \frac{1}{HW}\sum_{ijk}\frac{\partial y^c}{\partial A_{kij}}A_{khw}\\ &= \sum_k \underbrace{\frac{1}{HW}\sum_{ij}\frac{\partial y^c}{\partial A_{kij}}}_{\alpha^c_k}A_{khw} \end{aligned}$$ To see that this is indeed a generalization of CAM (with a twist), observe that when we have a linear second part, i.e., $$y^c = \frac{1}{HW}\sum_{hw}\sum_k W_{y^ck} A_{khw},$$ then $$\begin{aligned} \frac{\partial y^c}{\partial A_{lij}} &= \frac{\partial}{\partial A_{lij}} \frac{1}{HW}\sum_{hw}\sum_k W_{y^ck} A_{khw}\\ &= \frac{1}{HW}\sum_{hw}\sum_k W_{y^ck} \frac{\partial}{\partial A_{lij}} A_{khw}\\ &= \frac{1}{HW}\sum_{hw}\sum_k W_{y^ck} \delta_{lk}\delta_{ih}\delta_{jw}\\ &= \frac{1}{HW} W_{y^cl}, \end{aligned}$$ thus, $$\alpha^c_k = \frac{1}{HW}\sum_{ij} \frac{1}{HW} W_{y^ck} = \frac{1}{HW} W_{y^ck},$$ which nearly gives us back the CAM formulation but has an additional scaling term $\frac{1}{HW}$. This, however, does not matter for the final activation map because it is normalized. This scaling factor just makes the computation a bit more stable by averaging. This shows that this method is a natural extension of CAM. ::: ### Remaining Weakness of CAM {#sssec:cam} CAM is not as interpretable as we would want. While the function on top of the feature map is linear (GAP + $1 \times 1$ convolution), that is not the end of the story. This is because when we compute CAM, we have *an additional step of normalization* of the map to be in the image value range. The unnormalized score map is taken from the pre-softmax values; thus, we have no guarantee of normalization. We do not only need normalization to be in the image value range -- a fixed range for the score map is needed anyway, as otherwise, there would be no way to compare score maps consistently across many images. The model we train in CAM is $$P(y \mid x) = \operatorname{softmax}\left(\frac{1}{HW}\sum_{hw}f_{yhw}(x)\right),$$ which is very interpretable. However, the final score map is calculated in two ways: $$s = \begin{cases} \frac{\max(0, f^{\hat{y}})}{f^{\hat{y}}_\text{max}} & \text{ if max} \\ \frac{f^{\hat{y}} - f^{\hat{y}}_{\text{min}}}{f^{\hat{y}}_\text{max} - f^{\hat{y}}_{\text{min}}} & \text{ if min-max}\end{cases} \in [0, 1]^{H \times W}.$$ These non-linear transformations of our feature map are hard to interpret. In English, the max-version could be explained as ::: center "The pixel-wise pre-GAP, pre-softmax feature value at $(h, w)$, measured in relative scale within the range of values $[0, A]$ where $A$ is the maximum of the feature values in the entire image." ::: It is clear that we could not explain this to an end user who has no knowledge of ML. They would not understand what is being shown in the score map, which is a necessary condition of the attributions to be deemed human-understandable. A summary of problems with CAM as an attribution method is given below: - *The test computational graph is not a part of the training graph.* In a sense, we are making up values later, at test time, for the score map. - *We only have an unintuitive description of the score map values in English.* It is difficult to explain the attribution values to clients. Another problem with the normalization method is that min-max or max normalization suffers from outliers without clipping. If one is not careful, whenever the pre-normalized scores contain outliers, the normalized score maps can become uninformative: when visualized, everything seems roughly equally important and the displayed map is not faithful anymore to the actual attribution scores. - *CAM also violates widely accepted "axioms" for attribution methods.* Details are given in the [CALM](https://arxiv.org/abs/2106.07861) paper. ### Class Activation Latent Mapping (CALM) {#sssec:calm} To fix the problems introduced in Section [3.5.18](#sssec:cam){reference-type="ref" reference="sssec:cam"}, we discuss the paper "[Keep CALM and Improve Visual Feature Attribution](https://arxiv.org/abs/2106.07861)" [@kim2021keep]. In CALM, we approach the problem with a fully probabilistic treatment of the last layers of CNNs. **Notation**: - $X$: Input image. - $Y$: Class label $\in \{1, \dotsc, C\}$. - $Z$: Pixel index (location) $\in \{1, \dotsc, M\}$ in the feature map. For example, possible values for $Z$ are $1, \dots, 49$ for a $7 \times 7$ feature map. $Z$ is a discrete random variable in the spatial feature map dimensions. **Task**: "Predict $Y$ from $X$ by looking at pixel $Z$." Our prediction is based on the observations at feature location $Z$. $Z$ is a latent variable not observed during training. Only $X$ and $Y$ are observed; the training set is the same as always. In particular, we do not have GT values for $Z$. We use the following decomposition of the joint distribution: $$\begin{aligned} P(x, y, z) &= P(y, z \mid x)P(x)\\ &= P(y \mid x, z)P(z \mid x)P(x). \end{aligned}$$ ![Detailed overview of CALM, a fully probabilistic approach to feature attribution. The CNN used is an FCN, just like in CAM and Grad-CAM. Figure taken from [@kim2021keep].](gfx/03_calm2.pdf){#fig:calm2 width="\\linewidth"} This corresponds to the probabilistic graph (directed graphical model) illustrated in [\[fig:calm1\]](#fig:calm1){reference-type="ref" reference="fig:calm1"}. A detailed overview of CALM is provided in Figure [3.25](#fig:calm2){reference-type="ref" reference="fig:calm2"}. We discuss the individual parts of the model here. #### Part (a) of Figure [3.25](#fig:calm2){reference-type="ref" reference="fig:calm2"} {#part-a-of-figure-figcalm2} We obtain the conditional joint distribution of $Y$ and $Z$ given $X$. Both $Y$ and $Z$ are discrete random variables; thus, we can fully represent their joint distribution by a 3D tensor, where $z$ is a 2D spatial index and $y$ is a 1D index. Before spatial $L_1$ normalization, we apply softplus. $g(x)$ and $h(x)$ are network predictions. The only requirement for the joint distribution is that the values are between $0$ and $1$, and they sum up to $1$. This is enforced by the normalization before the element-wise multiplication. We could also just apply global softmax on the entire $g(x)$ pre-activation tensor that normalizes both the class and spatial dimensions, but it did not perform well in the early experiments, according to the authors. Softmax and softplus + $L_1$ norm are very similar: both are eventually $L_1$ normalization, but softmax exponentiates before normalizing and softplus + $L_1$ uses softplus before normalization. Exponentiation can sometimes be too harsh because it can blow up high values to infinity or push low values down to virtually 0. Softplus, on the other hand, is much better behaved -- the transformation is approximately linear on the positive side. For this reason, one should always consider using softplus + $L_1$ norm when softmax blows up neural network training. It would be interesting to observe how turning softmax in Transformers into softplus + $L_1$ norm influences the behavior of these networks. #### Part (b) of Figure [3.25](#fig:calm2){reference-type="ref" reference="fig:calm2"} {#part-b-of-figure-figcalm2} We obtain the test-time prediction from the network. Similarly to CAM, we do global *sum* pooling. We sum instead of averaging because the elements are probabilities, and this corresponds to marginalization. #### Part (c) of Figure [3.25](#fig:calm2){reference-type="ref" reference="fig:calm2"} {#part-c-of-figure-figcalm2} We obtain the attribution map from the network for a particular input $x$. $\hat{y}$ is the ground truth label. For a particular location $z$, the *attribution score* $s_z$ is $$s_z := P(\hat{y}, z \mid x).$$ In English, the map is significantly simpler to explain than CAM: ::: center "The probability that the cue for recognition was at $z$ and the ground truth class $\hat{y}$ was correctly predicted for image $x$." ::: A nice property of this formulation is that the attribution map is well-calibrated: it lies between $0$ and $1$ and has a probabilistic interpretation. One can also normalize $z$ and calculate the attribution map the predicted class to get a similar formulation as in CAM. We have a simpler way to compute a calibrated explanation score map. #### Part (d) of Figure [3.25](#fig:calm2){reference-type="ref" reference="fig:calm2"} {#part-d-of-figure-figcalm2} ::: information DeepLab [DeepLab](https://arxiv.org/abs/1606.00915) [@https://doi.org/10.48550/arxiv.1606.00915] is a semantic segmentation network from 2016. It was SotA on the PASCAL VOC-2012 semantic segmentation task at the time of its publication. ::: We consider two ways of training CALM: Marginal Likelihood (ML) and Expectation maximization (EM). These are typical methods to train a latent variable model. Let us discuss them in this order. **Marginal likelihood.** This method directly minimizes the negative log-marginal likelihood. This is the usual way to train when obtaining $P(y \mid x)$ is tractable. The NLL is simply the CE loss $$-\log P(\hat{y} \mid x) = -\log \sum_z P(\hat{y} \mid x, z) P(z \mid x) = - \log \sum_z \tilde{g}_{\hat{y}z}\cdot \tilde{h}_z.$$ **Expectation maximization.** Segmentation methods using CNNs use it often. This is exactly how we train a DeepLab [@https://doi.org/10.48550/arxiv.1606.00915] model using pixel-wise GT masks. We optimize for the joint tensor. `detach()` is needed to not have any gradient flow from the *target*. We take the GT slice of the joint distribution. It is a likelihood because we apply our knowledge of what the true $y$ is, and it is unnormalized in $z$. $L_1$ normalization means dividing by the sum of values in the matrix. The pseudo-target is what we want to reach with $P(\hat{y}, z \mid x)$, as we want only the $\hat{y}$ slice to have a positive probability. Then the joint becomes properly normalized in $z$ when considering $\hat{y}$. We have an entire prediction vector for every pixel in the joint. In our minds, we expand the pseudo-target into a one-hot vector ($\hat{y}$ dimension is the pseudo-target, all other class dimensions are zeros). Then we apply a CE loss. #### CALM Addresses the Limitations of CAM CALM addresses the limitations of CAM detailed previously: - *The test computational graph is a part of the training graph.* The training, test, and interpretation phases are all probabilistic. - *We have an intuitive description of the score map values.* - *CALM respects all widely accepted "axioms" for attribution methods.* Exact details are discussed in the [CALM](https://arxiv.org/abs/2106.07861) paper. Being probabilistic, CALM has many linear components. While this method solves many problems with CAM, it still lacks reasoning about upscaling the score map instead of taking receptive fields into account more rigorously. #### Windfall features for CALM attributions ![Examples of different windfall attributions we can obtain from the joint $P(y, z \mid x)$ in CALM, taken from the paper [@kim2021keep].](gfx/03_calm3.pdf){#fig:calm3 width="0.6\\linewidth"} CALM comes with numerous windfall gains.[^40] When the attribution map is well-calibrated and probabilistic, we can compute a lot of derivative[^41] attributions on top of it, as illustrated in Figure [3.26](#fig:calm3){reference-type="ref" reference="fig:calm3"}. Score maps can be given, e.g., for - the GT class (first row, second image); - the likelihood of the GT class (first row, third image -- the difference is the normalization factor); - the predicted class (not shown); - a generic class (not shown); - all classes (second row, first image); - multiple classes (second row, second image); - and counterfactuals (second row, third image). We discuss some of the options in detail below. Marginalizing out all classes allows us to gain an overview. "Where is any object that belongs to the 1k classes in ImageNet-1K?" (Only a somewhat valid interpretation when the network is void of any spurious correlation, but even then, its prediction might only depend on small object parts that are very predictive.) "What image regions does the network attribute to any of the classes?" (Valid interpretation for any network.) We can also sum scores for a subset of classes (e.g., dog, living thing, equipment, object, edible fruit, or food). Here, we sum up score maps for all dog classes (118 in ImageNet-1K). We get better-delineated boundaries for the dog meta-class. Subtracting different score maps gives a counterfactual explanation of why we chose a class over another. The score map still makes sense; we just use different colors for the two classes. ![Qualitative comparison of CALM and other attribution methods against the GT CUB annotations, taken from the paper [@kim2021keep]. In detail, the authors select the ground truth class and one that is easily confused with it (i.e., the differences appear only on a few body parts of the bird species). They want the model to give the same attributions to the body parts where the classes' (birds') attributes are the same.](gfx/03_calm4.pdf){#fig:calm4 width="\\linewidth"} Let us now turn to Figure [3.27](#fig:calm4){reference-type="ref" reference="fig:calm4"}. One can evaluate the quality of the attribution maps on the CUB dataset as follows. ::: center "We compare the counterfactual attributions from CALM and baseline methods against the GT attribution mask \[on CUB\]. The GT mask indicates the bird parts where the attributes for the class pair $(A, B)$ differ. The counterfactual attributions denote the difference between the maps for classes $A$ and $B$: $s^A - s^B$. \[\...\]" [@kim2021keep] ::: The corresponding results are shown qualitatively in Figure [3.27](#fig:calm4){reference-type="ref" reference="fig:calm4"} and quantitatively in Table [3.1](#tab:calm5){reference-type="ref" reference="tab:calm5"}. One possible problem with the evaluation in Figure [3.27](#fig:calm4){reference-type="ref" reference="fig:calm4"} is that the attribution maps that are compared are $P(z, \hat{y} \mid x)$ and $P(z, \tilde{y} \mid x)$ (where $\hat{y}$ and $\tilde{y}$ are two similar classes), which are not normalized in $z$. In particular, they do not even sum to the same value in $z$, as the predicted probabilities $P(\hat{y} \mid x$ and $P(\tilde{y} \mid x)$ are never exactly equal for NN predictions. The paper mentions that if a pixel for both classes is equally important, the difference ideally cancels out so the counterfactual attribution map ideally focuses on pixels that affect the two classes differently. But because of the two maps not being on the same scale, even if proportionally some pixel has the same relative importance, the values are not going to cancel. Thus, the plot very likely shows that the individual attributions are already *only* focusing on parts that are discriminative between the two classes. This would mean that the given reasoning for the feature maps is slightly incorrect. Without knowing the individual attribution maps, the difference is also not very descriptive. For example, for the ground truth class in the above row, the bird's head seems to be a very distinctive factor for the prediction. However, the wing might also be a factor that the network takes into consideration *for* the GT class, but it is certainly taken with a higher attribution value for the alternative class because it is pale blue. Still, we do not know the exact attributions. CALM gives counterfactual score maps that often coincide with the GT masks on the CUB task. CALM with EM beats CAM on the CUB benchmark, as shown in Table [3.1](#tab:calm5){reference-type="ref" reference="tab:calm5"}. Both CALM variants beat other attribution methods. (This is not an evaluation of soundness. The model has all the rights to look elsewhere, e.g., because it suffers from spurious correlations.) The authors evaluate the soundness of their method using remove-and-classify (Figure [3.28](#fig:rac){reference-type="ref" reference="fig:rac"}; discussed in Section [3.7.7](#sssec:rac){reference-type="ref" reference="sssec:rac"}). CALM performs best and seems to be the most sound. [@kim2021keep] ::: {#tab:calm5} ------------------------- -- ---------- ---------- ---------- -- ---------- #part differences 1 2 3 #class pairs 31 64 96 mean Vanilla Gradient 10.0 13.7 15.3 13.9 Integrated Gradient 12.0 15.1 17.3 15.7 Smooth Gradient 11.8 15.5 18.6 16.5 Variance Gradient 16.7 21.1 23.1 21.4 CAM 24.1 28.3 32.2 29.6 $\text{CALM}_\text{ML}$ 23.6 26.7 28.8 27.3 $\text{CALM}_\text{EM}$ **30.4** **33.3** **36.3** **34.3** ------------------------- -- ---------- ---------- ---------- -- ---------- : Quantitative comparison of CALM and other attribution methods against the GT CUB annotations, taken from the paper [@kim2021keep]. ::: !["**Remove-and-classify results.** Classification accuracies of CNNs when $k$% of pixels are erased according to the attribution values $s_{hw}$. We show the relative accuracies $\mathcal{R}_k$ against the random-erasing baseline. Lower is better." [@kim2021keep] CALM performs well on the remove-and-classify benchmark. Figure taken from [@kim2021keep].](gfx/03_rac.pdf){#fig:rac width="0.8\\linewidth"} #### Cost to Pay in CALM CALM is clearly a better explainability method than CAM but is not necessarily a better classifier. CALM is changing the network structure, so it is very different from the reformulation of CAM. There, we had an equivalent formulation: The ResNet-50 architecture is fully compatible with CAM. Here, we do not have such an equivalent formulation. Now if we change the original network structure to the CALM formulation, we are changing the mathematical structure of the model. We cannot expect the same accuracy. As shown in Table [3.2](#tab:calm6){reference-type="ref" reference="tab:calm6"}, CALM ML sometimes gains a few points of accuracy and sometimes loses a few against CAM. CALM EM sometimes becomes much worse than CAM in accuracy, sometimes stays close to CAM, and is only behind by a few percentage points. One has to be careful about the possible accuracy loss with CALM. There is an inborn trade-off between interpretability and accuracy. The existence of this trade-off is very curious: it also means that depending on our actual needs, we might need to choose a different model. For example, losing 4% accuracy might not be as important as gaining confidence and a better picture of how our model works. For such applications, we probably need CALM-trained models. Why must there be a trade-off between accuracy and the model's ability to explain itself? Because we limit ourselves to a smaller fraction of models if we are confined to interpretable models. There are diverse requirements for deployment. We need to develop more diverse types of models. We should not only aim for models that perform well on a validation set but also develop slightly suboptimal models that are, e.g., interpretable or generalize very well to unseen situations. As an attribution method, there is room for improvement for CAM. CALM improves upon CAM regarding explainability. The better interpretability of CALM also contributes to better Weakly Supervised Object Localization (WSOL) [@kim2021keep], even though WSOL is not precisely aligned with explainability. Better interpretability, however, comes with a cost to pay (accuracy). The human-interpretability of an XAI method does *not* mean that we wish to make the model recognize things as humans do (human alignment). Instead, we wish to present the behavior of the model in a form that is *understandable* by humans. No model will "start thinking like humans" by using human-interpretable XAI methods. There is no human alignment involved in the above reasoning. These two are also orthogonal axes of variation: the model might make decisions just like humans do, but the XAI method might fail to capture this. Vice versa, the XAI method might *show* that the model makes decisions in a very human-aligned way, but it might just be because of the poor soundness of the method. However, there *are* also occasions where we want better human alignment even at the cost of some loss in accuracy -- e.g. when the model is helping experts. This is a different trade-off, namely, the alignment-accuracy trade-off. ::: {#tab:calm6} Methods CUB Open ImNet ------------------------- -- ------ ------ ------- Baseline 70.6 72.1 74.5 $\text{CALM}_\text{EM}$ 71.8 70.1 70.4 $\text{CALM}_\text{ML}$ 59.6 70.9 70.6 : Classification accuracies of the Baseline (ResNet-50), CALM ML and CALM EM, taken from [@kim2021keep]. Both formulations of CALM result in decreased accuracy in most situations. These can also be quite severe: The accuracy of $\text{CALM}_\text{ML}$ is more than 10% less than that of the baseline on CUB. However, there are also some situations where CALM can increase accuracy: On CUB, $\text{CALM}_\text{EM}$ improves upon the baseline. ::: ::: information Layer Norm [Layer Norm](https://arxiv.org/abs/1607.06450) [@https://doi.org/10.48550/arxiv.1607.06450] is a normalization technique that normalizes the mean and variance calculated across the feature dimension, independently for each element in the batch. On the other hand, Batch Norm calculates the mean and variance statistics across all elements in the batch. Layer Norm is widely used in Transformer-based [@https://doi.org/10.48550/arxiv.1706.03762] architectures. ::: ::: information Modified Backpropagation Variants This book does not mention some attribution methods: the class of modified backpropagation variants. There are many such methods: - LRP -- layer-wise relevance propagation [@https://doi.org/10.48550/arxiv.1604.00825] - DeepLIFT [@https://doi.org/10.48550/arxiv.1704.02685] - DeepSHAP - GuidedBP [@https://doi.org/10.48550/arxiv.1412.6806] - ExcitationBP [@https://doi.org/10.48550/arxiv.1608.00507] - xxBP - ... They are all based on some form of modification to backpropagation. They modify the gradients and do the backpropagation with some broken gradients. Eventually, we get the attribution in some intermediate feature layer or the input space. Vanilla backprop propagates gradients all the way back to the weights. However, gradients are (1) very local and (2) sometimes the function value is more important than the local variations. For example, when a function is constant, it is still contributing something to the next layer. We do not deal with them in this book for the following reasons: - It seems complicated to explain what the explanation shows. - For new types of DNN layers, one needs to develop a new recipe for modified backpropagation. For example, for Transformers, we sometimes need to skip the layer norms with a straight-through estimator (seen in obfuscated gradients). There is no good intuition yet for how to modify backpropagation correctly across layer norms. - Results depend on the implementation of the DNN. The attributions we obtain can differ for mathematically equivalent networks with different implementations. For example, we can consider two linear layers without non-linearity in between. For fixed, already trained weights, we (1) multiply them together beforehand, use the resulting matrix in a single linear layer, or (2) keep them separate for modified backprop. The results will differ because these methods modify backprop, and the separate modules are different in the two cases. This is a severe issue. We do not have the uniqueness of our attribution score. - Caveat: They still show good soundness results, especially for Transformer architectures. We should have more understanding of why or how they work. ::: ### Summary of Test Input Attribution Methods Linear models provide nice contrastive explanations. Therefore, we explored ways to linearize complex models (DNNs). Local linearization around input $x$ for the entire function $f$ is employed by, e.g., input gradients, SmoothGrad, Integrated Gradients, LIME, and SHAP. The caveat is that it is hard to choose the right way to encode "no information". If we perform global linearization for an entire function, we just obtain a linear function that is interpretable by design but not globally sound. We also discussed the diversity of features for contrastive explanations. One may use pixels, superpixels, instance segments, concepts (that are high-level, i.e., they cannot be represented as an aggregation of pixels), or feature-map pixels (that are aggregations of receptive field pixels with highly non-linear transformations). We have no guarantee for Transformers that they see the same influence from the corresponding location of tokens/image patches. We cannot expect CAM to work. (Strictly speaking, we do not even have guarantees for ResNets because the receptive field does not coincide with upscaling the feature map.) Attribution methods come with various pros and cons (depending on the method), and none of them is perfect. ## Explanations Linearize Models in Some Way {#ssec:linearization} As we have seen, the attributions are often based on some form of linearization of the original complex function (the DNN). This is because sparse linear models are already intuitive for humans. Let us give an overview of previously introduced methods and discuss what linearizations they employ. ### Input Gradient Taylor's theorem tells us that for a differentiable function $f: \nR^d \rightarrow \nR$, $$f(y) = f(x) + \langle y - x, \nabla_x f(x) \rangle + o(y - x);$$ thus, for very small perturbations around the input $x$, our function is approximately linear. Taking the first-order Taylor approximation means finding the tangent plane of $f$ at input $x$. **Note**: Only the input gradient linearizes the entire model the input $x$ out of the methods in this overview. In the subsequent cases, we will observe linearization in either the *attributions*, the *discretized versions* of the input, or linearization of parts of the network. The only commonality is that the models are analyzed with some form of a linear model, but not necessarily a linear model *$x$*. The point we make here is that, despite clever ways to formulate the attributions, none of the discussed methods could eventually avoid borrowing the immediate intuitiveness and interpretability of linear models. It would be an interesting research objective to try to formalize this intuition and show that any reasonable XAI method is inherently linear. (For an example of a weaker result, any method that satisfies the completeness axiom is inherently linearizing the predictions in the attributions.) ### Integrated Gradients {#integrated-gradients} This method also turns our model into a linear model for an input $x$ around the baseline $x^0$. Linearity is not the input $x$ rather the attributions: $$f(x) = f(x^0) + \sum_i a_i(f, x, x^0)$$ where $$a_i(f, x, x^0) = (x_i - x^0_i)\left\langle e_i, \int_{0}^1 \nabla_x f(x^0 + \alpha(x - x^0))d\alpha\right\rangle.$$ The prediction for the input $x$ equals the prediction for the baseline image $x^0$ plus the sum of the contribution of each pixel. ### LIME LIME makes an obvious, explicit linearization by approximating our possibly highly non-linear model $f: \nR^d \rightarrow \nR$ by a sparse linear model locally: $$g(z') = w_g^\top z'.$$ ### SHAP SHAP also turns our model into a linear model for a binary input $x$ around the baseline $0$ the attribution values: $$f(x) = f(0) + \sum_i \phi_{f, x}(i).$$ The prediction for the input $x$ equals the prediction for the baseline plus the sum of the contribution of each feature (e.g., superpixel). By turning on/off our features, we regulate whether we include a contribution in the final prediction, so in this sense, this is a linear approximation of our model. ### TCAV In TCAV, we have $$f(x) = h(z) = h(g(x)),$$ which is illustrated in Figure [3.29](#fig:tcavlinear){reference-type="ref" reference="fig:tcavlinear"}. ![High-level overview of TCAV. We linearize the second part, $h(z)$, the intermediate representation, $z = g(x)$, making it a *local* (linear) approximation of the second part of the network.](gfx/03_tcavlinear.pdf){#fig:tcavlinear width="0.7\\linewidth"} We take the gradient of the output the intermediate layer $$\nabla_z h(z) \big|_{z = g(x)},$$ thereby linearizing the second part of our network locally, around $g(x)$. ### Different Types of Linearization We enumerated methods using linearization for explanations. Let us now see what categories of linearization we can establish. #### (1) Locally linear around $x$, completely linear for $f$. This scenario is illustrated in Figure [3.30](#fig:linearization1){reference-type="ref" reference="fig:linearization1"}. Examples include Input Gradient, LIME, Integrated Gradients, and SHAP (*even though some of them employ global perturbations*). Here, the entire model is linearized, but only locally. It is quite simple to achieve: Around $x$, we can explain everything nicely and interpretably. ![Local linearization around $x$ and global linearization in $f$. This approach is used in the Input Gradient, LIME, Integrated Gradients, and SHAP methods.](gfx/03_linearization1.pdf){#fig:linearization1 width="0.7\\linewidth"} #### (2) Globally linear over $g$-space, partially linear for $f$. This scenario is shown in Figure [3.31](#fig:linearization2){reference-type="ref" reference="fig:linearization2"}. Examples include CAM and CALM. CAM's/CALM's second part is already linear, therefore, there is no need to linearize it. Instead of explaining everything in terms of the input features, we are getting help from the interpretable intermediate features. The second part of the network is naturally interpretable. Therefore, we explain in terms of interpretable features without approximations, under some assumptions. ![Global linearization over $g$-space, partial linearization for $f$. Examples of methods employing this strategy include CAM and CALM.](gfx/03_linearization2.pdf){#fig:linearization2 width="0.9\\linewidth"} #### (3) Locally linear around $g(x)$, partially linear for $f$. This category is illustrated in Figure [3.32](#fig:linearization3){reference-type="ref" reference="fig:linearization3"}. Examples include TCAV ($S_{C, k, l}$) and Grad-CAM. TCAV takes all $x$ into account that correspond to some label in the TCAV score (quite global explanations), but it linearizes the second part of the network (partial linearization) for each $x$ separately. Whether we perform partial or total *linearization* does *not* depend on whether the method gives local or global *explanations*. In Grad-CAM, we also only linearize the second part of the network (for a single input $x$). Instead of explaining everything in terms of the input features, we are getting help from the interpretable features. We are only approximating the second part of our network through gradients. Therefore, we explain in terms of interpretable features but *with approximations*. ![Local linearization around $g(x)$ and partial linearization for $f$. TCAV and Grad-CAM follow this approach.](gfx/03_linearization3.pdf){#fig:linearization3 width="0.9\\linewidth"} ## Evaluation of Explainability Methods First, let us discuss why we even need empirical evaluation. ### Why do we need empirical evaluation? The fundamental limitation of explainability is the soundness-explainability trade-off: Our explanation cannot be fully sound and fully explainable. We consider two extremes. The original model is too complex for humans to understand. This is the reason why we needed a separate explanation in the first place. We need simplifications to make humans understand. A global linear approximation makes our model interpretable again, but the model is not the same as before. The soundness of the explanations suffers a lot. If we look at different XAI methods, they are in the trade-off frontier between soundness and explainability. One cannot say that some explanation method is conceptually perfect by design. Eventually, what matters is *whether the method is serving our need* (the end goal). For that, we need empirical evaluation. We need ways to quantify different aspects of explanations in numbers. ### Types of Empirical Evaluation Doshi-Velez and Kim [@https://doi.org/10.48550/arxiv.1702.08608] distinguish three types of empirical evaluation: *functionally-grounded*, *human-grounded*, and *application-grounded* evaluation (Figure [3.33](#fig:doshivelez){reference-type="ref" reference="fig:doshivelez"}). Let us briefly discuss each of these standard evaluation practices below. ![Comparison of three types of evaluation methods. As we go from bottom to top, the methods become more aligned with human needs but also become more expensive to carry out. Figure taken from [@https://doi.org/10.48550/arxiv.1702.08608].](gfx/04_doshivelez.pdf){#fig:doshivelez width="0.5\\linewidth"} #### Functionally-Grounded Evaluation Functionally-grounded evaluation uses *proxy tasks* to evaluate explanations. Here, no human subjects are required for the evaluation, making this type of evaluation appealing from a time and cost point of view. However, as explainability is necessarily human-grounded, such evaluations should only be considered in addition to human-grounded studies. **Example**: One linear model might be more sparse than another, signaling better human-interpretability [@https://doi.org/10.48550/arxiv.1702.08608]. Sparsity can be evaluated without the involvement of humans. #### Human-Grounded Evaluation Human-grounded evaluation considers human subjects but conducts *simple* experiments. This is desired when one wants to evaluate general aspects of the explanation that do not require domain expertise. No specific end goal is considered in such evaluation tasks, but they can still be used to judge general characteristics of explanations. **Example**: Human subjects are presented with explanation pairs and are asked to choose the 'better' one [@https://doi.org/10.48550/arxiv.1702.08608]. #### Application-Grounded Evaluation In application-grounded evaluation, it is measured how well an explanation method helps *humans* when considering *real* applications/problems. The helpfulness of an explanation method can be quantified by how much it increases human performance on a certain real task. This is the evaluation type that is most aligned with the *human aspect* of explanations, but it is also the most expensive to carry out. **Example**: A computer programmer is evaluated based on how well they can fix their code after being given an explanation. ### Soundness Evaluation Techniques {#sssec:eval} As discussed in Section [3.3.1](#ssec:good){reference-type="ref" reference="ssec:good"}, soundness (also referred to as faithfulness or correctness of our explanation) is arguably one of the most important and possibly the most widely used criterion. A sound explanation must identify the true cause(s) for an event. Currently, this seems to be the primary focus of XAI evaluation, but it is also *not* the only criterion for a good explanation. This is crucial to keep in mind. ::: definition Confirmation Bias Confirmation bias is confirming the performance of our explanation method against what humans think would be the proper attribution instead of investigating further whether the model was actually basing its prediction on these causes. ::: For measuring soundness, much previous research relied on qualitative evaluation of (potentially cherry-picked) examples. Consider the integrated gradients paper referring to the attribution maps shown in Figure [\[fig:integrated\]](#fig:integrated){reference-type="ref" reference="fig:integrated"}: ::: center "Notice that integrated gradients are better \[than input gradients\] at reflecting distinctive features of the input image \[for the prediction\]." [@sundararajan2017axiomatic] ::: Can we really conclude that for the images provided? Maybe the integrated gradients method *delineates* the objects better than input gradients, but does that mean they reflect distinctive features for the model's predictions (i.e., what the model is looking at) better? That is an entirely different question.[^42] Another claim from the paper: ::: center "We observed that the results make intuitive sense. E.g., 'und' is mostly attributed to 'and', and 'morgen' is mostly attributed to 'morning'." [@sundararajan2017axiomatic] ::: To humans, this makes perfect sense. However, what if the model looked at a different feature for predicting these words? We argue that this is a case of confirmation bias. If we keep relying on human intuition to measure/evaluate explainability, how could we detect models that rely on new knowledge humans have not learned before? This point of view prohibits us from *learning* from models. Another example from CAM (referring to a bunch of visualizations of different methods, shown in Figure [3.34](#fig:camvis){reference-type="ref" reference="fig:camvis"}): ::: center "We observe that our CAM approach significantly outperforms the backpropagation approach \[\...\]" [@https://doi.org/10.48550/arxiv.1512.04150] ::: What do they exactly mean by outperforming? When is an explanation method doing better? Can we really conclude this?[^43] This is likely another case of confirmation bias. We can see that qualitative evaluations of soundness are susceptible to confirmation bias. This is made even more severe by the fact that *no GT explanation exists in general*. !["a) Examples of localization from GoogleNet-GAP. b) Comparison of the localization from GooleNet-GAP (upper two) and the backpropagation using AlexNet (lower two). The ground-truth boxes are in green, and the predicted bounding boxes from the class activation map are in red." [@https://doi.org/10.48550/arxiv.1512.04150] The authors conclude that "our CAM approach significantly outperforms the backpropagation approach." What they exactly mean by outperforming is not disclosed. In particular, it is questionable if any form of 'outperforming' can be concluded by observing these results. Figure taken from [@https://doi.org/10.48550/arxiv.1512.04150].](gfx/03_imagenet_localization.pdf){#fig:camvis width="0.9\\linewidth"} #### Does localization evaluation make sense for soundness? For the quantitative evaluation of CAM, the authors measure the number of times their attribution score map corresponds to the object bounding box. They segment regions whose CAM value is above 20% of the maximum CAM value. Then they take the tightest bounding box that covers the largest connected component in the segmentation map. Finally, they measure the IoU between this box and the GT object box of the class of choice. When $\text{IoU} \ge 50\%$, they consider it a success. They measure the success rate on "the" ImageNet validation set. They find that the CAM variants perform better than the backprop variants. **Setting**: Explanation method $A$ finds GT object boxes better than explanation method $B$. Does this mean that explanation method $A$ is working better than $B$? *We do not think so.* The model may have been looking at a non-object region to make the prediction. If that were the case, the explanation method with a lower localization score might explain the model better. **Takeaway**: We should not evaluate according to our expectations when evaluating explanation methods. #### How to interpret unintuitive explanations? Suppose we have a case when the provided explanation differs greatly from our expectations. Does that mean that the explanation method failed while the model was working fine (it was looking at the right thing), or did the explanation method correctly expose a bug in our model (or in the data), like spurious correlation? There is no way to tell these two scenarios apart from a single visual inspection. #### Typical pitfalls of soundness evaluation Soundness aims to evaluate the following: Does the score map $s(f, x)$ represent the true causes for $f$ to predict $f(x)$? The true explanation depends on both the input $x$ and the model $f$. We can also calculate the attributions for the GT class $y$ or any other class. This is usually done less in practice. Explaining something that has already happened (e.g., $f$ predicted $f(x)$ for $x$) makes more sense than explaining hypothetical situations. In this case, the true explanation depends on $x, f,$ and $y$. The problem with qualitative evaluation is that humans also cannot tell what the cues were that $f$ looked at to predict a certain class. We are only looking at $x$ and $y$ to make the evaluation, not $f$. This seems wrong *by design*. The problem with localization evaluation is that if we compare to GT localization, we also do not take the model $f$ into account, only $x$ and $y$. This also seems wrong by design. We know already that models do not always look at foreground cues to predict classes. The fundamental issue with evaluating soundness is that there is no GT explanation in general.[^44] Humans cannot provide GT explanations. This is precisely the reason we are developing an explanation technique in the first place. If there were a GT explanation for a model, then that itself would be a good explanation, and there would be no need to study what a good explanation is and evaluate explanations. We should start from somewhere, but it is hard. We are facing a chicken-egg problem. ### Evaluation of Soundness of Explanations based on Necessary Conditions There is a trick that people consider to test the soundness of explanation methods. We define a few criteria that a successful explanation method must satisfy.[^45] **Example**: The explanation $s(f, x)$ must not contain *any* information if $f$ is not a trained model (i.e., it is randomly initialized). The intuition is, "How could any explanation contain any interesting information for an untrained model?" Otherwise, our explanation is rather trying to please human qualitative evaluations by producing plausible explanations. Interestingly, a randomly initialized CNN achieves a better score than random guessing with a trained linear layer on top because of inductive biases. On ImageNet-1K, one can achieve $4\%$ accuracy [@https://doi.org/10.48550/arxiv.2106.05963].[^46] It seems that this is probably a way too strong necessary condition. There can be some information in the score map (Why not? We do not fully know the behavior of a randomly initialized model.), but the main point is that the score map should strongly depend on function $f$. The explanation does not have to be *informationless* when a model is randomly initialized. If it turns out that the score map is independent of the model altogether, then something is wrong. A relaxed version of the above is that when the model changes (becomes gradually randomly initialized from a trained model), we should also see notable changes in the attribution map. ### Sanity Checks for Saliency Maps ![Results of various explainability methods on the cascading model parameter randomization sanity check. This sanity check is passed by saliency maps, SmoothGrad, and Grad-CAM. Details are discussed in the text. Figure taken from [@https://doi.org/10.48550/arxiv.1810.03292].](gfx/03_sanity.pdf){#fig:results width="\\linewidth"} Let us discuss the paper "[Sanity Checks for Saliency Maps](https://arxiv.org/abs/1810.03292)" [@https://doi.org/10.48550/arxiv.1810.03292] where the authors benchmarked various explainability methods on sanity check tasks. We highlight two of these: 1. **Cascading randomization.** As we randomize the network's weights (starting from the latest layers and going toward the input layer), we should see notable changes in the explanations XAI methods give. 2. **Label randomization.** For models trained with randomized labels (that should not learn anything meaningful), XAI methods should not highlight parts of the input that are discriminative for the *original task* (without label randomization). They should return irrelevant attribution maps. #### Cascading randomization Let us discuss Figure [3.35](#fig:results){reference-type="ref" reference="fig:results"} showcasing *cascading normalization*. Saliency maps (called 'gradient' in the Figure) exhibit large changes in the attribution map. SmoothGrad is also heavily influenced by randomization: it "passes the check." Curiously, the image does not become complete noise from the initially clear attribution map, rather, it becomes a noisy edge detector.) For Gradient $\odot$ Input, the outline of the bird is always visible: the changes are not so large. Guided Backpropagation [@https://doi.org/10.48550/arxiv.1412.6806] shows a similar attribution map all the way, even after a global change of the model. It only becomes noisier, the edges are clear all the way. It seems like it does not take model $f$ into account that much. For Guided Backpropagation, the authors were selling the fact that they get very nice visualizations of objects [@https://doi.org/10.48550/arxiv.1412.6806]. This is true, but it does not reflect well what the model is doing. It is close to being an edge detector, but at the time when they published it, it looked like a ground-breaking technology. No one has done it before, and the results looked like the classifier had all the knowledge about where objects are. But even though it looked promising at the time, people have since then realized it does not work. It does not contain enough information about the model. Let us give a rough outline of the Guided Backpropagation method. If we use ReLU, then during backpropagation, when the pre-activation is negative, we do not backpropagate gradients. When it is positive, we just let the gradient through. In Guided Backpropagation, we do not let the gradient through when it is negative. (Like a ReLU on gradients.) This results in an AND condition: if the gradient was positive and the pre-activation was positive, then we let the gradient through. There is no justification for why this should work. And it does not, apparently. Continuing with previously discussed methods, Grad-CAM showcases large changes in the attribution map as well. Regarding Guided Grad-CAM, we could give the same remarks as for Guided Backpropagation. This is a multiplication of the guided backpropagation score map and the CAM score map. It is natural that the method inherits lots of issues from guidance. Integrated Gradients gives very similar results to Gradient $\odot$ Input. Attributions change only slightly -- definitely not as radically as for, e.g., SmoothGrad. Integrated Gradients-SG is very similar to Integrated Gradients, maybe even a bit worse. **Note**: Earlier versions of [@https://doi.org/10.48550/arxiv.1810.03292] give significantly different results (even more extreme). This sanity check was set up as a necessary condition: Any explanation method (even the simplest, most naive ones) should satisfy it. If they do not, the method is unusable. It is the bare minimum requirement an explanation method has to satisfy. Nevertheless, some methods already fail to pass this simple test. Namely, Guided BP and Guided Grad-CAM are essentially edge detectors. Gradient $\odot$ Input and Integrated Gradients are also not so convincing. ![Results of various explainability methods on the data randomization (randomized labels) sanity check. This check is also passed by saliency maps, SmoothGrad, and Grad-CAM. Details are discussed in the text. Figure taken from [@https://doi.org/10.48550/arxiv.1810.03292].](gfx/03_sanity2.pdf){#fig:sanity2 width="0.8\\linewidth"} #### Label randomization We discuss the other aforementioned sanity check the paper considered, which uses *random labels* named 'data randomization test'. The results can be seen in Figure [3.36](#fig:sanity2){reference-type="ref" reference="fig:sanity2"}. One can also compare explanations for two models trained on MNIST with true (original) labels or random labels (control group). Random-label-trained models should return explanations without information. With Guided Backpropagation, we can clearly see the shape of 0 for random labels; it seems to give edge detection regardless of the label used for training. Guided Grad-CAM also fails the test again. Methods depending on pixel values tend to show a "0" shape even for random label models: Integrated Gradients[^47], Integrated Gradients-SG, and Gradient $\odot$ Input all showcase the same problem. Gradient, SmoothGrad, and Grad-CAM look more random: We say they pass the test. This shows that any method trying to multiply the input onto the score map is strange. Even in such cases where we should not attribute to any meaningful pixels, we see patterns in the map dependent on just the raw input image. Notice how this seemingly simple sanity check already conflicts with the theoretically justified completeness axioms. ![Spearman rank correlation barplot (without absolute values) of various explainability methods for an MLP. Grad-CAM gives convincing results. Details are discussed in the text. Figure taken from [@https://doi.org/10.48550/arxiv.1810.03292].](gfx/03_sanity3.pdf){#fig:sanity3 width="0.7\\linewidth"} #### Quantitative results: rank correlation We also briefly discuss a correlation plot in the paper, shown in Figure [3.37](#fig:sanity3){reference-type="ref" reference="fig:sanity3"}. How much correlation can we see between the upper and bottom rows for each method in Figure [3.36](#fig:sanity2){reference-type="ref" reference="fig:sanity2"}? Grad-CAM has a rank correlation of almost 0 for pixels on average. It satisfies the overall necessary condition the best -- no correlation in attribution ranking for true/random labels. It does not seem to show any correlation between the explanation for the model trained with true labels vs. the model trained with random labels. Grad-CAM and SmoothGrad are still generally perceived as one of the best explanation methods. We have seen that there is no GT explanation in general, and we are facing a chicken-egg problem. However, if we are a bit creative, we can simulate samples where the GT explanation actually exists (to some high extent). We know with very high confidence where the model should be looking for these images. According to the attribution map, we then check whether it is actually looking at the "GT part" of the image. ### Simulation of Inputs with GT Explanations We discuss a possible way to simulate inputs with GT explanations from the paper "[Interpretability Beyond Feature Attribution: Quantitative Testing with Concept Activation Vectors (TCAV) ](https://arxiv.org/abs/1711.11279)" [@https://doi.org/10.48550/arxiv.1711.11279]. We define three classes: zebra, cab, and cucumber. ![Samples from the dataset with "GT attributions" introduced in [@https://doi.org/10.48550/arxiv.1711.11279]. The image label is included in the image with a noise parameter that controls the probability that the label is correct. Figure taken from [@https://doi.org/10.48550/arxiv.1711.11279].](gfx/03_tcavex.jpg){#fig:tcavex width="0.8\\linewidth"} We provide potentially noisy captions written in the bottom left corner of the image. We have a controllable noise parameter $p \in [0, 1]$ to control the impact of the captions. In detail, $p$ is the probability that the caption disagrees with the image content. $p = 0$ means there is no disagreement: an image of a cucumber would always have the caption 'cucumber'. For $p = 0.5$, each image has a 50% chance of the caption and the image content disagreeing. Examples are given in Figure [3.38](#fig:tcavex){reference-type="ref" reference="fig:tcavex"}. We have a feature selection problem (look at caption vs. image), but for low noise levels, the caption is a very prominent feature the model cannot resist looking at (refer to *simplicity bias* in [2.9](#ssec:simplicity){reference-type="ref" reference="ssec:simplicity"}). We will measure if the attribution methods are correctly picking that up. When the noise level is high, the model cannot rely on the captions at all. Thus, we will measure if the attribution methods are correctly **not** attributing the predictions to the label. #### GT Attribution Results ![Results of various XAI methods on the dataset with "GT attributions" introduced in [@https://doi.org/10.48550/arxiv.1711.11279]. The 'cab' caption has to be a strong cue for recognition if $p = 0$. Conversely, it has to be a weak cue for recognition if $p = 1$. The test input image contains the *correct* caption. For the model trained on images with captions and 0% noise, we expect the attribution to be wholly focused on the caption. It seems like (without quantification) SmoothGrad is doing that most prominently, at least from how they show it. However, the gradient-based explanations are not well-calibrated (not ideal). Depending on how we renormalize the map, we may also get such a strong attribution to the caption for the other gradient maps. We cannot fully trust these kinds of score maps. Figure taken from [@https://doi.org/10.48550/arxiv.1711.11279]. ](gfx/03_tcavres2.jpg){#fig:tcavres2 width="0.8\\linewidth"} Results are shown in Figure [3.39](#fig:tcavres2){reference-type="ref" reference="fig:tcavres2"}. Based on these results, SmoothGrad seems to be a great explainability method. ### Remove-and-Classify/Remove-and-Predict {#sssec:rac} ::: definition Remove-and-Classify/Remove-and-Predict The Remove-and-Classify algorithm is a prevalent soundness evaluation method for feature attribution scores. Attribution scores define a ranking over features: the feature attribution explanation $s(f, x) \in [0, 1]^{H \times W}$ ranks each feature in the input $x$. Remove-and-Classify removes features from the test input(s) iteratively, according to the attribution ranking of the explainability method. In the most popular variant, where the feature with the highest attribution score (most important) is removed first, the explainability method with the steepest drop in classification accuracy performs best. One usually calculates the Area under the Curve (AUC) to compare explanation methods. The features might be removed one by one or in a batched manner. There are several variants of the Remove-and-Classify method. Compared to the variant introduced above, one might... 1. ...remove the features with the lowest attribution score (least important) first. In this case, the explainability method with the shallowest drop in accuracy performs best. 2. ...start from the base image and introduce features one by one (or in a batched way) according to the ranking of the explainability method -- either increasing or decreasing attribution score. Sometimes, people take the average performance on these four possible benchmark combinations. There is no "correct" choice of encoding missingness. One must be particularly careful not to introduce *missingness bias* ([3.7.8](#sssec:missingness_bias){reference-type="ref" reference="sssec:missingness_bias"}). The most prevalent removal technique for natural images and pixels as features is replacing the pixel with the mean pixel value(s) in the dataset, which is usually gray for natural images. **Note**: Just like in counterfactual explanation methods, grayness can still convey information -- it can be problematic to consider this the base value. The quality of this choice also depends on our task -- e.g., what if our task is to detect all gray boxes? Even though the signed distance of all data points to the mean (usually gray) image is zero on average, and the images are scattered around the mean image, it does not mean that individual gray pixels cannot contribute to a model's decision. They can be grouped into arbitrary shapes that have semantic meaning, even though a completely gray image might not convey much semantic information. Sticking to *any* color has a potential pitfall. ::: A feature attribution explanation gives a "heat map" of the given input. Suppose $s(f, x)$ is sound and correctly cites the causes for the prediction (in the correct order of importance). In that case, removing the most critical feature $i^* = \argmax_i s_i(f, x)$ will significantly decrease the score $f(x)$ for the class in question. We measure the speed of decrease in classification accuracy as we remove pixels in the order dictated by $s(f, x)$. We now discuss the result of remove-and-classify shown in Figure [3.28](#fig:rac){reference-type="ref" reference="fig:rac"} that was reported in the CALM paper. The baseline is random erasing with equal probabilities. If we remove pixels, we kill information,[^48] so we should still see a drop in accuracy, just not as fast. The used metric is the relative drop in accuracy when erasing according to an attribution method, compared to random erasing. A method is *better* if it results in a faster drop in accuracy. Methods corresponding to curves enveloping others from below are supposed to be more sound explanation methods. Sometimes, we also measure the AUC for this plot, where lower is better. One can also consider the unnormalized plot, where we do not compare against a random baseline. Our observation is that CALM gives a sound explanation. It gives a huge drop in accuracy for pixels with high attribution scores. For SmoothGrad, the pixels attributed to being most important were not the most important ones, as we see a smaller drop. One might ponder why most of the methods get worse than random erasing for larger values of $k$. Filling in gray/black pixels is not the best way to kill information. It can also *introduce* information. We address this in Section [3.7.8](#sssec:missingness_bias){reference-type="ref" reference="sssec:missingness_bias"}. ### Missingness Bias {#sssec:missingness_bias} A recent phenomenon named *missingness bias* was reported in a recent paper titled "[Missingness Bias in Model Debugging](https://arxiv.org/abs/2204.08945)" [@https://doi.org/10.48550/arxiv.2204.08945]. Figure [3.40](#fig:missingness){reference-type="ref" reference="fig:missingness"} aims to provide some insights. There is no common understanding of what the SotA for erasing information is. We argue that inpainting and blurring are good candidates. However, the choice of the inpainter and the exact blurring method are both hyperparameters that have important implications and might raise new problems. It is hard to explain what exactly is happening and what might be confusing textures for different architectures. It is, however, important to be aware of missingness bias and encode missing information in a suitable way. ![Illustration of the missingness bias. "Given an image of a flatworm, we remove various regions of the original image. Irrespective of what subregions of the image are removed (least salient, most salient, or random), a ResNet-50 outputs the wrong class (crossword, jigsaw puzzle, cliff dwelling). A closer look at the randomly masked image shows that the predicted class (crossword puzzle) is not totally unreasonable, given the masking pattern. The model seems to rely on the masking pattern to make the prediction rather than the image's remaining (unmasked) portions. Conversely, the ViT-S either maintains its original prediction or predicts a reasonable label given remaining image subregions." [@https://doi.org/10.48550/arxiv.2204.08945] Figure taken from [@https://doi.org/10.48550/arxiv.2204.08945]. Replacing pixels with mean values (or any fixed value) does not necessarily remove information. It may add further information (crossword) or kill unnecessary information. We also see that Transformers suffer a lot less from this phenomenon. Thus, depending on different models, the attribution methods might see different success rates. Remove-and-classify is not the perfect soundness evaluation metric. However, it is the most popular and one of the best ways to evaluate soundness.](gfx/03_missingness.pdf){#fig:missingness width="\\linewidth"} We now address the curious behavior in Figure [3.28](#fig:rac){reference-type="ref" reference="fig:rac"}. When we only remove information by erasing pixels, we should see the random baseline as the worst-case removing strategy (in expectation). We see the jump above the baseline in Figure [3.28](#fig:rac){reference-type="ref" reference="fig:rac"} because the model can predict based on the "removed" patterns for random removal, which can introduce greater changes in classification than removing pixels in an orderly fashion. Thus, random removal might add information that confuses the model more. If we erase according to CAM, we will see something like the right of Figure [3.40](#fig:missingness){reference-type="ref" reference="fig:missingness"}. ## Soundness is Not The End of the Story There are many other criteria, like soundness, simplicity, generality, contrastivity, socialness, interactivity, but also . The latter depends on the final goal. Is it to debug? Is it to understand? Is it to gain trust? This is an essential criterion, as we are not looking at explanation methods for the sake of themselves, but we rather treat them as an intermediate step towards a final goal. ### Various End Goals for Explainability **Model debugging as the end goal.** Here, we wish to identify spurious correlations (why a model has made a mistake) and then fix them (we have seen methods for both in [2.10](#sssec:identify){reference-type="ref" reference="sssec:identify"} and [2.11](#sssec:overview){reference-type="ref" reference="sssec:overview"}). This can improve generalization to OOD data. There are no successful/commercialized explanation tools yet that are specialized in debugging. It is not yet clear how to help an engineer fix a general problem with the model, and we have yet to see a *successful* use case of XAI for model debugging. There is still so much more to be researched for ML explanations. Attribution does not always guarantee successful debugging. **Understanding as the end goal.** Do humans understand the idiosyncrasies ("odd habits") of a model? If a model is doing something odd, understanding why it is doing so could be an interesting objective. Can humans predict the behavior of a model based on the provided explanation? Do humans learn new knowledge based on the explanation? If the model is doing something new that humans cannot do yet, transferring that knowledge to humans would be essential. **Enhancing human confidence, gaining trust as the end goal.** Does the explanation technique help persuade doctors to use ML models? Many doctors are still very averse to ML-based advice; they have no trust. Explanations could help them incorporate ML techniques. Does the explanation technique convince people to use self-driving cars (even though safety stays the same -- or, as seen, worse because of the trade-offs)? The "soundness" criterion does not fully align with the previous end goals and desiderata. The current evaluation is too focused on soundness (and qualitative evaluations). Given an explanation, we still have some end goals: - ML Engineer: "Now I know how to fix model $f$." - Scientist: "Now I understand the mechanism behind the recognition of cats." - Doctor: "Now I can finally trust this model for diagnosing cancer." Soundness focuses only on the explanation itself, which is an intermediate step. We need evaluation with the end goal in mind. There is no way we do not have to use human-in-the-loop (HITL) evaluation at some point. ### Human-in-the-Loop (HITL) Evaluation ::: definition Human-in-the-Loop Evaluation Human-in-the-loop evaluation refers to any evaluation technique for explainability that incorporates humans and measures how well the explanations help them achieve their end goals. ::: Let us now turn to discussing human-in-the-loop (HITL) evaluation. In particular, we will consider the paper "[What I Cannot Predict, I Do Not Understand: A Human-Centered Evaluation Framework for Explainability Methods ](https://arxiv.org/abs/2112.04417)" [@https://doi.org/10.48550/arxiv.2112.04417]. ![Overview of different tasks considered in [@https://doi.org/10.48550/arxiv.2112.04417]. The authors are evaluating recent explainability methods directly through the end goals of XAI -- practical usefulness. They are trying to see whether explanations are actually helping humans in achieving their end goals. Figure taken from [@https://doi.org/10.48550/arxiv.2112.04417].](gfx/03_hitl1.jpg){#fig:hitl1 width="\\linewidth"} An overview of the settings the authors consider is given in Figure [3.41](#fig:hitl1){reference-type="ref" reference="fig:hitl1"}. They address three real-world scenarios, each corresponding to different use cases for XAI. 1. **Husky vs. Wolf**. Here, debugging is the end goal. Can the explanations help the user identify sources of bias in the model? Examples include background bias (snow, grass) instead of the animal. 2. **Real-World Leaf Classification problem**. Here, understanding is the end goal. Can the explanations help the user (non-expert) learn what parts of the leaf to look for to distinguish different leaf types? The humans want to adopt the strategy of the model. 3. **Failure Prediction Problem**. Here, understanding is the end goal again. This dataset is a subset of ImageNet. It consists of images, of which half have been misclassified by the model. Can the explanations help the user understand the failure sources of the (otherwise high-performing) model? ![Overview of the stages of the method considered in [@https://doi.org/10.48550/arxiv.2112.04417]. The authors use a human-centered framework for the evaluation of explainability methods. The evaluation pipeline consists of (1) the predictor $f$, which is a black-box model, (2) an explanation method $\Phi$, and (3) the meta-predictor, a human subject $\psi$ whose task is to understand the behavior of $f$ based on samples (i.e., the rules that the model uses for its predictions). First, the meta-predictor is trained using $K$ triplets $(x, \Phi(f, x), f(x))$, where $x$ is an input image, $f(x)$ is the model's prediction and $\Phi(f, x)$ is the explanation of the model's prediction. Second, for the Husky vs. Wolf and the Failure Prediction problems, the meta-predictor is evaluated on how well they can predict the model's outputs on new samples $\tilde{x}$. This is done by comparing the meta-prediction $\psi(\tilde{x})$ to the true prediction $f(\tilde{x})$. For the leaf classification problem, the meta-predictor is evaluated on how well they can classify the leaves after observing the explanations. The meta-prediction $\psi(\tilde{x})$ is compared to the GT label $y$. Figure taken from [@https://doi.org/10.48550/arxiv.2112.04417]. ](gfx/03_hitl2.png){#fig:hitl2 width="0.8\\linewidth"} Figure [3.42](#fig:hitl2){reference-type="ref" reference="fig:hitl2"} gives a detailed description of how the explainability methods are evaluated in all three scenarios. If the model makes a mistake on the evaluation image, the human should be able to pinpoint the mistake the model will make. Similarly, humans should be able to learn to classify leaves based on the knowledge encoded by the networks, and they should also be able to identify biases under the assumption that the explanation method works well. The paper uses the term *simulatability*. A model is explainable when its output can be predicted following the explanations. First, we train humans on dataset $\cD = \{(x_i, f(x_i), \Phi(f, x_i))\}_{i = 1}^K$. For new samples, we let the humans predict the model predictions. The value $\psi^{(K)}(x)$ is the human prediction of the model prediction after training with $K$ samples). The Utility-K score is calculated as follows: $$\operatorname{Utility-K} = \frac{P(\psi^{(K)}(x) = f(x))}{P(\psi^{(0)}(x) = f(x))}.$$ In words, the utility score is the relative accuracy improvement of the meta-predictor trained with or without explanations. The baseline factors out the contribution of explanations for educating humans. Humans for the baseline predictions are trained on dataset $\cD = \{(x_i, f(x_i))\}_{i = 1}^K$. To make the evaluation meaningful for Husky vs. Wolf and Failure Prediction, the authors mixed correct and incorrect model predictions 50-50% during evaluation. ![Results on the Wolf vs. Husky task (left) and the Leaf Classification task (right). For the Leaf Classification task, the Utility-K value is the normalized accuracy of the human predictor on test leaf images after observing the explanations. For the Husky vs. Wolf task, Grad-CAM, Occlusion, and SmoothGrad are seemingly useful. For the Leaf Classification task, Saliency, Smoothgrad, and Integrated Gradients seem to perform best. Figure taken from [@https://doi.org/10.48550/arxiv.2112.04417].](gfx/lime_utility.png){#fig:tasks width="\\textwidth"} ![Results on the Wolf vs. Husky task (left) and the Leaf Classification task (right). For the Leaf Classification task, the Utility-K value is the normalized accuracy of the human predictor on test leaf images after observing the explanations. For the Husky vs. Wolf task, Grad-CAM, Occlusion, and SmoothGrad are seemingly useful. For the Leaf Classification task, Saliency, Smoothgrad, and Integrated Gradients seem to perform best. Figure taken from [@https://doi.org/10.48550/arxiv.2112.04417].](gfx/pnas_utility.png){#fig:tasks width="\\textwidth"} #### Task (i): Husky vs. Wolf For Husky vs. Wolf, results are shown in the left panel of Figure [3.44](#fig:tasks){reference-type="ref" reference="fig:tasks"}. The control group is shown some score map, called bottom-up saliency, that is not an explanation (it is independent of model $f$). This is used to rule out the possibility that people try harder to solve the task if any explanation is provided to them. CAM achieves good results (same story as before); SmoothGrad and Occlusion are also good. All attribution methods used are better than the control 'method'. More training samples mean further knowledge of what the model might be doing. #### Task (ii): Leaf Classification The results for Leaf Classification are shown in the right panel of Figure [3.44](#fig:tasks){reference-type="ref" reference="fig:tasks"}. This is an example of using ML to educate humans. In this case, Utility-K is the normalized accuracy of the meta-predictor after "training". Humans do not know how to distinguish these leaf types in the beginning. By showing where the model is looking (that can solve the task well), humans also learn how to classify the leaves (as they learn useful cues). SmoothGrad is consistently good for educating humans for the task. CAM helps a bit less ideally compared to SmoothGrad. Saliency also performs well but does not scale well to more training samples ($K = 15$). Integrated Gradients is on par with CAM and also scales better. #### Task (iii): Failure Prediction On the ImageNet dataset, *none of the methods tested exceeded baseline accuracy*. These results made the authors suspicious that the explanation methods might not be sound: If the user observes explanations from a method that is not sound, it will not gain enough insight into the model's internals. The authors compared Utility scores (AUC scores under the (K, Utility-K) curve for various K values) to corresponding faithfulness scores. The results are shown in Figure [3.45](#fig:hitl3){reference-type="ref" reference="fig:hitl3"}. ![Correlation of the faithfulness and the utility score in [@https://doi.org/10.48550/arxiv.2112.04417]. HITL Utility does not correlate in general (across datasets) with the evaluation's soundness (faithfulness). (Correlations change across tasks. It seems very random.) Faithfulness metrics are poor predictors of end-goal utility. For the Husky vs. Wolf and leaves datasets, a negative correlation can be observed, meaning *high soundness might even come with the price of less end-goal utility*. Figure taken from [@https://doi.org/10.48550/arxiv.2112.04417].](gfx/03_hitl3.png){#fig:hitl3 width="0.6\\linewidth"} #### Conclusion for HITL Evaluation SmoothGrad is doing a great job in helping humans with the end goals considered in the benchmark. If we care about how humans can understand attributions and learn from attributions (explanations), then soundness evaluation is not a good proxy for choosing between methods. Thus, HITL evaluation cannot be replaced with soundness evaluation. ::: information HITL Out of the three downstream use cases mentioned in the book, HITL evaluation seems to be more tailored toward understanding. How could it measure how much trust is given to the model? How could we measure how much a method helps fix a model (if the answer is not spurious correlations)? While HITL is a step forward compared to soundness evaluation in the sense that it measures how humans understand better, it still does not measure the end-to-end metric of how much more trust is given or how much better a model is debugged after an explanation in general. End-goal-tailored explainability is a young field with many questions to be answered. ::: ## Towards Interactive Explanations Previously, we have seen that for HITL evaluations, we need to include human participants to evaluate how useful a method is for human subjects and their end goals. *Interactive explanations* are also deemed necessary by decision-makers. ### A Survey on Explanations ::: information Quant A quant, short for quantitative analyst, is a person who analyzes a situation or event (e.g., what assets to buy/sell in a hedge fund), specifically a financial market, through complex mathematical and statistical modeling. ::: We consider a survey for decision-makers using ML, titled "[Rethinking Explainability as a Dialogue: A Practitioner's Perspective](https://arxiv.org/abs/2202.01875)" [@lakkaraju2022rethinking]. The survey aims to find answers to the question, "What kind of features do you need from explanations?" #### Desiderata for Interactive XAI Let us now discuss the survey for domain experts using ML in detail. In particular, we consider exact statistics from the survey. **Note**: There is only a small number of respondents, but as they are experts, conducting such surveys is expensive. The quotes are imaginary and only illustrate the discussed desiderata. The list also does not mean that there are technologies already satisfying these desiderata. We are far away from many aspects still. 24/26 respondents wish to eliminate the need to learn and write the commands for generating explanations. "We do not want to care about writing code. We need a more natural-language-based interaction with the system." 24/26 respondents prefer methods that describe the accuracy of the explanation in the dialogues. A notion of *uncertainty* is needed. 23/26 respondents wish to use explanation tools that preserve the context and enable follow-up questions. "If we do not understand something in the previous round, we should be able to ask for follow-up explanations." A key characteristic of a dialog-based system is that the machine should remember previous topics/conversations. 21/26 respondents would like real-time explanations. "Do not take several hours to answer our questions. We want an experience as if we were talking to a human." This is a rather basic requirement for efficiency. 17/26 respondents would let the algorithm decide which explanations to run. Users should not have to ask for a specific explainability algorithm. "We do not wish to decide ourselves, as so many of them exist. We do not want to build a benchmark, compare all attribution methods, and decide on an appropriate one for the use case. The system should determine the best algorithm for our domain." #### Key Takeaways from the Desiderata Decision-makers prefer *interactive* explanations. Explanations are preferred in the form of *natural languages*. Experts want to treat machine learning models as "another colleague" they can talk to. For example, a hedge fund might find good use of ML: They might wish to have a virtual human (a quant) sitting next to them who can answer questions like "Why do you think this trend is happening?" or "Why did you buy/sell the stocks?" They want to ask the models' *opinion* or what they had in mind when making a decision. In particular, they want models that can be held accountable by asking why they made a particular decision through expressive and accessible natural language interactions. ### Generating Counterfactual Explanations with Natural Language ![Overview of the counterfactual explanation pipeline of [@https://doi.org/10.48550/arxiv.1806.09809]. The method allows users to generate explanations based on high-level concepts. We have a bird classifier available. There is also an explanation generator. This is different from image captioning, as image captioning only talks about what is in the image, but the explanation generator first makes a prediction (Scarlet Tanager) for the set of counter-class images and describes in natural language why it thinks it is that class. The evidence checker checks how many characteristics extracted from the explanation generator's explanations are present in the current input (i.e., it makes a list of scores). It is checking for evidence of these characteristics in the current image. The counterfactual explanation generator can use the evidence to answer the counterfactual question. Figure taken from [@https://doi.org/10.48550/arxiv.1806.09809].](gfx/03_natural.pdf){#fig:natural width="0.6\\linewidth"} The "[Generating Counterfactual Explanations with Natural Language](https://arxiv.org/abs/1806.09809)" [@https://doi.org/10.48550/arxiv.1806.09809] paper is a work of @https://doi.org/10.48550/arxiv.1806.09809. An overview of the method is given in Figure [3.46](#fig:natural){reference-type="ref" reference="fig:natural"}. This is a step towards interactive explanations for humans. ### e-ViL e-ViL is an explainability benchmark introduced in the paper "[e-ViL: A Dataset and Benchmark for Natural Language Explanations in Vision-Language Tasks](https://arxiv.org/abs/2105.03761)" [@https://doi.org/10.48550/arxiv.2105.03761]. A test example and the outputs of various VL models are given in Figure [3.47](#fig:evil){reference-type="ref" reference="fig:evil"}. An overview of the architectures benchmarked in this work is shown in Figure [3.49](#fig:architectures){reference-type="ref" reference="fig:architectures"}. ![A test example from the e-SNLI-VE dataset [@https://doi.org/10.48550/arxiv.2105.03761]. *Contradiction* means the hypothesis contradicts the image content. *RVT, PJ-X, FME, and e-UG* are explanation methods. They provide natural language explanations (NLEs). Explanations are not trained on any GT. (If they were, that would be another predictive model, and there is no guarantee it would explain the model's way of prediction.) They instead extract information from a vision-language (VL) model into a human language format. The *GT Explanation* is a human-generated explanation for the answer collected by the authors. **Task**: Given an image and a hypothesis, decide if the hypothesis is aligned with the image. The machine also has to explain why they might be contradictory. VL-NLE models predict *and* explain. Figure taken from [@https://doi.org/10.48550/arxiv.2105.03761].](gfx/03_natural2.pdf){#fig:evil width="0.6\\linewidth"} ![Overview of the structure of general VL models (left) and detailed subparts of individual models benchmarked in [@https://doi.org/10.48550/arxiv.2105.03761]. Figure taken from [@https://doi.org/10.48550/arxiv.2105.03761].](gfx/arch.pdf){#fig:architectures width="\\textwidth"} ![Overview of the structure of general VL models (left) and detailed subparts of individual models benchmarked in [@https://doi.org/10.48550/arxiv.2105.03761]. Figure taken from [@https://doi.org/10.48550/arxiv.2105.03761].](gfx/models.pdf){#fig:architectures width="\\textwidth"} ### Summary of Interactive Explanations We only touched on interactive explanation techniques. These are very new, and there are only a few works. However, it has much potential. We recommend working in this domain. To work forward, we need to take humans into account -- whether XAI is helpful for the end user (HITL evaluation) and view XAI systems as socio-technical systems. We also want users to be able to interact with the explanation algorithm and to make the interface more natural for humans (e.g., having a natural-language-based "chat" about the explanation). ## Attribution to Model Parameters As we have seen, a model is a function that is an output of a training algorithm (which, in turn, is another function of the training data and other ingredients). The model takes training data as input implicitly through the training procedure. This is a hidden part of the model that is not used for explanations when we only focus on the attribution to the test sample features. It can very well happen that the model is making a bizarre decision not because of a specific feature in the test sample but because of strange (defective) training samples. It is difficult to rule this possibility out, and it is, therefore, meaningful to look at training samples. We write the model prediction as a function of two variables: $$Y = \operatorname{Model}(X; \theta) = \operatorname{Model}(X; \theta(\{z_1, \dots, z_n\}))$$ where $Y$ is our prediction, $X$ is the test input, $\theta$ are the model parameters, and $\{z_1, \dots, z_n\}$ is the training dataset. We use $z$ because these can both correspond to inputs and input-output pairs. The prediction of our model is implicitly also a function of the training data. As we discussed before, explaining our prediction against features of $x$ is not always sufficient (but is very popular). We might also be interested in the contribution of 1. individual parameters $\theta_j$ of the model, and 2. individual training samples $z_i$ in the training set to the final prediction of the model. First, we look at the contribution of model parameters. Then, we discuss attribution methods to training samples. ### Explanation of Model Parameters $\theta$ For DNNs, model parameters are simply millions of raw numbers. They are complicated to understand. Explaining a prediction these raw numbers is seemingly a tricky problem. This is in contrast with the input-level features $x$ and labels $y$. Inputs to a DNN are usually sensory data (image, sound, text), so humans can naturally understand them. Thus, inputs and outputs to a DNN are often human-interpretable. However, the parameters are not, at least not directly. To understand the parameters $\theta$, we "project" them onto the input space; i.e., we give visualizations of them (or explain them in text for NLP methods). ![Various weight visualizations different target classes from [@https://doi.org/10.48550/arxiv.1312.6034]. We ask "What is the most likely image for the class dumbbell?" from the model, or "What excites a certain neuron most?" One can employ several regularization techniques (e.g., TV) to make the visualizations more interpretable. For these samples, the model predicts a very high score for the respective classes. These are preliminary results from a seminal paper about turning model parameters into an image in the input space. Figure taken from [@https://doi.org/10.48550/arxiv.1312.6034].](gfx/03_param1.pdf){#fig:param1 width="0.5\\linewidth"} Examples for turning parameters into samples from the seminal paper "[Deep Inside Convolutional Networks: Visualising Image Classification Models and Saliency Maps](https://arxiv.org/abs/1312.6034)" [@https://doi.org/10.48550/arxiv.1312.6034] are given in Figure [3.50](#fig:param1){reference-type="ref" reference="fig:param1"}. We generate these samples by solving an optimization problem in the pixel space. We maximize the score for class $c$ in the input space in a regularized fashion: $$\argmax_I S_c(I) - \lambda\Vert I \Vert_2^2,$$ where $S_c(I)$ is the prediction score (logit value, pre-activation of the output layer) for class $c$ and image $I$ from the network. $L_2$ regularization prevents a small number of extreme pixel values from dominating the entire image. It results in smoother and more natural (more interpretable) images. We can also regularize the discrete image gradient (e.g., with the TV regularizer), which is also a popular choice. This mitigates the noise issue even more.[^49] The objective of adversarial attack algorithms is very similar to this optimization problem. However, attacks try to minimize the score for a specific class. Here we are trying to maximize it, e.g., using gradient descent for the loss (less often used) or using gradient ascent for the logit value (popular). ### More examples of turning parameters into samples Let us discuss two more examples of turning parameters into samples. ![Visualizations of a deeper layer of an AlexNet-like architecture from [@https://doi.org/10.48550/arxiv.1506.06579]. The synthesized images resemble a mixture of animals, flowers, and more abstract objects. The indices correspond to different feature channels of the conv5 pre-activation tensor. Each grid corresponds to four runs of the same optimization problem. Figure taken from [@https://doi.org/10.48550/arxiv.1506.06579].](gfx/03_more.pdf){#fig:more width="0.8\\linewidth"} First, we consider "[Understanding Neural Networks Through Deep Visualization](https://arxiv.org/abs/1506.06579)" [@https://doi.org/10.48550/arxiv.1506.06579]. We can perform the previous optimization procedure on different intermediate layers as well. Instead of maximizing the score of a certain class, we maximize an intermediate feature activation for one of the units of a layer or maximize the entire layer's activation. We then recognize patterns in the generated images. These are interpreted as the patterns that the corresponding neurons have learned and respond to. The optimization problem here is $$x^* = \argmax_x \left(a_i(x) - R_{\theta}(x)\right),$$ where $a_i(x)$ can be an activation for a particular unit in a particular layer, or we can also maximize the mean, min, and max activation in a layer. That leads to similar results. (Not done in this work.) $R_\theta(x)$ is the regularization term. In this work, the authors use $$x \gets r_\theta \left(x + \eta \frac{\partial a_i(x)}{\partial x}\right),$$ which is more expressive. For example, for $L_2$ decay one can choose $r_\theta(x) := (1 - \theta)\cdot x$. An example collage is shown in Figure [3.51](#fig:more){reference-type="ref" reference="fig:more"}. Please refer to the full paper for various visualizations across many layers, which we discuss below. When we maximize the output of an early neuron, its receptive field is usually smaller than the entire input image. Thus, when we visualize the optimized input, we will see only the small corresponding region changing in the input. The other input regions are left as we initialized them. Typically, we will not see any interpretable pattern for many of the neurons. In many cases, people cherry-pick to generate these images. The results are also heavily dependent on the initial image of the optimization. One should be careful with how they interpret them. At higher layers, we visualize more semantic content (e.g., cup, garbage bin, goose). To visualize entire layers, one can take one image for each channel in the corresponding layer's feature map output. As we go down the layers, we see more and more generic patterns. These are smaller, more common patterns that are found in many objects. When we visualize the optimized inputs for the *first* convolutional layer's neurons, we roughly see the filters (see [Gabor filter](https://en.wikipedia.org/wiki/Gabor_filter)) of the corresponding channel for each neuron in that channel. These contain single colors or combinations of a few repetitive textures. If we use a single convolution, we just have a sparse linear network ($S_c$ becomes linear $I$). The regularized activation-maximizing inputs are nearly the same as the filters themselves. If we take a channel of the filter (of shape $(3, H, W)$) corresponding to the output channel of choice, we can directly visualize it. When doing so, we will see very similar visualizations to the visualizations of the regularized activation-maximizing inputs. Consider a $3 \times 3$ convolutional layer with a single channel. Then the filter $K$ is of shape $(1, 3, 3, 3)$. The operation for a single neuron $a$ in the output is simply $$a = \sum \left(I^a \odot K\right),$$ where $I^a$ is the receptive field of the neuron $a$, of shape $(3, 3, 3)$. If we perform unregularized optimization, we obtain $$I^{a*} = \bone(K > 0).$$ By using, e.g., $L_2$ regularization, we roughly get $I^{a*} \approx K$, with the outline of the generated image being the same as the corresponding filter channel. ![Visualizations of high-confidence images for different labels using the novel generation technique of [@https://doi.org/10.48550/arxiv.1412.1897]. Figure taken from [@https://doi.org/10.48550/arxiv.1412.1897].](gfx/03_evenmore.pdf){#fig:evenmore width="0.8\\linewidth"} As our second example, we look at "[Deep Neural Networks are Easily Fooled: High Confidence Predictions for Unrecognizable Images](https://arxiv.org/abs/1412.1897)" [@https://doi.org/10.48550/arxiv.1412.1897]. One can use the previously introduced optimization problem in the pixel space to generate images corresponding to high activations (e.g., maximize prediction score for the class of choice). We get significantly different images depending on the regularization of the image generation (effectively, the search space). This work introduces a different generation technique that has astounding results. A teaser is shown in Figure [3.52](#fig:evenmore){reference-type="ref" reference="fig:evenmore"}. Please refer to the paper for an extensive collection of visualizations. The provided visualizations allow us to, e.g., look into the texture bias of the network. For example, the activation-maximizing input (in the modified search space) for "baseball" contains a very similar pattern as a baseball. However, we would not say that this is a baseball as humans. Nevertheless, the model predicts "baseball" with very high confidence. The technique allows us to see into the model's decision-making process, which might often be quite surprising. In the paper's oral talk, the authors also showed that classifying images through their mobile phones gives the same result (they made an app for live demonstration). This shows that the visualizations are stable representations of the classes for the DNN in question. The authors provide multiple visualization techniques. All visualizations correspond to highly confidently predicted generated images for the classes $0-9$. We get astonishing results on even a simple dataset like MNIST. The [linked resource](https://distill.pub/2017/feature-visualization/) is a recommended blog post for feature visualization. ### Criticism of feature visualization While feature visualization can give impressive results (as can be seen in the Distill blog post), there is criticism about the utility of such methods. Even though we can find visualizations for units of a neural network that correspond to a human concept (cf. baseball example above), many visualizations are not interpretable [@molnar2020interpretable]. We are not guaranteed to find something. Moreover, when we look at feature visualization as explanations to humans about what *causes* a CNN to activate, Zimmermann found that feature visualizations do not provide better insight into model behavior than e.g. looking at data samples directly [@zimmermann2021well]. The visualizations are interesting but simpler approaches can provide the human with the same intuitions. A recent work [@geirhos2023don] shows that feature visualizations are not reliable and can easily be fooled by an adversary while keeping the predictive performance of the model. They also prove that feature visualizations cannot guarantee to deliver an understanding of the model. Feature attribution gives an interesting tool for exploratory analysis, but it is not necessarily suitable as is for explaining model behavior to humans. ## Attribution to Training Samples This part is much more critical than attributing to individual weights, for reasons clarified just below. ### Why attribute to training samples? We saw that we had to eventually map our parameters onto the input space to visualize what was happening inside the model. It is a natural question to ask "Why don't we just look at the raw ingredients for the parameters then?" These are exactly the training samples. Model parameters are *not interpretable*, so it makes sense to attribute *directly* to the training samples. Model parameters $\theta$ are also built on the training samples $\{z_1, \dots, z_n\}$. Therefore, attributing to training samples is sufficient. Training data explanations are more likely to give more *actionable* directions to improve our model. If we can trace the model's error or strange behavior back to the training samples, we can fix/add/remove training samples to resolve erratic behavior. If we find out that the model made a mistake because some of the labels were wrong, we can (1) relabel these samples that were attributed to the strange behavior, (2) remove them if the GT labeling $P(Y \mid X = x)$ is too stochastic (faulty sample), or (3) we can even add new samples to the training set if we think there is no strong sample supporting the right behavior of the model we wish to see. ### Basic Counterfactual Question for Attribution to Training Data -- Influence Functions We look at influence functions, first used for deep learning in the paper "[Understanding Black-box Predictions via Influence Functions](https://arxiv.org/abs/1703.04730)" [@https://doi.org/10.48550/arxiv.1703.04730]. These find influential training samples for the model prediction on a particular test sample. The influence here is an answer to the counterfactual question "What happens to the current model prediction for a test input $x$ if one training sample $z_j$ was left out of the training set $\{z_1, \dots, z_n\}$?" This is a minor change in the training set, as typically, the training set size is in the range of millions to billions. Leaving out one sample will generally not greatly affect the overall behavior of the model. However, for a particular test sample $z$, we can still be interested in the training samples that made the largest impact on the test sample through the optimization procedure. Such training samples are likely to be visually similar to the test sample. We want an algorithm to measure the impact of each training sample on this particular test sample. #### Notation The notation is introduced in Table [\[tab:notation\]](#tab:notation){reference-type="ref" reference="tab:notation"}. To find out $L(z, \hat{\theta}_{\setminus j}) - L(z, \hat{\theta})$, we could retrain the model on the dataset without $z_j$. However, this is infeasible for real-life scenarios. To study the impact of every training sample on every test sample, we would need to train ("number of training samples" + 1) DNNs and evaluate the differences in the losses for all test samples we want to consider. **Note**: We assume that $\hat{\theta}$ and $\hat{\theta}_{\setminus j}$ are *global* minimizers of the respective empirical risks. This is a strong assumption, but we will see that relaxations of the resulting method still work well in practice. #### Lesson from attribution methods: take the gradient! We only had to do a single backpropagation to determine the contribution of all pixels modified by an infinitesimal amount (separately) to the infinitesimal change in the output. Here, we also take the gradient of the test loss $L(z, \hat{\theta})$ the training sample $z_j$, where the two values are connected through the entire optimization procedure. In particular, $$\hat{\theta} = \argmin_\theta \frac{1}{n}\sum_i L(z_i, \theta).$$ $\hat{\theta}$ is, therefore, a function of $z_j$ through the optimization we employ, and the dependency between the test loss and $z_j$ is exactly through $\hat{\theta}$. We are interested in the change in the test loss when we make a small change in the training sample $z_j$. We need a few tricks to compute the gradient $$\frac{\partial L(z, \hat{\theta})}{\partial z_j}.$$ Taking the gradient through an optimization procedure has been done in subparts of ML quite a few times. There are algorithms like "gradient descent by gradient descent" [@https://doi.org/10.48550/arxiv.1606.04474].[^50] This is overall a great technique to know. First, we generalize the notion of "removal" into a continuous procedure. Removing $z_j$ is a discrete procedure and is thus non-differentiable. Instead, we take the loss of $z_j$ into a separate term: $$\hat{\theta}_{\epsilon, j} := \argmin_{\theta} \frac{1}{n} \sum_i L(z_i, \theta) + \epsilon L(z_j, \theta).$$ Note that the first term still contains a $z_j$ term. - $\epsilon = 0 \in \nR$: We recover the original minimizer of the training loss, $\hat{\theta}_{0, j} = \hat{\theta} \in \nR^d$. - $\epsilon = -1/n$: We obtain our previous notion of "removal". We further assume that the loss $L$ is twice differentiable and strictly convex $\theta$ (so that the Hessian matrix of the model parameters is PD). For DNNs, there is usually no unique $\hat{\theta}_{\epsilon, j}$ and $\hat{\theta}$ because of weight space symmetries and other contributing factors that make the loss landscape highly non-convex, with many equally good minima. So we further enforce strict convexity to have a unique optimum. This is a rather typical trick in research: We assume that everything is simple during theoretical derivations. In practice, we ignore the assumptions and hope our method still works. One can obtain the following derivative (with annotated shapes for clarity): $$\underbrace{\restr{\frac{\partial \hat{\theta}_{\epsilon, j}}{\partial \epsilon}}{\epsilon = 0}}_{\in \nR^d} \approx -\underbrace{H_{\hat{\theta}}^{-1}}_{\in \nR^{d \times d}} \underbrace{\nabla_\theta L(z_j, \hat{\theta})}_{\in \nR^d}.$$ where $$H_{\hat{\theta}} = \frac{1}{n}\sum_i \nabla^2_\theta L(z_i, \hat{\theta}).$$ In words, $\restr{\frac{\partial \hat{\theta}_{\epsilon, j}}{\partial \epsilon}}{\epsilon = 0}$ is the derivative of the weights $\epsilon$, evaluated at $\epsilon = 0$ when $\hat{\theta}_{\epsilon, j} = \hat{\theta}$. This gives the relative change in the globally optimal weights using the original objective if we change the additional influence of $z_j$ by an infinitesimal amount from 0. The last term is the gradient of $z_j$ loss $\theta$, evaluated for weights $\hat{\theta}$. $\nabla^2_\theta L(z_i, \hat{\theta})$ is the Hessian matrix of $L$: $$\left(\nabla^2_\theta L(z_i, \hat{\theta})\right)_{ij} = \frac{\partial^2 L(z_i, \hat{\theta})}{\partial \theta_i \partial \theta_j}.$$ Why is the derivative formula well-defined, i.e., why is this average Hessian matrix invertible? It is a well-known fact that the average of symmetric, positive definite (PD) matrices is symmetric PD. The Hessians are symmetric because of Schwarz's theorem (the loss has continuous second partial derivatives $\theta$ everywhere). The Hessians are also PD (i.e., they only have positive eigenvalues, and there is strictly positive curvature in all directions) because the function is strictly convex by assumption. Therefore, $H_{\hat{\theta}}$ is symmetric PD. ::: information Interpreting the Hessian If we have $10^6$ parameters, then $\nabla_\theta L(z_i, \hat{\theta}) \in \nR^{10^6}$ gives us how the function value changes in each principal axis direction *relative* to an infinitesimal change. To obtain the relative change in the loss value in a particular input direction $v$, one can consider $$\nabla_\theta L(z_i, \hat{\theta})^\top v \in \nR,\quad \Vert v \Vert = 1.$$ Similarly, $\nabla^2_\theta L(z_i, \hat{\theta}) \in \nR^{10^6 \times 10^6}$ gives us how the gradient of the loss at $z_i$ changes in the neighborhood of $\theta$ along all canonical axes. This is why it is a matrix. In each axis direction, we measure the relative change in the gradient vector (in each of its entries) each principal axis. To get the rate of change of the gradient (curvature) in a particular input direction $v$, one can consider $$v^\top \nabla^2_\theta L(z_i, \hat{\theta}) v \in \nR,\quad \Vert v \Vert = 1.$$ When Hessians are symmetric (which is almost always the case in ML settings), they are orthogonally diagonalizable. In this case, the diagonal entries of the diagonalized Hessian give the rate of change of the gradient (curvature) in the eigenvector directions. Let $$\nabla^2_\theta L(z_i, \hat{\theta}) = Q \Lambda Q^\top$$ where $\Lambda$ is diagonal and $Q$ is orthogonal. Then, if $v_i$ is the $i$th eigenvector direction, we have $$v_i^\top \nabla^2_\theta L(z_i, \hat{\theta})v_i = v_i^\top Q \Lambda Q^\top v_i = v_i^\top Q \Lambda e_i = \lambda_i v_i^\top Q e_i = \lambda_i v_i^\top v_i = \lambda_i.$$ ::: Our story does not end here, as we wish to see the influence of $z_j$ on the test loss for test sample $z$. Given the previous result, we compute the influence of sample $z_j$ on the loss for test sample $z$ as $\text{IF}(z_j, z) \in \nR$, $$\begin{aligned} \text{IF}(z_j, z) &:= \restr{\frac{\partial L(z, \hat{\theta}_{\epsilon, j})}{\partial \epsilon}}{\epsilon = 0}\\ &= \nabla_\theta L(z, \hat{\theta})^\top \restr{\frac{\partial \hat{\theta}_{\epsilon, j}}{\partial \epsilon}}{\epsilon = 0}\\ &= -\nabla_\theta L(z, \hat{\theta})^\top H_{\hat{\theta}}^{-1} \nabla_\theta L(z_j, \hat{\theta}). \end{aligned}$$ This is the formulation for IF that the referenced paper uses. The IF value gives the relative change in the test loss value if we increase $\epsilon$ by an infinitesimal amount from $\epsilon = 0$. This "upweighing" represents the removal of $z_i$ from the loss computation. It is large and positive when upweighting $z_j$ a bit increases the loss by a lot (harmful) $\iff$ when downweighting $z_j$ a bit decreases the loss by a lot. It is large and negative when upweighting $z_j$ a bit decreases the loss significantly (helpful). This formulation refers to *negative influence*. *As we would intuitively expect a high influence value for a sample that decreases the loss a lot, both this book and the Arnoldi paper [@https://doi.org/10.48550/arxiv.2112.03052] consider the definition* $$\text{IF}(z_j, z) = \nabla_\theta L(z, \hat{\theta})^\top H_{\hat{\theta}}^{-1} \nabla_\theta L(z_j, \hat{\theta}).$$ Let us consider some remarks. Using a first-order Taylor approximation, it is also clear that $$\begin{aligned} L(z, \hat{\theta}_{\epsilon, j}) &= L(z, \hat{\theta}) + \epsilon \restr{\frac{\partial L(z, \hat{\theta}_{\epsilon, j})}{\partial \epsilon}}{\epsilon = 0} + o(\epsilon). \end{aligned}$$ One can study the behavior of the test loss when perturbing sample $z_j$ by an infinitesimal amount in a clear way using the above formula. The IF formula is also very symmetrical: we are taking a modified dot product between the gradient of loss of the test sample and the training sample. From now on, we will use the latter definition for the influence function (without the negative sign). We have discussed that $H_{\hat{\theta}}$ is symmetric and PD. Therefore, it can be orthogonally diagonalized, i.e., we can find a rotation/mirroring such that in this new basis, the average Hessian on the training points is a diagonal matrix: $$H_{\hat{\theta}} = Q \Lambda Q^\top$$ with an orthogonal matrix $Q$ (with ortho*normal* columns), and its inverse is given by $$H_{\hat{\theta}}^{-1} = Q \Lambda^{-1} Q^\top.$$ Therefore, $$\begin{aligned} \text{IF}(z_j, z) &= \nabla_\theta L(z, \hat{\theta})^\top H_{\hat{\theta}}^{-1} \nabla_\theta L(z_j, \hat{\theta})\\ &= \nabla_\theta L(z, \hat{\theta})^\top Q \Lambda^{-1} Q^\top \nabla_\theta L(z_j, \hat{\theta})\\ &= \left(Q^\top \nabla_\theta L(z, \hat{\theta})\right)^\top \Lambda^{-1} \left(Q^\top \nabla_\theta L(z_j, \hat{\theta})\right)\\ &= \left\langle Q^\top \nabla_\theta L(z, \hat{\theta}), Q^\top \nabla_\theta L(z_j, \hat{\theta}) \right\rangle_{\Lambda^{-1}}. \end{aligned}$$ To calculate $IF(z_j, z)$, we rotate/mirror the gradient vectors to transform them into the eigenbasis of the average Hessian, then compute a generalized dot product between the gradients expressed in the eigenbasis, weighted by the corresponding diagonal entries of $\Lambda^{-1}$ (the inverse curvatures in each direction of the eigenbasis). The dot product is, therefore, calculated in a *distorted space*, where directions with the flattest curvature in the loss landscape are given more weights. To get a high influence value, having large positive values in these directions in the gradient vectors expressed in the eigenbasis is more important. The caveat is that *we might have millions or billions of parameters*. Let $p := \text{number of parameters} = \cO(\text{millions-billions})$ and $n := \text{number of training samples} = \cO(\text{millions-billions})$. Then, the naive $H_{\hat{\theta}}^{-1}$ computation is $\cO(np^2 + p^3)$ where the $np^2$ part corresponds to computing $H_{\hat{\theta}}$ and $p^3$ corresponds to computing its inverse. Computing $H_{\hat{\theta}}^{-1}$ dominates the IF computation when $n$ is not significantly larger than $p$. In practice, naive computation is prohibitive and infeasible. ::: information Proof of the Derivative Formula We start with the definitions $$\hat{\theta} = \argmin_\theta \frac{1}{n}\sum_i L(z_i, \theta)$$ and $$\hat{\theta}_{\epsilon, j} = \argmin_\theta \frac{1}{n} \sum_i L(z_i, \theta) + \epsilon L(z_j, \theta).$$ Following the strict convexity assumption, both of these values are unique (we consider $\epsilon > -1/n$ s.t. all terms in the sum are strictly convex). Fermat's theorem tells us that every extremum of a differentiable function is a stationary point. Thus, a necessary condition for the optimality of a differentiable function is that the gradient at the optimum must be 0. (This is not sufficient, however: stationary points can also be maxima and saddle points.) Therefore, the previous optimality assumptions imply $$\nabla_\theta \left(\frac{1}{n}\sum_i L(z_i, \hat{\theta})\right) = \frac{1}{n} \sum_i \nabla_\theta L(z_i, \hat{\theta}) = 0$$ (because the gradient is a linear operator) and $$\nabla_\theta \left(\frac{1}{n}\sum_i L(z_i, \hat{\theta}_{\epsilon, j}) + \epsilon L(z_j, \hat{\theta}_{\epsilon, j})\right) = \frac{1}{n}\sum_i \nabla_\theta L(z_i, \hat{\theta}_{\epsilon, j}) + \epsilon \nabla_\theta L(z_j, \hat{\theta}_{\epsilon, j}) = 0.$$ These are ingredients (1) and (2). We also make use of the Implicit Function Theorem. $\hat{\theta}_{\epsilon, j}$ is differentiable $\epsilon$ at $\epsilon = 0$. (The optimal point of the modified loss is also differentiable another variable of that function.) Therefore, one can consider the first-order Taylor expansion (by linearizing $\hat{\theta}_{\epsilon, j}$ in $\epsilon$ around $\epsilon = 0$): $$\hat{\theta}_{\epsilon, j} = \underbrace{\hat{\theta}}_{\restr{\hat{\theta}_{\epsilon, j}}{\epsilon = 0}} + \epsilon \underbrace{\restr{\frac{\partial \hat{\theta}_{\epsilon, j}}{\partial \epsilon}}{\epsilon = 0}}_{\in \nR^d} + o(\epsilon).$$ This is ingredient (3). - We use linearization often, just like when attributing to test input features. - $f(\epsilon) = f(0) + (\epsilon - 0) \cdot \frac{\partial f(0)}{\partial \epsilon} + o(\epsilon)$ is the Taylor expansion of $f(\epsilon) := \hat{\theta}_{\epsilon, j}$ around $\epsilon = 0$. - $o(\epsilon)$ specifies $\lim_{\epsilon \rightarrow 0} \frac{R_1(x)}{\epsilon} = 0$. The remainder term converges to $0$ faster than $\epsilon$ itself. We compute $\nabla_\theta L(z_i, \hat{\theta}_{\epsilon, j})$ in terms of $\nabla_\theta L(z_i, \hat{\theta})$ as follows (by plugging in ingredient (3)). We calculate the Taylor expansion of $\nabla_\theta L(z_i, \hat{\theta}_{\epsilon, j})$ in $\theta$, around $\hat{\theta}$. $$\begin{aligned} \nabla_\theta L(z_i, \hat{\theta}_{\epsilon, j}) &= \nabla_\theta L \left(z_i, \hat{\theta} + \epsilon \restr{\frac{\partial \hat{\theta}_{\epsilon, j}}{\partial \epsilon}}{\epsilon = 0} + o(\epsilon)\right)\\ &= \nabla_\theta L(z_i, \hat{\theta}) + \nabla^2_\theta L(z_i, \hat{\theta}) \left(\epsilon \restr{\frac{\partial \hat{\theta}_{\epsilon, j}}{\partial \epsilon}}{\epsilon = 0} + o(\epsilon)\right) + o(\epsilon)\\ &= \nabla_\theta L(z_i, \hat{\theta}) + \epsilon \underbrace{\nabla^2_\theta L(z_i, \hat{\theta})}_{\in \nR^{d \times d}} \underbrace{\restr{\frac{\partial \hat{\theta}_{\epsilon, j}}{\partial \epsilon}}{\epsilon = 0}}_{\in \nR^d} + o(\epsilon) \end{aligned}$$ - This formulation is, of course, given to later get rid of the $o(\epsilon)$ terms and provide an approximation. The approximation is justified because $\hat{\theta}_{\epsilon, j}$ is very similar to $\hat{\theta}$ anyways for small $\epsilon$. The difference is $$\epsilon \restr{\frac{\partial \hat{\theta}_{\epsilon, j}}{\partial \epsilon}}{\epsilon = 0} + o(\epsilon).$$ We plug $$\nabla_\theta L(z_i, \hat{\theta}_{\epsilon, j}) = \nabla_\theta L(z_i, \hat{\theta}) + \epsilon \nabla^2_\theta L(z_i, \hat{\theta}) \restr{\frac{\partial \hat{\theta}_{\epsilon, j}}{\partial \epsilon}}{\epsilon = 0} + o(\epsilon)$$ into the second ingredient $$\frac{1}{n}\sum_i \nabla_\theta L(z_i, \hat{\theta}_{\epsilon, j}) + \epsilon \nabla_\theta L(z_j, \hat{\theta}_{\epsilon, j}) = 0.$$ This results in $$\begin{aligned} &\frac{1}{n}\sum_i \left( \nabla_\theta L(z_i, \hat{\theta}) + \epsilon \nabla^2_\theta L(z_i, \hat{\theta}) \restr{\frac{\partial \hat{\theta}_{\epsilon, j}}{\partial \epsilon}}{\epsilon = 0} + o(\epsilon) \right)\\ &\hspace{2.8em}+ \epsilon \left(\nabla_\theta L(z_j, \hat{\theta}) + \epsilon \nabla^2_\theta L(z_j, \hat{\theta}) \restr{\frac{\partial \hat{\theta}_{\epsilon, j}}{\partial \epsilon}}{\epsilon = 0} + o(\epsilon) \right) = 0\\ &\iff \frac{1}{n} \sum_i \nabla_\theta L(z_i, \hat{\theta}) + \epsilon \frac{1}{n}\sum_i\nabla^2_\theta L(z_i, \hat{\theta})\restr{\frac{\partial \hat{\theta}_{\epsilon, j}}{\partial \epsilon}}{\epsilon = 0}\\ &\hspace{2.8em}+ \epsilon \nabla_\theta L(z_j, \hat{\theta}) + \epsilon^2 \nabla^2_\theta L(z_j, \hat{\theta})\restr{\frac{\partial \hat{\theta}_{\epsilon, j}}{\partial \epsilon}}{\epsilon = 0} + (\epsilon + 1) o(\epsilon) = 0\\ &\iff \frac{1}{n} \sum_i \nabla_\theta L(z_i, \hat{\theta}) + \epsilon \frac{1}{n}\sum_i\nabla^2_\theta L(z_i, \hat{\theta})\restr{\frac{\partial \hat{\theta}_{\epsilon, j}}{\partial \epsilon}}{\epsilon = 0} + \epsilon \nabla_\theta L(z_j, \hat{\theta}) + o(\epsilon) = 0\\ &\overset{(1)}{\iff} \epsilon \frac{1}{n}\sum_i\nabla^2_\theta L(z_i, \hat{\theta})\restr{\frac{\partial \hat{\theta}_{\epsilon, j}}{\partial \epsilon}}{\epsilon = 0} + \epsilon \nabla_\theta L(z_j, \hat{\theta}) + o(\epsilon) = 0\\ &\iff \epsilon H_{\hat{\theta}}\restr{\frac{\partial \hat{\theta}_{\epsilon, j}}{\partial \epsilon}}{\epsilon = 0} + \epsilon \nabla_\theta L(z_j, \hat{\theta}) + \underbrace{o(\epsilon)}_{\lim_{\epsilon \rightarrow 0} \frac{R_1(\epsilon)}{\epsilon} = 0} = 0\\ &\iff H_{\hat{\theta}}\restr{\frac{\partial \hat{\theta}_{\epsilon, j}}{\partial \epsilon}}{\epsilon = 0} + \nabla_\theta L(z_j, \hat{\theta}) + \underbrace{\frac{o(\epsilon)}{\epsilon}}_{\lim_{\epsilon \rightarrow 0} \frac{R_1(\epsilon)}{\epsilon^2} = 0} = 0\\ &\iff H_{\hat{\theta}}\restr{\frac{\partial \hat{\theta}_{\epsilon, j}}{\partial \epsilon}}{\epsilon = 0} + \nabla_\theta L(z_j, \hat{\theta}) + o(\epsilon^2) = 0\\ &\overset{\epsilon \text{ small}}{\implies} H_{\hat{\theta}}\restr{\frac{\partial \hat{\theta}_{\epsilon, j}}{\partial \epsilon}}{\epsilon = 0} + \nabla_\theta L(z_j, \hat{\theta}) \approx 0\\ &\iff \restr{\frac{\partial \hat{\theta}_{\epsilon, j}}{\partial \epsilon}}{\epsilon = 0} \approx -H_{\hat{\theta}}^{-1}\nabla_\theta L(z_j, \hat{\theta}) \end{aligned}$$ ::: Generally, the focus of research in influence function computation is how to speed things up while keeping approximations accurate. Interestingly, one can speed things up a lot. ### LISSA LISSA [@agarwal2017secondorder] is a method the authors of "[Understanding Black-box Predictions via Influence Functions](https://arxiv.org/abs/1703.04730)" [@https://doi.org/10.48550/arxiv.1703.04730] use to keep the inverse average Hessian calculation tractable. The LISSA algorithm uses an iterative approximation to approximate the inverse Hessian vector product (iHVP): $$H_{\hat{\theta}}^{-1}\nabla_\theta L(z, \hat{\theta}).$$ (Note the symmetricity of the average Hessian matrix.) For each test point of interest, they can precompute the above vector, and then they can efficiently compute the dot product between it and $$\nabla_\theta L(z_i, \hat{\theta})$$ for each training sample $z_i$. This also helps with the quadratic scaling of the size of the average Hessian, as instead of computing the inverse average Hessian directly, they approximate the Matrix-Vector (MV) product through the iterative procedure. The iterative approximation uses the fact that $$A^{-1} = \sum_{k = 0}^\infty (I - A)^k$$ for an invertible matrix $A$ with all eigenvalues bounded below $1$. At the small cost of inaccuracy, we gain a lot of speedup by this. The authors have another speedup by subsampling the training data in the summation (like how we do SGD-based optimization): $$H_{\hat{\theta}} \approx \frac{1}{|I|} \sum_{i \in I} \nabla^2_\theta L(z_i, \hat{\theta}).$$ Averaging Hessians through all training samples is infeasible. If we have a good representation of our training samples, we do not need to do a complete pass through the training samples. Random samples very likely give a good representation. The final procedure estimates the inverse Hessian-Vector Product (HVP) as $$H_i^{-1}v = v + (I - H_{\hat{\theta}})H_{i - 1}^{-1}v,$$ where $H_{\hat{\theta}}$ is approximated on random batches (of size one or a small enough size), $v = \nabla_\theta L(z, \hat{\theta})$, and $i \in [t]$ is a particular iteration of the method ($H_0^{-1}v = v$). Using this technique, the authors reduce the time complexity of computing IF($z_j, z$) for all training points and a single test point to $\cO(np + rtp)$ where $r$ is the number of independent repeats of the iterative HVP calculation (where they average the results from the $r$ runs) and $t$ is the number of iterations. **Note**: LISSA already existed before the seminal IF paper -- the authors adapted it to their method. ### Arnoldi Arnoldi, introduced in the paper "[Scaling Up Influence Functions](https://arxiv.org/abs/2112.03052)" [@https://doi.org/10.48550/arxiv.2112.03052], is a method for speeding up influence function calculations and reducing its memory requirements. Calculating and keeping a billion-dimensional vector (number of parameters) $H_{\hat{\theta}}^{-1}\nabla_\theta L(z, \hat{\theta})$ in memory is still very restrictive, and very coarse approximations (e.g., considering only a subset of parameters) are needed. If we consider the diagonalized formula for IF, $H_{\hat{\theta}}$ is written as $$H_{\hat{\theta}} = Q \Lambda Q^\top$$ and the formula is $$\operatorname{IF}(z_j, z) = \left\langle Q^\top \nabla_\theta L(z, \hat{\theta}), Q^\top \nabla_\theta L(z_j, \hat{\theta}) \right\rangle_{\Lambda^{-1}}.$$ Here, $Q \in \nR^{p \times p}$ which is infeasibly large for efficient use. Setting $G = Q^\top$ to contain the $k$ eigenvectors of $H_{\hat{\theta}}$ that correspond to its largest eigenvalues as rows (i.e., it is the projection matrix onto the span of the "top $k$ eigenvectors"), we obtain $$\operatorname{IF}(z_j, z) = \left\langle G \nabla_\theta L(z, \hat{\theta}), G \nabla_\theta L(z_j, \hat{\theta}) \right\rangle_{\Lambda_k^{-1}}$$ where $$H_{\hat{\theta}} \approx G^\top \Lambda_k G.$$ By using this formulation, we map the gradients to a much lower-dimensional ($k$) space, and computations (dot product) become notably faster. $G$ and $\Lambda_k$ are calculated once and then cached. The top $k$ eigenvalues of $H_{\hat{\theta}}$ are the smallest $k$ eigenvalues of its inverse, thus we take the eigenvalues that have the least influence in calculating IF. Very curiously, the authors report that selecting the top $k$ eigenvalues of the inverse (corresponding to the dominant terms of the dot product) performs worse. DNN loss landscapes are highly non-convex, and the Hessian can have negative eigenvalues. The authors select the top $k$ eigenvalues *in absolute value*. The actual Arnoldi method is much more detailed and sophisticated in obtaining the referenced matrices, but the main idea is the same as was introduced here. ::: information Using a Subset of the Parameters Instead of the entire model, one can also use only the final or initial layers for $\theta$. This dramatically reduces $p$ by orders of magnitude. It has two drawbacks: the choice of layers becomes a hyperparameter, and the viable values of the number of parameters kept will depend on the model architecture. Using just one layer can result in different influence estimates than those based on the whole model. This is deemed suboptimal and is not used in Arnoldi but was used in earlier work, e.g., [@https://doi.org/10.48550/arxiv.1703.04730]. ::: ::: information Reducing the Search Space The following speedup is also compatible with Arnoldi, although the authors do not use it. (They use Arnoldi for retrieval of wrong labels. It is not aligned with the goal.) It is used in [FastIF](https://aclanthology.org/2021.emnlp-main.808/). $\text{IF}(z_j, z)$ is already quite expensive. We should not calculate it for all $j$. The end goal is usually to retrieve influential training samples $z_j$ for the test sample $z$. Instead of computing $\text{IF}(z_j, z)$ for all training samples $z_j$, we first reduce the search space (for candidate training samples that are likely to influence our test samples) via cheap, approximate search. This greatly reduces computational load. For example, we can perform $L_2$-distance $k$-NN using the last layer features to retrieve candidates. This is a typical trick for deep metric learning: We take the last layer activations from a network as a good representation of our sample in a lower-dimensional space. We compute the Euclidean distance in this space and retrieve the top $k$ semantically similar samples from the training set to the test sample. Instead of taking the top $k$ samples, we could also threshold by the $L_2$ radius. Both ways reduce the search space by a lot; thus, they reduce computational time. ::: ### LISSA vs. Arnoldi ::: {#tab:results2} Method $\tilde{p}$ $T$, secs AUC AP ------------------------------- ------------- ----------- ---------- ---------- LISSA, $r=10$ \- 4900 98.9 95.0 LISSA, $r=100$ (10% $\Theta$) \- 32300 98.8 94.8 TracIn\[1\] \- 5 98.7 94.0 TracIn\[10\] \- 42 **99.7** **98.7** RandProj 10 0.2 97.2 87.7 RandProj 100 1.9 98.6 93.9 RandSelect 10 0.1 54.9 31.2 RandSelect 100 1.8 91.8 72.6 Arnoldi 10 0.2 95.0 84.0 Arnoldi 100 1.9 98.2 92.9 : "Retrieval of mislabeled MNIST examples using self-influence for larger CNN. For TracIn the $C$ value is in brackets (last or all). All methods use full models (except the LISSA run on 10% of parameters $\Theta$)." [@https://doi.org/10.48550/arxiv.2112.03052] TracIn\[10\] gives the best results while staying feasible to compute. RandProj is also a surprisingly strong method. Table is adapted from [@https://doi.org/10.48550/arxiv.2112.03052]. ::: Results [@https://doi.org/10.48550/arxiv.2112.03052] of Arnoldi and various other methods are given in Table [3.3](#tab:results2){reference-type="ref" reference="tab:results2"}. The Arnoldi authors compute AUC and AP for the retrieval of wrong labels. They try to retrieve the wrongly put labels in the training set using self-influence. The task is not exactly aligned with removing training samples and retraining (precise estimation of IF) -- this is why RandProj can also perform quite well. In fact, it performs better than Arnoldi. (It does not need to give precise IF estimates!) In RandProj, $G$ is a random Gaussian matrix: It does not correspond to the eigenvectors of the top $k$ eigenvalues. Eigenvalues are all considered to be one. In RandSelect, the eigenvalues are also all considered to be one, and we select the (same) elements of the two gradient vectors randomly. It needs a much larger $k$ than RandProj. Arnoldi is $10^3-10^5$ faster than LISSA while being only a couple of percent worse on AUC and AP. TracIn [@https://doi.org/10.48550/arxiv.2002.08484] performs best on AUC and AP, but Arnoldi and RandProj are an order of magnitude faster. ### TracIn ![Loss value of a 'zucchini' sample over the course of training. The initial loss value for the test sample at the beginning of training is shown on the left. Test losses are evaluated *after* being presented with the shown images. Different training samples have a different impact on the test loss of interest. When we have a similar image but the label is different, the loss goes up for the test sample. Samples that increase the loss are called opponents to the test sample of interest. Samples that decrease the loss are the proponents of a test sample. We can find proponents and opponents for each training sample during training by considering the changes in the loss value. The 'Zucchini' training image results in a lower test loss, as the model learns to detect zucchinis better. The 'Sunglasses' training image is similar to the seatbelt images (car interior shown) but has a non-car-related label. The model has to focus on a small part of the image to predict correctly. This implicitly helps the prediction of 'zucchini'. **Note**: During training, the general trend of the loss should be downwards, but because of the noisy behavior of SGD (e.g., update after every training sample) and the possibility of overfitting, the test loss of sample $z$ does not have to decrease at every gradient step.](gfx/03_tracin.png){#fig:tracin width="0.8\\linewidth"} Are we asking the right question in the previous set of methods to attribute to training samples? We only measure the change in the loss the optimal model, given an infinitesimal change in the weight of one of the training samples. This sounds super naive and irrelevant in practice. Who would want to introduce an infinitesimal change in the weight of one of the samples? TracIn, presented in the paper "[Estimating Training Data Influence by Tracing Gradient Descent](https://arxiv.org/abs/2002.08484)" [@https://doi.org/10.48550/arxiv.2002.08484] is another approach from 2020: We decompose the final test loss $L(z, \theta_T)$ of the trained model $\theta_T$ minus the baseline loss $L(z, \theta_0)$ of the randomly initialized model $\theta_0$ into contributions from individual training samples. This is *global linearization* of the final test loss the update steps.[^51] Figure [3.53](#fig:tracin){reference-type="ref" reference="fig:tracin"} gives an intuitive introduction to TracIn -- it considers *useful* and *harmful* examples. *TracIn is the Integrated Gradients for training sample attribution.*[^52] The loss for the test sample at final iteration $T$ can be written as the telescopic sum (i.e., everything cancels): $$L(z, \theta_T) = L(z, \theta_0) + (L(z, \theta_1) - L(z, \theta_0)) + \dots + (L(z, \theta_T) - L(z, \theta_{T - 1})).$$ It is the sum of the original loss value and the loss differences between consecutive parameter updates. Let us first consider the case when $\theta$ is updated for every single training sample $z_j$ (batch size $= 1$). There is a clear, unique assignment of which training sample affects which parameter update step. (We never do this in practice, but we assume this for simplicity.) Then there is a natural notion of contribution of $z_j$ to the test loss $L(z, \theta_T)$: $$\operatorname{TracInIdeal}(z_j, z) = \sum_{t: z_j \text{ used for } \theta_t \text{ update}} L(z, \theta_t) - L(z, \theta_{t - 1}).$$ The summation is over the changes of loss for test sample $z$, where the parameter update was done by training on a sample of interest $z_j$. There will be millions/billions of iterations. We want to determine which of these iterations corresponds to the training sample of interest; then, we sum up these differences. This results in a completeness property (refer back to the Integrated Gradients method for test feature attribution): $$\begin{aligned} L(z, \theta_T) - L(z, \theta_0) &= \sum_{t = 1}^T L(z, \theta_t) - L(z, \theta_{t - 1})\\ &= \sum_{j = 1}^n \sum_{t: z_j \text{ used for } \theta_j \text{ update}} L(z, \theta_t) - L(z, \theta_{t - 1})\\ &= \sum_{j = 1}^n \operatorname{TracInIdeal}(z_j, z). \end{aligned}$$ This follows from each time step corresponding to a unique training sample. Thus, we have a decomposition of (final loss - baseline loss) into individual contributions. Of course, the critical issue with this formulation is that, in practice, we update models on a *batch* of training samples. When there is a parameter update, it is hard to attribute the change in loss (due to the update) to individual training samples in the batch. Many training samples are involved in the difference $L(z, \theta_t) - L(z, \theta_{t - 1})$. Each parameter update with SGD looks as follows: $$\theta_{t + 1} = \theta_t - \frac{\eta_t}{|B_t|} \sum_{i: z_i \in B_t} \nabla_\theta L(z_i, \theta_t)$$ where $\eta_t$ is the learning rate at step $t$ and $|B_t|$ is the size of the batch at step $t$. This is usually kept fixed, but we often do not drop the last truncated batch that has a smaller size. We average the gradients over the batch. We have a nice decomposition of the parameter update steps as a sum of individual training-sample-wise gradients for the loss (in the batch). We rewrite the loss $L(z, \theta_{t + 1})$ with parameters from time step $t + 1$ as $$\begin{aligned} L(z, \theta_{t + 1}) &= L\left(z, \theta_t - \frac{\eta_t}{|B_t|} \sum_{i: z_i \in B_t} \nabla_\theta L(z_i, \theta_t)\right)\\ &= L\left(z, \theta_t\right) + \left(- \frac{\eta_t}{|B_t|} \sum_{i : z_i \in B_t}\nabla_\theta L(z_i, \theta_t)\right)^\top \nabla_\theta L(z, \theta_t) + o(\eta_t) \end{aligned}$$ where we performed a Taylor expansion of $L(z, \theta_{t + 1})$ around $\eta_t = 0$ ($f(\eta_t) = f(0) + \eta_t f'(0) + o(\eta_t)$) or around $\theta_t$ ($f(\theta_{t + 1}) = f(\theta_t) + (\theta_{t + 1} - \theta_{t}) \nabla_\theta f(\theta_t) + o(\theta_{t + 1} - \theta_{t})$). We can choose to do both because they have a linear relationship. This is an *accurate approximation* because we are using a small learning rate ($1\mathrm{e}{-3}$), so $\theta_{t + 1}$ is close to $\theta_t$. Therefore, $$L(z, \theta_t) - L(z, \theta_{t + 1}) \approx \frac{\eta_t}{|B_t|} \sum_{i: z_i \in B_t} \nabla_\theta L(z_i, \theta_t)^\top \nabla_\theta L(z, \theta_t).$$ In words, the difference in loss values before and after the update is approximately equal to some constant times a summation over dot products of training sample gradients with the test sample gradient. There is a natural decomposition of the contribution of individual samples in the batch towards the difference in the loss. When this difference is a large positive number, it means the batch samples were useful for the test sample $z$. This is the particular reason why we "flip the sign" and choose to model $L(z, \theta_t) - L(z, \theta_{t + 1})$. A natural notion of the contribution of sample $z_j$ towards the difference in losses for this particular update is given by $$\frac{\eta_t}{|B_t|}\nabla_\theta L(z_j, \theta_t)^\top \nabla_\theta L(z, \theta_t)$$ when $z_j$ is included in batch $B_t$ for updating $\theta$ and 0 otherwise. Using this approach, we make attributing to individual training samples feasible in practice. This is a constant times the dot product between the test sample of interest gradient and the training sample of interest gradient. This is similar to what we have seen in the previous methods. Summing over the entire trajectory of model updates, we define the contribution of $z_j$ towards the loss for $z$ as $$\operatorname{TracIn}(z_j, z) = \sum_{t: z_j \in B_t} \frac{\eta_t}{|B_t|}\left\langle \nabla_\theta L(z_j, \theta_t), \nabla_\theta L(z, \theta_t) \right\rangle.$$ This is the final definition of TracIn, the trajectory-based influence of sample $z_j$ towards test sample $z$. It is simply a summation of all parameter update steps $t$ that contained $z_j$ in the batch. These are the only relevant terms, the others are $0$. The smaller the loss becomes on test sample $z$ between steps $t$ and $t + 1$, the more we attribute those training samples that were in the batch of step $t$. ### TracIn vs. IF These two methods have very similar formulations but also some key differences. $$\begin{aligned} \operatorname{IF}(z_j, z) &= \left\langle Q^\top \nabla_\theta L(z, \hat{\theta}), Q^\top \nabla_\theta L(z_j, \hat{\theta}) \right\rangle_{\Lambda^{-1}}\\ \operatorname{TracIn}(z_j, z) &= \sum_{t: z_j \in B_t} \frac{\eta_t}{|B_t|}\left\langle \nabla_\theta L(z_j, \theta_t), \nabla_\theta L(z, \theta_t) \right\rangle \end{aligned}$$ Both use a form of a dot product between parameter gradients for the training and test samples. It is quite impressive that the final formulations end up being so simple, but it is a natural byproduct of linearization. TracIn sums over training iterations (checkpoints) and does not use a Hessian-based distortion of the dot product (to squeeze/expand some of the eigenbasis directions). It is, therefore, cheaper because we do not need to compute the Hessian. However, it is very memory intensive. In contrast, IF considers only the final[^53] parameter and distorts the space using the average Hessian. Using IF, we are missing out on all contributions on the way during training. Intuitively, TracIn makes more sense, but it is hard (if not impossible) to say which one is better conceptually. We can only use empirical evaluation to tell which serves our purpose better. IF has many more assumptions that are also violated in practice. The method considers globally optimal parameter configurations, strict convexity, and twice-differentiability. In practice, the eigenvalues could also become negative (saddle point) or 0 $\implies$ invertibility does not hold when we have a 0 eigenvalue (i.e., the loss is constant in some directions). In theory, this can happen during optimization. A small epsilon has to be added. ## Evaluation of Attribution to Test Samples There are two perspectives of evaluation of such methods: (1) comparing approximate values against their GT counterparts and (2) evaluating such attribution methods based on some end goals/downstream tasks. ### Comparison of Approximation Against GT Value IF approximates the remove-and-retrain algorithm (remove a certain training sample, retrain, and see how much that influences the loss value for the test sample of interest). One can measure *soundness* by comparing influence values against the actual remove-and-retrain baseline. This is an evaluation of soundness. To see the correspondence, consider the first-order Taylor approximation of $L(z, \hat{\theta}_{\epsilon, j})$ again around $\epsilon = 0$. To avoid confusion, we stick to the definition of IF where a larger positive value signals positive influence.[^54] We have $$L(z, \hat{\theta}_{\epsilon, j}) - L(z, \hat{\theta}) = \epsilon \underbrace{\restr{\frac{\partial L(z, \hat{\theta}_{\epsilon, j})}{\partial \epsilon}}{\epsilon = 0}}_{-\operatorname{IF}(z_j, z)} + o(\epsilon).$$ The notion of removal is equivalent to setting $\epsilon = -1/n$, which is generally a very small number, so the linear approximation stays reasonably faithful to the actual loss function. We finally obtain $$L(z, \hat{\theta}_{\setminus j}) - L(z, \hat{\theta}) \approx \frac{1}{n} \operatorname{IF}(z_j, z).$$ To benchmark IF on how faithful it is to the remove-and-retrain algorithm, we can compare the left quantity to the right one. We might be interested in removing not just one sample but a group of them. This is not modeled by the most naive version of remove-and-retrain that IF approximates. ![Comparison of the predicted difference in loss after the removal of a sample (i.e., the IF value) against the actual difference in loss. Figure taken from [@https://doi.org/10.48550/arxiv.1703.04730]. The benchmark measures faithfulness to leave-one-out retraining on MNIST. For every training and test sample, we measure the change in test loss by actually removing a training sample. This is quite fast for a linear model. We also have the predicted difference in loss through the IF computation. We compare the two values. *Left.* The gradient-based approximation of the influence (times $1/n$ to model removal) gives nearly the same result as the actual difference in the loss for the linear model (logistic regression). It is a good sanity check that the exact Hessian computation performs well approximation-wise. *Middle.* "Linear (approx)" still considers logistic regression but uses the LISSA approximations to speed up the Hessian computation. Even if we use LISSA to approximate the average Hessian, we do not lose much accuracy. *Right.* To evaluate on CNNs, we must take a leap of faith. The logistic regression optimization is strictly convex, but the CNN one is, of course, not. They apply the method to a small CNN on MNIST. We can see some correlation, but many things are seemingly not working anymore. Two groups follow the overall trend, but we do not see much correlation between the actual and the predicted value *within* each group. We have mixed results.](gfx/03_soundness.png){#fig:soundness width="0.8\\linewidth"} Soundness results of IF are shown in Figure [3.54](#fig:soundness){reference-type="ref" reference="fig:soundness"}. We can also try leaving a group of samples out from the training set and seeing how the model reacts regarding the change in the loss for a test sample. This is shown in Figure [3.55](#fig:groupout){reference-type="ref" reference="fig:groupout"} from the FastIF paper [@https://doi.org/10.48550/arxiv.2012.15781], which is yet another paper on how we can speed up IF computations. The task is MNLI, a 3-class natural language inference task with classes entailment, neutral, and contradiction. The group of samples we remove is determined by the influence values (we sort all training samples according to their influence values). The influence value has parity: it can be positive or negative. Using this book's IF definition, positive means that including the sample helps, and negative means that by including this training sample ($\epsilon > 0$), we are increasing the loss. The general trend is that removing helpful samples increases the loss. (It is harmful to remove the samples with a high IF value.) Similarly: removing harmful samples decreases the loss. (It is useful to remove the samples with a low IF value.) By just removing random samples, we do not see much change in the test loss. "Full" means we use the entire dataset. The KNN versions correspond to selecting representative samples from the training set. We can see that this can even be beneficial. ![Leave-M-out results on [MNLI](https://cims.nyu.edu/~sbowman/multinli/) [@N18-1101]. "Change in loss on the data point after retraining, where we remove $m_\text{remove} \in \{1, 5, 25, 50, 100\}$ data-points \[either positives or negatives\]. We can see that the fast influence algorithms \[(the KNN versions)\] produce reasonable quality estimations at just a fraction of computation cost." [@https://doi.org/10.48550/arxiv.2012.15781] Correct and incorrect mean that the original predictions were correct/incorrect. Figure taken from [@https://doi.org/10.48550/arxiv.2012.15781].](gfx/03_soundness2.pdf){#fig:groupout width="0.8\\linewidth"} ### Focus on the End Goal: Mislabeled Training Data Detection IF and TracIn are eventually serving certain end goals. Remove-and-retrain may not be very useful as the end goal. For example, when the actual end goal is to debug/improve the model/dataset, faithfulness to the remove-and-retrain algorithm is not of particular interest. It is just an intermediate step (a proxy) for using the method for improving models.[^55] We need to evaluate based on more reasonable end goals, e.g., mislabeled training data detection. We will see how people can use influence functions to detect mislabeled training samples. Checking, e.g., how well our method approximates remove-and-retrain might be good to check whether our proposed idea works. Then, we evaluate the method using the actual end goal. This can change the conclusion of which method is better for us. ::: definition Self-Influence Self-influence is a metric used in training sample attribution methods that measures how much contribution a particular training sample $z_j$ has to its own loss. **Example**: Using influence functions, the self-influence score for sample $z_j$ is $\operatorname{IF}(z_j, z_j)$. Using TracIn, we can use $\operatorname{TracIn}(z_j, z_j)$ as a self-influence score. ::: We make use of self-influence scores for mislabeled training data detection. If a sample is one of its kind, then it only has itself to decrease its loss, therefore, we expect a high self-influence score. Looking at that exact sample is the only way to decrease the loss of that sample. On the other hand, if the sample is just like other data points in the training set, then it is among many that decrease its loss, therefore, we expect a low self-influence score: Including it or not has little influence. Mislabeled data are typical examples of "one of its kind" data. As such, we expect high self-influence scores for them.[^56] By measuring self-influence, we should be able to tell which samples are mislabeled. ![Results of using self-influence to detect mislabeled training samples on CIFAR. *Left*. Fixing the mislabeled data found within a certain fraction of the training data results in a larger improvement in test accuracy for TracIn compared to the other methods. *Right*. TracIn retrieves mislabeled samples much better than IFs. Figure taken from [@https://doi.org/10.48550/arxiv.2002.08484].](gfx/03_mislabel.pdf){#fig:selfinf width="0.8\\linewidth"} Figure [3.56](#fig:selfinf){reference-type="ref" reference="fig:selfinf"} shows benchmark results on mislabeled training data detection from the TracIn paper. Mislabeled training data detection is a typical binary detection task: we want to classify mislabeled/not mislabeled. We know the ground truth in the benchmark; we try to retrieve the mislabeled ones in the training set. We can use detection metrics like AUROC and AP (AUPR), which are typical evaluation scores for retrieval tasks. Our only feature is the attribution score. The question is, "Is there a threshold that is extremely good for separating mislabeled samples from not mislabeled?" In this benchmark, however, they are *not* doing that. Instead, they sort training samples according to self-influence values and then decrease the threshold from top to bottom and see how many mislabeled samples are retrieved. ![Results of using self-influence to detect mislabeled training samples on MNIST using a small CNN. AUC for retrieval of mislabeled MNIST examples as a function of the number of eigenvalues (projections), $\tilde{p}$. Figure taken from [@https://doi.org/10.48550/arxiv.2112.03052].](gfx/03_mislabel2.png){#fig:mislabel2 width="0.6\\linewidth"} We also discuss using self-influence to detect mislabeled training samples on MNIST. The results are shown in Figure [3.57](#fig:mislabel2){reference-type="ref" reference="fig:mislabel2"}. The task is not perfectly aligned with IF computation: the exact method can be surpassed. Finally, we discuss the retrieval of mislabeled MNIST examples using self-influence for a larger CNN. As discussed before, AUC and AP are usual detection metrics for mislabeled samples. The results are shown in Table [3.3](#tab:results2){reference-type="ref" reference="tab:results2"}. ## Applications of Attribution to Test Samples #### Fact Tracing ![Illustration of using training data attribution scores for fact tracing. Figure taken from [@https://doi.org/10.48550/arxiv.2205.11482].](gfx/03_facttracing.png){#fig:facttracing width="0.5\\linewidth"} We discuss fact tracing, an important application of test sample attribution, as shown in the paper "[Towards Tracing Factual Knowledge in Language Models Back to the Training Data](https://arxiv.org/abs/2205.11482)" [@https://doi.org/10.48550/arxiv.2205.11482]. Suppose we have a language model that is trained to predict missing words using actual facts, and we have built a dataset with the GT fact attributions in the training set. Then we can measure fact retrieval performance: We evaluate any Training Data Attribution method on its ability to identify the so-called true proponents, i.e., the true training sample information sources. We want to retrieve the true proponents out of a large set of training examples, which is, again, a classical retrieval task. This is illustrated in Figure [3.58](#fig:facttracing){reference-type="ref" reference="fig:facttracing"}. It is a natural question to ask the model, "Did you just make this up? Which training datum did you look at to make this decision?" Nowadays, fact tracing matters a lot, and training data influence can be readily used for it. LLMs are critical candidates for this method. We cannot be sure how it would scale, but it is something to keep an eye out for. #### Membership Inference Given a model and arbitrary data we give to the model, we wish to see whether that data was included in the training of that model. - "Was this image used for training the DALL-E model?" - "Was this image used for generating the current image that I got?" Being able to answer such questions could be a nice tool for dealing with copyright issues for large-scale generative models. It would also be possible to use influence functions and training attribution in general. Suppose we had access to the training set. Then, we could use the scores to sort decreasingly and manually check whether the sample was used (soft filtering). Alternatively, if we are really searching for exact matches, we could search for matches according to the ordering given by influence function scores. Hashing already works for checking for exact matches very efficiently, but it would not work for matches that are not exact (e.g. when JPEG encoding/decoding is applied). There are only very few papers in this area so far, but it is gaining traction. Large companies are probably also already working on this problem. # Uncertainty ## Introduction to Uncertainty Estimation Uncertainty is everywhere. Having complete information and a perfect understanding of a system can only happen in simple and closely controlled environments. The world around us is not such an environment. Humans learn to build complex internal models of uncertainty to cope with incomplete information and react robustly to events that either have not happened yet or are only partially observed. Understanding, quantifying, and evaluating uncertainty is of crucial importance in our everyday lives, but also in fields specialized to cope with and leverage uncertainty. Examples include financial analysis, economic decisions, general statistics, probabilistic modeling, and also machine learning. Classical ML theory usually did not aim to *make systems know when they do not know* -- the main goal was to find methods and solutions that work well, considering them as standalone components. These days, accuracy in most applications is not the biggest concern -- most ML solutions provide reasonably good accuracy in several tasks. Instead, there is an ever-increasing demand to quantify sources of uncertainty in ML models and make them understand their own limitations. As we will soon see, uncertainty quantification is a crucial requirement whenever we want to incorporate an ML solution into a certain pipeline. In the Uncertainty chapter of the book, we are going to further motivate the need for uncertainty estimation, quantify sources of uncertainty, consider methods that can give us different kinds of uncertainty estimations, and learn about methods to evaluate uncertainty predictions for DNNs. ### Motivation We first consider a meeting with another business, based on a real story of one of the authors when they were working at a company. Teams without ML knowledge tend to downplay the difficulty of doing technical things. There are always typical subjects in such meetings: - "Why does your AI system not return how sure it is about the output?" - "Is it not kind of trivial to make the system predict confidences?" - "We cannot plug your system into our pipeline if there is no such estimate." - "We really need it, cannot you just do it?" Unfortunately, solving such tasks is not at all trivial. However, they are prevalent (as there are many such requests) and valid desires; we will see methods to achieve these goals. ### Uncertainty estimation is a critical building block for many systems. When an ML model is part of a bigger modular pipeline, uncertainty estimation is very beneficial and often required. For an ML-based data-driven module, it is not easy to trust everything the model outputs. Such models are never perfect and extra care is needed to use the model's prediction in downstream modules. This is also true when the downstream module in question is a human -- people do not (and should not) trust every prediction of the model. Let us suppose for a moment that the model already knows about itself how certain it is. We consider some example downstream use cases of reporting uncertainty (in later modules of the pipeline). **Human in the loop.** We only want humans to intervene when the ML confidence is low, as human knowledge is expensive. When the model's confidence is low, the model can say, "I am not sure about the result." When humans need to intervene, they can take control and handle certain requests themselves (i.e., they can fix the model's prediction). **Risk avoidance.** When there are great risks involved in the model's task, the ML system should only act when it is confident. If the model is unsure, the processing pipeline should stop (or fall back to some other safe state), as the situation is deemed too risky. An example of this is a learning-based manufacturing robot for cars. When the robot is uncertain about its next action, there is a high risk it is going to make a mistake which could also result in it damaging or destroying the car. We want the model to be able to say, "We should probably not take care of this input and just stop." ![Simplified flowchart of the ideal integration of ML models into modular pipelines. In addition to the prediction results, we also wish to obtain associated uncertainty estimates to efficiently use the predictions in downstream tasks.](gfx/04_flowchart.pdf){#fig:flowchart width="0.5\\linewidth"} Thus, it is very beneficial for our model to output *two* predictions when it is part of a pipeline: the prediction results and also the associated uncertainty estimate(s), as illustrated in Figure [4.1](#fig:flowchart){reference-type="ref" reference="fig:flowchart"}. This gives us many more choices of what to do later in the pipeline in downstream modules. #### When do we need confidence estimation? In general, confidence estimation is needed when the outputs of a model cannot be treated equally -- outputs for certain samples are more confident and some of them are less trustable. It is not needed when the system always returns perfect answers. Why would we need it? If such a time would come when AI systems were always giving the right answers, this study would become useless. We will learn about whether that can happen... (Spoiler: It cannot, as in almost any sensible scenario, there is some level of stochasticity we cannot get rid of.) ### Example Use Cases of Uncertainty Estimation The following examples of uncertainty estimation are inspired by [@balajitalk]. #### Image search for products In this example, we do not consider the old Google image search. We consider products like Google Lens. Such products do not only search for similar images -- they also take the user and context into account: ::: center "Google Lens is a set of vision-based computing capabilities that can understand what you're looking at and use that information to copy or translate text, identify plants and animals, explore locales or menus, discover products, find visually similar images, and take other useful actions. \[\...\] Lens always tries to return the most relevant and useful results. Lens' algorithms aren't affected by advertisements or other commercial arrangements. When Lens returns results from other Google products, including Google Search or Shopping, the results rely on the ranking algorithms of those products." [@googlelens] ::: Companies are usually also very motivated to link image search results to actual products to make money. Customers can also get quick answers from such image search results. Given an image, the task is to find the product that is shown. What should happen if the photo taken by the user is of poor quality? Regular algorithms would search for the most likely product anyway, which is usually a very poor suggestion. If the model is equipped with uncertainty estimates, when the confidence is low, it can 1. ask the user to take another photo, and/or 2. show different results from all products that could match with high probability. What if the photo *does not contain* any product of interest? Again, regular algorithms would simply return poor results. Uncertainty estimation can allow the system to determine whether the provided photo is relevant. When there is no object of interest, the system can output suggestions such as "User should be posing the camera differently." or "Try to focus on an object of interest." This feedback loop can ensure that the model can perform correctly and does not mislead the user with unconfident predictions. #### High-stake decision making The prime example of a high-stake decision-making application is healthcare, where the model has to determine whether there is anything wrong with our body. We can use model uncertainty to decide when to trust the model or defer to a human. This is a crucial ability of a model in general cost-sensitive decision-making, where mistakes can potentially have huge costs. Costs include potential lawsuits, the death of a patient, or fatal road accidents. The task is to provide a binary prediction of healthy/diseased from the input image. Ideally, the model should make a prediction and output confidence estimates as well. One should only trust the model's predictions when they are confident.[^57] When the model is not confident enough, we defer to a human. For example, we can ask a human doctor to come in and take a look. ::: {#tab:costtable} -------- ------------------------ ------------ ----------     True Label     Healthy Diseased Action Predict Healthy 0 10 Predict Diseased 1 0 Abstain "I don't know" 0.5 0.5 -------- ------------------------ ------------ ---------- : Example cost table for decision making in healthcare. Predicting 'healthy' for a diseased person has the highest cost, as such cases can even lead to the death of a patient. Table recreated from [@balajitalk]. ::: In discrete cost-sensitive decision-making problems, we usually have *cost tables*, depicted in Table [4.1](#tab:costtable){reference-type="ref" reference="tab:costtable"}. We have a very high stake in false negative disease diagnoses. We incur huge costs. Thus, we want to predict 'healthy' only when the system is very certain, and we even prefer the answer 'I don't know' over predicting false positives. Predicting 'I don't know' defers to a human doctor. An example of such a scenario is diabetic retinopathy detection from fundus images [@balajitalk], illustrated in Figure [4.2](#fig:diabetic){reference-type="ref" reference="fig:diabetic"}. ![Diabetic retinopathy detection from fundus images. Predicting 'healthy' can be catastrophic if the patient is actually diseased. Figure taken from [@balajitalk].](gfx/04_diabetic.pdf){#fig:diabetic width="0.4\\linewidth"} The field of self-driving cars also requires uncertainty estimates. It also qualifies as high-stake decision-making, as people's lives are at stake.[^58] We do not want our current self-driving systems to drive *in all cases*. In self-driving scenarios, we often experience *dataset shift*. We want to make sure that our car does not crash in such cases. Examples include changes in - time of day/lighting (driving at night vs. in the morning), - geographical location (inner city vs. suburban location), - weather conditions (thunderstorm vs. clear weather), - or traffic conditions (traffic jams, construction sites, clear highways). In such cases, we wish to take over control and drive responsibly. By using uncertainty estimation, the car can tell us when it is uncertain. #### Open-set recognition Open-set recognition is a different scenario that is more specific to the classification task. In the development (dev) stage (Section [2.3](#ssec:formal){reference-type="ref" reference="ssec:formal"}), we can pre-define a set of classes, e.g., the 100 most popular skin condition classes. When deploying in the real world, there can be very rare diseases as test inputs for which we do not have classes. If the model predicts 'normal skin' in such cases, it is very harmful. However, the other scenario is not better either: "Well, it does not look normal, but since I need to pick one from the known cases, I will just guess Acne." A classification system should also be able to say, "This is something I have not learned before, a new class. This is none of the above." This can either be an explicit class, or it can be signaled by low predictive confidence. Open-set recognition considers different ways to deal with new classes in deployment. There are generally two variants of open-set recognition: models trained with or without OOD data. When they are trained with OOD data, they also usually contain a separate dimension in the output probability vector for indicating the probability of OOD (explicit introduction of the 'I don't know.' class). When they are trained only with known classes, there is no data to train this extra dimension and, therefore, it is not added. Even in this case, the model can be trained to predict calibrated uncertainty estimates that can then be used to determine the 'I don't know.' class in an implicit fashion. Of course, without explicit supervision, the latter case will likely produce worse results. ![Example for the need for uncertainty estimation in the classification of genomic sequences. "A classifier trained on known classes \[without proper uncertainty calibration\] achieves high accuracy for test inputs belonging to known classes, but can wrongly classify inputs from unknown classes (i.e., out-of-distribution) into known classes with high confidence." [@googleood] Figure taken from [@googleood].](gfx/04_ood.png){#fig:ood width="0.5\\linewidth"} The same story goes for "growing field" cases. An example is the classification of genomic sequences. We discover more and more bacteria classes in biology research -- new entries are coming to our database of bacteria. We usually have high ID accuracy on known classes, but this is not sufficient. We wish to be prepared for new bacteria classes in the future (unknown classes, OOD scheme), but we can only train on classes that are currently in the database. We need to detect inputs that do not belong to any of the known classes. We wish to assign an 'I don't know.' label for future cases. This scenario is depicted in Figure [4.3](#fig:ood){reference-type="ref" reference="fig:ood"}. Samples predicted as 'I don't know.' can be used later on for further training the model: we can put labels on them once we discover them. For example, we can initialize a new row in the classifier layer's weight matrix, add a new bias scalar, and then we can predict one more output class after learning to predict such samples. The keyword here is *class-incremental learning*, which deals with efficiently increasing the number of classes over time without sacrificing the original classification score. #### Active learning ![General overview of active learning. We can get away with labeling significantly fewer samples for our model if we label the "right" ones. Figure taken from [@balajitalk].](gfx/04_active.pdf){#fig:active width="0.6\\linewidth"} Active learning, illustrated in Figure [4.4](#fig:active){reference-type="ref" reference="fig:active"}, is concerned with finding samples to label smartly. Instead of going through a huge set of unlabeled samples to label everything, we pick the samples the model is very likely to be confused about, and then ask for human feedback on those samples in an iterative fashion. This way, we maximize the utility of humans (that are expensive). We can use model uncertainty to improve data efficiency and the model's performance in "blind spots". To tell which of the unlabeled samples is most likely to have the highest return when annotated by a human, we should rely on a notion of uncertainty and confidence values. #### Hyperparameter optimization and experimental design Hyperparameter optimization and experimental design are widely used across large organizations and the sciences. Such methods often employ *Bayesian optimization*. Examples include photovoltaics, chemistry experiments, AlphaGo, electric batteries, and material design. The setup is as follows. We are searching through a huge (combinatorial) space of possibilities for configurations/settings. For example, in a very naive hyperparameter search for an ML model, we might have $$\begin{aligned} 5 \text{ learning rates} &\times 4 \text{ numbers of layers} \times 5 \text{ net widths} \times 3 \text{ weight decays}\\ &\times 10 \text{ augmentations} \times 3 \text{ numbers of epochs} \times 3 \text{ optimizers} = 27000 \end{aligned}$$ possible hyperparameter settings to iterate over. Usually, we have thousands or millions of possible combinations, even in quite simple cases. It is clearly infeasible to consider all possible configurations. Bayesian optimization reduces the uncertainty of performance in this complex landscape while also choosing performant configurations. By observing a few data points where the configurations were chosen smartly (i.e., considering the trade-off between uncertainty reduction and exploitation), it constantly updates its beliefs based on the training results of the well-studied configurations. This reduces uncertainty over time, and eventually, we find a configuration that will likely maximize our return. To explore the space most efficiently, we need a notion of uncertainty. An example use of Bayesian optimization for experimental design is shown in Figure [4.5](#fig:bayesopt){reference-type="ref" reference="fig:bayesopt"}. ![Role of uncertainty in optimizing battery charging protocols with ML. "First, batteries are tested. The cycling data from the first 100 cycles (specifically, electrochemical measurements such as voltage and capacity) are used as input for an early outcome prediction of cycle life. These cycle life predictions from a machine learning (ML) model are subsequently sent to a BO algorithm, which recommends the next protocols to test by balancing the competing demands of exploration (testing protocols with high uncertainty in estimated cycle life) and exploitation (testing protocols with high estimated cycle life). This process iterates until the testing budget is exhausted. In this approach, early prediction reduces the number of cycles required per tested battery, while optimal experimental design reduces the number of experiments required. A small training dataset of batteries cycled to failure is used to train the early outcome predictor and to set BO hyperparameters." [@Attia2020ClosedloopOO] The linear model the predicts cycle life of a battery (and also gives a CI for the predictions). The GP relates protocol $x$ to cycle life $y$ through its internal parameters $\theta$. Here, the GP outputs uncertainties naturally. Figure taken from [@Attia2020ClosedloopOO].](gfx/04_bayesopt.pdf){#fig:bayesopt width="0.9\\linewidth"} #### Object detection pipeline ![Fast(er) R-CNN is a renowned model in object detection. One of its distinguishing features is its modularity. When proposing bounding boxes for objects, referred to as Regions of Interest (RoIs), the method also provides a confidence or "objectness" score for each box. This score is crucial; it allows the system to prune less likely boxes before it refines and classifies the remaining ones, ensuring both accuracy and efficiency. Figure taken from [@https://doi.org/10.48550/arxiv.1504.08083].](gfx/04_faster.pdf){#fig:faster width="0.6\\linewidth"} In object detection, we produce a bounding box and a class label for each object. Two-stage detectors (propose then refine) use multiple modules by construction. We will likely require confidence scores whenever we have multiple modules in any ML setting. Fast(er) R-CNN [@https://doi.org/10.48550/arxiv.1504.08083], the most popular object detection pipeline, is illustrated in Figure [4.6](#fig:faster){reference-type="ref" reference="fig:faster"}. In Faster R-CNN, we have the following stages. 1. Propose boxes with confidence scores. (Between $10^3$ and $10^6$ boxes are proposed.) This is the *objectness score*. 2. Prune boxes by thresholding the confidence/objectness scores. We return only the most likely boxes containing any objects. Then we further perform non-maximum suppression. 3. Classify the pruned boxes and refine the boxes. ## Types and Causes of Uncertainty {#ssec:types} In this section, we aim to discuss different sources of uncertainty and how they relate to each other. In particular, we will discuss the terms *predictive uncertainty*, *epistemic uncertainty*, and *aleatoric uncertainty*. In the last paragraph of each of the subsections discussing these sources, we give an introduction to *how* we can evaluate these. ### Predictive Uncertainty {#ssec:predictive} ::: definition Predictive Uncertainty Predictive uncertainty refers to the degree of uncertainty or lack of confidence that a machine learning model has in its predictions for a given input. In particular, predictive uncertainty is typically referred to as the probability of the prediction's correctness. If for a fixed input sample $x$ we define the indicator variable $L: \Omega \rightarrow \{0, 1\}$, $$L = \begin{cases}1 & \text{if prediction \(f(x)\) is correct} \\ 0 & \text{otherwise,}\end{cases}$$ then predictive uncertainty is usually defined as $$c(x) = P(L = 1) = \text{probability that \(f(x)\) is correct}.$$ **Note**: Here, $f(x)$ denotes a single prediction from model $f$, *not* a distribution over predictions. ::: To summarize the above definition, predictive uncertainty tries to measure if we are likely to make an error in our prediction. Most of the ML uncertainty literature specifies two possible typical causes of predicting 'I am not sure.' -- i.e., two main sources of predictive uncertainty. First, we give an informal description of these two sources, and then we discuss them in more detail. 1. **Epistemic uncertainty**: "I am not sure because I have not seen it before." 2. **Aleatoric uncertainty**: "I have experienced it before, I know what I am doing, but I think there is more than one good answer to your question, so I cannot choose just one." Evaluation always requires quantification -- a quantified definition of the concept. Without evaluation, we cannot progress. How should we quantify whether a specific uncertainty estimate is reasonable? For discussing the basic evaluation of predictive uncertainty, we stick to the scalar confidence values introduced in the definition of predictive uncertainty, where we equate $c(x)$ to the probability of the prediction's correctness. Predictive uncertainty depends on both the model and the data. In particular, it increases both when the input is ambiguous and when the model is uncertain in its parameters (arising from the undefined behavior in no-data regions of the input space). Some evaluation metrics measure the true likelihood of the model failing and compare that to the given predictive uncertainty estimation. This is a direct way to benchmark predictive uncertainty estimates. In later sections, we will consider exact methods. ### Aleatoric Uncertainty ::: definition Aleatoric Uncertainty Aleatoric uncertainty is uncertainty that arises due to the inherent variability or randomness in the data or the environment. This type of uncertainty cannot be reduced by collecting more data or improving the model, as it is an intrinsic property of the system being modeled. Examples of sources of aleatoric uncertainty include measurement noise, natural variability in the data, or incomplete information. ::: Intuitively, aleatoric uncertainty translates to "I do not know because there are multiple plausible answers." For a predictive task of predicting $Y$ from $X$, aleatoric uncertainty takes place whenever the *true distribution* $P(Y \mid X = x)$ is non-deterministic (according to human knowledge), thus has a non-zero entropy. We have aleatoric uncertainty when $Y \mid X = x$ has some entropy. It simply means that a sample $x$ accommodates multiple possible $y$s.[^59] Examples from the CIFAR-10H [@peterson2019human] dataset are shown in Figure [4.7](#fig:aleatoric){reference-type="ref" reference="fig:aleatoric"}. For some samples (lower ship and bird), humans are quite uncertain, even without time constraints. We have high aleatoric uncertainty; the true $Y \mid X = x$ (according to human knowledge) has high entropy.[^60] The approximation of it by several human inspectors (47-63 per image for the CIFAR-10H dataset [@peterson2019human]) has a high entropy (non-deterministic). They have disagreements. ![Example of the absence and presence of aleatoric uncertainty. Examples of images and their human choice proportions are given. For many images (upper plane and cat), the label choices are unambiguous. We have very low aleatoric uncertainty, i.e., the true $Y \mid X = x$ has a very low entropy. The approximation of it by ten human inspectors has no entropy (deterministic); they all agree on the label. The bottom samples accommodate various labels. The single GT label does not always exist. Figure taken from [@balajitalk].](gfx/04_aleatoric.pdf){#fig:aleatoric width="0.6\\linewidth"} ![Sample from the N-digit MNIST dataset. There are multiple possibilities for the original image. Figure adapted from from [@https://doi.org/10.48550/arxiv.1810.00319].](gfx/04_hedged.pdf){#fig:hedged width="0.4\\linewidth"} #### Many faces of aleatoric uncertainty First, we consider *ambiguity in the observation*. This can arise, e.g., when features are missing (lack of information). An illustration of how missing features can introduce overlaps in two classes is shown in Figure [\[fig:aleatoric2\]](#fig:aleatoric2){reference-type="ref" reference="fig:aleatoric2"}. This is a typical source of aleatoric uncertainty. We can also take [N-digit MNIST samples](https://arxiv.org/abs/1810.00319) [@https://doi.org/10.48550/arxiv.1810.00319] and consider intentionally corrupted versions of them, shown in Figure [4.8](#fig:hedged){reference-type="ref" reference="fig:hedged"}. The input goes through corruption/occlusion that removes some features. Then, multiple labels might make sense (e.g., $41, 11$). For larger corruptions, we might have $$P(Y = 41 \mid X = x) = 0.5 = P(Y = 11 \mid X = x).$$ Many people also have poor handwriting, and it is generally difficult to tell a $1$ apart from a $7$. No artificial perturbations are required in these cases, as the observation already had an inherent ambiguity. We can also refer back to the CIFAR images from Figure [4.7](#fig:aleatoric){reference-type="ref" reference="fig:aleatoric"}. When the photo of the ship was taken, it went through extra corruption (resolution reduction) to obtain thumbnails. This removes information and introduces aleatoric uncertainty. If objects are seen in the real world (all features are present), then there is probably no ambiguity.[^61] Out-of-focus images are also examples of ambiguity in the observation. Here, we have measurement noise. This also introduces missing features (information). We cannot tell how many people are in the image if it is severely corrupted. Let us now consider *ambiguity in the question*. In general, the task may be formulated so that multiple answers are naturally plausible. In the ImageNet-1K dataset, there are several such examples. Consider an image of a desk with many objects on it, illustrated in Figure [4.9](#fig:desk){reference-type="ref" reference="fig:desk"}. The ImageNet-1K label is 'desk', but other ImageNet-1K categories also make sense: 'screen', 'monitor', or 'coffee mug'. It is quite likely, in general, that multiple classes are present on a single image. In such cases, $P(Y \mid X = x)$ is multimodal. This dataset is not a "solvable" problem, as all labels mentioned are plausible, and neither could not be deemed wrong. Annotators, in this case, will arbitrarily choose one category among them. They are only allowed to provide a single label per image. Referring back to the question of whether neural networks will ever become perfect predictors, it is now clear why the answer is negative. Inherent aleatoric uncertainty is *irreducible*, and correct quantification of uncertainty is, therefore, always needed. Another example of inherent ambiguity in the question/task is image synthesis. Consider DALL-E image synthesis for the caption "`crayon drawing of several cute colorful monsters with ice cream cone bodies on dark blue paper`" illustrated in Figure [4.10](#fig:dalle){reference-type="ref" reference="fig:dalle"}. Here, $P(\text{image} \mid \text{caption})$ is highly multimodal -- we expect multiple good answers. DALL-E generates multiple plausible outputs for the caption, and all of them make sense. Thus, we have aleatoric uncertainty -- we do not have a single good answer. (Many images fit the caption, as decided by humans.) In a real dataset, we will not see the same caption twice. We do not exactly have this multitude of possible images given the same caption in the dataset, but it can be an indicator if we see a very close caption corresponding to a completely different GT image. This "approximate multimodality" of our outputs is also counted as aleatoric uncertainty. ![ImageNet-1K sample with label 'desk'. Aleatoric uncertainty arises naturally because many objects corresponding to different ImageNet-1K labels are present in the image. There is no *single* good answer to this task, therefore, networks should also not be overconfident in one particular prediction. Figure taken from [@pmlr-v119-shankar20c].](gfx/04_desk.png){#fig:desk width="0.3\\linewidth"} ![Four samples from DALL-E for the prompt "crayon drawing of several cute colorful monsters with ice cream cone bodies on dark blue paper". Each of the synthesized images is a plausible image given the prompt, leading to the presence of aleatoric uncertainty in $Y \mid X = x$ where $Y$ is the image and $x$ is the exact prompt.](gfx/04_dalle.pdf){#fig:dalle width="0.5\\linewidth"} In summary, when we have ambiguities and multiple plausible answers for a task, whatever the source is, we call it aleatoric uncertainty. #### Reducing aleatoric uncertainty Unfortunately, we cannot reduce aleatoric uncertainty by observing more data.[^62] When $Y \mid X = x$ has a non-zero entropy, an infinite amount of data will present data samples with *mixed supervision*. For the same $x$, different supervision signals $y$ will be given. Of course, for finite datasets like ImageNet-1K, we do not see the same image with different labels but very similar images with different labels. By seeing ambiguities multiple times, we do not reduce them. The model learns to see similarities between images and gets confused if it sees similar images but with very different labels. To address aleatoric uncertainty, one must... 1. ...formulate a model architecture that accommodates multiple plausible outputs. That is normal for classifiers but not for usual regressors. They usually predict a single number/vector, not a set of plausible answers. 2. ...adopt a learning strategy that lets the model learn multiple plausible outputs rather than sticking to one. This is true for the CE loss for classification. However, it is not true for the $L_2$ loss for regression! It learns the mean of the labels. Even though aleatoric uncertainty does not depend on the model, the only possible way to approximate it for a general test input is to use a data-driven model. Then, the focus becomes to formulate models that give reliable aleatoric uncertainty predictions. If we know the generative process (i.e., the true distribution $P(Y \mid X = x)$) or have multiple samples from it, then we can compare aleatoric uncertainty predictions against the true "spread" of $P(Y \mid X = x)$ or the empirical spread, e.g., by comparing against its variance or entropy. Proxy tasks can also be used for benchmarking aleatoric uncertainty predictions. For example, even though aleatoric uncertainty differs from predictive uncertainty, one might want to evaluate the aleatoric uncertainty predictions on predictive uncertainty benchmarks. One reason is practicality. If we do not have access to $P(Y \mid X = x)$, benchmarking against predictive uncertainty is better than not benchmarking at all. Another reason is correlation. Predictive uncertainty necessarily monotonically increases by increasing aleatoric uncertainty. If we assume that epistemic uncertainty (discussed in [4.2.3](#ssec:epi){reference-type="ref" reference="ssec:epi"}) does not vary too much on the test samples, we can use the true predictive uncertainty values as ground truth for *ranking* the test samples, and we can measure how well the ranking based on aleatoric uncertainty estimates agrees with it. This is a strong assumption, and such an evaluation is usually used as a heuristic. ### Epistemic Uncertainty {#ssec:epi} Epistemic uncertainty is uncertainty from lack of experience: "I do not know because I have not experienced it." Let us first consider an example of epistemic uncertainty in a binary classification setting to motivate the formalism that follows. #### Example of Epistemic Uncertainty: Training Data for Binary Classification We consider a toy example that showcases the presence of epistemic uncertainty, shown in Figure [4.11](#fig:epistemic){reference-type="ref" reference="fig:epistemic"}. There are several possible classifiers compatible with the data we have observed. While they agree on the data we have observed, we are epistemically uncertain about how to classify points where the models disagree. We wish to sample data from underexplored regions[^63] to increase our certainty in the choice of the model. ![Example of the presence of epistemic uncertainty arising from underexplored data regions. The dataset accommodates many models. Models can be from the same hypothesis class (e.g., linear classifiers in the top subfigure or belong to different hypothesis classes (bottom subfigure). To increase our certainty in the "correct" model from the model (= hypothesis) space, we wish to obtain more data from the underexplored regions. Figure taken from [@balajitalk].](gfx/04_epistemic.pdf){#fig:epistemic width="0.4\\linewidth"} #### Formal Treatment of Epistemic Uncertainty Let us consider a more formal definition of epistemic uncertainty than the intuitive description given at the beginning of Section [4.2.3](#ssec:epi){reference-type="ref" reference="ssec:epi"}. ::: definition Epistemic Uncertainty Epistemic uncertainty is a reducible source of uncertainty that arises due to a lack of knowledge or information. This type of uncertainty can be reduced by collecting more data or improving the model class, as it is a result of the limitations of the current knowledge or understanding of the process being modeled. Examples of sources of epistemic uncertainty include model parameter uncertainty or model *structure* uncertainty. ::: During learning, we "reduce the possible list of models" to ones that agree with the data (Figure [4.21](#fig:bayesian){reference-type="ref" reference="fig:bayesian"}). One popular way of encoding a "list of plausible models" is via the uncertainty over network parameters in *Bayesian machine learning*: $$\text{\stackanchor{No experience}{Prior over parameters}} \rightarrow \text{\stackanchor{Observations}{Likelihood of data}} \rightarrow \text{\stackanchor{Prediction based on experience}{Posterior over parameters}}$$ We start from our prior knowledge. The prior that encodes our initial beliefs about plausible models is usually broad and has many possibilities for $\theta$. We have high epistemic uncertainty in regions with no observations, so in the beginning, we have high epistemic uncertainty in general. Then, we accumulate observations. By doing so, we reduce epistemic uncertainty. The likelihood of the data $\cD$ is a stack of likelihoods of each data point $X_i$ (IID assumption). By merging our prior knowledge with the observations, we obtain our *posterior beliefs*. Finally, we can make our prediction based on our posterior beliefs using the posterior predictive distribution. $$P(\theta \mid \cD) \propto P(\theta)P(\cD \mid \theta) \overset{\mathrm{IID}}{=} P(\theta) \prod_{i = 1}^n P(X_i \mid \theta)$$ Typically, the entropy for $\theta$ decreases with multiple observations. #### Model Misspecification and Effective Function Space The uncertainty arising from the restriction of the model class we are learning over (e.g., all linear models or all GPs), i.e., the uncertainty about *choosing the right model family*, is a part of epistemic uncertainty.[^64] ::: definition Model Misspecification Model misspecification in ML happens when the inductive biases and prior assumptions injected into the model disagree with the (usually stochastic) process that generated the data. ::: We leave model misspecification out in the remainder of the book, always assuming that the model class includes the true $P(Y \mid X = x)$ so that the epistemic uncertainty can be reduced to 0.[^65] We quickly formalize this below. ::: definition Function Space The function space corresponding to a neural network architecture is the set of all functions we can represent using different parameterizations of the architecture: $$\cH = \left\{ f_\theta\colon \cX \rightarrow \cY \middle| \theta \in \Theta\right\}$$ where - $\theta$ is a particular parameterization, - $\cX$ is the input space and $\cY$ is the output space, - and $\Theta$ is the space of all possible parameterizations. For example, for a linear regressor with input $x \in \nR^n$, $\Theta = \nR^n$. The above definition does *not* consider the training algorithm, the regularizers, or the optimizer. ::: ::: definition Effective Function Space The effective function space of a neural network is a subspace of the function space that the network can represent. It is a set of functions that the network can actually learn or achieve, given the training procedure, optimization algorithm, and other hyperparameters. The effective function space of a neural network is influenced by the dataset. For example, a dataset with high noise may require more regularization or early stopping to prevent overfitting, which may limit the effective function space of the network. Conversely, a well-structured and informative dataset may allow the network to explore a wider effective function space as we vary the dataset. The effective function space of a neural network is also influenced by the optimization algorithm and the training procedure. Different optimization algorithms, such as stochastic gradient descent or Adam, may converge to different local minima (or saddle points), which may affect the set of optimal parameters that the network can achieve. Similarly, the training procedure, such as the choice of learning rate, batch size, or data augmentation, may affect the set of optimal parameters that the network can reach. ::: When leaving model misspecification out, we can give an alternative definition for epistemic uncertainty: Epistemic uncertainty arises when multiple models out of our *effective* function space can fit the training data well. So, epistemic uncertainty is uncertainty in the *set of plausible models* (but not a property of each individual model). But let's return to the gist of it: #### Epistemic uncertainty is reducible. Considering the appropriate distribution, epistemic (= model) uncertainty *vanishes* (reduces to 0) in the limit of infinite data (= observations).[^66] One can thus completely rule out specific models in the limit, and in fact, we can uniquely determine which model is the right one, i.e., which one "generated the data".[^67] ::: definition Data Manifold Informally speaking, the data manifold is a region of the input space where elements look more natural and realistic. As a more formal definition, data manifold refers to the underlying geometric structure of the (usually high-dimensional) data that is being modeled. It describes the intrinsic, underlying structure of the data in a lower-dimensional space that captures the essential features and relationships between the data points. The data manifold is typically assumed to be smooth and continuous, and it is usually modeled as a lower-dimensional submanifold embedded in the high-dimensional feature space. The dimensionality of the data manifold is determined by the number of intrinsic degrees of freedom in the data, which is almost always lower than the dimensionality of the original feature space, especially in the case of sensory data. ::: If the data distribution we sample from does not cover specific areas of interest in the input space (the *data manifold*), then we will still have uncertainty there in limit. It is, therefore, important to sample from *underexplored regions* $P(X)$ of the data manifold that are still realistic but underrepresented in the original training data to achieve this (OOD samples). However, we do not care about images that are purely Gaussian noise or that are away from the data manifold. As soon as we collect and label many OOD samples, we can reduce epistemic uncertainty as much as we like.[^68] **Example**: Active learning reduces epistemic uncertainty efficiently by acquiring supervision on underexplored samples. We can use epistemic uncertainty to sample from regions where the model needs the most samples. For such a scheme, the model must provide us with well-calibrated epistemic uncertainty estimates. #### Example Sources of Epistemic Uncertainty in Practice Let us first consider two possible sources of epistemic uncertainty that often arise in practice. **Distribution shifts.** For example, a self-driving car was mostly trained on daylight videos, but it is deployed in a night scenario. On OOD samples, we (usually) have high epistemic uncertainty. **Novel concepts.** For example, new objects, words, or classes (open set recognition). These naturally have high epistemic uncertainty (but not always -- this highly depends on the employed inductive biases). For epistemic uncertainty, many definitions exist (e.g., refer to [@shaker2021ensemblebased; @valdenegrotoro2022deeper; @lahlou2023deup]), and it is not exactly clear what the best way is to properly benchmark such estimates. One possibility is to employ proxy tasks that should be reasonably well correlated with epistemic uncertainty. Another possibility is to consider a binary OOD/not OOD prediction task. This is only a proxy task for epistemic uncertainty because the true "OOD-ness" of a sample is independent of any model. However, we still expect epistemic uncertainty to be higher on OOD samples, so the use of such benchmarks is justified to some extent. This is further discussed in [4.3.1](#sssec:connection_ood){reference-type="ref" reference="sssec:connection_ood"}. ### Epistemic vs. Aleatoric Uncertainty Aleatoric uncertainty is *data uncertainty*. It means there is a *multiplicity of possible answers*. When class-conditional distributions overlap, $P(Y \mid X = x)$ has a considerable entropy.[^69] Aleatoric uncertainty is inherent to the data distribution. Epistemic uncertainty is *model uncertainty*. It means there is a *multiplicity of possible models*. It arises from underexplored data regions. Epistemic uncertainty is inherent to the dataset that allows multiple possible hypotheses. Treating epistemic and aleatoric sources of uncertainty separately is not only done for philosophical reasons. If we only obtained new samples based on regions with high *predictive* uncertainty, it could very well happen that the epistemic uncertainty was actually *low* in that region but a high *irreducible* value of aleatoric uncertainty caused the high predictive uncertainty. For the sake of intuition, we might consider predictive uncertainty as simply the sum of epistemic and aleatoric uncertainty. Later we will see that the decompositions are not this straightforward and require many assumptions. However, we can still say in general that both aleatoric and epistemic uncertainty influence predictive uncertainty. In essence, both types of uncertainty arise from the data. While epistemic uncertainty depends on the set of plausible models, aleatoric uncertainty does not, as it only depends on the entropy/variance of the true $Y \mid X = x$ variable. This also agrees with the statement that epistemic uncertainty is reducible, while aleatoric is inherent to the data generating process and, therefore, is irreducible. However, they both *influence* predictive uncertainty. In general, it is hard to disentangle general predictive uncertainty into aleatoric and epistemic sources and is an open research topic. [@shaker2021ensemblebased; @valdenegrotoro2022deeper; @lahlou2023deup] ::: information Epistemic vs. Aleatoric Uncertainty in Computer Vision We consider a method that models both epistemic and aleatoric uncertainty in computer vision, introduced in the paper "[What Uncertainties Do We Need in Bayesian Deep Learning for Computer Vision?](https://arxiv.org/abs/1703.04977)" [@https://doi.org/10.48550/arxiv.1703.04977]. This is illustrated in Figure [4.12](#fig:cv){reference-type="ref" reference="fig:cv"}. The task is semantic segmentation, which is pixel-wise classification. This method is capable of measuring epistemic and aleatoric uncertainty at the same time. Aleatoric uncertainty arises at boundaries between classes (e.g., pavement/road). People annotate pixel-wise, and mistakes usually take place around boundaries. Mixed supervision around boundaries leads to high aleatoric uncertainty in these regions. Epistemic uncertainty arises at parts of the image the model has not seen before. It seems that the model has not seen similar pavements before. ::: ![Example application of epistemic and aleatoric uncertainty estimation in computer vision. These two sources of uncertainty are fundamentally different, which is further highlighted by the uncertainty maps in the Figure. Figure taken from [@https://doi.org/10.48550/arxiv.1703.04977].](gfx/04_cv.png){#fig:cv width="0.8\\linewidth"} ## Connection of Uncertainty Estimates to Earlier Chapters The subfields of Trustworthy Machine Learning are very interconnected. Here, we briefly discuss some of the connections to OOD generalization and explainability. ### Connection of Epistemic Uncertainty to OOD Generalization {#sssec:connection_ood} Epistemic uncertainty and OOD generalization have many connections, though they should not be treated interchangeably, as discussed previously. Still, epistemic uncertainty should be high for OOD samples. If we have access to $M$ models in the form of an ensemble, then the epistemic uncertainty for a sample $x$ is closely linked to the diversity of predictions $f_1(x), \dots, f_M(x)$ by the set of trained models. Let us assume that we have a diagonal dataset (Section [2.7.1](#ssec:spurious){reference-type="ref" reference="ssec:spurious"}) and multiple plausible models that are fit to this dataset. As the models are all trained on the training samples (ID data), they all perform well on the training samples (given sufficient expressivity). However, as the models still differ, they will generally not agree on off-diagonal samples. This is emphasized even more if the models are *regularized* to be diverse. Therefore, the off-diagonal samples will have high output variance (high epistemic uncertainty), and the training samples will have very low output variance (low epistemic uncertainty). We can, therefore, measure epistemic uncertainty by training multiple models and seeing how much they agree on a particular sample. This is the essence of Bayesian ML: training multiple models simultaneously more smartly and efficiently, and checking their divergence on certain test samples. ### Connection of General Uncertainty Estimation to Explainability When a model returns its predictive confidence or other uncertainties and is well-calibrated, it is a great way for the user to learn about the model and the output. Such uncertainty estimates are great explanation tools. Some interesting questions that relate explainability to uncertainty estimation are listed below. - How uncertain was the model? - Due to which factor was the model uncertain? (If there are multiple factors, see above.) - What additional training data will make the model more confident? (What regions suffer from high epistemic uncertainty?) ### Trustworthiness and Confidence Estimates A critical component of the trustworthiness of an ML system is the "truthfulness" of the confidence estimates $c(x)$. The most popular demand for *predictive uncertainty* estimates is that $c(x)$ must quantify the actual probability of the model to get the prediction right (known as true predictive uncertainty). A model needs to address two tasks now: (1): Predicting the GT label $y$, and (2): Predicting the correctness of the prediction $L$. Then, we want to obtain $c(x) = P(L = 1)$. ## Formats of Uncertainty Let us first consider different approaches people use to represent/estimate uncertainty. What is the appropriate data format for uncertainty? In the following sections, we will refer to confidence and uncertainty "interchangeably", with "$\text{confidence} = 1 - \text{uncertainty}$". #### The simplest form: a scalar. The model $f$ on input $x$ produces an output $f(x)$ *and* a scalar confidence score $c(x) \in [0, 1]$, where $$c(x) = \text{probability that \(f(x)\) is correct}.$$ This is a type of *predictive uncertainty* which subsumes aleatoric and epistemic uncertainty (and also the model not being expressive enough). **Note**: Whenever we have a scalar in $[0, 1]$, we can treat it as a probability. ![A blurry image of a person, generated by DALL-E. The blurriness corresponds to high aleatoric uncertainty.](gfx/04_blur.pdf){#fig:blur width="0.3\\linewidth"} #### A vector. The model can also report $c(x) \in \nR^d$, an array of scalars, as a representation of uncertainty. The question we ask is "Which attributes/features/concepts does the model lack confidence in?" We attach a confidence value to each attribute (evidence) of the sample. Consider a *person identification task*. Let the prediction $f(x) := \text{person name}$. A possible input $x$ is shown in Figure [4.13](#fig:blur){reference-type="ref" reference="fig:blur"}. We might obtain the following confidence values over various evidence: $$\begin{aligned} c_{\text{hair color}} &= 0.99 & \text{(we kind of see it)}\\ c_{\text{eye color}} &= 0.39 & \text{(we cannot see it well)}\\ c_{\text{ear shape}} &= 0.1 & \text{(we are not sure at all)}. \end{aligned}$$ The value $c$ can model predictive uncertainty like here (how sure the model is in the correctness of its prediction, broken down into confidences along various evidence), but analogously also aleatoric uncertainty (how much variance does the true $Y \mid X = x)$ have along various evidence), or epistemic uncertainty (how much uncertainty there is arising from the lack of observations in the sample along various evidence). For these, different evaluations exist. #### A matrix and a vector. This section is inspired by the work "[Probabilistic Embeddings for Cross-Modal Retrieval](https://arxiv.org/abs/2101.05068)" [@https://doi.org/10.48550/arxiv.2101.05068]. Uncertainty cannot only arise in the outputs of discriminative models that aim to model $Y \mid X = x$. If we want to embed our data into a lower-dimensional space using probabilistic methods, modeling uncertainty has several advantages. We discuss probabilistic embeddings in Section [\[sssec:representation_learning\]](#sssec:representation_learning){reference-type="ref" reference="sssec:representation_learning"}; here, we only consider the representation of uncertainty. One can have $c(x) = \left[\mu_\theta(x), \Sigma_\theta(x)\right]$ interpreted as parameters of a distribution/density. The prediction of the network is a distribution, not a single point. We obtain the posterior over the embedding (probabilistic embeddings), which represents aleatoric uncertainty: $$P(z \mid x) = \cN\left(\mu_\theta(x), \Sigma_\theta(x)\right)$$ with $$\Sigma_\theta(x) \in \nR^{D \times D}.$$ The network outputs a Gaussian for each $x$, just like a Gaussian Process (GP) would. $\Sigma_\theta(x)$ is a representation of the aleatoric uncertainty in the embedding (covariance of $\cN$). This is a more complicated way of uncertainty representation. #### A "disentangled" representation. We consider the work "[What Uncertainties Do We Need in Bayesian Deep Learning for Computer Vision?](https://arxiv.org/abs/1703.04977)' [@https://doi.org/10.48550/arxiv.1703.04977] to highlight the possibility to separately obtain aleatoric uncertainty estimations $c_{\mathrm{al}}(x)$ and epistemic uncertainty estimations $c_{\mathrm{ep}}(x)$.[^70] Then, we can give our *approximate* predictive uncertainty as $c(x) = c_\mathrm{al}(x) + c_\mathrm{ep}(x)$. Consider a regression task, and in particular, the problem of monocular depth estimation, where the network has to output per-pixel depth estimates from a single image. Suppose that we have a distribution $Q(W)$ over the weights $W$ of the model by using dropout (discussed in detail in Section [4.11.4](#sssec:dropout){reference-type="ref" reference="sssec:dropout"}), and each model outputs a mean prediction and a variance term that measures aleatoric uncertainty. In the referenced paper, the authors calculate these as $$\begin{aligned} c_\mathrm{al}(x) &= \frac{1}{T} \sum_{t = 1}^T \hat{\sigma}_t^2 \approx \nE_q\left[\hat{\sigma}_t^2\right]\\ c_\mathrm{ep}(x) &= \frac{1}{T} \sum_{t = 1}^T \hat{y}^2_t - \left(\frac{1}{T}\sum_{t = 1}^T \hat{y}_t\right)^2 \approx \operatorname{Var}_q\left[\hat{y}\right] \end{aligned}$$ where $$\left\{\hat{W}_t\right\}_{t = 1}^T \sim Q(W), \qquad\left[\hat{y}_t, \hat{\sigma}_t^2\right] = f^{\hat{W}_t}(x).$$ $c_\mathrm{al}(x)$ is the average learned spread (variance) of $Y \mid X = x)$ by the ensemble members and $c_\mathrm{ep}$ is the variance among the ensemble predictions. Here, $\hat{y}_t$ is a single output scalar, corresponding to the mean prediction of model $t$ for a particular input pixel. These uncertainties are calculated for all pixel-wise depth predictions $\hat{y}_t$ of the different networks $\left\{f^{\hat{W}_t} \middle| t \in \{1, \dots, T\} \right\}$. Thus, when performing monocular depth estimation, we have as many aleatoric and epistemic uncertainty scalars as there are input pixels. The Bayesian training for a single input image $x$ is then performed by minimizing the following loss function. This is learned loss attenuation (attenuating the $L_2$ loss with the learned weight of error $\sigma^2$). $$\cL_{\mathrm{BNN}}(\theta) = \frac{1}{D} \sum_{i = 1}^D \left[\frac{1}{2\hat{\sigma}_i^2} (y_i - \hat{y}_i)^2 + \frac{1}{2}\log \hat{\sigma}_i^2\right],$$ where $$\hat{W} \sim Q(W), \qquad \left[\hat{y}, \hat{\sigma}^2\right] = f^{\hat{W}}(x).$$ The likelihood is Gaussian and heteroscedastic (pixels and samples). $\hat{y}$ is the predicted mean, and $\hat{\sigma}^2$ is the predicted variance (aleatoric uncertainty), both vectors with as many dimensions as there are pixels. $q$ is the approximate posterior over the weights modeled by dropout, which corresponds to epistemic uncertainty. Not only does the formulation allow for modeling epistemic and aleatoric uncertainty, but it also improves accuracy. ## Proper Scoring Rules We discuss a useful and general framework for training and measuring uncertainty estimates: the framework of *proper scoring rules*. Considering the simplest case of scalar uncertainty estimates, we generally want to learn a value $c(x)$ for a particular sample $x$ that corresponds to the true probability (be it predictive, epistemic, or aleatoric uncertainty). Luckily, there is a class of scores/losses that *ensures this automatically*. In subsections [4.5.1](#sssec:motivation){reference-type="ref" reference="sssec:motivation"}, [4.5.2](#sssec:logprob){reference-type="ref" reference="sssec:logprob"}, and [4.5.3](#sssec:brier){reference-type="ref" reference="sssec:brier"}, we do not make connections to ML concepts, such as the correctness of prediction $L = 1$. We will simply aim to match a predicted probability $q$ of a binary event $Y = 1$ to the true probability $p$ of it. Later, in subsection [4.5.4](#sssec:role){reference-type="ref" reference="sssec:role"}, we will see that this is indeed very useful for matching probabilities corresponding to different sources of uncertainty in neural networks. ### Motivation: Binary Forecasting Task {#sssec:motivation} Consider a simple weather forecasting task. We let subjects bet on the probability of rain tomorrow, which is a binary random variable $Y: \Omega \rightarrow \{0, 1\}$ according to the distribution $P(Y)$. The prediction is the scalar $q \in [0, 1]$. We want to encourage the prediction of the correct probability among people. To this end, we give $S(q, Y)$ USD to subjects. $S$ is a function of the reported probability $q$ and the true outcome $Y$. $Y = 1$ if it actually ends up raining and $Y = 0$ otherwise. Let us assume that the subjects are rational, i.e., they maximize the expected money they get. We want to give the maximum amount of money to people who predict the actual probability of rain. How should we design $S$? The expected reward for the subject is $$\nE_{P(Y)} S(q, Y) = S(q, 0)P(Y = 0) + S(q, 1)P(Y = 1),$$ as $Y$ is a binary random variable. Depending on the actual outcome, we get a different amount of money. We wish to find a function $S$ such that $$\max_{q \in [0, 1]} \nE_{P(Y)} S(q, Y)$$ is attained iff $q = P(Y = 1)$, i.e., the predicted probability truly represents the probability of rain. That is, $$\nE_{P(Y)} S(q, Y) \le \nE_{P(Y)} S(P(Y = 1), Y)\ \forall q \in [0, 1]$$ and the equality implies $q = P(Y = 1)$. Such a function is called a *strictly proper scoring rule*, formally defined below. ::: definition Proper/Strictly Proper Scoring Rule Let us consider a function $S\colon \cQ \times \mathcal{Y} \rightarrow \nR$ where $\cQ$ is a family of probability distributions over the space $\mathcal{Y}$, called the label space. For a particular distribution $Q(Y) \in \cQ$ and a sample $y$ from a GT distribution $P(Y)$, the function $S$ outputs a real number. **Proper Scoring Rule** $S$ is called a proper scoring rule iff $$\max_{Q \in \cQ} \nE_{P(Y)} S(Q, Y) = \nE_{P(Y)} S(P, Y),$$ i.e., $P$ is one of the maximizers of $S$ in $Q$. **Strictly Proper Scoring Rule** $S$ is a *strictly* proper scoring rule iff - $S$ is a proper scoring rule and - $\argmax_{Q \in \cQ} \nE_{P(Y)} S(Q, Y) = P$ is the *unique* maximizer of $S$ in $Q$. **Note**: The family of distributions $\cQ$ can be a parameterized distribution with parameters $\theta \in \nR^n$ that uniquely define the distribution. In this case, the scoring rule can also be defined over the space parameters $\Theta$ instead of the space of distributions $\cQ$. ::: According to the note in the definition of proper scoring rules, instead of considering the family of Bernoulli distributions $\cQ$ in the above example, we considered its parameter $q$ for working with proper scoring rules. Luckily, many often-used loss functions fulfill this criterion.[^71] We will look at some examples below. ### The Log Probability is a Strictly Proper Scoring Rule {#sssec:logprob} Define $$S(q, y) \overset{(1)}{:=} \begin{cases}\log q & \text{if } Y = 1 \\ \log(1 - q) & \text{if } y = 0\end{cases} \overset{(2)}{=} y\log q + (1 - y)\log (1 - q).$$ Using this definition, a very confidently wrong prediction gives $-\infty$ "reward". The "reward" is non-positive in this case. We can think of it as "I will take less money from you if you get the prediction right." **Note**: The two expressions (1) and (2) above have different domains. The first one has $D_{S} = \left((0, 1] \times \{1\}\right) \cup \left([0, 1) \times \{0\}\right),$ whereas the second one has $D_{S} = (0, 1) \times \{0, 1\}.$ If we take the expectation of both expressions $Y$, both domains become $D_{\nE_{P(Y)}S} = (0, 1) \times \{0, 1\}.$ The expected reward for the subject is $\nE_{P(Y)} S(q, Y) = P(Y = 0)\log(1 - q) + P(Y = 1) \log q.$ ::: claim $S$ defined above is a strictly proper scoring rule. ::: ::: proof *Proof.* For the score $S$ to be well-defined, we have to restrict its domain to $D_S := (0, 1) \times \{0, 1\}.$ (Otherwise, we could obtain "$0 \cdot -\infty$" parts in the expectation below. The case distinction formulation of the score makes $S(1, 1)$ and $S(0, 0)$ also well-defined, but the expectation below would *not* be well-defined if we included $q \in \{0, 1\}$.) Let $a := P(Y = 1)$. Then $\nE_{P(Y)} S(\cdot, Y)\colon (0, 1) \rightarrow \mathbb{R}$, $$\begin{aligned} \nE_{P(Y)} S(q, Y) &= P(Y = 0)S(q, 0) + P(Y = 1)S(q, 1)\\ &= (1 - a) \cdot \log(1 - q) + a\cdot \log(q). \end{aligned}$$ To show that $S$ defined above is a strictly proper scoring rule, we can leverage the first-order condition for optimality $q \in (0, 1)$ when $a \in (0, 1)$. $$\begin{gathered} \frac{\partial}{\partial q} \nE_{P(Y)} S(q, Y) = -\frac{1-a}{1-q} + \frac{a}{q} \overset{!}{=} 0\\ \iff\\ \frac{a}{q} = \frac{1-a}{1-q}\\ \iff\\ a - aq = q - aq\\ \iff\\ a = q\\ \iff\\ P(Y = 1) = \hat{P}(Y = 1). \end{gathered}$$ $q = a$ is the only stationary point when $a \in (0, 1)$. To verify that it corresponds to the global maximizer of $\nE_{P(Y)} S(q, Y)$, we can use the second derivative test: $$\frac{\partial^2}{\partial q^2} \nE_{P(Y)} S(q, Y) = -\frac{\overbrace{1-a}^{> 0}}{\underbrace{(1-q)^2}_{> 0}} - \frac{\overbrace{a}^{> 0}}{\underbrace{q^2}_{> 0}} < 0,$$ which verifies that $\nE_{P(Y)} S(q, Y)$ is strictly concave in $q$ for $a \in (0, 1)$ and $q = P(Y = 1)$ is thus the unique maximizer. Strictly speaking, when $a \in \{0, 1\}$, there are no stationary points of the above formulation as $q \in (0, 1)$, according to the domain of the score. However, in these cases, we can trivially simplify $\nE_{P(Y)} S(q, Y)$, which allows us to extend the domain to allow $q = a$ even in these extreme cases: $$\begin{aligned} a = 0\colon\qquad &\nE_{P(Y)} S(q, Y) = \log(1 - q), &\text{unique maximizer is } q = 0,\\ a = 1\colon\qquad &\nE_{P(Y)} S(q, Y) = \log(q), &\text{unique maximizer is } q = 1. \end{aligned}$$ This concludes the proof that $S$ is a strictly proper scoring rule. ◻ ::: ### The Brier Score is a Strictly Proper Scoring Rule {#sssec:brier} Define $S(q, y) := -(q - y)^2$ where $q$ is our belief in a binary event $Y = 1$, and $y$ is an actual outcome of the event (0 or 1) according to random variable $Y$. The reward is higher when our belief matches the outcome. But in proper scoring maximization, we want to maximize the *expectation* in random variable $Y$ (and also in $X$, considering an entire data distribution $P(X)$ and not just a single sample $x$). The expected reward for the subject is $\nE_{P(Y)} S(q, Y) = -P(Y = 0)q^2 - P(Y = 1)(1 - q)^2.$ ::: claim $S$ defined above is a strictly proper scoring rule. ::: ::: proof *Proof.* Analogous to the proof of the log probability being a strictly proper scoring rule. ◻ ::: ### Role of Proper Scoring Rules {#sssec:role} A proper scoring rule encourages a subject to report the true probability $p$ of some binary event $Y = 1$ as $q$. As such, it also encourages them to report their true beliefs, as this corresponds to their best approximation of the true probability. Intuitively, it does not make sense to lie. Now we turn away from considering general binary events $Y = 1$ and consider a use case of proper scoring maximization for ML. In particular, we can use proper scoring maximization to encourage a model to choose its confidence value $c(x)$ such that it is equal to the probability of getting the prediction for sample $x$ right ($L = 1 \iff Y = \hat{Y}$). In the case of ML models, predicting the random variable $L$ implicitly conditioned on $x$ is a binary classification task of whether we are going to make a correct prediction. The original problem of predicting $Y \mid X = x$ can be multi-class classification as well. ### Binary Cross-Entropy for True Predictive Uncertainty ::: definition Binary Cross-Entropy (BCE) Loss Consider a classifier $f\colon \cX \rightarrow [0, 1]$ that, for a particular input $x \in \cX$, predicts the probability of $x$ belonging to class 1, i.e., $P(Y = 1 \mid X = x)$. For a GT label $y$ sampled from $P(Y \mid X = x)$, the Binary Cross-Entropy (BCE) loss is defined as $$\cL(f, x, y) = \begin{cases} -\log f(x) & \text{if } y = 1 \\ -\log(1 - f(x)) & \text{otherwise.} \end{cases}$$ This is the most prominent loss for binary classification when training DNNs. ::: Consider a binary prediction problem of classifying into classes 0 and 1. Let $f(x) \in [0, 1]$ be the predicted probability of model $f$ for class 1 on sample $x$. It follows that $1 - f(x) \in [0, 1]$ is the prediction of the model for class 0. We predict class 1 when $f(x) \ge 0.5$. Otherwise, we predict class 0. We define our confidence measure as $c(x) := \max \left(f(x), 1 - f(x)\right)$, called the *max-probability* or max-prob confidence estimate between classes 0 and 1. It is easy to see that $c(x) \in [0.5, 1]$. Other confidence estimates also exist, such as entropy-based ones. These also consider probabilities of other classes. (Implicitly, max-prob does, too.) We wish to make sure that $c(x)$ estimates the probability of the prediction being correct ($L = 1$). As seen in [4.5.2](#sssec:logprob){reference-type="ref" reference="sssec:logprob"}, we can encourage the model to report $c(x) = P(L = 1)$ (the true predictive uncertainty) by letting the model maximize the log probability proper scoring in expectation of $L$. ::: claim The negative of the BCE loss is a proper scoring rule for $c(x) := \max \left(f(x), 1 - f(x)\right)$ to report the true predictive certainty $P(L = 1)$. ::: ::: proof *Proof.* According to the definition of the log probability proper scoring rule, $$S(c, L) := \begin{cases} \log c(x) & \text{if } L = 1 \\ \log (1 - c(x)) & \text{if } L = 0.\end{cases}$$ One can observe that - $f(x) < 0.5, Y = 0 \iff L = 1 \land S(c, L) = \log c(x) = \log (1 - f(x))$; - $f(x) < 0.5, Y = 1 \iff L = 0 \land S(c, L) = \log(1 - c(x)) = \log f(x)$; - $f(x) \ge 0.5, Y = 0 \iff L = 0 \land S(c, L) = \log (1 - c(x)) = \log (1 - f(x))$; - $f(x) \ge 0.5, Y = 1 \iff L = 1 \land S(c, L) = \log c(x) = \log f(x)$. Therefore, $$S(c, L) = \begin{cases} \log c(x) & \text{if } L = 1 \\ \log (1 - c(x)) & \text{if } L = 0\end{cases} = \begin{cases} \log f(x) & \text{if } Y = 1 \\ \log (1 - f(x)) & \text{if } Y = 0.\end{cases}$$ Maximizing the expectation of the above encourages the true predictive uncertainty when our confidence measure is $c(x) = \max(f(x), 1 - f(x))$. This is exactly the log-likelihood criterion for binary classification. Maximizing this reward on a training set is equivalent to minimizing the BCE loss (negative log-likelihood). ◻ ::: **Conclusion**: BCE encourages not only the correctness of classification $f(x)$ but also the truthfulness of the max-prob confidence $c(x) = \max (f(x), 1 - f(x))$. BCE is excellent in this regard. #### Remarks for binary cross-entropy When the prediction is correct, $\log c(x)$ reward is given. As $c(x) \ge 0.5$, we can, at worst, obtain $\log 0.5$ reward when our prediction is correct. When the prediction is incorrect, but $c$ is very large, we can obtain an arbitrarily negative reward. We can see the role of aleatoric uncertainty, as $Y$ is random. We can also see the role of epistemic uncertainty, as $P(Y = f(x))$ depends on whether the model has seen such a sample already or not. **Note**: Looking at the log probability proper scoring rule, one might mistakenly think that naively setting $c(x) = 1$ is enough to maximize the expected reward on sample $x$ when the model is correct according to one labeling. However, $L$ is a random variable because $L = \bone(Y = f(x))$ and $Y$ is a random variable. There is an inherent stochasticity in $L$ whenever $P(Y \mid X = x)$ has a non-zero entropy: We want $c(x)$ to maximize the *expected* reward, not just the reward for one particular observation of $L$. #### Proper Scoring Maximization on Finite Datasets When performing ERM, we have no expectation over the loss. We have deterministic $(x, y)$ pairs in our training set and minimize BCE on the batches. (Multiples *can* be present in the dataset with different labels. Very similar inputs can also correspond to different labels. But every $(x, y)$ pair we have is deterministic.) In this case, we have no guarantee of recovering the true predictive uncertainty $P(L = 1)$ for all samples. We only have the guarantee of recovering the empirical probabilities $\hat{P}(L = 1)$ based on our dataset. We also have no guarantees of how faithful our predictive uncertainty scores are on unseen (e.g., OOD) samples, as we can arbitrarily overfit our predictive uncertainty predictions. This is important to keep in mind. Therefore, the truthfulness of the max-prob confidence estimates is only encouraged the empirical probability of correctness on the training set. When we consider the idealistic case of having infinitely many samples from $P(X)$ (i.e., we optimize the expectation), then we have the guarantee that $c(X)$ will recover $P(L = 1)$ for all samples $X \sim P(X)$. By optimizing the BCE, our model also becomes better on the training samples (until a certain point, given by how expressive the model is). Therefore, the well-calibratedness -- as measured by log probability proper scoring -- and the accuracy usually improve hand-in-hand.[^72] We saw above that BCE encourages the prediction of the true probability of correctness. We can consider two corner cases here, depending on the expressivity of our model. 1. Consider a shallow model, such as a logistic regression classifier. Further, assume that the dataset's generative model is non-linear; there is model misspecification. Unfortunately, even in the limit of infinite data, training with the BCE loss (and in general with any negative proper scoring rule) *does not ensure* that we get well-calibrated predictive uncertainty estimates. Proper scoring rules only guarantee that they are maximized at the GT distribution in expectation. They do not give any guarantees for calibration when this maximizer cannot be attained in our function class. However, when our estimator is consistent, we are guaranteed to have calibrated predictive uncertainty estimates in the limit of infinite data when using strictly proper scoring rules. 2. Now, let us assume that we have a very expressive model: one that is capable of fitting to the generative model extremely well. When trained with the BCE loss, in the limit of infinite data, the model will give very accurate predictive uncertainty estimates. If we consider a case with low aleatoric uncertainty, these estimates will be very confident in the model being correct -- and the model will indeed be correct most of the time. It is hard to create an expressive model using only this criterion that is well-calibrated but inaccurate, as both are optimized simultaneously. ### Multi-Class Cross-Entropy (CE) for True Predictive Uncertainty {#ssec:ce_pu} ::: definition Multi-Class Cross-Entropy (CE) Loss Consider a classifier $f\colon \cX \rightarrow \Delta^{K}$ that, for a particular input $x \in \cX$, predicts an element of the $(K-1)$-dimensional probability simplex, i.e., predicts a vector of probabilities corresponding to each class. For a GT label $y$ sampled from $P(Y \mid X = x)$, the (multi-class) Cross-Entropy (CE) loss is defined as $$\cL(f, x, y) = -\log f_y(x).$$ This is the most prominent loss for multi-class classification when training DNNs. ::: In multi-class classification, we usually use CE as our loss function. We will see that it also encourages the correct predictive confidence. Let $f(x) \in \nR^K$ be a vector of probabilities for each class $k \in \{1, \dotsc, K\}$. That is, $\forall i \in \{1, \dotsc, K\}\colon$ $f_i(x) \ge 0$ and $\sum_{i = 1}^K f_i(x) = 1$. We can define our confidence measure as the max-probability among class probabilities: $c(x) := \max_k f_k(x).$ Then, just like before, we could apply the log probability proper scoring rule. This rewards the model for how correct it is on its own most likely prediction. But notice the following, using the shorthand $k_\mathrm{max} := \argmax_k f_k(x)$: $$\begin{aligned} &S(c, L)\\ &= \begin{cases} \log c(x) & \text{if } L = 1 \\ \log (1 - c(x)) & \text{if } L = 0\end{cases}\\ &= \begin{cases} \log \max_k f_k(x) & \text{if } Y = k_\mathrm{max} \\ \log \sum_{k \ne k_\mathrm{max}} f_k(x) & \text{if } Y \ne k_\mathrm{max}\end{cases}\\ &= \begin{cases} \log f_Y(x) & \text{if } Y = k_\mathrm{max} \\ \log\left(f_Y(x) + \sum_{k: k \notin \{Y, k_\mathrm{max}\}} f_k(x)\right) & \text{if } Y \ne k_\mathrm{max} \end{cases}\\ &\ge \log f_Y(x). \end{aligned}$$ The proper scoring rule $S$ for $L = 1$ can be bounded from below with $\log f_Y(x)$, i.e., the log probability the model assigns to the true class. The negative log probability $-\log f_Y(x)$ is the CE loss, one of the most widely used losses for training classifiers. Maximizing the lower bound $\log f_Y(x)$ (minimizing the CE loss) encourages $c(x) = \max_k f_k(x)$ to be the truthful predictive uncertainty (either $\hat{P}(L = 1)$ or $P(L = 1)$, depending on whether we consider the expectation or its Monte Carlo (MC) approximation). While in general, when maximizing a lower bound, we do not have any guarantee that we also maximize the original objective, we can prove just that here: In Section [\[ssec:proper_au_pu\]](#ssec:proper_au_pu){reference-type="ref" reference="ssec:proper_au_pu"}, we will prove that this lower bound is *also* a strictly proper scoring rule for the correctness of prediction (thereby saving the CE loss's reputation). In that chapter, we will also uncover important relationships between proper scoring rules for predictive uncertainty and aleatoric uncertainty. ### Strictly Proper Scoring Rules can Behave Differently We have now discovered two strictly proper scoring rules for the correctness of prediction: the log probability of the model's most likely class and the log probability of the true class. Which one should we use? The important bit is that being strictly proper does not necessarily mean that they are also good training objectives. When training deep neural networks, we are solving a highly non-convex optimization problem. Different objectives might induce noisier and more complex loss surfaces: It could be that one of the scoring rules provides a better regularization of the loss surface (which, perhaps, is smoother). In that sense, it is also meaningful to empirically compare the two scores. ::: information Benchmarking Strictly Proper Scoring Losses Let us compare training with the objective $$\cL_1(f(x), y) = \begin{cases} -\log \max_k f_k(x) & \text{if } y = \argmax_{k} f_k(x) \\ -\log \sum_{k \ne \argmax} f_k(x) & \text{if } y \ne \argmax_k f_k(x),\end{cases}$$ to usual CE training using $$\cL_2(f(x), y) = -\log f_y(x).$$ This experiment is conducted in the [linked notebook](https://colab.research.google.com/drive/1Y5HZSD7lMBulUrraftGP6YTSbxJR_k73?usp=sharing). For a toy dataset like MNIST, a shallow CNN (3 convolutional layers) fits the training data very well with both losses and produces equivalent results across the ECE, log probability, and Brier Score metrics. However, training with $\cL_1(f(x), y)$ converges slower, even after tuning hyperparameters to have a fair comparison. [Comparing](https://colab.research.google.com/drive/1OR0KDD9JC2aoBaHK0Fb25leA9X-g3iGS?usp=sharing) the losses on a slightly more realistic dataset, CIFAR-10, the model is not expressive enough to get close to interpolating the training dataset. The network trained with CE achieves an accuracy of around 67%. The $\cL_1(f(x), y)$ loss variant converges even slower than before, and plateaus much earlier. Even after hyperparameter tuning, it only reaches an accuracy of 54% on average. Even though the solution sets are identical, the loss surface corresponding to $\cL_1(f(x), y)$ is considerably noisier. Regarding calibration, the Brier Score and log-probability scores are higher for the NLL-trained network (which is partly expected because it also has a considerably higher accuracy) but the ECE value for the $\cL_1(f(x), y)$ loss network is very slightly better. Checking how the uncertainty estimates perform in predicting aleatoric uncertainty would also be a curious research objective. In conclusion, $\cL_1(f(x), y)$ *can* train a model, but generally with worse accuracy and predictive uncertainty estimates (as measured by proper scoring rules). This might come as a surprise, given that minimizing a proper scoring loss directly tries to optimize the metric we evaluate on. However, numerical optimization can be quite unintuitive and is generally unpredictable. Not all strictly proper scoring rules are equally good training objectives. ::: ### Multi-Class Brier Score Some researchers also report the multi-class Brier score:[^73] $$S(f(x), y) = -(1 - f_{y}(x))^2 - \sum_{k \ne y} f_k(x)^2.$$ ::: claim The above multi-class Brier score provides a lower bound on the Brier score for the max-prob confidence estimate, $S(c, l) = -(c(x) - l)^2.$ where $l$ is a realization of the Bernoulli random variable $L$. ::: ::: proof *Proof.* $$\begin{aligned} S(c, l) &= -(c(x) - l)^2\\ &= \begin{cases} -(c(x) - 1)^2 & \text{if } l = 1 \\ -c(x)^2 &\text{if } l = 0 \end{cases}\\ &= \begin{cases} -\left(\max_k f_k(x) - 1\right)^2 &\text{if } y = \argmax_k f_k(x) \\ -\left(\max_k f_k(x)\right)^2 &\text{if } y \ne \argmax_k f_k(X) \end{cases}\\ &= \begin{cases} -\left(1 - f_y(x)\right)^2 &\text{if } y = \argmax_k f_k(x) \\ -\left(\max_k f_k(x)\right)^2 &\text{if } y \ne \argmax_k f_k(x) \end{cases}\\ &\ge \begin{cases} -\left(1 - f_y(x)\right)^2 &\text{if } y = \argmax_k f_k(x) \\ -\sum_{k \ne y}f_k(x)^2 &\text{if } y \ne \argmax_k f_k(x) \end{cases}\\ &\ge -\left[(1 - f_y(x))^2 + \sum_{k \ne y} f_k(x)^2\right]\\ &= S(f(x), y). \end{aligned}$$ ◻ ::: Perhaps unsurprisingly, this lower bound is, in fact, also a strictly proper scoring rule for the correctness of prediction. We will show this in Section [\[ssec:proper_au_pu\]](#ssec:proper_au_pu){reference-type="ref" reference="ssec:proper_au_pu"}. ::: information Can learning theory be used for uncertainty guarantees? We have not yet seen learning theory used for uncertainty prediction. In learning theory, we have many results based on the 0-1 loss and binary classification. In predictive uncertainty, we also have a binary classification problem: Is the prediction correct or not? However, it is not a standalone classification problem. First, we make a prediction, and then based on that, we can make the meta-output of whether the prediction was correct. It would be interesting to have such results, but it is very underexplored at the moment. ::: ### Empirical Evaluation of Predictive Uncertainties #### Using a Test Set to Measure Generalization As discussed previously, a good objective does not necessarily imply that the final trained model behaves nicely if we train with that objective. For the training set samples, it trivially does. However, we can still arbitrarily overfit to training set samples (during the optimization, anything can go wrong) and be very confidently wrong on test samples. The model then fails to represent its uncertainty generally. This is already problematic for ERM without uncertainty quantification. So we need some metrics to evaluate the uncertainty estimates on test sets. #### Using Proper Scoring Rules to Evaluate Predictive Uncertainties We need empirical evaluation for predictive uncertainty. For empirical evaluation, we always need a sensible evaluation metric. And what metric could be better than one for which we know it achieves its minimum if and only if the prediction is correct? (Strictly) proper scoring rules to the rescue! **Log probability.** As the log probability is a strictly proper scoring rule for the correctness of prediction, we can use the average CE (NLL) over the test samples as the evaluation metric (where lower is better) for multi-class classification: $$\cL_\mathrm{NLL} = -\frac{1}{N_\mathrm{test}}\sum_{i = 1}^{N_\mathrm{test}} \log f_{y_i}(x_i).$$ Luckily, many papers report NLL tables besides, say, accuracy or RMSE. This allows judging the correctness of confidence predictions. In NLP, people use perplexity instead of CE (especially for language models, used in benchmarks), which is very similar to CE: $$\begin{aligned} \cL_\mathrm{NLL} &= -\frac{1}{N_\mathrm{test}}\sum_{i = 1}^{N_\mathrm{test}} \log f_{y_i}(x_i)\\ \cL_\mathrm{Perplexity} &= 2^{-\frac{1}{N_\mathrm{test}}\sum_{i = 1}^{N_\mathrm{test}} \log_2 f_{y_i}(x_i)} \end{aligned}$$ The perplexity is the exponentiated NLL value, using base 2 in both the exponential and the logarithm.[^74] It shows the same information but is generally deemed more intuitive because of the following reasons. 1. Perplexity can be interpreted as the weighted average branching factor of a language model [@10.5555/555733]. In the context of language models, the branching factor refers to the number of words that can follow a given context (with non-zero probability). The word 'weighted' is used because the language model usually assigns different probabilities to different words that can follow -- perplexity takes this into consideration. A lower perplexity means the language model is less "perplexed" or less uncertain, i.e., it is more confident in its predictions. This intuition can be easier to understand compared to the raw log-likelihood. 2. Exponentiating with base 2 "undoes" the $\log_2$ operation, bringing the metric back into the probability space. **Note**: One can verify that larger LLMs seem to have lower test perplexities, meaning they *seemingly* give better predictive uncertainty estimates (Figure [4.14](#fig:perplexity){reference-type="ref" reference="fig:perplexity"}. However, the NLL and perplexity metrics mix calibration with accuracy (see above). Therefore, we should only conclude that larger LLMs fit the data distribution better, which is not a surprising outcome. ![Leaderboard of perplexity of Penn Treebank on 04.03.2023 [@perplexityleaderboard]. Test perplexity shows a decreasing trend with increasing model capacity.](gfx/04_perplexity.png){#fig:perplexity width="\\linewidth"} **Multi-class Brier score.** As the multi-class Brier score is also a proper scoring rule for the correctness of prediction, we can evaluate our predictions using the loss $$\cL_\mathrm{Brier} = \frac{1}{N_\mathrm{test}} \sum_{i = 1}^{N_\mathrm{test}} \left[(1 - f_{y_i}(x_i))^2 + \sum_{k \ne y_i} f_k(x_i)^2\right].$$ **Remarks for the two previous examples.** The lower $\cL_\mathrm{NLL}$ and $\cL_\mathrm{Brier}$ are, the better our predictive uncertainty estimates are. However, there are a few important things to keep in mind. 1. We do not know the lowest possible value of these values in expectation over the data generating process. It depends on the aleatoric uncertainty $P(Y \mid X = x)$ on samples $X \sim P(X)$.[^75] 2. The NLL can be challenging to interpret. If we take its exponential, then we *roughly* get the average probability assigned to the correct class -- not exactly because of the order of sum and exp. For the correctness of prediction, this still does not give rise to an intuitive explanation. Further, it is unbounded from above and bounded from below by the true aleatoric uncertainty, which is generally unknown. The Brier score can be easier to interpret in this regard. 3. In general, proper scoring rules for predictive uncertainty using max-prob *mix good calibration with good accuracy*. Notably, this is not the case for ECE (Section [4.6](#sec:calibration){reference-type="ref" reference="sec:calibration"}) that can capture calibration *independently* from accuracy. 4. The pointwise Bayes predictor (the predictor with the minimal pointwise risk), $P(Y \mid X = x)$, is a maximizer of these scoring rules with a max-prob confidence estimate, but it is also a maximizer of proper scoring rules for aleatoric uncertainty. Therefore, epistemic uncertainty is not taken into account -- proper scoring only gives statements in expectation over labels, and the Bayes predictor necessarily has an epistemic uncertainty of zero as it only models aleatoric uncertainty. ## A New Notion of Calibration {#sec:calibration} We have seen that proper scoring rules can be used to define a notion of calibration, but their values are often hard to interpret. In this section, we discuss an easily interpretable notion of calibration. However, we will also see that, unlike proper scoring rules, it can be cheated. ### Evaluating Calibration Let us first discuss how we can [evaluate calibration](https://arxiv.org/abs/1706.04599) [@https://doi.org/10.48550/arxiv.1706.04599], quantifying it in an alternative way compared to proper scoring rules. Let the input be $x \in \cX$, the output be $y \in \cY = \{1, \dots, K\}$ (multi-class classification problem) and the model output be $$h(x) = (\hat{y}, c(x)),$$ which is a pair of the class prediction and the confidence estimate, respectively. $c(x)$ does not have to be a max-prob confidence estimate. ::: definition Perfect Calibration A model is *perfectly calibrated* if $P(\hat{Y} = Y \mid C = c) = c\quad \forall c \in [0, 1].$ ::: Intuitively, for confidence level $c$, the probability of correct prediction should be $c$, as the confidence level should faithfully reflect the probability of correctness. This is very similar to what we meant by the correct prediction of predictive uncertainty. **Example for the empirical probability in practice**: Predictions for any sample in our dataset with confidence score $c = 0.8$ must only be correct $80\%$ of the time. A rough outline of a procedure that checks for this (refined later) can be given as follows. 1. *Collect all samples in the test dataset with confidence score $c = 0.8$.* 2. Compute accuracy across all samples. 3. Check whether this gives us $80\%$ accuracy. ::: definition Model Calibration *Model calibration* is defined as $$\nE_{{c} \sim C}\left[\left|P(\hat{Y} = Y \mid C = c) - c\right|\right] = \int \left|P(\hat{Y} = Y \mid C = c) - c\right| dC(c).$$ ::: Informally, model calibration quantifies the deviation of our model from perfect calibration. Of course, in practice, we do not have access to the data generating process and, therefore, cannot compute model calibration. If we resort to empirical probabilities, a problem with the rough outline we discussed above is that we never have samples with exactly the same confidence scores, so we cannot calculate the model's accuracy on them this way. An easy fix is to *introduce binning*. The Expected Calibration Error (ECE) metric does exactly that. ::: definition Expected Calibration Error (ECE) *Expected Calibration Error* is a finite approximation of model calibration that uses binning: $$\mathrm{ECE} = \sum_{m = 1}^M \frac{|B_m|}{n} \left|\mathrm{acc}(B_m) - \mathrm{conf}(B_m)\right|$$ where $$\begin{aligned} \mathrm{acc}(B_m) &= \frac{1}{|B_m|} \sum_{i \in B_m} \bone\left(\hat{y}_i = y_i\right),\\ \mathrm{conf}(B_m) &= \frac{1}{|B_m|} \sum_{i \in B_m} c_i. \end{aligned}$$ ::: The ECE measures the deviation of the model's confidence predictions from the corresponding actual accuracies on a test set. It is a weighted average of bin-wise miscalibration. $\mathrm{acc}(B_m)$ is the proportion of correct predictions (the accuracy) in the $m$th bin, and $\mathrm{conf}(B_m)$ is the average confidence in the $m$th bin. We take the average of the confidences to ensure we follow the actual confidence values in this range more precisely. Further, we weight by the bin size for the correct approximation of the expectation: $\hat{C}(c) = \frac{|B_m|}{n}$. Computing the ECE in practice can be done as follows. 1. Train the neural network on the training dataset. 2. Create predictions and confidence estimates using the test data. 3. Group the predictions into $M$ bins (typically $M = 10$) based on the confidences estimates. Define bin $B_m$ to be the set of all predictions $(\hat{y}_i, c_i)$ for which it holds that $$c_i \in \left(\frac{m - 1}{M}, \frac{m}{M}\right].$$ 4. Compute the accuracy and confidence of each bin $B_m$ using the above formulas for $\mathrm{acc}(B_m)$ and $\mathrm{conf}(B_m)$. 5. Compute the ECE by taking the mean over the bins weighted by the number of samples in them. ::: information Relationship of the above metrics What we would ideally want to achieve is that the model returns *truthful predictive uncertainty estimates*, i.e., $c(x) = P(L=1 \mid x) \forall x$. However, that is impossible to measure. So we measure a necessary (not sufficient!) condition: If the model always returns truthful predictive uncertainty estimates, then it also needs to be *perfectly calibrated* (across all $x$ that have the same $c(x)$. This condition is quantified by the *model calibration*: The model calibration is zero if and only if the model is perfectly calibrated. To measure this in practice, we need to approximate it by the *ECE*. This is basically a discretized version of the model calibration integral. Due to the approximation, we cannot theoretically guarantee that an ECE of 0 implies a model calibration of 0 or vice versa (and, in fact, we show how to game both below). But an ECE close to zero means the model calibration should also be close to zero. This, in return, at least checks one of the boxes a model with truthful predictive uncertainties has to fulfill. It is the best we can do in practice. ::: While the ECE is a useful metric, for high-risk applications we might be interested in worst-case metrics. The *Maximum Calibration Error* computes such a worst-case discrepancy. ::: definition Maximum Calibration Error The *Maximum Calibration Error* is a useful metric for high-risk applications: $$\mathrm{MCE} = \max_{m \in \{1, \dotsc, M\}} \left|\mathrm{acc}(B_m) - \mathrm{conf}(B_m)\right|.$$ ::: MCE computes the maximal bin-wise miscalibration (difference between empirical accuracy and average confidence value). This might be a very pessimistic metric if for $$m' := \argmax_{m \in \{1, \dotsc, M\}} \left|\mathrm{acc}(B_m) - \mathrm{conf}(B_m)\right|,$$ $\frac{|B_{m'}|}{M}$ is very small, depending on our end goal. For high-risk applications, we could also define the worst-case ECE per class if our concern is per-class performance. ### Gaming the ECE Metric ECE is usually a good *indicator* of whether something is fairly well-calibrated. Its main advantage is that ECE scores are often more interpretable and intuitive than proper scoring rules, as they denote deviations from the perfect calibration in a bounded manner: The ECE is a number between 0 and 1. It tells us how much we are deviating from the $x = y$ line a weighted average. In comparison, NLL scores can be arbitrarily large. When we consider the log probability, the sign flips, which can be confusing. We cannot immediately tell what is good or bad. It is difficult to interpret what the numbers mean, and it heavily depends on the scoring rule of choice. Although it has many nice properties, *the ECE is not a proper scoring rule*. One can easily achieve $\text{ECE} = 0$ (the minimal value) even when the model is not reporting the true predictive uncertainties. This can give us a false sense of calibration and can kill the purpose of the metric. In particular, if we predict a constant $c$ for all samples, where $c = P(\hat{Y} = Y)$ is the global accuracy of the model on the data distribution. Then the conditional probability is only defined for $c = P(\hat{Y} = Y)$, as this is the only value with a positive measure (i.e., we have a Dirac measure at the global accuracy), and for this value, the definition holds by construction. To game the ECE metric, one does not even need access to labeled validation data. All one needs to know is the prior probability of correctness, $P(\hat{Y} = Y)$. The same trick can game the more theoretical notion of model calibration. Therefore, perfect calibration does *not* imply that $c(x) = P(L = 1)$, i.e., that $c(x)$ is the GT probability of predicting the output correctly for all individual inputs $x$. Predictive uncertainties can be arbitrarily incorrect per sample ($c(x) \ne P(L = 1)$). This is because the *conditional* probability $P(\hat{Y} = Y \mid C=c)$ *aggregates* all samples with the same value $c(x)$. As long as this group has the correct accuracy on average, it is considered perfect. The intention of ECE and related metrics is still to ensure $c(x) = P(L = 1)$, but they fail to fully encode this requirement. This can be exploited to, e.g., win competitions and benchmarks. Another important drawback of the ECE metric is that it depends on the binning. Using twenty bins gives us a different score than using ten. There should be an agreed-upon number of bins across papers and methods. This is usually ten but there are several papers using different numbers as well. However, fixing it is probably not a good idea in the long run: There are pros and cons of fixing the number of bins. Eventually, models will be making more and more correct predictions. We should probably make binning more fine-grained near the $90\% - 100\%$ confidence range, as there will probably be a lot more samples there. ### Reliability Diagrams Instead of quantifying calibration in a single number, we can also *visualize* how well-calibrated a model is by leveraging *reliability diagrams* (Figure [\[fig:reliability\]](#fig:reliability){reference-type="ref" reference="fig:reliability"}). ::: definition Reliability Diagram A reliability diagram is a visualization of model calibration that uses binning. It is calculated as follows. 1. Bin through different confidence values and take the mean accuracy per bin on the test set: for each bin, calculate $\mathrm{acc}(B_m)$ and $\mathrm{conf}(B_m) - \mathrm{acc}(B_m)$ as defined previously. 2. Visualize the discrepancies between the bin-wise accuracies and confidences using a barplot. ::: ![image](gfx/confidence.pdf){width="0.5\\columnwidth"} ![image](gfx/comparison_with_caruana.pdf){width="0.5\\columnwidth"} Reliability diagrams allow us to judge whether a model is under- or overconfident (or a mixture). While ECE only concerns the distance to the true $c$, the diagram tells us whether the actual accuracy is higher or lower than the model predicts. If the line is above, then the model is *underconfident*. If it is below, it is *overconfident* (as in Figure [\[fig:reliability\]](#fig:reliability){reference-type="ref" reference="fig:reliability"}). Reliability diagrams also allow us to look at the MCE, while ECE can often hide that. But they do not allow inferring the ECE because we do not know the bin sizes (the weights). Seemingly large discrepancies might be weighted with a negligible weight if only a couple of samples are in those bins. If the model on the right had a tiny gap for the last bin, it could have a lower ECE value than the one on the left. Even if the weights are reported as histograms along with the reliability diagrams (the original paper did this, but most follow-ups drop this), the reliability diagram might still give the wrong impression *at first glance*. ![Connection between the reliability diagram and the ECE, MCE scores. Accuracy: $P(\hat{Y} = Y \mid C = c)$, confidence: $C = c$. Figure taken from [@fluri].](gfx/04_reli2.pdf){#fig:connection width="0.5\\linewidth"} The connection between reliability diagrams and the ECE and MCE scores can be seen in Figure [4.15](#fig:connection){reference-type="ref" reference="fig:connection"}. Note that the plot starts at 0.1 and not at 0. This is not a coincidence: If we use the max-prob class as a prediction, its lowest possible $c$ can only be $1/K$. This becomes even more visible when we only have 10 or 2 classes. For binary classification, there is also a second definition of reliability where the y-axis shows the probability of the positive class. Thus, it always starts at 0 and does not include the mind-flip that the confidence may also be the probability of the 0 class. However, it requires a different mind-flip: An underconfident model, in this case, would have an S-shaped diagram. In the definition of [@https://doi.org/10.48550/arxiv.1706.04599] above, an underconfident model has a curve that is always above the line. This version of a reliability diagram is common in traditional statistics, where classes are not equal, but the 1 class is more important. So, if one sees a binary reliability diagram, it is better to double-check its axis labels. ## Summary of Evaluation Tools for the Truthfulness of Confidence Let us provide a collection of evaluation tools for the truthfulness of confidence (predictive uncertainty). #### Proper Scoring As we have seen before, one can use the negative log-likelihood (NLL) loss or the log probability scoring rule on the test dataset to evaluate the truthfulness of predictive uncertainty estimates. Similarly, one can use the Brier score or its multi-class variant on a test dataset. These are all proper scoring rules/losses for the correctness of prediction.[^76] #### Metrics Based On Model Calibration One can use the ECE score for an expected deviation from perfect calibration (in a binned fashion). For high-risk applications where we are concerned with the "worst-case bin," one can also employ the MCE score. It is also possible to visualize calibration by using reliability diagrams. However, it is also important to plot confidence histograms, as reliability diagrams alone can be misleading. These metrics/visualization tools are all used for predictive uncertainty (correctness of prediction $L = 1$). ## Excourse: How well-calibrated are DNNs? Let us consider some findings from the literature on DNN calibration. ### On Calibration of Modern Neural Networks We discuss the seminal paper titled "[On Calibration of Modern Neural Networks](https://arxiv.org/abs/1706.04599)" [@https://doi.org/10.48550/arxiv.1706.04599]. In particular, we refer to Figure [\[fig:reliability\]](#fig:reliability){reference-type="ref" reference="fig:reliability"}. Both LeNet and ResNet are trained with the NLL loss, which is the negative of a lower bound of a proper scoring rule for multi-class predictive uncertainty under max-prob. According to the Figure, LeNet is relatively well-calibrated, and ResNet performs worse than LeNet regarding calibration. It is important to note that this finding is not a general observation. ResNet-50s usually perform well on calibration benchmarks [@galil2023learn]. Training procedures and best practices since this work have also improved considerably, which might have compounding effects on the results shown in Figure [\[fig:reliability\]](#fig:reliability){reference-type="ref" reference="fig:reliability"}. ::: information The Use of ResNets in Modern DL In medium-sized models, ResNets are still among the top performers (see the "[What Can We Learn From The Selective Prediction And Uncertainty Estimation Performance Of 523 Imagenet Classifiers](https://arxiv.org/abs/2302.11874)" paper [@galil2023learn]. They are often used in practice as "the smallest possible model that still allows experimenting with DL." ::: ![Influence of depth, filters per layer, batch normalization, and weight decay on the error and calibration of different ConvNet architectures. Figure taken from [@https://doi.org/10.48550/arxiv.1706.04599].](gfx/04_miscal.pdf){#fig:miscal width="\\linewidth"} **Why is this the case?** Let us consider Figure [4.16](#fig:miscal){reference-type="ref" reference="fig:miscal"}. Greater model capacity is known to improve model generalizability [@goodfellow2016deep]. We can see a decrease in error as the capacity increases.[^77] However, it also leads to greater miscalibration. We can see an increase in ECE. In particular, increasing the depth or the number of filters per layer ("width") both result in decreased calibration. ![Test error and NLL of ResNet-110 over a training run. While the test NLL starts to overfit (i.e., uncertainty estimates become less calibrated), the error keeps decreasing. NLL is scaled in order to fit the Figure. Note the scheduled LR drop at epoch 250. Figure taken from [@https://doi.org/10.48550/arxiv.1706.04599].](gfx/04_miscal2.pdf){#fig:miscal2 width="0.6\\linewidth"} Let us now turn to Figure [4.17](#fig:miscal2){reference-type="ref" reference="fig:miscal2"}. We can measure predictive uncertainty faithfulness with the test NLL. At epoch 250, we have a scheduled LR drop. Both the test error and test NLL decrease a lot. The grey area is between epochs in which the best validation loss and validation error are produced. The test NLL tends to increase after epoch 250. It shows the overfitting of $c(x)$ to the training samples. It does not go back to epoch 250 levels, not even after the scheduled LR drop at epoch 375. The test error also shows a little overfitting, as it increases by $1-2\%$ after epoch 250. However, it drops again after the scheduled LR drop at epoch 375, surpassing epoch 250 levels. The authors draw the following conclusions. "In practice, we observe a disconnect between NLL and accuracy, which may explain the miscalibration in \[Figure [4.16](#fig:miscal){reference-type="ref" reference="fig:miscal"}\]. This disconnect occurs because neural networks can overfit to NLL without overfitting to the 0-1 loss. We observe this trend in the training curves of some miscalibrated models. \[Figure [4.17](#fig:miscal2){reference-type="ref" reference="fig:miscal2"}\] shows test error and NLL (rescaled to match error) on CIFAR-100 as training progresses. Both error and NLL immediately drop at epoch 250, when the learning rate is dropped; however, NLL overfits during the remainder of the training. Surprisingly, overfitting to NLL is beneficial to classification accuracy. On CIFAR-100, test error drops from 29% to 27% in the region where NLL overfits. This phenomenon renders a concrete explanation of miscalibration: the network learns better classification accuracy at the expense of well-modeled probabilities. We can connect this finding to recent work examining the generalization of large neural networks. Zhang et al. (2017) observe that deep neural networks seemingly violate the common understanding of learning theory that large models with little regularization will not generalize well. The observed disconnect between NLL and 0-1 loss suggests that these high capacity models are not necessarily immune from overfitting, but rather, overfitting manifests in probabilistic error rather than classification error." [@https://doi.org/10.48550/arxiv.1706.04599] ### Modern Results on Model Calibration ![The ViT, BiT, and MLP-Mixer architectures are well-calibrated and accurate. *Left.* ECE is plotted against classification error on ImageNet for various classification models. *Right.* Confidence distributions and reliability diagrams of various architectures on ImageNet. "Marker size indicates the relative model size within its family. Points labeled "Guo et al." are the values reported for DenseNet-161 and ResNet-152 in Guo et al. (2017)." [@https://doi.org/10.48550/arxiv.2106.07998] Figure taken from [@https://doi.org/10.48550/arxiv.2106.07998].](gfx/04_vit.pdf){#fig:vit width="\\linewidth"} For more recent models, [@galil2023learn] provides an extensive calibration analysis. Several MLP-Mixers [@tolstikhin2021mlpmixer] (fully connected vision models), ViTs [@https://doi.org/10.48550/arxiv.2010.11929] (vision transformers), and BiTs [@kolesnikov2020big] (ResNet-based models) are among the most calibrated *and* accurate models, considering both the NLL loss and the ECE. In particular, knowledge-distilled variants of these usually perform better. This disagreement with the previous study shows that there is no unanimous agreement on the matter of model calibration in the literature. ViT and Mixer are [reported to be well-calibrated](https://arxiv.org/abs/2106.07998) [@https://doi.org/10.48550/arxiv.2106.07998] in other works as well, however, as shown in Figure [4.18](#fig:vit){reference-type="ref" reference="fig:vit"}. Notably, no recalibration is performed for the Figure. "Several recent model families (MLP-Mixer, ViT, and BiT) are both highly accurate and well-calibrated compared to prior models, such as AlexNet or the models studied by Guo et al. (2017). This suggests that there may be no continuing trend for highly accurate modern neural networks to be poorly calibrated, as suggested previously. In addition, we find that a recent zero-shot model, CLIP, is well-calibrated given its accuracy." [@https://doi.org/10.48550/arxiv.2106.07998] Calibration depends a lot on the architecture family. There are huge differences even between ConvNet-variants. **Remark**: The decrease in ECE values for recent NN-variants *could* also be attributed to them being trained on more data. However, the authors of [@https://doi.org/10.48550/arxiv.2106.07998] find that "Model size, pretraining duration, and pretraining dataset size cannot fully explain differences in calibration properties between model families." (Well-calibratedness has a lot to do with overfitting. Increasing the number of training samples could result in better ECE on its own. However, this is apparently not the deciding factor.) "The poor calibration of past models can often be remedied by post-hoc recalibration such as temperature scaling (Guo et al., 2017), which raises the question of whether a difference between models remains after recalibration. We find that the most recent architectures are better calibrated than past models even after temperature scaling." [@https://doi.org/10.48550/arxiv.2106.07998] ### Easy Fix for Better ECE: Temperature Scaling Let us discuss [Temperature Scaling](https://arxiv.org/abs/1706.04599) [@https://doi.org/10.48550/arxiv.1706.04599]. For DNN classifiers, one could fix their calibration via post-processing on the softmax outputs. Suppose that the model output $f(x)$ is the result of a softmax operation over logits $g(x)$: $$f(x) = \operatorname{softmax}(g(x)) \in \nR^K.$$ Softmax converts the logits to parameters of a categorical distribution. We define temperature scaling with the temperature $T > 0$ as follows: $$f(x; T) = \operatorname{softmax}(g(x) / T).$$ In words, we divide each logit value by $T$. When $T \downarrow 0$, the elements of the argument of the softmax explode to infinity, the differences between the $\argmax$ and the other elements increase more and more. Thus, the output of softmax, $f(x; T)$, becomes a one-hot vector. (As the difference grows, we are stressing the argmax value more and more.) When $T \rightarrow \infty$, the elements of the argument of the softmax go to 0. The differences between the elements decrease more and more. Thus, the output of softmax, $f(x; T)$, becomes uniform. One can find the $T > 0$ that returns the best ECE score over a validation set. We let the model's predictive confidence be $$\left\{\max_k f_k(x_i; T)\right\}_{i = 1, \dots, N_\mathrm{val}}$$ over the validation set and search for the $T > 0$ that minimizes the ECE. We can perform a grid search over different $T$ values and find the one that works best. **Temperature scaling improves calibration quite dramatically.** Results are shown in Table [4.2](#tab:temp){reference-type="ref" reference="tab:temp"}. $T = 1$ usually results in suboptimal ECE results; the models are not well-calibrated. $T = T^*_\mathrm{val}$ (after performing the search over the val set) results in sub-$2\%$ ECE values in general, whereas before the average was around $8$-$10\%$. This is a nice and easy fix.[^78] ::: {#tab:temp} Dataset Model Uncalibrated ($T = 1$) Temp. Scaling ($T = T_\text{val}^*$) ------------------ ----------------- ------------------------ -------------------------------------- Birds ResNet 50 9.19% **1.85%** Cars ResNet 50 4.3% 2.35% CIFAR-10 ResNet 110 4.6% 0.83% CIFAR-10 ResNet 110 (SD) 4.12% **0.6%** CIFAR-10 Wide ResNet 32 4.52% **0.54%** CIFAR-10 DenseNet 40 3.28% **0.33%** CIFAR-10 LeNet 5 3.02% **0.93%** CIFAR-100 ResNet 110 16.53% **1.26%** CIFAR-100 ResNet 110 (SD) 12.67% 0.96% CIFAR-100 Wide ResNet 32 15.0% **2.32%** CIFAR-100 DenseNet 40 10.37% 1.18% CIFAR-100 LeNet 5 4.85% **2.02%** ImageNet DenseNet 161 6.28% **1.99%** ImageNet ResNet 152 5.48% **1.86%** SVHN ResNet 152 (SD) 0.44% 0.17% 20 News DAN 3 8.02% 4.11% Reuters DAN 3 0.85% 0.91% SST Binary TreeLSTM 6.63% 1.84% SST Fine Grained TreeLSTM 6.71% 2.56% : Comparison of temperature scaling with an untuned baseline. Temperature scaling can lead to a drastic improvement in calibration. Table adapted from [@https://doi.org/10.48550/arxiv.1706.04599]. ::: ## Do we really need proper scoring? ### Ranking Condition The previous proper scoring rules for the correctness of prediction demanded that $c(x) = P(L = 1 \mid X = x)$ be their optimal value, i.e., that confidences directly give the probabilities of correctness. Calibration followed a similar principle. Let us now consider slightly weaker [ranking conditions](https://arxiv.org/abs/1610.02136). ::: center If $P(L = 1 \mid x_1) > P(L = 1 \mid x_2)$ then $c(x_1) > c(x_2)$. ::: That is, we want to have the confidence values in the right order. Instead of requiring $c(x)$ to be equal to the actual probability, we only require that the ranking is preserved. If this condition holds, there exists a monotonic calibration function $g\colon \nR \rightarrow \nR$ such that $g(c(X)) = P(L = 1 \mid X)$ for input variable $X$. That is, the ranking condition is almost the same as the calibration condition, up to a monotonic transformation. (We, of course, would have to find this $g$ as a post-processing step if we wanted truthful predictive uncertainties.) This is more approachable than requiring DNNs to be outputting the true confidence values. And it is, in fact, sufficient for many applications, such as when we filter out too-uncertain examples via a threshold. Based on this intuition, people have produced different metrics for quantifying the ranking condition. Essentially, we have two ingredients: 1. **Confidence estimates.** $c_i := c(x_i) \in \nR$ is the *unnormalized* confidence value for test sample $x_i$. 2. **Correctness of prediction.** $L_i := \bone(\argmax_k f_k(x_i) = y_i) \in \{0, 1\}$ for test sample $x_i$. Instead of trying to estimate the true predictive uncertainty $p_i$ from $L_i$ and comparing ranking (we can do this with binning), one may use the raw binary $L_i$ to benchmark the $c_i$ estimates. In ECE, we binned the confidence values (restricted to $[0, 1]$) and took the average of the $L_i$s in the bin, which was our estimate of $p_i$ (very coarse). Now we simply use the raw binary values and benchmark how predictive the confidence estimates are for the $L_i$ values per sample. We turn the task into a binary detection task for $L_i$, where the only feature is $c_i$. The question is: Can $c_i$ tell us anything about the prediction correctness? ### Binary Detection Metrics Given features $c_i$ and target binary labels $L_i$ as well as a threshold $t \in \nR$, we predict 1 ("correct") when $c_i \ge t$ and 0 when $c_i < t$. This lets us define the following index sets: $$\begin{aligned} \text{True positives: }\mathrm{TP}(t) &= \left\{i: L_i = 1 \land c_i \ge t\right\}\\ \text{False positives: }\mathrm{FP}(t) &= \left\{i: L_i = 0 \land c_i \ge t\right\}\\ \text{False negatives: }\mathrm{FN}(t) &= \left\{i: L_i = 1 \land c_i < t\right\}\\ \text{True negatives: }\mathrm{TN}(t) &= \left\{i: L_i = 0 \land c_i < t\right\}\\ \mathrm{Precision}(t) &= \frac{|\mathrm{TP}(t)|}{|\mathrm{TP}(t)| + |\mathrm{FP}(t)|}\\ \mathrm{Recall}(t) &= \frac{|\mathrm{TP}(t)|}{|\mathrm{TP}(t)| + |\mathrm{FN}(t)|}. \end{aligned}$$ Informally, precision tells us how pure our positive predictions are at threshold $t$. Out of the positively predicted samples, how many were correct? Similarly, recall tells us how many of the actual positive samples in the dataset are recalled (predicted positive) at threshold $t$. One can draw a curve for $\mathrm{Precision}(t)$ and $\mathrm{Recall}(t)$ for all possible thresholds $t$ from $-\infty$ to $+\infty$ or, for a probability $c_i$, from $0$ to $1$. This is the *precision-recall curve*, shown in Figure [4.19](#fig:pr){reference-type="ref" reference="fig:pr"}. ![Example precision-recall curve that showcases a random classifier, a perfect one, and one in between. Figure taken from [@steen].](gfx/04_pr.png){#fig:pr width="0.5\\linewidth"} As we go on the recall axis from left to right, we observe the following values for precision and recall. First, we predict all samples as negative. In this case, precision is undefined. Then we recall the sample with the highest $c_i$ that is actually positive. Recall is almost 0, and precision is 1. We continue..., and at the last point, we recall all actual positive samples (i.e., the recall is one). As we predict everything to be positive, the precision is the fraction of true positive samples. This point is always on the line of the random detector. To summarize this curve, we can compute the area under the precision-recall curve (AUPR). This is a metric for how well we are predicting (how correct our predictions are based on $c_i$ values). For the perfect detector, $\mathrm{AUPR} = 1$. While we recall all the actual positive samples, we also never recall actual negative samples. For a random detector, $\mathrm{AUPR} = P(L = 1)$ where $P(L = 1)$ is the ratio of positive samples in the dataset. AUPR can be calculated in two ways: AUPR-Success is the method we discussed above. In AUPR-Error, we use errors ($L = 0$) as the positive class. Both are often reported together for predictive uncertainty evaluation. A drawback of the AUPR is that the random classifier's performance depends on $P(L = 1)$. For example, if $P(L = 1) = 0.99$ (i.e., the test set is severely imbalanced), then AUPR is already $99\%$ for a random detector. It lacks the resolution to see the improvement above the random detector baseline. The Receiver Operating Characteristic (ROC) curve fixes this. It compares the following quantities: $$\begin{aligned} \mathrm{TPR}(t) = \mathrm{Recall}(t) &= \frac{|\mathrm{TP}(t)|}{|\mathrm{TP}(t)| + |\mathrm{FN}(t)|} = \frac{|\mathrm{TP}(t)|}{|\mathrm{P}|}\\ \mathrm{FPR}(t) &= \frac{|\mathrm{FP}(t)|}{|\mathrm{FP}(t)| + |\mathrm{TN}(t)|} = \frac{|\mathrm{FP}(t)|}{|\mathrm{N}|}. \end{aligned}$$ Here, FPR tells us how many of the actual negative samples in the dataset are recalled (predicted positive) at threshold $t$. This is "1 - the recall for the negative samples." Similarly to the Precision-Recall curve, one can draw a curve of $\mathrm{TPR}(t)$ and $\mathrm{FPR}(t)$ for all $t$ from $-\infty$ to $+\infty$ or, for a probability $c_i$, from $0$ to $1$. This is the *ROC curve*, shown in Figure [4.20](#fig:roc){reference-type="ref" reference="fig:roc"}. ![Example ROC curve showing results for a perfect classifier, a random one, and ones in between. Figure taken from [@roc].](gfx/04_roc.pdf){#fig:roc width="0.5\\linewidth"} As we go on the FPR axis from left to right, the FPR and TPR values change as follows. First, we predict all samples as negative. There, TPR is 0, and FPR is 0. We continue until the last point, where we predict all samples as positive. There, TPR is 1, and FPR is 1. The area under the ROC curve (AUROC) can be computed as a summary metric. The AUROC has a nice interpretation: It gives the probability that a correct sample ($L=1$) has a higher certainty $c(x)$ than an incorrect one. This very much captures our ranking goal. For the perfect ordering $\text{AUROC} = 1$. And, interestingly, for a random order, $\text{AUROC} = 0.5$, regardless of $P(L = 1)$. *This makes AUROC the recommended metric over AUPR, especially on unbalanced datasets.* ## $c(x)$ as Non-Predictive Uncertainty So far, we have expected $c(x)$ to be an estimate of the predictive (un)certainty -- whether the model is going to get the answer right or wrong. $c(x)$, the *confidence estimate*, was required to be a good representation of the likelihood of getting the answer right ($L = 1$). However, we have discussed two more equally important uncertainties: the epistemic and the aleatoric components. We can design benchmarks for each of these sources separately, i.e., measure the quality of a particular $c(x)$ as the predictor for other factors (i.e., not predictive uncertainty anymore). Here, we impose no restrictions on the estimator $c(x)$ we might use, only that it returns a probability $\in [0, 1]$ for a binary prediction task. Possibilities for non-predictive uncertainty benchmarks are listed below. **Is the sample $x$ an OOD sample?** In this case, we can treat $c(x)$ is an OOD detector. This is not perfectly aligned with predictive uncertainty. Even if a sample is OOD, the model might get the answer confidently right, and even if it is ID, the model can be unconfident. It is rather a measure of epistemic uncertainty. **Is the sample $x$ severely corrupted?** Corruption is related to predictive uncertainty, but they are not perfectly aligned: The level of corruption in an input sample is only one source of uncertainty. This aspect has close ties to aleatoric uncertainty. **Does the sample $x$ admit multiple answers?** This is -- by definition -- aleatoric uncertainty. As can be seen, these questions are more closely related to identifying particular aspects of uncertainties tied to either epistemic or aleatoric sources. ### $c(x)$ as an OOD Detector We write $Y$ for the binary variable indicating - $Y = 1$ if $x$ is from outside the training distribution. - $Y = 0$ if $x$ is from inside the training distribution. Then, we would expect high $P(Y = 1)$ for higher uncertainty values $1 - c(x)$. That is, $c(x)$ shall be a good estimator for epistemic uncertainty. $c(x)$ can be, again, treated as a feature for the binary prediction of OOD-ness. We may then evaluate $c(x)$ for its OOD detection performance with AUPR or AUROC. These are evaluation metrics we already know from predictive uncertainty that are generally used for *ranking* uncertainties. In the literature for OOD detection or general uncertainty estimation, we often see OOD detection performances reported in terms of area under curve metrics. ### $c(x)$ as a Multiplicity Detector This is a much less popular choice. We write $Y$ for the binary variable indicating - $Y = 1$ if the true label for $x$ has multiple possibilities, maybe because of inherent ambiguity in the task or due to corruption. - $Y = 0$ if there exists a unique label for $x$. Then, we would expect high $P(Y = 1)$ for higher uncertainty values $1 - c(x)$. That is, $c(x)$ shall be a good estimator for aleatoric uncertainty (whether the sample accommodates more than one answer). $c(x)$ can be, again, treated as a feature for the binary prediction of aleatoric uncertainty. We may then evaluate $c(x)$ for its multiplicity detection performance with AUPR or AUROC. ### Summary of Evaluation Methods so far for Uncertainty For *predictive uncertainty* (whether the model is going to get the prediction right), we have seen (1) proper scoring rules such as log probability and Brier score, (2) metrics based on model calibration such as ECE, MCE, and reliability diagrams (that are more intuitive metrics), and (3) ranking (or "weak calibration") using AUROC or AUPR. The third approach uses different thresholds for the retrieval of correctly predicted samples. If we only care about *epistemic uncertainty*, it makes sense to consider the downstream proxy task of OOD detection to measure the quality of our uncertainty estimates. We can measure OOD detection performance using AUROC or AUPR. Plotting the ROC or precision-recall curves can also be insightful. For *aleatoric uncertainty*, one might want to look at multiplicity/corruption detection. Detection performance can be, again, measured by AUROC or AUPR. ## Estimating Epistemic Uncertainty As we have seen, epistemic uncertainty means we are unsure about our prediction because several models could fit the training data (because we have not experienced enough training data to distinguish the correct from the incorrect model.) There are two possibilities: 1. The size of our training set is too small, and so the variance of our estimator is too high. 2. The training data distribution does not cover some meaningful regions in the input space; there are some underexplored areas. Epistemic uncertainty has a close connection with Bayesian machine learning. A great tool for dealing with multiple possibilities in maths is probability theory: $$P(\theta \mid \cD) \propto P(\theta)P(\cD \mid \theta) = P(\theta) \prod_{i = 1}^N P(x_i \mid \theta).$$ A posterior distribution over the parameter space is the Bayesian way of saying, "This space accommodates multiple possible solutions after observing the training set and taking our prior beliefs into consideration." A "wider" distribution means higher uncertainty regarding the true model. (The one that "generated" the dataset.) It can be instructive to consider the "input space point of view": We are adding more and more observations to underexplored regions of the input space. These give more and more supervision: We are narrowing down the possible range of $\theta$s based on the observations. This should ideally be happening with Bayesian ML as we observe more data. ### Space of Model Parameters $\theta$ This space is at the center of our attention in Bayesian ML. The notion of parameters $\theta$ is often interchangeably used with weights $w$ and, sadly, also with functions, models, or hypotheses $h$. Using Bayesian inference $$P(\theta \mid \cD) \propto P(\theta)P(\cD \mid \theta) = P(\theta) \prod_{i = 1}^N P(x_i \mid \theta),$$ we are narrowing down our hypothesis space from the wide prior space by observing more and more data until we arrive at the final posterior. We hope this distribution contains the true model (the one that actually "generated" the dataset) with high probability. Figure [4.21](#fig:bayesian){reference-type="ref" reference="fig:bayesian"}(b) is the ideal visualization of what should happen with Bayesian ML. ![Different scenarios for optimization in the hypothesis space. "(b) By representing a large hypothesis space, a model can contract around a true solution, which in the real world is often very sophisticated. (c) With truncated support, a model will converge to an erroneous solution. (d) Even if the hypothesis space contains the truth, a model will not efficiently contract unless it also has reasonable inductive biases." [@https://doi.org/10.48550/arxiv.2002.08791] Figure taken from [@https://doi.org/10.48550/arxiv.2002.08791].](gfx/04_bayesian.png){#fig:bayesian width="0.9\\linewidth"} ### Approximate Posterior Distribution Families In the previous section, we discussed why a posterior over models is a great way to represent multiple possibilities. In most cases, however, the true posterior (i.e., the one given by Bayes' rule) over our weights/models is intractable. (The prior specification is also often left implicit.) Therefore, we have to make some approximations to our true posterior. We need to define the distributional format of our posterior approximations; in other words, the approximate posterior distribution family. The posterior $P(\theta \mid \cD)$ can be thought of as an infinite set of models (using sensible priors). We denote our approximation by $Q_\phi(\theta)$, where $\phi$ are the parameters of this parametric distribution. The posterior is often approximated without explicitly specifying the prior. ::: definition Dirac Delta Measure The Dirac delta is a generalized function over the real numbers whose value is zero everywhere except at zero. For our purposes, it represents the fact that we only have one possible parameter configuration $\theta$ in our posterior. Formally, it is a measure. Without going too much into Lebesgue integration theory, the gist is that it acts like a Kronecker delta. **Note**: This definition only acts as an intuitive description of the Dirac measure. Interested readers should refer to measure theoretical treatments of the notion. ::: $Q_\phi(\theta)$ can be, e.g., ... - **...a generic multimodal distribution.** For example, it can be a Mixture of Gaussians (MoG), but any other distribution can be chosen. A MoG with an appropriate number of modes is enough to cover any continuous distributions if we allow an arbitrary number of modes. - **...a uni-modal Gaussian distribution.** Many people like to use this for computational simplicity and tractability. - **...a sum of Dirac delta distributions.** Some people use such semi-deterministic $Q_\phi(\theta)$s. - **...a single Dirac delta distribution.** This takes us back to deterministic ML. A deterministic posterior approximation means a single point estimate for $\theta$ (MLE, MAP). Of course, under any sensible prior belief and problem setup, the true posterior $P(\theta \mid \cD)$ will never be a sum of Dirac deltas. Nevertheless, we might use it as an *approximation* to the true posterior. In this section, we will always *approximate* the true posterior $P(\theta \mid \cD)$ either an implicit or explicit prior distribution. #### Deterministic vs. Bayesian ML There is a whole spectrum between probabilistic Bayesian ML and deterministic ML. We may also recover the original deterministic ML formulation by choosing our approximate posterior family to be the family of Dirac deltas. Thus, the Bayesian framework is a generalization of deterministic ML. One could express various forms of posterior uncertainty by considering different approximate posterior distribution families. *Deterministic ML* first optimizes a single model (parameter set) over the training set, $\theta^*(\cD)$. Then, for a test sample, it predicts the label as $$P(y \mid x, \cD) = P(y \mid x, \theta^*(\cD)).$$ We use only this single model to produce the output for the input of interest. From the Bayesian perspective, this is equivalent to having a Dirac posterior. As epistemic uncertainty arises from the existence of multiple plausible models, but we only consider a single one in deterministic ML, we cannot represent epistemic uncertainty using deterministic ML (i.e., we treat is as 0). *Bayesian ML* finds a distribution of models, $Q_\phi(\theta \mid \cD)$, the approximate posterior over the models after observing the training data. Think of Bayesian ML as training an infinite number of models simultaneously (whenever our approximate posterior does not only accommodate a finite set of models). #### Quantifying Epistemic Uncertainty Now, we have the most important ingredient to represent epistemic uncertainty: a set of models. However, measuring the diversity of this set directly is hard. Therefore, people usually look at the averaged prediction of the models, formalized as follows. For a test sample, Bayesian ML predicts the label using Bayesian Model Averaging (BMA)/marginalization: $$P(y \mid x, \cD) = \int P(y \mid x, \theta) \underbrace{Q_\phi(\theta)}_{\approx P(\theta \mid \cD)}\ d\theta = \nE_{Q_\phi(\theta)}\left[P(y \mid x, \theta)\right].$$ Thus, we take the average prediction from the approximate posterior distribution (the voting from an "infinite number of models") at test time. This can be further approximated as $$P(y \mid x, \cD) \overset{\mathrm{MC}}{\approx} \frac{1}{M} \sum_{i = 1}^M P(y \mid x, \theta^{(i)}), \qquad \theta^{(i)} \sim Q_\phi(\theta).$$ The entropy $\nH(P(y \mid x, \cD)$ or the max-prob for classification $\max_k P(Y = k \mid x, \cD)$ are popular choices to quantify epistemic uncertainty. **Intuition of BMA.** We expect the outputs of all models in the posterior to be similar on the training data, as we explicitly train the models on the training set. When we have a test sample in the training data region, we expect $P(y \mid x, \theta)$ (i.e., the vector of probabilities in classification) to be similar across the models, as the sample will probably lie on the same side of the decision boundaries of the models (which gets tricky to think about in multi-class classification). The models will also be confident in the predictions (up to aleatoric uncertainty), having been trained on similar samples. Therefore, the BMA output $P(y \mid x, \cD)$ will show high confidence (e.g., it will have max-prob = $99\%$). When we have a test sample in an underexplored region, we expect the individual $P(y \mid x, \theta)$s to be divergent, as nothing forces the models' decision boundaries to agree in these regions (as we have not trained on samples from these regions).[^79] Therefore, the models give divergent answers (i.e., the max-prob indices are different). The BMA output will show low confidence: e.g. max-prob = $59\%$. Averaging/integrating gives us a mixture, and the maximal value of the mixture will be more smoothed out. Even if the individual models are overconfident, the average output will not be. By averaging, the arg max can even become different from all individual arg maxes. For example, in the case of a discrete set of models, $$\operatorname{avg}\left((0.51, 0.01, 0.48), (0.01, 0.51, 0.48)\right) = (0.26, 0.26, 0.48).$$ To provide further intuition for why the BMA can represent epistemic uncertainty: Models are sure about different things; when we average their outputs, it makes the ensemble more unsure. Thus, we get better epistemic uncertainty prediction. **Note**: The BMA output still contains the aleatoric uncertainty represented by the individual models -- the BMA represents predictive uncertainty (both epistemic and aleatoric uncertainty) in the most precise sense. ### Ensembling Since ensembling is hugely successful in practice, we will focus a bit more on it in the next sections. Ensemble learning is usually done as follows (popularized by Balaji  [@https://doi.org/10.48550/arxiv.1612.01474]). 1. Select $M$ different random seeds. These are different starting points for the optimization in the parameter space. 2. Train the $M$ models regularly, using either a bagged dataset for each model (where we sample with replacement from the original training set) or the original training set. As the loss landscape is highly non-convex, we usually end up with different local minima depending on where we start. Therefore, we usually get a diverse set of models. Random seeds also control the noise on the objective function (loss landscape) itself, not only the starting points on "the" landscape. The seeds influence ... - **...the formation of batches of training samples for SGD.** If we change the seed, we change the batching, as the reshuffling of the dataset is seeded differently. - **...the random components of the data augmentation process.** Therefore, the actual loss landscape is also changed. We almost always perform data augmentation. - **...the random network components, such as Dropout, DropConnect, or Stochastic Depth.** In DropConnect (2013) [@pmlr-v28-wan13], instead of dropping out activations (neurons), we drop connections between neurons in subsequent layers. Stochastic Depth (2016) [@https://doi.org/10.48550/arxiv.1603.09382] shrinks the network's depth during training, keeping it unchanged during testing. It randomly drops entire ResBlocks during training: $$H_l = \mathrm{ReLU}(b_l f_l(H_{l - 1}) + \mathrm{Id}(H_{l - 1}))$$ where $b_l$ is a binary random variable. Changing the random seed, therefore, changes many things, which usually encourages enough diversity in our ensemble. Using bagging to obtain separate training sets for each model further encourages diversity. #### BMA with Ensembles In *model ensembling*, we train several deterministic models on the same (or subsampled) data simultaneously. In this case, our posterior approximation becomes a mixture of $M$ Dirac deltas, where $M$ is the number of models in our ensemble. We claim that this is Bayesian. $$Q_\phi(\theta) = Q_{\theta^{(1)}, \dots, \theta^{(M)}}(\theta) = \frac{1}{M} \sum_{m = 1}^M \delta(\theta - \theta^{(m)}).$$ After training the $M$ models, BMA boils down to taking the average over the ensemble members' predictions $$\begin{aligned} P(y \mid x, \cD) &= \int P(y \mid x, \theta) P(\theta \mid \cD)\ d\theta\\ &\approx \int P(y \mid x, \theta) Q_\phi(\theta)\ d\theta\\ &= \int P(y \mid x, \theta) \frac{1}{M} \sum_{m = 1}^M \delta(\theta - \theta^{(m)})\ d\theta\\ &= \frac{1}{M}\sum_{m = 1}^M \int P(y \mid x, \theta) \delta(\theta - \theta^{(m)})\ d\theta\\ &= \frac{1}{M}\sum_{m = 1}^M P(y \mid x, \theta^{(m)}). \end{aligned}$$ If the reader is not well versed in measure theory, the last equality can be considered a part of the Dirac measure's definition.[^80] This corresponds to averaging the predictions of individual models. $y$ can be a scalar value in regression, one particular class in a classification setting, or even the whole class distribution. Previously, we have discussed an intuitive explanation for why the BMA can represent epistemic uncertainty. On the side, ensembles also often provide better accuracy. The intuition here is that single predictors make different mistakes and overfit differently. This noise cancels out by averaging, and we get a better test accuracy. This phenomenon is formalized and widely used in statistics: Readers might find the various techniques for bootstrap aggregation (or bagging) interesting. Let us collect the pros and cons of ensembles. - **Pro**: - Conceptually simple -- run the training algorithm $M$ times and average outputs. - Applicable to a wide range of models -- from linear regression to ChatGPT. - Parallelizable -- if we have a lot of computational resources, we can train multiple models simultaneously on different cluster nodes (GPUs). - Performant -- ensembles are not only able to represent epistemic uncertainty but are also often more accurate. - **Contra**: - Ensembles do not realize the full potential of Bayesian ML (no infinite number of models, no connectivity between the models). - Space and time complexities scale linearly with $M$. If we have a limited number of GPUs, we must wait until the previous model finishes training (the same holds even for evaluation). Compute scales linearly even if we parallelize, time might not. To summarize, this does not scale nicely. However, we often share some weights to increase the number of models we include in the ensemble (e.g., to infinity). We will discuss several approaches to training an "infinite number of models" below. Finally, we note that ensembling roughly approximates the true posterior that is given the weight initialization scheme, which is our implicit prior. In other methods, we have no such connections, and the (implicit) prior remains undisclosed. ### Dropout {#sssec:dropout} Having a combinatorial number of models during training sounds familiar. We have used dropout for model training for quite some time. When using dropout [@JMLR:v15:srivastava14a], we sample the dropout masks in every iteration, so a different model is being trained at every iteration. The models are, of course, very correlated. Every time we are training our net with different neurons missing. This is an ensemble of many models. We train each of them for just a couple of steps, but they are so similar that optimizing one model translates over to improving the other models too. On the spectrum of Bayesian methods, dropout is between the sum of Diracs (training a few models) and the variational approach (that trains an infinite number of models). Some people say dropout is Bayesian. The dropout objective is $$\frac{1}{N} \sum_{n = 1}^N \log P(y_n \mid x_n, s \odot \theta).$$ This is a simple CE loss over the training dataset, but we turn on/off each weight dimension randomly in each iteration: $s^{(i)} \sim \mathrm{Bern}(s \mid p)$. This is very similar to the BBB data term. However, we draw $\theta(s) = s \odot \theta$ from a huge discrete, categorical distribution, not a Gaussian. What makes this interesting to create ensemble predictions is that we can also use dropout at inference time, as introduced in the paper "[Dropout as a Bayesian Approximation: Representing Model Uncertainty in Deep Learning](https://arxiv.org/abs/1506.02142)" [@https://doi.org/10.48550/arxiv.1506.02142]. Eventually, any configuration of turning on/off parameters may fit the given training data well (resulting in low NLL loss). This does not have to be the case for non-training data: there will be disagreements between models for OOD samples. The method is good for detecting such OOD samples. Although we have always trained many models simultaneously using dropout, we have not taken advantage of that during inference. To apply dropout at inference time (test time), we do BMA across different Bernoulli mask choices (different weight samples) and average the predictions: $$\begin{aligned} P(y \mid x, \cD) &= \int P(y \mid x, \theta)P(\theta \mid \cD)\ d\theta\\ &\approx \int P(y \mid x, \theta)Q_\phi(\theta)\ d\theta\\ &\overset{\mathrm{MC}}{\approx} \frac{1}{K} \sum_{k = 1}^K P(y \mid x, \theta^{(k)})\qquad s^{(k)} \sim \mathrm{Bern}(s \mid p), \theta^{(k)} = s^{(k)} \odot \theta.\\ \end{aligned}$$ ### Evaluation of Ensembling and Dropout in Practice Let us discuss a paper on [evaluating ensembling and dropout in practice](https://arxiv.org/abs/1612.01474) [@https://doi.org/10.48550/arxiv.1612.01474]. #### Results of Ensembling We start with Figure [4.22](#fig:ensembling3){reference-type="ref" reference="fig:ensembling3"}. In distribution, the spread of the output categorical distribution is minimal, no matter how many models we have in the ensemble. The prediction is nearly always close to a one-hot vector. The spread here is measured by the entropy of the distribution. Entropy 0 means the categorically distributed random variable is constant, $p$ is a true one-hot vector. High entropy means $p$ is close to being uniform. Out of distribution, a single model still produces close to 0 entropy values. However, the ensemble over more and more models has increasing entropy on the OOD samples. ![Entropy values on ID and OOD datasets with a varying number of models in the ensemble. Ensembling results in higher entropy values on OOD samples. Base figure taken from [@https://doi.org/10.48550/arxiv.1612.01474].](gfx/04_ens3.pdf){#fig:ensembling3 width="0.5\\linewidth"} ::: {#tab:ensembling4} ---- ------------- ------------- ------- ----------------- M Top-1 error Top-5 error NLL Brier Score \% \% $\times10^{-3}$ 1 22.166 6.129 0.959 0.317 2 20.462 5.274 0.867 0.294 3 19.709 4.955 0.836 0.286 4 19.334 4.723 0.818 0.282 5 19.104 4.637 0.809 0.280 6 18.986 4.532 0.803 0.278 7 18.860 4.485 0.797 0.277 8 18.771 4.430 0.794 0.276 9 18.728 4.373 0.791 0.276 10 18.675 4.364 0.789 0.275 ---- ------------- ------------- ------- ----------------- : Quantitative results of ensembling on ImageNet. All considered metrics improve with more models. Both the NLL and Brier scores correlate calibration with accuracy. Table taken from [@https://doi.org/10.48550/arxiv.1612.01474]. ::: Finally, let us consider the quantitative results of Table [4.3](#tab:ensembling4){reference-type="ref" reference="tab:ensembling4"} from an ImageNet experiment. Ensembling also works at the ImageNet scale. Adding more members to the ensemble decreases error and increases accuracy. (Training on NLL also improves accuracy, not just uncertainty estimates.) Test NLL and Brier scores also improve by increasing the number of models. One could conclude that we obtain better predictive and aleatoric uncertainties. However, it could also be the case that the improvements in these scores are just due to the higher accuracy. Drawing conclusions from proper scoring rule values is, therefore, tricky. #### Comparison of Ensembling and Dropout ![*Top.* Evaluation of epistemic uncertainty estimation methods on the MNIST dataset using a 3-layer MLP. *Bottom.* Evaluation on the SVHN dataset using a VGG-style convnet. In both cases, ensembling improves both accuracy and proper scoring metrics. Dropout plateaus earlier and gives suboptimal results. AT: Adversarial training added. R: Random signed vector added (baseline, no difference). Figure taken from [@https://doi.org/10.48550/arxiv.1612.01474].](gfx/04_ens1.pdf){#fig:ensembling width="\\linewidth"} ![*Top.* Evaluation of epistemic uncertainty estimation methods on the MNIST dataset using a 3-layer MLP. *Bottom.* Evaluation on the SVHN dataset using a VGG-style convnet. In both cases, ensembling improves both accuracy and proper scoring metrics. Dropout plateaus earlier and gives suboptimal results. AT: Adversarial training added. R: Random signed vector added (baseline, no difference). Figure taken from [@https://doi.org/10.48550/arxiv.1612.01474].](gfx/04_ens2.pdf){#fig:ensembling width="\\linewidth"} Ensembling and dropout seem to be plausible ways to represent epistemic uncertainty. Let us now focus on the top part of Figure [4.24](#fig:ensembling){reference-type="ref" reference="fig:ensembling"}. We take the NLL and the Brier Score of the true label. **Ensembling.** As we add more and more nets to the ensemble, we see a decrease in the classification error (or, equivalently, an increase in accuracy). This is not surprising, as everyone is doing ensembling to get better accuracies. Ensembling with more models also seems to produce better aleatoric and predictive uncertainty estimation. We can conclude this because, for multi-class classification, the log probability scoring rule and the multi-class Brier score are strictly proper scoring rules for both *predictive* and *aleatoric* uncertainty estimation using max-prob. Therefore, by measuring the log-likelihood and the multi-class Brier score, we are also measuring how far away we are from perfect aleatoric uncertainty prediction. **Note**: By training on NLL, we encourage each model to give correct predictive uncertainties on the training set, and we also ensemble to get correct epistemic uncertainties. The models usually generalize better by ensembling, and we also get better predictive uncertainties on the test samples. Ensembling seems to work for a small dataset and a simple neural network. **Dropout.** Sampling more and more nets from dropout seems to plateau quite early and at notably worse values than what we can achieve by ensembling. These days, MC dropout is treated as a method that does not really work. Many people are critical of it. **Note**: Aleatoric uncertainty cannot be reduced by ensembling or using dropout: It is completely independent of the model. However, the model posterior might become better at *modeling* the aleatoric uncertainty. Let us now turn to the bottom part of Figure [4.24](#fig:ensembling){reference-type="ref" reference="fig:ensembling"} that evaluates a VGG-style ConvNet on SVHN (street view house numbers). Ensembling is also scalable to large models and "large" datasets. We can use ensembling for any model: We simply have to average the outputs. ### Training an Infinite Number of Models -- Bayes By Backprop Now, we consider a method for training an infinite number of models, called [Bayes By Backprop](https://arxiv.org/abs/1505.05424). Training an infinite number of models is possible when the approximate posterior is a continuous distribution (e.g., Gaussian). Expressing infinite possibilities with a finite number of parameters can be easily achieved using parameterized probability distributions. This work explicitly models $P(\theta)$ and approximates the true posterior this prior and the training likelihood by $$P(\theta \mid \cD) \approx \cN\left(\theta \mid \mu^*(\cD), \Sigma^*(\cD)\right) =: Q_\phi(\theta),$$ where \* denotes the $\mu$ and $\Sigma$ values attained by training on dataset $\cD$. We simply model the mean and variance, assuming the posterior is approximately Gaussian. Instead of training $\theta$ directly, we are training $\mu$ and $\Sigma$ on $\cD$. $\theta$s are just samples from the Gaussian. One can choose $P(\theta)$ arbitrarily. However, to keep things closed-form, one usually also chooses a Gaussian. Of course, we know that the true posterior the chosen prior is likely not a Gaussian. It is usually much more complex. Nevertheless, we may still search for the best Gaussian describing the posterior. This is called *variational approximation/inference*. We minimize the "distance" between our true posterior and the Gaussian approximation: $$\min_{\mu, \Sigma} d\left(\cN\left(\mu(\cD), \Sigma(\cD)\right), P(\theta \mid \cD)\right).$$ A popular choice for measuring the divergence (not distance!) between two distributions is the Kullback-Leibler (KL) divergence. With that choice, our problem becomes $$\min_{\mu, \Sigma} \mathrm{KL}\left(\cN\left(\mu(\cD), \Sigma(\cD)\right)\ \Vert\ P(\theta \mid \cD)\right).$$ Training this directly is impossible, as we do not know the true posterior. However, we can still derive an equivalent optimization problem that does not require us to calculate the exact posterior. Figure [4.25](#fig:gaussian){reference-type="ref" reference="fig:gaussian"} illustrates this optimization problem. ![Informal illustration of the Bayes By Backprop optimization problem. The procedure aims to find the best Gaussian approximation of the true posterior. The use divergence between the two is the KL divergence.](gfx/04_kl.pdf){#fig:gaussian width="0.4\\linewidth"} Using the fact that $$\begin{aligned} \log \frac{1}{P(\theta \mid \cD)} &= -\log P(\theta \mid \cD)\\ &= -\log \frac{P(\cD \mid \theta)P(\theta)}{P(\cD)}\\ &= -\log P(\cD \mid \theta)P(\theta) + \log P(\cD)\\ &= \log \frac{1}{P(\cD \mid \theta)P(\theta)} + C \end{aligned}$$ and $$\begin{aligned} \log P(\cD \mid \theta) &\overset{\mathrm{IID}}{=} \log \prod_{n = 1}^N P(x_n, y_n \mid \theta)\\ &= \log \prod_{n = 1}^N \left(P(y_n \mid x_n, \theta)P(x_n \mid \theta)\right)\\ &= \sum_{n = 1}^N \left(\log P(y_n \mid x_n, \theta) + \log P(x_n)\right) & (x_n \indep \theta)\\ &= \sum_{n = 1}^N \log P(y_n \mid x_n, \theta) + \underbrace{\sum_{n = 1}^N\log P(x_n)}_{C'}, \end{aligned}$$ we rewrite our training objective as $$\begin{aligned} &\mathrm{KL}\left(\cN\left(\mu(\cD), \Sigma(\cD)\right) \ \Vert\ P(\theta \mid \cD)\right)\\ &= \int \cN\left(\theta \mid \mu, \Sigma\right) \log \frac{\cN\left(\theta \mid \mu, \Sigma\right)}{P(\theta \mid \cD)}\ d\theta\\ &= \int \cN\left(\theta \mid \mu, \Sigma\right) \log \frac{\cN\left(\theta \mid \mu, \Sigma\right)}{P(\cD \mid \theta)P(\theta)}\ d\theta + C\\ &= \int \cN\left(\theta \mid \mu, \Sigma\right) \log \frac{\cN\left(\theta \mid \mu, \Sigma\right)}{P(\theta)}\ d\theta - \int \cN\left(\theta \mid \mu, \Sigma\right) \log P(\cD \mid \theta)\ d\theta + C\\ &= \mathrm{KL}\left(\cN(\mu, \Sigma) \ \Vert\ P(\theta)\right) - \underbrace{\nE_{\theta \sim \cN(\mu, \Sigma)} \log P(\cD \mid \theta)}_{\mathrm{CE}}\ +\ C\\ &= \mathrm{KL}\left(\cN(\mu, \Sigma) \ \Vert\ P(\theta)\right) - \sum_n \nE_{\theta \sim \cN(\mu, \Sigma)} \log P(y_n \mid x_n, \theta) + C\\ &\overset{\mathrm{MC}}{\approx} \mathrm{KL}\left(\cN(\mu, \Sigma) \ \Vert\ P(\theta)\right) - \frac{1}{K}\sum_{n = 1}^N \sum_{k = 1}^K \log P(y_n \mid x_n, \theta^{(k)}) + C \end{aligned}$$ where $\theta^{(k)} \sim \cN(\mu, \Sigma)$ and we collapse all terms into $C$ that do not contain $\mu$ and $\Sigma$, the parameters we optimize. In the MC sampling, usually, we take $K = 1$ for training. This is usually fine because we are MC estimating the expected gradient anyway, with a small batch size (SGD). This expectation approximation can also be made coarse, as noise in SGD was shown to be a regularizer and promote better generalization [@https://doi.org/10.48550/arxiv.2101.12176]. Our final optimization problem is thus $$\min_{\mu, \Sigma} \mathrm{KL}\left(\cN(\mu, \Sigma) \ \Vert\ P(\theta)\right) - \frac{1}{K}\sum_n \sum_k \log P(y_n \mid x_n, \theta^{(k)}) \qquad \theta^{(k)} \sim \cN(\mu, \Sigma).$$ The first term is the prior term, the regularizer. The second term is the data term, the likelihood. We took conceptual, rigorous steps to justify what we are deriving, but this equation makes sense on its own as well. This is already a convenient loss function, but we want to make it *more DNN-friendly*. We have complete freedom to choose the prior for the KL term. We only need to encode our beliefs through our prior, which can be anything. (This, of course, influences the true posterior but not the true model that generated the data. We want the true model to have high density in the true posterior.) In the parameter space, there are many symmetries; equivalent solutions are spread across the entire space. Regardless of which part of the space we choose, it is very likely that we will find a suitable solution locally. This might serve as a weak justification of the choice of a standard normal distribution as the prior:[^81] $$P(\theta) := \cN\left(\theta \mid 0, I\right).$$ We also restrict our posterior to Gaussians with diagonal covariance matrices: $$\Sigma = \operatorname{diag}(\sigma^2).$$ (The full covariance matrix with full degrees of freedom would introduce many computational problems.) Thus, we approximate $P(\theta \mid \cD)$ with a heteroscedastic diagonal Gaussian. Then the KL divergence can be given in closed form, as it is between two multivariate Gaussians: $$\operatorname{KL}\left(\cN(\mu, \operatorname{diag}(\sigma^2))\ \Vert\ \cN(\theta \mid 0, I)\right) = \frac{1}{2} \sum_i \left[\mu_i^2 + \sigma_i^2 - \log \sigma_i^2 - 1\right].$$ The only remaining problem why the loss is not DNN-friendly is that the loss does not depend on $\mu$ and $\Sigma$ straightforwardly. We have to sample from a distribution parameterized by $\mu, \Sigma$, which is not differentiable in the naive way $\mu, \Sigma$. The reparameterization trick is used here to detach $\mu$ and $\Sigma$ from the randomness in the approximate posterior. We compute the model parameter via $$\theta = \mu + \sigma \odot \epsilon,$$ where $\odot$ means pointwise multiplication and $\epsilon \sim \cN(0, I)$. We only have to sample $\epsilon$s (the random part which does not depend on $\mu$, $\Sigma$) and push it through the above transformation to obtain the $\theta$ values. This separates the randomness and backpropagation. Lastly, we need to ensure that the $\sigma$ vector is always positive. It cannot be just an unbounded parameter, like usual. We counteract this by parameterizing $\rho$ instead (which is a normal `nn.Parameter`), which may take on negative values too, and setting $$\sigma := \operatorname{softplus}(\rho) = \log (1 + \exp(\rho)) > 0$$ where all operations are element-wise. The actual softplus function also has a hyperparameter $\beta$ -- we keep everything minimal here. Therefore, we obtain a closed-form, differentiable loss for $\mu, \sigma$ without any constraints. An example PyTorch code for BBB in a network with a single linear layer is given in Listing [\[lst:bbblinear\]](#lst:bbblinear){reference-type="ref" reference="lst:bbblinear"}. We consider multi-class logistic regression in the BBB formulation. It can be trained with backpropagation and SGD. ::: booklst lst:bbblinear class BBBLinear(nn.Module): def \_\_init\_\_(self, input_dim, output_dim): super().\_\_init\_\_() self.mu = nn.Parameter( torch.tensor(input_dim, output_dim).uniform\_(-0.1, 0.1) ) self.rho = nn.Parameter( torch.tensor(input_dim, output_dim).uniform\_(-3, 2) ) \# Sizes: number of weights in the model. def forward(self, x): eps = torch.randn_like(self.mu) \# requires_grad is not propagated, K = 1 sigma = F.softplus(self.rho) theta = self.mu + sigma \* eps return x @ theta \# logits def compute_loss(self, logits, targets): \# K = 1, negative sum of log-probs neg_log_likelihood = F.cross_entropy( logits, targets, reduction=\"sum\" ) sigma = F.softplus(self.rho) kl_prior = 0.5 \* ( self.mu \*\* 2 + sigma \*\* 2 - torch.log(sigma \*\* 2) - 1 ).sum() return kl_prior + neg_log_likelihood ::: Variational approximation (which justifies what we are doing theoretically) consists of a prior KL term and a likelihood term. For the likelihood, we sample a parameter $\theta$ from the infinite possibilities of models at every iteration. This is the "secret sauce" for training an infinite number of models simultaneously while sharing weights ($\mu, \Sigma$) and saving computation. To separate the sampling operation from BP (i.e., to have gradient flow to the parameters of the approximate posterior), we use the reparameterization trick. Frequently, we need to clip parameter values to a certain range -- we use softplus to ensure $\sigma > 0$. After training the model with the given formulation, we obtain the optimal parameters $\mu^*, \Sigma^*$ for our Gaussian approximation. We then compute the BMA based on the learned approximate posterior as $$\begin{aligned} P(y \mid x, \cD) &= \int P(y \mid x, \theta)P(\theta \mid \cD)\ d\theta\\ &\approx \int P(y \mid x, \theta)Q_{\mu^*, \Sigma^*}(\theta)\ d\theta\\ &= \int P(y \mid x, \theta)\cN(\theta \mid \mu^*, \Sigma^*)\ d\theta\\ &\overset{\mathrm{MC}}{\approx} \frac{1}{K} \sum_{k = 1}^K P(y \mid x, \theta^{(k)}) \end{aligned}$$ where $\theta^{(k)} \sim \cN(\mu^*, \Sigma^*)$. **Note**: All models with high mass in our posterior make sense. This is a huge statement, as we can sample infinitely many models, meaning we have an entire nice *region* of models in the parameter space. At test time, BBB works the same as ensembles. However, we always draw a new set of $\theta$s, and we truly integrate over all $\theta$s of our approximate posterior. In contrast, the $\theta$s in ensembles are fixed. #### Gaussian posterior approximations are restrictive...Why is this better than ensembles? Gaussian posterior approximation is a different way to model the posterior than the sum of Diracs. The training procedure and the form of the approximation (meaning of the posterior space) are different. - **Pro**: We can think about confidence intervals for the approximate posterior (in such a high-D space still; one number for each weight). It is also meaningful to ensure that a certain area around $\mu$ is always a solution. If we care about getting a region in the parameter space where everything is a solution, then this has more edge. This is a huge volume (a subset of a million-D space) compared to ensembles (that have no volume, as they are just points). - **Contra**: We have to specify an explicit prior with which the problem remains tractable. In general, this is not a *better* solution than the ensemble method. The ensemble method does not give a variational approximation and basically samples from the true posterior the weight initialization prior. #### An overview of training an infinite number of models One possible recipe for training an infinite number of models is as follows. 1. Sample $\theta^{(k)} \sim \cN(\mu, \Sigma)$ and train that model ($\mu, \Sigma$) with the likelihood and the KL term. This is training an infinite number of models represented by $\cN(\mu, \Sigma)$ at once. 2. After training, we trust $\cN(\mu^*, \Sigma^*)$ (the approximate posterior) to represent a good set of plausible models (of infinite cardinality) that generally work well for the training data. If those models disagree on some sample $x$ (i.e., $K^{-1}\sum_k P(y \mid x, \theta^{(k)})$ has high uncertainty), then $x$ is likely to be alien to these models. (The epistemic uncertainty is high, the sample is likely to be OOD and from an unseen region.) ::: information Regularization Term Why is there no $\lambda$ term in the BBB objective formulation to balance the effect of the two terms? We can do it, it is a more general formulation. Here we did not augment the derived formula with any hyperparameters. However, this effect is already controlled by the prior variance to some extent (not exactly, check the effect in the KL term). This is a nice gain from the probabilistic formulation. ::: ::: information Choosing a Diagonal $\Sigma$ in BBB Choosing a diagonal covariance matrix for our Gaussian approximation can be questionable if our true posterior is elongated in some directions. This is illustrated in Figure [4.26](#fig:elongated){reference-type="ref" reference="fig:elongated"}. We generally cannot know whether this will happen in advance without extensive investigation in random directions. We force our variational posterior under the true posterior because we use the *reverse KL divergence* as our objective (true posterior is the second argument of KL), which "squishes" our approximate posterior into regions of the true posterior with high density. With the *forward KL divergence* (approximate posterior is the second argument of KL), the exact opposite happens: we want to have high density with our approximate posterior wherever the true posterior has high density. ::: ![Gaussian posterior approximation using the reverse Kullback-Leibler divergence. The resulting approximate posterior only fits a small high-density region of the true posterior.](gfx/04_varpost.pdf){#fig:elongated} ::: information BBB looks just like VAEs. What is different? These are called variational because they use variational inference. They consider a complex posterior (over an unobserved (not a training sample) variable $\theta$ or $z$, intermediate latent values) and use a tractable family $Q$ to approximate it. In VAEs we want to maximize $P(x \mid \theta)$, and we approximate the intractable $P(z \mid x, \theta)$ with $Q_\phi(z \mid x) = \cN(z \mid \eta_\phi(x), \Lambda_\phi(x))$. The general idea is the same: estimate the posterior over the latent variable given the training data. Build a KL distance between the true posterior and the approximate posterior. (Eventually, we get a KL term against the prior plus a data term. We train the parameters of the approximate posterior. In VAEs [@https://doi.org/10.48550/arxiv.1312.6114], we also train the decoder $\theta$, not just the encoder $\phi$.) However, in VAEs, we optimize the ELBO (evidence lower bound); here, we optimize an MC approximation of the true objective. Another difference: In BBB, we are performing variational inference over the parameters we have to train, but in VAEs, we are doing inference over the intermediate outputs $z$, not the parameters. In VAEs, we use MLE to learn the parameters $\theta$ and $\phi$. In BBB, our entire problem is about the variational approximation of the true posterior. Variational approximations happen in many contexts. As an analogy, we can train a DNN for some problem, and it is always the same story...Well, it is, but several things are different. VAEs are from ICLR 2014. BBB is from ICML 2015. BBB actually cites the VAE paper. ::: ### Weight Space We recommend looking at loss landscape visualizations. Imagining these when discussing Bayesian ML and loss landscapes, in general, makes the topics a lot easier to interpret. It is nice to share these visualizations in our heads. In particular, we refer to two videos, [The Loss landscape](https://www.youtube.com/watch?v=aq3oA6jSGro) and [Loss Landscape Explorer 1.1](https://www.youtube.com/watch?v=As9rW6wtrYk). We can see a visualization of traveling on the loss landscape to a local minimum. The latter video shows the loss landscape explorer 1.1, which can explore the loss landscape live on real data. The way these visualizations are created is discussed in the FAQ session of the [webpage](https://losslandscape.com/faq/) of the authors. ::: center "How to deal with so many dimensions? It is very challenging to visualize a very large number of dimensions. If we want to understand the shape of the loss landscapes, somehow we need to reduce the number of dimensions. One of the ways in which we can do that is by using a couple of random directions in space, random vectors that have the same size of our weight vectors. Those two random directions compose a plane. And that plane slices through the multidimensional space to reveal its structure in 2 dimensions. If we then add a 3rd vertical dimension, the loss value at each point in that plane, we can then visualize the structure of the landscape in our familiar 3 dimensions. (Visualizing the Loss Landscape of Neural Nets, Li )" [@losslandscape] ::: It is easy to make such landscape visualizations look nice by "cheating": One can pick random directions until they get something that is visually appealing, then report only these as cherry-picked results. Of course, this is academic malpractice, but its possibility should always be considered, especially when reviewing novel works. ### Training a Curve of an Infinite Number of Models ![Training loss surface of a Resnet-164 model on CIFAR-100. *All* models on the obtained curves have low training loss. The training loss is an $L_2$-regularized CE loss. Two different parametric curves are shown after optimization. Figure taken from [@https://doi.org/10.48550/arxiv.1802.10026].](gfx/c100_resnet_b_3.pdf){#fig:curve width="\\textwidth"}   ![Training loss surface of a Resnet-164 model on CIFAR-100. *All* models on the obtained curves have low training loss. The training loss is an $L_2$-regularized CE loss. Two different parametric curves are shown after optimization. Figure taken from [@https://doi.org/10.48550/arxiv.1802.10026].](gfx/c100_resnet_p_3.pdf){#fig:curve width="\\textwidth"} ![Piecewise uniform distribution over a piecewise linear curve, treated as the approximate posterior $Q_\phi(\theta)$.](gfx/04_lineseg.pdf){#fig:lineseg width="0.7\\linewidth"} Based on loss landscape visualizations, we can find creative new ways to train an infinite number of models. For example, we can [parameterize a curve](https://arxiv.org/abs/1802.10026) [@https://doi.org/10.48550/arxiv.1802.10026] between two trained models in the parameter space. This is illustrated in Figure [4.28](#fig:curve){reference-type="ref" reference="fig:curve"}. Previously, we fit a Gaussian around a point in the parameter space (BBB). We might also think about training more global connections between two, possibly faraway points in the parameter space. We can get an x-y cut of the parameter space, where the training loss values are indicated by colors. Here, x and y indicate two selected axes from the parameter space. They are determined by the third trained point of the curve. Here, one trains not just a single $\theta$, but a continuous set of $\theta$s along the curve. [^82] On the plots, we see an infinite number of models that perform well on the training set. Along the curves, the training loss is always very low. Perhaps all points along the curve are good solutions for the training set. This is also Bayesian, as we are training an infinite number of models according to a learned parametric approximate posterior. We train the curve above as follows. (This is the same story as before.) 1. Train two independent models $\theta_1$ and $\theta_2$ on different seeds. They are fixed throughout and treated as constants. They are the endpoints of our parametric curve. 2. We parameterize a curve via a third model $\phi$. We define the curve via the line segments $\theta_1 - \phi$ and $\phi - \theta_2$. $$\theta_\phi(t) = \begin{cases} 2(t\phi + (0.5 - t)\theta_1) & \text{if } t \in [0, 0.5) \\ 2((t - 0.5)\theta_2 + (1 - t)\phi) & \text{if } t \in [0.5, 1]\end{cases},$$ which is a bijection between $\theta_\phi(t)$ and $t$ (if $\theta_1 \ne \theta_2$). 3. We model a piecewise uniform distribution over our parametric curve embedded in a high-D space. This is shown in Figure [4.29](#fig:lineseg){reference-type="ref" reference="fig:lineseg"}.[^83] 4. At each iteration, sample one parameter from the piecewise uniform distribution over the curve at a time. We sample $t \sim \operatorname{Unif}[0, 1]$; then, $\theta_\phi(t)$ is a sample of the approximate posterior $Q_\phi(\theta)$. 5. $\phi$ is optimized such that any model on the curve has low training loss. The trained curve is supposed to be a subset of the solution set of the training loss function. We use the reparameterization trick to separate randomness and backprop to the parameters of the distribution that describe the curve. The optimization problem is as follows (which is typical BNN training). $$\min_\theta \nE_{\theta \sim Q_\phi(\theta)}\left[-\frac{1}{N}\sum_n \log P(y_n \mid x_n, \theta)\right].$$ The objective function can be rewritten as follows using the reparameterization trick: $$\nE_{t \sim \operatorname{Unif}[0, 1]} \left[-\frac{1}{N}\sum_n \log P(y_n \mid x_n, \theta_\phi(t))\right]$$ with the curve defined above. The curve is piecewise linear $t$ (not differentiable at $t = 0.5$) but is entirely linear $\phi$ ($t$ is just a fixed parameter then), so it is differentiable everywhere. It is also easy to see that the procedure is differentiable after selecting $t$, as that is the only source of randomness. Sampling $t$ and obtaining the actual parameter $\theta_\phi(t)$ are well separated by design. We do not have to use the reparameterization trick, it is "already used". ![Sampling uniformly from the curve during training ensures that all models on the curve have a low training loss. The 2D training loss surface slice is plotted in which the parameterized curve resides. The authors argue that the parameters in the middle of the curve tend to *generalize* better than the endpoints (i.e., their test loss is lower than those of the endpoints, for being embedded in the middle of a wider basin of the loss surface). Base figure taken from [@https://doi.org/10.48550/arxiv.1802.10026].](gfx/04_lowloss.pdf){#fig:lowloss width="0.6\\linewidth"} The training ensures that every point $\theta$ on the surface has low training loss. This is empirically verified in Figure [4.30](#fig:lowloss){reference-type="ref" reference="fig:lowloss"}, where the training loss values are plotted. All losses are below $\approx 0.11$ on the curve. A general observation is that almost all pairs of independently trained models $(\theta_1, \theta_2)$ for DNNs are connected through a third point $\phi$ in a low-loss "highway" that we can easily find. This gives an interesting intuition for the loss landscape: Most solutions in the DL landscape are connected by some piecewise linear curve. This is not so surprising: We have millions/billions of dimensions to choose from. We can likely find a 2D cut of the loss in which there exists a parametric curve parameterized by $\phi$ that connects the two endpoints with a low training loss. The NN has a vast capacity (many dimensions) to accommodate an infinite number of solutions globally rather than around a certain point. Previously, we have shown that it is possible to train an infinite set of models around a specific point locally (Gaussian posterior). Here, we are expanding that idea to global traversal of the parameter space. This was the first work that showed that it is possible. After training the model with the given formulation, we compute the BMA based on the learned approximate posterior as $$\begin{aligned} P(y \mid x, \cD) &= \int P(y \mid x, \theta)P(\theta \mid \cD)\ d\theta\\ &\approx \int P(y \mid x, \theta)Q_{\phi}(\theta)\ d\theta\\ &\overset{\mathrm{MC}}{\approx} \frac{1}{K} \sum_{k = 1}^K P(y \mid x, \theta_\phi(t^{(k)})) \end{aligned}$$ where $t \sim \operatorname{Unif}[0, 1]$. ![Mode connectivity visualization. The direct path between the two local minima contains high-loss parameter configurations as well. However, we can find a line connecting the two where *all* configurations result in low loss. Figure taken from [@losslandscape].](gfx/04_loss.jpg){#fig:mode width="\\linewidth"} A visualization of mode connectivity is given in Figure [4.31](#fig:mode){reference-type="ref" reference="fig:mode"}. We have two solutions that can be connected by some curve in the parameter space. On the curve, *test accuracy is also nearly constant*. This has strong implications for generalization. ![Negative log-likelihood of the diagonal training set and unbiased test set with different labels. *Left.* On the training set, the found curve of models has a low loss. One of the endpoints is a color-biased model, the other is orientation-biased. Therefore, one can obtain a curve of models that interpolates between two models with different biases. *Middle.* When considering a test set with color labels, the color-biased endpoint performs much better, as expected. However, there are many models on the curve that also perform well. There is a relatively quick shift between color-biased and orientation-biased models on the curve. There are also more color-biased models (as the blue area is larger). *Right.* On the same test set with orientation labels, the orientation-biased endpoint performs well, and also a small region of models on the curve (corresponding to the blue region). Base figure taken from [@https://doi.org/10.48550/arxiv.2110.03095].](gfx/04_shortcut.pdf){#fig:surprise width="\\linewidth"} ::: information Is this method Bayesian? This is not a purely Bayesian approach: The true posterior $P(\theta \mid \cD)$ is approximated by the density $Q_\phi(\theta)$, which is obtained by maximum likelihood (we maximize the likelihood of the dataset $\phi$). So, we do not consider any prior beliefs over the parameters, and indeed it is probably unlikely that the posterior would be anything close to being a curve if we chose our prior as something like a Gaussian. This work does not care about the prior. It samples some initial models, trains them, fits the curve, and treats it as a posterior approximation. It still has many nice properties and allows interesting insights into the parameter space and the loss surface. However, Bayesian in this book refers to training infinitely many models, not performing Bayesian inference using the prior + likelihood formulation. For a true Bayesian, the prior matters a lot. For the purpose of this book, it does not. We also see ensembling as a Bayesian method. All we are doing is approximating the otherwise intractable true posterior in various ways, sometimes taking an explicit prior into account, sometimes not. This is a common interpretation in the field, and is hard to connect it to any rigorous Bayesian theory. ::: We are **not** using a variational approximation of the true posterior: We do not have an explicit prior, and the training objective also does not take any prior into account, as we are performing maximum likelihood estimation over the third parameter of the curve. ::: information Further Surprise We can find [further surprises](https://arxiv.org/abs/2110.03095) [@https://doi.org/10.48550/arxiv.2110.03095] when considering models biased to different cues. This is shown in Figure [4.32](#fig:surprise){reference-type="ref" reference="fig:surprise"}. Even heterogeneous pairs of models $(\theta_1, \theta_2)$ can be connected with some curve, where heterogeneous means that the two solutions are biased to different attributes. In the training data, color and orientation labels coincide; we have a diagonal dataset (Section [2.7.1](#ssec:spurious){reference-type="ref" reference="ssec:spurious"}). We can use either of the cues to get low training loss. Here, $\theta_\mathrm{color}$ refers to a model biased to color (i.e., the usual solution we get), and $\theta_\mathrm{orientation}$ corresponds to a model biased to orientation (which is an unusual solution). **Note**: We have two sets of inputs: $X_\mathrm{train}$ and $X_\mathrm{test}$. However, for $X_\mathrm{test}$, we consider two labeling schemes: one color and one using orientation as the task cue. Therefore, the loss landscapes are different for these three datasets in total. The parameter x-y cut is shared across these datasets. The axes are chosen as follows. The starting point is two models with different biases. We train a third model using the formulation above. We obtain three points in a million-D space that determine a unique plane (2D subspace) that contains all three models. The other dimensions are hidden in the plots. The negative log-likelihood is plotted for all models (parameter configurations) in this plane. On the left, it is possible to connect these very different solutions with a curve on the training set landscape: The loss for the training data is very low for the entire curve of models, as for the training set, it does not matter which cue our model chooses. In the middle, when we consider the color test set and the *same* curve, we have many models with a low loss, i.e., many models on the curve are biased towards color (as the blue region is rather large). However, an entire region of models that had low training loss suddenly has high test loss (right, orange part of the middle plot): This shows that these models learned spurious correlations the color labeling scheme. On the right, when we consider the orientation test set (i.e., we only change the labels compared to the middle plot) and the *same* curve, we have a lot fewer models on the curve with a low loss, i.e., models that are biased towards orientation: The blue (low-loss) region is rather small. The yellow region shows a transition from color-biased models to orientation-biased models, and all color-based models have a high loss (red region) on the orientation task. It is nice to see that the space of color-biased solutions is much larger than that of the orientation-biased solutions. This probably explains why if we simply train a model, it is more likely to get a color-biased solution than solutions biased to other cues. This is a volumetric POV for explaining why color is a more favored bias for the models than other cues. **Another example**: Frogs being the foreground cue and swamps being the background cue. The training samples consist of frogs in swamps. The middle plot would then correspond to pictures of swamps that do not necessarily contain a frog (unbiased dataset). Here, looking at the foreground does not solve the problem. Many more models are biased toward the background than the foreground. ::: ### Stochastic Weight Averaging We can exploit the randomness in SGD. This is another cheap source of Bayesian ML. The method is called [Stochastic Weight Averaging](https://arxiv.org/abs/1902.02476) [@https://doi.org/10.48550/arxiv.1902.02476] (SWA). An informal overview is given in Figure [4.33](#fig:sgdrand){reference-type="ref" reference="fig:sgdrand"}. In SGD, we usually use an LR schedule. When the LR is sufficiently reduced, solutions are not moving too much around a certain point in space. We treat the set of points (models) towards the end of training (i.e., when the model roughly converged and the models are indeed plausible under the data) as samples from some Gaussian (see Figure [4.35](#fig:sgdrand2){reference-type="ref" reference="fig:sgdrand2"}). This is the whole idea behind SWA with a Gaussian (SWAG). ![Informal overview of Stochastic Weight Averaging. We give an approximate posterior by considering parameter configurations from the later 25% of the epochs. Not all of these models have necessarily converged. Figure taken from [@andrewgw].](gfx/04_sgdrand.pdf){#fig:sgdrand width="0.4\\linewidth"} SGD thus inherently trains a large number of models. The SGD trajectory is noisy because of the small batches. The training's final few iterations (epochs) can be treated as samples from the approximate posterior distribution. This is the MCMC point of view of training and sampling, first introduced in "[Bayesian Learning via Stochastic Gradient Langevin Dynamics](https://www.stats.ox.ac.uk/~teh/research/compstats/WelTeh2011a.pdf)" [@welling2011bayesian], published way before this paper, in 2011. SGLD is an MCMC method to train and sample a posterior. The intuition is the same as what we discuss here. We treat the current procedure as if we were MCMC sampling the posterior (because of the noise from SGD) that is determined by the loss landscape. (If we do not regularize, we only have an uninformative prior, and the loss landscape is the negative log-likelihood.) A visualization of SWAG is shown in Figure [4.35](#fig:sgdrand2){reference-type="ref" reference="fig:sgdrand2"}. Based on the mean and variance of the models of the last couple of epochs, we give a Gaussian approximation. Now, we do not use a variational approximation to get this Gaussian: We do not minimize KL divergences. ![ "**\[Left\]:** Posterior joint density surface in the plane spanned by eigenvectors of SWAG covariance matrix corresponding to the first and second largest eigenvalues and **Right:** the third and fourth largest eigenvalues. All plots are produced using PreResNet-164 on CIFAR-100. The SWAG distribution projected onto these directions fits the geometry of the posterior density remarkably well." [@https://doi.org/10.48550/arxiv.1902.02476] Figure taken from [@https://doi.org/10.48550/arxiv.1902.02476]. ](gfx/c100_resnet110_swag_2d_01_big_font.pdf){#fig:sgdrand2 width="\\textwidth"} ![ "**\[Left\]:** Posterior joint density surface in the plane spanned by eigenvectors of SWAG covariance matrix corresponding to the first and second largest eigenvalues and **Right:** the third and fourth largest eigenvalues. All plots are produced using PreResNet-164 on CIFAR-100. The SWAG distribution projected onto these directions fits the geometry of the posterior density remarkably well." [@https://doi.org/10.48550/arxiv.1902.02476] Figure taken from [@https://doi.org/10.48550/arxiv.1902.02476]. ](gfx/c100_resnet110_swag_2d_23_big_font.pdf){#fig:sgdrand2 width="\\textwidth"} The method's assumption is that the posterior is approximately Gaussian:[^84] $$\begin{aligned} Q(\theta) &\approx P(\theta \mid \cD)\\ Q(\theta) &= \cN(\theta \mid \mu(\cD), \Sigma(\cD)). \end{aligned}$$ The Gaussian parameters are computed from the parameters of the last $L$ epochs (= iterations): $\theta_1 \dots, \theta_L$. $$\begin{aligned} \mu(\cD) &= \frac{1}{L} \sum_l \theta_l\\ \Sigma(\cD) &= \frac{1}{L} \sum_l \theta_l \theta_l^\top - \left(\frac{1}{L} \sum_l \theta_l\right)\left(\frac{1}{L} \sum_l \theta_l\right)^\top. \end{aligned}$$ #### SWAG is not so scalable. The problem with the above formulation is the full empirical covariance matrix: For a mid-sized network with a few million parameters, computing and storing this matrix becomes infeasible. *SWAG-Diag* uses a diagonal approximation of SWAG. The only difference is how the covariance matrix is approximated. As expected from its name, SWAG-Diag uses a diagonal approximation: $$\Sigma(\cD) = \operatorname{diag}\left(\frac{1}{L}\sum_l \theta_l^2 - \left(\frac{1}{L} \sum_l \theta_l\right)^2\right),$$ where the squaring operations are element-wise. When using SWAG-Diag, we do not need to train $M$ different models (like in an ensemble setup), nor do we need to calculate a full covariance approximation (like vanilla SWAG). We only need to train normally and give a Gaussian approximation based on the last few epochs. This is very easy and comes at almost no cost. We can, e.g., do it on ImageNet, or could do it for ChatGPT too. A comparison of SAWG and SWA with other methods is shown in Figure [4.36](#fig:cal_curv){reference-type="ref" reference="fig:cal_curv"}. SGD corresponds to the standard training of a single model. Unlike a reliability diagram, the plots directly show the deviation from the line of perfect calibration. Therefore, closer to 0 is better. SWAG-Diag is sadly very similar to SGD regarding the reliability diagram -- SWAG is way better than SWAG-diag, even on ImageNet. It seems that SWAG-diag only scales better computationally, but the results do not follow. ![ "Reliability diagrams for WideResNet28x10 on CIFAR-100 and transfer task; ResNet-152 and DenseNet-161 on ImageNet. Confidence is the value of the max softmax output. \[\...\] SWAG is able to substantially improve calibration over standard training (SGD), as well as SWA. Additionally, SWAG significantly outperforms temperature scaling for transfer learning (CIFAR-10 to STL), where the target data are not from the same distribution as the training data." [@https://doi.org/10.48550/arxiv.1902.02476]. Figure taken from [@https://doi.org/10.48550/arxiv.1902.02476].](gfx/calibration_curves.pdf){#fig:cal_curv width="\\textwidth"} ### On the Principledness of Bayesian Approaches Bayesian approaches look principled. They *are* principled, given that lots of assumptions are actually true: - We have a sensible prior that does not make learning infeasible (e.g., the true model (parameter configuration) is outside the support of the prior) or inefficient (e.g., the true model is in the tail, so we need a huge dataset to have high mass at the true model in the approximate posterior). - The posterior follows the assumed distribution (e.g., a Gaussian). Of course, the posterior will seldom be truly Gaussian. This is a huge assumption.[^85] In high-dimensional parameter spaces (millions/billions), it is challenging to guarantee those criteria. To ensure that our posterior is concentrated around the true model, we need many samples (which is a foundational problem, not a shortcoming of approximations). To recover the true posterior, we need it to be in the approximate family. Even to *verify* correctness, we would need many samples from the true posterior (an exponentially scaling number in the number of dimensions), especially for complex distributions. This is infeasible for deep learning. ## Non-Bayesian Approaches to Epistemic Uncertainty: Measuring Distances in the Feature Space We have seen that we can give epistemic uncertainty estimates (by measuring, e.g., the variance of the predictions) when training an infinite (or large) number of models. In principle, however, we do not require training an infinite number of models. Let us remember our basic requirement for epistemic uncertainty: $c(x)$ is expected to be low when $x$ is away from seen examples (OOD). Hence, we can also try to estimate epistemic uncertainty by measuring the distance between test sample $x$ and training samples in the feature space. ### Mahalanobis Distance Let us discuss "[A Simple Unified Framework for Detecting Out-of-Distribution Samples and Adversarial Attacks](https://arxiv.org/abs/1807.03888)" [@https://doi.org/10.48550/arxiv.1807.03888]. We want to measure the closeness of a test sample $x$ to one of the classes in the feature space for OOD detection. To give a feature representation to each class, we consider the training samples in the feature space (e.g., the penultimate layer of DNNs, with dimensionality $\approx$ 1000). This is illustrated in Figure [4.37](#fig:distance){reference-type="ref" reference="fig:distance"}. ![Feature space representation of training samples, where classes are encoded by color *Left cross.* Test features are close to training sample features of class 1 (one of the clusters). This is an in-distribution (ID) test sample. *Right cross.* Test features are not close to training sample features of any class (neither of the clusters). This is an OOD test sample. Base figure taken from [@https://doi.org/10.48550/arxiv.1807.03888].](gfx/04_dist.pdf){#fig:distance width="\\linewidth"} In Figure [4.37](#fig:distance){reference-type="ref" reference="fig:distance"}, we computed the distance of our test sample to all training samples. As we do not want to keep all training sample features for future reference, we compute the mean and covariance for each class in the feature space based on all samples in the training set, then approximate each class by a heteroscedastic, non-diagonal Gaussian: $$\begin{aligned} \mu_k &= \frac{1}{N_k} \sum_{i: y_i = k} f(x_i)\\ \Sigma_k &= \frac{1}{N_k} \sum_{i: y_i = k} (f(x_i) - \mu_k)(f(x_i) - \mu_k)^\top. \end{aligned}$$ The authors of [@https://doi.org/10.48550/arxiv.1807.03888] also consider "tied cov" to simplify computations by unifying the covariance across classes: $$\begin{aligned} \Sigma &= \frac{1}{N} \sum_k N_k \Sigma_k\\ &= \frac{1}{N} \sum_k \sum_{i: y_i = k} (f(x_i) - \mu_k)(f(x_i) - \mu_k)^\top. \end{aligned}$$ This is *not* the same as calculating the covariance matrix for the entire dataset, as the individual class means are preserved. This is the weighted average of all covariance matrices where the weights are $N_k / N$. Every class has a different number of samples. We then measure the **Mahalanobis distance** between a test sample $x$ and the Gaussian for class $k$ as $$M(x, k) = (f(x) - \mu_k)^\top \Sigma^{-1}(f(x) - \mu_k).$$ ::: information Interpretations of the Mahalanobis Distance There are two ways to think about the Mahalanobis distance. (1) It is roughly the NLL of the test sample given class $k$ (up to a constant). (2) It is the $L_2$ distance between sample $x$ and the class mean, weighting every dimension by the precision (inverse covariance) matrix. This is a distorted $L_2$ distance that weights directions with large precision (small variance) more. Both interpretations are useful to keep in mind. ::: Then we define the confidence measure $c(x)$ based on the smallest Mahalanobis distance to a Gaussian: $$c(x) := - \min_c M(x, c).$$ According to this definition, $c(x)$ is low when $x$ is OOD (i.e., $\min_k M(x, k)$ is high) and analogously $c(x)$ is high when $x$ is ID (i.e., $\min_k M(x, k)$ is low). **Note**: This method was designed for detecting OOD samples. It did not consider aleatoric uncertainty, which is also present in the estimates. The field is now aware that it can also influence predictive uncertainty. One could, e.g., measure aleatoric uncertainty as the ratio of distances of the two closest distributions. When it is approximately one, we have high aleatoric uncertainty, because we are split between the classes. #### Results of Mahalanobis Distance To discuss the Mahalanobis distance's ability to detect OOD samples, we consider Table [\[tab:mah\]](#tab:mah){reference-type="ref" reference="tab:mah"}. This showcases the detection accuracy of OOD samples under various metrics. AUPR in and out correspond to whether the ID or OOD class is considered positive. The max-prob confidence measure is not suitable for OOD detection as much. The performance in detecting OOD samples is considerably better for the Mahalanobis distance in the feature space. This is, of course, just an example. One should not conclude that the Mahalanobis distance is always a better confidence measure than max-prob, just for this particular setup. ### Other types of distances than Mahalanobis: RBF kernel We discuss the work "[Uncertainty Estimation Using a Single Deep Deterministic Neural Network](https://arxiv.org/abs/2003.02037)" [@https://doi.org/10.48550/arxiv.2003.02037] to highlight another distance-based uncertainty estimator. Here, instead of computing the Mahalanobis distance the class Gaussians, we first compute the $L_2$ distance between test sample and centroid of class $k$, $\mu_k = \frac{1}{N_k} \sum_{i: y_i = k} f(x_i)$: $$\begin{aligned} d(x, k) = \Vert f(x) - \mu_k \Vert_2^2. \end{aligned}$$ Then, we compute the RBF kernel value for class $k$ as $$K_k(f(x), \mu_k) = \exp\left(-\frac{d(x, k)}{2\sigma^2}\right)$$ where $\sigma$ is a hyperparameter. This is a special case of the Mahalanobis distance where the covariance is isotropic (hence the name "radial" basis function), and we take the squared $L_2$ norm. The kernel value has a nice property: $$K_k(f(x), \mu_k) \in (0, 1]$$ where higher values indicate greater similarity. This is more interpretable than the Mahalanobis distance, and it also has a nice interpretation as a probability. All $\sigma$ does is to control the temperature of this distribution. Finally, we define our confidence level as $$c(x) := \max_k K_k(f(x), \mu_k).$$ Low confidence indicates an OOD sample: $c(x)$ can be interpreted as the probability of $x$ *not* being OOD. Conveniently, $c(x) \in (0, 1]$, thus, we can apply a proper scoring rule and train using the resulting criterion. In the derivation below, we exclude the case of $K_k(f(x), \mu_k) = 1$ and also simplify notation to just $K_k$. The negative log probability scoring rule for the max-RBF similarity is given by $$\begin{aligned} \label{eq:loss} \cL = \begin{cases} - \log \max_k K_k & \text{if } Y_{\argmax_k K_k} = 1 \\ -\log(1 - \max_k K_k) & \text{if } Y_{\argmax_k K_k} = 0\end{cases} \end{aligned}$$ where $Y$ is a one-hot (random) vector for the GT class. As $Y$ is a one-hot vector, $Y_{\argmax_k K_k} = 1$ means that the prediction is *correct*, whereas $Y_{\argmax_k K_k} = 0$ shows an *incorrect* prediction. When the prediction is correct, we gain $\log c(x)$ reward (or lose $-\log c(x)$ reward). If we were very confident, we would gain the most. This encourages the network to have a high $c(x)$, i.e., make the feature representation of $X$ even closer to the current centroid. We are optimizing correct predictive uncertainty estimation by $c(x)$. When the prediction is incorrect, we gain $\log (1 - c(x))$ reward. We repel the current centroid. We upper bound Equation [\[eq:loss\]](#eq:loss){reference-type="ref" reference="eq:loss"} with a familiar loss function, BCE. When $Y_{\argmax_c K_c} = 1$ (upper branch), we write $$-\log \max_k K_k = -\sum_k Y_k\log K_k$$ because $Y$ is a one-hot vector. We also have $$-\log (1 - \max_k K_k) = -\log \min_k (1 - K_k) = \max_k - \log(1 - K_k)$$ where we used for the last equality that $\log$ is monotonically increasing. When $Y_{\argmax_k K_k} = 0$ (lower branch), this can be bounded from above as $$\begin{aligned} \max_k \underbrace{-\log(\underbrace{1 - K_k}_{\in (0, 1)})}_{\in (0, +\infty)} &\le \sum_{k: Y_k = 0} -\log(1 - K_k)\\ &= \sum_k -(1 - Y_k)\log(1 - K_k). \end{aligned}$$ Thus, we finally have that $$\begin{aligned} \cL &\le \begin{cases} \overbrace{-\sum_k Y_k \log K_k}^{> 0} & \text{if } Y_{\argmax_k K_k} = 1 \\ \underbrace{-\sum_k (1 - Y_k)\log(1 - K_k)}_{> 0} & \text{if } Y_{\argmax_k K_k} = 0\end{cases}\\ &\le -\sum_k \left(Y_k \log K_k + (1 - Y_k) \log(1 - K_k)\right). \end{aligned}$$ The authors of [@https://doi.org/10.48550/arxiv.2003.02037] optimize this upper-bound proxy loss on a finite (deterministic) dataset $\{(x_i, y_i)\}_{i = 1}^N$. The loss is the sum of BCEs of one-vs-rest classifications where $K_k$ is our predicted probability of membership of class $k$ for sample $x$. This advocates the use of this form of BCE for optimizing our classifiers. This encourages correct predictive uncertainty ($L = 1$) reports for $c(x) := \max_k K_k(f(x), \mu_k)$. A remaining problem is that the class centroids $\mu_k = \frac{1}{N_k}\sum_{i: y_i = k}f(x_i)$ are continuously updated during training. These are needed for all $K_k$ and for all $x$. Suppose we recompute centroids every time we update our parameters. In that case, we will have a very noisy training procedure, as the targets (centroid means) are constantly moving, and we are trying to chase after them for the right class for each sample. Also, recalculating these for the entire dataset after every network update is infeasible. To solve both, we use a moving average for more stable centroid estimation at each iteration and more stable training: $$\begin{aligned} N_k &\gets \gamma N_k + (1 - \gamma)n_k\\ m_k &\gets \gamma m_k + (1 - \gamma) \sum_{i \in \mathrm{minibatch}: y_i = k}f(x_i)\\ \mu_k &\gets \frac{m_k}{N_k}. \end{aligned}$$ where - $N_k$ is the "soft" number of samples per class in mini-batch: It is the moving average of the number of samples per class in mini-batch. This changes over iterations; we also need to smooth this out. - $m_k$ is the moving average of the sum of class $k$ sample features. - $\mu_k$ is the average feature location (centroid) for class $k$. - $n_k$ is the number of samples per class in the current mini-batch. - $\gamma \in [0.99, 0.999]$ corresponds to the momentum term in the moving average. To make learning stable, it is chosen to be quite high. **Note**: When a training sample has high aleatoric uncertainty, it will be positioned between likely centroids at the end of training. When a training sample has low aleatoric uncertainty, it will be very closely clustered to the correct class. When an OOD sample comes, it will have low confidence. However, we can also get low confidence for samples with high aleatoric uncertainty. We cannot distinguish these two cases based on the confidence value. This work just attributes low confidence to epistemic uncertainty. #### Results of RBF Kernel We first discuss Figure [4.38](#fig:rbf){reference-type="ref" reference="fig:rbf"} that showcases qualitative results. The confidence estimate successfully distinguishes the two sources of data (ID, OOD). In distribution, the maximal kernel similarity[^86] is very high, and samples are well clustered in the feature space. Out of distribution, samples tend to have different maximal kernel similarities than one. We qualitatively conclude that $c(x) = \max_c K_c(f(x), \mu_c)$ is a good indicator of how to separate OOD samples from ID samples after training the network. One can find the best separating threshold (or just report AUROC or AUPR). ![Results of RBF kernel confidence estimation. In distribution, the kernel similarities are all high, i.e., the mapped samples are concentrated in high-density regions of the feature space. Out of distribution, the similarities are mixed, meaning there are a variety of samples "the model is not familiar with." ID dataset is CIFAR-10, OOD dataset is SVHN. Figure taken from [@https://doi.org/10.48550/arxiv.2003.02037].](gfx/04_res.png){#fig:rbf width="0.5\\linewidth"} We also discuss quantitative results shown in Table [4.4](#tab:quant){reference-type="ref" reference="tab:quant"}. Results are quantified using the AUROC score. ("Can we separate ID from OOD based on $c(x)$ predictions?") DUQ corresponds to deterministic uncertainty quantification using the confidence score $c(x) = \max_k K_k(f(x), \mu_k)$. The name highlights that they do not have to stochastically train multiple (or even an infinite number of) models to obtain epistemic uncertainty estimates. LL ratio is a method we do not discuss. 'Single model' denotes DUQ trained with softmax-cross-entropy. It uses the same $c(x)$ formulation but is trained with the usual softmax-cross-entropy loss. As shown in the Table, the method gives good results after training with the proposed objective (DUQ). ::: {#tab:quant} Method AUROC ----------------------------- ------- DUQ 0.955 LL ratio (generative model) 0.994 Single model 0.843 5 - Deep Ensembles (ours) 0.861 5 - Deep Ensembles (ll) 0.839 Mahalanobis Distance (ll) 0.942 : AUROC results on FashionMNIST, with MNIST being the OOD set. DUQ (using $c(x) = \max_k K_k(f(x), \mu_k)$) outperforms most methods."Deep Ensembles is by Lakshminarayanan et al. (2017), Mahalanobis Distance by Lee et al. (2018), LL ratio by Ren et al. (2019). Results marked by (ll) are obtained from Ren et al. (2019), (ours) is implemented using our architecture. Single model is our architecture, but trained with softmax/cross entropy." [@https://doi.org/10.48550/arxiv.2003.02037] Table taken from [@https://doi.org/10.48550/arxiv.2003.02037]. ::: ### Summary of Modeling Epistemic Uncertainty We have seen two general ways of modeling epistemic uncertainty. In Bayesian ML, we train a set of models simultaneously. We measure their disagreement during inference through Bayesian model averaging (BMA). We can also choose to measure distances in the feature space. In particular, we can compute the distance to the closest class centroid in the feature space to get a sense of how surprising an input sample is. Both have been successfully applied to the problem of OOD detection, which is a proxy task for epistemic uncertainty. ## Modeling Aleatoric Uncertainty As we have seen, aleatoric uncertainty refers to "I do not know because there are multiple plausible answers." This happens when true label $y$ is not a deterministic function of input $x$, as multiple possibilities could be an answer for input $x$. Below, we give a high-level overview of the ingredients we will use to represent aleatoric uncertainty. ### Roadmap to Representing Aleatoric Uncertainty {#ssec:roadmap} There are *two ingredients* that are used together for the recipe of representing aleatoric uncertainty. **Architecture.** Formulate a model architecture that accommodates multiple possible outputs. We should prepare, e.g., a probabilistic output where our model outputs the parameters of this output distribution rather than a single prediction. **Loss function.** Taking a proper scoring rule for matching the predicted output distribution to the one dictated by the dataset (examples are discussed in Sections [4.13.2](#ssec:au_classification){reference-type="ref" reference="ssec:au_classification"} and [\[ssec:au_regression\]](#ssec:au_regression){reference-type="ref" reference="ssec:au_regression"}) is often sufficient. Let us follow our recipe and extend proper scoring rules to more generic distributions, as this will allow us to recover truthful aleatoric uncertainty estimates. We start with matching output distributions in classification. ### Aleatoric Uncertainty In Classification {#ssec:au_classification} As discussed previously, aleatoric uncertainty refers to the inherent variability of the labels, i.e., the non-deterministic nature of the data generating process. To *represent* aleatoric uncertainty, we would like our model to output a *distribution* which is faithful to $P(Y \mid X = x)$. #### Proper Scoring Rules to the Rescue, Again So far, our discussion centered around binary distributions, where we tried to match a confidence value $c(x)$ to the true probability of an event, such as $P(L = 1)$, where $L$ represents the correctness of prediction. Here, both $c(x)$ and $P(L = 1)$ corresponded to the parameters of respective Bernoulli distributions. By matching the Bernoulli parameters, we were also matching the Bernoulli distributions. To achieve this, we leveraged (strictly) proper scoring rules. We now extend the notion of proper scoring rules to general discrete distributions. In particular, we want to match a distribution $Q$ (a categorical distribution encoded by a vector of probabilities) to the true discrete distribution $P$. Let $y$ be a sample of distribution $P(Y)$ -- for example, the GT class index. We then define the scoring rule as a function $S(Q, y)$. Arguments are $Q$ (the predicted distribution) and $y$ (a sample from true distribution $P(Y)$). This scoring rule is *strictly proper* when the expected score $\nE_{P(Y)} S(Q, Y)$ is maximized iff $Q \equiv P$ (i.e., when the distributions match). $S$ may also be described as a function of $Q$'s parameters (e.g., the parameter vector of a categorical distribution or the parameter of a Bernoulli distribution) rather than $Q$ itself. If we want, we can then further compress $Q$ into a scalar. The aleatoric confidence can be, e.g., given by the max-prob $\max_k Q(Y = k)$, or by the entropy of the predicted distribution, $\nH(Q)$. Let us discuss some popular proper scoring rules for matching predicted categorical distributions, encoded by softmax outputs $f(x)$, to the GT distributions with GT probabilities $P(Y = y \mid X = x)\ \forall y \in \cY$ from which we can only sample. #### Log Probability Scoring Rule The log probability scoring rule (negative CE) for categorical distributions is defined as $$S(f, y) = \sum_k y_k \log f_k(x) = \log f_y(x),$$ where $y$ is the true class.[^87] It can be shown that $S$ defined this way is a strictly proper scoring rule, i.e. $$\nE_{P(Y)}S(f, Y)$$ is maximal iff $$f_k(x) = P(Y = k \mid x)\ \forall k \in \{1, \dotsc, C\}.$$ This is great news! Many DNNs already minimize a NLL loss of the form $$\cL = -\sum_k y_k \log f_k(x) = -\log f_y(x),$$ which means they are already matching their predictions to the aleatoric uncertainty of a data source. Since it is a proper scoring rule, in the expectation of $Y$, we encourage our DNN to predict $f(x)$ that correctly represents the spread of $P(Y \mid X = x)$ in the training set. #### Multi-Class Brier Scoring Rule To match a probability vector encoding a categorical distribution to the true distribution $P(Y \mid X = x)$, we can also use the Brier scoring rule. Consider a predicted probability vector $f(x) \in [0, 1]^K$ with $\sum_{k=1}^K f_k(x) = 1$ and a categorical random variable $Y \in \{1, \dots, K\}$. The multi-class Brier scoring rule is defined as $$S(f(x), y) = -(1 - f_y(x))^2 + f_y(x)^2 - \sum_{k=1}^K f_k(x)^2.$$ ::: claim The multi-class Brier score is a strictly proper scoring rule for aleatoric uncertainty. ::: ::: proof *Proof.* First, we rewrite $\nE_{P(Y \mid X = x)} S(f, Y)$ as $$\begin{aligned} \nE_{P(Y \mid X = x)} S(f, Y) &= \sum_{k=1}^K P(Y = k)\left[-(1 - f_k(x))^2 + f_k(x)^2 - \sum_{l=1}^K f_l(x)^2\right]\\ &= \sum_{k=1}^K P(Y = k) \left[-f_k(x)^2 + 2f_k - 1 + f_k(x)^2 - \sum_{l=1}^K f_l(x)^2\right]\\ &= -\sum_{k=1}^K \left[P(Y = k)(1 - 2f_k(x)) + \sum_{l=1}^K P(Y = k)f_l(x)^2\right]\\ &= -\sum_{k=1}^K P(Y = k)(1 - 2 f_k(x)) - \sum_{l=1}^K f_l(x)^2\\ &= -\sum_{k=1}^K \left[P(Y = k)(1 - 2f_k(x)) + f_k(x)^2\right] \end{aligned}$$ for all $f \in \Delta^K$ which is the ($K - 1$)-dimensional probability simplex. A necessary condition for the maximizer of the Brier scoring rule in expectation is as follows. $\forall r \in \{1, \dots, K\}, f \in \Delta^K$: $$\begin{aligned} \frac{\partial}{\partial f_r}\left(-\sum_{k=1}^K \left[P(Y = k)(1 - f_k(x)) + f_k(x)^2\right]\right) &= -\sum_{k=1}^K \frac{\partial}{\partial f_r}\left[P(Y = k)(1 - 2f_k(x)) + f_k(x)^2\right]\\ &= -\frac{\partial}{\partial f_r}\left[P(Y = r)(1 - 2f_r(x)) + f_r(x)^2\right]\\ &= -(-2P(Y = r) + 2f_r(x)) \overset{!}{=} 0\\ &\iff f_r(x) = P(Y = r). \end{aligned}$$ As $\frac{\partial}{\partial f_r} \left(-[-2P(Y = r) + 2f_r(x)]\right) = -\left(0 + 2 \right) = -2 < 0\ \forall r \in \{1, \dots, K\}, f \in \Delta^K$, the above, $f(x) \equiv P(Y \mid X = x)$ is the unique maximizer of the multi-class Brier scoring rule's expectation. Therefore, it is strictly proper. ◻ ::: #### Using softmax with the NLL Loss Let us discuss the most popular setup for classification that uses the steps introduced in Section [4.13.1](#ssec:roadmap){reference-type="ref" reference="ssec:roadmap"}. Using a softmax output with the NLL loss is by far the most common activation and loss function for (multi-class) classification problems. Luckily, it is also designed to handle the aleatoric uncertainty in the true $P(y \mid x)$ distribution, which is potentially multimodal (according to humans). **Note**: NLL loss = CE loss = softmax CE loss = log-likelihood loss = negative log probability for classification. **Ingredient 1.** The softmax output $f(x)$ for input image $x$ has the right dimensionality (number of classes) to represent any $P(y \mid x)$. $f(x)$ outputs the parameter vector $p$ of the output categorical distribution. Therefore, the architectural condition is satisfied. The model is ready to represent aleatoric uncertainty. **Ingredient 2.** Is the method also *encouraged* to represent the *true* aleatoric uncertainty? We consider the loss function $-\log f_Y(x)$. We have seen that, in expectation of $Y$, it guides the model to produce the GT distribution $P(y \mid x)$. #### Toy experiment with the NLL loss Importantly, our DNN is *not* encouraged to be overconfident (nearly one-hot) for $\argmax_k P(Y = k \mid X = x)$ when using the NLL loss, as many people suggest. The loss encourages the model to produce distributions $f(x)$ with variance when the true distribution also has a non-zero variance. This is, of course, considering infinite data. For finite datasets where the model usually does not see two labelings for a single data point, it can arbitrarily overfit to the given labeling for each datum (given sufficient expressivity). This makes the model *not* predict the true aleatoric uncertainty for a sample (only the empirical probability), which can result in the model being extremely overconfident in one of the possible answers. This can be possibly mitigated by adversarial training (increase region of class $y$ prediction) or by regularizing the model based on how many data points we have. ![Homoscedastic 2D class-wise Gaussian dataset in a binary classification setting, used for the experiment in the [notebook](https://colab.research.google.com/drive/1ao7oyRoye2uPnfk7NFhz5AujH-jAMxAd?usp=sharing).](gfx/04_data.pdf){#fig:dset width="0.6\\linewidth"} We provide a [notebook](https://colab.research.google.com/drive/1ao7oyRoye2uPnfk7NFhz5AujH-jAMxAd?usp=sharing) to clean up the possible source of the misconception of the NLL encouraging overconfidence. The dataset is generated from two homoscedastic 2D Gaussians with a small overlap near $(0, 0)$ (Figure [4.39](#fig:dset){reference-type="ref" reference="fig:dset"}). The task is binary classification. Since we know the Gaussians that generate each class, we can calculate the true probability that a sample $x$ is of class 0: $$\begin{aligned} P(Y = 0 \mid X = x) &= \frac{P(X = x \mid Y = 0)P(Y = 0)}{P(X = x \mid Y = 0)P(Y = 0)+P(X = x \mid Y = 1)P(Y = 1)}\\ &= \frac{P(X = x \mid Y = 0)}{P(X = x \mid Y = 0) + P(X = x \mid Y = 1)}\\ &= \frac{\cN(x \mid \mu_0, \Sigma_0)}{\cN(x \mid \mu_0, \Sigma_0) + \cN(x \mid \mu_1, \Sigma_1)} \end{aligned}$$ where we assumed a uniform label prior. This is just the ratio of the likelihood of $x$ being a part of class 0 and the total likelihood of it being a part of any of the two. We visualize the predicted ($f_0(x)$) and GT ($P(y \mid x)$) probabilities in Figure [4.40](#fig:predgt){reference-type="ref" reference="fig:predgt"}. ![Predicted and ground truth probabilities from the experiment in the [notebook](https://colab.research.google.com/drive/1ao7oyRoye2uPnfk7NFhz5AujH-jAMxAd?usp=sharing). The two probability maps are almost indistinguishable.](gfx/04_res.pdf){#fig:predgt width="0.6\\linewidth"} We have very high GT label certainty for the lower and upper triangles. On the diagonal, the GT label certainties are close to 0.5, signaling high aleatoric uncertainty. The question is: If we train with this data, does a 2-layer DNN predict something close to this after applying sigmoid? The model will observe mixed supervision near the class boundary $x_1 + x_2 = 0$. (It is also not expressive enough to overfit to the training set and produce incorrect aleatoric uncertainties. We have enough data points.) Such mixed supervision and the NLL objective result in the correct estimation of $P(y \mid x)$. The model outputs closely resemble the true $P(Y = 0 \mid X = x)$ at nearly all $x$ values. The model *can* learn correct aleatoric uncertainty estimation (as supported by the theory of proper scoring rules). We can see the pointwise difference between $f_0(x)$ and $P(Y = 0 \mid X = x)$ in Figure [\[fig:res2\]](#fig:res2){reference-type="ref" reference="fig:res2"}. # Evaluation and Scalability ## Benchmarks and Evaluation In this section, we will see common pitfalls of evaluations in trustworthy machine learning. ### Why do we do evaluation? Evaluation enables the ranking of methods. We have a 1D line to put different methods at different positions. We can design new methods that are better than previous ones (the metric) and advance the field. We often compare to prior state-of-the-art (SotA) methods, but comparing a method's performance against human performance often also makes sense. Sometimes there is also a derived theoretical upper bound for performance, either from previous works or our current work. When a model goes over a theoretical upper bound, one has to explain how that is possible. Either there is a bug in the evaluation, the upper bound is flawed, or the model assumes a different set of ingredients than the upper bound. It is essential to talk about evaluation because it is hard to do it right. There have been many cases in the literature where the evaluation was wrong, and the field had to pay a huge price for that. ### What are the costs of wrong evaluation? ![The trend according to papers](gfx/PaperClaimsOverTime.pdf){width="\\textwidth"} ![The trend according to reality](gfx/RealityOverTime.pdf){width="\\textwidth"} For example, we consider a [metric learning benchmark](https://arxiv.org/abs/2003.08505). The "expectation vs. reality" check is shown in Figure [\[fig:claims\]](#fig:claims){reference-type="ref" reference="fig:claims"}. We first discuss what the papers claim over time. The colors correspond to different datasets for measuring metric learning performance. The contrastive loss is the starting point of metric learning methods that the later works built upon. This is the standard method we would use to learn a deep metric representation space. Over time, people have developed complicated tricks to improve upon the baselines and the previous year's SotA method. Importantly, *there is a clear upward trend*. However, the actual reality is *much worse*. The paper unveils many details of the unfair comparisons that lead to the distorted results seen above. In particular, if we tune the hyperparameters super well for contrastive learning and the recent (so-called) SotA methods and consider a fair comparison of them, we get almost the same performance among the methods. **The costs of the wrong evaluation above are severe.** For researchers, 4+ years of effort was put into pursuing the wrong evaluation protocol where we do not unify the set of ingredients among the methods (e.g., the effort put into fine-tuning previous works). We have a false sense of improvement over time. This also translates to opportunity cost: What if they worked on other "real" challenges and were satisfied with contrastive loss instead of working on all these complicated methods? Practitioners need to select the loss function for their business problems. They waste time looking into all these recent methods, although the most straightforward solution (contrastive loss) probably gives them a good result and requires much less human effort to get it working. This leads to a misinformed selection of methods based on the wrong ranking. They suffer the cost of neglecting a simple solution that works equally well. ::: information Similar "evaluation scandals" in many CV and ML tasks We consider a list of similar cases in ML where poor evaluation wasted human effort and money. Typically the papers unveiling the problems with the evaluations tend to be very entertaining to read and interesting; thus, we recommend reading them. They can also be very valuable for practitioners who want an unbiased and correct evaluation of methods they can choose from. - **Face detection**: Mathias "[Face Detection without Bells and Whistles](https://link.springer.com/chapter/10.1007/978-3-319-10593-2_47)" [@mathias2014face]. ECCV'14. - **Zero-shot learning**: Xian "[Zero-Shot Learning -- The Good, the Bad and the Ugly](https://openaccess.thecvf.com/content_cvpr_2017/html/Xian_Zero-Shot_Learning_-_CVPR_2017_paper.html)" [@xian2017zero]. CVPR'17. - **Semi-supervised learning**: Oliver "[Realistic Evaluation of Deep Semi-Supervised Learning Algorithms](https://proceedings.neurips.cc/paper/2018/hash/c1fea270c48e8079d8ddf7d06d26ab52-Abstract.html)" [@oliver2018realistic]. NeurIPS'18. - **Unsupervised disentanglement**: Locatello "[Challenging Common Assumptions in the Unsupervised Learning of Disentangled Representations](https://proceedings.mlr.press/v97/locatello19a.html)" [@locatello2019challenging]. ICML'19. - **Image classification**: Recht "[Do ImageNet Classifiers Generalize to ImageNet?](http://proceedings.mlr.press/v97/recht19a.html)" [@https://doi.org/10.48550/arxiv.1902.10811] ICML'19. - **Scene text recognition**: Baek "[What is Wrong with Scene Text Recognition Model Comparisons? Dataset and Model Analysis](https://openaccess.thecvf.com/content_ICCV_2019/html/Baek_What_Is_Wrong_With_Scene_Text_Recognition_Model_Comparisons_Dataset_ICCV_2019_paper.html)" [@baek2019wrong]. ICCV'19. - **Weakly-supervised object localization**: Choe "[Evaluating Weakly-Supervised Object Localization Methods Right](https://openaccess.thecvf.com/content_CVPR_2020/html/Choe_Evaluating_Weakly_Supervised_Object_Localization_Methods_Right_CVPR_2020_paper.html)" [@choe2020evaluating]. CVPR'20. - **Deep metric learning**: Musgrave "[A Metric Learning Reality Check](https://link.springer.com/chapter/10.1007/978-3-030-58595-2_41)" [@https://doi.org/10.48550/arxiv.2003.08505]. ECCV'20. - **Natural language QA**: Lewis "[Question and Answer Test-Train Overlap in Open-Domain Question Answering Datasets](https://aclanthology.org/2021.eacl-main.86.pdf)" [@https://doi.org/10.48550/arxiv.2008.02637]. ArXiv'20. These papers cover many domains in CV and NLP in general. ::: ### "Recipes" for Wrong Benchmark Evaluation What are the typical patterns in wrong benchmarking/evaluation? We provide an incomplete list of possible failure modes. #### Everyone writes their own evaluation metric code. Even if things are mathematically the same, when it comes to coding, everyone has different ways of handling corner cases. There are non-trivial code-level details in some evaluation metrics. For example, for computing average precision (AP = AUPR), how should we handle precision values for high-confidence bins where the threshold is very high, and thus there are no positive predictions at all? In such cases $$\operatorname{Precision}(p) = \frac{|\operatorname{TP}(p)|}{|\operatorname{TP}(p)| + |\operatorname{FP}(p)|} = \frac{0}{0}.$$ This is undefined. Some argue that it should be considered 0, some decide to use 1, and others say it should be excluded from the integral computation (for calculating the AP). There must be some agreement on handling such cases in practice. What probably works best in these cases is to have an evaluation server or a library for computing the metrics. That way, we can ensure that all methods use the same implementations of metrics. #### Confounding multiple factors when comparing methods. An example is shown in Figure [5.1](#fig:confound){reference-type="ref" reference="fig:confound"}. Consider the paper "[Sampling Matters in Deep Embedding Learning](https://arxiv.org/abs/1706.07567)" [@https://doi.org/10.48550/arxiv.1706.07567] They argue in a benchmark that their novel loss function is bringing them gains. But do the improvements really come from the loss function? They do not disclose that the architectures used for training with the respective losses were different. In particular, for training with their loss, they used a more modern architecture (ResNet-50) than for the others (GoogleNet, Inception-BN -- archaic). Then it is naturally expected that a Resnet-50 performs better than a GoogleNet. By confounding multiple factors, it becomes hard to rank the losses alone. ![Example of a scenario where some part of the setup stays hidden (the used architecture) that would clarify an unfair comparison of methods. The first column is not shown in the original paper, although it is very influential of the results. Base figure taken from [@https://doi.org/10.48550/arxiv.1706.07567].](gfx/05_confound.pdf){#fig:confound width="0.8\\linewidth"} #### Hiding extra resources needed to make improvements. We mention the work "[What Is Wrong With Scene Text Recognition Model Comparisons? Dataset and Model Analysis](https://arxiv.org/abs/1904.01906)" [@https://doi.org/10.48550/arxiv.1904.01906] If we only care about accuracy, we might be missing the other important axis: computational cost and efficiency. When we only look at an accuracy plot, we are more inclined to select the method with the highest accuracy. However, if we also considered the inference time (latency) or other computational costs, maybe we would want a different method than the one with the highest accuracy (that is a bit less accurate but much faster). #### Training and test samples overlap. This problem is illustrated in Table [\[tab:overlap\]](#tab:overlap){reference-type="ref" reference="tab:overlap"}. We consider the paper "[Question and Answer Test-Train Overlap in Open-Domain Question Answering Datasets](https://aclanthology.org/2021.eacl-main.86.pdf)" [@https://doi.org/10.48550/arxiv.2008.02637]. In this work, a general problem is highlighted where a fraction of the test sets overlap with the training set for the natural language Q&A task. ::: tabular lcc Dataset & &\ Natural Questions & 63.6 & 32.5\ TriviaQA & 71.7& 33.6\ WebQuestions & 57.9 & 27.5\ ::: Sometimes, our evaluation set is contaminated: We see many test samples during training. The Natural Questions, TriviaQA, and WebQuestions datasets are popular benchmarks for the Q&A task in NLP. It turns out that for all three datasets, there is a $> 50\%$ answer overlap (up to $70\%$!) with the test answers. By memorizing the training answers, it becomes much easier for the model to produce a good answer at test time. Questions are also overlapping quite a bit, as shown in Table [\[tab:overlap2\]](#tab:overlap2){reference-type="ref" reference="tab:overlap2"}. The authors show that the models solve the task by memorizing rather than generalizing. Many models achieve $0\%$ accuracy for no overlap samples. ::: tabular ll\|cccc &\ & & & &\ & T5-11B+SSM &36.6 & 77.2 & 22.2 & 9.4\ & BART &26.5 & 67.6 & 10.2 & 0.8\ & Dense &26.7 & 69.4 & 7.0 & 0.0\ & TF-IDF &22.2 & 56.8 & 4.1 & 0.0\ ::: #### Lack of validation set. This problem is shown in Figure [5.4](#fig:imagenet_overfit){reference-type="ref" reference="fig:imagenet_overfit"}. Sometimes, there is no published validation set. The CIFAR and ImageNet classification benchmarks lack validation sets. To be precise, ImageNet has a validation but not a test set. Therefore, people are using the validation set as a test set. This brings us many problems. When there is an improvement on the ImageNet validation set benchmark, it is usually the pointwise samples in the validation set that are addressed rather than the general image classification task. There have been questions like "Are we solving ImageNet or image classification?". Another question for the same narrative is "[Do ImageNet Classifiers Generalize to ImageNet?](https://arxiv.org/abs/1902.10811)" [@https://doi.org/10.48550/arxiv.1902.10811]. In this case, the design choices and hyperparameter tuning are performed over the test set, spoiling its measure of generalization. There is some evidence that ImageNet classifiers do not generalize to ImageNet, and they are overfitted to the test set. The same holds for CIFAR. The authors of the referenced paper collected another ImageNet validation set, following the same collection procedure. They found that compared to the original ImageNet validation set, the version 2 validation set accuracy is notably lower. If we plot the performances of individual models on the original validation set against the corresponding performances on the version 2 validation set as a scatter plot, it tends to follow a line below the $x = y$ line, indicating that the models do not seem to generalize well. The models' dropping performances on new samples from the same distribution is evidence of overfitting the design choices to the test set over time. ![Comparison of model accuracy on the original test sets vs. the new test sets collected by the authors. Ideal reproducibility is the line of identity -- the performances should not differ at all if the models are not overfit. This is not the case: All models are overfit to both CIFAR-10 and ImageNet. Figure taken from [@https://doi.org/10.48550/arxiv.1902.10811]. ](gfx/intro_plot_cifar10_without_legend.pdf){#fig:imagenet_overfit width="\\linewidth"} ![Comparison of model accuracy on the original test sets vs. the new test sets collected by the authors. Ideal reproducibility is the line of identity -- the performances should not differ at all if the models are not overfit. This is not the case: All models are overfit to both CIFAR-10 and ImageNet. Figure taken from [@https://doi.org/10.48550/arxiv.1902.10811]. ](gfx/intro_plot_imagenet_without_legend.pdf){#fig:imagenet_overfit width="\\linewidth"} ![Comparison of model accuracy on the original test sets vs. the new test sets collected by the authors. Ideal reproducibility is the line of identity -- the performances should not differ at all if the models are not overfit. This is not the case: All models are overfit to both CIFAR-10 and ImageNet. Figure taken from [@https://doi.org/10.48550/arxiv.1902.10811]. ](gfx/intro_plot_separate_legend_horizontal.pdf){#fig:imagenet_overfit width=".75\\linewidth"} ::: information Practical Pointers for Failure Modes When we start a new research project in a particular field, how should we find the common failure modes, and how can we avoid them in evaluation? A good first thing to check is whether there is any paper about the fair comparison of all the methods we are interested in / we want to improve upon. If not, we have three choices. 1. Write such a paper ourselves to "unify all the numbers". This takes the most work, but it can be very rewarding. 2. Say that we trust the benchmark because we think there are not so many complicated ingredients involved in the setup; therefore, there is not so much room for the researchers to confound multiple factors during evaluation, e.g., by introducing architectural changes. When the task and the ingredients are both simple, we might want to trust the benchmark. 3. Choose to stay skeptical and leave the field until someone performs a trustworthy unified evaluation. ::: It is crucial to do the evaluation right; otherwise, we are losing much money, time, and research effort. There are currently many domains where this is going sideways, as seen from the list above. ## Scalability If we look at TML papers, TML is often studied with "toy" datasets. These have the following properties: - Low-dimensional data ($\le$ order of 1000 dims per sample). - Small number of training samples ($\le$ order of 100k samples). - Benefit: More extensive and precise labels are available per sample. For example, we have all kinds of attributes labeled for the sample (not just the task label but also other attribute labels like the domain or bias label). - They make quick evaluation possible. - Controlled experiments are also possible. - This kind of dataset accommodates complicated methods with many hyperparameters. Typically we can bring in many of them and tune them the right way to generate the best results here. Example datasets used in OOD generalization can be seen in Figure [2.19](#fig:domainbed){reference-type="ref" reference="fig:domainbed"}. The real impact, however, comes from results on large-scale datasets. These have the following properties: - High-dimensional data ($\ge$ order of 10k dims per sample). - Large number of training samples ($\ge$ order of 1M samples). These days this is not that large-scale either; we can go up to 1B samples if we have the resources. - High-quality labels are dearer. Often a large portion of our data is even unlabelled or very noisily labelled. - The validation of an idea on large-scale datasets may take days-weeks. We cannot validate hyperparameter settings super frequently. - It is hard to analyze the contributing factors. We do not have all the labels we had for the toy dataset, and we also do not have the time and resources to determine which kind of factor contributes to the performance. It is hard to gain knowledge and insights from this kind of data. Therefore, we need some simple methods without many design choices (few hyperparameters). An example large-scale dataset is the Open Images Dataset (V7), illustrated in Figure [5.5](#fig:openv7){reference-type="ref" reference="fig:openv7"}. ![Sample of the Open Images Dataset (V7) [@OpenImages2].](gfx/05_openimages.png){#fig:openv7 width="\\linewidth"} ### Possible Roadmap to Scaling Up TML There is a possibility to combine toy-ish data and real data to make an impact. This is the method of scaling up from toy data to real data. First, we work with toy data (e.g., MNIST). Here we have to be creative and propose new ideas (potentially complicated methodology) through quick experiments and tuning hyperparameters. Our goal is to understand why things work. Based on the insights from toy data and a set of candidate tools, we can go to real data (scaling up). Here we have to identify and remove unnecessary complexities based on knowledge from toy data and aim for something simple. Based on the understanding obtained on toy datasets, we make a good guess about what will work on real data. The point here is that eventually, to scale up, we need something simple. Of course, going simple is not always easy. We will see some examples where simple wins. There are tons more on arXiv and Twitter. ### Simple Wins ::: center ::: #### OOD Generalization Consider addressing the [OOD generalization](https://arxiv.org/abs/2007.01434) [@DBLP:journals/corr/abs-2007-01434] problem and the fair evaluation shown in Figure [\[tab:lost\]](#tab:lost){reference-type="ref" reference="tab:lost"}. Tuned fairly, ERM -- the simplest method -- is not worse at all than other complicated methods. (ERM: Training on the whole combined dataset without domain label.) We discussed DRO and DANN in this book. #### Loss Functions We have a lot of [different variants of loss functions](https://arxiv.org/abs/2212.12478) [@Brigato_2022] we can use for training a classifier. An interesting contrast between a tuned and an untuned baseline is shown in Figure [\[fig:untuned\]](#fig:untuned){reference-type="ref" reference="fig:untuned"}. Here, the baseline is vanilla CE. The red line is what papers report as the performance of vanilla CE. They say their method works better than vanilla CE. However, it does not. They just did not tune the baseline properly. We should always do it as well as we possibly can and be completely clear about our methodology. **Note**: It is true that nowadays, reviewers are much more careful with checking evaluation setups than in 2017. However, one can always be not 100% clear about how they performed the evaluation. They can say that they did the tuning, but they can hide the fact that they did so, e.g., using a tiny search window. They can also, e.g., leave out weight decay from the baseline ("Who cares about weight decay..."). Weight decay actually turns out to be quite important. Papers that properly tune hyperparameters for fair comparison tend to recognize the importance of weight decay. We can see a mismatch between what people generally know and what is actually true. By not being 100% descriptive, people can still sneak in papers to conferences by saying they did the hyperparameter search, leaving out subtle and important details (What they did not do right.) #### Weakly-Supervised Object Localization [Weakly-Supervised Object Localization](https://arxiv.org/abs/2007.04178) [@https://doi.org/10.48550/arxiv.2007.04178] is another field that had such a scandal. In Figure [5.6](#fig:camevaluation){reference-type="ref" reference="fig:camevaluation"}, we see a table adapted from the authors' work. The coverage of the paper's re-evaluation is extensive. CAM has been the simplest method for WSOL for a while now. All the other papers reported better results than CAM in general. However, when we do everything correctly with the same set of ingredients, CAM is the best method on average. ![Re-evaluation of various methods on WSOL. CAM, a method from 2016, is still the best when tuned appropriately. Table adapted from [@https://doi.org/10.48550/arxiv.2007.04178].](gfx/05_cam.pdf){#fig:camevaluation width="\\linewidth"} ### One Right Way to Tune Hyperparameters The rule of thumb we propose is random search. 1. Set a sensible range of hyperparameters by searching the exponential space. From this heuristic, we could already see that, e.g., $10^{-20}$ for the learning rate is not sensible at all; no learning happens there. We cut off parts of the parameter space that are not sensible. 2. Once we have this search space defined by sensible ranges of 5-10 hyperparameters, we perform a random search with a fixed number of iterations/samples (between different methods). Random search in practice is excellent. The intuition for that: In practice, not all parameters contribute equally to the performance. In particular, some might not contribute to it at all, only a selection of them. In that case, randomly searching the exponential grid is already good enough because all irrelevant dimensions will not contribute anyway, and all the search samples in this exponential grid are effectively just searching in the relevant dimensions of the hyperparameter space. Of course, if many hyperparameters contribute to the final result, we might want to consider more principled techniques, e.g., Bayesian Optimization. However, the authors have never used it for hyperparameter search, only random search. Suppose the viable hyperparameter regions are super non-convex and very wiggly. In that case, this range-based approach might not work, as we will probably lose a lot of reasonable solutions by cutting the space. We hope this is not the case and the loss is close to unimodal in the space of hyperparameters we are optimizing over. We also assume the independence of the involved hyperparameters. (And that many of these do not matter, actually.) ## Transition from "What" to "How" Now let us consider future research ideas from the authors. We walk about these from the perspective of going from the "What" to the "How" question we have seen before. In ML 2.0 we learn $P(X, Z, Y)$ from $(X, Y)$ ("What") data. If we look at the ingredients, there is a historical artifact. For ML 1.0, we trained on $(X, Y)$ data, but for ML 2.0, we are still using the same ingredients for solving the derivative problems. Is this right? Is this going to work? We argue that the answer is likely no. ### Our Vision ![Different perspectives of different settings. $(X, Y)$ data correspond to limited ingredients. The upper bound of performance using such data is also very limited. Using $(X, Y, Z)$ opens much broader perspectives.](gfx/05_vision.pdf){#fig:vision width="0.8\\linewidth"} We can go simple in terms of the method, but what could be really interesting in the future is to collect new types of datasets for scalability and trustworthiness. We discuss Figure [5.7](#fig:vision){reference-type="ref" reference="fig:vision"}. The inner two ovals correspond to the *benchmarking* approach. This is the typical approach we have been discussing so far. In a fixed benchmark, everyone uses the same ingredients: an $(X, Y)$ dataset. If we allow them to use more ingredients, it is no longer a benchmark. It is unfair. (Although that is what people do sometimes still.) The *goal* is to compete for the highest accuracy by using the ingredients most efficiently and smartly. We want to generate the maximal performance from a limited set of ingredients. The *key contribution* is usually the learning algorithm. This approach used to work well for "What" problems. However, we think we should probably use new types of data (new ingredients) that also involve $Z$. If we discuss with reviewers, we learn that this "learning algorithm contribution + using the same ingredients" is the default mode of thinking for many people. The outer oval corresponds to the *data hunting* approach. We are still doing some competition, but we are not confined to using the same ingredients. Searching for the ingredient itself is part of the game. When we allow people to use new ingredients, we invite creative new ways to find cheap sources of information that could give us hints about the $Z$ data from all kinds of places. Competitors are allowed to use other ingredients: $(X, Y) + Z$. The *source of value* is the discovery of new, efficient data sources. This is the future of addressing the "How" task. This is also the general research direction the authors of this book want to pursue in the future. ### Data as Compressed Human Knowledge Data are a *compression of human knowledge*. When training an ML model, there are typically two sources of human knowledge. The first comes from the data and is embedded in the ML model through training. There is a transition of the abstract concept of knowledge in the real world (from annotators) into a dataset in the computational domain. Usually, the dataset contains labels crowdsourced by some annotators. ![The currently dominating types/sources of supervision. Annotators only give "What" supervision through the labeling process. The "How" signal is only supplied by ML engineers through the recipe of creating and training the model.](gfx/05_compressed1a.pdf){#fig:compressed1 width="0.8\\linewidth"} The second source of human knowledge comes from the validation loop. There is a transition of knowledge of the ML engineer into the recipes for training an ML model that they develop over time. A general overview of this setup is shown in Figure [5.8](#fig:compressed1){reference-type="ref" reference="fig:compressed1"}. This is typically how people are addressing "How" problems now: through the ML engineer's knowledge. Through many validations, we can find the right setup and design to achieve the "How" tasks. They use the same kind of $(X, Y)$ dataset and rely on the ML engineers to encode business intentions, such as: - "We need more transparency in the model." - "We need more robustness." - "We need better OOD generalization." ![A possible future paradigm for types/sources of supervision. Here, the annotators also provide "How" supervision, which can lead to much more robust models.](gfx/05_compressed2a.pdf){#fig:compressed2 width="0.8\\linewidth"} We argue that in the future, we should also look for methods or datasets for addressing the "How" problem *from the dataset side*. In the future, "How" will probably also be handled through data collection. This is illustrated in Figure [5.9](#fig:compressed2){reference-type="ref" reference="fig:compressed2"}. We wish to not only collect "What" supervision from the annotators but also information related to the "How" task. This way, we obtain a new type of dataset that could be very interesting to the community. We will now specify two examples of "How" data: We will consider *interventional data* and *additional supervision* on top of our standard annotations. An illustration is given in Figure [5.10](#fig:howdata){reference-type="ref" reference="fig:howdata"}. ![Different types of "How" data. Interventional data specify the "How" aspect by breaking spurious correlations that lead to the incorrect selection of cues. Additional supervision provides explicit new information to specify our needs more thoroughly.](gfx/05_how.pdf){#fig:howdata width="0.6\\linewidth"} ### Interventional Data ![Example (input, attribution map) pair that highlights spurious correlations between the label 'train' and the rails. Considering most natural images, the model can get away with looking at the rails because it is quite uncommon to see a train without rails. However, this choice of cue is misspecified and does not lead to robust generalization. Base figure taken from [@https://doi.org/10.48550/arxiv.2203.03860].](gfx/05_railstrains.pdf){#fig:train width="0.8\\linewidth"} We will discuss the paper "[Weakly Supervised Semantic Segmentation Using Out-of-Distribution Data](https://arxiv.org/abs/2203.03860)" [@https://doi.org/10.48550/arxiv.2203.03860]. First, let us consider an example of the spurious correlation between trains and rails. If we visualize where our model is looking for the class 'train', we are probably going to get something like in Figure [5.11](#fig:train){reference-type="ref" reference="fig:train"}. The models often look a lot on the rail pixels. This is a well-known problem. The reason is that if we collect data naturally arising from the way people take pictures, then we will probably see many images where the trains are on the rails. Models can recognize trains based on rails, leveraging spurious correlation. The learned "How" by the model is wrong. The existence of spurious correlations already indicates that interventional data does not arise naturally in natural data. (If they arose naturally, they would have been part of the training data already, and there would not be any spurious correlation at all.) However, we did not encode "How" requirements in our dataset. *Therefore, we cannot expect our model to get it right.* ![Example hard-negative samples train samples, containing no trains but still including rails. Base Figures are taken from [@https://doi.org/10.48550/arxiv.2203.03860].](gfx/05_hardneg.pdf){#fig:hardneg width="0.6\\linewidth"} One way to combat the problem of spurious correlation between rail and train is to introduce interventional data. If we are more cautious when collecting data, we can also collect hard-negative images (rail with no train). This is illustrated in Figure [5.12](#fig:hardneg){reference-type="ref" reference="fig:hardneg"}. Hard-negative images are (1) hard because they target spurious correlations, so the models employing such spurious correlations will get them wrong; and (2) negative because there is no train in the image. Here, we explicitly target the possible bias -- we eliminate "rail" from a plausible set of cues for detecting trains. ![Addition of hard-negative samples 'car' and 'frog', containing their corresponding biases but not the objects themselves.](gfx/05_more_examples.pdf){#fig:morehardneg width="0.8\\linewidth"} More examples of interventional data are shown in Figure [5.13](#fig:morehardneg){reference-type="ref" reference="fig:morehardneg"}. Of course, as discussed, this kind of data does not arise very often naturally; thus, there should be a way to go and find them. We need a data crawling mechanism that supplies such examples. #### Efficiently Collecting an Interventional Dataset ![Possible procedure of collecting hard OOD samples. Figure taken from [@https://doi.org/10.48550/arxiv.2203.03860].](gfx/05_collect.pdf){#fig:collect width="0.7\\linewidth"} Our task is to find hard-negative samples for the 'train' class in our running example. We can do this as illustrated in Figure [5.14](#fig:collect){reference-type="ref" reference="fig:collect"}. The candidate dataset does not fully have to be OOD; it just has to be a large dataset of images. Of course, the more purely OOD the original dataset is, the more efficiently we can collect relevant data from it. We compute $p(\text{train})$ by running all images in the dataset through our classifier. We only keep images with a 'train' score above a certain threshold. This set will not look as nice as in the figure in practice. There will be a lot of true positives as well. For manual filtering, we need human labor (HITL). Humans are the sources of hard-negative knowledge. There is no solution to finding a clarification of such spurious correlations without requiring human knowledge. The name "hard OOD dataset" is equivalent to "hard false positive dataset" and also to "hard negative dataset." We need to minimize our costs whenever we use human labor because it is expensive. The cost depends on two dimensions: 1. **How long does it take a human to remove all the true positive images?** This is very cheap, as the annotators do not have to draw a bounding box/segmentation map or classify the image into 1k classes. It is an easy binary decision (Y/N). 2. **How many hard-negative images are needed per class?** Not many at all. Considering only one image per class, the mIoU (which is a measure for telling how much spurious correlation we have, higher is better) with foreground increases by 2%. Using 100 images per class, the mIoU with foreground increases by 3%. We have poor mIoU without any hard negatives. However, one hard-negative image per class already helps a lot, apparently. If we take more hard negatives per class, we get diminishing returns as the mIoU performance saturates. Interventional data are, therefore, a cheap source of "How" information. For the Pascal VOC dataset with 20 classes, we only need 20 new hard-negative samples to improve mIoU quite a bit. This is a low-hanging fruit for new types of data. ![Three-step fine-tuning procedure of ChatGPT. HITL is crucial for aligned ML models. Figure taken from [@chatgpt].](gfx/05_gpt.pdf){#fig:chatgpt width="\\linewidth"} **Interventional data collection is gaining momentum now.** One example is ChatGPT's fine-tuning, illustrated in Figure [5.15](#fig:chatgpt){reference-type="ref" reference="fig:chatgpt"}. The research field seems to return to the HITL paradigm. This is good because it is the only way to solve this problem. HITL is used for both InstructGPT and ChatGPT. These improve upon the original GPT-3 in terms of the safety features precisely because they also use HITL to fine-tune the models further. Researchers developing these systems know that humans are the ultimate source of the "How" information. We are also shifting the distribution (data or output) a little bit to what humans would consider more appropriate/relevant as answers during a chat. This introduces an intervention in the data generation process; we use a novel data source for further training. And this is what matters: There are all kinds of issues around LLMs, like inappropriate outputs and jailbreak (making LLMs output inappropriate things). Humans can teach LLMs "how to behave." Instead of web crawling, one can use humans to generate samples. This improves trustworthiness considerably. On the left of Figure [5.15](#fig:chatgpt){reference-type="ref" reference="fig:chatgpt"}, humans are used to generate possible answers to questions. This is quite labor-heavy. On the right, humans are only used to rank the outputs of models based on their preferences. This ranking can be used for further fine-tuning with RLHF. This is less labor-heavy and is quite scalable. ### Introducing Additional Supervision [ImageNet annotation](https://www.youtube.com/watch?v=AAoFT9xjI58) is performed as follows. First, annotators receive an object category or concept at the top of a webpage. Then they have to click on images containing the concept. Some images from the candidate image set are selected, and some are not. (This is already a pre-filtered set of images that might correspond to the concept.) When we do this, we obtain a set of images for every selected concept. These are then used for training the model. ![Additional, potentially useful meta-data from the annotation procedure. *Blue:* Original annotation ImageNet data collectors have considered so far. This is wasting a ton of auxiliary supervision. *Red:* The annotation byproducts may be irrelevant and noisy, but we should not throw them away, as they can also be informative. We want to use them to improve our model (e.g., by obtaining new ingredients for uncertainty estimation).](gfx/05_additional.pdf){#fig:additional width="0.9\\linewidth"} However, the action of annotation also contains valuable information in terms of the mouse track, click location, time annotators took between clicks, the full time needed to go through the set of images, and many other factors. We can efficiently collect additional supervision. This is shown in Figure [5.16](#fig:additional){reference-type="ref" reference="fig:additional"}. Annotation byproducts can be leveraged in several ways. The work of Han  [@han2023neglected] gives a thorough demonstration of how these can be used along with task supervision. ![Labeling process of OpenImages Localized Narratives. They try to collect as much information as possible for every image. The human annotator speaks out what they see in the image. As they describe every object, they need to hover over the image part they are talking about. For every word, we have a corresponding location in the image. They record the mouse trajectory and voice (1-to-1 correspondence between what they say and what they point to). Then, the voice recording is transcribed into text. This results in huge captions compared to COCO. Figure taken from [@openimages].](gfx/05_localization.pdf){#fig:localization width="0.7\\linewidth"} There are also a lot of parallel efforts from other groups to obtain additional supervision. One is OpenImages Localized Narratives, illustrated in Figure [5.17](#fig:localization){reference-type="ref" reference="fig:localization"}. This is way more information and supervision compared to traditional image captioning or object localization datasets. Multimodal annotations are rich in the "How" information content in general. The annotation contains much new information. We should consider how to best exploit this information for the "How" problems. There is not much research on this yet; we are fortunate to work on this now and make an impact. ### Method-centric vs. Dataset-centric Solutions There are two general ways to solve problems, both with pros and cons, detailed below. **Method-centric solutions.** These have cheap initial costs. One can use existing benchmarks and training sets. One just needs to devise a clever new method (e.g., loss, architecture, optimizer, regularizer). Typically we end up with highly complex methods because all simple methods have been tried out already. For these complicated methods, we need a lot of computational resources and human brain time. This potentially has enormous costs. We usually do not consider brain time cost as much compared to, e.g., annotation cost. Development is expensive and requires many runs to validate hyperparameters. Furthermore, such solutions are upper-limited by the information cap defined by the benchmark. (What supervision do we have?) As such, scaling up often fails. The complex tricks do not work anymore. We need a lot of effort and experiments to prune down the method into something simpler that scales well. **Dataset-centric solutions.** These are relatively new and exciting approaches. It has large initial costs: 10k - 10M EUR for a large-scale dataset. A few thousand might be enough for a small-scale dataset, but it is meaningful when our budget goes up to 100k EUR. (This way, we can obtain a larger dataset and/or better supervision.) Once built, it brings huge utility to the public. (Everyone can use it to create new methods; it has a huge impact.) One could also expect good transferability of pre-trained models to other tasks. (We can pre-train a model on the dataset and open source it: this is also a huge contribution to the field. They can just download it without needing to train it from scratch.) Notably, there is no information cap (only creativity cap and budget cap). If we have more information available, the method itself can be quite simple. We can just use a vanilla loss/architecture, which will often work best (we have seen that simple methods often work best). Such methods also scale better and are easier to use, as they come with fewer hyperparameters usually. We think that simple methods with new kinds of data will bring us the biggest gain in the future. [ChatGPT](https://chat.openai.com/chat) proposed the following closing statement for the book: "Let us harness the power of machine learning to make a difference. Let us make an impact through machine learning." We could not agree more. # Calculus Refresher We consider a couple of exercises for calculating partial derivates vectors and matrices. One particularly useful object for calculating partial derivatives is the Kronecker delta, a function of two variables. ::: definition Kronecker Delta $$\delta_{ij} = \begin{cases} 0 & \text{if } i \ne j \\ 1 & \text{if } i = j. \end{cases}$$ ::: Matrix multiplication, which is also important to be able to solve the exercises later, is defined as follows. ::: definition Matrix Multiplication Let $A \in \nR^{m \times n}, B \in \nR^{n \times p}, C \in \nR^{m \times p}$. $$C = AB \iff C_{ij} = \sum_{k = 1}^n A_{ik} B_{kj}\ \forall i \in \{1, \dots, m\}, j \in \{1, \dots, p\}.$$ ::: Let us consider the gradient operator. ::: definition Gradient Let $f: \nR^n \rightarrow \nR$. Then $$\nabla f: \nR^n \rightarrow \nR^n, \left(\nabla f\right)_i = \frac{\partial f}{\partial x_i}.$$ Sometimes, the argument is explicit: $\nabla_x f$. In $\nabla_x f(x)$, the subscript indicates "which variable" and the argument indicates "where to evaluate". **Example**: $f: \nR^n \times \nR^m \times \nR^l \rightarrow \nR$. Then $\nabla_z f: \nR^n \times \nR^m \times \nR^l \rightarrow \nR^l$. We often abuse notation and use the variable name to indicate the position of the argument which we take the gradient. Often this is clear from the context. The following notations are questionable. They are both abusing the abuse of notation. - $\nabla_z f(x + z, z^2, y)$. This notation is unclear. According to general use, the $z$ in the subscript should refer to the position. However, we also have an explicit variable $z$ that can be confusing. One should either use different symbols as the arguments and/or one should write everything down nicely using partial derivatives. Combining the two, one might first declare that $f$ is a function of variables (placeholders) $x'$, $y'$, and $z'$, and then write $$\restr{\frac{\partial f}{\partial x}}{x' = x + z, y' = z^2, z' = y}.$$ - $\nabla_{x + y + z} f(x + y + z, x)$. This notation is incorrect. One should use the subscript to refer to the position, and again, either use different symbols as the arguments or write everything down using partial derivatives. ::: Lastly, we present a simple rule for taking partial derivatives of a tensor element another tensor element. ::: definition Derivative of a Tensor Element Another Element $$\frac{\partial v_{i_1,\dots,i_n}}{\partial v_{j_1,\dots,j_n}} = \prod_{k = 1}^n\delta_{i_kj_k}.$$ ::: We are now ready to solve the first exercise. ::: task Gradient of Squared $L_2$ Norm Show that for $x \in \nR^n$, $$\nabla_x \Vert x \Vert^2 = 2x.$$ ::: $\forall i \in \{1, \dots, n\}$: $$\begin{aligned} \left(\nabla_x \Vert x \Vert^2\right)_i &= \frac{\partial}{\partial x_i} \sum_{j = 1}^n x_j^2\\ &= \sum_{j = 1}^n \frac{\partial}{\partial x_i} x_j^2\\ &= \sum_{j = 1}^n \delta_{ij} 2x_j\\ &= 2x_i. \end{aligned}$$ Let us define the trace operator for real matrices. ::: definition Trace The trace of a square matrix $A \in \nR^{n \times n}, n \in \nN$ is defined as $$\operatorname{tr}(A) = \sum_{i = 1}^n a_{ii}.$$ ::: The second exercise is as follows. ::: task Gradient of Trace of Matrix Multiplication Show that for $A \in \nR^{n \times m}, B \in \nR^{m \times n}$, $$\nabla_A \operatorname{tr}(AB) = B^\top.$$ ::: $\forall i, j \in \{1, \dots, n\}$: $$\begin{aligned} \left(\nabla_A \text{tr}(AB)\right)_{ij} &= \frac{\partial}{\partial A_{ij}} \sum_{p = 1}^n (AB)_{pp}\\ &= \frac{\partial}{\partial A_{ij}} \sum_{p = 1}^n \sum_{q = 1}^m A_pq B_qp\\ &= \sum_{p = 1}^n \sum_{q = 1}^m \frac{\partial}{\partial A_{ij}} A_pq B_qp\\ &= \sum_{p = 1}^n \sum_{q = 1}^m \delta_{ip} \delta_{jq} B_qp\\ &= B_{ji}. \end{aligned}$$ Our last exercise is to compute the gradient of a quadratic form. ::: task Gradient of Quadratic Form Show that for $x \in \nR^n, A \in \nR^{n \times n}$, $$\nabla_x x^\top A x = (A + A^\top)x.$$ ::: $\forall i \in \{1, \dots, n\}$: $$\begin{aligned} \left(\nabla_x x^\top A x\right)_i &= \frac{\partial}{\partial x_i} \sum_{p, q = 1}^n x_p A_{pq} x_q\\ &= \sum_{p, q = 1}^n \frac{\partial}{\partial x_i} \left(x_p A_{pq} x_q\right)\\ &= \sum_{p, q = 1}^n \delta_{ip} A_{pq} x_q + \sum_{p, q = 1}^n \delta_{iq} x_p A_{pq}\\ &= \sum_{q = 1}^n A_{iq} x_q + \sum_{p = 1}^n x_i A_{iq}\\ &= (Ax)_i + (A^\top x)_i\\ &= ((A + A^\top)x)_i. \end{aligned}$$ [^1]: COCO is collected from Flickr. ImageNet is partly also from Flickr and other databases. [^2]: For domain generalization (Section [2.4.5](#ssec:domain){reference-type="ref" reference="ssec:domain"}), we never get any annotations from deployment in reality. We consider the deployment scenario as a fictitious entity. [^3]: The task labels are not used for moment matching, only to compute the task loss. [^4]: However, we can also come up with counterexamples. When task 1 is to predict numbers 0-4 on MNIST and task 2 is to predict numbers 5-9, the domain stays the same, but the task changes. [^5]: For task changes, we also need to change the output head in the parametric case (e.g., linear probing). It is not needed for the non-parametric case (kNN) and CLIP [@https://doi.org/10.48550/arxiv.2103.00020]. In CLIP, we need no information about the exact target task (zero-shot learning), but we need an LLM. The information comes from large-scale pretraining. [^6]: The output layer is always switched for the task accordingly. Sometimes very shallow output heads are enough (e.g., linear probing) if we have a strong backbone feature representation. [^7]: Reducing the amount of information gained from evaluation helps in not spoiling the test set too much. For example, we might use a hidden server for benchmarking where only the ranking of submissions is shown but not the exact results. [^8]: We explicitly mention the used implementation of ResNet-50 because there are [subtle differences](https://stackoverflow.com/questions/67365237/imagenet-pretrained-resnet50-backbones-are-different-between-pytorch-and-tensorf) between versions. [^9]: The task label is needed to calculate the loss. [^10]: This is a more general statement than only considering cross-bias generalization -- whenever we are presented with a (nearly) diagonal dataset, we need additional information, and this can happen in any cross-domain setting. [^11]: Unless there are a lot of unbiased samples. Then we simply do ERM, and we basically have ID training. [^12]: This is somewhat like a metric learning objective for HSIC. [^13]: This is possible since the diagonal problem is highly ill-posed and the problem admits a versatile set of solutions. [^14]: HSIC could also be used as an independence criterion. [^15]: If one of them is left unspecified, we are missing critical ingredients. [^16]: $S = \left\{y \in \nR^{H \times W \times 3} \middle| \Vert y \Vert_p \le \epsilon\right\}$. [^17]: The projection *can* change this angle. [^18]: This is a boundary between *intentions*. The method can be used to construct adversarial examples that also correspond to plausible OOD domains we might wish to generalize to. [^19]: Warping refers to the pixel-wise displacements between the two image meshes. [^20]: Note, however, that BaRT [@8954476] ([2.15.13](#sssec:bart){reference-type="ref" reference="sssec:bart"}) works because it has such a large stochasticity internally. [^21]: Naive iterative gradient-based optimization would not work, as the gradients of the individual random transformations are simply too noisy. [^22]: This statement holds for arbitrary vectors $y \in \nR^n$. [^23]: The central bank is directly in control of this through determining official interest rate policies. Similarly, other policy rates and asset purchases have a large effect on how prices develop. [^24]: This is a highly recommended work for those working or wishing to work in XAI. [^25]: The field of Human-AI Interaction works on such methods. One possible way of knowledge exchange is through textual discussions, as seen in LLMs. [^26]: Curiously, some explanation methods are also good at Weakly Supervised Object Localization (WSOL), that aims to answer the "Where is the object in the image?" question. [^27]: We might not want to linearize the entire model. Partial linearization is often used, e.g., in Grad-CAM ([3.5.17](#sssec:gradcam){reference-type="ref" reference="sssec:gradcam"}) and TCAV ([3.5.13](#sssec:tcav){reference-type="ref" reference="sssec:tcav"}). [^28]: This is the smallest possible perturbation with bit depth $8$ -- a coarse approximation of the gradient. [^29]: Strictly speaking, the linearization is not a simplification when considering infinitesimal perturbations. However, such perturbations are fictitious, and if one wants to obtain the *net* changes in the network output, they have to consider small $\delta$ values that are not exact anymore. [^30]: In practice, we just choose a small $\delta$ value for the tangent plane to stay faithful to the function. Another choice, as we have seen before, is to consider $\nE_z\left[\frac{\partial}{\partial x_i}f(x + z)\right]$ as the attribution score for pixel $i$. [^31]: Again, we can consider the attribution score with or without $\delta$. If one includes it, one must keep it a very small number in practice for the tangent plane to stay faithful to the function. This measures the approximate absolute expected change in the output. If one does not include it (this is the usual choice), the score measures the *relative* expected change in the output. [^32]: A black image baseline is used in the paper. According to the authors, using a black image results in cleaner visualization of the "edge" features than using random noise. [^33]: Turning a feature off means that the features receive the baseline value, which is not necessarily zero. [^34]: The works considers image data. $P(x_i \mid x_{\setminus i})$: distribution of feature $i$ given all the other features in the image. [^35]: Subset $z$ must include $i$, so the minimal size of $z$ is 1. [^36]: If a function values a feature a lot, then that is also reflected in the Shapley value. [^37]: Note the low resolution. To overlay the score map on images, further upscaling is needed. [^38]: Nowadays, many people are using Transformer-based [@https://doi.org/10.48550/arxiv.1706.03762] baselines for doing semantic segmentation. The convolutional baselines are a bit old-fashioned but are still widely used. [^39]: In CALM, the intermediate feature map elements also do not have a one-to-one correspondence to the input pixels. As we will see in Section [3.5.19](#sssec:calm){reference-type="ref" reference="sssec:calm"}, however, CALM resolves one of the many problems CAM has (namely, the unintuitive normalization of the attribution map). [^40]: Unexpected, large gains. [^41]: What we mean by "derivative" is not mathematical derivatives but computations that are derived from the probability tensors. [^42]: The paper back in 2017 was not rejected for just making qualitative evaluations. The field has grown and matured a lot since then -- today, it is always a requirement to provide proper quantitative evaluations. [^43]: The authors likely refer to WSOL performance. However, that is just a coarse proxy for explainability methods and does not directly measure the quality of explanations in any way. [^44]: The model is, of course, sound to its own behavior. However, we cannot treat a system as its own explanation. That kills the purpose. [^45]: Without question. Full stop. [^46]: A simple linear classifier cannot perform better than random guessing. [^47]: This is understandable -- it is multiplying gradient-based attribution with the pixel value differences between the image and baseline (a black image -- MNIST). If we multiply the gradient-based attribution with the image of this 0 number, we will see a 0 in the attribution map. [^48]: As we will see in [3.7.8](#sssec:missingness_bias){reference-type="ref" reference="sssec:missingness_bias"}, while this is generally true, there are cases where we *introduce* information by encoding missingness. [^49]: The $L_2$-regularized image can still be very noisy, just a bit less than the original because of the reduction in magnitude. [^50]: This algorithm aims to find the optimal LR without cross-validation through another GD algorithm. Optimal here means good for generalization to the held-out validation set. For this, we also need backpropagation through the optimization procedure. [^51]: It is global because one can use this linearization for *any* test sample. [^52]: This is because the linearization the method admits is very similar to the one of Integrated Gradients. [^53]: Strictly speaking, IF considers the globally optimal parameter configuration in the formulation. [^54]: Interestingly, the FastIF paper considers the original IF definition without flipping the sign. [^55]: Suppose that a self-driving car killed a pedestrian. We need to find out which data sample was responsible for the incorrect (sequence of) predictions. Remove-and-retrain is not the end goal in this case, we do not care about how well we approximate it or whether we even approximate it at all. [^56]: Assuming that the training set has many correctly labeled data and a few mislabeled data points (i.e., there is no systematic mislabeling). [^57]: For example, we might accept the model's prediction when the provided confidence estimate is above a certain tuned threshold. [^58]: Self-driving and healthcare usually come in pairs when discussing high-stake ML use cases. [^59]: In many cases, we could equivalently say that we have aleatoric uncertainty when the variance of $Y \mid X = x$ is non-zero. However, if we want to be precise, we have to consider that variance is undefined for *nominal/categorical* variables. [^60]: For general variables, multimodality is perhaps the most extreme case of aleatoric uncertainty. However, for discrete distributions (corresponding to our categorical variable $Y \mid X = x$ here), multimodality is synonymous with having multiple possibilities, which is synonymous with having a non-zero entropy. [^61]: This is not true for the handwriting case, where even if we see the handwritten digits in real life, we might be unable to tell a $1$ apart from a $7$. [^62]: We will soon see the key difference between epistemic and aleatoric uncertainty: epistemic uncertainty *can* be reduced to 0 with an infinite amount of data, sampled from the right distribution $P(X)$ (considering underexplored regions, too). [^63]: We still want to stay on the data manifold -- sampling from underexplored regions that are very implausible is not useful. [^64]: It could also be treated as a separate source of uncertainty when considering a different definition of epistemic uncertainty. [^65]: Most existing uncertainty quantification methods also do not model misspecification as an additional source of uncertainty. [^66]: This depends on what we consider a "model". If we consider the models as the parameters, then this statement is subject to model identifiability. For DNNs, because of weight space symmetries and other factors, many models can correspond to the same function. If we equate models to the functions, then this statement always holds. [^67]: We emphasize that this only holds under the simplifying assumptions we (and many other authors) make in this book; namely that the generative model is contained in the effective function space. [^68]: New types of realistic OOD data (e.g., counterfactual data) did not matter so much before, so they were not collected. This is precisely the reason they *stayed* OOD. With the rising popularity of the field of ML robustness, these samples also matter a lot (refer back to OOD generalization), so we want to perform well on these samples, too. [^69]: For example, if we have two class-conditional Gaussians, we necessarily have variance/uncertainty in the largely overlapping region, but it reduces considerably outside of this region. [^70]: These only approximate the true aleatoric and epistemic uncertainties. Their faithfulness is subject to evaluation. [^71]: Strictly speaking, the negative loss functions fulfill this criterion, as scores are meant to be *maximized*. [^72]: Accuracy is usually highly correlated with the negative loss. However, not all calibration metrics have such a high correlation with accuracy. [^73]: Some people refer to scores even when lower is better. To discuss a unified overview in this book, we refer to scores when we wish to 'maximize', and refer to losses when we wish to 'minimize'. There is a trivial correspondence between scores and losses when taking reciprocals or negatives. [^74]: The reader can easily convince themselves that the perplexity is independent of the common base of the exponential and logarithm. [^75]: If we do not take an expectation but still have mixed supervision (different labels for the same input $x$), the lowest possible value is, again, non-zero. [^76]: The NLL loss and the multi-class Brier score are also strictly proper for aleatoric uncertainty (i.e., the recovery of $P(Y \mid X = x)$), as we will see in Section [4.13.2](#ssec:au_classification){reference-type="ref" reference="ssec:au_classification"}. [^77]: Curious readers might find the phenomenon of benign overfitting in the highly overparameterized regime interesting. [^78]: ECE here is calculated with 15 bins. We can already see that $M = 10$ is not consistently applied through papers, though it is a popular choice. [^79]: Here, we also need the model posterior we obtain to represent a diverse set of plausible models. [^80]: When considering the Dirac measure, one should write $\int P(y \mid x, \theta) d\delta(\theta - \theta^{(m)})$, which is a rigorous form of Lebesgue integration. [^81]: The fact that Gaussianity makes integrals more tractable and the $L-2$ regularization a Gaussian prior imposes is widely known to work well are more convincing arguments [^82]: This is also of measure 0, just like the ensemble posterior approximation. [^83]: The two line segments are equally probable. Therefore, the piecewise density values differ when $\phi$ is not equidistant to the two parameters. [^84]: The corresponding priors (of multiple experiments) are specified in [@https://doi.org/10.48550/arxiv.1902.02476], e.g., $L_2$ regularization. [^85]: Bayesians usually claim that at least they are open with their assumptions. Frequentists *also use priors*, but implicitly, which makes them less principled in the Bayesian sense. [^86]: The x-axis label reads "kernel distance" but is actually the kernel similarity. Distance is low when similarity is high. [^87]: $y$ is often used to denote both a one-hot vector of a class and the class label. This is just an abuse of notation.
# Convex Optimization: Algorithms and Complexity / Introduction {#intro} The central objects of our study are convex functions and convex sets in $\mathbb{R}^n$. ::: definition A set $\mathcal{X}\subset \mathbb{R}^n$ is said to be convex if it contains all of its segments, that is $$\forall (x,y,\gamma) \in \mathcal{X}\times \mathcal{X}\times [0,1], \; (1-\gamma) x + \gamma y \in \mathcal{X}.$$ A function $f : \mathcal{X} \rightarrow \mathbb{R}$ is said to be convex if it always lies below its chords, that is $$\forall (x,y,\gamma) \in \mathcal{X}\times \mathcal{X}\times [0,1], \; f((1-\gamma) x + \gamma y) \leq (1-\gamma)f(x) + \gamma f(y) .$$ ::: We are interested in algorithms that take as input a convex set $\mathcal{X}$ and a convex function $f$ and output an approximate minimum of $f$ over $\mathcal{X}$. We write compactly the problem of finding the minimum of $f$ over $\mathcal{X}$ as $$\begin{aligned} & \mathrm{min.} \; f(x) \\ & \text{s.t.} \; x \in \mathcal{X}. \end{aligned}$$ In the following we will make more precise how the set of constraints $\mathcal{X}$ and the objective function $f$ are specified to the algorithm. Before that we proceed to give a few important examples of convex optimization problems in machine learning. ## Some convex optimization problems in machine learning {#sec:mlapps} Many fundamental convex optimization problems in machine learning take the following form: $$\label{eq:veryfirst} \underset{x \in \mathbb{R}^n}{\mathrm{min.}} \; \sum_{i=1}^m f_i(x) + \lambda \mathcal{R}(x) ,$$ where the functions $f_1, \hdots, f_m, \mathcal{R}$ are convex and $\lambda \geq 0$ is a fixed parameter. The interpretation is that $f_i(x)$ represents the cost of using $x$ on the $i^{th}$ element of some data set, and $\mathcal{R}(x)$ is a regularization term which enforces some "simplicity" in $x$. We discuss now major instances of [\[eq:veryfirst\]](#eq:veryfirst){reference-type="eqref" reference="eq:veryfirst"}. In all cases one has a data set of the form $(w_i, y_i) \in \mathbb{R}^n \times \mathcal{Y}, i=1, \hdots, m$ and the cost function $f_i$ depends only on the pair $(w_i, y_i)$. We refer to [@HTF01; @SS02; @SSS14] for more details on the origin of these important problems. The mere objective of this section is to expose the reader to a few concrete convex optimization problems which are routinely solved. In classification one has $\mathcal{Y}= \{-1,1\}$. Taking $f_i(x) = \max(0, 1- y_i x^{\top} w_i)$ (the so-called hinge loss) and $\mathcal{R}(x) = \|x\|_2^2$ one obtains the SVM problem. On the other hand taking $f_i(x) = \log(1 + \exp(-y_i x^{\top} w_i) )$ (the logistic loss) and again $\mathcal{R}(x) = \|x\|_2^2$ one obtains the (regularized) logistic regression problem. In regression one has $\mathcal{Y}= \mathbb{R}$. Taking $f_i(x) = (x^{\top} w_i - y_i)^2$ and $\mathcal{R}(x) = 0$ one obtains the vanilla least-squares problem which can be rewritten in vector notation as $$\underset{x \in \mathbb{R}^n}{\mathrm{min.}} \; \|W x - Y\|_2^2 ,$$ where $W \in \mathbb{R}^{m \times n}$ is the matrix with $w_i^{\top}$ on the $i^{th}$ row and $Y =(y_1, \hdots, y_n)^{\top}$. With $\mathcal{R}(x) = \|x\|_2^2$ one obtains the ridge regression problem, while with $\mathcal{R}(x) = \|x\|_1$ this is the LASSO problem [@Tib96]. Our last two examples are of a slightly different flavor. In particular the design variable $x$ is now best viewed as a matrix, and thus we denote it by a capital letter $X$. The sparse inverse covariance estimation problem can be written as follows, given some empirical covariance matrix $Y$, $$\begin{aligned} & \mathrm{min.} \; \mathrm{Tr}(X Y) - \mathrm{logdet}(X) + \lambda \|X\|_1 \\ & \text{s.t.} \; X \in \mathbb{R}^{n \times n}, X^{\top} = X, X \succeq 0 . \end{aligned}$$ Intuitively the above problem is simply a regularized maximum likelihood estimator (under a Gaussian assumption). Finally we introduce the convex version of the matrix completion problem. Here our data set consists of observations of some of the entries of an unknown matrix $Y$, and we want to "complete\" the unobserved entries of $Y$ in such a way that the resulting matrix is "simple\" (in the sense that it has low rank). After some massaging (see [@CR09]) the (convex) matrix completion problem can be formulated as follows: $$\begin{aligned} & \mathrm{min.} \; \mathrm{Tr}(X) \\ & \text{s.t.} \; X \in \mathbb{R}^{n \times n}, X^{\top} = X, X \succeq 0, X_{i,j} = Y_{i,j} \; \text{for} \; (i,j) \in \Omega , \end{aligned}$$ where $\Omega \subset [n]^2$ and $(Y_{i,j})_{(i,j) \in \Omega}$ are given. ## Basic properties of convexity A basic result about convex sets that we shall use extensively is the Separation Theorem. ::: theorem Let $\mathcal{X} \subset \mathbb{R}^n$ be a closed convex set, and $x_0 \in \mathbb{R}^n \setminus \mathcal{X}$. Then, there exists $w \in \mathbb{R}^n$ and $t \in \mathbb{R}$ such that $$w^{\top} x_0 < t, \; \text{and} \; \forall x \in \mathcal{X}, w^{\top} x \geq t.$$ ::: Note that if $\mathcal{X}$ is not closed then one can only guarantee that $w^{\top} x_0 \leq w^{\top} x, \forall x \in \mathcal{X}$ (and $w \neq 0$). This immediately implies the Supporting Hyperplane Theorem ($\partial \mathcal{X}$ denotes the boundary of $\mathcal{X}$, that is the closure without the interior): ::: theorem Let $\mathcal{X} \subset \mathbb{R}^n$ be a convex set, and $x_0 \in \partial \mathcal{X}$. Then, there exists $w \in \mathbb{R}^n, w \neq 0$ such that $$\forall x \in \mathcal{X}, w^{\top} x \geq w^{\top} x_0.$$ ::: We introduce now the key notion of *subgradients*. ::: definition Let $\mathcal{X} \subset \mathbb{R}^n$, and $f : \mathcal{X} \rightarrow \mathbb{R}$. Then $g \in \mathbb{R}^n$ is a subgradient of $f$ at $x \in \mathcal{X}$ if for any $y \in \mathcal{X}$ one has $$f(x) - f(y) \leq g^{\top} (x - y) .$$ The set of subgradients of $f$ at $x$ is denoted $\partial f (x)$. ::: To put it differently, for any $x \in \mathcal{X}$ and $g \in \partial f(x)$, $f$ is above the linear function $y \mapsto f(x) + g^{\top} (y-x)$. The next result shows (essentially) that a convex functions always admit subgradients. ::: proposition []{#prop:existencesubgradients label="prop:existencesubgradients"} Let $\mathcal{X} \subset \mathbb{R}^n$ be convex, and $f : \mathcal{X} \rightarrow \mathbb{R}$. If $\forall x \in \mathcal{X}, \partial f(x) \neq \emptyset$ then $f$ is convex. Conversely if $f$ is convex then for any $x \in \mathrm{int}(\mathcal{X}), \partial f(x) \neq \emptyset$. Furthermore if $f$ is convex and differentiable at $x$ then $\nabla f(x) \in \partial f(x)$. ::: Before going to the proof we recall the definition of the epigraph of a function $f : \mathcal{X} \rightarrow \mathbb{R}$: $$\mathrm{epi}(f) = \{(x,t) \in \mathcal{X} \times \mathbb{R}: t \geq f(x) \} .$$ It is obvious that a function is convex if and only if its epigraph is a convex set. ::: proof *Proof.* The first claim is almost trivial: let $g \in \partial f((1-\gamma) x + \gamma y)$, then by definition one has $$\begin{aligned} & & f((1-\gamma) x + \gamma y) \leq f(x) + \gamma g^{\top} (y - x) , \\ & & f((1-\gamma) x + \gamma y) \leq f(y) + (1-\gamma) g^{\top} (x - y) , \end{aligned}$$ which clearly shows that $f$ is convex by adding the two (appropriately rescaled) inequalities. Now let us prove that a convex function $f$ has subgradients in the interior of $\mathcal{X}$. We build a subgradient by using a supporting hyperplane to the epigraph of the function. Let $x \in \mathcal{X}$. Then clearly $(x,f(x)) \in \partial \mathrm{epi}(f)$, and $\mathrm{epi}(f)$ is a convex set. Thus by using the Supporting Hyperplane Theorem, there exists $(a,b) \in \mathbb{R}^n \times \mathbb{R}$ such that $$\label{eq:supphyp} a^{\top} x + b f(x) \geq a^{\top} y + b t, \forall (y,t) \in \mathrm{epi}(f) .$$ Clearly, by letting $t$ tend to infinity, one can see that $b \leq 0$. Now let us assume that $x$ is in the interior of $\mathcal{X}$. Then for $\varepsilon> 0$ small enough, $y=x + \varepsilon a \in \mathcal{X}$, which implies that $b$ cannot be equal to $0$ (recall that if $b=0$ then necessarily $a \neq 0$ which allows to conclude by contradiction). Thus rewriting [\[eq:supphyp\]](#eq:supphyp){reference-type="eqref" reference="eq:supphyp"} for $t=f(y)$ one obtains $$f(x) - f(y) \leq \frac{1}{|b|} a^{\top} (x - y) .$$ Thus $a / |b| \in \partial f(x)$ which concludes the proof of the second claim. Finally let $f$ be a convex and differentiable function. Then by definition: $$\begin{aligned} f(y) & \geq & \frac{f((1-\gamma) x + \gamma y) - (1- \gamma) f(x)}{\gamma} \\ & = & f(x) + \frac{f(x + \gamma (y - x)) - f(x)}{\gamma} \\ & \underset{\gamma \to 0}{\to} & f(x) + \nabla f(x)^{\top} (y-x), \end{aligned}$$ which shows that $\nabla f(x) \in \partial f(x)$. ◻ ::: In several cases of interest the set of contraints can have an empty interior, in which case the above proposition does not yield any information. However it is easy to replace $\mathrm{int}(\mathcal{X})$ by $\mathrm{ri}(\mathcal{X})$ -the relative interior of $\mathcal{X}$- which is defined as the interior of $\mathcal{X}$ when we view it as subset of the affine subspace it generates. Other notions of convex analysis will prove to be useful in some parts of this text. In particular the notion of *closed convex functions* is convenient to exclude pathological cases: these are the convex functions with closed epigraphs. Sometimes it is also useful to consider the extension of a convex function $f: \mathcal{X}\rightarrow \mathbb{R}$ to a function from $\mathbb{R}^n$ to $\overline{\mathbb{R}}$ by setting $f(x)= + \infty$ for $x \not\in \mathcal{X}$. In convex analysis one uses the term *proper convex function* to denote a convex function with values in $\mathbb{R}\cup \{+\infty\}$ such that there exists $x \in \mathbb{R}^n$ with $f(x) < +\infty$. **From now on all convex functions will be closed, and if necessary we consider also their proper extension.** We refer the reader to [@Roc70] for an extensive discussion of these notions. ## Why convexity? The key to the algorithmic success in minimizing convex functions is that these functions exhibit a *local to global* phenomenon. We have already seen one instance of this in Proposition [\[prop:existencesubgradients\]](#prop:existencesubgradients){reference-type="ref" reference="prop:existencesubgradients"}, where we showed that $\nabla f(x) \in \partial f(x)$: the gradient $\nabla f(x)$ contains a priori only local information about the function $f$ around $x$ while the subdifferential $\partial f(x)$ gives a global information in the form of a linear lower bound on the entire function. Another instance of this local to global phenomenon is that local minima of convex functions are in fact global minima: ::: proposition Let $f$ be convex. If $x$ is a local minimum of $f$ then $x$ is a global minimum of $f$. Furthermore this happens if and only if $0 \in \partial f(x)$. ::: ::: proof *Proof.* Clearly $0 \in \partial f(x)$ if and only if $x$ is a global minimum of $f$. Now assume that $x$ is local minimum of $f$. Then for $\gamma$ small enough one has for any $y$, $$f(x) \leq f((1-\gamma) x + \gamma y) \leq (1-\gamma) f(x) + \gamma f(y) ,$$ which implies $f(x) \leq f(y)$ and thus $x$ is a global minimum of $f$. ◻ ::: The nice behavior of convex functions will allow for very fast algorithms to optimize them. This alone would not be sufficient to justify the importance of this class of functions (after all constant functions are pretty easy to optimize). However it turns out that surprisingly many optimization problems admit a convex (re)formulation. The excellent book [@BV04] describes in great details the various methods that one can employ to uncover the convex aspects of an optimization problem. We will not repeat these arguments here, but we have already seen that many famous machine learning problems (SVM, ridge regression, logistic regression, LASSO, sparse covariance estimation, and matrix completion) are formulated as convex problems. We conclude this section with a simple extension of the optimality condition "$0 \in \partial f(x)$" to the case of constrained optimization. We state this result in the case of a differentiable function for sake of simplicity. ::: proposition []{#prop:firstorder label="prop:firstorder"} Let $f$ be convex and $\mathcal{X}$ a closed convex set on which $f$ is differentiable. Then $$x^* \in \mathop{\mathrm{argmin}}_{x \in \mathcal{X}} f(x) ,$$ if and only if one has $$\nabla f(x^*)^{\top}(x^*-y) \leq 0, \forall y \in \mathcal{X}.$$ ::: ::: proof *Proof.* The "if\" direction is trivial by using that a gradient is also a subgradient. For the "only if\" direction it suffices to note that if $\nabla f(x)^{\top} (y-x) < 0$, then $f$ is locally decreasing around $x$ on the line to $y$ (simply consider $h(t) = f(x + t (y-x))$ and note that $h'(0) = \nabla f(x)^{\top} (y-x)$). ◻ ::: ## Black-box model {#sec:blackbox} We now describe our first model of "input\" for the objective function and the set of constraints. In the black-box model we assume that we have unlimited computational resources, the set of constraint $\mathcal{X}$ is known, and the objective function $f: \mathcal{X}\rightarrow \mathbb{R}$ is unknown but can be accessed through queries to *oracles*: - A zeroth order oracle takes as input a point $x \in \mathcal{X}$ and outputs the value of $f$ at $x$. - A first order oracle takes as input a point $x \in \mathcal{X}$ and outputs a subgradient of $f$ at $x$. In this context we are interested in understanding the *oracle complexity* of convex optimization, that is how many queries to the oracles are necessary and sufficient to find an $\varepsilon$-approximate minima of a convex function. To show an upper bound on the sample complexity we need to propose an algorithm, while lower bounds are obtained by information theoretic reasoning (we need to argue that if the number of queries is "too small\" then we don't have enough information about the function to identify an $\varepsilon$-approximate solution). From a mathematical point of view, the strength of the black-box model is that it will allow us to derive a *complete* theory of convex optimization, in the sense that we will obtain matching upper and lower bounds on the oracle complexity for various subclasses of interesting convex functions. While the model by itself does not limit our computational resources (for instance any operation on the constraint set $\mathcal{X}$ is allowed) we will of course pay special attention to the algorithms' *computational complexity* (i.e., the number of elementary operations that the algorithm needs to do). We will also be interested in the situation where the set of constraint $\mathcal{X}$ is unknown and can only be accessed through a *separation oracle*: given $x \in \mathbb{R}^n$, it outputs either that $x$ is in $\mathcal{X}$, or if $x \not\in \mathcal{X}$ then it outputs a separating hyperplane between $x$ and $\mathcal{X}$. The black-box model was essentially developed in the early days of convex optimization (in the Seventies) with [@NY83] being still an important reference for this theory (see also [@Nem95]). In the recent years this model and the corresponding algorithms have regained a lot of popularity, essentially for two reasons: - It is possible to develop algorithms with dimension-free oracle complexity which is quite attractive for optimization problems in very high dimension. - Many algorithms developed in this model are robust to noise in the output of the oracles. This is especially interesting for stochastic optimization, and very relevant to machine learning applications. We will explore this in details in Chapter [6](#rand){reference-type="ref" reference="rand"}. Chapter [2](#finitedim){reference-type="ref" reference="finitedim"}, Chapter [3](#dimfree){reference-type="ref" reference="dimfree"} and Chapter [4](#mirror){reference-type="ref" reference="mirror"} are dedicated to the study of the black-box model (noisy oracles are discussed in Chapter [6](#rand){reference-type="ref" reference="rand"}). We do not cover the setting where only a zeroth order oracle is available, also called derivative free optimization, and we refer to [@CSV09; @ABM11] for further references on this. ## Structured optimization {#sec:structured} The black-box model described in the previous section seems extremely wasteful for the applications we discussed in Section [1.1](#sec:mlapps){reference-type="ref" reference="sec:mlapps"}. Consider for instance the LASSO objective: $x \mapsto \|W x - y\|_2^2 + \|x\|_1$. We know this function *globally*, and assuming that we can only make local queries through oracles seem like an artificial constraint for the design of algorithms. Structured optimization tries to address this observation. Ultimately one would like to take into account the global structure of both $f$ and $\mathcal{X}$ in order to propose the most efficient optimization procedure. An extremely powerful hammer for this task are the Interior Point Methods. We will describe this technique in Chapter [5](#beyond){reference-type="ref" reference="beyond"} alongside with other more recent techniques such as FISTA or Mirror Prox. We briefly describe now two classes of optimization problems for which we will be able to exploit the structure very efficiently, these are the LPs (Linear Programs) and SDPs (Semi-Definite Programs). [@BN01] describe a more general class of Conic Programs but we will not go in that direction here. The class LP consists of problems where $f(x) = c^{\top} x$ for some $c \in \mathbb{R}^n$, and $\mathcal{X} = \{x \in \mathbb{R}^n : A x \leq b \}$ for some $A \in \mathbb{R}^{m \times n}$ and $b \in \mathbb{R}^m$. The class SDP consists of problems where the optimization variable is a symmetric matrix $X \in \mathbb{R}^{n \times n}$. Let $\mathbb{S}^n$ be the space of $n\times n$ symmetric matrices (respectively $\mathbb{S}^n_+$ is the space of positive semi-definite matrices), and let $\langle \cdot, \cdot \rangle$ be the Frobenius inner product (recall that it can be written as $\langle A, B \rangle = \mathrm{Tr}(A^{\top} B)$). In the class SDP the problems are of the following form: $f(x) = \langle X, C \rangle$ for some $C \in \mathbb{R}^{n \times n}$, and $\mathcal{X} = \{X \in \mathbb{S}^n_+ : \langle X, A_i \rangle \leq b_i, i \in \{1, \hdots, m\} \}$ for some $A_1, \hdots, A_m \in \mathbb{R}^{n \times n}$ and $b \in \mathbb{R}^m$. Note that the matrix completion problem described in Section [1.1](#sec:mlapps){reference-type="ref" reference="sec:mlapps"} is an example of an SDP. ## Overview of the results and disclaimer The overarching aim of this monograph is to present the main complexity theorems in convex optimization and the corresponding algorithms. We focus on five major results in convex optimization which give the overall structure of the text: the existence of efficient cutting-plane methods with optimal oracle complexity (Chapter [2](#finitedim){reference-type="ref" reference="finitedim"}), a complete characterization of the relation between first order oracle complexity and curvature in the objective function (Chapter [3](#dimfree){reference-type="ref" reference="dimfree"}), first order methods beyond Euclidean spaces (Chapter [4](#mirror){reference-type="ref" reference="mirror"}), non-black box methods (such as interior point methods) can give a quadratic improvement in the number of iterations with respect to optimal black-box methods (Chapter [5](#beyond){reference-type="ref" reference="beyond"}), and finally noise robustness of first order methods (Chapter [6](#rand){reference-type="ref" reference="rand"}). Table [1.37](#table){reference-type="ref" reference="table"} can be used as a quick reference to the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"}, as well as some of the results of Chapter [6](#rand){reference-type="ref" reference="rand"} (this last chapter is the most relevant to machine learning but the results are also slightly more specific which make them harder to summarize). An important disclaimer is that the above selection leaves out methods derived from duality arguments, as well as the two most popular research avenues in convex optimization: (i) using convex optimization in non-convex settings, and (ii) practical large-scale algorithms. Entire books have been written on these topics, and new books have yet to be written on the impressive collection of new results obtained for both (i) and (ii) in the past five years. A few of the blatant omissions regarding (i) include (a) the theory of submodular optimization (see [@Bac13]), (b) convex relaxations of combinatorial problems (a short example is given in Section [6.6](#sec:convexrelaxation){reference-type="ref" reference="sec:convexrelaxation"}), and (c) methods inspired from convex optimization for non-convex problems such as low-rank matrix factorization (see e.g. [@JNS13] and references therein), neural networks optimization, etc. With respect to (ii) the most glaring omissions include (a) heuristics (the only heuristic briefly discussed here is the non-linear conjugate gradient in Section [2.4](#sec:CG){reference-type="ref" reference="sec:CG"}), (b) methods for distributed systems, and (c) adaptivity to unknown parameters. Regarding (a) we refer to [@NW06] where the most practical algorithms are discussed in great details (e.g., quasi-newton methods such as BFGS and L-BFGS, primal-dual interior point methods, etc.). The recent survey [@BPCPE11] discusses the alternating direction method of multipliers (ADMM) which is a popular method to address (b). Finally (c) is a subtle and important issue. In the entire monograph the emphasis is on presenting the algorithms and proofs in the simplest way, and thus for sake of convenience we assume that the relevant parameters describing the regularity and curvature of the objective function (Lipschitz constant, smoothness constant, strong convexity parameter) are known and can be used to tune the algorithm's own parameters. Line search is a powerful technique to replace the knowledge of these parameters and it is heavily used in practice, see again [@NW06]. We observe however that from a theoretical point of view (c) is only a matter of logarithmic factors as one can always run in parallel several copies of the algorithm with different guesses for the values of the parameters[^1]. Overall the attitude of this text with respect to (ii) is best summarized by a quote of Thomas Cover: "theory is the first term in the Taylor series of practice", [@Cov92]. **Notation.** We always denote by $x^*$ a point in $\mathcal{X}$ such that $f(x^*) = \min_{x \in \mathcal{X}} f(x)$ (note that the optimization problem under consideration will always be clear from the context). In particular we always assume that $x^*$ exists. For a vector $x \in \mathbb{R}^n$ we denote by $x(i)$ its $i^{th}$ coordinate. The dual of a norm $\|\cdot\|$ (defined later) will be denoted either $\|\cdot\|_*$ or $\|\cdot\|^*$ (depending on whether the norm already comes with a subscript). Other notation are standard (e.g., $\mathrm{I}_n$ for the $n \times n$ identity matrix, $\succeq$ for the positive semi-definite order on matrices, etc). ::: center ::: {#table} $f$ Algorithm Rate \# Iter Cost/iter ----- ----------- ------ --------- ----------- : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: & ::: {#table} ----------- center of gravity ----------- : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: & $\exp\left( - \frac{t}{n} \right)$ & $n \log \left(\frac{1}{\varepsilon}\right)$ & ::: {#table} ------------------ 1 $\nabla$, 1 $n$-dim $\int$ ------------------ : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: \ ::: {#table} ------------ non-smooth ------------ : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: & ::: {#table} ----------- ellipsoid method ----------- : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: & $\frac{R}{r} \exp\left( - \frac{t}{n^2}\right)$ & $n^2 \log \left(\frac{R}{r \varepsilon}\right)$ & ::: {#table} ------------------ 1 $\nabla$, mat-vec $\times$ ------------------ : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: \ ::: {#table} ------------ non-smooth ------------ : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: & ::: {#table} -------- Vaidya -------- : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: & $\frac{R n}{r} \exp\left( - \frac{t}{n}\right)$ & $n \log \left(\frac{R n}{r \varepsilon}\right)$ & ::: {#table} ------------------ 1 $\nabla$, mat-mat $\times$ ------------------ : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: \ ::: {#table} ----------- quadratic ----------- : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: & ::: {#table} ---- CG ---- : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: & ::: {#table} ---------------------------------------- exact $\exp\left( - \frac{t}{\kappa}\right)$ ---------------------------------------- : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: & ::: {#table} ----------------------------------------------- $n$ $\kappa \log\left(\frac1{\varepsilon}\right)$ ----------------------------------------------- : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: & ::: {#table} ------------ 1 $\nabla$ ------------ : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: \ ::: {#table} ------------- non-smooth, Lipschitz ------------- : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: & PGD & $R L /\sqrt{t}$ & $R^2 L^2 /\varepsilon^2$ & ::: {#table} ------------- 1 $\nabla$, 1 proj. ------------- : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: \ smooth & PGD & $\beta R^2 / t$ & $\beta R^2 /\varepsilon$ & ::: {#table} ------------- 1 $\nabla$, 1 proj. ------------- : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: \ smooth & ::: {#table} ----- AGD ----- : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: & $\beta R^2 / t^2$ & $R \sqrt{\beta / \varepsilon}$ & 1 $\nabla$\ ::: {#table} ------------ smooth (any norm) ------------ : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: & FW & $\beta R^2 / t$ & $\beta R^2 /\varepsilon$ & ::: {#table} ------------- 1 $\nabla$, 1 LP ------------- : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: \ ::: {#table} ---------------- strong. conv., Lipschitz ---------------- : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: & PGD & $L^2 / (\alpha t)$ & $L^2 / (\alpha \varepsilon)$ & ::: {#table} -------------- 1 $\nabla$ , 1 proj. -------------- : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: \ ::: {#table} ---------------- strong. conv., smooth ---------------- : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: & PGD & $R^2 \exp\left(-\frac{t}{\kappa}\right)$ & $\kappa \log\left(\frac{R^2}{\varepsilon}\right)$ & ::: {#table} -------------- 1 $\nabla$ , 1 proj. -------------- : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: \ ::: {#table} ---------------- strong. conv., smooth ---------------- : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: & ::: {#table} ----- AGD ----- : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: & $R^2 \exp\left(-\frac{t}{\sqrt{\kappa}}\right)$ & $\sqrt{\kappa} \log\left(\frac{R^2}{\varepsilon}\right)$ & 1 $\nabla$\ ::: {#table} ------------- $f+g$, $f$ smooth, $g$ simple ------------- : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: & FISTA & $\beta R^2 / t^2$ & $R \sqrt{\beta / \varepsilon}$ & ::: {#table} ------------------- 1 $\nabla$ of $f$ Prox of $g$ ------------------- : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: \ ::: {#table} ------------------------------------------------------ $\underset{y \in \mathcal{Y}}{\max} \ \varphi(x,y)$, $\varphi$ smooth ------------------------------------------------------ : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: & SP-MP & $\beta R^2 / t$ & $\beta R^2 /\varepsilon$ & ::: {#table} --------------------- MD on $\mathcal{X}$ MD on $\mathcal{Y}$ --------------------- : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: \ ::: {#table} ------------------------ linear, $\mathcal{X}$ with $F$ $\nu$-self-conc. ------------------------ : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: & IPM & $\nu \exp\left(- \frac{t}{\sqrt{\nu}}\right)$ & $\sqrt{\nu} \log\left(\frac{\nu}{\varepsilon}\right)$ & ::: {#table} ------------- Newton step on $F$ ------------- : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: \ ::: {#table} ------------ non-smooth ------------ : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: & SGD & $B L /\sqrt{t}$ & $B^2 L^2 /\varepsilon^2$ & ::: {#table} ---------------------- 1 stoch. ${\nabla}$, 1 proj. ---------------------- : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: \ ::: {#table} --------------- non-smooth, strong. conv. --------------- : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: & SGD & $B^2 / (\alpha t)$ & $B^2 / (\alpha \varepsilon)$ & ::: {#table} -------------------- 1 stoch. $\nabla$, 1 proj. -------------------- : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: \ ::: {#table} ------------------------ $f=\frac1{m} \sum f_i$ $f_i$ smooth strong. conv. ------------------------ : Summary of the results proved in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} to Chapter [5](#beyond){reference-type="ref" reference="beyond"} and some of the results in Chapter [6](#rand){reference-type="ref" reference="rand"}. ::: & SVRG & -- & $(m + \kappa) \log\left(\frac{1}{\varepsilon}\right)$ & 1 stoch. $\nabla$ ::: # Convex optimization in finite dimension {#finitedim} Let $\mathcal{X} \subset \mathbb{R}^n$ be a convex body (that is a compact convex set with non-empty interior), and $f : \mathcal{X} \rightarrow [-B,B]$ be a continuous and convex function. Let $r, R>0$ be such that $\mathcal{X}$ is contained in an Euclidean ball of radius $R$ (respectively it contains an Euclidean ball of radius $r$). In this chapter we give several black-box algorithms to solve $$\begin{aligned} & \mathrm{min.} \; f(x) \\ & \text{s.t.} \; x \in \mathcal{X}. \end{aligned}$$ As we will see these algorithms have an oracle complexity which is linear (or quadratic) in the dimension, hence the title of the chapter (in the next chapter the oracle complexity will be *independent* of the dimension). An interesting feature of the methods discussed here is that they only need a separation oracle for the constraint set $\mathcal{X}$. In the literature such algorithms are often referred to as *cutting plane methods*. In particular these methods can be used to *find* a point $x \in \mathcal{X}$ given only a separating oracle for $\mathcal{X}$ (this is also known as the *feasibility problem*). ## The center of gravity method {#sec:gravity} We consider the following simple iterative algorithm[^2]: let $\mathcal{S}_1= \mathcal{X}$, and for $t \geq 1$ do the following: 1. Compute $$c_t = \frac{1}{\mathrm{vol}(\mathcal{S}_t)} \int_{x \in \mathcal{S}_t} x dx .$$ 2. Query the first order oracle at $c_t$ and obtain $w_t \in \partial f (c_t)$. Let $$\mathcal{S}_{t+1} = \mathcal{S}_t \cap \{x \in \mathbb{R}^n : (x-c_t)^{\top} w_t \leq 0\} .$$ If stopped after $t$ queries to the first order oracle then we use $t$ queries to a zeroth order oracle to output $$x_t\in \mathop{\mathrm{argmin}}_{1 \leq r \leq t} f(c_r) .$$ This procedure is known as the *center of gravity method*, it was discovered independently on both sides of the Wall by [@Lev65] and [@New65]. ::: theorem []{#th:centerofgravity label="th:centerofgravity"} The center of gravity method satisfies $$f(x_t) - \min_{x \in \mathcal{X}} f(x) \leq 2 B \left(1 - \frac1{e} \right)^{t/n} .$$ ::: Before proving this result a few comments are in order. To attain an $\varepsilon$-optimal point the center of gravity method requires $O( n \log (2 B / \varepsilon))$ queries to both the first and zeroth order oracles. It can be shown that this is the best one can hope for, in the sense that for $\varepsilon$ small enough one needs $\Omega(n \log(1/ \varepsilon))$ calls to the oracle in order to find an $\varepsilon$-optimal point, see [@NY83] for a formal proof. The rate of convergence given by Theorem [\[th:centerofgravity\]](#th:centerofgravity){reference-type="ref" reference="th:centerofgravity"} is exponentially fast. In the optimization literature this is called a *linear rate* as the (estimated) error at iteration $t+1$ is linearly related to the error at iteration $t$. The last and most important comment concerns the computational complexity of the method. It turns out that finding the center of gravity $c_t$ is a very difficult problem by itself, and we do not have computationally efficient procedure to carry out this computation in general. In Section [6.7](#sec:rwmethod){reference-type="ref" reference="sec:rwmethod"} we will discuss a relatively recent (compared to the 50 years old center of gravity method!) randomized algorithm to approximately compute the center of gravity. This will in turn give a randomized center of gravity method which we will describe in detail. We now turn to the proof of Theorem [\[th:centerofgravity\]](#th:centerofgravity){reference-type="ref" reference="th:centerofgravity"}. We will use the following elementary result from convex geometry: ::: lemma []{#lem:Gru60 label="lem:Gru60"} Let $\mathcal{K}$ be a centered convex set, i.e., $\int_{x \in \mathcal{K}} x dx = 0$, then for any $w \in \mathbb{R}^n, w \neq 0$, one has $$\mathrm{Vol} \left( \mathcal{K}\cap \{x \in \mathbb{R}^n : x^{\top} w \geq 0\} \right) \geq \frac{1}{e} \mathrm{Vol} (\mathcal{K}) .$$ ::: We now prove Theorem [\[th:centerofgravity\]](#th:centerofgravity){reference-type="ref" reference="th:centerofgravity"}. ::: proof *Proof.* Let $x^*$ be such that $f(x^*) = \min_{x \in \mathcal{X}} f(x)$. Since $w_t \in \partial f(c_t)$ one has $$f(c_t) - f(x) \leq w_t^{\top} (c_t - x) .$$ and thus $$\label{eq:centerofgravity1} \mathcal{S}_{t} \setminus \mathcal{S}_{t+1} \subset \{x \in \mathcal{X}: (x-c_t)^{\top} w_t > 0\} \subset \{x \in \mathcal{X}: f(x) > f(c_t)\} ,$$ which clearly implies that one can never remove the optimal point from our sets in consideration, that is $x^* \in \mathcal{S}_t$ for any $t$. Without loss of generality we can assume that we always have $w_t \neq 0$, for otherwise one would have $f(c_t) = f(x^*)$ which immediately conludes the proof. Now using that $w_t \neq 0$ for any $t$ and Lemma [\[lem:Gru60\]](#lem:Gru60){reference-type="ref" reference="lem:Gru60"} one clearly obtains $$\mathrm{vol}(\mathcal{S}_{t+1}) \leq \left(1 - \frac1{e} \right)^t \mathrm{vol}(\mathcal{X}) .$$ For $\varepsilon\in [0,1]$, let $\mathcal{X}_{\varepsilon} = \{(1-\varepsilon) x^* + \varepsilon x, x \in \mathcal{X}\}$. Note that $\mathrm{vol}(\mathcal{X}_{\varepsilon}) = \varepsilon^n \mathrm{vol}(\mathcal{X})$. These volume computations show that for $\varepsilon> \left(1 - \frac1{e} \right)^{t/n}$ one has $\mathrm{vol}(\mathcal{X}_{\varepsilon}) > \mathrm{vol}(\mathcal{S}_{t+1})$. In particular this implies that for $\varepsilon> \left(1 - \frac1{e} \right)^{t/n}$, there must exist a time $r \in \{1,\hdots, t\}$, and $x_{\varepsilon} \in \mathcal{X}_{\varepsilon}$, such that $x_{\varepsilon} \in \mathcal{S}_{r}$ and $x_{\varepsilon} \not\in \mathcal{S}_{r+1}$. In particular by [\[eq:centerofgravity1\]](#eq:centerofgravity1){reference-type="eqref" reference="eq:centerofgravity1"} one has $f(c_r) < f(x_{\varepsilon})$. On the other hand by convexity of $f$ one clearly has $f(x_{\varepsilon}) \leq f(x^*) + 2 \varepsilon B$. This concludes the proof. ◻ ::: ## The ellipsoid method {#sec:ellipsoid} Recall that an ellipsoid is a convex set of the form $$\mathcal{E} = \{x \in \mathbb{R}^n : (x - c)^{\top} H^{-1} (x-c) \leq 1 \} ,$$ where $c \in \mathbb{R}^n$, and $H$ is a symmetric positive definite matrix. Geometrically $c$ is the center of the ellipsoid, and the semi-axes of $\mathcal{E}$ are given by the eigenvectors of $H$, with lengths given by the square root of the corresponding eigenvalues. We give now a simple geometric lemma, which is at the heart of the ellipsoid method. ::: lemma []{#lem:geomellipsoid label="lem:geomellipsoid"} Let $\mathcal{E}_0 = \{x \in \mathbb{R}^n : (x - c_0)^{\top} H_0^{-1} (x-c_0) \leq 1 \}$. For any $w \in \mathbb{R}^n$, $w \neq 0$, there exists an ellipsoid $\mathcal{E}$ such that $$\mathcal{E} \supset \{x \in \mathcal{E}_0 : w^{\top} (x-c_0) \leq 0\} , \label{eq:ellipsoidlemma1}$$ and $$\mathrm{vol}(\mathcal{E}) \leq \exp \left(- \frac{1}{2 n} \right) \mathrm{vol}(\mathcal{E}_0) . \label{eq:ellipsoidlemma2}$$ Furthermore for $n \geq 2$ one can take $\mathcal{E}= \{x \in \mathbb{R}^n : (x - c)^{\top} H^{-1} (x-c) \leq 1 \}$ where $$\begin{aligned} & c = c_0 - \frac{1}{n+1} \frac{H_0 w}{\sqrt{w^{\top} H_0 w}} , \label{eq:ellipsoidlemma3}\\ & H = \frac{n^2}{n^2-1} \left(H_0 - \frac{2}{n+1} \frac{H_0 w w^{\top} H_0}{w^{\top} H_0 w} \right) . \label{eq:ellipsoidlemma4} \end{aligned}$$ ::: ::: proof *Proof.* For $n=1$ the result is obvious, in fact we even have $\mathrm{vol}(\mathcal{E}) \leq \frac12 \mathrm{vol}(\mathcal{E}_0) .$ For $n \geq 2$ one can simply verify that the ellipsoid given by [\[eq:ellipsoidlemma3\]](#eq:ellipsoidlemma3){reference-type="eqref" reference="eq:ellipsoidlemma3"} and [\[eq:ellipsoidlemma4\]](#eq:ellipsoidlemma4){reference-type="eqref" reference="eq:ellipsoidlemma4"} satisfy the required properties [\[eq:ellipsoidlemma1\]](#eq:ellipsoidlemma1){reference-type="eqref" reference="eq:ellipsoidlemma1"} and [\[eq:ellipsoidlemma2\]](#eq:ellipsoidlemma2){reference-type="eqref" reference="eq:ellipsoidlemma2"}. Rather than bluntly doing these computations we will show how to derive [\[eq:ellipsoidlemma3\]](#eq:ellipsoidlemma3){reference-type="eqref" reference="eq:ellipsoidlemma3"} and [\[eq:ellipsoidlemma4\]](#eq:ellipsoidlemma4){reference-type="eqref" reference="eq:ellipsoidlemma4"}. As a by-product this will also show that the ellipsoid defined by [\[eq:ellipsoidlemma3\]](#eq:ellipsoidlemma3){reference-type="eqref" reference="eq:ellipsoidlemma3"} and [\[eq:ellipsoidlemma4\]](#eq:ellipsoidlemma4){reference-type="eqref" reference="eq:ellipsoidlemma4"} is the unique ellipsoid of minimal volume that satisfy [\[eq:ellipsoidlemma1\]](#eq:ellipsoidlemma1){reference-type="eqref" reference="eq:ellipsoidlemma1"}. Let us first focus on the case where $\mathcal{E}_0$ is the Euclidean ball $\mathcal{B}= \{x \in \mathbb{R}^n : x^{\top} x \leq 1\}$. We momentarily assume that $w$ is a unit norm vector. By doing a quick picture, one can see that it makes sense to look for an ellipsoid $\mathcal{E}$ that would be centered at $c= - t w$, with $t \in [0,1]$ (presumably $t$ will be small), and such that one principal direction is $w$ (with inverse squared semi-axis $a>0$), and the other principal directions are all orthogonal to $w$ (with the same inverse squared semi-axes $b>0$). In other words we are looking for $\mathcal{E}= \{x: (x - c)^{\top} H^{-1} (x-c) \leq 1 \}$ with $$c = - t w, \; \text{and} \; H^{-1} = a w w^{\top} + b (\mathrm{I}_n - w w^{\top} ) .$$ Now we have to express our constraints on the fact that $\mathcal{E}$ should contain the half Euclidean ball $\{x \in \mathcal{B}: x^{\top} w \leq 0\}$. Since we are also looking for $\mathcal{E}$ to be as small as possible, it makes sense to ask for $\mathcal{E}$ to \"touch\" the Euclidean ball, both at $x = - w$, and at the equator $\partial \mathcal{B}\cap w^{\perp}$. The former condition can be written as: $$(- w - c)^{\top} H^{-1} (- w - c) = 1 \Leftrightarrow (t-1)^2 a = 1 ,$$ while the latter is expressed as: $$\forall y \in \partial \mathcal{B}\cap w^{\perp}, (y - c)^{\top} H^{-1} (y - c) = 1 \Leftrightarrow b + t^2 a = 1 .$$ As one can see from the above two equations, we are still free to choose any value for $t \in [0,1/2)$ (the fact that we need $t<1/2$ comes from $b=1 - \left(\frac{t}{t-1}\right)^2>0$). Quite naturally we take the value that minimizes the volume of the resulting ellipsoid. Note that $$\frac{\mathrm{vol}(\mathcal{E})}{\mathrm{vol}(\mathcal{B})} = \frac{1}{\sqrt{a}} \left(\frac{1}{\sqrt{b}}\right)^{n-1} = \frac{1}{\sqrt{\frac{1}{(1-t)^2}\left (1 - \left(\frac{t}{1-t}\right)^2\right)^{n-1}}} \\= \frac{1}{\sqrt{f\left(\frac{1}{1-t}\right)}} ,$$ where $f(h) = h^2 (2 h - h^2)^{n-1}$. Elementary computations show that the maximum of $f$ (on $[1,2]$) is attained at $h = 1+ \frac{1}{n}$ (which corresponds to $t=\frac{1}{n+1}$), and the value is $$\left(1+\frac{1}{n}\right)^2 \left(1 - \frac{1}{n^2} \right)^{n-1} \geq \exp \left(\frac{1}{n} \right),$$ where the lower bound follows again from elementary computations. Thus we showed that, for $\mathcal{E}_0 = \mathcal{B}$, [\[eq:ellipsoidlemma1\]](#eq:ellipsoidlemma1){reference-type="eqref" reference="eq:ellipsoidlemma1"} and [\[eq:ellipsoidlemma2\]](#eq:ellipsoidlemma2){reference-type="eqref" reference="eq:ellipsoidlemma2"} are satisfied with the ellipsoid given by the set of points $x$ satisfying: $$\label{eq:ellipsoidlemma5} \left(x + \frac{w/\|w\|_2}{n+1}\right)^{\top} \left(\frac{n^2-1}{n^2} \mathrm{I}_n + \frac{2(n+1)}{n^2} \frac{w w^{\top}}{\|w\|_2^2} \right) \left(x + \frac{w/\|w\|_2}{n+1} \right) \leq 1 .$$ We consider now an arbitrary ellipsoid $\mathcal{E}_0 = \{x \in \mathbb{R}^n : (x - c_0)^{\top} H_0^{-1} (x-c_0) \leq 1 \}$. Let $\Phi(x) = c_0 + H_0^{1/2} x$, then clearly $\mathcal{E}_0 = \Phi(\mathcal{B})$ and $\{x : w^{\top}(x - c_0) \leq 0\} = \Phi(\{x : (H_0^{1/2} w)^{\top} x \leq 0\})$. Thus in this case the image by $\Phi$ of the ellipsoid given in [\[eq:ellipsoidlemma5\]](#eq:ellipsoidlemma5){reference-type="eqref" reference="eq:ellipsoidlemma5"} with $w$ replaced by $H_0^{1/2} w$ will satisfy [\[eq:ellipsoidlemma1\]](#eq:ellipsoidlemma1){reference-type="eqref" reference="eq:ellipsoidlemma1"} and [\[eq:ellipsoidlemma2\]](#eq:ellipsoidlemma2){reference-type="eqref" reference="eq:ellipsoidlemma2"}. It is easy to see that this corresponds to an ellipsoid defined by $$\begin{aligned} & c = c_0 - \frac{1}{n+1} \frac{H_0 w}{\sqrt{w^{\top} H_0 w}} , \notag \\ & H^{-1} = \left(1 - \frac{1}{n^2}\right) H_0^{-1} + \frac{2(n+1)}{n^2} \frac{w w^{\top}}{w^{\top} H_0 w} . \label{eq:ellipsoidlemma6} \end{aligned}$$ Applying Sherman-Morrison formula to [\[eq:ellipsoidlemma6\]](#eq:ellipsoidlemma6){reference-type="eqref" reference="eq:ellipsoidlemma6"} one can recover [\[eq:ellipsoidlemma4\]](#eq:ellipsoidlemma4){reference-type="eqref" reference="eq:ellipsoidlemma4"} which concludes the proof. ◻ ::: We describe now the ellipsoid method, which only assumes a separation oracle for the constraint set $\mathcal{X}$ (in particular it can be used to solve the feasibility problem mentioned at the beginning of the chapter). Let $\mathcal{E}_0$ be the Euclidean ball of radius $R$ that contains $\mathcal{X}$, and let $c_0$ be its center. Denote also $H_0=R^2 \mathrm{I}_n$. For $t \geq 0$ do the following: 1. If $c_t \not\in \mathcal{X}$ then call the separation oracle to obtain a separating hyperplane $w_t \in \mathbb{R}^n$ such that $\mathcal{X}\subset \{x : (x- c_t)^{\top} w_t \leq 0\}$, otherwise call the first order oracle at $c_t$ to obtain $w_t \in \partial f (c_t)$. 2. Let $\mathcal{E}_{t+1} = \{x : (x - c_{t+1})^{\top} H_{t+1}^{-1} (x-c_{t+1}) \leq 1 \}$ be the ellipsoid given in Lemma [\[lem:geomellipsoid\]](#lem:geomellipsoid){reference-type="ref" reference="lem:geomellipsoid"} that contains $\{x \in \mathcal{E}_t : (x- c_t)^{\top} w_t \leq 0\}$, that is $$\begin{aligned} & c_{t+1} = c_{t} - \frac{1}{n+1} \frac{H_t w}{\sqrt{w^{\top} H_t w}} ,\\ & H_{t+1} = \frac{n^2}{n^2-1} \left(H_t - \frac{2}{n+1} \frac{H_t w w^{\top} H_t}{w^{\top} H_t w} \right) . \end{aligned}$$ If stopped after $t$ iterations and if $\{c_1, \hdots, c_t\} \cap \mathcal{X}\neq \emptyset$, then we use the zeroth order oracle to output $$x_t\in \mathop{\mathrm{argmin}}_{c \in \{c_1, \hdots, c_t\} \cap \mathcal{X}} f(c_r) .$$ The following rate of convergence can be proved with the exact same argument than for Theorem [\[th:centerofgravity\]](#th:centerofgravity){reference-type="ref" reference="th:centerofgravity"} (observe that at step $t$ one can remove a point in $\mathcal{X}$ from the current ellipsoid only if $c_t \in \mathcal{X}$). ::: theorem For $t \geq 2n^2 \log(R/r)$ the ellipsoid method satisfies $\{c_1, \hdots, c_t\} \cap \mathcal{X}\neq \emptyset$ and $$f(x_t) - \min_{x \in \mathcal{X}} f(x) \leq \frac{2 B R}{r} \exp\left( - \frac{t}{2 n^2}\right) .$$ ::: We observe that the oracle complexity of the ellipsoid method is much worse than the one of the center gravity method, indeed the former needs $O(n^2 \log(1/\varepsilon))$ calls to the oracles while the latter requires only $O(n \log(1/\varepsilon))$ calls. However from a computational point of view the situation is much better: in many cases one can derive an efficient separation oracle, while the center of gravity method is basically always intractable. This is for instance the case in the context of LPs and SDPs: with the notation of Section [1.5](#sec:structured){reference-type="ref" reference="sec:structured"} the computational complexity of the separation oracle for LPs is $O(m n)$ while for SDPs it is $O(\max(m,n) n^2)$ (we use the fact that the spectral decomposition of a matrix can be done in $O(n^3)$ operations). This gives an overall complexity of $O(\max(m,n) n^3 \log(1/\varepsilon))$ for LPs and $O(\max(m,n^2) n^6 \log(1/\varepsilon))$ for SDPs. We note however that the ellipsoid method is almost never used in practice, essentially because the method is too rigid to exploit the potential easiness of real problems (e.g., the volume decrease given by [\[eq:ellipsoidlemma2\]](#eq:ellipsoidlemma2){reference-type="eqref" reference="eq:ellipsoidlemma2"} is essentially always tight). ## Vaidya's cutting plane method We focus here on the feasibility problem (it should be clear from the previous sections how to adapt the argument for optimization). We have seen that for the feasibility problem the center of gravity has a $O(n)$ oracle complexity and unclear computational complexity (see Section [6.7](#sec:rwmethod){reference-type="ref" reference="sec:rwmethod"} for more on this), while the ellipsoid method has oracle complexity $O(n^2)$ and computational complexity $O(n^4)$. We describe here the beautiful algorithm of [@Vai89; @Vai96] which has oracle complexity $O(n \log(n))$ and computational complexity $O(n^4)$, thus getting the best of both the center of gravity and the ellipsoid method. In fact the computational complexity can even be improved further, and the recent breakthrough [@LSW15] shows that it can essentially (up to logarithmic factors) be brought down to $O(n^3)$. This section, while giving a fundamental algorithm, should probably be skipped on a first reading. In particular we use several concepts from the theory of interior point methods which are described in Section [5.3](#sec:IPM){reference-type="ref" reference="sec:IPM"}. ### The volumetric barrier Let $A \in \mathbb{R}^{m \times n}$ where the $i^{th}$ row is $a_i \in \mathbb{R}^n$, and let $b \in \mathbb{R}^m$. We consider the logarithmic barrier $F$ for the polytope $\{x \in \mathbb{R}^n : A x > b\}$ defined by $$F(x) = - \sum_{i=1}^m \log(a_i^{\top} x - b_i) .$$ We also consider the volumetric barrier $v$ defined by $$v(x) = \frac{1}{2} \mathrm{logdet}(\nabla^2 F(x) ) .$$ The intuition is clear: $v(x)$ is equal to the logarithm of the inverse volume of the Dikin ellipsoid (for the logarithmic barrier) at $x$. It will be useful to spell out the hessian of the logarithmic barrier: $$\nabla^2 F(x) = \sum_{i=1}^m \frac{a_i a_i^{\top}}{(a_i^{\top} x - b_i)^2} .$$ Introducing the leverage score $$\sigma_i(x) = \frac{(\nabla^2 F(x) )^{-1}[a_i, a_i]}{(a_i^{\top} x - b_i)^2} ,$$ one can easily verify that $$\label{eq:gradvol} \nabla v(x) = - \sum_{i=1}^m \sigma_i(x) \frac{a_i}{a_i^{\top} x - b_i} ,$$ and $$\label{eq:hessianvol} \nabla^2 v(x) \succeq \sum_{i=1}^m \sigma_i(x) \frac{a_i a_i^{\top}}{(a_i^{\top} x - b_i)^2} =: Q(x) .$$ ### Vaidya's algorithm We fix $\varepsilon\leq 0.006$ a small constant to be specified later. Vaidya's algorithm produces a sequence of pairs $(A^{(t)}, b^{(t)}) \in \mathbb{R}^{m_t \times n} \times \mathbb{R}^{m_t}$ such that the corresponding polytope contains the convex set of interest. The initial polytope defined by $(A^{(0)},b^{(0)})$ is a simplex (in particular $m_0=n+1$). For $t\geq0$ we let $x_t$ be the minimizer of the volumetric barrier $v_t$ of the polytope given by $(A^{(t)}, b^{(t)})$, and $(\sigma_i^{(t)})_{i \in [m_t]}$ the leverage scores (associated to $v_t$) at the point $x_t$. We also denote $F_t$ for the logarithmic barrier given by $(A^{(t)}, b^{(t)})$. The next polytope $(A^{(t+1)}, b^{(t+1)})$ is defined by either adding or removing a constraint to the current polytope: 1. If for some $i \in [m_t]$ one has $\sigma_i^{(t)} = \min_{j \in [m_t]} \sigma_j^{(t)} < \varepsilon$, then $(A^{(t+1)}, b^{(t+1)})$ is defined by removing the $i^{th}$ row in $(A^{(t)}, b^{(t)})$ (in particular $m_{t+1} = m_t - 1$). 2. Otherwise let $c^{(t)}$ be the vector given by the separation oracle queried at $x_t$, and $\beta^{(t)} \in \mathbb{R}$ be chosen so that $$\frac{(\nabla^2 F_t(x_t) )^{-1}[c^{(t)}, c^{(t)}]}{(x_t^{\top} c^{(t)} - \beta^{(t)})^2} = \frac{1}{5} \sqrt{\varepsilon} .$$ Then we define $(A^{(t+1)}, b^{(t+1)})$ by adding to $(A^{(t)}, b^{(t)})$ the row given by $(c^{(t)}, \beta^{(t)})$ (in particular $m_{t+1} = m_t + 1$). It can be shown that the volumetric barrier is a self-concordant barrier, and thus it can be efficiently minimized with Newton's method. In fact it is enough to do *one step* of Newton's method on $v_t$ initialized at $x_{t-1}$, see [@Vai89; @Vai96] for more details on this. ### Analysis of Vaidya's method {#sec:analysis} The construction of Vaidya's method is based on a precise understanding of how the volumetric barrier changes when one adds or removes a constraint to the polytope. This understanding is derived in Section [2.3.4](#sec:constraintsvolumetric){reference-type="ref" reference="sec:constraintsvolumetric"}. In particular we obtain the following two key inequalities: If case 1 happens at iteration $t$ then $$\label{eq:analysis1} v_{t+1}(x_{t+1}) - v_t(x_t) \geq - \varepsilon,$$ while if case 2 happens then $$\label{eq:analysis2} v_{t+1}(x_{t+1}) - v_t(x_t) \geq \frac{1}{20} \sqrt{\varepsilon} .$$ We show now how these inequalities imply that Vaidya's method stops after $O(n \log(n R/r))$ steps. First we claim that after $2t$ iterations, case 2 must have happened at least $t-1$ times. Indeed suppose that at iteration $2t-1$, case 2 has happened $t-2$ times; then $\nabla^2 F(x)$ is singular and the leverage scores are infinite, so case 2 must happen at iteration $2t$. Combining this claim with the two inequalities above we obtain: $$v_{2t}(x_{2t}) \geq v_0(x_0) + \frac{t-1}{20} \sqrt{\varepsilon} - (t+1) \varepsilon\geq \frac{t}{50} \varepsilon- 1 +v_0(x_0) .$$ The key point now is to recall that by definition one has $v(x) = - \log \mathrm{vol}(\mathcal{E}(x,1))$ where $\mathcal{E}(x,r) = \{y : \nabla F^2(x)[y-x,y-x] \leq r^2\}$ is the Dikin ellipsoid centered at $x$ and of radius $r$. Moreover the logarithmic barrier $F$ of a polytope with $m$ constraints is $m$-self-concordant, which implies that the polytope is included in the Dikin ellipsoid $\mathcal{E}(z, 2m)$ where $z$ is the minimizer of $F$ (see \[Theorem 4.2.6., [@Nes04]\]). The volume of $\mathcal{E}(z, 2m)$ is equal to $(2m)^n \exp(-v(z))$, which is thus always an upper bound on the volume of the polytope. Combining this with the above display we just proved that at iteration $2k$ the volume of the current polytope is at most $$\exp \left(n \log(2m_{2t}) + 1 - v_0(x_0) - \frac{t}{50} \varepsilon\right) .$$ Since $\mathcal{E}(x,1)$ is always included in the polytope we have that $- v_0(x_0)$ is at most the logarithm of the volume of the initial polytope which is $O(n \log(R))$. This clearly concludes the proof as the procedure will necessarily stop when the volume is below $\exp(n \log(r))$ (we also used the trivial bound $m_t \leq n+1+t$). ### Constraints and the volumetric barrier {#sec:constraintsvolumetric} We want to understand the effect on the volumetric barrier of addition/deletion of constraints to the polytope. Let $c \in \mathbb{R}^n$, $\beta \in \mathbb{R}$, and consider the logarithmic barrier $\widetilde{F}$ and the volumetric barrier $\widetilde{v}$ corresponding to the matrix $\widetilde{A}\in \mathbb{R}^{(m+1) \times n}$ and the vector $\widetilde{b} \in \mathbb{R}^{m+1}$ which are respectively the concatenation of $A$ and $c$, and the concatenation of $b$ and $\beta$. Let $x^*$ and $\widetilde{x}^*$ be the minimizer of respectively $v$ and $\widetilde{v}$. We recall the definition of leverage scores, for $i \in [m+1]$, where $a_{m+1}=c$ and $b_{m+1}=\beta$, $$\sigma_i(x) = \frac{(\nabla^2 F(x) )^{-1}[a_i, a_i]}{(a_i^{\top} x - b_i)^2}, \ \text{and} \ \widetilde{\sigma}_i(x) = \frac{(\nabla^2 \widetilde{F}(x) )^{-1}[a_i, a_i]}{(a_i^{\top} x - b_i)^2}.$$ The leverage scores $\sigma_i$ and $\widetilde{\sigma}_i$ are closely related: ::: lemma []{#lem:V1 label="lem:V1"} One has for any $i \in [m+1]$, $$\frac{\widetilde{\sigma}_{m+1}(x)}{1 - \widetilde{\sigma}_{m+1}(x)} \geq \sigma_i(x) \geq \widetilde{\sigma}_i(x) \geq (1-\sigma_{m+1}(x)) \sigma_i(x) .$$ ::: ::: proof *Proof.* First we observe that by Sherman-Morrison's formula $(A+uv^{\top})^{-1} = A^{-1} - \frac{A^{-1} u v^{\top} A^{-1}}{1+A^{-1}[u,v]}$ one has $$\label{eq:SM} (\nabla^2 \widetilde{F}(x))^{-1} = (\nabla^2 F(x))^{-1} - \frac{(\nabla^2 F(x))^{-1} c c^{\top} (\nabla^2 F(x))^{-1}}{(c^{\top} x - \beta)^2 + (\nabla^2 F(x))^{-1}[c,c]} ,$$ This immediately proves $\widetilde{\sigma}_i(x) \leq \sigma_i(x)$. It also implies the inequality $\widetilde{\sigma}_i(x) \geq (1-\sigma_{m+1}(x)) \sigma_i(x)$ thanks the following fact: $A - \frac{A u u^{\top} A}{1+A[u,u]} \succeq (1-A[u,u]) A$. For the last inequality we use that $A + \frac{A u u^{\top} A}{1+A[u,u]} \preceq \frac{1}{1-A[u,u]} A$ together with $$(\nabla^2 {F}(x))^{-1} = (\nabla^2 \widetilde{F}(x))^{-1} + \frac{(\nabla^2 \widetilde{F}(x))^{-1} c c^{\top} (\nabla^2 \widetilde{F}(x))^{-1}}{(c^{\top} x - \beta)^2 - (\nabla^2 \widetilde{F}(x))^{-1}[c,c]} .$$ ◻ ::: We now assume the following key result, which was first proven by Vaidya. To put the statement in context recall that for a self-concordant barrier $f$ the suboptimality gap $f(x) - \min f$ is intimately related to the Newton decrement $\|\nabla f(x) \|_{(\nabla^2 f(x))^{-1}}$. Vaidya's inequality gives a similar claim for the volumetric barrier. We use the version given in \[Theorem 2.6, [@Ans98]\] which has slightly better numerical constants than the original bound. Recall also the definition of $Q$ from [\[eq:hessianvol\]](#eq:hessianvol){reference-type="eqref" reference="eq:hessianvol"}. ::: theorem []{#th:V0 label="th:V0"} Let $\lambda(x) = \|\nabla v(x) \|_{Q(x)^{-1}}$ be an approximate Newton decrement, $\varepsilon= \min_{i \in [m]} \sigma_i(x)$, and assume that $\lambda(x)^2 \leq \frac{2 \sqrt{\varepsilon} - \varepsilon}{36}$. Then $$v(x) - v(x^*) \leq 2 \lambda(x)^2 .$$ ::: We also denote $\widetilde{\lambda}$ for the approximate Newton decrement of $\widetilde{v}$. The goal for the rest of the section is to prove the following theorem which gives the precise understanding of the volumetric barrier we were looking for. ::: theorem []{#th:V1 label="th:V1"} Let $\varepsilon:= \min_{i \in [m]} \sigma_i(x^*)$, $\delta := \sigma_{m+1}(x^*) / \sqrt{\varepsilon}$ and assume that $\frac{\left(\delta \sqrt{\varepsilon} + \sqrt{\delta^{3} \sqrt{\varepsilon}}\right)^2}{1- \delta \sqrt{\varepsilon}} < \frac{2 \sqrt{\varepsilon} - \varepsilon}{36}$. Then one has $$\label{eq:thV11} \widetilde{v}(\widetilde{x}^*) - v(x^*) \geq \frac{1}{2} \log(1+\delta \sqrt{\varepsilon}) - 2 \frac{\left(\delta \sqrt{\varepsilon} + \sqrt{\delta^{3} \sqrt{\varepsilon}}\right)^2}{1- \delta \sqrt{\varepsilon}} .$$ On the other hand assuming that $\widetilde{\sigma}_{m+1}(\widetilde{x}^*) = \min_{i \in [m+1]} \widetilde{\sigma}_{i}(\widetilde{x}^*) =: \varepsilon$ and that $\varepsilon\leq 1/4$, one has $$\label{eq:thV12} \widetilde{v}(\widetilde{x}^*) - v(x^*) \leq - \frac{1}{2} \log(1 - \varepsilon) + \frac{8 \varepsilon^2}{(1-\varepsilon)^2}.$$ ::: Before going into the proof let us see briefly how Theorem [\[th:V1\]](#th:V1){reference-type="ref" reference="th:V1"} give the two inequalities stated at the beginning of Section [2.3.3](#sec:analysis){reference-type="ref" reference="sec:analysis"}. To prove [\[eq:analysis2\]](#eq:analysis2){reference-type="eqref" reference="eq:analysis2"} we use [\[eq:thV11\]](#eq:thV11){reference-type="eqref" reference="eq:thV11"} with $\delta=1/5$ and $\varepsilon\leq 0.006$, and we observe that in this case the right hand side of [\[eq:thV11\]](#eq:thV11){reference-type="eqref" reference="eq:thV11"} is lower bounded by $\frac{1}{20} \sqrt{\varepsilon}$. On the other hand to prove [\[eq:analysis1\]](#eq:analysis1){reference-type="eqref" reference="eq:analysis1"} we use [\[eq:thV12\]](#eq:thV12){reference-type="eqref" reference="eq:thV12"}, and we observe that for $\varepsilon\leq 0.006$ the right hand side of [\[eq:thV12\]](#eq:thV12){reference-type="eqref" reference="eq:thV12"} is upper bounded by $\varepsilon$. ::: proof *Proof.* We start with the proof of [\[eq:thV11\]](#eq:thV11){reference-type="eqref" reference="eq:thV11"}. First observe that by factoring $(\nabla^2 F(x))^{1/2}$ on the left and on the right of $\nabla^2 \widetilde{F}(x)$ one obtains $$\begin{aligned} & \mathrm{det}(\nabla^2 \widetilde{F}(x)) \\ & = \mathrm{det}\left(\nabla^2 {F}(x) + \frac{cc^{\top}}{(c^{\top} x- \beta)^2} \right) \\ & = \mathrm{det}(\nabla^2 {F}(x)) \mathrm{det}\left(\mathrm{I}_n + \frac{(\nabla^2 {F}(x))^{-1/2} c c^{\top} (\nabla^2 {F}(x))^{-1/2}}{(c^{\top} x- \beta)^2}\right) \\ & = \mathrm{det}(\nabla^2 {F}(x)) (1+\sigma_{m+1}(x)) , \end{aligned}$$ and thus $$\widetilde{v}(x) = v(x) + \frac{1}{2} \log(1+ \sigma_{m+1}(x)) .$$ In particular we have $$\widetilde{v}(\widetilde{x}^*) - v(x^*) = \frac{1}{2} \log(1+ \sigma_{m+1}(x^*)) - (\widetilde{v}(x^*) - \widetilde{v}(\widetilde{x}^*)) .$$ To bound the suboptimality gap of $x^*$ in $\widetilde{v}$ we will invoke Theorem [\[th:V0\]](#th:V0){reference-type="ref" reference="th:V0"} and thus we have to upper bound the approximate Newton decrement $\widetilde{\lambda}$. Using \[[\[eq:V21\]](#eq:V21){reference-type="eqref" reference="eq:V21"}, Lemma [\[lem:V2\]](#lem:V2){reference-type="ref" reference="lem:V2"}\] below one has $$\widetilde{\lambda} (x^*)^2 \leq \frac{\left(\sigma_{m+1}(x^*) + \sqrt{\frac{\sigma_{m+1}^3(x^*)}{\min_{i \in [m]} \sigma_i(x^*)}}\right)^2}{1-\sigma_{m+1}(x^*)} = \frac{\left(\delta \sqrt{\varepsilon} + \sqrt{\delta^{3} \sqrt{\varepsilon}}\right)^2}{1- \delta \sqrt{\varepsilon}} .$$ This concludes the proof of [\[eq:thV11\]](#eq:thV11){reference-type="eqref" reference="eq:thV11"}. We now turn to the proof of [\[eq:thV12\]](#eq:thV12){reference-type="eqref" reference="eq:thV12"}. Following the same steps as above we immediately obtain $$\begin{aligned} \widetilde{v}(\widetilde{x}^*) - v(x^*) & = & \widetilde{v}(\widetilde{x}^*) - v(\widetilde{x}^*)+v(\widetilde{x}^*)- v(x^*) \\ & = & - \frac{1}{2} \log(1 - \widetilde{\sigma}_{m+1}(\widetilde{x}^*)) + v(\widetilde{x}^*)- v(x^*). \end{aligned}$$ To invoke Theorem [\[th:V0\]](#th:V0){reference-type="ref" reference="th:V0"} it remains to upper bound $\lambda(\widetilde{x}^*)$. Using \[[\[eq:V22\]](#eq:V22){reference-type="eqref" reference="eq:V22"}, Lemma [\[lem:V2\]](#lem:V2){reference-type="ref" reference="lem:V2"}\] below one has $$\lambda(\widetilde{x}^*) \leq \frac{2 \ \widetilde{\sigma}_{m+1}(\widetilde{x}^*)}{1 - \widetilde{\sigma}_{m+1}(\widetilde{x}^*)} .$$ We can apply Theorem [\[th:V0\]](#th:V0){reference-type="ref" reference="th:V0"} since the assumption $\varepsilon\leq 1/4$ implies that $\left(\frac{2 \varepsilon}{1-\varepsilon}\right)^2 \leq \frac{2 \sqrt{\varepsilon} - \varepsilon}{36}$. This concludes the proof of [\[eq:thV12\]](#eq:thV12){reference-type="eqref" reference="eq:thV12"}. ◻ ::: ::: lemma []{#lem:V2 label="lem:V2"} One has $$\label{eq:V21} \sqrt{1- \sigma_{m+1}(x)} \ \widetilde{\lambda} (x) \leq \|\nabla {v}(x)\|_{Q(x)^{-1}} + \sigma_{m+1}(x) + \sqrt{\frac{\sigma_{m+1}^3(x)}{\min_{i \in [m]} \sigma_i(x)}} .$$ Furthermore if $\widetilde{\sigma}_{m+1}(x) = \min_{i \in [m+1]} \widetilde{\sigma}_{i}(x)$ then one also has $$\label{eq:V22} \lambda(x) \leq \|\nabla \widetilde{v}(x)\|_{Q(x)^{-1}} + \frac{2 \ \widetilde{\sigma}_{m+1}(x)}{1 - \widetilde{\sigma}_{m+1}(x)} .$$ ::: ::: proof *Proof.* We start with the proof of [\[eq:V21\]](#eq:V21){reference-type="eqref" reference="eq:V21"}. First observe that by Lemma [\[lem:V1\]](#lem:V1){reference-type="ref" reference="lem:V1"} one has $\widetilde{Q}(x) \succeq (1-\sigma_{m+1}(x)) Q(x)$ and thus by definition of the Newton decrement $$\widetilde{\lambda} (x) = \|\nabla \widetilde{v}(x)\|_{\widetilde{Q}(x)^{-1}} \leq \frac{\|\nabla \widetilde{v}(x)\|_{Q(x)^{-1}}}{\sqrt{1-\sigma_{m+1}(x)}} .$$ Next observe that (recall [\[eq:gradvol\]](#eq:gradvol){reference-type="eqref" reference="eq:gradvol"}) $$\nabla \widetilde{v}(x) = \nabla v(x) + \sum_{i=1}^m ({\sigma}_i(x) - \widetilde{\sigma}_i(x)) \frac{a_i}{a_i^{\top} x - b_i} - \widetilde{\sigma}_{m+1}(x) \frac{c}{c^{\top} x - \beta} .$$ We now use that $Q(x) \succeq (\min_{i \in [m]} \sigma_i(x)) \nabla^2 F(x)$ to obtain $$\left \| \widetilde{\sigma}_{m+1}(x) \frac{c}{c^{\top} x - \beta} \right\|_{Q(x)^{-1}}^2 \leq \frac{\widetilde{\sigma}_{m+1}^2(x) \sigma_{m+1}(x)}{\min_{i \in [m]} \sigma_i(x)} .$$ By Lemma [\[lem:V1\]](#lem:V1){reference-type="ref" reference="lem:V1"} one has $\widetilde{\sigma}_{m+1}(x) \leq {\sigma}_{m+1}(x)$ and thus we see that it only remains to prove $$\left\|\sum_{i=1}^m ({\sigma}_i(x) - \widetilde{\sigma}_i(x)) \frac{a_i}{a_i^{\top}x - b_i} \right\|_{Q(x)^{-1}}^2 \leq \sigma_{m+1}^2(x) .$$ The above inequality follows from a beautiful calculation of Vaidya (see \[Lemma 12, [@Vai96]\]), starting from the identity $$\sigma_i(x) - \widetilde{\sigma}_i(x) = \frac{((\nabla^2 F(x))^{-1}[a_i,c])^2}{((c^{\top} x - \beta)^2 + (\nabla^2 F(x))^{-1}[c,c])(a_i^{\top} x - b_i)^2} ,$$ which itself follows from [\[eq:SM\]](#eq:SM){reference-type="eqref" reference="eq:SM"}. We now turn to the proof of [\[eq:V22\]](#eq:V22){reference-type="eqref" reference="eq:V22"}. Following the same steps as above we immediately obtain $$\lambda(x) = \|\nabla v(x)\|_{Q(x)^{-1}} \leq \|\nabla \widetilde{v}(x)\|_{Q(x)^{-1}} + \sigma_{m+1}(x) + \sqrt{\frac{\widetilde{\sigma}_{m+1}^2(x) \sigma_{m+1}(x)}{\min_{i \in [m]} \sigma_i(x)}} .$$ Using Lemma [\[lem:V1\]](#lem:V1){reference-type="ref" reference="lem:V1"} together with the assumption $\widetilde{\sigma}_{m+1}(x) = \min_{i \in [m+1]} \widetilde{\sigma}_{i}(x)$ yields [\[eq:V22\]](#eq:V22){reference-type="eqref" reference="eq:V22"}, thus concluding the proof. ◻ ::: ## Conjugate gradient {#sec:CG} We conclude this chapter with the special case of unconstrained optimization of a convex quadratic function $f(x) = \frac12 x^{\top} A x - b^{\top} x$, where $A \in \mathbb{R}^{n \times n}$ is a positive definite matrix and $b \in \mathbb{R}^n$. This problem, of paramount importance in practice (it is equivalent to solving the linear system $Ax = b$), admits a simple first-order black-box procedure which attains the *exact* optimum $x^*$ in at most $n$ steps. This method, called the *conjugate gradient*, is described and analyzed below. What is written below is taken from \[Chapter 5, [@NW06]\]. Let $\langle \cdot , \cdot\rangle_A$ be the inner product on $\mathbb{R}^n$ defined by the positive definite matrix $A$, that is $\langle x, y\rangle_A = x^{\top} A y$ (we also denote by $\|\cdot\|_A$ the corresponding norm). For sake of clarity we denote here $\langle \cdot , \cdot\rangle$ for the standard inner product in $\mathbb{R}^n$. Given an orthogonal set $\{p_0, \hdots, p_{n-1}\}$ for $\langle \cdot , \cdot \rangle_A$ we will minimize $f$ by sequentially minimizing it along the directions given by this orthogonal set. That is, given $x_0 \in \mathbb{R}^n$, for $t \geq 0$ let $$\label{eq:CG1} x_{t+1} := \mathop{\mathrm{argmin}}_{x \in \{x_t + \lambda p_t, \ \lambda \in \mathbb{R}\}} f(x) .$$ Equivalently one can write $$\label{eq:CG2} x_{t+1} = x_t - \langle \nabla f(x_t) , p_t \rangle \frac{p_t}{\|p_t\|_A^2} .$$ The latter identity follows by differentiating $\lambda \mapsto f(x + \lambda p_t)$, and using that $\nabla f(x) = A x - b$. We also make an observation that will be useful later, namely that $x_{t+1}$ is the minimizer of $f$ on $x_0 + \mathrm{span}\{p_0, \hdots, p_t\}$, or equivalently $$\label{eq:CG3prime} \langle \nabla f(x_{t+1}), p_i \rangle = 0, \forall \ 0 \leq i \leq t.$$ Equation [\[eq:CG3prime\]](#eq:CG3prime){reference-type="eqref" reference="eq:CG3prime"} is true by construction for $i=t$, and for $i \leq t-1$ it follows by induction, assuming [\[eq:CG3prime\]](#eq:CG3prime){reference-type="eqref" reference="eq:CG3prime"} at $t=1$ and using the following formula: $$\label{eq:CG3} \nabla f(x_{t+1}) = \nabla f(x_{t}) - \langle \nabla f(x_{t}) , p_{t} \rangle \frac{A p_{t}}{\|p_t\|_A^2} .$$ We now claim that $x_n = x^* = \mathop{\mathrm{argmin}}_{x \in \mathbb{R}^n} f(x)$. It suffices to show that $\langle x_n -x_0 , p_t \rangle_A = \langle x^*-x_0 , p_t \rangle_A$ for any $t\in \{0,\hdots,n-1\}$. Note that $x_n - x_0 = - \sum_{t=0}^{n-1} \langle \nabla f(x_t), p_t \rangle \frac{p_t}{\|p_t\|_A^2}$, and thus using that $x^* = A^{-1} b$, $$\begin{aligned} \langle x_n -x_0 , p_t \rangle_A = - \langle \nabla f(x_t) , p_t \rangle = \langle b - A x_t , p_t \rangle & = & \langle x^* - x_t, p_t \rangle_A \\ & = & \langle x^* - x_0, p_t \rangle_A , \end{aligned}$$ which concludes the proof of $x_n = x^*$. In order to have a proper black-box method it remains to describe how to build iteratively the orthogonal set $\{p_0, \hdots, p_{n-1}\}$ based only on gradient evaluations of $f$. A natural guess to obtain a set of orthogonal directions (w.r.t. $\langle \cdot , \cdot \rangle_A$) is to take $p_0 = \nabla f(x_0)$ and for $t \geq 1$, $$\label{eq:CG4} p_t = \nabla f(x_t) - \langle \nabla f(x_t), p_{t-1} \rangle_A \ \frac{p_{t-1}}{\|p_{t-1}\|^2_A} .$$ Let us first verify by induction on $t \in [n-1]$ that for any $i \in \{0,\hdots,t-2\}$, $\langle p_t, p_{i}\rangle_A = 0$ (observe that for $i=t-1$ this is true by construction of $p_t$). Using the induction hypothesis one can see that it is enough to show $\langle \nabla f(x_t), p_i \rangle_A = 0$ for any $i \in \{0, \hdots, t-2\}$, which we prove now. First observe that by induction one easily obtains $A p_i \in \mathrm{span}\{p_0, \hdots, p_{i+1}\}$ from [\[eq:CG3\]](#eq:CG3){reference-type="eqref" reference="eq:CG3"} and [\[eq:CG4\]](#eq:CG4){reference-type="eqref" reference="eq:CG4"}. Using this fact together with $\langle \nabla f(x_t), p_i \rangle_A = \langle \nabla f(x_t), A p_i \rangle$ and [\[eq:CG3prime\]](#eq:CG3prime){reference-type="eqref" reference="eq:CG3prime"} thus concludes the proof of orthogonality of the set $\{p_0, \hdots, p_{n-1}\}$. We still have to show that [\[eq:CG4\]](#eq:CG4){reference-type="eqref" reference="eq:CG4"} can be written by making only reference to the gradients of $f$ at previous points. Recall that $x_{t+1}$ is the minimizer of $f$ on $x_0 + \mathrm{span}\{p_0, \hdots, p_t\}$, and thus given the form of $p_t$ we also have that $x_{t+1}$ is the minimizer of $f$ on $x_0 + \mathrm{span}\{\nabla f(x_0), \hdots, \nabla f(x_t)\}$ (in some sense the conjugate gradient is the *optimal* first order method for convex quadratic functions). In particular one has $\langle \nabla f(x_{t+1}) , \nabla f(x_t) \rangle = 0$. This fact, together with the orthogonality of the set $\{p_t\}$ and [\[eq:CG3\]](#eq:CG3){reference-type="eqref" reference="eq:CG3"}, imply that $$\frac{\langle \nabla f(x_{t+1}) , p_{t} \rangle_A}{\|p_t\|_A^2} = \langle \nabla f(x_{t+1}) , \frac{A p_{t}}{\|p_t\|_A^2} \rangle = - \frac{\langle \nabla f(x_{t+1}) , \nabla f(x_{t+1}) \rangle}{\langle \nabla f(x_{t}) , p_t \rangle} .$$ Furthermore using the definition [\[eq:CG4\]](#eq:CG4){reference-type="eqref" reference="eq:CG4"} and $\langle \nabla f(x_t) , p_{t-1} \rangle = 0$ one also has $$\langle \nabla f(x_t), p_t \rangle = \langle \nabla f(x_t) , \nabla f(x_t) \rangle .$$ Thus we arrive at the following rewriting of the (linear) conjugate gradient algorithm, where we recall that $x_0$ is some fixed starting point and $p_0 = \nabla f(x_0)$, $$\begin{aligned} x_{t+1} & = & \mathop{\mathrm{argmin}}_{x \in \left\{x_t + \lambda p_t, \ \lambda \in \mathbb{R}\right\}} f(x) , \label{eq:CG5} \\ p_{t+1} & = & \nabla f(x_{t+1}) + \frac{\langle \nabla f(x_{t+1}) , \nabla f(x_{t+1}) \rangle}{\langle \nabla f(x_{t}) , \nabla f(x_t) \rangle} p_t . \label{eq:CG6} \end{aligned}$$ Observe that the algorithm defined by [\[eq:CG5\]](#eq:CG5){reference-type="eqref" reference="eq:CG5"} and [\[eq:CG6\]](#eq:CG6){reference-type="eqref" reference="eq:CG6"} makes sense for an arbitary convex function, in which case it is called the *non-linear conjugate gradient*. There are many variants of the non-linear conjugate gradient, and the above form is known as the Fletcher---Reeves method. Another popular version in practice is the Polak-Ribière method which is based on the fact that for the general non-quadratic case one does not necessarily have $\langle \nabla f(x_{t+1}) , \nabla f(x_t) \rangle = 0$, and thus one replaces [\[eq:CG6\]](#eq:CG6){reference-type="eqref" reference="eq:CG6"} by $$p_{t+1} = \nabla f(x_{t+1}) + \frac{\langle \nabla f(x_{t+1}) - \nabla f(x_t), \nabla f(x_{t+1}) \rangle}{\langle \nabla f(x_{t}) , \nabla f(x_t) \rangle} p_t .$$ We refer to [@NW06] for more details about these algorithms, as well as for advices on how to deal with the line search in [\[eq:CG5\]](#eq:CG5){reference-type="eqref" reference="eq:CG5"}. Finally we also note that the linear conjugate gradient method can often attain an approximate solution in much fewer than $n$ steps. More precisely, denoting $\kappa$ for the condition number of $A$ (that is the ratio of the largest eigenvalue to the smallest eigenvalue of $A$), one can show that linear conjugate gradient attains an $\varepsilon$ optimal point in a number of iterations of order $\sqrt{\kappa} \log(1/\varepsilon)$. The next chapter will demistify this convergence rate, and in particular we will see that (i) this is the optimal rate among first order methods, and (ii) there is a way to generalize this rate to non-quadratic convex functions (though the algorithm will have to be modified). # Dimension-free convex optimization {#dimfree} We investigate here variants of the *gradient descent* scheme. This iterative algorithm, which can be traced back to [@Cau47], is the simplest strategy to minimize a differentiable function $f$ on $\mathbb{R}^n$. Starting at some initial point $x_1 \in \mathbb{R}^n$ it iterates the following equation: $$\label{eq:Cau47} x_{t+1} = x_t - \eta \nabla f(x_t) ,$$ where $\eta > 0$ is a fixed step-size parameter. The rationale behind [\[eq:Cau47\]](#eq:Cau47){reference-type="eqref" reference="eq:Cau47"} is to make a small step in the direction that minimizes the local first order Taylor approximation of $f$ (also known as the steepest descent direction). As we shall see, methods of the type [\[eq:Cau47\]](#eq:Cau47){reference-type="eqref" reference="eq:Cau47"} can obtain an oracle complexity *independent of the dimension*[^3]. This feature makes them particularly attractive for optimization in very high dimension. Apart from Section [3.3](#sec:FW){reference-type="ref" reference="sec:FW"}, in this chapter $\|\cdot\|$ denotes the Euclidean norm. The set of constraints $\mathcal{X}\subset \mathbb{R}^n$ is assumed to be compact and convex. We define the projection operator $\Pi_{\mathcal{X}}$ on $\mathcal{X}$ by $$\Pi_{\mathcal{X}}(x) = \mathop{\mathrm{argmin}}_{y \in \mathcal{X}} \|x - y\| .$$ The following lemma will prove to be useful in our study. It is an easy corollary of Proposition [\[prop:firstorder\]](#prop:firstorder){reference-type="ref" reference="prop:firstorder"}, see also Figure [\[fig:pythagore\]](#fig:pythagore){reference-type="ref" reference="fig:pythagore"}. ::: lemma []{#lem:todonow label="lem:todonow"} Let $x \in \mathcal{X}$ and $y \in \mathbb{R}^n$, then $$(\Pi_{\mathcal{X}}(y) - x)^{\top} (\Pi_{\mathcal{X}}(y) - y) \leq 0 ,$$ which also implies $\|\Pi_{\mathcal{X}}(y) - x\|^2 + \|y - \Pi_{\mathcal{X}}(y)\|^2 \leq \|y - x\|^2$. ::: ::: center ::: Unless specified otherwise all the proofs in this chapter are taken from [@Nes04] (with slight simplification in some cases). ## Projected subgradient descent for Lipschitz functions {#sec:psgd} In this section we assume that $\mathcal{X}$ is contained in an Euclidean ball centered at $x_1 \in \mathcal{X}$ and of radius $R$. Furthermore we assume that $f$ is such that for any $x \in \mathcal{X}$ and any $g \in \partial f(x)$ (we assume $\partial f(x) \neq \emptyset$), one has $\|g\| \leq L$. Note that by the subgradient inequality and Cauchy-Schwarz this implies that $f$ is $L$-Lipschitz on $\mathcal{X}$, that is $|f(x) - f(y)| \leq L \|x-y\|$. In this context we make two modifications to the basic gradient descent [\[eq:Cau47\]](#eq:Cau47){reference-type="eqref" reference="eq:Cau47"}. First, obviously, we replace the gradient $\nabla f(x)$ (which may not exist) by a subgradient $g \in \partial f(x)$. Secondly, and more importantly, we make sure that the updated point lies in $\mathcal{X}$ by projecting back (if necessary) onto it. This gives the *projected subgradient descent* algorithm[^4] which iterates the following equations for $t \geq 1$: $$\begin{aligned} & y_{t+1} = x_t - \eta g_t , \ \text{where} \ g_t \in \partial f(x_t) , \label{eq:PGD1}\\ & x_{t+1} = \Pi_{\mathcal{X}}(y_{t+1}) . \label{eq:PGD2} \end{aligned}$$ This procedure is illustrated in Figure [\[fig:pgd\]](#fig:pgd){reference-type="ref" reference="fig:pgd"}. We prove now a rate of convergence for this method under the above assumptions. ::: center ::: ::: theorem []{#th:pgd label="th:pgd"} The projected subgradient descent method with $\eta = \frac{R}{L \sqrt{t}}$ satisfies $$f\left(\frac{1}{t} \sum_{s=1}^t x_s\right) - f(x^*) \leq \frac{R L}{\sqrt{t}} .$$ ::: ::: proof *Proof.* Using the definition of subgradients, the definition of the method, and the elementary identity $2 a^{\top} b = \|a\|^2 + \|b\|^2 - \|a-b\|^2$, one obtains $$\begin{aligned} f(x_s) - f(x^*) & \leq & g_s^{\top} (x_s - x^*) \\ & = & \frac{1}{\eta} (x_s - y_{s+1})^{\top} (x_s - x^*) \\ & = & \frac{1}{2 \eta} \left(\|x_s - x^*\|^2 + \|x_s - y_{s+1}\|^2 - \|y_{s+1} - x^*\|^2\right) \\ & = & \frac{1}{2 \eta} \left(\|x_s - x^*\|^2 - \|y_{s+1} - x^*\|^2\right) + \frac{\eta}{2} \|g_s\|^2. \end{aligned}$$ Now note that $\|g_s\| \leq L$, and furthermore by Lemma [\[lem:todonow\]](#lem:todonow){reference-type="ref" reference="lem:todonow"} $$\|y_{s+1} - x^*\| \geq \|x_{s+1} - x^*\| .$$ Summing the resulting inequality over $s$, and using that $\|x_1 - x^*\| \leq R$ yield $$\sum_{s=1}^t \left( f(x_s) - f(x^*) \right) \leq \frac{R^2}{2 \eta} + \frac{\eta L^2 t}{2} .$$ Plugging in the value of $\eta$ directly gives the statement (recall that by convexity $f((1/t) \sum_{s=1}^t x_s) \leq \frac1{t} \sum_{s=1}^t f(x_s)$). ◻ ::: We will show in Section [3.5](#sec:chap3LB){reference-type="ref" reference="sec:chap3LB"} that the rate given in Theorem [\[th:pgd\]](#th:pgd){reference-type="ref" reference="th:pgd"} is unimprovable from a black-box perspective. Thus to reach an $\varepsilon$-optimal point one needs $\Theta(1/\varepsilon^2)$ calls to the oracle. In some sense this is an astonishing result as this complexity is independent[^5] of the ambient dimension $n$. On the other hand this is also quite disappointing compared to the scaling in $\log(1/\varepsilon)$ of the center of gravity and ellipsoid method of Chapter [2](#finitedim){reference-type="ref" reference="finitedim"}. To put it differently with gradient descent one could hope to reach a reasonable accuracy in very high dimension, while with the ellipsoid method one can reach very high accuracy in reasonably small dimension. A major task in the following sections will be to explore more restrictive assumptions on the function to be optimized in order to have the best of both worlds, that is an oracle complexity independent of the dimension and with a scaling in $\log(1/\varepsilon)$. The computational bottleneck of the projected subgradient descent is often the projection step [\[eq:PGD2\]](#eq:PGD2){reference-type="eqref" reference="eq:PGD2"} which is a convex optimization problem by itself. In some cases this problem may admit an analytical solution (think of $\mathcal{X}$ being an Euclidean ball), or an easy and fast combinatorial algorithm to solve it (this is the case for $\mathcal{X}$ being an $\ell_1$-ball, see [@MP89]). We will see in Section [3.3](#sec:FW){reference-type="ref" reference="sec:FW"} a projection-free algorithm which operates under an extra assumption of smoothness on the function to be optimized. Finally we observe that the step-size recommended by Theorem [\[th:pgd\]](#th:pgd){reference-type="ref" reference="th:pgd"} depends on the number of iterations to be performed. In practice this may be an undesirable feature. However using a time-varying step size of the form $\eta_s = \frac{R}{L \sqrt{s}}$ one can prove the same rate up to a $\log t$ factor. In any case these step sizes are very small, which is the reason for the slow convergence. In the next section we will see that by assuming *smoothness* in the function $f$ one can afford to be much more aggressive. Indeed in this case, as one approaches the optimum the size of the gradients themselves will go to $0$, resulting in a sort of "auto-tuning\" of the step sizes which does not happen for an arbitrary convex function. ## Gradient descent for smooth functions {#sec:gdsmooth} We say that a continuously differentiable function $f$ is $\beta$-smooth if the gradient $\nabla f$ is $\beta$-Lipschitz, that is $$\|\nabla f(x) - \nabla f(y) \| \leq \beta \|x-y\| .$$ Note that if $f$ is twice differentiable then this is equivalent to the eigenvalues of the Hessians being smaller than $\beta$. In this section we explore potential improvements in the rate of convergence under such a smoothness assumption. In order to avoid technicalities we consider first the unconstrained situation, where $f$ is a convex and $\beta$-smooth function on $\mathbb{R}^n$. The next theorem shows that *gradient descent*, which iterates $x_{t+1} = x_t - \eta \nabla f(x_t)$, attains a much faster rate in this situation than in the non-smooth case of the previous section. ::: theorem []{#th:gdsmooth label="th:gdsmooth"} Let $f$ be convex and $\beta$-smooth on $\mathbb{R}^n$. Then gradient descent with $\eta = \frac{1}{\beta}$ satisfies $$f(x_t) - f(x^*) \leq \frac{2 \beta \|x_1 - x^*\|^2}{t-1} .$$ ::: Before embarking on the proof we state a few properties of smooth convex functions. ::: lemma []{#lem:sand label="lem:sand"} Let $f$ be a $\beta$-smooth function on $\mathbb{R}^n$. Then for any $x, y \in \mathbb{R}^n$, one has $$|f(x) - f(y) - \nabla f(y)^{\top} (x - y)| \leq \frac{\beta}{2} \|x - y\|^2 .$$ ::: ::: proof *Proof.* We represent $f(x) - f(y)$ as an integral, apply Cauchy-Schwarz and then $\beta$-smoothness: $$\begin{aligned} & |f(x) - f(y) - \nabla f(y)^{\top} (x - y)| \\ & = \left|\int_0^1 \nabla f(y + t(x-y))^{\top} (x-y) dt - \nabla f(y)^{\top} (x - y) \right| \\ & \leq \int_0^1 \|\nabla f(y + t(x-y)) - \nabla f(y)\| \cdot \|x - y\| dt \\ & \leq \int_0^1 \beta t \|x-y\|^2 dt \\ & = \frac{\beta}{2} \|x-y\|^2 . \end{aligned}$$ ◻ ::: In particular this lemma shows that if $f$ is convex and $\beta$-smooth, then for any $x, y \in \mathbb{R}^n$, one has $$\label{eq:defaltsmooth} 0 \leq f(x) - f(y) - \nabla f(y)^{\top} (x - y) \leq \frac{\beta}{2} \|x - y\|^2 .$$ This gives in particular the following important inequality to evaluate the improvement in one step of gradient descent: $$\label{eq:onestepofgd} f\left(x - \frac{1}{\beta} \nabla f(x)\right) - f(x) \leq - \frac{1}{2 \beta} \|\nabla f(x)\|^2 .$$ The next lemma, which improves the basic inequality for subgradients under the smoothness assumption, shows that in fact $f$ is convex and $\beta$-smooth if and only if [\[eq:defaltsmooth\]](#eq:defaltsmooth){reference-type="eqref" reference="eq:defaltsmooth"} holds true. In the literature [\[eq:defaltsmooth\]](#eq:defaltsmooth){reference-type="eqref" reference="eq:defaltsmooth"} is often used as a definition of smooth convex functions. ::: lemma []{#lem:2 label="lem:2"} Let $f$ be such that [\[eq:defaltsmooth\]](#eq:defaltsmooth){reference-type="eqref" reference="eq:defaltsmooth"} holds true. Then for any $x, y \in \mathbb{R}^n$, one has $$f(x) - f(y) \leq \nabla f(x)^{\top} (x - y) - \frac{1}{2 \beta} \|\nabla f(x) - \nabla f(y)\|^2 .$$ ::: ::: proof *Proof.* Let $z = y - \frac{1}{\beta} (\nabla f(y) - \nabla f(x))$. Then one has $$\begin{aligned} & f(x) - f(y) \\ & = f(x) - f(z) + f(z) - f(y) \\ & \leq \nabla f(x)^{\top} (x-z) + \nabla f(y)^{\top} (z-y) + \frac{\beta}{2} \|z - y\|^2 \\ & = \nabla f(x)^{\top}(x-y) + (\nabla f(x) - \nabla f(y))^{\top} (y-z) + \frac{1}{2 \beta} \|\nabla f(x) - \nabla f(y)\|^2 \\ & = \nabla f(x)^{\top} (x - y) - \frac{1}{2 \beta} \|\nabla f(x) - \nabla f(y)\|^2 . \end{aligned}$$ ◻ ::: We can now prove Theorem [\[th:gdsmooth\]](#th:gdsmooth){reference-type="ref" reference="th:gdsmooth"} ::: proof *Proof.* Using [\[eq:onestepofgd\]](#eq:onestepofgd){reference-type="eqref" reference="eq:onestepofgd"} and the definition of the method one has $$f(x_{s+1}) - f(x_s) \leq - \frac{1}{2 \beta} \|\nabla f(x_s)\|^2.$$ In particular, denoting $\delta_s = f(x_s) - f(x^*)$, this shows: $$\delta_{s+1} \leq \delta_s - \frac{1}{2 \beta} \|\nabla f(x_s)\|^2.$$ One also has by convexity $$\delta_s \leq \nabla f(x_s)^{\top} (x_s - x^*) \leq \|x_s - x^*\| \cdot \|\nabla f(x_s)\| .$$ We will prove that $\|x_s - x^*\|$ is decreasing with $s$, which with the two above displays will imply $$\delta_{s+1} \leq \delta_s - \frac{1}{2 \beta \|x_1 - x^*\|^2} \delta_s^2.$$ Let us see how to use this last inequality to conclude the proof. Let $\omega = \frac{1}{2 \beta \|x_1 - x^*\|^2}$, then[^6] $$\omega \delta_s^2 + \delta_{s+1} \leq \delta_s \Leftrightarrow \omega \frac{\delta_s}{\delta_{s+1}} + \frac{1}{\delta_{s}} \leq \frac{1}{\delta_{s+1}} \Rightarrow \frac{1}{\delta_{s+1}} - \frac{1}{\delta_{s}} \geq \omega \Rightarrow \frac{1}{\delta_t} \geq \omega (t-1) .$$ Thus it only remains to show that $\|x_s - x^*\|$ is decreasing with $s$. Using Lemma [\[lem:2\]](#lem:2){reference-type="ref" reference="lem:2"} one immediately gets $$\label{eq:coercive1} (\nabla f(x) - \nabla f(y))^{\top} (x - y) \geq \frac{1}{\beta} \|\nabla f(x) - \nabla f(y)\|^2 .$$ We use this as follows (together with $\nabla f(x^*) = 0$) $$\begin{aligned} \|x_{s+1} - x^*\|^2& = & \|x_{s} - \frac{1}{\beta} \nabla f(x_s) - x^*\|^2 \\ & = & \|x_{s} - x^*\|^2 - \frac{2}{\beta} \nabla f(x_s)^{\top} (x_s - x^*) + \frac{1}{\beta^2} \|\nabla f(x_s)\|^2 \\ & \leq & \|x_{s} - x^*\|^2 - \frac{1}{\beta^2} \|\nabla f(x_s)\|^2 \\ & \leq & \|x_{s} - x^*\|^2 , \end{aligned}$$ which concludes the proof. ◻ ::: ### The constrained case {#the-constrained-case .unnumbered} We now come back to the constrained problem $$\begin{aligned} & \mathrm{min.} \; f(x) \\ & \text{s.t.} \; x \in \mathcal{X}. \end{aligned}$$ Similarly to what we did in Section [3.1](#sec:psgd){reference-type="ref" reference="sec:psgd"} we consider the projected gradient descent algorithm, which iterates $x_{t+1} = \Pi_{\mathcal{X}}(x_t - \eta \nabla f(x_t))$. The key point in the analysis of gradient descent for unconstrained smooth optimization is that a step of gradient descent started at $x$ will decrease the function value by at least $\frac{1}{2\beta} \|\nabla f(x)\|^2$, see [\[eq:onestepofgd\]](#eq:onestepofgd){reference-type="eqref" reference="eq:onestepofgd"}. In the constrained case we cannot expect that this would still hold true as a step may be cut short by the projection. The next lemma defines the "right\" quantity to measure progress in the constrained case. ::: lemma []{#lem:smoothconst label="lem:smoothconst"} Let $x, y \in \mathcal{X}$, $x^+ = \Pi_{\mathcal{X}}\left(x - \frac{1}{\beta} \nabla f(x)\right)$, and $g_{\mathcal{X}}(x) = \beta(x - x^+)$. Then the following holds true: $$f(x^+) - f(y) \leq g_{\mathcal{X}}(x)^{\top}(x-y) - \frac{1}{2 \beta} \|g_{\mathcal{X}}(x)\|^2 .$$ ::: ::: proof *Proof.* We first observe that $$\label{eq:chap3eq1} \nabla f(x)^{\top} (x^+ - y) \leq g_{\mathcal{X}}(x)^{\top}(x^+ - y) .$$ Indeed the above inequality is equivalent to $$\left(x^+- \left(x - \frac{1}{\beta} \nabla f(x) \right)\right)^{\top} (x^+ - y) \leq 0,$$ which follows from Lemma [\[lem:todonow\]](#lem:todonow){reference-type="ref" reference="lem:todonow"}. Now we use [\[eq:chap3eq1\]](#eq:chap3eq1){reference-type="eqref" reference="eq:chap3eq1"} as follows to prove the lemma (we also use [\[eq:defaltsmooth\]](#eq:defaltsmooth){reference-type="eqref" reference="eq:defaltsmooth"} which still holds true in the constrained case) $$\begin{aligned} & f(x^+) - f(y) \\ & = f(x^+) - f(x) + f(x) - f(y) \\ & \leq \nabla f(x)^{\top} (x^+-x) + \frac{\beta}{2} \|x^+-x\|^2 + \nabla f(x)^{\top} (x-y) \\ & = \nabla f(x)^{\top} (x^+ - y) + \frac{1}{2 \beta} \|g_{\mathcal{X}}(x)\|^2 \\ & \leq g_{\mathcal{X}}(x)^{\top}(x^+ - y) + \frac{1}{2 \beta} \|g_{\mathcal{X}}(x)\|^2 \\ & = g_{\mathcal{X}}(x)^{\top}(x - y) - \frac{1}{2 \beta} \|g_{\mathcal{X}}(x)\|^2 . \end{aligned}$$ ◻ ::: We can now prove the following result. ::: theorem []{#th:gdsmoothconstrained label="th:gdsmoothconstrained"} Let $f$ be convex and $\beta$-smooth on $\mathcal{X}$. Then projected gradient descent with $\eta = \frac{1}{\beta}$ satisfies $$f(x_t) - f(x^*) \leq \frac{3 \beta \|x_1 - x^*\|^2 + f(x_1) - f(x^*)}{t} .$$ ::: ::: proof *Proof.* Lemma [\[lem:smoothconst\]](#lem:smoothconst){reference-type="ref" reference="lem:smoothconst"} immediately gives $$f(x_{s+1}) - f(x_s) \leq - \frac{1}{2 \beta} \|g_{\mathcal{X}}(x_s)\|^2 ,$$ and $$f(x_{s+1}) - f(x^*) \leq \|g_{\mathcal{X}}(x_s)\| \cdot \|x_s - x^*\| .$$ We will prove that $\|x_s - x^*\|$ is decreasing with $s$, which with the two above displays will imply $$\delta_{s+1} \leq \delta_s - \frac{1}{2 \beta \|x_1 - x^*\|^2} \delta_{s+1}^2.$$ An easy induction shows that $$\delta_s \leq \frac{3 \beta \|x_1 - x^*\|^2 + f(x_1) - f(x^*)}{s}.$$ Thus it only remains to show that $\|x_s - x^*\|$ is decreasing with $s$. Using Lemma [\[lem:smoothconst\]](#lem:smoothconst){reference-type="ref" reference="lem:smoothconst"} one can see that $g_{\mathcal{X}}(x_s)^{\top} (x_s - x^*) \geq \frac{1}{2 \beta} \|g_{\mathcal{X}}(x_s)\|^2$ which implies $$\begin{aligned} \|x_{s+1} - x^*\|^2& = & \|x_{s} - \frac{1}{\beta} g_{\mathcal{X}}(x_s) - x^*\|^2 \\ & = & \|x_{s} - x^*\|^2 - \frac{2}{\beta} g_{\mathcal{X}}(x_s)^{\top} (x_s - x^*) + \frac{1}{\beta^2} \|g_{\mathcal{X}}(x_s)\|^2 \\ & \leq & \|x_{s} - x^*\|^2 . \end{aligned}$$ ◻ ::: ## Conditional gradient descent, aka Frank-Wolfe {#sec:FW} We describe now an alternative algorithm to minimize a smooth convex function $f$ over a compact convex set $\mathcal{X}$. The *conditional gradient descent*, introduced in [@FW56], performs the following update for $t \geq 1$, where $(\gamma_s)_{s \geq 1}$ is a fixed sequence, $$\begin{aligned} &y_{t} \in \mathrm{argmin}_{y \in \mathcal{X}} \nabla f(x_t)^{\top} y \label{eq:FW1} \\ & x_{t+1} = (1 - \gamma_t) x_t + \gamma_t y_t . \label{eq:FW2} \end{aligned}$$ In words conditional gradient descent makes a step in the steepest descent direction *given the constraint set $\mathcal{X}$*, see Figure [\[fig:FW\]](#fig:FW){reference-type="ref" reference="fig:FW"} for an illustration. From a computational perspective, a key property of this scheme is that it replaces the projection step of projected gradient descent by a linear optimization over $\mathcal{X}$, which in some cases can be a much simpler problem. ::: center ::: We now turn to the analysis of this method. A major advantage of conditional gradient descent over projected gradient descent is that the former can adapt to smoothness in an arbitrary norm. Precisely let $f$ be $\beta$-smooth in some norm $\|\cdot\|$, that is $\|\nabla f(x) - \nabla f(y) \|_* \leq \beta \|x-y\|$ where the dual norm $\|\cdot\|_*$ is defined as $\|g\|_* = \sup_{x \in \mathbb{R}^n : \|x\| \leq 1} g^{\top} x$. The following result is extracted from [@Jag13] (see also [@DH78]). ::: theorem Let $f$ be a convex and $\beta$-smooth function w.r.t. some norm $\|\cdot\|$, $R = \sup_{x, y \in \mathcal{X}} \|x - y\|$, and $\gamma_s = \frac{2}{s+1}$ for $s \geq 1$. Then for any $t \geq 2$, one has $$f(x_t) - f(x^*) \leq \frac{2 \beta R^2}{t+1} .$$ ::: ::: proof *Proof.* The following inequalities hold true, using respectively $\beta$-smoothness (it can easily be seen that [\[eq:defaltsmooth\]](#eq:defaltsmooth){reference-type="eqref" reference="eq:defaltsmooth"} holds true for smoothness in an arbitrary norm), the definition of $x_{s+1}$, the definition of $y_s$, and the convexity of $f$: $$\begin{aligned} f(x_{s+1}) - f(x_s) & \leq & \nabla f(x_s)^{\top} (x_{s+1} - x_s) + \frac{\beta}{2} \|x_{s+1} - x_s\|^2 \\ & \leq & \gamma_s \nabla f(x_s)^{\top} (y_{s} - x_s) + \frac{\beta}{2} \gamma_s^2 R^2 \\ & \leq & \gamma_s \nabla f(x_s)^{\top} (x^* - x_s) + \frac{\beta}{2} \gamma_s^2 R^2 \\ & \leq & \gamma_s (f(x^*) - f(x_s)) + \frac{\beta}{2} \gamma_s^2 R^2 . \end{aligned}$$ Rewriting this inequality in terms of $\delta_s = f(x_s) - f(x^*)$ one obtains $$\delta_{s+1} \leq (1 - \gamma_s) \delta_s + \frac{\beta}{2} \gamma_s^2 R^2 .$$ A simple induction using that $\gamma_s = \frac{2}{s+1}$ finishes the proof (note that the initialization is done at step $2$ with the above inequality yielding $\delta_2 \leq \frac{\beta}{2} R^2$). ◻ ::: In addition to being projection-free and "norm-free\", the conditional gradient descent satisfies a perhaps even more important property: it produces *sparse iterates*. More precisely consider the situation where $\mathcal{X}\subset \mathbb{R}^n$ is a polytope, that is the convex hull of a finite set of points (these points are called the vertices of $\mathcal{X}$). Then Carathéodory's theorem states that any point $x \in \mathcal{X}$ can be written as a convex combination of at most $n+1$ vertices of $\mathcal{X}$. On the other hand, by definition of the conditional gradient descent, one knows that the $t^{th}$ iterate $x_t$ can be written as a convex combination of $t$ vertices (assuming that $x_1$ is a vertex). Thanks to the dimension-free rate of convergence one is usually interested in the regime where $t \ll n$, and thus we see that the iterates of conditional gradient descent are very sparse in their vertex representation. We note an interesting corollary of the sparsity property together with the rate of convergence we proved: smooth functions on the simplex $\{x \in \mathbb{R}_+^n : \sum_{i=1}^n x_i = 1\}$ always admit sparse approximate minimizers. More precisely there must exist a point $x$ with only $t$ non-zero coordinates and such that $f(x) - f(x^*) = O(1/t)$. Clearly this is the best one can hope for in general, as it can be seen with the function $f(x) = \|x\|^2_2$ since by Cauchy-Schwarz one has $\|x\|_1 \leq \sqrt{\|x\|_0} \|x\|_2$ which implies on the simplex $\|x\|_2^2 \geq 1 / \|x\|_0$. Next we describe an application where the three properties of conditional gradient descent (projection-free, norm-free, and sparse iterates) are critical to develop a computationally efficient procedure. ### An application of conditional gradient descent: Least-squares regression with structured sparsity {#an-application-of-conditional-gradient-descent-least-squares-regression-with-structured-sparsity .unnumbered} This example is inspired by [@Lug10] (see also [@Jon92]). Consider the problem of approximating a signal $Y \in \mathbb{R}^n$ by a "small\" combination of dictionary elements $d_1, \hdots, d_N \in \mathbb{R}^n$. One way to do this is to consider a LASSO type problem in dimension $N$ of the following form (with $\lambda \in \mathbb{R}$ fixed) $$\min_{x \in \mathbb{R}^N} \big\| Y - \sum_{i=1}^N x(i) d_i \big\|_2^2 + \lambda \|x\|_1 .$$ Let $D \in \mathbb{R}^{n \times N}$ be the dictionary matrix with $i^{th}$ column given by $d_i$. Instead of considering the penalized version of the problem one could look at the following constrained problem (with $s \in \mathbb{R}$ fixed) on which we will now focus, see e.g. [@FT07], $$\begin{aligned} \min_{x \in \mathbb{R}^N} \| Y - D x \|_2^2 & \qquad \Leftrightarrow \qquad & \min_{x \in \mathbb{R}^N} \| Y / s - D x \|_2^2 \label{eq:structuredsparsity} \\ \text{subject to} \; \|x\|_1 \leq s & & \text{subject to} \; \|x\|_1 \leq 1 . \notag \end{aligned}$$ We make some assumptions on the dictionary. We are interested in situations where the size of the dictionary $N$ can be very large, potentially exponential in the ambient dimension $n$. Nonetheless we want to restrict our attention to algorithms that run in reasonable time with respect to the ambient dimension $n$, that is we want polynomial time algorithms in $n$. Of course in general this is impossible, and we need to assume that the dictionary has some structure that can be exploited. Here we make the assumption that one can do *linear optimization* over the dictionary in polynomial time in $n$. More precisely we assume that one can solve in time $p(n)$ (where $p$ is polynomial) the following problem for any $y \in \mathbb{R}^n$: $$\min_{1 \leq i \leq N} y^{\top} d_i .$$ This assumption is met for many *combinatorial* dictionaries. For instance the dic­tio­nary ele­ments could be vec­tor of inci­dence of span­ning trees in some fixed graph, in which case the lin­ear opti­miza­tion prob­lem can be solved with a greedy algorithm. Finally, for normalization issues, we assume that the $\ell_2$-norm of the dictionary elements are controlled by some $m>0$, that is $\|d_i\|_2 \leq m, \forall i \in [N]$. Our problem of interest [\[eq:structuredsparsity\]](#eq:structuredsparsity){reference-type="eqref" reference="eq:structuredsparsity"} corresponds to minimizing the function $f(x) = \frac{1}{2} \| Y - D x \|^2_2$ on the $\ell_1$-ball of $\mathbb{R}^N$ in polynomial time in $n$. At first sight this task may seem completely impossible, indeed one is not even allowed to write down entirely a vector $x \in \mathbb{R}^N$ (since this would take time linear in $N$). The key property that will save us is that this function admits *sparse minimizers* as we discussed in the previous section, and this will be exploited by the conditional gradient descent method. First let us study the computational complexity of the $t^{th}$ step of conditional gradient descent. Observe that $$\nabla f(x) = D^{\top} (D x - Y).$$ Now assume that $z_t = D x_t - Y \in \mathbb{R}^n$ is already computed, then to compute [\[eq:FW1\]](#eq:FW1){reference-type="eqref" reference="eq:FW1"} one needs to find the coordinate $i_t \in [N]$ that maximizes $|[\nabla f(x_t)](i)|$ which can be done by maximizing $d_i^{\top} z_t$ and $- d_i^{\top} z_t$. Thus [\[eq:FW1\]](#eq:FW1){reference-type="eqref" reference="eq:FW1"} takes time $O(p(n))$. Computing $x_{t+1}$ from $x_t$ and $i_{t}$ takes time $O(t)$ since $\|x_t\|_0 \leq t$, and computing $z_{t+1}$ from $z_t$ and $i_t$ takes time $O(n)$. Thus the overall time complexity of running $t$ steps is (we assume $p(n) = \Omega(n)$) $$O(t p(n) + t^2). \label{eq:structuredsparsity2}$$ To derive a rate of convergence it remains to study the smoothness of $f$. This can be done as follows: $$\begin{aligned} \| \nabla f(x) - \nabla f(y) \|_{\infty} & = & \|D^{\top} D (x-y) \|_{\infty} \\ & = & \max_{1 \leq i \leq N} \bigg| d_i^{\top} \left(\sum_{j=1}^N d_j (x(j) - y(j))\right) \bigg| \\ & \leq & m^2 \|x-y\|_1 , \end{aligned}$$ which means that $f$ is $m^2$-smooth with respect to the $\ell_1$-norm. Thus we get the following rate of convergence: $$f(x_t) - f(x^*) \leq \frac{8 m^2}{t+1} . \label{eq:structuredsparsity3}$$ Putting together [\[eq:structuredsparsity2\]](#eq:structuredsparsity2){reference-type="eqref" reference="eq:structuredsparsity2"} and [\[eq:structuredsparsity3\]](#eq:structuredsparsity3){reference-type="eqref" reference="eq:structuredsparsity3"} we proved that one can get an $\varepsilon$-optimal solution to [\[eq:structuredsparsity\]](#eq:structuredsparsity){reference-type="eqref" reference="eq:structuredsparsity"} with a computational effort of $O(m^2 p(n)/\varepsilon+ m^4/\varepsilon^2)$ using the conditional gradient descent. ## Strong convexity We will now discuss another property of convex functions that can significantly speed-up the convergence of first order methods: strong convexity. We say that $f: \mathcal{X}\rightarrow \mathbb{R}$ is $\alpha$-*strongly convex* if it satisfies the following improved subgradient inequality: $$\label{eq:defstrongconv} f(x) - f(y) \leq \nabla f(x)^{\top} (x - y) - \frac{\alpha}{2} \|x - y \|^2 .$$ Of course this definition does not require differentiability of the function $f$, and one can replace $\nabla f(x)$ in the inequality above by $g \in \partial f(x)$. It is immediate to verify that a function $f$ is $\alpha$-strongly convex if and only if $x \mapsto f(x) - \frac{\alpha}{2} \|x\|^2$ is convex (in particular if $f$ is twice differentiable then the eigenvalues of the Hessians of $f$ have to be larger than $\alpha$). The strong convexity parameter $\alpha$ is a measure of the *curvature* of $f$. For instance a linear function has no curvature and hence $\alpha = 0$. On the other hand one can clearly see why a large value of $\alpha$ would lead to a faster rate: in this case a point far from the optimum will have a large gradient, and thus gradient descent will make very big steps when far from the optimum. Of course if the function is non-smooth one still has to be careful and tune the step-sizes to be relatively small, but nonetheless we will be able to improve the oracle complexity from $O(1/\varepsilon^2)$ to $O(1/(\alpha \varepsilon))$. On the other hand with the additional assumption of $\beta$-smoothness we will prove that gradient descent with a constant step-size achieves a *linear rate of convergence*, precisely the oracle complexity will be $O(\frac{\beta}{\alpha} \log(1/\varepsilon))$. This achieves the objective we had set after Theorem [\[th:pgd\]](#th:pgd){reference-type="ref" reference="th:pgd"}: strongly-convex and smooth functions can be optimized in very large dimension and up to very high accuracy. Before going into the proofs let us discuss another interpretation of strong-convexity and its relation to smoothness. Equation [\[eq:defstrongconv\]](#eq:defstrongconv){reference-type="eqref" reference="eq:defstrongconv"} can be read as follows: at any point $x$ one can find a (convex) quadratic lower bound $q_x^-(y) = f(x) + \nabla f(x)^{\top} (y - x) + \frac{\alpha}{2} \|x - y \|^2$ to the function $f$, i.e. $q_x^-(y) \leq f(y), \forall y \in \mathcal{X}$ (and $q_x^-(x) = f(x)$). On the other hand for $\beta$-smoothness [\[eq:defaltsmooth\]](#eq:defaltsmooth){reference-type="eqref" reference="eq:defaltsmooth"} implies that at any point $y$ one can find a (convex) quadratic upper bound $q_y^+(x) = f(y) + \nabla f(y)^{\top} (x - y) + \frac{\beta}{2} \|x - y \|^2$ to the function $f$, i.e. $q_y^+(x) \geq f(x), \forall x \in \mathcal{X}$ (and $q_y^+(y) = f(y)$). Thus in some sense strong convexity is a *dual* assumption to smoothness, and in fact this can be made precise within the framework of Fenchel duality. Also remark that clearly one always has $\beta \geq \alpha$. ### Strongly convex and Lipschitz functions We consider here the projected subgradient descent algorithm with time-varying step size $(\eta_t)_{t \geq 1}$, that is $$\begin{aligned} & y_{t+1} = x_t - \eta_t g_t , \ \text{where} \ g_t \in \partial f(x_t) \\ & x_{t+1} = \Pi_{\mathcal{X}}(y_{t+1}) . \end{aligned}$$ The following result is extracted from [@LJSB12]. ::: theorem []{#th:LJSB12 label="th:LJSB12"} Let $f$ be $\alpha$-strongly convex and $L$-Lipschitz on $\mathcal{X}$. Then projected subgradient descent with $\eta_s = \frac{2}{\alpha (s+1)}$ satisfies $$f \left(\sum_{s=1}^t \frac{2 s}{t(t+1)} x_s \right) - f(x^*) \leq \frac{2 L^2}{\alpha (t+1)} .$$ ::: ::: proof *Proof.* Coming back to our original analysis of projected subgradient descent in Section [3.1](#sec:psgd){reference-type="ref" reference="sec:psgd"} and using the strong convexity assumption one immediately obtains $$f(x_s) - f(x^*) \leq \frac{\eta_s}{2} L^2 + \left( \frac{1}{2 \eta_s} - \frac{\alpha}{2} \right) \|x_s - x^*\|^2 - \frac{1}{2 \eta_s} \|x_{s+1} - x^*\|^2 .$$ Multiplying this inequality by $s$ yields $$s( f(x_s) - f(x^*) ) \leq \frac{L^2}{\alpha} + \frac{\alpha}{4} \bigg( s(s-1) \|x_s - x^*\|^2 - s (s+1) \|x_{s+1} - x^*\|^2 \bigg),$$ Now sum the resulting inequality over $s=1$ to $s=t$, and apply Jensen's inequality to obtain the claimed statement. ◻ ::: ### Strongly convex and smooth functions As we will see now, having both strong convexity and smoothness allows for a drastic improvement in the convergence rate. We denote $\kappa= \frac{\beta}{\alpha}$ for the *condition number* of $f$. The key observation is that Lemma [\[lem:smoothconst\]](#lem:smoothconst){reference-type="ref" reference="lem:smoothconst"} can be improved to (with the notation of the lemma): $$\label{eq:improvedstrongsmooth} f(x^+) - f(y) \leq g_{\mathcal{X}}(x)^{\top}(x-y) - \frac{1}{2 \beta} \|g_{\mathcal{X}}(x)\|^2 - \frac{\alpha}{2} \|x-y\|^2 .$$ ::: theorem []{#th:gdssc label="th:gdssc"} Let $f$ be $\alpha$-strongly convex and $\beta$-smooth on $\mathcal{X}$. Then projected gradient descent with $\eta = \frac{1}{\beta}$ satisfies for $t \geq 0$, $$\|x_{t+1} - x^*\|^2 \leq \exp\left( - \frac{t}{\kappa} \right) \|x_1 - x^*\|^2 .$$ ::: ::: proof *Proof.* Using [\[eq:improvedstrongsmooth\]](#eq:improvedstrongsmooth){reference-type="eqref" reference="eq:improvedstrongsmooth"} with $y=x^*$ one directly obtains $$\begin{aligned} \|x_{t+1} - x^*\|^2& = & \|x_{t} - \frac{1}{\beta} g_{\mathcal{X}}(x_t) - x^*\|^2 \\ & = & \|x_{t} - x^*\|^2 - \frac{2}{\beta} g_{\mathcal{X}}(x_t)^{\top} (x_t - x^*) + \frac{1}{\beta^2} \|g_{\mathcal{X}}(x_t)\|^2 \\ & \leq & \left(1 - \frac{\alpha}{\beta} \right) \|x_{t} - x^*\|^2 \\ & \leq & \left(1 - \frac{\alpha}{\beta} \right)^t \|x_{1} - x^*\|^2 \\ & \leq & \exp\left( - \frac{t}{\kappa} \right) \|x_1 - x^*\|^2 , \end{aligned}$$ which concludes the proof. ◻ ::: We now show that in the unconstrained case one can improve the rate by a constant factor, precisely one can replace $\kappa$ by $(\kappa+1) / 4$ in the oracle complexity bound by using a larger step size. This is not a spectacular gain but the reasoning is based on an improvement of [\[eq:coercive1\]](#eq:coercive1){reference-type="eqref" reference="eq:coercive1"} which can be of interest by itself. Note that [\[eq:coercive1\]](#eq:coercive1){reference-type="eqref" reference="eq:coercive1"} and the lemma to follow are sometimes referred to as *coercivity* of the gradient. ::: lemma []{#lem:coercive2 label="lem:coercive2"} Let $f$ be $\beta$-smooth and $\alpha$-strongly convex on $\mathbb{R}^n$. Then for all $x, y \in \mathbb{R}^n$, one has $$(\nabla f(x) - \nabla f(y))^{\top} (x - y) \geq \frac{\alpha \beta}{\beta + \alpha} \|x-y\|^2 + \frac{1}{\beta + \alpha} \|\nabla f(x) - \nabla f(y)\|^2 .$$ ::: ::: proof *Proof.* Let $\varphi(x) = f(x) - \frac{\alpha}{2} \|x\|^2$. By definition of $\alpha$-strong convexity one has that $\varphi$ is convex. Furthermore one can show that $\varphi$ is $(\beta-\alpha)$-smooth by proving [\[eq:defaltsmooth\]](#eq:defaltsmooth){reference-type="eqref" reference="eq:defaltsmooth"} (and using that it implies smoothness). Thus using [\[eq:coercive1\]](#eq:coercive1){reference-type="eqref" reference="eq:coercive1"} one gets $$(\nabla \varphi(x) - \nabla \varphi(y))^{\top} (x - y) \geq \frac{1}{\beta - \alpha} \|\nabla \varphi(x) - \nabla \varphi(y)\|^2 ,$$ which gives the claimed result with straightforward computations. (Note that if $\alpha = \beta$ the smoothness of $\varphi$ directly implies that $\nabla f(x) - \nabla f(y) = \alpha (x-y)$ which proves the lemma in this case.) ◻ ::: ::: theorem Let $f$ be $\beta$-smooth and $\alpha$-strongly convex on $\mathbb{R}^n$. Then gradient descent with $\eta = \frac{2}{\alpha + \beta}$ satisfies $$f(x_{t+1}) - f(x^*) \leq \frac{\beta}{2} \exp\left( - \frac{4 t}{\kappa+1} \right) \|x_1 - x^*\|^2 .$$ ::: ::: proof *Proof.* First note that by $\beta$-smoothness (since $\nabla f(x^*) = 0$) one has $$f(x_t) - f(x^*) \leq \frac{\beta}{2} \|x_t - x^*\|^2 .$$ Now using Lemma [\[lem:coercive2\]](#lem:coercive2){reference-type="ref" reference="lem:coercive2"} one obtains $$\begin{aligned} \|x_{t+1} - x^*\|^2& = & \|x_{t} - \eta \nabla f(x_{t}) - x^*\|^2 \\ & = & \|x_{t} - x^*\|^2 - 2 \eta \nabla f(x_{t})^{\top} (x_{t} - x^*) + \eta^2 \|\nabla f(x_{t})\|^2 \\ & \leq & \left(1 - 2 \frac{\eta \alpha \beta}{\beta + \alpha}\right)\|x_{t} - x^*\|^2 + \left(\eta^2 - 2 \frac{\eta}{\beta + \alpha}\right) \|\nabla f(x_{t})\|^2 \\ & = & \left(\frac{\kappa - 1}{\kappa+1}\right)^2 \|x_{t} - x^*\|^2 \\ & \leq & \exp\left( - \frac{4 t}{\kappa+1} \right) \|x_1 - x^*\|^2 , \end{aligned}$$ which concludes the proof. ◻ ::: ## Lower bounds {#sec:chap3LB} We prove here various oracle complexity lower bounds. These results first appeared in [@NY83] but we follow here the simplified presentation of [@Nes04]. In general a black-box procedure is a mapping from "history\" to the next query point, that is it maps $(x_1, g_1, \hdots, x_t, g_t)$ (with $g_s \in \partial f (x_s)$) to $x_{t+1}$. In order to simplify the notation and the argument, throughout the section we make the following assumption on the black-box procedure: $x_1=0$ and for any $t \geq 0$, $x_{t+1}$ is in the linear span of $g_1, \hdots, g_t$, that is $$\label{eq:ass1} x_{t+1} \in \mathrm{Span}(g_1, \hdots, g_t) .$$ Let $e_1, \hdots, e_n$ be the canonical basis of $\mathbb{R}^n$, and $\mathrm{B}_2(R) = \{x \in \mathbb{R}^n : \|x\| \leq R\}$. We start with a theorem for the two non-smooth cases (convex and strongly convex). ::: theorem []{#th:lb1 label="th:lb1"} Let $t \leq n$, $L, R >0$. There exists a convex and $L$-Lipschitz function $f$ such that for any black-box procedure satisfying [\[eq:ass1\]](#eq:ass1){reference-type="eqref" reference="eq:ass1"}, $$\min_{1 \leq s \leq t} f(x_s) - \min_{x \in \mathrm{B}_2(R)} f(x) \geq \frac{R L}{2 (1 + \sqrt{t})} .$$ There also exists an $\alpha$-strongly convex and $L$-lipschitz function $f$ such that for any black-box procedure satisfying [\[eq:ass1\]](#eq:ass1){reference-type="eqref" reference="eq:ass1"}, $$\min_{1 \leq s \leq t} f(x_s) - \min_{x \in \mathrm{B}_2\left(\frac{L}{2 \alpha}\right)} f(x) \geq \frac{L^2}{8 \alpha t} .$$ ::: Note that the above result is restricted to a number of iterations smaller than the dimension, that is $t \leq n$. This restriction is of course necessary to obtain lower bounds polynomial in $1/t$: as we saw in Chapter [2](#finitedim){reference-type="ref" reference="finitedim"} one can always obtain an exponential rate of convergence when the number of calls to the oracle is larger than the dimension. ::: proof *Proof.* We consider the following $\alpha$-strongly convex function: $$f(x) = \gamma \max_{1 \leq i \leq t} x(i) + \frac{\alpha}{2} \|x\|^2 .$$ It is easy to see that $$\partial f(x) = \alpha x + \gamma \mathrm{conv}\left(e_i , i : x(i) = \max_{1 \leq j \leq t} x(j) \right).$$ In particular if $\|x\| \leq R$ then for any $g \in \partial f(x)$ one has $\|g\| \leq \alpha R + \gamma$. In other words $f$ is $(\alpha R + \gamma)$-Lipschitz on $\mathrm{B}_2(R)$. Next we describe the first order oracle for this function: when asked for a subgradient at $x$, it returns $\alpha x + \gamma e_{i}$ where $i$ is the *first* coordinate that satisfies $x(i) = \max_{1 \leq j \leq t} x(j)$. In particular when asked for a subgradient at $x_1=0$ it returns $e_1$. Thus $x_2$ must lie on the line generated by $e_1$. It is easy to see by induction that in fact $x_s$ must lie in the linear span of $e_1, \hdots, e_{s-1}$. In particular for $s \leq t$ we necessarily have $x_s(t) = 0$ and thus $f(x_s) \geq 0$. It remains to compute the minimal value of $f$. Let $y$ be such that $y(i) = - \frac{\gamma}{\alpha t}$ for $1 \leq i \leq t$ and $y(i) = 0$ for $t+1 \leq i \leq n$. It is clear that $0 \in \partial f(y)$ and thus the minimal value of $f$ is $$f(y) = - \frac{\gamma^2}{\alpha t} + \frac{\alpha}{2} \frac{\gamma^2}{\alpha^2 t} = - \frac{\gamma^2}{2 \alpha t} .$$ Wrapping up, we proved that for any $s \leq t$ one must have $$f(x_s) - f(x^*) \geq \frac{\gamma^2}{2 \alpha t} .$$ Taking $\gamma = L/2$ and $R= \frac{L}{2 \alpha}$ we proved the lower bound for $\alpha$-strongly convex functions (note in particular that $\|y\|^2 = \frac{\gamma^2}{\alpha^2 t} = \frac{L^2}{4 \alpha^2 t} \leq R^2$ with these parameters). On the other taking $\alpha = \frac{L}{R} \frac{1}{1 + \sqrt{t}}$ and $\gamma = L \frac{\sqrt{t}}{1 + \sqrt{t}}$ concludes the proof for convex functions (note in particular that $\|y\|^2 = \frac{\gamma^2}{\alpha^2 t} = R^2$ with these parameters). ◻ ::: We proceed now to the smooth case. As we will see in the following proofs we restrict our attention to quadratic functions, and it might be useful to recall that in this case one can attain the exact optimum in $n$ calls to the oracle (see Section [2.4](#sec:CG){reference-type="ref" reference="sec:CG"}). We also recall that for a twice differentiable function $f$, $\beta$-smoothness is equivalent to the largest eigenvalue of the Hessians of $f$ being smaller than $\beta$ at any point, which we write $$\nabla^2 f(x) \preceq \beta \mathrm{I}_n , \forall x .$$ Furthermore $\alpha$-strong convexity is equivalent to $$\nabla^2 f(x) \succeq \alpha \mathrm{I}_n , \forall x .$$ ::: theorem []{#th:lb2 label="th:lb2"} Let $t \leq (n-1)/2$, $\beta >0$. There exists a $\beta$-smooth convex function $f$ such that for any black-box procedure satisfying [\[eq:ass1\]](#eq:ass1){reference-type="eqref" reference="eq:ass1"}, $$\min_{1 \leq s \leq t} f(x_s) - f(x^*) \geq \frac{3 \beta}{32} \frac{\|x_1 - x^*\|^2}{(t+1)^2} .$$ ::: ::: proof *Proof.* In this proof for $h: \mathbb{R}^n \rightarrow \mathbb{R}$ we denote $h^* = \inf_{x \in \mathbb{R}^n} h(x)$. For $k \leq n$ let $A_k \in \mathbb{R}^{n \times n}$ be the symmetric and tridiagonal matrix defined by $$(A_k)_{i,j} = \left\{\begin{array}{ll} 2, & i = j, i \leq k \\ -1, & j \in \{i-1, i+1\}, i \leq k, j \neq k+1\\ 0, & \text{otherwise}. \end{array}\right.$$ It is easy to verify that $0 \preceq A_k \preceq 4 \mathrm{I}_n$ since $$x^{\top} A_k x = 2 \sum_{i=1}^k x(i)^2 - 2 \sum_{i=1}^{k-1} x(i) x(i+1) = x(1)^2 + x(k)^2 + \sum_{i=1}^{k-1} (x(i) - x(i+1))^2 .$$ We consider now the following $\beta$-smooth convex function: $$f(x) = \frac{\beta}{8} x^{\top} A_{2 t + 1} x - \frac{\beta}{4} x^{\top} e_1 .$$ Similarly to what happened in the proof Theorem [\[th:lb1\]](#th:lb1){reference-type="ref" reference="th:lb1"}, one can see here too that $x_s$ must lie in the linear span of $e_1, \hdots, e_{s-1}$ (because of our assumption on the black-box procedure). In particular for $s \leq t$ we necessarily have $x_s(i) = 0$ for $i=s, \hdots, n$, which implies $x_s^{\top} A_{2 t+1} x_s = x_s^{\top} A_{s} x_s$. In other words, if we denote $$f_k(x) = \frac{\beta}{8} x^{\top} A_{k} x - \frac{\beta}{4} x^{\top} e_1 ,$$ then we just proved that $$f(x_s) - f^* = f_s(x_s) - f_{2t+1}^* \geq f_{s}^* - f_{2 t + 1}^* \geq f_{t}^* - f_{2 t + 1}^* .$$ Thus it simply remains to compute the minimizer $x^*_k$ of $f_k$, its norm, and the corresponding function value $f_k^*$. The point $x^*_k$ is the unique solution in the span of $e_1, \hdots, e_k$ of $A_k x = e_1$. It is easy to verify that it is defined by $x^*_k(i) = 1 - \frac{i}{k+1}$ for $i=1, \hdots, k$. Thus we immediately have: $$f^*_k = \frac{\beta}{8} (x^*_k)^{\top} A_{k} x^*_k - \frac{\beta}{4} (x^*_k)^{\top} e_1 = - \frac{\beta}{8} (x^*_k)^{\top} e_1 = - \frac{\beta}{8} \left(1 - \frac{1}{k+1}\right) .$$ Furthermore note that $$\|x^*_k\|^2 = \sum_{i=1}^k \left(1 - \frac{i}{k+1}\right)^2 = \sum_{i=1}^k \left( \frac{i}{k+1}\right)^2 \leq \frac{k+1}{3} .$$ Thus one obtains: $$f_{t}^* - f_{2 t+1}^* = \frac{\beta}{8} \left(\frac{1}{t+1} - \frac{1}{2 t + 2} \right) \geq \frac{3 \beta}{32} \frac{\|x^*_{2 t + 1}\|^2}{(t+1)^2},$$ which concludes the proof. ◻ ::: To simplify the proof of the next theorem we will consider the limiting situation $n \to +\infty$. More precisely we assume now that we are working in $\ell_2 = \{ x = (x(n))_{n \in \mathbb{N}} : \sum_{i=1}^{+\infty} x(i)^2 < + \infty\}$ rather than in $\mathbb{R}^n$. Note that all the theorems we proved in this chapter are in fact valid in an arbitrary Hilbert space $\mathcal{H}$. We chose to work in $\mathbb{R}^n$ only for clarity of the exposition. ::: theorem []{#th:lb3 label="th:lb3"} Let $\kappa > 1$. There exists a $\beta$-smooth and $\alpha$-strongly convex function $f: \ell_2 \rightarrow \mathbb{R}$ with $\kappa = \beta / \alpha$ such that for any $t \geq 1$ and any black-box procedure satisfying [\[eq:ass1\]](#eq:ass1){reference-type="eqref" reference="eq:ass1"} one has $$f(x_t) - f(x^*) \geq \frac{\alpha}{2} \left(\frac{\sqrt{\kappa} - 1}{\sqrt{\kappa}+1}\right)^{2 (t-1)} \|x_1 - x^*\|^2 .$$ ::: Note that for large values of the condition number $\kappa$ one has $$\left(\frac{\sqrt{\kappa} - 1}{\sqrt{\kappa}+1}\right)^{2 (t-1)} \approx \exp\left(- \frac{4 (t-1)}{\sqrt{\kappa}} \right) .$$ ::: proof *Proof.* The overall argument is similar to the proof of Theorem [\[th:lb2\]](#th:lb2){reference-type="ref" reference="th:lb2"}. Let $A : \ell_2 \rightarrow \ell_2$ be the linear operator that corresponds to the infinite tridiagonal matrix with $2$ on the diagonal and $-1$ on the upper and lower diagonals. We consider now the following function: $$f(x) = \frac{\alpha (\kappa-1)}{8} \left(\langle Ax, x\rangle - 2 \langle e_1, x \rangle \right) + \frac{\alpha}{2} \|x\|^2 .$$ We already proved that $0 \preceq A \preceq 4 \mathrm{I}$ which easily implies that $f$ is $\alpha$-strongly convex and $\beta$-smooth. Now as always the key observation is that for this function, thanks to our assumption on the black-box procedure, one necessarily has $x_t(i) = 0, \forall i \geq t$. This implies in particular: $$\|x_t - x^*\|^2 \geq \sum_{i=t}^{+\infty} x^*(i)^2 .$$ Furthermore since $f$ is $\alpha$-strongly convex, one has $$f(x_t) - f(x^*) \geq \frac{\alpha}{2} \|x_t - x^*\|^2 .$$ Thus it only remains to compute $x^*$. This can be done by differentiating $f$ and setting the gradient to $0$, which gives the following infinite set of equations $$\begin{aligned} & 1 - 2 \frac{\kappa+1}{\kappa-1} x^*(1) + x^*(2) = 0 , \\ & x^*(k-1) - 2 \frac{\kappa+1}{\kappa-1} x^*(k) + x^*(k+1) = 0, \forall k \geq 2 . \end{aligned}$$ It is easy to verify that $x^*$ defined by $x^*(i) = \left(\frac{\sqrt{\kappa} - 1}{\sqrt{\kappa} + 1}\right)^i$ satisfy this infinite set of equations, and the conclusion of the theorem then follows by straightforward computations. ◻ ::: ## Geometric descent {#sec:GeoD} So far our results leave a gap in the case of smooth optimization: gradient descent achieves an oracle complexity of $O(1/\varepsilon)$ (respectively $O(\kappa \log(1/\varepsilon))$ in the strongly convex case) while we proved a lower bound of $\Omega(1/\sqrt{\varepsilon})$ (respectively $\Omega(\sqrt{\kappa} \log(1/\varepsilon))$). In this section we close these gaps with the geometric descent method which was recently introduced in [@BLS15]. Historically the first method with optimal oracle complexity was proposed in [@NY83]. This method, inspired by the conjugate gradient (see Section [2.4](#sec:CG){reference-type="ref" reference="sec:CG"}), assumes an oracle to compute *plane searches*. In [@Nem82] this assumption was relaxed to a line search oracle (the geometric descent method also requires a line search oracle). Finally in [@Nes83] an optimal method requiring only a first order oracle was introduced. The latter algorithm, called Nesterov's accelerated gradient descent, has been the most influential optimal method for smooth optimization up to this day. We describe and analyze this method in Section [3.7](#sec:AGD){reference-type="ref" reference="sec:AGD"}. As we shall see the intuition behind Nesterov's accelerated gradient descent (both for the derivation of the algorithm and its analysis) is not quite transparent, which motivates the present section as geometric descent has a simple geometric interpretation loosely inspired from the ellipsoid method (see Section [2.2](#sec:ellipsoid){reference-type="ref" reference="sec:ellipsoid"}). We focus here on the unconstrained optimization of a smooth and strongly convex function, and we prove that geometric descent achieves the oracle complexity of $O(\sqrt{\kappa} \log(1/\varepsilon))$, thus reducing the complexity of the basic gradient descent by a factor $\sqrt{\kappa}$. We note that this improvement is quite relevant for machine learning applications. Consider for example the logistic regression problem described in Section [1.1](#sec:mlapps){reference-type="ref" reference="sec:mlapps"}: this is a smooth and strongly convex problem, with a smoothness of order of a numerical constant, but with strong convexity equal to the regularization parameter whose inverse can be as large as the sample size. Thus in this case $\kappa$ can be of order of the sample size, and a faster rate by a factor of $\sqrt{\kappa}$ is quite significant. We also observe that this improved rate for smooth and strongly convex objectives also implies an almost optimal rate of $O(\log(1/\varepsilon) / \sqrt{\varepsilon})$ for the smooth case, as one can simply run geometric descent on the function $x \mapsto f(x) + \varepsilon\|x\|^2$. In Section [3.6.1](#sec:warmup){reference-type="ref" reference="sec:warmup"} we describe the basic idea of geometric descent, and we show how to obtain effortlessly a geometric method with an oracle complexity of $O(\kappa \log(1/\varepsilon))$ (i.e., similar to gradient descent). Then we explain why one should expect to be able to accelerate this method in Section [3.6.2](#sec:accafterwarmup){reference-type="ref" reference="sec:accafterwarmup"}. The geometric descent method is described precisely and analyzed in Section [3.6.3](#sec:GeoDmethod){reference-type="ref" reference="sec:GeoDmethod"}. ### Warm-up: a geometric alternative to gradient descent {#sec:warmup} ::: center ::: We start with some notation. Let $\mathrm{B}(x,r^2) := \{y \in \mathbb{R}^n : \|y-x\|^2 \leq r^2 \}$ (note that the second argument is the radius squared), and $$x^+ = x - \frac{1}{\beta} \nabla f(x), \ \text{and} \ x^{++} = x - \frac{1}{\alpha} \nabla f(x) .$$ Rewriting the definition of strong convexity [\[eq:defstrongconv\]](#eq:defstrongconv){reference-type="eqref" reference="eq:defstrongconv"} as $$\begin{aligned} & f(y) \geq f(x) + \nabla f(x)^{\top} (y-x) + \frac{\alpha}{2} \|y-x\|^2 \\ & \Leftrightarrow \ \frac{\alpha}{2} \|y - x + \frac{1}{\alpha} \nabla f(x) \|^2 \leq \frac{\|\nabla f(x)\|^2}{2 \alpha} - (f(x) - f(y)), \end{aligned}$$ one obtains an enclosing ball for the minimizer of $f$ with the $0^{th}$ and $1^{st}$ order information at $x$: $$x^* \in \mathrm{B}\left(x^{++}, \frac{\|\nabla f(x)\|^2}{\alpha^2} - \frac{2}{\alpha} (f(x) - f(x^*)) \right) .$$ Furthermore recall that by smoothness (see [\[eq:onestepofgd\]](#eq:onestepofgd){reference-type="eqref" reference="eq:onestepofgd"}) one has $f(x^+) \leq f(x) - \frac{1}{2 \beta} \|\nabla f(x)\|^2$ which allows to *shrink* the above ball by a factor of $1-\frac{1}{\kappa}$ and obtain the following: $$\label{eq:ball2} x^* \in \mathrm{B}\left(x^{++}, \frac{\|\nabla f(x)\|^2}{\alpha^2} \left(1 - \frac{1}{\kappa}\right) - \frac{2}{\alpha} (f(x^+) - f(x^*)) \right)$$ This suggests a natural strategy: assuming that one has an enclosing ball $A:=\mathrm{B}(x,R^2)$ for $x^*$ (obtained from previous steps of the strategy), one can then enclose $x^*$ in a ball $B$ containing the intersection of $\mathrm{B}(x,R^2)$ and the ball $\mathrm{B}\left(x^{++}, \frac{\|\nabla f(x)\|^2}{\alpha^2} \left(1 - \frac{1}{\kappa}\right)\right)$ obtained by [\[eq:ball2\]](#eq:ball2){reference-type="eqref" reference="eq:ball2"}. Provided that the radius of $B$ is a fraction of the radius of $A$, one can then iterate the procedure by replacing $A$ by $B$, leading to a linear convergence rate. Evaluating the rate at which the radius shrinks is an elementary calculation: for any $g \in \mathbb{R}^n$, $\varepsilon\in (0,1)$, there exists $x \in \mathbb{R}^n$ such that $$\mathrm{B}(0,1) \cap \mathrm{B}(g, \|g\|^2 (1- \varepsilon)) \subset \mathrm{B}(x, 1-\varepsilon) . \quad \quad \text{(Figure \ref{fig:one_ball})}$$ Thus we see that in the strategy described above, the radius squared of the enclosing ball for $x^*$ shrinks by a factor $1 - \frac{1}{\kappa}$ at each iteration, thus matching the rate of convergence of gradient descent (see Theorem [\[th:gdssc\]](#th:gdssc){reference-type="ref" reference="th:gdssc"}). ### Acceleration {#sec:accafterwarmup} ::: center ::: In the argument from the previous section we missed the following opportunity: observe that the ball $A=\mathrm{B}(x,R^2)$ was obtained by intersections of previous balls of the form given by [\[eq:ball2\]](#eq:ball2){reference-type="eqref" reference="eq:ball2"}, and thus the new value $f(x)$ could be used to reduce the radius of those previous balls too (an important caveat is that the value $f(x)$ should be smaller than the values used to build those previous balls). Potentially this could show that the optimum is in fact contained in the ball $\mathrm{B}\left(x, R^2 - \frac{1}{\kappa} \|\nabla f(x)\|^2\right)$. By taking the intersection with the ball $\mathrm{B}\left(x^{++}, \frac{\|\nabla f(x)\|^2}{\alpha^2} \left(1 - \frac{1}{\kappa}\right)\right)$ this would allow to obtain a new ball with radius shrunk by a factor $1- \frac{1}{\sqrt{\kappa}}$ (instead of $1 - \frac{1}{\kappa}$): indeed for any $g \in \mathbb{R}^n$, $\varepsilon\in (0,1)$, there exists $x \in \mathbb{R}^n$ such that $$\mathrm{B}(0,1 - \varepsilon\|g\|^2) \cap \mathrm{B}(g, \|g\|^2 (1- \varepsilon)) \subset \mathrm{B}(x, 1-\sqrt{\varepsilon}) . \quad \quad \text{(Figure \ref{fig:two_ball})}$$ Thus it only remains to deal with the caveat noted above, which we do via a line search. In turns this line search might shift the new ball [\[eq:ball2\]](#eq:ball2){reference-type="eqref" reference="eq:ball2"}, and to deal with this we shall need the following strengthening of the above set inclusion (we refer to [@BLS15] for a simple proof of this result): ::: lemma []{#lem:geom label="lem:geom"} Let $a \in \mathbb{R}^n$ and $\varepsilon\in (0,1), g \in \mathbb{R}_+$. Assume that $\|a\| \geq g$. Then there exists $c \in \mathbb{R}^n$ such that for any $\delta \geq 0$, $$\mathrm{B}(0,1 - \varepsilon g^2 - \delta) \cap \mathrm{B}(a, g^2(1-\varepsilon) - \delta) \subset \mathrm{B}\left(c, 1 - \sqrt{\varepsilon} - \delta \right) .$$ ::: ### The geometric descent method {#sec:GeoDmethod} Let $x_0 \in \mathbb{R}^n$, $c_0 = x_0^{++}$, and $R_0^2 = \left(1 - \frac{1}{\kappa}\right)\frac{\|\nabla f(x_0)\|^2}{\alpha^2}$. For any $t \geq 0$ let $$x_{t+1} = \mathop{\mathrm{argmin}}_{x \in \left\{(1-\lambda) c_t + \lambda x_t^+, \ \lambda \in \mathbb{R}\right\}} f(x) ,$$ and $c_{t+1}$ (respectively $R^2_{t+1}$) be the center (respectively the squared radius) of the ball given by (the proof of) Lemma [\[lem:geom\]](#lem:geom){reference-type="ref" reference="lem:geom"} which contains $$\mathrm{B}\left(c_t, R_t^2 - \frac{\|\nabla f(x_{t+1})\|^2}{\alpha^2 \kappa}\right) \cap \mathrm{B}\left(x_{t+1}^{++}, \frac{\|\nabla f(x_{t+1})\|^2}{\alpha^2} \left(1 - \frac{1}{\kappa}\right) \right).$$ Formulas for $c_{t+1}$ and $R^2_{t+1}$ are given at the end of this section. ::: theorem []{#thm:main label="thm:main"} For any $t \geq 0$, one has $x^* \in \mathrm{B}(c_t, R_t^2)$, $R_{t+1}^2 \leq \left(1 - \frac{1}{\sqrt{\kappa}}\right) R_t^2$, and thus $$\|x^* - c_t\|^2 \leq \left(1 - \frac{1}{\sqrt{\kappa}}\right)^t R_0^2 .$$ ::: ::: proof *Proof.* We will prove a stronger claim by induction that for each $t\geq 0$, one has $$x^* \in \mathrm{B}\left(c_t, R_t^2 - \frac{2}{\alpha} \left(f(x_t^+) - f(x^*)\right)\right) .$$ The case $t=0$ follows immediately by [\[eq:ball2\]](#eq:ball2){reference-type="eqref" reference="eq:ball2"}. Let us assume that the above display is true for some $t \geq 0$. Then using $f(x_{t+1}^+) \leq f(x_{t+1}) - \frac{1}{2\beta} \|\nabla f(x_{t+1})\|^2 \leq f(x_t^+) - \frac{1}{2\beta} \|\nabla f(x_{t+1})\|^2 ,$ one gets $$x^* \in \mathrm{B}\left(c_t, R_t^2 - \frac{\|\nabla f(x_{t+1})\|^2}{\alpha^2 \kappa} - \frac{2}{\alpha} \left(f(x_{t+1}^+) - f(x^*)\right) \right) .$$ Furthermore by [\[eq:ball2\]](#eq:ball2){reference-type="eqref" reference="eq:ball2"} one also has $$\mathrm{B}\left(x_{t+1}^{++}, \frac{\|\nabla f(x_{t+1})\|^2}{\alpha^2} \left(1 - \frac{1}{\kappa}\right) - \frac{2}{\alpha} \left(f(x_{t+1}^+) - f(x^*)\right) \right).$$ Thus it only remains to observe that the squared radius of the ball given by Lemma [\[lem:geom\]](#lem:geom){reference-type="ref" reference="lem:geom"} which encloses the intersection of the two above balls is smaller than $\left(1 - \frac{1}{\sqrt{\kappa}}\right) R_t^2 - \frac{2}{\alpha} (f(x_{t+1}^+) - f(x^*))$. We apply Lemma [\[lem:geom\]](#lem:geom){reference-type="ref" reference="lem:geom"} after moving $c_t$ to the origin and scaling distances by $R_t$. We set $\varepsilon=\frac{1}{\kappa}$, $g=\frac{\|\nabla f(x_{t+1})\|}{\alpha}$, $\delta=\frac{2}{\alpha}\left(f(x_{t+1}^+)-f(x^*)\right)$ and $a={x_{t+1}^{++}-c_t}$. The line search step of the algorithm implies that $\nabla f(x_{t+1})^{\top} (x_{t+1} - c_t) = 0$ and therefore, $\|a\|=\|x_{t+1}^{++} - c_t\| \geq \|\nabla f(x_{t+1})\|/\alpha=g$ and Lemma [\[lem:geom\]](#lem:geom){reference-type="ref" reference="lem:geom"} applies to give the result. ◻ ::: One can use the following formulas for $c_{t+1}$ and $R^2_{t+1}$ (they are derived from the proof of Lemma [\[lem:geom\]](#lem:geom){reference-type="ref" reference="lem:geom"}). If $|\nabla f(x_{t+1})|^2 / \alpha^2 < R_t^2 / 2$ then one can tate $c_{t+1} = x_{t+1}^{++}$ and $R_{t+1}^2 = \frac{|\nabla f(x_{t+1})|^2}{\alpha^2} \left(1 - \frac{1}{\kappa}\right)$. On the other hand if $|\nabla f(x_{t+1})|^2 / \alpha^2 \geq R_t^2 / 2$ then one can tate $$\begin{aligned} c_{t+1} & = & c_t + \frac{R_t^2 + |x_{t+1} - c_t|^2}{2 |x_{t+1}^{++} - c_t|^2} (x_{t+1}^{++} - c_t) , \\ R_{t+1}^2 & = & R_t^2 - \frac{|\nabla f(x_{t+1})|^2}{\alpha^2 \kappa} - \left( \frac{R_t^2 + \|x_{t+1} - c_t\|^2}{2 \|x_{t+1}^{++} - c_t\|} \right)^2. \end{aligned}$$ ## Nesterov's accelerated gradient descent {#sec:AGD} We describe here the original Nesterov's method which attains the optimal oracle complexity for smooth convex optimization. We give the details of the method both for the strongly convex and non-strongly convex case. We refer to [@SBC14] for a recent interpretation of the method in terms of differential equations, and to [@AO14] for its relation to mirror descent (see Chapter [4](#mirror){reference-type="ref" reference="mirror"}). ### The smooth and strongly convex case Nesterov's accelerated gradient descent, illustrated in Figure [\[fig:nesterovacc\]](#fig:nesterovacc){reference-type="ref" reference="fig:nesterovacc"}, can be described as follows: Start at an arbitrary initial point $x_1 = y_1$ and then iterate the following equations for $t \geq 1$, $$\begin{aligned} y_{t+1} & = & x_t - \frac{1}{\beta} \nabla f(x_t) , \\ x_{t+1} & = & \left(1 + \frac{\sqrt{\kappa}-1}{\sqrt{\kappa}+1} \right) y_{t+1} - \frac{\sqrt{\kappa}-1}{\sqrt{\kappa}+1} y_t . \end{aligned}$$ ::: center ::: ::: theorem Let $f$ be $\alpha$-strongly convex and $\beta$-smooth, then Nesterov's accelerated gradient descent satisfies $$f(y_t) - f(x^*) \leq \frac{\alpha + \beta}{2} \|x_1 - x^*\|^2 \exp\left(- \frac{t-1}{\sqrt{\kappa}} \right).$$ ::: ::: proof *Proof.* We define $\alpha$-strongly convex quadratic functions $\Phi_s, s \geq 1$ by induction as follows: $$\begin{aligned} & \Phi_1(x) = f(x_1) + \frac{\alpha}{2} \|x-x_1\|^2 , \notag \\ & \Phi_{s+1}(x) = \left(1 - \frac{1}{\sqrt{\kappa}}\right) \Phi_s(x) \notag \\ & \qquad + \frac{1}{\sqrt{\kappa}} \left(f(x_s) + \nabla f(x_s)^{\top} (x-x_s) + \frac{\alpha}{2} \|x-x_s\|^2 \right). \label{eq:AGD0} \end{aligned}$$ Intuitively $\Phi_s$ becomes a finer and finer approximation (from below) to $f$ in the following sense: $$\label{eq:AGD1} \Phi_{s+1}(x) \leq f(x) + \left(1 - \frac{1}{\sqrt{\kappa}}\right)^s (\Phi_1(x) - f(x)).$$ The above inequality can be proved immediately by induction, using the fact that by $\alpha$-strong convexity one has $$f(x_s) + \nabla f(x_s)^{\top} (x-x_s) + \frac{\alpha}{2} \|x-x_s\|^2 \leq f(x) .$$ Equation [\[eq:AGD1\]](#eq:AGD1){reference-type="eqref" reference="eq:AGD1"} by itself does not say much, for it to be useful one needs to understand how "far\" below $f$ is $\Phi_s$. The following inequality answers this question: $$\label{eq:AGD2} f(y_s) \leq \min_{x \in \mathbb{R}^n} \Phi_s(x) .$$ The rest of the proof is devoted to showing that [\[eq:AGD2\]](#eq:AGD2){reference-type="eqref" reference="eq:AGD2"} holds true, but first let us see how to combine [\[eq:AGD1\]](#eq:AGD1){reference-type="eqref" reference="eq:AGD1"} and [\[eq:AGD2\]](#eq:AGD2){reference-type="eqref" reference="eq:AGD2"} to obtain the rate given by the theorem (we use that by $\beta$-smoothness one has $f(x) - f(x^*) \leq \frac{\beta}{2} \|x-x^*\|^2$): $$\begin{aligned} f(y_t) - f(x^*) & \leq & \Phi_t(x^*) - f(x^*) \\ & \leq & \left(1 - \frac{1}{\sqrt{\kappa}}\right)^{t-1} (\Phi_1(x^*) - f(x^*)) \\ & \leq & \frac{\alpha + \beta}{2} \|x_1-x^*\|^2 \left(1 - \frac{1}{\sqrt{\kappa}}\right)^{t-1} . \end{aligned}$$ We now prove [\[eq:AGD2\]](#eq:AGD2){reference-type="eqref" reference="eq:AGD2"} by induction (note that it is true at $s=1$ since $x_1=y_1$). Let $\Phi_s^* = \min_{x \in \mathbb{R}^n} \Phi_s(x)$. Using the definition of $y_{s+1}$ (and $\beta$-smoothness), convexity, and the induction hypothesis, one gets $$\begin{aligned} f(y_{s+1}) & \leq & f(x_s) - \frac{1}{2 \beta} \| \nabla f(x_s) \|^2 \\ & = & \left(1 - \frac{1}{\sqrt{\kappa}}\right) f(y_s) + \left(1 - \frac{1}{\sqrt{\kappa}}\right)(f(x_s) - f(y_s)) \\ & & + \frac{1}{\sqrt{\kappa}} f(x_s) - \frac{1}{2 \beta} \| \nabla f(x_s) \|^2 \\ & \leq & \left(1 - \frac{1}{\sqrt{\kappa}}\right) \Phi_s^* + \left(1 - \frac{1}{\sqrt{\kappa}}\right) \nabla f(x_s)^{\top} (x_s - y_s) \\ & & + \frac{1}{\sqrt{\kappa}} f(x_s) - \frac{1}{2 \beta} \| \nabla f(x_s) \|^2 . \end{aligned}$$ Thus we now have to show that $$\begin{aligned} \Phi_{s+1}^* & \geq & \left(1 - \frac{1}{\sqrt{\kappa}}\right) \Phi_s^* + \left(1 - \frac{1}{\sqrt{\kappa}}\right) \nabla f(x_s)^{\top} (x_s - y_s) \notag \\ & & + \frac{1}{\sqrt{\kappa}} f(x_s) - \frac{1}{2 \beta} \| \nabla f(x_s) \|^2 . \label{eq:AGD3} \end{aligned}$$ To prove this inequality we have to understand better the functions $\Phi_s$. First note that $\nabla^2 \Phi_s(x) = \alpha \mathrm{I}_n$ (immediate by induction) and thus $\Phi_s$ has to be of the following form: $$\Phi_s(x) = \Phi_s^* + \frac{\alpha}{2} \|x - v_s\|^2 ,$$ for some $v_s \in \mathbb{R}^n$. Now observe that by differentiating [\[eq:AGD0\]](#eq:AGD0){reference-type="eqref" reference="eq:AGD0"} and using the above form of $\Phi_s$ one obtains $$\nabla \Phi_{s+1}(x) = \alpha \left(1 - \frac{1}{\sqrt{\kappa}}\right) (x-v_s) + \frac{1}{\sqrt{\kappa}} \nabla f(x_s) + \frac{\alpha}{\sqrt{\kappa}} (x-x_s) .$$ In particular $\Phi_{s+1}$ is by definition minimized at $v_{s+1}$ which can now be defined by induction using the above identity, precisely: $$\label{eq:AGD4} v_{s+1} = \left(1 - \frac{1}{\sqrt{\kappa}}\right) v_s + \frac{1}{\sqrt{\kappa}} x_s - \frac{1}{\alpha \sqrt{\kappa}} \nabla f(x_s) .$$ Using the form of $\Phi_s$ and $\Phi_{s+1}$, as well as the original definition [\[eq:AGD0\]](#eq:AGD0){reference-type="eqref" reference="eq:AGD0"} one gets the following identity by evaluating $\Phi_{s+1}$ at $x_s$: $$\begin{aligned} & \Phi_{s+1}^* + \frac{\alpha}{2} \|x_s - v_{s+1}\|^2 \notag \\ & = \left(1 - \frac{1}{\sqrt{\kappa}}\right) \Phi_s^* + \frac{\alpha}{2} \left(1 - \frac{1}{\sqrt{\kappa}}\right) \|x_s - v_s\|^2 + \frac{1}{\sqrt{\kappa}} f(x_s) . \label{eq:AGD5} \end{aligned}$$ Note that thanks to [\[eq:AGD4\]](#eq:AGD4){reference-type="eqref" reference="eq:AGD4"} one has $$\begin{aligned} \|x_s - v_{s+1}\|^2 & = & \left(1 - \frac{1}{\sqrt{\kappa}}\right)^2 \|x_s - v_s\|^2 + \frac{1}{\alpha^2 \kappa} \|\nabla f(x_s)\|^2 \\ & & - \frac{2}{\alpha \sqrt{\kappa}} \left(1 - \frac{1}{\sqrt{\kappa}}\right) \nabla f(x_s)^{\top}(v_s-x_s) , \end{aligned}$$ which combined with [\[eq:AGD5\]](#eq:AGD5){reference-type="eqref" reference="eq:AGD5"} yields $$\begin{aligned} \Phi_{s+1}^* & = & \left(1 - \frac{1}{\sqrt{\kappa}}\right) \Phi_s^* + \frac{1}{\sqrt{\kappa}} f(x_s) + \frac{\alpha}{2 \sqrt{\kappa}} \left(1 - \frac{1}{\sqrt{\kappa}}\right) \|x_s - v_s\|^2 \\ & & \qquad - \frac{1}{2 \beta} \| \nabla f(x_s) \|^2 + \frac{1}{\sqrt{\kappa}} \left(1 - \frac{1}{\sqrt{\kappa}}\right) \nabla f(x_s)^{\top}(v_s-x_s) . \end{aligned}$$ Finally we show by induction that $v_s - x_s = \sqrt{\kappa}(x_s - y_s)$, which concludes the proof of [\[eq:AGD3\]](#eq:AGD3){reference-type="eqref" reference="eq:AGD3"} and thus also concludes the proof of the theorem: $$\begin{aligned} v_{s+1} - x_{s+1} & = & \left(1 - \frac{1}{\sqrt{\kappa}}\right) v_s + \frac{1}{\sqrt{\kappa}} x_s - \frac{1}{\alpha \sqrt{\kappa}} \nabla f(x_s) - x_{s+1} \\ & = & \sqrt{\kappa} x_s - (\sqrt{\kappa}-1) y_s - \frac{\sqrt{\kappa}}{\beta} \nabla f(x_s) - x_{s+1} \\ & = & \sqrt{\kappa} y_{s+1} - (\sqrt{\kappa}-1) y_s - x_{s+1} \\ & = & \sqrt{\kappa} (x_{s+1} - y_{s+1}) , \end{aligned}$$ where the first equality comes from [\[eq:AGD4\]](#eq:AGD4){reference-type="eqref" reference="eq:AGD4"}, the second from the induction hypothesis, the third from the definition of $y_{s+1}$ and the last one from the definition of $x_{s+1}$. ◻ ::: ### The smooth case In this section we show how to adapt Nesterov's accelerated gradient descent for the case $\alpha=0$, using a time-varying combination of the elements in the primary sequence $(y_t)$. First we define the following sequences: $$\lambda_0 = 0, \ \lambda_{t} = \frac{1 + \sqrt{1+ 4 \lambda_{t-1}^2}}{2}, \ \text{and} \ \gamma_t = \frac{1 - \lambda_t}{\lambda_{t+1}}.$$ (Note that $\gamma_t \leq 0$.) Now the algorithm is simply defined by the following equations, with $x_1 = y_1$ an arbitrary initial point, $$\begin{aligned} y_{t+1} & = & x_t - \frac{1}{\beta} \nabla f(x_t) , \\ x_{t+1} & = & (1 - \gamma_s) y_{t+1} + \gamma_t y_t . \end{aligned}$$ ::: theorem Let $f$ be a convex and $\beta$-smooth function, then Nesterov's accelerated gradient descent satisfies $$f(y_t) - f(x^*) \leq \frac{2 \beta \|x_1 - x^*\|^2}{t^2} .$$ ::: We follow here the proof of [@BT09]. We also refer to [@Tse08] for a proof with simpler step-sizes. ::: proof *Proof.* Using the unconstrained version of Lemma [\[lem:smoothconst\]](#lem:smoothconst){reference-type="ref" reference="lem:smoothconst"} one obtains $$\begin{aligned} & f(y_{s+1}) - f(y_s) \notag \\ & \leq \nabla f(x_s)^{\top} (x_s-y_s) - \frac{1}{2 \beta} \| \nabla f(x_s) \|^2 \notag \\ & = \beta (x_s - y_{s+1})^{\top} (x_s-y_s) - \frac{\beta}{2} \| x_s - y_{s+1} \|^2 . \label{eq:1} \end{aligned}$$ Similarly we also get $$\label{eq:2} f(y_{s+1}) - f(x^*) \leq \beta (x_s - y_{s+1})^{\top} (x_s-x^*) - \frac{\beta}{2} \| x_s - y_{s+1} \|^2 .$$ Now multiplying [\[eq:1\]](#eq:1){reference-type="eqref" reference="eq:1"} by $(\lambda_{s}-1)$ and adding the result to [\[eq:2\]](#eq:2){reference-type="eqref" reference="eq:2"}, one obtains with $\delta_s = f(y_s) - f(x^*)$, $$\begin{aligned} & \lambda_{s} \delta_{s+1} - (\lambda_{s} - 1) \delta_s \\ & \leq \beta (x_s - y_{s+1})^{\top} (\lambda_{s} x_{s} - (\lambda_{s} - 1) y_s-x^*) - \frac{\beta}{2} \lambda_{s} \| x_s - y_{s+1} \|^2. \end{aligned}$$ Multiplying this inequality by $\lambda_{s}$ and using that by definition $\lambda_{s-1}^2 = \lambda_{s}^2 - \lambda_{s}$, as well as the elementary identity $2 a^{\top} b - \|a\|^2 = \|b\|^2 - \|b-a\|^2$, one obtains $$\begin{aligned} & \lambda_{s}^2 \delta_{s+1} - \lambda_{s-1}^2 \delta_s \notag \\ & \leq \frac{\beta}{2} \bigg( 2 \lambda_{s} (x_s - y_{s+1})^{\top} (\lambda_{s} x_{s} - (\lambda_{s} - 1) y_s-x^*) - \|\lambda_{s}( y_{s+1} - x_s )\|^2\bigg) \notag \\ & = \frac{\beta}{2} \bigg(\| \lambda_{s} x_{s} - (\lambda_{s} - 1) y_{s}-x^* \|^2 - \| \lambda_{s} y_{s+1} - (\lambda_{s} - 1) y_{s}-x^* \|^2 \bigg). \label{eq:3} \end{aligned}$$ Next remark that, by definition, one has $$\begin{aligned} & x_{s+1} = y_{s+1} + \gamma_s (y_s - y_{s+1}) \notag \\ & \Leftrightarrow \lambda_{s+1} x_{s+1} = \lambda_{s+1} y_{s+1} + (1-\lambda_{s})(y_s - y_{s+1}) \notag \\ & \Leftrightarrow \lambda_{s+1} x_{s+1} - (\lambda_{s+1} - 1) y_{s+1}= \lambda_{s} y_{s+1} - (\lambda_{s}-1) y_{s} . \label{eq:5} \end{aligned}$$ Putting together [\[eq:3\]](#eq:3){reference-type="eqref" reference="eq:3"} and [\[eq:5\]](#eq:5){reference-type="eqref" reference="eq:5"} one gets with $u_s = \lambda_{s} x_{s} - (\lambda_{s} - 1) y_{s} - x^*$, $$\lambda_{s}^2 \delta_{s+1} - \lambda_{s-1}^2 \delta_s^2 \leq \frac{\beta}{2} \bigg(\|u_s\|^2 - \|u_{s+1}\|^2 \bigg) .$$ Summing these inequalities from $s=1$ to $s=t-1$ one obtains: $$\delta_t \leq \frac{\beta}{2 \lambda_{t-1}^2} \|u_1\|^2.$$ By induction it is easy to see that $\lambda_{t-1} \geq \frac{t}{2}$ which concludes the proof. ◻ ::: # Almost dimension-free convex optimization in non-Euclidean spaces {#mirror} In the previous chapter we showed that dimension-free oracle complexity is possible when the objective function $f$ and the constraint set $\mathcal{X}$ are well-behaved in the Euclidean norm; e.g. if for all points $x \in \mathcal{X}$ and all subgradients $g \in \partial f(x)$, one has that $\|x\|_2$ and $\|g\|_2$ are independent of the ambient dimension $n$. If this assumption is not met then the gradient descent techniques of Chapter [3](#dimfree){reference-type="ref" reference="dimfree"} may lose their dimension-free convergence rates. For instance consider a differentiable convex function $f$ defined on the Euclidean ball $\mathrm{B}_{2,n}$ and such that $\|\nabla f(x)\|_{\infty} \leq 1, \forall x \in \mathrm{B}_{2,n}$. This implies that $\|\nabla f(x)\|_{2} \leq \sqrt{n}$, and thus projected gradient descent will converge to the minimum of $f$ on $\mathrm{B}_{2,n}$ at a rate $\sqrt{n / t}$. In this chapter we describe the method of [@NY83], known as mirror descent, which allows to find the minimum of such functions $f$ over the $\ell_1$-ball (instead of the Euclidean ball) at the much faster rate $\sqrt{\log(n) / t}$. This is only one example of the potential of mirror descent. This chapter is devoted to the description of mirror descent and some of its alternatives. The presentation is inspired from [@BT03], \[Chapter 11, [@CL06]\], [@Rak09; @Haz11; @Bub11]. In order to describe the intuition behind the method let us abstract the situation for a moment and forget that we are doing optimization in finite dimension. We already observed that projected gradient descent works in an arbitrary Hilbert space $\mathcal{H}$. Suppose now that we are interested in the more general situation of optimization in some Banach space $\mathcal{B}$. In other words the norm that we use to measure the various quantity of interest does not derive from an inner product (think of $\mathcal{B} = \ell_1$ for example). In that case the gradient descent strategy does not even make sense: indeed the gradients (more formally the Fréchet derivative) $\nabla f(x)$ are elements of the dual space $\mathcal{B}^*$ and thus one cannot perform the computation $x - \eta \nabla f(x)$ (it simply does not make sense). We did not have this problem for optimization in a Hilbert space $\mathcal{H}$ since by Riesz representation theorem $\mathcal{H}^*$ is isometric to $\mathcal{H}$. The great insight of Nemirovski and Yudin is that one can still do a gradient descent by first mapping the point $x \in \mathcal{B}$ into the dual space $\mathcal{B}^*$, then performing the gradient update in the dual space, and finally mapping back the resulting point to the primal space $\mathcal{B}$. Of course the new point in the primal space might lie outside of the constraint set $\mathcal{X} \subset \mathcal{B}$ and thus we need a way to project back the point on the constraint set $\mathcal{X}$. Both the primal/dual mapping and the projection are based on the concept of a *mirror map* which is the key element of the scheme. Mirror maps are defined in Section [4.1](#sec:mm){reference-type="ref" reference="sec:mm"}, and the above scheme is formally described in Section [4.2](#sec:MD){reference-type="ref" reference="sec:MD"}. In the rest of this chapter we fix an arbitrary norm $\|\cdot\|$ on $\mathbb{R}^n$, and a compact convex set $\mathcal{X}\subset \mathbb{R}^n$. The dual norm $\|\cdot\|_*$ is defined as $\|g\|_* = \sup_{x \in \mathbb{R}^n : \|x\| \leq 1} g^{\top} x$. We say that a convex function $f : \mathcal{X}\rightarrow \mathbb{R}$ is (i) $L$-Lipschitz w.r.t. $\|\cdot\|$ if $\forall x \in \mathcal{X}, g \in \partial f(x), \|g\|_* \leq L$, (ii) $\beta$-smooth w.r.t. $\|\cdot\|$ if $\|\nabla f(x) - \nabla f(y) \|_* \leq \beta \|x-y\|, \forall x, y \in \mathcal{X}$, and (iii) $\alpha$-strongly convex w.r.t. $\|\cdot\|$ if $$f(x) - f(y) \leq g^{\top} (x - y) - \frac{\alpha}{2} \|x - y \|^2 , \forall x, y \in \mathcal{X}, g \in \partial f(x).$$ We also define the Bregman divergence associated to $f$ as $$D_{f}(x,y) = f(x) - f(y) - \nabla f(y)^{\top} (x - y) .$$ The following identity will be useful several times: $$\label{eq:useful1} (\nabla f(x) - \nabla f(y))^{\top}(x-z) = D_{f}(x,y) + D_{f}(z,x) - D_{f}(z,y) .$$ ## Mirror maps {#sec:mm} Let $\mathcal{D}\subset \mathbb{R}^n$ be a convex open set such that $\mathcal{X}$ is included in its closure, that is $\mathcal{X} \subset \overline{\mathcal{D}}$, and $\mathcal{X} \cap \mathcal{D} \neq \emptyset$. We say that $\Phi : \mathcal{D}\rightarrow \mathbb{R}$ is a mirror map if it safisfies the following properties[^7]: 1. $\Phi$ is strictly convex and differentiable. 2. The gradient of $\Phi$ takes all possible values, that is $\nabla \Phi(\mathcal{D}) = \mathbb{R}^n$. 3. The gradient of $\Phi$ diverges on the boundary of $\mathcal{D}$, that is $$\lim_{x \rightarrow \partial \mathcal{D}} \|\nabla \Phi(x)\| = + \infty .$$ In mirror descent the gradient of the mirror map $\Phi$ is used to map points from the "primal\" to the "dual\" (note that all points lie in $\mathbb{R}^n$ so the notions of primal and dual spaces only have an intuitive meaning). Precisely a point $x \in \mathcal{X} \cap \mathcal{D}$ is mapped to $\nabla \Phi(x)$, from which one takes a gradient step to get to $\nabla \Phi(x) - \eta \nabla f(x)$. Property (ii) then allows us to write the resulting point as $\nabla \Phi(y) = \nabla \Phi(x) - \eta \nabla f(x)$ for some $y \in \mathcal{D}$. The primal point $y$ may lie outside of the set of constraints $\mathcal{X}$, in which case one has to project back onto $\mathcal{X}$. In mirror descent this projection is done via the Bregman divergence associated to $\Phi$. Precisely one defines $$\Pi_{\mathcal{X}}^{\Phi} (y) = \mathop{\mathrm{argmin}}_{x \in \mathcal{X} \cap \mathcal{D}} D_{\Phi}(x,y) .$$ Property (i) and (iii) ensures the existence and uniqueness of this projection (in particular since $x \mapsto D_{\Phi}(x,y)$ is locally increasing on the boundary of $\mathcal{D}$). The following lemma shows that the Bregman divergence essentially behaves as the Euclidean norm squared in terms of projections (recall Lemma [\[lem:todonow\]](#lem:todonow){reference-type="ref" reference="lem:todonow"}). ::: lemma []{#lem:todonow2 label="lem:todonow2"} Let $x \in \mathcal{X}\cap \mathcal{D}$ and $y \in \mathcal{D}$, then $$(\nabla \Phi(\Pi_{\mathcal{X}}^{\Phi}(y)) - \nabla \Phi(y))^{\top} (\Pi^{\Phi}_{\mathcal{X}}(y) - x) \leq 0 ,$$ which also implies $$D_{\Phi}(x, \Pi^{\Phi}_{\mathcal{X}}(y)) + D_{\Phi}(\Pi^{\Phi}_{\mathcal{X}}(y), y) \leq D_{\Phi}(x,y) .$$ ::: ::: proof *Proof.* The proof is an immediate corollary of Proposition [\[prop:firstorder\]](#prop:firstorder){reference-type="ref" reference="prop:firstorder"} together with the fact that $\nabla_x D_{\Phi}(x,y) = \nabla \Phi(x) - \nabla \Phi(y)$. ◻ ::: ## Mirror descent {#sec:MD} We can now describe the mirror descent strategy based on a mirror map $\Phi$. Let $x_1 \in \mathop{\mathrm{argmin}}_{x \in \mathcal{X} \cap \mathcal{D}} \Phi(x)$. Then for $t \geq 1$, let $y_{t+1} \in \mathcal{D}$ such that $$\label{eq:MD1} \nabla \Phi(y_{t+1}) = \nabla \Phi(x_{t}) - \eta g_t, \ \text{where} \ g_t \in \partial f(x_t) ,$$ and $$\label{eq:MD2} x_{t+1} \in \Pi_{\mathcal{X}}^{\Phi} (y_{t+1}) .$$ See Figure [\[fig:MD\]](#fig:MD){reference-type="ref" reference="fig:MD"} for an illustration of this procedure. ::: theorem []{#th:MD label="th:MD"} Let $\Phi$ be a mirror map $\rho$-strongly convex on $\mathcal{X} \cap \mathcal{D}$ w.r.t. $\|\cdot\|$. Let $R^2 = \sup_{x \in \mathcal{X} \cap \mathcal{D}} \Phi(x) - \Phi(x_1)$, and $f$ be convex and $L$-Lipschitz w.r.t. $\|\cdot\|$. Then mirror descent with $\eta = \frac{R}{L} \sqrt{\frac{2 \rho}{t}}$ satisfies $$f\bigg(\frac{1}{t} \sum_{s=1}^t x_s \bigg) - f(x^*) \leq RL \sqrt{\frac{2}{\rho t}} .$$ ::: ::: proof *Proof.* Let $x \in \mathcal{X} \cap \mathcal{D}$. The claimed bound will be obtained by taking a limit $x \rightarrow x^*$. Now by convexity of $f$, the definition of mirror descent, equation [\[eq:useful1\]](#eq:useful1){reference-type="eqref" reference="eq:useful1"}, and Lemma [\[lem:todonow2\]](#lem:todonow2){reference-type="ref" reference="lem:todonow2"}, one has $$\begin{aligned} & f(x_s) - f(x) \\ & \leq g_s^{\top} (x_s - x) \\ & = \frac{1}{\eta} (\nabla \Phi(x_s) - \nabla \Phi(y_{s+1}))^{\top} (x_s - x) \\ & = \frac{1}{\eta} \bigg( D_{\Phi}(x, x_s) + D_{\Phi}(x_s, y_{s+1}) - D_{\Phi}(x, y_{s+1}) \bigg) \\ & \leq \frac{1}{\eta} \bigg( D_{\Phi}(x, x_s) + D_{\Phi}(x_s, y_{s+1}) - D_{\Phi}(x, x_{s+1}) - D_{\Phi}(x_{s+1}, y_{s+1}) \bigg) . \end{aligned}$$ The term $D_{\Phi}(x, x_s) - D_{\Phi}(x, x_{s+1})$ will lead to a telescopic sum when summing over $s=1$ to $s=t$, and it remains to bound the other term as follows using $\rho$-strong convexity of the mirror map and $a z - b z^2 \leq \frac{a^2}{4 b}, \forall z \in \mathbb{R}$: $$\begin{aligned} & D_{\Phi}(x_s, y_{s+1}) - D_{\Phi}(x_{s+1}, y_{s+1}) \\ & = \Phi(x_s) - \Phi(x_{s+1}) - \nabla \Phi(y_{s+1})^{\top} (x_{s} - x_{s+1}) \\ & \leq (\nabla \Phi(x_s) - \nabla \Phi(y_{s+1}))^{\top} (x_{s} - x_{s+1}) - \frac{\rho}{2} \|x_s - x_{s+1}\|^2 \\ & = \eta g_s^{\top} (x_{s} - x_{s+1}) - \frac{\rho}{2} \|x_s - x_{s+1}\|^2 \\ & \leq \eta L \|x_{s} - x_{s+1}\| - \frac{\rho}{2} \|x_s - x_{s+1}\|^2 \\ & \leq \frac{(\eta L)^2}{2 \rho}. \end{aligned}$$ We proved $$\sum_{s=1}^t \bigg(f(x_s) - f(x)\bigg) \leq \frac{D_{\Phi}(x,x_1)}{\eta} + \eta \frac{L^2 t}{2 \rho},$$ which concludes the proof up to trivial computation. ◻ ::: We observe that one can rewrite mirror descent as follows: $$\begin{aligned} x_{t+1} & = & \mathop{\mathrm{argmin}}_{x \in \mathcal{X} \cap \mathcal{D}} \ D_{\Phi}(x,y_{t+1}) \notag \\ & = & \mathop{\mathrm{argmin}}_{x \in \mathcal{X} \cap \mathcal{D}} \ \Phi(x) - \nabla \Phi(y_{t+1})^{\top} x \label{eq:MD3} \\ & = & \mathop{\mathrm{argmin}}_{x \in \mathcal{X} \cap \mathcal{D}} \ \Phi(x) - (\nabla \Phi(x_{t}) - \eta g_t)^{\top} x \notag \\ & = & \mathop{\mathrm{argmin}}_{x \in \mathcal{X} \cap \mathcal{D}} \ \eta g_t^{\top} x + D_{\Phi}(x,x_t) . \label{eq:MDproxview} \end{aligned}$$ This last expression is often taken as the definition of mirror descent (see [@BT03]). It gives a proximal point of view on mirror descent: the method is trying to minimize the local linearization of the function while not moving too far away from the previous point, with distances measured via the Bregman divergence of the mirror map. ## Standard setups for mirror descent {#sec:mdsetups} **"Ball setup\".** The simplest version of mirror descent is obtained by taking $\Phi(x) = \frac{1}{2} \|x\|^2_2$ on $\mathcal{D} = \mathbb{R}^n$. The function $\Phi$ is a mirror map strongly convex w.r.t. $\|\cdot\|_2$, and furthermore the associated Bregman divergence is given by $D_{\Phi}(x,y) = \frac{1}{2} \|x - y\|^2_2$. Thus in that case mirror descent is exactly equivalent to projected subgradient descent, and the rate of convergence obtained in Theorem [\[th:MD\]](#th:MD){reference-type="ref" reference="th:MD"} recovers our earlier result on projected subgradient descent. **"Simplex setup\".** A more interesting choice of a mirror map is given by the negative entropy $$\Phi(x) = \sum_{i=1}^n x(i) \log x(i),$$ on $\mathcal{D} = \mathbb{R}_{++}^n$. In that case the gradient update $\nabla \Phi(y_{t+1}) = \nabla \Phi(x_t) - \eta \nabla f(x_t)$ can be written equivalently as $$y_{t+1}(i) = x_{t}(i) \exp\big(- \eta [\nabla f(x_t) ](i) \big) , \ i=1, \hdots, n.$$ The Bregman divergence of this mirror map is given by $D_{\Phi}(x,y) = \sum_{i=1}^n x(i) \log \frac{x(i)}{y(i)}$ (also known as the Kullback-Leibler divergence). It is easy to verify that the projection with respect to this Bregman divergence on the simplex $\Delta_n = \{x \in \mathbb{R}_+^n : \sum_{i=1}^n x(i) = 1\}$ amounts to a simple renormalization $y \mapsto y / \|y\|_1$. Furthermore it is also easy to verify that $\Phi$ is $1$-strongly convex w.r.t. $\|\cdot\|_1$ on $\Delta_n$ (this result is known as Pinsker's inequality). Note also that for $\mathcal{X} = \Delta_n$ one has $x_1 = (1/n, \hdots, 1/n)$ and $R^2 = \log n$. The above observations imply that when minimizing on the simplex $\Delta_n$ a function $f$ with subgradients bounded in $\ell_{\infty}$-norm, mirror descent with the negative entropy achieves a rate of convergence of order $\sqrt{\frac{\log n}{t}}$. On the other hand the regular subgradient descent achieves only a rate of order $\sqrt{\frac{n}{t}}$ in this case! **"Spectrahedron setup\".** We consider here functions defined on matrices, and we are interested in minimizing a function $f$ on the *spectrahedron* $\mathcal{S}_n$ defined as: $$\mathcal{S}_n = \left\{X \in \mathbb{S}_+^n : \mathrm{Tr}(X) = 1 \right\} .$$ In this setting we consider the mirror map on $\mathcal{D} = \mathbb{S}_{++}^n$ given by the negative von Neumann entropy: $$\Phi(X) = \sum_{i=1}^n \lambda_i(X) \log \lambda_i(X) ,$$ where $\lambda_1(X), \hdots, \lambda_n(X)$ are the eigenvalues of $X$. It can be shown that the gradient update $\nabla \Phi(Y_{t+1}) = \nabla \Phi(X_t) - \eta \nabla f(X_t)$ can be written equivalently as $$Y_{t+1} = \exp\big(\log X_t - \eta \nabla f(X_t) \big) ,$$ where the matrix exponential and matrix logarithm are defined as usual. Furthermore the projection on $\mathcal{S}_n$ is a simple trace renormalization. With highly non-trivial computation one can show that $\Phi$ is $\frac{1}{2}$-strongly convex with respect to the Schatten $1$-norm defined as $$\|X\|_1 = \sum_{i=1}^n \lambda_i(X).$$ It is easy to see that for $\mathcal{X} = \mathcal{S}_n$ one has $x_1 = \frac{1}{n} \mathrm{I}_n$ and $R^2 = \log n$. In other words the rate of convergence for optimization on the spectrahedron is the same than on the simplex! ## Lazy mirror descent, aka Nesterov's dual averaging In this section we consider a slightly more efficient version of mirror descent for which we can prove that Theorem [\[th:MD\]](#th:MD){reference-type="ref" reference="th:MD"} still holds true. This alternative algorithm can be advantageous in some situations (such as distributed settings), but the basic mirror descent scheme remains important for extensions considered later in this text (saddle points, stochastic oracles, \...). In lazy mirror descent, also commonly known as Nesterov's dual averaging or simply dual averaging, one replaces [\[eq:MD1\]](#eq:MD1){reference-type="eqref" reference="eq:MD1"} by $$\nabla \Phi(y_{t+1}) = \nabla \Phi(y_{t}) - \eta g_t ,$$ and also $y_1$ is such that $\nabla \Phi(y_1) = 0$. In other words instead of going back and forth between the primal and the dual, dual averaging simply averages the gradients in the dual, and if asked for a point in the primal it simply maps the current dual point to the primal using the same methodology as mirror descent. In particular using [\[eq:MD3\]](#eq:MD3){reference-type="eqref" reference="eq:MD3"} one immediately sees that dual averaging is defined by: $$\label{eq:DA0} x_t = \mathop{\mathrm{argmin}}_{x \in \mathcal{X} \cap \mathcal{D}} \ \eta \sum_{s=1}^{t-1} g_s^{\top} x + \Phi(x) .$$ ::: theorem Let $\Phi$ be a mirror map $\rho$-strongly convex on $\mathcal{X} \cap \mathcal{D}$ w.r.t. $\|\cdot\|$. Let $R^2 = \sup_{x \in \mathcal{X} \cap \mathcal{D}} \Phi(x) - \Phi(x_1)$, and $f$ be convex and $L$-Lipschitz w.r.t. $\|\cdot\|$. Then dual averaging with $\eta = \frac{R}{L} \sqrt{\frac{\rho}{2 t}}$ satisfies $$f\bigg(\frac{1}{t} \sum_{s=1}^t x_s \bigg) - f(x^*) \leq 2 RL \sqrt{\frac{2}{\rho t}} .$$ ::: ::: proof *Proof.* We define $\psi_t(x) = \eta \sum_{s=1}^{t} g_s^{\top} x + \Phi(x)$, so that $x_t \in \mathop{\mathrm{argmin}}_{x \in \mathcal{X} \cap \mathcal{D}} \psi_{t-1}(x)$. Since $\Phi$ is $\rho$-strongly convex one clearly has that $\psi_t$ is $\rho$-strongly convex, and thus $$\begin{aligned} \psi_t(x_{t+1}) - \psi_t(x_t) & \leq & \nabla \psi_t(x_{t+1})^{\top}(x_{t+1} - x_{t}) - \frac{\rho}{2} \|x_{t+1} - x_t\|^2 \\ & \leq & - \frac{\rho}{2} \|x_{t+1} - x_t\|^2 , \end{aligned}$$ where the second inequality comes from the first order optimality condition for $x_{t+1}$ (see Proposition [\[prop:firstorder\]](#prop:firstorder){reference-type="ref" reference="prop:firstorder"}). Next observe that $$\begin{aligned} \psi_t(x_{t+1}) - \psi_t(x_t) & = & \psi_{t-1}(x_{t+1}) - \psi_{t-1}(x_t) + \eta g_t^{\top} (x_{t+1} - x_t) \\ & \geq & \eta g_t^{\top} (x_{t+1} - x_t) . \end{aligned}$$ Putting together the two above displays and using Cauchy-Schwarz (with the assumption $\|g_t\|_* \leq L$) one obtains $$\frac{\rho}{2} \|x_{t+1} - x_t\|^2 \leq \eta g_t^{\top} (x_t - x_{t+1}) \leq \eta L \|x_t - x_{t+1} \|.$$ In particular this shows that $\|x_{t+1} - x_t\| \leq \frac{2 \eta L}{\rho}$ and thus with the above display $$\label{eq:DA1} g_t^{\top} (x_t - x_{t+1}) \leq \frac{2 \eta L^2}{\rho} .$$ Now we claim that for any $x \in \mathcal{X}\cap \mathcal{D}$, $$\label{eq:DA2} \sum_{s=1}^t g_s^{\top} (x_s - x) \leq \sum_{s=1}^t g_s^{\top} (x_s - x_{s+1}) + \frac{\Phi(x) - \Phi(x_1)}{\eta} ,$$ which would clearly conclude the proof thanks to [\[eq:DA1\]](#eq:DA1){reference-type="eqref" reference="eq:DA1"} and straightforward computations. Equation [\[eq:DA2\]](#eq:DA2){reference-type="eqref" reference="eq:DA2"} is equivalent to $$\sum_{s=1}^t g_s^{\top} x_{s+1} + \frac{\Phi(x_1)}{\eta} \leq \sum_{s=1}^t g_s^{\top} x + \frac{\Phi(x)}{\eta} ,$$ and we now prove the latter equation by induction. At $t=0$ it is true since $x_1 \in \mathop{\mathrm{argmin}}_{x \in \mathcal{X}\cap \mathcal{D}} \Phi(x)$. The following inequalities prove the inductive step, where we use the induction hypothesis at $x=x_{t+1}$ for the first inequality, and the definition of $x_{t+1}$ for the second inequality: $$\sum_{s=1}^{t} g_s^{\top} x_{s+1} + \frac{\Phi(x_1)}{\eta} \leq g_{t}^{\top}x_{t+1} + \sum_{s=1}^{t-1} g_s^{\top} x_{t+1} + \frac{\Phi(x_{t+1})}{\eta} \leq \sum_{s=1}^{t} g_s^{\top} x + \frac{\Phi(x)}{\eta} .$$ ◻ ::: ## Mirror prox It can be shown that mirror descent accelerates for smooth functions to the rate $1/t$. We will prove this result in Chapter [6](#rand){reference-type="ref" reference="rand"} (see Theorem [\[th:SMDsmooth\]](#th:SMDsmooth){reference-type="ref" reference="th:SMDsmooth"}). We describe here a variant of mirror descent which also attains the rate $1/t$ for smooth functions. This method is called mirror prox and it was introduced in [@Nem04]. The true power of mirror prox will reveal itself later in the text when we deal with smooth representations of non-smooth functions as well as stochastic oracles[^8]. Mirror prox is described by the following equations: $$\begin{aligned} & \nabla \Phi(y_{t+1}') = \nabla \Phi(x_{t}) - \eta \nabla f(x_t), \\ \\ & y_{t+1} \in \mathop{\mathrm{argmin}}_{x \in \mathcal{X} \cap \mathcal{D}} D_{\Phi}(x,y_{t+1}') , \\ \\ & \nabla \Phi(x_{t+1}') = \nabla \Phi(x_{t}) - \eta \nabla f(y_{t+1}), \\ \\ & x_{t+1} \in \mathop{\mathrm{argmin}}_{x \in \mathcal{X} \cap \mathcal{D}} D_{\Phi}(x,x_{t+1}') . \end{aligned}$$ In words the algorithm first makes a step of mirror descent to go from $x_t$ to $y_{t+1}$, and then it makes a similar step to obtain $x_{t+1}$, starting again from $x_t$ but this time using the gradient of $f$ evaluated at $y_{t+1}$ (instead of $x_t$), see Figure [\[fig:mp\]](#fig:mp){reference-type="ref" reference="fig:mp"} for an illustration. The following result justifies the procedure. ::: theorem Let $\Phi$ be a mirror map $\rho$-strongly convex on $\mathcal{X} \cap \mathcal{D}$ w.r.t. $\|\cdot\|$. Let $R^2 = \sup_{x \in \mathcal{X} \cap \mathcal{D}} \Phi(x) - \Phi(x_1)$, and $f$ be convex and $\beta$-smooth w.r.t. $\|\cdot\|$. Then mirror prox with $\eta = \frac{\rho}{\beta}$ satisfies $$f\bigg(\frac{1}{t} \sum_{s=1}^t y_{s+1} \bigg) - f(x^*) \leq \frac{\beta R^2}{\rho t} .$$ ::: ::: proof *Proof.* Let $x \in \mathcal{X} \cap \mathcal{D}$. We write $$\begin{aligned} f(y_{t+1}) - f(x) & \leq & \nabla f(y_{t+1})^{\top} (y_{t+1} - x) \\ & = & \nabla f(y_{t+1})^{\top} (x_{t+1} - x) + \nabla f(x_t)^{\top} (y_{t+1} - x_{t+1}) \\ & & + (\nabla f(y_{t+1}) - \nabla f(x_t))^{\top} (y_{t+1} - x_{t+1}) . \end{aligned}$$ We will now bound separately these three terms. For the first one, using the definition of the method, Lemma [\[lem:todonow2\]](#lem:todonow2){reference-type="ref" reference="lem:todonow2"}, and equation [\[eq:useful1\]](#eq:useful1){reference-type="eqref" reference="eq:useful1"}, one gets $$\begin{aligned} & \eta \nabla f(y_{t+1})^{\top} (x_{t+1} - x) \\ & = ( \nabla \Phi(x_t) - \nabla \Phi(x_{t+1}'))^{\top} (x_{t+1} - x) \\ & \leq ( \nabla \Phi(x_t) - \nabla \Phi(x_{t+1}))^{\top} (x_{t+1} - x) \\ & = D_{\Phi}(x,x_t) - D_{\Phi}(x, x_{t+1}) - D_{\Phi}(x_{t+1}, x_t) . \end{aligned}$$ For the second term using the same properties than above and the strong-convexity of the mirror map one obtains $$\begin{aligned} & \eta \nabla f(x_t)^{\top} (y_{t+1} - x_{t+1}) \notag\\ & = ( \nabla \Phi(x_t) - \nabla \Phi(y_{t+1}'))^{\top} (y_{t+1} - x_{t+1}) \notag\\ & \leq ( \nabla \Phi(x_t) - \nabla \Phi(y_{t+1}))^{\top} (y_{t+1} - x_{t+1}) \notag\\ & = D_{\Phi}(x_{t+1},x_t) - D_{\Phi}(x_{t+1}, y_{t+1}) - D_{\Phi}(y_{t+1}, x_t) \label{eq:pourplustard1}\\ & \leq D_{\Phi}(x_{t+1},x_t) - \frac{\rho}{2} \|x_{t+1} - y_{t+1} \|^2 - \frac{\rho}{2} \|y_{t+1} - x_t\|^2 . \notag \end{aligned}$$ Finally for the last term, using Cauchy-Schwarz, $\beta$-smoothness, and $2 ab \leq a^2 + b^2$ one gets $$\begin{aligned} & (\nabla f(y_{t+1}) - \nabla f(x_t))^{\top} (y_{t+1} - x_{t+1}) \\ & \leq \|\nabla f(y_{t+1}) - \nabla f(x_t)\|_* \cdot \|y_{t+1} - x_{t+1} \| \\ & \leq \beta \|y_{t+1} - x_t\| \cdot \|y_{t+1} - x_{t+1} \| \\ & \leq \frac{\beta}{2} \|y_{t+1} - x_t\|^2 + \frac{\beta}{2} \|y_{t+1} - x_{t+1} \|^2 . \end{aligned}$$ Thus summing up these three terms and using that $\eta = \frac{\rho}{\beta}$ one gets $$f(y_{t+1}) - f(x) \leq \frac{D_{\Phi}(x,x_t) - D_{\Phi}(x,x_{t+1})}{\eta} .$$ The proof is concluded with straightforward computations. ◻ ::: ## The vector field point of view on MD, DA, and MP {#sec:vectorfield} In this section we consider a mirror map $\Phi$ that satisfies the assumptions from Theorem [\[th:MD\]](#th:MD){reference-type="ref" reference="th:MD"}. By inspecting the proof of Theorem [\[th:MD\]](#th:MD){reference-type="ref" reference="th:MD"} one can see that for arbitrary vectors $g_1, \hdots, g_t \in \mathbb{R}^n$ the mirror descent strategy described by [\[eq:MD1\]](#eq:MD1){reference-type="eqref" reference="eq:MD1"} or [\[eq:MD2\]](#eq:MD2){reference-type="eqref" reference="eq:MD2"} (or alternatively by [\[eq:MDproxview\]](#eq:MDproxview){reference-type="eqref" reference="eq:MDproxview"}) satisfies for any $x \in \mathcal{X}\cap \mathcal{D}$, $$\label{eq:vfMD} \sum_{s=1}^t g_s^{\top} (x_s - x) \leq \frac{R^2}{\eta} + \frac{\eta}{2 \rho} \sum_{s=1}^t \|g_s\|_*^2 .$$ The observation that the sequence of vectors $(g_s)$ does not have to come from the subgradients of a *fixed* function $f$ is the starting point for the theory of online learning, see [@Bub11] for more details. In this monograph we will use this observation to generalize mirror descent to saddle point calculations as well as stochastic settings. We note that we could also use dual averaging (defined by [\[eq:DA0\]](#eq:DA0){reference-type="eqref" reference="eq:DA0"}) which satisfies $$\sum_{s=1}^t g_s^{\top} (x_s - x) \leq \frac{R^2}{\eta} + \frac{2 \eta}{\rho} \sum_{s=1}^t \|g_s\|_*^2 .$$ In order to generalize mirror prox we simply replace the gradient $\nabla f$ by an arbitrary vector field $g: \mathcal{X}\rightarrow \mathbb{R}^n$ which yields the following equations: $$\begin{aligned} & \nabla \Phi(y_{t+1}') = \nabla \Phi(x_{t}) - \eta g(x_t), \\ & y_{t+1} \in \mathop{\mathrm{argmin}}_{x \in \mathcal{X} \cap \mathcal{D}} D_{\Phi}(x,y_{t+1}') , \\ & \nabla \Phi(x_{t+1}') = \nabla \Phi(x_{t}) - \eta g(y_{t+1}), \\ & x_{t+1} \in \mathop{\mathrm{argmin}}_{x \in \mathcal{X} \cap \mathcal{D}} D_{\Phi}(x,x_{t+1}') . \end{aligned}$$ Under the assumption that the vector field is $\beta$-Lipschitz w.r.t. $\|\cdot\|$, i.e., $\|g(x) - g(y)\|_* \leq \beta \|x-y\|$ one obtains with $\eta = \frac{\rho}{\beta}$ $$\label{eq:vfMP} \sum_{s=1}^t g(y_{s+1})^{\top}(y_{s+1} - x) \leq \frac{\beta R^2}{\rho}.$$ # Beyond the black-box model {#beyond} In the black-box model non-smoothness dramatically deteriorates the rate of convergence of first order methods from $1/t^2$ to $1/\sqrt{t}$. However, as we already pointed out in Section [1.5](#sec:structured){reference-type="ref" reference="sec:structured"}, we (almost) always know the function to be optimized *globally*. In particular the "source\" of non-smoothness can often be identified. For instance the LASSO objective (see Section [1.1](#sec:mlapps){reference-type="ref" reference="sec:mlapps"}) is non-smooth, but it is a sum of a smooth part (the least squares fit) and a *simple* non-smooth part (the $\ell_1$-norm). Using this specific structure we will propose in Section [5.1](#sec:simplenonsmooth){reference-type="ref" reference="sec:simplenonsmooth"} a first order method with a $1/t^2$ convergence rate, despite the non-smoothness. In Section [5.2](#sec:sprepresentation){reference-type="ref" reference="sec:sprepresentation"} we consider another type of non-smoothness that can effectively be overcome, where the function is the maximum of smooth functions. Finally we conclude this chapter with a concise description of interior point methods, for which the structural assumption is made on the constraint set rather than on the objective function. ## Sum of a smooth and a simple non-smooth term {#sec:simplenonsmooth} We consider here the following problem[^9]: $$\min_{x \in \mathbb{R}^n} f(x) + g(x) ,$$ where $f$ is convex and $\beta$-smooth, and $g$ is convex. We assume that $f$ can be accessed through a first order oracle, and that $g$ is known and "simple\". What we mean by simplicity will be clear from the description of the algorithm. For instance a separable function, that is $g(x) = \sum_{i=1}^n g_i(x(i))$, will be considered as simple. The prime example being $g(x) = \|x\|_1$. This section is inspired from [@BT09] (see also [@Nes07; @WNF09]). ## ISTA (Iterative Shrinkage-Thresholding Algorithm) {#ista-iterative-shrinkage-thresholding-algorithm .unnumbered} Recall that gradient descent on the smooth function $f$ can be written as (see [\[eq:MDproxview\]](#eq:MDproxview){reference-type="eqref" reference="eq:MDproxview"}) $$x_{t+1} = \mathop{\mathrm{argmin}}_{x \in \mathbb{R}^n} \eta \nabla f(x_t)^{\top} x + \frac{1}{2} \|x - x_t\|^2_2 .$$ Here one wants to minimize $f+g$, and $g$ is assumed to be known and "simple\". Thus it seems quite natural to consider the following update rule, where only $f$ is locally approximated with a first order oracle: $$\begin{aligned} x_{t+1} & = & \mathop{\mathrm{argmin}}_{x \in \mathbb{R}^n} \eta (g(x) + \nabla f(x_t)^{\top} x) + \frac{1}{2} \|x - x_t\|^2_2 \notag \\ & = & \mathop{\mathrm{argmin}}_{x \in \mathbb{R}^n} \ g(x) + \frac{1}{2\eta} \|x - (x_t - \eta \nabla f(x_t)) \|_2^2 . \label{eq:proxoperator} \end{aligned}$$ The algorithm described by the above iteration is known as ISTA (Iterative Shrinkage-Thresholding Algorithm). In terms of convergence rate it is easy to show that ISTA has the same convergence rate on $f+g$ as gradient descent on $f$. More precisely with $\eta=\frac{1}{\beta}$ one has $$f(x_t) + g(x_t) - (f(x^*) + g(x^*)) \leq \frac{\beta \|x_1 - x^*\|^2_2}{2 t} .$$ This improved convergence rate over a subgradient descent directly on $f+g$ comes at a price: in general [\[eq:proxoperator\]](#eq:proxoperator){reference-type="eqref" reference="eq:proxoperator"} may be a difficult optimization problem by itself, and this is why one needs to assume that $g$ is simple. For instance if $g$ can be written as $g(x) = \sum_{i=1}^n g_i(x(i))$ then one can compute $x_{t+1}$ by solving $n$ convex problems in dimension $1$. In the case where $g(x) = \lambda \|x\|_1$ this one-dimensional problem is given by: $$\min_{x \in \mathbb{R}} \ \lambda |x| + \frac{1}{2 \eta}(x - x_0)^2, \ \text{where} \ x_0 \in \mathbb{R} .$$ Elementary computations shows that this problem has an analytical solution given by $\tau_{\lambda \eta}(x_0)$, where $\tau$ is the shrinkage operator (hence the name ISTA), defined by $$\tau_{\alpha}(x) = (|x|-\alpha)_+ \mathrm{sign}(x) .$$ Much more is known about [\[eq:proxoperator\]](#eq:proxoperator){reference-type="eqref" reference="eq:proxoperator"} (which is called the *proximal operator* of $g$), and in fact entire monographs have been written about this equation, see e.g. [@PB13; @BJMO12]. ## FISTA (Fast ISTA) {#fista-fast-ista .unnumbered} An obvious idea is to combine Nesterov's accelerated gradient descent (which results in a $1/t^2$ rate to optimize $f$) with ISTA. This results in FISTA (Fast ISTA) which is described as follows. Let $$\lambda_0 = 0, \ \lambda_{t} = \frac{1 + \sqrt{1+ 4 \lambda_{t-1}^2}}{2}, \ \text{and} \ \gamma_t = \frac{1 - \lambda_t}{\lambda_{t+1}}.$$ Let $x_1 = y_1$ an arbitrary initial point, and $$\begin{aligned} y_{t+1} & = & \mathrm{argmin}_{x \in \mathbb{R}^n} \ g(x) + \frac{\beta}{2} \|x - (x_t - \frac1{\beta} \nabla f(x_t)) \|_2^2 , \\ x_{t+1} & = & (1 - \gamma_t) y_{t+1} + \gamma_t y_t . \end{aligned}$$ Again it is easy show that the rate of convergence of FISTA on $f+g$ is similar to the one of Nesterov's accelerated gradient descent on $f$, more precisely: $$f(y_t) + g(y_t) - (f(x^*) + g(x^*)) \leq \frac{2 \beta \|x_1 - x^*\|^2}{t^2} .$$ ## CMD and RDA {#cmd-and-rda .unnumbered} ISTA and FISTA assume smoothness in the Euclidean metric. Quite naturally one can also use these ideas in a non-Euclidean setting. Starting from [\[eq:MDproxview\]](#eq:MDproxview){reference-type="eqref" reference="eq:MDproxview"} one obtains the CMD (Composite Mirror Descent) algorithm of [@DSSST10], while with [\[eq:DA0\]](#eq:DA0){reference-type="eqref" reference="eq:DA0"} one obtains the RDA (Regularized Dual Averaging) of [@Xia10]. We refer to these papers for more details. ## Smooth saddle-point representation of a non-smooth function {#sec:sprepresentation} Quite often the non-smoothness of a function $f$ comes from a $\max$ operation. More precisely non-smooth functions can often be represented as $$\label{eq:sprepresentation} f(x) = \max_{1 \leq i \leq m} f_i(x) ,$$ where the functions $f_i$ are smooth. This was the case for instance with the function we used to prove the black-box lower bound $1/\sqrt{t}$ for non-smooth optimization in Theorem [\[th:lb1\]](#th:lb1){reference-type="ref" reference="th:lb1"}. We will see now that by using this structural representation one can in fact attain a rate of $1/t$. This was first observed in [@Nes04b] who proposed the Nesterov's smoothing technique. Here we will present the alternative method of [@Nem04] which we find more transparent (yet another version is the Chambolle-Pock algorithm, see [@CP11]). Most of what is described in this section can be found in [@JN11a; @JN11b]. In the next subsection we introduce the more general problem of saddle point computation. We then proceed to apply a modified version of mirror descent to this problem, which will be useful both in Chapter [6](#rand){reference-type="ref" reference="rand"} and also as a warm-up for the more powerful modified mirror prox that we introduce next. ### Saddle point computation {#sec:sp} Let $\mathcal{X}\subset \mathbb{R}^n$, $\mathcal{Y}\subset \mathbb{R}^m$ be compact and convex sets. Let $\varphi: \mathcal{X}\times \mathcal{Y}\rightarrow \mathbb{R}$ be a continuous function, such that $\varphi(\cdot, y)$ is convex and $\varphi(x, \cdot)$ is concave. We write $g_{\mathcal{X}}(x,y)$ (respectively $g_{\mathcal{Y}}(x,y)$) for an element of $\partial_x \varphi(x,y)$ (respectively $\partial_y (-\varphi(x,y))$). We are interested in computing $$\min_{x \in \mathcal{X}} \max_{y \in \mathcal{Y}} \varphi(x,y) .$$ By Sion's minimax theorem there exists a pair $(x^*, y^*) \in \mathcal{X}\times \mathcal{Y}$ such that $$\varphi(x^*,y^*) = \min_{x \in \mathcal{X}} \max_{y \in \mathcal{Y}} \varphi(x,y) = \max_{y \in \mathcal{Y}} \min_{x \in \mathcal{X}} \varphi(x,y) .$$ We will explore algorithms that produce a candidate pair of solutions $(\widetilde{x}, \widetilde{y}) \in \mathcal{X}\times \mathcal{Y}$. The quality of $(\widetilde{x}, \widetilde{y})$ is evaluated through the so-called duality gap[^10] $$\max_{y \in \mathcal{Y}} \varphi(\widetilde{x},y) - \min_{x \in \mathcal{X}} \varphi(x,\widetilde{y}) .$$ The key observation is that the duality gap can be controlled similarly to the suboptimality gap $f(x) - f(x^*)$ in a simple convex optimization problem. Indeed for any $(x, y) \in \mathcal{X}\times \mathcal{Y}$, $$\varphi(\widetilde{x},\widetilde{y}) - \varphi(x,\widetilde{y}) \leq g_{\mathcal{X}}(\widetilde{x},\widetilde{y})^{\top} (\widetilde{x}-x),$$ and $$- \varphi(\widetilde{x},\widetilde{y}) - (- \varphi(\widetilde{x},y)) \leq g_{\mathcal{Y}}(\widetilde{x},\widetilde{y})^{\top} (\widetilde{y}-y) .$$ In particular, using the notation $z = (x,y) \in \mathcal{Z}:= \mathcal{X}\times \mathcal{Y}$ and $g(z) = (g_{\mathcal{X}}(x,y), g_{\mathcal{Y}}(x,y))$ we just proved $$\label{eq:keysp} \max_{y \in \mathcal{Y}} \varphi(\widetilde{x},y) - \min_{x \in \mathcal{X}} \varphi(x,\widetilde{y}) \leq g(\widetilde{z})^{\top} (\widetilde{z}- z) ,$$ for some $z \in \mathcal{Z}.$ In view of the vector field point of view developed in Section [4.6](#sec:vectorfield){reference-type="ref" reference="sec:vectorfield"} this suggests to do a mirror descent in the $\mathcal{Z}$-space with the vector field $g : \mathcal{Z}\rightarrow \mathbb{R}^n \times \mathbb{R}^m$. We will assume in the next subsections that $\mathcal{X}$ is equipped with a mirror map $\Phi_{\mathcal{X}}$ (defined on $\mathcal{D}_{\mathcal{X}}$) which is $1$-strongly convex w.r.t. a norm $\|\cdot\|_{\mathcal{X}}$ on $\mathcal{X}\cap \mathcal{D}_{\mathcal{X}}$. We denote $R^2_{\mathcal{X}} = \sup_{x \in \mathcal{X}} \Phi(x) - \min_{x \in \mathcal{X}} \Phi(x)$. We define similar quantities for the space $\mathcal{Y}$. ### Saddle Point Mirror Descent (SP-MD) {#sec:spmd} We consider here mirror descent on the space $\mathcal{Z}= \mathcal{X}\times \mathcal{Y}$ with the mirror map $\Phi(z) = a \Phi_{\mathcal{X}}(x) + b \Phi_{\mathcal{Y}}(y)$ (defined on $\mathcal{D}= \mathcal{D}_{\mathcal{X}} \times \mathcal{D}_{\mathcal{Y}}$), where $a, b \in \mathbb{R}_+$ are to be defined later, and with the vector field $g : \mathcal{Z}\rightarrow \mathbb{R}^n \times \mathbb{R}^m$ defined in the previous subsection. We call the resulting algorithm SP-MD (Saddle Point Mirror Descent). It can be described succintly as follows. Let $z_1 \in \mathop{\mathrm{argmin}}_{z \in \mathcal{Z}\cap \mathcal{D}} \Phi(z)$. Then for $t \geq 1$, let $$z_{t+1} \in \mathop{\mathrm{argmin}}_{z \in \mathcal{Z}\cap \mathcal{D}} \ \eta g_t^{\top} z + D_{\Phi}(z,z_t) ,$$ where $g_t = (g_{\mathcal{X},t}, g_{\mathcal{Y},t})$ with $g_{\mathcal{X},t} \in \partial_x \varphi(x_t,y_t)$ and $g_{\mathcal{Y},t} \in \partial_y (- \varphi(x_t,y_t))$. ::: theorem []{#th:spmd label="th:spmd"} Assume that $\varphi(\cdot, y)$ is $L_{\mathcal{X}}$-Lipschitz w.r.t. $\|\cdot\|_{\mathcal{X}}$, that is $\|g_{\mathcal{X}}(x,y)\|_{\mathcal{X}}^* \leq L_{\mathcal{X}}, \forall (x, y) \in \mathcal{X}\times \mathcal{Y}$. Similarly assume that $\varphi(x, \cdot)$ is $L_{\mathcal{Y}}$-Lipschitz w.r.t. $\|\cdot\|_{\mathcal{Y}}$. Then SP-MD with $a= \frac{L_{\mathcal{X}}}{R_{\mathcal{X}}}$, $b=\frac{L_{\mathcal{Y}}}{R_{\mathcal{Y}}}$, and $\eta=\sqrt{\frac{2}{t}}$ satisfies $$\max_{y \in \mathcal{Y}} \varphi\left( \frac1{t} \sum_{s=1}^t x_s,y \right) - \min_{x \in \mathcal{X}} \varphi\left(x, \frac1{t} \sum_{s=1}^t y_s \right) \leq (R_{\mathcal{X}} L_{\mathcal{X}} + R_{\mathcal{Y}} L_{\mathcal{Y}}) \sqrt{\frac{2}{t}}.$$ ::: ::: proof *Proof.* First we endow $\mathcal{Z}$ with the norm $\|\cdot\|_{\mathcal{Z}}$ defined by $$\|z\|_{\mathcal{Z}} = \sqrt{a \|x\|_{\mathcal{X}}^2 + b \|y\|_{\mathcal{Y}}^2} .$$ It is immediate that $\Phi$ is $1$-strongly convex with respect to $\|\cdot\|_{\mathcal{Z}}$ on $\mathcal{Z} \cap \mathcal{D}$. Furthermore one can easily check that $$\|z\|_{\mathcal{Z}}^* = \sqrt{\frac1{a} \left(\|x\|_{\mathcal{X}}^*\right)^2 + \frac1{b} \left(\|y\|_{\mathcal{Y}}^*\right)^2} ,$$ and thus the vector field $(g_t)$ used in the SP-MD satisfies: $$\|g_t\|_{\mathcal{Z}}^* \leq \sqrt{\frac{L_{\mathcal{X}}^2}{a} + \frac{L_{\mathcal{Y}}^2}{b}} .$$ Using [\[eq:vfMD\]](#eq:vfMD){reference-type="eqref" reference="eq:vfMD"} together with [\[eq:keysp\]](#eq:keysp){reference-type="eqref" reference="eq:keysp"} and the values of $a, b$ and $\eta$ concludes the proof. ◻ ::: ### Saddle Point Mirror Prox (SP-MP) We now consider the most interesting situation in the context of this chapter, where the function $\varphi$ is smooth. Precisely we say that $\varphi$ is $(\beta_{11}, \beta_{12}, \beta_{22}, \beta_{21})$-smooth if for any $x, x' \in \mathcal{X}, y, y' \in \mathcal{Y}$, $$\begin{aligned} & \|\nabla_x \varphi(x,y) - \nabla_x \varphi(x',y) \|_{\mathcal{X}}^* \leq \beta_{11} \|x-x'\|_{\mathcal{X}} , \\ & \|\nabla_x \varphi(x,y) - \nabla_x \varphi(x,y') \|_{\mathcal{X}}^* \leq \beta_{12} \|y-y'\|_{\mathcal{Y}} , \\ & \|\nabla_y \varphi(x,y) - \nabla_y \varphi(x,y') \|_{\mathcal{Y}}^* \leq \beta_{22} \|y-y'\|_{\mathcal{Y}} , \\ & \|\nabla_y \varphi(x,y) - \nabla_y \varphi(x',y) \|_{\mathcal{Y}}^* \leq \beta_{21} \|x-x'\|_{\mathcal{X}} , \end{aligned}$$ This will imply the Lipschitzness of the vector field $g : \mathcal{Z}\rightarrow \mathbb{R}^n \times \mathbb{R}^m$ under the appropriate norm. Thus we use here mirror prox on the space $\mathcal{Z}$ with the mirror map $\Phi(z) = a \Phi_{\mathcal{X}}(x) + b \Phi_{\mathcal{Y}}(y)$ and the vector field $g$. The resulting algorithm is called SP-MP (Saddle Point Mirror Prox) and we can describe it succintly as follows. Let $z_1 \in \mathop{\mathrm{argmin}}_{z \in \mathcal{Z}\cap \mathcal{D}} \Phi(z)$. Then for $t \geq 1$, let $z_t=(x_t,y_t)$ and $w_t=(u_t, v_t)$ be defined by $$\begin{aligned} w_{t+1} & = & \mathop{\mathrm{argmin}}_{z \in \mathcal{Z}\cap \mathcal{D}} \ \eta (\nabla_x \varphi(x_t, y_t), - \nabla_y \varphi(x_t,y_t))^{\top} z + D_{\Phi}(z,z_t) \\ z_{t+1} & = & \mathop{\mathrm{argmin}}_{z \in \mathcal{Z}\cap \mathcal{D}} \ \eta (\nabla_x \varphi(u_{t+1}, v_{t+1}), - \nabla_y \varphi(u_{t+1},v_{t+1}))^{\top} z + D_{\Phi}(z,z_t) . \end{aligned}$$ ::: theorem []{#th:spmp label="th:spmp"} Assume that $\varphi$ is $(\beta_{11}, \beta_{12}, \beta_{22}, \beta_{21})$-smooth. Then SP-MP with $a= \frac{1}{R_{\mathcal{X}}^2}$, $b=\frac{1}{R_{\mathcal{Y}}^2}$, and $\eta= 1 / \left(2 \max \left(\beta_{11} R^2_{\mathcal{X}}, \beta_{22} R^2_{\mathcal{Y}}, \beta_{12} R_{\mathcal{X}} R_{\mathcal{Y}}, \beta_{21} R_{\mathcal{X}} R_{\mathcal{Y}}\right) \right)$ satisfies $$\begin{aligned} & \max_{y \in \mathcal{Y}} \varphi\left( \frac1{t} \sum_{s=1}^t u_{s+1},y \right) - \min_{x \in \mathcal{X}} \varphi\left(x, \frac1{t} \sum_{s=1}^t v_{s+1} \right) \\ & \leq \max \left(\beta_{11} R^2_{\mathcal{X}}, \beta_{22} R^2_{\mathcal{Y}}, \beta_{12} R_{\mathcal{X}} R_{\mathcal{Y}}, \beta_{21} R_{\mathcal{X}} R_{\mathcal{Y}}\right) \frac{4}{t} . \end{aligned}$$ ::: ::: proof *Proof.* In light of the proof of Theorem [\[th:spmd\]](#th:spmd){reference-type="ref" reference="th:spmd"} and [\[eq:vfMP\]](#eq:vfMP){reference-type="eqref" reference="eq:vfMP"} it clearly suffices to show that the vector field $g(z) = (\nabla_x \varphi(x,y), - \nabla_y \varphi_(x,y))$ is $\beta$-Lipschitz w.r.t. $\|z\|_{\mathcal{Z}} = \sqrt{\frac{1}{R_{\mathcal{X}}^2} \|x\|_{\mathcal{X}}^2 + \frac{1}{R_{\mathcal{Y}}^2} \|y\|_{\mathcal{Y}}^2}$ with $\beta = 2 \max \left(\beta_{11} R^2_{\mathcal{X}}, \beta_{22} R^2_{\mathcal{Y}}, \beta_{12} R_{\mathcal{X}} R_{\mathcal{Y}}, \beta_{21} R_{\mathcal{X}} R_{\mathcal{Y}}\right)$. In other words one needs to show that $$\|g(z) - g(z')\|_{\mathcal{Z}}^* \leq \beta \|z - z'\|_{\mathcal{Z}} ,$$ which can be done with straightforward calculations (by introducing $g(x',y)$ and using the definition of smoothness for $\varphi$). ◻ ::: ### Applications {#sec:spex} We investigate briefly three applications for SP-MD and SP-MP. #### Minimizing a maximum of smooth functions {#sec:spex1} The problem [\[eq:sprepresentation\]](#eq:sprepresentation){reference-type="eqref" reference="eq:sprepresentation"} (when $f$ has to minimized over $\mathcal{X}$) can be rewritten as $$\min_{x \in \mathcal{X}} \max_{y \in \Delta_m} \vec{f}(x)^{\top} y ,$$ where $\vec{f}(x) = (f_1(x), \hdots, f_m(x)) \in \mathbb{R}^m$. We assume that the functions $f_i$ are $L$-Lipschtiz and $\beta$-smooth w.r.t. some norm $\|\cdot\|_{\mathcal{X}}$. Let us study the smoothness of $\varphi(x,y) = \vec{f}(x)^{\top} y$ when $\mathcal{X}$ is equipped with $\|\cdot\|_{\mathcal{X}}$ and $\Delta_m$ is equipped with $\|\cdot\|_1$. On the one hand $\nabla_y \varphi(x,y) = \vec{f}(x)$, in particular one immediately has $\beta_{22}=0$, and furthermore $$\|\vec{f}(x) - \vec{f}(x') \|_{\infty} \leq L \|x-x'\|_{\mathcal{X}} ,$$ that is $\beta_{21}=L$. On the other hand $\nabla_x \varphi(x,y) = \sum_{i=1}^m y_i \nabla f_i(x)$, and thus $$\begin{aligned} & \|\sum_{i=1}^m y(i) (\nabla f_i(x) - \nabla f_i(x')) \|_{\mathcal{X}}^* \leq \beta \|x-x'\|_{\mathcal{X}} , \\ & \|\sum_{i=1}^m (y(i)-y'(i)) \nabla f_i(x) \|_{\mathcal{X}}^* \leq L\|y-y'\|_1 , \end{aligned}$$ that is $\beta_{11} = \beta$ and $\beta_{12} = L$. Thus using SP-MP with some mirror map on $\mathcal{X}$ and the negentropy on $\Delta_m$ (see the "simplex setup\" in Section [4.3](#sec:mdsetups){reference-type="ref" reference="sec:mdsetups"}), one obtains an $\varepsilon$-optimal point of $f(x) = \max_{1 \leq i \leq m} f_i(x)$ in $O\left(\frac{\beta R_{\mathcal{X}}^2 + L R_{\mathcal{X}} \sqrt{\log(m)}}{\varepsilon} \right)$ iterations. Furthermore an iteration of SP-MP has a computational complexity of order of a step of mirror descent in $\mathcal{X}$ on the function $x \mapsto \sum_{i=1}^m y(i) f_i(x)$ (plus $O(m)$ for the update in the $\mathcal{Y}$-space). Thus by using the structure of $f$ we were able to obtain a much better rate than black-box procedures (which would have required $\Omega(1/\varepsilon^2)$ iterations as $f$ is potentially non-smooth). #### Matrix games {#sec:spex2} Let $A \in \mathbb{R}^{n \times m}$, we denote $\|A\|_{\mathrm{max}}$ for the maximal entry (in absolute value) of $A$, and $A_i \in \mathbb{R}^n$ for the $i^{th}$ column of $A$. We consider the problem of computing a Nash equilibrium for the zero-sum game corresponding to the loss matrix $A$, that is we want to solve $$\min_{x \in \Delta_n} \max_{y \in \Delta_m} x^{\top} A y .$$ Here we equip both $\Delta_n$ and $\Delta_m$ with $\|\cdot\|_1$. Let $\varphi(x,y) = x^{\top} A y$. Using that $\nabla_x \varphi(x,y) = Ay$ and $\nabla_y \varphi(x,y) = A^{\top} x$ one immediately obtains $\beta_{11} = \beta_{22} = 0$. Furthermore since $$\|A(y - y') \|_{\infty} = \|\sum_{i=1}^m (y(i) - y'(i)) A_i \|_{\infty} \leq \|A\|_{\mathrm{max}} \|y - y'\|_1 ,$$ one also has $\beta_{12} = \beta_{21} = \|A\|_{\mathrm{max}}$. Thus SP-MP with the negentropy on both $\Delta_n$ and $\Delta_m$ attains an $\varepsilon$-optimal pair of mixed strategies with $O\left(\|A\|_{\mathrm{max}} \sqrt{\log(n) \log(m)} / \varepsilon\right)$ iterations. Furthermore the computational complexity of a step of SP-MP is dominated by the matrix-vector multiplications which are $O(n m)$. Thus overall the complexity of getting an $\varepsilon$-optimal Nash equilibrium with SP-MP is $O\left(\|A\|_{\mathrm{max}} n m \sqrt{\log(n) \log(m)} / \varepsilon\right)$. #### Linear classification {#sec:spex3} Let $(\ell_i, A_i) \in \{-1,1\} \times \mathbb{R}^n$, $i \in [m]$, be a data set that one wishes to separate with a linear classifier. That is one is looking for $x \in \mathrm{B}_{2,n}$ such that for all $i \in [m]$, $\mathrm{sign}(x^{\top} A_i) = \mathrm{sign}(\ell_i)$, or equivalently $\ell_i x^{\top} A_i > 0$. Clearly without loss of generality one can assume $\ell_i = 1$ for all $i \in [m]$ (simply replace $A_i$ by $\ell_i A_i$). Let $A \in \mathbb{R}^{n \times m}$ be the matrix where the $i^{th}$ column is $A_i$. The problem of finding $x$ with maximal margin can be written as $$\label{eq:linearclassif} \max_{x \in \mathrm{B}_{2,n}} \min_{1 \leq i \leq m} A_i^{\top} x = \max_{x \in \mathrm{B}_{2,n}} \min_{y \in \Delta_m} x^{\top} A y .$$ Assuming that $\|A_i\|_2 \leq B$, and using the calculations we did in Section [5.2.4.1](#sec:spex1){reference-type="ref" reference="sec:spex1"}, it is clear that $\varphi(x,y) = x^{\top} A y$ is $(0, B, 0, B)$-smooth with respect to $\|\cdot\|_2$ on $\mathrm{B}_{2,n}$ and $\|\cdot\|_1$ on $\Delta_m$. This implies in particular that SP-MP with the Euclidean norm squared on $\mathrm{B}_{2,n}$ and the negentropy on $\Delta_m$ will solve [\[eq:linearclassif\]](#eq:linearclassif){reference-type="eqref" reference="eq:linearclassif"} in $O(B \sqrt{\log(m)} / \varepsilon)$ iterations. Again the cost of an iteration is dominated by the matrix-vector multiplications, which results in an overall complexity of $O(B n m \sqrt{\log(m)} / \varepsilon)$ to find an $\varepsilon$-optimal solution to [\[eq:linearclassif\]](#eq:linearclassif){reference-type="eqref" reference="eq:linearclassif"}. ## Interior point methods {#sec:IPM} We describe here interior point methods (IPM), a class of algorithms fundamentally different from what we have seen so far. The first algorithm of this type was described in [@Kar84], but the theory we shall present was developed in [@NN94]. We follow closely the presentation given in \[Chapter 4, [@Nes04]\]. Other useful references (in particular for the primal-dual IPM, which are the ones used in practice) include [@Ren01; @Nem04b; @NW06]. IPM are designed to solve convex optimization problems of the form $$\begin{aligned} & \mathrm{min.} \; c^{\top} x \\ & \text{s.t.} \; x \in \mathcal{X}, \end{aligned}$$ with $c \in \mathbb{R}^n$, and $\mathcal{X}\subset \mathbb{R}^n$ convex and compact. Note that, at this point, the linearity of the objective is without loss of generality as minimizing a convex function $f$ over $\mathcal{X}$ is equivalent to minimizing a linear objective over the epigraph of $f$ (which is also a convex set). The structural assumption on $\mathcal{X}$ that one makes in IPM is that there exists a *self-concordant barrier* for $\mathcal{X}$ with an easily computable gradient and Hessian. The meaning of the previous sentence will be made precise in the next subsections. The importance of IPM stems from the fact that LPs and SDPs (see Section [1.5](#sec:structured){reference-type="ref" reference="sec:structured"}) satisfy this structural assumption. ### The barrier method {#sec:barriermethod} We say that $F : \mathrm{int}(\mathcal{X}) \rightarrow \mathbb{R}$ is a *barrier* for $\mathcal{X}$ if $$F(x) \xrightarrow[x \to \partial \mathcal{X}]{} +\infty .$$ We will only consider strictly convex barriers. We extend the domain of definition of $F$ to $\mathbb{R}^n$ with $F(x) = +\infty$ for $x \not\in \mathrm{int}(\mathcal{X})$. For $t \in \mathbb{R}_+$ let $$x^*(t) \in \mathop{\mathrm{argmin}}_{x \in \mathbb{R}^n} t c^{\top} x + F(x) .$$ In the following we denote $F_t(x) := t c^{\top} x + F(x)$. In IPM the path $(x^*(t))_{t \in \mathbb{R}_+}$ is referred to as the *central path*. It seems clear that the central path eventually leads to the minimum $x^*$ of the objective function $c^{\top} x$ on $\mathcal{X}$, precisely we will have $$x^*(t) \xrightarrow[t \to +\infty]{} x^* .$$ The idea of the *barrier method* is to move along the central path by "boosting\" a fast locally convergent algorithm, which we denote for the moment by $\mathcal{A}$, using the following scheme: Assume that one has computed $x^*(t)$, then one uses $\mathcal{A}$ initialized at $x^*(t)$ to compute $x^*(t')$ for some $t'>t$. There is a clear tension for the choice of $t'$, on the one hand $t'$ should be large in order to make as much progress as possible on the central path, but on the other hand $x^*(t)$ needs to be close enough to $x^*(t')$ so that it is in the basin of fast convergence for $\mathcal{A}$ when run on $F_{t'}$. IPM follows the above methodology with $\mathcal{A}$ being *Newton's method*. Indeed as we will see in the next subsection, Newton's method has a quadratic convergence rate, in the sense that if initialized close enough to the optimum it attains an $\varepsilon$-optimal point in $\log\log(1/\varepsilon)$ iterations! Thus we now have a clear plan to make these ideas formal and analyze the iteration complexity of IPM: 1. First we need to describe precisely the region of fast convergence for Newton's method. This will lead us to define self-concordant functions, which are "natural\" functions for Newton's method. 2. Then we need to evaluate precisely how much larger $t'$ can be compared to $t$, so that $x^*(t)$ is still in the region of fast convergence of Newton's method when optimizing the function $F_{t'}$ with $t'>t$. This will lead us to define $\nu$-self concordant barriers. 3. How do we get close to the central path in the first place? Is it possible to compute $x^*(0) = \mathop{\mathrm{argmin}}_{x \in \mathbb{R}^n} F(x)$ (the so-called analytical center of $\mathcal{X}$)? ### Traditional analysis of Newton's method {#sec:tradanalysisNM} We start by describing Newton's method together with its standard analysis showing the quadratic convergence rate when initialized close enough to the optimum. In this subsection we denote $\|\cdot\|$ for both the Euclidean norm on $\mathbb{R}^n$ and the operator norm on matrices (in particular $\|A x\| \leq \|A\| \cdot \|x\|$). Let $f: \mathbb{R}^n \rightarrow \mathbb{R}$ be a $C^2$ function. Using a Taylor's expansion of $f$ around $x$ one obtains $$f(x+h) = f(x) + h^{\top} \nabla f(x) + \frac12 h^{\top} \nabla^2 f(x) h + o(\|h\|^2) .$$ Thus, starting at $x$, in order to minimize $f$ it seems natural to move in the direction $h$ that minimizes $$h^{\top} \nabla f(x) + \frac12 h^{\top} \nabla f^2(x) h .$$ If $\nabla^2 f(x)$ is positive definite then the solution to this problem is given by $h = - [\nabla^2 f(x)]^{-1} \nabla f(x)$. Newton's method simply iterates this idea: starting at some point $x_0 \in \mathbb{R}^n$, it iterates for $k \geq 0$ the following equation: $$x_{k+1} = x_k - [\nabla^2 f(x_k)]^{-1} \nabla f(x_k) .$$ While this method can have an arbitrarily bad behavior in general, if started close enough to a strict local minimum of $f$, it can have a very fast convergence: ::: theorem []{#th:NM label="th:NM"} Assume that $f$ has a Lipschitz Hessian, that is $\| \nabla^2 f(x) - \nabla^2 f(y) \| \leq M \|x - y\|$. Let $x^*$ be local minimum of $f$ with strictly positive Hessian, that is $\nabla^2 f(x^*) \succeq \mu \mathrm{I}_n$, $\mu > 0$. Suppose that the initial starting point $x_0$ of Newton's method is such that $$\|x_0 - x^*\| \leq \frac{\mu}{2 M} .$$ Then Newton's method is well-defined and converges to $x^*$ at a quadratic rate: $$\|x_{k+1} - x^*\| \leq \frac{M}{\mu} \|x_k - x^*\|^2.$$ ::: ::: proof *Proof.* We use the following simple formula, for $x, h \in \mathbb{R}^n$, $$\int_0^1 \nabla^2 f(x + s h) \ h \ ds = \nabla f(x+h) - \nabla f(x) .$$ Now note that $\nabla f(x^*) = 0$, and thus with the above formula one obtains $$\nabla f(x_k) = \int_0^1 \nabla^2 f(x^* + s (x_k - x^*)) \ (x_k - x^*) \ ds ,$$ which allows us to write: $$\begin{aligned} & x_{k+1} - x^* \\ & = x_k - x^* - [\nabla^2 f(x_k)]^{-1} \nabla f(x_k) \\ & = x_k - x^* - [\nabla^2 f(x_k)]^{-1} \int_0^1 \nabla^2 f(x^* + s (x_k - x^*)) \ (x_k - x^*) \ ds \\ & = [\nabla^2 f(x_k)]^{-1} \int_0^1 [\nabla^2 f (x_k) - \nabla^2 f(x^* + s (x_k - x^*)) ] \ (x_k - x^*) \ ds . \end{aligned}$$ In particular one has $$\begin{aligned} & \|x_{k+1} - x^*\| \\ & \leq \|[\nabla^2 f(x_k)]^{-1}\| \\ & \times \left( \int_0^1 \| \nabla^2 f (x_k) - \nabla^2 f(x^* + s (x_k - x^*)) \| \ ds \right) \|x_k - x^* \|. \end{aligned}$$ Using the Lipschitz property of the Hessian one immediately obtains that $$\left( \int_0^1 \| \nabla^2 f (x_k) - \nabla^2 f(x^* + s (x_k - x^*)) \| \ ds \right) \leq \frac{M}{2} \|x_k - x^*\| .$$ Using again the Lipschitz property of the Hessian (note that $\|A - B\| \leq s \Leftrightarrow s \mathrm{I}_n \succeq A - B \succeq - s \mathrm{I}_n$), the hypothesis on $x^*$, and an induction hypothesis that $\|x_k - x^*\| \leq \frac{\mu}{2M}$, one has $$\nabla^2 f(x_k) \succeq \nabla^2 f(x^*) - M \|x_k - x^*\| \mathrm{I}_n \succeq (\mu - M \|x_k - x^*\|) \mathrm{I}_n \succeq \frac{\mu}{2} \mathrm{I}_n ,$$ which concludes the proof. ◻ ::: ### Self-concordant functions Before giving the definition of self-concordant functions let us try to get some insight into the "geometry\" of Newton's method. Let $A$ be a $n \times n$ non-singular matrix. We look at a Newton step on the functions $f: x \mapsto f(x)$ and $\varphi: y \mapsto f(A^{-1} y)$, starting respectively from $x$ and $y= A x$, that is: $$x^+ = x - [\nabla^2 f(x)]^{-1} \nabla f(x) , \; \text{and} \; y^+ = y - [\nabla^2 \varphi(y)]^{-1} \nabla \varphi(y) .$$ By using the following simple formulas $$\nabla (x \mapsto f(A x) ) =A^{\top} \nabla f(A x) , \; \text{and} \; \nabla^2 (x \mapsto f(A x) ) =A^{\top} \nabla^2 f(A x) A .$$ it is easy to show that $$y^+ = A x^+ .$$ In other words Newton's method will follow the same trajectory in the "$x$-space\" and in the "$y$-space\" (the image through $A$ of the $x$-space), that is Newton's method is *affine invariant*. Observe that this property is not shared by the methods described in Chapter [3](#dimfree){reference-type="ref" reference="dimfree"} (except for the conditional gradient descent). The affine invariance of Newton's method casts some concerns on the assumptions of the analysis in Section [5.3.2](#sec:tradanalysisNM){reference-type="ref" reference="sec:tradanalysisNM"}. Indeed the assumptions are all in terms of the canonical inner product in $\mathbb{R}^n$. However we just showed that the method itself does not depend on the choice of the inner product (again this is not true for first order methods). Thus one would like to derive a result similar to Theorem [\[th:NM\]](#th:NM){reference-type="ref" reference="th:NM"} without any reference to a prespecified inner product. The idea of self-concordance is to modify the Lipschitz assumption on the Hessian to achieve this goal. Assume from now on that $f$ is $C^3$, and let $\nabla^3 f(x) : \mathbb{R}^n \times \mathbb{R}^n \times \mathbb{R}^n \rightarrow \mathbb{R}$ be the third order differential operator. The Lipschitz assumption on the Hessian in Theorem [\[th:NM\]](#th:NM){reference-type="ref" reference="th:NM"} can be written as: $$\nabla^3 f(x) [h,h,h] \leq M \|h\|_2^3 .$$ The issue is that this inequality depends on the choice of an inner product. More importantly it is easy to see that a convex function which goes to infinity on a compact set simply cannot satisfy the above inequality. A natural idea to try fix these issues is to replace the Euclidean metric on the right hand side by the metric given by the function $f$ itself at $x$, that is: $$\|h\|_x = \sqrt{ h^{\top} \nabla^2 f(x) h }.$$ Observe that to be clear one should rather use the notation $\|\cdot\|_{x, f}$, but since $f$ will always be clear from the context we stick to $\|\cdot\|_x$. ::: definition Let $\mathcal{X}$ be a convex set with non-empty interior, and $f$ a $C^3$ convex function defined on $\mathrm{int}(\mathcal{X})$. Then $f$ is self-concordant (with constant $M$) if for all $x \in \mathrm{int}(\mathcal{X}), h \in \mathbb{R}^n$, $$\nabla^3 f(x) [h,h,h] \leq M \|h\|_x^3 .$$ We say that $f$ is standard self-concordant if $f$ is self-concordant with constant $M=2$. ::: An easy consequence of the definition is that a self-concordant function is a barrier for the set $\mathcal{X}$, see \[Theorem 4.1.4, [@Nes04]\]. The main example to keep in mind of a standard self-concordant function is $f(x) = - \log x$ for $x > 0$. The next definition will be key in order to describe the region of quadratic convergence for Newton's method on self-concordant functions. ::: definition Let $f$ be a standard self-concordant function on $\mathcal{X}$. For $x \in \mathrm{int}(\mathcal{X})$, we say that $\lambda_f(x) = \|\nabla f(x)\|_x^*$ is the *Newton decrement* of $f$ at $x$. ::: An important inequality is that for $x$ such that $\lambda_f(x) < 1$, and $x^* = \mathop{\mathrm{argmin}}f(x)$, one has $$\label{eq:trucipm3} \|x - x^*\|_x \leq \frac{\lambda_f(x)}{1 - \lambda_f(x)} ,$$ see \[Equation 4.1.18, [@Nes04]\]. We state the next theorem without a proof, see also \[Theorem 4.1.14, [@Nes04]\]. ::: theorem []{#th:NMsc label="th:NMsc"} Let $f$ be a standard self-concordant function on $\mathcal{X}$, and $x \in \mathrm{int}(\mathcal{X})$ such that $\lambda_f(x) \leq 1/4$, then $$\lambda_f\Big(x - [\nabla^2 f(x)]^{-1} \nabla f(x)\Big) \leq 2 \lambda_f(x)^2 .$$ ::: In other words the above theorem states that, if initialized at a point $x_0$ such that $\lambda_f(x_0) \leq 1/4$, then Newton's iterates satisfy $\lambda_f(x_{k+1}) \leq 2 \lambda_f(x_k)^2$. Thus, Newton's region of quadratic convergence for self-concordant functions can be described as a "Newton decrement ball\" $\{x : \lambda_f(x) \leq 1/4\}$. In particular by taking the barrier to be a self-concordant function we have now resolved Step (1) of the plan described in Section [5.3.1](#sec:barriermethod){reference-type="ref" reference="sec:barriermethod"}. ### $\nu$-self-concordant barriers We deal here with Step (2) of the plan described in Section [5.3.1](#sec:barriermethod){reference-type="ref" reference="sec:barriermethod"}. Given Theorem [\[th:NMsc\]](#th:NMsc){reference-type="ref" reference="th:NMsc"} we want $t'$ to be as large as possible and such that $$\label{eq:trucipm1} \lambda_{F_{t'}}(x^*(t) ) \leq 1/4 .$$ Since the Hessian of $F_{t'}$ is the Hessian of $F$, one has $$\lambda_{F_{t'}}(x^*(t) ) = \|t' c + \nabla F(x^*(t)) \|_{x^*(t)}^* .$$ Observe that, by first order optimality, one has $t c + \nabla F(x^*(t)) = 0,$ which yields $$\label{eq:trucipm11} \lambda_{F_{t'}}(x^*(t) ) = (t'-t) \|c\|^*_{x^*(t)} .$$ Thus taking $$\label{eq:trucipm2} t' = t + \frac{1}{4 \|c\|^*_{x^*(t)}}$$ immediately yields [\[eq:trucipm1\]](#eq:trucipm1){reference-type="eqref" reference="eq:trucipm1"}. In particular with the value of $t'$ given in [\[eq:trucipm2\]](#eq:trucipm2){reference-type="eqref" reference="eq:trucipm2"} the Newton's method on $F_{t'}$ initialized at $x^*(t)$ will converge quadratically fast to $x^*(t')$. It remains to verify that by iterating [\[eq:trucipm2\]](#eq:trucipm2){reference-type="eqref" reference="eq:trucipm2"} one obtains a sequence diverging to infinity, and to estimate the rate of growth. Thus one needs to control $\|c\|^*_{x^*(t)} = \frac1{t} \|\nabla F(x^*(t))\|_{x^*(t)}^*$. Luckily there is a natural class of functions for which one can control $\|\nabla F(x)\|_x^*$ uniformly over $x$. This is the set of functions such that $$\label{eq:nu} \nabla^2 F(x) \succeq \frac1{\nu} \nabla F(x) [\nabla F(x) ]^{\top} .$$ Indeed in that case one has: $$\begin{aligned} \|\nabla F(x)\|_x^* & = & \sup_{h : h^{\top} \nabla F^2(x) h \leq 1} \nabla F(x)^{\top} h \\ & \leq & \sup_{h : h^{\top} \left( \frac1{\nu} \nabla F(x) [\nabla F(x) ]^{\top} \right) h \leq 1} \nabla F(x)^{\top} h \\ & = & \sqrt{\nu} . \end{aligned}$$ Thus a safe choice to increase the penalization parameter is $t' = \left(1 + \frac1{4\sqrt{\nu}}\right) t$. Note that the condition [\[eq:nu\]](#eq:nu){reference-type="eqref" reference="eq:nu"} can also be written as the fact that the function $F$ is $\frac1{\nu}$-exp-concave, that is $x \mapsto \exp(- \frac1{\nu} F(x))$ is concave. We arrive at the following definition. ::: definition $F$ is a $\nu$-self-concordant barrier if it is a standard self-concordant function, and it is $\frac1{\nu}$-exp-concave. ::: Again the canonical example is the logarithmic function, $x \mapsto - \log x$, which is a $1$-self-concordant barrier for the set $\mathbb{R}_{+}$. We state the next theorem without a proof (see [@BE14] for more on this result). ::: theorem Let $\mathcal{X} \subset \mathbb{R}^n$ be a closed convex set with non-empty interior. There exists $F$ which is a $(c \ n)$-self-concordant barrier for $\mathcal{X}$ (where $c$ is some universal constant). ::: A key property of $\nu$-self-concordant barriers is the following inequality: $$\label{eq:key} c^{\top} x^*(t) - \min_{x \in \mathcal{X}} c^{\top} x \leq \frac{\nu}{t} ,$$ see \[Equation (4.2.17), [@Nes04]\]. More generally using [\[eq:key\]](#eq:key){reference-type="eqref" reference="eq:key"} together with [\[eq:trucipm3\]](#eq:trucipm3){reference-type="eqref" reference="eq:trucipm3"} one obtains $$\begin{aligned} c^{\top} y- \min_{x \in \mathcal{X}} c^{\top} x & \leq & \frac{\nu}{t} + c^{\top} (y - x^*(t)) \notag \\ & = & \frac{\nu}{t} + \frac{1}{t} (\nabla F_t(y) - \nabla F(y))^{\top} (y - x^*(t)) \notag \\ & \leq & \frac{\nu}{t} + \frac{1}{t} \|\nabla F_t(y) - \nabla F(y)\|_y^* \cdot \|y - x^*(t)\|_y \notag \\ & \leq & \frac{\nu}{t} + \frac{1}{t} (\lambda_{F_t}(y) + \sqrt{\nu})\frac{\lambda_{F_t} (y)}{1 - \lambda_{F_t}(y)} \label{eq:trucipm4} \end{aligned}$$ In the next section we describe a precise algorithm based on the ideas we developed above. As we will see one cannot ensure to be exactly on the central path, and thus it is useful to generalize the identity [\[eq:trucipm11\]](#eq:trucipm11){reference-type="eqref" reference="eq:trucipm11"} for a point $x$ close to the central path. We do this as follows: $$\begin{aligned} \lambda_{F_{t'}}(x) & = & \|t' c + \nabla F(x)\|_x^* \notag \\ & = & \|(t' / t) (t c + \nabla F(x)) + (1- t'/t) \nabla F(x)\|_x^* \notag \\ & \leq & \frac{t'}{t} \lambda_{F_t}(x) + \left(\frac{t'}{t} - 1\right) \sqrt{\nu} .\label{eq:trucipm12} \end{aligned}$$ ### Path-following scheme We can now formally describe and analyze the most basic IPM called the *path-following scheme*. Let $F$ be $\nu$-self-concordant barrier for $\mathcal{X}$. Assume that one can find $x_0$ such that $\lambda_{F_{t_0}}(x_0) \leq 1/4$ for some small value $t_0 >0$ (we describe a method to find $x_0$ at the end of this subsection). Then for $k \geq 0$, let $$\begin{aligned} & & t_{k+1} = \left(1 + \frac1{13\sqrt{\nu}}\right) t_k ,\\ & & x_{k+1} = x_k - [\nabla^2 F(x_k)]^{-1} (t_{k+1} c + \nabla F(x_k) ) . \end{aligned}$$ The next theorem shows that after $O\left( \sqrt{\nu} \log \frac{\nu}{t_0 \varepsilon} \right)$ iterations of the path-following scheme one obtains an $\varepsilon$-optimal point. ::: theorem The path-following scheme described above satisfies $$c^{\top} x_k - \min_{x \in \mathcal{X}} c^{\top} x \leq \frac{2 \nu}{t_0} \exp\left( - \frac{k}{1+13\sqrt{\nu}} \right) .$$ ::: ::: proof *Proof.* We show that the iterates $(x_k)_{k \geq 0}$ remain close to the central path $(x^*(t_k))_{k \geq 0}$. Precisely one can easily prove by induction that $$\lambda_{F_{t_k}}(x_k) \leq 1/4 .$$ Indeed using Theorem [\[th:NMsc\]](#th:NMsc){reference-type="ref" reference="th:NMsc"} and equation [\[eq:trucipm12\]](#eq:trucipm12){reference-type="eqref" reference="eq:trucipm12"} one immediately obtains $$\begin{aligned} \lambda_{F_{t_{k+1}}}(x_{k+1}) & \leq & 2 \lambda_{F_{t_{k+1}}}(x_k)^2 \\ & \leq & 2 \left(\frac{t_{k+1}}{t_k} \lambda_{F_{t_k}}(x_k) + \left(\frac{t_{k+1}}{t_k} - 1\right) \sqrt{\nu}\right)^2 \\ & \leq & 1/4 , \end{aligned}$$ where we used in the last inequality that $t_{k+1} / t_k = 1 + \frac1{13\sqrt{\nu}}$ and $\nu \geq 1$. Thus using [\[eq:trucipm4\]](#eq:trucipm4){reference-type="eqref" reference="eq:trucipm4"} one obtains $$c^{\top} x_k - \min_{x \in \mathcal{X}} c^{\top} x \leq \frac{\nu + \sqrt{\nu} / 3 + 1/12}{t_k} \leq \frac{2 \nu}{t_k} .$$ Observe that $t_{k} = \left(1 + \frac1{13\sqrt{\nu}}\right)^{k} t_0$, which finally yields $$c^{\top} x_k - \min_{x \in \mathcal{X}} c^{\top} x \leq \frac{2 \nu}{t_0} \left(1 + \frac1{13\sqrt{\nu}}\right)^{- k}.$$ ◻ ::: At this point we still need to explain how one can get close to an intial point $x^*(t_0)$ of the central path. This can be done with the following rather clever trick. Assume that one has some point $y_0 \in \mathcal{X}$. The observation is that $y_0$ is on the central path at $t=1$ for the problem where $c$ is replaced by $- \nabla F(y_0)$. Now instead of following this central path as $t \to +\infty$, one follows it as $t \to 0$. Indeed for $t$ small enough the central paths for $c$ and for $- \nabla F(y_0)$ will be very close. Thus we iterate the following equations, starting with $t_0' = 1$, $$\begin{aligned} & & t_{k+1}' = \left(1 - \frac1{13\sqrt{\nu}}\right) t_k' ,\\ & & y_{k+1} = y_k - [\nabla^2 F(y_k)]^{-1} (- t_{k+1}' \nabla F(y_0) + \nabla F(y_k) ) . \end{aligned}$$ A straightforward analysis shows that for $k = O(\sqrt{\nu} \log \nu)$, which corresponds to $t_k'=1/\nu^{O(1)}$, one obtains a point $y_k$ such that $\lambda_{F_{t_k'}}(y_k) \leq 1/4$. In other words one can initialize the path-following scheme with $t_0 = t_k'$ and $x_0 = y_k$. ### IPMs for LPs and SDPs We have seen that, roughly, the complexity of interior point methods with a $\nu$-self-concordant barrier is $O\left(M \sqrt{\nu} \log \frac{\nu}{\varepsilon} \right)$, where $M$ is the complexity of computing a Newton direction (which can be done by computing and inverting the Hessian of the barrier). Thus the efficiency of the method is directly related to the *form* of the self-concordant barrier that one can construct for $\mathcal{X}$. It turns out that for LPs and SDPs one has particularly nice self-concordant barriers. Indeed one can show that $F(x) = - \sum_{i=1}^n \log x_i$ is an $n$-self-concordant barrier on $\mathbb{R}_{+}^n$, and $F(x) = - \log \mathrm{det}(X)$ is an $n$-self-concordant barrier on $\mathbb{S}_{+}^n$. See also [@LS13] for a recent improvement of the basic logarithmic barrier for LPs. There is one important issue that we overlooked so far. In most interesting cases LPs and SDPs come with *equality constraints*, resulting in a set of constraints $\mathcal{X}$ with empty interior. From a theoretical point of view there is an easy fix, which is to reparametrize the problem as to enforce the variables to live in the subspace spanned by $\mathcal{X}$. This modification also has algorithmic consequences, as the evaluation of the Newton direction will now be different. In fact, rather than doing a reparametrization, one can simply search for Newton directions such that the updated point will stay in $\mathcal{X}$. In other words one has now to solve a convex quadratic optimization problem under linear equality constraints. Luckily using Lagrange multipliers one can find a closed form solution to this problem, and we refer to previous references for more details. # Convex optimization and randomness {#rand} In this chapter we explore the interplay between optimization and randomness. A key insight, going back to [@RM51], is that first order methods are quite robust: the gradients do not have to be computed exactly to ensure progress towards the optimum. Indeed since these methods usually do many small steps, as long as the gradients are correct *on average*, the error introduced by the gradient approximations will eventually vanish. As we will see below this intuition is correct for non-smooth optimization (since the steps are indeed small) but the picture is more subtle in the case of smooth optimization (recall from Chapter [3](#dimfree){reference-type="ref" reference="dimfree"} that in this case we take long steps). We introduce now the main object of this chapter: a (first order) *stochastic* oracle for a convex function $f : \mathcal{X}\rightarrow \mathbb{R}$ takes as input a point $x \in \mathcal{X}$ and outputs a random variable $\widetilde{g}(x)$ such that $\mathbb{E}\ \widetilde{g}(x) \in \partial f(x)$. In the case where the query point $x$ is a random variable (possibly obtained from previous queries to the oracle), one assumes that $\mathbb{E}\ (\widetilde{g}(x) | x) \in \partial f(x)$. The unbiasedness assumption by itself is not enough to obtain rates of convergence, one also needs to make assumptions about the fluctuations of $\widetilde{g}(x)$. Essentially in the non-smooth case we will assume that there exists $B >0$ such that $\mathbb{E}\|\widetilde{g}(x)\|_*^2 \leq B^2$ for all $x \in \mathcal{X}$, while in the smooth case we assume that there exists $\sigma > 0$ such that $\mathbb{E}\|\widetilde{g}(x) - \nabla f(x)\|_*^2 \leq \sigma^2$ for all $x \in \mathcal{X}$. We also note that the situation with a *biased* oracle is quite different, and we refer to [@Asp08; @SLRB11] for some works in this direction. The two canonical examples of a stochastic oracle in machine learning are as follows. Let $f(x) = \mathbb{E}_{\xi} \ell(x, \xi)$ where $\ell(x, \xi)$ should be interpreted as the loss of predictor $x$ on the example $\xi$. We assume that $\ell(\cdot, \xi)$ is a (differentiable[^11]) convex function for any $\xi$. The goal is to find a predictor with minimal expected loss, that is to minimize $f$. When queried at $x$ the stochastic oracle can draw $\xi$ from the unknown distribution and report $\nabla_x \ell(x, \xi)$. One obviously has $\mathbb{E}_{\xi} \nabla_x \ell(x, \xi) \in \partial f(x)$. The second example is the one described in Section [1.1](#sec:mlapps){reference-type="ref" reference="sec:mlapps"}, where one wants to minimize $f(x) = \frac{1}{m} \sum_{i=1}^m f_i(x)$. In this situation a stochastic oracle can be obtained by selecting uniformly at random $I \in [m]$ and reporting $\nabla f_I(x)$. Observe that the stochastic oracles in the two above cases are quite different. Consider the standard situation where one has access to a data set of i.i.d. samples $\xi_1, \hdots, \xi_m$. Thus in the first case, where one wants to minimize the *expected loss*, one is limited to $m$ queries to the oracle, that is to a *single pass* over the data (indeed one cannot ensure that the conditional expectations are correct if one uses twice a data point). On the contrary for the *empirical loss* where $f_i(x) = \ell(x, \xi_i)$ one can do as many passes as one wishes. ## Non-smooth stochastic optimization {#sec:smd} We initiate our study with stochastic mirror descent (S-MD) which is defined as follows: $x_1 \in \mathop{\mathrm{argmin}}_{\mathcal{X}\cap \mathcal{D}} \Phi(x)$, and $$x_{t+1} = \mathop{\mathrm{argmin}}_{x \in \mathcal{X} \cap \mathcal{D}} \ \eta \widetilde{g}(x_t)^{\top} x + D_{\Phi}(x,x_t) .$$ In this case equation [\[eq:vfMD\]](#eq:vfMD){reference-type="eqref" reference="eq:vfMD"} rewrites $$\sum_{s=1}^t \widetilde{g}(x_s)^{\top} (x_s - x) \leq \frac{R^2}{\eta} + \frac{\eta}{2 \rho} \sum_{s=1}^t \|\widetilde{g}(x_s)\|_*^2 .$$ This immediately yields a rate of convergence thanks to the following simple observation based on the tower rule: $$\begin{aligned} \mathbb{E}f\bigg(\frac{1}{t} \sum_{s=1}^t x_s \bigg) - f(x) & \leq & \frac{1}{t} \mathbb{E}\sum_{s=1}^t (f(x_s) - f(x)) \\ & \leq & \frac{1}{t} \mathbb{E}\sum_{s=1}^t \mathbb{E}(\widetilde{g}(x_s) | x_s)^{\top} (x_s - x) \\ & = & \frac{1}{t} \mathbb{E}\sum_{s=1}^t \widetilde{g}(x_s)^{\top} (x_s - x) . \end{aligned}$$ We just proved the following theorem. ::: theorem []{#th:SMD label="th:SMD"} Let $\Phi$ be a mirror map $1$-strongly convex on $\mathcal{X} \cap \mathcal{D}$ with respect to $\|\cdot\|$, and let $R^2 = \sup_{x \in \mathcal{X} \cap \mathcal{D}} \Phi(x) - \Phi(x_1)$. Let $f$ be convex. Furthermore assume that the stochastic oracle is such that $\mathbb{E}\|\widetilde{g}(x)\|_*^2 \leq B^2$. Then S-MD with $\eta = \frac{R}{B} \sqrt{\frac{2}{t}}$ satisfies $$\mathbb{E}f\bigg(\frac{1}{t} \sum_{s=1}^t x_s \bigg) - \min_{x \in \mathcal{X}} f(x) \leq R B \sqrt{\frac{2}{t}} .$$ ::: Similarly, in the Euclidean and strongly convex case, one can directly generalize Theorem [\[th:LJSB12\]](#th:LJSB12){reference-type="ref" reference="th:LJSB12"}. Precisely we consider stochastic gradient descent (SGD), that is S-MD with $\Phi(x) = \frac12 \|x\|_2^2$, with time-varying step size $(\eta_t)_{t \geq 1}$, that is $$x_{t+1} = \Pi_{\mathcal{X}}(x_t - \eta_t \widetilde{g}(x_t)) .$$ ::: theorem []{#th:sgdstrong label="th:sgdstrong"} Let $f$ be $\alpha$-strongly convex, and assume that the stochastic oracle is such that $\mathbb{E}\|\widetilde{g}(x)\|_*^2 \leq B^2$. Then SGD with $\eta_s = \frac{2}{\alpha (s+1)}$ satisfies $$f \left(\sum_{s=1}^t \frac{2 s}{t(t+1)} x_s \right) - f(x^*) \leq \frac{2 B^2}{\alpha (t+1)} .$$ ::: ## Smooth stochastic optimization and mini-batch SGD In the previous section we showed that, for non-smooth optimization, there is basically no cost for having a stochastic oracle instead of an exact oracle. Unfortunately one can show (see e.g. [@Tsy03]) that smoothness does not bring any acceleration for a general stochastic oracle[^12]. This is in sharp contrast with the exact oracle case where we showed that gradient descent attains a $1/t$ rate (instead of $1/\sqrt{t}$ for non-smooth), and this could even be improved to $1/t^2$ thanks to Nesterov's accelerated gradient descent. The next result interpolates between the $1/\sqrt{t}$ for stochastic smooth optimization, and the $1/t$ for deterministic smooth optimization. We will use it to propose a useful modification of SGD in the smooth case. The proof is extracted from [@DGBSX12]. ::: theorem []{#th:SMDsmooth label="th:SMDsmooth"} Let $\Phi$ be a mirror map $1$-strongly convex on $\mathcal{X} \cap \mathcal{D}$ w.r.t. $\|\cdot\|$, and let $R^2 = \sup_{x \in \mathcal{X} \cap \mathcal{D}} \Phi(x) - \Phi(x_1)$. Let $f$ be convex and $\beta$-smooth w.r.t. $\|\cdot\|$. Furthermore assume that the stochastic oracle is such that $\mathbb{E}\|\nabla f(x) - \widetilde{g}(x)\|_*^2 \leq \sigma^2$. Then S-MD with stepsize $\frac{1}{\beta + 1/\eta}$ and $\eta = \frac{R}{\sigma} \sqrt{\frac{2}{t}}$ satisfies $$\mathbb{E}f\bigg(\frac{1}{t} \sum_{s=1}^t x_{s+1} \bigg) - f(x^*) \leq R \sigma \sqrt{\frac{2}{t}} + \frac{\beta R^2}{t} .$$ ::: ::: proof *Proof.* Using $\beta$-smoothness, Cauchy-Schwarz (with $2 ab \leq x a^2+ b^2 / x$ for any $x >0$), and the 1-strong convexity of $\Phi$, one obtains $$\begin{aligned} & f(x_{s+1}) - f(x_s) \\ & \leq \nabla f(x_s)^{\top} (x_{s+1} - x_s) + \frac{\beta}{2} \|x_{s+1} - x_s\|^2 \\ & = \widetilde{g}_s^{\top} (x_{s+1} - x_s) + (\nabla f(x_s) - \widetilde{g}_s)^{\top} (x_{s+1} - x_s) + \frac{\beta}{2} \|x_{s+1} - x_s\|^2 \\ & \leq \widetilde{g}_s^{\top} (x_{s+1} - x_s) + \frac{\eta}{2} \|\nabla f(x_s) - \widetilde{g}_s\|_*^2 + \frac12 (\beta + 1/\eta) \|x_{s+1} - x_s\|^2 \\ & \leq \widetilde{g}_s^{\top} (x_{s+1} - x_s) + \frac{\eta}{2} \|\nabla f(x_s) - \widetilde{g}_s\|_*^2 + (\beta + 1/\eta) D_{\Phi}(x_{s+1}, x_s) . \end{aligned}$$ Observe that, using the same argument as to derive [\[eq:pourplustard1\]](#eq:pourplustard1){reference-type="eqref" reference="eq:pourplustard1"}, one has $$\frac{1}{\beta + 1/\eta} \widetilde{g}_s^{\top} (x_{s+1} - x^*) \leq D_{\Phi} (x^*, x_s) - D_{\Phi}(x^*, x_{s+1}) - D_{\Phi}(x_{s+1}, x_s) .$$ Thus $$\begin{aligned} & f(x_{s+1}) \\ & \leq f(x_s) + \widetilde{g}_s^{\top}(x^* - x_s) + (\beta + 1/\eta) \left(D_{\Phi} (x^*, x_s) - D_{\Phi}(x^*, x_{s+1})\right) \\ & \qquad + \frac{\eta}{2} \|\nabla f(x_s) - \widetilde{g}_s\|_*^2 \\ & \leq f(x^*) + (\widetilde{g}_s-\nabla f(x_s))^{\top}(x^* - x_s) \\ & \qquad + (\beta + 1/\eta) \left(D_{\Phi} (x^*, x_s) - D_{\Phi}(x^*, x_{s+1})\right) + \frac{\eta}{2} \|\nabla f(x_s) - \widetilde{g}_s\|_*^2 . \end{aligned}$$ In particular this yields $$\mathbb{E}f(x_{s+1}) - f(x^*) \leq (\beta + 1/\eta) \mathbb{E}\left(D_{\Phi} (x^*, x_s) - D_{\Phi}(x^*, x_{s+1})\right) + \frac{\eta \sigma^2}{2} .$$ By summing this inequality from $s=1$ to $s=t$ one can easily conclude with the standard argument. ◻ ::: We can now propose the following modification of SGD based on the idea of *mini-batches*. Let $m \in \mathbb{N}$, then mini-batch SGD iterates the following equation: $$x_{t+1} = \Pi_{\mathcal{X}}\left(x_t - \frac{\eta}{m} \sum_{i=1}^m \widetilde{g}_i(x_t)\right).$$ where $\widetilde{g}_i(x_t), i=1,\hdots,m$ are independent random variables (conditionally on $x_t$) obtained from repeated queries to the stochastic oracle. Assuming that $f$ is $\beta$-smooth and that the stochastic oracle is such that $\|\widetilde{g}(x)\|_2 \leq B$, one can obtain a rate of convergence for mini-batch SGD with Theorem [\[th:SMDsmooth\]](#th:SMDsmooth){reference-type="ref" reference="th:SMDsmooth"}. Indeed one can apply this result with the modified stochastic oracle that returns $\frac{1}{m} \sum_{i=1}^m \widetilde{g}_i(x)$, it satisfies $$\mathbb{E}\| \frac1{m} \sum_{i=1}^m \widetilde{g}_i(x) - \nabla f(x) \|_2^2 = \frac{1}{m}\mathbb{E}\| \widetilde{g}_1(x) - \nabla f(x) \|_2^2 \leq \frac{2 B^2}{m} .$$ Thus one obtains that with $t$ calls to the (original) stochastic oracle, that is $t/m$ iterations of the mini-batch SGD, one has a suboptimality gap bounded by $$R \sqrt{\frac{2 B^2}{m}} \sqrt{\frac{2}{t/m}} + \frac{\beta R^2}{t/m} = 2 \frac{R B}{\sqrt{t}} + \frac{m \beta R^2}{t} .$$ Thus as long as $m \leq \frac{B}{R \beta} \sqrt{t}$ one obtains, with mini-batch SGD and $t$ calls to the oracle, a point which is $3\frac{R B}{\sqrt{t}}$-optimal. Mini-batch SGD can be a better option than basic SGD in at least two situations: (i) When the computation for an iteration of mini-batch SGD can be distributed between multiple processors. Indeed a central unit can send the message to the processors that estimates of the gradient at point $x_s$ have to be computed, then each processor can work independently and send back the estimate they obtained. (ii) Even in a serial setting mini-batch SGD can sometimes be advantageous, in particular if some calculations can be re-used to compute several estimated gradients at the same point. ## Sum of smooth and strongly convex functions Let us examine in more details the main example from Section [1.1](#sec:mlapps){reference-type="ref" reference="sec:mlapps"}. That is one is interested in the unconstrained minimization of $$f(x) = \frac1{m} \sum_{i=1}^m f_i(x) ,$$ where $f_1, \hdots, f_m$ are $\beta$-smooth and convex functions, and $f$ is $\alpha$-strongly convex. Typically in machine learning $\alpha$ can be as small as $1/m$, while $\beta$ is of order of a constant. In other words the condition number $\kappa= \beta / \alpha$ can be as large as $\Omega(m)$. Let us now compare the basic gradient descent, that is $$x_{t+1} = x_t - \frac{\eta}{m} \sum_{i=1}^m \nabla f_i(x) ,$$ to SGD $$x_{t+1} = x_t - \eta \nabla f_{i_t}(x) ,$$ where $i_t$ is drawn uniformly at random in $[m]$ (independently of everything else). Theorem [\[th:gdssc\]](#th:gdssc){reference-type="ref" reference="th:gdssc"} shows that gradient descent requires $O(m \kappa \log(1/\varepsilon))$ gradient computations (which can be improved to $O(m \sqrt{\kappa} \log(1/\varepsilon))$ with Nesterov's accelerated gradient descent), while Theorem [\[th:sgdstrong\]](#th:sgdstrong){reference-type="ref" reference="th:sgdstrong"} shows that SGD (with appropriate averaging) requires $O(1/ (\alpha \varepsilon))$ gradient computations. Thus one can obtain a low accuracy solution reasonably fast with SGD, but for high accuracy the basic gradient descent is more suitable. Can we get the best of both worlds? This question was answered positively in [@LRSB12] with SAG (Stochastic Averaged Gradient) and in [@SSZ13] with SDCA (Stochastic Dual Coordinate Ascent). These methods require only $O((m+\kappa) \log(1/\varepsilon))$ gradient computations. We describe below the SVRG (Stochastic Variance Reduced Gradient descent) algorithm from [@JZ13] which makes the main ideas of SAG and SDCA more transparent (see also [@DBLJ14] for more on the relation between these different methods). We also observe that a natural question is whether one can obtain a Nesterov's accelerated version of these algorithms that would need only $O((m + \sqrt{m \kappa}) \log(1/\varepsilon))$, see [@SSZ13b; @ZX14; @AB14] for recent works on this question. To obtain a linear rate of convergence one needs to make "big steps\", that is the step-size should be of order of a constant. In SGD the step-size is typically of order $1/\sqrt{t}$ because of the variance introduced by the stochastic oracle. The idea of SVRG is to "center\" the output of the stochastic oracle in order to reduce the variance. Precisely instead of feeding $\nabla f_{i}(x)$ into the gradient descent one would use $\nabla f_i(x) - \nabla f_i(y) + \nabla f(y)$ where $y$ is a centering sequence. This is a sensible idea since, when $x$ and $y$ are close to the optimum, one should have that $\nabla f_i(x) - \nabla f_i(y)$ will have a small variance, and of course $\nabla f(y)$ will also be small (note that $\nabla f_i(x)$ by itself is not necessarily small). This intuition is made formal with the following lemma. ::: lemma []{#lem:SVRG label="lem:SVRG"} Let $f_1, \hdots f_m$ be $\beta$-smooth convex functions on $\mathbb{R}^n$, and $i$ be a random variable uniformly distributed in $[m]$. Then $$\mathbb{E}\| \nabla f_i(x) - \nabla f_i(x^*) \|_2^2 \leq 2 \beta (f(x) - f(x^*)) .$$ ::: ::: proof *Proof.* Let $g_i(x) = f_i(x) - f_i(x^*) - \nabla f_i(x^*)^{\top} (x - x^*)$. By convexity of $f_i$ one has $g_i(x) \geq 0$ for any $x$ and in particular using [\[eq:onestepofgd\]](#eq:onestepofgd){reference-type="eqref" reference="eq:onestepofgd"} this yields $- g_i(x) \leq - \frac{1}{2\beta} \|\nabla g_i(x)\|_2^2$ which can be equivalently written as $$\| \nabla f_i(x) - \nabla f_i(x^*) \|_2^2 \leq 2 \beta (f_i(x) - f_i(x^*) - \nabla f_i(x^*)^{\top} (x - x^*)) .$$ Taking expectation with respect to $i$ and observing that $\mathbb{E}\nabla f_i(x^*) = \nabla f(x^*) = 0$ yields the claimed bound. ◻ ::: On the other hand the computation of $\nabla f(y)$ is expensive (it requires $m$ gradient computations), and thus the centering sequence should be updated more rarely than the main sequence. These ideas lead to the following epoch-based algorithm. Let $y^{(1)} \in \mathbb{R}^n$ be an arbitrary initial point. For $s=1, 2 \ldots$, let $x_1^{(s)}=y^{(s)}$. For $t=1, \hdots, k$ let $$x_{t+1}^{(s)} = x_t^{(s)} - \eta \left( \nabla f_{i_t^{(s)}}(x_t^{(s)}) - \nabla f_{i_t^{(s)}} (y^{(s)}) + \nabla f(y^{(s)}) \right) ,$$ where $i_t^{(s)}$ is drawn uniformly at random (and independently of everything else) in $[m]$. Also let $$y^{(s+1)} = \frac1{k} \sum_{t=1}^k x_t^{(s)} .$$ ::: theorem []{#th:SVRG label="th:SVRG"} Let $f_1, \hdots f_m$ be $\beta$-smooth convex functions on $\mathbb{R}^n$ and $f$ be $\alpha$-strongly convex. Then SVRG with $\eta = \frac{1}{10\beta}$ and $k = 20 \kappa$ satisfies $$\mathbb{E}f(y^{(s+1)}) - f(x^*) \leq 0.9^s (f(y^{(1)}) - f(x^*)) .$$ ::: ::: proof *Proof.* We fix a phase $s \geq 1$ and we denote by $\mathbb{E}$ the expectation taken with respect to $i_1^{(s)}, \hdots, i_k^{(s)}$. We show below that $$\mathbb{E}f(y^{(s+1)}) - f(x^*) = \mathbb{E}f\left(\frac1{k} \sum_{t=1}^k x_t^{(s)}\right) - f(x^*) \leq 0.9 (f(y^{(s)}) - f(x^*)) ,$$ which clearly implies the theorem. To simplify the notation in the following we drop the dependency on $s$, that is we want to show that $$\label{eq:SVRG0} \mathbb{E}f\left(\frac1{k} \sum_{t=1}^k x_t\right) - f(x^*) \leq 0.9 (f(y) - f(x^*)) .$$ We start as for the proof of Theorem [\[th:gdssc\]](#th:gdssc){reference-type="ref" reference="th:gdssc"} (analysis of gradient descent for smooth and strongly convex functions) with $$\label{eq:SVRG1} \|x_{t+1} - x^*\|_2^2 = \|x_t - x^*\|_2^2 - 2 \eta v_t^{\top}(x_t - x^*) + \eta^2 \|v_t\|_2^2 ,$$ where $$v_t = \nabla f_{i_t}(x_t) - \nabla f_{i_t} (y) + \nabla f(y) .$$ Using Lemma [\[lem:SVRG\]](#lem:SVRG){reference-type="ref" reference="lem:SVRG"}, we upper bound $\mathbb{E}_{i_t} \|v_t\|_2^2$ as follows (also recall that $\mathbb{E}\|X-\mathbb{E}(X)\|_2^2 \leq \mathbb{E}\|X\|_2^2$, and $\mathbb{E}_{i_t} \nabla f_{i_t}(x^*) = 0$): $$\begin{aligned} & \mathbb{E}_{i_t} \|v_t\|_2^2 \notag \\ & \leq 2 \mathbb{E}_{i_t} \|\nabla f_{i_t}(x_t) - \nabla f_{i_t}(x^*) \|_2^2 + 2 \mathbb{E}_{i_t} \|\nabla f_{i_t}(y) - \nabla f_{i_t}(x^*) - \nabla f(y) \|_2^2 \notag \\ & \leq 2 \mathbb{E}_{i_t} \|\nabla f_{i_t}(x_t) - \nabla f_{i_t}(x^*) \|_2^2 + 2 \mathbb{E}_{i_t} \|\nabla f_{i_t}(y) - \nabla f_{i_t}(x^*) \|_2^2 \notag \\ & \leq 4 \beta (f(x_t) - f(x^*) + f(y) - f(x^*)) . \label{eq:SVRG2} \end{aligned}$$ Also observe that $$\mathbb{E}_{i_t} v_t^{\top}(x_t - x^*) = \nabla f(x_t)^{\top} (x_t - x^*) \geq f(x_t) - f(x^*) ,$$ and thus plugging this into [\[eq:SVRG1\]](#eq:SVRG1){reference-type="eqref" reference="eq:SVRG1"} together with [\[eq:SVRG2\]](#eq:SVRG2){reference-type="eqref" reference="eq:SVRG2"} one obtains $$\begin{aligned} \mathbb{E}_{i_t} \|x_{t+1} - x^*\|_2^2 & \leq & \|x_t - x^*\|_2^2 - 2 \eta (1 - 2 \beta \eta) (f(x_t) - f(x^*)) \\ & & + 4 \beta \eta^2 (f(y) - f(x^*)) . \end{aligned}$$ Summing the above inequality over $t=1, \hdots, k$ yields $$\begin{aligned} \mathbb{E}\|x_{k+1} - x^*\|_2^2 & \leq & \|x_1 - x^*\|_2^2 - 2 \eta (1 - 2 \beta \eta) \mathbb{E}\sum_{t=1}^k (f(x_t) - f(x^*)) \\ & & + 4 \beta \eta^2 k (f(y) - f(x^*)) . \end{aligned}$$ Noting that $x_1 = y$ and that by $\alpha$-strong convexity one has $f(x) - f(x^*) \geq \frac{\alpha}{2} \|x - x^*\|_2^2$, one can rearrange the above display to obtain $$\mathbb{E}f\left(\frac1{k} \sum_{t=1}^k x_t\right) - f(x^*) \leq \left(\frac{1}{\alpha \eta (1 - 2 \beta \eta) k} + \frac{2 \beta \eta}{1- 2\beta \eta} \right) (f(y) - f(x^*)) .$$ Using that $\eta = \frac{1}{10\beta}$ and $k = 20 \kappa$ finally yields [\[eq:SVRG0\]](#eq:SVRG0){reference-type="eqref" reference="eq:SVRG0"} which itself concludes the proof. ◻ ::: ## Random coordinate descent We assume throughout this section that $f$ is a convex and differentiable function on $\mathbb{R}^n$, with a unique[^13] minimizer $x^*$. We investigate one of the simplest possible scheme to optimize $f$, the random coordinate descent (RCD) method. In the following we denote $\nabla_i f(x) = \frac{\partial f}{\partial x_i} (x)$. RCD is defined as follows, with an arbitrary initial point $x_1 \in \mathbb{R}^n$, $$x_{s+1} = x_s - \eta \nabla_{i_s} f(x) e_{i_s} ,$$ where $i_s$ is drawn uniformly at random from $[n]$ (and independently of everything else). One can view RCD as SGD with the specific oracle $\widetilde{g}(x) = n \nabla_{I} f(x) e_I$ where $I$ is drawn uniformly at random from $[n]$. Clearly $\mathbb{E}\widetilde{g}(x) = \nabla f(x)$, and furthermore $$\mathbb{E}\|\widetilde{g}(x)\|_2^2 = \frac{1}{n}\sum_{i=1}^n \|n \nabla_{i} f(x) e_i\|_2^2 = n \|\nabla f(x)\|_2^2 .$$ Thus using Theorem [\[th:SMD\]](#th:SMD){reference-type="ref" reference="th:SMD"} (with $\Phi(x) = \frac12 \|x\|_2^2$, that is S-MD being SGD) one immediately obtains the following result. ::: theorem Let $f$ be convex and $L$-Lipschitz on $\mathbb{R}^n$, then RCD with $\eta = \frac{R}{L} \sqrt{\frac{2}{n t}}$ satisfies $$\mathbb{E}f\bigg(\frac{1}{t} \sum_{s=1}^t x_s \bigg) - \min_{x \in \mathcal{X}} f(x) \leq R L \sqrt{\frac{2 n}{t}} .$$ ::: Somewhat unsurprisingly RCD requires $n$ times more iterations than gradient descent to obtain the same accuracy. In the next section, we will see that this statement can be greatly improved by taking into account directional smoothness. ### RCD for coordinate-smooth optimization We assume now directional smoothness for $f$, that is there exists $\beta_1, \hdots, \beta_n$ such that for any $i \in [n], x \in \mathbb{R}^n$ and $u \in \mathbb{R}$, $$| \nabla_i f(x+u e_i) - \nabla_i f(x) | \leq \beta_i |u| .$$ If $f$ is twice differentiable then this is equivalent to $(\nabla^2 f(x))_{i,i} \leq \beta_i$. In particular, since the maximal eigenvalue of a matrix is upper bounded by its trace, one can see that the directional smoothness implies that $f$ is $\beta$-smooth with $\beta \leq \sum_{i=1}^n \beta_i$. We now study the following "aggressive\" RCD, where the step-sizes are of order of the inverse smoothness: $$x_{s+1} = x_s - \frac{1}{\beta_{i_s}} \nabla_{i_s} f(x) e_{i_s} .$$ Furthermore we study a more general sampling distribution than uniform, precisely for $\gamma \geq 0$ we assume that $i_s$ is drawn (independently) from the distribution $p_{\gamma}$ defined by $$p_{\gamma}(i) = \frac{\beta_i^{\gamma}}{\sum_{j=1}^n \beta_j^{\gamma}}, i \in [n] .$$ This algorithm was proposed in [@Nes12], and we denote it by RCD($\gamma$). Observe that, up to a preprocessing step of complexity $O(n)$, one can sample from $p_{\gamma}$ in time $O(\log(n))$. The following rate of convergence is derived in [@Nes12], using the dual norms $\|\cdot\|_{[\gamma]}, \|\cdot\|_{[\gamma]}^*$ defined by $$\|x\|_{[\gamma]} = \sqrt{\sum_{i=1}^n \beta_i^{\gamma} x_i^2} , \;\; \text{and} \;\; \|x\|_{[\gamma]}^* = \sqrt{\sum_{i=1}^n \frac1{\beta_i^{\gamma}} x_i^2} .$$ ::: theorem []{#th:rcdgamma label="th:rcdgamma"} Let $f$ be convex and such that $u \in \mathbb{R}\mapsto f(x + u e_i)$ is $\beta_i$-smooth for any $i \in [n], x \in \mathbb{R}^n$. Then RCD($\gamma$) satisfies for $t \geq 2$, $$\mathbb{E}f(x_{t}) - f(x^*) \leq \frac{2 R_{1 - \gamma}^2(x_1) \sum_{i=1}^n \beta_i^{\gamma}}{t-1} ,$$ where $$R_{1-\gamma}(x_1) = \sup_{x \in \mathbb{R}^n : f(x) \leq f(x_1)} \|x - x^*\|_{[1-\gamma]} .$$ ::: Recall from Theorem [\[th:gdsmooth\]](#th:gdsmooth){reference-type="ref" reference="th:gdsmooth"} that in this context the basic gradient descent attains a rate of $\beta \|x_1 - x^*\|_2^2 / t$ where $\beta \leq \sum_{i=1}^n \beta_i$ (see the discussion above). Thus we see that RCD($1$) greatly improves upon gradient descent for functions where $\beta$ is of order of $\sum_{i=1}^n \beta_i$. Indeed in this case both methods attain the same accuracy after a fixed number of iterations, but the iterations of coordinate descent are potentially much cheaper than the iterations of gradient descent. ::: proof *Proof.* By applying [\[eq:onestepofgd\]](#eq:onestepofgd){reference-type="eqref" reference="eq:onestepofgd"} to the $\beta_i$-smooth function $u \in \mathbb{R}\mapsto f(x + u e_i)$ one obtains $$f\left(x - \frac{1}{\beta_i} \nabla_i f(x) e_i\right) - f(x) \leq - \frac{1}{2 \beta_i} (\nabla_i f(x))^2 .$$ We use this as follows: $$\begin{aligned} \mathbb{E}_{i_s} f(x_{s+1}) - f(x_s) & = & \sum_{i=1}^n p_{\gamma}(i) \left(f\left(x_s - \frac{1}{\beta_i} \nabla_i f(x_s) e_i\right) - f(x_s) \right) \\ & \leq & - \sum_{i=1}^n \frac{p_{\gamma}(i)}{2 \beta_i} (\nabla_i f(x_s))^2 \\ & = & - \frac{1}{2 \sum_{i=1}^n \beta_i^{\gamma}} \left(\|\nabla f(x_s)\|_{[1-\gamma]}^*\right)^2 . \end{aligned}$$ Denote $\delta_s = \mathbb{E}f(x_s) - f(x^*)$. Observe that the above calculation can be used to show that $f(x_{s+1}) \leq f(x_s)$ and thus one has, by definition of $R_{1-\gamma}(x_1)$, $$\begin{aligned} \delta_s & \leq & \nabla f(x_s)^{\top} (x_s - x^*) \\ & \leq & \|x_s - x^*\|_{[1-\gamma]} \|\nabla f(x_s)\|_{[1-\gamma]}^* \\ & \leq & R_{1-\gamma}(x_1) \|\nabla f(x_s)\|_{[1-\gamma]}^* . \end{aligned}$$ Thus putting together the above calculations one obtains $$\delta_{s+1} \leq \delta_s - \frac{1}{2 R_{1 - \gamma}^2(x_1) \sum_{i=1}^n \beta_i^{\gamma} } \delta_s^2 .$$ The proof can be concluded with similar computations than for Theorem [\[th:gdsmooth\]](#th:gdsmooth){reference-type="ref" reference="th:gdsmooth"}. ◻ ::: We discussed above the specific case of $\gamma = 1$. Both $\gamma=0$ and $\gamma=1/2$ also have an interesting behavior, and we refer to [@Nes12] for more details. The latter paper also contains a discussion of high probability results and potential acceleration à la Nesterov. We also refer to [@RT12] for a discussion of RCD in a distributed setting. ### RCD for smooth and strongly convex optimization If in addition to directional smoothness one also assumes strong convexity, then RCD attains in fact a linear rate. ::: theorem []{#th:linearratercd label="th:linearratercd"} Let $\gamma \geq 0$. Let $f$ be $\alpha$-strongly convex w.r.t. $\|\cdot\|_{[1-\gamma]}$, and such that $u \in \mathbb{R}\mapsto f(x + u e_i)$ is $\beta_i$-smooth for any $i \in [n], x \in \mathbb{R}^n$. Let $\kappa_{\gamma} = \frac{\sum_{i=1}^n \beta_i^{\gamma}}{\alpha}$, then RCD($\gamma$) satisfies $$\mathbb{E}f(x_{t+1}) - f(x^*) \leq \left(1 - \frac1{\kappa_{\gamma}}\right)^t (f(x_1) - f(x^*)) .$$ ::: We use the following elementary lemma. ::: lemma []{#lem:tittrucnes label="lem:tittrucnes"} Let $f$ be $\alpha$-strongly convex w.r.t. $\| \cdot\|$ on $\mathbb{R}^n$, then $$f(x) - f(x^*) \leq \frac1{2\alpha} \|\nabla f(x)\|_*^2 .$$ ::: ::: proof *Proof.* By strong convexity, Hölder's inequality, and an elementary calculation, $$\begin{aligned} f(x) - f(y) & \leq & \nabla f(x)^{\top} (x-y) - \frac{\alpha}{2} \|x-y\|_2^2 \\ & \leq & \|\nabla f(x)\|_* \|x-y\| - \frac{\alpha}{2} \|x-y\|_2^2 \\ & \leq & \frac1{2\alpha} \|\nabla f(x)\|_*^2 , \end{aligned}$$ which concludes the proof by taking $y = x^*$. ◻ ::: We can now prove Theorem [\[th:linearratercd\]](#th:linearratercd){reference-type="ref" reference="th:linearratercd"}. ::: proof *Proof.* In the proof of Theorem [\[th:rcdgamma\]](#th:rcdgamma){reference-type="ref" reference="th:rcdgamma"} we showed that $$\delta_{s+1} \leq \delta_s - \frac{1}{2 \sum_{i=1}^n \beta_i^{\gamma}} \left(\|\nabla f(x_s)\|_{[1-\gamma]}^*\right)^2 .$$ On the other hand Lemma [\[lem:tittrucnes\]](#lem:tittrucnes){reference-type="ref" reference="lem:tittrucnes"} shows that $$\left(\|\nabla f(x_s)\|_{[1-\gamma]}^*\right)^2 \geq 2 \alpha \delta_s .$$ The proof is concluded with straightforward calculations. ◻ ::: ## Acceleration by randomization for saddle points We explore now the use of randomness for saddle point computations. That is we consider the context of Section [5.2.1](#sec:sp){reference-type="ref" reference="sec:sp"} with a stochastic oracle of the following form: given $z=(x,y) \in \mathcal{X}\times \mathcal{Y}$ it outputs $\widetilde{g}(z) = (\widetilde{g}_{\mathcal{X}}(x,y), \widetilde{g}_{\mathcal{Y}}(x,y))$ where $\mathbb{E}\ (\widetilde{g}_{\mathcal{X}}(x,y) | x,y) \in \partial_x \varphi(x,y)$, and $\mathbb{E}\ (\widetilde{g}_{\mathcal{Y}}(x,y) | x,y) \in \partial_y (-\varphi(x,y))$. Instead of using true subgradients as in SP-MD (see Section [5.2.2](#sec:spmd){reference-type="ref" reference="sec:spmd"}) we use here the outputs of the stochastic oracle. We refer to the resulting algorithm as S-SP-MD (Stochastic Saddle Point Mirror Descent). Using the same reasoning than in Section [6.1](#sec:smd){reference-type="ref" reference="sec:smd"} and Section [5.2.2](#sec:spmd){reference-type="ref" reference="sec:spmd"} one can derive the following theorem. ::: theorem []{#th:sspmd label="th:sspmd"} Assume that the stochastic oracle is such that $\mathbb{E}\left(\|\widetilde{g}_{\mathcal{X}}(x,y)\|_{\mathcal{X}}^* \right)^2 \leq B_{\mathcal{X}}^2$, and $\mathbb{E}\left(\|\widetilde{g}_{\mathcal{Y}}(x,y)\|_{\mathcal{Y}}^* \right)^2 \leq B_{\mathcal{Y}}^2$. Then S-SP-MD with $a= \frac{B_{\mathcal{X}}}{R_{\mathcal{X}}}$, $b=\frac{B_{\mathcal{Y}}}{R_{\mathcal{Y}}}$, and $\eta=\sqrt{\frac{2}{t}}$ satisfies $$\mathbb{E}\left( \max_{y \in \mathcal{Y}} \varphi\left( \frac1{t} \sum_{s=1}^t x_s,y \right) - \min_{x \in \mathcal{X}} \varphi\left(x, \frac1{t} \sum_{s=1}^t y_s \right) \right) \leq (R_{\mathcal{X}} B_{\mathcal{X}} + R_{\mathcal{Y}} B_{\mathcal{Y}}) \sqrt{\frac{2}{t}}.$$ ::: Using S-SP-MD we revisit the examples of Section [5.2.4.2](#sec:spex2){reference-type="ref" reference="sec:spex2"} and Section [5.2.4.3](#sec:spex3){reference-type="ref" reference="sec:spex3"}. In both cases one has $\varphi(x,y) = x^{\top} A y$ (with $A_i$ being the $i^{th}$ column of $A$), and thus $\nabla_x \varphi(x,y) = Ay$ and $\nabla_y \varphi(x,y) = A^{\top} x$. **Matrix games.** Here $x \in \Delta_n$ and $y \in \Delta_m$. Thus there is a quite natural stochastic oracle: $$\label{eq:oraclematrixgame} \widetilde{g}_{\mathcal{X}}(x,y) = A_I, \; \text{where} \; I \in [m] \; \text{is drawn according to} \; y \in \Delta_m ,$$ and $\forall i \in [m]$, $$\label{eq:oraclematrixgame2} \widetilde{g}_{\mathcal{Y}}(x,y)(i) = A_i(J), \; \text{where} \; J \in [n] \; \text{is drawn according to} \; x \in \Delta_n .$$ Clearly $\|\widetilde{g}_{\mathcal{X}}(x,y)\|_{\infty} \leq \|A\|_{\mathrm{max}}$ and $\|\widetilde{g}_{\mathcal{X}}(x,y)\|_{\infty} \leq \|A\|_{\mathrm{max}}$, which implies that S-SP-MD attains an $\varepsilon$-optimal pair of points with $O\left(\|A\|_{\mathrm{max}}^2 \log(n+m) / \varepsilon^2 \right)$ iterations. Furthermore the computational complexity of a step of S-SP-MD is dominated by drawing the indices $I$ and $J$ which takes $O(n + m)$. Thus overall the complexity of getting an $\varepsilon$-optimal Nash equilibrium with S-SP-MD is $O\left(\|A\|_{\mathrm{max}}^2 (n + m) \log(n+m) / \varepsilon^2 \right)$. While the dependency on $\varepsilon$ is worse than for SP-MP (see Section [5.2.4.2](#sec:spex2){reference-type="ref" reference="sec:spex2"}), the dependencies on the dimensions is $\widetilde{O}(n+m)$ instead of $\widetilde{O}(nm)$. In particular, quite astonishingly, this is *sublinear* in the size of the matrix $A$. The possibility of sublinear algorithms for this problem was first observed in [@GK95]. **Linear classification.** Here $x \in \mathrm{B}_{2,n}$ and $y \in \Delta_m$. Thus the stochastic oracle for the $x$-subgradient can be taken as in [\[eq:oraclematrixgame\]](#eq:oraclematrixgame){reference-type="eqref" reference="eq:oraclematrixgame"} but for the $y$-subgradient we modify [\[eq:oraclematrixgame2\]](#eq:oraclematrixgame2){reference-type="eqref" reference="eq:oraclematrixgame2"} as follows. For a vector $x$ we denote by $x^2$ the vector such that $x^2(i) = x(i)^2$. For all $i \in [m]$, $$\widetilde{g}_{\mathcal{Y}}(x,y)(i) = \frac{\|x\|^2}{x(j)} A_i(J), \; \text{where} \; J \in [n] \; \text{is drawn according to} \; \frac{x^2}{\|x\|_2^2} \in \Delta_n .$$ Note that one indeed has $\mathbb{E}(\widetilde{g}_{\mathcal{Y}}(x,y)(i) | x,y) = \sum_{j=1}^n x(j) A_i(j) = (A^{\top} x)(i)$. Furthermore $\|\widetilde{g}_{\mathcal{X}}(x,y)\|_2 \leq B$, and $$\mathbb{E}(\|\widetilde{g}_{\mathcal{Y}}(x,y)\|_{\infty}^2 | x,y) = \sum_{j=1}^n \frac{x(j)^2}{\|x\|_2^2} \max_{i \in [m]} \left(\frac{\|x\|^2}{x(j)} A_i(j)\right)^2 \leq \sum_{j=1}^n \max_{i \in [m]} A_i(j)^2 .$$ Unfortunately this last term can be $O(n)$. However it turns out that one can do a more careful analysis of mirror descent in terms of local norms, which allows to prove that the "local variance\" is dimension-free. We refer to [@BC12] for more details on these local norms, and to [@CHW12] for the specific details in the linear classification situation. ## Convex relaxation and randomized rounding {#sec:convexrelaxation} In this section we briefly discuss the concept of convex relaxation, and the use of randomization to find approximate solutions. By now there is an enormous literature on these topics, and we refer to [@Bar14] for further pointers. We study here the seminal example of $\mathrm{MAXCUT}$. This problem can be described as follows. Let $A \in \mathbb{R}_+^{n \times n}$ be a symmetric matrix of non-negative weights. The entry $A_{i,j}$ is interpreted as a measure of the "dissimilarity\" between point $i$ and point $j$. The goal is to find a partition of $[n]$ into two sets, $S \subset [n]$ and $S^c$, so as to maximize the total dissimilarity between the two groups: $\sum_{i \in S, j \in S^c} A_{i,j}$. Equivalently $\mathrm{MAXCUT}$ corresponds to the following optimization problem: $$\label{eq:maxcut1} \max_{x \in \{-1,1\}^n} \frac12 \sum_{i,j =1}^n A_{i,j} (x_i - x_j)^2 .$$ Viewing $A$ as the (weighted) adjacency matrix of a graph, one can rewrite [\[eq:maxcut1\]](#eq:maxcut1){reference-type="eqref" reference="eq:maxcut1"} as follows, using the graph Laplacian $L=D-A$ where $D$ is the diagonal matrix with entries $(\sum_{j=1}^n A_{i,j})_{i \in [n]}$, $$\label{eq:maxcut2} \max_{x \in \{-1,1\}^n} x^{\top} L x .$$ It turns out that this optimization problem is $\mathbf{NP}$-hard, that is the existence of a polynomial time algorithm to solve [\[eq:maxcut2\]](#eq:maxcut2){reference-type="eqref" reference="eq:maxcut2"} would prove that $\mathbf{P} = \mathbf{NP}$. The combinatorial difficulty of this problem stems from the hypercube constraint. Indeed if one replaces $\{-1,1\}^n$ by the Euclidean sphere, then one obtains an efficiently solvable problem (it is the problem of computing the maximal eigenvalue of $L$). We show now that, while [\[eq:maxcut2\]](#eq:maxcut2){reference-type="eqref" reference="eq:maxcut2"} is a difficult optimization problem, it is in fact possible to find relatively good *approximate* solutions by using the power of randomization. Let $\zeta$ be uniformly drawn on the hypercube $\{-1,1\}^n$, then clearly $$\mathbb{E}\ \zeta^{\top} L \zeta = \sum_{i,j=1, i \neq j}^n A_{i,j} \geq \frac{1}{2} \max_{x \in \{-1,1\}^n} x^{\top} L x .$$ This means that, on average, $\zeta$ is a $1/2$-approximate solution to [\[eq:maxcut2\]](#eq:maxcut2){reference-type="eqref" reference="eq:maxcut2"}. Furthermore it is immediate that the above expectation bound implies that, with probability at least $\varepsilon$, $\zeta$ is a $(1/2-\varepsilon)$-approximate solution. Thus by repeatedly sampling uniformly from the hypercube one can get arbitrarily close (with probability approaching $1$) to a $1/2$-approximation of $\mathrm{MAXCUT}$. Next we show that one can obtain an even better approximation ratio by combining the power of convex optimization and randomization. This approach was pioneered by [@GW95]. The Goemans-Williamson algorithm is based on the following inequality $$\max_{x \in \{-1,1\}^n} x^{\top} L x = \max_{x \in \{-1,1\}^n} \langle L, xx^{\top} \rangle \leq \max_{X \in \mathbb{S}_+^n, X_{i,i}=1, i \in [n]} \langle L, X \rangle .$$ The right hand side in the above display is known as the *convex (or SDP) relaxation* of $\mathrm{MAXCUT}$. The convex relaxation is an SDP and thus one can find its solution efficiently with Interior Point Methods (see Section [5.3](#sec:IPM){reference-type="ref" reference="sec:IPM"}). The following result states both the Goemans-Williamson strategy and the corresponding approximation ratio. ::: theorem []{#th:GW label="th:GW"} Let $\Sigma$ be the solution to the SDP relaxation of $\mathrm{MAXCUT}$. Let $\xi \sim \mathcal{N}(0, \Sigma)$ and $\zeta = \mathrm{sign}(\xi) \in \{-1,1\}^n$. Then $$\mathbb{E}\ \zeta^{\top} L \zeta \geq 0.878 \max_{x \in \{-1,1\}^n} x^{\top} L x .$$ ::: The proof of this result is based on the following elementary geometric lemma. ::: lemma []{#lem:GW label="lem:GW"} Let $\xi \sim \mathcal{N}(0,\Sigma)$ with $\Sigma_{i,i}=1$ for $i \in [n]$, and $\zeta = \mathrm{sign}(\xi)$. Then $$\mathbb{E}\ \zeta_i \zeta_j = \frac{2}{\pi} \mathrm{arcsin} \left(\Sigma_{i,j}\right) .$$ ::: ::: proof *Proof.* Let $V \in \mathbb{R}^{n \times n}$ (with $i^{th}$ row $V_i^{\top}$) be such that $\Sigma = V V^{\top}$. Note that since $\Sigma_{i,i}=1$ one has $\|V_i\|_2 = 1$ (remark also that necessarily $|\Sigma_{i,j}| \leq 1$, which will be important in the proof of Theorem [\[th:GW\]](#th:GW){reference-type="ref" reference="th:GW"}). Let $\varepsilon\sim \mathcal{N}(0,\mathrm{I}_n)$ be such that $\xi = V \varepsilon$. Then $\zeta_i = \mathrm{sign}(V_i^{\top} \varepsilon)$, and in particular $$\begin{aligned} \mathbb{E}\ \zeta_i \zeta_j & = & \mathbb{P}(V_i^{\top} \varepsilon\geq 0 \ \text{and} \ V_j^{\top} \varepsilon\geq 0) + \mathbb{P}(V_i^{\top} \varepsilon\leq 0 \ \text{and} \ V_j^{\top} \varepsilon\leq 0 \\ & & - \mathbb{P}(V_i^{\top} \varepsilon\geq 0 \ \text{and} \ V_j^{\top} \varepsilon< 0) - \mathbb{P}(V_i^{\top} \varepsilon< 0 \ \text{and} \ V_j^{\top} \varepsilon\geq 0) \\ & = & 2 \mathbb{P}(V_i^{\top} \varepsilon\geq 0 \ \text{and} \ V_j^{\top} \varepsilon\geq 0) - 2 \mathbb{P}(V_i^{\top} \varepsilon\geq 0 \ \text{and} \ V_j^{\top} \varepsilon< 0) \\ & = & \mathbb{P}(V_j^{\top} \varepsilon\geq 0 | V_i^{\top} \varepsilon\geq 0) - \mathbb{P}(V_j^{\top} \varepsilon< 0 | V_i^{\top} \varepsilon\geq 0) \\ & = & 1 - 2 \mathbb{P}(V_j^{\top} \varepsilon< 0 | V_i^{\top} \varepsilon\geq 0). \end{aligned}$$ Now a quick picture shows that $\mathbb{P}(V_j^{\top} \varepsilon< 0 | V_i^{\top} \varepsilon\geq 0) = \frac{1}{\pi} \mathrm{arccos}(V_i^{\top} V_j)$ (recall that $\varepsilon/ \|\varepsilon\|_2$ is uniform on the Euclidean sphere). Using the fact that $V_i^{\top} V_j = \Sigma_{i,j}$ and $\mathrm{arccos}(x) = \frac{\pi}{2} - \mathrm{arcsin}(x)$ conclude the proof. ◻ ::: We can now get to the proof of Theorem [\[th:GW\]](#th:GW){reference-type="ref" reference="th:GW"}. ::: proof *Proof.* We shall use the following inequality: $$\label{eq:dependsonL} 1 - \frac{2}{\pi} \mathrm{arcsin}(t) \geq 0.878 (1-t), \ \forall t \in [-1,1] .$$ Also remark that for $X \in \mathbb{R}^{n \times n}$ such that $X_{i,i}=1$, one has $$\langle L, X \rangle = \sum_{i,j=1}^n A_{i,j} (1 - X_{i,j}) ,$$ and in particular for $x \in \{-1,1\}^n$, $x^{\top} L x = \sum_{i,j=1}^n A_{i,j} (1 - x_i x_j)$. Thus, using Lemma [\[lem:GW\]](#lem:GW){reference-type="ref" reference="lem:GW"}, and the facts that $A_{i,j} \geq 0$ and $|\Sigma_{i,j}| \leq 1$ (see the proof of Lemma [\[lem:GW\]](#lem:GW){reference-type="ref" reference="lem:GW"}), one has $$\begin{aligned} \mathbb{E}\ \zeta^{\top} L \zeta & = & \sum_{i,j=1}^n A_{i,j} \left(1- \frac{2}{\pi} \mathrm{arcsin} \left(\Sigma_{i,j}\right)\right) \\ & \geq & 0.878 \sum_{i,j=1}^n A_{i,j} \left(1- \Sigma_{i,j}\right) \\ & = & 0.878 \ \max_{X \in \mathbb{S}_+^n, X_{i,i}=1, i \in [n]} \langle L, X \rangle \\ & \geq & 0.878 \max_{x \in \{-1,1\}^n} x^{\top} L x . \end{aligned}$$ ◻ ::: Theorem [\[th:GW\]](#th:GW){reference-type="ref" reference="th:GW"} depends on the form of the Laplacian $L$ (insofar as [\[eq:dependsonL\]](#eq:dependsonL){reference-type="eqref" reference="eq:dependsonL"} was used). We show next a result from [@Nes97] that applies to any positive semi-definite matrix, at the expense of the constant of approximation. Precisely we are now interested in the following optimization problem: $$\label{eq:quad} \max_{x \in \{-1,1\}^n} x^{\top} B x .$$ The corresponding SDP relaxation is $$\max_{X \in \mathbb{S}_+^n, X_{i,i}=1, i \in [n]} \langle B, X \rangle .$$ ::: theorem Let $\Sigma$ be the solution to the SDP relaxation of [\[eq:quad\]](#eq:quad){reference-type="eqref" reference="eq:quad"}. Let $\xi \sim \mathcal{N}(0, \Sigma)$ and $\zeta = \mathrm{sign}(\xi) \in \{-1,1\}^n$. Then $$\mathbb{E}\ \zeta^{\top} B \zeta \geq \frac{2}{\pi} \max_{x \in \{-1,1\}^n} x^{\top} B x .$$ ::: ::: proof *Proof.* Lemma [\[lem:GW\]](#lem:GW){reference-type="ref" reference="lem:GW"} shows that $$\mathbb{E}\ \zeta^{\top} B \zeta = \sum_{i,j=1}^n B_{i,j} \frac{2}{\pi} \mathrm{arcsin} \left(X_{i,j}\right) = \frac{2}{\pi} \langle B, \mathrm{arcsin}(X) \rangle .$$ Thus to prove the result it is enough to show that $\langle B, \mathrm{arcsin}(\Sigma) \rangle \geq \langle B, \Sigma \rangle$, which is itself implied by $\mathrm{arcsin}(\Sigma) \succeq \Sigma$ (the implication is true since $B$ is positive semi-definite, just write the eigendecomposition). Now we prove the latter inequality via a Taylor expansion. Indeed recall that $|\Sigma_{i,j}| \leq 1$ and thus denoting by $A^{\circ \alpha}$ the matrix where the entries are raised to the power $\alpha$ one has $$\mathrm{arcsin}(\Sigma) = \sum_{k=0}^{+\infty} \frac{{2k \choose k}}{4^k (2k +1)} \Sigma^{\circ (2k+1)} = \Sigma + \sum_{k=1}^{+\infty} \frac{{2k \choose k}}{4^k (2k +1)} \Sigma^{\circ (2k+1)}.$$ Finally one can conclude using the fact if $A,B \succeq 0$ then $A \circ B \succeq 0$. This can be seen by writing $A= V V^{\top}$, $B=U U^{\top}$, and thus $$(A \circ B)_{i,j} = V_i^{\top} V_j U_i^{\top} U_j = \mathrm{Tr}(U_j V_j^{\top} V_i U_i^{\top}) = \langle V_i U_i^{\top}, V_j U_j^{\top} \rangle .$$ In other words $A \circ B$ is a Gram-matrix and, thus it is positive semi-definite. ◻ ::: ## Random walk based methods {#sec:rwmethod} Randomization naturally suggests itself in the center of gravity method (see Section [2.1](#sec:gravity){reference-type="ref" reference="sec:gravity"}), as a way to circumvent the exact calculation of the center of gravity. This idea was proposed and developed in [@BerVem04]. We give below a condensed version of the main ideas of this paper. Assuming that one can draw independent points $X_1, \hdots, X_N$ uniformly at random from the current set $\mathcal{S}_t$, one could replace $c_t$ by $\hat{c}_t = \frac{1}{N} \sum_{i=1}^N X_i$. [@BerVem04] proved the following generalization of Lemma [\[lem:Gru60\]](#lem:Gru60){reference-type="ref" reference="lem:Gru60"} for the situation where one cuts a convex set through a point close the center of gravity. Recall that a convex set $\mathcal{K}$ is in isotropic position if $\mathbb{E}X = 0$ and $\mathbb{E}X X^{\top} = \mathrm{I}_n$, where $X$ is a random variable drawn uniformly at random from $\mathcal{K}$. Note in particular that this implies $\mathbb{E}\|X\|_2^2 = n$. We also say that $\mathcal{K}$ is in near-isotropic position if $\frac{1}{2} \mathrm{I}_n \preceq \mathbb{E}X X^{\top} \preceq \frac3{2} \mathrm{I}_n$. ::: lemma []{#lem:BerVem04 label="lem:BerVem04"} Let $\mathcal{K}$ be a convex set in isotropic position. Then for any $w \in \mathbb{R}^n, w \neq 0$, $z \in \mathbb{R}^n$, one has $$\mathrm{Vol} \left( \mathcal{K}\cap \{x \in \mathbb{R}^n : (x-z)^{\top} w \geq 0\} \right) \geq \left(\frac{1}{e} - \|z\|_2\right) \mathrm{Vol} (\mathcal{K}) .$$ ::: Thus if one can ensure that $\mathcal{S}_t$ is in (near) isotropic position, and $\|c_t - \hat{c}_t\|_2$ is small (say smaller than $0.1$), then the randomized center of gravity method (which replaces $c_t$ by $\hat{c}_t$) will converge at the same speed than the original center of gravity method. Assuming that $\mathcal{S}_t$ is in isotropic position one immediately obtains $\mathbb{E}\|c_t - \hat{c}_t\|_2^2 = \frac{n}{N}$, and thus by Chebyshev's inequality one has $\mathbb{P}(\|c_t - \hat{c}_t\|_2 > 0.1) \leq 100 \frac{n}{N}$. In other words with $N = O(n)$ one can ensure that the randomized center of gravity method makes progress on a constant fraction of the iterations (to ensure progress at every step one would need a larger value of $N$ because of an union bound, but this is unnecessary). Let us now consider the issue of putting $\mathcal{S}_t$ in near-isotropic position. Let $\hat{\Sigma}_t = \frac1{N} \sum_{i=1}^N (X_i-\hat{c}_t) (X_i-\hat{c}_t)^{\top}$. [@Rud99] showed that as long as $N= \widetilde{\Omega}(n)$, one has with high probability (say at least probability $1-1/n^2$) that the set $\hat{\Sigma}_t^{-1/2} (\mathcal{S}_t - \hat{c}_t)$ is in near-isotropic position. Thus it only remains to explain how to sample from a near-isotropic convex set $\mathcal{K}$. This is where random walk ideas come into the picture. The hit-and-run walk[^14] is described as follows: at a point $x \in \mathcal{K}$, let $\mathcal{L}$ be a line that goes through $x$ in a direction taken uniformly at random, then move to a point chosen uniformly at random in $\mathcal{L}\cap \mathcal{K}$. [@Lov98] showed that if the starting point of the hit-and-run walk is chosen from a distribution "close enough\" to the uniform distribution on $\mathcal{K}$, then after $O(n^3)$ steps the distribution of the last point is $\varepsilon$ away (in total variation) from the uniform distribution on $\mathcal{K}$. In the randomized center of gravity method one can obtain a good initial distribution for $\mathcal{S}_t$ by using the distribution that was obtained for $\mathcal{S}_{t-1}$. In order to initialize the entire process correctly we start here with $\mathcal{S}_1 = [-L, L]^n \supset \mathcal{X}$ (in Section [2.1](#sec:gravity){reference-type="ref" reference="sec:gravity"} we used $\mathcal{S}_1 = \mathcal{X}$), and thus we also have to use a *separation oracle* at iterations where $\hat{c}_t \not\in \mathcal{X}$, just like we did for the ellipsoid method (see Section [2.2](#sec:ellipsoid){reference-type="ref" reference="sec:ellipsoid"}). Wrapping up the above discussion, we showed (informally) that to attain an $\varepsilon$-optimal point with the randomized center of gravity method one needs: $\widetilde{O}(n)$ iterations, each iterations requires $\widetilde{O}(n)$ random samples from $\mathcal{S}_t$ (in order to put it in isotropic position) as well as a call to either the separation oracle or the first order oracle, and each sample costs $\widetilde{O}(n^3)$ steps of the random walk. Thus overall one needs $\widetilde{O}(n)$ calls to the separation oracle and the first order oracle, as well as $\widetilde{O}(n^5)$ steps of the random walk. ::: acknowledgements This text grew out of lectures given at Princeton University in 2013 and 2014. I would like to thank Mike Jordan for his support in this project. My gratitude goes to the four reviewers, and especially the non-anonymous referee Francis Bach, whose comments have greatly helped to situate this monograph in the vast optimization literature. Finally I am thankful to Philippe Rigollet for suggesting the new title (a previous version of the manuscript was titled "Theory of Convex Optimization for Machine Learning\"), and to Yin-Tat Lee for many insightful discussions about cutting-plane methods. ::: [^1]: Note that this trick does not work in the context of Chapter [6](#rand){reference-type="ref" reference="rand"}. [^2]: As a warm-up we assume in this section that $\mathcal{X}$ is known. It should be clear from the arguments in the next section that in fact the same algorithm would work if initialized with $\mathcal{S}_1 \supset \mathcal{X}$. [^3]: Of course the computational complexity remains at least linear in the dimension since one needs to manipulate gradients. [^4]: In the optimization literature the term "descent\" is reserved for methods such that $f(x_{t+1}) \leq f(x_t)$. In that sense the projected subgradient descent is not a descent method. [^5]: Observe however that the quantities $R$ and $L$ may dependent on the dimension, see Chapter [4](#mirror){reference-type="ref" reference="mirror"} for more on this. [^6]: The last step in the sequence of implications can be improved by taking $\delta_1$ into account. Indeed one can easily show with [\[eq:defaltsmooth\]](#eq:defaltsmooth){reference-type="eqref" reference="eq:defaltsmooth"} that $\delta_1 \leq \frac{1}{4 \omega}$. This improves the rate of Theorem [\[th:gdsmooth\]](#th:gdsmooth){reference-type="ref" reference="th:gdsmooth"} from $\frac{2 \beta \|x_1 - x^*\|^2}{t-1}$ to $\frac{2 \beta \|x_1 - x^*\|^2}{t+3}$. [^7]: Assumption (ii) can be relaxed in some cases, see for example [@ABL14]. [^8]: Basically mirror prox allows for a smooth vector field point of view (see Section [4.6](#sec:vectorfield){reference-type="ref" reference="sec:vectorfield"}), while mirror descent does not. [^9]: We restrict to unconstrained minimization for sake of simplicity. One can extend the discussion to constrained minimization by using ideas from Section [3.2](#sec:gdsmooth){reference-type="ref" reference="sec:gdsmooth"}. [^10]: Observe that the duality gap is the sum of the primal gap $\max_{y \in \mathcal{Y}} \varphi(\widetilde{x},y) - \varphi(x^*,y^*)$ and the dual gap $\varphi(x^*,y^*) - \min_{x \in \mathcal{X}} \varphi(x, \widetilde{y})$. [^11]: We assume differentiability only for sake of notation here. [^12]: While being true in general this statement does not say anything about specific functions/oracles. For example it was shown in [@BM13] that acceleration can be obtained for the square loss and the logistic loss. [^13]: Uniqueness is only assumed for sake of notation. [^14]: Other random walks are known for this problem but hit-and-run is the one with the sharpest theoretical guarantees. Curiously we note that one of those walks is closely connected to projected gradient descent, see [@BEL15].
# Building Abstractions with Procedures {#Chapter 1} > The acts of the mind, wherein it exerts its power over simple ideas, > are chiefly these three: 1. Combining several simple ideas into one > compound one, and thus all complex ideas are made. 2. The second is > bringing two ideas, whether simple or complex, together, and setting > them by one another so as to take a view of them at once, without > uniting them into one, by which it gets all its ideas of relations. 3. > The third is separating them from all other ideas that accompany them > in their real existence: this is called abstraction, and thus all its > general ideas are made. > > ---John Locke, *An Essay Concerning Human Understanding* (1690) We are about to study the idea of a *computational process*. Computational processes are abstract beings that inhabit computers. As they evolve, processes manipulate other abstract things called *data*. The evolution of a process is directed by a pattern of rules called a *program*. People create programs to direct processes. In effect, we conjure the spirits of the computer with our spells. A computational process is indeed much like a sorcerer's idea of a spirit. It cannot be seen or touched. It is not composed of matter at all. However, it is very real. It can perform intellectual work. It can answer questions. It can affect the world by disbursing money at a bank or by controlling a robot arm in a factory. The programs we use to conjure processes are like a sorcerer's spells. They are carefully composed from symbolic expressions in arcane and esoteric *programming languages* that prescribe the tasks we want our processes to perform. A computational process, in a correctly working computer, executes programs precisely and accurately. Thus, like the sorcerer's apprentice, novice programmers must learn to understand and to anticipate the consequences of their conjuring. Even small errors (usually called *bugs* or *glitches*) in programs can have complex and unanticipated consequences. Fortunately, learning to program is considerably less dangerous than learning sorcery, because the spirits we deal with are conveniently contained in a secure way. Real-world programming, however, requires care, expertise, and wisdom. A small bug in a computer-aided design program, for example, can lead to the catastrophic collapse of an airplane or a dam or the self-destruction of an industrial robot. Master software engineers have the ability to organize programs so that they can be reasonably sure that the resulting processes will perform the tasks intended. They can visualize the behavior of their systems in advance. They know how to structure programs so that unanticipated problems do not lead to catastrophic consequences, and when problems do arise, they can *debug* their programs. Well-designed computational systems, like well-designed automobiles or nuclear reactors, are designed in a modular manner, so that the parts can be constructed, replaced, and debugged separately. #### Programming in Lisp {#programming-in-lisp .unnumbered} We need an appropriate language for describing processes, and we will use for this purpose the programming language Lisp. Just as our everyday thoughts are usually expressed in our natural language (such as English, French, or Japanese), and descriptions of quantitative phenomena are expressed with mathematical notations, our procedural thoughts will be expressed in Lisp. Lisp was invented in the late 1950s as a formalism for reasoning about the use of certain kinds of logical expressions, called *recursion equations*, as a model for computation. The language was conceived by John McCarthy and is based on his paper "Recursive Functions of Symbolic Expressions and Their Computation by Machine" ([McCarthy 1960](#McCarthy 1960)). Despite its inception as a mathematical formalism, Lisp is a practical programming language. A Lisp *interpreter* is a machine that carries out processes described in the Lisp language. The first Lisp interpreter was implemented by McCarthy with the help of colleagues and students in the Artificial Intelligence Group of the mit Research Laboratory of Electronics and in the mit Computation Center.[^1] Lisp, whose name is an acronym for LISt Processing, was designed to provide symbol-manipulating capabilities for attacking programming problems such as the symbolic differentiation and integration of algebraic expressions. It included for this purpose new data objects known as atoms and lists, which most strikingly set it apart from all other languages of the period. Lisp was not the product of a concerted design effort. Instead, it evolved informally in an experimental manner in response to users' needs and to pragmatic implementation considerations. Lisp's informal evolution has continued through the years, and the community of Lisp users has traditionally resisted attempts to promulgate any "official" definition of the language. This evolution, together with the flexibility and elegance of the initial conception, has enabled Lisp, which is the second oldest language in widespread use today (only Fortran is older), to continually adapt to encompass the most modern ideas about program design. Thus, Lisp is by now a family of dialects, which, while sharing most of the original features, may differ from one another in significant ways. The dialect of Lisp used in this book is called Scheme.[^2] Because of its experimental character and its emphasis on symbol manipulation, Lisp was at first very inefficient for numerical computations, at least in comparison with Fortran. Over the years, however, Lisp compilers have been developed that translate programs into machine code that can perform numerical computations reasonably efficiently. And for special applications, Lisp has been used with great effectiveness.[^3] Although Lisp has not yet overcome its old reputation as hopelessly inefficient, Lisp is now used in many applications where efficiency is not the central concern. For example, Lisp has become a language of choice for operating-system shell languages and for extension languages for editors and computer-aided design systems. If Lisp is not a mainstream language, why are we using it as the framework for our discussion of programming? Because the language possesses unique features that make it an excellent medium for studying important programming constructs and data structures and for relating them to the linguistic features that support them. The most significant of these features is the fact that Lisp descriptions of processes, called *procedures*, can themselves be represented and manipulated as Lisp data. The importance of this is that there are powerful program-design techniques that rely on the ability to blur the traditional distinction between "passive" data and "active" processes. As we shall discover, Lisp's flexibility in handling procedures as data makes it one of the most convenient languages in existence for exploring these techniques. The ability to represent procedures as data also makes Lisp an excellent language for writing programs that must manipulate other programs as data, such as the interpreters and compilers that support computer languages. Above and beyond these considerations, programming in Lisp is great fun. ## The Elements of Programming {#Section 1.1} A powerful programming language is more than just a means for instructing a computer to perform tasks. The language also serves as a framework within which we organize our ideas about processes. Thus, when we describe a language, we should pay particular attention to the means that the language provides for combining simple ideas to form more complex ideas. Every powerful language has three mechanisms for accomplishing this: - **primitive expressions**, which represent the simplest entities the language is concerned with, - **means of combination**, by which compound elements are built from simpler ones, and - **means of abstraction**, by which compound elements can be named and manipulated as units. In programming, we deal with two kinds of elements: procedures and data. (Later we will discover that they are really not so distinct.) Informally, data is "stuff$\kern0.1em$" that we want to manipulate, and procedures are descriptions of the rules for manipulating the data. Thus, any powerful programming language should be able to describe primitive data and primitive procedures and should have methods for combining and abstracting procedures and data. In this chapter we will deal only with simple numerical data so that we can focus on the rules for building procedures.[^4] In later chapters we will see that these same rules allow us to build procedures to manipulate compound data as well. ### Expressions {#Section 1.1.1} One easy way to get started at programming is to examine some typical interactions with an interpreter for the Scheme dialect of Lisp. Imagine that you are sitting at a computer terminal. You type an *expression*, and the interpreter responds by displaying the result of its *evaluating* that expression. One kind of primitive expression you might type is a number. (More precisely, the expression that you type consists of the numerals that represent the number in base 10.) If you present Lisp with a number ::: scheme 486 ::: the interpreter will respond by printing[^5] ::: scheme  *486*  ::: Expressions representing numbers may be combined with an expression representing a primitive procedure (such as `+` or `*`) to form a compound expression that represents the application of the procedure to those numbers. For example: ::: scheme (+ 137 349)  *486*  ::: ::: scheme (- 1000 334)  *666*  ::: ::: scheme (\* 5 99)  *495*  ::: ::: scheme (/ 10 5)  *2*  ::: ::: scheme (+ 2.7 10)  *12.7*  ::: Expressions such as these, formed by delimiting a list of expressions within parentheses in order to denote procedure application, are called *combinations*. The leftmost element in the list is called the *operator*, and the other elements are called *operands*. The value of a combination is obtained by applying the procedure specified by the operator to the *arguments* that are the values of the operands. The convention of placing the operator to the left of the operands is known as *prefix notation*, and it may be somewhat confusing at first because it departs significantly from the customary mathematical convention. Prefix notation has several advantages, however. One of them is that it can accommodate procedures that may take an arbitrary number of arguments, as in the following examples: ::: scheme (+ 21 35 12 7)  *75*  ::: ::: scheme (\* 25 4 12)  *1200*  ::: No ambiguity can arise, because the operator is always the leftmost element and the entire combination is delimited by the parentheses. A second advantage of prefix notation is that it extends in a straightforward way to allow combinations to be *nested*, that is, to have combinations whose elements are themselves combinations: ::: scheme (+ (\* 3 5) (- 10 6))  *19*  ::: There is no limit (in principle) to the depth of such nesting and to the overall complexity of the expressions that the Lisp interpreter can evaluate. It is we humans who get confused by still relatively simple expressions such as ::: scheme (+ (\* 3 (+ (\* 2 4) (+ 3 5))) (+ (- 10 7) 6)) ::: which the interpreter would readily evaluate to be 57. We can help ourselves by writing such an expression in the form ::: scheme (+ (\* 3 (+ (\* 2 4) (+ 3 5))) (+ (- 10 7) 6)) ::: following a formatting convention known as *pretty-printing*, in which each long combination is written so that the operands are aligned vertically. The resulting indentations display clearly the structure of the expression.[^6] Even with complex expressions, the interpreter always operates in the same basic cycle: It reads an expression from the terminal, evaluates the expression, and prints the result. This mode of operation is often expressed by saying that the interpreter runs in a *read-eval-print loop*. Observe in particular that it is not necessary to explicitly instruct the interpreter to print the value of the expression.[^7] ### Naming and the Environment {#Section 1.1.2} A critical aspect of a programming language is the means it provides for using names to refer to computational objects. We say that the name identifies a *variable* whose *value* is the object. In the Scheme dialect of Lisp, we name things with `define`. Typing ::: scheme (define size 2) ::: causes the interpreter to associate the value 2 with the name `size`.[^8] Once the name `size` has been associated with the number 2, we can refer to the value 2 by name: ::: scheme size  *2*  ::: ::: scheme (\* 5 size)  *10*  ::: Here are further examples of the use of `define`: ::: scheme (define pi 3.14159) (define radius 10) (\* pi (\* radius radius))  *314.159*  (define circumference (\* 2 pi radius)) circumference  *62.8318*  ::: `define` is our language's simplest means of abstraction, for it allows us to use simple names to refer to the results of compound operations, such as the `circumference` computed above. In general, computational objects may have very complex structures, and it would be extremely inconvenient to have to remember and repeat their details each time we want to use them. Indeed, complex programs are constructed by building, step by step, computational objects of increasing complexity. The interpreter makes this step-by-step program construction particularly convenient because name-object associations can be created incrementally in successive interactions. This feature encourages the incremental development and testing of programs and is largely responsible for the fact that a Lisp program usually consists of a large number of relatively simple procedures. It should be clear that the possibility of associating values with symbols and later retrieving them means that the interpreter must maintain some sort of memory that keeps track of the name-object pairs. This memory is called the *environment* (more precisely the *global environment*, since we will see later that a computation may involve a number of different environments).[^9] ### Evaluating Combinations {#Section 1.1.3} One of our goals in this chapter is to isolate issues about thinking procedurally. As a case in point, let us consider that, in evaluating combinations, the interpreter is itself following a procedure. To evaluate a combination, do the following: 1. Evaluate the subexpressions of the combination. 2. Apply the procedure that is the value of the leftmost subexpression (the operator) to the arguments that are the values of the other subexpressions (the operands). Even this simple rule illustrates some important points about processes in general. First, observe that the first step dictates that in order to accomplish the evaluation process for a combination we must first perform the evaluation process on each element of the combination. Thus, the evaluation rule is *recursive* in nature; that is, it includes, as one of its steps, the need to invoke the rule itself.[^10] Notice how succinctly the idea of recursion can be used to express what, in the case of a deeply nested combination, would otherwise be viewed as a rather complicated process. For example, evaluating ::: scheme (\* (+ 2 (\* 4 6)) (+ 3 5 7)) ::: requires that the evaluation rule be applied to four different combinations. We can obtain a picture of this process by representing the combination in the form of a tree, as shown in [Figure 1.1](#Figure 1.1). Each combination is represented by a node with branches corresponding to the operator and the operands of the combination stemming from it. The terminal nodes (that is, nodes with no branches stemming from them) represent either operators or numbers. Viewing evaluation in terms of the tree, we can imagine that the values of the operands percolate upward, starting from the terminal nodes and then combining at higher and higher levels. In general, we shall see that recursion is a very powerful technique for dealing with hierarchical, treelike objects. In fact, the "percolate values upward" form of the evaluation rule is an example of a general kind of process known as *tree accumulation*. []{#Figure 1.1 label="Figure 1.1"} ![image](fig/chap1/Fig1.1g.pdf){width="31mm"} > **Figure 1.1:** Tree representation, showing the value of each > subcombination. Next, observe that the repeated application of the first step brings us to the point where we need to evaluate, not combinations, but primitive expressions such as numerals, built-in operators, or other names. We take care of the primitive cases by stipulating that - the values of numerals are the numbers that they name, - the values of built-in operators are the machine instruction sequences that carry out the corresponding operations, and - the values of other names are the objects associated with those names in the environment. We may regard the second rule as a special case of the third one by stipulating that symbols such as `+` and `*` are also included in the global environment, and are associated with the sequences of machine instructions that are their "values." The key point to notice is the role of the environment in determining the meaning of the symbols in expressions. In an interactive language such as Lisp, it is meaningless to speak of the value of an expression such as `(+ x 1)` without specifying any information about the environment that would provide a meaning for the symbol `x` (or even for the symbol `+`). As we shall see in [Chapter 3](#Chapter 3), the general notion of the environment as providing a context in which evaluation takes place will play an important role in our understanding of program execution. Notice that the evaluation rule given above does not handle definitions. For instance, evaluating `(define x 3)` does not apply `define` to two arguments, one of which is the value of the symbol `x` and the other of which is 3, since the purpose of the `define` is precisely to associate `x` with a value. (That is, `(define x 3)` is not a combination.) Such exceptions to the general evaluation rule are called *special forms*. `define` is the only example of a special form that we have seen so far, but we will meet others shortly. Each special form has its own evaluation rule. The various kinds of expressions (each with its associated evaluation rule) constitute the syntax of the programming language. In comparison with most other programming languages, Lisp has a very simple syntax; that is, the evaluation rule for expressions can be described by a simple general rule together with specialized rules for a small number of special forms.[^11] ### Compound Procedures {#Section 1.1.4} We have identified in Lisp some of the elements that must appear in any powerful programming language: - Numbers and arithmetic operations are primitive data and procedures. - Nesting of combinations provides a means of combining operations. - Definitions that associate names with values provide a limited means of abstraction. Now we will learn about *procedure definitions*, a much more powerful abstraction technique by which a compound operation can be given a name and then referred to as a unit. We begin by examining how to express the idea of "squaring." We might say, "To square something, multiply it by itself." This is expressed in our language as ::: scheme (define (square x) (\* x x)) ::: We can understand this in the following way: ::: scheme (define (square x) (\* x x)) \| \| \| \| \| \| To square something, multiply it by itself. ::: We have here a *compound procedure*, which has been given the name `square`. The procedure represents the operation of multiplying something by itself. The thing to be multiplied is given a local name, `x`, which plays the same role that a pronoun plays in natural language. Evaluating the definition creates this compound procedure and associates it with the name `square`.[^12] The general form of a procedure definition is ::: scheme (define ( $\color{SchemeDark}\langle$  *name*  $\color{SchemeDark}\kern0.03em\rangle$   $\color{SchemeDark}\langle$  *formal parameters*  $\color{SchemeDark}\kern0.02em\rangle$ )  $\color{SchemeDark}\langle\kern0.08em$  *body*  $\color{SchemeDark}\rangle$ ) ::: The $\langle\hbox{\sl name}\kern0.08em\rangle$ is a symbol to be associated with the procedure definition in the environment.[^13] The $\langle\hbox{\sl formal parameters}\kern0.08em\rangle$ are the names used within the body of the procedure to refer to the corresponding arguments of the procedure. The $\langle\hbox{\sl body}\kern0.08em\rangle$ is an expression that will yield the value of the procedure application when the formal parameters are replaced by the actual arguments to which the procedure is applied.[^14] The $\langle$*name*$\kern0.08em\rangle$ and the $\langle$*formal parameters*$\kern0.08em\rangle$ are grouped within parentheses, just as they would be in an actual call to the procedure being defined. Having defined `square`, we can now use it: ::: scheme (square 21)  *441*  (square (+ 2 5))  *49*  (square (square 3))  *81*  ::: We can also use `square` as a building block in defining other procedures. For example, $x^2 + y^2$ can be expressed as ::: scheme (+ (square x) (square y)) ::: We can easily define a procedure `sum/of/squares` that, given any two numbers as arguments, produces the sum of their squares: ::: scheme (define (sum-of-squares x y) (+ (square x) (square y))) (sum-of-squares 3 4)  *25*  ::: Now we can use `sum/of/squares` as a building block in constructing further procedures: ::: scheme (define (f a) (sum-of-squares (+ a 1) (\* a 2))) (f 5)  *136*  ::: Compound procedures are used in exactly the same way as primitive procedures. Indeed, one could not tell by looking at the definition of `sum/of/squares` given above whether `square` was built into the interpreter, like `+` and `*`, or defined as a compound procedure. ### The Substitution Model for Procedure Application {#Section 1.1.5} To evaluate a combination whose operator names a compound procedure, the interpreter follows much the same process as for combinations whose operators name primitive procedures, which we described in [Section 1.1.3](#Section 1.1.3). That is, the interpreter evaluates the elements of the combination and applies the procedure (which is the value of the operator of the combination) to the arguments (which are the values of the operands of the combination). We can assume that the mechanism for applying primitive procedures to arguments is built into the interpreter. For compound procedures, the application process is as follows: > To apply a compound procedure to arguments, evaluate the body of the > procedure with each formal parameter replaced by the corresponding > argument. To illustrate this process, let's evaluate the combination ::: scheme (f 5) ::: where `f` is the procedure defined in [Section 1.1.4](#Section 1.1.4). We begin by retrieving the body of `f`: ::: scheme (sum-of-squares (+ a 1) (\* a 2)) ::: Then we replace the formal parameter `a` by the argument 5: ::: scheme (sum-of-squares (+ 5 1) (\* 5 2)) ::: Thus the problem reduces to the evaluation of a combination with two operands and an operator `sum/of/squares`. Evaluating this combination involves three subproblems. We must evaluate the operator to get the procedure to be applied, and we must evaluate the operands to get the arguments. Now `(+ 5 1)` produces 6 and `(* 5 2)` produces 10, so we must apply the `sum/of/squares` procedure to 6 and 10. These values are substituted for the formal parameters `x` and `y` in the body of `sum/of/squares`, reducing the expression to ::: scheme (+ (square 6) (square 10)) ::: If we use the definition of `square`, this reduces to ::: scheme (+ (\* 6 6) (\* 10 10)) ::: which reduces by multiplication to ::: scheme (+ 36 100) ::: and finally to ::: scheme 136 ::: The process we have just described is called the *substitution model* for procedure application. It can be taken as a model that determines the "meaning" of procedure application, insofar as the procedures in this chapter are concerned. However, there are two points that should be stressed: - The purpose of the substitution is to help us think about procedure application, not to provide a description of how the interpreter really works. Typical interpreters do not evaluate procedure applications by manipulating the text of a procedure to substitute values for the formal parameters. In practice, the "substitution" is accomplished by using a local environment for the formal parameters. We will discuss this more fully in [Chapter 3](#Chapter 3) and [Chapter 4](#Chapter 4) when we examine the implementation of an interpreter in detail. - Over the course of this book, we will present a sequence of increasingly elaborate models of how interpreters work, culminating with a complete implementation of an interpreter and compiler in [Chapter 5](#Chapter 5). The substitution model is only the first of these models---a way to get started thinking formally about the evaluation process. In general, when modeling phenomena in science and engineering, we begin with simplified, incomplete models. As we examine things in greater detail, these simple models become inadequate and must be replaced by more refined models. The substitution model is no exception. In particular, when we address in [Chapter 3](#Chapter 3) the use of procedures with "mutable data," we will see that the substitution model breaks down and must be replaced by a more complicated model of procedure application.[^15] #### Applicative order versus normal order {#applicative-order-versus-normal-order .unnumbered} According to the description of evaluation given in [Section 1.1.3](#Section 1.1.3), the interpreter first evaluates the operator and operands and then applies the resulting procedure to the resulting arguments. This is not the only way to perform evaluation. An alternative evaluation model would not evaluate the operands until their values were needed. Instead it would first substitute operand expressions for parameters until it obtained an expression involving only primitive operators, and would then perform the evaluation. If we used this method, the evaluation of `(f 5)` would proceed according to the sequence of expansions ::: scheme (sum-of-squares (+ 5 1) (\* 5 2)) (+ (square (+ 5 1)) (square (\* 5 2)) ) (+ (\* (+ 5 1) (+ 5 1)) (\* (\* 5 2) (\* 5 2))) ::: followed by the reductions ::: scheme (+ (\* 6 6) (\* 10 10)) (+ 36 100) 136 ::: This gives the same answer as our previous evaluation model, but the process is different. In particular, the evaluations of `(+ 5 1)` and `(* 5 2)` are each performed twice here, corresponding to the reduction of the expression `(* x x)` with `x` replaced respectively by `(+ 5 1)` and `(* 5 2)`. This alternative "fully expand and then reduce" evaluation method is known as *normal-order evaluation*, in contrast to the "evaluate the arguments and then apply" method that the interpreter actually uses, which is called *applicative-order evaluation*. It can be shown that, for procedure applications that can be modeled using substitution (including all the procedures in the first two chapters of this book) and that yield legitimate values, normal-order and applicative-order evaluation produce the same value. (See [Exercise 1.5](#Exercise 1.5) for an instance of an "illegitimate" value where normal-order and applicative-order evaluation do not give the same result.) Lisp uses applicative-order evaluation, partly because of the additional efficiency obtained from avoiding multiple evaluations of expressions such as those illustrated with `(+ 5 1)` and `(* 5 2)` above and, more significantly, because normal-order evaluation becomes much more complicated to deal with when we leave the realm of procedures that can be modeled by substitution. On the other hand, normal-order evaluation can be an extremely valuable tool, and we will investigate some of its implications in [Chapter 3](#Chapter 3) and [Chapter 4](#Chapter 4).[^16] ### Conditional Expressions and Predicates {#Section 1.1.6} The expressive power of the class of procedures that we can define at this point is very limited, because we have no way to make tests and to perform different operations depending on the result of a test. For instance, we cannot define a procedure that computes the absolute value of a number by testing whether the number is positive, negative, or zero and taking different actions in the different cases according to the rule $$|x| = \left\{ \begin{array}{r@{\quad \mathrm{if} \quad}l} x & x > 0, \\ 0 & x = 0, \\ \!\! -x & x < 0. \end{array} \right.$$ This construct is called a *case analysis*, and there is a special form in Lisp for notating such a case analysis. It is called `cond` (which stands for "conditional"), and it is used as follows: ::: scheme (define (abs x) (cond ((\> x 0) x) ((= x 0) 0) ((\< x 0) (- x)))) ::: The general form of a conditional expression is ::: scheme (cond ( $\color{SchemeDark}\langle$  *p*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$   $\color{SchemeDark}\langle$  *e*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$ ) ( $\color{SchemeDark}\langle$  *p*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 2}}\rangle$   $\color{SchemeDark}\langle$  *e*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 2}}\rangle$ )  $\dots$  ( $\color{SchemeDark}\langle$  *p*  $\color{SchemeDark}_{\hbox{\ttfamily\itshape\scriptsize n}}\rangle$   $\color{SchemeDark}\langle$  *e*  $\color{SchemeDark}_{\hbox{\ttfamily\itshape\scriptsize n}}\rangle$ )) ::: consisting of the symbol `cond` followed by parenthesized pairs of expressions ::: scheme ( $\color{SchemeDark}\langle$  *p*  $\color{SchemeDark}\rangle$   $\color{SchemeDark}\langle$  *e*  $\color{SchemeDark}\rangle$ ) ::: called *clauses*. The first expression in each pair is a *predicate*---that is, an expression whose value is interpreted as either true or false.[^17] Conditional expressions are evaluated as follows. The predicate $\langle{p_1}\rangle$ is evaluated first. If its value is false, then $\langle{p_2}\rangle$ is evaluated. If $\langle{p_2}\rangle$'s value is also false, then $\langle{p_3}\rangle$ is evaluated. This process continues until a predicate is found whose value is true, in which case the interpreter returns the value of the corresponding *consequent expression* $\langle{e}\rangle$ of the clause as the value of the conditional expression. If none of the $\langle{p}\rangle$'s is found to be true, the value of the `cond` is undefined. The word *predicate* is used for procedures that return true or false, as well as for expressions that evaluate to true or false. The absolute-value procedure `abs` makes use of the primitive predicates `>`, `<`, and `=`.[^18] These take two numbers as arguments and test whether the first number is, respectively, greater than, less than, or equal to the second number, returning true or false accordingly. Another way to write the absolute-value procedure is ::: scheme (define (abs x) (cond ((\< x 0) (- x)) (else x))) ::: which could be expressed in English as "If $x$ is less than zero return $-x;$ otherwise return $x$." `else` is a special symbol that can be used in place of the $\langle{p}\rangle$ in the final clause of a `cond`. This causes the `cond` to return as its value the value of the corresponding $\langle{e}\rangle$ whenever all previous clauses have been bypassed. In fact, any expression that always evaluates to a true value could be used as the $\langle{p}\rangle$ here. Here is yet another way to write the absolute-value procedure: ::: scheme (define (abs x) (if (\< x 0) (- x) x)) ::: This uses the special form `if`, a restricted type of conditional that can be used when there are precisely two cases in the case analysis. The general form of an `if` expression is ::: scheme (if  $\color{SchemeDark}\langle\kern0.07em$  *predicate*  $\color{SchemeDark}\kern0.06em\rangle$   $\color{SchemeDark}\langle\kern0.07em$  *consequent*  $\color{SchemeDark}\kern0.05em\rangle$   $\color{SchemeDark}\langle\kern0.06em$  *alternative*  $\color{SchemeDark}\kern0.06em\rangle$ ) ::: To evaluate an `if` expression, the interpreter starts by evaluating the $\langle$*predicate*$\kern0.04em\rangle$ part of the expression. If the $\langle$*predicate*$\kern0.04em\rangle$ evaluates to a true value, the interpreter then evaluates the $\langle$*consequent*$\kern0.04em\rangle$ and returns its value. Otherwise it evaluates the $\langle$*alternative*$\kern0.04em\rangle$ and returns its value.[^19] In addition to primitive predicates such as `<`, `=`, and `>`, there are logical composition operations, which enable us to construct compound predicates. The three most frequently used are these: - $\hbox{\tt(and }\langle{e_1}\rangle\;\;\dots\;\;\langle{e_n}\rangle\hbox{\tt)}$ The interpreter evaluates the expressions $\langle{e}\kern0.08em\rangle$ one at a time, in left-to-right order. If any $\langle{e}\kern0.08em\rangle$ evaluates to false, the value of the `and` expression is false, and the rest of the $\langle{e}\kern0.08em\rangle$'s are not evaluated. If all $\langle{e}\kern0.08em\rangle$'s evaluate to true values, the value of the `and` expression is the value of the last one. - $\hbox{\tt(or }\langle{e_1}\rangle\;\;\dots\;\;\langle{e_n}\rangle\hbox{\tt)}$ The interpreter evaluates the expressions $\langle{e}\kern0.08em\rangle$ one at a time, in left-to-right order. If any $\langle{e}\kern0.08em\rangle$ evaluates to a true value, that value is returned as the value of the `or` expression, and the rest of the $\langle{e}\kern0.08em\rangle$'s are not evaluated. If all $\langle{e}\kern0.08em\rangle$'s evaluate to false, the value of the `or` expression is false. - $\hbox{\tt(not }\langle{e}\rangle\hbox{\tt)}$ The value of a `not` expression is true when the expression $\langle{e}\kern0.08em\rangle$ evaluates to false, and false otherwise. Notice that `and` and `or` are special forms, not procedures, because the subexpressions are not necessarily all evaluated. `not` is an ordinary procedure. As an example of how these are used, the condition that a number $x$ be in the range $5 < x < 10$ may be expressed as ::: scheme (and (\> x 5) (\< x 10)) ::: As another example, we can define a predicate to test whether one number is greater than or equal to another as ::: scheme (define (\>= x y) (or (\> x y) (= x y))) ::: or alternatively as ::: scheme (define (\>= x y) (not (\< x y))) ::: > **[]{#Exercise 1.1 label="Exercise 1.1"}Exercise 1.1:** Below is a > sequence of expressions. What is the result printed by the interpreter > in response to each expression? Assume that the sequence is to be > evaluated in the order in which it is presented. > > ::: scheme > 10 (+ 5 3 4) (- 9 1) (/ 6 2) (+ (\* 2 4) (- 4 6)) (define a 3) (define > b (+ a 1)) (+ a b (\* a b)) (= a b) (if (and (\> b a) (\< b (\* a b))) > b a) > ::: > > ::: scheme > (cond ((= a 4) 6) ((= b 4) (+ 6 7 a)) (else 25)) > ::: > > ::: scheme > (+ 2 (if (\> b a) b a)) > ::: > > ::: scheme > (\* (cond ((\> a b) a) ((\< a b) b) (else -1)) (+ a 1)) > ::: > **[]{#Exercise 1.2 label="Exercise 1.2"}Exercise 1.2:** Translate the > following expression into prefix form: > > $${5 + 4 + (2 - (3 - (6 + {4\over5})))\over3(6 - 2)(2 - 7)}.$$ > **[]{#Exercise 1.3 label="Exercise 1.3"}Exercise 1.3:** Define a > procedure that takes three numbers as arguments and returns the sum of > the squares of the two larger numbers. > **[]{#Exercise 1.4 label="Exercise 1.4"}Exercise 1.4:** Observe that > our model of evaluation allows for combinations whose operators are > compound expressions. Use this observation to describe the behavior of > the following procedure: > > ::: scheme > (define (a-plus-abs-b a b) ((if (\> b 0) + -) a b)) > ::: > **[]{#Exercise 1.5 label="Exercise 1.5"}Exercise 1.5:** Ben Bitdiddle > has invented a test to determine whether the interpreter he is faced > with is using applicative-order evaluation or normal-order evaluation. > He defines the following two procedures: > > ::: scheme > (define (p) (p)) (define (test x y) (if (= x 0) 0 y)) > ::: > > Then he evaluates the expression > > ::: scheme > (test 0 (p)) > ::: > > What behavior will Ben observe with an interpreter that uses > applicative-order evaluation? What behavior will he observe with an > interpreter that uses normal-order evaluation? Explain your answer. > (Assume that the evaluation rule for the special form `if` is the same > whether the interpreter is using normal or applicative order: The > predicate expression is evaluated first, and the result determines > whether to evaluate the consequent or the alternative expression.) ### Example: Square Roots by Newton's Method {#Section 1.1.7} Procedures, as introduced above, are much like ordinary mathematical functions. They specify a value that is determined by one or more parameters. But there is an important difference between mathematical functions and computer procedures. Procedures must be effective. As a case in point, consider the problem of computing square roots. We can define the square-root function as $$\sqrt{x}\;\; = {\rm\;\; the\;\;} y {\rm\;\; such\;\; that\;\;} y \ge 0 {\rm\;\; and\;\;} y^2 = x.$$ This describes a perfectly legitimate mathematical function. We could use it to recognize whether one number is the square root of another, or to derive facts about square roots in general. On the other hand, the definition does not describe a procedure. Indeed, it tells us almost nothing about how to actually find the square root of a given number. It will not help matters to rephrase this definition in pseudo-Lisp: ::: scheme (define (sqrt x) (the y (and (\>= y 0) (= (square y) x)))) ::: This only begs the question. The contrast between function and procedure is a reflection of the general distinction between describing properties of things and describing how to do things, or, as it is sometimes referred to, the distinction between declarative knowledge and imperative knowledge. In mathematics we are usually concerned with declarative (what is) descriptions, whereas in computer science we are usually concerned with imperative (how to) descriptions.[^20] How does one compute square roots? The most common way is to use Newton's method of successive approximations, which says that whenever we have a guess $y$ for the value of the square root of a number $x$, we can perform a simple manipulation to get a better guess (one closer to the actual square root) by averaging $y$ with $x / y$.[^21] For example, we can compute the square root of 2 as follows. Suppose our initial guess is 1: Guess Quotient Average 1 (2/1) = 2 ((2 + 1)/2) = 1.5 1.5 (2/1.5) = 1.3333 ((1.3333 + 1.5)/2) = 1.4167 1.4167 (2/1.4167) = 1.4118 ((1.4167 + 1.4118)/2) = 1.4142 1.4142 \... \... Continuing this process, we obtain better and better approximations to the square root. Now let's formalize the process in terms of procedures. We start with a value for the radicand (the number whose square root we are trying to compute) and a value for the guess. If the guess is good enough for our purposes, we are done; if not, we must repeat the process with an improved guess. We write this basic strategy as a procedure: ::: scheme (define (sqrt-iter guess x) (if (good-enough? guess x) guess (sqrt-iter (improve guess x) x))) ::: A guess is improved by averaging it with the quotient of the radicand and the old guess: ::: scheme (define (improve guess x) (average guess (/ x guess))) ::: where ::: scheme (define (average x y) (/ (+ x y) 2)) ::: We also have to say what we mean by "good enough." The following will do for illustration, but it is not really a very good test. (See [Exercise 1.7](#Exercise 1.7).) The idea is to improve the answer until it is close enough so that its square differs from the radicand by less than a predetermined tolerance (here 0.001):[^22] ::: scheme (define (good-enough? guess x) (\< (abs (- (square guess) x)) 0.001)) ::: Finally, we need a way to get started. For instance, we can always guess that the square root of any number is 1:[^23] ::: scheme (define (sqrt x) (sqrt-iter 1.0 x)) ::: If we type these definitions to the interpreter, we can use `sqrt` just as we can use any procedure: ::: scheme (sqrt 9)  *3.00009155413138*  (sqrt (+ 100 37))  *11.704699917758145*  (sqrt (+ (sqrt 2) (sqrt 3)))  *1.7739279023207892*  (square (sqrt 1000))  *1000.000369924366*  ::: The `sqrt` program also illustrates that the simple procedural language we have introduced so far is sufficient for writing any purely numerical program that one could write in, say, C or Pascal. This might seem surprising, since we have not included in our language any iterative (looping) constructs that direct the computer to do something over and over again. `sqrt/iter`, on the other hand, demonstrates how iteration can be accomplished using no special construct other than the ordinary ability to call a procedure.[^24] > **[]{#Exercise 1.6 label="Exercise 1.6"}Exercise 1.6:** Alyssa P. > Hacker doesn't see why `if` needs to be provided as a special form. > "Why can't I just define it as an ordinary procedure in terms of > `cond`?" she asks. Alyssa's friend Eva Lu Ator claims this can indeed > be done, and she defines a new version of `if`: > > ::: scheme > (define (new-if predicate then-clause else-clause) (cond (predicate > then-clause) (else else-clause))) > ::: > > Eva demonstrates the program for Alyssa: > > ::: scheme > (new-if (= 2 3) 0 5)  *5*  (new-if (= 1 1) 0 5)  *0*  > ::: > > Delighted, Alyssa uses `new/if` to rewrite the square-root program: > > ::: scheme > (define (sqrt-iter guess x) (new-if (good-enough? guess x) guess > (sqrt-iter (improve guess x) x))) > ::: > > What happens when Alyssa attempts to use this to compute square roots? > Explain. > **[]{#Exercise 1.7 label="Exercise 1.7"}Exercise 1.7:** The > `good/enough?` test used in computing square roots will not be very > effective for finding the square roots of very small numbers. Also, in > real computers, arithmetic operations are almost always performed with > limited precision. This makes our test inadequate for very large > numbers. Explain these statements, with examples showing how the test > fails for small and large numbers. An alternative strategy for > implementing `good/enough?` is to watch how `guess` changes from one > iteration to the next and to stop when the change is a very small > fraction of the guess. Design a square-root procedure that uses this > kind of end test. Does this work better for small and large numbers? > **[]{#Exercise 1.8 label="Exercise 1.8"}Exercise 1.8:** Newton's > method for cube roots is based on the fact that if $y$ is an > approximation to the cube root of $x$, then a better approximation is > given by the value > > $${{x / y^2} + 2y \over 3}.$$ > > Use this formula to implement a cube-root procedure analogous to the > square-root procedure. (In [Section 1.3.4](#Section 1.3.4) we will see > how to implement Newton's method in general as an abstraction of these > square-root and cube-root procedures.) ### Procedures as Black-Box Abstractions {#Section 1.1.8} `sqrt` is our first example of a process defined by a set of mutually defined procedures. Notice that the definition of `sqrt/iter` is *recursive*; that is, the procedure is defined in terms of itself. The idea of being able to define a procedure in terms of itself may be disturbing; it may seem unclear how such a "circular" definition could make sense at all, much less specify a well-defined process to be carried out by a computer. This will be addressed more carefully in [Section 1.2](#Section 1.2). But first let's consider some other important points illustrated by the `sqrt` example. Observe that the problem of computing square roots breaks up naturally into a number of subproblems: how to tell whether a guess is good enough, how to improve a guess, and so on. Each of these tasks is accomplished by a separate procedure. The entire `sqrt` program can be viewed as a cluster of procedures (shown in [Figure 1.2](#Figure 1.2)) that mirrors the decomposition of the problem into subproblems. []{#Figure 1.2 label="Figure 1.2"} ![image](fig/chap1/Fig1.2.pdf){width="44mm"} > **Figure 1.2:** Procedural decomposition of the `sqrt` program. The importance of this decomposition strategy is not simply that one is dividing the program into parts. After all, we could take any large program and divide it into parts---the first ten lines, the next ten lines, the next ten lines, and so on. Rather, it is crucial that each procedure accomplishes an identifiable task that can be used as a module in defining other procedures. For example, when we define the `good/enough?` procedure in terms of `square`, we are able to regard the `square` procedure as a "black box." We are not at that moment concerned with *how* the procedure computes its result, only with the fact that it computes the square. The details of how the square is computed can be suppressed, to be considered at a later time. Indeed, as far as the `good/enough?` procedure is concerned, `square` is not quite a procedure but rather an abstraction of a procedure, a so-called *procedural abstraction*. At this level of abstraction, any procedure that computes the square is equally good. Thus, considering only the values they return, the following two procedures for squaring a number should be indistinguishable. Each takes a numerical argument and produces the square of that number as the value.[^25] ::: scheme (define (square x) (\* x x)) (define (square x) (exp (double (log x)))) (define (double x) (+ x x)) ::: So a procedure definition should be able to suppress detail. The users of the procedure may not have written the procedure themselves, but may have obtained it from another programmer as a black box. A user should not need to know how the procedure is implemented in order to use it. #### Local names {#local-names .unnumbered} One detail of a procedure's implementation that should not matter to the user of the procedure is the implementer's choice of names for the procedure's formal parameters. Thus, the following procedures should not be distinguishable: ::: scheme (define (square x) (\* x x)) (define (square y) (\* y y)) ::: This principle---that the meaning of a procedure should be independent of the parameter names used by its author---seems on the surface to be self-evident, but its consequences are profound. The simplest consequence is that the parameter names of a procedure must be local to the body of the procedure. For example, we used `square` in the definition of `good/enough?` in our square-root procedure: ::: scheme (define (good-enough? guess x) (\< (abs (- (square guess) x)) 0.001)) ::: The intention of the author of `good/enough?` is to determine if the square of the first argument is within a given tolerance of the second argument. We see that the author of `good/enough?` used the name `guess` to refer to the first argument and `x` to refer to the second argument. The argument of `square` is `guess`. If the author of `square` used `x` (as above) to refer to that argument, we see that the `x` in `good/enough?` must be a different `x` than the one in `square`. Running the procedure `square` must not affect the value of `x` that is used by `good/enough?`, because that value of `x` may be needed by `good/enough?` after `square` is done computing. If the parameters were not local to the bodies of their respective procedures, then the parameter `x` in `square` could be confused with the parameter `x` in `good/enough?`, and the behavior of `good/enough?` would depend upon which version of `square` we used. Thus, `square` would not be the black box we desired. A formal parameter of a procedure has a very special role in the procedure definition, in that it doesn't matter what name the formal parameter has. Such a name is called a *bound variable*, and we say that the procedure definition *binds* its formal parameters. The meaning of a procedure definition is unchanged if a bound variable is consistently renamed throughout the definition.[^26] If a variable is not bound, we say that it is *free*. The set of expressions for which a binding defines a name is called the *scope* of that name. In a procedure definition, the bound variables declared as the formal parameters of the procedure have the body of the procedure as their scope. In the definition of `good/enough?` above, `guess` and `x` are bound variables but `<`, `-`, `abs`, and `square` are free. The meaning of `good/enough?` should be independent of the names we choose for `guess` and `x` so long as they are distinct and different from `<`, `-`, `abs`, and `square`. (If we renamed `guess` to `abs` we would have introduced a bug by *capturing* the variable `abs`. It would have changed from free to bound.) The meaning of `good/enough?` is not independent of the names of its free variables, however. It surely depends upon the fact (external to this definition) that the symbol `abs` names a procedure for computing the absolute value of a number. `good/enough?` will compute a different function if we substitute `cos` for `abs` in its definition. #### Internal definitions and block structure {#internal-definitions-and-block-structure .unnumbered} We have one kind of name isolation available to us so far: The formal parameters of a procedure are local to the body of the procedure. The square-root program illustrates another way in which we would like to control the use of names. The existing program consists of separate procedures: ::: scheme (define (sqrt x) (sqrt-iter 1.0 x)) (define (sqrt-iter guess x) (if (good-enough? guess x) guess (sqrt-iter (improve guess x) x))) (define (good-enough? guess x) (\< (abs (- (square guess) x)) 0.001)) (define (improve guess x) (average guess (/ x guess))) ::: The problem with this program is that the only procedure that is important to users of `sqrt` is `sqrt`. The other procedures (`sqrt/iter`, `good/enough?`, and `improve`) only clutter up their minds. They may not define any other procedure called `good/enough?` as part of another program to work together with the square-root program, because `sqrt` needs it. The problem is especially severe in the construction of large systems by many separate programmers. For example, in the construction of a large library of numerical procedures, many numerical functions are computed as successive approximations and thus might have procedures named `good/enough?` and `improve` as auxiliary procedures. We would like to localize the subprocedures, hiding them inside `sqrt` so that `sqrt` could coexist with other successive approximations, each having its own private `good/enough?` procedure. To make this possible, we allow a procedure to have internal definitions that are local to that procedure. For example, in the square-root problem we can write ::: scheme (define (sqrt x) (define (good-enough? guess x) (\< (abs (- (square guess) x)) 0.001)) (define (improve guess x) (average guess (/ x guess))) (define (sqrt-iter guess x) (if (good-enough? guess x) guess (sqrt-iter (improve guess x) x))) (sqrt-iter 1.0 x)) ::: Such nesting of definitions, called *block structure*, is basically the right solution to the simplest name-packaging problem. But there is a better idea lurking here. In addition to internalizing the definitions of the auxiliary procedures, we can simplify them. Since `x` is bound in the definition of `sqrt`, the procedures `good/enough?`, `improve`, and `sqrt/iter`, which are defined internally to `sqrt`, are in the scope of `x`. Thus, it is not necessary to pass `x` explicitly to each of these procedures. Instead, we allow `x` to be a free variable in the internal definitions, as shown below. Then `x` gets its value from the argument with which the enclosing procedure `sqrt` is called. This discipline is called *lexical scoping*.[^27] ::: scheme (define (sqrt x) (define (good-enough? guess) (\< (abs (- (square guess) x)) 0.001)) (define (improve guess) (average guess (/ x guess))) (define (sqrt-iter guess) (if (good-enough? guess) guess (sqrt-iter (improve guess)))) (sqrt-iter 1.0)) ::: We will use block structure extensively to help us break up large programs into tractable pieces.[^28] The idea of block structure originated with the programming language Algol 60. It appears in most advanced programming languages and is an important tool for helping to organize the construction of large programs. ## Procedures and the Processes They Generate {#Section 1.2} We have now considered the elements of programming: We have used primitive arithmetic operations, we have combined these operations, and we have abstracted these composite operations by defining them as compound procedures. But that is not enough to enable us to say that we know how to program. Our situation is analogous to that of someone who has learned the rules for how the pieces move in chess but knows nothing of typical openings, tactics, or strategy. Like the novice chess player, we don't yet know the common patterns of usage in the domain. We lack the knowledge of which moves are worth making (which procedures are worth defining). We lack the experience to predict the consequences of making a move (executing a procedure). The ability to visualize the consequences of the actions under consideration is crucial to becoming an expert programmer, just as it is in any synthetic, creative activity. In becoming an expert photographer, for example, one must learn how to look at a scene and know how dark each region will appear on a print for each possible choice of exposure and development conditions. Only then can one reason backward, planning framing, lighting, exposure, and development to obtain the desired effects. So it is with programming, where we are planning the course of action to be taken by a process and where we control the process by means of a program. To become experts, we must learn to visualize the processes generated by various types of procedures. Only after we have developed such a skill can we learn to reliably construct programs that exhibit the desired behavior. A procedure is a pattern for the *local evolution* of a computational process. It specifies how each stage of the process is built upon the previous stage. We would like to be able to make statements about the overall, or *global*, behavior of a process whose local evolution has been specified by a procedure. This is very difficult to do in general, but we can at least try to describe some typical patterns of process evolution. In this section we will examine some common "shapes" for processes generated by simple procedures. We will also investigate the rates at which these processes consume the important computational resources of time and space. The procedures we will consider are very simple. Their role is like that played by test patterns in photography: as oversimplified prototypical patterns, rather than practical examples in their own right. ### Linear Recursion and Iteration {#Section 1.2.1} We begin by considering the factorial function, defined by $$n! = n \cdot (n - 1) \cdot (n - 2) \cdots 3 \cdot 2 \cdot 1.$$ There are many ways to compute factorials. One way is to make use of the observation that $n!$ is equal to $n$ times $(n - 1)!$ for any positive integer $n$: $$n! = n \cdot [(n - 1) \cdot (n - 2) \cdots 3 \cdot 2 \cdot 1] = n \cdot (n - 1)!.$$ Thus, we can compute $n!$ by computing $(n - 1)!$ and multiplying the result by $n$. If we add the stipulation that 1! is equal to 1, this observation translates directly into a procedure: ::: scheme (define (factorial n) (if (= n 1) 1 (\* n (factorial (- n 1))))) ::: We can use the substitution model of [Section 1.1.5](#Section 1.1.5) to watch this procedure in action computing 6!, as shown in [Figure 1.3](#Figure 1.3). []{#Figure 1.3 label="Figure 1.3"} ![image](fig/chap1/Fig1.3c.pdf){width="82mm"} **Figure 1.3:** A linear recursive process for computing 6!. Now let's take a different perspective on computing factorials. We could describe a rule for computing $n!$ by specifying that we first multiply 1 by 2, then multiply the result by 3, then by 4, and so on until we reach $n$. More formally, we maintain a running product, together with a counter that counts from 1 up to $n$. We can describe the computation by saying that the counter and the product simultaneously change from one step to the next according to the rule ::: scheme product  $\color{SchemeDark}\gets$  counter \* product counter  $\color{SchemeDark}\gets$  counter + 1 ::: and stipulating that $n!$ is the value of the product when the counter exceeds $n$. []{#Figure 1.4 label="Figure 1.4"} ![image](fig/chap1/Fig1.4c.pdf){width="36mm"} **Figure 1.4:** A linear iterative process for computing 6!. Once again, we can recast our description as a procedure for computing factorials:[^29] ::: scheme (define (factorial n) (fact-iter 1 1 n)) (define (fact-iter product counter max-count) (if (\> counter max-count) product (fact-iter (\* counter product) (+ counter 1) max-count))) ::: As before, we can use the substitution model to visualize the process of computing 6!, as shown in [Figure 1.4](#Figure 1.4). Compare the two processes. From one point of view, they seem hardly different at all. Both compute the same mathematical function on the same domain, and each requires a number of steps proportional to $n$ to compute $n!$. Indeed, both processes even carry out the same sequence of multiplications, obtaining the same sequence of partial products. On the other hand, when we consider the "shapes" of the two processes, we find that they evolve quite differently. Consider the first process. The substitution model reveals a shape of expansion followed by contraction, indicated by the arrow in [Figure 1.3](#Figure 1.3). The expansion occurs as the process builds up a chain of *deferred operations* (in this case, a chain of multiplications). The contraction occurs as the operations are actually performed. This type of process, characterized by a chain of deferred operations, is called a *recursive process*. Carrying out this process requires that the interpreter keep track of the operations to be performed later on. In the computation of $n!$, the length of the chain of deferred multiplications, and hence the amount of information needed to keep track of it, grows linearly with $n$ (is proportional to $n$), just like the number of steps. Such a process is called a *linear recursive process*. By contrast, the second process does not grow and shrink. At each step, all we need to keep track of, for any $n$, are the current values of the variables `product`, `counter`, and `max/count`. We call this an *iterative process*. In general, an iterative process is one whose state can be summarized by a fixed number of *state variables*, together with a fixed rule that describes how the state variables should be updated as the process moves from state to state and an (optional) end test that specifies conditions under which the process should terminate. In computing $n!$, the number of steps required grows linearly with $n$. Such a process is called a *linear iterative process*. The contrast between the two processes can be seen in another way. In the iterative case, the program variables provide a complete description of the state of the process at any point. If we stopped the computation between steps, all we would need to do to resume the computation is to supply the interpreter with the values of the three program variables. Not so with the recursive process. In this case there is some additional "hidden" information, maintained by the interpreter and not contained in the program variables, which indicates "where the process is" in negotiating the chain of deferred operations. The longer the chain, the more information must be maintained.[^30] In contrasting iteration and recursion, we must be careful not to confuse the notion of a recursive *process* with the notion of a recursive *procedure*. When we describe a procedure as recursive, we are referring to the syntactic fact that the procedure definition refers (either directly or indirectly) to the procedure itself. But when we describe a process as following a pattern that is, say, linearly recursive, we are speaking about how the process evolves, not about the syntax of how a procedure is written. It may seem disturbing that we refer to a recursive procedure such as `fact/iter` as generating an iterative process. However, the process really is iterative: Its state is captured completely by its three state variables, and an interpreter need keep track of only three variables in order to execute the process. One reason that the distinction between process and procedure may be confusing is that most implementations of common languages (including Ada, Pascal, and C) are designed in such a way that the interpretation of any recursive procedure consumes an amount of memory that grows with the number of procedure calls, even when the process described is, in principle, iterative. As a consequence, these languages can describe iterative processes only by resorting to special-purpose "looping constructs" such as `do`, `repeat`, `until`, `for`, and `while`. The implementation of Scheme we shall consider in [Chapter 5](#Chapter 5) does not share this defect. It will execute an iterative process in constant space, even if the iterative process is described by a recursive procedure. An implementation with this property is called *tail-recursive*. With a tail-recursive implementation, iteration can be expressed using the ordinary procedure call mechanism, so that special iteration constructs are useful only as syntactic sugar.[^31] > **[]{#Exercise 1.9 label="Exercise 1.9"}Exercise 1.9:** Each of the > following two procedures defines a method for adding two positive > integers in terms of the procedures `inc`, which increments its > argument by 1, and `dec`, which decrements its argument by 1. > > ::: scheme > (define (+ a b) (if (= a 0) b (inc (+ (dec a) b)))) (define (+ a b) > (if (= a 0) b (+ (dec a) (inc b)))) > ::: > > Using the substitution model, illustrate the process generated by each > procedure in evaluating `(+ 4 5)`. Are these processes iterative or > recursive? > **[]{#Exercise 1.10 label="Exercise 1.10"}Exercise 1.10:** The > following procedure computes a mathematical function called > Ackermann's function. > > ::: scheme > (define (A x y) (cond ((= y 0) 0) ((= x 0) (\* 2 y)) ((= y 1) 2) (else > (A (- x 1) (A x (- y 1)))))) > ::: > > What are the values of the following expressions? > > ::: scheme > (A 1 10) (A 2 4) (A 3 3) > ::: > > Consider the following procedures, where `A` is the procedure defined > above: > > ::: scheme > (define (f n) (A 0 n)) (define (g n) (A 1 n)) (define (h n) (A 2 n)) > (define (k n) (\* 5 n n)) > ::: > > Give concise mathematical definitions for the functions computed by > the procedures `f`, `g`, and `h` for positive integer values of $n$. > For example, `(k n)` computes $5n^2$. ### Tree Recursion {#Section 1.2.2} Another common pattern of computation is called *tree recursion*. As an example, consider computing the sequence of Fibonacci numbers, in which each number is the sum of the preceding two: $$0,\; 1,\; 1,\; 2,\; 3,\; 5,\; 8,\; 13,\; 21,\; \dots.$$ In general, the Fibonacci numbers can be defined by the rule $${\rm Fib}(n) = \begin{cases} \; 0 & {\rm if} \;\; n=0, \\ \; 1 & {\rm if} \;\; n=1, \\ \; {\rm Fib}(n-1) + {\rm Fib}(n-2) \quad & {\rm otherwise}. \end{cases}$$ We can immediately translate this definition into a recursive procedure for computing Fibonacci numbers: ::: scheme (define (fib n) (cond ((= n 0) 0) ((= n 1) 1) (else (+ (fib (- n 1)) (fib (- n 2)))))) ::: Consider the pattern of this computation. To compute `(fib 5)`, we compute `(fib 4)` and `(fib 3)`. To compute `(fib 4)`, we compute `(fib 3)` and `(fib 2)`. In general, the evolved process looks like a tree, as shown in [Figure 1.5](#Figure 1.5). Notice that the branches split into two at each level (except at the bottom); this reflects the fact that the `fib` procedure calls itself twice each time it is invoked. This procedure is instructive as a prototypical tree recursion, but it is a terrible way to compute Fibonacci numbers because it does so much redundant computation. Notice in [Figure 1.5](#Figure 1.5) that the entire computation of `(fib 3)`---almost half the work---is duplicated. In fact, it is not hard to show that the number of times the procedure will compute `(fib 1)` or `(fib 0)` (the number of leaves in the above tree, in general) is precisely Fib($n+1$). To get an idea of how bad this is, one can show that the value of Fib($n$) grows exponentially with $n$. More precisely (see [Exercise 1.13](#Exercise 1.13)), Fib($n$) is the closest integer to $\varphi^n / \sqrt{5}$, where $$\varphi = {1 + \sqrt{5}\over2} \approx 1.6180$$ is the *golden ratio*, which satisfies the equation $$\varphi^2 = \varphi + 1.$$ []{#Figure 1.5 label="Figure 1.5"} ![image](fig/chap1/Fig1.5c.pdf){width="90mm"} > **Figure 1.5:** The tree-recursive process generated in computing > `(fib 5)`. Thus, the process uses a number of steps that grows exponentially with the input. On the other hand, the space required grows only linearly with the input, because we need keep track only of which nodes are above us in the tree at any point in the computation. In general, the number of steps required by a tree-recursive process will be proportional to the number of nodes in the tree, while the space required will be proportional to the maximum depth of the tree. We can also formulate an iterative process for computing the Fibonacci numbers. The idea is to use a pair of integers $a$ and $b$, initialized to Fib(1) = 1 and Fib(0) = 0, and to repeatedly apply the simultaneous transformations $$\begin{array}{l@{\;\;\gets\;\;}l} a & a + b, \\ b & a. \end{array}$$ It is not hard to show that, after applying this transformation $n$ times, $a$ and $b$ will be equal, respectively, to Fib($n+1$) and Fib($n$). Thus, we can compute Fibonacci numbers iteratively using the procedure ::: scheme (define (fib n) (fib-iter 1 0 n)) (define (fib-iter a b count) (if (= count 0) b (fib-iter (+ a b) a (- count 1)))) ::: This second method for computing Fib($n$) is a linear iteration. The difference in number of steps required by the two methods---one linear in $n$, one growing as fast as Fib($n$) itself---is enormous, even for small inputs. One should not conclude from this that tree-recursive processes are useless. When we consider processes that operate on hierarchically structured data rather than numbers, we will find that tree recursion is a natural and powerful tool.[^32] But even in numerical operations, tree-recursive processes can be useful in helping us to understand and design programs. For instance, although the first `fib` procedure is much less efficient than the second one, it is more straightforward, being little more than a translation into Lisp of the definition of the Fibonacci sequence. To formulate the iterative algorithm required noticing that the computation could be recast as an iteration with three state variables. #### Example: Counting change {#example-counting-change .unnumbered} It takes only a bit of cleverness to come up with the iterative Fibonacci algorithm. In contrast, consider the following problem: How many different ways can we make change of \$1.00, given half-dollars, quarters, dimes, nickels, and pennies? More generally, can we write a procedure to compute the number of ways to change any given amount of money? This problem has a simple solution as a recursive procedure. Suppose we think of the types of coins available as arranged in some order. Then the following relation holds: The number of ways to change amount $a$ using $n$ kinds of coins equals - the number of ways to change amount $a$ using all but the first kind of coin, plus - the number of ways to change amount $a - d$ using all $n$ kinds of coins, where $d$ is the denomination of the first kind of coin. To see why this is true, observe that the ways to make change can be divided into two groups: those that do not use any of the first kind of coin, and those that do. Therefore, the total number of ways to make change for some amount is equal to the number of ways to make change for the amount without using any of the first kind of coin, plus the number of ways to make change assuming that we do use the first kind of coin. But the latter number is equal to the number of ways to make change for the amount that remains after using a coin of the first kind. Thus, we can recursively reduce the problem of changing a given amount to the problem of changing smaller amounts using fewer kinds of coins. Consider this reduction rule carefully, and convince yourself that we can use it to describe an algorithm if we specify the following degenerate cases:[^33] - If $a$ is exactly 0, we should count that as 1 way to make change. - If $a$ is less than 0, we should count that as 0 ways to make change. - If $n$ is 0, we should count that as 0 ways to make change. We can easily translate this description into a recursive procedure: ::: scheme (define (count-change amount) (cc amount 5)) (define (cc amount kinds-of-coins) (cond ((= amount 0) 1) ((or (\< amount 0) (= kinds-of-coins 0)) 0) (else (+ (cc amount (- kinds-of-coins 1)) (cc (- amount (first-denomination kinds-of-coins)) kinds-of-coins))))) (define (first-denomination kinds-of-coins) (cond ((= kinds-of-coins 1) 1) ((= kinds-of-coins 2) 5) ((= kinds-of-coins 3) 10) ((= kinds-of-coins 4) 25) ((= kinds-of-coins 5) 50))) ::: (The `first/denomination` procedure takes as input the number of kinds of coins available and returns the denomination of the first kind. Here we are thinking of the coins as arranged in order from largest to smallest, but any order would do as well.) We can now answer our original question about changing a dollar: ::: scheme (count-change 100)  *292*  ::: `count/change` generates a tree-recursive process with redundancies similar to those in our first implementation of `fib`. (It will take quite a while for that 292 to be computed.) On the other hand, it is not obvious how to design a better algorithm for computing the result, and we leave this problem as a challenge. The observation that a tree-recursive process may be highly inefficient but often easy to specify and understand has led people to propose that one could get the best of both worlds by designing a "smart compiler" that could transform tree-recursive procedures into more efficient procedures that compute the same result.[^34] > **[]{#Exercise 1.11 label="Exercise 1.11"}Exercise 1.11:** A function > $f$ is defined by the rule that > > $$f(n) = > \begin{cases} > \;\; n \quad \text{if \; \( n < 3 \),} \\ > \;\; f(n-1) + 2\kern-0.08em f(n-2) + 3\kern-0.08em f(n-3) \quad \text{if \; \( n \ge 3 \).} > \end{cases}$$ > > Write a procedure that computes $f$ by means of a recursive process. > Write a procedure that computes $f$ by means of an iterative process. > **[]{#Exercise 1.12 label="Exercise 1.12"}Exercise 1.12:** The > following pattern of numbers is called *Pascal's triangle*. > > 1 1 1 1 2 1 1 3 3 1 1 4 6 4 1 . . . > > The numbers at the edge of the triangle are all 1, and each number > inside the triangle is the sum of the two numbers above it.[^35] Write > a procedure that computes elements of Pascal's triangle by means of a > recursive process. > **[]{#Exercise 1.13 label="Exercise 1.13"}Exercise 1.13:** Prove that > Fib($n$) is the closest integer to $\varphi^n / \sqrt{5}$, where > $\varphi = (1 + > \sqrt{5}) / 2$. Hint: Let $\psi = (1 - \sqrt{5}) / 2$. Use induction > and the definition of the Fibonacci numbers (see [Section > 1.2.2](#Section 1.2.2)) to prove that > $\text{Fib}(n) = (\varphi^n - \psi^n) / \sqrt{5}$. ### Orders of Growth {#Section 1.2.3} The previous examples illustrate that processes can differ considerably in the rates at which they consume computational resources. One convenient way to describe this difference is to use the notion of *order of growth* to obtain a gross measure of the resources required by a process as the inputs become larger. Let $n$ be a parameter that measures the size of the problem, and let $R(n)$ be the amount of resources the process requires for a problem of size $n$. In our previous examples we took $n$ to be the number for which a given function is to be computed, but there are other possibilities. For instance, if our goal is to compute an approximation to the square root of a number, we might take $n$ to be the number of digits accuracy required. For matrix multiplication we might take $n$ to be the number of rows in the matrices. In general there are a number of properties of the problem with respect to which it will be desirable to analyze a given process. Similarly, $R(n)$ might measure the number of internal storage registers used, the number of elementary machine operations performed, and so on. In computers that do only a fixed number of operations at a time, the time required will be proportional to the number of elementary machine operations performed. We say that $R(n)$ has order of growth $\Theta(f(n))$, written $R(n)$ = $\Theta(f(n))$ (pronounced "theta of $f(n)$"), if there are positive constants $k_1$ and $k_2$ independent of $n$ such that $k_1f(n) \le R(n) \le k_2f(n)$ for any sufficiently large value of $n$. (In other words, for large $n$, the value $R(n)$ is sandwiched between $k_1f(n)$ and $k_2f(n)$.) For instance, with the linear recursive process for computing factorial described in [Section 1.2.1](#Section 1.2.1) the number of steps grows proportionally to the input $n$. Thus, the steps required for this process grows as $\Theta(n)$. We also saw that the space required grows as $\Theta(n)$. For the iterative factorial, the number of steps is still $\Theta(n)$ but the space is $\Theta(1)$---that is, constant.[^36] The tree-recursive Fibonacci computation requires $\Theta(\varphi^n)$ steps and space $\Theta(n)$, where $\varphi$ is the golden ratio described in [Section 1.2.2](#Section 1.2.2). Orders of growth provide only a crude description of the behavior of a process. For example, a process requiring $n^2$ steps and a process requiring $1000n^2$ steps and a process requiring $3n^2 + 10n + 17$ steps all have $\Theta(n^2)$ order of growth. On the other hand, order of growth provides a useful indication of how we may expect the behavior of the process to change as we change the size of the problem. For a $\Theta(n)$ (linear) process, doubling the size will roughly double the amount of resources used. For an exponential process, each increment in problem size will multiply the resource utilization by a constant factor. In the remainder of [Section 1.2](#Section 1.2) we will examine two algorithms whose order of growth is logarithmic, so that doubling the problem size increases the resource requirement by a constant amount. > **[]{#Exercise 1.14 label="Exercise 1.14"}Exercise 1.14:** Draw the > tree illustrating the process generated by the `count/change` > procedure of [Section 1.2.2](#Section 1.2.2) in making change for 11 > cents. What are the orders of growth of the space and number of steps > used by this process as the amount to be changed increases? > **[]{#Exercise 1.15 label="Exercise 1.15"}Exercise 1.15:** The sine of > an angle (specified in radians) can be computed by making use of the > approximation $\sin x \approx x$ if $x$ is sufficiently small, and the > trigonometric identity > > $$\sin x = 3\sin {x\over3} - 4\sin^3 {x\over3}$$ > > to reduce the size of the argument of sin. (For purposes of this > exercise an angle is considered "sufficiently small" if its magnitude > is not greater than 0.1 radians.) These ideas are incorporated in the > following procedures: > > ::: scheme > (define (cube x) (\* x x x)) (define (p x) (- (\* 3 x) (\* 4 (cube > x)))) (define (sine angle) (if (not (\> (abs angle) 0.1)) angle (p > (sine (/ angle 3.0))))) > ::: > > a. How many times is the procedure `p` applied when `(sine 12.15)` is > evaluated? > > b. What is the order of growth in space and number of steps (as a > function of $a$) used by the process generated by the `sine` > procedure when `(sine a)` is evaluated? ### Exponentiation {#Section 1.2.4} Consider the problem of computing the exponential of a given number. We would like a procedure that takes as arguments a base $b$ and a positive integer exponent $n$ and computes $b^n$. One way to do this is via the recursive definition $$\begin{array}{l@{{}={}}l} b^n & b\cdot b^{n-1}, \\ b^0 & 1, \end{array}$$ which translates readily into the procedure ::: scheme (define (expt b n) (if (= n 0) 1 (\* b (expt b (- n 1))))) ::: This is a linear recursive process, which requires $\Theta(n)$ steps and $\Theta(n)$ space. Just as with factorial, we can readily formulate an equivalent linear iteration: ::: scheme (define (expt b n) (expt-iter b n 1)) (define (expt-iter b counter product) (if (= counter 0) product (expt-iter b (- counter 1) (\* b product)))) ::: This version requires $\Theta(n)$ steps and $\Theta(1)$ space. We can compute exponentials in fewer steps by using successive squaring. For instance, rather than computing $b^8$ as $$b\cdot (b\cdot (b\cdot (b\cdot (b\cdot (b\cdot (b\cdot b))))))\,,$$ we can compute it using three multiplications: $$\begin{array}{l@{{}={}}l} b^2 & b\cdot b, \\ b^4 & b^2\cdot b^2, \\ b^8 & b^4\cdot b^4. \end{array}$$ This method works fine for exponents that are powers of 2. We can also take advantage of successive squaring in computing exponentials in general if we use the rule $$\begin{array}{l@{{}={}}lr@{\ n\ }l} b^n & (b^{n / 2})^2 \;\; & \mbox{if\,} & \mbox{\,is\, even}, \\ b^n & b\cdot b^{n-1} \;\; & \mbox{if\,} & \mbox{\,is\, odd}. \end{array}$$ We can express this method as a procedure: ::: scheme (define (fast-expt b n) (cond ((= n 0) 1) ((even? n) (square (fast-expt b (/ n 2)))) (else (\* b (fast-expt b (- n 1)))))) ::: where the predicate to test whether an integer is even is defined in terms of the primitive procedure `remainder` by ::: scheme (define (even? n) (= (remainder n 2) 0)) ::: The process evolved by `fast/expt` grows logarithmically with $n$ in both space and number of steps. To see this, observe that computing $b^{2n}$ using `fast/expt` requires only one more multiplication than computing $b^n$. The size of the exponent we can compute therefore doubles (approximately) with every new multiplication we are allowed. Thus, the number of multiplications required for an exponent of $n$ grows about as fast as the logarithm of $n$ to the base 2. The process has $\Theta(\log n)$ growth.[^37] The difference between $\Theta(\log n)$ growth and $\Theta(n)$ growth becomes striking as $n$ becomes large. For example, `fast/expt` for $n$ = 1000 requires only 14 multiplications.[^38] It is also possible to use the idea of successive squaring to devise an iterative algorithm that computes exponentials with a logarithmic number of steps (see [Exercise 1.16](#Exercise 1.16)), although, as is often the case with iterative algorithms, this is not written down so straightforwardly as the recursive algorithm.[^39] > **[]{#Exercise 1.16 label="Exercise 1.16"}Exercise 1.16:** Design a > procedure that evolves an iterative exponentiation process that uses > successive squaring and uses a logarithmic number of steps, as does > `fast/expt`. (Hint: Using the observation that > $(b^{n / 2})^2 = (b^2)^{n / 2}$, keep, along with the exponent $n$ and > the base $b$, an additional state variable $a$, and define the state > transformation in such a way that the product $ab^n$ is unchanged from > state to state. At the beginning of the process $a$ is taken to be 1, > and the answer is given by the value of $a$ at the end of the process. > In general, the technique of defining an *invariant quantity* that > remains unchanged from state to state is a powerful way to think about > the design of iterative algorithms.) > **[]{#Exercise 1.17 label="Exercise 1.17"}Exercise 1.17:** The > exponentiation algorithms in this section are based on performing > exponentiation by means of repeated multiplication. In a similar way, > one can perform integer multiplication by means of repeated addition. > The following multiplication procedure (in which it is assumed that > our language can only add, not multiply) is analogous to the `expt` > procedure: > > ::: scheme > (define (\* a b) (if (= b 0) 0 (+ a (\* a (- b 1))))) > ::: > > This algorithm takes a number of steps that is linear in `b`. Now > suppose we include, together with addition, operations `double`, which > doubles an integer, and `halve`, which divides an (even) integer by 2. > Using these, design a multiplication procedure analogous to > `fast/expt` that uses a logarithmic number of steps. > **[]{#Exercise 1.18 label="Exercise 1.18"}Exercise 1.18:** Using the > results of [Exercise 1.16](#Exercise 1.16) and [Exercise > 1.17](#Exercise 1.17), devise a procedure that generates an iterative > process for multiplying two integers in terms of adding, doubling, and > halving and uses a logarithmic number of steps.[^40] > **[]{#Exercise 1.19 label="Exercise 1.19"}Exercise 1.19:** There is a > clever algorithm for computing the Fibonacci numbers in a logarithmic > number of steps. Recall the transformation of the state variables $a$ > and $b$ in the `fib/iter` process of [Section 1.2.2](#Section 1.2.2): > $a \gets a + b$ and $b \gets a$. Call this transformation $T$, and > observe that applying $T$ over and over again $n$ times, starting with > 1 and 0, produces the pair Fib($n+1$) and Fib($n$). In other words, > the Fibonacci numbers are produced by applying $T^n$, the > $n^{\mathrm{th}}$ power of the transformation $T$, starting with the > pair (1, 0). Now consider $T$ to be the special case of $p=0$ and > $q=1$ in a family of transformations $T_{pq}$, where $T_{pq}$ > transforms the pair $(a, b)$ according to $a \gets bq + aq + ap$ and > $b \gets bp + aq$. Show that if we apply such a transformation > $T_{pq}$ twice, the effect is the same as using a single > transformation $T_{p'\!q'}$ of the same form, and compute $p'\!$ and > $q'\!$ in terms of $p$ and $q$. This gives us an explicit way to > square these transformations, and thus we can compute $T^n$ using > successive squaring, as in the `fast/expt` procedure. Put this all > together to complete the following procedure, which runs in a > logarithmic number of steps:[^41] > > ::: scheme > (define (fib n) (fib-iter 1 0 0 1 n)) (define (fib-iter a b p q count) > (cond ((= count 0) b) ((even? count) (fib-iter a b >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$   [; > compute $p'$]{.roman}  >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$   [; > compute $q'$]{.roman}  (/ count 2))) (else (fib-iter (+ (\* b q) (\* a > q) (\* a p)) (+ (\* b p) (\* a q)) p q (- count 1))))) > ::: ### Greatest Common Divisors {#Section 1.2.5} The greatest common divisor (gcd) of two integers $a$ and $b$ is defined to be the largest integer that divides both $a$ and $b$ with no remainder. For example, the gcd of 16 and 28 is 4. In [Chapter 2](#Chapter 2), when we investigate how to implement rational-number arithmetic, we will need to be able to compute gcds in order to reduce rational numbers to lowest terms. (To reduce a rational number to lowest terms, we must divide both the numerator and the denominator by their gcd. For example, 16/28 reduces to 4/7.) One way to find the gcd of two integers is to factor them and search for common factors, but there is a famous algorithm that is much more efficient. The idea of the algorithm is based on the observation that, if $r$ is the remainder when $a$ is divided by $b$, then the common divisors of $a$ and $b$ are precisely the same as the common divisors of $b$ and $r$. Thus, we can use the equation GCD(a,b) = GCD(b,r) to successively reduce the problem of computing a gcd to the problem of computing the gcd of smaller and smaller pairs of integers. For example, GCD(206,40) = GCD(40,6) = GCD(6,4) = GCD(4,2) = GCD(2,0) = 2 reduces gcd(206, 40) to gcd(2, 0), which is 2. It is possible to show that starting with any two positive integers and performing repeated reductions will always eventually produce a pair where the second number is 0. Then the gcd is the other number in the pair. This method for computing the gcd is known as *Euclid's Algorithm*.[^42] It is easy to express Euclid's Algorithm as a procedure: ::: scheme (define (gcd a b) (if (= b 0) a (gcd b (remainder a b)))) ::: This generates an iterative process, whose number of steps grows as the logarithm of the numbers involved. The fact that the number of steps required by Euclid's Algorithm has logarithmic growth bears an interesting relation to the Fibonacci numbers: > **Lamé's Theorem:** If Euclid's Algorithm requires $k$ steps to > compute the gcd of some pair, then the smaller number in > the pair must be greater than or equal to the $k^{\mathrm{th}}$ > Fibonacci number.[^43] We can use this theorem to get an order-of-growth estimate for Euclid's Algorithm. Let $n$ be the smaller of the two inputs to the procedure. If the process takes $k$ steps, then we must have $n \ge {\rm Fib}(k) \approx \varphi^k / \sqrt{5}$. Therefore the number of steps $k$ grows as the logarithm (to the base $\varphi$) of $n$. Hence, the order of growth is $\Theta(\log n)$. > **[]{#Exercise 1.20 label="Exercise 1.20"}Exercise 1.20:** The process > that a procedure generates is of course dependent on the rules used by > the interpreter. As an example, consider the iterative `gcd` procedure > given above. Suppose we were to interpret this procedure using > normal-order evaluation, as discussed in [Section > 1.1.5](#Section 1.1.5). (The normal-order-evaluation rule for `if` is > described in [Exercise 1.5](#Exercise 1.5).) Using the substitution > method (for normal order), illustrate the process generated in > evaluating `(gcd 206 40)` and indicate the `remainder` operations that > are actually performed. How many `remainder` operations are actually > performed in the normal-order evaluation of `(gcd 206 40)`? In the > applicative-order evaluation? ### Example: Testing for Primality {#Section 1.2.6} This section describes two methods for checking the primality of an integer $n$, one with order of growth $\Theta(\sqrt{n})$, and a "probabilistic" algorithm with order of growth $\Theta(\log n)$. The exercises at the end of this section suggest programming projects based on these algorithms. #### Searching for divisors {#searching-for-divisors .unnumbered} Since ancient times, mathematicians have been fascinated by problems concerning prime numbers, and many people have worked on the problem of determining ways to test if numbers are prime. One way to test if a number is prime is to find the number's divisors. The following program finds the smallest integral divisor (greater than 1) of a given number $n$. It does this in a straightforward way, by testing $n$ for divisibility by successive integers starting with 2. ::: scheme (define (smallest-divisor n) (find-divisor n 2)) (define (find-divisor n test-divisor) (cond ((\> (square test-divisor) n) n) ((divides? test-divisor n) test-divisor) (else (find-divisor n (+ test-divisor 1))))) (define (divides? a b) (= (remainder b a) 0)) ::: We can test whether a number is prime as follows: $n$ is prime if and only if $n$ is its own smallest divisor. ::: scheme (define (prime? n) (= n (smallest-divisor n))) ::: The end test for `find/divisor` is based on the fact that if $n$ is not prime it must have a divisor less than or equal to $\sqrt{n}$.[^44] This means that the algorithm need only test divisors between 1 and $\sqrt{n}$. Consequently, the number of steps required to identify $n$ as prime will have order of growth $\Theta(\sqrt{n})$. #### The Fermat test {#the-fermat-test .unnumbered} The $\Theta(\log n)$ primality test is based on a result from number theory known as Fermat's Little Theorem.[^45] > **Fermat's Little Theorem:** If $n$ is a prime number and $a$ is any > positive integer less than $n$, then $a$ raised to the > $n^{\mathrm{th}}$ power is congruent to $a$ modulo $n$. (Two numbers are said to be *congruent modulo* $n$ if they both have the same remainder when divided by $n$. The remainder of a number $a$ when divided by $n$ is also referred to as the *remainder of* $a$ *modulo* $n$, or simply as $a$ *modulo* $n$.) If $n$ is not prime, then, in general, most of the numbers $a < n$ will not satisfy the above relation. This leads to the following algorithm for testing primality: Given a number $n$, pick a random number $a < n$ and compute the remainder of $a^n$ modulo $n$. If the result is not equal to $a$, then $n$ is certainly not prime. If it is $a$, then chances are good that $n$ is prime. Now pick another random number $a$ and test it with the same method. If it also satisfies the equation, then we can be even more confident that $n$ is prime. By trying more and more values of $a$, we can increase our confidence in the result. This algorithm is known as the Fermat test. To implement the Fermat test, we need a procedure that computes the exponential of a number modulo another number: ::: scheme (define (expmod base exp m) (cond ((= exp 0) 1) ((even? exp) (remainder (square (expmod base (/ exp 2) m)) m)) (else (remainder (\* base (expmod base (- exp 1) m)) m)))) ::: This is very similar to the `fast/expt` procedure of [Section 1.2.4](#Section 1.2.4). It uses successive squaring, so that the number of steps grows logarithmically with the exponent.[^46] The Fermat test is performed by choosing at random a number $a$ between 1 and $n-1$ inclusive and checking whether the remainder modulo $n$ of the $n^{\mathrm{th}}$ power of $a$ is equal to $a$. The random number $a$ is chosen using the procedure `random`, which we assume is included as a primitive in Scheme. `random` returns a nonnegative integer less than its integer input. Hence, to obtain a random number between 1 and $n-1$, we call `random` with an input of $n-1$ and add 1 to the result: ::: scheme (define (fermat-test n) (define (try-it a) (= (expmod a n n) a)) (try-it (+ 1 (random (- n 1))))) ::: The following procedure runs the test a given number of times, as specified by a parameter. Its value is true if the test succeeds every time, and false otherwise. ::: scheme (define (fast-prime? n times) (cond ((= times 0) true) ((fermat-test n) (fast-prime? n (- times 1))) (else false))) ::: #### Probabilistic methods {#probabilistic-methods .unnumbered} The Fermat test differs in character from most familiar algorithms, in which one computes an answer that is guaranteed to be correct. Here, the answer obtained is only probably correct. More precisely, if $n$ ever fails the Fermat test, we can be certain that $n$ is not prime. But the fact that $n$ passes the test, while an extremely strong indication, is still not a guarantee that $n$ is prime. What we would like to say is that for any number $n$, if we perform the test enough times and find that $n$ always passes the test, then the probability of error in our primality test can be made as small as we like. Unfortunately, this assertion is not quite correct. There do exist numbers that fool the Fermat test: numbers $n$ that are not prime and yet have the property that $a^n$ is congruent to $a$ modulo $n$ for all integers $a < n$. Such numbers are extremely rare, so the Fermat test is quite reliable in practice.[^47] There are variations of the Fermat test that cannot be fooled. In these tests, as with the Fermat method, one tests the primality of an integer $n$ by choosing a random integer $a < n$ and checking some condition that depends upon $n$ and $a$. (See [Exercise 1.28](#Exercise 1.28) for an example of such a test.) On the other hand, in contrast to the Fermat test, one can prove that, for any $n$, the condition does not hold for most of the integers $a < n$ unless $n$ is prime. Thus, if $n$ passes the test for some random choice of $a$, the chances are better than even that $n$ is prime. If $n$ passes the test for two random choices of $a$, the chances are better than 3 out of 4 that $n$ is prime. By running the test with more and more randomly chosen values of $a$ we can make the probability of error as small as we like. The existence of tests for which one can prove that the chance of error becomes arbitrarily small has sparked interest in algorithms of this type, which have come to be known as *probabilistic algorithms*. There is a great deal of research activity in this area, and probabilistic algorithms have been fruitfully applied to many fields.[^48] > **[]{#Exercise 1.21 label="Exercise 1.21"}Exercise 1.21:** Use the > `smallest/divisor` procedure to find the smallest divisor of each of > the following numbers: 199, 1999, 19999. > **[]{#Exercise 1.22 label="Exercise 1.22"}Exercise 1.22:** Most Lisp > implementations include a primitive called `runtime` that returns an > integer that specifies the amount of time the system has been running > (measured, for example, in microseconds). The following > `timed/prime/test` procedure, when called with an integer $n$, prints > $n$ and checks to see if $n$ is prime. If $n$ is prime, the procedure > prints three asterisks followed by the amount of time used in > performing the test. > > ::: scheme > (define (timed-prime-test n) (newline) (display n) (start-prime-test n > (runtime))) (define (start-prime-test n start-time) (if (prime? n) > (report-prime (- (runtime) start-time)))) (define (report-prime > elapsed-time) (display \" \*\*\* \") (display elapsed-time)) > ::: > > Using this procedure, write a procedure `search/for/primes` that > checks the primality of consecutive odd integers in a specified range. > Use your procedure to find the three smallest primes larger than 1000; > larger than 10,000; larger than 100,000; larger than 1,000,000. Note > the time needed to test each prime. Since the testing algorithm has > order of growth of $\Theta(\sqrt{n})$, you should expect that testing > for primes around 10,000 should take about $\sqrt{10}$ times as long > as testing for primes around 1000. Do your timing data bear this out? > How well do the data for 100,000 and 1,000,000 support the > $\Theta(\sqrt{n})$ prediction? Is your result compatible with the > notion that programs on your machine run in time proportional to the > number of steps required for the computation? > **[]{#Exercise 1.23 label="Exercise 1.23"}Exercise 1.23:** The > `smallest/divisor` procedure shown at the start of this section does > lots of needless testing: After it checks to see if the number is > divisible by 2 there is no point in checking to see if it is divisible > by any larger even numbers. This suggests that the values used for > `test/divisor` should not be 2, 3, 4, 5, 6, $\dots$, but rather 2, 3, > 5, 7, 9, $\dots$. To implement this change, define a procedure `next` > that returns 3 if its input is equal to 2 and otherwise returns its > input plus 2. Modify the `smallest/divisor` procedure to use > `(next test/divisor)` instead of `(+ test/divisor 1)`. With > `timed/prime/test` incorporating this modified version of > `smallest/divisor`, run the test for each of the 12 primes found in > [Exercise 1.22](#Exercise 1.22). Since this modification halves the > number of test steps, you should expect it to run about twice as fast. > Is this expectation confirmed? If not, what is the observed ratio of > the speeds of the two algorithms, and how do you explain the fact that > it is different from 2? > **[]{#Exercise 1.24 label="Exercise 1.24"}Exercise 1.24:** Modify the > `timed/prime/test` procedure of [Exercise 1.22](#Exercise 1.22) to use > `fast/prime?` (the Fermat method), and test each of the 12 primes you > found in that exercise. Since the Fermat test has $\Theta(\log n)$ > growth, how would you expect the time to test primes near 1,000,000 to > compare with the time needed to test primes near 1000? Do your data > bear this out? Can you explain any discrepancy you find? > **[]{#Exercise 1.25 label="Exercise 1.25"}Exercise 1.25:** Alyssa P. > Hacker complains that we went to a lot of extra work in writing > `expmod`. After all, she says, since we already know how to compute > exponentials, we could have simply written > > ::: scheme > (define (expmod base exp m) (remainder (fast-expt base exp) m)) > ::: > > Is she correct? Would this procedure serve as well for our fast prime > tester? Explain. > **[]{#Exercise 1.26 label="Exercise 1.26"}Exercise 1.26:** Louis > Reasoner is having great difficulty doing [Exercise > 1.24](#Exercise 1.24). His `fast/prime?` test seems to run more slowly > than his `prime?` test. Louis calls his friend Eva Lu Ator over to > help. When they examine Louis's code, they find that he has rewritten > the `expmod` procedure to use an explicit multiplication, rather than > calling `square`: > > ::: scheme > (define (expmod base exp m) (cond ((= exp 0) 1) ((even? exp) > (remainder (\* (expmod base (/ exp 2) m) (expmod base (/ exp 2) m)) > m)) (else (remainder (\* base (expmod base (- exp 1) m)) m)))) > ::: > > "I don't see what difference that could make," says Louis. "I do." > says Eva. "By writing the procedure like that, you have transformed > the $\Theta(\log n)$ process into a $\Theta(n)$ process." Explain. > **[]{#Exercise 1.27 label="Exercise 1.27"}Exercise 1.27:** Demonstrate > that the Carmichael numbers listed in [Footnote 1.47](#Footnote 1.47) > really do fool the Fermat test. That is, write a procedure that takes > an integer $n$ and tests whether $a^n$ is congruent to $a$ modulo $n$ > for every $a < n$, and try your procedure on the given Carmichael > numbers. > **[]{#Exercise 1.28 label="Exercise 1.28"}Exercise 1.28:** One variant > of the Fermat test that cannot be fooled is called the *Miller-Rabin > test* ([Miller 1976](#Miller 1976); [Rabin 1980](#Rabin 1980)). This > starts from an alternate form of Fermat's Little Theorem, which states > that if $n$ is a prime number and $a$ is any positive integer less > than $n$, then $a$ raised to the ($n-1$)-st power is congruent to 1 > modulo $n$. To test the primality of a number $n$ by the Miller-Rabin > test, we pick a random number $a < n$ and raise $a$ to the ($n-1$)-st > power modulo $n$ using the `expmod` procedure. However, whenever we > perform the squaring step in `expmod`, we check to see if we have > discovered a "nontrivial square root of 1 modulo $n$," that is, a > number not equal to 1 or $n-1$ whose square is equal to 1 modulo $n$. > It is possible to prove that if such a nontrivial square root of 1 > exists, then $n$ is not prime. It is also possible to prove that if > $n$ is an odd number that is not prime, then, for at least half the > numbers $a < n$, computing $a^{n-1}$ in this way will reveal a > nontrivial square root of 1 modulo $n$. (This is why the Miller-Rabin > test cannot be fooled.) Modify the `expmod` procedure to signal if it > discovers a nontrivial square root of 1, and use this to implement the > Miller-Rabin test with a procedure analogous to `fermat/test`. Check > your procedure by testing various known primes and non-primes. Hint: > One convenient way to make `expmod` signal is to have it return 0. ## Formulating Abstractions with Higher-Order Procedures {#Section 1.3} We have seen that procedures are, in effect, abstractions that describe compound operations on numbers independent of the particular numbers. For example, when we ::: scheme (define (cube x) (\* x x x)) ::: we are not talking about the cube of a particular number, but rather about a method for obtaining the cube of any number. Of course we could get along without ever defining this procedure, by always writing expressions such as ::: scheme (\* 3 3 3) (\* x x x) (\* y y y) ::: and never mentioning `cube` explicitly. This would place us at a serious disadvantage, forcing us to work always at the level of the particular operations that happen to be primitives in the language (multiplication, in this case) rather than in terms of higher-level operations. Our programs would be able to compute cubes, but our language would lack the ability to express the concept of cubing. One of the things we should demand from a powerful programming language is the ability to build abstractions by assigning names to common patterns and then to work in terms of the abstractions directly. Procedures provide this ability. This is why all but the most primitive programming languages include mechanisms for defining procedures. Yet even in numerical processing we will be severely limited in our ability to create abstractions if we are restricted to procedures whose parameters must be numbers. Often the same programming pattern will be used with a number of different procedures. To express such patterns as concepts, we will need to construct procedures that can accept procedures as arguments or return procedures as values. Procedures that manipulate procedures are called *higher-order procedures*. This section shows how higher-order procedures can serve as powerful abstraction mechanisms, vastly increasing the expressive power of our language. ### Procedures as Arguments {#Section 1.3.1} Consider the following three procedures. The first computes the sum of the integers from `a` through `b`: ::: scheme (define (sum-integers a b) (if (\> a b) 0 (+ a (sum-integers (+ a 1) b)))) ::: The second computes the sum of the cubes of the integers in the given range: ::: scheme (define (sum-cubes a b) (if (\> a b) 0 (+ (cube a) (sum-cubes (+ a 1) b)))) ::: The third computes the sum of a sequence of terms in the series $${1\over1\cdot 3} + {1\over5\cdot 7} + {1\over9\cdot 11} + \dots,$$ which converges to $\pi / 8$ (very slowly):[^49] ::: scheme (define (pi-sum a b) (if (\> a b) 0 (+ (/ 1.0 (\* a (+ a 2))) (pi-sum (+ a 4) b)))) ::: These three procedures clearly share a common underlying pattern. They are for the most part identical, differing only in the name of the procedure, the function of `a` used to compute the term to be added, and the function that provides the next value of `a`. We could generate each of the procedures by filling in slots in the same template: ::: scheme (define ( $\color{SchemeDark}\langle$  *name*  $\color{SchemeDark}\rangle$  a b) (if (\> a b) 0 (+ ( $\color{SchemeDark}\langle$  *term*  $\color{SchemeDark}\rangle$  a) ( $\color{SchemeDark}\langle$  *name*  $\color{SchemeDark}\rangle$  ( $\color{SchemeDark}\langle$  *next*  $\color{SchemeDark}\rangle$  a) b)))) ::: The presence of such a common pattern is strong evidence that there is a useful abstraction waiting to be brought to the surface. Indeed, mathematicians long ago identified the abstraction of *summation of a series* and invented "sigma notation," for example $$\sum\limits_{n=a}^b f(n) = f(a) + \dots + f(b),$$ to express this concept. The power of sigma notation is that it allows mathematicians to deal with the concept of summation itself rather than only with particular sums---for example, to formulate general results about sums that are independent of the particular series being summed. Similarly, as program designers, we would like our language to be powerful enough so that we can write a procedure that expresses the concept of summation itself rather than only procedures that compute particular sums. We can do so readily in our procedural language by taking the common template shown above and transforming the "slots" into formal parameters: ::: scheme (define (sum term a next b) (if (\> a b) 0 (+ (term a) (sum term (next a) next b)))) ::: Notice that `sum` takes as its arguments the lower and upper bounds `a` and `b` together with the procedures `term` and `next`. We can use `sum` just as we would any procedure. For example, we can use it (along with a procedure `inc` that increments its argument by 1) to define `sum/cubes`: ::: scheme (define (inc n) (+ n 1)) (define (sum-cubes a b) (sum cube a inc b)) ::: Using this, we can compute the sum of the cubes of the integers from 1 to 10: ::: scheme (sum-cubes 1 10)  *3025*  ::: With the aid of an identity procedure to compute the term, we can define `sum/integers` in terms of `sum`: ::: scheme (define (identity x) x) (define (sum-integers a b) (sum identity a inc b)) ::: Then we can add up the integers from 1 to 10: ::: scheme (sum-integers 1 10)  *55*  ::: We can also define `pi/sum` in the same way:[^50] ::: scheme (define (pi-sum a b) (define (pi-term x) (/ 1.0 (\* x (+ x 2)))) (define (pi-next x) (+ x 4)) (sum pi-term a pi-next b)) ::: Using these procedures, we can compute an approximation to $\pi$: ::: scheme (\* 8 (pi-sum 1 1000))  *3.139592655589783*  ::: Once we have `sum`, we can use it as a building block in formulating further concepts. For instance, the definite integral of a function $f$ between the limits $a$ and $b$ can be approximated numerically using the formula $${\int_a^b \!\!\! f} = {\left[\;f\! \left(a + {dx \over 2}\right) + f\! \left(a + dx + {dx \over 2}\right) + f\! \left(a + 2dx + {dx \over 2}\right) + \,\dots \;\right]\! dx}$$ for small values of $dx$. We can express this directly as a procedure: ::: scheme (define (integral f a b dx) (define (add-dx x) (+ x dx)) (\* (sum f (+ a (/ dx 2.0)) add-dx b) dx)) (integral cube 0 1 0.01)  *.24998750000000042*  (integral cube 0 1 0.001)  *.249999875000001*  ::: (The exact value of the integral of `cube` between 0 and 1 is 1/4.) > **[]{#Exercise 1.29 label="Exercise 1.29"}Exercise 1.29:** Simpson's > Rule is a more accurate method of numerical integration than the > method illustrated above. Using Simpson's Rule, the integral of a > function $f$ between $a$ and $b$ is approximated as > > $${h\over 3}(y_0 + 4y_1 + 2y_2 + 4y_3 + 2y_4 + \dots + 2y_{n-2} + 4y_{n-1} + y_n),$$ > > where $h = (b - a) / n$, for some even integer $n$, and > $y_k = f(a + kh)$. (Increasing $n$ increases the accuracy of the > approximation.) Define a procedure that takes as arguments $f$, $a$, > $b$, and $n$ and returns the value of the integral, computed using > Simpson's Rule. Use your procedure to integrate `cube` between 0 and 1 > (with $n = 100$ and $n = 1000$), and compare the results to those of > the `integral` procedure shown above. > **[]{#Exercise 1.30 label="Exercise 1.30"}Exercise 1.30:** The `sum` > procedure above generates a linear recursion. The procedure can be > rewritten so that the sum is performed iteratively. Show how to do > this by filling in the missing expressions in the following > definition: > > ::: scheme > (define (sum term a next b) (define (iter a result) (if >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$  >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$  (iter >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$  >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$ ))) (iter >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$  >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$ )) > ::: > **[]{#Exercise 1.31 label="Exercise 1.31"}Exercise 1.31:** > > a. The `sum` procedure is only the simplest of a vast number of > similar abstractions that can be captured as higher-order > procedures.[^51] Write an analogous procedure called `product` > that returns the product of the values of a function at points > over a given range. Show how to define `factorial` in terms of > `product`. Also use `product` to compute approximations to $\pi$ > using the formula[^52] > > $${\pi\over 4} = {2\cdot 4\cdot 4\cdot 6\cdot 6\cdot 8\cdots\over > 3\cdot 3\cdot 5\cdot 5\cdot 7\cdot 7\cdots}\,.$$ > > b. If your `product` procedure generates a recursive process, write > one that generates an iterative process. If it generates an > iterative process, write one that generates a recursive process. > **[]{#Exercise 1.32 label="Exercise 1.32"}Exercise 1.32:** > > a. Show that `sum` and `product` ([Exercise 1.31](#Exercise 1.31)) > are both special cases of a still more general notion called > `accumulate` that combines a collection of terms, using some > general accumulation function: > > ::: scheme > (accumulate combiner null-value term a next b) > ::: > > `accumulate` takes as arguments the same term and range > specifications as `sum` and `product`, together with a `combiner` > procedure (of two arguments) that specifies how the current term > is to be combined with the accumulation of the preceding terms and > a `null/value` that specifies what base value to use when the > terms run out. Write `accumulate` and show how `sum` and `product` > can both be defined as simple calls to `accumulate`. > > b. If your `accumulate` procedure generates a recursive process, > write one that generates an iterative process. If it generates an > iterative process, write one that generates a recursive process. > **[]{#Exercise 1.33 label="Exercise 1.33"}Exercise 1.33:** You can > obtain an even more general version of `accumulate` ([Exercise > 1.32](#Exercise 1.32)) by introducing the notion of a *filter* on the > terms to be combined. That is, combine only those terms derived from > values in the range that satisfy a specified condition. The resulting > `filtered/accumulate` abstraction takes the same arguments as > accumulate, together with an additional predicate of one argument that > specifies the filter. Write `filtered/accumulate` as a procedure. Show > how to express the following using `filtered/accumulate`: > > a. the sum of the squares of the prime numbers in the interval $a$ to > $b$ (assuming that you have a `prime?` predicate already written) > > b. the product of all the positive integers less than $n$ that are > relatively prime to $n$ (i.e., all positive integers $i < n$ such > that $\textsc{gcd}(i, n) = 1$). ### Constructing Procedures Using `lambda` {#Section 1.3.2} In using `sum` as in [Section 1.3.1](#Section 1.3.1), it seems terribly awkward to have to define trivial procedures such as `pi/term` and `pi/next` just so we can use them as arguments to our higher-order procedure. Rather than define `pi/next` and `pi/term`, it would be more convenient to have a way to directly specify "the procedure that returns its input incremented by 4" and "the procedure that returns the reciprocal of its input times its input plus 2." We can do this by introducing the special form `lambda`, which creates procedures. Using `lambda` we can describe what we want as ::: scheme (lambda (x) (+ x 4)) ::: and ::: scheme (lambda (x) (/ 1.0 (\* x (+ x 2)))) ::: Then our `pi/sum` procedure can be expressed without defining any auxiliary procedures as ::: scheme (define (pi-sum a b) (sum (lambda (x) (/ 1.0 (\* x (+ x 2)))) a (lambda (x) (+ x 4)) b)) ::: Again using `lambda`, we can write the `integral` procedure without having to define the auxiliary procedure `add/dx`: ::: scheme (define (integral f a b dx) (\* (sum f (+ a (/ dx 2.0)) (lambda (x) (+ x dx)) b) dx)) ::: In general, `lambda` is used to create procedures in the same way as `define`, except that no name is specified for the procedure: ::: scheme (lambda ( $\color{SchemeDark}\langle$  *formal-parameters*  $\color{SchemeDark}\rangle$ )  $\color{SchemeDark}\langle$  *body*  $\color{SchemeDark}\rangle$ ) ::: The resulting procedure is just as much a procedure as one that is created using `define`. The only difference is that it has not been associated with any name in the environment. In fact, ::: scheme (define (plus4 x) (+ x 4)) ::: is equivalent to ::: scheme (define plus4 (lambda (x) (+ x 4))) ::: We can read a `lambda` expression as follows: ::: scheme (lambda (x) (+ x 4)) \| \| \| \| \| the procedure of an argument x that adds x and 4 ::: Like any expression that has a procedure as its value, a `lambda` expression can be used as the operator in a combination such as ::: scheme ((lambda (x y z) (+ x y (square z))) 1 2 3)  *12*  ::: or, more generally, in any context where we would normally use a procedure name.[^53] #### Using `let` to create local variables {#using-let-to-create-local-variables .unnumbered} Another use of `lambda` is in creating local variables. We often need local variables in our procedures other than those that have been bound as formal parameters. For example, suppose we wish to compute the function $$f(x,y) = x(1 + xy)^2 + y(1 - y) + (1 + xy)(1 - y),$$ which we could also express as $$\begin{array}{r@{{}={}}l} a & 1 + xy, \\ b & 1 - y, \\ f(x,y) & xa^2 + yb + ab. \end{array}$$ In writing a procedure to compute $f$, we would like to include as local variables not only $x$ and $y$ but also the names of intermediate quantities like $a$ and $b$. One way to accomplish this is to use an auxiliary procedure to bind the local variables: ::: scheme (define (f x y) (define (f-helper a b) (+ (\* x (square a)) (\* y b) (\* a b))) (f-helper (+ 1 (\* x y)) (- 1 y))) ::: Of course, we could use a `lambda` expression to specify an anonymous procedure for binding our local variables. The body of `f` then becomes a single call to that procedure: ::: scheme (define (f x y) ((lambda (a b) (+ (\* x (square a)) (\* y b) (\* a b))) (+ 1 (\* x y)) (- 1 y))) ::: This construct is so useful that there is a special form called `let` to make its use more convenient. Using `let`, the `f` procedure could be written as ::: scheme (define (f x y) (let ((a (+ 1 (\* x y))) (b (- 1 y))) (+ (\* x (square a)) (\* y b) (\* a b)))) ::: The general form of a `let` expression is ::: scheme (let (( $\color{SchemeDark}\langle$  *var*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$   $\color{SchemeDark}\langle$  *exp*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$ ) ( $\color{SchemeDark}\langle$  *var*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 2}}\rangle$   $\color{SchemeDark}\langle$  *exp*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 2}}\rangle$ )  $\dots$  ( $\color{SchemeDark}\langle$  *var*  $\color{SchemeDark}_{\hbox{\ttfamily\itshape\scriptsize n}}\rangle$   $\color{SchemeDark}\langle$  *exp*  $\color{SchemeDark}_{\hbox{\ttfamily\itshape\scriptsize n}}\rangle$ ))  $\color{SchemeDark}\langle$  *body*  $\color{SchemeDark}\rangle$ ) ::: which can be thought of as saying ::: scheme  let   $\color{SchemeDark}\langle$  *var*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$   have the value   $\color{SchemeDark}\langle$  *exp*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$   and   $\color{SchemeDark}\langle$  *var*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 2}}\rangle$   have the value   $\color{SchemeDark}\langle$  *exp*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 2}}\rangle$   and   $\dots$   $\color{SchemeDark}\langle$  *var*  $\color{SchemeDark}_{\hbox{\ttfamily\itshape\scriptsize n}}\rangle$   have the value   $\color{SchemeDark}\langle$  *exp*  $\color{SchemeDark}_{\hbox{\ttfamily\itshape\scriptsize n}}\rangle$   in   $\color{SchemeDark}\langle$  *body*  $\color{SchemeDark}\rangle$  ::: The first part of the `let` expression is a list of name-expression pairs. When the `let` is evaluated, each name is associated with the value of the corresponding expression. The body of the `let` is evaluated with these names bound as local variables. The way this happens is that the `let` expression is interpreted as an alternate syntax for ::: scheme ((lambda ( $\color{SchemeDark}\langle$  *var*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$   $\dots$   $\color{SchemeDark}\langle$  *var*  $\color{SchemeDark}_{\hbox{\ttfamily\itshape\scriptsize n}}\rangle$ )  $\color{SchemeDark}\langle$  *body*  $\color{SchemeDark}\rangle$ )  $\color{SchemeDark}\langle$  *exp*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$   $\dots$   $\color{SchemeDark}\langle$  *exp*  $\color{SchemeDark}_{\hbox{\ttfamily\itshape\scriptsize n}}\rangle$ ) ::: No new mechanism is required in the interpreter in order to provide local variables. A `let` expression is simply syntactic sugar for the underlying `lambda` application. We can see from this equivalence that the scope of a variable specified by a `let` expression is the body of the `let`. This implies that: - `let` allows one to bind variables as locally as possible to where they are to be used. For example, if the value of `x` is 5, the value of the expression ::: scheme (+ (let ((x 3)) (+ x (\* x 10))) x) ::: is 38. Here, the `x` in the body of the `let` is 3, so the value of the `let` expression is 33. On the other hand, the `x` that is the second argument to the outermost `+` is still 5. - The variables' values are computed outside the `let`. This matters when the expressions that provide the values for the local variables depend upon variables having the same names as the local variables themselves. For example, if the value of `x` is 2, the expression ::: scheme (let ((x 3) (y (+ x 2))) (\* x y)) ::: will have the value 12 because, inside the body of the `let`, `x` will be 3 and `y` will be 4 (which is the outer `x` plus 2). Sometimes we can use internal definitions to get the same effect as with `let`. For example, we could have defined the procedure `f` above as ::: scheme (define (f x y) (define a (+ 1 (\* x y))) (define b (- 1 y)) (+ (\* x (square a)) (\* y b) (\* a b))) ::: We prefer, however, to use `let` in situations like this and to use internal `define` only for internal procedures.[^54] > **[]{#Exercise 1.34 label="Exercise 1.34"}Exercise 1.34:** Suppose we > define the procedure > > ::: scheme > (define (f g) (g 2)) > ::: > > Then we have > > ::: scheme > (f square)  *4*  (f (lambda (z) (\* z (+ z 1))))  *6*  > ::: > > What happens if we (perversely) ask the interpreter to evaluate the > combination `(f f)`? Explain. ### Procedures as General Methods {#Section 1.3.3} We introduced compound procedures in [Section 1.1.4](#Section 1.1.4) as a mechanism for abstracting patterns of numerical operations so as to make them independent of the particular numbers involved. With higher-order procedures, such as the `integral` procedure of [Section 1.3.1](#Section 1.3.1), we began to see a more powerful kind of abstraction: procedures used to express general methods of computation, independent of the particular functions involved. In this section we discuss two more elaborate examples---general methods for finding zeros and fixed points of functions---and show how these methods can be expressed directly as procedures. #### Finding roots of equations by the half-interval method {#finding-roots-of-equations-by-the-half-interval-method .unnumbered} The *half-interval method* is a simple but powerful technique for finding roots of an equation $f(x) = 0$, where $f$ is a continuous function. The idea is that, if we are given points $a$ and $b$ such that $f(a) < 0 < f(b)$, then $f$ must have at least one zero between $a$ and $b$. To locate a zero, let $x$ be the average of $a$ and $b$, and compute $f(x)$. If $f(x) > 0$, then $f$ must have a zero between $a$ and $x$. If $f(x) < 0$, then $f$ must have a zero between $x$ and $b$. Continuing in this way, we can identify smaller and smaller intervals on which $f$ must have a zero. When we reach a point where the interval is small enough, the process stops. Since the interval of uncertainty is reduced by half at each step of the process, the number of steps required grows as $\Theta(\log(L / T))$, where $L$ is the length of the original interval and $T$ is the error tolerance (that is, the size of the interval we will consider "small enough"). Here is a procedure that implements this strategy: ::: scheme (define (search f neg-point pos-point) (let ((midpoint (average neg-point pos-point))) (if (close-enough? neg-point pos-point) midpoint (let ((test-value (f midpoint))) (cond ((positive? test-value) (search f neg-point midpoint)) ((negative? test-value) (search f midpoint pos-point)) (else midpoint)))))) ::: We assume that we are initially given the function $f$ together with points at which its values are negative and positive. We first compute the midpoint of the two given points. Next we check to see if the given interval is small enough, and if so we simply return the midpoint as our answer. Otherwise, we compute as a test value the value of $f$ at the midpoint. If the test value is positive, then we continue the process with a new interval running from the original negative point to the midpoint. If the test value is negative, we continue with the interval from the midpoint to the positive point. Finally, there is the possibility that the test value is 0, in which case the midpoint is itself the root we are searching for. To test whether the endpoints are "close enough" we can use a procedure similar to the one used in [Section 1.1.7](#Section 1.1.7) for computing square roots:[^55] ::: scheme (define (close-enough? x y) (\< (abs (- x y)) 0.001)) ::: `search` is awkward to use directly, because we can accidentally give it points at which $f$'s values do not have the required sign, in which case we get a wrong answer. Instead we will use `search` via the following procedure, which checks to see which of the endpoints has a negative function value and which has a positive value, and calls the `search` procedure accordingly. If the function has the same sign on the two given points, the half-interval method cannot be used, in which case the procedure signals an error.[^56] ::: scheme (define (half-interval-method f a b) (let ((a-value (f a)) (b-value (f b))) (cond ((and (negative? a-value) (positive? b-value)) (search f a b)) ((and (negative? b-value) (positive? a-value)) (search f b a)) (else (error \"Values are not of opposite sign\" a b))))) ::: The following example uses the half-interval method to approximate $\pi$ as the root between 2 and 4 of $\sin x = 0$: ::: scheme (half-interval-method sin 2.0 4.0)  *3.14111328125*  ::: Here is another example, using the half-interval method to search for a root of the equation $x^3 - 2x - 3 = 0$ between 1 and 2: ::: scheme (half-interval-method (lambda (x) (- (\* x x x) (\* 2 x) 3)) 1.0 2.0)  *1.89306640625*  ::: #### Finding fixed points of functions {#finding-fixed-points-of-functions .unnumbered} A number $x$ is called a *fixed point* of a function $f$ if $x$ satisfies the equation $f(x) = x$. For some functions $f$ we can locate a fixed point by beginning with an initial guess and applying $f$ repeatedly, $$f(x),\quad f(f(x)),\quad f(f(f(x))), \quad\dots,$$ until the value does not change very much. Using this idea, we can devise a procedure `fixed/point` that takes as inputs a function and an initial guess and produces an approximation to a fixed point of the function. We apply the function repeatedly until we find two successive values whose difference is less than some prescribed tolerance: ::: scheme (define tolerance 0.00001) (define (fixed-point f first-guess) (define (close-enough? v1 v2) (\< (abs (- v1 v2)) tolerance)) (define (try guess) (let ((next (f guess))) (if (close-enough? guess next) next (try next)))) (try first-guess)) ::: For example, we can use this method to approximate the fixed point of the cosine function, starting with 1 as an initial approximation:[^57] ::: scheme (fixed-point cos 1.0)  *.7390822985224023*  ::: Similarly, we can find a solution to the equation $y = \sin y + \cos y$: ::: scheme (fixed-point (lambda (y) (+ (sin y) (cos y))) 1.0)  *1.2587315962971173*  ::: The fixed-point process is reminiscent of the process we used for finding square roots in [Section 1.1.7](#Section 1.1.7). Both are based on the idea of repeatedly improving a guess until the result satisfies some criterion. In fact, we can readily formulate the square-root computation as a fixed-point search. Computing the square root of some number $x$ requires finding a $y$ such that $y^2 = x$. Putting this equation into the equivalent form $y = x / y$, we recognize that we are looking for a fixed point of the function[^58] $y \mapsto x / y$, and we can therefore try to compute square roots as ::: scheme (define (sqrt x) (fixed-point (lambda (y) (/ x y)) 1.0)) ::: Unfortunately, this fixed-point search does not converge. Consider an initial guess $y_1$. The next guess is $y_2 = x / y_1$ and the next guess is $y_3 = x / y_2 = x / (x / y_1) = y_1$. This results in an infinite loop in which the two guesses $y_1$ and $y_2$ repeat over and over, oscillating about the answer. One way to control such oscillations is to prevent the guesses from changing so much. Since the answer is always between our guess $y$ and $x / y$, we can make a new guess that is not as far from $y$ as $x / y$ by averaging $y$ with $x / y$, so that the next guess after $y$ is ${1\over2}(y + x / y)$ instead of $x / y$. The process of making such a sequence of guesses is simply the process of looking for a fixed point of $y \mapsto {1\over2}(y + x / y)$: ::: scheme (define (sqrt x) (fixed-point (lambda (y) (average y (/ x y))) 1.0)) ::: (Note that $y = {1\over2}(y + x / y)$ is a simple transformation of the equation $y = x / y;$ to derive it, add $y$ to both sides of the equation and divide by 2.) With this modification, the square-root procedure works. In fact, if we unravel the definitions, we can see that the sequence of approximations to the square root generated here is precisely the same as the one generated by our original square-root procedure of [Section 1.1.7](#Section 1.1.7). This approach of averaging successive approximations to a solution, a technique that we call *average damping*, often aids the convergence of fixed-point searches. > **[]{#Exercise 1.35 label="Exercise 1.35"}Exercise 1.35:** Show that > the golden ratio $\varphi$ ([Section 1.2.2](#Section 1.2.2)) is a > fixed point of the transformation $x \mapsto 1 + 1 / x$, and use this > fact to compute $\varphi$ by means of the `fixed/point` procedure. > **[]{#Exercise 1.36 label="Exercise 1.36"}Exercise 1.36:** Modify > `fixed/point` so that it prints the sequence of approximations it > generates, using the `newline` and `display` primitives shown in > [Exercise 1.22](#Exercise 1.22). Then find a solution to $x^x = 1000$ > by finding a fixed point of $x \mapsto > \log(1000) / \log(x)$. (Use Scheme's primitive `log` procedure, which > computes natural logarithms.) Compare the number of steps this takes > with and without average damping. (Note that you cannot start > `fixed/point` with a guess of 1, as this would cause division by > $\log(1) = 0$.) > **[]{#Exercise 1.37 label="Exercise 1.37"}Exercise 1.37:** > > a. An infinite *continued fraction* is an expression of the form > > $${f} = \cfrac{N_1}{D_1 + \cfrac{N_2}{D_2 + \cfrac{N_3}{D_3 + \dots}}}\,.$$ > > As an example, one can show that the infinite continued fraction > expansion with the $N_i$ and the $D_i$ all equal to 1 produces > $1 / \varphi$, where $\varphi$ is the golden ratio (described in > [Section 1.2.2](#Section 1.2.2)). One way to approximate an > infinite continued fraction is to truncate the expansion after a > given number of terms. Such a truncation---a so-called **k*-term > finite continued fraction*---has the form > > $$\cfrac{N_1}{D_1 + \cfrac{N_2}{\ddots + \cfrac{N_k}{D_k}}}\,.$$ > > Suppose that `n` and `d` are procedures of one argument (the term > index $i$) that return the $N_i$ and $D_i$ of the terms of the > continued fraction. Define a procedure `cont/frac` such that > evaluating `(cont/frac n d k)` computes the value of the $k$-term > finite continued fraction. Check your procedure by approximating > $1 / \varphi$ using > > ::: scheme > (cont-frac (lambda (i) 1.0) (lambda (i) 1.0) k) > ::: > > for successive values of `k`. How large must you make `k` in order > to get an approximation that is accurate to 4 decimal places? > > b. If your `cont/frac` procedure generates a recursive process, write > one that generates an iterative process. If it generates an > iterative process, write one that generates a recursive process. > **[]{#Exercise 1.38 label="Exercise 1.38"}Exercise 1.38:** In 1737, > the Swiss mathematician Leonhard Euler published a memoir *De > Fractionibus Continuis*, which included a continued fraction expansion > for $e - 2$, where $e$ is the base of the natural logarithms. In this > fraction, the $N_i$ are all 1, and the $D_i$ are successively 1, 2, 1, > 1, 4, 1, 1, 6, 1, 1, 8, $\dots$. Write a program that uses your > `cont/frac` procedure from [Exercise 1.37](#Exercise 1.37) to > approximate $e$, based on Euler's expansion. > **[]{#Exercise 1.39 label="Exercise 1.39"}Exercise 1.39:** A continued > fraction representation of the tangent function was published in 1770 > by the German mathematician J.H. Lambert: > > $${\tan x} = \cfrac{x}{1 - \cfrac{x^2}{3 - \cfrac{x^2}{5 - \dots}}}\,,$$ > > where $x$ is in radians. Define a procedure `(tan/cf x k)` that > computes an approximation to the tangent function based on Lambert's > formula. `k` specifies the number of terms to compute, as in [Exercise > 1.37](#Exercise 1.37). ### Procedures as Returned Values {#Section 1.3.4} The above examples demonstrate how the ability to pass procedures as arguments significantly enhances the expressive power of our programming language. We can achieve even more expressive power by creating procedures whose returned values are themselves procedures. We can illustrate this idea by looking again at the fixed-point example described at the end of [Section 1.3.3](#Section 1.3.3). We formulated a new version of the square-root procedure as a fixed-point search, starting with the observation that $\sqrt{x}$ is a fixed-point of the function $y \mapsto x / y$. Then we used average damping to make the approximations converge. Average damping is a useful general technique in itself. Namely, given a function $f$, we consider the function whose value at $x$ is equal to the average of $x$ and $f(x)$. We can express the idea of average damping by means of the following procedure: ::: scheme (define (average-damp f) (lambda (x) (average x (f x)))) ::: `average/damp` is a procedure that takes as its argument a procedure `f` and returns as its value a procedure (produced by the `lambda`) that, when applied to a number `x`, produces the average of `x` and `(f x)`. For example, applying `average/damp` to the `square` procedure produces a procedure whose value at some number $x$ is the average of $x$ and $x^2$. Applying this resulting procedure to 10 returns the average of 10 and 100, or 55:[^59] ::: scheme ((average-damp square) 10)  *55*  ::: Using `average/damp`, we can reformulate the square-root procedure as follows: ::: scheme (define (sqrt x) (fixed-point (average-damp (lambda (y) (/ x y))) 1.0)) ::: Notice how this formulation makes explicit the three ideas in the method: fixed-point search, average damping, and the function $y \mapsto x / y$. It is instructive to compare this formulation of the square-root method with the original version given in [Section 1.1.7](#Section 1.1.7). Bear in mind that these procedures express the same process, and notice how much clearer the idea becomes when we express the process in terms of these abstractions. In general, there are many ways to formulate a process as a procedure. Experienced programmers know how to choose procedural formulations that are particularly perspicuous, and where useful elements of the process are exposed as separate entities that can be reused in other applications. As a simple example of reuse, notice that the cube root of $x$ is a fixed point of the function $y \mapsto x / y^2$, so we can immediately generalize our square-root procedure to one that extracts cube roots:[^60] ::: scheme (define (cube-root x) (fixed-point (average-damp (lambda (y) (/ x (square y)))) 1.0)) ::: #### Newton's method {#newtons-method .unnumbered} When we first introduced the square-root procedure, in [Section 1.1.7](#Section 1.1.7), we mentioned that this was a special case of *Newton's method*. If $x \mapsto g(x)$ is a differentiable function, then a solution of the equation $g(x) = 0$ is a fixed point of the function $x \mapsto f(x)$, where $${f(x) = x} - {g(x)\over Dg(x)}$$ and $Dg(x)$ is the derivative of $g$ evaluated at $x$. Newton's method is the use of the fixed-point method we saw above to approximate a solution of the equation by finding a fixed point of the function $f\!.$[^61] For many functions $g$ and for sufficiently good initial guesses for $x$, Newton's method converges very rapidly to a solution of $g(x) = 0.$[^62] In order to implement Newton's method as a procedure, we must first express the idea of derivative. Note that "derivative," like average damping, is something that transforms a function into another function. For instance, the derivative of the function $x \mapsto x^3$ is the function $x \mapsto 3x^2\!.$ In general, if $g$ is a function and $dx$ is a small number, then the derivative $Dg$ of $g$ is the function whose value at any number $x$ is given (in the limit of small $dx$) by $${Dg(x)} = {g(x + {\it dx}) - g(x) \over {\it dx}}\,.$$ Thus, we can express the idea of derivative (taking $dx$ to be, say, 0.00001) as the procedure ::: scheme (define (deriv g) (lambda (x) (/ (- (g (+ x dx)) (g x)) dx))) ::: along with the definition ::: scheme (define dx 0.00001) ::: Like `average/damp`, `deriv` is a procedure that takes a procedure as argument and returns a procedure as value. For example, to approximate the derivative of $x \mapsto x^3$ at 5 (whose exact value is 75) we can evaluate ::: scheme (define (cube x) (\* x x x)) ((deriv cube) 5)  *75.00014999664018*  ::: With the aid of `deriv`, we can express Newton's method as a fixed-point process: ::: scheme (define (newton-transform g) (lambda (x) (- x (/ (g x) ((deriv g) x))))) (define (newtons-method g guess) (fixed-point (newton-transform g) guess)) ::: The `newton/transform` procedure expresses the formula at the beginning of this section, and `newtons/method` is readily defined in terms of this. It takes as arguments a procedure that computes the function for which we want to find a zero, together with an initial guess. For instance, to find the square root of $x$, we can use Newton's method to find a zero of the function $y \mapsto y^2 - x$ starting with an initial guess of 1.[^63] This provides yet another form of the square-root procedure: ::: scheme (define (sqrt x) (newtons-method (lambda (y) (- (square y) x)) 1.0)) ::: #### Abstractions and first-class procedures {#abstractions-and-first-class-procedures .unnumbered} We've seen two ways to express the square-root computation as an instance of a more general method, once as a fixed-point search and once using Newton's method. Since Newton's method was itself expressed as a fixed-point process, we actually saw two ways to compute square roots as fixed points. Each method begins with a function and finds a fixed point of some transformation of the function. We can express this general idea itself as a procedure: ::: scheme (define (fixed-point-of-transform g transform guess) (fixed-point (transform g) guess)) ::: This very general procedure takes as its arguments a procedure `g` that computes some function, a procedure that transforms `g`, and an initial guess. The returned result is a fixed point of the transformed function. Using this abstraction, we can recast the first square-root computation from this section (where we look for a fixed point of the average-damped version of $y \mapsto x / y$) as an instance of this general method: ::: scheme (define (sqrt x) (fixed-point-of-transform (lambda (y) (/ x y)) average-damp 1.0)) ::: Similarly, we can express the second square-root computation from this section (an instance of Newton's method that finds a fixed point of the Newton transform of $y \mapsto y^2 - x$) as ::: scheme (define (sqrt x) (fixed-point-of-transform (lambda (y) (- (square y) x)) newton-transform 1.0)) ::: We began [Section 1.3](#Section 1.3) with the observation that compound procedures are a crucial abstraction mechanism, because they permit us to express general methods of computing as explicit elements in our programming language. Now we've seen how higher-order procedures permit us to manipulate these general methods to create further abstractions. As programmers, we should be alert to opportunities to identify the underlying abstractions in our programs and to build upon them and generalize them to create more powerful abstractions. This is not to say that one should always write programs in the most abstract way possible; expert programmers know how to choose the level of abstraction appropriate to their task. But it is important to be able to think in terms of these abstractions, so that we can be ready to apply them in new contexts. The significance of higher-order procedures is that they enable us to represent these abstractions explicitly as elements in our programming language, so that they can be handled just like other computational elements. In general, programming languages impose restrictions on the ways in which computational elements can be manipulated. Elements with the fewest restrictions are said to have *first-class* status. Some of the "rights and privileges" of first-class elements are:[^64] - They may be named by variables. - They may be passed as arguments to procedures. - They may be returned as the results of procedures. - They may be included in data structures.[^65] Lisp, unlike other common programming languages, awards procedures full first-class status. This poses challenges for efficient implementation, but the resulting gain in expressive power is enormous.[^66] > **[]{#Exercise 1.40 label="Exercise 1.40"}Exercise 1.40:** Define a > procedure `cubic` that can be used together with the `newtons/method` > procedure in expressions of the form > > ::: scheme > (newtons-method (cubic a b c) 1) > ::: > > to approximate zeros of the cubic $x^3 + ax^2 + bx + c$. > **[]{#Exercise 1.41 label="Exercise 1.41"}Exercise 1.41:** Define a > procedure `double` that takes a procedure of one argument as argument > and returns a procedure that applies the original procedure twice. For > example, if `inc` is a procedure that adds 1 to its argument, then > `(double inc)` should be a procedure that adds 2. What value is > returned by > > ::: scheme > (((double (double double)) inc) 5) > ::: > **[]{#Exercise 1.42 label="Exercise 1.42"}Exercise 1.42:** Let $f$ and > $g$ be two one-argument functions. The *composition* $f$ after $g$ is > defined to be the function $x \mapsto f(g(x))$. Define a procedure > `compose` that implements composition. For example, if `inc` is a > procedure that adds 1 to its argument, > > ::: scheme > ((compose square inc) 6)  *49*  > ::: > **[]{#Exercise 1.43 label="Exercise 1.43"}Exercise 1.43:** If $f$ is a > numerical function and $n$ is a positive integer, then we can form the > $n^{\mathrm{th}}$ repeated application of $f$, which is defined to be > the function whose value at $x$ is $f(f(\dots (f(x))\dots ))$. For > example, if $f$ is the function $x \mapsto x + 1$, then the > $n^{\mathrm{th}}$ repeated application of $f$ is the function > $x \mapsto x + n$. If $f$ is the operation of squaring a number, then > the $n^{\mathrm{th}}$ repeated application of $f$ is the function that > raises its argument to the $2^n$-th power. Write a procedure that > takes as inputs a procedure that computes $f$ and a positive integer > $n$ and returns the procedure that computes the $n^{\mathrm{th}}$ > repeated application of $f$. Your procedure should be able to be used > as follows: > > ::: scheme > ((repeated square 2) 5)  *625*  > ::: > > Hint: You may find it convenient to use `compose` from [Exercise > 1.42](#Exercise 1.42). > **[]{#Exercise 1.44 label="Exercise 1.44"}Exercise 1.44:** The idea of > *smoothing* a function is an important concept in signal processing. > If $f$ is a function and $dx$ is some small number, then the smoothed > version of $f$ is the function whose value at a point $x$ is the > average of $f(x - dx)$, $f(x)$, and $f(x + dx)$. Write a procedure > `smooth` that takes as input a procedure that computes $f$ and returns > a procedure that computes the smoothed $f$. It is sometimes valuable > to repeatedly smooth a function (that is, smooth the smoothed > function, and so on) to obtain the **n*-fold smoothed function*. Show > how to generate the *n*-fold smoothed function of any given function > using `smooth` and `repeated` from [Exercise 1.43](#Exercise 1.43). > **[]{#Exercise 1.45 label="Exercise 1.45"}Exercise 1.45:** We saw in > [Section 1.3.3](#Section 1.3.3) that attempting to compute square > roots by naively finding a fixed point of $y \mapsto x / y$ does not > converge, and that this can be fixed by average damping. The same > method works for finding cube roots as fixed points of the > average-damped $y \mapsto x / y^2$. Unfortunately, the process does > not work for fourth roots---a single average damp is not enough to > make a fixed-point search for $y \mapsto x / y^3$ converge. On the > other hand, if we average damp twice (i.e., use the average damp of > the average damp of $y \mapsto x / y^3$) the fixed-point search does > converge. Do some experiments to determine how many average damps are > required to compute $n^{\mathrm{th}}$ roots as a fixed-point search > based upon repeated average damping of $y \mapsto x / y^{n-1}$. Use > this to implement a simple procedure for computing $n^{\mathrm{th}}$ > roots using `fixed/point`, `average/damp`, and the `repeated` > procedure of [Exercise 1.43](#Exercise 1.43). Assume that any > arithmetic operations you need are available as primitives. > **[]{#Exercise 1.46 label="Exercise 1.46"}Exercise 1.46:** Several of > the numerical methods described in this chapter are instances of an > extremely general computational strategy known as *iterative > improvement*. Iterative improvement says that, to compute something, > we start with an initial guess for the answer, test if the guess is > good enough, and otherwise improve the guess and continue the process > using the improved guess as the new guess. Write a procedure > `iterative/improve` that takes two procedures as arguments: a method > for telling whether a guess is good enough and a method for improving > a guess. `iterative/improve` should return as its value a procedure > that takes a guess as argument and keeps improving the guess until it > is good enough. Rewrite the `sqrt` procedure of [Section > 1.1.7](#Section 1.1.7) and the `fixed/point` procedure of [Section > 1.3.3](#Section 1.3.3) in terms of `iterative/improve`. # Building Abstractions with Data {#Chapter 2} > We now come to the decisive step of mathematical abstraction: we > forget about what the symbols stand for. $\dots$\[The mathematician\] > need not be idle; there are many operations which he may carry out > with these symbols, without ever having to look at the things they > stand for. > > ---Hermann Weyl, *The Mathematical Way of Thinking* We concentrated in [Chapter 1](#Chapter 1) on computational processes and on the role of procedures in program design. We saw how to use primitive data (numbers) and primitive operations (arithmetic operations), how to combine procedures to form compound procedures through composition, conditionals, and the use of parameters, and how to abstract procedures by using `define`. We saw that a procedure can be regarded as a pattern for the local evolution of a process, and we classified, reasoned about, and performed simple algorithmic analyses of some common patterns for processes as embodied in procedures. We also saw that higher-order procedures enhance the power of our language by enabling us to manipulate, and thereby to reason in terms of, general methods of computation. This is much of the essence of programming. In this chapter we are going to look at more complex data. All the procedures in chapter 1 operate on simple numerical data, and simple data are not sufficient for many of the problems we wish to address using computation. Programs are typically designed to model complex phenomena, and more often than not one must construct computational objects that have several parts in order to model real-world phenomena that have several aspects. Thus, whereas our focus in chapter 1 was on building abstractions by combining procedures to form compound procedures, we turn in this chapter to another key aspect of any programming language: the means it provides for building abstractions by combining data objects to form *compound data*. Why do we want compound data in a programming language? For the same reasons that we want compound procedures: to elevate the conceptual level at which we can design our programs, to increase the modularity of our designs, and to enhance the expressive power of our language. Just as the ability to define procedures enables us to deal with processes at a higher conceptual level than that of the primitive operations of the language, the ability to construct compound data objects enables us to deal with data at a higher conceptual level than that of the primitive data objects of the language. Consider the task of designing a system to perform arithmetic with rational numbers. We could imagine an operation `add/rat` that takes two rational numbers and produces their sum. In terms of simple data, a rational number can be thought of as two integers: a numerator and a denominator. Thus, we could design a program in which each rational number would be represented by two integers (a numerator and a denominator) and where `add/rat` would be implemented by two procedures (one producing the numerator of the sum and one producing the denominator). But this would be awkward, because we would then need to explicitly keep track of which numerators corresponded to which denominators. In a system intended to perform many operations on many rational numbers, such bookkeeping details would clutter the programs substantially, to say nothing of what they would do to our minds. It would be much better if we could "glue together" a numerator and denominator to form a pair---a *compound data object*---that our programs could manipulate in a way that would be consistent with regarding a rational number as a single conceptual unit. The use of compound data also enables us to increase the modularity of our programs. If we can manipulate rational numbers directly as objects in their own right, then we can separate the part of our program that deals with rational numbers per se from the details of how rational numbers may be represented as pairs of integers. The general technique of isolating the parts of a program that deal with how data objects are represented from the parts of a program that deal with how data objects are used is a powerful design methodology called *data abstraction*. We will see how data abstraction makes programs much easier to design, maintain, and modify. The use of compound data leads to a real increase in the expressive power of our programming language. Consider the idea of forming a "linear combination" $ax + by$. We might like to write a procedure that would accept $a$, $b$, $x$, and $y$ as arguments and return the value of $ax + by$. This presents no difficulty if the arguments are to be numbers, because we can readily define the procedure ::: scheme (define (linear-combination a b x y) (+ (\* a x) (\* b y))) ::: But suppose we are not concerned only with numbers. Suppose we would like to express, in procedural terms, the idea that one can form linear combinations whenever addition and multiplication are defined---for rational numbers, complex numbers, polynomials, or whatever. We could express this as a procedure of the form ::: scheme (define (linear-combination a b x y) (add (mul a x) (mul b y))) ::: where `add` and `mul` are not the primitive procedures `+` and `*` but rather more complex things that will perform the appropriate operations for whatever kinds of data we pass in as the arguments `a`, `b`, `x`, and `y`. The key point is that the only thing `linear/combination` should need to know about `a`, `b`, `x`, and `y` is that the procedures `add` and `mul` will perform the appropriate manipulations. From the perspective of the procedure `linear/combination`, it is irrelevant what `a`, `b`, `x`, and `y` are and even more irrelevant how they might happen to be represented in terms of more primitive data. This same example shows why it is important that our programming language provide the ability to manipulate compound objects directly: Without this, there is no way for a procedure such as `linear/combination` to pass its arguments along to `add` and `mul` without having to know their detailed structure.[^67] We begin this chapter by implementing the rational-number arithmetic system mentioned above. This will form the background for our discussion of compound data and data abstraction. As with compound procedures, the main issue to be addressed is that of abstraction as a technique for coping with complexity, and we will see how data abstraction enables us to erect suitable *abstraction barriers* between different parts of a program. We will see that the key to forming compound data is that a programming language should provide some kind of "glue" so that data objects can be combined to form more complex data objects. There are many possible kinds of glue. Indeed, we will discover how to form compound data using no special "data" operations at all, only procedures. This will further blur the distinction between "procedure" and "data," which was already becoming tenuous toward the end of chapter 1. We will also explore some conventional techniques for representing sequences and trees. One key idea in dealing with compound data is the notion of *closure*---that the glue we use for combining data objects should allow us to combine not only primitive data objects, but compound data objects as well. Another key idea is that compound data objects can serve as *conventional interfaces* for combining program modules in mix-and-match ways. We illustrate some of these ideas by presenting a simple graphics language that exploits closure. We will then augment the representational power of our language by introducing *symbolic expressions*---data whose elementary parts can be arbitrary symbols rather than only numbers. We explore various alternatives for representing sets of objects. We will find that, just as a given numerical function can be computed by many different computational processes, there are many ways in which a given data structure can be represented in terms of simpler objects, and the choice of representation can have significant impact on the time and space requirements of processes that manipulate the data. We will investigate these ideas in the context of symbolic differentiation, the representation of sets, and the encoding of information. Next we will take up the problem of working with data that may be represented differently by different parts of a program. This leads to the need to implement *generic operations*, which must handle many different types of data. Maintaining modularity in the presence of generic operations requires more powerful abstraction barriers than can be erected with simple data abstraction alone. In particular, we introduce *data-directed programming* as a technique that allows individual data representations to be designed in isolation and then combined *additively* (i.e., without modification). To illustrate the power of this approach to system design, we close the chapter by applying what we have learned to the implementation of a package for performing symbolic arithmetic on polynomials, in which the coefficients of the polynomials can be integers, rational numbers, complex numbers, and even other polynomials. ## Introduction to Data Abstraction {#Section 2.1} In [Section 1.1.8](#Section 1.1.8), we noted that a procedure used as an element in creating a more complex procedure could be regarded not only as a collection of particular operations but also as a procedural abstraction. That is, the details of how the procedure was implemented could be suppressed, and the particular procedure itself could be replaced by any other procedure with the same overall behavior. In other words, we could make an abstraction that would separate the way the procedure would be used from the details of how the procedure would be implemented in terms of more primitive procedures. The analogous notion for compound data is called *data abstraction*. Data abstraction is a methodology that enables us to isolate how a compound data object is used from the details of how it is constructed from more primitive data objects. The basic idea of data abstraction is to structure the programs that are to use compound data objects so that they operate on "abstract data." That is, our programs should use data in such a way as to make no assumptions about the data that are not strictly necessary for performing the task at hand. At the same time, a "concrete" data representation is defined independent of the programs that use the data. The interface between these two parts of our system will be a set of procedures, called *selectors* and *constructors*, that implement the abstract data in terms of the concrete representation. To illustrate this technique, we will consider how to design a set of procedures for manipulating rational numbers. ### Example: Arithmetic Operations for Rational Numbers {#Section 2.1.1} Suppose we want to do arithmetic with rational numbers. We want to be able to add, subtract, multiply, and divide them and to test whether two rational numbers are equal. Let us begin by assuming that we already have a way of constructing a rational number from a numerator and a denominator. We also assume that, given a rational number, we have a way of extracting (or selecting) its numerator and its denominator. Let us further assume that the constructor and selectors are available as procedures: - $\hbox{\tt(make-rat}\;\langle{n}\rangle\;\langle{d}\kern0.06em\rangle\hbox{\tt)}$ returns the rational number whose numerator is the integer $\langle{n}\rangle$ and whose denominator is the integer $\langle{d}\kern0.06em\rangle$. - $\hbox{\tt(numer}\;\;\langle{x}\rangle\hbox{\tt)}$ returns the numerator of the rational number $\langle{x}\rangle$. - $\hbox{\tt(denom}\;\;\langle{x}\rangle\hbox{\tt)}$ returns the denominator of the rational number $\langle{x}\rangle$. We are using here a powerful strategy of synthesis: *wishful thinking*. We haven't yet said how a rational number is represented, or how the procedures `numer`, `denom`, and `make/rat` should be implemented. Even so, if we did have these three procedures, we could then add, subtract, multiply, divide, and test equality by using the following relations: $$\begin{aligned} {n_1 \over d_1} + {n_2 \over d_2} &= {n_1 d_2 + n_2 d_1 \over d_1 d_2}, \\ {n_1 \over d_1} - {n_2 \over d_2} &= {n_1 d_2 - n_2 d_1 \over d_1 d_2}, \\ {n_1 \over d_1} \cdot {n_2 \over d_2} &= {n_1 n_2 \over d_1 d_2}, \\ {n_1 / d_1} \over {n_2 / d_2} &= {n_1 d_2 \over d_1 n_2}, \\ {n_1 \over d_1} &= {n_2 \over d_2} \quad {\rm\ if\ and\ only\ if\quad} n_1 d_2 = n_2 d_1. \end{aligned}$$ We can express these rules as procedures: ::: scheme (define (add-rat x y) (make-rat (+ (\* (numer x) (denom y)) (\* (numer y) (denom x))) (\* (denom x) (denom y)))) (define (sub-rat x y) (make-rat (- (\* (numer x) (denom y)) (\* (numer y) (denom x))) (\* (denom x) (denom y)))) (define (mul-rat x y) (make-rat (\* (numer x) (numer y)) (\* (denom x) (denom y)))) (define (div-rat x y) (make-rat (\* (numer x) (denom y)) (\* (denom x) (numer y)))) (define (equal-rat? x y) (= (\* (numer x) (denom y)) (\* (numer y) (denom x)))) ::: Now we have the operations on rational numbers defined in terms of the selector and constructor procedures `numer`, `denom`, and `make/rat`. But we haven't yet defined these. What we need is some way to glue together a numerator and a denominator to form a rational number. #### Pairs {#pairs .unnumbered} To enable us to implement the concrete level of our data abstraction, our language provides a compound structure called a *pair*, which can be constructed with the primitive procedure `cons`. This procedure takes two arguments and returns a compound data object that contains the two arguments as parts. Given a pair, we can extract the parts using the primitive procedures `car` and `cdr`.[^68] Thus, we can use `cons`, `car`, and `cdr` as follows: ::: scheme (define x (cons 1 2)) (car x)  *1*  (cdr x)  *2*  ::: Notice that a pair is a data object that can be given a name and manipulated, just like a primitive data object. Moreover, `cons` can be used to form pairs whose elements are pairs, and so on: ::: scheme (define x (cons 1 2)) (define y (cons 3 4)) (define z (cons x y)) (car (car z))  *1*  (car (cdr z))  *3*  ::: In [Section 2.2](#Section 2.2) we will see how this ability to combine pairs means that pairs can be used as general-purpose building blocks to create all sorts of complex data structures. The single compound-data primitive *pair*, implemented by the procedures `cons`, `car`, and `cdr`, is the only glue we need. Data objects constructed from pairs are called *list-structured* data. #### Representing rational numbers {#representing-rational-numbers .unnumbered} Pairs offer a natural way to complete the rational-number system. Simply represent a rational number as a pair of two integers: a numerator and a denominator. Then `make/rat`, `numer`, and `denom` are readily implemented as follows:[^69] ::: scheme (define (make-rat n d) (cons n d)) (define (numer x) (car x)) (define (denom x) (cdr x)) ::: Also, in order to display the results of our computations, we can print rational numbers by printing the numerator, a slash, and the denominator:[^70] ::: scheme (define (print-rat x) (newline) (display (numer x)) (display \"/\") (display (denom x))) ::: Now we can try our rational-number procedures: ::: scheme (define one-half (make-rat 1 2)) (print-rat one-half)  *1/2*  (define one-third (make-rat 1 3)) (print-rat (add-rat one-half one-third))  *5/6*  (print-rat (mul-rat one-half one-third))  *1/6*  (print-rat (add-rat one-third one-third))  *6/9*  ::: As the final example shows, our rational-number implementation does not reduce rational numbers to lowest terms. We can remedy this by changing `make/rat`. If we have a `gcd` procedure like the one in [Section 1.2.5](#Section 1.2.5) that produces the greatest common divisor of two integers, we can use `gcd` to reduce the numerator and the denominator to lowest terms before constructing the pair: ::: scheme (define (make-rat n d) (let ((g (gcd n d))) (cons (/ n g) (/ d g)))) ::: Now we have ::: scheme (print-rat (add-rat one-third one-third))  *2/3*  ::: as desired. This modification was accomplished by changing the constructor `make/rat` without changing any of the procedures (such as `add/rat` and `mul/rat`) that implement the actual operations. > **[]{#Exercise 2.1 label="Exercise 2.1"}Exercise 2.1:** Define a > better version of `make/rat` that handles both positive and negative > arguments. `make/rat` should normalize the sign so that if the > rational number is positive, both the numerator and denominator are > positive, and if the rational number is negative, only the numerator > is negative. ### Abstraction Barriers {#Section 2.1.2} Before continuing with more examples of compound data and data abstraction, let us consider some of the issues raised by the rational-number example. We defined the rational-number operations in terms of a constructor `make/rat` and selectors `numer` and `denom`. In general, the underlying idea of data abstraction is to identify for each type of data object a basic set of operations in terms of which all manipulations of data objects of that type will be expressed, and then to use only those operations in manipulating the data. []{#Figure 2.1 label="Figure 2.1"} ![image](fig/chap2/Fig2.1c.pdf){width="91mm"} > **Figure 2.1:** Data-abstraction barriers in the rational-number > package. We can envision the structure of the rational-number system as shown in [Figure 2.1](#Figure 2.1). The horizontal lines represent *abstraction barriers* that isolate different "levels" of the system. At each level, the barrier separates the programs (above) that use the data abstraction from the programs (below) that implement the data abstraction. Programs that use rational numbers manipulate them solely in terms of the procedures supplied "for public use" by the rational-number package: `add/rat`, `sub/rat`, `mul/rat`, `div/rat`, and `equal/rat?`. These, in turn, are implemented solely in terms of the constructor and selectors `make/rat`, `numer`, and `denom`, which themselves are implemented in terms of pairs. The details of how pairs are implemented are irrelevant to the rest of the rational-number package so long as pairs can be manipulated by the use of `cons`, `car`, and `cdr`. In effect, procedures at each level are the interfaces that define the abstraction barriers and connect the different levels. This simple idea has many advantages. One advantage is that it makes programs much easier to maintain and to modify. Any complex data structure can be represented in a variety of ways with the primitive data structures provided by a programming language. Of course, the choice of representation influences the programs that operate on it; thus, if the representation were to be changed at some later time, all such programs might have to be modified accordingly. This task could be time-consuming and expensive in the case of large programs unless the dependence on the representation were to be confined by design to a very few program modules. For example, an alternate way to address the problem of reducing rational numbers to lowest terms is to perform the reduction whenever we access the parts of a rational number, rather than when we construct it. This leads to different constructor and selector procedures: ::: scheme (define (make-rat n d) (cons n d)) (define (numer x) (let ((g (gcd (car x) (cdr x)))) (/ (car x) g))) (define (denom x) (let ((g (gcd (car x) (cdr x)))) (/ (cdr x) g))) ::: The difference between this implementation and the previous one lies in when we compute the `gcd`. If in our typical use of rational numbers we access the numerators and denominators of the same rational numbers many times, it would be preferable to compute the `gcd` when the rational numbers are constructed. If not, we may be better off waiting until access time to compute the `gcd`. In any case, when we change from one representation to the other, the procedures `add/rat`, `sub/rat`, and so on do not have to be modified at all. Constraining the dependence on the representation to a few interface procedures helps us design programs as well as modify them, because it allows us to maintain the flexibility to consider alternate implementations. To continue with our simple example, suppose we are designing a rational-number package and we can't decide initially whether to perform the `gcd` at construction time or at selection time. The data-abstraction methodology gives us a way to defer that decision without losing the ability to make progress on the rest of the system. > **[]{#Exercise 2.2 label="Exercise 2.2"}Exercise 2.2:** Consider the > problem of representing line segments in a plane. Each segment is > represented as a pair of points: a starting point and an ending point. > Define a constructor `make/segment` and selectors `start/segment` and > `end/segment` that define the representation of segments in terms of > points. Furthermore, a point can be represented as a pair of numbers: > the $x$ coordinate and the $y$ coordinate. Accordingly, specify a > constructor `make/point` and selectors `x/point` and `y/point` that > define this representation. Finally, using your selectors and > constructors, define a procedure `midpoint/segment` that takes a line > segment as argument and returns its midpoint (the point whose > coordinates are the average of the coordinates of the endpoints). To > try your procedures, you'll need a way to print points: > > ::: scheme > (define (print-point p) (newline) (display \"(\") (display (x-point > p)) (display \",\") (display (y-point p)) (display \")\")) > ::: > **[]{#Exercise 2.3 label="Exercise 2.3"}Exercise 2.3:** Implement a > representation for rectangles in a plane. (Hint: You may want to make > use of [Exercise 2.2](#Exercise 2.2).) In terms of your constructors > and selectors, create procedures that compute the perimeter and the > area of a given rectangle. Now implement a different representation > for rectangles. Can you design your system with suitable abstraction > barriers, so that the same perimeter and area procedures will work > using either representation? ### What Is Meant by Data? {#Section 2.1.3} We began the rational-number implementation in [Section 2.1.1](#Section 2.1.1) by implementing the rational-number operations `add/rat`, `sub/rat`, and so on in terms of three unspecified procedures: `make/rat`, `numer`, and `denom`. At that point, we could think of the operations as being defined in terms of data objects---numerators, denominators, and rational numbers---whose behavior was specified by the latter three procedures. But exactly what is meant by *data*? It is not enough to say "whatever is implemented by the given selectors and constructors." Clearly, not every arbitrary set of three procedures can serve as an appropriate basis for the rational-number implementation. We need to guarantee that, if we construct a rational number `x` from a pair of integers `n` and `d`, then extracting the `numer` and the `denom` of `x` and dividing them should yield the same result as dividing `n` by `d`. In other words, `make/rat`, `numer`, and `denom` must satisfy the condition that, for any integer `n` and any non-zero integer `d`, if `x` is `(make/rat n d)`, then $${\hbox{\tt(numer x)} \over \hbox{\tt(denom x)}} = {{\tt n} \over {\tt d}}\,.$$ In fact, this is the only condition `make/rat`, `numer`, and `denom` must fulfill in order to form a suitable basis for a rational-number representation. In general, we can think of data as defined by some collection of selectors and constructors, together with specified conditions that these procedures must fulfill in order to be a valid representation.[^71] This point of view can serve to define not only "high-level" data objects, such as rational numbers, but lower-level objects as well. Consider the notion of a pair, which we used in order to define our rational numbers. We never actually said what a pair was, only that the language supplied procedures `cons`, `car`, and `cdr` for operating on pairs. But the only thing we need to know about these three operations is that if we glue two objects together using `cons` we can retrieve the objects using `car` and `cdr`. That is, the operations satisfy the condition that, for any objects `x` and `y`, if `z` is `(cons x y)` then `(car z)` is `x` and `(cdr z)` is `y`. Indeed, we mentioned that these three procedures are included as primitives in our language. However, any triple of procedures that satisfies the above condition can be used as the basis for implementing pairs. This point is illustrated strikingly by the fact that we could implement `cons`, `car`, and `cdr` without using any data structures at all but only using procedures. Here are the definitions: ::: scheme (define (cons x y) (define (dispatch m) (cond ((= m 0) x) ((= m 1) y) (else (error \"Argument not 0 or 1: CONS\" m)))) dispatch) (define (car z) (z 0)) (define (cdr z) (z 1)) ::: This use of procedures corresponds to nothing like our intuitive notion of what data should be. Nevertheless, all we need to do to show that this is a valid way to represent pairs is to verify that these procedures satisfy the condition given above. The subtle point to notice is that the value returned by `(cons x y)` is a procedure---namely the internally defined procedure `dispatch`, which takes one argument and returns either `x` or `y` depending on whether the argument is 0 or 1. Correspondingly, `(car z)` is defined to apply `z` to 0. Hence, if `z` is the procedure formed by `(cons x y)`, then `z` applied to 0 will yield `x`. Thus, we have shown that `(car (cons x y))` yields `x`, as desired. Similarly, `(cdr (cons x y))` applies the procedure returned by `(cons x y)` to 1, which returns `y`. Therefore, this procedural implementation of pairs is a valid implementation, and if we access pairs using only `cons`, `car`, and `cdr` we cannot distinguish this implementation from one that uses "real" data structures. The point of exhibiting the procedural representation of pairs is not that our language works this way (Scheme, and Lisp systems in general, implement pairs directly, for efficiency reasons) but that it could work this way. The procedural representation, although obscure, is a perfectly adequate way to represent pairs, since it fulfills the only conditions that pairs need to fulfill. This example also demonstrates that the ability to manipulate procedures as objects automatically provides the ability to represent compound data. This may seem a curiosity now, but procedural representations of data will play a central role in our programming repertoire. This style of programming is often called *message passing*, and we will be using it as a basic tool in [Chapter 3](#Chapter 3) when we address the issues of modeling and simulation. > **[]{#Exercise 2.4 label="Exercise 2.4"}Exercise 2.4:** Here is an > alternative procedural representation of pairs. For this > representation, verify that `(car (cons x y))` yields `x` for any > objects `x` and `y`. > > ::: scheme > (define (cons x y) (lambda (m) (m x y))) (define (car z) (z (lambda (p > q) p))) > ::: > > What is the corresponding definition of `cdr`? (Hint: To verify that > this works, make use of the substitution model of [Section > 1.1.5](#Section 1.1.5).) > **[]{#Exercise 2.5 label="Exercise 2.5"}Exercise 2.5:** Show that we > can represent pairs of nonnegative integers using only numbers and > arithmetic operations if we represent the pair $a$ and $b$ as the > integer that is the product $2^a 3^b$. Give the corresponding > definitions of the procedures `cons`, `car`, and `cdr`. > **[]{#Exercise 2.6 label="Exercise 2.6"}Exercise 2.6:** In case > representing pairs as procedures wasn't mind-boggling enough, consider > that, in a language that can manipulate procedures, we can get by > without numbers (at least insofar as nonnegative integers are > concerned) by implementing 0 and the operation of adding 1 as > > ::: scheme > (define zero (lambda (f) (lambda (x) x))) (define (add-1 n) (lambda > (f) (lambda (x) (f ((n f) x))))) > ::: > > This representation is known as *Church numerals*, after its inventor, > Alonzo Church, the logician who invented the λ-calculus. > > Define `one` and `two` directly (not in terms of `zero` and `add/1`). > (Hint: Use substitution to evaluate `(add/1 zero)`). Give a direct > definition of the addition procedure `+` (not in terms of repeated > application of `add/1`). ### Extended Exercise: Interval Arithmetic {#Section 2.1.4} Alyssa P. Hacker is designing a system to help people solve engineering problems. One feature she wants to provide in her system is the ability to manipulate inexact quantities (such as measured parameters of physical devices) with known precision, so that when computations are done with such approximate quantities the results will be numbers of known precision. Electrical engineers will be using Alyssa's system to compute electrical quantities. It is sometimes necessary for them to compute the value of a parallel equivalent resistance $R_p$ of two resistors $R_1$, $R_2$ using the formula $$R_p = {1 \over 1 / R_1 + 1 / R_2}.$$ Resistance values are usually known only up to some tolerance guaranteed by the manufacturer of the resistor. For example, if you buy a resistor labeled "6.8 ohms with 10% tolerance" you can only be sure that the resistor has a resistance between $6.8 - 0.68 = 6.12$ and $6.8 + 0.68 = 7.48$ ohms. Thus, if you have a 6.8-ohm 10% resistor in parallel with a 4.7-ohm 5% resistor, the resistance of the combination can range from about 2.58 ohms (if the two resistors are at the lower bounds) to about 2.97 ohms (if the two resistors are at the upper bounds). Alyssa's idea is to implement "interval arithmetic" as a set of arithmetic operations for combining "intervals" (objects that represent the range of possible values of an inexact quantity). The result of adding, subtracting, multiplying, or dividing two intervals is itself an interval, representing the range of the result. Alyssa postulates the existence of an abstract object called an "interval" that has two endpoints: a lower bound and an upper bound. She also presumes that, given the endpoints of an interval, she can construct the interval using the data constructor `make/interval`. Alyssa first writes a procedure for adding two intervals. She reasons that the minimum value the sum could be is the sum of the two lower bounds and the maximum value it could be is the sum of the two upper bounds: ::: scheme (define (add-interval x y) (make-interval (+ (lower-bound x) (lower-bound y)) (+ (upper-bound x) (upper-bound y)))) ::: Alyssa also works out the product of two intervals by finding the minimum and the maximum of the products of the bounds and using them as the bounds of the resulting interval. (`min` and `max` are primitives that find the minimum or maximum of any number of arguments.) ::: scheme (define (mul-interval x y) (let ((p1 (\* (lower-bound x) (lower-bound y))) (p2 (\* (lower-bound x) (upper-bound y))) (p3 (\* (upper-bound x) (lower-bound y))) (p4 (\* (upper-bound x) (upper-bound y)))) (make-interval (min p1 p2 p3 p4) (max p1 p2 p3 p4)))) ::: To divide two intervals, Alyssa multiplies the first by the reciprocal of the second. Note that the bounds of the reciprocal interval are the reciprocal of the upper bound and the reciprocal of the lower bound, in that order. ::: scheme (define (div-interval x y) (mul-interval x (make-interval (/ 1.0 (upper-bound y)) (/ 1.0 (lower-bound y))))) ::: > **[]{#Exercise 2.7 label="Exercise 2.7"}Exercise 2.7:** Alyssa's > program is incomplete because she has not specified the implementation > of the interval abstraction. Here is a definition of the interval > constructor: > > ::: scheme > (define (make-interval a b) (cons a b)) > ::: > > Define selectors `upper/bound` and `lower/bound` to complete the > implementation. > **[]{#Exercise 2.8 label="Exercise 2.8"}Exercise 2.8:** Using > reasoning analogous to Alyssa's, describe how the difference of two > intervals may be computed. Define a corresponding subtraction > procedure, called `sub/interval`. > **[]{#Exercise 2.9 label="Exercise 2.9"}Exercise 2.9:** The *width* of > an interval is half of the difference between its upper and lower > bounds. The width is a measure of the uncertainty of the number > specified by the interval. For some arithmetic operations the width of > the result of combining two intervals is a function only of the widths > of the argument intervals, whereas for others the width of the > combination is not a function of the widths of the argument intervals. > Show that the width of the sum (or difference) of two intervals is a > function only of the widths of the intervals being added (or > subtracted). Give examples to show that this is not true for > multiplication or division. > **[]{#Exercise 2.10 label="Exercise 2.10"}Exercise 2.10:** Ben > Bitdiddle, an expert systems programmer, looks over Alyssa's shoulder > and comments that it is not clear what it means to divide by an > interval that spans zero. Modify Alyssa's code to check for this > condition and to signal an error if it occurs. > **[]{#Exercise 2.11 label="Exercise 2.11"}Exercise 2.11:** In passing, > Ben also cryptically comments: "By testing the signs of the endpoints > of the intervals, it is possible to break `mul/interval` into nine > cases, only one of which requires more than two multiplications." > Rewrite this procedure using Ben's suggestion. > > After debugging her program, Alyssa shows it to a potential user, who > complains that her program solves the wrong problem. He wants a > program that can deal with numbers represented as a center value and > an additive tolerance; for example, he wants to work with intervals > such as $3.5 \pm 0.15$ rather than \[3.35, 3.65\]. Alyssa returns to > her desk and fixes this problem by supplying an alternate constructor > and alternate selectors: > > ::: scheme > (define (make-center-width c w) (make-interval (- c w) (+ c w))) > (define (center i) (/ (+ (lower-bound i) (upper-bound i)) 2)) (define > (width i) (/ (- (upper-bound i) (lower-bound i)) 2)) > ::: > > Unfortunately, most of Alyssa's users are engineers. Real engineering > situations usually involve measurements with only a small uncertainty, > measured as the ratio of the width of the interval to the midpoint of > the interval. Engineers usually specify percentage tolerances on the > parameters of devices, as in the resistor specifications given > earlier. > **[]{#Exercise 2.12 label="Exercise 2.12"}Exercise 2.12:** Define a > constructor `make/center/percent` that takes a center and a percentage > tolerance and produces the desired interval. You must also define a > selector `percent` that produces the percentage tolerance for a given > interval. The `center` selector is the same as the one shown above. > **[]{#Exercise 2.13 label="Exercise 2.13"}Exercise 2.13:** Show that > under the assumption of small percentage tolerances there is a simple > formula for the approximate percentage tolerance of the product of two > intervals in terms of the tolerances of the factors. You may simplify > the problem by assuming that all numbers are positive. > > After considerable work, Alyssa P. Hacker delivers her finished > system. Several years later, after she has forgotten all about it, she > gets a frenzied call from an irate user, Lem E. Tweakit. It seems that > Lem has noticed that the formula for parallel resistors can be written > in two algebraically equivalent ways: > > $$R_1 R_2 \over R_1 + R_2$$ > > and > > $${1 \over 1 / R_1 + 1 / R_2}.$$ > > He has written the following two programs, each of which computes the > parallel-resistors formula differently: > > ::: scheme > (define (par1 r1 r2) (div-interval (mul-interval r1 r2) (add-interval > r1 r2))) > ::: > > ::: scheme > (define (par2 r1 r2) (let ((one (make-interval 1 1))) (div-interval > one (add-interval (div-interval one r1) (div-interval one r2))))) > ::: > > Lem complains that Alyssa's program gives different answers for the > two ways of computing. This is a serious complaint. > **[]{#Exercise 2.14 label="Exercise 2.14"}Exercise 2.14:** Demonstrate > that Lem is right. Investigate the behavior of the system on a variety > of arithmetic expressions. Make some intervals $A$ and $B$, and use > them in computing the expressions $A / A$ and $A / B$. You will get > the most insight by using intervals whose width is a small percentage > of the center value. Examine the results of the computation in > center-percent form (see [Exercise 2.12](#Exercise 2.12)). > **[]{#Exercise 2.15 label="Exercise 2.15"}Exercise 2.15:** Eva Lu > Ator, another user, has also noticed the different intervals computed > by different but algebraically equivalent expressions. She says that a > formula to compute with intervals using Alyssa's system will produce > tighter error bounds if it can be written in such a form that no > variable that represents an uncertain number is repeated. Thus, she > says, `par2` is a "better" program for parallel resistances than > `par1`. Is she right? Why? > **[]{#Exercise 2.16 label="Exercise 2.16"}Exercise 2.16:** Explain, in > general, why equivalent algebraic expressions may lead to different > answers. Can you devise an interval-arithmetic package that does not > have this shortcoming, or is this task impossible? (Warning: This > problem is very difficult.) ## Hierarchical Data and the Closure Property {#Section 2.2} As we have seen, pairs provide a primitive "glue" that we can use to construct compound data objects. [Figure 2.2](#Figure 2.2) shows a standard way to visualize a pair---in this case, the pair formed by `(cons 1 2)`. In this representation, which is called *box-and-pointer notation*, each object is shown as a *pointer* to a box. The box for a primitive object contains a representation of the object. For example, the box for a number contains a numeral. The box for a pair is actually a double box, the left part containing (a pointer to) the `car` of the pair and the right part containing the `cdr`. We have already seen that `cons` can be used to combine not only numbers but pairs as well. (You made use of this fact, or should have, in doing [Exercise 2.2](#Exercise 2.2) and [Exercise 2.3](#Exercise 2.3).) As a consequence, pairs provide a universal building block from which we can construct all sorts of data structures. [Figure 2.3](#Figure 2.3) shows two ways to use pairs to combine the numbers 1, 2, 3, and 4. []{#Figure 2.2 label="Figure 2.2"} ![image](fig/chap2/Fig2.2c.pdf){width="34mm"} > **Figure 2.2:** Box-and-pointer representation of `(cons 1 2)`. []{#Figure 2.3 label="Figure 2.3"} ![image](fig/chap2/Fig2.3c.pdf){width="96mm"} > **Figure 2.3:** Two ways to combine 1, 2, 3, and 4 using pairs. The ability to create pairs whose elements are pairs is the essence of list structure's importance as a representational tool. We refer to this ability as the *closure property* of `cons`. In general, an operation for combining data objects satisfies the closure property if the results of combining things with that operation can themselves be combined using the same operation.[^72] Closure is the key to power in any means of combination because it permits us to create *hierarchical* structures---structures made up of parts, which themselves are made up of parts, and so on. From the outset of [Chapter 1](#Chapter 1), we've made essential use of closure in dealing with procedures, because all but the very simplest programs rely on the fact that the elements of a combination can themselves be combinations. In this section, we take up the consequences of closure for compound data. We describe some conventional techniques for using pairs to represent sequences and trees, and we exhibit a graphics language that illustrates closure in a vivid way.[^73] ### Representing Sequences {#Section 2.2.1} One of the useful structures we can build with pairs is a *sequence*---an ordered collection of data objects. There are, of course, many ways to represent sequences in terms of pairs. One particularly straightforward representation is illustrated in [Figure 2.4](#Figure 2.4), where the sequence 1, 2, 3, 4 is represented as a chain of pairs. The `car` of each pair is the corresponding item in the chain, and the `cdr` of the pair is the next pair in the chain. The `cdr` of the final pair signals the end of the sequence by pointing to a distinguished value that is not a pair, represented in box-and-pointer diagrams as a diagonal line and in programs as the value of the variable `nil`. The entire sequence is constructed by nested `cons` operations: ::: scheme (cons 1 (cons 2 (cons 3 (cons 4 nil)))) ::: []{#Figure 2.4 label="Figure 2.4"} ![image](fig/chap2/Fig2.4c.pdf){width="76mm"} > **Figure 2.4:** The sequence 1, 2, 3, 4 represented as a chain of > pairs. Such a sequence of pairs, formed by nested `cons`es, is called a *list*, and Scheme provides a primitive called `list` to help in constructing lists.[^74] The above sequence could be produced by `(list 1 2 3 4)`. In general, ::: scheme (list  $\color{SchemeDark}\langle$  *a*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$   $\color{SchemeDark}\langle$  *a*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 2}}\rangle$   $\dots$   $\color{SchemeDark}\langle$  *a*  $\color{SchemeDark}_{\hbox{\ttfamily\itshape\scriptsize n}}\rangle$ ) ::: is equivalent to ::: scheme (cons  $\color{SchemeDark}\langle$  *a*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$  (cons  $\color{SchemeDark}\langle$  *a*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 2}}\rangle$  (cons  $\dots$  (cons  $\color{SchemeDark}\langle$  *a*  $\color{SchemeDark}_{\hbox{\ttfamily\itshape\scriptsize n}}\rangle$  nil) $\dots$ ))) ::: Lisp systems conventionally print lists by printing the sequence of elements, enclosed in parentheses. Thus, the data object in [Figure 2.4](#Figure 2.4) is printed as `(1 2 3 4)`: ::: scheme (define one-through-four (list 1 2 3 4)) one-through-four  *(1 2 3 4)*  ::: Be careful not to confuse the expression `(list 1 2 3 4)` with the list `(1 2 3 4)`, which is the result obtained when the expression is evaluated. Attempting to evaluate the expression `(1 2 3 4)` will signal an error when the interpreter tries to apply the procedure `1` to arguments `2`, `3`, and `4`. We can think of `car` as selecting the first item in the list, and of `cdr` as selecting the sublist consisting of all but the first item. Nested applications of `car` and `cdr` can be used to extract the second, third, and subsequent items in the list.[^75] The constructor `cons` makes a list like the original one, but with an additional item at the beginning. ::: scheme (car one-through-four)  *1*  (cdr one-through-four)  *(2 3 4)*  (car (cdr one-through-four))  *2*  (cons 10 one-through-four)  *(10 1 2 3 4)*  (cons 5 one-through-four)  *(5 1 2 3 4)*  ::: The value of `nil`, used to terminate the chain of pairs, can be thought of as a sequence of no elements, the *empty list*. The word *nil* is a contraction of the Latin word *nihil*, which means "nothing."[^76] #### List operations {#list-operations .unnumbered} The use of pairs to represent sequences of elements as lists is accompanied by conventional programming techniques for manipulating lists by successively "`cdr`ing down" the lists. For example, the procedure `list/ref` takes as arguments a list and a number $n$ and returns the $n^{\mathrm{th}}$ item of the list. It is customary to number the elements of the list beginning with 0. The method for computing `list/ref` is the following: - For $n = 0$, `list/ref` should return the `car` of the list. - Otherwise, `list/ref` should return the $(n - 1)$-st item of the `cdr` of the list. ::: scheme (define (list-ref items n) (if (= n 0) (car items) (list-ref (cdr items) (- n 1)))) (define squares (list 1 4 9 16 25)) (list-ref squares 3)  *16*  ::: Often we `cdr` down the whole list. To aid in this, Scheme includes a primitive predicate `null?`, which tests whether its argument is the empty list. The procedure `length`, which returns the number of items in a list, illustrates this typical pattern of use: ::: scheme (define (length items) (if (null? items) 0 (+ 1 (length (cdr items))))) (define odds (list 1 3 5 7)) (length odds)  *4*  ::: The `length` procedure implements a simple recursive plan. The reduction step is: - The `length` of any list is 1 plus the `length` of the `cdr` of the list. This is applied successively until we reach the base case: - The `length` of the empty list is 0. We could also compute `length` in an iterative style: ::: scheme (define (length items) (define (length-iter a count) (if (null? a) count (length-iter (cdr a) (+ 1 count)))) (length-iter items 0)) ::: Another conventional programming technique is to "`cons` up" an answer list while `cdr`ing down a list, as in the procedure `append`, which takes two lists as arguments and combines their elements to make a new list: ::: scheme (append squares odds)  *(1 4 9 16 25 1 3 5 7)*  (append odds squares)  *(1 3 5 7 1 4 9 16 25)*  ::: `append` is also implemented using a recursive plan. To `append` lists `list1` and `list2`, do the following: - If `list1` is the empty list, then the result is just `list2`. - Otherwise, `append` the `cdr` of `list1` and `list2`, and `cons` the `car` of `list1` onto the result: ::: scheme (define (append list1 list2) (if (null? list1) list2 (cons (car list1) (append (cdr list1) list2)))) ::: > **[]{#Exercise 2.17 label="Exercise 2.17"}Exercise 2.17:** Define a > procedure `last/pair` that returns the list that contains only the > last element of a given (nonempty) list: > > ::: scheme > (last-pair (list 23 72 149 34))  *(34)*  > ::: > **[]{#Exercise 2.18 label="Exercise 2.18"}Exercise 2.18:** Define a > procedure `reverse` that takes a list as argument and returns a list > of the same elements in reverse order: > > ::: scheme > (reverse (list 1 4 9 16 25))  *(25 16 9 4 1)*  > ::: > **[]{#Exercise 2.19 label="Exercise 2.19"}Exercise 2.19:** Consider > the change-counting program of [Section 1.2.2](#Section 1.2.2). It > would be nice to be able to easily change the currency used by the > program, so that we could compute the number of ways to change a > British pound, for example. As the program is written, the knowledge > of the currency is distributed partly into the procedure > `first/denomination` and partly into the procedure `count/change` > (which knows that there are five kinds of U.S. coins). It would be > nicer to be able to supply a list of coins to be used for making > change. > > We want to rewrite the procedure `cc` so that its second argument is a > list of the values of the coins to use rather than an integer > specifying which coins to use. We could then have lists that defined > each kind of currency: > > ::: scheme > (define us-coins (list 50 25 10 5 1)) (define uk-coins (list 100 50 20 > 10 5 2 1 0.5)) > ::: > > We could then call `cc` as follows: > > ::: scheme > (cc 100 us-coins)  *292*  > ::: > > To do this will require changing the program `cc` somewhat. It will > still have the same form, but it will access its second argument > differently, as follows: > > ::: scheme > (define (cc amount coin-values) (cond ((= amount 0) 1) ((or (\< amount > 0) (no-more? coin-values)) 0) (else (+ (cc amount > (except-first-denomination coin-values)) (cc (- amount > (first-denomination coin-values)) coin-values))))) > ::: > > Define the procedures `first/denomination`, > `except/first/denomination`, and `no/more?` in terms of primitive > operations on list structures. Does the order of the list > `coin/values` affect the answer produced by `cc`? Why or why not? > **[]{#Exercise 2.20 label="Exercise 2.20"}Exercise 2.20:** The > procedures `+`, `*`, and `list` take arbitrary numbers of arguments. > One way to define such procedures is to use `define` with *dotted-tail > notation*. In a procedure definition, a parameter list that has a dot > before the last parameter name indicates that, when the procedure is > called, the initial parameters (if any) will have as values the > initial arguments, as usual, but the final parameter's value will be a > *list* of any remaining arguments. For instance, given the definition > > ::: scheme > (define (f x y . z) >  $\color{SchemeDark}\langle$  *body*  $\color{SchemeDark}\rangle$ ) > ::: > > the procedure `f` can be called with two or more arguments. If we > evaluate > > ::: scheme > (f 1 2 3 4 5 6) > ::: > > then in the body of `f`, `x` will be 1, `y` will be 2, and `z` will be > the list `(3 4 5 6)`. Given the definition > > ::: scheme > (define (g . w) >  $\color{SchemeDark}\langle$  *body*  $\color{SchemeDark}\rangle$ ) > ::: > > the procedure `g` can be called with zero or more arguments. If we > evaluate > > ::: scheme > (g 1 2 3 4 5 6) > ::: > > then in the body of `g`, `w` will be the list `(1 2 3 4 5 6)`.[^77] > > Use this notation to write a procedure `same/parity` that takes one or > more integers and returns a list of all the arguments that have the > same even-odd parity as the first argument. For example, > > ::: scheme > (same-parity 1 2 3 4 5 6 7)  *(1 3 5 7)*  (same-parity 2 3 4 5 6 7) >  *(2 4 6)*  > ::: #### Mapping over lists {#mapping-over-lists .unnumbered} One extremely useful operation is to apply some transformation to each element in a list and generate the list of results. For instance, the following procedure scales each number in a list by a given factor: ::: scheme (define (scale-list items factor) (if (null? items) nil (cons (\* (car items) factor) (scale-list (cdr items) factor)))) (scale-list (list 1 2 3 4 5) 10)  *(10 20 30 40 50)*  ::: We can abstract this general idea and capture it as a common pattern expressed as a higher-order procedure, just as in [Section 1.3](#Section 1.3). The higher-order procedure here is called `map`. `map` takes as arguments a procedure of one argument and a list, and returns a list of the results produced by applying the procedure to each element in the list:[^78] ::: scheme (define (map proc items) (if (null? items) nil (cons (proc (car items)) (map proc (cdr items))))) (map abs (list -10 2.5 -11.6 17))  *(10 2.5 11.6 17)*  (map (lambda (x) (\* x x)) (list 1 2 3 4))  *(1 4 9 16)*  ::: Now we can give a new definition of `scale/list` in terms of `map`: ::: scheme (define (scale-list items factor) (map (lambda (x) (\* x factor)) items)) ::: `map` is an important construct, not only because it captures a common pattern, but because it establishes a higher level of abstraction in dealing with lists. In the original definition of `scale/list`, the recursive structure of the program draws attention to the element-by-element processing of the list. Defining `scale/list` in terms of `map` suppresses that level of detail and emphasizes that scaling transforms a list of elements to a list of results. The difference between the two definitions is not that the computer is performing a different process (it isn't) but that we think about the process differently. In effect, `map` helps establish an abstraction barrier that isolates the implementation of procedures that transform lists from the details of how the elements of the list are extracted and combined. Like the barriers shown in [Figure 2.1](#Figure 2.1), this abstraction gives us the flexibility to change the low-level details of how sequences are implemented, while preserving the conceptual framework of operations that transform sequences to sequences. [Section 2.2.3](#Section 2.2.3) expands on this use of sequences as a framework for organizing programs. > **[]{#Exercise 2.21 label="Exercise 2.21"}Exercise 2.21:** The > procedure `square/list` takes a list of numbers as argument and > returns a list of the squares of those numbers. > > ::: scheme > (square-list (list 1 2 3 4))  *(1 4 9 16)*  > ::: > > Here are two different definitions of `square/list`. Complete both of > them by filling in the missing expressions: > > ::: scheme > (define (square-list items) (if (null? items) nil (cons >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$  >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$ ))) > (define (square-list items) (map >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$  >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$ )) > ::: > **[]{#Exercise 2.22 label="Exercise 2.22"}Exercise 2.22:** Louis > Reasoner tries to rewrite the first `square/list` procedure of > [Exercise 2.21](#Exercise 2.21) so that it evolves an iterative > process: > > ::: scheme > (define (square-list items) (define (iter things answer) (if (null? > things) answer (iter (cdr things) (cons (square (car things)) > answer)))) (iter items nil)) > ::: > > Unfortunately, defining `square/list` this way produces the answer > list in the reverse order of the one desired. Why? > > Louis then tries to fix his bug by interchanging the arguments to > `cons`: > > ::: scheme > (define (square-list items) (define (iter things answer) (if (null? > things) answer (iter (cdr things) (cons answer (square (car > things)))))) (iter items nil)) > ::: > > This doesn't work either. Explain. > **[]{#Exercise 2.23 label="Exercise 2.23"}Exercise 2.23:** The > procedure `for/each` is similar to `map`. It takes as arguments a > procedure and a list of elements. However, rather than forming a list > of the results, `for/each` just applies the procedure to each of the > elements in turn, from left to right. The values returned by applying > the procedure to the elements are not used at all---`for/each` is used > with procedures that perform an action, such as printing. For example, > > ::: scheme > (for-each (lambda (x) (newline) (display x)) (list 57 321 88))  *57*  >  *321*   *88*  > ::: > > The value returned by the call to `for/each` (not illustrated above) > can be something arbitrary, such as true. Give an implementation of > `for/each`. ### Hierarchical Structures {#Section 2.2.2} The representation of sequences in terms of lists generalizes naturally to represent sequences whose elements may themselves be sequences. For example, we can regard the object `((1 2) 3 4)` constructed by ::: scheme (cons (list 1 2) (list 3 4)) ::: as a list of three items, the first of which is itself a list, `(1 2)`. Indeed, this is suggested by the form in which the result is printed by the interpreter. [Figure 2.5](#Figure 2.5) shows the representation of this structure in terms of pairs. []{#Figure 2.5 label="Figure 2.5"} ![image](fig/chap2/Fig2.5c.pdf){width="91mm"} > **Figure 2.5:** Structure formed by `(cons (list 1 2) (list 3 4))`. Another way to think of sequences whose elements are sequences is as *trees*. The elements of the sequence are the branches of the tree, and elements that are themselves sequences are subtrees. [Figure 2.6](#Figure 2.6) shows the structure in [Figure 2.5](#Figure 2.5) viewed as a tree. []{#Figure 2.6 label="Figure 2.6"} ![image](fig/chap2/Fig2.6a.pdf){width="22mm"} > **Figure 2.6:** The list structure in [Figure 2.5](#Figure 2.5) viewed > as a tree. Recursion is a natural tool for dealing with tree structures, since we can often reduce operations on trees to operations on their branches, which reduce in turn to operations on the branches of the branches, and so on, until we reach the leaves of the tree. As an example, compare the `length` procedure of [Section 2.2.1](#Section 2.2.1) with the `count/leaves` procedure, which returns the total number of leaves of a tree: ::: scheme (define x (cons (list 1 2) (list 3 4))) (length x)  *3*  (count-leaves x)  *4*  (list x x)  *(((1 2) 3 4) ((1 2) 3 4))*  (length (list x x))  *2*  (count-leaves (list x x))  *8*  ::: To implement `count/leaves`, recall the recursive plan for computing `length`: - `length` of a list `x` is 1 plus `length` of the `cdr` of `x`. - `length` of the empty list is 0. `count/leaves` is similar. The value for the empty list is the same: - `count/leaves` of the empty list is 0. But in the reduction step, where we strip off the `car` of the list, we must take into account that the `car` may itself be a tree whose leaves we need to count. Thus, the appropriate reduction step is - `count/leaves` of a tree `x` is `count/leaves` of the `car` of `x` plus `count/leaves` of the `cdr` of `x`. Finally, by taking `car`s we reach actual leaves, so we need another base case: - `count/leaves` of a leaf is 1. To aid in writing recursive procedures on trees, Scheme provides the primitive predicate `pair?`, which tests whether its argument is a pair. Here is the complete procedure:[^79] ::: scheme (define (count-leaves x) (cond ((null? x) 0) ((not (pair? x)) 1) (else (+ (count-leaves (car x)) (count-leaves (cdr x)))))) ::: > **[]{#Exercise 2.24 label="Exercise 2.24"}Exercise 2.24:** Suppose we > evaluate the expression `(list 1 (list 2 (list 3 4)))`. Give the > result printed by the interpreter, the corresponding box-and-pointer > structure, and the interpretation of this as a tree (as in [Figure > 2.6](#Figure 2.6)). > **[]{#Exercise 2.25 label="Exercise 2.25"}Exercise 2.25:** Give > combinations of `car`s and `cdr`s that will pick 7 from each of the > following lists: > > ::: scheme > (1 3 (5 7) 9) ((7)) (1 (2 (3 (4 (5 (6 7)))))) > ::: > **[]{#Exercise 2.26 label="Exercise 2.26"}Exercise 2.26:** Suppose we > define `x` and `y` to be two lists: > > ::: scheme > (define x (list 1 2 3)) (define y (list 4 5 6)) > ::: > > What result is printed by the interpreter in response to evaluating > each of the following expressions: > > ::: scheme > (append x y) (cons x y) (list x y) > ::: > **[]{#Exercise 2.27 label="Exercise 2.27"}Exercise 2.27:** Modify your > `reverse` procedure of [Exercise 2.18](#Exercise 2.18) to produce a > `deep/reverse` procedure that takes a list as argument and returns as > its value the list with its elements reversed and with all sublists > deep-reversed as well. For example, > > ::: scheme > (define x (list (list 1 2) (list 3 4))) x  *((1 2) (3 4))*  (reverse > x)  *((3 4) (1 2))*  (deep-reverse x)  *((4 3) (2 1))*  > ::: > **[]{#Exercise 2.28 label="Exercise 2.28"}Exercise 2.28:** Write a > procedure `fringe` that takes as argument a tree (represented as a > list) and returns a list whose elements are all the leaves of the tree > arranged in left-to-right order. For example, > > ::: scheme > (define x (list (list 1 2) (list 3 4))) (fringe x)  *(1 2 3 4)*  > (fringe (list x x))  *(1 2 3 4 1 2 3 4)*  > ::: > **[]{#Exercise 2.29 label="Exercise 2.29"}Exercise 2.29:** A binary > mobile consists of two branches, a left branch and a right branch. > Each branch is a rod of a certain length, from which hangs either a > weight or another binary mobile. We can represent a binary mobile > using compound data by constructing it from two branches (for example, > using `list`): > > ::: scheme > (define (make-mobile left right) (list left right)) > ::: > > A branch is constructed from a `length` (which must be a number) > together with a `structure`, which may be either a number > (representing a simple weight) or another mobile: > > ::: scheme > (define (make-branch length structure) (list length structure)) > ::: > > a. Write the corresponding selectors `left/branch` and > `right/branch`, which return the branches of a mobile, and > `branch/length` and `branch/structure`, which return the > components of a branch. > > b. Using your selectors, define a procedure `total/weight` that > returns the total weight of a mobile. > > c. A mobile is said to be *balanced* if the torque applied by its > top-left branch is equal to that applied by its top-right branch > (that is, if the length of the left rod multiplied by the weight > hanging from that rod is equal to the corresponding product for > the right side) and if each of the submobiles hanging off its > branches is balanced. Design a predicate that tests whether a > binary mobile is balanced. > > d. Suppose we change the representation of mobiles so that the > constructors are > > ::: scheme > (define (make-mobile left right) (cons left right)) (define > (make-branch length structure) (cons length structure)) > ::: > > How much do you need to change your programs to convert to the new > representation? #### Mapping over trees {#mapping-over-trees .unnumbered} Just as `map` is a powerful abstraction for dealing with sequences, `map` together with recursion is a powerful abstraction for dealing with trees. For instance, the `scale/tree` procedure, analogous to `scale/list` of [Section 2.2.1](#Section 2.2.1), takes as arguments a numeric factor and a tree whose leaves are numbers. It returns a tree of the same shape, where each number is multiplied by the factor. The recursive plan for `scale/tree` is similar to the one for `count/leaves`: ::: scheme (define (scale-tree tree factor) (cond ((null? tree) nil) ((not (pair? tree)) (\* tree factor)) (else (cons (scale-tree (car tree) factor) (scale-tree (cdr tree) factor))))) (scale-tree (list 1 (list 2 (list 3 4) 5) (list 6 7)) 10)  *(10 (20 (30 40) 50) (60 70))*  ::: Another way to implement `scale/tree` is to regard the tree as a sequence of sub-trees and use `map`. We map over the sequence, scaling each sub-tree in turn, and return the list of results. In the base case, where the tree is a leaf, we simply multiply by the factor: ::: scheme (define (scale-tree tree factor) (map (lambda (sub-tree) (if (pair? sub-tree) (scale-tree sub-tree factor) (\* sub-tree factor))) tree)) ::: Many tree operations can be implemented by similar combinations of sequence operations and recursion. > **[]{#Exercise 2.30 label="Exercise 2.30"}Exercise 2.30:** Define a > procedure `square/tree` analogous to the `square/list` procedure of > [Exercise 2.21](#Exercise 2.21). That is, `square/tree` should behave > as follows: > > ::: scheme > (square-tree (list 1 (list 2 (list 3 4) 5) (list 6 7)))  *(1 (4 (9 16) > 25) (36 49))*  > ::: > > Define `square/tree` both directly (i.e., without using any > higher-order procedures) and also by using `map` and recursion. > **[]{#Exercise 2.31 label="Exercise 2.31"}Exercise 2.31:** Abstract > your answer to [Exercise 2.30](#Exercise 2.30) to produce a procedure > `tree/map` with the property that `square/tree` could be defined as > > ::: scheme > (define (square-tree tree) (tree-map square tree)) > ::: > **[]{#Exercise 2.32 label="Exercise 2.32"}Exercise 2.32:** We can > represent a set as a list of distinct elements, and we can represent > the set of all subsets of the set as a list of lists. For example, if > the set is `(1 2 3)`, then the set of all subsets is > `(() (3) (2) (2 3) (1) (1 3) (1 2) (1 2 3))`. Complete the following > definition of a procedure that generates the set of subsets of a set > and give a clear explanation of why it works: > > ::: scheme > (define (subsets s) (if (null? s) (list nil) (let ((rest (subsets (cdr > s)))) (append rest (map >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$  rest))))) > ::: ### Sequences as Conventional Interfaces {#Section 2.2.3} In working with compound data, we've stressed how data abstraction permits us to design programs without becoming enmeshed in the details of data representations, and how abstraction preserves for us the flexibility to experiment with alternative representations. In this section, we introduce another powerful design principle for working with data structures---the use of *conventional interfaces*. In [Section 1.3](#Section 1.3) we saw how program abstractions, implemented as higher-order procedures, can capture common patterns in programs that deal with numerical data. Our ability to formulate analogous operations for working with compound data depends crucially on the style in which we manipulate our data structures. Consider, for example, the following procedure, analogous to the `count/leaves` procedure of [Section 2.2.2](#Section 2.2.2), which takes a tree as argument and computes the sum of the squares of the leaves that are odd: ::: scheme (define (sum-odd-squares tree) (cond ((null? tree) 0) ((not (pair? tree)) (if (odd? tree) (square tree) 0)) (else (+ (sum-odd-squares (car tree)) (sum-odd-squares (cdr tree)))))) ::: On the surface, this procedure is very different from the following one, which constructs a list of all the even Fibonacci numbers ${\rm Fib}(k)$, where $k$ is less than or equal to a given integer $n$: ::: scheme (define (even-fibs n) (define (next k) (if (\> k n) nil (let ((f (fib k))) (if (even? f) (cons f (next (+ k 1))) (next (+ k 1)))))) (next 0)) ::: Despite the fact that these two procedures are structurally very different, a more abstract description of the two computations reveals a great deal of similarity. The first program - enumerates the leaves of a tree; - filters them, selecting the odd ones; - squares each of the selected ones; and - accumulates the results using `+`, starting with 0. The second program - enumerates the integers from 0 to $n$; - computes the Fibonacci number for each integer; - filters them, selecting the even ones; and - accumulates the results using `cons`, starting with the empty list. []{#Figure 2.7 label="Figure 2.7"} ![image](fig/chap2/Fig2.7d.pdf){width="111mm"} > **Figure 2.7:** The signal-flow plans for the procedures > `sum/odd/squares` (top) and `even/fibs` (bottom) reveal the > commonality between the two programs. A signal-processing engineer would find it natural to conceptualize these processes in terms of signals flowing through a cascade of stages, each of which implements part of the program plan, as shown in [Figure 2.7](#Figure 2.7). In `sum/odd/squares`, we begin with an *enumerator*, which generates a "signal" consisting of the leaves of a given tree. This signal is passed through a *filter*, which eliminates all but the odd elements. The resulting signal is in turn passed through a *map*, which is a "transducer" that applies the `square` procedure to each element. The output of the map is then fed to an *accumulator*, which combines the elements using `+`, starting from an initial 0. The plan for `even/fibs` is analogous. Unfortunately, the two procedure definitions above fail to exhibit this signal-flow structure. For instance, if we examine the `sum/odd/squares` procedure, we find that the enumeration is implemented partly by the `null?` and `pair?` tests and partly by the tree-recursive structure of the procedure. Similarly, the accumulation is found partly in the tests and partly in the addition used in the recursion. In general, there are no distinct parts of either procedure that correspond to the elements in the signal-flow description. Our two procedures decompose the computations in a different way, spreading the enumeration over the program and mingling it with the map, the filter, and the accumulation. If we could organize our programs to make the signal-flow structure manifest in the procedures we write, this would increase the conceptual clarity of the resulting code. #### Sequence Operations {#sequence-operations .unnumbered} The key to organizing programs so as to more clearly reflect the signal-flow structure is to concentrate on the "signals" that flow from one stage in the process to the next. If we represent these signals as lists, then we can use list operations to implement the processing at each of the stages. For instance, we can implement the mapping stages of the signal-flow diagrams using the `map` procedure from [Section 2.2.1](#Section 2.2.1): ::: scheme (map square (list 1 2 3 4 5))  *(1 4 9 16 25)*  ::: Filtering a sequence to select only those elements that satisfy a given predicate is accomplished by ::: scheme (define (filter predicate sequence) (cond ((null? sequence) nil) ((predicate (car sequence)) (cons (car sequence) (filter predicate (cdr sequence)))) (else (filter predicate (cdr sequence))))) ::: For example, ::: scheme (filter odd? (list 1 2 3 4 5))  *(1 3 5)*  ::: Accumulations can be implemented by ::: scheme (define (accumulate op initial sequence) (if (null? sequence) initial (op (car sequence) (accumulate op initial (cdr sequence))))) (accumulate + 0 (list 1 2 3 4 5))  *15*  (accumulate \* 1 (list 1 2 3 4 5))  *120*  (accumulate cons nil (list 1 2 3 4 5))  *(1 2 3 4 5)*  ::: All that remains to implement signal-flow diagrams is to enumerate the sequence of elements to be processed. For `even/fibs`, we need to generate the sequence of integers in a given range, which we can do as follows: ::: scheme (define (enumerate-interval low high) (if (\> low high) nil (cons low (enumerate-interval (+ low 1) high)))) (enumerate-interval 2 7)  *(2 3 4 5 6 7)*  ::: To enumerate the leaves of a tree, we can use[^80] ::: scheme (define (enumerate-tree tree) (cond ((null? tree) nil) ((not (pair? tree)) (list tree)) (else (append (enumerate-tree (car tree)) (enumerate-tree (cdr tree)))))) (enumerate-tree (list 1 (list 2 (list 3 4)) 5))  *(1 2 3 4 5)*  ::: Now we can reformulate `sum/odd/squares` and `even/fibs` as in the signal-flow diagrams. For `sum/odd/squares`, we enumerate the sequence of leaves of the tree, filter this to keep only the odd numbers in the sequence, square each element, and sum the results: ::: scheme (define (sum-odd-squares tree) (accumulate + 0 (map square (filter odd? (enumerate-tree tree))))) ::: For `even/fibs`, we enumerate the integers from 0 to $n$, generate the Fibonacci number for each of these integers, filter the resulting sequence to keep only the even elements, and accumulate the results into a list: ::: scheme (define (even-fibs n) (accumulate cons nil (filter even? (map fib (enumerate-interval 0 n))))) ::: The value of expressing programs as sequence operations is that this helps us make program designs that are modular, that is, designs that are constructed by combining relatively independent pieces. We can encourage modular design by providing a library of standard components together with a conventional interface for connecting the components in flexible ways. Modular construction is a powerful strategy for controlling complexity in engineering design. In real signal-processing applications, for example, designers regularly build systems by cascading elements selected from standardized families of filters and transducers. Similarly, sequence operations provide a library of standard program elements that we can mix and match. For instance, we can reuse pieces from the `sum/odd/squares` and `even/fibs` procedures in a program that constructs a list of the squares of the first $n + 1$ Fibonacci numbers: ::: scheme (define (list-fib-squares n) (accumulate cons nil (map square (map fib (enumerate-interval 0 n))))) (list-fib-squares 10)  *(0 1 1 4 9 25 64 169 441 1156 3025)*  ::: We can rearrange the pieces and use them in computing the product of the squares of the odd integers in a sequence: ::: scheme (define (product-of-squares-of-odd-elements sequence) (accumulate \* 1 (map square (filter odd? sequence)))) (product-of-squares-of-odd-elements (list 1 2 3 4 5))  *225*  ::: We can also formulate conventional data-processing applications in terms of sequence operations. Suppose we have a sequence of personnel records and we want to find the salary of the highest-paid programmer. Assume that we have a selector `salary` that returns the salary of a record, and a predicate `programmer?` that tests if a record is for a programmer. Then we can write ::: scheme (define (salary-of-highest-paid-programmer records) (accumulate max 0 (map salary (filter programmer? records)))) ::: These examples give just a hint of the vast range of operations that can be expressed as sequence operations.[^81] Sequences, implemented here as lists, serve as a conventional interface that permits us to combine processing modules. Additionally, when we uniformly represent structures as sequences, we have localized the data-structure dependencies in our programs to a small number of sequence operations. By changing these, we can experiment with alternative representations of sequences, while leaving the overall design of our programs intact. We will exploit this capability in [Section 3.5](#Section 3.5), when we generalize the sequence-processing paradigm to admit infinite sequences. > **[]{#Exercise 2.33 label="Exercise 2.33"}Exercise 2.33:** Fill in the > missing expressions to complete the following definitions of some > basic list-manipulation operations as accumulations: > > ::: scheme > (define (map p sequence) (accumulate (lambda (x y) >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$ ) nil > sequence)) (define (append seq1 seq2) (accumulate cons >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$  >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$ )) (define > (length sequence) (accumulate >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$  0 > sequence)) > ::: > **[]{#Exercise 2.34 label="Exercise 2.34"}Exercise 2.34:** Evaluating > a polynomial in $x$ at a given value of $x$ can be formulated as an > accumulation. We evaluate the polynomial > > $$a_n x^n + a_{n-1} x^{n-1} + \dots + a_1 x + a_0$$ > > using a well-known algorithm called *Horner's rule*, which structures > the computation as > > $$(\dots (a_n x + a_{n-1}) x + \dots + a_1) x + a_0.$$ > > In other words, we start with $a_n$, multiply by $x$, add $a_{n-1}$, > multiply by $x$, and so on, until we reach $a_0$.[^82] > > Fill in the following template to produce a procedure that evaluates a > polynomial using Horner's rule. Assume that the coefficients of the > polynomial are arranged in a sequence, from $a_0$ through $a_n$. > > ::: scheme > (define (horner-eval x coefficient-sequence) (accumulate (lambda > (this-coeff higher-terms) >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$ ) 0 > coefficient-sequence)) > ::: > > For example, to compute $1 + 3x + 5x^3 + x^5$ at $x = 2$ you would > evaluate > > ::: scheme > (horner-eval 2 (list 1 3 0 5 0 1)) > ::: > **[]{#Exercise 2.35 label="Exercise 2.35"}Exercise 2.35:** Redefine > `count/leaves` from [Section 2.2.2](#Section 2.2.2) as an > accumulation: > > ::: scheme > (define (count-leaves t) (accumulate >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$  >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$  (map >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$  >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$ ))) > ::: > **[]{#Exercise 2.36 label="Exercise 2.36"}Exercise 2.36:** The > procedure `accumulate/n` is similar to `accumulate` except that it > takes as its third argument a sequence of sequences, which are all > assumed to have the same number of elements. It applies the designated > accumulation procedure to combine all the first elements of the > sequences, all the second elements of the sequences, and so on, and > returns a sequence of the results. For instance, if `s` is a sequence > containing four sequences, `((1 2 3) (4 5 6) (7 8 9) (10 11 12)),` > then the value of `(accumulate/n + 0 s)` should be the sequence > `(22 26 30)`. Fill in the missing expressions in the following > definition of `accumulate/n`: > > ::: scheme > (define (accumulate-n op init seqs) (if (null? (car seqs)) nil (cons > (accumulate op init >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$ ) > (accumulate-n op init >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$ )))) > ::: > **[]{#Exercise 2.37 label="Exercise 2.37"}Exercise 2.37:** Suppose we > represent vectors $\hbox{\bf v} = (v_i)$ as sequences of numbers, and > matrices $\hbox{\bf m} = (m_{i\!j})$ as sequences of vectors (the rows > of the matrix). For example, the matrix > > $$\left( > \begin{array}{cccc} > 1 & 2 & 3 & 4 \\ > 4 & 5 & 6 & 6 \\ > 6 & 7 & 8 & 9 > \end{array} > \right)$$ > > is represented as the sequence `((1 2 3 4) (4 5 6 6) (6 7 8 9))`. With > this representation, we can use sequence operations to concisely > express the basic matrix and vector operations. These operations > (which are described in any book on matrix algebra) are the following: > > $$\begin{array}{rl} > \hbox{\tt (dot-product v w)} & {\rm returns\;the\;sum\;} \Sigma_i v_i w_i; \\ > \hbox{\tt (matrix-*-vector m v)} & {\rm returns\;the\;vector\;} \hbox{\bf t}, \\ > & {\rm where\;} t_i = \Sigma_{\kern-0.1em j} m_{i\!j} v_{\kern-0.1em j}; \\ > \hbox{\tt (matrix-*-matrix m n)} & {\rm returns\;the\;matrix\;} \hbox{\bf p}, \\ > & {\rm where\;} p_{i\!j} = \Sigma_k m_{ik} n_{k\!j}; \\ > \hbox{\tt (transpose m)} & {\rm returns\;the\;matrix\;} \hbox{\bf n}, \\ > & {\rm where\;} n_{i\!j} = m_{\kern-0.1em ji}. > \end{array}$$ > > We can define the dot product as[^83] > > ::: scheme > (define (dot-product v w) (accumulate + 0 (map \* v w))) > ::: > > Fill in the missing expressions in the following procedures for > computing the other matrix operations. (The procedure `accumulate/n` > is defined in [Exercise 2.36](#Exercise 2.36).) > > ::: scheme > (define (matrix-\*-vector m v) (map >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$  m)) > (define (transpose mat) (accumulate-n >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$  >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$  mat)) > (define (matrix-\*-matrix m n) (let ((cols (transpose n))) (map >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$  m))) > ::: > **[]{#Exercise 2.38 label="Exercise 2.38"}Exercise 2.38:** The > `accumulate` procedure is also known as `fold/right`, because it > combines the first element of the sequence with the result of > combining all the elements to the right. There is also a `fold/left`, > which is similar to `fold/right`, except that it combines elements > working in the opposite direction: > > ::: scheme > (define (fold-left op initial sequence) (define (iter result rest) (if > (null? rest) result (iter (op result (car rest)) (cdr rest)))) (iter > initial sequence)) > ::: > > What are the values of > > ::: scheme > (fold-right / 1 (list 1 2 3)) (fold-left / 1 (list 1 2 3)) (fold-right > list nil (list 1 2 3)) (fold-left list nil (list 1 2 3)) > ::: > > Give a property that `op` should satisfy to guarantee that > `fold/right` and `fold/left` will produce the same values for any > sequence. > **[]{#Exercise 2.39 label="Exercise 2.39"}Exercise 2.39:** Complete > the following definitions of `reverse` ([Exercise > 2.18](#Exercise 2.18)) in terms of `fold/right` and `fold/left` from > [Exercise 2.38](#Exercise 2.38): > > ::: scheme > (define (reverse sequence) (fold-right (lambda (x y) >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$ ) nil > sequence)) (define (reverse sequence) (fold-left (lambda (x y) >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$ ) nil > sequence)) > ::: #### Nested Mappings {#nested-mappings .unnumbered} We can extend the sequence paradigm to include many computations that are commonly expressed using nested loops.[^84] Consider this problem: Given a positive integer $n$, find all ordered pairs of distinct positive integers $i$ and $j$, where $1 \le j < i \le n$, such that $i + j$ is prime. For example, if $n$ is 6, then the pairs are the following: $$\vbox{ \offinterlineskip \halign{ \strut \hfil \quad #\quad \hfil & \vrule \hfil \quad #\quad \hfil & \hfil \quad #\quad \hfil & \hfil \quad #\quad \hfil & \hfil \quad #\quad \hfil & \hfil \quad #\quad \hfil & \hfil \quad #\quad \hfil & \hfil \quad #\quad \hfil \cr $i$ & 2 & 3 & 4 & 4 & 5 & 6 & 6 \cr $j$ & 1 & 2 & 1 & 3 & 2 & 1 & 5 \cr \noalign{\hrule} $i + j$ & 3 & 5 & 5 & 7 & 7 & 7 & 11 \cr} }$$ A natural way to organize this computation is to generate the sequence of all ordered pairs of positive integers less than or equal to $n$, filter to select those pairs whose sum is prime, and then, for each pair $(i, j)$ that passes through the filter, produce the triple $(i, j, i + j)$. Here is a way to generate the sequence of pairs: For each integer $i \le n$, enumerate the integers $j < i$, and for each such $i$ and $j$ generate the pair $(i, j)$. In terms of sequence operations, we map along the sequence `(enumerate/interval 1 n)`. For each $i$ in this sequence, we map along the sequence `(enumerate/interval 1 (- i 1))`. For each $j$ in this latter sequence, we generate the pair `(list i j)`. This gives us a sequence of pairs for each $i$. Combining all the sequences for all the $i$ (by accumulating with `append`) produces the required sequence of pairs:[^85] ::: scheme (accumulate append nil (map (lambda (i) (map (lambda (j) (list i j)) (enumerate-interval 1 (- i 1)))) (enumerate-interval 1 n))) ::: The combination of mapping and accumulating with `append` is so common in this sort of program that we will isolate it as a separate procedure: ::: scheme (define (flatmap proc seq) (accumulate append nil (map proc seq))) ::: Now filter this sequence of pairs to find those whose sum is prime. The filter predicate is called for each element of the sequence; its argument is a pair and it must extract the integers from the pair. Thus, the predicate to apply to each element in the sequence is ::: scheme (define (prime-sum? pair) (prime? (+ (car pair) (cadr pair)))) ::: Finally, generate the sequence of results by mapping over the filtered pairs using the following procedure, which constructs a triple consisting of the two elements of the pair along with their sum: ::: scheme (define (make-pair-sum pair) (list (car pair) (cadr pair) (+ (car pair) (cadr pair)))) ::: Combining all these steps yields the complete procedure: ::: smallscheme (define (prime-sum-pairs n) (map make-pair-sum (filter prime-sum? (flatmap (lambda (i) (map (lambda (j) (list i j)) (enumerate-interval 1 (- i 1)))) (enumerate-interval 1 n))))) ::: Nested mappings are also useful for sequences other than those that enumerate intervals. Suppose we wish to generate all the permutations of a set $S;$ that is, all the ways of ordering the items in the set. For instance, the permutations of $\{1, 2, 3\}$ are $\{1, 2, 3\}$, $\{1, 3, 2\}$, $\{2, 1, 3\}$, $\{2, 3, 1\}$, $\{3, 1, 2\}$, and $\{3, 2, 1\}$. Here is a plan for generating the permutations of $S$: For each item $x$ in $S$, recursively generate the sequence of permutations of $S - x$,[^86] and adjoin $x$ to the front of each one. This yields, for each $x$ in $S$, the sequence of permutations of $S$ that begin with $x$. Combining these sequences for all $x$ gives all the permutations of $S$:[^87] ::: scheme (define (permutations s) (if (null? s)  [; empty set?]{.roman}  (list nil)  [; sequence containing empty set]{.roman}  (flatmap (lambda (x) (map (lambda (p) (cons x p)) (permutations (remove x s)))) s))) ::: Notice how this strategy reduces the problem of generating permutations of $S$ to the problem of generating the permutations of sets with fewer elements than $S$. In the terminal case, we work our way down to the empty list, which represents a set of no elements. For this, we generate `(list nil)`, which is a sequence with one item, namely the set with no elements. The `remove` procedure used in `permutations` returns all the items in a given sequence except for a given item. This can be expressed as a simple filter: ::: scheme (define (remove item sequence) (filter (lambda (x) (not (= x item))) sequence)) ::: > **[]{#Exercise 2.40 label="Exercise 2.40"}Exercise 2.40:** Define a > procedure `unique/pairs` that, given an integer $n$, generates the > sequence of pairs $(i, j)$ with $1 \le j < i \le n$. Use > `unique/pairs` to simplify the definition of `prime/sum/pairs` given > above. > **[]{#Exercise 2.41 label="Exercise 2.41"}Exercise 2.41:** Write a > procedure to find all ordered triples of distinct positive integers > $i$, $j$, and $k$ less than or equal to a given integer $n$ that sum > to a given integer $s$. > **[]{#Exercise 2.42 label="Exercise 2.42"}Exercise 2.42:** The > "eight-queens puzzle" asks how to place eight queens on a chessboard > so that no queen is in check from any other (i.e., no two queens are > in the same row, column, or diagonal). One possible solution is shown > in [Figure 2.8](#Figure 2.8). One way to solve the puzzle is to work > across the board, placing a queen in each column. Once we have placed > $k - 1$ queens, we must place the $k^{\mathrm{th}}$ queen in a > position where it does not check any of the queens already on the > board. We can formulate this approach recursively: Assume that we have > already generated the sequence of all possible ways to place $k - 1$ > queens in the first $k - 1$ columns of the board. For each of these > ways, generate an extended set of positions by placing a queen in each > row of the $k^{\mathrm{th}}$ column. Now filter these, keeping only > the positions for which the queen in the $k^{\mathrm{th}}$ column is > safe with respect to the other queens. This produces the sequence of > all ways to place $k$ queens in the first $k$ columns. By continuing > this process, we will produce not only one solution, but all solutions > to the puzzle. > > []{#Figure 2.8 label="Figure 2.8"} > > ![image](fig/chap2/Fig2.8c.pdf){width="48mm"} > > **Figure 2.8:** A solution to the eight-queens puzzle. > > We implement this solution as a procedure `queens`, which returns a > sequence of all solutions to the problem of placing $n$ queens on an > $n \times n$ chessboard. `queens` has an internal procedure > `queen/cols` that returns the sequence of all ways to place queens in > the first $k$ columns of the board. > > ::: scheme > (define (queens board-size) (define (queen-cols k) (if (= k 0) (list > empty-board) (filter (lambda (positions) (safe? k positions)) (flatmap > (lambda (rest-of-queens) (map (lambda (new-row) (adjoin-position > new-row k rest-of-queens)) (enumerate-interval 1 board-size))) > (queen-cols (- k 1)))))) (queen-cols board-size)) > ::: > > In this procedure `rest/of/queens` is a way to place $k - 1$ queens in > the first $k - 1$ columns, and `new/row` is a proposed row in which to > place the queen for the $k^{\mathrm{th}}$ column. Complete the program > by implementing the representation for sets of board positions, > including the procedure `adjoin/position`, which adjoins a new > row-column position to a set of positions, and `empty/board`, which > represents an empty set of positions. You must also write the > procedure `safe?`, which determines for a set of positions, whether > the queen in the $k^{\mathrm{th}}$ column is safe with respect to the > others. (Note that we need only check whether the new queen is > safe---the other queens are already guaranteed safe with respect to > each other.) > **[]{#Exercise 2.43 label="Exercise 2.43"}Exercise 2.43:** Louis > Reasoner is having a terrible time doing [Exercise > 2.42](#Exercise 2.42). His `queens` procedure seems to work, but it > runs extremely slowly. (Louis never does manage to wait long enough > for it to solve even the $6\times6$ case.) When Louis asks Eva Lu Ator > for help, she points out that he has interchanged the order of the > nested mappings in the `flatmap`, writing it as > > ::: scheme > (flatmap (lambda (new-row) (map (lambda (rest-of-queens) > (adjoin-position new-row k rest-of-queens)) (queen-cols (- k 1)))) > (enumerate-interval 1 board-size)) > ::: > > Explain why this interchange makes the program run slowly. Estimate > how long it will take Louis's program to solve the eight-queens > puzzle, assuming that the program in [Exercise 2.42](#Exercise 2.42) > solves the puzzle in time $T$. ### Example: A Picture Language {#Section 2.2.4} This section presents a simple language for drawing pictures that illustrates the power of data abstraction and closure, and also exploits higher-order procedures in an essential way. The language is designed to make it easy to experiment with patterns such as the ones in [Figure 2.9](#Figure 2.9), which are composed of repeated elements that are shifted and scaled.[^88] In this language, the data objects being combined are represented as procedures rather than as list structure. Just as `cons`, which satisfies the closure property, allowed us to easily build arbitrarily complicated list structure, the operations in this language, which also satisfy the closure property, allow us to easily build arbitrarily complicated patterns. #### The picture language {#the-picture-language .unnumbered} When we began our study of programming in [Section 1.1](#Section 1.1), we emphasized the importance of describing a language by focusing on the language's primitives, its means of combination, and its means of abstraction. We'll follow that framework here. []{#Figure 2.9 label="Figure 2.9"} ![image](fig/chap2/Fig2.9-bigger.png){width="111mm"} **Figure 2.9:** Designs generated with the picture language. []{#Figure 2.10 label="Figure 2.10"} ![image](fig/chap2/Fig2.10.pdf){width="50mm"} > **Figure 2.10:** Images produced by the `wave` painter, with respect > to four different frames. The frames, shown with dotted lines, are not > part of the images. Part of the elegance of this picture language is that there is only one kind of element, called a *painter*. A painter draws an image that is shifted and scaled to fit within a designated parallelogram-shaped frame. For example, there's a primitive painter we'll call `wave` that makes a crude line drawing, as shown in [Figure 2.10](#Figure 2.10). The actual shape of the drawing depends on the frame---all four images in figure 2.10 are produced by the same `wave` painter, but with respect to four different frames. Painters can be more elaborate than this: The primitive painter called `rogers` paints a picture of mit's founder, William Barton Rogers, as shown in [Figure 2.11](#Figure 2.11).[^89] The four images in figure 2.11 are drawn with respect to the same four frames as the `wave` images in figure 2.10. []{#Figure 2.11 label="Figure 2.11"} ![image](fig/chap2/Fig2.11.pdf){width="48mm"} > **Figure 2.11:** Images of William Barton Rogers, founder and first > president of mit, painted with respect to the same four > frames as in [Figure 2.10](#Figure 2.10) (original image from > Wikimedia Commons). To combine images, we use various operations that construct new painters from given painters. For example, the `beside` operation takes two painters and produces a new, compound painter that draws the first painter's image in the left half of the frame and the second painter's image in the right half of the frame. Similarly, `below` takes two painters and produces a compound painter that draws the first painter's image below the second painter's image. Some operations transform a single painter to produce a new painter. For example, `flip/vert` takes a painter and produces a painter that draws its image upside-down, and `flip/horiz` produces a painter that draws the original painter's image left-to-right reversed. [Figure 2.12](#Figure 2.12) shows the drawing of a painter called `wave4` that is built up in two stages starting from `wave`: ::: scheme (define wave2 (beside wave (flip-vert wave))) (define wave4 (below wave2 wave2)) ::: []{#Figure 2.12 label="Figure 2.12"} ![image](fig/chap2/Fig2.12.pdf){width="50mm"} > **Figure 2.12:** Creating a complex figure, starting from the `wave` > painter of [Figure 2.10](#Figure 2.10). In building up a complex image in this manner we are exploiting the fact that painters are closed under the language's means of combination. The `beside` or `below` of two painters is itself a painter; therefore, we can use it as an element in making more complex painters. As with building up list structure using `cons`, the closure of our data under the means of combination is crucial to the ability to create complex structures while using only a few operations. Once we can combine painters, we would like to be able to abstract typical patterns of combining painters. We will implement the painter operations as Scheme procedures. This means that we don't need a special abstraction mechanism in the picture language: Since the means of combination are ordinary Scheme procedures, we automatically have the capability to do anything with painter operations that we can do with procedures. For example, we can abstract the pattern in `wave4` as ::: scheme (define (flipped-pairs painter) (let ((painter2 (beside painter (flip-vert painter)))) (below painter2 painter2))) ::: and define `wave4` as an instance of this pattern: ::: scheme (define wave4 (flipped-pairs wave)) ::: []{#Figure 2.13 label="Figure 2.13"} ![image](fig/chap2/Fig2.13a.pdf){width="111mm"} **Figure 2.13:** Recursive plans for `right/split` and `corner/split`. We can also define recursive operations. Here's one that makes painters split and branch towards the right as shown in [Figure 2.13](#Figure 2.13) and [Figure 2.14](#Figure 2.14): ::: scheme (define (right-split painter n) (if (= n 0) painter (let ((smaller (right-split painter (- n 1)))) (beside painter (below smaller smaller))))) ::: We can produce balanced patterns by branching upwards as well as towards the right (see exercise [Exercise 2.44](#Exercise 2.44) and figures [Figure 2.13](#Figure 2.13) and [Figure 2.14](#Figure 2.14)): ::: scheme (define (corner-split painter n) (if (= n 0) painter (let ((up (up-split painter (- n 1))) (right (right-split painter (- n 1)))) (let ((top-left (beside up up)) (bottom-right (below right right)) (corner (corner-split painter (- n 1)))) (beside (below painter top-left) (below bottom-right corner)))))) ::: By placing four copies of a `corner/split` appropriately, we obtain a pattern called `square/limit`, whose application to `wave` and `rogers` is shown in [Figure 2.9](#Figure 2.9): ::: scheme (define (square-limit painter n) (let ((quarter (corner-split painter n))) (let ((half (beside (flip-horiz quarter) quarter))) (below (flip-vert half) half)))) ::: > **[]{#Exercise 2.44 label="Exercise 2.44"}Exercise 2.44:** Define the > procedure `up/split` used by `corner/split`. It is similar to > `right/split`, except that it switches the roles of `below` and > `beside`. []{#Figure 2.14 label="Figure 2.14"} ![image](fig/chap2/Fig2.14b.pdf){width="91mm"} > **Figure 2.14:** The recursive operations `right/split` and > `corner/split` applied to the painters `wave` and `rogers`. Combining > four `corner/split` figures produces symmetric `square/limit` designs > as shown in [Figure 2.9](#Figure 2.9). #### Higher-order operations {#higher-order-operations .unnumbered} In addition to abstracting patterns of combining painters, we can work at a higher level, abstracting patterns of combining painter operations. That is, we can view the painter operations as elements to manipulate and can write means of combination for these elements---procedures that take painter operations as arguments and create new painter operations. For example, `flipped/pairs` and `square/limit` each arrange four copies of a painter's image in a square pattern; they differ only in how they orient the copies. One way to abstract this pattern of painter combination is with the following procedure, which takes four one-argument painter operations and produces a painter operation that transforms a given painter with those four operations and arranges the results in a square. `tl`, `tr`, `bl`, and `br` are the transformations to apply to the top left copy, the top right copy, the bottom left copy, and the bottom right copy, respectively. ::: scheme (define (square-of-four tl tr bl br) (lambda (painter) (let ((top (beside (tl painter) (tr painter))) (bottom (beside (bl painter) (br painter)))) (below bottom top)))) ::: Then `flipped/pairs` can be defined in terms of `square/of/four` as follows:[^90] ::: scheme (define (flipped-pairs painter) (let ((combine4 (square-of-four identity flip-vert identity flip-vert))) (combine4 painter))) ::: and `square/limit` can be expressed as[^91] ::: scheme (define (square-limit painter n) (let ((combine4 (square-of-four flip-horiz identity rotate180 flip-vert))) (combine4 (corner-split painter n)))) ::: > **[]{#Exercise 2.45 label="Exercise 2.45"}Exercise 2.45:** > `right/split` and `up/split` can be expressed as instances of a > general splitting operation. Define a procedure `split` with the > property that evaluating > > ::: scheme > (define right-split (split beside below)) (define up-split (split > below beside)) > ::: > > produces procedures `right/split` and `up/split` with the same > behaviors as the ones already defined. #### Frames {#frames .unnumbered} Before we can show how to implement painters and their means of combination, we must first consider frames. A frame can be described by three vectors---an origin vector and two edge vectors. The origin vector specifies the offset of the frame's origin from some absolute origin in the plane, and the edge vectors specify the offsets of the frame's corners from its origin. If the edges are perpendicular, the frame will be rectangular. Otherwise the frame will be a more general parallelogram. [Figure 2.15](#Figure 2.15) shows a frame and its associated vectors. In accordance with data abstraction, we need not be specific yet about how frames are represented, other than to say that there is a constructor `make/frame`, which takes three vectors and produces a frame, and three corresponding selectors `origin/frame`, `edge1/frame`, and `edge2/frame` (see [Exercise 2.47](#Exercise 2.47)). []{#Figure 2.15 label="Figure 2.15"} ![image](fig/chap2/Fig2.15a.pdf){width="51mm"} > **Figure 2.15:** A frame is described by three vectors --- an origin > and two edges. We will use coordinates in the unit square $(0 \le x, y \le 1)$ to specify images. With each frame, we associate a *frame coordinate map*, which will be used to shift and scale images to fit the frame. The map transforms the unit square into the frame by mapping the vector $\hbox{\bf v} = (x, y)$ to the vector sum $${\rm Origin(Frame)} + x \cdot {\rm Edge_1(Frame)} + y \cdot {\rm Edge_2(Frame)}.$$ For example, (0, 0) is mapped to the origin of the frame, (1, 1) to the vertex diagonally opposite the origin, and (0.5, 0.5) to the center of the frame. We can create a frame's coordinate map with the following procedure:[^92] ::: scheme (define (frame-coord-map frame) (lambda (v) (add-vect (origin-frame frame) (add-vect (scale-vect (xcor-vect v) (edge1-frame frame)) (scale-vect (ycor-vect v) (edge2-frame frame)))))) ::: Observe that applying `frame/coord/map` to a frame returns a procedure that, given a vector, returns a vector. If the argument vector is in the unit square, the result vector will be in the frame. For example, ::: scheme ((frame-coord-map a-frame) (make-vect 0 0)) ::: returns the same vector as ::: scheme (origin-frame a-frame) ::: > **[]{#Exercise 2.46 label="Exercise 2.46"}Exercise 2.46:** A > two-dimensional vector $\hbox{\bf v}$ running from the origin to a > point can be represented as a pair consisting of an $x$-coordinate and > a $y$-coordinate. Implement a data abstraction for vectors by giving a > constructor `make/vect` and corresponding selectors `xcor/vect` and > `ycor/vect`. In terms of your selectors and constructor, implement > procedures `add/vect`, `sub/vect`, and `scale/vect` that perform the > operations vector addition, vector subtraction, and multiplying a > vector by a scalar: > > $$\begin{array}{r@{{}={}}l} > (x_1, y_1) + (x_2, y_2) & (x_1 + x_2, y_1 + y_2), \\ > (x_1, y_1) - (x_2, y_2) & (x_1 - x_2, y_1 - y_2), \\ > s \cdot (x, y) & (sx, sy). > \end{array}$$ > **[]{#Exercise 2.47 label="Exercise 2.47"}Exercise 2.47:** Here are > two possible constructors for frames: > > ::: scheme > (define (make-frame origin edge1 edge2) (list origin edge1 edge2)) > (define (make-frame origin edge1 edge2) (cons origin (cons edge1 > edge2))) > ::: > > For each constructor supply the appropriate selectors to produce an > implementation for frames. #### Painters {#painters .unnumbered} A painter is represented as a procedure that, given a frame as argument, draws a particular image shifted and scaled to fit the frame. That is to say, if `p` is a painter and `f` is a frame, then we produce `p`'s image in `f` by calling `p` with `f` as argument. The details of how primitive painters are implemented depend on the particular characteristics of the graphics system and the type of image to be drawn. For instance, suppose we have a procedure `draw/line` that draws a line on the screen between two specified points. Then we can create painters for line drawings, such as the `wave` painter in [Figure 2.10](#Figure 2.10), from lists of line segments as follows:[^93] ::: scheme (define (segments-\>painter segment-list) (lambda (frame) (for-each (lambda (segment) (draw-line ((frame-coord-map frame) (start-segment segment)) ((frame-coord-map frame) (end-segment segment)))) segment-list))) ::: The segments are given using coordinates with respect to the unit square. For each segment in the list, the painter transforms the segment endpoints with the frame coordinate map and draws a line between the transformed points. Representing painters as procedures erects a powerful abstraction barrier in the picture language. We can create and intermix all sorts of primitive painters, based on a variety of graphics capabilities. The details of their implementation do not matter. Any procedure can serve as a painter, provided that it takes a frame as argument and draws something scaled to fit the frame.[^94] > **[]{#Exercise 2.48 label="Exercise 2.48"}Exercise 2.48:** A directed > line segment in the plane can be represented as a pair of > vectors---the vector running from the origin to the start-point of the > segment, and the vector running from the origin to the end-point of > the segment. Use your vector representation from [Exercise > 2.46](#Exercise 2.46) to define a representation for segments with a > constructor `make/segment` and selectors `start/segment` and > `end/segment`. > **[]{#Exercise 2.49 label="Exercise 2.49"}Exercise 2.49:** Use > `segments/>painter` to define the following primitive painters: > > a. The painter that draws the outline of the designated frame. > > b. The painter that draws an "X" by connecting opposite corners of > the frame. > > c. The painter that draws a diamond shape by connecting the midpoints > of the sides of the frame. > > d. The `wave` painter. #### Transforming and combining painters {#transforming-and-combining-painters .unnumbered} An operation on painters (such as `flip/vert` or `beside`) works by creating a painter that invokes the original painters with respect to frames derived from the argument frame. Thus, for example, `flip/vert` doesn't have to know how a painter works in order to flip it---it just has to know how to turn a frame upside down: The flipped painter just uses the original painter, but in the inverted frame. Painter operations are based on the procedure `transform/painter`, which takes as arguments a painter and information on how to transform a frame and produces a new painter. The transformed painter, when called on a frame, transforms the frame and calls the original painter on the transformed frame. The arguments to `transform/painter` are points (represented as vectors) that specify the corners of the new frame: When mapped into the frame, the first point specifies the new frame's origin and the other two specify the ends of its edge vectors. Thus, arguments within the unit square specify a frame contained within the original frame. ::: scheme (define (transform-painter painter origin corner1 corner2) (lambda (frame) (let ((m (frame-coord-map frame))) (let ((new-origin (m origin))) (painter (make-frame new-origin (sub-vect (m corner1) new-origin) (sub-vect (m corner2) new-origin))))))) ::: Here's how to flip painter images vertically: ::: scheme (define (flip-vert painter) (transform-painter painter (make-vect 0.0 1.0)  [; new `origin`]{.roman}  (make-vect 1.0 1.0)  [; new end of `edge1`]{.roman}  (make-vect 0.0 0.0)))  [; new end of `edge2`]{.roman}  ::: Using `transform/painter`, we can easily define new transformations. For example, we can define a painter that shrinks its image to the upper-right quarter of the frame it is given: ::: scheme (define (shrink-to-upper-right painter) (transform-painter painter (make-vect 0.5 0.5) (make-vect 1.0 0.5) (make-vect 0.5 1.0))) ::: Other transformations rotate images counterclockwise by 90 degrees[^95] ::: scheme (define (rotate90 painter) (transform-painter painter (make-vect 1.0 0.0) (make-vect 1.0 1.0) (make-vect 0.0 0.0))) ::: or squash images towards the center of the frame:[^96] ::: scheme (define (squash-inwards painter) (transform-painter painter (make-vect 0.0 0.0) (make-vect 0.65 0.35) (make-vect 0.35 0.65))) ::: Frame transformation is also the key to defining means of combining two or more painters. The `beside` procedure, for example, takes two painters, transforms them to paint in the left and right halves of an argument frame respectively, and produces a new, compound painter. When the compound painter is given a frame, it calls the first transformed painter to paint in the left half of the frame and calls the second transformed painter to paint in the right half of the frame: ::: scheme (define (beside painter1 painter2) (let ((split-point (make-vect 0.5 0.0))) (let ((paint-left (transform-painter painter1 (make-vect 0.0 0.0) split-point (make-vect 0.0 1.0))) (paint-right (transform-painter painter2 split-point (make-vect 1.0 0.0) (make-vect 0.5 1.0)))) (lambda (frame) (paint-left frame) (paint-right frame))))) ::: Observe how the painter data abstraction, and in particular the representation of painters as procedures, makes `beside` easy to implement. The `beside` procedure need not know anything about the details of the component painters other than that each painter will draw something in its designated frame. > **[]{#Exercise 2.50 label="Exercise 2.50"}Exercise 2.50:** Define the > transformation `flip/horiz`, which flips painters horizontally, and > transformations that rotate painters counterclockwise by 180 degrees > and 270 degrees. > **[]{#Exercise 2.51 label="Exercise 2.51"}Exercise 2.51:** Define the > `below` operation for painters. `below` takes two painters as > arguments. The resulting painter, given a frame, draws with the first > painter in the bottom of the frame and with the second painter in the > top. Define `below` in two different ways---first by writing a > procedure that is analogous to the `beside` procedure given above, and > again in terms of `beside` and suitable rotation operations (from > [Exercise 2.50](#Exercise 2.50)). #### Levels of language for robust design {#levels-of-language-for-robust-design .unnumbered} The picture language exercises some of the critical ideas we've introduced about abstraction with procedures and data. The fundamental data abstractions, painters, are implemented using procedural representations, which enables the language to handle different basic drawing capabilities in a uniform way. The means of combination satisfy the closure property, which permits us to easily build up complex designs. Finally, all the tools for abstracting procedures are available to us for abstracting means of combination for painters. We have also obtained a glimpse of another crucial idea about languages and program design. This is the approach of *stratified design*, the notion that a complex system should be structured as a sequence of levels that are described using a sequence of languages. Each level is constructed by combining parts that are regarded as primitive at that level, and the parts constructed at each level are used as primitives at the next level. The language used at each level of a stratified design has primitives, means of combination, and means of abstraction appropriate to that level of detail. Stratified design pervades the engineering of complex systems. For example, in computer engineering, resistors and transistors are combined (and described using a language of analog circuits) to produce parts such as and-gates and or-gates, which form the primitives of a language for digital-circuit design.[^97] These parts are combined to build processors, bus structures, and memory systems, which are in turn combined to form computers, using languages appropriate to computer architecture. Computers are combined to form distributed systems, using languages appropriate for describing network interconnections, and so on. As a tiny example of stratification, our picture language uses primitive elements (primitive painters) that are created using a language that specifies points and lines to provide the lists of line segments for `segments/>painter`, or the shading details for a painter like `rogers`. The bulk of our description of the picture language focused on combining these primitives, using geometric combiners such as `beside` and `below`. We also worked at a higher level, regarding `beside` and `below` as primitives to be manipulated in a language whose operations, such as `square/of/four`, capture common patterns of combining geometric combiners. Stratified design helps make programs *robust*, that is, it makes it likely that small changes in a specification will require correspondingly small changes in the program. For instance, suppose we wanted to change the image based on `wave` shown in [Figure 2.9](#Figure 2.9). We could work at the lowest level to change the detailed appearance of the `wave` element; we could work at the middle level to change the way `corner/split` replicates the `wave`; we could work at the highest level to change how `square/limit` arranges the four copies of the corner. In general, each level of a stratified design provides a different vocabulary for expressing the characteristics of the system, and a different kind of ability to change it. > **[]{#Exercise 2.52 label="Exercise 2.52"}Exercise 2.52:** Make > changes to the square limit of `wave` shown in [Figure > 2.9](#Figure 2.9) by working at each of the levels described above. In > particular: > > a. Add some segments to the primitive `wave` painter of [Exercise > 2.49](#Exercise 2.49) (to add a smile, for example). > > b. Change the pattern constructed by `corner/split` (for example, by > using only one copy of the `up/split` and `right/split` images > instead of two). > > c. Modify the version of `square/limit` that uses `square/of/four` so > as to assemble the corners in a different pattern. (For example, > you might make the big Mr. Rogers look outward from each corner of > the square.) ## Symbolic Data {#Section 2.3} All the compound data objects we have used so far were constructed ultimately from numbers. In this section we extend the representational capability of our language by introducing the ability to work with arbitrary symbols as data. ### Quotation {#Section 2.3.1} If we can form compound data using symbols, we can have lists such as ::: scheme (a b c d) (23 45 17) ((Norah 12) (Molly 9) (Anna 7) (Lauren 6) (Charlotte 4)) ::: Lists containing symbols can look just like the expressions of our language: ::: scheme (\* (+ 23 45) (+ x 9)) (define (fact n) (if (= n 1) 1 (\* n (fact (- n 1))))) ::: In order to manipulate symbols we need a new element in our language: the ability to *quote* a data object. Suppose we want to construct the list `(a b)`. We can't accomplish this with `(list a b)`, because this expression constructs a list of the *values* of `a` and `b` rather than the symbols themselves. This issue is well known in the context of natural languages, where words and sentences may be regarded either as semantic entities or as character strings (syntactic entities). The common practice in natural languages is to use quotation marks to indicate that a word or a sentence is to be treated literally as a string of characters. For instance, the first letter of "John" is clearly "J." If we tell somebody "say your name aloud," we expect to hear that person's name. However, if we tell somebody "say 'your name' aloud," we expect to hear the words "your name." Note that we are forced to nest quotation marks to describe what somebody else might say.[^98] We can follow this same practice to identify lists and symbols that are to be treated as data objects rather than as expressions to be evaluated. However, our format for quoting differs from that of natural languages in that we place a quotation mark (traditionally, the single quote symbol `’`) only at the beginning of the object to be quoted. We can get away with this in Scheme syntax because we rely on blanks and parentheses to delimit objects. Thus, the meaning of the single quote character is to quote the next object.[^99] Now we can distinguish between symbols and their values: ::: scheme (define a 1) (define b 2) (list a b)  *(1 2)*  (list 'a 'b)  *(a b)*  (list 'a b)  *(a 2)*  ::: Quotation also allows us to type in compound objects, using the conventional printed representation for lists:[^100] ::: scheme (car '(a b c))  *a*  (cdr '(a b c))  *(b c)*  ::: In keeping with this, we can obtain the empty list by evaluating `’()`, and thus dispense with the variable `nil`. One additional primitive used in manipulating symbols is `eq?`, which takes two symbols as arguments and tests whether they are the same.[^101] Using `eq?`, we can implement a useful procedure called `memq`. This takes two arguments, a symbol and a list. If the symbol is not contained in the list (i.e., is not `eq?` to any item in the list), then `memq` returns false. Otherwise, it returns the sublist of the list beginning with the first occurrence of the symbol: ::: scheme (define (memq item x) (cond ((null? x) false) ((eq? item (car x)) x) (else (memq item (cdr x))))) ::: For example, the value of ::: scheme (memq 'apple '(pear banana prune)) ::: is false, whereas the value of ::: scheme (memq 'apple '(x (apple sauce) y apple pear)) ::: is `(apple pear)`. > **[]{#Exercise 2.53 label="Exercise 2.53"}Exercise 2.53:** What would > the interpreter print in response to evaluating each of the following > expressions? > > ::: scheme > (list 'a 'b 'c) (list (list 'george)) (cdr '((x1 x2) (y1 y2))) (cadr > '((x1 x2) (y1 y2))) (pair? (car '(a short list))) (memq 'red '((red > shoes) (blue socks))) (memq 'red '(red shoes blue socks)) > ::: > **[]{#Exercise 2.54 label="Exercise 2.54"}Exercise 2.54:** Two lists > are said to be `equal?` if they contain equal elements arranged in the > same order. For example, > > ::: scheme > (equal? '(this is a list) '(this is a list)) > ::: > > is true, but > > ::: scheme > (equal? '(this is a list) '(this (is a) list)) > ::: > > is false. To be more precise, we can define `equal?` recursively in > terms of the basic `eq?` equality of symbols by saying that `a` and > `b` are `equal?` if they are both symbols and the symbols are `eq?`, > or if they are both lists such that `(car a)` is `equal?` to `(car b)` > and `(cdr a)` is `equal?` to `(cdr b)`. Using this idea, implement > `equal?` as a procedure.[^102] > **[]{#Exercise 2.55 label="Exercise 2.55"}Exercise 2.55:** Eva Lu Ator > types to the interpreter the expression > > ::: scheme > (car "abracadabra) > ::: > > To her surprise, the interpreter prints back `quote`. Explain. ### Example: Symbolic Differentiation {#Section 2.3.2} As an illustration of symbol manipulation and a further illustration of data abstraction, consider the design of a procedure that performs symbolic differentiation of algebraic expressions. We would like the procedure to take as arguments an algebraic expression and a variable and to return the derivative of the expression with respect to the variable. For example, if the arguments to the procedure are $ax^2 + bx + c$ and $x$, the procedure should return $2ax + b$. Symbolic differentiation is of special historical significance in Lisp. It was one of the motivating examples behind the development of a computer language for symbol manipulation. Furthermore, it marked the beginning of the line of research that led to the development of powerful systems for symbolic mathematical work, which are currently being used by a growing number of applied mathematicians and physicists. In developing the symbolic-differentiation program, we will follow the same strategy of data abstraction that we followed in developing the rational-number system of [Section 2.1.1](#Section 2.1.1). That is, we will first define a differentiation algorithm that operates on abstract objects such as "sums," "products," and "variables" without worrying about how these are to be represented. Only afterward will we address the representation problem. #### The differentiation program with abstract data {#the-differentiation-program-with-abstract-data .unnumbered} In order to keep things simple, we will consider a very simple symbolic-differentiation program that handles expressions that are built up using only the operations of addition and multiplication with two arguments. Differentiation of any such expression can be carried out by applying the following reduction rules: $${{\it dc} \over {\it dx}} = 0, \quad {\rm for\ } c\ {\rm a\ constant\ or\ a\ variable\ different\ from\ } x,$$ $${{\it dx} \over {\it dx}} = 1,$$ $${{\it d\,(u + v\,)} \over {\it dx}} = {{\it du} \over {\it dx}} + {{\it dv} \over {\it dx}},$$ $${{\it d\,(uv\,)} \over {\it dx}} = u {{\it dv} \over {\it dx}} + v {{\it du} \over {\it dx}}.$$ Observe that the latter two rules are recursive in nature. That is, to obtain the derivative of a sum we first find the derivatives of the terms and add them. Each of the terms may in turn be an expression that needs to be decomposed. Decomposing into smaller and smaller pieces will eventually produce pieces that are either constants or variables, whose derivatives will be either 0 or 1. To embody these rules in a procedure we indulge in a little wishful thinking, as we did in designing the rational-number implementation. If we had a means for representing algebraic expressions, we should be able to tell whether an expression is a sum, a product, a constant, or a variable. We should be able to extract the parts of an expression. For a sum, for example we want to be able to extract the addend (first term) and the augend (second term). We should also be able to construct expressions from parts. Let us assume that we already have procedures to implement the following selectors, constructors, and predicates: ::: scheme (variable? e)  [Is `e` a variable?]{.roman}  (same-variable? v1 v2)  [Are `v1` and `v2` the same variable?]{.roman}  (sum? e)  [Is `e` a sum?]{.roman}  (addend e)  [Addend of the sum `e`.]{.roman}  (augend e)  [Augend of the sum `e`.]{.roman}  (make-sum a1 a2)  [Construct the sum of `a1` and `a2`.]{.roman}  (product? e)  [Is `e` a product?]{.roman}  (multiplier e)  [Multiplier of the product `e`.]{.roman}  (multiplicand e)  [Multiplicand of the product `e`.]{.roman}  (make-product m1 m2)  [Construct the product of `m1` and `m2`.]{.roman}  ::: Using these, and the primitive predicate `number?`, which identifies numbers, we can express the differentiation rules as the following procedure: ::: scheme (define (deriv exp var) (cond ((number? exp) 0) ((variable? exp) (if (same-variable? exp var) 1 0)) ((sum? exp) (make-sum (deriv (addend exp) var) (deriv (augend exp) var))) ((product? exp) (make-sum (make-product (multiplier exp) (deriv (multiplicand exp) var)) (make-product (deriv (multiplier exp) var) (multiplicand exp)))) (else (error \"unknown expression type: DERIV\" exp)))) ::: This `deriv` procedure incorporates the complete differentiation algorithm. Since it is expressed in terms of abstract data, it will work no matter how we choose to represent algebraic expressions, as long as we design a proper set of selectors and constructors. This is the issue we must address next. #### Representing algebraic expressions {#representing-algebraic-expressions .unnumbered} We can imagine many ways to use list structure to represent algebraic expressions. For example, we could use lists of symbols that mirror the usual algebraic notation, representing $ax + b$ as the list `(a * x + b)`. However, one especially straightforward choice is to use the same parenthesized prefix notation that Lisp uses for combinations; that is, to represent $ax + b$ as `(+ (* a x) b)`. Then our data representation for the differentiation problem is as follows: - The variables are symbols. They are identified by the primitive predicate `symbol?`: ::: scheme (define (variable? x) (symbol? x)) ::: - Two variables are the same if the symbols representing them are `eq?`: ::: scheme (define (same-variable? v1 v2) (and (variable? v1) (variable? v2) (eq? v1 v2))) ::: - Sums and products are constructed as lists: ::: scheme (define (make-sum a1 a2) (list '+ a1 a2)) (define (make-product m1 m2) (list '\* m1 m2)) ::: - A sum is a list whose first element is the symbol `+`: ::: scheme (define (sum? x) (and (pair? x) (eq? (car x) '+))) ::: - The addend is the second item of the sum list: ::: scheme (define (addend s) (cadr s)) ::: - The augend is the third item of the sum list: ::: scheme (define (augend s) (caddr s)) ::: - A product is a list whose first element is the symbol `*`: ::: scheme (define (product? x) (and (pair? x) (eq? (car x) '\*))) ::: - The multiplier is the second item of the product list: ::: scheme (define (multiplier p) (cadr p)) ::: - The multiplicand is the third item of the product list: ::: scheme (define (multiplicand p) (caddr p)) ::: Thus, we need only combine these with the algorithm as embodied by `deriv` in order to have a working symbolic-differentiation program. Let us look at some examples of its behavior: ::: scheme (deriv '(+ x 3) 'x)  *(+ 1 0)*  (deriv '(\* x y) 'x)  *(+ (\* x 0) (\* 1 y))*  (deriv '(\* (\* x y) (+ x 3)) 'x)  *(+ (\* (\* x y) (+ 1 0))*   *(\* (+ (\* x 0) (\* 1 y))*   *(+ x 3)))*  ::: The program produces answers that are correct; however, they are unsimplified. It is true that $${{\it d\,(xy\,)} \over {\it dx}} = x \cdot 0 + 1 \cdot y,$$ but we would like the program to know that $x \cdot 0 = 0$, $1 \cdot y = y$, and $0 + y = y$. The answer for the second example should have been simply `y`. As the third example shows, this becomes a serious issue when the expressions are complex. Our difficulty is much like the one we encountered with the rational-number implementation: we haven't reduced answers to simplest form. To accomplish the rational-number reduction, we needed to change only the constructors and the selectors of the implementation. We can adopt a similar strategy here. We won't change `deriv` at all. Instead, we will change `make/sum` so that if both summands are numbers, `make/sum` will add them and return their sum. Also, if one of the summands is 0, then `make/sum` will return the other summand. ::: scheme (define (make-sum a1 a2) (cond ((=number? a1 0) a2) ((=number? a2 0) a1) ((and (number? a1) (number? a2)) (+ a1 a2)) (else (list '+ a1 a2)))) ::: This uses the procedure `=number?`, which checks whether an expression is equal to a given number: ::: scheme (define (=number? exp num) (and (number? exp) (= exp num))) ::: Similarly, we will change `make/product` to build in the rules that 0 times anything is 0 and 1 times anything is the thing itself: ::: scheme (define (make-product m1 m2) (cond ((or (=number? m1 0) (=number? m2 0)) 0) ((=number? m1 1) m2) ((=number? m2 1) m1) ((and (number? m1) (number? m2)) (\* m1 m2)) (else (list '\* m1 m2)))) ::: Here is how this version works on our three examples: ::: scheme (deriv '(+ x 3) 'x)  *1*  (deriv '(\* x y) 'x)  *y*  (deriv '(\* (\* x y) (+ x 3)) 'x)  *(+ (\* x y) (\* y (+ x 3)))*  ::: Although this is quite an improvement, the third example shows that there is still a long way to go before we get a program that puts expressions into a form that we might agree is "simplest." The problem of algebraic simplification is complex because, among other reasons, a form that may be simplest for one purpose may not be for another. > **[]{#Exercise 2.56 label="Exercise 2.56"}Exercise 2.56:** Show how to > extend the basic differentiator to handle more kinds of expressions. > For instance, implement the differentiation rule > > $${{\it d\,(u^n\,)} \over {\it dx}} = nu^{n-1} {{\it du} \over {\it dx}}$$ > > by adding a new clause to the `deriv` program and defining appropriate > procedures `exponentiation?`, `base`, `exponent`, and > `make/exponentiation`. (You may use the symbol `**` to denote > exponentiation.) Build in the rules that anything raised to the power > 0 is 1 and anything raised to the power 1 is the thing itself. > **[]{#Exercise 2.57 label="Exercise 2.57"}Exercise 2.57:** Extend the > differentiation program to handle sums and products of arbitrary > numbers of (two or more) terms. Then the last example above could be > expressed as > > ::: scheme > (deriv '(\* x y (+ x 3)) 'x) > ::: > > Try to do this by changing only the representation for sums and > products, without changing the `deriv` procedure at all. For example, > the `addend` of a sum would be the first term, and the `augend` would > be the sum of the rest of the terms. > **[]{#Exercise 2.58 label="Exercise 2.58"}Exercise 2.58:** Suppose we > want to modify the differentiation program so that it works with > ordinary mathematical notation, in which `+` and `*` are infix rather > than prefix operators. Since the differentiation program is defined in > terms of abstract data, we can modify it to work with different > representations of expressions solely by changing the predicates, > selectors, and constructors that define the representation of the > algebraic expressions on which the differentiator is to operate. > > a. Show how to do this in order to differentiate algebraic > expressions presented in infix form, such as > `(x + (3 * (x + (y + 2))))`. To simplify the task, assume that `+` > and `*` always take two arguments and that expressions are fully > parenthesized. > > b. The problem becomes substantially harder if we allow standard > algebraic notation, such as `(x + 3 * (x + y + 2))`, which drops > unnecessary parentheses and assumes that multiplication is done > before addition. Can you design appropriate predicates, selectors, > and constructors for this notation such that our derivative > program still works? ### Example: Representing Sets {#Section 2.3.3} In the previous examples we built representations for two kinds of compound data objects: rational numbers and algebraic expressions. In one of these examples we had the choice of simplifying (reducing) the expressions at either construction time or selection time, but other than that the choice of a representation for these structures in terms of lists was straightforward. When we turn to the representation of sets, the choice of a representation is not so obvious. Indeed, there are a number of possible representations, and they differ significantly from one another in several ways. Informally, a set is simply a collection of distinct objects. To give a more precise definition we can employ the method of data abstraction. That is, we define "set" by specifying the operations that are to be used on sets. These are `union/set`, `intersection/set`, `element/of/set?`, and `adjoin/set`. `element/of/set?` is a predicate that determines whether a given element is a member of a set. `adjoin/set` takes an object and a set as arguments and returns a set that contains the elements of the original set and also the adjoined element. `union/set` computes the union of two sets, which is the set containing each element that appears in either argument. `intersection/set` computes the intersection of two sets, which is the set containing only elements that appear in both arguments. From the viewpoint of data abstraction, we are free to design any representation that implements these operations in a way consistent with the interpretations given above.[^103] #### Sets as unordered lists {#sets-as-unordered-lists .unnumbered} One way to represent a set is as a list of its elements in which no element appears more than once. The empty set is represented by the empty list. In this representation, `element/of/set?` is similar to the procedure `memq` of [Section 2.3.1](#Section 2.3.1). It uses `equal?` instead of `eq?` so that the set elements need not be symbols: ::: scheme (define (element-of-set? x set) (cond ((null? set) false) ((equal? x (car set)) true) (else (element-of-set? x (cdr set))))) ::: Using this, we can write `adjoin/set`. If the object to be adjoined is already in the set, we just return the set. Otherwise, we use `cons` to add the object to the list that represents the set: ::: scheme (define (adjoin-set x set) (if (element-of-set? x set) set (cons x set))) ::: For `intersection/set` we can use a recursive strategy. If we know how to form the intersection of `set2` and the `cdr` of `set1`, we only need to decide whether to include the `car` of `set1` in this. But this depends on whether `(car set1)` is also in `set2`. Here is the resulting procedure: ::: scheme (define (intersection-set set1 set2) (cond ((or (null? set1) (null? set2)) '()) ((element-of-set? (car set1) set2) (cons (car set1) (intersection-set (cdr set1) set2))) (else (intersection-set (cdr set1) set2)))) ::: In designing a representation, one of the issues we should be concerned with is efficiency. Consider the number of steps required by our set operations. Since they all use `element/of/set?`, the speed of this operation has a major impact on the efficiency of the set implementation as a whole. Now, in order to check whether an object is a member of a set, `element/of/set?` may have to scan the entire set. (In the worst case, the object turns out not to be in the set.) Hence, if the set has $n$ elements, `element/of/set?` might take up to $n$ steps. Thus, the number of steps required grows as $\Theta(n)$. The number of steps required by `adjoin/set`, which uses this operation, also grows as $\Theta(n)$. For `intersection/set`, which does an `element/of/set?` check for each element of `set1`, the number of steps required grows as the product of the sizes of the sets involved, or $\Theta(n^2)$ for two sets of size $n$. The same will be true of `union/set`. > **[]{#Exercise 2.59 label="Exercise 2.59"}Exercise 2.59:** Implement > the `union/set` operation for the unordered-list representation of > sets. > **[]{#Exercise 2.60 label="Exercise 2.60"}Exercise 2.60:** We > specified that a set would be represented as a list with no > duplicates. Now suppose we allow duplicates. For instance, the set > $\{1, 2, 3\}$ could be represented as the list `(2 3 2 1 3 2 2)`. > Design procedures `element/of/set?`, `adjoin/set`, `union/set`, and > `intersection/set` that operate on this representation. How does the > efficiency of each compare with the corresponding procedure for the > non-duplicate representation? Are there applications for which you > would use this representation in preference to the non-duplicate one? #### Sets as ordered lists {#sets-as-ordered-lists .unnumbered} One way to speed up our set operations is to change the representation so that the set elements are listed in increasing order. To do this, we need some way to compare two objects so that we can say which is bigger. For example, we could compare symbols lexicographically, or we could agree on some method for assigning a unique number to an object and then compare the elements by comparing the corresponding numbers. To keep our discussion simple, we will consider only the case where the set elements are numbers, so that we can compare elements using `>` and `<`. We will represent a set of numbers by listing its elements in increasing order. Whereas our first representation above allowed us to represent the set $\{1, 3, 6, 10\}$ by listing the elements in any order, our new representation allows only the list `(1 3 6 10)`. One advantage of ordering shows up in `element/of/set?`: In checking for the presence of an item, we no longer have to scan the entire set. If we reach a set element that is larger than the item we are looking for, then we know that the item is not in the set: ::: scheme (define (element-of-set? x set) (cond ((null? set) false) ((= x (car set)) true) ((\< x (car set)) false) (else (element-of-set? x (cdr set))))) ::: How many steps does this save? In the worst case, the item we are looking for may be the largest one in the set, so the number of steps is the same as for the unordered representation. On the other hand, if we search for items of many different sizes we can expect that sometimes we will be able to stop searching at a point near the beginning of the list and that other times we will still need to examine most of the list. On the average we should expect to have to examine about half of the items in the set. Thus, the average number of steps required will be about $n / 2$. This is still $\Theta(n)$ growth, but it does save us, on the average, a factor of 2 in number of steps over the previous implementation. We obtain a more impressive speedup with `intersection/set`. In the unordered representation this operation required $\Theta(n^2)$ steps, because we performed a complete scan of `set2` for each element of `set1`. But with the ordered representation, we can use a more clever method. Begin by comparing the initial elements, `x1` and `x2`, of the two sets. If `x1` equals `x2`, then that gives an element of the intersection, and the rest of the intersection is the intersection of the `cdr`-s of the two sets. Suppose, however, that `x1` is less than `x2`. Since `x2` is the smallest element in `set2`, we can immediately conclude that `x1` cannot appear anywhere in `set2` and hence is not in the intersection. Hence, the intersection is equal to the intersection of `set2` with the `cdr` of `set1`. Similarly, if `x2` is less than `x1`, then the intersection is given by the intersection of `set1` with the `cdr` of `set2`. Here is the procedure: ::: scheme (define (intersection-set set1 set2) (if (or (null? set1) (null? set2)) '() (let ((x1 (car set1)) (x2 (car set2))) (cond ((= x1 x2) (cons x1 (intersection-set (cdr set1) (cdr set2)))) ((\< x1 x2) (intersection-set (cdr set1) set2)) ((\< x2 x1) (intersection-set set1 (cdr set2))))))) ::: To estimate the number of steps required by this process, observe that at each step we reduce the intersection problem to computing intersections of smaller sets---removing the first element from `set1` or `set2` or both. Thus, the number of steps required is at most the sum of the sizes of `set1` and `set2`, rather than the product of the sizes as with the unordered representation. This is $\Theta(n)$ growth rather than $\Theta(n^2)$---a considerable speedup, even for sets of moderate size. > **[]{#Exercise 2.61 label="Exercise 2.61"}Exercise 2.61:** Give an > implementation of `adjoin/set` using the ordered representation. By > analogy with `element/of/set?` show how to take advantage of the > ordering to produce a procedure that requires on the average about > half as many steps as with the unordered representation. > **[]{#Exercise 2.62 label="Exercise 2.62"}Exercise 2.62:** Give a > $\Theta(n)$ implementation of `union/set` for sets represented as > ordered lists. #### Sets as binary trees {#sets-as-binary-trees .unnumbered} We can do better than the ordered-list representation by arranging the set elements in the form of a tree. Each node of the tree holds one element of the set, called the "entry" at that node, and a link to each of two other (possibly empty) nodes. The "left" link points to elements smaller than the one at the node, and the "right" link to elements greater than the one at the node. [Figure 2.16](#Figure 2.16) shows some trees that represent the set $\{1, 3, 5, 7, 9, 11\}$. The same set may be represented by a tree in a number of different ways. The only thing we require for a valid representation is that all elements in the left subtree be smaller than the node entry and that all elements in the right subtree be larger. []{#Figure 2.16 label="Figure 2.16"} ![image](fig/chap2/Fig2.16b.pdf){width="70mm"} > **Figure 2.16:** Various binary trees that represent the set > $\{1, 3, 5, 7, 9, 11\}$. The advantage of the tree representation is this: Suppose we want to check whether a number $x$ is contained in a set. We begin by comparing $x$ with the entry in the top node. If $x$ is less than this, we know that we need only search the left subtree; if $x$ is greater, we need only search the right subtree. Now, if the tree is "balanced," each of these subtrees will be about half the size of the original. Thus, in one step we have reduced the problem of searching a tree of size $n$ to searching a tree of size $n / 2$. Since the size of the tree is halved at each step, we should expect that the number of steps needed to search a tree of size $n$ grows as $\Theta(\log n)$.[^104] For large sets, this will be a significant speedup over the previous representations. We can represent trees by using lists. Each node will be a list of three items: the entry at the node, the left subtree, and the right subtree. A left or a right subtree of the empty list will indicate that there is no subtree connected there. We can describe this representation by the following procedures:[^105] ::: scheme (define (entry tree) (car tree)) (define (left-branch tree) (cadr tree)) (define (right-branch tree) (caddr tree)) (define (make-tree entry left right) (list entry left right)) ::: Now we can write the `element/of/set?` procedure using the strategy described above: ::: scheme (define (element-of-set? x set) (cond ((null? set) false) ((= x (entry set)) true) ((\< x (entry set)) (element-of-set? x (left-branch set))) ((\> x (entry set)) (element-of-set? x (right-branch set))))) ::: Adjoining an item to a set is implemented similarly and also requires $\Theta(\log n)$ steps. To adjoin an item `x`, we compare `x` with the node entry to determine whether `x` should be added to the right or to the left branch, and having adjoined `x` to the appropriate branch we piece this newly constructed branch together with the original entry and the other branch. If `x` is equal to the entry, we just return the node. If we are asked to adjoin `x` to an empty tree, we generate a tree that has `x` as the entry and empty right and left branches. Here is the procedure: ::: scheme (define (adjoin-set x set) (cond ((null? set) (make-tree x '() '())) ((= x (entry set)) set) ((\< x (entry set)) (make-tree (entry set) (adjoin-set x (left-branch set)) (right-branch set))) ((\> x (entry set)) (make-tree (entry set) (left-branch set) (adjoin-set x (right-branch set)))))) ::: The above claim that searching the tree can be performed in a logarithmic number of steps rests on the assumption that the tree is "balanced," i.e., that the left and the right subtree of every tree have approximately the same number of elements, so that each subtree contains about half the elements of its parent. But how can we be certain that the trees we construct will be balanced? Even if we start with a balanced tree, adding elements with `adjoin/set` may produce an unbalanced result. Since the position of a newly adjoined element depends on how the element compares with the items already in the set, we can expect that if we add elements "randomly" the tree will tend to be balanced on the average. But this is not a guarantee. For example, if we start with an empty set and adjoin the numbers 1 through 7 in sequence we end up with the highly unbalanced tree shown in [Figure 2.17](#Figure 2.17). In this tree all the left subtrees are empty, so it has no advantage over a simple ordered list. One way to solve this problem is to define an operation that transforms an arbitrary tree into a balanced tree with the same elements. Then we can perform this transformation after every few `adjoin/set` operations to keep our set in balance. There are also other ways to solve this problem, most of which involve designing new data structures for which searching and insertion both can be done in $\Theta(\log n)$ steps.[^106] []{#Figure 2.17 label="Figure 2.17"} ![image](fig/chap2/Fig2.17a.pdf){width="40mm"} > **Figure 2.17:** Unbalanced tree produced by adjoining 1 through 7 in > sequence. > **[]{#Exercise 2.63 label="Exercise 2.63"}Exercise 2.63:** Each of the > following two procedures converts a binary tree to a list. > > ::: scheme > (define (tree-\>list-1 tree) (if (null? tree) '() (append > (tree-\>list-1 (left-branch tree)) (cons (entry tree) (tree-\>list-1 > (right-branch tree)))))) (define (tree-\>list-2 tree) (define > (copy-to-list tree result-list) (if (null? tree) result-list > (copy-to-list (left-branch tree) (cons (entry tree) (copy-to-list > (right-branch tree) result-list))))) (copy-to-list tree '())) > ::: > > a. Do the two procedures produce the same result for every tree? If > not, how do the results differ? What lists do the two procedures > produce for the trees in [Figure 2.16](#Figure 2.16)? > > b. Do the two procedures have the same order of growth in the number > of steps required to convert a balanced tree with $n$ elements to > a list? If not, which one grows more slowly? > **[]{#Exercise 2.64 label="Exercise 2.64"}Exercise 2.64:** The > following procedure `list/>tree` converts an ordered list to a > balanced binary tree. The helper procedure `partial/tree` takes as > arguments an integer $n$ and list of at least $n$ elements and > constructs a balanced tree containing the first $n$ elements of the > list. The result returned by `partial/tree` is a pair (formed with > `cons`) whose `car` is the constructed tree and whose `cdr` is the > list of elements not included in the tree. > > ::: scheme > (define (list-\>tree elements) (car (partial-tree elements (length > elements)))) (define (partial-tree elts n) (if (= n 0) (cons '() elts) > (let ((left-size (quotient (- n 1) 2))) (let ((left-result > (partial-tree elts left-size))) (let ((left-tree (car left-result)) > (non-left-elts (cdr left-result)) (right-size (- n (+ left-size 1)))) > (let ((this-entry (car non-left-elts)) (right-result (partial-tree > (cdr non-left-elts) right-size))) (let ((right-tree (car > right-result)) (remaining-elts (cdr right-result))) (cons (make-tree > this-entry left-tree right-tree) remaining-elts)))))))) > ::: > > a. Write a short paragraph explaining as clearly as you can how > `partial/tree` works. Draw the tree produced by `list/>tree` for > the list `(1 3 5 7 9 11)`. > > b. What is the order of growth in the number of steps required by > `list/>tree` to convert a list of $n$ elements? > **[]{#Exercise 2.65 label="Exercise 2.65"}Exercise 2.65:** Use the > results of [Exercise 2.63](#Exercise 2.63) and [Exercise > 2.64](#Exercise 2.64) to give $\Theta(n)$ implementations of > `union/set` and `intersection/set` for sets implemented as (balanced) > binary trees.[^107] #### Sets and information retrieval {#sets-and-information-retrieval .unnumbered} We have examined options for using lists to represent sets and have seen how the choice of representation for a data object can have a large impact on the performance of the programs that use the data. Another reason for concentrating on sets is that the techniques discussed here appear again and again in applications involving information retrieval. Consider a data base containing a large number of individual records, such as the personnel files for a company or the transactions in an accounting system. A typical data-management system spends a large amount of time accessing or modifying the data in the records and therefore requires an efficient method for accessing records. This is done by identifying a part of each record to serve as an identifying *key*. A key can be anything that uniquely identifies the record. For a personnel file, it might be an employee's id number. For an accounting system, it might be a transaction number. Whatever the key is, when we define the record as a data structure we should include a `key` selector procedure that retrieves the key associated with a given record. Now we represent the data base as a set of records. To locate the record with a given key we use a procedure `lookup`, which takes as arguments a key and a data base and which returns the record that has that key, or false if there is no such record. `lookup` is implemented in almost the same way as `element/of/set?`. For example, if the set of records is implemented as an unordered list, we could use ::: scheme (define (lookup given-key set-of-records) (cond ((null? set-of-records) false) ((equal? given-key (key (car set-of-records))) (car set-of-records)) (else (lookup given-key (cdr set-of-records))))) ::: Of course, there are better ways to represent large sets than as unordered lists. Information-retrieval systems in which records have to be "randomly accessed" are typically implemented by a tree-based method, such as the binary-tree representation discussed previously. In designing such a system the methodology of data abstraction can be a great help. The designer can create an initial implementation using a simple, straightforward representation such as unordered lists. This will be unsuitable for the eventual system, but it can be useful in providing a "quick and dirty" data base with which to test the rest of the system. Later on, the data representation can be modified to be more sophisticated. If the data base is accessed in terms of abstract selectors and constructors, this change in representation will not require any changes to the rest of the system. > **[]{#Exercise 2.66 label="Exercise 2.66"}Exercise 2.66:** Implement > the `lookup` procedure for the case where the set of records is > structured as a binary tree, ordered by the numerical values of the > keys. ### Example: Huffman Encoding Trees {#Section 2.3.4} This section provides practice in the use of list structure and data abstraction to manipulate sets and trees. The application is to methods for representing data as sequences of ones and zeros (bits). For example, the ascii standard code used to represent text in computers encodes each character as a sequence of seven bits. Using seven bits allows us to distinguish $2^7$, or 128, possible different characters. In general, if we want to distinguish $n$ different symbols, we will need to use $\log_2\!n$ bits per symbol. If all our messages are made up of the eight symbols A, B, C, D, E, F, G, and H, we can choose a code with three bits per character, for example A 000 C 010 E 100 G 110 B 001 D 011 F 101 H 111 With this code, the message BACADAEAFABBAAAGAH is encoded as the string of 54 bits 001000010000011000100000101000001001000000000110000111 Codes such as ascii and the A-through-H code above are known as *fixed-length* codes, because they represent each symbol in the message with the same number of bits. It is sometimes advantageous to use *variable-length* codes, in which different symbols may be represented by different numbers of bits. For example, Morse code does not use the same number of dots and dashes for each letter of the alphabet. In particular, E, the most frequent letter, is represented by a single dot. In general, if our messages are such that some symbols appear very frequently and some very rarely, we can encode data more efficiently (i.e., using fewer bits per message) if we assign shorter codes to the frequent symbols. Consider the following alternative code for the letters A through H: A 0 C 1010 E 1100 G 1110 B 100 D 1011 F 1101 H 1111 With this code, the same message as above is encoded as the string 100010100101101100011010100100000111001111 This string contains 42 bits, so it saves more than 20% in space in comparison with the fixed-length code shown above. One of the difficulties of using a variable-length code is knowing when you have reached the end of a symbol in reading a sequence of zeros and ones. Morse code solves this problem by using a special *separator code* (in this case, a pause) after the sequence of dots and dashes for each letter. Another solution is to design the code in such a way that no complete code for any symbol is the beginning (or *prefix*) of the code for another symbol. Such a code is called a *prefix code*. In the example above, A is encoded by 0 and B is encoded by 100, so no other symbol can have a code that begins with 0 or with 100. In general, we can attain significant savings if we use variable-length prefix codes that take advantage of the relative frequencies of the symbols in the messages to be encoded. One particular scheme for doing this is called the Huffman encoding method, after its discoverer, David Huffman. A Huffman code can be represented as a binary tree whose leaves are the symbols that are encoded. At each non-leaf node of the tree there is a set containing all the symbols in the leaves that lie below the node. In addition, each symbol at a leaf is assigned a weight (which is its relative frequency), and each non-leaf node contains a weight that is the sum of all the weights of the leaves lying below it. The weights are not used in the encoding or the decoding process. We will see below how they are used to help construct the tree. [Figure 2.18](#Figure 2.18) shows the Huffman tree for the A-through-H code given above. The weights at the leaves indicate that the tree was designed for messages in which A appears with relative frequency 8, B with relative frequency 3, and the other letters each with relative frequency 1. []{#Figure 2.18 label="Figure 2.18"} ![image](fig/chap2/Fig2.18a.pdf){width="81mm"} **Figure 2.18:** A Huffman encoding tree. Given a Huffman tree, we can find the encoding of any symbol by starting at the root and moving down until we reach the leaf that holds the symbol. Each time we move down a left branch we add a 0 to the code, and each time we move down a right branch we add a 1. (We decide which branch to follow by testing to see which branch either is the leaf node for the symbol or contains the symbol in its set.) For example, starting from the root of the tree in [Figure 2.18](#Figure 2.18), we arrive at the leaf for D by following a right branch, then a left branch, then a right branch, then a right branch; hence, the code for D is 1011. To decode a bit sequence using a Huffman tree, we begin at the root and use the successive zeros and ones of the bit sequence to determine whether to move down the left or the right branch. Each time we come to a leaf, we have generated a new symbol in the message, at which point we start over from the root of the tree to find the next symbol. For example, suppose we are given the tree above and the sequence 10001010. Starting at the root, we move down the right branch, (since the first bit of the string is 1), then down the left branch (since the second bit is 0), then down the left branch (since the third bit is also 0). This brings us to the leaf for B, so the first symbol of the decoded message is B. Now we start again at the root, and we make a left move because the next bit in the string is 0. This brings us to the leaf for A. Then we start again at the root with the rest of the string 1010, so we move right, left, right, left and reach C. Thus, the entire message is BAC. #### Generating Huffman trees {#generating-huffman-trees .unnumbered} Given an "alphabet" of symbols and their relative frequencies, how do we construct the "best" code? (In other words, which tree will encode messages with the fewest bits?) Huffman gave an algorithm for doing this and showed that the resulting code is indeed the best variable-length code for messages where the relative frequency of the symbols matches the frequencies with which the code was constructed. We will not prove this optimality of Huffman codes here, but we will show how Huffman trees are constructed.[^108] The algorithm for generating a Huffman tree is very simple. The idea is to arrange the tree so that the symbols with the lowest frequency appear farthest away from the root. Begin with the set of leaf nodes, containing symbols and their frequencies, as determined by the initial data from which the code is to be constructed. Now find two leaves with the lowest weights and merge them to produce a node that has these two nodes as its left and right branches. The weight of the new node is the sum of the two weights. Remove the two leaves from the original set and replace them by this new node. Now continue this process. At each step, merge two nodes with the smallest weights, removing them from the set and replacing them with a node that has these two as its left and right branches. The process stops when there is only one node left, which is the root of the entire tree. Here is how the Huffman tree of [Figure 2.18](#Figure 2.18) was generated: Initial leaves (A 8) (B 3) (C 1) (D 1) (E 1) (F 1) (G 1) (H 1) Merge (A 8) (B 3) (C D 2) (E 1) (F 1) (G 1) (H 1) Merge (A 8) (B 3) (C D 2) (E F 2) (G 1) (H 1) Merge (A 8) (B 3) (C D 2) (E F 2) (G H 2) Merge (A 8) (B 3) (C D 2) (E F G H 4) Merge (A 8) (B C D 5) (E F G H 4) Merge (A 8) (B C D E F G H 9) Final merge (A B C D E F G H 17) The algorithm does not always specify a unique tree, because there may not be unique smallest-weight nodes at each step. Also, the choice of the order in which the two nodes are merged (i.e., which will be the right branch and which will be the left branch) is arbitrary. #### Representing Huffman trees {#representing-huffman-trees .unnumbered} In the exercises below we will work with a system that uses Huffman trees to encode and decode messages and generates Huffman trees according to the algorithm outlined above. We will begin by discussing how trees are represented. Leaves of the tree are represented by a list consisting of the symbol `leaf`, the symbol at the leaf, and the weight: ::: scheme (define (make-leaf symbol weight) (list 'leaf symbol weight)) (define (leaf? object) (eq? (car object) 'leaf)) (define (symbol-leaf x) (cadr x)) (define (weight-leaf x) (caddr x)) ::: A general tree will be a list of a left branch, a right branch, a set of symbols, and a weight. The set of symbols will be simply a list of the symbols, rather than some more sophisticated set representation. When we make a tree by merging two nodes, we obtain the weight of the tree as the sum of the weights of the nodes, and the set of symbols as the union of the sets of symbols for the nodes. Since our symbol sets are represented as lists, we can form the union by using the `append` procedure we defined in [Section 2.2.1](#Section 2.2.1): ::: scheme (define (make-code-tree left right) (list left right (append (symbols left) (symbols right)) (+ (weight left) (weight right)))) ::: If we make a tree in this way, we have the following selectors: ::: scheme (define (left-branch tree) (car tree)) (define (right-branch tree) (cadr tree)) (define (symbols tree) (if (leaf? tree) (list (symbol-leaf tree)) (caddr tree))) (define (weight tree) (if (leaf? tree) (weight-leaf tree) (cadddr tree))) ::: The procedures `symbols` and `weight` must do something slightly different depending on whether they are called with a leaf or a general tree. These are simple examples of *generic procedures* (procedures that can handle more than one kind of data), which we will have much more to say about in [Section 2.4](#Section 2.4) and [Section 2.5](#Section 2.5). #### The decoding procedure {#the-decoding-procedure .unnumbered} The following procedure implements the decoding algorithm. It takes as arguments a list of zeros and ones, together with a Huffman tree. ::: scheme (define (decode bits tree) (define (decode-1 bits current-branch) (if (null? bits) '() (let ((next-branch (choose-branch (car bits) current-branch))) (if (leaf? next-branch) (cons (symbol-leaf next-branch) (decode-1 (cdr bits) tree)) (decode-1 (cdr bits) next-branch))))) (decode-1 bits tree)) (define (choose-branch bit branch) (cond ((= bit 0) (left-branch branch)) ((= bit 1) (right-branch branch)) (else (error \"bad bit: CHOOSE-BRANCH\" bit)))) ::: The procedure `decode/1` takes two arguments: the list of remaining bits and the current position in the tree. It keeps moving "down" the tree, choosing a left or a right branch according to whether the next bit in the list is a zero or a one. (This is done with the procedure `choose/branch`.) When it reaches a leaf, it returns the symbol at that leaf as the next symbol in the message by `cons`ing it onto the result of decoding the rest of the message, starting at the root of the tree. Note the error check in the final clause of `choose/branch`, which complains if the procedure finds something other than a zero or a one in the input data. #### Sets of weighted elements {#sets-of-weighted-elements .unnumbered} In our representation of trees, each non-leaf node contains a set of symbols, which we have represented as a simple list. However, the tree-generating algorithm discussed above requires that we also work with sets of leaves and trees, successively merging the two smallest items. Since we will be required to repeatedly find the smallest item in a set, it is convenient to use an ordered representation for this kind of set. We will represent a set of leaves and trees as a list of elements, arranged in increasing order of weight. The following `adjoin/set` procedure for constructing sets is similar to the one described in [Exercise 2.61](#Exercise 2.61); however, items are compared by their weights, and the element being added to the set is never already in it. ::: scheme (define (adjoin-set x set) (cond ((null? set) (list x)) ((\< (weight x) (weight (car set))) (cons x set)) (else (cons (car set) (adjoin-set x (cdr set)))))) ::: The following procedure takes a list of symbol-frequency pairs such as `((A 4) (B 2) (C 1) (D 1))` and constructs an initial ordered set of leaves, ready to be merged according to the Huffman algorithm: ::: scheme (define (make-leaf-set pairs) (if (null? pairs) '() (let ((pair (car pairs))) (adjoin-set (make-leaf (car pair)  [; symbol]{.roman}  (cadr pair))  [; frequency]{.roman}  (make-leaf-set (cdr pairs)))))) ::: > **[]{#Exercise 2.67 label="Exercise 2.67"}Exercise 2.67:** Define an > encoding tree and a sample message: > > ::: scheme > (define sample-tree (make-code-tree (make-leaf 'A 4) (make-code-tree > (make-leaf 'B 2) (make-code-tree (make-leaf 'D 1) (make-leaf 'C 1))))) > (define sample-message '(0 1 1 0 0 1 0 1 0 1 1 1 0)) > ::: > > Use the `decode` procedure to decode the message, and give the result. > **[]{#Exercise 2.68 label="Exercise 2.68"}Exercise 2.68:** The > `encode` procedure takes as arguments a message and a tree and > produces the list of bits that gives the encoded message. > > ::: scheme > (define (encode message tree) (if (null? message) '() (append > (encode-symbol (car message) tree) (encode (cdr message) tree)))) > ::: > > `encode/symbol` is a procedure, which you must write, that returns the > list of bits that encodes a given symbol according to a given tree. > You should design `encode/symbol` so that it signals an error if the > symbol is not in the tree at all. Test your procedure by encoding the > result you obtained in [Exercise 2.67](#Exercise 2.67) with the sample > tree and seeing whether it is the same as the original sample message. > **[]{#Exercise 2.69 label="Exercise 2.69"}Exercise 2.69:** The > following procedure takes as its argument a list of symbol-frequency > pairs (where no symbol appears in more than one pair) and generates a > Huffman encoding tree according to the Huffman algorithm. > > ::: scheme > (define (generate-huffman-tree pairs) (successive-merge (make-leaf-set > pairs))) > ::: > > `make/leaf/set` is the procedure given above that transforms the list > of pairs into an ordered set of leaves. `successive/merge` is the > procedure you must write, using `make/code/tree` to successively merge > the smallest-weight elements of the set until there is only one > element left, which is the desired Huffman tree. (This procedure is > slightly tricky, but not really complicated. If you find yourself > designing a complex procedure, then you are almost certainly doing > something wrong. You can take significant advantage of the fact that > we are using an ordered set representation.) > **[]{#Exercise 2.70 label="Exercise 2.70"}Exercise 2.70:** The > following eight-symbol alphabet with associated relative frequencies > was designed to efficiently encode the lyrics of 1950s rock songs. > (Note that the "symbols" of an "alphabet" need not be individual > letters.) > > A 2 GET 2 SHA 3 WAH 1 BOOM 1 JOB 2 NA 16 YIP 9 > > Use `generate/huffman/tree` ([Exercise 2.69](#Exercise 2.69)) to > generate a corresponding Huffman tree, and use `encode` ([Exercise > 2.68](#Exercise 2.68)) to encode the following message: > > Get a job Sha na na na na na na na na Get a job Sha na na na na na na > na na Wah yip yip yip yip yip yip yip yip yip Sha boom > > How many bits are required for the encoding? What is the smallest > number of bits that would be needed to encode this song if we used a > fixed-length code for the eight-symbol alphabet? > **[]{#Exercise 2.71 label="Exercise 2.71"}Exercise 2.71:** Suppose we > have a Huffman tree for an alphabet of $n$ symbols, and that the > relative frequencies of the symbols are $1, 2, 4, \dots, 2^{n-1}$. > Sketch the tree for $n=5$; for $n=10$. In such a tree (for general > $n$) how many bits are required to encode the most frequent symbol? > The least frequent symbol? > **[]{#Exercise 2.72 label="Exercise 2.72"}Exercise 2.72:** Consider > the encoding procedure that you designed in [Exercise > 2.68](#Exercise 2.68). What is the order of growth in the number of > steps needed to encode a symbol? Be sure to include the number of > steps needed to search the symbol list at each node encountered. To > answer this question in general is difficult. Consider the special > case where the relative frequencies of the $n$ symbols are as > described in [Exercise 2.71](#Exercise 2.71), and give the order of > growth (as a function of $n$) of the number of steps needed to encode > the most frequent and least frequent symbols in the alphabet. ## Multiple Representations for Abstract Data {#Section 2.4} We have introduced data abstraction, a methodology for structuring systems in such a way that much of a program can be specified independent of the choices involved in implementing the data objects that the program manipulates. For example, we saw in [Section 2.1.1](#Section 2.1.1) how to separate the task of designing a program that uses rational numbers from the task of implementing rational numbers in terms of the computer language's primitive mechanisms for constructing compound data. The key idea was to erect an abstraction barrier---in this case, the selectors and constructors for rational numbers (`make/rat`, `numer`, `denom`)---that isolates the way rational numbers are used from their underlying representation in terms of list structure. A similar abstraction barrier isolates the details of the procedures that perform rational arithmetic (`add/rat`, `sub/rat`, `mul/rat`, and `div/rat`) from the "higher-level" procedures that use rational numbers. The resulting program has the structure shown in [Figure 2.1](#Figure 2.1). These data-abstraction barriers are powerful tools for controlling complexity. By isolating the underlying representations of data objects, we can divide the task of designing a large program into smaller tasks that can be performed separately. But this kind of data abstraction is not yet powerful enough, because it may not always make sense to speak of "the underlying representation" for a data object. For one thing, there might be more than one useful representation for a data object, and we might like to design systems that can deal with multiple representations. To take a simple example, complex numbers may be represented in two almost equivalent ways: in rectangular form (real and imaginary parts) and in polar form (magnitude and angle). Sometimes rectangular form is more appropriate and sometimes polar form is more appropriate. Indeed, it is perfectly plausible to imagine a system in which complex numbers are represented in both ways, and in which the procedures for manipulating complex numbers work with either representation. More importantly, programming systems are often designed by many people working over extended periods of time, subject to requirements that change over time. In such an environment, it is simply not possible for everyone to agree in advance on choices of data representation. So in addition to the data-abstraction barriers that isolate representation from use, we need abstraction barriers that isolate different design choices from each other and permit different choices to coexist in a single program. Furthermore, since large programs are often created by combining pre-existing modules that were designed in isolation, we need conventions that permit programmers to incorporate modules into larger systems *additively*, that is, without having to redesign or reimplement these modules. In this section, we will learn how to cope with data that may be represented in different ways by different parts of a program. This requires constructing *generic procedures*---procedures that can operate on data that may be represented in more than one way. Our main technique for building generic procedures will be to work in terms of data objects that have *type tags*, that is, data objects that include explicit information about how they are to be processed. We will also discuss *data-directed* programming, a powerful and convenient implementation strategy for additively assembling systems with generic operations. We begin with the simple complex-number example. We will see how type tags and data-directed style enable us to design separate rectangular and polar representations for complex numbers while maintaining the notion of an abstract "complex-number" data object. We will accomplish this by defining arithmetic procedures for complex numbers (`add/complex`, `sub/complex`, `mul/complex`, and `div/complex`) in terms of generic selectors that access parts of a complex number independent of how the number is represented. The resulting complex-number system, as shown in [Figure 2.19](#Figure 2.19), contains two different kinds of abstraction barriers. The "horizontal" abstraction barriers play the same role as the ones in [Figure 2.1](#Figure 2.1). They isolate "higher-level" operations from "lower-level" representations. In addition, there is a "vertical" barrier that gives us the ability to separately design and install alternative representations. []{#Figure 2.19 label="Figure 2.19"} ![image](fig/chap2/Fig2.19a.pdf){width="108mm"} > **Figure 2.19:** Data-abstraction barriers in the complex-number > system. In [Section 2.5](#Section 2.5) we will show how to use type tags and data-directed style to develop a generic arithmetic package. This provides procedures (`add`, `mul`, and so on) that can be used to manipulate all sorts of "numbers" and can be easily extended when a new kind of number is needed. In [Section 2.5.3](#Section 2.5.3), we'll show how to use generic arithmetic in a system that performs symbolic algebra. ### Representations for Complex Numbers {#Section 2.4.1} We will develop a system that performs arithmetic operations on complex numbers as a simple but unrealistic example of a program that uses generic operations. We begin by discussing two plausible representations for complex numbers as ordered pairs: rectangular form (real part and imaginary part) and polar form (magnitude and angle).[^109] [Section 2.4.2](#Section 2.4.2) will show how both representations can be made to coexist in a single system through the use of type tags and generic operations. Like rational numbers, complex numbers are naturally represented as ordered pairs. The set of complex numbers can be thought of as a two-dimensional space with two orthogonal axes, the "real" axis and the "imaginary" axis. (See [Figure 2.20](#Figure 2.20).) From this point of view, the complex number $z = x + iy$ (where $i^2 = -1$) can be thought of as the point in the plane whose real coordinate is $x$ and whose imaginary coordinate is $y$. Addition of complex numbers reduces in this representation to addition of coordinates: $$\begin{array}{r@{{}={}}l} \hbox{Real-part} (z_1 + z_2)\; & \hbox{ Real-part} (z_1)\; + \hbox{ Real-part} (z_2), \\ \hbox{Imaginary-part} (z_1 + z_2)\; & \hbox{ Imaginary-part} (z_1)\; + \hbox{ Imaginary-part} (z_2). \end{array}$$ []{#Figure 2.20 label="Figure 2.20"} ![image](fig/chap2/Fig2.20.pdf){width="79mm"} **Figure 2.20:** Complex numbers as points in the plane. When multiplying complex numbers, it is more natural to think in terms of representing a complex number in polar form, as a magnitude and an angle ($r$ and $A$ in [Figure 2.20](#Figure 2.20)). The product of two complex numbers is the vector obtained by stretching one complex number by the length of the other and then rotating it through the angle of the other: $$\begin{array}{r@{{}={}}l} \hbox{Magnitude} (z_1 \cdot z_2)\; & \hbox{ Magnitude} (z_1)\; \cdot \hbox{ Magnitude} (z_2), \\ \hbox{Angle} (z_1 \cdot z_2)\; & \hbox{ Angle} (z_1)\; + \hbox{ Angle} (z_2). \end{array}$$ Thus, there are two different representations for complex numbers, which are appropriate for different operations. Yet, from the viewpoint of someone writing a program that uses complex numbers, the principle of data abstraction suggests that all the operations for manipulating complex numbers should be available regardless of which representation is used by the computer. For example, it is often useful to be able to find the magnitude of a complex number that is specified by rectangular coordinates. Similarly, it is often useful to be able to determine the real part of a complex number that is specified by polar coordinates. To design such a system, we can follow the same data-abstraction strategy we followed in designing the rational-number package in [Section 2.1.1](#Section 2.1.1). Assume that the operations on complex numbers are implemented in terms of four selectors: `real/part`, `imag/part`, `magnitude` and `angle`. Also assume that we have two procedures for constructing complex numbers: `make/from/real/imag` returns a complex number with specified real and imaginary parts, and `make/from/mag/ang` returns a complex number with specified magnitude and angle. These procedures have the property that, for any complex number `z`, both ::: scheme (make-from-real-imag (real-part z) (imag-part z)) ::: and ::: scheme (make-from-mag-ang (magnitude z) (angle z)) ::: produce complex numbers that are equal to `z`. Using these constructors and selectors, we can implement arithmetic on complex numbers using the "abstract data" specified by the constructors and selectors, just as we did for rational numbers in [Section 2.1.1](#Section 2.1.1). As shown in the formulas above, we can add and subtract complex numbers in terms of real and imaginary parts while multiplying and dividing complex numbers in terms of magnitudes and angles: ::: scheme (define (add-complex z1 z2) (make-from-real-imag (+ (real-part z1) (real-part z2)) (+ (imag-part z1) (imag-part z2)))) (define (sub-complex z1 z2) (make-from-real-imag (- (real-part z1) (real-part z2)) (- (imag-part z1) (imag-part z2)))) (define (mul-complex z1 z2) (make-from-mag-ang (\* (magnitude z1) (magnitude z2)) (+ (angle z1) (angle z2)))) (define (div-complex z1 z2) (make-from-mag-ang (/ (magnitude z1) (magnitude z2)) (- (angle z1) (angle z2)))) ::: To complete the complex-number package, we must choose a representation and we must implement the constructors and selectors in terms of primitive numbers and primitive list structure. There are two obvious ways to do this: We can represent a complex number in "rectangular form" as a pair (real part, imaginary part) or in "polar form" as a pair (magnitude, angle). Which shall we choose? In order to make the different choices concrete, imagine that there are two programmers, Ben Bitdiddle and Alyssa P. Hacker, who are independently designing representations for the complex-number system. Ben chooses to represent complex numbers in rectangular form. With this choice, selecting the real and imaginary parts of a complex number is straightforward, as is constructing a complex number with given real and imaginary parts. To find the magnitude and the angle, or to construct a complex number with a given magnitude and angle, he uses the trigonometric relations $$\begin{array}{r@{{}={}}lr@{{}={}}l} x & r \cos A, \qquad & r & \sqrt{x^2 + y^2}, \\ y & r \sin A, \qquad & A & \arctan(y, x), \end{array}$$ which relate the real and imaginary parts $(x, y)$ to the magnitude and the angle $(r, A)$.[^110] Ben's representation is therefore given by the following selectors and constructors: ::: scheme (define (real-part z) (car z)) (define (imag-part z) (cdr z)) (define (magnitude z) (sqrt (+ (square (real-part z)) (square (imag-part z))))) (define (angle z) (atan (imag-part z) (real-part z))) (define (make-from-real-imag x y) (cons x y)) (define (make-from-mag-ang r a) (cons (\* r (cos a)) (\* r (sin a)))) ::: Alyssa, in contrast, chooses to represent complex numbers in polar form. For her, selecting the magnitude and angle is straightforward, but she has to use the trigonometric relations to obtain the real and imaginary parts. Alyssa's representation is: ::: scheme (define (real-part z) (\* (magnitude z) (cos (angle z)))) (define (imag-part z) (\* (magnitude z) (sin (angle z)))) (define (magnitude z) (car z)) (define (angle z) (cdr z)) (define (make-from-real-imag x y) (cons (sqrt (+ (square x) (square y))) (atan y x))) (define (make-from-mag-ang r a) (cons r a)) ::: The discipline of data abstraction ensures that the same implementation of `add/complex`, `sub/complex`, `mul/complex`, and `div/complex` will work with either Ben's representation or Alyssa's representation. ### Tagged data {#Section 2.4.2} One way to view data abstraction is as an application of the "principle of least commitment." In implementing the complex-number system in [Section 2.4.1](#Section 2.4.1), we can use either Ben's rectangular representation or Alyssa's polar representation. The abstraction barrier formed by the selectors and constructors permits us to defer to the last possible moment the choice of a concrete representation for our data objects and thus retain maximum flexibility in our system design. The principle of least commitment can be carried to even further extremes. If we desire, we can maintain the ambiguity of representation even *after* we have designed the selectors and constructors, and elect to use both Ben's representation *and* Alyssa's representation. If both representations are included in a single system, however, we will need some way to distinguish data in polar form from data in rectangular form. Otherwise, if we were asked, for instance, to find the `magnitude` of the pair (3, 4), we wouldn't know whether to answer 5 (interpreting the number in rectangular form) or 3 (interpreting the number in polar form). A straightforward way to accomplish this distinction is to include a *type tag*---the symbol `rectangular` or `polar`---as part of each complex number. Then when we need to manipulate a complex number we can use the tag to decide which selector to apply. In order to manipulate tagged data, we will assume that we have procedures `type/tag` and `contents` that extract from a data object the tag and the actual contents (the polar or rectangular coordinates, in the case of a complex number). We will also postulate a procedure `attach/tag` that takes a tag and contents and produces a tagged data object. A straightforward way to implement this is to use ordinary list structure: ::: scheme (define (attach-tag type-tag contents) (cons type-tag contents)) (define (type-tag datum) (if (pair? datum) (car datum) (error \"Bad tagged datum: TYPE-TAG\" datum))) (define (contents datum) (if (pair? datum) (cdr datum) (error \"Bad tagged datum: CONTENTS\" datum))) ::: Using these procedures, we can define predicates `rectangular?` and `polar?`, which recognize rectangular and polar numbers, respectively: ::: scheme (define (rectangular? z) (eq? (type-tag z) 'rectangular)) (define (polar? z) (eq? (type-tag z) 'polar)) ::: With type tags, Ben and Alyssa can now modify their code so that their two different representations can coexist in the same system. Whenever Ben constructs a complex number, he tags it as rectangular. Whenever Alyssa constructs a complex number, she tags it as polar. In addition, Ben and Alyssa must make sure that the names of their procedures do not conflict. One way to do this is for Ben to append the suffix `rectangular` to the name of each of his representation procedures and for Alyssa to append `polar` to the names of hers. Here is Ben's revised rectangular representation from [Section 2.4.1](#Section 2.4.1): ::: scheme (define (real-part-rectangular z) (car z)) (define (imag-part-rectangular z) (cdr z)) (define (magnitude-rectangular z) (sqrt (+ (square (real-part-rectangular z)) (square (imag-part-rectangular z))))) (define (angle-rectangular z) (atan (imag-part-rectangular z) (real-part-rectangular z))) (define (make-from-real-imag-rectangular x y) (attach-tag 'rectangular (cons x y))) (define (make-from-mag-ang-rectangular r a) (attach-tag 'rectangular (cons (\* r (cos a)) (\* r (sin a))))) ::: and here is Alyssa's revised polar representation: ::: scheme (define (real-part-polar z) (\* (magnitude-polar z) (cos (angle-polar z)))) (define (imag-part-polar z) (\* (magnitude-polar z) (sin (angle-polar z)))) (define (magnitude-polar z) (car z)) (define (angle-polar z) (cdr z)) (define (make-from-real-imag-polar x y) (attach-tag 'polar (cons (sqrt (+ (square x) (square y))) (atan y x)))) (define (make-from-mag-ang-polar r a) (attach-tag 'polar (cons r a))) ::: Each generic selector is implemented as a procedure that checks the tag of its argument and calls the appropriate procedure for handling data of that type. For example, to obtain the real part of a complex number, `real/part` examines the tag to determine whether to use Ben's `real/part/rectangular` or Alyssa's `real/part/polar`. In either case, we use `contents` to extract the bare, untagged datum and send this to the rectangular or polar procedure as required: ::: scheme (define (real-part z) (cond ((rectangular? z) (real-part-rectangular (contents z))) ((polar? z) (real-part-polar (contents z))) (else (error \"Unknown type: REAL-PART\" z)))) (define (imag-part z) (cond ((rectangular? z) (imag-part-rectangular (contents z))) ((polar? z) (imag-part-polar (contents z))) (else (error \"Unknown type: IMAG-PART\" z)))) (define (magnitude z) (cond ((rectangular? z) (magnitude-rectangular (contents z))) ((polar? z) (magnitude-polar (contents z))) (else (error \"Unknown type: MAGNITUDE\" z)))) (define (angle z) (cond ((rectangular? z) (angle-rectangular (contents z))) ((polar? z) (angle-polar (contents z))) (else (error \"Unknown type: ANGLE\" z)))) ::: To implement the complex-number arithmetic operations, we can use the same procedures `add/complex`, `sub/complex`, `mul/complex`, and `div/complex` from [Section 2.4.1](#Section 2.4.1), because the selectors they call are generic, and so will work with either representation. For example, the procedure `add/complex` is still ::: scheme (define (add-complex z1 z2) (make-from-real-imag (+ (real-part z1) (real-part z2)) (+ (imag-part z1) (imag-part z2)))) ::: Finally, we must choose whether to construct complex numbers using Ben's representation or Alyssa's representation. One reasonable choice is to construct rectangular numbers whenever we have real and imaginary parts and to construct polar numbers whenever we have magnitudes and angles: ::: scheme (define (make-from-real-imag x y) (make-from-real-imag-rectangular x y)) (define (make-from-mag-ang r a) (make-from-mag-ang-polar r a)) ::: The resulting complex-number system has the structure shown in [Figure 2.21](#Figure 2.21). The system has been decomposed into three relatively independent parts: the complex-number-arithmetic operations, Alyssa's polar implementation, and Ben's rectangular implementation. The polar and rectangular implementations could have been written by Ben and Alyssa working separately, and both of these can be used as underlying representations by a third programmer implementing the complex-arithmetic procedures in terms of the abstract constructor/selector interface. []{#Figure 2.21 label="Figure 2.21"} ![image](fig/chap2/Fig2.21a.pdf){width="108mm"} **Figure 2.21:** Structure of the generic complex-arithmetic system. Since each data object is tagged with its type, the selectors operate on the data in a generic manner. That is, each selector is defined to have a behavior that depends upon the particular type of data it is applied to. Notice the general mechanism for interfacing the separate representations: Within a given representation implementation (say, Alyssa's polar package) a complex number is an untyped pair (magnitude, angle). When a generic selector operates on a number of `polar` type, it strips off the tag and passes the contents on to Alyssa's code. Conversely, when Alyssa constructs a number for general use, she tags it with a type so that it can be appropriately recognized by the higher-level procedures. This discipline of stripping off and attaching tags as data objects are passed from level to level can be an important organizational strategy, as we shall see in [Section 2.5](#Section 2.5). ### Data-Directed Programming and Additivity {#Section 2.4.3} The general strategy of checking the type of a datum and calling an appropriate procedure is called *dispatching on type*. This is a powerful strategy for obtaining modularity in system design. On the other hand, implementing the dispatch as in [Section 2.4.2](#Section 2.4.2) has two significant weaknesses. One weakness is that the generic interface procedures (`real/part`, `imag/part`, `magnitude`, and `angle`) must know about all the different representations. For instance, suppose we wanted to incorporate a new representation for complex numbers into our complex-number system. We would need to identify this new representation with a type, and then add a clause to each of the generic interface procedures to check for the new type and apply the appropriate selector for that representation. Another weakness of the technique is that even though the individual representations can be designed separately, we must guarantee that no two procedures in the entire system have the same name. This is why Ben and Alyssa had to change the names of their original procedures from [Section 2.4.1](#Section 2.4.1). The issue underlying both of these weaknesses is that the technique for implementing generic interfaces is not *additive*. The person implementing the generic selector procedures must modify those procedures each time a new representation is installed, and the people interfacing the individual representations must modify their code to avoid name conflicts. In each of these cases, the changes that must be made to the code are straightforward, but they must be made nonetheless, and this is a source of inconvenience and error. This is not much of a problem for the complex-number system as it stands, but suppose there were not two but hundreds of different representations for complex numbers. And suppose that there were many generic selectors to be maintained in the abstract-data interface. Suppose, in fact, that no one programmer knew all the interface procedures or all the representations. The problem is real and must be addressed in such programs as large-scale data-base-management systems. What we need is a means for modularizing the system design even further. This is provided by the programming technique known as *data-directed programming*. To understand how data-directed programming works, begin with the observation that whenever we deal with a set of generic operations that are common to a set of different types we are, in effect, dealing with a two-dimensional table that contains the possible operations on one axis and the possible types on the other axis. The entries in the table are the procedures that implement each operation for each type of argument presented. In the complex-number system developed in the previous section, the correspondence between operation name, data type, and actual procedure was spread out among the various conditional clauses in the generic interface procedures. But the same information could have been organized in a table, as shown in [Figure 2.22](#Figure 2.22). Data-directed programming is the technique of designing programs to work with such a table directly. Previously, we implemented the mechanism that interfaces the complex-arithmetic code with the two representation packages as a set of procedures that each perform an explicit dispatch on type. Here we will implement the interface as a single procedure that looks up the combination of the operation name and argument type in the table to find the correct procedure to apply, and then applies it to the contents of the argument. If we do this, then to add a new representation package to the system we need not change any existing procedures; we need only add new entries to the table. []{#Figure 2.22 label="Figure 2.22"} ![image](fig/chap2/Fig2.22.pdf){width="102mm"} **Figure 2.22:** Table of operations for the complex-number system. To implement this plan, assume that we have two procedures, `put` and `get`, for manipulating the operation-and-type table: - $\hbox{\tt(put}\;\langle$*op*$\kern0.1em\rangle\;\langle$*type*$\kern0.08em\rangle\;\langle$*item*$\kern0.08em\rangle\hbox{\tt)}$ installs the $\langle$*item*$\kern0.08em\rangle$ in the table, indexed by the $\langle$*op*$\kern0.1em\rangle$ and the $\langle$*type*$\kern0.08em\rangle$. - $\hbox{\tt(get}\;\langle$*op*$\kern0.1em\rangle\;\langle$*type*$\kern0.08em\rangle\hbox{\tt)}$ looks up the $\langle$*op*$\kern0.08em\rangle$, $\langle$*type*$\kern0.08em\rangle$ entry in the table and returns the item found there. If no item is found, `get` returns false. For now, we can assume that `put` and `get` are included in our language. In [Chapter 3](#Chapter 3) ([Section 3.3.3](#Section 3.3.3)) we will see how to implement these and other operations for manipulating tables. Here is how data-directed programming can be used in the complex-number system. Ben, who developed the rectangular representation, implements his code just as he did originally. He defines a collection of procedures, or a *package*, and interfaces these to the rest of the system by adding entries to the table that tell the system how to operate on rectangular numbers. This is accomplished by calling the following procedure: ::: scheme (define (install-rectangular-package)  [;; internal procedures]{.roman}  (define (real-part z) (car z)) (define (imag-part z) (cdr z)) (define (make-from-real-imag x y) (cons x y)) (define (magnitude z) (sqrt (+ (square (real-part z)) (square (imag-part z))))) (define (angle z) (atan (imag-part z) (real-part z))) (define (make-from-mag-ang r a) (cons (\* r (cos a)) (\* r (sin a))))  [;; interface to the rest of the system]{.roman}  (define (tag x) (attach-tag 'rectangular x)) (put 'real-part '(rectangular) real-part) (put 'imag-part '(rectangular) imag-part) (put 'magnitude '(rectangular) magnitude) (put 'angle '(rectangular) angle) (put 'make-from-real-imag 'rectangular (lambda (x y) (tag (make-from-real-imag x y)))) (put 'make-from-mag-ang 'rectangular (lambda (r a) (tag (make-from-mag-ang r a)))) 'done) ::: Notice that the internal procedures here are the same procedures from [Section 2.4.1](#Section 2.4.1) that Ben wrote when he was working in isolation. No changes are necessary in order to interface them to the rest of the system. Moreover, since these procedure definitions are internal to the installation procedure, Ben needn't worry about name conflicts with other procedures outside the rectangular package. To interface these to the rest of the system, Ben installs his `real/part` procedure under the operation name `real/part` and the type `(rectangular)`, and similarly for the other selectors.[^111] The interface also defines the constructors to be used by the external system.[^112] These are identical to Ben's internally defined constructors, except that they attach the tag. Alyssa's polar package is analogous: ::: scheme (define (install-polar-package)  [;; internal procedures]{.roman}  (define (magnitude z) (car z)) (define (angle z) (cdr z)) (define (make-from-mag-ang r a) (cons r a)) (define (real-part z) (\* (magnitude z) (cos (angle z)))) (define (imag-part z) (\* (magnitude z) (sin (angle z)))) (define (make-from-real-imag x y) (cons (sqrt (+ (square x) (square y))) (atan y x)))  [;; interface to the rest of the system]{.roman}  (define (tag x) (attach-tag 'polar x)) (put 'real-part '(polar) real-part) (put 'imag-part '(polar) imag-part) (put 'magnitude '(polar) magnitude) (put 'angle '(polar) angle) (put 'make-from-real-imag 'polar (lambda (x y) (tag (make-from-real-imag x y)))) (put 'make-from-mag-ang 'polar (lambda (r a) (tag (make-from-mag-ang r a)))) 'done) ::: Even though Ben and Alyssa both still use their original procedures defined with the same names as each other's (e.g., `real/part`), these definitions are now internal to different procedures (see [Section 1.1.8](#Section 1.1.8)), so there is no name conflict. The complex-arithmetic selectors access the table by means of a general "operation" procedure called `apply/generic`, which applies a generic operation to some arguments. `apply/generic` looks in the table under the name of the operation and the types of the arguments and applies the resulting procedure if one is present:[^113] ::: scheme (define (apply-generic op . args) (let ((type-tags (map type-tag args))) (let ((proc (get op type-tags))) (if proc (apply proc (map contents args)) (error \"No method for these types: APPLY-GENERIC\" (list op type-tags)))))) ::: Using `apply/generic`, we can define our generic selectors as follows: ::: scheme (define (real-part z) (apply-generic 'real-part z)) (define (imag-part z) (apply-generic 'imag-part z)) (define (magnitude z) (apply-generic 'magnitude z)) (define (angle z) (apply-generic 'angle z)) ::: Observe that these do not change at all if a new representation is added to the system. We can also extract from the table the constructors to be used by the programs external to the packages in making complex numbers from real and imaginary parts and from magnitudes and angles. As in [Section 2.4.2](#Section 2.4.2), we construct rectangular numbers whenever we have real and imaginary parts, and polar numbers whenever we have magnitudes and angles: ::: scheme (define (make-from-real-imag x y) ((get 'make-from-real-imag 'rectangular) x y)) (define (make-from-mag-ang r a) ((get 'make-from-mag-ang 'polar) r a)) ::: > **[]{#Exercise 2.73 label="Exercise 2.73"}Exercise 2.73:** [Section > 2.3.2](#Section 2.3.2) described a program that performs symbolic > differentiation: > > ::: scheme > (define (deriv exp var) (cond ((number? exp) 0) ((variable? exp) (if > (same-variable? exp var) 1 0)) ((sum? exp) (make-sum (deriv (addend > exp) var) (deriv (augend exp) var))) ((product? exp) (make-sum > (make-product (multiplier exp) (deriv (multiplicand exp) var)) > (make-product (deriv (multiplier exp) var) (multiplicand exp)))) >  $\color{SchemeDark}\langle$  *more rules can be added > here*  $\color{SchemeDark}\rangle$  (else (error \"unknown expression > type: DERIV\" exp)))) > ::: > > We can regard this program as performing a dispatch on the type of the > expression to be differentiated. In this situation the "type tag" of > the datum is the algebraic operator symbol (such as `+`) and the > operation being performed is `deriv`. We can transform this program > into data-directed style by rewriting the basic derivative procedure > as > > ::: scheme > (define (deriv exp var) (cond ((number? exp) 0) ((variable? exp) (if > (same-variable? exp var) 1 0)) (else ((get 'deriv (operator exp)) > (operands exp) var)))) (define (operator exp) (car exp)) (define > (operands exp) (cdr exp)) > ::: > > a. Explain what was done above. Why can't we assimilate the > predicates `number?` and `variable?` into the data-directed > dispatch? > > b. Write the procedures for derivatives of sums and products, and the > auxiliary code required to install them in the table used by the > program above. > > c. Choose any additional differentiation rule that you like, such as > the one for exponents ([Exercise 2.56](#Exercise 2.56)), and > install it in this data-directed system. > > d. In this simple algebraic manipulator the type of an expression is > the algebraic operator that binds it together. Suppose, however, > we indexed the procedures in the opposite way, so that the > dispatch line in `deriv` looked like > > ::: scheme > ((get (operator exp) 'deriv) (operands exp) var) > ::: > > What corresponding changes to the derivative system are required? > **[]{#Exercise 2.74 label="Exercise 2.74"}Exercise 2.74:** Insatiable > Enterprises, Inc., is a highly decentralized conglomerate company > consisting of a large number of independent divisions located all over > the world. The company's computer facilities have just been > interconnected by means of a clever network-interfacing scheme that > makes the entire network appear to any user to be a single computer. > Insatiable's president, in her first attempt to exploit the ability of > the network to extract administrative information from division files, > is dismayed to discover that, although all the division files have > been implemented as data structures in Scheme, the particular data > structure used varies from division to division. A meeting of division > managers is hastily called to search for a strategy to integrate the > files that will satisfy headquarters' needs while preserving the > existing autonomy of the divisions. > > Show how such a strategy can be implemented with data-directed > programming. As an example, suppose that each division's personnel > records consist of a single file, which contains a set of records > keyed on employees' names. The structure of the set varies from > division to division. Furthermore, each employee's record is itself a > set (structured differently from division to division) that contains > information keyed under identifiers such as `address` and `salary`. In > particular: > > a. Implement for headquarters a `get/record` procedure that retrieves > a specified employee's record from a specified personnel file. The > procedure should be applicable to any division's file. Explain how > the individual divisions' files should be structured. In > particular, what type information must be supplied? > > b. Implement for headquarters a `get/salary` procedure that returns > the salary information from a given employee's record from any > division's personnel file. How should the record be structured in > order to make this operation work? > > c. Implement for headquarters a `find/employee/record` procedure. > This should search all the divisions' files for the record of a > given employee and return the record. Assume that this procedure > takes as arguments an employee's name and a list of all the > divisions' files. > > d. When Insatiable takes over a new company, what changes must be > made in order to incorporate the new personnel information into > the central system? #### Message passing {#message-passing .unnumbered} The key idea of data-directed programming is to handle generic operations in programs by dealing explicitly with operation-and-type tables, such as the table in [Figure 2.22](#Figure 2.22). The style of programming we used in [Section 2.4.2](#Section 2.4.2) organized the required dispatching on type by having each operation take care of its own dispatching. In effect, this decomposes the operation-and-type table into rows, with each generic operation procedure representing a row of the table. An alternative implementation strategy is to decompose the table into columns and, instead of using "intelligent operations" that dispatch on data types, to work with "intelligent data objects" that dispatch on operation names. We can do this by arranging things so that a data object, such as a rectangular number, is represented as a procedure that takes as input the required operation name and performs the operation indicated. In such a discipline, `make/from/real/imag` could be written as ::: scheme (define (make-from-real-imag x y) (define (dispatch op) (cond ((eq? op 'real-part) x) ((eq? op 'imag-part) y) ((eq? op 'magnitude) (sqrt (+ (square x) (square y)))) ((eq? op 'angle) (atan y x)) (else (error \"Unknown op: MAKE-FROM-REAL-IMAG\" op)))) dispatch) ::: The corresponding `apply/generic` procedure, which applies a generic operation to an argument, now simply feeds the operation's name to the data object and lets the object do the work:[^114] ::: scheme (define (apply-generic op arg) (arg op)) ::: Note that the value returned by `make/from/real/imag` is a procedure---the internal `dispatch` procedure. This is the procedure that is invoked when `apply/generic` requests an operation to be performed. This style of programming is called *message passing*. The name comes from the image that a data object is an entity that receives the requested operation name as a "message." We have already seen an example of message passing in [Section 2.1.3](#Section 2.1.3), where we saw how `cons`, `car`, and `cdr` could be defined with no data objects but only procedures. Here we see that message passing is not a mathematical trick but a useful technique for organizing systems with generic operations. In the remainder of this chapter we will continue to use data-directed programming, rather than message passing, to discuss generic arithmetic operations. In [Chapter 3](#Chapter 3) we will return to message passing, and we will see that it can be a powerful tool for structuring simulation programs. > **[]{#Exercise 2.75 label="Exercise 2.75"}Exercise 2.75:** Implement > the constructor `make/from/mag/ang` in message-passing style. This > procedure should be analogous to the `make/from/real/imag` procedure > given above. > **[]{#Exercise 2.76 label="Exercise 2.76"}Exercise 2.76:** As a large > system with generic operations evolves, new types of data objects or > new operations may be needed. For each of the three > strategies---generic operations with explicit dispatch, data-directed > style, and message-passing-style---describe the changes that must be > made to a system in order to add new types or new operations. Which > organization would be most appropriate for a system in which new types > must often be added? Which would be most appropriate for a system in > which new operations must often be added? ## Systems with Generic Operations {#Section 2.5} In the previous section, we saw how to design systems in which data objects can be represented in more than one way. The key idea is to link the code that specifies the data operations to the several representations by means of generic interface procedures. Now we will see how to use this same idea not only to define operations that are generic over different representations but also to define operations that are generic over different kinds of arguments. We have already seen several different packages of arithmetic operations: the primitive arithmetic (`+`, `-`, `*`, `/`) built into our language, the rational-number arithmetic (`add/rat`, `sub/rat`, `mul/rat`, `div/rat`) of [Section 2.1.1](#Section 2.1.1), and the complex-number arithmetic that we implemented in [Section 2.4.3](#Section 2.4.3). We will now use data-directed techniques to construct a package of arithmetic operations that incorporates all the arithmetic packages we have already constructed. []{#Figure 2.23 label="Figure 2.23"} ![image](fig/chap2/Fig2.23a.pdf){width="111mm"} **Figure 2.23:** Generic arithmetic system. [Figure 2.23](#Figure 2.23) shows the structure of the system we shall build. Notice the abstraction barriers. From the perspective of someone using "numbers," there is a single procedure `add` that operates on whatever numbers are supplied. `add` is part of a generic interface that allows the separate ordinary-arithmetic, rational-arithmetic, and complex-arithmetic packages to be accessed uniformly by programs that use numbers. Any individual arithmetic package (such as the complex package) may itself be accessed through generic procedures (such as `add/complex`) that combine packages designed for different representations (such as rectangular and polar). Moreover, the structure of the system is additive, so that one can design the individual arithmetic packages separately and combine them to produce a generic arithmetic system. ### Generic Arithmetic Operations {#Section 2.5.1} The task of designing generic arithmetic operations is analogous to that of designing the generic complex-number operations. We would like, for instance, to have a generic addition procedure `add` that acts like ordinary primitive addition `+` on ordinary numbers, like `add/rat` on rational numbers, and like `add/complex` on complex numbers. We can implement `add`, and the other generic arithmetic operations, by following the same strategy we used in [Section 2.4.3](#Section 2.4.3) to implement the generic selectors for complex numbers. We will attach a type tag to each kind of number and cause the generic procedure to dispatch to an appropriate package according to the data type of its arguments. The generic arithmetic procedures are defined as follows: ::: scheme (define (add x y) (apply-generic 'add x y)) (define (sub x y) (apply-generic 'sub x y)) (define (mul x y) (apply-generic 'mul x y)) (define (div x y) (apply-generic 'div x y)) ::: We begin by installing a package for handling *ordinary* numbers, that is, the primitive numbers of our language. We will tag these with the symbol `scheme/number`. The arithmetic operations in this package are the primitive arithmetic procedures (so there is no need to define extra procedures to handle the untagged numbers). Since these operations each take two arguments, they are installed in the table keyed by the list `(scheme/number scheme/number)`: ::: scheme (define (install-scheme-number-package) (define (tag x) (attach-tag 'scheme-number x)) (put 'add '(scheme-number scheme-number) (lambda (x y) (tag (+ x y)))) (put 'sub '(scheme-number scheme-number) (lambda (x y) (tag (- x y)))) (put 'mul '(scheme-number scheme-number) (lambda (x y) (tag (\* x y)))) (put 'div '(scheme-number scheme-number) (lambda (x y) (tag (/ x y)))) (put 'make 'scheme-number (lambda (x) (tag x))) 'done) ::: Users of the Scheme-number package will create (tagged) ordinary numbers by means of the procedure: ::: scheme (define (make-scheme-number n) ((get 'make 'scheme-number) n)) ::: Now that the framework of the generic arithmetic system is in place, we can readily include new kinds of numbers. Here is a package that performs rational arithmetic. Notice that, as a benefit of additivity, we can use without modification the rational-number code from [Section 2.1.1](#Section 2.1.1) as the internal procedures in the package: ::: scheme (define (install-rational-package)  [;; internal procedures]{.roman}  (define (numer x) (car x)) (define (denom x) (cdr x)) (define (make-rat n d) (let ((g (gcd n d))) (cons (/ n g) (/ d g)))) (define (add-rat x y) (make-rat (+ (\* (numer x) (denom y)) (\* (numer y) (denom x))) (\* (denom x) (denom y)))) (define (sub-rat x y) (make-rat (- (\* (numer x) (denom y)) (\* (numer y) (denom x))) (\* (denom x) (denom y)))) (define (mul-rat x y) (make-rat (\* (numer x) (numer y)) (\* (denom x) (denom y)))) (define (div-rat x y) (make-rat (\* (numer x) (denom y)) (\* (denom x) (numer y))))  [;; interface to rest of the system]{.roman}  (define (tag x) (attach-tag 'rational x)) (put 'add '(rational rational) (lambda (x y) (tag (add-rat x y)))) (put 'sub '(rational rational) (lambda (x y) (tag (sub-rat x y)))) (put 'mul '(rational rational) (lambda (x y) (tag (mul-rat x y)))) (put 'div '(rational rational) (lambda (x y) (tag (div-rat x y)))) (put 'make 'rational (lambda (n d) (tag (make-rat n d)))) 'done) (define (make-rational n d) ((get 'make 'rational) n d)) ::: We can install a similar package to handle complex numbers, using the tag `complex`. In creating the package, we extract from the table the operations `make/from/real/imag` and `make/from/mag/ang` that were defined by the rectangular and polar packages. Additivity permits us to use, as the internal operations, the same `add/complex`, `sub/complex`, `mul/complex`, and `div/complex` procedures from [Section 2.4.1](#Section 2.4.1). ::: scheme (define (install-complex-package)  [;; imported procedures from rectangular and polar packages]{.roman}  (define (make-from-real-imag x y) ((get 'make-from-real-imag 'rectangular) x y)) (define (make-from-mag-ang r a) ((get 'make-from-mag-ang 'polar) r a))  [;; internal procedures]{.roman}  (define (add-complex z1 z2) (make-from-real-imag (+ (real-part z1) (real-part z2)) (+ (imag-part z1) (imag-part z2)))) (define (sub-complex z1 z2) (make-from-real-imag (- (real-part z1) (real-part z2)) (- (imag-part z1) (imag-part z2)))) (define (mul-complex z1 z2) (make-from-mag-ang (\* (magnitude z1) (magnitude z2)) (+ (angle z1) (angle z2)))) (define (div-complex z1 z2) (make-from-mag-ang (/ (magnitude z1) (magnitude z2)) (- (angle z1) (angle z2))))  [;; interface to rest of the system]{.roman}  (define (tag z) (attach-tag 'complex z)) (put 'add '(complex complex) (lambda (z1 z2) (tag (add-complex z1 z2)))) (put 'sub '(complex complex) (lambda (z1 z2) (tag (sub-complex z1 z2)))) (put 'mul '(complex complex) (lambda (z1 z2) (tag (mul-complex z1 z2)))) (put 'div '(complex complex) (lambda (z1 z2) (tag (div-complex z1 z2)))) (put 'make-from-real-imag 'complex (lambda (x y) (tag (make-from-real-imag x y)))) (put 'make-from-mag-ang 'complex (lambda (r a) (tag (make-from-mag-ang r a)))) 'done) ::: Programs outside the complex-number package can construct complex numbers either from real and imaginary parts or from magnitudes and angles. Notice how the underlying procedures, originally defined in the rectangular and polar packages, are exported to the complex package, and exported from there to the outside world. ::: scheme (define (make-complex-from-real-imag x y) ((get 'make-from-real-imag 'complex) x y)) (define (make-complex-from-mag-ang r a) ((get 'make-from-mag-ang 'complex) r a)) ::: What we have here is a two-level tag system. A typical complex number, such as $3 + 4i$ in rectangular form, would be represented as shown in [Figure 2.24](#Figure 2.24). The outer tag (`complex`) is used to direct the number to the complex package. Once within the complex package, the next tag (`rectangular`) is used to direct the number to the rectangular package. In a large and complicated system there might be many levels, each interfaced with the next by means of generic operations. As a data object is passed "downward," the outer tag that is used to direct it to the appropriate package is stripped off (by applying `contents`) and the next level of tag (if any) becomes visible to be used for further dispatching. []{#Figure 2.24 label="Figure 2.24"} ![image](fig/chap2/Fig2.24c.pdf){width="64mm"} > **Figure 2.24:** Representation of $3 + 4i$ in rectangular form. In the above packages, we used `add/rat`, `add/complex`, and the other arithmetic procedures exactly as originally written. Once these definitions are internal to different installation procedures, however, they no longer need names that are distinct from each other: we could simply name them `add`, `sub`, `mul`, and `div` in both packages. > **[]{#Exercise 2.77 label="Exercise 2.77"}Exercise 2.77:** Louis > Reasoner tries to evaluate the expression `(magnitude z)` where `z` is > the object shown in [Figure 2.24](#Figure 2.24). To his surprise, > instead of the answer 5 he gets an error message from `apply/generic`, > saying there is no method for the operation `magnitude` on the types > `(complex)`. He shows this interaction to Alyssa P. Hacker, who says > "The problem is that the complex-number selectors were never defined > for `complex` numbers, just for `polar` and `rectangular` numbers. All > you have to do to make this work is add the following to the `complex` > package:" > > ::: scheme > (put 'real-part '(complex) real-part) (put 'imag-part '(complex) > imag-part) (put 'magnitude '(complex) magnitude) (put 'angle > '(complex) angle) > ::: > > Describe in detail why this works. As an example, trace through all > the procedures called in evaluating the expression `(magnitude z)` > where `z` is the object shown in [Figure 2.24](#Figure 2.24). In > particular, how many times is `apply/generic` invoked? What procedure > is dispatched to in each case? > **[]{#Exercise 2.78 label="Exercise 2.78"}Exercise 2.78:** The > internal procedures in the `scheme/number` package are essentially > nothing more than calls to the primitive procedures `+`, `-`, etc. It > was not possible to use the primitives of the language directly > because our type-tag system requires that each data object have a type > attached to it. In fact, however, all Lisp implementations do have a > type system, which they use internally. Primitive predicates such as > `symbol?` and `number?` determine whether data objects have particular > types. Modify the definitions of `type/tag`, `contents`, and > `attach/tag` from [Section 2.4.2](#Section 2.4.2) so that our generic > system takes advantage of Scheme's internal type system. That is to > say, the system should work as before except that ordinary numbers > should be represented simply as Scheme numbers rather than as pairs > whose `car` is the symbol `scheme/number`. > **[]{#Exercise 2.79 label="Exercise 2.79"}Exercise 2.79:** Define a > generic equality predicate `equ?` that tests the equality of two > numbers, and install it in the generic arithmetic package. This > operation should work for ordinary numbers, rational numbers, and > complex numbers. > **[]{#Exercise 2.80 label="Exercise 2.80"}Exercise 2.80:** Define a > generic predicate `=zero?` that tests if its argument is zero, and > install it in the generic arithmetic package. This operation should > work for ordinary numbers, rational numbers, and complex numbers. ### Combining Data of Different Types {#Section 2.5.2} We have seen how to define a unified arithmetic system that encompasses ordinary numbers, complex numbers, rational numbers, and any other type of number we might decide to invent, but we have ignored an important issue. The operations we have defined so far treat the different data types as being completely independent. Thus, there are separate packages for adding, say, two ordinary numbers, or two complex numbers. What we have not yet considered is the fact that it is meaningful to define operations that cross the type boundaries, such as the addition of a complex number to an ordinary number. We have gone to great pains to introduce barriers between parts of our programs so that they can be developed and understood separately. We would like to introduce the cross-type operations in some carefully controlled way, so that we can support them without seriously violating our module boundaries. One way to handle cross-type operations is to design a different procedure for each possible combination of types for which the operation is valid. For example, we could extend the complex-number package so that it provides a procedure for adding complex numbers to ordinary numbers and installs this in the table using the tag `(complex scheme/number)`:[^115] ::: scheme  [;; to be included in the complex package]{.roman}  (define (add-complex-to-schemenum z x) (make-from-real-imag (+ (real-part z) x) (imag-part z))) (put 'add '(complex scheme-number) (lambda (z x) (tag (add-complex-to-schemenum z x)))) ::: This technique works, but it is cumbersome. With such a system, the cost of introducing a new type is not just the construction of the package of procedures for that type but also the construction and installation of the procedures that implement the cross-type operations. This can easily be much more code than is needed to define the operations on the type itself. The method also undermines our ability to combine separate packages additively, or at least to limit the extent to which the implementors of the individual packages need to take account of other packages. For instance, in the example above, it seems reasonable that handling mixed operations on complex numbers and ordinary numbers should be the responsibility of the complex-number package. Combining rational numbers and complex numbers, however, might be done by the complex package, by the rational package, or by some third package that uses operations extracted from these two packages. Formulating coherent policies on the division of responsibility among packages can be an overwhelming task in designing systems with many packages and many cross-type operations. #### Coercion {#coercion .unnumbered} In the general situation of completely unrelated operations acting on completely unrelated types, implementing explicit cross-type operations, cumbersome though it may be, is the best that one can hope for. Fortunately, we can usually do better by taking advantage of additional structure that may be latent in our type system. Often the different data types are not completely independent, and there may be ways by which objects of one type may be viewed as being of another type. This process is called *coercion*. For example, if we are asked to arithmetically combine an ordinary number with a complex number, we can view the ordinary number as a complex number whose imaginary part is zero. This transforms the problem to that of combining two complex numbers, which can be handled in the ordinary way by the complex-arithmetic package. In general, we can implement this idea by designing coercion procedures that transform an object of one type into an equivalent object of another type. Here is a typical coercion procedure, which transforms a given ordinary number to a complex number with that real part and zero imaginary part: ::: scheme (define (scheme-number-\>complex n) (make-complex-from-real-imag (contents n) 0)) ::: We install these coercion procedures in a special coercion table, indexed under the names of the two types: ::: scheme (put-coercion 'scheme-number 'complex scheme-number-\>complex) ::: (We assume that there are `put/coercion` and `get/coercion` procedures available for manipulating this table.) Generally some of the slots in the table will be empty, because it is not generally possible to coerce an arbitrary data object of each type into all other types. For example, there is no way to coerce an arbitrary complex number to an ordinary number, so there will be no general `complex/>scheme/number` procedure included in the table. Once the coercion table has been set up, we can handle coercion in a uniform manner by modifying the `apply/generic` procedure of [Section 2.4.3](#Section 2.4.3). When asked to apply an operation, we first check whether the operation is defined for the arguments' types, just as before. If so, we dispatch to the procedure found in the operation-and-type table. Otherwise, we try coercion. For simplicity, we consider only the case where there are two arguments.[^116] We check the coercion table to see if objects of the first type can be coerced to the second type. If so, we coerce the first argument and try the operation again. If objects of the first type cannot in general be coerced to the second type, we try the coercion the other way around to see if there is a way to coerce the second argument to the type of the first argument. Finally, if there is no known way to coerce either type to the other type, we give up. Here is the procedure: ::: scheme (define (apply-generic op . args) (let ((type-tags (map type-tag args))) (let ((proc (get op type-tags))) (if proc (apply proc (map contents args)) (if (= (length args) 2) (let ((type1 (car type-tags)) (type2 (cadr type-tags)) (a1 (car args)) (a2 (cadr args))) (let ((t1-\>t2 (get-coercion type1 type2)) (t2-\>t1 (get-coercion type2 type1))) (cond (t1-\>t2 (apply-generic op (t1-\>t2 a1) a2)) (t2-\>t1 (apply-generic op a1 (t2-\>t1 a2))) (else (error \"No method for these types\" (list op type-tags)))))) (error \"No method for these types\" (list op type-tags))))))) ::: This coercion scheme has many advantages over the method of defining explicit cross-type operations, as outlined above. Although we still need to write coercion procedures to relate the types (possibly $n^2$ procedures for a system with $n$ types), we need to write only one procedure for each pair of types rather than a different procedure for each collection of types and each generic operation.[^117] What we are counting on here is the fact that the appropriate transformation between types depends only on the types themselves, not on the operation to be applied. On the other hand, there may be applications for which our coercion scheme is not general enough. Even when neither of the objects to be combined can be converted to the type of the other it may still be possible to perform the operation by converting both objects to a third type. In order to deal with such complexity and still preserve modularity in our programs, it is usually necessary to build systems that take advantage of still further structure in the relations among types, as we discuss next. #### Hierarchies of types {#hierarchies-of-types .unnumbered} The coercion scheme presented above relied on the existence of natural relations between pairs of types. Often there is more "global" structure in how the different types relate to each other. For instance, suppose we are building a generic arithmetic system to handle integers, rational numbers, real numbers, and complex numbers. In such a system, it is quite natural to regard an integer as a special kind of rational number, which is in turn a special kind of real number, which is in turn a special kind of complex number. What we actually have is a so-called *hierarchy of types*, in which, for example, integers are a *subtype* of rational numbers (i.e., any operation that can be applied to a rational number can automatically be applied to an integer). Conversely, we say that rational numbers form a *supertype* of integers. The particular hierarchy we have here is of a very simple kind, in which each type has at most one supertype and at most one subtype. Such a structure, called a *tower*, is illustrated in [Figure 2.25](#Figure 2.25). []{#Figure 2.25 label="Figure 2.25"} ![image](fig/chap2/Fig2.25.pdf){width="11mm"} **Figure 2.25:** A tower of types. If we have a tower structure, then we can greatly simplify the problem of adding a new type to the hierarchy, for we need only specify how the new type is embedded in the next supertype above it and how it is the supertype of the type below it. For example, if we want to add an integer to a complex number, we need not explicitly define a special coercion procedure `integer/>complex`. Instead, we define how an integer can be transformed into a rational number, how a rational number is transformed into a real number, and how a real number is transformed into a complex number. We then allow the system to transform the integer into a complex number through these steps and then add the two complex numbers. We can redesign our `apply/generic` procedure in the following way: For each type, we need to supply a `raise` procedure, which "raises" objects of that type one level in the tower. Then when the system is required to operate on objects of different types it can successively raise the lower types until all the objects are at the same level in the tower. ([Exercise 2.83](#Exercise 2.83) and [Exercise 2.84](#Exercise 2.84) concern the details of implementing such a strategy.) Another advantage of a tower is that we can easily implement the notion that every type "inherits" all operations defined on a supertype. For instance, if we do not supply a special procedure for finding the real part of an integer, we should nevertheless expect that `real/part` will be defined for integers by virtue of the fact that integers are a subtype of complex numbers. In a tower, we can arrange for this to happen in a uniform way by modifying `apply/generic`. If the required operation is not directly defined for the type of the object given, we raise the object to its supertype and try again. We thus crawl up the tower, transforming our argument as we go, until we either find a level at which the desired operation can be performed or hit the top (in which case we give up). Yet another advantage of a tower over a more general hierarchy is that it gives us a simple way to "lower" a data object to the simplest representation. For example, if we add $2 + 3i$ to $4 - 3i$, it would be nice to obtain the answer as the integer 6 rather than as the complex number $6 + 0i$. [Exercise 2.85](#Exercise 2.85) discusses a way to implement such a lowering operation. (The trick is that we need a general way to distinguish those objects that can be lowered, such as $6 + 0i$, from those that cannot, such as $6 + 2i$.) []{#Figure 2.26 label="Figure 2.26"} ![image](fig/chap2/Fig2.26e.pdf){width="96mm"} **Figure 2.26:** Relations among types of geometric figures. #### Inadequacies of hierarchies {#inadequacies-of-hierarchies .unnumbered} If the data types in our system can be naturally arranged in a tower, this greatly simplifies the problems of dealing with generic operations on different types, as we have seen. Unfortunately, this is usually not the case. [Figure 2.26](#Figure 2.26) illustrates a more complex arrangement of mixed types, this one showing relations among different types of geometric figures. We see that, in general, a type may have more than one subtype. Triangles and quadrilaterals, for instance, are both subtypes of polygons. In addition, a type may have more than one supertype. For example, an isosceles right triangle may be regarded either as an isosceles triangle or as a right triangle. This multiple-supertypes issue is particularly thorny, since it means that there is no unique way to "raise" a type in the hierarchy. Finding the "correct" supertype in which to apply an operation to an object may involve considerable searching through the entire type network on the part of a procedure such as `apply/generic`. Since there generally are multiple subtypes for a type, there is a similar problem in coercing a value "down" the type hierarchy. Dealing with large numbers of interrelated types while still preserving modularity in the design of large systems is very difficult, and is an area of much current research.[^118] > **[]{#Exercise 2.81 label="Exercise 2.81"}Exercise 2.81:** Louis > Reasoner has noticed that `apply/generic` may try to coerce the > arguments to each other's type even if they already have the same > type. Therefore, he reasons, we need to put procedures in the coercion > table to *coerce* arguments of each type to their own type. For > example, in addition to the `scheme/number/>complex` coercion shown > above, he would do: > > ::: scheme > (define (scheme-number-\>scheme-number n) n) (define > (complex-\>complex z) z) (put-coercion 'scheme-number 'scheme-number > scheme-number-\>scheme-number) (put-coercion 'complex 'complex > complex-\>complex) > ::: > > a. With Louis's coercion procedures installed, what happens if > `apply/generic` is called with two arguments of type > `scheme/number` or two arguments of type `complex` for an > operation that is not found in the table for those types? For > example, assume that we've defined a generic exponentiation > operation: > > ::: scheme > (define (exp x y) (apply-generic 'exp x y)) > ::: > > and have put a procedure for exponentiation in the Scheme-number > package but not in any other package: > > ::: scheme >  [;; following added to Scheme-number package]{.roman}  (put 'exp > '(scheme-number scheme-number) (lambda (x y) (tag (expt x y)))) >  [; using primitive `expt`]{.roman}  > ::: > > What happens if we call `exp` with two complex numbers as > arguments? > > b. Is Louis correct that something had to be done about coercion with > arguments of the same type, or does `apply/generic` work correctly > as is? > > c. Modify `apply/generic` so that it doesn't try coercion if the two > arguments have the same type. > **[]{#Exercise 2.82 label="Exercise 2.82"}Exercise 2.82:** Show how to > generalize `apply/generic` to handle coercion in the general case of > multiple arguments. One strategy is to attempt to coerce all the > arguments to the type of the first argument, then to the type of the > second argument, and so on. Give an example of a situation where this > strategy (and likewise the two-argument version given above) is not > sufficiently general. (Hint: Consider the case where there are some > suitable mixed-type operations present in the table that will not be > tried.) > **[]{#Exercise 2.83 label="Exercise 2.83"}Exercise 2.83:** Suppose you > are designing a generic arithmetic system for dealing with the tower > of types shown in [Figure 2.25](#Figure 2.25): integer, rational, > real, complex. For each type (except complex), design a procedure that > raises objects of that type one level in the tower. Show how to > install a generic `raise` operation that will work for each type > (except complex). > **[]{#Exercise 2.84 label="Exercise 2.84"}Exercise 2.84:** Using the > `raise` operation of [Exercise 2.83](#Exercise 2.83), modify the > `apply/generic` procedure so that it coerces its arguments to have the > same type by the method of successive raising, as discussed in this > section. You will need to devise a way to test which of two types is > higher in the tower. Do this in a manner that is "compatible" with the > rest of the system and will not lead to problems in adding new levels > to the tower. > **[]{#Exercise 2.85 label="Exercise 2.85"}Exercise 2.85:** This > section mentioned a method for "simplifying" a data object by lowering > it in the tower of types as far as possible. Design a procedure `drop` > that accomplishes this for the tower described in [Exercise > 2.83](#Exercise 2.83). The key is to decide, in some general way, > whether an object can be lowered. For example, the complex number > $1.5 + 0i$ can be lowered as far as `real`, the complex number > $1 + 0i$ can be lowered as far as `integer`, and the complex number > $2 + 3i$ cannot be lowered at all. Here is a plan for determining > whether an object can be lowered: Begin by defining a generic > operation `project` that "pushes" an object down in the tower. For > example, projecting a complex number would involve throwing away the > imaginary part. Then a number can be dropped if, when we `project` it > and `raise` the result back to the type we started with, we end up > with something equal to what we started with. Show how to implement > this idea in detail, by writing a `drop` procedure that drops an > object as far as possible. You will need to design the various > projection operations[^119] and install `project` as a generic > operation in the system. You will also need to make use of a generic > equality predicate, such as described in [Exercise > 2.79](#Exercise 2.79). Finally, use `drop` to rewrite `apply/generic` > from [Exercise 2.84](#Exercise 2.84) so that it "simplifies" its > answers. > **[]{#Exercise 2.86 label="Exercise 2.86"}Exercise 2.86:** Suppose we > want to handle complex numbers whose real parts, imaginary parts, > magnitudes, and angles can be either ordinary numbers, rational > numbers, or other numbers we might wish to add to the system. Describe > and implement the changes to the system needed to accommodate this. > You will have to define operations such as `sine` and `cosine` that > are generic over ordinary numbers and rational numbers. ### Example: Symbolic Algebra {#Section 2.5.3} The manipulation of symbolic algebraic expressions is a complex process that illustrates many of the hardest problems that occur in the design of large-scale systems. An algebraic expression, in general, can be viewed as a hierarchical structure, a tree of operators applied to operands. We can construct algebraic expressions by starting with a set of primitive objects, such as constants and variables, and combining these by means of algebraic operators, such as addition and multiplication. As in other languages, we form abstractions that enable us to refer to compound objects in simple terms. Typical abstractions in symbolic algebra are ideas such as linear combination, polynomial, rational function, or trigonometric function. We can regard these as compound "types," which are often useful for directing the processing of expressions. For example, we could describe the expression $$x^2 \sin (y^2 + 1) + x \cos 2y + \cos(y^3 - 2y^2)$$ as a polynomial in $x$ with coefficients that are trigonometric functions of polynomials in $y$ whose coefficients are integers. We will not attempt to develop a complete algebraic-manipulation system here. Such systems are exceedingly complex programs, embodying deep algebraic knowledge and elegant algorithms. What we will do is look at a simple but important part of algebraic manipulation: the arithmetic of polynomials. We will illustrate the kinds of decisions the designer of such a system faces, and how to apply the ideas of abstract data and generic operations to help organize this effort. #### Arithmetic on polynomials {#arithmetic-on-polynomials .unnumbered} Our first task in designing a system for performing arithmetic on polynomials is to decide just what a polynomial is. Polynomials are normally defined relative to certain variables (the *indeterminates* of the polynomial). For simplicity, we will restrict ourselves to polynomials having just one indeterminate (*univariate polynomials*).[^120] We will define a polynomial to be a sum of terms, each of which is either a coefficient, a power of the indeterminate, or a product of a coefficient and a power of the indeterminate. A coefficient is defined as an algebraic expression that is not dependent upon the indeterminate of the polynomial. For example, $$5x^2 + 3x + 7$$ is a simple polynomial in $x$, and $$(y^2 + 1)x^3 + (2y)x + 1$$ is a polynomial in $x$ whose coefficients are polynomials in $y$. Already we are skirting some thorny issues. Is the first of these polynomials the same as the polynomial $5y^2 + 3y + 7$, or not? A reasonable answer might be "yes, if we are considering a polynomial purely as a mathematical function, but no, if we are considering a polynomial to be a syntactic form." The second polynomial is algebraically equivalent to a polynomial in $y$ whose coefficients are polynomials in $x$. Should our system recognize this, or not? Furthermore, there are other ways to represent a polynomial---for example, as a product of factors, or (for a univariate polynomial) as the set of roots, or as a listing of the values of the polynomial at a specified set of points.[^121] We can finesse these questions by deciding that in our algebraic-manipulation system a "polynomial" will be a particular syntactic form, not its underlying mathematical meaning. Now we must consider how to go about doing arithmetic on polynomials. In this simple system, we will consider only addition and multiplication. Moreover, we will insist that two polynomials to be combined must have the same indeterminate. We will approach the design of our system by following the familiar discipline of data abstraction. We will represent polynomials using a data structure called a *poly*, which consists of a variable and a collection of terms. We assume that we have selectors `variable` and `term/list` that extract those parts from a poly and a constructor `make/poly` that assembles a poly from a given variable and a term list. A variable will be just a symbol, so we can use the `same/variable?` procedure of [Section 2.3.2](#Section 2.3.2) to compare variables. The following procedures define addition and multiplication of polys: ::: scheme (define (add-poly p1 p2) (if (same-variable? (variable p1) (variable p2)) (make-poly (variable p1) (add-terms (term-list p1) (term-list p2))) (error \"Polys not in same var: ADD-POLY\" (list p1 p2)))) (define (mul-poly p1 p2) (if (same-variable? (variable p1) (variable p2)) (make-poly (variable p1) (mul-terms (term-list p1) (term-list p2))) (error \"Polys not in same var: MUL-POLY\" (list p1 p2)))) ::: To incorporate polynomials into our generic arithmetic system, we need to supply them with type tags. We'll use the tag `polynomial`, and install appropriate operations on tagged polynomials in the operation table. We'll embed all our code in an installation procedure for the polynomial package, similar to the ones in [Section 2.5.1](#Section 2.5.1): ::: scheme (define (install-polynomial-package)  [;; internal procedures]{.roman}   [;; representation of poly]{.roman}  (define (make-poly variable term-list) (cons variable term-list)) (define (variable p) (car p)) (define (term-list p) (cdr p))  $\color{SchemeDark}\langle$  *procedures *same-variable?* and *variable?* from section 2.3.2*  $\color{SchemeDark}\rangle$   [;; representation of terms and term lists]{.roman}   $\color{SchemeDark}\langle$  *procedures *adjoin-term* $\dots$ *coeff* from text below*  $\color{SchemeDark}\rangle$  (define (add-poly p1 p2)  $\dots$ )  $\color{SchemeDark}\langle$  *procedures used by *add-poly**  $\color{SchemeDark}\rangle$  (define (mul-poly p1 p2)  $\dots$ )  $\color{SchemeDark}\langle$  *procedures used by *mul-poly**  $\color{SchemeDark}\rangle$   [;; interface to rest of the system]{.roman}  (define (tag p) (attach-tag 'polynomial p)) (put 'add '(polynomial polynomial) (lambda (p1 p2) (tag (add-poly p1 p2)))) (put 'mul '(polynomial polynomial) (lambda (p1 p2) (tag (mul-poly p1 p2)))) (put 'make 'polynomial (lambda (var terms) (tag (make-poly var terms)))) 'done) ::: Polynomial addition is performed termwise. Terms of the same order (i.e., with the same power of the indeterminate) must be combined. This is done by forming a new term of the same order whose coefficient is the sum of the coefficients of the addends. Terms in one addend for which there are no terms of the same order in the other addend are simply accumulated into the sum polynomial being constructed. In order to manipulate term lists, we will assume that we have a constructor `the/empty/termlist` that returns an empty term list and a constructor `adjoin/term` that adjoins a new term to a term list. We will also assume that we have a predicate `empty/termlist?` that tells if a given term list is empty, a selector `first/term` that extracts the highest-order term from a term list, and a selector `rest/terms` that returns all but the highest-order term. To manipulate terms, we will suppose that we have a constructor `make/term` that constructs a term with given order and coefficient, and selectors `order` and `coeff` that return, respectively, the order and the coefficient of the term. These operations allow us to consider both terms and term lists as data abstractions, whose concrete representations we can worry about separately. Here is the procedure that constructs the term list for the sum of two polynomials:[^122] ::: scheme (define (add-terms L1 L2) (cond ((empty-termlist? L1) L2) ((empty-termlist? L2) L1) (else (let ((t1 (first-term L1)) (t2 (first-term L2))) (cond ((\> (order t1) (order t2)) (adjoin-term t1 (add-terms (rest-terms L1) L2))) ((\< (order t1) (order t2)) (adjoin-term t2 (add-terms L1 (rest-terms L2)))) (else (adjoin-term (make-term (order t1) (add (coeff t1) (coeff t2))) (add-terms (rest-terms L1) (rest-terms L2))))))))) ::: The most important point to note here is that we used the generic addition procedure `add` to add together the coefficients of the terms being combined. This has powerful consequences, as we will see below. In order to multiply two term lists, we multiply each term of the first list by all the terms of the other list, repeatedly using `mul/term/by/all/terms`, which multiplies a given term by all terms in a given term list. The resulting term lists (one for each term of the first list) are accumulated into a sum. Multiplying two terms forms a term whose order is the sum of the orders of the factors and whose coefficient is the product of the coefficients of the factors: ::: scheme (define (mul-terms L1 L2) (if (empty-termlist? L1) (the-empty-termlist) (add-terms (mul-term-by-all-terms (first-term L1) L2) (mul-terms (rest-terms L1) L2)))) (define (mul-term-by-all-terms t1 L) (if (empty-termlist? L) (the-empty-termlist) (let ((t2 (first-term L))) (adjoin-term (make-term (+ (order t1) (order t2)) (mul (coeff t1) (coeff t2))) (mul-term-by-all-terms t1 (rest-terms L)))))) ::: This is really all there is to polynomial addition and multiplication. Notice that, since we operate on terms using the generic procedures `add` and `mul`, our polynomial package is automatically able to handle any type of coefficient that is known about by the generic arithmetic package. If we include a coercion mechanism such as one of those discussed in [Section 2.5.2](#Section 2.5.2), then we also are automatically able to handle operations on polynomials of different coefficient types, such as $$[3x^2 + (2 + 3i)x + 7] \cdot \! \left[ x^4 + {2\over3} x^2 + (5 + 3i) \right]\!.$$ Because we installed the polynomial addition and multiplication procedures `add/poly` and `mul/poly` in the generic arithmetic system as the `add` and `mul` operations for type `polynomial`, our system is also automatically able to handle polynomial operations such as $$\Big[(y + 1)x^2 + (y^2 + 1)x + (y - 1)\Big] \cdot \Big[(y - 2)x + (y^3 + 7)\Big]\!.$$ The reason is that when the system tries to combine coefficients, it will dispatch through `add` and `mul`. Since the coefficients are themselves polynomials (in $y$), these will be combined using `add/poly` and `mul/poly`. The result is a kind of "data-directed recursion" in which, for example, a call to `mul/poly` will result in recursive calls to `mul/poly` in order to multiply the coefficients. If the coefficients of the coefficients were themselves polynomials (as might be used to represent polynomials in three variables), the data direction would ensure that the system would follow through another level of recursive calls, and so on through as many levels as the structure of the data dictates.[^123] #### Representing term lists {#representing-term-lists .unnumbered} Finally, we must confront the job of implementing a good representation for term lists. A term list is, in effect, a set of coefficients keyed by the order of the term. Hence, any of the methods for representing sets, as discussed in [Section 2.3.3](#Section 2.3.3), can be applied to this task. On the other hand, our procedures `add/terms` and `mul/terms` always access term lists sequentially from highest to lowest order. Thus, we will use some kind of ordered list representation. How should we structure the list that represents a term list? One consideration is the "density" of the polynomials we intend to manipulate. A polynomial is said to be *dense* if it has nonzero coefficients in terms of most orders. If it has many zero terms it is said to be *sparse*. For example, $$A: \quad x^5 + 2x^4 + 3x^2 - 2x - 5$$ is a dense polynomial, whereas $$B: \quad x^{100} + 2x^2 + 1$$ is sparse. The term lists of dense polynomials are most efficiently represented as lists of the coefficients. For example, $A$ above would be nicely represented as `(1 2 0 3 -2 -5)`. The order of a term in this representation is the length of the sublist beginning with that term's coefficient, decremented by 1.[^124] This would be a terrible representation for a sparse polynomial such as $B$: There would be a giant list of zeros punctuated by a few lonely nonzero terms. A more reasonable representation of the term list of a sparse polynomial is as a list of the nonzero terms, where each term is a list containing the order of the term and the coefficient for that order. In such a scheme, polynomial $B$ is efficiently represented as `((100 1) (2 2) (0 1))`. As most polynomial manipulations are performed on sparse polynomials, we will use this method. We will assume that term lists are represented as lists of terms, arranged from highest-order to lowest-order term. Once we have made this decision, implementing the selectors and constructors for terms and term lists is straightforward:[^125] ::: scheme (define (adjoin-term term term-list) (if (=zero? (coeff term)) term-list (cons term term-list))) (define (the-empty-termlist) '()) (define (first-term term-list) (car term-list)) (define (rest-terms term-list) (cdr term-list)) (define (empty-termlist? term-list) (null? term-list)) (define (make-term order coeff) (list order coeff)) (define (order term) (car term)) (define (coeff term) (cadr term)) ::: where `=zero?` is as defined in [Exercise 2.80](#Exercise 2.80). (See also [Exercise 2.87](#Exercise 2.87) below.) Users of the polynomial package will create (tagged) polynomials by means of the procedure: ::: scheme (define (make-polynomial var terms) ((get 'make 'polynomial) var terms)) ::: > **[]{#Exercise 2.87 label="Exercise 2.87"}Exercise 2.87:** Install > `=zero?` for polynomials in the generic arithmetic package. This will > allow `adjoin/term` to work for polynomials with coefficients that are > themselves polynomials. > **[]{#Exercise 2.88 label="Exercise 2.88"}Exercise 2.88:** Extend the > polynomial system to include subtraction of polynomials. (Hint: You > may find it helpful to define a generic negation operation.) > **[]{#Exercise 2.89 label="Exercise 2.89"}Exercise 2.89:** Define > procedures that implement the term-list representation described above > as appropriate for dense polynomials. > **[]{#Exercise 2.90 label="Exercise 2.90"}Exercise 2.90:** Suppose we > want to have a polynomial system that is efficient for both sparse and > dense polynomials. One way to do this is to allow both kinds of > term-list representations in our system. The situation is analogous to > the complex-number example of [Section 2.4](#Section 2.4), where we > allowed both rectangular and polar representations. To do this we must > distinguish different types of term lists and make the operations on > term lists generic. Redesign the polynomial system to implement this > generalization. This is a major effort, not a local change. > **[]{#Exercise 2.91 label="Exercise 2.91"}Exercise 2.91:** A > univariate polynomial can be divided by another one to produce a > polynomial quotient and a polynomial remainder. For example, > > $${x^5 - 1 \over x^2 - 1} = x^3 + x, \hbox{ remainder } x - 1.$$ > > Division can be performed via long division. That is, divide the > highest-order term of the dividend by the highest-order term of the > divisor. The result is the first term of the quotient. Next, multiply > the result by the divisor, subtract that from the dividend, and > produce the rest of the answer by recursively dividing the difference > by the divisor. Stop when the order of the divisor exceeds the order > of the dividend and declare the dividend to be the remainder. Also, if > the dividend ever becomes zero, return zero as both quotient and > remainder. > > We can design a `div/poly` procedure on the model of `add/poly` and > `mul/poly`. The procedure checks to see if the two polys have the same > variable. If so, `div/poly` strips off the variable and passes the > problem to `div/terms`, which performs the division operation on term > lists. `div/poly` finally reattaches the variable to the result > supplied by `div/terms`. It is convenient to design `div/terms` to > compute both the quotient and the remainder of a division. `div/terms` > can take two term lists as arguments and return a list of the quotient > term list and the remainder term list. > > Complete the following definition of `div/terms` by filling in the > missing expressions. Use this to implement `div/poly`, which takes two > polys as arguments and returns a list of the quotient and remainder > polys. > > ::: smallscheme > (define (div-terms L1 L2) (if (empty-termlist? L1) (list > (the-empty-termlist) (the-empty-termlist)) (let ((t1 (first-term L1)) > (t2 (first-term L2))) (if (\> (order t2) (order t1)) (list > (the-empty-termlist) L1) (let ((new-c (div (coeff t1) (coeff t2))) > (new-o (- (order t1) (order t2)))) (let ((rest-of-result >  $\langle$  *compute rest of result recursively*  $\rangle$  )) >  $\langle$  *form complete result*  $\rangle$  )))))) > ::: #### Hierarchies of types in symbolic algebra {#hierarchies-of-types-in-symbolic-algebra .unnumbered} Our polynomial system illustrates how objects of one type (polynomials) may in fact be complex objects that have objects of many different types as parts. This poses no real difficulty in defining generic operations. We need only install appropriate generic operations for performing the necessary manipulations of the parts of the compound types. In fact, we saw that polynomials form a kind of "recursive data abstraction," in that parts of a polynomial may themselves be polynomials. Our generic operations and our data-directed programming style can handle this complication without much trouble. On the other hand, polynomial algebra is a system for which the data types cannot be naturally arranged in a tower. For instance, it is possible to have polynomials in $x$ whose coefficients are polynomials in $y$. It is also possible to have polynomials in $y$ whose coefficients are polynomials in $x$. Neither of these types is "above" the other in any natural way, yet it is often necessary to add together elements from each set. There are several ways to do this. One possibility is to convert one polynomial to the type of the other by expanding and rearranging terms so that both polynomials have the same principal variable. One can impose a towerlike structure on this by ordering the variables and thus always converting any polynomial to a "canonical form" with the highest-priority variable dominant and the lower-priority variables buried in the coefficients. This strategy works fairly well, except that the conversion may expand a polynomial unnecessarily, making it hard to read and perhaps less efficient to work with. The tower strategy is certainly not natural for this domain or for any domain where the user can invent new types dynamically using old types in various combining forms, such as trigonometric functions, power series, and integrals. It should not be surprising that controlling coercion is a serious problem in the design of large-scale algebraic-manipulation systems. Much of the complexity of such systems is concerned with relationships among diverse types. Indeed, it is fair to say that we do not yet completely understand coercion. In fact, we do not yet completely understand the concept of a data type. Nevertheless, what we know provides us with powerful structuring and modularity principles to support the design of large systems. > **[]{#Exercise 2.92 label="Exercise 2.92"}Exercise 2.92:** By imposing > an ordering on variables, extend the polynomial package so that > addition and multiplication of polynomials works for polynomials in > different variables. (This is not easy!) #### Extended exercise: Rational functions {#extended-exercise-rational-functions .unnumbered} We can extend our generic arithmetic system to include *rational functions*. These are "fractions" whose numerator and denominator are polynomials, such as $${x + 1 \over x^3 - 1}\,.$$ The system should be able to add, subtract, multiply, and divide rational functions, and to perform such computations as $${x + 1 \over x^3 - 1} + {x \over x^2 - 1} = {x^3 + 2x^2 + 3x + 1 \over x^4 + x^3 - x - 1}\,.$$ (Here the sum has been simplified by removing common factors. Ordinary "cross multiplication" would have produced a fourth-degree polynomial over a fifth-degree polynomial.) If we modify our rational-arithmetic package so that it uses generic operations, then it will do what we want, except for the problem of reducing fractions to lowest terms. > **[]{#Exercise 2.93 label="Exercise 2.93"}Exercise 2.93:** Modify the > rational-arithmetic package to use generic operations, but change > `make/rat` so that it does not attempt to reduce fractions to lowest > terms. Test your system by calling `make/rational` on two polynomials > to produce a rational function: > > ::: scheme > (define p1 (make-polynomial 'x '((2 1) (0 1)))) (define p2 > (make-polynomial 'x '((3 1) (0 1)))) (define rf (make-rational p2 p1)) > ::: > > Now add `rf` to itself, using `add`. You will observe that this > addition procedure does not reduce fractions to lowest terms. We can reduce polynomial fractions to lowest terms using the same idea we used with integers: modifying `make/rat` to divide both the numerator and the denominator by their greatest common divisor. The notion of "greatest common divisor" makes sense for polynomials. In fact, we can compute the gcd of two polynomials using essentially the same Euclid's Algorithm that works for integers.[^126] The integer version is ::: scheme (define (gcd a b) (if (= b 0) a (gcd b (remainder a b)))) ::: Using this, we could make the obvious modification to define a gcd operation that works on term lists: ::: scheme (define (gcd-terms a b) (if (empty-termlist? b) a (gcd-terms b (remainder-terms a b)))) ::: where `remainder/terms` picks out the remainder component of the list returned by the term-list division operation `div/terms` that was implemented in [Exercise 2.91](#Exercise 2.91). > **[]{#Exercise 2.94 label="Exercise 2.94"}Exercise 2.94:** Using > `div/terms`, implement the procedure `remainder/terms` and use this to > define `gcd/terms` as above. Now write a procedure `gcd/poly` that > computes the polynomial gcd of two polys. (The procedure > should signal an error if the two polys are not in the same variable.) > Install in the system a generic operation `greatest/common/divisor` > that reduces to `gcd/poly` for polynomials and to ordinary `gcd` for > ordinary numbers. As a test, try > > ::: scheme > (define p1 (make-polynomial 'x '((4 1) (3 -1) (2 -2) (1 2)))) (define > p2 (make-polynomial 'x '((3 1) (1 -1)))) (greatest-common-divisor p1 > p2) > ::: > > and check your result by hand. > **[]{#Exercise 2.95 label="Exercise 2.95"}Exercise 2.95:** Define > $P_1$, $P_2$, and $P_3$ to be the polynomials > > $$\begin{array}{l@{{}:}l} > P_1 & \quad x^2 - 2x + 1, \\ > P_2 & \quad 11x^2 + 7, \\ > P_3 & \quad 13x + 5. > \end{array}$$ > > Now define $Q_1$ to be the product of $P_1$ and $P_2$ and $Q_2$ to be > the product of $P_1$ and $P_3$, and use `greatest/common/divisor` > ([Exercise 2.94](#Exercise 2.94)) to compute the gcd of > $Q_1$ and $Q_2$. Note that the answer is not the same as $P_1$. This > example introduces noninteger operations into the computation, causing > difficulties with the gcd algorithm.[^127] To understand > what is happening, try tracing `gcd/terms` while computing the > gcd or try performing the division by hand. We can solve the problem exhibited in [Exercise 2.95](#Exercise 2.95) if we use the following modification of the gcd algorithm (which really works only in the case of polynomials with integer coefficients). Before performing any polynomial division in the gcd computation, we multiply the dividend by an integer constant factor, chosen to guarantee that no fractions will arise during the division process. Our answer will thus differ from the actual gcd by an integer constant factor, but this does not matter in the case of reducing rational functions to lowest terms; the gcd will be used to divide both the numerator and denominator, so the integer constant factor will cancel out. More precisely, if $P$ and $Q$ are polynomials, let $O_1$ be the order of $P$ (i.e., the order of the largest term of $P$) and let $O_2$ be the order of $Q$. Let $c$ be the leading coefficient of $Q$. Then it can be shown that, if we multiply $P$ by the *integerizing factor* $c^{1 + O_1 - O_2}$, the resulting polynomial can be divided by $Q$ by using the `div/terms` algorithm without introducing any fractions. The operation of multiplying the dividend by this constant and then dividing is sometimes called the *pseudodivision* of $P$ by $Q$. The remainder of the division is called the *pseudoremainder*. > **[]{#Exercise 2.96 label="Exercise 2.96"}Exercise 2.96:** > > a. Implement the procedure `pseudoremainder/terms`, which is just > like `remainder/terms` except that it multiplies the dividend by > the integerizing factor described above before calling > `div/terms`. Modify `gcd/terms` to use `pseudoremainder/terms`, > and verify that `greatest/common/divisor` now produces an answer > with integer coefficients on the example in [Exercise > 2.95](#Exercise 2.95). > > b. The gcd now has integer coefficients, but they are > larger than those of $P_1$. Modify `gcd/terms` so that it removes > common factors from the coefficients of the answer by dividing all > the coefficients by their (integer) greatest common divisor. Thus, here is how to reduce a rational function to lowest terms: - Compute the gcd of the numerator and denominator, using the version of `gcd/terms` from [Exercise 2.96](#Exercise 2.96). - When you obtain the gcd, multiply both numerator and denominator by the same integerizing factor before dividing through by the gcd, so that division by the gcd will not introduce any noninteger coefficients. As the factor you can use the leading coefficient of the gcd raised to the power $1 + O_1 - O_2$, where $O_2$ is the order of the gcd and $O_1$ is the maximum of the orders of the numerator and denominator. This will ensure that dividing the numerator and denominator by the gcd will not introduce any fractions. - The result of this operation will be a numerator and denominator with integer coefficients. The coefficients will normally be very large because of all of the integerizing factors, so the last step is to remove the redundant factors by computing the (integer) greatest common divisor of all the coefficients of the numerator and the denominator and dividing through by this factor. > **[]{#Exercise 2.97 label="Exercise 2.97"}Exercise 2.97:** > > a. Implement this algorithm as a procedure `reduce/terms` that takes > two term lists `n` and `d` as arguments and returns a list `nn`, > `dd`, which are `n` and `d` reduced to lowest terms via the > algorithm given above. Also write a procedure `reduce/poly`, > analogous to `add/poly`, that checks to see if the two polys have > the same variable. If so, `reduce/poly` strips off the variable > and passes the problem to `reduce/terms`, then reattaches the > variable to the two term lists supplied by `reduce/terms`. > > b. Define a procedure analogous to `reduce/terms` that does what the > original `make/rat` did for integers: > > ::: scheme > (define (reduce-integers n d) (let ((g (gcd n d))) (list (/ n g) > (/ d g)))) > ::: > > and define `reduce` as a generic operation that calls > `apply/generic` to dispatch to either `reduce/poly` (for > `polynomial` arguments) or `reduce/integers` (for `scheme/number` > arguments). You can now easily make the rational-arithmetic > package reduce fractions to lowest terms by having `make/rat` call > `reduce` before combining the given numerator and denominator to > form a rational number. The system now handles rational > expressions in either integers or polynomials. To test your > program, try the example at the beginning of this extended > exercise: > > ::: scheme > (define p1 (make-polynomial 'x '((1 1) (0 1)))) (define p2 > (make-polynomial 'x '((3 1) (0 -1)))) (define p3 (make-polynomial > 'x '((1 1)))) (define p4 (make-polynomial 'x '((2 1) (0 -1)))) > (define rf1 (make-rational p1 p2)) (define rf2 (make-rational p3 > p4)) (add rf1 rf2) > ::: > > See if you get the correct answer, correctly reduced to lowest > terms. The gcd computation is at the heart of any system that does operations on rational functions. The algorithm used above, although mathematically straightforward, is extremely slow. The slowness is due partly to the large number of division operations and partly to the enormous size of the intermediate coefficients generated by the pseudodivisions. One of the active areas in the development of algebraic-manipulation systems is the design of better algorithms for computing polynomial gcds.[^128] # Modularity, Objects, and State {#Chapter 3} > Mεταβάλλον ὰναπαύεται\ > (Even while it changes, it stands still.)\ > ---Heraclitus > Plus ça change, plus c'est la même chose.\ > ---Alphonse Karr The preceding chapters introduced the basic elements from which programs are made. We saw how primitive procedures and primitive data are combined to construct compound entities, and we learned that abstraction is vital in helping us to cope with the complexity of large systems. But these tools are not sufficient for designing programs. Effective program synthesis also requires organizational principles that can guide us in formulating the overall design of a program. In particular, we need strategies to help us structure large systems so that they will be *modular*, that is, so that they can be divided "naturally" into coherent parts that can be separately developed and maintained. One powerful design strategy, which is particularly appropriate to the construction of programs for modeling physical systems, is to base the structure of our programs on the structure of the system being modeled. For each object in the system, we construct a corresponding computational object. For each system action, we define a symbolic operation in our computational model. Our hope in using this strategy is that extending the model to accommodate new objects or new actions will require no strategic changes to the program, only the addition of the new symbolic analogs of those objects or actions. If we have been successful in our system organization, then to add a new feature or debug an old one we will have to work on only a localized part of the system. To a large extent, then, the way we organize a large program is dictated by our perception of the system to be modeled. In this chapter we will investigate two prominent organizational strategies arising from two rather different "world views" of the structure of systems. The first organizational strategy concentrates on *objects*, viewing a large system as a collection of distinct objects whose behaviors may change over time. An alternative organizational strategy concentrates on the *streams* of information that flow in the system, much as an electrical engineer views a signal-processing system. Both the object-based approach and the stream-processing approach raise significant linguistic issues in programming. With objects, we must be concerned with how a computational object can change and yet maintain its identity. This will force us to abandon our old substitution model of computation ([Section 1.1.5](#Section 1.1.5)) in favor of a more mechanistic but less theoretically tractable *environment model* of computation. The difficulties of dealing with objects, change, and identity are a fundamental consequence of the need to grapple with time in our computational models. These difficulties become even greater when we allow the possibility of concurrent execution of programs. The stream approach can be most fully exploited when we decouple simulated time in our model from the order of the events that take place in the computer during evaluation. We will accomplish this using a technique known as *delayed evaluation*. ## Assignment and Local State {#Section 3.1} We ordinarily view the world as populated by independent objects, each of which has a state that changes over time. An object is said to "have state" if its behavior is influenced by its history. A bank account, for example, has state in that the answer to the question "Can I withdraw \$100?" depends upon the history of deposit and withdrawal transactions. We can characterize an object's state by one or more *state variables*, which among them maintain enough information about history to determine the object's current behavior. In a simple banking system, we could characterize the state of an account by a current balance rather than by remembering the entire history of account transactions. In a system composed of many objects, the objects are rarely completely independent. Each may influence the states of others through interactions, which serve to couple the state variables of one object to those of other objects. Indeed, the view that a system is composed of separate objects is most useful when the state variables of the system can be grouped into closely coupled subsystems that are only loosely coupled to other subsystems. This view of a system can be a powerful framework for organizing computational models of the system. For such a model to be modular, it should be decomposed into computational objects that model the actual objects in the system. Each computational object must have its own *local state variables* describing the actual object's state. Since the states of objects in the system being modeled change over time, the state variables of the corresponding computational objects must also change. If we choose to model the flow of time in the system by the elapsed time in the computer, then we must have a way to construct computational objects whose behaviors change as our programs run. In particular, if we wish to model state variables by ordinary symbolic names in the programming language, then the language must provide an *assignment operator* to enable us to change the value associated with a name. ### Local State Variables {#Section 3.1.1} To illustrate what we mean by having a computational object with time-varying state, let us model the situation of withdrawing money from a bank account. We will do this using a procedure `withdraw`, which takes as argument an `amount` to be withdrawn. If there is enough money in the account to accommodate the withdrawal, then `withdraw` should return the balance remaining after the withdrawal. Otherwise, `withdraw` should return the message *Insufficient funds*. For example, if we begin with \$100 in the account, we should obtain the following sequence of responses using `withdraw`: ::: scheme (withdraw 25)  *75*  (withdraw 25)  *50*  (withdraw 60)  *\"Insufficient funds\"*  (withdraw 15)  *35*  ::: Observe that the expression `(withdraw 25)`, evaluated twice, yields different values. This is a new kind of behavior for a procedure. Until now, all our procedures could be viewed as specifications for computing mathematical functions. A call to a procedure computed the value of the function applied to the given arguments, and two calls to the same procedure with the same arguments always produced the same result.[^129] To implement `withdraw`, we can use a variable `balance` to indicate the balance of money in the account and define `withdraw` as a procedure that accesses `balance`. The `withdraw` procedure checks to see if `balance` is at least as large as the requested `amount`. If so, `withdraw` decrements `balance` by `amount` and returns the new value of `balance`. Otherwise, `withdraw` returns the *Insufficient funds* message. Here are the definitions of `balance` and `withdraw`: ::: scheme (define balance 100) (define (withdraw amount) (if (\>= balance amount) (begin (set! balance (- balance amount)) balance) \"Insufficient funds\")) ::: Decrementing `balance` is accomplished by the expression ::: scheme (set! balance (- balance amount)) ::: This uses the `set!` special form, whose syntax is ::: scheme (set!  $\color{SchemeDark}\langle$  *name*  $\color{SchemeDark}\rangle$   $\color{SchemeDark}\langle$  *new-value*  $\color{SchemeDark}\rangle$ ) ::: Here $\langle$*name*$\kern0.04em\rangle$ is a symbol and $\langle$*new-value*$\kern0.04em\rangle$ is any expression. `set!` changes $\langle$*name*$\kern0.04em\rangle$ so that its value is the result obtained by evaluating $\langle$*new-value*$\kern0.04em\rangle$. In the case at hand, we are changing `balance` so that its new value will be the result of subtracting `amount` from the previous value of `balance`.[^130] `withdraw` also uses the `begin` special form to cause two expressions to be evaluated in the case where the `if` test is true: first decrementing `balance` and then returning the value of `balance`. In general, evaluating the expression ::: scheme (begin  $\color{SchemeDark}\langle$  *exp*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$   $\color{SchemeDark}\langle$  *exp*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 2}}\rangle$   $\dots$   $\color{SchemeDark}\langle$  *exp*  $\color{SchemeDark}_{\hbox{\ttfamily\itshape\scriptsize k}}\rangle$ ) ::: causes the expressions $\langle\kern0.06em$*exp*$_1\rangle$ through $\langle\kern0.06em$*exp*$_k\rangle$ to be evaluated in sequence and the value of the final expression $\langle\kern0.06em$*exp*$_k\rangle$ to be returned as the value of the entire `begin` form.[^131] Although `withdraw` works as desired, the variable `balance` presents a problem. As specified above, `balance` is a name defined in the global environment and is freely accessible to be examined or modified by any procedure. It would be much better if we could somehow make `balance` internal to `withdraw`, so that `withdraw` would be the only procedure that could access `balance` directly and any other procedure could access `balance` only indirectly (through calls to `withdraw`). This would more accurately model the notion that `balance` is a local state variable used by `withdraw` to keep track of the state of the account. We can make `balance` internal to `withdraw` by rewriting the definition as follows: ::: scheme (define new-withdraw (let ((balance 100)) (lambda (amount) (if (\>= balance amount) (begin (set! balance (- balance amount)) balance) \"Insufficient funds\")))) ::: What we have done here is use `let` to establish an environment with a local variable `balance`, bound to the initial value 100. Within this local environment, we use `lambda` to create a procedure that takes `amount` as an argument and behaves like our previous `withdraw` procedure. This procedure---returned as the result of evaluating the `let` expression---is `new/withdraw`, which behaves in precisely the same way as `withdraw` but whose variable `balance` is not accessible by any other procedure.[^132] Combining `set!` with local variables is the general programming technique we will use for constructing computational objects with local state. Unfortunately, using this technique raises a serious problem: When we first introduced procedures, we also introduced the substitution model of evaluation ([Section 1.1.5](#Section 1.1.5)) to provide an interpretation of what procedure application means. We said that applying a procedure should be interpreted as evaluating the body of the procedure with the formal parameters replaced by their values. The trouble is that, as soon as we introduce assignment into our language, substitution is no longer an adequate model of procedure application. (We will see why this is so in [Section 3.1.3](#Section 3.1.3).) As a consequence, we technically have at this point no way to understand why the `new/withdraw` procedure behaves as claimed above. In order to really understand a procedure such as `new/withdraw`, we will need to develop a new model of procedure application. In [Section 3.2](#Section 3.2) we will introduce such a model, together with an explanation of `set!` and local variables. First, however, we examine some variations on the theme established by `new/withdraw`. The following procedure, `make/withdraw`, creates "withdrawal processors." The formal parameter `balance` in `make/withdraw` specifies the initial amount of money in the account.[^133] ::: scheme (define (make-withdraw balance) (lambda (amount) (if (\>= balance amount) (begin (set! balance (- balance amount)) balance) \"Insufficient funds\"))) ::: `make/withdraw` can be used as follows to create two objects `W1` and `W2`: ::: scheme (define W1 (make-withdraw 100)) (define W2 (make-withdraw 100)) (W1 50)  *50*  (W2 70)  *30*  (W2 40)  *\"Insufficient funds\"*  (W1 40)  *10*  ::: Observe that `W1` and `W2` are completely independent objects, each with its own local state variable `balance`. Withdrawals from one do not affect the other. We can also create objects that handle deposits as well as withdrawals, and thus we can represent simple bank accounts. Here is a procedure that returns a "bank-account object" with a specified initial balance: ::: scheme (define (make-account balance) (define (withdraw amount) (if (\>= balance amount) (begin (set! balance (- balance amount)) balance) \"Insufficient funds\")) (define (deposit amount) (set! balance (+ balance amount)) balance) (define (dispatch m) (cond ((eq? m 'withdraw) withdraw) ((eq? m 'deposit) deposit) (else (error \"Unknown request: MAKE-ACCOUNT\" m)))) dispatch) ::: Each call to `make/account` sets up an environment with a local state variable `balance`. Within this environment, `make/account` defines procedures `deposit` and `withdraw` that access `balance` and an additional procedure `dispatch` that takes a "message" as input and returns one of the two local procedures. The `dispatch` procedure itself is returned as the value that represents the bank-account object. This is precisely the *message-passing* style of programming that we saw in [Section 2.4.3](#Section 2.4.3), although here we are using it in conjunction with the ability to modify local variables. `make/account` can be used as follows: ::: scheme (define acc (make-account 100)) ((acc 'withdraw) 50)  *50*  ((acc 'withdraw) 60)  *\"Insufficient funds\"*  ((acc 'deposit) 40)  *90*  ((acc 'withdraw) 60)  *30*  ::: Each call to `acc` returns the locally defined `deposit` or `withdraw` procedure, which is then applied to the specified `amount`. As was the case with `make/withdraw`, another call to `make/account` ::: scheme (define acc2 (make-account 100)) ::: will produce a completely separate account object, which maintains its own local `balance`. > **[]{#Exercise 3.1 label="Exercise 3.1"}Exercise 3.1:** An > *accumulator* is a procedure that is called repeatedly with a single > numeric argument and accumulates its arguments into a sum. Each time > it is called, it returns the currently accumulated sum. Write a > procedure `make/accumulator` that generates accumulators, each > maintaining an independent sum. The input to `make/accumulator` should > specify the initial value of the sum; for example > > ::: scheme > (define A (make-accumulator 5)) (A 10)  *15*  (A 10)  *25*  > ::: > **[]{#Exercise 3.2 label="Exercise 3.2"}Exercise 3.2:** In > software-testing applications, it is useful to be able to count the > number of times a given procedure is called during the course of a > computation. Write a procedure `make/monitored` that takes as input a > procedure, `f`, that itself takes one input. The result returned by > `make/monitored` is a third procedure, say `mf`, that keeps track of > the number of times it has been called by maintaining an internal > counter. If the input to `mf` is the special symbol `how/many/calls?`, > then `mf` returns the value of the counter. If the input is the > special symbol `reset/count`, then `mf` resets the counter to zero. > For any other input, `mf` returns the result of calling `f` on that > input and increments the counter. For instance, we could make a > monitored version of the `sqrt` procedure: > > ::: scheme > (define s (make-monitored sqrt)) (s 100)  *10*  (s 'how-many-calls?) >  *1*  > ::: > **[]{#Exercise 3.3 label="Exercise 3.3"}Exercise 3.3:** Modify the > `make/account` procedure so that it creates password-protected > accounts. That is, `make/account` should take a symbol as an > additional argument, as in > > ::: scheme > (define acc (make-account 100 'secret-password)) > ::: > > The resulting account object should process a request only if it is > accompanied by the password with which the account was created, and > should otherwise return a complaint: > > ::: scheme > ((acc 'secret-password 'withdraw) 40)  *60*  ((acc > 'some-other-password 'deposit) 50)  *\"Incorrect password\"*  > ::: > **[]{#Exercise 3.4 label="Exercise 3.4"}Exercise 3.4:** Modify the > `make/account` procedure of [Exercise 3.3](#Exercise 3.3) by adding > another local state variable so that, if an account is accessed more > than seven consecutive times with an incorrect password, it invokes > the procedure `call/the/cops`. ### The Benefits of Introducing Assignment {#Section 3.1.2} As we shall see, introducing assignment into our programming language leads us into a thicket of difficult conceptual issues. Nevertheless, viewing systems as collections of objects with local state is a powerful technique for maintaining a modular design. As a simple example, consider the design of a procedure `rand` that, whenever it is called, returns an integer chosen at random. It is not at all clear what is meant by "chosen at random." What we presumably want is for successive calls to `rand` to produce a sequence of numbers that has statistical properties of uniform distribution. We will not discuss methods for generating suitable sequences here. Rather, let us assume that we have a procedure `rand/update` that has the property that if we start with a given number $x_1$ and form ::: scheme  $\color{SchemeDark}x_2$  = (rand-update  $\color{SchemeDark}x_1$ )  $\color{SchemeDark}x_3$  = (rand-update  $\color{SchemeDark}x_2$ ) ::: then the sequence of values $x_1$, $x_2$, $x_3$, $\dots$ will have the desired statistical properties.[^134] We can implement `rand` as a procedure with a local state variable `x` that is initialized to some fixed value `random/init`. Each call to `rand` computes `rand/update` of the current value of `x`, returns this as the random number, and also stores this as the new value of `x`. ::: scheme (define rand (let ((x random-init)) (lambda () (set! x (rand-update x)) x))) ::: Of course, we could generate the same sequence of random numbers without using assignment by simply calling `rand/update` directly. However, this would mean that any part of our program that used random numbers would have to explicitly remember the current value of `x` to be passed as an argument to `rand/update`. To realize what an annoyance this would be, consider using random numbers to implement a technique called *Monte Carlo simulation*. The Monte Carlo method consists of choosing sample experiments at random from a large set and then making deductions on the basis of the probabilities estimated from tabulating the results of those experiments. For example, we can approximate $\pi$ using the fact that $6/\pi^2$ is the probability that two integers chosen at random will have no factors in common; that is, that their greatest common divisor will be 1.[^135] To obtain the approximation to $\pi$, we perform a large number of experiments. In each experiment we choose two integers at random and perform a test to see if their gcd is 1. The fraction of times that the test is passed gives us our estimate of $6/\pi^2$, and from this we obtain our approximation to $\pi$. The heart of our program is a procedure `monte/carlo`, which takes as arguments the number of times to try an experiment, together with the experiment, represented as a no-argument procedure that will return either true or false each time it is run. `monte/carlo` runs the experiment for the designated number of trials and returns a number telling the fraction of the trials in which the experiment was found to be true. ::: scheme (define (estimate-pi trials) (sqrt (/ 6 (monte-carlo trials cesaro-test)))) (define (cesaro-test) (= (gcd (rand) (rand)) 1)) (define (monte-carlo trials experiment) (define (iter trials-remaining trials-passed) (cond ((= trials-remaining 0) (/ trials-passed trials)) ((experiment) (iter (- trials-remaining 1) (+ trials-passed 1))) (else (iter (- trials-remaining 1) trials-passed)))) (iter trials 0)) ::: Now let us try the same computation using `rand/update` directly rather than `rand`, the way we would be forced to proceed if we did not use assignment to model local state: ::: scheme (define (estimate-pi trials) (sqrt (/ 6 (random-gcd-test trials random-init)))) (define (random-gcd-test trials initial-x) (define (iter trials-remaining trials-passed x) (let ((x1 (rand-update x))) (let ((x2 (rand-update x1))) (cond ((= trials-remaining 0) (/ trials-passed trials)) ((= (gcd x1 x2) 1) (iter (- trials-remaining 1) (+ trials-passed 1) x2)) (else (iter (- trials-remaining 1) trials-passed x2)))))) (iter trials 0 initial-x)) ::: While the program is still simple, it betrays some painful breaches of modularity. In our first version of the program, using `rand`, we can express the Monte Carlo method directly as a general `monte/carlo` procedure that takes as an argument an arbitrary `experiment` procedure. In our second version of the program, with no local state for the random-number generator, `random/gcd/test` must explicitly manipulate the random numbers `x1` and `x2` and recycle `x2` through the iterative loop as the new input to `rand/update`. This explicit handling of the random numbers intertwines the structure of accumulating test results with the fact that our particular experiment uses two random numbers, whereas other Monte Carlo experiments might use one random number or three. Even the top-level procedure `estimate/pi` has to be concerned with supplying an initial random number. The fact that the random-number generator's insides are leaking out into other parts of the program makes it difficult for us to isolate the Monte Carlo idea so that it can be applied to other tasks. In the first version of the program, assignment encapsulates the state of the random-number generator within the `rand` procedure, so that the details of random-number generation remain independent of the rest of the program. The general phenomenon illustrated by the Monte Carlo example is this: From the point of view of one part of a complex process, the other parts appear to change with time. They have hidden time-varying local state. If we wish to write computer programs whose structure reflects this decomposition, we make computational objects (such as bank accounts and random-number generators) whose behavior changes with time. We model state with local state variables, and we model the changes of state with assignments to those variables. It is tempting to conclude this discussion by saying that, by introducing assignment and the technique of hiding state in local variables, we are able to structure systems in a more modular fashion than if all state had to be manipulated explicitly, by passing additional parameters. Unfortunately, as we shall see, the story is not so simple. > **[]{#Exercise 3.5 label="Exercise 3.5"}Exercise 3.5:** *Monte Carlo > integration* is a method of estimating definite integrals by means of > Monte Carlo simulation. Consider computing the area of a region of > space described by a predicate $P(x, y)$ that is true for points > $(x, y)$ in the region and false for points not in the region. For > example, the region contained within a circle of radius 3 centered at > (5, 7) is described by the predicate that tests whether > $(x - 5)^2 + (y - 7)^2 \le 3^2$. To estimate the area of the region > described by such a predicate, begin by choosing a rectangle that > contains the region. For example, a rectangle with diagonally opposite > corners at (2, 4) and (8, 10) contains the circle above. The desired > integral is the area of that portion of the rectangle that lies in the > region. We can estimate the integral by picking, at random, points > $(x, y)$ that lie in the rectangle, and testing $P(x, y)$ for each > point to determine whether the point lies in the region. If we try > this with many points, then the fraction of points that fall in the > region should give an estimate of the proportion of the rectangle that > lies in the region. Hence, multiplying this fraction by the area of > the entire rectangle should produce an estimate of the integral. > > Implement Monte Carlo integration as a procedure `estimate/integral` > that takes as arguments a predicate `P`, upper and lower bounds `x1`, > `x2`, `y1`, and `y2` for the rectangle, and the number of trials to > perform in order to produce the estimate. Your procedure should use > the same `monte/carlo` procedure that was used above to estimate > $\pi$. Use your `estimate/integral` to produce an estimate of $\pi$ by > measuring the area of a unit circle. > > You will find it useful to have a procedure that returns a number > chosen at random from a given range. The following `random/in/range` > procedure implements this in terms of the `random` procedure used in > [Section 1.2.6](#Section 1.2.6), which returns a nonnegative number > less than its input.[^136] > > ::: scheme > (define (random-in-range low high) (let ((range (- high low))) (+ low > (random range)))) > ::: > **[]{#Exercise 3.6 label="Exercise 3.6"}Exercise 3.6:** It is useful > to be able to reset a random-number generator to produce a sequence > starting from a given value. Design a new `rand` procedure that is > called with an argument that is either the symbol `generate` or the > symbol `reset` and behaves as follows: `(rand ’generate)` produces a > new random number; > `((rand ’reset)`$\;\langle$*new-value*$\kern0.11em\rangle$`)` resets > the internal state variable to the designated > $\langle$*new-value*$\kern0.08em\rangle$. Thus, by resetting the > state, one can generate repeatable sequences. These are very handy to > have when testing and debugging programs that use random numbers. ### The Costs of Introducing Assignment {#Section 3.1.3} As we have seen, the `set!` operation enables us to model objects that have local state. However, this advantage comes at a price. Our programming language can no longer be interpreted in terms of the substitution model of procedure application that we introduced in [Section 1.1.5](#Section 1.1.5). Moreover, no simple model with "nice" mathematical properties can be an adequate framework for dealing with objects and assignment in programming languages. So long as we do not use assignments, two evaluations of the same procedure with the same arguments will produce the same result, so that procedures can be viewed as computing mathematical functions. Programming without any use of assignments, as we did throughout the first two chapters of this book, is accordingly known as *functional programming*. To understand how assignment complicates matters, consider a simplified version of the `make/withdraw` procedure of [Section 3.1.1](#Section 3.1.1) that does not bother to check for an insufficient amount: ::: scheme (define (make-simplified-withdraw balance) (lambda (amount) (set! balance (- balance amount)) balance)) (define W (make-simplified-withdraw 25)) (W 20)  *5*  (W 10)  *-5*  ::: Compare this procedure with the following `make/decrementer` procedure, which does not use `set!`: ::: scheme (define (make-decrementer balance) (lambda (amount) (- balance amount))) ::: `make/decrementer` returns a procedure that subtracts its input from a designated amount `balance`, but there is no accumulated effect over successive calls, as with `make/simplified/withdraw`: ::: scheme (define D (make-decrementer 25)) (D 20)  *5*  (D 10)  *15*  ::: We can use the substitution model to explain how `make/decrementer` works. For instance, let us analyze the evaluation of the expression ::: scheme ((make-decrementer 25) 20) ::: We first simplify the operator of the combination by substituting 25 for `balance` in the body of `make/decrementer`. This reduces the expression to ::: scheme ((lambda (amount) (- 25 amount)) 20) ::: Now we apply the operator by substituting 20 for `amount` in the body of the `lambda` expression: ::: scheme (- 25 20) ::: The final answer is 5. Observe, however, what happens if we attempt a similar substitution analysis with `make/simplified/withdraw`: ::: scheme ((make-simplified-withdraw 25) 20) ::: We first simplify the operator by substituting 25 for `balance` in the body of `make/simplified/withdraw`. This reduces the expression to[^137] ::: scheme ((lambda (amount) (set! balance (- 25 amount)) 25) 20) ::: Now we apply the operator by substituting 20 for `amount` in the body of the `lambda` expression: ::: scheme (set! balance (- 25 20)) 25 ::: If we adhered to the substitution model, we would have to say that the meaning of the procedure application is to first set `balance` to 5 and then return 25 as the value of the expression. This gets the wrong answer. In order to get the correct answer, we would have to somehow distinguish the first occurrence of `balance` (before the effect of the `set!`) from the second occurrence of `balance` (after the effect of the `set!`), and the substitution model cannot do this. The trouble here is that substitution is based ultimately on the notion that the symbols in our language are essentially names for values. But as soon as we introduce `set!` and the idea that the value of a variable can change, a variable can no longer be simply a name. Now a variable somehow refers to a place where a value can be stored, and the value stored at this place can change. In [Section 3.2](#Section 3.2) we will see how environments play this role of "place" in our computational model. #### Sameness and change {#sameness-and-change .unnumbered} The issue surfacing here is more profound than the mere breakdown of a particular model of computation. As soon as we introduce change into our computational models, many notions that were previously straightforward become problematical. Consider the concept of two things being "the same." Suppose we call `make/decrementer` twice with the same argument to create two procedures: ::: scheme (define D1 (make-decrementer 25)) (define D2 (make-decrementer 25)) ::: Are `D1` and `D2` the same? An acceptable answer is yes, because `D1` and `D2` have the same computational behavior---each is a procedure that subtracts its input from 25. In fact, `D1` could be substituted for `D2` in any computation without changing the result. Contrast this with making two calls to `make/simplified/withdraw`: ::: scheme (define W1 (make-simplified-withdraw 25)) (define W2 (make-simplified-withdraw 25)) ::: Are `W1` and `W2` the same? Surely not, because calls to `W1` and `W2` have distinct effects, as shown by the following sequence of interactions: ::: scheme (W1 20)  *5*  (W1 20)  *-15*  (W2 20)  *5*  ::: Even though `W1` and `W2` are "equal" in the sense that they are both created by evaluating the same expression, `(make/simplified/withdraw 25)`, it is not true that `W1` could be substituted for `W2` in any expression without changing the result of evaluating the expression. A language that supports the concept that "equals can be substituted for equals" in an expression without changing the value of the expression is said to be *referentially transparent*. Referential transparency is violated when we include `set!` in our computer language. This makes it tricky to determine when we can simplify expressions by substituting equivalent expressions. Consequently, reasoning about programs that use assignment becomes drastically more difficult. Once we forgo referential transparency, the notion of what it means for computational objects to be "the same" becomes difficult to capture in a formal way. Indeed, the meaning of "same" in the real world that our programs model is hardly clear in itself. In general, we can determine that two apparently identical objects are indeed "the same one" only by modifying one object and then observing whether the other object has changed in the same way. But how can we tell if an object has "changed" other than by observing the "same" object twice and seeing whether some property of the object differs from one observation to the next? Thus, we cannot determine "change" without some *a priori* notion of "sameness," and we cannot determine sameness without observing the effects of change. As an example of how this issue arises in programming, consider the situation where Peter and Paul have a bank account with \$100 in it. There is a substantial difference between modeling this as ::: scheme (define peter-acc (make-account 100)) (define paul-acc (make-account 100)) ::: and modeling it as ::: scheme (define peter-acc (make-account 100)) (define paul-acc peter-acc) ::: In the first situation, the two bank accounts are distinct. Transactions made by Peter will not affect Paul's account, and vice versa. In the second situation, however, we have defined `paul/acc` to be *the same thing* as `peter/acc`. In effect, Peter and Paul now have a joint bank account, and if Peter makes a withdrawal from `peter/acc` Paul will observe less money in `paul/acc`. These two similar but distinct situations can cause confusion in building computational models. With the shared account, in particular, it can be especially confusing that there is one object (the bank account) that has two different names (`peter/acc` and `paul/acc`); if we are searching for all the places in our program where `paul/acc` can be changed, we must remember to look also at things that change `peter/acc`.[^138] With reference to the above remarks on "sameness" and "change," observe that if Peter and Paul could only examine their bank balances, and could not perform operations that changed the balance, then the issue of whether the two accounts are distinct would be moot. In general, so long as we never modify data objects, we can regard a compound data object to be precisely the totality of its pieces. For example, a rational number is determined by giving its numerator and its denominator. But this view is no longer valid in the presence of change, where a compound data object has an "identity" that is something different from the pieces of which it is composed. A bank account is still "the same" bank account even if we change the balance by making a withdrawal; conversely, we could have two different bank accounts with the same state information. This complication is a consequence, not of our programming language, but of our perception of a bank account as an object. We do not, for example, ordinarily regard a rational number as a changeable object with identity, such that we could change the numerator and still have "the same" rational number. #### Pitfalls of imperative programming {#pitfalls-of-imperative-programming .unnumbered} In contrast to functional programming, programming that makes extensive use of assignment is known as *imperative programming*. In addition to raising complications about computational models, programs written in imperative style are susceptible to bugs that cannot occur in functional programs. For example, recall the iterative factorial program from [Section 1.2.1](#Section 1.2.1): ::: scheme (define (factorial n) (define (iter product counter) (if (\> counter n) product (iter (\* counter product) (+ counter 1)))) (iter 1 1)) ::: Instead of passing arguments in the internal iterative loop, we could adopt a more imperative style by using explicit assignment to update the values of the variables `product` and `counter`: ::: scheme (define (factorial n) (let ((product 1) (counter 1)) (define (iter) (if (\> counter n) product (begin (set! product (\* counter product)) (set! counter (+ counter 1)) (iter)))) (iter))) ::: This does not change the results produced by the program, but it does introduce a subtle trap. How do we decide the order of the assignments? As it happens, the program is correct as written. But writing the assignments in the opposite order ::: scheme (set! counter (+ counter 1)) (set! product (\* counter product)) ::: would have produced a different, incorrect result. In general, programming with assignment forces us to carefully consider the relative orders of the assignments to make sure that each statement is using the correct version of the variables that have been changed. This issue simply does not arise in functional programs.[^139] The complexity of imperative programs becomes even worse if we consider applications in which several processes execute concurrently. We will return to this in [Section 3.4](#Section 3.4). First, however, we will address the issue of providing a computational model for expressions that involve assignment, and explore the uses of objects with local state in designing simulations. > **[]{#Exercise 3.7 label="Exercise 3.7"}Exercise 3.7:** Consider the > bank account objects created by `make/account`, with the password > modification described in [Exercise 3.3](#Exercise 3.3). Suppose that > our banking system requires the ability to make joint accounts. Define > a procedure `make/joint` that accomplishes this. `make/joint` should > take three arguments. The first is a password-protected account. The > second argument must match the password with which the account was > defined in order for the `make/joint` operation to proceed. The third > argument is a new password. `make/joint` is to create an additional > access to the original account using the new password. For example, if > `peter/acc` is a bank account with password `open/sesame`, then > > ::: scheme > (define paul-acc (make-joint peter-acc 'open-sesame 'rosebud)) > ::: > > will allow one to make transactions on `peter/acc` using the name > `paul/acc` and the password `rosebud`. You may wish to modify your > solution to [Exercise 3.3](#Exercise 3.3) to accommodate this new > feature. > **[]{#Exercise 3.8 label="Exercise 3.8"}Exercise 3.8:** When we > defined the evaluation model in [Section 1.1.3](#Section 1.1.3), we > said that the first step in evaluating an expression is to evaluate > its subexpressions. But we never specified the order in which the > subexpressions should be evaluated (e.g., left to right or right to > left). When we introduce assignment, the order in which the arguments > to a procedure are evaluated can make a difference to the result. > Define a simple procedure `f` such that evaluating > > ::: scheme > (+ (f 0) (f 1)) > ::: > > will return 0 if the arguments to `+` are evaluated from left to right > but will return 1 if the arguments are evaluated from right to left. ## The Environment Model of Evaluation {#Section 3.2} When we introduced compound procedures in [Chapter 1](#Chapter 1), we used the substitution model of evaluation ([Section 1.1.5](#Section 1.1.5)) to define what is meant by applying a procedure to arguments: - To apply a compound procedure to arguments, evaluate the body of the procedure with each formal parameter replaced by the corresponding argument. Once we admit assignment into our programming language, such a definition is no longer adequate. In particular, [Section 3.1.3](#Section 3.1.3) argued that, in the presence of assignment, a variable can no longer be considered to be merely a name for a value. Rather, a variable must somehow designate a "place" in which values can be stored. In our new model of evaluation, these places will be maintained in structures called *environments*. An environment is a sequence of *frames*. Each frame is a table (possibly empty) of *bindings*, which associate variable names with their corresponding values. (A single frame may contain at most one binding for any variable.) Each frame also has a pointer to its *enclosing environment*, unless, for the purposes of discussion, the frame is considered to be *global*. The *value of a variable* with respect to an environment is the value given by the binding of the variable in the first frame in the environment that contains a binding for that variable. If no frame in the sequence specifies a binding for the variable, then the variable is said to be *unbound* in the environment. [Figure 3.1](#Figure 3.1) shows a simple environment structure consisting of three frames, labeled I, II, and III. In the diagram, A, B, C, and D are pointers to environments. C and D point to the same environment. The variables `z` and `x` are bound in frame II, while `y` and `x` are bound in frame I. The value of `x` in environment D is 3. The value of `x` with respect to environment B is also 3. This is determined as follows: We examine the first frame in the sequence (frame III) and do not find a binding for `x`, so we proceed to the enclosing environment D and find the binding in frame I. On the other hand, the value of `x` in environment A is 7, because the first frame in the sequence (frame II) contains a binding of `x` to 7. With respect to environment A, the binding of `x` to 7 in frame II is said to *shadow* the binding of `x` to 3 in frame I. []{#Figure 3.1 label="Figure 3.1"} ![image](fig/chap3/Fig3.1.pdf){width="48mm"} **Figure 3.1:** A simple environment structure. The environment is crucial to the evaluation process, because it determines the context in which an expression should be evaluated. Indeed, one could say that expressions in a programming language do not, in themselves, have any meaning. Rather, an expression acquires a meaning only with respect to some environment in which it is evaluated. Even the interpretation of an expression as straightforward as `(+ 1 1)` depends on an understanding that one is operating in a context in which `+` is the symbol for addition. Thus, in our model of evaluation we will always speak of evaluating an expression with respect to some environment. To describe interactions with the interpreter, we will suppose that there is a global environment, consisting of a single frame (with no enclosing environment) that includes values for the symbols associated with the primitive procedures. For example, the idea that `+` is the symbol for addition is captured by saying that the symbol `+` is bound in the global environment to the primitive addition procedure. ### The Rules for Evaluation {#Section 3.2.1} The overall specification of how the interpreter evaluates a combination remains the same as when we first introduced it in [Section 1.1.3](#Section 1.1.3): - To evaluate a combination: 1. Evaluate the subexpressions of the combination.[^140] 2. Apply the value of the operator subexpression to the values of the operand subexpressions. The environment model of evaluation replaces the substitution model in specifying what it means to apply a compound procedure to arguments. In the environment model of evaluation, a procedure is always a pair consisting of some code and a pointer to an environment. Procedures are created in one way only: by evaluating a λ-expression. This produces a procedure whose code is obtained from the text of the λ-expression and whose environment is the environment in which the λ-expression was evaluated to produce the procedure. For example, consider the procedure definition ::: scheme (define (square x) (\* x x)) ::: evaluated in the global environment. The procedure definition syntax is just syntactic sugar for an underlying implicit λ-expression. It would have been equivalent to have used ::: scheme (define square (lambda (x) (\* x x))) ::: which evaluates `(lambda (x) (* x x))` and binds `square` to the resulting value, all in the global environment. [Figure 3.2](#Figure 3.2) shows the result of evaluating this `define` expression. The procedure object is a pair whose code specifies that the procedure has one formal parameter, namely `x`, and a procedure body `(* x x)`. The environment part of the procedure is a pointer to the global environment, since that is the environment in which the λ-expression was evaluated to produce the procedure. A new binding, which associates the procedure object with the symbol `square`, has been added to the global frame. In general, `define` creates definitions by adding bindings to frames. []{#Figure 3.2 label="Figure 3.2"} ![image](fig/chap3/Fig3.2b.pdf){width="49mm"} > **Figure 3.2:** Environment structure produced by evaluating\ > `(define (square x) (* x x))` in the global environment. Now that we have seen how procedures are created, we can describe how procedures are applied. The environment model specifies: To apply a procedure to arguments, create a new environment containing a frame that binds the parameters to the values of the arguments. The enclosing environment of this frame is the environment specified by the procedure. Now, within this new environment, evaluate the procedure body. To show how this rule is followed, [Figure 3.3](#Figure 3.3) illustrates the environment structure created by evaluating the expression `(square 5)` in the global environment, where `square` is the procedure generated in [Figure 3.2](#Figure 3.2). Applying the procedure results in the creation of a new environment, labeled E1 in the figure, that begins with a frame in which `x`, the formal parameter for the procedure, is bound to the argument 5. The pointer leading upward from this frame shows that the frame's enclosing environment is the global environment. The global environment is chosen here, because this is the environment that is indicated as part of the `square` procedure object. Within E1, we evaluate the body of the procedure, `(* x x)`. Since the value of `x` in E1 is 5, the result is `(* 5 5)`, or 25. []{#Figure 3.3 label="Figure 3.3"} ![image](fig/chap3/Fig3.3b.pdf){width="78mm"} > **Figure 3.3:** Environment created by evaluating `(square 5)` in the > global environment. The environment model of procedure application can be summarized by two rules: - A procedure object is applied to a set of arguments by constructing a frame, binding the formal parameters of the procedure to the arguments of the call, and then evaluating the body of the procedure in the context of the new environment constructed. The new frame has as its enclosing environment the environment part of the procedure object being applied. - A procedure is created by evaluating a λ-expression relative to a given environment. The resulting procedure object is a pair consisting of the text of the λ-expression and a pointer to the environment in which the procedure was created. We also specify that defining a symbol using `define` creates a binding in the current environment frame and assigns to the symbol the indicated value.[^141] Finally, we specify the behavior of `set!`, the operation that forced us to introduce the environment model in the first place. Evaluating the expression `(set!`$\;\langle$*variable*$\kern0.08em\rangle$$\;\langle$*value*$\kern0.08em\rangle$`)` in some environment locates the binding of the variable in the environment and changes that binding to indicate the new value. That is, one finds the first frame in the environment that contains a binding for the variable and modifies that frame. If the variable is unbound in the environment, then `set!` signals an error. These evaluation rules, though considerably more complex than the substitution model, are still reasonably straightforward. Moreover, the evaluation model, though abstract, provides a correct description of how the interpreter evaluates expressions. In [Chapter 4](#Chapter 4) we shall see how this model can serve as a blueprint for implementing a working interpreter. The following sections elaborate the details of the model by analyzing some illustrative programs. ### Applying Simple Procedures {#Section 3.2.2} When we introduced the substitution model in [Section 1.1.5](#Section 1.1.5) we showed how the combination `(f 5)` evaluates to 136, given the following procedure definitions: ::: scheme (define (square x) (\* x x)) (define (sum-of-squares x y) (+ (square x) (square y))) (define (f a) (sum-of-squares (+ a 1) (\* a 2))) ::: We can analyze the same example using the environment model. [Figure 3.4](#Figure 3.4) shows the three procedure objects created by evaluating the definitions of `f`, `square`, and `sum/of/squares` in the global environment. Each procedure object consists of some code, together with a pointer to the global environment. []{#Figure 3.4 label="Figure 3.4"} ![image](fig/chap3/Fig3.4a.pdf){width="106mm"} **Figure 3.4:** Procedure objects in the global frame. In [Figure 3.5](#Figure 3.5) we see the environment structure created by evaluating the expression `(f 5)`. The call to `f` creates a new environment E1 beginning with a frame in which `a`, the formal parameter of `f`, is bound to the argument 5. In E1, we evaluate the body of `f`: ::: scheme (sum-of-squares (+ a 1) (\* a 2)) ::: To evaluate this combination, we first evaluate the subexpressions. The first subexpression, `sum/of/squares`, has a value that is a procedure object. (Notice how this value is found: We first look in the first frame of E1, which contains no binding for `sum/of/squares`. Then we proceed to the enclosing environment, i.e. the global environment, and find the binding shown in [Figure 3.4](#Figure 3.4).) The other two subexpressions are evaluated by applying the primitive operations `+` and `*` to evaluate the two combinations `(+ a 1)` and `(* a 2)` to obtain 6 and 10, respectively. Now we apply the procedure object `sum/of/squares` to the arguments 6 and 10. This results in a new environment E2 in which the formal parameters `x` and `y` are bound to the arguments. Within E2 we evaluate the combination `(+ (square x) (square y))`. This leads us to evaluate `(square x)`, where `square` is found in the global frame and `x` is 6. Once again, we set up a new environment, E3, in which `x` is bound to 6, and within this we evaluate the body of `square`, which is `(* x x)`. Also as part of applying `sum/of/squares`, we must evaluate the subexpression `(square y)`, where `y` is 10. This second call to `square` creates another environment, E4, in which `x`, the formal parameter of `square`, is bound to 10. And within E4 we must evaluate `(* x x)`. []{#Figure 3.5 label="Figure 3.5"} ![image](fig/chap3/Fig3.5a.pdf){width="100mm"} > **Figure 3.5:** Environments created by evaluating `(f 5)` using the > procedures in [Figure 3.4](#Figure 3.4). The important point to observe is that each call to `square` creates a new environment containing a binding for `x`. We can see here how the different frames serve to keep separate the different local variables all named `x`. Notice that each frame created by `square` points to the global environment, since this is the environment indicated by the `square` procedure object. After the subexpressions are evaluated, the results are returned. The values generated by the two calls to `square` are added by `sum/of/squares`, and this result is returned by `f`. Since our focus here is on the environment structures, we will not dwell on how these returned values are passed from call to call; however, this is also an important aspect of the evaluation process, and we will return to it in detail in [Chapter 5](#Chapter 5). > **[]{#Exercise 3.9 label="Exercise 3.9"}Exercise 3.9:** In [Section > 1.2.1](#Section 1.2.1) we used the substitution model to analyze two > procedures for computing factorials, a recursive version > > ::: scheme > (define (factorial n) (if (= n 1) 1 (\* n (factorial (- n 1))))) > ::: > > and an iterative version > > ::: scheme > (define (factorial n) (fact-iter 1 1 n)) (define (fact-iter product > counter max-count) (if (\> counter max-count) product (fact-iter (\* > counter product) (+ counter 1) max-count))) > ::: > > Show the environment structures created by evaluating\ > `(factorial 6)` using each version of the `factorial` procedure.[^142] ### Frames as the Repository of Local State {#Section 3.2.3} We can turn to the environment model to see how procedures and assignment can be used to represent objects with local state. As an example, consider the "withdrawal processor" from [Section 3.1.1](#Section 3.1.1) created by calling the procedure ::: scheme (define (make-withdraw balance) (lambda (amount) (if (\>= balance amount) (begin (set! balance (- balance amount)) balance) \"Insufficient funds\"))) ::: Let us describe the evaluation of ::: scheme (define W1 (make-withdraw 100)) ::: followed by ::: scheme (W1 50)  *50*  ::: [Figure 3.6](#Figure 3.6) shows the result of defining the `make/withdraw` procedure in the global environment. This produces a procedure object that contains a pointer to the global environment. So far, this is no different from the examples we have already seen, except that the body of the procedure is itself a λ-expression. []{#Figure 3.6 label="Figure 3.6"} ![image](fig/chap3/Fig3.6b.pdf){width="91mm"} > **Figure 3.6:** Result of defining `make/withdraw` in the global > environment. []{#Figure 3.7 label="Figure 3.7"} ![image](fig/chap3/Fig3.7a.pdf){width="100mm"} **Figure 3.7:** Result of evaluating `(define W1 (make/withdraw 100))`. The interesting part of the computation happens when we apply the procedure `make/withdraw` to an argument: ::: scheme (define W1 (make-withdraw 100)) ::: We begin, as usual, by setting up an environment E1 in which the formal parameter `balance` is bound to the argument 100. Within this environment, we evaluate the body of `make/withdraw`, namely the λ-expression. This constructs a new procedure object, whose code is as specified by the `lambda` and whose environment is E1, the environment in which the `lambda` was evaluated to produce the procedure. The resulting procedure object is the value returned by the call to `make/withdraw`. This is bound to `W1` in the global environment, since the `define` itself is being evaluated in the global environment. [Figure 3.7](#Figure 3.7) shows the resulting environment structure. []{#Figure 3.8 label="Figure 3.8"} ![image](fig/chap3/Fig3.8c.pdf){width="99mm"} **Figure 3.8:** Environments created by applying the procedure object `W1`. Now we can analyze what happens when `W1` is applied to an argument: ::: scheme (W1 50)  *50*  ::: We begin by constructing a frame in which `amount`, the formal parameter of `W1`, is bound to the argument 50. The crucial point to observe is that this frame has as its enclosing environment not the global environment, but rather the environment E1, because this is the environment that is specified by the `W1` procedure object. Within this new environment, we evaluate the body of the procedure: ::: scheme (if (\>= balance amount) (begin (set! balance (- balance amount)) balance) \"Insufficient funds\") ::: The resulting environment structure is shown in [Figure 3.8](#Figure 3.8). The expression being evaluated references both `amount` and `balance`. `amount` will be found in the first frame in the environment, while `balance` will be found by following the enclosing-environment pointer to E1. []{#Figure 3.9 label="Figure 3.9"} ![image](fig/chap3/Fig3.9a.pdf){width="96mm"} **Figure 3.9:** Environments after the call to `W1`. When the `set!` is executed, the binding of `balance` in E1 is changed. At the completion of the call to `W1`, `balance` is 50, and the frame that contains `balance` is still pointed to by the procedure object `W1`. The frame that binds `amount` (in which we executed the code that changed `balance`) is no longer relevant, since the procedure call that constructed it has terminated, and there are no pointers to that frame from other parts of the environment. The next time `W1` is called, this will build a new frame that binds `amount` and whose enclosing environment is E1. We see that E1 serves as the "place" that holds the local state variable for the procedure object `W1`. [Figure 3.9](#Figure 3.9) shows the situation after the call to `W1`. Observe what happens when we create a second "withdraw" object by making another call to `make/withdraw`: ::: scheme (define W2 (make-withdraw 100)) ::: []{#Figure 3.10 label="Figure 3.10"} ![image](fig/chap3/Fig3.10a.pdf){width="108mm"} > **Figure 3.10:** Using `(define W2 (make/withdraw 100))` to create a > second object. This produces the environment structure of [Figure 3.10](#Figure 3.10), which shows that `W2` is a procedure object, that is, a pair with some code and an environment. The environment E2 for `W2` was created by the call to `make/withdraw`. It contains a frame with its own local binding for `balance`. On the other hand, `W1` and `W2` have the same code: the code specified by the λ-expression in the body of `make/withdraw`.[^143] We see here why `W1` and `W2` behave as independent objects. Calls to `W1` reference the state variable `balance` stored in E1, whereas calls to `W2` reference the `balance` stored in E2. Thus, changes to the local state of one object do not affect the other object. > **[]{#Exercise 3.10 label="Exercise 3.10"}Exercise 3.10:** In the > `make/withdraw` procedure, the local variable `balance` is created as > a parameter of `make/withdraw`. We could also create the local state > variable explicitly, using `let`, as follows: > > ::: scheme > (define (make-withdraw initial-amount) (let ((balance initial-amount)) > (lambda (amount) (if (\>= balance amount) (begin (set! balance (- > balance amount)) balance) \"Insufficient funds\")))) > ::: > > Recall from [Section 1.3.2](#Section 1.3.2) that `let` is simply > syntactic sugar for a procedure call: > > ::: scheme > (let > (( $\color{SchemeDark}\langle$  *var*  $\color{SchemeDark}\rangle$  >  $\color{SchemeDark}\langle$  *exp*  $\color{SchemeDark}\rangle$ )) >  $\color{SchemeDark}\langle$  *body*  $\color{SchemeDark}\rangle$ ) > ::: > > is interpreted as an alternate syntax for > > ::: scheme > ((lambda > ( $\color{SchemeDark}\langle$  *var*  $\color{SchemeDark}\rangle$ ) >  $\color{SchemeDark}\langle$  *body*  $\color{SchemeDark}\rangle$ ) >  $\color{SchemeDark}\langle$  *exp*  $\color{SchemeDark}\rangle$ ) > ::: > > Use the environment model to analyze this alternate version of > `make/withdraw`, drawing figures like the ones above to illustrate the > interactions > > ::: scheme > (define W1 (make-withdraw 100)) (W1 50) (define W2 (make-withdraw > 100)) > ::: > > Show that the two versions of `make/withdraw` create objects with the > same behavior. How do the environment structures differ for the two > versions? ### Internal Definitions {#Section 3.2.4} [Section 1.1.8](#Section 1.1.8) introduced the idea that procedures can have internal definitions, thus leading to a block structure as in the following procedure to compute square roots: ::: scheme (define (sqrt x) (define (good-enough? guess) (\< (abs (- (square guess) x)) 0.001)) (define (improve guess) (average guess (/ x guess))) (define (sqrt-iter guess) (if (good-enough? guess) guess (sqrt-iter (improve guess)))) (sqrt-iter 1.0)) ::: Now we can use the environment model to see why these internal definitions behave as desired. [Figure 3.11](#Figure 3.11) shows the point in the evaluation of the expression `(sqrt 2)` where the internal procedure `good/enough?` has been called for the first time with `guess` equal to 1. Observe the structure of the environment. `sqrt` is a symbol in the global environment that is bound to a procedure object whose associated environment is the global environment. When `sqrt` was called, a new environment E1 was formed, subordinate to the global environment, in which the parameter `x` is bound to 2. The body of `sqrt` was then evaluated in E1. Since the first expression in the body of `sqrt` is ::: scheme (define (good-enough? guess) (\< (abs (- (square guess) x)) 0.001)) ::: evaluating this expression defined the procedure `good/enough?` in the environment E1. To be more precise, the symbol `good/enough?` was added to the first frame of E1, bound to a procedure object whose associated environment is E1. Similarly, `improve` and `sqrt/iter` were defined as procedures in E1. For conciseness, [Figure 3.11](#Figure 3.11) shows only the procedure object for `good/enough?`. []{#Figure 3.11 label="Figure 3.11"} ![image](fig/chap3/Fig3.11a.pdf){width="107mm"} > **Figure 3.11:** `sqrt` procedure with internal definitions. After the local procedures were defined, the expression `(sqrt/iter 1.0)` was evaluated, still in environment E1. So the procedure object bound to `sqrt/iter` in E1 was called with 1 as an argument. This created an environment E2 in which `guess`, the parameter of `sqrt/iter`, is bound to 1. `sqrt/iter` in turn called `good/enough?` with the value of `guess` (from E2) as the argument for `good/enough?`. This set up another environment, E3, in which `guess` (the parameter of `good/enough?`) is bound to 1. Although `sqrt/iter` and `good/enough?` both have a parameter named `guess`, these are two distinct local variables located in different frames. Also, E2 and E3 both have E1 as their enclosing environment, because the `sqrt/iter` and `good/enough?` procedures both have E1 as their environment part. One consequence of this is that the symbol `x` that appears in the body of `good/enough?` will reference the binding of `x` that appears in E1, namely the value of `x` with which the original `sqrt` procedure was called. The environment model thus explains the two key properties that make local procedure definitions a useful technique for modularizing programs: - The names of the local procedures do not interfere with names external to the enclosing procedure, because the local procedure names will be bound in the frame that the procedure creates when it is run, rather than being bound in the global environment. - The local procedures can access the arguments of the enclosing procedure, simply by using parameter names as free variables. This is because the body of the local procedure is evaluated in an environment that is subordinate to the evaluation environment for the enclosing procedure. > **[]{#Exercise 3.11 label="Exercise 3.11"}Exercise 3.11:** In [Section > 3.2.3](#Section 3.2.3) we saw how the environment model described the > behavior of procedures with local state. Now we have seen how internal > definitions work. A typical message-passing procedure contains both of > these aspects. Consider the bank account procedure of [Section > 3.1.1](#Section 3.1.1): > > ::: scheme > (define (make-account balance) (define (withdraw amount) (if (\>= > balance amount) (begin (set! balance (- balance amount)) balance) > \"Insufficient funds\")) (define (deposit amount) (set! balance (+ > balance amount)) balance) (define (dispatch m) (cond ((eq? m > 'withdraw) withdraw) ((eq? m 'deposit) deposit) (else (error \"Unknown > request: MAKE-ACCOUNT\" m)))) dispatch) > ::: > > Show the environment structure generated by the sequence of > interactions > > ::: scheme > (define acc (make-account 50)) ((acc 'deposit) 40)  *90*  ((acc > 'withdraw) 60)  *30*  > ::: > > Where is the local state for `acc` kept? Suppose we define another > account > > ::: scheme > (define acc2 (make-account 100)) > ::: > > How are the local states for the two accounts kept distinct? Which > parts of the environment structure are shared between `acc` and > `acc2`? ## Modeling with Mutable Data {#Section 3.3} Chapter 2 dealt with compound data as a means for constructing computational objects that have several parts, in order to model real-world objects that have several aspects. In that chapter we introduced the discipline of data abstraction, according to which data structures are specified in terms of constructors, which create data objects, and selectors, which access the parts of compound data objects. But we now know that there is another aspect of data that [Chapter 2](#Chapter 2) did not address. The desire to model systems composed of objects that have changing state leads us to the need to modify compound data objects, as well as to construct and select from them. In order to model compound objects with changing state, we will design data abstractions to include, in addition to selectors and constructors, operations called *mutators*, which modify data objects. For instance, modeling a banking system requires us to change account balances. Thus, a data structure for representing bank accounts might admit an operation ::: scheme (set-balance!  $\color{SchemeDark}\langle$  *account*  $\color{SchemeDark}\rangle$   $\color{SchemeDark}\langle$  *new-value*  $\color{SchemeDark}\rangle$ ) ::: that changes the balance of the designated account to the designated new value. Data objects for which mutators are defined are known as *mutable data objects*. [Chapter 2](#Chapter 2) introduced pairs as a general-purpose "glue" for synthesizing compound data. We begin this section by defining basic mutators for pairs, so that pairs can serve as building blocks for constructing mutable data objects. These mutators greatly enhance the representational power of pairs, enabling us to build data structures other than the sequences and trees that we worked with in [Section 2.2](#Section 2.2). We also present some examples of simulations in which complex systems are modeled as collections of objects with local state. ### Mutable List Structure {#Section 3.3.1} The basic operations on pairs---`cons`, `car`, and `cdr`---can be used to construct list structure and to select parts from list structure, but they are incapable of modifying list structure. The same is true of the list operations we have used so far, such as `append` and `list`, since these can be defined in terms of `cons`, `car`, and `cdr`. To modify list structures we need new operations. The primitive mutators for pairs are `set/car!` and `set/cdr!`. `set/car!` takes two arguments, the first of which must be a pair. It modifies this pair, replacing the `car` pointer by a pointer to the second argument of `set/car!`.[^144] As an example, suppose that `x` is bound to the list `((a b) c d)` and `y` to the list `(e f)` as illustrated in [Figure 3.12](#Figure 3.12). Evaluating the expression ` (set/car! x y)` modifies the pair to which `x` is bound, replacing its `car` by the value of `y`. The result of the operation is shown in [Figure 3.13](#Figure 3.13). The structure `x` has been modified and would now be printed as `((e f) c d)`. The pairs representing the list `(a b)`, identified by the pointer that was replaced, are now detached from the original structure.[^145] Compare [Figure 3.13](#Figure 3.13) with [Figure 3.14](#Figure 3.14), which illustrates the result of executing `(define z (cons y (cdr x)))` with `x` and `y` bound to the original lists of [Figure 3.12](#Figure 3.12). The variable `z` is now bound to a new pair created by the `cons` operation; the list to which `x` is bound is unchanged. []{#Figure 3.12 label="Figure 3.12"} ![image](fig/chap3/Fig3.12b.pdf){width="72mm"} > **Figure 3.12:** Lists `x`: `((a b) c d)` and `y`: `(e f)`. []{#Figure 3.13 label="Figure 3.13"} ![image](fig/chap3/Fig3.13b.pdf){width="72mm"} **Figure 3.13:** Effect of `(set/car! x y)` on the lists in [Figure 3.12](#Figure 3.12). []{#Figure 3.14 label="Figure 3.14"} ![image](fig/chap3/Fig3.14b.pdf){width="72mm"} > **Figure 3.14:** Effect of `(define z (cons y (cdr x)))` on the lists > in [Figure 3.12](#Figure 3.12). []{#Figure 3.15 label="Figure 3.15"} ![image](fig/chap3/Fig3.15b.pdf){width="72mm"} **Figure 3.15:** Effect of `(set/cdr! x y)` on the lists in [Figure 3.12](#Figure 3.12). The `set/cdr!` operation is similar to `set/car!`. The only difference is that the `cdr` pointer of the pair, rather than the `car` pointer, is replaced. The effect of executing `(set/cdr! x y)` on the lists of [Figure 3.12](#Figure 3.12) is shown in [Figure 3.15](#Figure 3.15). Here the `cdr` pointer of `x` has been replaced by the pointer to `(e f)`. Also, the list `(c d)`, which used to be the `cdr` of `x`, is now detached from the structure. `cons` builds new list structure by creating new pairs, while `set/car!` and `set/cdr!` modify existing pairs. Indeed, we could implement `cons` in terms of the two mutators, together with a procedure `get/new/pair`, which returns a new pair that is not part of any existing list structure. We obtain the new pair, set its `car` and `cdr` pointers to the designated objects, and return the new pair as the result of the `cons`.[^146] ::: scheme (define (cons x y) (let ((new (get-new-pair))) (set-car! new x) (set-cdr! new y) new)) ::: > **[]{#Exercise 3.12 label="Exercise 3.12"}Exercise 3.12:** The > following procedure for appending lists was introduced in [Section > 2.2.1](#Section 2.2.1): > > ::: scheme > (define (append x y) (if (null? x) y (cons (car x) (append (cdr x) > y)))) > ::: > > `append` forms a new list by successively `cons`ing the elements of > `x` onto `y`. The procedure `append!` is similar to `append`, but it > is a mutator rather than a constructor. It appends the lists by > splicing them together, modifying the final pair of `x` so that its > `cdr` is now `y`. (It is an error to call `append!` with an empty > `x`.) > > ::: scheme > (define (append! x y) (set-cdr! (last-pair x) y) x) > ::: > > Here `last/pair` is a procedure that returns the last pair in its > argument: > > ::: scheme > (define (last-pair x) (if (null? (cdr x)) x (last-pair (cdr x)))) > ::: > > Consider the interaction > > ::: scheme > (define x (list 'a 'b)) (define y (list 'c 'd)) (define z (append x > y)) z  *(a b c d)*  (cdr x) >  $\color{SchemeDark}\langle$  *response*  $\color{SchemeDark}\rangle$  > (define w (append! x y)) w  *(a b c d)*  (cdr x) >  $\color{SchemeDark}\langle$  *response*  $\color{SchemeDark}\rangle$  > ::: > > What are the missing $\langle$*response*$\rangle$s? Draw > box-and-pointer\ > diagrams to explain your answer. > **[]{#Exercise 3.13 label="Exercise 3.13"}Exercise 3.13:** Consider > the following `make/cycle` procedure, which uses the `last/pair` > procedure defined in [Exercise 3.12](#Exercise 3.12): > > ::: scheme > (define (make-cycle x) (set-cdr! (last-pair x) x) x) > ::: > > Draw a box-and-pointer diagram that shows the structure `z` created by > > ::: scheme > (define z (make-cycle (list 'a 'b 'c))) > ::: > > What happens if we try to compute `(last/pair z)`? > **[]{#Exercise 3.14 label="Exercise 3.14"}Exercise 3.14:** The > following procedure is quite useful, although obscure: > > ::: scheme > (define (mystery x) (define (loop x y) (if (null? x) y (let ((temp > (cdr x))) (set-cdr! x y) (loop temp x)))) (loop x '())) > ::: > > `loop` uses the "temporary" variable `temp` to hold the old value of > the `cdr` of `x`, since the `set/cdr!` on the next line destroys the > `cdr`. Explain what `mystery` does in general. Suppose `v` is defined > by `(define v (list ’a ’b ’c ’d))`. Draw the box-and-pointer diagram > that represents the list to which `v` is bound. Suppose that we now > evaluate `(define w (mystery v))`. Draw box-and-pointer diagrams that > show the structures `v` and `w` after evaluating this expression. What > would be printed as the values of `v` and `w`? #### Sharing and identity {#sharing-and-identity .unnumbered} We mentioned in [Section 3.1.3](#Section 3.1.3) the theoretical issues of "sameness" and "change" raised by the introduction of assignment. These issues arise in practice when individual pairs are *shared* among different data objects. For example, consider the structure formed by ::: scheme (define x (list 'a 'b)) (define z1 (cons x x)) ::: As shown in [Figure 3.16](#Figure 3.16), `z1` is a pair whose `car` and `cdr` both point to the same pair `x`. This sharing of `x` by the `car` and `cdr` of `z1` is a consequence of the straightforward way in which `cons` is implemented. In general, using `cons` to construct lists will result in an interlinked structure of pairs in which many individual pairs are shared by many different structures. In contrast to [Figure 3.16](#Figure 3.16), [Figure 3.17](#Figure 3.17) shows the structure created by ::: scheme (define z2 (cons (list 'a 'b) (list 'a 'b))) ::: In this structure, the pairs in the two `(a b)` lists are distinct, although the actual symbols are shared.[^147] []{#Figure 3.16 label="Figure 3.16"} ![image](fig/chap3/Fig3.16b.pdf){width="46mm"} > **Figure 3.16:** The list `z1` formed by `(cons x x)`. []{#Figure 3.17 label="Figure 3.17"} ![image](fig/chap3/Fig3.17b.pdf){width="71mm"} > **Figure 3.17:** The list `z2` formed by > `(cons (list ’a ’b) (list ’a ’b))`. When thought of as a list, `z1` and `z2` both represent "the same" list, `((a b) a b)`. In general, sharing is completely undetectable if we operate on lists using only `cons`, `car`, and `cdr`. However, if we allow mutators on list structure, sharing becomes significant. As an example of the difference that sharing can make, consider the following procedure, which modifies the `car` of the structure to which it is applied: ::: scheme (define (set-to-wow! x) (set-car! (car x) 'wow) x) ::: Even though `z1` and `z2` are "the same" structure, applying `set/to/wow!` to them yields different results. With `z1`, altering the `car` also changes the `cdr`, because in `z1` the `car` and the `cdr` are the same pair. With `z2`, the `car` and `cdr` are distinct, so `set/to/wow!` modifies only the `car`: ::: scheme z1  *((a b) a b)*  (set-to-wow! z1)  *((wow b) wow b)*  z2  *((a b) a b)*  (set-to-wow! z2)  *((wow b) a b)*  ::: One way to detect sharing in list structures is to use the predicate `eq?`, which we introduced in [Section 2.3.1](#Section 2.3.1) as a way to test whether two symbols are equal. More generally, `(eq? x y)` tests whether `x` and `y` are the same object (that is, whether `x` and `y` are equal as pointers). Thus, with `z1` and `z2` as defined in [Figure 3.16](#Figure 3.16) and [Figure 3.17](#Figure 3.17), `(eq? (car z1) (cdr z1))` is true and `(eq? (car z2) (cdr z2))` is false. As will be seen in the following sections, we can exploit sharing to greatly extend the repertoire of data structures that can be represented by pairs. On the other hand, sharing can also be dangerous, since modifications made to structures will also affect other structures that happen to share the modified parts. The mutation operations `set/car!` and `set/cdr!` should be used with care; unless we have a good understanding of how our data objects are shared, mutation can have unanticipated results.[^148] > **[]{#Exercise 3.15 label="Exercise 3.15"}Exercise 3.15:** Draw > box-and-pointer diagrams to explain the effect of `set/to/wow!` on the > structures `z1` and `z2` above. > **[]{#Exercise 3.16 label="Exercise 3.16"}Exercise 3.16:** Ben > Bitdiddle decides to write a procedure to count the number of pairs in > any list structure. "It's easy," he reasons. "The number of pairs in > any structure is the number in the `car` plus the number in the `cdr` > plus one more to count the current pair." So Ben writes the following > procedure: > > ::: scheme > (define (count-pairs x) (if (not (pair? x)) 0 (+ (count-pairs (car x)) > (count-pairs (cdr x)) 1))) > ::: > > Show that this procedure is not correct. In particular, draw > box-and-pointer diagrams representing list structures made up of > exactly three pairs for which Ben's procedure would return 3; return > 4; return 7; never return at all. > **[]{#Exercise 3.17 label="Exercise 3.17"}Exercise 3.17:** Devise a > correct version of the `count/pairs` procedure of [Exercise > 3.16](#Exercise 3.16) that returns the number of distinct pairs in any > structure. (Hint: Traverse the structure, maintaining an auxiliary > data structure that is used to keep track of which pairs have already > been counted.) > **[]{#Exercise 3.18 label="Exercise 3.18"}Exercise 3.18:** Write a > procedure that examines a list and determines whether it contains a > cycle, that is, whether a program that tried to find the end of the > list by taking successive `cdr`s would go into an infinite loop. > [Exercise 3.13](#Exercise 3.13) constructed such lists. > **[]{#Exercise 3.19 label="Exercise 3.19"}Exercise 3.19:** Redo > [Exercise 3.18](#Exercise 3.18) using an algorithm that takes only a > constant amount of space. (This requires a very clever idea.) #### Mutation is just assignment {#mutation-is-just-assignment .unnumbered} When we introduced compound data, we observed in [Section 2.1.3](#Section 2.1.3) that pairs can be represented purely in terms of procedures: ::: scheme (define (cons x y) (define (dispatch m) (cond ((eq? m 'car) x) ((eq? m 'cdr) y) (else (error \"Undefined operation: CONS\" m)))) dispatch) (define (car z) (z 'car)) (define (cdr z) (z 'cdr)) ::: The same observation is true for mutable data. We can implement mutable data objects as procedures using assignment and local state. For instance, we can extend the above pair implementation to handle `set/car!` and `set/cdr!` in a manner analogous to the way we implemented bank accounts using `make/account` in [Section 3.1.1](#Section 3.1.1): ::: scheme (define (cons x y) (define (set-x! v) (set! x v)) (define (set-y! v) (set! y v)) (define (dispatch m) (cond ((eq? m 'car) x) ((eq? m 'cdr) y) ((eq? m 'set-car!) set-x!) ((eq? m 'set-cdr!) set-y!) (else (error \"Undefined operation: CONS\" m)))) dispatch) (define (car z) (z 'car)) (define (cdr z) (z 'cdr)) (define (set-car! z new-value) ((z 'set-car!) new-value) z) (define (set-cdr! z new-value) ((z 'set-cdr!) new-value) z) ::: Assignment is all that is needed, theoretically, to account for the behavior of mutable data. As soon as we admit `set!` to our language, we raise all the issues, not only of assignment, but of mutable data in general.[^149] > **[]{#Exercise 3.20 label="Exercise 3.20"}Exercise 3.20:** Draw > environment diagrams to illustrate the evaluation of the sequence of > expressions > > ::: scheme > (define x (cons 1 2)) (define z (cons x x)) (set-car! (cdr z) 17) (car > x)  *17*  > ::: > > using the procedural implementation of pairs given above. (Compare > [Exercise 3.11](#Exercise 3.11).) ### Representing Queues {#Section 3.3.2} The mutators `set/car!` and `set/cdr!` enable us to use pairs to construct data structures that cannot be built with `cons`, `car`, and `cdr` alone. This section shows how to use pairs to represent a data structure called a queue. [Section 3.3.3](#Section 3.3.3) will show how to represent data structures called tables. A *queue* is a sequence in which items are inserted at one end (called the *rear* of the queue) and deleted from the other end (the *front*). [Figure 3.18](#Figure 3.18) shows an initially empty queue in which the items `a` and `b` are inserted. Then `a` is removed, `c` and `d` are inserted, and `b` is removed. Because items are always removed in the order in which they are inserted, a queue is sometimes called a *FIFO* (first in, first out) buffer. []{#Figure 3.18 label="Figure 3.18"} ![image](fig/chap3/Fig3.18a.pdf){width="70mm"} **Figure 3.18:** Queue operations. In terms of data abstraction, we can regard a queue as defined by the following set of operations: - a constructor: `(make/queue)` returns an empty queue (a queue containing no items). - two selectors: `(empty/queue? `$\langle$*`queue`*$\rangle$`)` tests if the queue is empty. `(front/queue `$\langle$*`queue`*$\rangle$`)` returns the object at the front of the queue, signaling an error if the queue is empty; it does not modify the queue. - two mutators: `(insert/queue! `$\langle$*`queue`*$\rangle$` `$\langle$*`item`*$\rangle$`)` inserts the item at the rear of the queue and returns the modified queue as its value. `(delete/queue! `$\langle$*`queue`*$\rangle$`)` removes the item at the front of the queue and returns the modified queue as its value, signaling an error if the queue is empty before the deletion. Because a queue is a sequence of items, we could certainly represent it as an ordinary list; the front of the queue would be the `car` of the list, inserting an item in the queue would amount to appending a new element at the end of the list, and deleting an item from the queue would just be taking the `cdr` of the list. However, this representation is inefficient, because in order to insert an item we must scan the list until we reach the end. Since the only method we have for scanning a list is by successive `cdr` operations, this scanning requires $\Theta(n)$ steps for a list of $n$ items. A simple modification to the list representation overcomes this disadvantage by allowing the queue operations to be implemented so that they require $\Theta$(1) steps; that is, so that the number of steps needed is independent of the length of the queue. The difficulty with the list representation arises from the need to scan to find the end of the list. The reason we need to scan is that, although the standard way of representing a list as a chain of pairs readily provides us with a pointer to the beginning of the list, it gives us no easily accessible pointer to the end. The modification that avoids the drawback is to represent the queue as a list, together with an additional pointer that indicates the final pair in the list. That way, when we go to insert an item, we can consult the rear pointer and so avoid scanning the list. A queue is represented, then, as a pair of pointers, `front/ptr` and `rear/ptr`, which indicate, respectively, the first and last pairs in an ordinary list. Since we would like the queue to be an identifiable object, we can use `cons` to combine the two pointers. Thus, the queue itself will be the `cons` of the two pointers. [Figure 3.19](#Figure 3.19) illustrates this representation. []{#Figure 3.19 label="Figure 3.19"} ![image](fig/chap3/Fig3.19b.pdf){width="69mm"} > **Figure 3.19:** Implementation of a queue as a list with front and > rear pointers. To define the queue operations we use the following procedures, which enable us to select and to modify the front and rear pointers of a queue: ::: scheme (define (front-ptr queue) (car queue)) (define (rear-ptr queue) (cdr queue)) (define (set-front-ptr! queue item) (set-car! queue item)) (define (set-rear-ptr! queue item) (set-cdr! queue item)) ::: Now we can implement the actual queue operations. We will consider a queue to be empty if its front pointer is the empty list: ::: scheme (define (empty-queue? queue) (null? (front-ptr queue))) ::: The `make/queue` constructor returns, as an initially empty queue, a pair whose `car` and `cdr` are both the empty list: ::: scheme (define (make-queue) (cons '() '())) ::: To select the item at the front of the queue, we return the `car` of the pair indicated by the front pointer: ::: scheme (define (front-queue queue) (if (empty-queue? queue) (error \"FRONT called with an empty queue\" queue) (car (front-ptr queue)))) ::: []{#Figure 3.20 label="Figure 3.20"} ![image](fig/chap3/Fig3.20b.pdf){width="88mm"} > **Figure 3.20:** Result of using `(insert/queue! q ’d)` on the queue > of [Figure 3.19](#Figure 3.19). To insert an item in a queue, we follow the method whose result is indicated in [Figure 3.20](#Figure 3.20). We first create a new pair whose `car` is the item to be inserted and whose `cdr` is the empty list. If the queue was initially empty, we set the front and rear pointers of the queue to this new pair. Otherwise, we modify the final pair in the queue to point to the new pair, and also set the rear pointer to the new pair. ::: scheme (define (insert-queue! queue item) (let ((new-pair (cons item '()))) (cond ((empty-queue? queue) (set-front-ptr! queue new-pair) (set-rear-ptr! queue new-pair) queue) (else (set-cdr! (rear-ptr queue) new-pair) (set-rear-ptr! queue new-pair) queue)))) ::: []{#Figure 3.21 label="Figure 3.21"} ![image](fig/chap3/Fig3.21b.pdf){width="88mm"} > **Figure 3.21:** Result of using `(delete/queue! q)` on the queue of > [Figure 3.20](#Figure 3.20). To delete the item at the front of the queue, we merely modify the front pointer so that it now points at the second item in the queue, which can be found by following the `cdr` pointer of the first item (see [Figure 3.21](#Figure 3.21)):[^150] ::: scheme (define (delete-queue! queue) (cond ((empty-queue? queue) (error \"DELETE! called with an empty queue\" queue)) (else (set-front-ptr! queue (cdr (front-ptr queue))) queue))) ::: > **[]{#Exercise 3.21 label="Exercise 3.21"}Exercise 3.21:** Ben > Bitdiddle decides to test the queue implementation described above. He > types in the procedures to the Lisp interpreter and proceeds to try > them out: > > ::: scheme > (define q1 (make-queue)) (insert-queue! q1 'a)  *((a) a)*  > (insert-queue! q1 'b)  *((a b) b)*  (delete-queue! q1)  *((b) b)*  > (delete-queue! q1)  *(() b)*  > ::: > > "It's all wrong!" he complains. "The interpreter's response shows that > the last item is inserted into the queue twice. And when I delete both > items, the second `b` is still there, so the queue isn't empty, even > though it's supposed to be." Eva Lu Ator suggests that Ben has > misunderstood what is happening. "It's not that the items are going > into the queue twice," she explains. "It's just that the standard Lisp > printer doesn't know how to make sense of the queue representation. If > you want to see the queue printed correctly, you'll have to define > your own print procedure for queues." Explain what Eva Lu is talking > about. In particular, show why Ben's examples produce the printed > results that they do. Define a procedure `print/queue` that takes a > queue as input and prints the sequence of items in the queue. > **[]{#Exercise 3.22 label="Exercise 3.22"}Exercise 3.22:** Instead of > representing a queue as a pair of pointers, we can build a queue as a > procedure with local state. The local state will consist of pointers > to the beginning and the end of an ordinary list. Thus, the > `make/queue` procedure will have the form > > ::: scheme > (define (make-queue) (let ((front-ptr  $\dots$  ) (rear-ptr  $\dots$  > ))  $\color{SchemeDark}\langle$  *definitions of internal > procedures*  $\color{SchemeDark}\rangle$  (define (dispatch m) >  $\dots$ ) dispatch)) > ::: > > Complete the definition of `make/queue` and provide implementations of > the queue operations using this representation. > **[]{#Exercise 3.23 label="Exercise 3.23"}Exercise 3.23:** A *deque* > ("double-ended queue") is a sequence in which items can be inserted > and deleted at either the front or the rear. Operations on deques are > the constructor `make/deque`, the predicate `empty/deque?`, selectors > `front/deque` and `rear/deque`, mutators `front/insert/deque!`, > `rear/insert/deque!`, `front/delete/deque!`, and `rear/delete/deque!`. > Show how to represent deques using pairs, and give implementations of > the operations.[^151] All operations should be accomplished in > $\Theta$(1) steps. ### Representing Tables {#Section 3.3.3} When we studied various ways of representing sets in [Chapter 2](#Chapter 2), we mentioned in [Section 2.3.3](#Section 2.3.3) the task of maintaining a table of records indexed by identifying keys. In the implementation of data-directed programming in [Section 2.4.3](#Section 2.4.3), we made extensive use of two-dimensional tables, in which information is stored and retrieved using two keys. Here we see how to build tables as mutable list structures. []{#Figure 3.22 label="Figure 3.22"} ![image](fig/chap3/Fig3.22c.pdf){width="81mm"} **Figure 3.22:** A table represented as a headed list. We first consider a one-dimensional table, in which each value is stored under a single key. We implement the table as a list of records, each of which is implemented as a pair consisting of a key and the associated value. The records are glued together to form a list by pairs whose `car`s point to successive records. These gluing pairs are called the *backbone* of the table. In order to have a place that we can change when we add a new record to the table, we build the table as a *headed list*. A headed list has a special backbone pair at the beginning, which holds a dummy "record"---in this case the arbitrarily chosen symbol `*table*`. [Figure 3.22](#Figure 3.22) shows the box-and-pointer diagram for the table ::: scheme a: 1 b: 2 c: 3 ::: To extract information from a table we use the `lookup` procedure, which takes a key as argument and returns the associated value (or false if there is no value stored under that key). `lookup` is defined in terms of the `assoc` operation, which expects a key and a list of records as arguments. Note that `assoc` never sees the dummy record. `assoc` returns the record that has the given key as its `car`.[^152] `lookup` then checks to see that the resulting record returned by `assoc` is not false, and returns the value (the `cdr`) of the record. ::: scheme (define (lookup key table) (let ((record (assoc key (cdr table)))) (if record (cdr record) false))) (define (assoc key records) (cond ((null? records) false) ((equal? key (caar records)) (car records)) (else (assoc key (cdr records))))) ::: To insert a value in a table under a specified key, we first use `assoc` to see if there is already a record in the table with this key. If not, we form a new record by `cons`ing the key with the value, and insert this at the head of the table's list of records, after the dummy record. If there already is a record with this key, we set the `cdr` of this record to the designated new value. The header of the table provides us with a fixed location to modify in order to insert the new record.[^153] ::: scheme (define (insert! key value table) (let ((record (assoc key (cdr table)))) (if record (set-cdr! record value) (set-cdr! table (cons (cons key value) (cdr table))))) 'ok) ::: To construct a new table, we simply create a list containing the symbol `*table*`: ::: scheme (define (make-table) (list '\*table\*)) ::: #### Two-dimensional tables {#two-dimensional-tables .unnumbered} In a two-dimensional table, each value is indexed by two keys. We can construct such a table as a one-dimensional table in which each key identifies a subtable. [Figure 3.23](#Figure 3.23) shows the box-and-pointer diagram for the table math: +: 43 letters: a: 97 -: 45 b: 98 \*: 42 which has two subtables. (The subtables don't need a special header symbol, since the key that identifies the subtable serves this purpose.) When we look up an item, we use the first key to identify the correct subtable. Then we use the second key to identify the record within the subtable. ::: scheme (define (lookup key-1 key-2 table) (let ((subtable (assoc key-1 (cdr table)))) (if subtable (let ((record (assoc key-2 (cdr subtable)))) (if record (cdr record) false)) false))) ::: []{#Figure 3.23 label="Figure 3.23"} ![image](fig/chap3/Fig3.23a.pdf){width="103mm"} **Figure 3.23:** A two-dimensional table. To insert a new item under a pair of keys, we use `assoc` to see if there is a subtable stored under the first key. If not, we build a new subtable containing the single record (`key/2`, `value`) and insert it into the table under the first key. If a subtable already exists for the first key, we insert the new record into this subtable, using the insertion method for one-dimensional tables described above: ::: scheme (define (insert! key-1 key-2 value table) (let ((subtable (assoc key-1 (cdr table)))) (if subtable (let ((record (assoc key-2 (cdr subtable)))) (if record (set-cdr! record value) (set-cdr! subtable (cons (cons key-2 value) (cdr subtable))))) (set-cdr! table (cons (list key-1 (cons key-2 value)) (cdr table))))) 'ok) ::: #### Creating local tables {#creating-local-tables .unnumbered} The `lookup` and `insert!` operations defined above take the table as an argument. This enables us to use programs that access more than one table. Another way to deal with multiple tables is to have separate `lookup` and `insert!` procedures for each table. We can do this by representing a table procedurally, as an object that maintains an internal table as part of its local state. When sent an appropriate message, this "table object" supplies the procedure with which to operate on the internal table. Here is a generator for two-dimensional tables represented in this fashion: ::: scheme (define (make-table) (let ((local-table (list '\*table\*))) (define (lookup key-1 key-2) (let ((subtable (assoc key-1 (cdr local-table)))) (if subtable (let ((record (assoc key-2 (cdr subtable)))) (if record (cdr record) false)) false))) (define (insert! key-1 key-2 value) (let ((subtable (assoc key-1 (cdr local-table)))) (if subtable (let ((record (assoc key-2 (cdr subtable)))) (if record (set-cdr! record value) (set-cdr! subtable (cons (cons key-2 value) (cdr subtable))))) (set-cdr! local-table (cons (list key-1 (cons key-2 value)) (cdr local-table))))) 'ok) (define (dispatch m) (cond ((eq? m 'lookup-proc) lookup) ((eq? m 'insert-proc!) insert!) (else (error \"Unknown operation: TABLE\" m)))) dispatch)) ::: Using `make/table`, we could implement the `get` and `put` operations used in [Section 2.4.3](#Section 2.4.3) for data-directed programming, as follows: ::: scheme (define operation-table (make-table)) (define get (operation-table 'lookup-proc)) (define put (operation-table 'insert-proc!)) ::: `get` takes as arguments two keys, and `put` takes as arguments two keys and a value. Both operations access the same local table, which is encapsulated within the object created by the call to `make/table`. > **[]{#Exercise 3.24 label="Exercise 3.24"}Exercise 3.24:** In the > table implementations above, the keys are tested for equality using > `equal?` (called by `assoc`). This is not always the appropriate test. > For instance, we might have a table with numeric keys in which we > don't need an exact match to the number we're looking up, but only a > number within some tolerance of it. Design a table constructor > `make/table` that takes as an argument a `same/key?` procedure that > will be used to test "equality" of keys. `make/table` should return a > `dispatch` procedure that can be used to access appropriate `lookup` > and `insert!` procedures for a local table. > **[]{#Exercise 3.25 label="Exercise 3.25"}Exercise 3.25:** > Generalizing one- and two-dimensional tables, show how to implement a > table in which values are stored under an arbitrary number of keys and > different values may be stored under different numbers of keys. The > `lookup` and `insert!` procedures should take as input a list of keys > used to access the table. > **[]{#Exercise 3.26 label="Exercise 3.26"}Exercise 3.26:** To search a > table as implemented above, one needs to scan through the list of > records. This is basically the unordered list representation of > [Section 2.3.3](#Section 2.3.3). For large tables, it may be more > efficient to structure the table in a different manner. Describe a > table implementation where the (key, value) records are organized > using a binary tree, assuming that keys can be ordered in some way > (e.g., numerically or alphabetically). (Compare [Exercise > 2.66](#Exercise 2.66) of [Chapter 2](#Chapter 2).) > **[]{#Exercise 3.27 label="Exercise 3.27"}Exercise 3.27:** > *Memoization* (also called *tabulation*) is a technique that enables a > procedure to record, in a local table, values that have previously > been computed. This technique can make a vast difference in the > performance of a program. A memoized procedure maintains a table in > which values of previous calls are stored using as keys the arguments > that produced the values. When the memoized procedure is asked to > compute a value, it first checks the table to see if the value is > already there and, if so, just returns that value. Otherwise, it > computes the new value in the ordinary way and stores this in the > table. As an example of memoization, recall from [Section > 1.2.2](#Section 1.2.2) the exponential process for computing Fibonacci > numbers: > > ::: scheme > (define (fib n) (cond ((= n 0) 0) ((= n 1) 1) (else (+ (fib (- n 1)) > (fib (- n 2)))))) > ::: > > The memoized version of the same procedure is > > ::: scheme > (define memo-fib (memoize (lambda (n) (cond ((= n 0) 0) ((= n 1) 1) > (else (+ (memo-fib (- n 1)) (memo-fib (- n 2)))))))) > ::: > > where the memoizer is defined as > > ::: scheme > (define (memoize f) (let ((table (make-table))) (lambda (x) (let > ((previously-computed-result (lookup x table))) (or > previously-computed-result (let ((result (f x))) (insert! x result > table) result)))))) > ::: > > Draw an environment diagram to analyze the computation of > `(memo/fib 3)`. Explain why `memo/fib` computes the $n^{\mathrm{th}}$ > Fibonacci number in a number of steps proportional to $n$. Would the > scheme still work if we had simply defined `memo/fib` to be > `(memoize fib)`? ### A Simulator for Digital Circuits {#Section 3.3.4} Designing complex digital systems, such as computers, is an important engineering activity. Digital systems are constructed by interconnecting simple elements. Although the behavior of these individual elements is simple, networks of them can have very complex behavior. Computer simulation of proposed circuit designs is an important tool used by digital systems engineers. In this section we design a system for performing digital logic simulations. This system typifies a kind of program called an *event-driven simulation*, in which actions ("events") trigger further events that happen at a later time, which in turn trigger more events, and so on. Our computational model of a circuit will be composed of objects that correspond to the elementary components from which the circuit is constructed. There are *wires*, which carry *digital signals*. A digital signal may at any moment have only one of two possible values, 0 and 1. There are also various types of digital *function boxes*, which connect wires carrying input signals to other output wires. Such boxes produce output signals computed from their input signals. The output signal is delayed by a time that depends on the type of the function box. For example, an *inverter* is a primitive function box that inverts its input. If the input signal to an inverter changes to 0, then one inverter-delay later the inverter will change its output signal to 1. If the input signal to an inverter changes to 1, then one inverter-delay later the inverter will change its output signal to 0. We draw an inverter symbolically as in [Figure 3.24](#Figure 3.24). An *and-gate*, also shown in [Figure 3.24](#Figure 3.24), is a primitive function box with two inputs and one output. It drives its output signal to a value that is the *logical and* of the inputs. That is, if both of its input signals become 1, then one and-gate-delay time later the and-gate will force its output signal to be 1; otherwise the output will be 0. An *or-gate* is a similar two-input primitive function box that drives its output signal to a value that is the *logical or* of the inputs. That is, the output will become 1 if at least one of the input signals is 1; otherwise the output will become 0. []{#Figure 3.24 label="Figure 3.24"} ![image](fig/chap3/Fig3.24b.pdf){width="74mm"} **Figure 3.24:** Primitive functions in the digital logic simulator. We can connect primitive functions together to construct more complex functions. To accomplish this we wire the outputs of some function boxes to the inputs of other function boxes. For example, the *half-adder* circuit shown in [Figure 3.25](#Figure 3.25) consists of an or-gate, two and-gates, and an inverter. It takes two input signals, A and B, and has two output signals, S and C. S will become 1 whenever precisely one of A and B is 1, and C will become 1 whenever A and B are both 1. We can see from the figure that, because of the delays involved, the outputs may be generated at different times. Many of the difficulties in the design of digital circuits arise from this fact. []{#Figure 3.25 label="Figure 3.25"} ![image](fig/chap3/Fig3.25c.pdf){width="72mm"} **Figure 3.25:** A half-adder circuit. We will now build a program for modeling the digital logic circuits we wish to study. The program will construct computational objects modeling the wires, which will "hold" the signals. Function boxes will be modeled by procedures that enforce the correct relationships among the signals. One basic element of our simulation will be a procedure `make/wire`, which constructs wires. For example, we can construct six wires as follows: ::: scheme (define a (make-wire)) (define b (make-wire)) (define c (make-wire)) (define d (make-wire)) (define e (make-wire)) (define s (make-wire)) ::: We attach a function box to a set of wires by calling a procedure that constructs that kind of box. The arguments to the constructor procedure are the wires to be attached to the box. For example, given that we can construct and-gates, or-gates, and inverters, we can wire together the half-adder shown in [Figure 3.25](#Figure 3.25): ::: scheme (or-gate a b d)  *ok*  (and-gate a b c)  *ok*  (inverter c e)  *ok*  (and-gate d e s)  *ok*  ::: Better yet, we can explicitly name this operation by defining a procedure `half/adder` that constructs this circuit, given the four external wires to be attached to the half-adder: ::: scheme (define (half-adder a b s c) (let ((d (make-wire)) (e (make-wire))) (or-gate a b d) (and-gate a b c) (inverter c e) (and-gate d e s) 'ok)) ::: The advantage of making this definition is that we can use `half/adder` itself as a building block in creating more complex circuits. [Figure 3.26](#Figure 3.26), for example, shows a *full-adder* composed of two half-adders and an or-gate.[^154] We can construct a full-adder as follows: ::: scheme (define (full-adder a b c-in sum c-out) (let ((s (make-wire)) (c1 (make-wire)) (c2 (make-wire))) (half-adder b c-in s c1) (half-adder a s sum c2) (or-gate c1 c2 c-out) 'ok)) ::: []{#Figure 3.26 label="Figure 3.26"} ![image](fig/chap3/Fig3.26a.pdf){width="74mm"} **Figure 3.26:** A full-adder circuit. Having defined `full/adder` as a procedure, we can now use it as a building block for creating still more complex circuits. (For example, see [Exercise 3.30](#Exercise 3.30).) In essence, our simulator provides us with the tools to construct a language of circuits. If we adopt the general perspective on languages with which we approached the study of Lisp in [Section 1.1](#Section 1.1), we can say that the primitive function boxes form the primitive elements of the language, that wiring boxes together provides a means of combination, and that specifying wiring patterns as procedures serves as a means of abstraction. #### Primitive function boxes {#primitive-function-boxes .unnumbered} The primitive function boxes implement the "forces" by which a change in the signal on one wire influences the signals on other wires. To build function boxes, we use the following operations on wires: - `(get/signal`$\;\;\langle\kern0.06em\hbox{\ttfamily\slshape wire}\kern0.08em\rangle$`)` returns the current value of the signal on the wire. - `(set/signal!`$\;\;\langle\kern0.08em\hbox{\ttfamily\slshape wire}\kern0.08em\rangle\;\;\langle\kern0.08em\hbox{\ttfamily\slshape new value}\kern0.08em\rangle$`)` changes the value of the signal on the wire to the new value. - `(add/action!`$\;\;\langle\kern0.08em\hbox{\ttfamily\slshape wire}\kern0.08em\rangle\;\;\langle\kern0.08em\hbox{\ttfamily\slshape procedure of no arguments}\kern0.02em\rangle$`)` asserts that the designated procedure should be run whenever the signal on the wire changes value. Such procedures are the vehicles by which changes in the signal value on the wire are communicated to other wires. In addition, we will make use of a procedure `after/delay` that takes a time delay and a procedure to be run and executes the given procedure after the given delay. Using these procedures, we can define the primitive digital logic functions. To connect an input to an output through an inverter, we use `add/action!` to associate with the input wire a procedure that will be run whenever the signal on the input wire changes value. The procedure computes the `logical/not` of the input signal, and then, after one `inverter/delay`, sets the output signal to be this new value: ::: scheme (define (inverter input output) (define (invert-input) (let ((new-value (logical-not (get-signal input)))) (after-delay inverter-delay (lambda () (set-signal! output new-value))))) (add-action! input invert-input) 'ok) (define (logical-not s) (cond ((= s 0) 1) ((= s 1) 0) (else (error \"Invalid signal\" s)))) ::: An and-gate is a little more complex. The action procedure must be run if either of the inputs to the gate changes. It computes the `logical/and` (using a procedure analogous to `logical/not`) of the values of the signals on the input wires and sets up a change to the new value to occur on the output wire after one `and/gate/delay`. ::: scheme (define (and-gate a1 a2 output) (define (and-action-procedure) (let ((new-value (logical-and (get-signal a1) (get-signal a2)))) (after-delay and-gate-delay (lambda () (set-signal! output new-value))))) (add-action! a1 and-action-procedure) (add-action! a2 and-action-procedure) 'ok) ::: > **[]{#Exercise 3.28 label="Exercise 3.28"}Exercise 3.28:** Define an > or-gate as a primitive function box. Your `or/gate` constructor should > be similar to `and/gate`. > **[]{#Exercise 3.29 label="Exercise 3.29"}Exercise 3.29:** Another way > to construct an or-gate is as a compound digital logic device, built > from and-gates and inverters. Define a procedure `or/gate` that > accomplishes this. What is the delay time of the or-gate in terms of > `and/gate/delay` and `inverter/delay`? > **[]{#Exercise 3.30 label="Exercise 3.30"}Exercise 3.30:** [Figure > 3.27](#Figure 3.27) shows a *ripple-carry adder* formed by stringing > together $n$ full-adders. This is the simplest form of parallel adder > for adding two $n$-bit binary numbers. The inputs $A_1$, $A_2$, $A_3$, > $\dots$, $A_n$ and $B_1$, $B_2$, $B_3$, $\dots$, $B_n$ are the two > binary numbers to be added (each $A_k$ and $B_k$ is a 0 or a 1). The > circuit generates $S_1$, $S_2$, $S_3$, $\dots$, $S_n$, the $n$ bits of > the sum, and $C$, the carry from the addition. Write a procedure > `ripple/carry/adder` that generates this circuit. The procedure should > take as arguments three lists of $n$ wires each---the $A_k$, the > $B_k$, and the $S_k$---and also another wire $C$. The major drawback > of the ripple-carry adder is the need to wait for the carry signals to > propagate. What is the delay needed to obtain the complete output from > an $n$-bit ripple-carry adder, expressed in terms of the delays for > and-gates, or-gates, and inverters? []{#Figure 3.27 label="Figure 3.27"} ![image](fig/chap3/Fig3.27a.pdf){width="96mm"} **Figure 3.27:** A ripple-carry adder for $n$-bit numbers. #### Representing wires {#representing-wires .unnumbered} A wire in our simulation will be a computational object with two local state variables: a `signal/value` (initially taken to be 0) and a collection of `action/procedures` to be run when the signal changes value. We implement the wire, using message-passing style, as a collection of local procedures together with a `dispatch` procedure that selects the appropriate local operation, just as we did with the simple bank-account object in [Section 3.1.1](#Section 3.1.1): ::: scheme (define (make-wire) (let ((signal-value 0) (action-procedures '())) (define (set-my-signal! new-value) (if (not (= signal-value new-value)) (begin (set! signal-value new-value) (call-each action-procedures)) 'done)) (define (accept-action-procedure! proc) (set! action-procedures (cons proc action-procedures)) (proc)) (define (dispatch m) (cond ((eq? m 'get-signal) signal-value) ((eq? m 'set-signal!) set-my-signal!) ((eq? m 'add-action!) accept-action-procedure!) (else (error \"Unknown operation: WIRE\" m)))) dispatch)) ::: The local procedure `set/my/signal!` tests whether the new signal value changes the signal on the wire. If so, it runs each of the action procedures, using the following procedure `call/each`, which calls each of the items in a list of no-argument procedures: ::: scheme (define (call-each procedures) (if (null? procedures) 'done (begin ((car procedures)) (call-each (cdr procedures))))) ::: The local procedure `accept/action/procedure!` adds the given procedure to the list of procedures to be run, and then runs the new procedure once. (See [Exercise 3.31](#Exercise 3.31).) With the local `dispatch` procedure set up as specified, we can provide the following procedures to access the local operations on wires:[^155] ::: scheme (define (get-signal wire) (wire 'get-signal)) (define (set-signal! wire new-value) ((wire 'set-signal!) new-value)) (define (add-action! wire action-procedure) ((wire 'add-action!) action-procedure)) ::: Wires, which have time-varying signals and may be incrementally attached to devices, are typical of mutable objects. We have modeled them as procedures with local state variables that are modified by assignment. When a new wire is created, a new set of state variables is allocated (by the `let` expression in `make/wire`) and a new `dispatch` procedure is constructed and returned, capturing the environment with the new state variables. The wires are shared among the various devices that have been connected to them. Thus, a change made by an interaction with one device will affect all the other devices attached to the wire. The wire communicates the change to its neighbors by calling the action procedures provided to it when the connections were established. #### The agenda {#the-agenda .unnumbered} The only thing needed to complete the simulator is `after/delay`. The idea here is that we maintain a data structure, called an *agenda*, that contains a schedule of things to do. The following operations are defined for agendas: - `(make/agenda)` returns a new empty agenda. - `(empty/agenda?`$\;\;\langle\kern0.08em\hbox{\ttfamily\slshape agenda}\kern0.06em\rangle\hbox{\tt)}$ is true if the specified agenda is empty. - `(first/agenda/item`$\;\;\langle\kern0.08em\hbox{\ttfamily\slshape agenda}\kern0.06em\rangle\hbox{\tt)}$ returns the first item on the agenda. - `(remove/first/agenda/item!`$\;\langle\kern0.08em\hbox{\ttfamily\slshape agenda}\kern0.06em\rangle\hbox{\tt)}$ modifies the agenda by removing the first item. - `(add/to/agenda!`$\;\;\langle\kern0.03em\hbox{\ttfamily\slshape time}\kern0.06em\rangle\;\;\langle\kern0.08em\hbox{\ttfamily\slshape action}\kern0.06em\rangle\;\;\langle\kern0.08em\hbox{\ttfamily\slshape agenda}\kern0.06em\rangle\hbox{\tt)}$ modifies the agenda by adding the given action procedure to be run at the specified time. - `(current/time`$\;\;\langle\kern0.08em\hbox{\ttfamily\slshape agenda}\kern0.04em\rangle\hbox{\tt)}$ returns the current simulation time. The particular agenda that we use is denoted by `the/agenda`. The procedure `after/delay` adds new elements to `the/agenda`: ::: scheme (define (after-delay delay action) (add-to-agenda! (+ delay (current-time the-agenda)) action the-agenda)) ::: The simulation is driven by the procedure `propagate`, which operates on `the/agenda`, executing each procedure on the agenda in sequence. In general, as the simulation runs, new items will be added to the agenda, and `propagate` will continue the simulation as long as there are items on the agenda: ::: scheme (define (propagate) (if (empty-agenda? the-agenda) 'done (let ((first-item (first-agenda-item the-agenda))) (first-item) (remove-first-agenda-item! the-agenda) (propagate)))) ::: #### A sample simulation {#a-sample-simulation .unnumbered} The following procedure, which places a "probe" on a wire, shows the simulator in action. The probe tells the wire that, whenever its signal changes value, it should print the new signal value, together with the current time and a name that identifies the wire: ::: scheme (define (probe name wire) (add-action! wire (lambda () (newline) (display name) (display \" \") (display (current-time the-agenda)) (display \" New-value = \") (display (get-signal wire))))) ::: We begin by initializing the agenda and specifying delays for the primitive function boxes: ::: scheme (define the-agenda (make-agenda)) (define inverter-delay 2) (define and-gate-delay 3) (define or-gate-delay 5) ::: Now we define four wires, placing probes on two of them: ::: scheme (define input-1 (make-wire)) (define input-2 (make-wire)) (define sum (make-wire)) (define carry (make-wire)) (probe 'sum sum)  *sum 0 New-value = 0*  (probe 'carry carry)  *carry 0 New-value = 0*  ::: Next we connect the wires in a half-adder circuit (as in [Figure 3.25](#Figure 3.25)), set the signal on `input/1` to 1, and run the simulation: ::: scheme (half-adder input-1 input-2 sum carry)  *ok*  ::: ::: scheme (set-signal! input-1 1)  *done*  ::: ::: scheme (propagate)  *sum 8 New-value = 1*   *done*  ::: The `sum` signal changes to 1 at time 8. We are now eight time units from the beginning of the simulation. At this point, we can set the signal on `input/2` to 1 and allow the values to propagate: ::: scheme (set-signal! input-2 1)  *done*  ::: ::: scheme (propagate)  *carry 11 New-value = 1*   *sum 16 New-value = 0*   *done*  ::: The `carry` changes to 1 at time 11 and the `sum` changes to 0 at time 16. > **[]{#Exercise 3.31 label="Exercise 3.31"}Exercise 3.31:** The > internal procedure `accept/action/procedure!` defined in `make/wire` > specifies that when a new action procedure is added to a wire, the > procedure is immediately run. Explain why this initialization is > necessary. In particular, trace through the half-adder example in the > paragraphs above and say how the system's response would differ if we > had defined `accept/action/procedure!` as > > ::: scheme > (define (accept-action-procedure! proc) (set! action-procedures (cons > proc action-procedures))) > ::: #### Implementing the agenda {#implementing-the-agenda .unnumbered} Finally, we give details of the agenda data structure, which holds the procedures that are scheduled for future execution. The agenda is made up of *time segments*. Each time segment is a pair consisting of a number (the time) and a queue (see [Exercise 3.32](#Exercise 3.32)) that holds the procedures that are scheduled to be run during that time segment. ::: scheme (define (make-time-segment time queue) (cons time queue)) (define (segment-time s) (car s)) (define (segment-queue s) (cdr s)) ::: We will operate on the time-segment queues using the queue operations described in [Section 3.3.2](#Section 3.3.2). The agenda itself is a one-dimensional table of time segments. It differs from the tables described in [Section 3.3.3](#Section 3.3.3) in that the segments will be sorted in order of increasing time. In addition, we store the *current time* (i.e., the time of the last action that was processed) at the head of the agenda. A newly constructed agenda has no time segments and has a current time of 0:[^156] ::: scheme (define (make-agenda) (list 0)) (define (current-time agenda) (car agenda)) (define (set-current-time! agenda time) (set-car! agenda time)) (define (segments agenda) (cdr agenda)) (define (set-segments! agenda segments) (set-cdr! agenda segments)) (define (first-segment agenda) (car (segments agenda))) (define (rest-segments agenda) (cdr (segments agenda))) ::: An agenda is empty if it has no time segments: ::: scheme (define (empty-agenda? agenda) (null? (segments agenda))) ::: To add an action to an agenda, we first check if the agenda is empty. If so, we create a time segment for the action and install this in the agenda. Otherwise, we scan the agenda, examining the time of each segment. If we find a segment for our appointed time, we add the action to the associated queue. If we reach a time later than the one to which we are appointed, we insert a new time segment into the agenda just before it. If we reach the end of the agenda, we must create a new time segment at the end. ::: scheme (define (add-to-agenda! time action agenda) (define (belongs-before? segments) (or (null? segments) (\< time (segment-time (car segments))))) (define (make-new-time-segment time action) (let ((q (make-queue))) (insert-queue! q action) (make-time-segment time q))) (define (add-to-segments! segments) (if (= (segment-time (car segments)) time) (insert-queue! (segment-queue (car segments)) action) (let ((rest (cdr segments))) (if (belongs-before? rest) (set-cdr! segments (cons (make-new-time-segment time action) (cdr segments))) (add-to-segments! rest))))) (let ((segments (segments agenda))) (if (belongs-before? segments) (set-segments! agenda (cons (make-new-time-segment time action) segments)) (add-to-segments! segments)))) ::: The procedure that removes the first item from the agenda deletes the item at the front of the queue in the first time segment. If this deletion makes the time segment empty, we remove it from the list of segments:[^157] ::: scheme (define (remove-first-agenda-item! agenda) (let ((q (segment-queue (first-segment agenda)))) (delete-queue! q) (if (empty-queue? q) (set-segments! agenda (rest-segments agenda))))) ::: The first agenda item is found at the head of the queue in the first time segment. Whenever we extract an item, we also update the current time:[^158] ::: scheme (define (first-agenda-item agenda) (if (empty-agenda? agenda) (error \"Agenda is empty: FIRST-AGENDA-ITEM\") (let ((first-seg (first-segment agenda))) (set-current-time! agenda (segment-time first-seg)) (front-queue (segment-queue first-seg))))) ::: > **[]{#Exercise 3.32 label="Exercise 3.32"}Exercise 3.32:** The > procedures to be run during each time segment of the agenda are kept > in a queue. Thus, the procedures for each segment are called in the > order in which they were added to the agenda (first in, first out). > Explain why this order must be used. In particular, trace the behavior > of an and-gate whose inputs change from 0, 1 to 1, 0 in the same > segment and say how the behavior would differ if we stored a segment's > procedures in an ordinary list, adding and removing procedures only at > the front (last in, first out). ### Propagation of Constraints {#Section 3.3.5} Computer programs are traditionally organized as one-directional computations, which perform operations on prespecified arguments to produce desired outputs. On the other hand, we often model systems in terms of relations among quantities. For example, a mathematical model of a mechanical structure might include the information that the deflection $d$ of a metal rod is related to the force $F$ on the rod, the length $L$ of the rod, the cross-sectional area $A$, and the elastic modulus $E$ via the equation $$dAE = FL.$$ Such an equation is not one-directional. Given any four of the quantities, we can use it to compute the fifth. Yet translating the equation into a traditional computer language would force us to choose one of the quantities to be computed in terms of the other four. Thus, a procedure for computing the area $A$ could not be used to compute the deflection $d$, even though the computations of $A$ and $d$ arise from the same equation.[^159] In this section, we sketch the design of a language that enables us to work in terms of relations themselves. The primitive elements of the language are *primitive constraints*, which state that certain relations hold between quantities. For example, `(adder a b c)` specifies that the quantities $a$, $b$, and $c$ must be related by the equation $a + b = c$, `(multiplier x y z)` expresses the constraint $xy = z$, and `(constant 3.14 x)` says that the value of $x$ must be 3.14. Our language provides a means of combining primitive constraints in order to express more complex relations. We combine constraints by constructing *constraint networks*, in which constraints are joined by *connectors*. A connector is an object that "holds" a value that may participate in one or more constraints. For example, we know that the relationship between Fahrenheit and Celsius temperatures is $$9C = 5(F - 32).$$ Such a constraint can be thought of as a network consisting of primitive adder, multiplier, and constant constraints ([Figure 3.28](#Figure 3.28)). In the figure, we see on the left a multiplier box with three terminals, labeled $m$`<!-- -->`{=html}1, $m$`<!-- -->`{=html}2, and $p$. These connect the multiplier to the rest of the network as follows: The $m$`<!-- -->`{=html}1 terminal is linked to a connector $C$, which will hold the Celsius temperature. The $m$`<!-- -->`{=html}2 terminal is linked to a connector $w$, which is also linked to a constant box that holds 9. The $p$ terminal, which the multiplier box constrains to be the product of $m$`<!-- -->`{=html}1 and $m$`<!-- -->`{=html}2, is linked to the $p$ terminal of another multiplier box, whose $m$`<!-- -->`{=html}2 is connected to a constant 5 and whose $m$`<!-- -->`{=html}1 is connected to one of the terms in a sum. []{#Figure 3.28 label="Figure 3.28"} ![image](fig/chap3/Fig3.28.pdf){width="87mm"} > **Figure 3.28:** The relation $9C = 5(F - 32)$ expressed as a > constraint network. Computation by such a network proceeds as follows: When a connector is given a value (by the user or by a constraint box to which it is linked), it awakens all of its associated constraints (except for the constraint that just awakened it) to inform them that it has a value. Each awakened constraint box then polls its connectors to see if there is enough information to determine a value for a connector. If so, the box sets that connector, which then awakens all of its associated constraints, and so on. For instance, in conversion between Celsius and Fahrenheit, $w$, $x$, and $y$ are immediately set by the constant boxes to 9, 5, and 32, respectively. The connectors awaken the multipliers and the adder, which determine that there is not enough information to proceed. If the user (or some other part of the network) sets $C$ to a value (say 25), the leftmost multiplier will be awakened, and it will set $u$ to $25 \cdot 9 = 225$. Then $u$ awakens the second multiplier, which sets $v$ to 45, and $v$ awakens the adder, which sets $f$ to 77. #### Using the constraint system {#using-the-constraint-system .unnumbered} To use the constraint system to carry out the temperature computation outlined above, we first create two connectors, `C` and `F`, by calling the constructor `make/connector`, and link `C` and `F` in an appropriate network: ::: scheme (define C (make-connector)) (define F (make-connector)) (celsius-fahrenheit-converter C F)  *ok*  ::: The procedure that creates the network is defined as follows: ::: scheme (define (celsius-fahrenheit-converter c f) (let ((u (make-connector)) (v (make-connector)) (w (make-connector)) (x (make-connector)) (y (make-connector))) (multiplier c w u) (multiplier v x u) (adder v y f) (constant 9 w) (constant 5 x) (constant 32 y) 'ok)) ::: This procedure creates the internal connectors `u`, `v`, `w`, `x`, and `y`, and links them as shown in [Figure 3.28](#Figure 3.28) using the primitive constraint constructors `adder`, `multiplier`, and `constant`. Just as with the digital-circuit simulator of [Section 3.3.4](#Section 3.3.4), expressing these combinations of primitive elements in terms of procedures automatically provides our language with a means of abstraction for compound objects. To watch the network in action, we can place probes on the connectors `C` and `F`, using a `probe` procedure similar to the one we used to monitor wires in [Section 3.3.4](#Section 3.3.4). Placing a probe on a connector will cause a message to be printed whenever the connector is given a value: ::: scheme (probe \"Celsius temp\" C) (probe \"Fahrenheit temp\" F) ::: Next we set the value of `C` to 25. (The third argument to `set/value!` tells `C` that this directive comes from the `user`.) ::: scheme (set-value! C 25 'user)  *Probe: Celsius temp = 25*   *Probe: Fahrenheit temp = 77*   *done*  ::: The probe on `C` awakens and reports the value. `C` also propagates its value through the network as described above. This sets `F` to 77, which is reported by the probe on `F`. Now we can try to set `F` to a new value, say 212: ::: scheme (set-value! F 212 'user)  *Error! Contradiction (77 212)*  ::: The connector complains that it has sensed a contradiction: Its value is 77, and someone is trying to set it to 212. If we really want to reuse the network with new values, we can tell `C` to forget its old value: ::: scheme (forget-value! C 'user)  *Probe: Celsius temp = ?*   *Probe: Fahrenheit temp = ?*   *done*  ::: `C` finds that the `user`, who set its value originally, is now retracting that value, so `C` agrees to lose its value, as shown by the probe, and informs the rest of the network of this fact. This information eventually propagates to `F`, which now finds that it has no reason for continuing to believe that its own value is 77. Thus, `F` also gives up its value, as shown by the probe. Now that `F` has no value, we are free to set it to 212: ::: scheme (set-value! F 212 'user)  *Probe: Fahrenheit temp = 212*   *Probe: Celsius temp = 100*   *done*  ::: This new value, when propagated through the network, forces `C` to have a value of 100, and this is registered by the probe on `C`. Notice that the very same network is being used to compute `C` given `F` and to compute `F` given `C`. This nondirectionality of computation is the distinguishing feature of constraint-based systems. #### Implementing the constraint system {#implementing-the-constraint-system .unnumbered} The constraint system is implemented via procedural objects with local state, in a manner very similar to the digital-circuit simulator of [Section 3.3.4](#Section 3.3.4). Although the primitive objects of the constraint system are somewhat more complex, the overall system is simpler, since there is no concern about agendas and logic delays. The basic operations on connectors are the following: - `(has/value? `$\langle$*`connector`*$\rangle$`)` tells whether the connector has a value. - `(get/value `$\langle$*`connector`*$\rangle$`)` returns the connector's current value. - `(set/value! `$\langle$*`connector`*$\rangle$` `$\langle$*`new/value`*$\rangle$` `$\langle$*`informant`*$\rangle$`)` indicates that the informant is requesting the connector to set its value to the new value. - `(forget/value! `$\langle$*`connector`*$\rangle$` `$\langle$*`retractor`*$\rangle$`)` tells the connector that the retractor is requesting it to forget its value. - `(connect `$\langle$*`connector`*$\rangle$` `$\langle$*`new/constraint`*$\rangle$`)` tells the connector to participate in the new constraint. The connectors communicate with the constraints by means of the procedures `inform/about/value`, which tells the given constraint that the connector has a value, and `inform/about/no/value`, which tells the constraint that the connector has lost its value. `adder` constructs an adder constraint among summand connectors `a1` and `a2` and a `sum` connector. An adder is implemented as a procedure with local state (the procedure `me` below): ::: scheme (define (adder a1 a2 sum) (define (process-new-value) (cond ((and (has-value? a1) (has-value? a2)) (set-value! sum (+ (get-value a1) (get-value a2)) me)) ((and (has-value? a1) (has-value? sum)) (set-value! a2 (- (get-value sum) (get-value a1)) me)) ((and (has-value? a2) (has-value? sum)) (set-value! a1 (- (get-value sum) (get-value a2)) me)))) (define (process-forget-value) (forget-value! sum me) (forget-value! a1 me) (forget-value! a2 me) (process-new-value)) (define (me request) (cond ((eq? request 'I-have-a-value) (process-new-value)) ((eq? request 'I-lost-my-value) (process-forget-value)) (else (error \"Unknown request: ADDER\" request)))) (connect a1 me) (connect a2 me) (connect sum me) me) ::: `adder` connects the new adder to the designated connectors and returns it as its value. The procedure `me`, which represents the adder, acts as a dispatch to the local procedures. The following "syntax interfaces" (see [Footnote 27](#Footnote 27) in [Section 3.3.4](#Section 3.3.4)) are used in conjunction with the dispatch: ::: scheme (define (inform-about-value constraint) (constraint 'I-have-a-value)) (define (inform-about-no-value constraint) (constraint 'I-lost-my-value)) ::: The adder's local procedure `process/new/value` is called when the adder is informed that one of its connectors has a value. The adder first checks to see if both `a1` and `a2` have values. If so, it tells `sum` to set its value to the sum of the two addends. The `informant` argument to `set/value!` is `me`, which is the adder object itself. If `a1` and `a2` do not both have values, then the adder checks to see if perhaps `a1` and `sum` have values. If so, it sets `a2` to the difference of these two. Finally, if `a2` and `sum` have values, this gives the adder enough information to set `a1`. If the adder is told that one of its connectors has lost a value, it requests that all of its connectors now lose their values. (Only those values that were set by this adder are actually lost.) Then it runs `process/new/value`. The reason for this last step is that one or more connectors may still have a value (that is, a connector may have had a value that was not originally set by the adder), and these values may need to be propagated back through the adder. A multiplier is very similar to an adder. It will set its `product` to 0 if either of the factors is 0, even if the other factor is not known. ::: scheme (define (multiplier m1 m2 product) (define (process-new-value) (cond ((or (and (has-value? m1) (= (get-value m1) 0)) (and (has-value? m2) (= (get-value m2) 0))) (set-value! product 0 me)) ((and (has-value? m1) (has-value? m2)) (set-value! product (\* (get-value m1) (get-value m2)) me)) ((and (has-value? product) (has-value? m1)) (set-value! m2 (/ (get-value product) (get-value m1)) me)) ((and (has-value? product) (has-value? m2)) (set-value! m1 (/ (get-value product) (get-value m2)) me)))) (define (process-forget-value) (forget-value! product me) (forget-value! m1 me) (forget-value! m2 me) (process-new-value)) (define (me request) (cond ((eq? request 'I-have-a-value) (process-new-value)) ((eq? request 'I-lost-my-value) (process-forget-value)) (else (error \"Unknown request: MULTIPLIER\" request)))) (connect m1 me) (connect m2 me) (connect product me) me) ::: A `constant` constructor simply sets the value of the designated connector. Any `I/have/a/value` or `I/lost/my/value` message sent to the constant box will produce an error. ::: scheme (define (constant value connector) (define (me request) (error \"Unknown request: CONSTANT\" request)) (connect connector me) (set-value! connector value me) me) ::: Finally, a probe prints a message about the setting or unsetting of the designated connector: ::: scheme (define (probe name connector) (define (print-probe value) (newline) (display \"Probe: \") (display name) (display \" = \") (display value)) (define (process-new-value) (print-probe (get-value connector))) (define (process-forget-value) (print-probe \"?\")) (define (me request) (cond ((eq? request 'I-have-a-value) (process-new-value)) ((eq? request 'I-lost-my-value) (process-forget-value)) (else (error \"Unknown request: PROBE\" request)))) (connect connector me) me) ::: #### Representing connectors {#representing-connectors .unnumbered} A connector is represented as a procedural object with local state variables `value`, the current value of the connector; `informant`, the object that set the connector's value; and `constraints`, a list of the constraints in which the connector participates. ::: scheme (define (make-connector) (let ((value false) (informant false) (constraints '())) (define (set-my-value newval setter) (cond ((not (has-value? me)) (set! value newval) (set! informant setter) (for-each-except setter inform-about-value constraints)) ((not (= value newval)) (error \"Contradiction\" (list value newval))) (else 'ignored))) (define (forget-my-value retractor) (if (eq? retractor informant) (begin (set! informant false) (for-each-except retractor inform-about-no-value constraints)) 'ignored)) (define (connect new-constraint) (if (not (memq new-constraint constraints)) (set! constraints (cons new-constraint constraints))) (if (has-value? me) (inform-about-value new-constraint)) 'done) (define (me request) (cond ((eq? request 'has-value?) (if informant true false)) ((eq? request 'value) value) ((eq? request 'set-value!) set-my-value) ((eq? request 'forget) forget-my-value) ((eq? request 'connect) connect) (else (error \"Unknown operation: CONNECTOR\" request)))) me)) ::: The connector's local procedure `set/my/value` is called when there is a request to set the connector's value. If the connector does not currently have a value, it will set its value and remember as `informant` the constraint that requested the value to be set.[^160] Then the connector will notify all of its participating constraints except the constraint that requested the value to be set. This is accomplished using the following iterator, which applies a designated procedure to all items in a list except a given one: ::: scheme (define (for-each-except exception procedure list) (define (loop items) (cond ((null? items) 'done) ((eq? (car items) exception) (loop (cdr items))) (else (procedure (car items)) (loop (cdr items))))) (loop list)) ::: If a connector is asked to forget its value, it runs the local procedure `forget/my/value`, which first checks to make sure that the request is coming from the same object that set the value originally. If so, the connector informs its associated constraints about the loss of the value. The local procedure `connect` adds the designated new constraint to the list of constraints if it is not already in that list. Then, if the connector has a value, it informs the new constraint of this fact. The connector's procedure `me` serves as a dispatch to the other internal procedures and also represents the connector as an object. The following procedures provide a syntax interface for the dispatch: ::: scheme (define (has-value? connector) (connector 'has-value?)) (define (get-value connector) (connector 'value)) (define (set-value! connector new-value informant) ((connector 'set-value!) new-value informant)) (define (forget-value! connector retractor) ((connector 'forget) retractor)) (define (connect connector new-constraint) ((connector 'connect) new-constraint)) ::: > **[]{#Exercise 3.33 label="Exercise 3.33"}Exercise 3.33:** Using > primitive multiplier, adder, and constant constraints, define a > procedure `averager` that takes three connectors `a`, `b`, and `c` as > inputs and establishes the constraint that the value of `c` is the > average of the values of `a` and `b`. > **[]{#Exercise 3.34 label="Exercise 3.34"}Exercise 3.34:** Louis > Reasoner wants to build a squarer, a constraint device with two > terminals such that the value of connector `b` on the second terminal > will always be the square of the value `a` on the first terminal. He > proposes the following simple device made from a multiplier: > > ::: scheme > (define (squarer a b) (multiplier a a b)) > ::: > > There is a serious flaw in this idea. Explain. > **[]{#Exercise 3.35 label="Exercise 3.35"}Exercise 3.35:** Ben > Bitdiddle tells Louis that one way to avoid the trouble in [Exercise > 3.34](#Exercise 3.34) is to define a squarer as a new primitive > constraint. Fill in the missing portions in Ben's outline for a > procedure to implement such a constraint: > > ::: scheme > (define (squarer a b) (define (process-new-value) (if (has-value? b) > (if (\< (get-value b) 0) (error \"square less than 0: SQUARER\" > (get-value b)) >  $\color{SchemeDark}\langle$  *alternative1*  $\color{SchemeDark}\rangle$ ) >  $\color{SchemeDark}\langle$  *alternative2*  $\color{SchemeDark}\rangle$ )) > (define (process-forget-value) >  $\color{SchemeDark}\langle$  *body1*  $\color{SchemeDark}\rangle$ ) > (define (me request) >  $\color{SchemeDark}\langle$  *body2*  $\color{SchemeDark}\rangle$ ) >  $\color{SchemeDark}\langle$  *rest of > definition*  $\color{SchemeDark}\rangle$  me) > ::: > **[]{#Exercise 3.36 label="Exercise 3.36"}Exercise 3.36:** Suppose we > evaluate the following sequence of expressions in the global > environment: > > ::: scheme > (define a (make-connector)) (define b (make-connector)) (set-value! a > 10 'user) > ::: > > At some time during evaluation of the `set/value!`, the following > expression from the connector's local procedure is evaluated: > > ::: scheme > (for-each-except setter inform-about-value constraints) > ::: > > Draw an environment diagram showing the environment in which the above > expression is evaluated. > **[]{#Exercise 3.37 label="Exercise 3.37"}Exercise 3.37:** The > `celsius/fahrenheit/converter` procedure is cumbersome when compared > with a more expression-oriented style of definition, such as > > ::: scheme > (define (celsius-fahrenheit-converter x) (c+ (c\* (c/ (cv 9) (cv 5)) > x) (cv 32))) (define C (make-connector)) (define F > (celsius-fahrenheit-converter C)) > ::: > > Here `c+`, `c*`, etc. are the "constraint" versions of the arithmetic > operations. For example, `c+` takes two connectors as arguments and > returns a connector that is related to these by an adder constraint: > > ::: scheme > (define (c+ x y) (let ((z (make-connector))) (adder x y z) z)) > ::: > > Define analogous procedures `c-`, `c*`, `c/`, and `cv` (constant > value) that enable us to define compound constraints as in the > converter example above.[^161] ## Concurrency: Time Is of the Essence {#Section 3.4} We've seen the power of computational objects with local state as tools for modeling. Yet, as [Section 3.1.3](#Section 3.1.3) warned, this power extracts a price: the loss of referential transparency, giving rise to a thicket of questions about sameness and change, and the need to abandon the substitution model of evaluation in favor of the more intricate environment model. The central issue lurking beneath the complexity of state, sameness, and change is that by introducing assignment we are forced to admit *time* into our computational models. Before we introduced assignment, all our programs were timeless, in the sense that any expression that has a value always has the same value. In contrast, recall the example of modeling withdrawals from a bank account and returning the resulting balance, introduced at the beginning of [Section 3.1.1](#Section 3.1.1): ::: scheme (withdraw 25)  *75*  (withdraw 25)  *50*  ::: Here successive evaluations of the same expression yield different values. This behavior arises from the fact that the execution of assignment statements (in this case, assignments to the variable `balance`) delineates *moments in time* when values change. The result of evaluating an expression depends not only on the expression itself, but also on whether the evaluation occurs before or after these moments. Building models in terms of computational objects with local state forces us to confront time as an essential concept in programming. We can go further in structuring computational models to match our perception of the physical world. Objects in the world do not change one at a time in sequence. Rather we perceive them as acting *concurrently*---all at once. So it is often natural to model systems as collections of computational processes that execute concurrently. Just as we can make our programs modular by organizing models in terms of objects with separate local state, it is often appropriate to divide computational models into parts that evolve separately and concurrently. Even if the programs are to be executed on a sequential computer, the practice of writing programs as if they were to be executed concurrently forces the programmer to avoid inessential timing constraints and thus makes programs more modular. In addition to making programs more modular, concurrent computation can provide a speed advantage over sequential computation. Sequential computers execute only one operation at a time, so the amount of time it takes to perform a task is proportional to the total number of operations performed.[^162] However, if it is possible to decompose a problem into pieces that are relatively independent and need to communicate only rarely, it may be possible to allocate pieces to separate computing processors, producing a speed advantage proportional to the number of processors available. Unfortunately, the complexities introduced by assignment become even more problematic in the presence of concurrency. The fact of concurrent execution, either because the world operates in parallel or because our computers do, entails additional complexity in our understanding of time. ### The Nature of Time in Concurrent Systems {#Section 3.4.1} On the surface, time seems straightforward. It is an ordering imposed on events.[^163] For any events $A$ and $B$, either $A$ occurs before $B$, $A$ and $B$ are simultaneous, or $A$ occurs after $B$. For instance, returning to the bank account example, suppose that Peter withdraws \$10 and Paul withdraws \$25 from a joint account that initially contains \$100, leaving \$65 in the account. Depending on the order of the two withdrawals, the sequence of balances in the account is either $\,\$100 \to \$90 \to \$65\,$ or $\,\$100 \to \$75 \to \$65\,$. In a computer implementation of the banking system, this changing sequence of balances could be modeled by successive assignments to a variable `balance`. In complex situations, however, such a view can be problematic. Suppose that Peter and Paul, and other people besides, are accessing the same bank account through a network of banking machines distributed all over the world. The actual sequence of balances in the account will depend critically on the detailed timing of the accesses and the details of the communication among the machines. This indeterminacy in the order of events can pose serious problems in the design of concurrent systems. For instance, suppose that the withdrawals made by Peter and Paul are implemented as two separate processes sharing a common variable `balance`, each process specified by the procedure given in [Section 3.1.1](#Section 3.1.1): ::: scheme (define (withdraw amount) (if (\>= balance amount) (begin (set! balance (- balance amount)) balance) \"Insufficient funds\")) ::: If the two processes operate independently, then Peter might test the balance and attempt to withdraw a legitimate amount. However, Paul might withdraw some funds in between the time that Peter checks the balance and the time Peter completes the withdrawal, thus invalidating Peter's test. Things can be worse still. Consider the expression ::: scheme (set! balance (- balance amount)) ::: executed as part of each withdrawal process. This consists of three steps: (1) accessing the value of the `balance` variable; (2) computing the new balance; (3) setting `balance` to this new value. If Peter and Paul's withdrawals execute this statement concurrently, then the two withdrawals might interleave the order in which they access `balance` and set it to the new value. []{#Figure 3.29 label="Figure 3.29"} ![image](fig/chap3/Fig3.29b.pdf){width="109mm"} > **Figure 3.29:** Timing diagram showing how interleaving the order of > events in two banking withdrawals can lead to an incorrect final > balance. The timing diagram in [Figure 3.29](#Figure 3.29) depicts an order of events where `balance` starts at 100, Peter withdraws 10, Paul withdraws 25, and yet the final value of `balance` is 75. As shown in the diagram, the reason for this anomaly is that Paul's assignment of 75 to `balance` is made under the assumption that the value of `balance` to be decremented is 100. That assumption, however, became invalid when Peter changed `balance` to 90. This is a catastrophic failure for the banking system, because the total amount of money in the system is not conserved. Before the transactions, the total amount of money was \$100. Afterwards, Peter has \$10, Paul has \$25, and the bank has \$75.[^164] The general phenomenon illustrated here is that several processes may share a common state variable. What makes this complicated is that more than one process may be trying to manipulate the shared state at the same time. For the bank account example, during each transaction, each customer should be able to act as if the other customers did not exist. When a customer changes the balance in a way that depends on the balance, he must be able to assume that, just before the moment of change, the balance is still what he thought it was. #### Correct behavior of concurrent programs {#correct-behavior-of-concurrent-programs .unnumbered} The above example typifies the subtle bugs that can creep into concurrent programs. The root of this complexity lies in the assignments to variables that are shared among the different processes. We already know that we must be careful in writing programs that use `set!`, because the results of a computation depend on the order in which the assignments occur.[^165] With concurrent processes we must be especially careful about assignments, because we may not be able to control the order of the assignments made by the different processes. If several such changes might be made concurrently (as with two depositors accessing a joint account) we need some way to ensure that our system behaves correctly. For example, in the case of withdrawals from a joint bank account, we must ensure that money is conserved. To make concurrent programs behave correctly, we may have to place some restrictions on concurrent execution. One possible restriction on concurrency would stipulate that no two operations that change any shared state variables can occur at the same time. This is an extremely stringent requirement. For distributed banking, it would require the system designer to ensure that only one transaction could proceed at a time. This would be both inefficient and overly conservative. [Figure 3.30](#Figure 3.30) shows Peter and Paul sharing a bank account, where Paul has a private account as well. The diagram illustrates two withdrawals from the shared account (one by Peter and one by Paul) and a deposit to Paul's private account.[^166] The two withdrawals from the shared account must not be concurrent (since both access and update the same account), and Paul's deposit and withdrawal must not be concurrent (since both access and update the amount in Paul's wallet). But there should be no problem permitting Paul's deposit to his private account to proceed concurrently with Peter's withdrawal from the shared account. []{#Figure 3.30 label="Figure 3.30"} ![image](fig/chap3/Fig3.30b.pdf){width="94mm"} > **Figure 3.30:** Concurrent deposits and withdrawals from a joint > account in Bank1 and a private account in Bank2. A less stringent restriction on concurrency would ensure that a concurrent system produces the same result as if the processes had run sequentially in some order. There are two important aspects to this requirement. First, it does not require the processes to actually run sequentially, but only to produce results that are the same *as if* they had run sequentially. For the example in [Figure 3.30](#Figure 3.30), the designer of the bank account system can safely allow Paul's deposit and Peter's withdrawal to happen concurrently, because the net result will be the same as if the two operations had happened sequentially. Second, there may be more than one possible "correct" result produced by a concurrent program, because we require only that the result be the same as for *some* sequential order. For example, suppose that Peter and Paul's joint account starts out with \$100, and Peter deposits \$40 while Paul concurrently withdraws half the money in the account. Then sequential execution could result in the account balance being either \$70 or \$90 (see [Exercise 3.38](#Exercise 3.38)).[^167] There are still weaker requirements for correct execution of concurrent programs. A program for simulating diffusion (say, the flow of heat in an object) might consist of a large number of processes, each one representing a small volume of space, that update their values concurrently. Each process repeatedly changes its value to the average of its own value and its neighbors' values. This algorithm converges to the right answer independent of the order in which the operations are done; there is no need for any restrictions on concurrent use of the shared values. > **[]{#Exercise 3.38 label="Exercise 3.38"}Exercise 3.38:** Suppose > that Peter, Paul, and Mary share a joint bank account that initially > contains \$100. Concurrently, Peter deposits \$10, Paul withdraws > \$20, and Mary withdraws half the money in the account, by executing > the following commands: > > ::: scheme > Peter: (set! balance (+ balance 10)) Paul: (set! balance (- balance > 20)) Mary: (set! balance (- balance (/ balance 2))) > ::: > > a. List all the different possible values for `balance` after these > three transactions have been completed, assuming that the banking > system forces the three processes to run sequentially in some > order. > > b. What are some other values that could be produced if the system > allows the processes to be interleaved? Draw timing diagrams like > the one in [Figure 3.29](#Figure 3.29) to explain how these values > can occur. ### Mechanisms for Controlling Concurrency {#Section 3.4.2} We've seen that the difficulty in dealing with concurrent processes is rooted in the need to consider the interleaving of the order of events in the different processes. For example, suppose we have two processes, one with three ordered events $(a, b, c)$ and one with three ordered events $(x, y, z)$. If the two processes run concurrently, with no constraints on how their execution is interleaved, then there are 20 different possible orderings for the events that are consistent with the individual orderings for the two processes: (a,b,c,x,y,z) (a,x,b,y,c,z) (x,a,b,c,y,z) (x,a,y,z,b,c) (a,b,x,c,y,z) (a,x,b,y,z,c) (x,a,b,y,c,z) (x,y,a,b,c,z) (a,b,x,y,c,z) (a,x,y,b,c,z) (x,a,b,y,z,c) (x,y,a,b,z,c) (a,b,x,y,z,c) (a,x,y,b,z,c) (x,a,y,b,c,z) (x,y,a,z,b,c) (a,x,b,c,y,z) (a,x,y,z,b,c) (x,a,y,b,z,c) (x,y,z,a,b,c) As programmers designing this system, we would have to consider the effects of each of these 20 orderings and check that each behavior is acceptable. Such an approach rapidly becomes unwieldy as the numbers of processes and events increase. A more practical approach to the design of concurrent systems is to devise general mechanisms that allow us to constrain the interleaving of concurrent processes so that we can be sure that the program behavior is correct. Many mechanisms have been developed for this purpose. In this section, we describe one of them, the *serializer*. #### Serializing access to shared state {#serializing-access-to-shared-state .unnumbered} Serialization implements the following idea: Processes will execute concurrently, but there will be certain collections of procedures that cannot be executed concurrently. More precisely, serialization creates distinguished sets of procedures such that only one execution of a procedure in each serialized set is permitted to happen at a time. If some procedure in the set is being executed, then a process that attempts to execute any procedure in the set will be forced to wait until the first execution has finished. We can use serialization to control access to shared variables. For example, if we want to update a shared variable based on the previous value of that variable, we put the access to the previous value of the variable and the assignment of the new value to the variable in the same procedure. We then ensure that no other procedure that assigns to the variable can run concurrently with this procedure by serializing all of these procedures with the same serializer. This guarantees that the value of the variable cannot be changed between an access and the corresponding assignment. #### Serializers in Scheme {#serializers-in-scheme .unnumbered} To make the above mechanism more concrete, suppose that we have extended Scheme to include a procedure called `parallel/execute`: ::: scheme (parallel-execute  $\color{SchemeDark}\langle$  *p*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$   $\color{SchemeDark}\langle$  *p*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 2}}\rangle$   $\dots$   $\color{SchemeDark}\langle$  *p*  $\color{SchemeDark}_{\hbox{\ttfamily\itshape\scriptsize k}}\rangle$ ) ::: Each $\langle p \rangle$ must be a procedure of no arguments. `parallel/execute` creates a separate process for each $\langle p \rangle$, which applies $\langle p \rangle$ (to no arguments). These processes all run concurrently.[^168] As an example of how this is used, consider ::: scheme (define x 10) (parallel-execute (lambda () (set! x (\* x x))) (lambda () (set! x (+ x 1)))) ::: This creates two concurrent processes---$P_1$, which sets `x` to `x` times `x`, and $P_2$, which increments `x`. After execution is complete, `x` will be left with one of five possible values, depending on the interleaving of the events of $P_1$ and $P_2$: ::: scheme 101:  [$P_1$ sets `x` to 100 and then $P_2$ increments `x` to 101.]{.roman}  121:  [$P_2$ increments `x` to 11 and then $P_1$ sets `x` to `x` `*` `x`.]{.roman}  110:  [$P_2$ changes `x` from 10 to 11 between the two times that]{.roman}   [$P_1$ accesses the value of `x` during the evaluation of `(* x x)`.]{.roman}  11:  [$P_2$ accesses `x`, then $P_1$ sets `x` to 100, then $P_2$ sets `x`.]{.roman}  100:  [$P_1$ accesses `x` (twice), then $P_2$ sets `x` to 11, then $P_1$ sets `x`.]{.roman}  ::: We can constrain the concurrency by using serialized procedures, which are created by *serializers*. Serializers are constructed by `make/serializer`, whose implementation is given below. A serializer takes a procedure as argument and returns a serialized procedure that behaves like the original procedure. All calls to a given serializer return serialized procedures in the same set. Thus, in contrast to the example above, executing ::: scheme (define x 10) (define s (make-serializer)) (parallel-execute (s (lambda () (set! x (\* x x)))) (s (lambda () (set! x (+ x 1))))) ::: can produce only two possible values for `x`, 101 or 121. The other possibilities are eliminated, because the execution of $P_1$ and $P_2$ cannot be interleaved. Here is a version of the `make/account` procedure from [Section 3.1.1](#Section 3.1.1), where the deposits and withdrawals have been serialized: ::: scheme (define (make-account balance) (define (withdraw amount) (if (\>= balance amount) (begin (set! balance (- balance amount)) balance) \"Insufficient funds\")) (define (deposit amount) (set! balance (+ balance amount)) balance) (let ((protected (make-serializer))) (define (dispatch m) (cond ((eq? m 'withdraw) (protected withdraw)) ((eq? m 'deposit) (protected deposit)) ((eq? m 'balance) balance) (else (error \"Unknown request: MAKE-ACCOUNT\" m)))) dispatch)) ::: With this implementation, two processes cannot be withdrawing from or depositing into a single account concurrently. This eliminates the source of the error illustrated in [Figure 3.29](#Figure 3.29), where Peter changes the account balance between the times when Paul accesses the balance to compute the new value and when Paul actually performs the assignment. On the other hand, each account has its own serializer, so that deposits and withdrawals for different accounts can proceed concurrently. > **[]{#Exercise 3.39 label="Exercise 3.39"}Exercise 3.39:** Which of > the five possibilities in the parallel execution shown above remain if > we instead serialize execution as follows: > > ::: scheme > (define x 10) (define s (make-serializer)) (parallel-execute (lambda > () (set! x ((s (lambda () (\* x x)))))) (s (lambda () (set! x (+ x > 1))))) > ::: > **[]{#Exercise 3.40 label="Exercise 3.40"}Exercise 3.40:** Give all > possible values of `x` that can result from executing > > ::: scheme > (define x 10) (parallel-execute (lambda () (set! x (\* x x))) (lambda > () (set! x (\* x x x)))) > ::: > > Which of these possibilities remain if we instead use serialized > procedures: > > ::: scheme > (define x 10) (define s (make-serializer)) (parallel-execute (s > (lambda () (set! x (\* x x)))) (s (lambda () (set! x (\* x x x))))) > ::: > **[]{#Exercise 3.41 label="Exercise 3.41"}Exercise 3.41:** Ben > Bitdiddle worries that it would be better to implement the bank > account as follows (where the commented line has been changed): > > ::: scheme > (define (make-account balance) (define (withdraw amount) (if (\>= > balance amount) (begin (set! balance (- balance amount)) balance) > \"Insufficient funds\")) (define (deposit amount) (set! balance (+ > balance amount)) balance) (let ((protected (make-serializer))) (define > (dispatch m) (cond ((eq? m 'withdraw) (protected withdraw)) ((eq? m > 'deposit) (protected deposit)) ((eq? m 'balance) ((protected (lambda > () balance))))  [; serialized]{.roman}  (else (error \"Unknown > request: MAKE-ACCOUNT\" m)))) dispatch)) > ::: > > because allowing unserialized access to the bank balance can result in > anomalous behavior. Do you agree? Is there any scenario that > demonstrates Ben's concern? > **[]{#Exercise 3.42 label="Exercise 3.42"}Exercise 3.42:** Ben > Bitdiddle suggests that it's a waste of time to create a new > serialized procedure in response to every `withdraw` and `deposit` > message. He says that `make/account` could be changed so that the > calls to `protected` are done outside the `dispatch` procedure. That > is, an account would return the same serialized procedure (which was > created at the same time as the account) each time it is asked for a > withdrawal procedure. > > ::: scheme > (define (make-account balance) (define (withdraw amount) (if (\>= > balance amount) (begin (set! balance (- balance amount)) balance) > \"Insufficient funds\")) (define (deposit amount) (set! balance (+ > balance amount)) balance) (let ((protected (make-serializer))) (let > ((protected-withdraw (protected withdraw)) (protected-deposit > (protected deposit))) (define (dispatch m) (cond ((eq? m 'withdraw) > protected-withdraw) ((eq? m 'deposit) protected-deposit) ((eq? m > 'balance) balance) (else (error \"Unknown request: MAKE-ACCOUNT\" > m)))) dispatch))) > ::: > > Is this a safe change to make? In particular, is there any difference > in what concurrency is allowed by these two versions of > `make/account`? #### Complexity of using multiple shared resources {#complexity-of-using-multiple-shared-resources .unnumbered} Serializers provide a powerful abstraction that helps isolate the complexities of concurrent programs so that they can be dealt with carefully and (hopefully) correctly. However, while using serializers is relatively straightforward when there is only a single shared resource (such as a single bank account), concurrent programming can be treacherously difficult when there are multiple shared resources. To illustrate one of the difficulties that can arise, suppose we wish to swap the balances in two bank accounts. We access each account to find the balance, compute the difference between the balances, withdraw this difference from one account, and deposit it in the other account. We could implement this as follows:[^169] ::: scheme (define (exchange account1 account2) (let ((difference (- (account1 'balance) (account2 'balance)))) ((account1 'withdraw) difference) ((account2 'deposit) difference))) ::: This procedure works well when only a single process is trying to do the exchange. Suppose, however, that Peter and Paul both have access to accounts $a$`<!-- -->`{=html}1, $a$`<!-- -->`{=html}2, and $a$`<!-- -->`{=html}3, and that Peter exchanges $a$`<!-- -->`{=html}1 and $a$`<!-- -->`{=html}2 while Paul concurrently exchanges $a$`<!-- -->`{=html}1 and $a$`<!-- -->`{=html}3. Even with account deposits and withdrawals serialized for individual accounts (as in the `make/account` procedure shown above in this section), `exchange` can still produce incorrect results. For example, Peter might compute the difference in the balances for $a$`<!-- -->`{=html}1 and $a$`<!-- -->`{=html}2, but then Paul might change the balance in $a$`<!-- -->`{=html}1 before Peter is able to complete the exchange.[^170] For correct behavior, we must arrange for the `exchange` procedure to lock out any other concurrent accesses to the accounts during the entire time of the exchange. One way we can accomplish this is by using both accounts' serializers to serialize the entire `exchange` procedure. To do this, we will arrange for access to an account's serializer. Note that we are deliberately breaking the modularity of the bank-account object by exposing the serializer. The following version of `make/account` is identical to the original version given in [Section 3.1.1](#Section 3.1.1), except that a serializer is provided to protect the balance variable, and the serializer is exported via message passing: ::: scheme (define (make-account-and-serializer balance) (define (withdraw amount) (if (\>= balance amount) (begin (set! balance (- balance amount)) balance) \"Insufficient funds\")) (define (deposit amount) (set! balance (+ balance amount)) balance) (let ((balance-serializer (make-serializer))) (define (dispatch m) (cond ((eq? m 'withdraw) withdraw) ((eq? m 'deposit) deposit) ((eq? m 'balance) balance) ((eq? m 'serializer) balance-serializer) (else (error \"Unknown request: MAKE-ACCOUNT\" m)))) dispatch)) ::: We can use this to do serialized deposits and withdrawals. However, unlike our earlier serialized account, it is now the responsibility of each user of bank-account objects to explicitly manage the serialization, for example as follows:[^171] ::: scheme (define (deposit account amount) (let ((s (account 'serializer)) (d (account 'deposit))) ((s d) amount))) ::: Exporting the serializer in this way gives us enough flexibility to implement a serialized exchange program. We simply serialize the original `exchange` procedure with the serializers for both accounts: ::: scheme (define (serialized-exchange account1 account2) (let ((serializer1 (account1 'serializer)) (serializer2 (account2 'serializer))) ((serializer1 (serializer2 exchange)) account1 account2))) ::: > **[]{#Exercise 3.43 label="Exercise 3.43"}Exercise 3.43:** Suppose > that the balances in three accounts start out as \$10, \$20, and \$30, > and that multiple processes run, exchanging the balances in the > accounts. Argue that if the processes are run sequentially, after any > number of concurrent exchanges, the account balances should be \$10, > \$20, and \$30 in some order. Draw a timing diagram like the one in > [Figure 3.29](#Figure 3.29) to show how this condition can be violated > if the exchanges are implemented using the first version of the > account-exchange program in this section. On the other hand, argue > that even with this `exchange` program, the sum of the balances in the > accounts will be preserved. Draw a timing diagram to show how even > this condition would be violated if we did not serialize the > transactions on individual accounts. > **[]{#Exercise 3.44 label="Exercise 3.44"}Exercise 3.44:** Consider > the problem of transferring an amount from one account to another. Ben > Bitdiddle claims that this can be accomplished with the following > procedure, even if there are multiple people concurrently transferring > money among multiple accounts, using any account mechanism that > serializes deposit and withdrawal transactions, for example, the > version of `make/account` in the text above. > > ::: scheme > (define (transfer from-account to-account amount) ((from-account > 'withdraw) amount) ((to-account 'deposit) amount)) > ::: > > Louis Reasoner claims that there is a problem here, and that we need > to use a more sophisticated method, such as the one required for > dealing with the exchange problem. Is Louis right? If not, what is the > essential difference between the transfer problem and the exchange > problem? (You should assume that the balance in `from/account` is at > least `amount`.) > **[]{#Exercise 3.45 label="Exercise 3.45"}Exercise 3.45:** Louis > Reasoner thinks our bank-account system is unnecessarily complex and > error-prone now that deposits and withdrawals aren't automatically > serialized. He suggests that `make/account/and/serializer` should have > exported the serializer (for use by such procedures as > `serialized/exchange`) in addition to (rather than instead of) using > it to serialize accounts and deposits as `make/account` did. He > proposes to redefine accounts as follows: > > ::: smallscheme > (define (make-account-and-serializer balance) (define (withdraw > amount) (if (\>= balance amount) (begin (set! balance (- balance > amount)) balance) \"Insufficient funds\")) (define (deposit amount) > (set! balance (+ balance amount)) balance) (let ((balance-serializer > (make-serializer))) (define (dispatch m) (cond ((eq? m 'withdraw) > (balance-serializer withdraw)) ((eq? m 'deposit) (balance-serializer > deposit)) ((eq? m 'balance) balance) ((eq? m 'serializer) > balance-serializer) (else (error \"Unknown request: MAKE-ACCOUNT\" > m)))) dispatch)) > ::: > > Then deposits are handled as with the original `make/account`: > > ::: scheme > (define (deposit account amount) ((account 'deposit) amount)) > ::: > > Explain what is wrong with Louis's reasoning. In particular, consider > what happens when `serialized/exchange` is called. #### Implementing serializers {#implementing-serializers .unnumbered} We implement serializers in terms of a more primitive synchronization mechanism called a *mutex*. A mutex is an object that supports two operations---the mutex can be *acquired*, and the mutex can be *released*. Once a mutex has been acquired, no other acquire operations on that mutex may proceed until the mutex is released.[^172] In our implementation, each serializer has an associated mutex. Given a procedure `p`, the serializer returns a procedure that acquires the mutex, runs `p`, and then releases the mutex. This ensures that only one of the procedures produced by the serializer can be running at once, which is precisely the serialization property that we need to guarantee. ::: scheme (define (make-serializer) (let ((mutex (make-mutex))) (lambda (p) (define (serialized-p . args) (mutex 'acquire) (let ((val (apply p args))) (mutex 'release) val)) serialized-p))) ::: The mutex is a mutable object (here we'll use a one-element list, which we'll refer to as a *cell*) that can hold the value true or false. When the value is false, the mutex is available to be acquired. When the value is true, the mutex is unavailable, and any process that attempts to acquire the mutex must wait. Our mutex constructor `make/mutex` begins by initializing the cell contents to false. To acquire the mutex, we test the cell. If the mutex is available, we set the cell contents to true and proceed. Otherwise, we wait in a loop, attempting to acquire over and over again, until we find that the mutex is available.[^173] To release the mutex, we set the cell contents to false. ::: scheme (define (make-mutex) (let ((cell (list false))) (define (the-mutex m) (cond ((eq? m 'acquire) (if (test-and-set! cell) (the-mutex 'acquire)))  [; retry]{.roman}  ((eq? m 'release) (clear! cell)))) the-mutex)) (define (clear! cell) (set-car! cell false)) ::: `test/and/set!` tests the cell and returns the result of the test. In addition, if the test was false, `test/and/set!` sets the cell contents to true before returning false. We can express this behavior as the following procedure: ::: scheme (define (test-and-set! cell) (if (car cell) true (begin (set-car! cell true) false))) ::: However, this implementation of `test/and/set!` does not suffice as it stands. There is a crucial subtlety here, which is the essential place where concurrency control enters the system: The `test/and/set!` operation must be performed *atomically*. That is, we must guarantee that, once a process has tested the cell and found it to be false, the cell contents will actually be set to true before any other process can test the cell. If we do not make this guarantee, then the mutex can fail in a way similar to the bank-account failure in [Figure 3.29](#Figure 3.29). (See [Exercise 3.46](#Exercise 3.46).) The actual implementation of `test/and/set!` depends on the details of how our system runs concurrent processes. For example, we might be executing concurrent processes on a sequential processor using a time-slicing mechanism that cycles through the processes, permitting each process to run for a short time before interrupting it and moving on to the next process. In that case, `test/and/set!` can work by disabling time slicing during the testing and setting.[^174] Alternatively, multiprocessing computers provide instructions that support atomic operations directly in hardware.[^175] > **[]{#Exercise 3.46 label="Exercise 3.46"}Exercise 3.46:** Suppose > that we implement `test/and/set!` using an ordinary procedure as shown > in the text, without attempting to make the operation atomic. Draw a > timing diagram like the one in [Figure 3.29](#Figure 3.29) to > demonstrate how the mutex implementation can fail by allowing two > processes to acquire the mutex at the same time. > **[]{#Exercise 3.47 label="Exercise 3.47"}Exercise 3.47:** A semaphore > (of size $n$) is a generalization of a mutex. Like a mutex, a > semaphore supports acquire and release operations, but it is more > general in that up to $n$ processes can acquire it concurrently. > Additional processes that attempt to acquire the semaphore must wait > for release operations. Give implementations of semaphores > > a. in terms of mutexes > > b. in terms of atomic `test/and/set!` operations. #### Deadlock {#deadlock .unnumbered} Now that we have seen how to implement serializers, we can see that account exchanging still has a problem, even with the `serialized/exchange` procedure above. Imagine that Peter attempts to exchange $a$`<!-- -->`{=html}1 with $a$`<!-- -->`{=html}2 while Paul concurrently attempts to exchange $a$`<!-- -->`{=html}2 with $a$`<!-- -->`{=html}1. Suppose that Peter's process reaches the point where it has entered a serialized procedure protecting $a$`<!-- -->`{=html}1 and, just after that, Paul's process enters a serialized procedure protecting $a$`<!-- -->`{=html}2. Now Peter cannot proceed (to enter a serialized procedure protecting $a$`<!-- -->`{=html}2) until Paul exits the serialized procedure protecting $a$`<!-- -->`{=html}2. Similarly, Paul cannot proceed until Peter exits the serialized procedure protecting $a$`<!-- -->`{=html}1. Each process is stalled forever, waiting for the other. This situation is called a *deadlock*. Deadlock is always a danger in systems that provide concurrent access to multiple shared resources. One way to avoid the deadlock in this situation is to give each account a unique identification number and rewrite `serialized/exchange` so that a process will always attempt to enter a procedure protecting the lowest-numbered account first. Although this method works well for the exchange problem, there are other situations that require more sophisticated deadlock-avoidance techniques, or where deadlock cannot be avoided at all. (See [Exercise 3.48](#Exercise 3.48) and [Exercise 3.49](#Exercise 3.49).)[^176] > **[]{#Exercise 3.48 label="Exercise 3.48"}Exercise 3.48:** Explain in > detail why the deadlock-avoidance method described above, (i.e., the > accounts are numbered, and each process attempts to acquire the > smaller-numbered account first) avoids deadlock in the exchange > problem. Rewrite `serialized/exchange` to incorporate this idea. (You > will also need to modify `make/account` so that each account is > created with a number, which can be accessed by sending an appropriate > message.) > **[]{#Exercise 3.49 label="Exercise 3.49"}Exercise 3.49:** Give a > scenario where the deadlock-avoidance mechanism described above does > not work. (Hint: In the exchange problem, each process knows in > advance which accounts it will need to get access to. Consider a > situation where a process must get access to some shared resources > before it can know which additional shared resources it will require.) #### Concurrency, time, and communication {#concurrency-time-and-communication .unnumbered} We've seen how programming concurrent systems requires controlling the ordering of events when different processes access shared state, and we've seen how to achieve this control through judicious use of serializers. But the problems of concurrency lie deeper than this, because, from a fundamental point of view, it's not always clear what is meant by "shared state." Mechanisms such as `test/and/set!` require processes to examine a global shared flag at arbitrary times. This is problematic and inefficient to implement in modern high-speed processors, where due to optimization techniques such as pipelining and cached memory, the contents of memory may not be in a consistent state at every instant. In contemporary multiprocessing systems, therefore, the serializer paradigm is being supplanted by new approaches to concurrency control.[^177] The problematic aspects of shared state also arise in large, distributed systems. For instance, imagine a distributed banking system where individual branch banks maintain local values for bank balances and periodically compare these with values maintained by other branches. In such a system the value of "the account balance" would be undetermined, except right after synchronization. If Peter deposits money in an account he holds jointly with Paul, when should we say that the account balance has changed---when the balance in the local branch changes, or not until after the synchronization? And if Paul accesses the account from a different branch, what are the reasonable constraints to place on the banking system such that the behavior is "correct"? The only thing that might matter for correctness is the behavior observed by Peter and Paul individually and the "state" of the account immediately after synchronization. Questions about the "real" account balance or the order of events between synchronizations may be irrelevant or meaningless.[^178] The basic phenomenon here is that synchronizing different processes, establishing shared state, or imposing an order on events requires communication among the processes. In essence, any notion of time in concurrency control must be intimately tied to communication.[^179] It is intriguing that a similar connection between time and communication also arises in the Theory of Relativity, where the speed of light (the fastest signal that can be used to synchronize events) is a fundamental constant relating time and space. The complexities we encounter in dealing with time and state in our computational models may in fact mirror a fundamental complexity of the physical universe. ## Streams {#Section 3.5} We've gained a good understanding of assignment as a tool in modeling, as well as an appreciation of the complex problems that assignment raises. It is time to ask whether we could have gone about things in a different way, so as to avoid some of these problems. In this section, we explore an alternative approach to modeling state, based on data structures called *streams*. As we shall see, streams can mitigate some of the complexity of modeling state. Let's step back and review where this complexity comes from. In an attempt to model real-world phenomena, we made some apparently reasonable decisions: We modeled real-world objects with local state by computational objects with local variables. We identified time variation in the real world with time variation in the computer. We implemented the time variation of the states of the model objects in the computer with assignments to the local variables of the model objects. Is there another approach? Can we avoid identifying time in the computer with time in the modeled world? Must we make the model change with time in order to model phenomena in a changing world? Think about the issue in terms of mathematical functions. We can describe the time-varying behavior of a quantity $x$ as a function of time $x(t)$. If we concentrate on $x$ instant by instant, we think of it as a changing quantity. Yet if we concentrate on the entire time history of values, we do not emphasize change---the function itself does not change.[^180] If time is measured in discrete steps, then we can model a time function as a (possibly infinite) sequence. In this section, we will see how to model change in terms of sequences that represent the time histories of the systems being modeled. To accomplish this, we introduce new data structures called *streams*. From an abstract point of view, a stream is simply a sequence. However, we will find that the straightforward implementation of streams as lists (as in [Section 2.2.1](#Section 2.2.1)) doesn't fully reveal the power of stream processing. As an alternative, we introduce the technique of *delayed evaluation*, which enables us to represent very large (even infinite) sequences as streams. Stream processing lets us model systems that have state without ever using assignment or mutable data. This has important implications, both theoretical and practical, because we can build models that avoid the drawbacks inherent in introducing assignment. On the other hand, the stream framework raises difficulties of its own, and the question of which modeling technique leads to more modular and more easily maintained systems remains open. ### Streams Are Delayed Lists {#Section 3.5.1} As we saw in [Section 2.2.3](#Section 2.2.3), sequences can serve as standard interfaces for combining program modules. We formulated powerful abstractions for manipulating sequences, such as `map`, `filter`, and `accumulate`, that capture a wide variety of operations in a manner that is both succinct and elegant. Unfortunately, if we represent sequences as lists, this elegance is bought at the price of severe inefficiency with respect to both the time and space required by our computations. When we represent manipulations on sequences as transformations of lists, our programs must construct and copy data structures (which may be huge) at every step of a process. To see why this is true, let us compare two programs for computing the sum of all the prime numbers in an interval. The first program is written in standard iterative style:[^181] ::: scheme (define (sum-primes a b) (define (iter count accum) (cond ((\> count b) accum) ((prime? count) (iter (+ count 1) (+ count accum))) (else (iter (+ count 1) accum)))) (iter a 0)) ::: The second program performs the same computation using the sequence operations of [Section 2.2.3](#Section 2.2.3): ::: scheme (define (sum-primes a b) (accumulate + 0 (filter prime? (enumerate-interval a b)))) ::: In carrying out the computation, the first program needs to store only the sum being accumulated. In contrast, the filter in the second program cannot do any testing until `enumerate/interval` has constructed a complete list of the numbers in the interval. The filter generates another list, which in turn is passed to `accumulate` before being collapsed to form a sum. Such large intermediate storage is not needed by the first program, which we can think of as enumerating the interval incrementally, adding each prime to the sum as it is generated. The inefficiency in using lists becomes painfully apparent if we use the sequence paradigm to compute the second prime in the interval from 10,000 to 1,000,000 by evaluating the expression ::: scheme (car (cdr (filter prime? (enumerate-interval 10000 1000000)))) ::: This expression does find the second prime, but the computational overhead is outrageous. We construct a list of almost a million integers, filter this list by testing each element for primality, and then ignore almost all of the result. In a more traditional programming style, we would interleave the enumeration and the filtering, and stop when we reached the second prime. Streams are a clever idea that allows one to use sequence manipulations without incurring the costs of manipulating sequences as lists. With streams we can achieve the best of both worlds: We can formulate programs elegantly as sequence manipulations, while attaining the efficiency of incremental computation. The basic idea is to arrange to construct a stream only partially, and to pass the partial construction to the program that consumes the stream. If the consumer attempts to access a part of the stream that has not yet been constructed, the stream will automatically construct just enough more of itself to produce the required part, thus preserving the illusion that the entire stream exists. In other words, although we will write programs as if we were processing complete sequences, we design our stream implementation to automatically and transparently interleave the construction of the stream with its use. On the surface, streams are just lists with different names for the procedures that manipulate them. There is a constructor, `cons/stream`, and two selectors, `stream/car` and `stream/cdr`, which satisfy the constraints ::: scheme (stream-car (cons-stream x y)) = x (stream-cdr (cons-stream x y)) = y ::: There is a distinguishable object, `the/empty/stream`, which cannot be the result of any `cons/stream` operation, and which can be identified with the predicate `stream/null?`.[^182] Thus we can make and use streams, in just the same way as we can make and use lists, to represent aggregate data arranged in a sequence. In particular, we can build stream analogs of the list operations from [Chapter 2](#Chapter 2), such as `list/ref`, `map`, and `for/each`:[^183] ::: scheme (define (stream-ref s n) (if (= n 0) (stream-car s) (stream-ref (stream-cdr s) (- n 1)))) (define (stream-map proc s) (if (stream-null? s) the-empty-stream (cons-stream (proc (stream-car s)) (stream-map proc (stream-cdr s))))) (define (stream-for-each proc s) (if (stream-null? s) 'done (begin (proc (stream-car s)) (stream-for-each proc (stream-cdr s))))) ::: `stream/for/each` is useful for viewing streams: ::: scheme (define (display-stream s) (stream-for-each display-line s)) (define (display-line x) (newline) (display x)) ::: To make the stream implementation automatically and transparently interleave the construction of a stream with its use, we will arrange for the `cdr` of a stream to be evaluated when it is accessed by the `stream/cdr` procedure rather than when the stream is constructed by `cons/stream`. This implementation choice is reminiscent of our discussion of rational numbers in [Section 2.1.2](#Section 2.1.2), where we saw that we can choose to implement rational numbers so that the reduction of numerator and denominator to lowest terms is performed either at construction time or at selection time. The two rational-number implementations produce the same data abstraction, but the choice has an effect on efficiency. There is a similar relationship between streams and ordinary lists. As a data abstraction, streams are the same as lists. The difference is the time at which the elements are evaluated. With ordinary lists, both the `car` and the `cdr` are evaluated at construction time. With streams, the `cdr` is evaluated at selection time. Our implementation of streams will be based on a special form called `delay`. Evaluating `(delay `$\langle$*`exp`*$\rangle$`)` does not evaluate the expression $\langle$*exp*$\kern0.08em\rangle$, but rather returns a so-called *delayed object*, which we can think of as a "promise" to evaluate $\langle$*exp*$\kern0.08em\rangle$ at some future time. As a companion to `delay`, there is a procedure called `force` that takes a delayed object as argument and performs the evaluation---in effect, forcing the `delay` to fulfill its promise. We will see below how `delay` and `force` can be implemented, but first let us use these to construct streams. `cons/stream` is a special form defined so that ::: scheme (cons-stream  $\color{SchemeDark}\langle$  *a*  $\color{SchemeDark}\rangle$   $\color{SchemeDark}\langle$  *b*  $\color{SchemeDark}\rangle$ ) ::: is equivalent to ::: scheme (cons  $\color{SchemeDark}\langle$  *a*  $\color{SchemeDark}\rangle$  (delay  $\color{SchemeDark}\langle$  *b*  $\color{SchemeDark}\rangle$ )) ::: What this means is that we will construct streams using pairs. However, rather than placing the value of the rest of the stream into the `cdr` of the pair we will put there a promise to compute the rest if it is ever requested. `stream/car` and `stream/cdr` can now be defined as procedures: ::: scheme (define (stream-car stream) (car stream)) (define (stream-cdr stream) (force (cdr stream))) ::: `stream/car` selects the `car` of the pair; `stream/cdr` selects the `cdr` of the pair and evaluates the delayed expression found there to obtain the rest of the stream.[^184] #### The stream implementation in action {#the-stream-implementation-in-action .unnumbered} To see how this implementation behaves, let us analyze the "outrageous" prime computation we saw above, reformulated in terms of streams: ::: scheme (stream-car (stream-cdr (stream-filter prime? (stream-enumerate-interval 10000 1000000)))) ::: We will see that it does indeed work efficiently. We begin by calling `stream/enumerate/interval` with the arguments 10,000 and 1,000,000. `stream/enumerate/interval` is the stream analog of `enumerate/interval` ([Section 2.2.3](#Section 2.2.3)): ::: scheme (define (stream-enumerate-interval low high) (if (\> low high) the-empty-stream (cons-stream low (stream-enumerate-interval (+ low 1) high)))) ::: and thus the result returned by `stream/enumerate/interval`, formed by the `cons/stream`, is[^185] ::: scheme (cons 10000 (delay (stream-enumerate-interval 10001 1000000))) ::: That is, `stream/enumerate/interval` returns a stream represented as a pair whose `car` is 10,000 and whose `cdr` is a promise to enumerate more of the interval if so requested. This stream is now filtered for primes, using the stream analog of the `filter` procedure ([Section 2.2.3](#Section 2.2.3)): ::: scheme (define (stream-filter pred stream) (cond ((stream-null? stream) the-empty-stream) ((pred (stream-car stream)) (cons-stream (stream-car stream) (stream-filter pred (stream-cdr stream)))) (else (stream-filter pred (stream-cdr stream))))) ::: `stream/filter` tests the `stream/car` of the stream (the `car` of the pair, which is 10,000). Since this is not prime, `stream/filter` examines the `stream/cdr` of its input stream. The call to `stream/cdr` forces evaluation of the delayed `stream/enumerate/interval`, which now returns ::: scheme (cons 10001 (delay (stream-enumerate-interval 10002 1000000))) ::: `stream/filter` now looks at the `stream/car` of this stream, 10,001, sees that this is not prime either, forces another `stream/cdr`, and so on, until `stream/enumerate/interval` yields the prime 10,007, whereupon `stream/filter`, according to its definition, returns ::: scheme (cons-stream (stream-car stream) (stream-filter pred (stream-cdr stream))) ::: which in this case is ::: scheme (cons 10007 (delay (stream-filter prime? (cons 10008 (delay (stream-enumerate-interval 10009 1000000)))))) ::: This result is now passed to `stream/cdr` in our original expression. This forces the delayed `stream/filter`, which in turn keeps forcing the delayed `stream/enumerate/interval` until it finds the next prime, which is 10,009. Finally, the result passed to `stream/car` in our original expression is ::: scheme (cons 10009 (delay (stream-filter prime? (cons 10010 (delay (stream-enumerate-interval 10011 1000000)))))) ::: `stream/car` returns 10,009, and the computation is complete. Only as many integers were tested for primality as were necessary to find the second prime, and the interval was enumerated only as far as was necessary to feed the prime filter. In general, we can think of delayed evaluation as "demand-driven" programming, whereby each stage in the stream process is activated only enough to satisfy the next stage. What we have done is to decouple the actual order of events in the computation from the apparent structure of our procedures. We write procedures as if the streams existed "all at once" when, in reality, the computation is performed incrementally, as in traditional programming styles. #### Implementing `delay` and `force` {#implementing-delay-and-force .unnumbered} Although `delay` and `force` may seem like mysterious operations, their implementation is really quite straightforward. `delay` must package an expression so that it can be evaluated later on demand, and we can accomplish this simply by treating the expression as the body of a procedure. `delay` can be a special form such that ::: scheme (delay  $\color{SchemeDark}\langle$  *exp*  $\color{SchemeDark}\rangle$ ) ::: is syntactic sugar for ::: scheme (lambda ()  $\color{SchemeDark}\langle$  *exp*  $\color{SchemeDark}\rangle$ ) ::: `force` simply calls the procedure (of no arguments) produced by `delay`, so we can implement `force` as a procedure: ::: scheme (define (force delayed-object) (delayed-object)) ::: This implementation suffices for `delay` and `force` to work as advertised, but there is an important optimization that we can include. In many applications, we end up forcing the same delayed object many times. This can lead to serious inefficiency in recursive programs involving streams. (See [Exercise 3.57](#Exercise 3.57).) The solution is to build delayed objects so that the first time they are forced, they store the value that is computed. Subsequent forcings will simply return the stored value without repeating the computation. In other words, we implement `delay` as a special-purpose memoized procedure similar to the one described in [Exercise 3.27](#Exercise 3.27). One way to accomplish this is to use the following procedure, which takes as argument a procedure (of no arguments) and returns a memoized version of the procedure. The first time the memoized procedure is run, it saves the computed result. On subsequent evaluations, it simply returns the result. ::: scheme (define (memo-proc proc) (let ((already-run? false) (result false)) (lambda () (if (not already-run?) (begin (set! result (proc)) (set! already-run? true) result) result)))) ::: `delay` is then defined so that `(delay `$\langle$*`exp`*$\rangle$`)` is equivalent to ::: scheme (memo-proc (lambda ()  $\color{SchemeDark}\langle$  *exp*  $\color{SchemeDark}\rangle$ )) ::: and `force` is as defined previously.[^186] > **[]{#Exercise 3.50 label="Exercise 3.50"}Exercise 3.50:** Complete > the following definition, which generalizes `stream/map` to allow > procedures that take multiple arguments, analogous to `map` in > [Section 2.2.1](#Section 2.2.1), [Footnote 12](#Footnote 12). > > ::: scheme > (define (stream-map proc . argstreams) (if > ( $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$  (car > argstreams)) the-empty-stream > ( $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$  (apply > proc (map  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$  > argstreams)) (apply stream-map (cons proc (map >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$  > argstreams)))))) > ::: > **[]{#Exercise 3.51 label="Exercise 3.51"}Exercise 3.51:** In order to > take a closer look at delayed evaluation, we will use the following > procedure, which simply returns its argument after printing it: > > ::: scheme > (define (show x) (display-line x) x) > ::: > > What does the interpreter print in response to evaluating each > expression in the following sequence?[^187] > > ::: scheme > (define x (stream-map show (stream-enumerate-interval 0 10))) > (stream-ref x 5) (stream-ref x 7) > ::: > **[]{#Exercise 3.52 label="Exercise 3.52"}Exercise 3.52:** Consider > the sequence of expressions > > ::: scheme > (define sum 0) (define (accum x) (set! sum (+ x sum)) sum) (define seq > (stream-map accum (stream-enumerate-interval 1 20))) (define y > (stream-filter even? seq)) (define z (stream-filter (lambda (x) (= > (remainder x 5) 0)) seq)) (stream-ref y 7) (display-stream z) > ::: > > What is the value of `sum` after each of the above expressions is > evaluated? What is the printed response to evaluating the `stream/ref` > and `display/stream` expressions? Would these responses differ if we > had implemented `(delay `$\langle$*`exp`*$\rangle$`)` simply as > `(lambda () `$\langle$*`exp`*$\rangle$`)` without using the > optimization provided by `memo/proc`? Explain. ### Infinite Streams {#Section 3.5.2} We have seen how to support the illusion of manipulating streams as complete entities even though, in actuality, we compute only as much of the stream as we need to access. We can exploit this technique to represent sequences efficiently as streams, even if the sequences are very long. What is more striking, we can use streams to represent sequences that are infinitely long. For instance, consider the following definition of the stream of positive integers: ::: scheme (define (integers-starting-from n) (cons-stream n (integers-starting-from (+ n 1)))) (define integers (integers-starting-from 1)) ::: This makes sense because `integers` will be a pair whose `car` is 1 and whose `cdr` is a promise to produce the integers beginning with 2. This is an infinitely long stream, but in any given time we can examine only a finite portion of it. Thus, our programs will never know that the entire infinite stream is not there. Using `integers` we can define other infinite streams, such as the stream of integers that are not divisible by 7: ::: scheme (define (divisible? x y) (= (remainder x y) 0)) (define no-sevens (stream-filter (lambda (x) (not (divisible? x 7))) integers)) ::: Then we can find integers not divisible by 7 simply by accessing elements of this stream: ::: scheme (stream-ref no-sevens 100)  *117*  ::: In analogy with `integers`, we can define the infinite stream of Fibonacci numbers: ::: scheme (define (fibgen a b) (cons-stream a (fibgen b (+ a b)))) (define fibs (fibgen 0 1)) ::: `fibs` is a pair whose `car` is 0 and whose `cdr` is a promise to evaluate `(fibgen 1 1)`. When we evaluate this delayed `(fibgen 1 1)`, it will produce a pair whose `car` is 1 and whose `cdr` is a promise to evaluate `(fibgen 1 2)`, and so on. For a look at a more exciting infinite stream, we can generalize the `no/sevens` example to construct the infinite stream of prime numbers, using a method known as the *sieve of Eratosthenes*.[^188] We start with the integers beginning with 2, which is the first prime. To get the rest of the primes, we start by filtering the multiples of 2 from the rest of the integers. This leaves a stream beginning with 3, which is the next prime. Now we filter the multiples of 3 from the rest of this stream. This leaves a stream beginning with 5, which is the next prime, and so on. In other words, we construct the primes by a sieving process, described as follows: To sieve a stream `S`, form a stream whose first element is the first element of `S` and the rest of which is obtained by filtering all multiples of the first element of `S` out of the rest of `S` and sieving the result. This process is readily described in terms of stream operations: ::: scheme (define (sieve stream) (cons-stream (stream-car stream) (sieve (stream-filter (lambda (x) (not (divisible? x (stream-car stream)))) (stream-cdr stream))))) (define primes (sieve (integers-starting-from 2))) ::: Now to find a particular prime we need only ask for it: ::: scheme (stream-ref primes 50)  *233*  ::: It is interesting to contemplate the signal-processing system set up by `sieve`, shown in the "Henderson diagram" in [Figure 3.31](#Figure 3.31).[^189] The input stream feeds into an "un`cons`er" that separates the first element of the stream from the rest of the stream. The first element is used to construct a divisibility filter, through which the rest is passed, and the output of the filter is fed to another sieve box. Then the original first element is `cons`ed onto the output of the internal sieve to form the output stream. Thus, not only is the stream infinite, but the signal processor is also infinite, because the sieve contains a sieve within it. []{#Figure 3.31 label="Figure 3.31"} ![image](fig/chap3/Fig3.31.pdf){width="111mm"} > **Figure 3.31:** The prime sieve viewed as a signal-processing system. #### Defining streams implicitly {#defining-streams-implicitly .unnumbered} The `integers` and `fibs` streams above were defined by specifying "generating" procedures that explicitly compute the stream elements one by one. An alternative way to specify streams is to take advantage of delayed evaluation to define streams implicitly. For example, the following expression defines the stream `ones` to be an infinite stream of ones: ::: scheme (define ones (cons-stream 1 ones)) ::: This works much like the definition of a recursive procedure: `ones` is a pair whose `car` is 1 and whose `cdr` is a promise to evaluate `ones`. Evaluating the `cdr` gives us again a 1 and a promise to evaluate `ones`, and so on. We can do more interesting things by manipulating streams with operations such as `add/streams`, which produces the elementwise sum of two given streams:[^190] ::: scheme (define (add-streams s1 s2) (stream-map + s1 s2)) ::: Now we can define the integers as follows: ::: scheme (define integers (cons-stream 1 (add-streams ones integers))) ::: This defines `integers` to be a stream whose first element is 1 and the rest of which is the sum of `ones` and `integers`. Thus, the second element of `integers` is 1 plus the first element of `integers`, or 2; the third element of `integers` is 1 plus the second element of `integers`, or 3; and so on. This definition works because, at any point, enough of the `integers` stream has been generated so that we can feed it back into the definition to produce the next integer. We can define the Fibonacci numbers in the same style: ::: scheme (define fibs (cons-stream 0 (cons-stream 1 (add-streams (stream-cdr fibs) fibs)))) ::: This definition says that `fibs` is a stream beginning with 0 and 1, such that the rest of the stream can be generated by adding `fibs` to itself shifted by one place: ::: scheme 1 1 2 3 5 8 13 21  $\dots$  =  `(stream/cdr fibs)`  0 1 1 2 3 5 8 13  $\dots$  =  `fibs`  0 1 1 2 3 5 8 13 21 34  $\dots$  =  `fibs`  ::: `scale/stream` is another useful procedure in formulating such stream definitions. This multiplies each item in a stream by a given constant: ::: scheme (define (scale-stream stream factor) (stream-map (lambda (x) (\* x factor)) stream)) ::: For example, ::: scheme (define double (cons-stream 1 (scale-stream double 2))) ::: produces the stream of powers of 2: 1, 2, 4, 8, 16, 32, $\dots$. An alternate definition of the stream of primes can be given by starting with the integers and filtering them by testing for primality. We will need the first prime, 2, to get started: ::: scheme (define primes (cons-stream 2 (stream-filter prime? (integers-starting-from 3)))) ::: This definition is not so straightforward as it appears, because we will test whether a number $n$ is prime by checking whether $n$ is divisible by a prime (not by just any integer) less than or equal to $\sqrt{n}$: ::: scheme (define (prime? n) (define (iter ps) (cond ((\> (square (stream-car ps)) n) true) ((divisible? n (stream-car ps)) false) (else (iter (stream-cdr ps))))) (iter primes)) ::: This is a recursive definition, since `primes` is defined in terms of the `prime?` predicate, which itself uses the `primes` stream. The reason this procedure works is that, at any point, enough of the `primes` stream has been generated to test the primality of the numbers we need to check next. That is, for every $n$ we test for primality, either $n$ is not prime (in which case there is a prime already generated that divides it) or $n$ is prime (in which case there is a prime already generated---i.e., a prime less than $n$---that is greater than $\sqrt{n}$).[^191] > **[]{#Exercise 3.53 label="Exercise 3.53"}Exercise 3.53:** Without > running the program, describe the elements of the stream defined by > > ::: scheme > (define s (cons-stream 1 (add-streams s s))) > ::: > **[]{#Exercise 3.54 label="Exercise 3.54"}Exercise 3.54:** Define a > procedure `mul/streams`, analogous to `add/streams`, that produces the > elementwise product of its two input streams. Use this together with > the stream of `integers` to complete the following definition of the > stream whose $n^{\mathrm{th}}$ element (counting from 0) is $n + 1$ > factorial: > > ::: scheme > (define factorials (cons-stream 1 (mul-streams >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$  >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$ ))) > ::: > **[]{#Exercise 3.55 label="Exercise 3.55"}Exercise 3.55:** Define a > procedure `partial/sums` that takes as argument a stream $S$ and > returns the stream whose elements are $S_0$, $S_0 + S_1$, > $S_0 + S_1 + S_2, \dots$. For example, `(partial/sums integers)` > should be the stream 1, 3, 6, 10, 15, $\dots$. > **[]{#Exercise 3.56 label="Exercise 3.56"}Exercise 3.56:** A famous > problem, first raised by R. Hamming, is to enumerate, in ascending > order with no repetitions, all positive integers with no prime factors > other than 2, 3, or 5. One obvious way to do this is to simply test > each integer in turn to see whether it has any factors other than 2, > 3, and 5. But this is very inefficient, since, as the integers get > larger, fewer and fewer of them fit the requirement. As an > alternative, let us call the required stream of numbers `S` and notice > the following facts about it. > > - `S` begins with 1. > > - The elements of `(scale/stream S 2)` are also elements of `S`. > > - The same is true for `(scale/stream S 3)` and > `(scale/stream 5 S)`. > > - These are all the elements of `S`. > > Now all we have to do is combine elements from these sources. For this > we define a procedure `merge` that combines two ordered streams into > one ordered result stream, eliminating repetitions: > > ::: scheme > (define (merge s1 s2) (cond ((stream-null? s1) s2) ((stream-null? s2) > s1) (else (let ((s1car (stream-car s1)) (s2car (stream-car s2))) (cond > ((\< s1car s2car) (cons-stream s1car (merge (stream-cdr s1) s2))) ((\> > s1car s2car) (cons-stream s2car (merge s1 (stream-cdr s2)))) (else > (cons-stream s1car (merge (stream-cdr s1) (stream-cdr s2))))))))) > ::: > > Then the required stream may be constructed with `merge`, as follows: > > ::: scheme > (define S (cons-stream 1 (merge >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$  >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$ ))) > ::: > > Fill in the missing expressions in the places marked > $\langle$??$\kern0.08em\rangle$ above. > **[]{#Exercise 3.57 label="Exercise 3.57"}Exercise 3.57:** How many > additions are performed when we compute the $n^{\mathrm{th}}$ > Fibonacci number using the definition of `fibs` based on the > `add/streams` procedure? Show that the number of additions would be > exponentially greater if we had implemented > `(delay `$\langle$*`exp`*$\rangle$`)` simply as > `(lambda () `$\langle$*`exp`*$\rangle$`)`, without using the > optimization provided by the `memo/proc` procedure described in > [Section 3.5.1](#Section 3.5.1).[^192] > **[]{#Exercise 3.58 label="Exercise 3.58"}Exercise 3.58:** Give an > interpretation of the stream computed by the following procedure: > > ::: scheme > (define (expand num den radix) (cons-stream (quotient (\* num radix) > den) (expand (remainder (\* num radix) den) den radix))) > ::: > > (`quotient` is a primitive that returns the integer quotient of two > integers.) What are the successive elements produced by > `(expand 1 7 10)`? What is produced by `(expand 3 8 10)`? > **[]{#Exercise 3.59 label="Exercise 3.59"}Exercise 3.59:** In [Section > 2.5.3](#Section 2.5.3) we saw how to implement a polynomial arithmetic > system representing polynomials as lists of terms. In a similar way, > we can work with *power series*, such as > > $$e^x = 1 + x + \displaystyle\frac{x^2}{2} + \displaystyle\frac{x^3}{3 \cdot 2} + \displaystyle\frac{x^4}{4 \cdot 3 \cdot 2} + \dots,$$ > > $$\cos x = 1 - \displaystyle\frac{x^2}{2} + \displaystyle\frac{x^4}{4 \cdot 3 \cdot 2} - \dots,$$ > > $$\sin x = x - \displaystyle\frac{x^3}{3 \cdot 2} + \displaystyle\frac{x^5}{5 \cdot 4 \cdot 3 \cdot 2} - \dots$$ > > represented as infinite streams. We will represent the series $a_0 + > a_1 x + a_2 x^2 + a_3 x^3 + \dots$ as the stream whose elements are > the coefficients $a_0$, $a_1$, $a_2$, $a_3$, $\dots$. > > a. The integral of the series > $a_0 + a_1 x + a_2 x^2 + a_3 x^3 + \dots$ is the series > > $$c + a_0 x + {1\over2} a_1 x^2 + {1\over3} a_2 x^3 + {1\over4} a_3 x^4 + \dots,$$ > > where $c$ is any constant. Define a procedure `integrate/series` > that takes as input a stream $a_0$, $a_1$, $a_2$, $\dots$ > representing a power series and returns the stream $a_0$, > ${1\over2}a_1$, ${1\over3}a_2$, $\dots$ of coefficients of the > non-constant terms of the integral of the series. (Since the > result has no constant term, it doesn't represent a power series; > when we use `integrate/series`, we will `cons` on the appropriate > constant.) > > b. The function $x \mapsto e^x$ is its own derivative. This implies > that $e^x$ and the integral of $e^x$ are the same series, except > for the constant term, which is $e^0 = 1$. Accordingly, we can > generate the series for $e^x$ as > > ::: scheme > (define exp-series (cons-stream 1 (integrate-series exp-series))) > ::: > > Show how to generate the series for sine and cosine, starting from > the facts that the derivative of sine is cosine and the derivative > of cosine is the negative of sine: > > ::: scheme > (define cosine-series (cons-stream 1 >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$ )) > (define sine-series (cons-stream 0 >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$ )) > ::: > **[]{#Exercise 3.60 label="Exercise 3.60"}Exercise 3.60:** With power > series represented as streams of coefficients as in [Exercise > 3.59](#Exercise 3.59), adding series is implemented by `add/streams`. > Complete the definition of the following procedure for multiplying > series: > > ::: scheme > (define (mul-series s1 s2) (cons-stream >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$  > (add-streams >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$  >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$ ))) > ::: > > You can test your procedure by verifying that > $\sin^2\!x + \cos^2\!x = 1$, using the series from [Exercise > 3.59](#Exercise 3.59). > **[]{#Exercise 3.61 label="Exercise 3.61"}Exercise 3.61:** Let $S$ be > a power series ([Exercise 3.59](#Exercise 3.59)) whose constant term > is 1. Suppose we want to find the power series $1 / S$, that is, the > series $X$ such that $SX = 1$. Write $S = 1 + S_R$ where $S_R$ is the > part of $S$ after the constant term. Then we can solve for $X$ as > follows: > > $$\begin{array}{r@{{}={}}l} > S \cdot X & 1, \\ > (1 + S_R) \cdot X & 1, \\ > X + S_R \cdot X & 1, \\ > X & 1 - S_R \cdot X. > \end{array}$$ > > In other words, $X$ is the power series whose constant term is 1 and > whose higher-order terms are given by the negative of $S_R$ times $X$. > Use this idea to write a procedure `invert/unit/series` that computes > $1 / S$ for a power series $S$ with constant term 1. You will need to > use `mul/series` from [Exercise 3.60](#Exercise 3.60). > **[]{#Exercise 3.62 label="Exercise 3.62"}Exercise 3.62:** Use the > results of [Exercise 3.60](#Exercise 3.60) and [Exercise > 3.61](#Exercise 3.61) to define a procedure `div/series` that divides > two power series. `div/series` should work for any two series, > provided that the denominator series begins with a nonzero constant > term. (If the denominator has a zero constant term, then `div/series` > should signal an error.) Show how to use `div/series` together with > the result of [Exercise 3.59](#Exercise 3.59) to generate the power > series for tangent. ### Exploiting the Stream Paradigm {#Section 3.5.3} Streams with delayed evaluation can be a powerful modeling tool, providing many of the benefits of local state and assignment. Moreover, they avoid some of the theoretical tangles that accompany the introduction of assignment into a programming language. The stream approach can be illuminating because it allows us to build systems with different module boundaries than systems organized around assignment to state variables. For example, we can think of an entire time series (or signal) as a focus of interest, rather than the values of the state variables at individual moments. This makes it convenient to combine and compare components of state from different moments. #### Formulating iterations as stream processes {#formulating-iterations-as-stream-processes .unnumbered} In [Section 1.2.1](#Section 1.2.1), we introduced iterative processes, which proceed by updating state variables. We know now that we can represent state as a "timeless" stream of values rather than as a set of variables to be updated. Let's adopt this perspective in revisiting the square-root procedure from [Section 1.1.7](#Section 1.1.7). Recall that the idea is to generate a sequence of better and better guesses for the square root of $x$ by applying over and over again the procedure that improves guesses: ::: scheme (define (sqrt-improve guess x) (average guess (/ x guess))) ::: In our original `sqrt` procedure, we made these guesses be the successive values of a state variable. Instead we can generate the infinite stream of guesses, starting with an initial guess of 1:[^193] ::: scheme (define (sqrt-stream x) (define guesses (cons-stream 1.0 (stream-map (lambda (guess) (sqrt-improve guess x)) guesses))) guesses) (display-stream (sqrt-stream 2))  *1.*   *1.5*   *1.4166666666666665*   *1.4142156862745097*   *1.4142135623746899*   $\dots$  ::: We can generate more and more terms of the stream to get better and better guesses. If we like, we can write a procedure that keeps generating terms until the answer is good enough. (See [Exercise 3.64](#Exercise 3.64).) Another iteration that we can treat in the same way is to generate an approximation to $\pi$, based upon the alternating series that we saw in [Section 1.3.1](#Section 1.3.1): $${\pi\over4} = 1 - {1\over3} + {1\over5} - {1\over7} + \dots.$$ We first generate the stream of summands of the series (the reciprocals of the odd integers, with alternating signs). Then we take the stream of sums of more and more terms (using the `partial/sums` procedure of [Exercise 3.55](#Exercise 3.55)) and scale the result by 4: ::: scheme (define (pi-summands n) (cons-stream (/ 1.0 n) (stream-map - (pi-summands (+ n 2))))) (define pi-stream (scale-stream (partial-sums (pi-summands 1)) 4)) (display-stream pi-stream)  *4.*   *2.666666666666667*   *3.466666666666667*   *2.8952380952380956*   *3.3396825396825403*   *2.9760461760461765*   *3.2837384837384844*   *3.017071817071818*   $\dots$  ::: This gives us a stream of better and better approximations to $\pi$, although the approximations converge rather slowly. Eight terms of the sequence bound the value of $\pi$ between 3.284 and 3.017. So far, our use of the stream of states approach is not much different from updating state variables. But streams give us an opportunity to do some interesting tricks. For example, we can transform a stream with a *sequence accelerator* that converts a sequence of approximations to a new sequence that converges to the same value as the original, only faster. One such accelerator, due to the eighteenth-century Swiss mathematician Leonhard Euler, works well with sequences that are partial sums of alternating series (series of terms with alternating signs). In Euler's technique, if $S_n$ is the $n^{\mathrm{th}}$ term of the original sum sequence, then the accelerated sequence has terms $$S_{n+1} - {(S_{n+1} - S_n)^2 \over S_{n-1} - 2S_n + S_{n+1}}\,.$$ Thus, if the original sequence is represented as a stream of values, the transformed sequence is given by ::: scheme (define (euler-transform s) (let ((s0 (stream-ref s 0))  [; $S_{n-1}$]{.roman}  (s1 (stream-ref s 1))  [; $S_n$]{.roman}  (s2 (stream-ref s 2)))  [; $S_{n+1}$]{.roman}  (cons-stream (- s2 (/ (square (- s2 s1)) (+ s0 (\* -2 s1) s2))) (euler-transform (stream-cdr s))))) ::: We can demonstrate Euler acceleration with our sequence of approximations to $\pi$: ::: scheme (display-stream (euler-transform pi-stream))  *3.166666666666667*   *3.1333333333333337*   *3.1452380952380956*   *3.13968253968254*   *3.1427128427128435*   *3.1408813408813416*   *3.142071817071818*   *3.1412548236077655*   $\dots$  ::: Even better, we can accelerate the accelerated sequence, and recursively accelerate that, and so on. Namely, we create a stream of streams (a structure we'll call a *tableau*) in which each stream is the transform of the preceding one: ::: scheme (define (make-tableau transform s) (cons-stream s (make-tableau transform (transform s)))) ::: The tableau has the form $$\vbox{ \offinterlineskip \halign{ \strut \hfil \ #\ \hfil & \hfil \ #\ \hfil & \hfil \ #\ \hfil & \hfil \ #\ \hfil & \hfil \ #\ \hfil & \hfil \ #\ \hfil \cr $ s_{00} $ & $ s_{01} $ & $ s_{02} $ & $ s_{03} $ & $ s_{04} $ & $ \dots $ \cr & $ s_{10} $ & $ s_{11} $ & $ s_{12} $ & $ s_{13} $ & $ \dots $ \cr & & $ s_{20} $ & $ s_{21} $ & $ s_{22} $ & $ \dots $ \cr & & & $ \dots $ & & \cr } }$$ Finally, we form a sequence by taking the first term in each row of the tableau: ::: scheme (define (accelerated-sequence transform s) (stream-map stream-car (make-tableau transform s))) ::: We can demonstrate this kind of "super-acceleration" of the $\pi$ sequence: ::: scheme (display-stream (accelerated-sequence euler-transform pi-stream))  *4.*   *3.166666666666667*   *3.142105263157895*   *3.141599357319005*   *3.1415927140337785*   *3.1415926539752927*   *3.1415926535911765*   *3.141592653589778*   $\dots$  ::: The result is impressive. Taking eight terms of the sequence yields the correct value of $\pi$ to 14 decimal places. If we had used only the original $\pi$ sequence, we would need to compute on the order of $10^{13}$ terms (i.e., expanding the series far enough so that the individual terms are less than $10^{-13}$) to get that much accuracy! We could have implemented these acceleration techniques without using streams. But the stream formulation is particularly elegant and convenient because the entire sequence of states is available to us as a data structure that can be manipulated with a uniform set of operations. > **[]{#Exercise 3.63 label="Exercise 3.63"}Exercise 3.63:** Louis > Reasoner asks why the `sqrt/stream` procedure was not written in the > following more straightforward way, without the local variable > `guesses`: > > ::: scheme > (define (sqrt-stream x) (cons-stream 1.0 (stream-map (lambda (guess) > (sqrt-improve guess x)) (sqrt-stream x)))) > ::: > > Alyssa P. Hacker replies that this version of the procedure is > considerably less efficient because it performs redundant computation. > Explain Alyssa's answer. Would the two versions still differ in > efficiency if our implementation of `delay` used only > `(lambda () `$\langle$*`exp`*$\rangle$`)` without using the > optimization provided by `memo/proc` ([Section > 3.5.1](#Section 3.5.1))? > **[]{#Exercise 3.64 label="Exercise 3.64"}Exercise 3.64:** Write a > procedure `stream/limit` that takes as arguments a stream and a number > (the tolerance). It should examine the stream until it finds two > successive elements that differ in absolute value by less than the > tolerance, and return the second of the two elements. Using this, we > could compute square roots up to a given tolerance by > > ::: scheme > (define (sqrt x tolerance) (stream-limit (sqrt-stream x) tolerance)) > ::: > **[]{#Exercise 3.65 label="Exercise 3.65"}Exercise 3.65:** Use the > series > > $$\ln 2 = 1 - {1\over2} + {1\over3} - {1\over4} + \dots$$ > > to compute three sequences of approximations to the natural logarithm > of 2, in the same way we did above for $\pi$. How rapidly do these > sequences converge? #### Infinite streams of pairs {#infinite-streams-of-pairs .unnumbered} In [Section 2.2.3](#Section 2.2.3), we saw how the sequence paradigm handles traditional nested loops as processes defined on sequences of pairs. If we generalize this technique to infinite streams, then we can write programs that are not easily represented as loops, because the "looping" must range over an infinite set. For example, suppose we want to generalize the `prime/sum/pairs` procedure of [Section 2.2.3](#Section 2.2.3) to produce the stream of pairs of *all* integers $(i, j)$ with $i \le j$ such that $i + j$ is prime. If `int/pairs` is the sequence of all pairs of integers $(i, j)$ with $i \le j$, then our required stream is simply[^194] ::: scheme (stream-filter (lambda (pair) (prime? (+ (car pair) (cadr pair)))) int-pairs) ::: Our problem, then, is to produce the stream `int/pairs`. More generally, suppose we have two streams $S = (S_i)$ and $T = (T_j)$, and imagine the infinite rectangular array $$\vbox{ \offinterlineskip \halign{ \strut \hfil \ #\ \hfil & \hfil \ #\ \hfil & \hfil \ #\ \hfil & \hfil \ #\ \hfil \cr $ (S_0, T_0) $ & $ (S_0, T_1) $ & $ (S_0, T_2) $ & $ \dots $ \cr $ (S_1, T_0) $ & $ (S_1, T_1) $ & $ (S_1, T_2) $ & $ \dots $ \cr $ (S_2, T_0) $ & $ (S_2, T_1) $ & $ (S_2, T_2) $ & $ \dots $ \cr $ \dots $ & & & \cr } }$$ We wish to generate a stream that contains all the pairs in the array that lie on or above the diagonal, i.e., the pairs $$\vbox{ \offinterlineskip \halign{ \strut \hfil \ #\ \hfil & \hfil \ #\ \hfil & \hfil \ #\ \hfil & \hfil \ #\ \hfil \cr $ (S_0, T_0) $ & $ (S_0, T_1) $ & $ (S_0, T_2) $ & $ \dots $ \cr & $ (S_1, T_1) $ & $ (S_1, T_2) $ & $ \dots $ \cr & & $ (S_2, T_2) $ & $ \dots $ \cr & & & $ \dots $ \cr } }$$ (If we take both $S$ and $T$ to be the stream of integers, then this will be our desired stream `int/pairs`.) Call the general stream of pairs `(pairs S T)`, and consider it to be composed of three parts: the pair $(S_0, T_0)$, the rest of the pairs in the first row, and the remaining pairs:[^195] $$\vbox{ \offinterlineskip \halign{ \strut \hfil \ #\ \hfil & \vrule \hfil \ #\ \hfil & \hfil \ #\ \hfil & \hfil \ #\ \hfil \cr $ (S_0, T_0) $ & $ (S_0, T_1) $ & $ (S_0, T_2) $ & $ \dots $ \cr \noalign{\hrule} & $ (S_1, T_1) $ & $ (S_1, T_2) $ & $ \dots $ \cr & & $ (S_2, T_2) $ & $ \dots $ \cr & & & $ \dots $ \cr } }$$ Observe that the third piece in this decomposition (pairs that are not in the first row) is (recursively) the pairs formed from `(stream/cdr S)` and `(stream/cdr T)`. Also note that the second piece (the rest of the first row) is ::: scheme (stream-map (lambda (x) (list (stream-car s) x)) (stream-cdr t)) ::: Thus we can form our stream of pairs as follows: ::: scheme (define (pairs s t) (cons-stream (list (stream-car s) (stream-car t)) ( $\color{SchemeDark}\langle$  *combine-in-some-way*  $\color{SchemeDark}\rangle$  (stream-map (lambda (x) (list (stream-car s) x)) (stream-cdr t)) (pairs (stream-cdr s) (stream-cdr t))))) ::: In order to complete the procedure, we must choose some way to combine the two inner streams. One idea is to use the stream analog of the `append` procedure from [Section 2.2.1](#Section 2.2.1): ::: scheme (define (stream-append s1 s2) (if (stream-null? s1) s2 (cons-stream (stream-car s1) (stream-append (stream-cdr s1) s2)))) ::: This is unsuitable for infinite streams, however, because it takes all the elements from the first stream before incorporating the second stream. In particular, if we try to generate all pairs of positive integers using ::: scheme (pairs integers integers) ::: our stream of results will first try to run through all pairs with the first integer equal to 1, and hence will never produce pairs with any other value of the first integer. To handle infinite streams, we need to devise an order of combination that ensures that every element will eventually be reached if we let our program run long enough. An elegant way to accomplish this is with the following `interleave` procedure:[^196] ::: scheme (define (interleave s1 s2) (if (stream-null? s1) s2 (cons-stream (stream-car s1) (interleave s2 (stream-cdr s1))))) ::: Since `interleave` takes elements alternately from the two streams, every element of the second stream will eventually find its way into the interleaved stream, even if the first stream is infinite. We can thus generate the required stream of pairs as ::: scheme (define (pairs s t) (cons-stream (list (stream-car s) (stream-car t)) (interleave (stream-map (lambda (x) (list (stream-car s) x)) (stream-cdr t)) (pairs (stream-cdr s) (stream-cdr t))))) ::: > **[]{#Exercise 3.66 label="Exercise 3.66"}Exercise 3.66:** Examine the > stream `(pairs integers integers)`. Can you make any general comments > about the order in which the pairs are placed into the stream? For > example, approximately how many pairs precede the pair (1, 100)? the > pair (99, 100)? the pair (100, 100)? (If you can make precise > mathematical statements here, all the better. But feel free to give > more qualitative answers if you find yourself getting bogged down.) > **[]{#Exercise 3.67 label="Exercise 3.67"}Exercise 3.67:** Modify the > `pairs` procedure so that `(pairs integers integers)` will produce the > stream of *all* pairs of integers $(i, j)$ (without the condition > $i \le j$). Hint: You will need to mix in an additional stream. > **[]{#Exercise 3.68 label="Exercise 3.68"}Exercise 3.68:** Louis > Reasoner thinks that building a stream of pairs from three parts is > unnecessarily complicated. Instead of separating the pair $(S_0, T_0)$ > from the rest of the pairs in the first row, he proposes to work with > the whole first row, as follows: > > ::: scheme > (define (pairs s t) (interleave (stream-map (lambda (x) (list > (stream-car s) x)) t) (pairs (stream-cdr s) (stream-cdr t)))) > ::: > > Does this work? Consider what happens if we evaluate > `(pairs integers integers)` using Louis's definition of `pairs`. > **[]{#Exercise 3.69 label="Exercise 3.69"}Exercise 3.69:** Write a > procedure `triples` that takes three infinite streams, $S$, $T$, and > $U$, and produces the stream of triples $(S_i, T_j, U_k)$ such that > $i \le j \le k$. Use `triples` to generate the stream of all > Pythagorean triples of positive integers, i.e., the triples > $(i, j, k)$ such that $i \le j$ and $i^2 + j^2 = k^2$. > **[]{#Exercise 3.70 label="Exercise 3.70"}Exercise 3.70:** It would be > nice to be able to generate streams in which the pairs appear in some > useful order, rather than in the order that results from an *ad hoc* > interleaving process. We can use a technique similar to the `merge` > procedure of [Exercise 3.56](#Exercise 3.56), if we define a way to > say that one pair of integers is "less than" another. One way to do > this is to define a "weighting function" $W(i, j)$ and stipulate that > $(i_1, j_1)$ is less than $(i_2, j_2)$ if $W(i_1, j_1) < W(i_2, j_2)$. > Write a procedure `merge/weighted` that is like `merge`, except that > `merge/weighted` takes an additional argument `weight`, which is a > procedure that computes the weight of a pair, and is used to determine > the order in which elements should appear in the resulting merged > stream.[^197] Using this, generalize `pairs` to a procedure > `weighted/pairs` that takes two streams, together with a procedure > that computes a weighting function, and generates the stream of pairs, > ordered according to weight. Use your procedure to generate > > a. the stream of all pairs of positive integers $(i, j)$ with > $i \le j$ ordered according to the sum $i + j$, > > b. the stream of all pairs of positive integers $(i, j)$ with > $i \le j$, where neither $i$ nor $j$ is divisible by 2, 3, or 5, > and the pairs are ordered according to the sum > $2i + 3\!j + 5i\!j$. > **[]{#Exercise 3.71 label="Exercise 3.71"}Exercise 3.71:** Numbers > that can be expressed as the sum of two cubes in more than one way are > sometimes called *Ramanujan numbers*, in honor of the mathematician > Srinivasa Ramanujan.[^198] Ordered streams of pairs provide an elegant > solution to the problem of computing these numbers. To find a number > that can be written as the sum of two cubes in two different ways, we > need only generate the stream of pairs of integers $(i, j)$ weighted > according to the sum $i^3 + j^3$ (see [Exercise > 3.70](#Exercise 3.70)), then search the stream for two consecutive > pairs with the same weight. Write a procedure to generate the > Ramanujan numbers. The first such number is 1,729. What are the next > five? > **[]{#Exercise 3.72 label="Exercise 3.72"}Exercise 3.72:** In a > similar way to [Exercise 3.71](#Exercise 3.71) generate a stream of > all numbers that can be written as the sum of two squares in three > different ways (showing how they can be so written). #### Streams as signals {#streams-as-signals .unnumbered} We began our discussion of streams by describing them as computational analogs of the "signals" in signal-processing systems. In fact, we can use streams to model signal-processing systems in a very direct way, representing the values of a signal at successive time intervals as consecutive elements of a stream. For instance, we can implement an *integrator* or *summer* that, for an input stream $x = (x_i)$, an initial value $C$, and a small increment $dt$, accumulates the sum $$S_i = C + \sum_{j=1}^i x_{\kern-0.07em j} \kern0.1em dt$$ and returns the stream of values $S = (S_i)$. The following `integral` procedure is reminiscent of the "implicit style" definition of the stream of integers ([Section 3.5.2](#Section 3.5.2)): ::: scheme (define (integral integrand initial-value dt) (define int (cons-stream initial-value (add-streams (scale-stream integrand dt) int))) int) ::: [Figure 3.32](#Figure 3.32) is a picture of a signal-processing system that corresponds to the `integral` procedure. The input stream is scaled by $dt$ and passed through an adder, whose output is passed back through the same adder. The self-reference in the definition of `int` is reflected in the figure by the feedback loop that connects the output of the adder to one of the inputs. []{#Figure 3.32 label="Figure 3.32"} ![image](fig/chap3/Fig3.32.pdf){width="102mm"} > **Figure 3.32:** The `integral` procedure viewed as a > signal-processing system. > **[]{#Exercise 3.73 label="Exercise 3.73"}Exercise 3.73:** We can > model electrical circuits using streams to represent the values of > currents or voltages at a sequence of times. For instance, suppose we > have an *RC circuit* consisting of a resistor of resistance $R$ and a > capacitor of capacitance $C$ in series. The voltage response $v$ of > the circuit to an injected current $i$ is determined by the formula in > [Figure 3.33](#Figure 3.33), whose structure is shown by the > accompanying signal-flow diagram. > > []{#Figure 3.33 label="Figure 3.33"} > > ![image](fig/chap3/Fig3.33.pdf){width="94mm"} > > **Figure 3.33:** An RC circuit and the associated signal-flow diagram. > > Write a procedure `RC` that models this circuit. `RC` should take as > inputs the values of $R$, $C$, and $dt$ and should return a procedure > that takes as inputs a stream representing the current $i$ and an > initial value for the capacitor voltage $v_0$ and produces as output > the stream of voltages $v$. For example, you should be able to use > `RC` to model an RC circuit with $R$ = 5 ohms, $C$ = 1 farad, and a > 0.5-second time step by evaluating `(define RC1 (RC 5 1 0.5))`. This > defines `RC1` as a procedure that takes a stream representing the time > sequence of currents and an initial capacitor voltage and produces the > output stream of voltages. > **[]{#Exercise 3.74 label="Exercise 3.74"}Exercise 3.74:** Alyssa P. > Hacker is designing a system to process signals coming from physical > sensors. One important feature she wishes to produce is a signal that > describes the *zero crossings* of the input signal. That is, the > resulting signal should be $+1$ whenever the input signal changes from > negative to positive, $-1$ whenever the input signal changes from > positive to negative, and 0 otherwise. (Assume that the sign of a 0 > input is positive.) For example, a typical input signal with its > associated zero-crossing signal would be > > ::: scheme >  $\dots$  1 2 1.5 1 0.5 -0.1 -2 -3 -2 -0.5 0.2 3 4  $\dots$   $\dots$  > 0 0 0 0 0 -1 0 0 0 0 1 0 0  $\dots$  > ::: > > In Alyssa's system, the signal from the sensor is represented as a > stream `sense/data` and the stream `zero/crossings` is the > corresponding stream of zero crossings. Alyssa first writes a > procedure `sign/change/detector` that takes two values as arguments > and compares the signs of the values to produce an appropriate 0, 1, > or - 1. She then constructs her zero-crossing stream as follows: > > ::: scheme > (define (make-zero-crossings input-stream last-value) (cons-stream > (sign-change-detector (stream-car input-stream) last-value) > (make-zero-crossings (stream-cdr input-stream) (stream-car > input-stream)))) (define zero-crossings (make-zero-crossings > sense-data 0)) > ::: > > Alyssa's boss, Eva Lu Ator, walks by and suggests that this program is > approximately equivalent to the following one, which uses the > generalized version of `stream/map` from [Exercise > 3.50](#Exercise 3.50): > > ::: scheme > (define zero-crossings (stream-map sign-change-detector sense-data >  $\color{SchemeDark}\langle$  *expression*  $\color{SchemeDark}\rangle$ )) > ::: > > Complete the program by supplying the indicated > $\langle$*expression*$\rangle$. > **[]{#Exercise 3.75 label="Exercise 3.75"}Exercise 3.75:** > Unfortunately, Alyssa's zero-crossing detector in [Exercise > 3.74](#Exercise 3.74) proves to be insufficient, because the noisy > signal from the sensor leads to spurious zero crossings. Lem E. > Tweakit, a hardware specialist, suggests that Alyssa smooth the signal > to filter out the noise before extracting the zero crossings. Alyssa > takes his advice and decides to extract the zero crossings from the > signal constructed by averaging each value of the sense data with the > previous value. She explains the problem to her assistant, Louis > Reasoner, who attempts to implement the idea, altering Alyssa's > program as follows: > > ::: scheme > (define (make-zero-crossings input-stream last-value) (let ((avpt (/ > (+ (stream-car input-stream) last-value) 2))) (cons-stream > (sign-change-detector avpt last-value) (make-zero-crossings > (stream-cdr input-stream) avpt)))) > ::: > > This does not correctly implement Alyssa's plan. Find the bug that > Louis has installed and fix it without changing the structure of the > program. (Hint: You will need to increase the number of arguments to > `make/zero/crossings`.) > **[]{#Exercise 3.76 label="Exercise 3.76"}Exercise 3.76:** Eva Lu Ator > has a criticism of Louis's approach in [Exercise > 3.75](#Exercise 3.75). The program he wrote is not modular, because it > intermixes the operation of smoothing with the zero-crossing > extraction. For example, the extractor should not have to be changed > if Alyssa finds a better way to condition her input signal. Help Louis > by writing a procedure `smooth` that takes a stream as input and > produces a stream in which each element is the average of two > successive input stream elements. Then use `smooth` as a component to > implement the zero-crossing detector in a more modular style. ### Streams and Delayed Evaluation {#Section 3.5.4} The `integral` procedure at the end of the preceding section shows how we can use streams to model signal-processing systems that contain feedback loops. The feedback loop for the adder shown in [Figure 3.32](#Figure 3.32) is modeled by the fact that `integral`'s internal stream `int` is defined in terms of itself: ::: scheme (define int (cons-stream initial-value (add-streams (scale-stream integrand dt) int))) ::: The interpreter's ability to deal with such an implicit definition depends on the `delay` that is incorporated into `cons/stream`. Without this `delay`, the interpreter could not construct `int` before evaluating both arguments to `cons/stream`, which would require that `int` already be defined. In general, `delay` is crucial for using streams to model signal-processing systems that contain loops. Without `delay`, our models would have to be formulated so that the inputs to any signal-processing component would be fully evaluated before the output could be produced. This would outlaw loops. []{#Figure 3.34 label="Figure 3.34"} ![image](fig/chap3/Fig3.34.pdf){width="67mm"} > **Figure 3.34:** An "analog computer circuit" that solves the equation > $dy / dt = f(y)$. Unfortunately, stream models of systems with loops may require uses of `delay` beyond the "hidden" `delay` supplied by `cons/stream`. For instance, [Figure 3.34](#Figure 3.34) shows a signal-processing system for solving the differential equation $dy / dt = f(y)$ where $f$ is a given function. The figure shows a mapping component, which applies $f$ to its input signal, linked in a feedback loop to an integrator in a manner very similar to that of the analog computer circuits that are actually used to solve such equations. Assuming we are given an initial value $y_0$ for $y$, we could try to model this system using the procedure ::: scheme (define (solve f y0 dt) (define y (integral dy y0 dt)) (define dy (stream-map f y)) y) ::: This procedure does not work, because in the first line of `solve` the call to `integral` requires that the input `dy` be defined, which does not happen until the second line of `solve`. On the other hand, the intent of our definition does make sense, because we can, in principle, begin to generate the `y` stream without knowing `dy`. Indeed, `integral` and many other stream operations have properties similar to those of `cons/stream`, in that we can generate part of the answer given only partial information about the arguments. For `integral`, the first element of the output stream is the specified `initial/value`. Thus, we can generate the first element of the output stream without evaluating the integrand `dy`. Once we know the first element of `y`, the `stream/map` in the second line of `solve` can begin working to generate the first element of `dy`, which will produce the next element of `y`, and so on. To take advantage of this idea, we will redefine `integral` to expect the integrand stream to be a *delayed argument*. `integral` will `force` the integrand to be evaluated only when it is required to generate more than the first element of the output stream: ::: scheme (define (integral delayed-integrand initial-value dt) (define int (cons-stream initial-value (let ((integrand (force delayed-integrand))) (add-streams (scale-stream integrand dt) int)))) int) ::: Now we can implement our `solve` procedure by delaying the evaluation of `dy` in the definition of `y`:[^199] ::: scheme (define (solve f y0 dt) (define y (integral (delay dy) y0 dt)) (define dy (stream-map f y)) y) ::: In general, every caller of `integral` must now `delay` the integrand argument. We can demonstrate that the `solve` procedure works by approximating $e \approx 2.718$ by computing the value at $y = 1$ of the solution to the differential equation $dy / dt = y$ with initial condition $y(0) = 1$: ::: scheme (stream-ref (solve (lambda (y) y) 1 0.001) 1000)  *2.716924*  ::: > **[]{#Exercise 3.77 label="Exercise 3.77"}Exercise 3.77:** The > `integral` procedure used above was analogous to the "implicit" > definition of the infinite stream of integers in [Section > 3.5.2](#Section 3.5.2). Alternatively, we can give a definition of > `integral` that is more like `integers/starting/from` (also in > [Section 3.5.2](#Section 3.5.2)): > > ::: smallscheme > (define (integral integrand initial-value dt) (cons-stream > initial-value (if (stream-null? integrand) the-empty-stream (integral > (stream-cdr integrand) (+ (\* dt (stream-car integrand)) > initial-value) dt)))) > ::: > > When used in systems with loops, this procedure has the same problem > as does our original version of `integral`. Modify the procedure so > that it expects the `integrand` as a delayed argument and hence can be > used in the `solve` procedure shown above. []{#Figure 3.35 label="Figure 3.35"} ![image](fig/chap3/Fig3.35a.pdf){width="91mm"} > **Figure 3.35:** Signal-flow diagram for the solution to a > second-order linear differential equation. > **[]{#Exercise 3.78 label="Exercise 3.78"}Exercise 3.78:** Consider > the problem of designing a signal-processing system to study the > homogeneous second-order linear differential equation > > $${d^2\!y \over dt^2} - a {dy \over dt} - by = 0.$$ > > The output stream, modeling $y$, is generated by a network that > contains a loop. This is because the value of $d^2\!y / dt^2$ depends > upon the values of $y$ and $dy / dt$ and both of these are determined > by integrating $d^2\!y / dt^2$. The diagram we would like to encode is > shown in [Figure 3.35](#Figure 3.35). Write a procedure `solve/2nd` > that takes as arguments the constants $a$, $b$, and $dt$ and the > initial values $y_0$ and $dy_0$ for $y$ and $dy / dt$ and generates > the stream of successive values of $y$. > **[]{#Exercise 3.79 label="Exercise 3.79"}Exercise 3.79:** Generalize > the `solve/2nd` procedure of [Exercise 3.78](#Exercise 3.78) so that > it can be used to solve general second-order differential equations > $d^2\!y / dt^2 = > f(dy / dt, y)$. []{#Figure 3.36 label="Figure 3.36"} ![image](fig/chap3/Fig3.36.pdf){width="60mm"} **Figure 3.36:** A series RLC circuit. > **[]{#Exercise 3.80 label="Exercise 3.80"}Exercise 3.80:** A *series > RLC circuit* consists of a resistor, a capacitor, and an inductor > connected in series, as shown in [Figure 3.36](#Figure 3.36). If $R$, > $L$, and $C$ are the resistance, inductance, and capacitance, then the > relations between voltage ($v$) and current ($i$) for the three > components are described by the equations > > $$v_R = i_R R, \qquad\quad > v_L = L {di_L \over dt}\,, \qquad\quad > i_C = C {dv_C \over dt}\,,$$ > > and the circuit connections dictate the relations > > $$i_R = i_L = -i_C\,, \qquad\quad > v_C = v_L + v_R\,.$$ > > Combining these equations shows that the state of the circuit > (summarized by $v_C$, the voltage across the capacitor, and $i_L$, the > current in the inductor) is described by the pair of differential > equations > > $${dv_C \over dt} = -{i_L \over C}\,, \qquad\quad > {di_L \over dt} = {1 \over L} v_C - {R \over L} i_L\,.$$ > > The signal-flow diagram representing this system of differential > equations is shown in [Figure 3.37](#Figure 3.37). []{#Figure 3.37 label="Figure 3.37"} ![image](fig/chap3/Fig3.37a.pdf){width="68mm"} > **Figure 3.37:** A signal-flow diagram for the solution to a series > RLC circuit. > Write a procedure `RLC` that takes as arguments the parameters $R$, > $L$, and $C$ of the circuit and the time increment $dt$. In a manner > similar to that of the `RC` procedure of [Exercise > 3.73](#Exercise 3.73), `RLC` should produce a procedure that takes the > initial values of the state variables, $v_{C_0}$ and $i_{L_0}$, and > produces a pair (using `cons`) of the streams of states $v_C$ and > $i_L$. Using `RLC`, generate the pair of streams that models the > behavior of a series RLC circuit with $R$ = 1 ohm, $C$ = 0.2 farad, > $L$ = 1 henry, $dt$ = 0.1 second, and initial values $i_{L_0}$ = 0 > amps and $v_{C_0}$ = 10 volts. #### Normal-order evaluation {#normal-order-evaluation .unnumbered} The examples in this section illustrate how the explicit use of `delay` and `force` provides great programming flexibility, but the same examples also show how this can make our programs more complex. Our new `integral` procedure, for instance, gives us the power to model systems with loops, but we must now remember that `integral` should be called with a delayed integrand, and every procedure that uses `integral` must be aware of this. In effect, we have created two classes of procedures: ordinary procedures and procedures that take delayed arguments. In general, creating separate classes of procedures forces us to create separate classes of higher-order procedures as well.[^200] One way to avoid the need for two different classes of procedures is to make all procedures take delayed arguments. We could adopt a model of evaluation in which all arguments to procedures are automatically delayed and arguments are forced only when they are actually needed (for example, when they are required by a primitive operation). This would transform our language to use normal-order evaluation, which we first described when we introduced the substitution model for evaluation in [Section 1.1.5](#Section 1.1.5). Converting to normal-order evaluation provides a uniform and elegant way to simplify the use of delayed evaluation, and this would be a natural strategy to adopt if we were concerned only with stream processing. In [Section 4.2](#Section 4.2), after we have studied the evaluator, we will see how to transform our language in just this way. Unfortunately, including delays in procedure calls wreaks havoc with our ability to design programs that depend on the order of events, such as programs that use assignment, mutate data, or perform input or output. Even the single `delay` in `cons/stream` can cause great confusion, as illustrated by [Exercise 3.51](#Exercise 3.51) and [Exercise 3.52](#Exercise 3.52). As far as anyone knows, mutability and delayed evaluation do not mix well in programming languages, and devising ways to deal with both of these at once is an active area of research. ### Modularity of Functional Programs and Modularity of Objects {#Section 3.5.5} As we saw in [Section 3.1.2](#Section 3.1.2), one of the major benefits of introducing assignment is that we can increase the modularity of our systems by encapsulating, or "hiding," parts of the state of a large system within local variables. Stream models can provide an equivalent modularity without the use of assignment. As an illustration, we can reimplement the Monte Carlo estimation of $\pi$, which we examined in [Section 3.1.2](#Section 3.1.2), from a stream-processing point of view. The key modularity issue was that we wished to hide the internal state of a random-number generator from programs that used random numbers. We began with a procedure `rand/update`, whose successive values furnished our supply of random numbers, and used this to produce a random-number generator: ::: scheme (define rand (let ((x random-init)) (lambda () (set! x (rand-update x)) x))) ::: In the stream formulation there is no random-number generator *per se*, just a stream of random numbers produced by successive calls to `rand/update`: ::: scheme (define random-numbers (cons-stream random-init (stream-map rand-update random-numbers))) ::: We use this to construct the stream of outcomes of the Cesàro experiment performed on consecutive pairs in the `random/numbers` stream: ::: scheme (define cesaro-stream (map-successive-pairs (lambda (r1 r2) (= (gcd r1 r2) 1)) random-numbers)) (define (map-successive-pairs f s) (cons-stream (f (stream-car s) (stream-car (stream-cdr s))) (map-successive-pairs f (stream-cdr (stream-cdr s))))) ::: The `cesaro/stream` is now fed to a `monte/carlo` procedure, which produces a stream of estimates of probabilities. The results are then converted into a stream of estimates of $\pi$. This version of the program doesn't need a parameter telling how many trials to perform. Better estimates of $\pi$ (from performing more experiments) are obtained by looking farther into the `pi` stream: ::: scheme (define (monte-carlo experiment-stream passed failed) (define (next passed failed) (cons-stream (/ passed (+ passed failed)) (monte-carlo (stream-cdr experiment-stream) passed failed))) (if (stream-car experiment-stream) (next (+ passed 1) failed) (next passed (+ failed 1)))) (define pi (stream-map (lambda (p) (sqrt (/ 6 p))) (monte-carlo cesaro-stream 0 0))) ::: There is considerable modularity in this approach, because we still can formulate a general `monte/carlo` procedure that can deal with arbitrary experiments. Yet there is no assignment or local state. > **[]{#Exercise 3.81 label="Exercise 3.81"}Exercise 3.81:** [Exercise > 3.6](#Exercise 3.6) discussed generalizing the random-number generator > to allow one to reset the random-number sequence so as to produce > repeatable sequences of "random" numbers. Produce a stream formulation > of this same generator that operates on an input stream of requests to > `generate` a new random number or to `reset` the sequence to a > specified value and that produces the desired stream of random > numbers. Don't use assignment in your solution. > **[]{#Exercise 3.82 label="Exercise 3.82"}Exercise 3.82:** Redo > [Exercise 3.5](#Exercise 3.5) on Monte Carlo integration in terms of > streams. The stream version of `estimate/integral` will not have an > argument telling how many trials to perform. Instead, it will produce > a stream of estimates based on successively more trials. #### A functional-programming view of time {#a-functional-programming-view-of-time .unnumbered} Let us now return to the issues of objects and state that were raised at the beginning of this chapter and examine them in a new light. We introduced assignment and mutable objects to provide a mechanism for modular construction of programs that model systems with state. We constructed computational objects with local state variables and used assignment to modify these variables. We modeled the temporal behavior of the objects in the world by the temporal behavior of the corresponding computational objects. Now we have seen that streams provide an alternative way to model objects with local state. We can model a changing quantity, such as the local state of some object, using a stream that represents the time history of successive states. In essence, we represent time explicitly, using streams, so that we decouple time in our simulated world from the sequence of events that take place during evaluation. Indeed, because of the presence of `delay` there may be little relation between simulated time in the model and the order of events during the evaluation. In order to contrast these two approaches to modeling, let us reconsider the implementation of a "withdrawal processor" that monitors the balance in a bank account. In [Section 3.1.3](#Section 3.1.3) we implemented a simplified version of such a processor: ::: scheme (define (make-simplified-withdraw balance) (lambda (amount) (set! balance (- balance amount)) balance)) ::: Calls to `make/simplified/withdraw` produce computational objects, each with a local state variable `balance` that is decremented by successive calls to the object. The object takes an `amount` as an argument and returns the new balance. We can imagine the user of a bank account typing a sequence of inputs to such an object and observing the sequence of returned values shown on a display screen. Alternatively, we can model a withdrawal processor as a procedure that takes as input a balance and a stream of amounts to withdraw and produces the stream of successive balances in the account: ::: scheme (define (stream-withdraw balance amount-stream) (cons-stream balance (stream-withdraw (- balance (stream-car amount-stream)) (stream-cdr amount-stream)))) ::: `stream/withdraw` implements a well-defined mathematical function whose output is fully determined by its input. Suppose, however, that the input `amount/stream` is the stream of successive values typed by the user and that the resulting stream of balances is displayed. Then, from the perspective of the user who is typing values and watching results, the stream process has the same behavior as the object created by `make/simplified/withdraw`. However, with the stream version, there is no assignment, no local state variable, and consequently none of the theoretical difficulties that we encountered in [Section 3.1.3](#Section 3.1.3). Yet the system has state! This is really remarkable. Even though `stream/withdraw` implements a well-defined mathematical function whose behavior does not change, the user's perception here is one of interacting with a system that has a changing state. One way to resolve this paradox is to realize that it is the user's temporal existence that imposes state on the system. If the user could step back from the interaction and think in terms of streams of balances rather than individual transactions, the system would appear stateless.[^201] From the point of view of one part of a complex process, the other parts appear to change with time. They have hidden time-varying local state. If we wish to write programs that model this kind of natural decomposition in our world (as we see it from our viewpoint as a part of that world) with structures in our computer, we make computational objects that are not functional---they must change with time. We model state with local state variables, and we model the changes of state with assignments to those variables. By doing this we make the time of execution of a computation model time in the world that we are part of, and thus we get "objects" in our computer. Modeling with objects is powerful and intuitive, largely because this matches the perception of interacting with a world of which we are part. However, as we've seen repeatedly throughout this chapter, these models raise thorny problems of constraining the order of events and of synchronizing multiple processes. The possibility of avoiding these problems has stimulated the development of *functional programming languages*, which do not include any provision for assignment or mutable data. In such a language, all procedures implement well-defined mathematical functions of their arguments, whose behavior does not change. The functional approach is extremely attractive for dealing with concurrent systems.[^202] On the other hand, if we look closely, we can see time-related problems creeping into functional models as well. One particularly troublesome area arises when we wish to design interactive systems, especially ones that model interactions between independent entities. For instance, consider once more the implementation a banking system that permits joint bank accounts. In a conventional system using assignment and objects, we would model the fact that Peter and Paul share an account by having both Peter and Paul send their transaction requests to the same bank-account object, as we saw in [Section 3.1.3](#Section 3.1.3). From the stream point of view, where there are no "objects" *per se*, we have already indicated that a bank account can be modeled as a process that operates on a stream of transaction requests to produce a stream of responses. Accordingly, we could model the fact that Peter and Paul have a joint bank account by merging Peter's stream of transaction requests with Paul's stream of requests and feeding the result to the bank-account stream process, as shown in [Figure 3.38](#Figure 3.38). []{#Figure 3.38 label="Figure 3.38"} ![image](fig/chap3/Fig3.38.pdf){width="88mm"} > **Figure 3.38:** A joint bank account, modeled by merging two streams > of transaction requests. The trouble with this formulation is in the notion of *merge*. It will not do to merge the two streams by simply taking alternately one request from Peter and one request from Paul. Suppose Paul accesses the account only very rarely. We could hardly force Peter to wait for Paul to access the account before he could issue a second transaction. However such a merge is implemented, it must interleave the two transaction streams in some way that is constrained by "real time" as perceived by Peter and Paul, in the sense that, if Peter and Paul meet, they can agree that certain transactions were processed before the meeting, and other transactions were processed after the meeting.[^203] This is precisely the same constraint that we had to deal with in [Section 3.4.1](#Section 3.4.1), where we found the need to introduce explicit synchronization to ensure a "correct" order of events in concurrent processing of objects with state. Thus, in an attempt to support the functional style, the need to merge inputs from different agents reintroduces the same problems that the functional style was meant to eliminate. We began this chapter with the goal of building computational models whose structure matches our perception of the real world we are trying to model. We can model the world as a collection of separate, time-bound, interacting objects with state, or we can model the world as a single, timeless, stateless unity. Each view has powerful advantages, but neither view alone is completely satisfactory. A grand unification has yet to emerge.[^204] # Metalinguistic Abstraction {#Chapter 4} > $\dots$ It's in words that the magic is---Abracadabra, Open Sesame, > and the rest---but the magic words in one story aren't magical in the > next. The real magic is to understand which words work, and when, and > for what; the trick is to learn the trick. > > $\dots$ And those words are made from the letters of our alphabet: a > couple-dozen squiggles we can draw with the pen. This is the key! And > the treasure, too, if we can only get our hands on it! It's as if---as > if the key to the treasure *is* the treasure! > > ---John Barth, *Chimera* In our study of program design, we have seen that expert programmers control the complexity of their designs with the same general techniques used by designers of all complex systems. They combine primitive elements to form compound objects, they abstract compound objects to form higher-level building blocks, and they preserve modularity by adopting appropriate large-scale views of system structure. In illustrating these techniques, we have used Lisp as a language for describing processes and for constructing computational data objects and processes to model complex phenomena in the real world. However, as we confront increasingly complex problems, we will find that Lisp, or indeed any fixed programming language, is not sufficient for our needs. We must constantly turn to new languages in order to express our ideas more effectively. Establishing new languages is a powerful strategy for controlling complexity in engineering design; we can often enhance our ability to deal with a complex problem by adopting a new language that enables us to describe (and hence to think about) the problem in a different way, using primitives, means of combination, and means of abstraction that are particularly well suited to the problem at hand.[^205] Programming is endowed with a multitude of languages. There are physical languages, such as the machine languages for particular computers. These languages are concerned with the representation of data and control in terms of individual bits of storage and primitive machine instructions. The machine-language programmer is concerned with using the given hardware to erect systems and utilities for the efficient implementation of resource-limited computations. High-level languages, erected on a machine-language substrate, hide concerns about the representation of data as collections of bits and the representation of programs as sequences of primitive instructions. These languages have means of combination and abstraction, such as procedure definition, that are appropriate to the larger-scale organization of systems. *Metalinguistic abstraction*---establishing new languages---plays an important role in all branches of engineering design. It is particularly important to computer programming, because in programming not only can we formulate new languages but we can also implement these languages by constructing evaluators. An *evaluator* (or *interpreter*) for a programming language is a procedure that, when applied to an expression of the language, performs the actions required to evaluate that expression. It is no exaggeration to regard this as the most fundamental idea in programming: > The evaluator, which determines the meaning of expressions in a > programming language, is just another program. To appreciate this point is to change our images of ourselves as programmers. We come to see ourselves as designers of languages, rather than only users of languages designed by others. In fact, we can regard almost any program as the evaluator for some language. For instance, the polynomial manipulation system of [Section 2.5.3](#Section 2.5.3) embodies the rules of polynomial arithmetic and implements them in terms of operations on list-structured data. If we augment this system with procedures to read and print polynomial expressions, we have the core of a special-purpose language for dealing with problems in symbolic mathematics. The digital-logic simulator of [Section 3.3.4](#Section 3.3.4) and the constraint propagator of [Section 3.3.5](#Section 3.3.5) are legitimate languages in their own right, each with its own primitives, means of combination, and means of abstraction. Seen from this perspective, the technology for coping with large-scale computer systems merges with the technology for building new computer languages, and computer science itself becomes no more (and no less) than the discipline of constructing appropriate descriptive languages. We now embark on a tour of the technology by which languages are established in terms of other languages. In this chapter we shall use Lisp as a base, implementing evaluators as Lisp procedures. Lisp is particularly well suited to this task, because of its ability to represent and manipulate symbolic expressions. We will take the first step in understanding how languages are implemented by building an evaluator for Lisp itself. The language implemented by our evaluator will be a subset of the Scheme dialect of Lisp that we use in this book. Although the evaluator described in this chapter is written for a particular dialect of Lisp, it contains the essential structure of an evaluator for any expression-oriented language designed for writing programs for a sequential machine. (In fact, most language processors contain, deep within them, a little "Lisp" evaluator.) The evaluator has been simplified for the purposes of illustration and discussion, and some features have been left out that would be important to include in a production-quality Lisp system. Nevertheless, this simple evaluator is adequate to execute most of the programs in this book.[^206] An important advantage of making the evaluator accessible as a Lisp program is that we can implement alternative evaluation rules by describing these as modifications to the evaluator program. One place where we can use this power to good effect is to gain extra control over the ways in which computational models embody the notion of time, which was so central to the discussion in [Chapter 3](#Chapter 3). There, we mitigated some of the complexities of state and assignment by using streams to decouple the representation of time in the world from time in the computer. Our stream programs, however, were sometimes cumbersome, because they were constrained by the applicative-order evaluation of Scheme. In [Section 4.2](#Section 4.2), we'll change the underlying language to provide for a more elegant approach, by modifying the evaluator to provide for *normal-order evaluation*. [Section 4.3](#Section 4.3) implements a more ambitious linguistic change, whereby expressions have many values, rather than just a single value. In this language of *nondeterministic computing*, it is natural to express processes that generate all possible values for expressions and then search for those values that satisfy certain constraints. In terms of models of computation and time, this is like having time branch into a set of "possible futures" and then searching for appropriate time lines. With our nondeterministic evaluator, keeping track of multiple values and performing searches are handled automatically by the underlying mechanism of the language. In [Section 4.4](#Section 4.4) we implement a *logic-programming* language in which knowledge is expressed in terms of relations, rather than in terms of computations with inputs and outputs. Even though this makes the language drastically different from Lisp, or indeed from any conventional language, we will see that the logic-programming evaluator shares the essential structure of the Lisp evaluator. ## The Metacircular Evaluator {#Section 4.1} Our evaluator for Lisp will be implemented as a Lisp program. It may seem circular to think about evaluating Lisp programs using an evaluator that is itself implemented in Lisp. However, evaluation is a process, so it is appropriate to describe the evaluation process using Lisp, which, after all, is our tool for describing processes.[^207] An evaluator that is written in the same language that it evaluates is said to be *metacircular*. The metacircular evaluator is essentially a Scheme formulation of the environment model of evaluation described in [Section 3.2](#Section 3.2). Recall that the model has two basic parts: 1. To evaluate a combination (a compound expression other than a special form), evaluate the subexpressions and then apply the value of the operator subexpression to the values of the operand subexpressions. 2. To apply a compound procedure to a set of arguments, evaluate the body of the procedure in a new environment. To construct this environment, extend the environment part of the procedure object by a frame in which the formal parameters of the procedure are bound to the arguments to which the procedure is applied. These two rules describe the essence of the evaluation process, a basic cycle in which expressions to be evaluated in environments are reduced to procedures to be applied to arguments, which in turn are reduced to new expressions to be evaluated in new environments, and so on, until we get down to symbols, whose values are looked up in the environment, and to primitive procedures, which are applied directly (see [Figure 4.1](#Figure 4.1)).[^208] This evaluation cycle will be embodied by the interplay between the two critical procedures in the evaluator, `eval` and `apply`, which are described in [Section 4.1.1](#Section 4.1.1) (see [Figure 4.1](#Figure 4.1)). The implementation of the evaluator will depend upon procedures that define the *syntax* of the expressions to be evaluated. We will use data abstraction to make the evaluator independent of the representation of the language. For example, rather than committing to a choice that an assignment is to be represented by a list beginning with the symbol `set!` we use an abstract predicate `assignment?` to test for an assignment, and we use abstract selectors `assignment/variable` and `assignment/value` to access the parts of an assignment. Implementation of expressions will be described in detail in [Section 4.1.2](#Section 4.1.2). There are also operations, described in [Section 4.1.3](#Section 4.1.3), that specify the representation of procedures and environments. For example, `make/procedure` constructs compound procedures, `lookup/variable/value` accesses the values of variables, and `apply/primitive/procedure` applies a primitive procedure to a given list of arguments. []{#Figure 4.1 label="Figure 4.1"} ![image](fig/chap4/Fig4.1.pdf){width="100mm"} > **Figure 4.1:** The `eval`-`apply` cycle exposes the essence of a > computer language. ### The Core of the Evaluator {#Section 4.1.1} The evaluation process can be described as the interplay between two procedures: `eval` and `apply`. #### Eval {#eval .unnumbered} `eval` takes as arguments an expression and an environment. It classifies the expression and directs its evaluation. `eval` is structured as a case analysis of the syntactic type of the expression to be evaluated. In order to keep the procedure general, we express the determination of the type of an expression abstractly, making no commitment to any particular representation for the various types of expressions. Each type of expression has a predicate that tests for it and an abstract means for selecting its parts. This *abstract syntax* makes it easy to see how we can change the syntax of the language by using the same evaluator, but with a different collection of syntax procedures. **Primitive expressions** - For self-evaluating expressions, such as numbers, `eval` returns the expression itself. - `eval` must look up variables in the environment to find their values. **Special forms** - For quoted expressions, `eval` returns the expression that was quoted. - An assignment to (or a definition of) a variable must recursively call `eval` to compute the new value to be associated with the variable. The environment must be modified to change (or create) the binding of the variable. - An `if` expression requires special processing of its parts, so as to evaluate the consequent if the predicate is true, and otherwise to evaluate the alternative. - A `lambda` expression must be transformed into an applicable procedure by packaging together the parameters and body specified by the `lambda` expression with the environment of the evaluation. - A `begin` expression requires evaluating its sequence of expressions in the order in which they appear. - A case analysis (`cond`) is transformed into a nest of `if` expressions and then evaluated. **Combinations** - For a procedure application, `eval` must recursively evaluate the operator part and the operands of the combination. The resulting procedure and arguments are passed to `apply`, which handles the actual procedure application. Here is the definition of `eval`: ::: scheme (define (eval exp env) (cond ((self-evaluating? exp) exp) ((variable? exp) (lookup-variable-value exp env)) ((quoted? exp) (text-of-quotation exp)) ((assignment? exp) (eval-assignment exp env)) ((definition? exp) (eval-definition exp env)) ((if? exp) (eval-if exp env)) ((lambda? exp) (make-procedure (lambda-parameters exp) (lambda-body exp) env)) ((begin? exp) (eval-sequence (begin-actions exp) env)) ((cond? exp) (eval (cond-\>if exp) env)) ((application? exp) (apply (eval (operator exp) env) (list-of-values (operands exp) env))) (else (error \"Unknown expression type: EVAL\" exp)))) ::: For clarity, `eval` has been implemented as a case analysis using `cond`. The disadvantage of this is that our procedure handles only a few distinguishable types of expressions, and no new ones can be defined without editing the definition of `eval`. In most Lisp implementations, dispatching on the type of an expression is done in a data-directed style. This allows a user to add new types of expressions that `eval` can distinguish, without modifying the definition of `eval` itself. (See [Exercise 4.3](#Exercise 4.3).) #### Apply {#apply .unnumbered} `apply` takes two arguments, a procedure and a list of arguments to which the procedure should be applied. `apply` classifies procedures into two kinds: It calls `apply/primitive/procedure` to apply primitives; it applies compound procedures by sequentially evaluating the expressions that make up the body of the procedure. The environment for the evaluation of the body of a compound procedure is constructed by extending the base environment carried by the procedure to include a frame that binds the parameters of the procedure to the arguments to which the procedure is to be applied. Here is the definition of `apply`: ::: scheme (define (apply procedure arguments) (cond ((primitive-procedure? procedure) (apply-primitive-procedure procedure arguments)) ((compound-procedure? procedure) (eval-sequence (procedure-body procedure) (extend-environment (procedure-parameters procedure) arguments (procedure-environment procedure)))) (else (error \"Unknown procedure type: APPLY\" procedure)))) ::: #### Procedure arguments {#procedure-arguments .unnumbered} When `eval` processes a procedure application, it uses `list/of/values` to produce the list of arguments to which the procedure is to be applied. `list/of/values` takes as an argument the operands of the combination. It evaluates each operand and returns a list of the corresponding values:[^209] ::: scheme (define (list-of-values exps env) (if (no-operands? exps) '() (cons (eval (first-operand exps) env) (list-of-values (rest-operands exps) env)))) ::: #### Conditionals {#conditionals .unnumbered} `eval/if` evaluates the predicate part of an `if` expression in the given environment. If the result is true, `eval/if` evaluates the consequent, otherwise it evaluates the alternative: ::: scheme (define (eval-if exp env) (if (true? (eval (if-predicate exp) env)) (eval (if-consequent exp) env) (eval (if-alternative exp) env))) ::: The use of `true?` in `eval/if` highlights the issue of the connection between an implemented language and an implementation language. The `if/predicate` is evaluated in the language being implemented and thus yields a value in that language. The interpreter predicate `true?` translates that value into a value that can be tested by the `if` in the implementation language: The metacircular representation of truth might not be the same as that of the underlying Scheme.[^210] #### Sequences {#sequences .unnumbered} `eval/sequence` is used by `apply` to evaluate the sequence of expressions in a procedure body and by `eval` to evaluate the sequence of expressions in a `begin` expression. It takes as arguments a sequence of expressions and an environment, and evaluates the expressions in the order in which they occur. The value returned is the value of the final expression. ::: scheme (define (eval-sequence exps env) (cond ((last-exp? exps) (eval (first-exp exps) env)) (else (eval (first-exp exps) env) (eval-sequence (rest-exps exps) env)))) ::: #### Assignments and definitions {#assignments-and-definitions .unnumbered} The following procedure handles assignments to variables. It calls `eval` to find the value to be assigned and transmits the variable and the resulting value to `set/variable/value!` to be installed in the designated environment. ::: scheme (define (eval-assignment exp env) (set-variable-value! (assignment-variable exp) (eval (assignment-value exp) env) env) 'ok) ::: Definitions of variables are handled in a similar manner.[^211] ::: scheme (define (eval-definition exp env) (define-variable! (definition-variable exp) (eval (definition-value exp) env) env) 'ok) ::: We have chosen here to return the symbol `ok` as the value of an assignment or a definition.[^212] > **[]{#Exercise 4.1 label="Exercise 4.1"}Exercise 4.1:** Notice that we > cannot tell whether the metacircular evaluator evaluates operands from > left to right or from right to left. Its evaluation order is inherited > from the underlying Lisp: If the arguments to `cons` in > `list/of/values` are evaluated from left to right, then > `list/of/values` will evaluate operands from left to right; and if the > arguments to `cons` are evaluated from right to left, then > `list/of/values` will evaluate operands from right to left. > > Write a version of `list/of/values` that evaluates operands from left > to right regardless of the order of evaluation in the underlying Lisp. > Also write a version of `list/of/values` that evaluates operands from > right to left. ### Representing Expressions {#Section 4.1.2} The evaluator is reminiscent of the symbolic differentiation program discussed in [Section 2.3.2](#Section 2.3.2). Both programs operate on symbolic expressions. In both programs, the result of operating on a compound expression is determined by operating recursively on the pieces of the expression and combining the results in a way that depends on the type of the expression. In both programs we used data abstraction to decouple the general rules of operation from the details of how expressions are represented. In the differentiation program this meant that the same differentiation procedure could deal with algebraic expressions in prefix form, in infix form, or in some other form. For the evaluator, this means that the syntax of the language being evaluated is determined solely by the procedures that classify and extract pieces of expressions. Here is the specification of the syntax of our language: - The only self-evaluating items are numbers and strings: ::: scheme (define (self-evaluating? exp) (cond ((number? exp) true) ((string? exp) true) (else false))) ::: - Variables are represented by symbols: ::: scheme (define (variable? exp) (symbol? exp)) ::: - Quotations have the form `(quote `$\langle$*`text/of/quotation`*$\rangle$`)`:[^213] ::: scheme (define (quoted? exp) (tagged-list? exp 'quote)) (define (text-of-quotation exp) (cadr exp)) ::: `quoted?` is defined in terms of the procedure `tagged/list?`, which identifies lists beginning with a designated symbol: ::: scheme (define (tagged-list? exp tag) (if (pair? exp) (eq? (car exp) tag) false)) ::: - Assignments have the form `(set! `$\langle$*`var`*$\rangle$` `$\langle$*`value`*$\rangle$`)`: ::: scheme (define (assignment? exp) (tagged-list? exp 'set!)) (define (assignment-variable exp) (cadr exp)) (define (assignment-value exp) (caddr exp)) ::: - Definitions have the form ::: scheme (define  $\color{SchemeDark}\langle$  *var*  $\color{SchemeDark}\rangle$   $\color{SchemeDark}\langle$  *value*  $\color{SchemeDark}\rangle$ ) ::: or the form ::: scheme (define ( $\color{SchemeDark}\langle$  *var*  $\color{SchemeDark}\rangle$   $\color{SchemeDark}\langle$  *parameter*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$   $\dots$   $\color{SchemeDark}\langle$  *parameter*  $\color{SchemeDark}_{\hbox{\ttfamily\itshape\scriptsize n}}\rangle$ )  $\color{SchemeDark}\langle$  *body*  $\color{SchemeDark}\rangle$ ) ::: The latter form (standard procedure definition) is syntactic sugar for ::: scheme (define  $\color{SchemeDark}\langle$  *var*  $\color{SchemeDark}\rangle$  (lambda ( $\color{SchemeDark}\langle$  *parameter*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$   $\dots$   $\color{SchemeDark}\langle$  *parameter*  $\color{SchemeDark}_{\hbox{\ttfamily\itshape\scriptsize n}}\rangle$ )  $\color{SchemeDark}\langle$  *body*  $\color{SchemeDark}\rangle$ )) ::: The corresponding syntax procedures are the following: ::: scheme (define (definition? exp) (tagged-list? exp 'define)) (define (definition-variable exp) (if (symbol? (cadr exp)) (cadr exp) (caadr exp))) (define (definition-value exp) (if (symbol? (cadr exp)) (caddr exp) (make-lambda (cdadr exp)  [; formal parameters]{.roman}  (cddr exp))))  [; body]{.roman}  ::: - `lambda` expressions are lists that begin with the symbol `lambda`: ::: scheme (define (lambda? exp) (tagged-list? exp 'lambda)) (define (lambda-parameters exp) (cadr exp)) (define (lambda-body exp) (cddr exp)) ::: We also provide a constructor for `lambda` expressions, which is used by `definition/value`, above: ::: scheme (define (make-lambda parameters body) (cons 'lambda (cons parameters body))) ::: - Conditionals begin with `if` and have a predicate, a consequent, and an (optional) alternative. If the expression has no alternative part, we provide `false` as the alternative.[^214] ::: scheme (define (if? exp) (tagged-list? exp 'if)) (define (if-predicate exp) (cadr exp)) (define (if-consequent exp) (caddr exp)) (define (if-alternative exp) (if (not (null? (cdddr exp))) (cadddr exp) 'false)) ::: We also provide a constructor for `if` expressions, to be used by `cond/>if` to transform `cond` expressions into `if` expressions: ::: scheme (define (make-if predicate consequent alternative) (list 'if predicate consequent alternative)) ::: - `begin` packages a sequence of expressions into a single expression. We include syntax operations on `begin` expressions to extract the actual sequence from the `begin` expression, as well as selectors that return the first expression and the rest of the expressions in the sequence.[^215] ::: scheme (define (begin? exp) (tagged-list? exp 'begin)) (define (begin-actions exp) (cdr exp)) (define (last-exp? seq) (null? (cdr seq))) (define (first-exp seq) (car seq)) (define (rest-exps seq) (cdr seq)) ::: We also include a constructor `sequence/>exp` (for use by `cond/>if`) that transforms a sequence into a single expression, using `begin` if necessary: ::: scheme (define (sequence-\>exp seq) (cond ((null? seq) seq) ((last-exp? seq) (first-exp seq)) (else (make-begin seq)))) (define (make-begin seq) (cons 'begin seq)) ::: - A procedure application is any compound expression that is not one of the above expression types. The `car` of the expression is the operator, and the `cdr` is the list of operands: ::: scheme (define (application? exp) (pair? exp)) (define (operator exp) (car exp)) (define (operands exp) (cdr exp)) (define (no-operands? ops) (null? ops)) (define (first-operand ops) (car ops)) (define (rest-operands ops) (cdr ops)) ::: #### Derived expressions {#derived-expressions .unnumbered} Some special forms in our language can be defined in terms of expressions involving other special forms, rather than being implemented directly. One example is `cond`, which can be implemented as a nest of `if` expressions. For example, we can reduce the problem of evaluating the expression ::: scheme (cond ((\> x 0) x) ((= x 0) (display 'zero) 0) (else (- x))) ::: to the problem of evaluating the following expression involving `if` and `begin` expressions: ::: scheme (if (\> x 0) x (if (= x 0) (begin (display 'zero) 0) (- x))) ::: Implementing the evaluation of `cond` in this way simplifies the evaluator because it reduces the number of special forms for which the evaluation process must be explicitly specified. We include syntax procedures that extract the parts of a `cond` expression, and a procedure `cond/>if` that transforms `cond` expressions into `if` expressions. A case analysis begins with `cond` and has a list of predicate-action clauses. A clause is an `else` clause if its predicate is the symbol `else`.[^216] ::: scheme (define (cond? exp) (tagged-list? exp 'cond)) (define (cond-clauses exp) (cdr exp)) (define (cond-else-clause? clause) (eq? (cond-predicate clause) 'else)) (define (cond-predicate clause) (car clause)) (define (cond-actions clause) (cdr clause)) (define (cond-\>if exp) (expand-clauses (cond-clauses exp))) (define (expand-clauses clauses) (if (null? clauses) 'false  [; no `else` clause]{.roman}  (let ((first (car clauses)) (rest (cdr clauses))) (if (cond-else-clause? first) (if (null? rest) (sequence-\>exp (cond-actions first)) (error \"ELSE clause isn't last: COND-\>IF\" clauses)) (make-if (cond-predicate first) (sequence-\>exp (cond-actions first)) (expand-clauses rest)))))) ::: Expressions (such as `cond`) that we choose to implement as syntactic transformations are called *derived expressions*. `let` expressions are also derived expressions (see [Exercise 4.6](#Exercise 4.6)).[^217] > **[]{#Exercise 4.2 label="Exercise 4.2"}Exercise 4.2:** Louis Reasoner > plans to reorder the `cond` clauses in `eval` so that the clause for > procedure applications appears before the clause for assignments. He > argues that this will make the interpreter more efficient: Since > programs usually contain more applications than assignments, > definitions, and so on, his modified `eval` will usually check fewer > clauses than the original `eval` before identifying the type of an > expression. > > a. What is wrong with Louis's plan? (Hint: What will Louis's > evaluator do with the expression `(define x 3)`?) > > b. Louis is upset that his plan didn't work. He is willing to go to > any lengths to make his evaluator recognize procedure applications > before it checks for most other kinds of expressions. Help him by > changing the syntax of the evaluated language so that procedure > applications start with `call`. For example, instead of > `(factorial 3)` we will now have to write `(call factorial 3)` and > instead of `(+ 1 2)` we will have to write `(call + 1 2)`. > **[]{#Exercise 4.3 label="Exercise 4.3"}Exercise 4.3:** Rewrite `eval` > so that the dispatch is done in data-directed style. Compare this with > the data-directed differentiation procedure of [Exercise > 2.73](#Exercise 2.73). (You may use the `car` of a compound expression > as the type of the expression, as is appropriate for the syntax > implemented in this section.) > **[]{#Exercise 4.4 label="Exercise 4.4"}Exercise 4.4:** Recall the > definitions of the special forms `and` and `or` from [Chapter > 1](#Chapter 1): > > - `and`: The expressions are evaluated from left to right. If any > expression evaluates to false, false is returned; any remaining > expressions are not evaluated. If all the expressions evaluate to > true values, the value of the last expression is returned. If > there are no expressions then true is returned. > > - `or`: The expressions are evaluated from left to right. If any > expression evaluates to a true value, that value is returned; any > remaining expressions are not evaluated. If all expressions > evaluate to false, or if there are no expressions, then false is > returned. > > Install `and` and `or` as new special forms for the evaluator by > defining appropriate syntax procedures and evaluation procedures > `eval/and` and `eval/or`. Alternatively, show how to implement `and` > and `or` as derived expressions. > **[]{#Exercise 4.5 label="Exercise 4.5"}Exercise 4.5:** Scheme allows > an additional syntax for `cond` clauses, > `(`$\langle$*`test`*$\rangle$` => `$\langle$*`recipient`*$\rangle$`)`. > If $\langle$*test*$\kern0.08em\rangle$ evaluates to a true value, then > $\langle$*recipient*$\kern0.08em\rangle$ is evaluated. Its value must > be a procedure of one argument; this procedure is then invoked on the > value of the $\langle$*test*$\kern0.08em\rangle$, and the result is > returned as the value of the `cond` expression. For example > > ::: scheme > (cond ((assoc 'b '((a 1) (b 2))) =\> cadr) (else false)) > ::: > > returns 2. Modify the handling of `cond` so that it supports this > extended syntax. > **[]{#Exercise 4.6 label="Exercise 4.6"}Exercise 4.6:** `let` > expressions are derived expressions, because > > ::: scheme > (let > (( $\color{SchemeDark}\langle$  *var*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$  >  $\color{SchemeDark}\langle$  *exp*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$ ) >  $\dots$  > ( $\color{SchemeDark}\langle$  *var*  $\color{SchemeDark}_{\hbox{\ttfamily\itshape\scriptsize n}}\rangle$  >  $\color{SchemeDark}\langle$  *exp*  $\color{SchemeDark}_{\hbox{\ttfamily\itshape\scriptsize n}}\rangle$ )) >  $\color{SchemeDark}\langle$  *body*  $\color{SchemeDark}\rangle$ ) > ::: > > is equivalent to > > ::: scheme > ((lambda > ( $\color{SchemeDark}\langle$  *var*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$  >  $\dots$  >  $\color{SchemeDark}\langle$  *var*  $\color{SchemeDark}_{\hbox{\ttfamily\itshape\scriptsize n}}\rangle$ ) >  $\color{SchemeDark}\langle$  *body*  $\color{SchemeDark}\rangle$ ) >  $\color{SchemeDark}\langle$  *exp*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$  >  $\dots$  >  $\color{SchemeDark}\langle$  *exp*  $\color{SchemeDark}_{\hbox{\ttfamily\itshape\scriptsize n}}\rangle$ ) > ::: > > Implement a syntactic transformation `let/>combination` that reduces > evaluating `let` expressions to evaluating combinations of the type > shown above, and add the appropriate clause to `eval` to handle `let` > expressions. > **[]{#Exercise 4.7 label="Exercise 4.7"}Exercise 4.7:** `let*` is > similar to `let`, except that the bindings of the `let*` variables are > performed sequentially from left to right, and each binding is made in > an environment in which all of the preceding bindings are visible. For > example > > ::: scheme > (let\* ((x 3) (y (+ x 2)) (z (+ x y 5))) (\* x z)) > ::: > > returns 39. Explain how a `let*` expression can be rewritten as a set > of nested `let` expressions, and write a procedure `let*/>nested/lets` > that performs this transformation. If we have already implemented > `let` ([Exercise 4.6](#Exercise 4.6)) and we want to extend the > evaluator to handle `let*`, is it sufficient to add a clause to `eval` > whose action is > > ::: scheme > (eval (let\*-\>nested-lets exp) env) > ::: > > or must we explicitly expand `let*` in terms of non-derived > expressions? > **[]{#Exercise 4.8 label="Exercise 4.8"}Exercise 4.8:** "Named `let`" > is a variant of `let` that has the form > > ::: scheme > (let  $\color{SchemeDark}\langle$  *var*  $\color{SchemeDark}\rangle$  >  $\color{SchemeDark}\langle$  *bindings*  $\color{SchemeDark}\rangle$  >  $\color{SchemeDark}\langle$  *body*  $\color{SchemeDark}\rangle$ ) > ::: > > The $\langle$*bindings*$\kern0.08em\rangle$ and > $\langle$*body*$\kern0.08em\rangle$ are just as in ordinary `let`, > except that $\langle$*var*$\kern0.08em\rangle$ is bound within > $\langle$*body*$\kern0.08em\rangle$ to a procedure whose body is > $\langle$*body*$\kern0.08em\rangle$ and whose parameters are the > variables in the $\langle$*bindings*$\kern0.08em\rangle$. Thus, one > can repeatedly execute the $\langle$*body*$\kern0.08em\rangle$ by > invoking the procedure named $\langle$*var*$\kern0.08em\rangle$. For > example, the iterative Fibonacci procedure ([Section > 1.2.2](#Section 1.2.2)) can be rewritten using named `let` as follows: > > ::: scheme > (define (fib n) (let fib-iter ((a 1) (b 0) (count n)) (if (= count 0) > b (fib-iter (+ a b) a (- count 1))))) > ::: > > Modify `let/>combination` of [Exercise 4.6](#Exercise 4.6) to also > support named `let`. > **[]{#Exercise 4.9 label="Exercise 4.9"}Exercise 4.9:** Many languages > support a variety of iteration constructs, such as `do`, `for`, > `while`, and `until`. In Scheme, iterative processes can be expressed > in terms of ordinary procedure calls, so special iteration constructs > provide no essential gain in computational power. On the other hand, > such constructs are often convenient. Design some iteration > constructs, give examples of their use, and show how to implement them > as derived expressions. > **[]{#Exercise 4.10 label="Exercise 4.10"}Exercise 4.10:** By using > data abstraction, we were able to write an `eval` procedure that is > independent of the particular syntax of the language to be evaluated. > To illustrate this, design and implement a new syntax for Scheme by > modifying the procedures in this section, without changing `eval` or > `apply`. ### Evaluator Data Structures {#Section 4.1.3} In addition to defining the external syntax of expressions, the evaluator implementation must also define the data structures that the evaluator manipulates internally, as part of the execution of a program, such as the representation of procedures and environments and the representation of true and false. #### Testing of predicates {#testing-of-predicates .unnumbered} For conditionals, we accept anything to be true that is not the explicit `false` object. ::: scheme (define (true? x) (not (eq? x false))) (define (false? x) (eq? x false)) ::: #### Representing procedures {#representing-procedures .unnumbered} To handle primitives, we assume that we have available the following procedures: - `(apply/primitive/procedure `$\langle$*`proc`*$\rangle$` `$\langle$*`args`*$\rangle$`)` applies the given primitive procedure to the argument values in the list $\langle$*args*$\kern0.08em\rangle$ and returns the result of the application. - `(primitive/procedure? `$\langle$*`proc`*$\rangle$`)` tests whether $\langle$*proc*$\kern0.08em\rangle$ is a primitive procedure. These mechanisms for handling primitives are further described in [Section 4.1.4](#Section 4.1.4). Compound procedures are constructed from parameters, procedure bodies, and environments using the constructor `make/procedure`: ::: scheme (define (make-procedure parameters body env) (list 'procedure parameters body env)) (define (compound-procedure? p) (tagged-list? p 'procedure)) (define (procedure-parameters p) (cadr p)) (define (procedure-body p) (caddr p)) (define (procedure-environment p) (cadddr p)) ::: #### Operations on Environments {#operations-on-environments .unnumbered} The evaluator needs operations for manipulating environments. As explained in [Section 3.2](#Section 3.2), an environment is a sequence of frames, where each frame is a table of bindings that associate variables with their corresponding values. We use the following operations for manipulating environments: - `(lookup/variable/value `$\langle$*`var`*$\rangle$` `$\langle$*`env`*$\rangle$`)` returns the value that is bound to the symbol $\langle$*var*$\kern0.08em\rangle$ in the environment $\langle$*env*$\kern0.08em\rangle$, or signals an error if the variable is unbound. - `(extend/environment `$\langle$*`variables`*$\rangle$` `$\langle$*`values`*$\rangle$` `$\langle$*`base/env`*$\rangle$`)` returns a new environment, consisting of a new frame in which the symbols in the list $\langle$*variables*$\kern0.08em\rangle$ are bound to the corresponding elements in the list $\langle$*values*$\kern0.08em\rangle$, where the enclosing environment is the environment $\langle$*base-env*$\kern0.08em\rangle$. - `(define/variable! `$\langle$*`var`*$\rangle$` `$\langle$*`value`*$\rangle$` `$\langle$*`env`*$\rangle$`)` adds to the first frame in the environment $\langle$*env*$\kern0.08em\rangle$ a new binding that associates the variable $\langle$*var*$\kern0.08em\rangle$ with the value $\langle$*value*$\kern0.08em\rangle$. - `(set/variable/value! `$\langle$*`var`*$\rangle$` `$\langle$*`value`*$\rangle$` `$\langle$*`env`*$\rangle$`)` changes the binding of the variable $\langle$*var*$\kern0.08em\rangle$ in the environment $\langle$*env*$\kern0.08em\rangle$ so that the variable is now bound to the value $\langle$*value*$\kern0.08em\rangle$, or signals an error if the variable is unbound. To implement these operations we represent an environment as a list of frames. The enclosing environment of an environment is the `cdr` of the list. The empty environment is simply the empty list. ::: scheme (define (enclosing-environment env) (cdr env)) (define (first-frame env) (car env)) (define the-empty-environment '()) ::: Each frame of an environment is represented as a pair of lists: a list of the variables bound in that frame and a list of the associated values.[^218] ::: scheme (define (make-frame variables values) (cons variables values)) (define (frame-variables frame) (car frame)) (define (frame-values frame) (cdr frame)) (define (add-binding-to-frame! var val frame) (set-car! frame (cons var (car frame))) (set-cdr! frame (cons val (cdr frame)))) ::: To extend an environment by a new frame that associates variables with values, we make a frame consisting of the list of variables and the list of values, and we adjoin this to the environment. We signal an error if the number of variables does not match the number of values. ::: scheme (define (extend-environment vars vals base-env) (if (= (length vars) (length vals)) (cons (make-frame vars vals) base-env) (if (\< (length vars) (length vals)) (error \"Too many arguments supplied\" vars vals) (error \"Too few arguments supplied\" vars vals)))) ::: To look up a variable in an environment, we scan the list of variables in the first frame. If we find the desired variable, we return the corresponding element in the list of values. If we do not find the variable in the current frame, we search the enclosing environment, and so on. If we reach the empty environment, we signal an "unbound variable" error. ::: scheme (define (lookup-variable-value var env) (define (env-loop env) (define (scan vars vals) (cond ((null? vars) (env-loop (enclosing-environment env))) ((eq? var (car vars)) (car vals)) (else (scan (cdr vars) (cdr vals))))) (if (eq? env the-empty-environment) (error \"Unbound variable\" var) (let ((frame (first-frame env))) (scan (frame-variables frame) (frame-values frame))))) (env-loop env)) ::: To set a variable to a new value in a specified environment, we scan for the variable, just as in `lookup/variable/value`, and change the corresponding value when we find it. ::: scheme (define (set-variable-value! var val env) (define (env-loop env) (define (scan vars vals) (cond ((null? vars) (env-loop (enclosing-environment env))) ((eq? var (car vars)) (set-car! vals val)) (else (scan (cdr vars) (cdr vals))))) (if (eq? env the-empty-environment) (error \"Unbound variable: SET!\" var) (let ((frame (first-frame env))) (scan (frame-variables frame) (frame-values frame))))) (env-loop env)) ::: To define a variable, we search the first frame for a binding for the variable, and change the binding if it exists (just as in `set/variable/value!`). If no such binding exists, we adjoin one to the first frame. ::: scheme (define (define-variable! var val env) (let ((frame (first-frame env))) (define (scan vars vals) (cond ((null? vars) (add-binding-to-frame! var val frame)) ((eq? var (car vars)) (set-car! vals val)) (else (scan (cdr vars) (cdr vals))))) (scan (frame-variables frame) (frame-values frame)))) ::: The method described here is only one of many plausible ways to represent environments. Since we used data abstraction to isolate the rest of the evaluator from the detailed choice of representation, we could change the environment representation if we wanted to. (See [Exercise 4.11](#Exercise 4.11).) In a production-quality Lisp system, the speed of the evaluator's environment operations---especially that of variable lookup---has a major impact on the performance of the system. The representation described here, although conceptually simple, is not efficient and would not ordinarily be used in a production system.[^219] > **[]{#Exercise 4.11 label="Exercise 4.11"}Exercise 4.11:** Instead of > representing a frame as a pair of lists, we can represent a frame as a > list of bindings, where each binding is a name-value pair. Rewrite the > environment operations to use this alternative representation. > **[]{#Exercise 4.12 label="Exercise 4.12"}Exercise 4.12:** The > procedures `set/variable/value!`, `define/variable!` and > `lookup/variable/value` can be expressed in terms of more abstract > procedures for traversing the environment structure. Define > abstractions that capture the common patterns and redefine the three > procedures in terms of these abstractions. > **[]{#Exercise 4.13 label="Exercise 4.13"}Exercise 4.13:** Scheme > allows us to create new bindings for variables by means of `define`, > but provides no way to get rid of bindings. Implement for the > evaluator a special form `make/unbound!` that removes the binding of a > given symbol from the environment in which the `make/unbound!` > expression is evaluated. This problem is not completely specified. For > example, should we remove only the binding in the first frame of the > environment? Complete the specification and justify any choices you > make. ### Running the Evaluator as a Program {#Section 4.1.4} Given the evaluator, we have in our hands a description (expressed in Lisp) of the process by which Lisp expressions are evaluated. One advantage of expressing the evaluator as a program is that we can run the program. This gives us, running within Lisp, a working model of how Lisp itself evaluates expressions. This can serve as a framework for experimenting with evaluation rules, as we shall do later in this chapter. Our evaluator program reduces expressions ultimately to the application of primitive procedures. Therefore, all that we need to run the evaluator is to create a mechanism that calls on the underlying Lisp system to model the application of primitive procedures. There must be a binding for each primitive procedure name, so that when `eval` evaluates the operator of an application of a primitive, it will find an object to pass to `apply`. We thus set up a global environment that associates unique objects with the names of the primitive procedures that can appear in the expressions we will be evaluating. The global environment also includes bindings for the symbols `true` and `false`, so that they can be used as variables in expressions to be evaluated. ::: scheme (define (setup-environment) (let ((initial-env (extend-environment (primitive-procedure-names) (primitive-procedure-objects) the-empty-environment))) (define-variable! 'true true initial-env) (define-variable! 'false false initial-env) initial-env)) (define the-global-environment (setup-environment)) ::: It does not matter how we represent the primitive procedure objects, so long as `apply` can identify and apply them by using the procedures `primitive/procedure?` and `apply/primitive/procedure`. We have chosen to represent a primitive procedure as a list beginning with the symbol `primitive` and containing a procedure in the underlying Lisp that implements that primitive. ::: scheme (define (primitive-procedure? proc) (tagged-list? proc 'primitive)) (define (primitive-implementation proc) (cadr proc)) ::: `setup/environment` will get the primitive names and implementation procedures from a list:[^220] ::: scheme (define primitive-procedures (list (list 'car car) (list 'cdr cdr) (list 'cons cons) (list 'null? null?)  $\color{SchemeDark}\langle$  *more primitives*  $\color{SchemeDark}\rangle$  )) (define (primitive-procedure-names) (map car primitive-procedures)) (define (primitive-procedure-objects) (map (lambda (proc) (list 'primitive (cadr proc))) primitive-procedures)) ::: To apply a primitive procedure, we simply apply the implementation procedure to the arguments, using the underlying Lisp system:[^221] ::: scheme (define (apply-primitive-procedure proc args) (apply-in-underlying-scheme (primitive-implementation proc) args)) ::: For convenience in running the metacircular evaluator, we provide a *driver loop* that models the read-eval-print loop of the underlying Lisp system. It prints a *prompt*, reads an input expression, evaluates this expression in the global environment, and prints the result. We precede each printed result by an *output prompt* so as to distinguish the value of the expression from other output that may be printed.[^222] ::: scheme (define input-prompt \";;; M-Eval input:\") (define output-prompt \";;; M-Eval value:\") (define (driver-loop) (prompt-for-input input-prompt) (let ((input (read))) (let ((output (eval input the-global-environment))) (announce-output output-prompt) (user-print output))) (driver-loop)) (define (prompt-for-input string) (newline) (newline) (display string) (newline)) (define (announce-output string) (newline) (display string) (newline)) ::: We use a special printing procedure, `user/print`, to avoid printing the environment part of a compound procedure, which may be a very long list (or may even contain cycles). ::: scheme (define (user-print object) (if (compound-procedure? object) (display (list 'compound-procedure (procedure-parameters object) (procedure-body object) '\<procedure-env\>)) (display object))) ::: Now all we need to do to run the evaluator is to initialize the global environment and start the driver loop. Here is a sample interaction: ::: scheme (define the-global-environment (setup-environment)) (driver-loop)  *;;; M-Eval input:*  (define (append x y) (if (null? x) y (cons (car x) (append (cdr x) y))))  *;;; M-Eval value:*   *ok*   *;;; M-Eval input:*  (append '(a b c) '(d e f))  *;;; M-Eval value:*   *(a b c d e f)*  ::: > **[]{#Exercise 4.14 label="Exercise 4.14"}Exercise 4.14:** Eva Lu Ator > and Louis Reasoner are each experimenting with the metacircular > evaluator. Eva types in the definition of `map`, and runs some test > programs that use it. They work fine. Louis, in contrast, has > installed the system version of `map` as a primitive for the > metacircular evaluator. When he tries it, things go terribly wrong. > Explain why Louis's `map` fails even though Eva's works. ### Data as Programs {#Section 4.1.5} In thinking about a Lisp program that evaluates Lisp expressions, an analogy might be helpful. One operational view of the meaning of a program is that a program is a description of an abstract (perhaps infinitely large) machine. For example, consider the familiar program to compute factorials: ::: scheme (define (factorial n) (if (= n 1) 1 (\* (factorial (- n 1)) n))) ::: We may regard this program as the description of a machine containing parts that decrement, multiply, and test for equality, together with a two-position switch and another factorial machine. (The factorial machine is infinite because it contains another factorial machine within it.) [Figure 4.2](#Figure 4.2) is a flow diagram for the factorial machine, showing how the parts are wired together. In a similar way, we can regard the evaluator as a very special machine that takes as input a description of a machine. Given this input, the evaluator configures itself to emulate the machine described. For example, if we feed our evaluator the definition of `factorial`, as shown in [Figure 4.3](#Figure 4.3), the evaluator will be able to compute factorials. []{#Figure 4.2 label="Figure 4.2"} ![image](fig/chap4/Fig4.2.pdf){width="84mm"} > **Figure 4.2:** The factorial program, viewed as an abstract machine. From this perspective, our evaluator is seen to be a *universal machine*. It mimics other machines when these are described as Lisp programs.[^223] This is striking. Try to imagine an analogous evaluator for electrical circuits. This would be a circuit that takes as input a signal encoding the plans for some other circuit, such as a filter. Given this input, the circuit evaluator would then behave like a filter with the same description. Such a universal electrical circuit is almost unimaginably complex. It is remarkable that the program evaluator is a rather simple program.[^224] []{#Figure 4.3 label="Figure 4.3"} ![image](fig/chap4/Fig4.3.pdf){width="69mm"} **Figure 4.3:** The evaluator emulating a factorial machine. Another striking aspect of the evaluator is that it acts as a bridge between the data objects that are manipulated by our programming language and the programming language itself. Imagine that the evaluator program (implemented in Lisp) is running, and that a user is typing expressions to the evaluator and observing the results. From the perspective of the user, an input expression such as `(* x x)` is an expression in the programming language, which the evaluator should execute. From the perspective of the evaluator, however, the expression is simply a list (in this case, a list of three symbols: `*`, `x`, and `x`) that is to be manipulated according to a well-defined set of rules. That the user's programs are the evaluator's data need not be a source of confusion. In fact, it is sometimes convenient to ignore this distinction, and to give the user the ability to explicitly evaluate a data object as a Lisp expression, by making `eval` available for use in programs. Many Lisp dialects provide a primitive `eval` procedure that takes as arguments an expression and an environment and evaluates the expression relative to the environment.[^225] Thus, ::: scheme (eval '(\* 5 5) user-initial-environment) ::: and ::: scheme (eval (cons '\* (list 5 5)) user-initial-environment) ::: will both return 25.[^226] > **[]{#Exercise 4.15 label="Exercise 4.15"}Exercise 4.15:** Given a > one-argument procedure `p` and an object `a`, `p` is said to "halt" on > `a` if evaluating the expression `(p a)` returns a value (as opposed > to terminating with an error message or running forever). Show that it > is impossible to write a procedure `halts?` that correctly determines > whether `p` halts on `a` for any procedure `p` and object `a`. Use the > following reasoning: If you had such a procedure `halts?`, you could > implement the following program: > > ::: scheme > (define (run-forever) (run-forever)) (define (try p) (if (halts? p p) > (run-forever) 'halted)) > ::: > > Now consider evaluating the expression `(try try)` and show that any > possible outcome (either halting or running forever) violates the > intended behavior of `halts?`.[^227] ### Internal Definitions {#Section 4.1.6} Our environment model of evaluation and our metacircular evaluator execute definitions in sequence, extending the environment frame one definition at a time. This is particularly convenient for interactive program development, in which the programmer needs to freely mix the application of procedures with the definition of new procedures. However, if we think carefully about the internal definitions used to implement block structure (introduced in [Section 1.1.8](#Section 1.1.8)), we will find that name-by-name extension of the environment may not be the best way to define local variables. Consider a procedure with internal definitions, such as ::: scheme (define (f x) (define (even? n) (if (= n 0) true (odd? (- n 1)))) (define (odd? n) (if (= n 0) false (even? (- n 1))))  $\color{SchemeDark}\langle$  *rest of body of `f`*  $\color{SchemeDark}\rangle$ ) ::: Our intention here is that the name `odd?` in the body of the procedure `even?` should refer to the procedure `odd?` that is defined after `even?`. The scope of the name `odd?` is the entire body of `f`, not just the portion of the body of `f` starting at the point where the `define` for `odd?` occurs. Indeed, when we consider that `odd?` is itself defined in terms of `even?`---so that `even?` and `odd?` are mutually recursive procedures---we see that the only satisfactory interpretation of the two `define`s is to regard them as if the names `even?` and `odd?` were being added to the environment simultaneously. More generally, in block structure, the scope of a local name is the entire procedure body in which the `define` is evaluated. As it happens, our interpreter will evaluate calls to `f` correctly, but for an "accidental" reason: Since the definitions of the internal procedures come first, no calls to these procedures will be evaluated until all of them have been defined. Hence, `odd?` will have been defined by the time `even?` is executed. In fact, our sequential evaluation mechanism will give the same result as a mechanism that directly implements simultaneous definition for any procedure in which the internal definitions come first in a body and evaluation of the value expressions for the defined variables doesn't actually use any of the defined variables. (For an example of a procedure that doesn't obey these restrictions, so that sequential definition isn't equivalent to simultaneous definition, see [Exercise 4.19](#Exercise 4.19).)[^228] There is, however, a simple way to treat definitions so that internally defined names have truly simultaneous scope---just create all local variables that will be in the current environment before evaluating any of the value expressions. One way to do this is by a syntax transformation on `lambda` expressions. Before evaluating the body of a `lambda` expression, we "scan out" and eliminate all the internal definitions in the body. The internally defined variables will be created with a `let` and then set to their values by assignment. For example, the procedure ::: scheme (lambda  $\color{SchemeDark}\langle$  *vars*  $\color{SchemeDark}\rangle$  (define u  $\color{SchemeDark}\langle$  *e1*  $\color{SchemeDark}\rangle$ ) (define v  $\color{SchemeDark}\langle$  *e2*  $\color{SchemeDark}\rangle$ )  $\color{SchemeDark}\langle$  *e3*  $\color{SchemeDark}\rangle$ ) ::: would be transformed into ::: scheme (lambda  $\color{SchemeDark}\langle$  *vars*  $\color{SchemeDark}\rangle$  (let ((u '\*unassigned\*) (v '\*unassigned\*)) (set! u  $\color{SchemeDark}\langle$  *e1*  $\color{SchemeDark}\rangle$ ) (set! v  $\color{SchemeDark}\langle$  *e2*  $\color{SchemeDark}\rangle$ )  $\color{SchemeDark}\langle$  *e3*  $\color{SchemeDark}\rangle$ )) ::: where `*unassigned*` is a special symbol that causes looking up a variable to signal an error if an attempt is made to use the value of the not-yet-assigned variable. An alternative strategy for scanning out internal definitions is shown in [Exercise 4.18](#Exercise 4.18). Unlike the transformation shown above, this enforces the restriction that the defined variables' values can be evaluated without using any of the variables' values.[^229] > **[]{#Exercise 4.16 label="Exercise 4.16"}Exercise 4.16:** In this > exercise we implement the method just described for interpreting > internal definitions. We assume that the evaluator supports `let` (see > [Exercise 4.6](#Exercise 4.6)). > > a. Change `lookup/variable/value` ([Section 4.1.3](#Section 4.1.3)) > to signal an error if the value it finds is the symbol > `*unassigned*`. > > b. Write a procedure `scan/out/defines` that takes a procedure body > and returns an equivalent one that has no internal definitions, by > making the transformation described above. > > c. Install `scan/out/defines` in the interpreter, either in > `make/procedure` or in `procedure/body` (see [Section > 4.1.3](#Section 4.1.3)). Which place is better? Why? > **[]{#Exercise 4.17 label="Exercise 4.17"}Exercise 4.17:** Draw > diagrams of the environment in effect when evaluating the expression > $\langle$*e3*$\kern0.1em\rangle$ in the procedure in the text, > comparing how this will be structured when definitions are interpreted > sequentially with how it will be structured if definitions are scanned > out as described. Why is there an extra frame in the transformed > program? Explain why this difference in environment structure can > never make a difference in the behavior of a correct program. Design a > way to make the interpreter implement the "simultaneous" scope rule > for internal definitions without constructing the extra frame. > **[]{#Exercise 4.18 label="Exercise 4.18"}Exercise 4.18:** Consider an > alternative strategy for scanning out definitions that translates the > example in the text to > > ::: scheme > (lambda >  $\color{SchemeDark}\langle$  *vars*  $\color{SchemeDark}\rangle$  > (let ((u '\*unassigned\*) (v '\*unassigned\*)) (let ((a >  $\color{SchemeDark}\langle$  *e1*  $\color{SchemeDark}\rangle$ ) (b >  $\color{SchemeDark}\langle$  *e2*  $\color{SchemeDark}\rangle$ )) > (set! u a) (set! v b)) >  $\color{SchemeDark}\langle$  *e3*  $\color{SchemeDark}\rangle$ )) > ::: > > Here `a` and `b` are meant to represent new variable names, created by > the interpreter, that do not appear in the user's program. Consider > the `solve` procedure from [Section 3.5.4](#Section 3.5.4): > > ::: scheme > (define (solve f y0 dt) (define y (integral (delay dy) y0 dt)) (define > dy (stream-map f y)) y) > ::: > > Will this procedure work if internal definitions are scanned out as > shown in this exercise? What if they are scanned out as shown in the > text? Explain. > **[]{#Exercise 4.19 label="Exercise 4.19"}Exercise 4.19:** Ben > Bitdiddle, Alyssa P. Hacker, and Eva Lu Ator are arguing about the > desired result of evaluating the expression > > ::: scheme > (let ((a 1)) (define (f x) (define b (+ a x)) (define a 5) (+ a b)) (f > 10)) > ::: > > Ben asserts that the result should be obtained using the sequential > rule for `define`: `b` is defined to be 11, then `a` is defined to be > 5, so the result is 16. Alyssa objects that mutual recursion requires > the simultaneous scope rule for internal procedure definitions, and > that it is unreasonable to treat procedure names differently from > other names. Thus, she argues for the mechanism implemented in > [Exercise 4.16](#Exercise 4.16). This would lead to `a` being > unassigned at the time that the value for `b` is to be computed. > Hence, in Alyssa's view the procedure should produce an error. Eva has > a third opinion. She says that if the definitions of `a` and `b` are > truly meant to be simultaneous, then the value 5 for `a` should be > used in evaluating `b`. Hence, in Eva's view `a` should be 5, `b` > should be 15, and the result should be 20. Which (if any) of these > viewpoints do you support? Can you devise a way to implement internal > definitions so that they behave as Eva prefers?[^230] > **[]{#Exercise 4.20 label="Exercise 4.20"}Exercise 4.20:** Because > internal definitions look sequential but are actually simultaneous, > some people prefer to avoid them entirely, and use the special form > `letrec` instead. `letrec` looks like `let`, so it is not surprising > that the variables it binds are bound simultaneously and have the same > scope as each other. The sample procedure `f` above can be written > without internal definitions, but with exactly the same meaning, as > > ::: scheme > (define (f x) (letrec ((even? (lambda (n) (if (= n 0) true (odd? (- n > 1))))) (odd? (lambda (n) (if (= n 0) false (even? (- n 1)))))) >  $\color{SchemeDark}\langle$  *rest of body of > `f`*  $\color{SchemeDark}\rangle$ )) > ::: > > `letrec` expressions, which have the form > > ::: scheme > (letrec > (( $\color{SchemeDark}\langle$  *var*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$  >  $\color{SchemeDark}\langle$  *exp*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$ ) >  $\dots$  > ( $\color{SchemeDark}\langle$  *var*  $\color{SchemeDark}_{\hbox{\ttfamily\itshape\scriptsize n}}\rangle$  >  $\color{SchemeDark}\langle$  *exp*  $\color{SchemeDark}_{\hbox{\ttfamily\itshape\scriptsize n}}\rangle$ )) >  $\color{SchemeDark}\langle$  *body*  $\color{SchemeDark}\rangle$ ) > ::: > > are a variation on `let` in which the expressions > $\langle$*exp*$_k\rangle$ that provide the initial values for the > variables $\langle$*var*$_k\rangle$ are evaluated in an environment > that includes all the `letrec` bindings. This permits recursion in the > bindings, such as the mutual recursion of `even?` and `odd?` in the > example above, or the evaluation of 10 factorial with > > ::: scheme > (letrec ((fact (lambda (n) (if (= n 1) 1 (\* n (fact (- n 1))))))) > (fact 10)) > ::: > > a. Implement `letrec` as a derived expression, by transforming a > `letrec` expression into a `let` expression as shown in the text > above or in [Exercise 4.18](#Exercise 4.18). That is, the `letrec` > variables should be created with a `let` and then be assigned > their values with `set!`. > > b. Louis Reasoner is confused by all this fuss about internal > definitions. The way he sees it, if you don't like to use `define` > inside a procedure, you can just use `let`. Illustrate what is > loose about his reasoning by drawing an environment diagram that > shows the environment in which the $\langle$*rest of body of > `f`*$\kern0.08em\rangle$ is evaluated during evaluation of the > expression `(f 5)`, with `f` defined as in this exercise. Draw an > environment diagram for the same evaluation, but with `let` in > place of `letrec` in the definition of `f`. > **[]{#Exercise 4.21 label="Exercise 4.21"}Exercise 4.21:** Amazingly, > Louis's intuition in [Exercise 4.20](#Exercise 4.20) is correct. It is > indeed possible to specify recursive procedures without using `letrec` > (or even `define`), although the method for accomplishing this is much > more subtle than Louis imagined. The following expression computes 10 > factorial by applying a recursive factorial procedure:[^231] > > ::: scheme > ((lambda (n) ((lambda (fact) (fact fact n)) (lambda (ft k) (if (= k 1) > 1 (\* k (ft ft (- k 1))))))) 10) > ::: > > a. Check (by evaluating the expression) that this really does compute > factorials. Devise an analogous expression for computing Fibonacci > numbers. > > b. Consider the following procedure, which includes mutually > recursive internal definitions: > > ::: scheme > (define (f x) (define (even? n) (if (= n 0) true (odd? (- n 1)))) > (define (odd? n) (if (= n 0) false (even? (- n 1)))) (even? x)) > ::: > > Fill in the missing expressions to complete an alternative > definition of `f`, which uses neither internal definitions nor > `letrec`: > > ::: scheme > (define (f x) ((lambda (even? odd?) (even? even? odd? x)) (lambda > (ev? od? n) (if (= n 0) true (od? >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$  >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$  >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$ ))) > (lambda (ev? od? n) (if (= n 0) false (ev? >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$  >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$  >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$ ))))) > ::: ### Separating Syntactic Analysis from Execution {#Section 4.1.7} The evaluator implemented above is simple, but it is very inefficient, because the syntactic analysis of expressions is interleaved with their execution. Thus if a program is executed many times, its syntax is analyzed many times. Consider, for example, evaluating `(factorial 4)` using the following definition of `factorial`: ::: scheme (define (factorial n) (if (= n 1) 1 (\* (factorial (- n 1)) n))) ::: Each time `factorial` is called, the evaluator must determine that the body is an `if` expression and extract the predicate. Only then can it evaluate the predicate and dispatch on its value. Each time it evaluates the expression `(* (factorial (- n 1)) n)`, or the subexpressions `(factorial (- n 1))` and `(- n 1)`, the evaluator must perform the case analysis in `eval` to determine that the expression is an application, and must extract its operator and operands. This analysis is expensive. Performing it repeatedly is wasteful. We can transform the evaluator to be significantly more efficient by arranging things so that syntactic analysis is performed only once.[^232] We split `eval`, which takes an expression and an environment, into two parts. The procedure `analyze` takes only the expression. It performs the syntactic analysis and returns a new procedure, the *execution procedure*, that encapsulates the work to be done in executing the analyzed expression. The execution procedure takes an environment as its argument and completes the evaluation. This saves work because `analyze` will be called only once on an expression, while the execution procedure may be called many times. With the separation into analysis and execution, `eval` now becomes ::: scheme (define (eval exp env) ((analyze exp) env)) ::: The result of calling `analyze` is the execution procedure to be applied to the environment. The `analyze` procedure is the same case analysis as performed by the original `eval` of [Section 4.1.1](#Section 4.1.1), except that the procedures to which we dispatch perform only analysis, not full evaluation: ::: scheme (define (analyze exp) (cond ((self-evaluating? exp) (analyze-self-evaluating exp)) ((quoted? exp) (analyze-quoted exp)) ((variable? exp) (analyze-variable exp)) ((assignment? exp) (analyze-assignment exp)) ((definition? exp) (analyze-definition exp)) ((if? exp) (analyze-if exp)) ((lambda? exp) (analyze-lambda exp)) ((begin? exp) (analyze-sequence (begin-actions exp))) ((cond? exp) (analyze (cond-\>if exp))) ((application? exp) (analyze-application exp)) (else (error \"Unknown expression type: ANALYZE\" exp)))) ::: Here is the simplest syntactic analysis procedure, which handles self-evaluating expressions. It returns an execution procedure that ignores its environment argument and just returns the expression: ::: scheme (define (analyze-self-evaluating exp) (lambda (env) exp)) ::: For a quoted expression, we can gain a little efficiency by extracting the text of the quotation only once, in the analysis phase, rather than in the execution phase. ::: scheme (define (analyze-quoted exp) (let ((qval (text-of-quotation exp))) (lambda (env) qval))) ::: Looking up a variable value must still be done in the execution phase, since this depends upon knowing the environment.[^233] ::: scheme (define (analyze-variable exp) (lambda (env) (lookup-variable-value exp env))) ::: `analyze/assignment` also must defer actually setting the variable until the execution, when the environment has been supplied. However, the fact that the `assignment/value` expression can be analyzed (recursively) during analysis is a major gain in efficiency, because the `assignment/value` expression will now be analyzed only once. The same holds true for definitions. ::: scheme (define (analyze-assignment exp) (let ((var (assignment-variable exp)) (vproc (analyze (assignment-value exp)))) (lambda (env) (set-variable-value! var (vproc env) env) 'ok))) (define (analyze-definition exp) (let ((var (definition-variable exp)) (vproc (analyze (definition-value exp)))) (lambda (env) (define-variable! var (vproc env) env) 'ok))) ::: For `if` expressions, we extract and analyze the predicate, consequent, and alternative at analysis time. ::: scheme (define (analyze-if exp) (let ((pproc (analyze (if-predicate exp))) (cproc (analyze (if-consequent exp))) (aproc (analyze (if-alternative exp)))) (lambda (env) (if (true? (pproc env)) (cproc env) (aproc env))))) ::: Analyzing a `lambda` expression also achieves a major gain in efficiency: We analyze the `lambda` body only once, even though procedures resulting from evaluation of the `lambda` may be applied many times. ::: scheme (define (analyze-lambda exp) (let ((vars (lambda-parameters exp)) (bproc (analyze-sequence (lambda-body exp)))) (lambda (env) (make-procedure vars bproc env)))) ::: Analysis of a sequence of expressions (as in a `begin` or the body of a `lambda` expression) is more involved.[^234] Each expression in the sequence is analyzed, yielding an execution procedure. These execution procedures are combined to produce an execution procedure that takes an environment as argument and sequentially calls each individual execution procedure with the environment as argument. ::: scheme (define (analyze-sequence exps) (define (sequentially proc1 proc2) (lambda (env) (proc1 env) (proc2 env))) (define (loop first-proc rest-procs) (if (null? rest-procs) first-proc (loop (sequentially first-proc (car rest-procs)) (cdr rest-procs)))) (let ((procs (map analyze exps))) (if (null? procs) (error \"Empty sequence: ANALYZE\")) (loop (car procs) (cdr procs)))) ::: To analyze an application, we analyze the operator and operands and construct an execution procedure that calls the operator execution procedure (to obtain the actual procedure to be applied) and the operand execution procedures (to obtain the actual arguments). We then pass these to `execute/application`, which is the analog of `apply` in [Section 4.1.1](#Section 4.1.1). `execute/application` differs from `apply` in that the procedure body for a compound procedure has already been analyzed, so there is no need to do further analysis. Instead, we just call the execution procedure for the body on the extended environment. ::: scheme (define (analyze-application exp) (let ((fproc (analyze (operator exp))) (aprocs (map analyze (operands exp)))) (lambda (env) (execute-application (fproc env) (map (lambda (aproc) (aproc env)) aprocs))))) (define (execute-application proc args) (cond ((primitive-procedure? proc) (apply-primitive-procedure proc args)) ((compound-procedure? proc) ((procedure-body proc) (extend-environment (procedure-parameters proc) args (procedure-environment proc)))) (else (error \"Unknown procedure type: EXECUTE-APPLICATION\" proc)))) ::: Our new evaluator uses the same data structures, syntax procedures, and run-time support procedures as in sections [Section 4.1.2](#Section 4.1.2), [Section 4.1.3](#Section 4.1.3), and [Section 4.1.4](#Section 4.1.4). > **[]{#Exercise 4.22 label="Exercise 4.22"}Exercise 4.22:** Extend the > evaluator in this section to support the special form `let`. (See > [Exercise 4.6](#Exercise 4.6).) > **[]{#Exercise 4.23 label="Exercise 4.23"}Exercise 4.23:** Alyssa P. > Hacker doesn't understand why `analyze/sequence` needs to be so > complicated. All the other analysis procedures are straightforward > transformations of the corresponding evaluation procedures (or `eval` > clauses) in [Section 4.1.1](#Section 4.1.1). She expected > `analyze/sequence` to look like this: > > ::: scheme > (define (analyze-sequence exps) (define (execute-sequence procs env) > (cond ((null? (cdr procs)) ((car procs) env)) (else ((car procs) env) > (execute-sequence (cdr procs) env)))) (let ((procs (map analyze > exps))) (if (null? procs) (error \"Empty sequence: ANALYZE\")) (lambda > (env) (execute-sequence procs env)))) > ::: > > Eva Lu Ator explains to Alyssa that the version in the text does more > of the work of evaluating a sequence at analysis time. Alyssa's > sequence-execution procedure, rather than having the calls to the > individual execution procedures built in, loops through the procedures > in order to call them: In effect, although the individual expressions > in the sequence have been analyzed, the sequence itself has not been. > > Compare the two versions of `analyze/sequence`. For example, consider > the common case (typical of procedure bodies) where the sequence has > just one expression. What work will the execution procedure produced > by Alyssa's program do? What about the execution procedure produced by > the program in the text above? How do the two versions compare for a > sequence with two expressions? > **[]{#Exercise 4.24 label="Exercise 4.24"}Exercise 4.24:** Design and > carry out some experiments to compare the speed of the original > metacircular evaluator with the version in this section. Use your > results to estimate the fraction of time that is spent in analysis > versus execution for various procedures. ## Variations on a Scheme --- Lazy Evaluation {#Section 4.2} Now that we have an evaluator expressed as a Lisp program, we can experiment with alternative choices in language design simply by modifying the evaluator. Indeed, new languages are often invented by first writing an evaluator that embeds the new language within an existing high-level language. For example, if we wish to discuss some aspect of a proposed modification to Lisp with another member of the Lisp community, we can supply an evaluator that embodies the change. The recipient can then experiment with the new evaluator and send back comments as further modifications. Not only does the high-level implementation base make it easier to test and debug the evaluator; in addition, the embedding enables the designer to snarf [^235] features from the underlying language, just as our embedded Lisp evaluator uses primitives and control structure from the underlying Lisp. Only later (if ever) need the designer go to the trouble of building a complete implementation in a low-level language or in hardware. In this section and the next we explore some variations on Scheme that provide significant additional expressive power. ### Normal Order and Applicative Order {#Section 4.2.1} In [Section 1.1](#Section 1.1), where we began our discussion of models of evaluation, we noted that Scheme is an *applicative-order* language, namely, that all the arguments to Scheme procedures are evaluated when the procedure is applied. In contrast, *normal-order* languages delay evaluation of procedure arguments until the actual argument values are needed. Delaying evaluation of procedure arguments until the last possible moment (e.g., until they are required by a primitive operation) is called *lazy evaluation*.[^236] Consider the procedure ::: scheme (define (try a b) (if (= a 0) 1 b)) ::: Evaluating `(try 0 (/ 1 0))` generates an error in Scheme. With lazy evaluation, there would be no error. Evaluating the expression would return 1, because the argument `(/ 1 0)` would never be evaluated. An example that exploits lazy evaluation is the definition of a procedure `unless` ::: scheme (define (unless condition usual-value exceptional-value) (if condition exceptional-value usual-value)) ::: that can be used in expressions such as ::: scheme (unless (= b 0) (/ a b) (begin (display \"exception: returning 0\") 0)) ::: This won't work in an applicative-order language because both the usual value and the exceptional value will be evaluated before `unless` is called (compare [Exercise 1.6](#Exercise 1.6)). An advantage of lazy evaluation is that some procedures, such as `unless`, can do useful computation even if evaluation of some of their arguments would produce errors or would not terminate. If the body of a procedure is entered before an argument has been evaluated we say that the procedure is *non-strict* in that argument. If the argument is evaluated before the body of the procedure is entered we say that the procedure is *strict* in that argument.[^237] In a purely applicative-order language, all procedures are strict in each argument. In a purely normal-order language, all compound procedures are non-strict in each argument, and primitive procedures may be either strict or non-strict. There are also languages (see [Exercise 4.31](#Exercise 4.31)) that give programmers detailed control over the strictness of the procedures they define. A striking example of a procedure that can usefully be made non-strict is `cons` (or, in general, almost any constructor for data structures). One can do useful computation, combining elements to form data structures and operating on the resulting data structures, even if the values of the elements are not known. It makes perfect sense, for instance, to compute the length of a list without knowing the values of the individual elements in the list. We will exploit this idea in [Section 4.2.3](#Section 4.2.3) to implement the streams of [Chapter 3](#Chapter 3) as lists formed of non-strict `cons` pairs. > **[]{#Exercise 4.25 label="Exercise 4.25"}Exercise 4.25:** Suppose > that (in ordinary applicative-order Scheme) we define `unless` as > shown above and then define `factorial` in terms of `unless` as > > ::: scheme > (define (factorial n) (unless (= n 1) (\* n (factorial (- n 1))) 1)) > ::: > > What happens if we attempt to evaluate `(factorial 5)`? Will our > definitions work in a normal-order language? > **[]{#Exercise 4.26 label="Exercise 4.26"}Exercise 4.26:** Ben > Bitdiddle and Alyssa P. Hacker disagree over the importance of lazy > evaluation for implementing things such as `unless`. Ben points out > that it's possible to implement `unless` in applicative order as a > special form. Alyssa counters that, if one did that, `unless` would be > merely syntax, not a procedure that could be used in conjunction with > higher-order procedures. Fill in the details on both sides of the > argument. Show how to implement `unless` as a derived expression (like > `cond` or `let`), and give an example of a situation where it might be > useful to have `unless` available as a procedure, rather than as a > special form. ### An Interpreter with Lazy Evaluation {#Section 4.2.2} In this section we will implement a normal-order language that is the same as Scheme except that compound procedures are non-strict in each argument. Primitive procedures will still be strict. It is not difficult to modify the evaluator of [Section 4.1.1](#Section 4.1.1) so that the language it interprets behaves this way. Almost all the required changes center around procedure application. The basic idea is that, when applying a procedure, the interpreter must determine which arguments are to be evaluated and which are to be delayed. The delayed arguments are not evaluated; instead, they are transformed into objects called *thunks*.[^238] The thunk must contain the information required to produce the value of the argument when it is needed, as if it had been evaluated at the time of the application. Thus, the thunk must contain the argument expression and the environment in which the procedure application is being evaluated. The process of evaluating the expression in a thunk is called *forcing*.[^239] In general, a thunk will be forced only when its value is needed: when it is passed to a primitive procedure that will use the value of the thunk; when it is the value of a predicate of a conditional; and when it is the value of an operator that is about to be applied as a procedure. One design choice we have available is whether or not to *memoize* thunks, as we did with delayed objects in [Section 3.5.1](#Section 3.5.1). With memoization, the first time a thunk is forced, it stores the value that is computed. Subsequent forcings simply return the stored value without repeating the computation. We'll make our interpreter memoize, because this is more efficient for many applications. There are tricky considerations here, however.[^240] #### Modifying the evaluator {#modifying-the-evaluator .unnumbered} The main difference between the lazy evaluator and the one in [Section 4.1](#Section 4.1) is in the handling of procedure applications in `eval` and `apply`. The `application?` clause of `eval` becomes ::: scheme ((application? exp) (apply (actual-value (operator exp) env) (operands exp) env)) ::: This is almost the same as the `application?` clause of `eval` in [Section 4.1.1](#Section 4.1.1). For lazy evaluation, however, we call `apply` with the operand expressions, rather than the arguments produced by evaluating them. Since we will need the environment to construct thunks if the arguments are to be delayed, we must pass this as well. We still evaluate the operator, because `apply` needs the actual procedure to be applied in order to dispatch on its type (primitive versus compound) and apply it. Whenever we need the actual value of an expression, we use ::: scheme (define (actual-value exp env) (force-it (eval exp env))) ::: instead of just `eval`, so that if the expression's value is a thunk, it will be forced. Our new version of `apply` is also almost the same as the version in [Section 4.1.1](#Section 4.1.1). The difference is that `eval` has passed in unevaluated operand expressions: For primitive procedures (which are strict), we evaluate all the arguments before applying the primitive; for compound procedures (which are non-strict) we delay all the arguments before applying the procedure. ::: scheme (define (apply procedure arguments env) (cond ((primitive-procedure? procedure) (apply-primitive-procedure procedure (list-of-arg-values arguments env)))  [; changed]{.roman}  ((compound-procedure? procedure) (eval-sequence (procedure-body procedure) (extend-environment (procedure-parameters procedure) (list-of-delayed-args arguments env)  [; changed]{.roman}  (procedure-environment procedure)))) (else (error \"Unknown procedure type: APPLY\" procedure)))) ::: The procedures that process the arguments are just like `list/of/values` from [Section 4.1.1](#Section 4.1.1), except that `list/of/delayed/args` delays the arguments instead of evaluating them, and `list/of/arg/values` uses `actual/value` instead of `eval`: ::: scheme (define (list-of-arg-values exps env) (if (no-operands? exps) '() (cons (actual-value (first-operand exps) env) (list-of-arg-values (rest-operands exps) env)))) (define (list-of-delayed-args exps env) (if (no-operands? exps) '() (cons (delay-it (first-operand exps) env) (list-of-delayed-args (rest-operands exps) env)))) ::: The other place we must change the evaluator is in the handling of `if`, where we must use `actual/value` instead of `eval` to get the value of the predicate expression before testing whether it is true or false: ::: scheme (define (eval-if exp env) (if (true? (actual-value (if-predicate exp) env)) (eval (if-consequent exp) env) (eval (if-alternative exp) env))) ::: Finally, we must change the `driver/loop` procedure ([Section 4.1.4](#Section 4.1.4)) to use `actual/value` instead of `eval`, so that if a delayed value is propagated back to the read-eval-print loop, it will be forced before being printed. We also change the prompts to indicate that this is the lazy evaluator: ::: scheme (define input-prompt \";;; L-Eval input:\") (define output-prompt \";;; L-Eval value:\") (define (driver-loop) (prompt-for-input input-prompt) (let ((input (read))) (let ((output (actual-value input the-global-environment))) (announce-output output-prompt) (user-print output))) (driver-loop)) ::: With these changes made, we can start the evaluator and test it. The successful evaluation of the `try` expression discussed in [Section 4.2.1](#Section 4.2.1) indicates that the interpreter is performing lazy evaluation: ::: scheme (define the-global-environment (setup-environment)) (driver-loop)  *;;; L-Eval input:*  (define (try a b) (if (= a 0) 1 b))  *;;; L-Eval value:*   *ok*   *;;; L-Eval input:*  (try 0 (/ 1 0))  *;;; L-Eval value:*   *1*  ::: #### Representing thunks {#representing-thunks .unnumbered} Our evaluator must arrange to create thunks when procedures are applied to arguments and to force these thunks later. A thunk must package an expression together with the environment, so that the argument can be produced later. To force the thunk, we simply extract the expression and environment from the thunk and evaluate the expression in the environment. We use `actual/value` rather than `eval` so that in case the value of the expression is itself a thunk, we will force that, and so on, until we reach something that is not a thunk: ::: scheme (define (force-it obj) (if (thunk? obj) (actual-value (thunk-exp obj) (thunk-env obj)) obj)) ::: One easy way to package an expression with an environment is to make a list containing the expression and the environment. Thus, we create a thunk as follows: ::: scheme (define (delay-it exp env) (list 'thunk exp env)) (define (thunk? obj) (tagged-list? obj 'thunk)) (define (thunk-exp thunk) (cadr thunk)) (define (thunk-env thunk) (caddr thunk)) ::: Actually, what we want for our interpreter is not quite this, but rather thunks that have been memoized. When a thunk is forced, we will turn it into an evaluated thunk by replacing the stored expression with its value and changing the `thunk` tag so that it can be recognized as already evaluated.[^241] ::: scheme (define (evaluated-thunk? obj) (tagged-list? obj 'evaluated-thunk)) (define (thunk-value evaluated-thunk) (cadr evaluated-thunk)) (define (force-it obj) (cond ((thunk? obj) (let ((result (actual-value (thunk-exp obj) (thunk-env obj)))) (set-car! obj 'evaluated-thunk) (set-car! (cdr obj) result)  [; replace `exp` with its value]{.roman}  (set-cdr! (cdr obj) '())  [; forget unneeded `env`]{.roman}  result)) ((evaluated-thunk? obj) (thunk-value obj)) (else obj))) ::: Notice that the same `delay/it` procedure works both with and without memoization. > **[]{#Exercise 4.27 label="Exercise 4.27"}Exercise 4.27:** Suppose we > type in the following definitions to the lazy evaluator: > > ::: scheme > (define count 0) (define (id x) (set! count (+ count 1)) x) > ::: > > Give the missing values in the following sequence of interactions, and > explain your answers.[^242] > > ::: scheme > (define w (id (id 10)))  *;;; L-Eval input:*  count  *;;; L-Eval > value:*  >  $\color{SchemeDark}\langle$  *response*  $\color{SchemeDark}\rangle$  >  *;;; L-Eval input:*  w  *;;; L-Eval value:*  >  $\color{SchemeDark}\langle$  *response*  $\color{SchemeDark}\rangle$  >  *;;; L-Eval input:*  count  *;;; L-Eval value:*  >  $\color{SchemeDark}\langle$  *response*  $\color{SchemeDark}\rangle$  > ::: > **[]{#Exercise 4.28 label="Exercise 4.28"}Exercise 4.28:** `eval` uses > `actual/value` rather than `eval` to evaluate the operator before > passing it to `apply`, in order to force the value of the operator. > Give an example that demonstrates the need for this forcing. > > **[]{#Exercise 4.29 label="Exercise 4.29"}Exercise 4.29:** Exhibit a > program that you would expect to run much more slowly without > memoization than with memoization. Also, consider the following > interaction, where the `id` procedure is defined as in [Exercise > 4.27](#Exercise 4.27) and `count` starts at 0: > > ::: scheme > (define (square x) (\* x x))  *;;; L-Eval input:*  (square (id 10)) >  *;;; L-Eval value:*  >  $\color{SchemeDark}\langle$  *response*  $\color{SchemeDark}\rangle$  >  *;;; L-Eval input:*  count  *;;; L-Eval value:*  >  $\color{SchemeDark}\langle$  *response*  $\color{SchemeDark}\rangle$  > ::: > > Give the responses both when the evaluator memoizes and when it does > not. > **[]{#Exercise 4.30 label="Exercise 4.30"}Exercise 4.30:** Cy D. Fect, > a reformed C programmer, is worried that some side effects may never > take place, because the lazy evaluator doesn't force the expressions > in a sequence. Since the value of an expression in a sequence other > than the last one is not used (the expression is there only for its > effect, such as assigning to a variable or printing), there can be no > subsequent use of this value (e.g., as an argument to a primitive > procedure) that will cause it to be forced. Cy thus thinks that when > evaluating sequences, we must force all expressions in the sequence > except the final one. He proposes to modify `eval/sequence` from > [Section 4.1.1](#Section 4.1.1) to use `actual/value` rather than > `eval`: > > ::: scheme > (define (eval-sequence exps env) (cond ((last-exp? exps) (eval > (first-exp exps) env)) (else (actual-value (first-exp exps) env) > (eval-sequence (rest-exps exps) env)))) > ::: > > a. Ben Bitdiddle thinks Cy is wrong. He shows Cy the `for/each` > procedure described in [Exercise 2.23](#Exercise 2.23), which > gives an important example of a sequence with side effects: > > ::: scheme > (define (for-each proc items) (if (null? items) 'done (begin (proc > (car items)) (for-each proc (cdr items))))) > ::: > > He claims that the evaluator in the text (with the original > `eval/sequence`) handles this correctly: > > ::: scheme >  *;;; L-Eval input:*  (for-each (lambda (x) (newline) (display x)) > (list 57 321 88))  *57*   *321*   *88*   *;;; L-Eval value:*  >  *done*  > ::: > > Explain why Ben is right about the behavior of `for/each`. > > b. Cy agrees that Ben is right about the `for/each` example, but says > that that's not the kind of program he was thinking about when he > proposed his change to `eval/sequence`. He defines the following > two procedures in the lazy evaluator: > > ::: scheme > (define (p1 x) (set! x (cons x '(2))) x) (define (p2 x) (define > (p e) e x) (p (set! x (cons x '(2))))) > ::: > > What are the values of `(p1 1)` and `(p2 1)` with the original > `eval/sequence`? What would the values be with Cy's proposed > change to `eval/sequence`? > > c. Cy also points out that changing `eval/sequence` as he proposes > does not affect the behavior of the example in part a. Explain why > this is true. > > d. How do you think sequences ought to be treated in the lazy > evaluator? Do you like Cy's approach, the approach in the text, or > some other approach? > **[]{#Exercise 4.31 label="Exercise 4.31"}Exercise 4.31:** The > approach taken in this section is somewhat unpleasant, because it > makes an incompatible change to Scheme. It might be nicer to implement > lazy evaluation as an *upward-compatible extension*, that is, so that > ordinary Scheme programs will work as before. We can do this by > extending the syntax of procedure declarations to let the user control > whether or not arguments are to be delayed. While we're at it, we may > as well also give the user the choice between delaying with and > without memoization. For example, the definition > > ::: scheme > (define (f a (b lazy) c (d lazy-memo))  $\dots$ ) > ::: > > would define `f` to be a procedure of four arguments, where the first > and third arguments are evaluated when the procedure is called, the > second argument is delayed, and the fourth argument is both delayed > and memoized. Thus, ordinary procedure definitions will produce the > same behavior as ordinary Scheme, while adding the `lazy/memo` > declaration to each parameter of every compound procedure will produce > the behavior of the lazy evaluator defined in this section. Design and > implement the changes required to produce such an extension to Scheme. > You will have to implement new syntax procedures to handle the new > syntax for `define`. You must also arrange for `eval` or `apply` to > determine when arguments are to be delayed, and to force or delay > arguments accordingly, and you must arrange for forcing to memoize or > not, as appropriate. ### Streams as Lazy Lists {#Section 4.2.3} In [Section 3.5.1](#Section 3.5.1), we showed how to implement streams as delayed lists. We introduced special forms `delay` and `cons/stream`, which allowed us to construct a "promise" to compute the `cdr` of a stream, without actually fulfilling that promise until later. We could use this general technique of introducing special forms whenever we need more control over the evaluation process, but this is awkward. For one thing, a special form is not a first-class object like a procedure, so we cannot use it together with higher-order procedures.[^243] Additionally, we were forced to create streams as a new kind of data object similar but not identical to lists, and this required us to reimplement many ordinary list operations (`map`, `append`, and so on) for use with streams. With lazy evaluation, streams and lists can be identical, so there is no need for special forms or for separate list and stream operations. All we need to do is to arrange matters so that `cons` is non-strict. One way to accomplish this is to extend the lazy evaluator to allow for non-strict primitives, and to implement `cons` as one of these. An easier way is to recall ([Section 2.1.3](#Section 2.1.3)) that there is no fundamental need to implement `cons` as a primitive at all. Instead, we can represent pairs as procedures:[^244] ::: scheme (define (cons x y) (lambda (m) (m x y))) (define (car z) (z (lambda (p q) p))) (define (cdr z) (z (lambda (p q) q))) ::: In terms of these basic operations, the standard definitions of the list operations will work with infinite lists (streams) as well as finite ones, and the stream operations can be implemented as list operations. Here are some examples: ::: scheme (define (list-ref items n) (if (= n 0) (car items) (list-ref (cdr items) (- n 1)))) (define (map proc items) (if (null? items) '() (cons (proc (car items)) (map proc (cdr items))))) (define (scale-list items factor) (map (lambda (x) (\* x factor)) items)) (define (add-lists list1 list2) (cond ((null? list1) list2) ((null? list2) list1) (else (cons (+ (car list1) (car list2)) (add-lists (cdr list1) (cdr list2)))))) (define ones (cons 1 ones)) (define integers (cons 1 (add-lists ones integers)))  *;;; L-Eval input:*  (list-ref integers 17)  *;;; L-Eval value:*   *18*  ::: Note that these lazy lists are even lazier than the streams of [Chapter 3](#Chapter 3): The `car` of the list, as well as the `cdr`, is delayed.[^245] In fact, even accessing the `car` or `cdr` of a lazy pair need not force the value of a list element. The value will be forced only when it is really needed---e.g., for use as the argument of a primitive, or to be printed as an answer. Lazy pairs also help with the problem that arose with streams in [Section 3.5.4](#Section 3.5.4), where we found that formulating stream models of systems with loops may require us to sprinkle our programs with explicit `delay` operations, beyond the ones supplied by `cons/stream`. With lazy evaluation, all arguments to procedures are delayed uniformly. For instance, we can implement procedures to integrate lists and solve differential equations as we originally intended in [Section 3.5.4](#Section 3.5.4): ::: scheme (define (integral integrand initial-value dt) (define int (cons initial-value (add-lists (scale-list integrand dt) int))) int) (define (solve f y0 dt) (define y (integral dy y0 dt)) (define dy (map f y)) y)  *;;; L-Eval input:*  (list-ref (solve (lambda (x) x) 1 0.001) 1000)  *;;; L-Eval value:*   *2.716924*  ::: > **[]{#Exercise 4.32 label="Exercise 4.32"}Exercise 4.32:** Give some > examples that illustrate the difference between the streams of > [Chapter 3](#Chapter 3) and the "lazier" lazy lists described in this > section. How can you take advantage of this extra laziness? > **[]{#Exercise 4.33 label="Exercise 4.33"}Exercise 4.33:** Ben > Bitdiddle tests the lazy list implementation given above by evaluating > the expression: > > ::: scheme > (car '(a b c)) > ::: > > To his surprise, this produces an error. After some thought, he > realizes that the "lists" obtained by reading in quoted expressions > are different from the lists manipulated by the new definitions of > `cons`, `car`, and `cdr`. Modify the evaluator's treatment of quoted > expressions so that quoted lists typed at the driver loop will produce > true lazy lists. > **[]{#Exercise 4.34 label="Exercise 4.34"}Exercise 4.34:** Modify the > driver loop for the evaluator so that lazy pairs and lists will print > in some reasonable way. (What are you going to do about infinite > lists?) You may also need to modify the representation of lazy pairs > so that the evaluator can identify them in order to print them. ## Variations on a Scheme --- Nondeterministic Computing {#Section 4.3} In this section, we extend the Scheme evaluator to support a programming paradigm called *nondeterministic computing* by building into the evaluator a facility to support automatic search. This is a much more profound change to the language than the introduction of lazy evaluation in [Section 4.2](#Section 4.2). Nondeterministic computing, like stream processing, is useful for "generate and test" applications. Consider the task of starting with two lists of positive integers and finding a pair of integers---one from the first list and one from the second list---whose sum is prime. We saw how to handle this with finite sequence operations in [Section 2.2.3](#Section 2.2.3) and with infinite streams in [Section 3.5.3](#Section 3.5.3). Our approach was to generate the sequence of all possible pairs and filter these to select the pairs whose sum is prime. Whether we actually generate the entire sequence of pairs first as in [Chapter 2](#Chapter 2), or interleave the generating and filtering as in [Chapter 3](#Chapter 3), is immaterial to the essential image of how the computation is organized. The nondeterministic approach evokes a different image. Imagine simply that we choose (in some way) a number from the first list and a number from the second list and require (using some mechanism) that their sum be prime. This is expressed by following procedure: ::: scheme (define (prime-sum-pair list1 list2) (let ((a (an-element-of list1)) (b (an-element-of list2))) (require (prime? (+ a b))) (list a b))) ::: It might seem as if this procedure merely restates the problem, rather than specifying a way to solve it. Nevertheless, this is a legitimate nondeterministic program.[^246] The key idea here is that expressions in a nondeterministic language can have more than one possible value. For instance, `an/element/of` might return any element of the given list. Our nondeterministic program evaluator will work by automatically choosing a possible value and keeping track of the choice. If a subsequent requirement is not met, the evaluator will try a different choice, and it will keep trying new choices until the evaluation succeeds, or until we run out of choices. Just as the lazy evaluator freed the programmer from the details of how values are delayed and forced, the nondeterministic program evaluator will free the programmer from the details of how choices are made. It is instructive to contrast the different images of time evoked by nondeterministic evaluation and stream processing. Stream processing uses lazy evaluation to decouple the time when the stream of possible answers is assembled from the time when the actual stream elements are produced. The evaluator supports the illusion that all the possible answers are laid out before us in a timeless sequence. With nondeterministic evaluation, an expression represents the exploration of a set of possible worlds, each determined by a set of choices. Some of the possible worlds lead to dead ends, while others have useful values. The nondeterministic program evaluator supports the illusion that time branches, and that our programs have different possible execution histories. When we reach a dead end, we can revisit a previous choice point and proceed along a different branch. The nondeterministic program evaluator implemented below is called the `amb` evaluator because it is based on a new special form called `amb`. We can type the above definition of `prime/sum/pair` at the `amb` evaluator driver loop (along with definitions of `prime?`, `an/element/of`, and `require`) and run the procedure as follows: ::: scheme  *;;; Amb-Eval input:*  (prime-sum-pair '(1 3 5 8) '(20 35 110))  *;;; Starting a new problem*   *;;; Amb-Eval value:*   *(3 20)*  ::: The value returned was obtained after the evaluator repeatedly chose elements from each of the lists, until a successful choice was made. [Section 4.3.1](#Section 4.3.1) introduces `amb` and explains how it supports nondeterminism through the evaluator's automatic search mechanism. [Section 4.3.2](#Section 4.3.2) presents examples of nondeterministic programs, and [Section 4.3.3](#Section 4.3.3) gives the details of how to implement the `amb` evaluator by modifying the ordinary Scheme evaluator. ### Amb and Search {#Section 4.3.1} To extend Scheme to support nondeterminism, we introduce a new special form called `amb`.[^247] The expression ::: scheme (amb  $\color{SchemeDark}\langle$  *e*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$   $\color{SchemeDark}\langle$  *e*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 2}}\rangle$   $\dots$   $\color{SchemeDark}\langle$  *e*  $\color{SchemeDark}_{\hbox{\ttfamily\itshape\scriptsize n}}\rangle$ ) ::: returns the value of one of the $n$ expressions $\langle$$e_i$$\rangle$ "ambiguously." For example, the expression ::: scheme (list (amb 1 2 3) (amb 'a 'b)) ::: can have six possible values: ::: scheme  `(1 a)`   `(1 b)`   `(2 a)`   `(2 b)`   `(3 a)`   `(3 b)`  ::: `amb` with a single choice produces an ordinary (single) value. `amb` with no choices---the expression `(amb)`---is an expression with no acceptable values. Operationally, we can think of `(amb)` as an expression that when evaluated causes the computation to "fail": The computation aborts and no value is produced. Using this idea, we can express the requirement that a particular predicate expression `p` must be true as follows: ::: scheme (define (require p) (if (not p) (amb))) ::: With `amb` and `require`, we can implement the `an/element/of` procedure used above: ::: scheme (define (an-element-of items) (require (not (null? items))) (amb (car items) (an-element-of (cdr items)))) ::: `an/element/of` fails if the list is empty. Otherwise it ambiguously returns either the first element of the list or an element chosen from the rest of the list. We can also express infinite ranges of choices. The following procedure potentially returns any integer greater than or equal to some given $n$: ::: scheme (define (an-integer-starting-from n) (amb n (an-integer-starting-from (+ n 1)))) ::: This is like the stream procedure `integers/starting/from` described in [Section 3.5.2](#Section 3.5.2), but with an important difference: The stream procedure returns an object that represents the sequence of all integers beginning with $n$, whereas the `amb` procedure returns a single integer.[^248] Abstractly, we can imagine that evaluating an `amb` expression causes time to split into branches, where the computation continues on each branch with one of the possible values of the expression. We say that `amb` represents a *nondeterministic choice point*. If we had a machine with a sufficient number of processors that could be dynamically allocated, we could implement the search in a straightforward way. Execution would proceed as in a sequential machine, until an `amb` expression is encountered. At this point, more processors would be allocated and initialized to continue all of the parallel executions implied by the choice. Each processor would proceed sequentially as if it were the only choice, until it either terminates by encountering a failure, or it further subdivides, or it finishes.[^249] On the other hand, if we have a machine that can execute only one process (or a few concurrent processes), we must consider the alternatives sequentially. One could imagine modifying an evaluator to pick at random a branch to follow whenever it encounters a choice point. Random choice, however, can easily lead to failing values. We might try running the evaluator over and over, making random choices and hoping to find a non-failing value, but it is better to *systematically search* all possible execution paths. The `amb` evaluator that we will develop and work with in this section implements a systematic search as follows: When the evaluator encounters an application of `amb`, it initially selects the first alternative. This selection may itself lead to a further choice. The evaluator will always initially choose the first alternative at each choice point. If a choice results in a failure, then the evaluator automagically[^250] *backtracks* to the most recent choice point and tries the next alternative. If it runs out of alternatives at any choice point, the evaluator will back up to the previous choice point and resume from there. This process leads to a search strategy known as *depth-first search* or *chronological backtracking*.[^251] #### Driver loop {#driver-loop .unnumbered} The driver loop for the `amb` evaluator has some unusual properties. It reads an expression and prints the value of the first non-failing execution, as in the `prime/sum/pair` example shown above. If we want to see the value of the next successful execution, we can ask the interpreter to backtrack and attempt to generate a second non-failing execution. This is signaled by typing the symbol `try/again`. If any expression except `try/again` is given, the interpreter will start a new problem, discarding the unexplored alternatives in the previous problem. Here is a sample interaction: ::: scheme  *;;; Amb-Eval input:*  (prime-sum-pair '(1 3 5 8) '(20 35 110))  *;;; Starting a new problem*   *;;; Amb-Eval value:*   *(3 20)*   *;;; Amb-Eval input:*  try-again  *;;; Amb-Eval value:*   *(3 110)*   *;;; Amb-Eval input:*  try-again  *;;; Amb-Eval value:*   *(8 35)*   *;;; Amb-Eval input:*  try-again  *;;; There are no more values of*   *(prime-sum-pair (quote (1 3 5 8)) (quote (20 35 110)))*   *;;; Amb-Eval input:*  (prime-sum-pair '(19 27 30) '(11 36 58))  *;;; Starting a new problem*   *;;; Amb-Eval value:*   *(30 11)*  ::: > **[]{#Exercise 4.35 label="Exercise 4.35"}Exercise 4.35:** Write a > procedure `an/integer/between` that returns an integer between two > given bounds. This can be used to implement a procedure that finds > Pythagorean triples, i.e., triples of integers $(i, j, k)$ between the > given bounds such that $i \le j$ and $i^2 + j^2 = k^2$, as follows: > > ::: scheme > (define (a-pythagorean-triple-between low high) (let ((i > (an-integer-between low high))) (let ((j (an-integer-between i high))) > (let ((k (an-integer-between j high))) (require (= (+ (\* i i) (\* j > j)) (\* k k))) (list i j k))))) > ::: > **[]{#Exercise 4.36 label="Exercise 4.36"}Exercise 4.36:** [Exercise > 3.69](#Exercise 3.69) discussed how to generate the stream of *all* > Pythagorean triples, with no upper bound on the size of the integers > to be searched. Explain why simply replacing `an/integer/between` by > `an/integer/starting/from` in the procedure in [Exercise > 4.35](#Exercise 4.35) is not an adequate way to generate arbitrary > Pythagorean triples. Write a procedure that actually will accomplish > this. (That is, write a procedure for which repeatedly typing > `try/again` would in principle eventually generate all Pythagorean > triples.) > **[]{#Exercise 4.37 label="Exercise 4.37"}Exercise 4.37:** Ben > Bitdiddle claims that the following method for generating Pythagorean > triples is more efficient than the one in [Exercise > 4.35](#Exercise 4.35). Is he correct? (Hint: Consider the number of > possibilities that must be explored.) > > ::: scheme > (define (a-pythagorean-triple-between low high) (let ((i > (an-integer-between low high)) (hsq (\* high high))) (let ((j > (an-integer-between i high))) (let ((ksq (+ (\* i i) (\* j j)))) > (require (\>= hsq ksq)) (let ((k (sqrt ksq))) (require (integer? k)) > (list i j k)))))) > ::: ### Examples of Nondeterministic Programs {#Section 4.3.2} [Section 4.3.3](#Section 4.3.3) describes the implementation of the `amb` evaluator. First, however, we give some examples of how it can be used. The advantage of nondeterministic programming is that we can suppress the details of how search is carried out, thereby expressing our programs at a higher level of abstraction. #### Logic Puzzles {#logic-puzzles .unnumbered} The following puzzle (taken from [Dinesman 1968](#Dinesman 1968)) is typical of a large class of simple logic puzzles: > Baker, Cooper, Fletcher, Miller, and Smith live on different floors of > an apartment house that contains only five floors. Baker does not live > on the top floor. Cooper does not live on the bottom floor. Fletcher > does not live on either the top or the bottom floor. Miller lives on a > higher floor than does Cooper. Smith does not live on a floor adjacent > to Fletcher's. Fletcher does not live on a floor adjacent to Cooper's. > Where does everyone live? We can determine who lives on each floor in a straightforward way by enumerating all the possibilities and imposing the given restrictions:[^252] ::: scheme (define (multiple-dwelling) (let ((baker (amb 1 2 3 4 5)) (cooper (amb 1 2 3 4 5)) (fletcher (amb 1 2 3 4 5)) (miller (amb 1 2 3 4 5)) (smith (amb 1 2 3 4 5))) (require (distinct? (list baker cooper fletcher miller smith))) (require (not (= baker 5))) (require (not (= cooper 1))) (require (not (= fletcher 5))) (require (not (= fletcher 1))) (require (\> miller cooper)) (require (not (= (abs (- smith fletcher)) 1))) (require (not (= (abs (- fletcher cooper)) 1))) (list (list 'baker baker) (list 'cooper cooper) (list 'fletcher fletcher) (list 'miller miller) (list 'smith smith)))) ::: Evaluating the expression `(multiple/dwelling)` produces the result ::: scheme ((baker 3) (cooper 2) (fletcher 4) (miller 5) (smith 1)) ::: Although this simple procedure works, it is very slow. [Exercise 4.39](#Exercise 4.39) and [Exercise 4.40](#Exercise 4.40) discuss some possible improvements. > **[]{#Exercise 4.38 label="Exercise 4.38"}Exercise 4.38:** Modify the > multiple-dwelling procedure to omit the requirement that Smith and > Fletcher do not live on adjacent floors. How many solutions are there > to this modified puzzle? > **[]{#Exercise 4.39 label="Exercise 4.39"}Exercise 4.39:** Does the > order of the restrictions in the multiple-dwelling procedure affect > the answer? Does it affect the time to find an answer? If you think it > matters, demonstrate a faster program obtained from the given one by > reordering the restrictions. If you think it does not matter, argue > your case. > **[]{#Exercise 4.40 label="Exercise 4.40"}Exercise 4.40:** In the > multiple dwelling problem, how many sets of assignments are there of > people to floors, both before and after the requirement that floor > assignments be distinct? It is very inefficient to generate all > possible assignments of people to floors and then leave it to > backtracking to eliminate them. For example, most of the restrictions > depend on only one or two of the person-floor variables, and can thus > be imposed before floors have been selected for all the people. Write > and demonstrate a much more efficient nondeterministic procedure that > solves this problem based upon generating only those possibilities > that are not already ruled out by previous restrictions. (Hint: This > will require a nest of `let` expressions.) > **[]{#Exercise 4.41 label="Exercise 4.41"}Exercise 4.41:** Write an > ordinary Scheme program to solve the multiple dwelling puzzle. > **[]{#Exercise 4.42 label="Exercise 4.42"}Exercise 4.42:** Solve the > following "Liars" puzzle (from [Phillips 1934](#Phillips 1934)): > > Five schoolgirls sat for an examination. Their parents---so they > thought---showed an undue degree of interest in the result. They > therefore agreed that, in writing home about the examination, each > girl should make one true statement and one untrue one. The following > are the relevant passages from their letters: > > - Betty: "Kitty was second in the examination. I was only third." > > - Ethel: "You'll be glad to hear that I was on top. Joan was 2nd." > > - Joan: "I was third, and poor old Ethel was bottom." > > - Kitty: "I came out second. Mary was only fourth." > > - Mary: "I was fourth. Top place was taken by Betty." > > What in fact was the order in which the five girls were placed? > **[]{#Exercise 4.43 label="Exercise 4.43"}Exercise 4.43:** Use the > `amb` evaluator to solve the following puzzle:[^253] > > Mary Ann Moore's father has a yacht and so has each of his four > friends: Colonel Downing, Mr. Hall, Sir Barnacle Hood, and Dr. Parker. > Each of the five also has one daughter and each has named his yacht > after a daughter of one of the others. Sir Barnacle's yacht is the > Gabrielle, Mr. Moore owns the Lorna; Mr. Hall the Rosalind. The > Melissa, owned by Colonel Downing, is named after Sir Barnacle's > daughter. Gabrielle's father owns the yacht that is named after Dr. > Parker's daughter. Who is Lorna's father? > > Try to write the program so that it runs efficiently (see [Exercise > 4.40](#Exercise 4.40)). Also determine how many solutions there are if > we are not told that Mary Ann's last name is Moore. > **[]{#Exercise 4.44 label="Exercise 4.44"}Exercise 4.44:** [Exercise > 2.42](#Exercise 2.42) described the "eight-queens puzzle" of placing > queens on a chessboard so that no two attack each other. Write a > nondeterministic program to solve this puzzle. #### Parsing natural language {#parsing-natural-language .unnumbered} Programs designed to accept natural language as input usually start by attempting to *parse* the input, that is, to match the input against some grammatical structure. For example, we might try to recognize simple sentences consisting of an article followed by a noun followed by a verb, such as "The cat eats." To accomplish such an analysis, we must be able to identify the parts of speech of individual words. We could start with some lists that classify various words:[^254] ::: scheme (define nouns '(noun student professor cat class)) (define verbs '(verb studies lectures eats sleeps)) (define articles '(article the a)) ::: We also need a *grammar*, that is, a set of rules describing how grammatical elements are composed from simpler elements. A very simple grammar might stipulate that a sentence always consists of two pieces---a noun phrase followed by a verb---and that a noun phrase consists of an article followed by a noun. With this grammar, the sentence "The cat eats" is parsed as follows: ::: scheme (sentence (noun-phrase (article the) (noun cat)) (verb eats)) ::: We can generate such a parse with a simple program that has separate procedures for each of the grammatical rules. To parse a sentence, we identify its two constituent pieces and return a list of these two elements, tagged with the symbol `sentence`: ::: scheme (define (parse-sentence) (list 'sentence (parse-noun-phrase) (parse-word verbs))) ::: A noun phrase, similarly, is parsed by finding an article followed by a noun: ::: scheme (define (parse-noun-phrase) (list 'noun-phrase (parse-word articles) (parse-word nouns))) ::: At the lowest level, parsing boils down to repeatedly checking that the next unparsed word is a member of the list of words for the required part of speech. To implement this, we maintain a global variable `*unparsed*`, which is the input that has not yet been parsed. Each time we check a word, we require that `*unparsed*` must be non-empty and that it should begin with a word from the designated list. If so, we remove that word from `*unparsed*` and return the word together with its part of speech (which is found at the head of the list):[^255] ::: scheme (define (parse-word word-list) (require (not (null? \*unparsed\*))) (require (memq (car \*unparsed\*) (cdr word-list))) (let ((found-word (car \*unparsed\*))) (set! \*unparsed\* (cdr \*unparsed\*)) (list (car word-list) found-word))) ::: To start the parsing, all we need to do is set `*unparsed*` to be the entire input, try to parse a sentence, and check that nothing is left over: ::: scheme (define \*unparsed\* '()) (define (parse input) (set! \*unparsed\* input) (let ((sent (parse-sentence))) (require (null? \*unparsed\*)) sent)) ::: We can now try the parser and verify that it works for our simple test sentence: ::: scheme  *;;; Amb-Eval input:*  (parse '(the cat eats))  *;;; Starting a new problem*   *;;; Amb-Eval value:*  ::: ::: smallscheme  *(sentence (noun-phrase (article the) (noun cat)) (verb eats))*  ::: The `amb` evaluator is useful here because it is convenient to express the parsing constraints with the aid of `require`. Automatic search and backtracking really pay off, however, when we consider more complex grammars where there are choices for how the units can be decomposed. Let's add to our grammar a list of prepositions: ::: scheme (define prepositions '(prep for to in by with)) ::: and define a prepositional phrase (e.g., "for the cat") to be a preposition followed by a noun phrase: ::: scheme (define (parse-prepositional-phrase) (list 'prep-phrase (parse-word prepositions) (parse-noun-phrase))) ::: Now we can define a sentence to be a noun phrase followed by a verb phrase, where a verb phrase can be either a verb or a verb phrase extended by a prepositional phrase:[^256] ::: scheme (define (parse-sentence) (list 'sentence (parse-noun-phrase) (parse-verb-phrase))) (define (parse-verb-phrase) (define (maybe-extend verb-phrase) (amb verb-phrase (maybe-extend (list 'verb-phrase verb-phrase (parse-prepositional-phrase))))) (maybe-extend (parse-word verbs))) ::: While we're at it, we can also elaborate the definition of noun phrases to permit such things as "a cat in the class." What we used to call a noun phrase, we'll now call a simple noun phrase, and a noun phrase will now be either a simple noun phrase or a noun phrase extended by a prepositional phrase: ::: scheme (define (parse-simple-noun-phrase) (list 'simple-noun-phrase (parse-word articles) (parse-word nouns))) (define (parse-noun-phrase) (define (maybe-extend noun-phrase) (amb noun-phrase (maybe-extend (list 'noun-phrase noun-phrase (parse-prepositional-phrase))))) (maybe-extend (parse-simple-noun-phrase))) ::: Our new grammar lets us parse more complex sentences. For example ::: scheme (parse '(the student with the cat sleeps in the class)) ::: produces ::: scheme (sentence (noun-phrase (simple-noun-phrase (article the) (noun student)) (prep-phrase (prep with) (simple-noun-phrase (article the) (noun cat)))) (verb-phrase (verb sleeps) (prep-phrase (prep in) (simple-noun-phrase (article the) (noun class))))) ::: Observe that a given input may have more than one legal parse. In the sentence "The professor lectures to the student with the cat," it may be that the professor is lecturing with the cat, or that the student has the cat. Our nondeterministic program finds both possibilities: ::: scheme (parse '(the professor lectures to the student with the cat)) ::: produces ::: scheme (sentence (simple-noun-phrase (article the) (noun professor)) (verb-phrase (verb-phrase (verb lectures) (prep-phrase (prep to) (simple-noun-phrase (article the) (noun student)))) (prep-phrase (prep with) (simple-noun-phrase (article the) (noun cat))))) ::: Asking the evaluator to try again yields ::: scheme (sentence (simple-noun-phrase (article the) (noun professor)) (verb-phrase (verb lectures) (prep-phrase (prep to) (noun-phrase (simple-noun-phrase (article the) (noun student)) (prep-phrase (prep with) (simple-noun-phrase (article the) (noun cat))))))) ::: > **[]{#Exercise 4.45 label="Exercise 4.45"}Exercise 4.45:** With the > grammar given above, the following sentence can be parsed in five > different ways: "The professor lectures to the student in the class > with the cat." Give the five parses and explain the differences in > shades of meaning among them. > **[]{#Exercise 4.46 label="Exercise 4.46"}Exercise 4.46:** The > evaluators in [Section 4.1](#Section 4.1) and [Section > 4.2](#Section 4.2) do not determine what order operands are evaluated > in. We will see that the `amb` evaluator evaluates them from left to > right. Explain why our parsing program wouldn't work if the operands > were evaluated in some other order. > **[]{#Exercise 4.47 label="Exercise 4.47"}Exercise 4.47:** Louis > Reasoner suggests that, since a verb phrase is either a verb or a verb > phrase followed by a prepositional phrase, it would be much more > straightforward to define the procedure `parse/verb/phrase` as follows > (and similarly for noun phrases): > > ::: scheme > (define (parse-verb-phrase) (amb (parse-word verbs) (list 'verb-phrase > (parse-verb-phrase) (parse-prepositional-phrase)))) > ::: > > Does this work? Does the program's behavior change if we interchange > the order of expressions in the `amb`? > **[]{#Exercise 4.48 label="Exercise 4.48"}Exercise 4.48:** Extend the > grammar given above to handle more complex sentences. For example, you > could extend noun phrases and verb phrases to include adjectives and > adverbs, or you could handle compound sentences.[^257] > **[]{#Exercise 4.49 label="Exercise 4.49"}Exercise 4.49:** Alyssa P. > Hacker is more interested in generating interesting sentences than in > parsing them. She reasons that by simply changing the procedure > `parse/word` so that it ignores the "input sentence" and instead > always succeeds and generates an appropriate word, we can use the > programs we had built for parsing to do generation instead. Implement > Alyssa's idea, and show the first half-dozen or so sentences > generated.[^258] ### Implementing the `amb` Evaluator {#Section 4.3.3} The evaluation of an ordinary Scheme expression may return a value, may never terminate, or may signal an error. In nondeterministic Scheme the evaluation of an expression may in addition result in the discovery of a dead end, in which case evaluation must backtrack to a previous choice point. The interpretation of nondeterministic Scheme is complicated by this extra case. We will construct the `amb` evaluator for nondeterministic Scheme by modifying the analyzing evaluator of [Section 4.1.7](#Section 4.1.7).[^259] As in the analyzing evaluator, evaluation of an expression is accomplished by calling an execution procedure produced by analysis of that expression. The difference between the interpretation of ordinary Scheme and the interpretation of nondeterministic Scheme will be entirely in the execution procedures. #### Execution procedures and continuations {#execution-procedures-and-continuations .unnumbered} Recall that the execution procedures for the ordinary evaluator take one argument: the environment of execution. In contrast, the execution procedures in the `amb` evaluator take three arguments: the environment, and two procedures called *continuation procedures*. The evaluation of an expression will finish by calling one of these two continuations: If the evaluation results in a value, the *success continuation* is called with that value; if the evaluation results in the discovery of a dead end, the *failure continuation* is called. Constructing and calling appropriate continuations is the mechanism by which the nondeterministic evaluator implements backtracking. It is the job of the success continuation to receive a value and proceed with the computation. Along with that value, the success continuation is passed another failure continuation, which is to be called subsequently if the use of that value leads to a dead end. It is the job of the failure continuation to try another branch of the nondeterministic process. The essence of the nondeterministic language is in the fact that expressions may represent choices among alternatives. The evaluation of such an expression must proceed with one of the indicated alternative choices, even though it is not known in advance which choices will lead to acceptable results. To deal with this, the evaluator picks one of the alternatives and passes this value to the success continuation. Together with this value, the evaluator constructs and passes along a failure continuation that can be called later to choose a different alternative. A failure is triggered during evaluation (that is, a failure continuation is called) when a user program explicitly rejects the current line of attack (for example, a call to `require` may result in execution of `(amb)`, an expression that always fails---see [Section 4.3.1](#Section 4.3.1)). The failure continuation in hand at that point will cause the most recent choice point to choose another alternative. If there are no more alternatives to be considered at that choice point, a failure at an earlier choice point is triggered, and so on. Failure continuations are also invoked by the driver loop in response to a `try/again` request, to find another value of the expression. In addition, if a side-effect operation (such as assignment to a variable) occurs on a branch of the process resulting from a choice, it may be necessary, when the process finds a dead end, to undo the side effect before making a new choice. This is accomplished by having the side-effect operation produce a failure continuation that undoes the side effect and propagates the failure. In summary, failure continuations are constructed by - `amb` expressions---to provide a mechanism to make alternative choices if the current choice made by the `amb` expression leads to a dead end; - the top-level driver---to provide a mechanism to report failure when the choices are exhausted; - assignments---to intercept failures and undo assignments during backtracking. Failures are initiated only when a dead end is encountered. This occurs - if the user program executes `(amb)`; - if the user types `try/again` at the top-level driver. Failure continuations are also called during processing of a failure: - When the failure continuation created by an assignment finishes undoing a side effect, it calls the failure continuation it intercepted, in order to propagate the failure back to the choice point that led to this assignment or to the top level. - When the failure continuation for an `amb` runs out of choices, it calls the failure continuation that was originally given to the `amb`, in order to propagate the failure back to the previous choice point or to the top level. #### Structure of the evaluator {#structure-of-the-evaluator .unnumbered} The syntax- and data-representation procedures for the `amb` evaluator, and also the basic `analyze` procedure, are identical to those in the evaluator of [Section 4.1.7](#Section 4.1.7), except for the fact that we need additional syntax procedures to recognize the `amb` special form:[^260] ::: scheme (define (amb? exp) (tagged-list? exp 'amb)) (define (amb-choices exp) (cdr exp)) ::: We must also add to the dispatch in `analyze` a clause that will recognize this special form and generate an appropriate execution procedure: ::: scheme ((amb? exp) (analyze-amb exp)) ::: The top-level procedure `ambeval` (similar to the version of `eval` given in [Section 4.1.7](#Section 4.1.7)) analyzes the given expression and applies the resulting execution procedure to the given environment, together with two given continuations: ::: scheme (define (ambeval exp env succeed fail) ((analyze exp) env succeed fail)) ::: A success continuation is a procedure of two arguments: the value just obtained and another failure continuation to be used if that value leads to a subsequent failure. A failure continuation is a procedure of no arguments. So the general form of an execution procedure is ::: scheme (lambda (env succeed fail)  [;; `succeed` is `(lambda (value fail) `$\dots$`)`]{.roman}   [;; `fail` is `(lambda () `$\dots$`)`]{.roman}   $\dots$ ) ::: For example, executing ::: scheme (ambeval  $\color{SchemeDark}\langle$  *exp*  $\color{SchemeDark}\rangle$  the-global-environment (lambda (value fail) value) (lambda () 'failed)) ::: will attempt to evaluate the given expression and will return either the expression's value (if the evaluation succeeds) or the symbol `failed` (if the evaluation fails). The call to `ambeval` in the driver loop shown below uses much more complicated continuation procedures, which continue the loop and support the `try/again` request. Most of the complexity of the `amb` evaluator results from the mechanics of passing the continuations around as the execution procedures call each other. In going through the following code, you should compare each of the execution procedures with the corresponding procedure for the ordinary evaluator given in [Section 4.1.7](#Section 4.1.7). #### Simple expressions {#simple-expressions .unnumbered} The execution procedures for the simplest kinds of expressions are essentially the same as those for the ordinary evaluator, except for the need to manage the continuations. The execution procedures simply succeed with the value of the expression, passing along the failure continuation that was passed to them. ::: scheme (define (analyze-self-evaluating exp) (lambda (env succeed fail) (succeed exp fail))) (define (analyze-quoted exp) (let ((qval (text-of-quotation exp))) (lambda (env succeed fail) (succeed qval fail)))) (define (analyze-variable exp) (lambda (env succeed fail) (succeed (lookup-variable-value exp env) fail))) (define (analyze-lambda exp) (let ((vars (lambda-parameters exp)) (bproc (analyze-sequence (lambda-body exp)))) (lambda (env succeed fail) (succeed (make-procedure vars bproc env) fail)))) ::: Notice that looking up a variable always 'succeeds.' If `lookup/variable/value` fails to find the variable, it signals an error, as usual. Such a "failure" indicates a program bug---a reference to an unbound variable; it is not an indication that we should try another nondeterministic choice instead of the one that is currently being tried. #### Conditionals and sequences {#conditionals-and-sequences .unnumbered} Conditionals are also handled in a similar way as in the ordinary evaluator. The execution procedure generated by `analyze/if` invokes the predicate execution procedure `pproc` with a success continuation that checks whether the predicate value is true and goes on to execute either the consequent or the alternative. If the execution of `pproc` fails, the original failure continuation for the `if` expression is called. ::: scheme (define (analyze-if exp) (let ((pproc (analyze (if-predicate exp))) (cproc (analyze (if-consequent exp))) (aproc (analyze (if-alternative exp)))) (lambda (env succeed fail) (pproc env  [;; success continuation for evaluating the predicate]{.roman}   [;; to obtain `pred/value`]{.roman}  (lambda (pred-value fail2) (if (true? pred-value) (cproc env succeed fail2) (aproc env succeed fail2)))  [;; failure continuation for evaluating the predicate]{.roman}  fail)))) ::: Sequences are also handled in the same way as in the previous evaluator, except for the machinations in the subprocedure `sequentially` that are required for passing the continuations. Namely, to sequentially execute `a` and then `b`, we call `a` with a success continuation that calls `b`. ::: scheme (define (analyze-sequence exps) (define (sequentially a b) (lambda (env succeed fail) (a env  [;; success continuation for calling `a`]{.roman}  (lambda (a-value fail2) (b env succeed fail2))  [;; failure continuation for calling `a`]{.roman}  fail))) (define (loop first-proc rest-procs) (if (null? rest-procs) first-proc (loop (sequentially first-proc (car rest-procs)) (cdr rest-procs)))) (let ((procs (map analyze exps))) (if (null? procs) (error \"Empty sequence: ANALYZE\")) (loop (car procs) (cdr procs)))) ::: #### Definitions and assignments {#definitions-and-assignments .unnumbered} Definitions are another case where we must go to some trouble to manage the continuations, because it is necessary to evaluate the definition-value expression before actually defining the new variable. To accomplish this, the definition-value execution procedure `vproc` is called with the environment, a success continuation, and the failure continuation. If the execution of `vproc` succeeds, obtaining a value `val` for the defined variable, the variable is defined and the success is propagated: ::: scheme (define (analyze-definition exp) (let ((var (definition-variable exp)) (vproc (analyze (definition-value exp)))) (lambda (env succeed fail) (vproc env (lambda (val fail2) (define-variable! var val env) (succeed 'ok fail2)) fail)))) ::: Assignments are more interesting. This is the first place where we really use the continuations, rather than just passing them around. The execution procedure for assignments starts out like the one for definitions. It first attempts to obtain the new value to be assigned to the variable. If this evaluation of `vproc` fails, the assignment fails. If `vproc` succeeds, however, and we go on to make the assignment, we must consider the possibility that this branch of the computation might later fail, which will require us to backtrack out of the assignment. Thus, we must arrange to undo the assignment as part of the backtracking process.[^261] This is accomplished by giving `vproc` a success continuation (marked with the comment "\*1\*" below) that saves the old value of the variable before assigning the new value to the variable and proceeding from the assignment. The failure continuation that is passed along with the value of the assignment (marked with the comment "\*2\*" below) restores the old value of the variable before continuing the failure. That is, a successful assignment provides a failure continuation that will intercept a subsequent failure; whatever failure would otherwise have called `fail2` calls this procedure instead, to undo the assignment before actually calling `fail2`. ::: scheme (define (analyze-assignment exp) (let ((var (assignment-variable exp)) (vproc (analyze (assignment-value exp)))) (lambda (env succeed fail) (vproc env (lambda (val fail2)  [; \*1\*]{.roman}  (let ((old-value (lookup-variable-value var env))) (set-variable-value! var val env) (succeed 'ok (lambda ()  [; \*2\*]{.roman}  (set-variable-value! var old-value env) (fail2))))) fail)))) ::: #### Procedure applications {#procedure-applications .unnumbered} The execution procedure for applications contains no new ideas except for the technical complexity of managing the continuations. This complexity arises in `analyze/application`, due to the need to keep track of the success and failure continuations as we evaluate the operands. We use a procedure `get/args` to evaluate the list of operands, rather than a simple `map` as in the ordinary evaluator. ::: scheme (define (analyze-application exp) (let ((fproc (analyze (operator exp))) (aprocs (map analyze (operands exp)))) (lambda (env succeed fail) (fproc env (lambda (proc fail2) (get-args aprocs env (lambda (args fail3) (execute-application proc args succeed fail3)) fail2)) fail)))) ::: In `get/args`, notice how `cdr`-ing down the list of `aproc` execution procedures and `cons`ing up the resulting list of `args` is accomplished by calling each `aproc` in the list with a success continuation that recursively calls `get/args`. Each of these recursive calls to `get/args` has a success continuation whose value is the `cons` of the newly obtained argument onto the list of accumulated arguments: ::: scheme (define (get-args aprocs env succeed fail) (if (null? aprocs) (succeed '() fail) ((car aprocs) env  [;; success continuation for this `aproc`]{.roman}  (lambda (arg fail2) (get-args (cdr aprocs) env  [;; success continuation for]{.roman}   [;; recursive call to `get/args`]{.roman}  (lambda (args fail3) (succeed (cons arg args) fail3)) fail2)) fail))) ::: The actual procedure application, which is performed by `execute/appli/cation`, is accomplished in the same way as for the ordinary evaluator, except for the need to manage the continuations. ::: scheme (define (execute-application proc args succeed fail) (cond ((primitive-procedure? proc) (succeed (apply-primitive-procedure proc args) fail)) ((compound-procedure? proc) ((procedure-body proc) (extend-environment (procedure-parameters proc) args (procedure-environment proc)) succeed fail)) (else (error \"Unknown procedure type: EXECUTE-APPLICATION\" proc)))) ::: #### Evaluating `amb` expressions {#evaluating-amb-expressions .unnumbered} The `amb` special form is the key element in the nondeterministic language. Here we see the essence of the interpretation process and the reason for keeping track of the continuations. The execution procedure for `amb` defines a loop `try/next` that cycles through the execution procedures for all the possible values of the `amb` expression. Each execution procedure is called with a failure continuation that will try the next one. When there are no more alternatives to try, the entire `amb` expression fails. ::: scheme (define (analyze-amb exp) (let ((cprocs (map analyze (amb-choices exp)))) (lambda (env succeed fail) (define (try-next choices) (if (null? choices) (fail) ((car choices) env succeed (lambda () (try-next (cdr choices)))))) (try-next cprocs)))) ::: #### Driver loop {#driver-loop-1 .unnumbered} The driver loop for the `amb` evaluator is complex, due to the mechanism that permits the user to try again in evaluating an expression. The driver uses a procedure called `internal/loop`, which takes as argument a procedure `try/again`. The intent is that calling `try/again` should go on to the next untried alternative in the nondeterministic evaluation. `internal/loop` either calls `try/again` in response to the user typing `try/again` at the driver loop, or else starts a new evaluation by calling `ambeval`. The failure continuation for this call to `ambeval` informs the user that there are no more values and re-invokes the driver loop. The success continuation for the call to `ambeval` is more subtle. We print the obtained value and then invoke the internal loop again with a `try/again` procedure that will be able to try the next alternative. This `next/alternative` procedure is the second argument that was passed to the success continuation. Ordinarily, we think of this second argument as a failure continuation to be used if the current evaluation branch later fails. In this case, however, we have completed a successful evaluation, so we can invoke the "failure" alternative branch in order to search for additional successful evaluations. ::: scheme (define input-prompt \";;; Amb-Eval input:\") (define output-prompt \";;; Amb-Eval value:\") (define (driver-loop) (define (internal-loop try-again) (prompt-for-input input-prompt) (let ((input (read))) (if (eq? input 'try-again) (try-again) (begin (newline) (display \";;; Starting a new problem \") (ambeval input the-global-environment  [;; `ambeval` success]{.roman}  (lambda (val next-alternative) (announce-output output-prompt) (user-print val) (internal-loop next-alternative))  [;; `ambeval` failure]{.roman}  (lambda () (announce-output \";;; There are no more values of\") (user-print input) (driver-loop))))))) (internal-loop (lambda () (newline) (display \";;; There is no current problem\") (driver-loop)))) ::: The initial call to `internal/loop` uses a `try/again` procedure that complains that there is no current problem and restarts the driver loop. This is the behavior that will happen if the user types `try/again` when there is no evaluation in progress. > **[]{#Exercise 4.50 label="Exercise 4.50"}Exercise 4.50:** Implement a > new special form `ramb` that is like `amb` except that it searches > alternatives in a random order, rather than from left to right. Show > how this can help with Alyssa's problem in [Exercise > 4.49](#Exercise 4.49). > **[]{#Exercise 4.51 label="Exercise 4.51"}Exercise 4.51:** Implement a > new kind of assignment called `permanent/set!` that is not undone upon > failure. For example, we can choose two distinct elements from a list > and count the number of trials required to make a successful choice as > follows: > > ::: scheme > (define count 0) (let ((x (an-element-of '(a b c))) (y (an-element-of > '(a b c)))) (permanent-set! count (+ count 1)) (require (not (eq? x > y))) (list x y count))  *;;; Starting a new problem*   *;;; Amb-Eval > value:*   *(a b 2)*   *;;; Amb-Eval input:*  try-again  *;;; Amb-Eval > value:*   *(a c 3)*  > ::: > > What values would have been displayed if we had used `set!` here > rather than `permanent/set!` ? > **[]{#Exercise 4.52 label="Exercise 4.52"}Exercise 4.52:** Implement a > new construct called `if/fail` that permits the user to catch the > failure of an expression. `if/fail` takes two expressions. It > evaluates the first expression as usual and returns as usual if the > evaluation succeeds. If the evaluation fails, however, the value of > the second expression is returned, as in the following example: > > ::: scheme >  *;;; Amb-Eval input:*  (if-fail (let ((x (an-element-of '(1 3 5)))) > (require (even? x)) x) 'all-odd)  *;;; Starting a new problem*   *;;; > Amb-Eval value:*   *all-odd*  > >  *;;; Amb-Eval input:*  (if-fail (let ((x (an-element-of '(1 3 5 8)))) > (require (even? x)) x) 'all-odd)  *;;; Starting a new problem*   *;;; > Amb-Eval value:*   *8*  > ::: > **[]{#Exercise 4.53 label="Exercise 4.53"}Exercise 4.53:** With > `permanent/set!` as described in [Exercise 4.51](#Exercise 4.51) and > `if/fail` as in [Exercise 4.52](#Exercise 4.52), what will be the > result of evaluating > > ::: scheme > (let ((pairs '())) (if-fail (let ((p (prime-sum-pair '(1 3 5 8) '(20 > 35 110)))) (permanent-set! pairs (cons p pairs)) (amb)) pairs)) > ::: > **[]{#Exercise 4.54 label="Exercise 4.54"}Exercise 4.54:** If we had > not realized that `require` could be implemented as an ordinary > procedure that uses `amb`, to be defined by the user as part of a > nondeterministic program, we would have had to implement it as a > special form. This would require syntax procedures > > ::: scheme > (define (require? exp) (tagged-list? exp 'require)) (define > (require-predicate exp) (cadr exp)) > ::: > > and a new clause in the dispatch in `analyze` > > ::: scheme > ((require? exp) (analyze-require exp)) > ::: > > as well the procedure `analyze/require` that handles `require` > expressions. Complete the following definition of `analyze/require`. > > ::: scheme > (define (analyze-require exp) (let ((pproc (analyze (require-predicate > exp)))) (lambda (env succeed fail) (pproc env (lambda (pred-value > fail2) (if >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$  >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$  (succeed > 'ok fail2))) fail)))) > ::: ## Logic Programming {#Section 4.4} In [Chapter 1](#Chapter 1) we stressed that computer science deals with imperative (how to) knowledge, whereas mathematics deals with declarative (what is) knowledge. Indeed, programming languages require that the programmer express knowledge in a form that indicates the step-by-step methods for solving particular problems. On the other hand, high-level languages provide, as part of the language implementation, a substantial amount of methodological knowledge that frees the user from concern with numerous details of how a specified computation will progress. Most programming languages, including Lisp, are organized around computing the values of mathematical functions. Expression-oriented languages (such as Lisp, Fortran, and Algol) capitalize on the "pun" that an expression that describes the value of a function may also be interpreted as a means of computing that value. Because of this, most programming languages are strongly biased toward unidirectional computations (computations with well-defined inputs and outputs). There are, however, radically different programming languages that relax this bias. We saw one such example in [Section 3.3.5](#Section 3.3.5), where the objects of computation were arithmetic constraints. In a constraint system the direction and the order of computation are not so well specified; in carrying out a computation the system must therefore provide more detailed "how to" knowledge than would be the case with an ordinary arithmetic computation. This does not mean, however, that the user is released altogether from the responsibility of providing imperative knowledge. There are many constraint networks that implement the same set of constraints, and the user must choose from the set of mathematically equivalent networks a suitable network to specify a particular computation. The nondeterministic program evaluator of [Section 4.3](#Section 4.3) also moves away from the view that programming is about constructing algorithms for computing unidirectional functions. In a nondeterministic language, expressions can have more than one value, and, as a result, the computation is dealing with relations rather than with single-valued functions. Logic programming extends this idea by combining a relational vision of programming with a powerful kind of symbolic pattern matching called *unification*.[^262] This approach, when it works, can be a very powerful way to write programs. Part of the power comes from the fact that a single "what is" fact can be used to solve a number of different problems that would have different "how to" components. As an example, consider the `append` operation, which takes two lists as arguments and combines their elements to form a single list. In a procedural language such as Lisp, we could define `append` in terms of the basic list constructor `cons`, as we did in [Section 2.2.1](#Section 2.2.1): ::: scheme (define (append x y) (if (null? x) y (cons (car x) (append (cdr x) y)))) ::: This procedure can be regarded as a translation into Lisp of the following two rules, the first of which covers the case where the first list is empty and the second of which handles the case of a nonempty list, which is a `cons` of two parts: - For any list `y`, the empty list and `y` `append` to form `y`. - For any `u`, `v`, `y`, and `z`, `(cons u v)` and `y` `append` to form `(cons u z)` if `v` and `y` `append` to form `z`.[^263] Using the `append` procedure, we can answer questions such as > Find the `append` of `(a b)` and `(c d)`. But the same two rules are also sufficient for answering the following sorts of questions, which the procedure can't answer: > Find a list `y` that `append`s with `(a b)` to produce `(a b c d)`. > > Find all `x` and `y` that `append` to form `(a b c d)`. In a logic programming language, the programmer writes an `append` "procedure" by stating the two rules about `append` given above. "How to" knowledge is provided automatically by the interpreter to allow this single pair of rules to be used to answer all three types of questions about `append`.[^264] Contemporary logic programming languages (including the one we implement here) have substantial deficiencies, in that their general "how to" methods can lead them into spurious infinite loops or other undesirable behavior. Logic programming is an active field of research in computer science.[^265] Earlier in this chapter we explored the technology of implementing interpreters and described the elements that are essential to an interpreter for a Lisp-like language (indeed, to an interpreter for any conventional language). Now we will apply these ideas to discuss an interpreter for a logic programming language. We call this language the *query language*, because it is very useful for retrieving information from data bases by formulating *queries*, or questions, expressed in the language. Even though the query language is very different from Lisp, we will find it convenient to describe the language in terms of the same general framework we have been using all along: as a collection of primitive elements, together with means of combination that enable us to combine simple elements to create more complex elements and means of abstraction that enable us to regard complex elements as single conceptual units. An interpreter for a logic programming language is considerably more complex than an interpreter for a language like Lisp. Nevertheless, we will see that our query-language interpreter contains many of the same elements found in the interpreter of [Section 4.1](#Section 4.1). In particular, there will be an "eval" part that classifies expressions according to type and an "apply" part that implements the language's abstraction mechanism (procedures in the case of Lisp, and *rules* in the case of logic programming). Also, a central role is played in the implementation by a frame data structure, which determines the correspondence between symbols and their associated values. One additional interesting aspect of our query-language implementation is that we make substantial use of streams, which were introduced in [Chapter 3](#Chapter 3). ### Deductive Information Retrieval {#Section 4.4.1} Logic programming excels in providing interfaces to data bases for information retrieval. The query language we shall implement in this chapter is designed to be used in this way. In order to illustrate what the query system does, we will show how it can be used to manage the data base of personnel records for Microshaft, a thriving high-technology company in the Boston area. The language provides pattern-directed access to personnel information and can also take advantage of general rules in order to make logical deductions. #### A sample data base {#a-sample-data-base .unnumbered} The personnel data base for Microshaft contains *assertions* about company personnel. Here is the information about Ben Bitdiddle, the resident computer wizard: ::: scheme (address (Bitdiddle Ben) (Slumerville (Ridge Road) 10)) (job (Bitdiddle Ben) (computer wizard)) (salary (Bitdiddle Ben) 60000) ::: Each assertion is a list (in this case a triple) whose elements can themselves be lists. As resident wizard, Ben is in charge of the company's computer division, and he supervises two programmers and one technician. Here is the information about them: ::: scheme (address (Hacker Alyssa P) (Cambridge (Mass Ave) 78)) (job (Hacker Alyssa P) (computer programmer)) (salary (Hacker Alyssa P) 40000) (supervisor (Hacker Alyssa P) (Bitdiddle Ben)) (address (Fect Cy D) (Cambridge (Ames Street) 3)) (job (Fect Cy D) (computer programmer)) (salary (Fect Cy D) 35000) (supervisor (Fect Cy D) (Bitdiddle Ben)) (address (Tweakit Lem E) (Boston (Bay State Road) 22)) (job (Tweakit Lem E) (computer technician)) (salary (Tweakit Lem E) 25000) (supervisor (Tweakit Lem E) (Bitdiddle Ben)) ::: There is also a programmer trainee, who is supervised by Alyssa: ::: scheme (address (Reasoner Louis) (Slumerville (Pine Tree Road) 80)) (job (Reasoner Louis) (computer programmer trainee)) (salary (Reasoner Louis) 30000) (supervisor (Reasoner Louis) (Hacker Alyssa P)) ::: All of these people are in the computer division, as indicated by the word `computer` as the first item in their job descriptions. Ben is a high-level employee. His supervisor is the company's big wheel himself: ::: scheme (supervisor (Bitdiddle Ben) (Warbucks Oliver)) (address (Warbucks Oliver) (Swellesley (Top Heap Road))) (job (Warbucks Oliver) (administration big wheel)) (salary (Warbucks Oliver) 150000) ::: Besides the computer division supervised by Ben, the company has an accounting division, consisting of a chief accountant and his assistant: ::: scheme (address (Scrooge Eben) (Weston (Shady Lane) 10)) (job (Scrooge Eben) (accounting chief accountant)) (salary (Scrooge Eben) 75000) (supervisor (Scrooge Eben) (Warbucks Oliver)) (address (Cratchet Robert) (Allston (N Harvard Street) 16)) (job (Cratchet Robert) (accounting scrivener)) (salary (Cratchet Robert) 18000) (supervisor (Cratchet Robert) (Scrooge Eben)) ::: There is also a secretary for the big wheel: ::: scheme (address (Aull DeWitt) (Slumerville (Onion Square) 5)) (job (Aull DeWitt) (administration secretary)) (salary (Aull DeWitt) 25000) (supervisor (Aull DeWitt) (Warbucks Oliver)) ::: The data base also contains assertions about which kinds of jobs can be done by people holding other kinds of jobs. For instance, a computer wizard can do the jobs of both a computer programmer and a computer technician: ::: scheme (can-do-job (computer wizard) (computer programmer)) (can-do-job (computer wizard) (computer technician)) ::: A computer programmer could fill in for a trainee: ::: scheme (can-do-job (computer programmer) (computer programmer trainee)) ::: Also, as is well known, ::: scheme (can-do-job (administration secretary) (administration big wheel)) ::: #### Simple queries {#simple-queries .unnumbered} The query language allows users to retrieve information from the data base by posing queries in response to the system's prompt. For example, to find all computer programmers one can say ::: scheme  *;;; Query input:*  (job ?x (computer programmer)) ::: The system will respond with the following items: ::: scheme  *;;; Query results:*  (job (Hacker Alyssa P) (computer programmer)) (job (Fect Cy D) (computer programmer)) ::: The input query specifies that we are looking for entries in the data base that match a certain *pattern*. In this example, the pattern specifies entries consisting of three items, of which the first is the literal symbol `job`, the second can be anything, and the third is the literal list `(computer programmer)`. The "anything" that can be the second item in the matching list is specified by a *pattern variable*, `?x`. The general form of a pattern variable is a symbol, taken to be the name of the variable, preceded by a question mark. We will see below why it is useful to specify names for pattern variables rather than just putting `?` into patterns to represent "anything." The system responds to a simple query by showing all entries in the data base that match the specified pattern. A pattern can have more than one variable. For example, the query ::: scheme (address ?x ?y) ::: will list all the employees' addresses. A pattern can have no variables, in which case the query simply determines whether that pattern is an entry in the data base. If so, there will be one match; if not, there will be no matches. The same pattern variable can appear more than once in a query, specifying that the same "anything" must appear in each position. This is why variables have names. For example, ::: scheme (supervisor ?x ?x) ::: finds all people who supervise themselves (though there are no such assertions in our sample data base). The query ::: scheme (job ?x (computer ?type)) ::: matches all job entries whose third item is a two-element list whose first item is `computer`: ::: scheme (job (Bitdiddle Ben) (computer wizard)) (job (Hacker Alyssa P) (computer programmer)) (job (Fect Cy D) (computer programmer)) (job (Tweakit Lem E) (computer technician)) ::: This same pattern does *not* match ::: scheme (job (Reasoner Louis) (computer programmer trainee)) ::: because the third item in the entry is a list of three elements, and the pattern's third item specifies that there should be two elements. If we wanted to change the pattern so that the third item could be any list beginning with `computer`, we could specify[^266] ::: scheme (job ?x (computer . ?type)) ::: For example, ::: scheme (computer . ?type) ::: matches the data ::: scheme (computer programmer trainee) ::: with `?type` as the list `(programmer trainee)`. It also matches the data ::: scheme (computer programmer) ::: with `?type` as the list `(programmer)`, and matches the data ::: scheme (computer) ::: with `?type` as the empty list `()`. We can describe the query language's processing of simple queries as follows: - The system finds all assignments to variables in the query pattern that *satisfy* the pattern---that is, all sets of values for the variables such that if the pattern variables are *instantiated with* (replaced by) the values, the result is in the data base. - The system responds to the query by listing all instantiations of the query pattern with the variable assignments that satisfy it. Note that if the pattern has no variables, the query reduces to a determination of whether that pattern is in the data base. If so, the empty assignment, which assigns no values to variables, satisfies that pattern for that data base. > **[]{#Exercise 4.55 label="Exercise 4.55"}Exercise 4.55:** Give simple > queries that retrieve the following information from the data base: > > 1. all people supervised by Ben Bitdiddle; > > 2. the names and jobs of all people in the accounting division; > > 3. the names and addresses of all people who live in Slumerville. #### Compound queries {#compound-queries .unnumbered} Simple queries form the primitive operations of the query language. In order to form compound operations, the query language provides means of combination. One thing that makes the query language a logic programming language is that the means of combination mirror the means of combination used in forming logical expressions: `and`, `or`, and `not`. (Here `and`, `or`, and `not` are not the Lisp primitives, but rather operations built into the query language.) We can use `and` as follows to find the addresses of all the computer programmers: ::: scheme (and (job ?person (computer programmer)) (address ?person ?where)) ::: The resulting output is ::: scheme (and (job (Hacker Alyssa P) (computer programmer)) (address (Hacker Alyssa P) (Cambridge (Mass Ave) 78))) (and (job (Fect Cy D) (computer programmer)) (address (Fect Cy D) (Cambridge (Ames Street) 3))) ::: In general, ::: scheme (and  $\color{SchemeDark}\langle$  *query*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$   $\color{SchemeDark}\langle$  *query*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 2}}\rangle$   $\dots$   $\color{SchemeDark}\langle$  *query*  $\color{SchemeDark}_{\hbox{\ttfamily\itshape\scriptsize n}}\rangle$ ) ::: is satisfied by all sets of values for the pattern variables that simultaneously satisfy $\langle$*query*$_1\rangle$ $\dots$ $\langle$*query*$_n\rangle$. As for simple queries, the system processes a compound query by finding all assignments to the pattern variables that satisfy the query, then displaying instantiations of the query with those values. Another means of constructing compound queries is through `or`. For example, ::: scheme (or (supervisor ?x (Bitdiddle Ben)) (supervisor ?x (Hacker Alyssa P))) ::: will find all employees supervised by Ben Bitdiddle or Alyssa P. Hacker: ::: scheme (or (supervisor (Hacker Alyssa P) (Bitdiddle Ben)) (supervisor (Hacker Alyssa P) (Hacker Alyssa P))) (or (supervisor (Fect Cy D) (Bitdiddle Ben)) (supervisor (Fect Cy D) (Hacker Alyssa P))) (or (supervisor (Tweakit Lem E) (Bitdiddle Ben)) (supervisor (Tweakit Lem E) (Hacker Alyssa P))) (or (supervisor (Reasoner Louis) (Bitdiddle Ben)) (supervisor (Reasoner Louis) (Hacker Alyssa P))) ::: In general, ::: scheme (or  $\color{SchemeDark}\langle$  *query*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$   $\color{SchemeDark}\langle$  *query*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 2}}\rangle$   $\dots$   $\color{SchemeDark}\langle$  *query*  $\color{SchemeDark}_{\hbox{\ttfamily\itshape\scriptsize n}}\rangle$ ) ::: is satisfied by all sets of values for the pattern variables that satisfy at least one of $\langle$*query*$_1\rangle$ $\dots$ $\langle$*query*$_n\rangle$. Compound queries can also be formed with `not`. For example, ::: scheme (and (supervisor ?x (Bitdiddle Ben)) (not (job ?x (computer programmer)))) ::: finds all people supervised by Ben Bitdiddle who are not computer programmers. In general, ::: scheme (not  $\color{SchemeDark}\langle$  *query*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$ ) ::: is satisfied by all assignments to the pattern variables that do not satisfy $\langle$*query*$_1\rangle$.[^267] The final combining form is called `lisp/value`. When `lisp/value` is the first element of a pattern, it specifies that the next element is a Lisp predicate to be applied to the rest of the (instantiated) elements as arguments. In general, ::: scheme (lisp-value  $\color{SchemeDark}\langle$  *predicate*  $\color{SchemeDark}\rangle$   $\color{SchemeDark}\langle$  *arg*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$   $\dots$   $\color{SchemeDark}\langle$  *arg*  $\color{SchemeDark}_{\hbox{\ttfamily\itshape\scriptsize n}}\rangle$ ) ::: will be satisfied by assignments to the pattern variables for which the $\langle$*predicate*$\rangle$ applied to the instantiated $\langle$*arg*$_1\rangle$ $\dots$ $\langle$*arg*$_n\rangle$ is true. For example, to find all people whose salary is greater than \$30,000 we could write[^268] ::: scheme (and (salary ?person ?amount) (lisp-value \> ?amount 30000)) ::: > **[]{#Exercise 4.56 label="Exercise 4.56"}Exercise 4.56:** Formulate > compound queries that retrieve the following information: > > a. the names of all people who are supervised by Ben Bitdiddle, > together with their addresses; > > b. all people whose salary is less than Ben Bitdiddle's, together > with their salary and Ben Bitdiddle's salary; > > c. all people who are supervised by someone who is not in the > computer division, together with the supervisor's name and job. #### Rules {#rules .unnumbered} In addition to primitive queries and compound queries, the query language provides means for abstracting queries. These are given by *rules*. The rule ::: scheme (rule (lives-near ?person-1 ?person-2) (and (address ?person-1 (?town . ?rest-1)) (address ?person-2 (?town . ?rest-2)) (not (same ?person-1 ?person-2)))) ::: specifies that two people live near each other if they live in the same town. The final `not` clause prevents the rule from saying that all people live near themselves. The `same` relation is defined by a very simple rule:[^269] ::: scheme (rule (same ?x ?x)) ::: The following rule declares that a person is a "wheel" in an organization if he supervises someone who is in turn a supervisor: ::: scheme (rule (wheel ?person) (and (supervisor ?middle-manager ?person) (supervisor ?x ?middle-manager))) ::: The general form of a rule is ::: scheme (rule  $\color{SchemeDark}\langle$  *conclusion*  $\color{SchemeDark}\rangle$   $\color{SchemeDark}\langle$  *body*  $\color{SchemeDark}\rangle$ ) ::: where $\langle$*conclusion*$\rangle$ is a pattern and $\langle$*body*$\rangle$ is any query.[^270] We can think of a rule as representing a large (even infinite) set of assertions, namely all instantiations of the rule conclusion with variable assignments that satisfy the rule body. When we described simple queries (patterns), we said that an assignment to variables satisfies a pattern if the instantiated pattern is in the data base. But the pattern needn't be explicitly in the data base as an assertion. It can be an implicit assertion implied by a rule. For example, the query ::: scheme (lives-near ?x (Bitdiddle Ben)) ::: results in ::: scheme (lives-near (Reasoner Louis) (Bitdiddle Ben)) (lives-near (Aull DeWitt) (Bitdiddle Ben)) ::: To find all computer programmers who live near Ben Bitdiddle, we can ask ::: scheme (and (job ?x (computer programmer)) (lives-near ?x (Bitdiddle Ben))) ::: As in the case of compound procedures, rules can be used as parts of other rules (as we saw with the `lives/near` rule above) or even be defined recursively. For instance, the rule ::: scheme (rule (outranked-by ?staff-person ?boss) (or (supervisor ?staff-person ?boss) (and (supervisor ?staff-person ?middle-manager) (outranked-by ?middle-manager ?boss)))) ::: says that a staff person is outranked by a boss in the organization if the boss is the person's supervisor or (recursively) if the person's supervisor is outranked by the boss. > **[]{#Exercise 4.57 label="Exercise 4.57"}Exercise 4.57:** Define a > rule that says that person 1 can replace person 2 if either person 1 > does the same job as person 2 or someone who does person 1's job can > also do person 2's job, and if person 1 and person 2 are not the same > person. Using your rule, give queries that find the following: > > a. all people who can replace Cy D. Fect; > > b. all people who can replace someone who is being paid more than > they are, together with the two salaries. > **[]{#Exercise 4.58 label="Exercise 4.58"}Exercise 4.58:** Define a > rule that says that a person is a "big shot" in a division if the > person works in the division but does not have a supervisor who works > in the division. > **[]{#Exercise 4.59 label="Exercise 4.59"}Exercise 4.59:** Ben > Bitdiddle has missed one meeting too many. Fearing that his habit of > forgetting meetings could cost him his job, Ben decides to do > something about it. He adds all the weekly meetings of the firm to the > Microshaft data base by asserting the following: > > ::: scheme > (meeting accounting (Monday 9am)) (meeting administration (Monday > 10am)) (meeting computer (Wednesday 3pm)) (meeting administration > (Friday 1pm)) > ::: > > Each of the above assertions is for a meeting of an entire division. > Ben also adds an entry for the company-wide meeting that spans all the > divisions. All of the company's employees attend this meeting. > > ::: scheme > (meeting whole-company (Wednesday 4pm)) > ::: > > a. On Friday morning, Ben wants to query the data base for all the > meetings that occur that day. What query should he use? > > b. Alyssa P. Hacker is unimpressed. She thinks it would be much more > useful to be able to ask for her meetings by specifying her name. > So she designs a rule that says that a person's meetings include > all `whole/company` meetings plus all meetings of that person's > division. Fill in the body of Alyssa's rule. > > ::: scheme > (rule (meeting-time ?person ?day-and-time) >  $\color{SchemeDark}\langle$  *rule-body*  $\color{SchemeDark}\rangle$ ) > ::: > > c. Alyssa arrives at work on Wednesday morning and wonders what > meetings she has to attend that day. Having defined the above > rule, what query should she make to find this out? > **[]{#Exercise 4.60 label="Exercise 4.60"}Exercise 4.60:** By giving > the query > > ::: scheme > (lives-near ?person (Hacker Alyssa P)) > ::: > > Alyssa P. Hacker is able to find people who live near her, with whom > she can ride to work. On the other hand, when she tries to find all > pairs of people who live near each other by querying > > ::: scheme > (lives-near ?person-1 ?person-2) > ::: > > she notices that each pair of people who live near each other is > listed twice; for example, > > ::: scheme > (lives-near (Hacker Alyssa P) (Fect Cy D)) (lives-near (Fect Cy D) > (Hacker Alyssa P)) > ::: > > Why does this happen? Is there a way to find a list of people who live > near each other, in which each pair appears only once? Explain. #### Logic as programs {#logic-as-programs .unnumbered} We can regard a rule as a kind of logical implication: *If* an assignment of values to pattern variables satisfies the body, *then* it satisfies the conclusion. Consequently, we can regard the query language as having the ability to perform *logical deductions* based upon the rules. As an example, consider the `append` operation described at the beginning of [Section 4.4](#Section 4.4). As we said, `append` can be characterized by the following two rules: - For any list `y`, the empty list and `y` `append` to form `y`. - For any `u`, `v`, `y`, and `z`, `(cons u v)` and `y` `append` to form `(cons u z)` if `v` and `y` `append` to form `z`. To express this in our query language, we define two rules for a relation ::: scheme (append-to-form x y z) ::: which we can interpret to mean "`x` and `y` `append` to form `z`": ::: scheme (rule (append-to-form () ?y ?y)) (rule (append-to-form (?u . ?v) ?y (?u . ?z)) (append-to-form ?v ?y ?z)) ::: The first rule has no body, which means that the conclusion holds for any value of `?y`. Note how the second rule makes use of dotted-tail notation to name the `car` and `cdr` of a list. Given these two rules, we can formulate queries that compute the `append` of two lists: ::: scheme  *;;; Query input:*  (append-to-form (a b) (c d) ?z)  *;;; Query results:*  (append-to-form (a b) (c d) (a b c d)) ::: What is more striking, we can use the same rules to ask the question "Which list, when `append`ed to `(a b)`, yields `(a b c d)`?" This is done as follows: ::: scheme  *;;; Query input:*  (append-to-form (a b) ?y (a b c d))  *;;; Query results:*  (append-to-form (a b) (c d) (a b c d)) ::: We can also ask for all pairs of lists that `append` to form `(a b c d)`: ::: scheme  *;;; Query input:*  (append-to-form ?x ?y (a b c d))  *;;; Query results:*  (append-to-form () (a b c d) (a b c d)) (append-to-form (a) (b c d) (a b c d)) (append-to-form (a b) (c d) (a b c d)) (append-to-form (a b c) (d) (a b c d)) (append-to-form (a b c d) () (a b c d)) ::: The query system may seem to exhibit quite a bit of intelligence in using the rules to deduce the answers to the queries above. Actually, as we will see in the next section, the system is following a well-determined algorithm in unraveling the rules. Unfortunately, although the system works impressively in the `append` case, the general methods may break down in more complex cases, as we will see in [Section 4.4.3](#Section 4.4.3). > **[]{#Exercise 4.61 label="Exercise 4.61"}Exercise 4.61:** The > following rules implement a `next/to` relation that finds adjacent > elements of a list: > > ::: scheme > (rule (?x next-to ?y in (?x ?y . ?u))) (rule (?x next-to ?y in (?v . > ?z)) (?x next-to ?y in ?z)) > ::: > > What will the response be to the following queries? > > ::: scheme > (?x next-to ?y in (1 (2 3) 4)) (?x next-to 1 in (2 1 3 1)) > ::: > **[]{#Exercise 4.62 label="Exercise 4.62"}Exercise 4.62:** Define > rules to implement the `last/pair` operation of [Exercise > 2.17](#Exercise 2.17), which returns a list containing the last > element of a nonempty list. Check your rules on queries such as > `(last/pair (3) ?x)`, `(last/pair (1 2 3) ?x)` and > `(last/pair (2 ?x) (3))`. Do your rules work correctly on queries such > as `(last/pair ?x (3))` ? > **[]{#Exercise 4.63 label="Exercise 4.63"}Exercise 4.63:** The > following data base (see Genesis 4) traces the genealogy of the > descendants of Ada back to Adam, by way of Cain: > > ::: scheme > (son Adam Cain) (son Cain Enoch) (son Enoch Irad) (son Irad Mehujael) > (son Mehujael Methushael) (son Methushael Lamech) (wife Lamech Ada) > (son Ada Jabal) (son Ada Jubal) > ::: > > Formulate rules such as "If $S$ is the son of $f$, and $f$ is the son > of $G$, then $S$ is the grandson of $G$" and "If $W$ is the wife of > $M$, and $S$ is the son of $W$, then $S$ is the son of $M$" (which was > supposedly more true in biblical times than today) that will enable > the query system to find the grandson of Cain; the sons of Lamech; the > grandsons of Methushael. (See [Exercise 4.69](#Exercise 4.69) for some > rules to deduce more complicated relationships.) ### How the Query System Works {#Section 4.4.2} In [Section 4.4.4](#Section 4.4.4) we will present an implementation of the query interpreter as a collection of procedures. In this section we give an overview that explains the general structure of the system independent of low-level implementation details. After describing the implementation of the interpreter, we will be in a position to understand some of its limitations and some of the subtle ways in which the query language's logical operations differ from the operations of mathematical logic. It should be apparent that the query evaluator must perform some kind of search in order to match queries against facts and rules in the data base. One way to do this would be to implement the query system as a nondeterministic program, using the `amb` evaluator of [Section 4.3](#Section 4.3) (see [Exercise 4.78](#Exercise 4.78)). Another possibility is to manage the search with the aid of streams. Our implementation follows this second approach. The query system is organized around two central operations called *pattern matching* and *unification*. We first describe pattern matching and explain how this operation, together with the organization of information in terms of streams of frames, enables us to implement both simple and compound queries. We next discuss unification, a generalization of pattern matching needed to implement rules. Finally, we show how the entire query interpreter fits together through a procedure that classifies expressions in a manner analogous to the way `eval` classifies expressions for the interpreter described in [Section 4.1](#Section 4.1). #### Pattern matching {#pattern-matching .unnumbered} A *pattern matcher* is a program that tests whether some datum fits a specified pattern. For example, the data list `((a b) c (a b))` matches the pattern `(?x c ?x)` with the pattern variable `?x` bound to `(a b)`. The same data list matches the pattern `(?x ?y ?z)` with `?x` and `?z` both bound to `(a b)` and `?y` bound to `c`. It also matches the pattern `((?x ?y) c (?x ?y))` with `?x` bound to `a` and `?y` bound to `b`. However, it does not match the pattern `(?x a ?y)`, since that pattern specifies a list whose second element is the symbol `a`. The pattern matcher used by the query system takes as inputs a pattern, a datum, and a *frame* that specifies bindings for various pattern variables. It checks whether the datum matches the pattern in a way that is consistent with the bindings already in the frame. If so, it returns the given frame augmented by any bindings that may have been determined by the match. Otherwise, it indicates that the match has failed. For example, using the pattern `(?x ?y ?x)` to match `(a b a)` given an empty frame will return a frame specifying that `?x` is bound to `a` and `?y` is bound to `b`. Trying the match with the same pattern, the same datum, and a frame specifying that `?y` is bound to `a` will fail. Trying the match with the same pattern, the same datum, and a frame in which `?y` is bound to `b` and `?x` is unbound will return the given frame augmented by a binding of `?x` to `a`. The pattern matcher is all the mechanism that is needed to process simple queries that don't involve rules. For instance, to process the query ::: scheme (job ?x (computer programmer)) ::: we scan through all assertions in the data base and select those that match the pattern with respect to an initially empty frame. For each match we find, we use the frame returned by the match to instantiate the pattern with a value for `?x`. #### Streams of frames {#streams-of-frames .unnumbered} The testing of patterns against frames is organized through the use of streams. Given a single frame, the matching process runs through the data-base entries one by one. For each data-base entry, the matcher generates either a special symbol indicating that the match has failed or an extension to the frame. The results for all the data-base entries are collected into a stream, which is passed through a filter to weed out the failures. The result is a stream of all the frames that extend the given frame via a match to some assertion in the data base.[^271] In our system, a query takes an input stream of frames and performs the above matching operation for every frame in the stream, as indicated in [Figure 4.4](#Figure 4.4). That is, for each frame in the input stream, the query generates a new stream consisting of all extensions to that frame by matches to assertions in the data base. All these streams are then combined to form one huge stream, which contains all possible extensions of every frame in the input stream. This stream is the output of the query. To answer a simple query, we use the query with an input stream consisting of a single empty frame. The resulting output stream contains all extensions to the empty frame (that is, all answers to our query). This stream of frames is then used to generate a stream of copies of the original query pattern with the variables instantiated by the values in each frame, and this is the stream that is finally printed. []{#Figure 4.4 label="Figure 4.4"} ![image](fig/chap4/Fig4.4.pdf){width="102mm"} **Figure 4.4:** A query processes a stream of frames. #### Compound queries {#compound-queries-1 .unnumbered} The real elegance of the stream-of-frames implementation is evident when we deal with compound queries. The processing of compound queries makes use of the ability of our matcher to demand that a match be consistent with a specified frame. For example, to handle the `and` of two queries, such as ::: scheme (and (can-do-job ?x (computer programmer trainee)) (job ?person ?x)) ::: (informally, "Find all people who can do the job of a computer programmer trainee"), we first find all entries that match the pattern ::: scheme (can-do-job ?x (computer programmer trainee)) ::: []{#Figure 4.5 label="Figure 4.5"} ![image](fig/chap4/Fig4.5.pdf){width="93mm"} > **Figure 4.5:** The `and` combination of two queries is produced by > operating on the stream of frames in series. This produces a stream of frames, each of which contains a binding for `?x`. Then for each frame in the stream we find all entries that match ::: scheme (job ?person ?x) ::: in a way that is consistent with the given binding for `?x`. Each such match will produce a frame containing bindings for `?x` and `?person`. The `and` of two queries can be viewed as a series combination of the two component queries, as shown in [Figure 4.5](#Figure 4.5). The frames that pass through the first query filter are filtered and further extended by the second query. []{#Figure 4.6 label="Figure 4.6"} ![image](fig/chap4/Fig4.6.pdf){width="107mm"} > **Figure 4.6:** The `or` combination of two queries is produced by > operating on the stream of frames in parallel and merging the results. [Figure 4.6](#Figure 4.6) shows the analogous method for computing the `or` of two queries as a parallel combination of the two component queries. The input stream of frames is extended separately by each query. The two resulting streams are then merged to produce the final output stream. Even from this high-level description, it is apparent that the processing of compound queries can be slow. For example, since a query may produce more than one output frame for each input frame, and each query in an `and` gets its input frames from the previous query, an `and` query could, in the worst case, have to perform a number of matches that is exponential in the number of queries (see [Exercise 4.76](#Exercise 4.76)).[^272] Though systems for handling only simple queries are quite practical, dealing with complex queries is extremely difficult.[^273] From the stream-of-frames viewpoint, the `not` of some query acts as a filter that removes all frames for which the query can be satisfied. For instance, given the pattern ::: scheme (not (job ?x (computer programmer))) ::: we attempt, for each frame in the input stream, to produce extension frames that satisfy `(job ?x (computer programmer))`. We remove from the input stream all frames for which such extensions exist. The result is a stream consisting of only those frames in which the binding for `?x` does not satisfy `(job ?x (computer programmer))`. For example, in processing the query ::: scheme (and (supervisor ?x ?y) (not (job ?x (computer programmer)))) ::: the first clause will generate frames with bindings for `?x` and `?y`. The `not` clause will then filter these by removing all frames in which the binding for `?x` satisfies the restriction that `?x` is a computer programmer.[^274] The `lisp/value` special form is implemented as a similar filter on frame streams. We use each frame in the stream to instantiate any variables in the pattern, then apply the Lisp predicate. We remove from the input stream all frames for which the predicate fails. #### Unification {#unification .unnumbered} In order to handle rules in the query language, we must be able to find the rules whose conclusions match a given query pattern. Rule conclusions are like assertions except that they can contain variables, so we will need a generalization of pattern matching---called *unification*---in which both the "pattern" and the "datum" may contain variables. A unifier takes two patterns, each containing constants and variables, and determines whether it is possible to assign values to the variables that will make the two patterns equal. If so, it returns a frame containing these bindings. For example, unifying `(?x a ?y)` and `(?y ?z a)` will specify a frame in which `?x`, `?y`, and `?z` must all be bound to `a`. On the other hand, unifying `(?x ?y a)` and `(?x b ?y)` will fail, because there is no value for `?y` that can make the two patterns equal. (For the second elements of the patterns to be equal, `?y` would have to be `b`; however, for the third elements to be equal, `?y` would have to be `a`.) The unifier used in the query system, like the pattern matcher, takes a frame as input and performs unifications that are consistent with this frame. The unification algorithm is the most technically difficult part of the query system. With complex patterns, performing unification may seem to require deduction. To unify `(?x ?x)` and `((a ?y c) (a b ?z))`, for example, the algorithm must infer that `?x` should be `(a b c)`, `?y` should be `b`, and `?z` should be `c`. We may think of this process as solving a set of equations among the pattern components. In general, these are simultaneous equations, which may require substantial manipulation to solve.[^275] For example, unifying `(?x ?x)` and `((a ?y c) (a b ?z))` may be thought of as specifying the simultaneous equations ::: scheme ?x = (a ?y c) ?x = (a b ?z) ::: These equations imply that ::: scheme (a ?y c) = (a b ?z) ::: which in turn implies that ::: scheme a = a, ?y = b, c = ?z, ::: and hence that ::: scheme ?x = (a b c) ::: In a successful pattern match, all pattern variables become bound, and the values to which they are bound contain only constants. This is also true of all the examples of unification we have seen so far. In general, however, a successful unification may not completely determine the variable values; some variables may remain unbound and others may be bound to values that contain variables. Consider the unification of `(?x a)` and `((b ?y) ?z)`. We can deduce that `?x = (b ?y)` and `a = ?z`, but we cannot further solve for `?x` or `?y`. The unification doesn't fail, since it is certainly possible to make the two patterns equal by assigning values to `?x` and `?y`. Since this match in no way restricts the values `?y` can take on, no binding for `?y` is put into the result frame. The match does, however, restrict the value of `?x`. Whatever value `?y` has, `?x` must be `(b ?y)`. A binding of `?x` to the pattern `(b ?y)` is thus put into the frame. If a value for `?y` is later determined and added to the frame (by a pattern match or unification that is required to be consistent with this frame), the previously bound `?x` will refer to this value.[^276] #### Applying rules {#applying-rules .unnumbered} Unification is the key to the component of the query system that makes inferences from rules. To see how this is accomplished, consider processing a query that involves applying a rule, such as ::: scheme (lives-near ?x (Hacker Alyssa P)) ::: To process this query, we first use the ordinary pattern-match procedure described above to see if there are any assertions in the data base that match this pattern. (There will not be any in this case, since our data base includes no direct assertions about who lives near whom.) The next step is to attempt to unify the query pattern with the conclusion of each rule. We find that the pattern unifies with the conclusion of the rule ::: scheme (rule (lives-near ?person-1 ?person-2) (and (address ?person-1 (?town . ?rest-1)) (address ?person-2 (?town . ?rest-2)) (not (same ?person-1 ?person-2)))) ::: resulting in a frame specifying that `?person/2` is bound to `(Hacker Alyssa P)` and that `?x` should be bound to (have the same value as) `?person/1`. Now, relative to this frame, we evaluate the compound query given by the body of the rule. Successful matches will extend this frame by providing a binding for `?person/1`, and consequently a value for `?x`, which we can use to instantiate the original query pattern. In general, the query evaluator uses the following method to apply a rule when trying to establish a query pattern in a frame that specifies bindings for some of the pattern variables: - Unify the query with the conclusion of the rule to form, if successful, an extension of the original frame. - Relative to the extended frame, evaluate the query formed by the body of the rule. Notice how similar this is to the method for applying a procedure in the `eval`/`apply` evaluator for Lisp: - Bind the procedure's parameters to its arguments to form a frame that extends the original procedure environment. - Relative to the extended environment, evaluate the expression formed by the body of the procedure. The similarity between the two evaluators should come as no surprise. Just as procedure definitions are the means of abstraction in Lisp, rule definitions are the means of abstraction in the query language. In each case, we unwind the abstraction by creating appropriate bindings and evaluating the rule or procedure body relative to these. #### Simple queries {#simple-queries-1 .unnumbered} We saw earlier in this section how to evaluate simple queries in the absence of rules. Now that we have seen how to apply rules, we can describe how to evaluate simple queries by using both rules and assertions. Given the query pattern and a stream of frames, we produce, for each frame in the input stream, two streams: - a stream of extended frames obtained by matching the pattern against all assertions in the data base (using the pattern matcher), and - a stream of extended frames obtained by applying all possible rules (using the unifier).[^277] Appending these two streams produces a stream that consists of all the ways that the given pattern can be satisfied consistent with the original frame. These streams (one for each frame in the input stream) are now all combined to form one large stream, which therefore consists of all the ways that any of the frames in the original input stream can be extended to produce a match with the given pattern. #### The query evaluator and the driver loop {#the-query-evaluator-and-the-driver-loop .unnumbered} Despite the complexity of the underlying matching operations, the system is organized much like an evaluator for any language. The procedure that coordinates the matching operations is called `qeval`, and it plays a role analogous to that of the `eval` procedure for Lisp. `qeval` takes as inputs a query and a stream of frames. Its output is a stream of frames, corresponding to successful matches to the query pattern, that extend some frame in the input stream, as indicated in [Figure 4.4](#Figure 4.4). Like `eval`, `qeval` classifies the different types of expressions (queries) and dispatches to an appropriate procedure for each. There is a procedure for each special form (`and`, `or`, `not`, and `lisp/value`) and one for simple queries. The driver loop, which is analogous to the `driver/loop` procedure for the other evaluators in this chapter, reads queries from the terminal. For each query, it calls `qeval` with the query and a stream that consists of a single empty frame. This will produce the stream of all possible matches (all possible extensions to the empty frame). For each frame in the resulting stream, it instantiates the original query using the values of the variables found in the frame. This stream of instantiated queries is then printed.[^278] The driver also checks for the special command `assert!`, which signals that the input is not a query but rather an assertion or rule to be added to the data base. For instance, ::: scheme (assert! (job (Bitdiddle Ben) (computer wizard))) (assert! (rule (wheel ?person) (and (supervisor ?middle-manager ?person) (supervisor ?x ?middle-manager)))) ::: ### Is Logic Programming Mathematical Logic? {#Section 4.4.3} The means of combination used in the query language may at first seem identical to the operations `and`, `or`, and `not` of mathematical logic, and the application of query-language rules is in fact accomplished through a legitimate method of inference.[^279] This identification of the query language with mathematical logic is not really valid, though, because the query language provides a *control structure* that interprets the logical statements procedurally. We can often take advantage of this control structure. For example, to find all of the supervisors of programmers we could formulate a query in either of two logically equivalent forms: ::: scheme (and (job ?x (computer programmer)) (supervisor ?x ?y)) ::: or ::: scheme (and (supervisor ?x ?y) (job ?x (computer programmer))) ::: If a company has many more supervisors than programmers (the usual case), it is better to use the first form rather than the second because the data base must be scanned for each intermediate result (frame) produced by the first clause of the `and`. The aim of logic programming is to provide the programmer with techniques for decomposing a computational problem into two separate problems: "what" is to be computed, and "how" this should be computed. This is accomplished by selecting a subset of the statements of mathematical logic that is powerful enough to be able to describe anything one might want to compute, yet weak enough to have a controllable procedural interpretation. The intention here is that, on the one hand, a program specified in a logic programming language should be an effective program that can be carried out by a computer. Control ("how" to compute) is effected by using the order of evaluation of the language. We should be able to arrange the order of clauses and the order of subgoals within each clause so that the computation is done in an order deemed to be effective and efficient. At the same time, we should be able to view the result of the computation ("what" to compute) as a simple consequence of the laws of logic. Our query language can be regarded as just such a procedurally interpretable subset of mathematical logic. An assertion represents a simple fact (an atomic proposition). A rule represents the implication that the rule conclusion holds for those cases where the rule body holds. A rule has a natural procedural interpretation: To establish the conclusion of the rule, establish the body of the rule. Rules, therefore, specify computations. However, because rules can also be regarded as statements of mathematical logic, we can justify any "inference" accomplished by a logic program by asserting that the same result could be obtained by working entirely within mathematical logic.[^280] #### Infinite loops {#infinite-loops .unnumbered} A consequence of the procedural interpretation of logic programs is that it is possible to construct hopelessly inefficient programs for solving certain problems. An extreme case of inefficiency occurs when the system falls into infinite loops in making deductions. As a simple example, suppose we are setting up a data base of famous marriages, including ::: scheme (assert! (married Minnie Mickey)) ::: If we now ask ::: scheme (married Mickey ?who) ::: we will get no response, because the system doesn't know that if $A$ is married to $B$, then $B$ is married to $A$. So we assert the rule ::: scheme (assert! (rule (married ?x ?y) (married ?y ?x))) ::: and again query ::: scheme (married Mickey ?who) ::: Unfortunately, this will drive the system into an infinite loop, as follows: - The system finds that the `married` rule is applicable; that is, the rule conclusion `(married ?x ?y)` successfully unifies with the query pattern `(married Mickey ?who)` to produce a frame in which `?x` is bound to `Mickey` and `?y` is bound to `?who`. So the interpreter proceeds to evaluate the rule body `(married ?y ?x)` in this frame---in effect, to process the query `(married ?who Mickey)`. - One answer appears directly as an assertion in the data base: `(married Minnie Mickey)`. - The `married` rule is also applicable, so the interpreter again evaluates the rule body, which this time is equivalent to `(married Mickey ?who)`. The system is now in an infinite loop. Indeed, whether the system will find the simple answer `(married Minnie Mickey)` before it goes into the loop depends on implementation details concerning the order in which the system checks the items in the data base. This is a very simple example of the kinds of loops that can occur. Collections of interrelated rules can lead to loops that are much harder to anticipate, and the appearance of a loop can depend on the order of clauses in an `and` (see [Exercise 4.64](#Exercise 4.64)) or on low-level details concerning the order in which the system processes queries.[^281] #### Problems with `not` {#problems-with-not .unnumbered} Another quirk in the query system concerns `not`. Given the data base of [Section 4.4.1](#Section 4.4.1), consider the following two queries: ::: scheme (and (supervisor ?x ?y) (not (job ?x (computer programmer)))) (and (not (job ?x (computer programmer))) (supervisor ?x ?y)) ::: These two queries do not produce the same result. The first query begins by finding all entries in the data base that match `(supervisor ?x ?y)`, and then filters the resulting frames by removing the ones in which the value of `?x` satisfies `(job ?x (computer programmer))`. The second query begins by filtering the incoming frames to remove those that can satisfy `(job ?x (computer programmer))`. Since the only incoming frame is empty, it checks the data base to see if there are any patterns that satisfy `(job ?x (computer programmer))`. Since there generally are entries of this form, the `not` clause filters out the empty frame and returns an empty stream of frames. Consequently, the entire compound query returns an empty stream. The trouble is that our implementation of `not` really is meant to serve as a filter on values for the variables. If a `not` clause is processed with a frame in which some of the variables remain unbound (as does `?x` in the example above), the system will produce unexpected results. Similar problems occur with the use of `lisp/value`---the Lisp predicate can't work if some of its arguments are unbound. See [Exercise 4.77](#Exercise 4.77). There is also a much more serious way in which the `not` of the query language differs from the `not` of mathematical logic. In logic, we interpret the statement "not $P$" to mean that $P$ is not true. In the query system, however, "not $P$" means that $P$ is not deducible from the knowledge in the data base. For example, given the personnel data base of [Section 4.4.1](#Section 4.4.1), the system would happily deduce all sorts of `not` statements, such as that Ben Bitdiddle is not a baseball fan, that it is not raining outside, and that 2 + 2 is not 4.[^282] In other words, the `not` of logic programming languages reflects the so-called *closed world assumption* that all relevant information has been included in the data base.[^283] > **[]{#Exercise 4.64 label="Exercise 4.64"}Exercise 4.64:** Louis > Reasoner mistakenly deletes the `outranked/by` rule ([Section > 4.4.1](#Section 4.4.1)) from the data base. When he realizes this, he > quickly reinstalls it. Unfortunately, he makes a slight change in the > rule, and types it in as > > ::: scheme > (rule (outranked-by ?staff-person ?boss) (or (supervisor ?staff-person > ?boss) (and (outranked-by ?middle-manager ?boss) (supervisor > ?staff-person ?middle-manager)))) > ::: > > Just after Louis types this information into the system, DeWitt Aull > comes by to find out who outranks Ben Bitdiddle. He issues the query > > ::: scheme > (outranked-by (Bitdiddle Ben) ?who) > ::: > > After answering, the system goes into an infinite loop. Explain why. > **[]{#Exercise 4.65 label="Exercise 4.65"}Exercise 4.65:** Cy D. Fect, > looking forward to the day when he will rise in the organization, > gives a query to find all the wheels (using the `wheel` rule of > [Section 4.4.1](#Section 4.4.1)): > > ::: scheme > (wheel ?who) > ::: > > To his surprise, the system responds > > ::: scheme >  *;;; Query results:*  (wheel (Warbucks Oliver)) (wheel (Bitdiddle > Ben)) (wheel (Warbucks Oliver)) (wheel (Warbucks Oliver)) (wheel > (Warbucks Oliver)) > ::: > > Why is Oliver Warbucks listed four times? > **[]{#Exercise 4.66 label="Exercise 4.66"}Exercise 4.66:** Ben has > been generalizing the query system to provide statistics about the > company. For example, to find the total salaries of all the computer > programmers one will be able to say > > ::: scheme > (sum ?amount (and (job ?x (computer programmer)) (salary ?x ?amount))) > ::: > > In general, Ben's new system allows expressions of the form > > ::: scheme > (accumulation-function >  $\color{SchemeDark}\langle$  *variable*  $\color{SchemeDark}\rangle$  >  $\color{SchemeDark}\langle$  *query > pattern*  $\color{SchemeDark}\rangle$ ) > ::: > > where `accumulation/function` can be things like `sum`, `average`, or > `maximum`. Ben reasons that it should be a cinch to implement this. He > will simply feed the query pattern to `qeval`. This will produce a > stream of frames. He will then pass this stream through a mapping > function that extracts the value of the designated variable from each > frame in the stream and feed the resulting stream of values to the > accumulation function. Just as Ben completes the implementation and is > about to try it out, Cy walks by, still puzzling over the `wheel` > query result in [Exercise 4.65](#Exercise 4.65). When Cy shows Ben the > system's response, Ben groans, "Oh, no, my simple accumulation scheme > won't work!" > > What has Ben just realized? Outline a method he can use to salvage the > situation. > **[]{#Exercise 4.67 label="Exercise 4.67"}Exercise 4.67:** Devise a > way to install a loop detector in the query system so as to avoid the > kinds of simple loops illustrated in the text and in [Exercise > 4.64](#Exercise 4.64). The general idea is that the system should > maintain some sort of history of its current chain of deductions and > should not begin processing a query that it is already working on. > Describe what kind of information (patterns and frames) is included in > this history, and how the check should be made. (After you study the > details of the query-system implementation in [Section > 4.4.4](#Section 4.4.4), you may want to modify the system to include > your loop detector.) > **[]{#Exercise 4.68 label="Exercise 4.68"}Exercise 4.68:** Define > rules to implement the `reverse` operation of [Exercise > 2.18](#Exercise 2.18), which returns a list containing the same > elements as a given list in reverse order. (Hint: Use > `append/to/form`.) Can your rules answer both `(reverse (1 2 3) ?x)` > and `(reverse ?x (1 2 3))` ? > **[]{#Exercise 4.69 label="Exercise 4.69"}Exercise 4.69:** Beginning > with the data base and the rules you formulated in [Exercise > 4.63](#Exercise 4.63), devise a rule for adding "greats" to a grandson > relationship. This should enable the system to deduce that Irad is the > great-grandson of Adam, or that Jabal and Jubal are the > great-great-great-great-great-grandsons of Adam. (Hint: Represent the > fact about Irad, for example, as `((great grandson) Adam Irad)`. Write > rules that determine if a list ends in the word `grandson`. Use this > to express a rule that allows one to derive the relationship > `((great . ?rel) ?x ?y)`, where `?rel` is a list ending in > `grandson`.) Check your rules on queries such as > `((great grandson) ?g ?ggs)` and `(?relationship Adam Irad)`. ### Implementing the Query System {#Section 4.4.4} [Section 4.4.2](#Section 4.4.2) described how the query system works. Now we fill in the details by presenting a complete implementation of the system. #### The Driver Loop and Instantiation {#Section 4.4.4.1} The driver loop for the query system repeatedly reads input expressions. If the expression is a rule or assertion to be added to the data base, then the information is added. Otherwise the expression is assumed to be a query. The driver passes this query to the evaluator `qeval` together with an initial frame stream consisting of a single empty frame. The result of the evaluation is a stream of frames generated by satisfying the query with variable values found in the data base. These frames are used to form a new stream consisting of copies of the original query in which the variables are instantiated with values supplied by the stream of frames, and this final stream is printed at the terminal: ::: scheme (define input-prompt \";;; Query input:\") (define output-prompt \";;; Query results:\") (define (query-driver-loop) (prompt-for-input input-prompt) (let ((q (query-syntax-process (read)))) (cond ((assertion-to-be-added? q) (add-rule-or-assertion! (add-assertion-body q)) (newline) (display \"Assertion added to data base.\") (query-driver-loop)) (else (newline) (display output-prompt) (display-stream (stream-map (lambda (frame) (instantiate q frame (lambda (v f) (contract-question-mark v)))) (qeval q (singleton-stream '())))) (query-driver-loop))))) ::: Here, as in the other evaluators in this chapter, we use an abstract syntax for the expressions of the query language. The implementation of the expression syntax, including the predicate `assertion/to/be/added?` and the selector `add/assertion/body`, is given in [Section 4.4.4.7](#Section 4.4.4.7). `add/rule/or/assertion!` is defined in [Section 4.4.4.5](#Section 4.4.4.5). Before doing any processing on an input expression, the driver loop transforms it syntactically into a form that makes the processing more efficient. This involves changing the representation of pattern variables. When the query is instantiated, any variables that remain unbound are transformed back to the input representation before being printed. These transformations are performed by the two procedures `query/syntax/process` and `contract/question/mark` ([Section 4.4.4.7](#Section 4.4.4.7)). To instantiate an expression, we copy it, replacing any variables in the expression by their values in a given frame. The values are themselves instantiated, since they could contain variables (for example, if `?x` in `exp` is bound to `?y` as the result of unification and `?y` is in turn bound to 5). The action to take if a variable cannot be instantiated is given by a procedural argument to `instantiate`. ::: scheme (define (instantiate exp frame unbound-var-handler) (define (copy exp) (cond ((var? exp) (let ((binding (binding-in-frame exp frame))) (if binding (copy (binding-value binding)) (unbound-var-handler exp frame)))) ((pair? exp) (cons (copy (car exp)) (copy (cdr exp)))) (else exp))) (copy exp)) ::: The procedures that manipulate bindings are defined in [Section 4.4.4.8](#Section 4.4.4.8). #### The Evaluator {#Section 4.4.4.2} The `qeval` procedure, called by the `query/driver/loop`, is the basic evaluator of the query system. It takes as inputs a query and a stream of frames, and it returns a stream of extended frames. It identifies special forms by a data-directed dispatch using `get` and `put`, just as we did in implementing generic operations in [Chapter 2](#Chapter 2). Any query that is not identified as a special form is assumed to be a simple query, to be processed by `simple/query`. ::: scheme (define (qeval query frame-stream) (let ((qproc (get (type query) 'qeval))) (if qproc (qproc (contents query) frame-stream) (simple-query query frame-stream)))) ::: `type` and `contents`, defined in [Section 4.4.4.7](#Section 4.4.4.7), implement the abstract syntax of the special forms. #### Simple queries {#simple-queries-2 .unnumbered} The `simple/query` procedure handles simple queries. It takes as arguments a simple query (a pattern) together with a stream of frames, and it returns the stream formed by extending each frame by all data-base matches of the query. ::: scheme (define (simple-query query-pattern frame-stream) (stream-flatmap (lambda (frame) (stream-append-delayed (find-assertions query-pattern frame) (delay (apply-rules query-pattern frame)))) frame-stream)) ::: For each frame in the input stream, we use `find/assertions` ([Section 4.4.4.3](#Section 4.4.4.3)) to match the pattern against all assertions in the data base, producing a stream of extended frames, and we use `apply/rules` ([Section 4.4.4.4](#Section 4.4.4.4)) to apply all possible rules, producing another stream of extended frames. These two streams are combined (using `stream/append/delayed`, [Section 4.4.4.6](#Section 4.4.4.6)) to make a stream of all the ways that the given pattern can be satisfied consistent with the original frame (see [Exercise 4.71](#Exercise 4.71)). The streams for the individual input frames are combined using `stream/flatmap` ([Section 4.4.4.6](#Section 4.4.4.6)) to form one large stream of all the ways that any of the frames in the original input stream can be extended to produce a match with the given pattern. #### Compound queries {#compound-queries-2 .unnumbered} `and` queries are handled as illustrated in [Figure 4.5](#Figure 4.5) by the `conjoin` procedure. `conjoin` takes as inputs the conjuncts and the frame stream and returns the stream of extended frames. First, `conjoin` processes the stream of frames to find the stream of all possible frame extensions that satisfy the first query in the conjunction. Then, using this as the new frame stream, it recursively applies `conjoin` to the rest of the queries. ::: scheme (define (conjoin conjuncts frame-stream) (if (empty-conjunction? conjuncts) frame-stream (conjoin (rest-conjuncts conjuncts) (qeval (first-conjunct conjuncts) frame-stream)))) ::: The expression ::: scheme (put 'and 'qeval conjoin) ::: sets up `qeval` to dispatch to `conjoin` when an `and` form is encountered. `or` queries are handled similarly, as shown in [Figure 4.6](#Figure 4.6). The output streams for the various disjuncts of the `or` are computed separately and merged using the `interleave/delayed` procedure from [Section 4.4.4.6](#Section 4.4.4.6). (See [Exercise 4.71](#Exercise 4.71) and [Exercise 4.72](#Exercise 4.72).) ::: scheme (define (disjoin disjuncts frame-stream) (if (empty-disjunction? disjuncts) the-empty-stream (interleave-delayed (qeval (first-disjunct disjuncts) frame-stream) (delay (disjoin (rest-disjuncts disjuncts) frame-stream))))) (put 'or 'qeval disjoin) ::: The predicates and selectors for the syntax of conjuncts and disjuncts are given in [Section 4.4.4.7](#Section 4.4.4.7). #### Filters {#filters .unnumbered} `not` is handled by the method outlined in [Section 4.4.2](#Section 4.4.2). We attempt to extend each frame in the input stream to satisfy the query being negated, and we include a given frame in the output stream only if it cannot be extended. ::: scheme (define (negate operands frame-stream) (stream-flatmap (lambda (frame) (if (stream-null? (qeval (negated-query operands) (singleton-stream frame))) (singleton-stream frame) the-empty-stream)) frame-stream)) (put 'not 'qeval negate) ::: `lisp/value` is a filter similar to `not`. Each frame in the stream is used to instantiate the variables in the pattern, the indicated predicate is applied, and the frames for which the predicate returns false are filtered out of the input stream. An error results if there are unbound pattern variables. ::: scheme (define (lisp-value call frame-stream) (stream-flatmap (lambda (frame) (if (execute (instantiate call frame (lambda (v f) (error \"Unknown pat var: LISP-VALUE\" v)))) (singleton-stream frame) the-empty-stream)) frame-stream)) (put 'lisp-value 'qeval lisp-value) ::: `execute`, which applies the predicate to the arguments, must `eval` the predicate expression to get the procedure to apply. However, it must not evaluate the arguments, since they are already the actual arguments, not expressions whose evaluation (in Lisp) will produce the arguments. Note that `execute` is implemented using `eval` and `apply` from the underlying Lisp system. ::: scheme (define (execute exp) (apply (eval (predicate exp) user-initial-environment) (args exp))) ::: The `always/true` special form provides for a query that is always satisfied. It ignores its contents (normally empty) and simply passes through all the frames in the input stream. `always/true` is used by the `rule/body` selector ([Section 4.4.4.7](#Section 4.4.4.7)) to provide bodies for rules that were defined without bodies (that is, rules whose conclusions are always satisfied). ::: scheme (define (always-true ignore frame-stream) frame-stream) (put 'always-true 'qeval always-true) ::: The selectors that define the syntax of `not` and `lisp/value` are given in [Section 4.4.4.7](#Section 4.4.4.7). #### Finding Assertions by Pattern Matching {#Section 4.4.4.3} `find/assertions`, called by `simple/query` ([Section 4.4.4.2](#Section 4.4.4.2)), takes as input a pattern and a frame. It returns a stream of frames, each extending the given one by a data-base match of the given pattern. It uses `fetch/assertions` ([Section 4.4.4.5](#Section 4.4.4.5)) to get a stream of all the assertions in the data base that should be checked for a match against the pattern and the frame. The reason for `fetch/assertions` here is that we can often apply simple tests that will eliminate many of the entries in the data base from the pool of candidates for a successful match. The system would still work if we eliminated `fetch/assertions` and simply checked a stream of all assertions in the data base, but the computation would be less efficient because we would need to make many more calls to the matcher. ::: scheme (define (find-assertions pattern frame) (stream-flatmap (lambda (datum) (check-an-assertion datum pattern frame)) (fetch-assertions pattern frame))) ::: `check/an/assertion` takes as arguments a pattern, a data object (assertion), and a frame and returns either a one-element stream containing the extended frame or `the/empty/stream` if the match fails. ::: scheme (define (check-an-assertion assertion query-pat query-frame) (let ((match-result (pattern-match query-pat assertion query-frame))) (if (eq? match-result 'failed) the-empty-stream (singleton-stream match-result)))) ::: The basic pattern matcher returns either the symbol `failed` or an extension of the given frame. The basic idea of the matcher is to check the pattern against the data, element by element, accumulating bindings for the pattern variables. If the pattern and the data object are the same, the match succeeds and we return the frame of bindings accumulated so far. Otherwise, if the pattern is a variable we extend the current frame by binding the variable to the data, so long as this is consistent with the bindings already in the frame. If the pattern and the data are both pairs, we (recursively) match the `car` of the pattern against the `car` of the data to produce a frame; in this frame we then match the `cdr` of the pattern against the `cdr` of the data. If none of these cases are applicable, the match fails and we return the symbol `failed`. ::: scheme (define (pattern-match pat dat frame) (cond ((eq? frame 'failed) 'failed) ((equal? pat dat) frame) ((var? pat) (extend-if-consistent pat dat frame)) ((and (pair? pat) (pair? dat)) (pattern-match (cdr pat) (cdr dat) (pattern-match (car pat) (car dat) frame))) (else 'failed))) ::: Here is the procedure that extends a frame by adding a new binding, if this is consistent with the bindings already in the frame: ::: scheme (define (extend-if-consistent var dat frame) (let ((binding (binding-in-frame var frame))) (if binding (pattern-match (binding-value binding) dat frame) (extend var dat frame)))) ::: If there is no binding for the variable in the frame, we simply add the binding of the variable to the data. Otherwise we match, in the frame, the data against the value of the variable in the frame. If the stored value contains only constants, as it must if it was stored during pattern matching by `extend/if/consistent`, then the match simply tests whether the stored and new values are the same. If so, it returns the unmodified frame; if not, it returns a failure indication. The stored value may, however, contain pattern variables if it was stored during unification (see [Section 4.4.4.4](#Section 4.4.4.4)). The recursive match of the stored pattern against the new data will add or check bindings for the variables in this pattern. For example, suppose we have a frame in which `?x` is bound to `(f ?y)` and `?y` is unbound, and we wish to augment this frame by a binding of `?x` to `(f b)`. We look up `?x` and find that it is bound to `(f ?y)`. This leads us to match `(f ?y)` against the proposed new value `(f b)` in the same frame. Eventually this match extends the frame by adding a binding of `?y` to `b`. `?X` remains bound to `(f ?y)`. We never modify a stored binding and we never store more than one binding for a given variable. The procedures used by `extend/if/consistent` to manipulate bindings are defined in [Section 4.4.4.8](#Section 4.4.4.8). #### Patterns with dotted tails {#patterns-with-dotted-tails .unnumbered} If a pattern contains a dot followed by a pattern variable, the pattern variable matches the rest of the data list (rather than the next element of the data list), just as one would expect with the dotted-tail notation described in [Exercise 2.20](#Exercise 2.20). Although the pattern matcher we have just implemented doesn't look for dots, it does behave as we want. This is because the Lisp `read` primitive, which is used by `query/driver/loop` to read the query and represent it as a list structure, treats dots in a special way. When `read` sees a dot, instead of making the next item be the next element of a list (the `car` of a `cons` whose `cdr` will be the rest of the list) it makes the next item be the `cdr` of the list structure. For example, the list structure produced by `read` for the pattern `(computer ?type)` could be constructed by evaluating the expression `(cons ’computer (cons ’?type ’()))`, and that for `(computer . ?type)` could be constructed by evaluating the expression `(cons ’computer ’?type)`. Thus, as `pattern/match` recursively compares `car`s and `cdr`s of a data list and a pattern that had a dot, it eventually matches the variable after the dot (which is a `cdr` of the pattern) against a sublist of the data list, binding the variable to that list. For example, matching the pattern `(computer . ?type)` against `(computer programmer trainee)` will match `?type` against the list `(programmer trainee)`. #### Rules and Unification {#Section 4.4.4.4} `apply/rules` is the rule analog of `find/assertions` ([Section 4.4.4.3](#Section 4.4.4.3)). It takes as input a pattern and a frame, and it forms a stream of extension frames by applying rules from the data base. `stream/flatmap` maps `apply/a/rule` down the stream of possibly applicable rules (selected by `fetch/rules`, [Section 4.4.4.5](#Section 4.4.4.5)) and combines the resulting streams of frames. ::: scheme (define (apply-rules pattern frame) (stream-flatmap (lambda (rule) (apply-a-rule rule pattern frame)) (fetch-rules pattern frame))) ::: `apply/a/rule` applies rules using the method outlined in [Section 4.4.2](#Section 4.4.2). It first augments its argument frame by unifying the rule conclusion with the pattern in the given frame. If this succeeds, it evaluates the rule body in this new frame. Before any of this happens, however, the program renames all the variables in the rule with unique new names. The reason for this is to prevent the variables for different rule applications from becoming confused with each other. For instance, if two rules both use a variable named `?x`, then each one may add a binding for `?x` to the frame when it is applied. These two `?x`'s have nothing to do with each other, and we should not be fooled into thinking that the two bindings must be consistent. Rather than rename variables, we could devise a more clever environment structure; however, the renaming approach we have chosen here is the most straightforward, even if not the most efficient. (See [Exercise 4.79](#Exercise 4.79).) Here is the `apply/a/rule` procedure: ::: scheme (define (apply-a-rule rule query-pattern query-frame) (let ((clean-rule (rename-variables-in rule))) (let ((unify-result (unify-match query-pattern (conclusion clean-rule) query-frame))) (if (eq? unify-result 'failed) the-empty-stream (qeval (rule-body clean-rule) (singleton-stream unify-result)))))) ::: The selectors `rule/body` and `conclusion` that extract parts of a rule are defined in [Section 4.4.4.7](#Section 4.4.4.7). We generate unique variable names by associating a unique identifier (such as a number) with each rule application and combining this identifier with the original variable names. For example, if the rule-application identifier is 7, we might change each `?x` in the rule to `?x/7` and each `?y` in the rule to `?y/7`. (`make/new/variable` and `new/rule/application/id` are included with the syntax procedures in [Section 4.4.4.7](#Section 4.4.4.7).) ::: scheme (define (rename-variables-in rule) (let ((rule-application-id (new-rule-application-id))) (define (tree-walk exp) (cond ((var? exp) (make-new-variable exp rule-application-id)) ((pair? exp) (cons (tree-walk (car exp)) (tree-walk (cdr exp)))) (else exp))) (tree-walk rule))) ::: The unification algorithm is implemented as a procedure that takes as inputs two patterns and a frame and returns either the extended frame or the symbol `failed`. The unifier is like the pattern matcher except that it is symmetrical---variables are allowed on both sides of the match. `unify/match` is basically the same as `pattern/match`, except that there is extra code (marked "`***`" below) to handle the case where the object on the right side of the match is a variable. ::: scheme (define (unify-match p1 p2 frame) (cond ((eq? frame 'failed) 'failed) ((equal? p1 p2) frame) ((var? p1) (extend-if-possible p1 p2 frame)) ((var? p2) (extend-if-possible p2 p1 frame))  [; \*\*\*]{.roman}  ((and (pair? p1) (pair? p2)) (unify-match (cdr p1) (cdr p2) (unify-match (car p1) (car p2) frame))) (else 'failed))) ::: In unification, as in one-sided pattern matching, we want to accept a proposed extension of the frame only if it is consistent with existing bindings. The procedure `extend/if/possible` used in unification is the same as the `extend/if/consistent` used in pattern matching except for two special checks, marked "`***`" in the program below. In the first case, if the variable we are trying to match is not bound, but the value we are trying to match it with is itself a (different) variable, it is necessary to check to see if the value is bound, and if so, to match its value. If both parties to the match are unbound, we may bind either to the other. The second check deals with attempts to bind a variable to a pattern that includes that variable. Such a situation can occur whenever a variable is repeated in both patterns. Consider, for example, unifying the two patterns `(?x ?x)` and `(?y `$\langle$*`expression involving ``?y`*$\rangle$`)` in a frame where both `?x` and `?y` are unbound. First `?x` is matched against `?y`, making a binding of `?x` to `?y`. Next, the same `?x` is matched against the given expression involving `?y`. Since `?x` is already bound to `?y`, this results in matching `?y` against the expression. If we think of the unifier as finding a set of values for the pattern variables that make the patterns the same, then these patterns imply instructions to find a `?y` such that `?y` is equal to the expression involving `?y`. There is no general method for solving such equations, so we reject such bindings; these cases are recognized by the predicate `depends/on?`.[^284] On the other hand, we do not want to reject attempts to bind a variable to itself. For example, consider unifying `(?x ?x)` and `(?y ?y)`. The second attempt to bind `?x` to `?y` matches `?y` (the stored value of `?x`) against `?y` (the new value of `?x`). This is taken care of by the `equal?` clause of `unify/match`. ::: scheme (define (extend-if-possible var val frame) (let ((binding (binding-in-frame var frame))) (cond (binding (unify-match (binding-value binding) val frame)) ((var? val)  [; \*\*\*]{.roman}  (let ((binding (binding-in-frame val frame))) (if binding (unify-match var (binding-value binding) frame) (extend var val frame)))) ((depends-on? val var frame)  [; \*\*\*]{.roman}  'failed) (else (extend var val frame))))) ::: `depends/on?` is a predicate that tests whether an expression proposed to be the value of a pattern variable depends on the variable. This must be done relative to the current frame because the expression may contain occurrences of a variable that already has a value that depends on our test variable. The structure of `depends/on?` is a simple recursive tree walk in which we substitute for the values of variables whenever necessary. ::: scheme (define (depends-on? exp var frame) (define (tree-walk e) (cond ((var? e) (if (equal? var e) true (let ((b (binding-in-frame e frame))) (if b (tree-walk (binding-value b)) false)))) ((pair? e) (or (tree-walk (car e)) (tree-walk (cdr e)))) (else false))) (tree-walk exp)) ::: #### Maintaining the Data Base {#Section 4.4.4.5} One important problem in designing logic programming languages is that of arranging things so that as few irrelevant data-base entries as possible will be examined in checking a given pattern. In our system, in addition to storing all assertions in one big stream, we store all assertions whose `car`s are constant symbols in separate streams, in a table indexed by the symbol. To fetch an assertion that may match a pattern, we first check to see if the `car` of the pattern is a constant symbol. If so, we return (to be tested using the matcher) all the stored assertions that have the same `car`. If the pattern's `car` is not a constant symbol, we return all the stored assertions. Cleverer methods could also take advantage of information in the frame, or try also to optimize the case where the `car` of the pattern is not a constant symbol. We avoid building our criteria for indexing (using the `car`, handling only the case of constant symbols) into the program; instead we call on predicates and selectors that embody our criteria. ::: scheme (define THE-ASSERTIONS the-empty-stream) (define (fetch-assertions pattern frame) (if (use-index? pattern) (get-indexed-assertions pattern) (get-all-assertions))) (define (get-all-assertions) THE-ASSERTIONS) (define (get-indexed-assertions pattern) (get-stream (index-key-of pattern) 'assertion-stream)) ::: `get/stream` looks up a stream in the table and returns an empty stream if nothing is stored there. ::: scheme (define (get-stream key1 key2) (let ((s (get key1 key2))) (if s s the-empty-stream))) ::: Rules are stored similarly, using the `car` of the rule conclusion. Rule conclusions are arbitrary patterns, however, so they differ from assertions in that they can contain variables. A pattern whose `car` is a constant symbol can match rules whose conclusions start with a variable as well as rules whose conclusions have the same `car`. Thus, when fetching rules that might match a pattern whose `car` is a constant symbol we fetch all rules whose conclusions start with a variable as well as those whose conclusions have the same `car` as the pattern. For this purpose we store all rules whose conclusions start with a variable in a separate stream in our table, indexed by the symbol `?`. ::: scheme (define THE-RULES the-empty-stream) (define (fetch-rules pattern frame) (if (use-index? pattern) (get-indexed-rules pattern) (get-all-rules))) (define (get-all-rules) THE-RULES) (define (get-indexed-rules pattern) (stream-append (get-stream (index-key-of pattern) 'rule-stream) (get-stream '? 'rule-stream))) ::: `add/rule/or/assertion!` is used by `query/driver/loop` to add assertions and rules to the data base. Each item is stored in the index, if appropriate, and in a stream of all assertions or rules in the data base. ::: scheme (define (add-rule-or-assertion! assertion) (if (rule? assertion) (add-rule! assertion) (add-assertion! assertion))) (define (add-assertion! assertion) (store-assertion-in-index assertion) (let ((old-assertions THE-ASSERTIONS)) (set! THE-ASSERTIONS (cons-stream assertion old-assertions)) 'ok)) (define (add-rule! rule) (store-rule-in-index rule) (let ((old-rules THE-RULES)) (set! THE-RULES (cons-stream rule old-rules)) 'ok)) ::: To actually store an assertion or a rule, we check to see if it can be indexed. If so, we store it in the appropriate stream. ::: scheme (define (store-assertion-in-index assertion) (if (indexable? assertion) (let ((key (index-key-of assertion))) (let ((current-assertion-stream (get-stream key 'assertion-stream))) (put key 'assertion-stream (cons-stream assertion current-assertion-stream)))))) (define (store-rule-in-index rule) (let ((pattern (conclusion rule))) (if (indexable? pattern) (let ((key (index-key-of pattern))) (let ((current-rule-stream (get-stream key 'rule-stream))) (put key 'rule-stream (cons-stream rule current-rule-stream))))))) ::: The following procedures define how the data-base index is used. A pattern (an assertion or a rule conclusion) will be stored in the table if it starts with a variable or a constant symbol. ::: scheme (define (indexable? pat) (or (constant-symbol? (car pat)) (var? (car pat)))) ::: The key under which a pattern is stored in the table is either `?` (if it starts with a variable) or the constant symbol with which it starts. ::: scheme (define (index-key-of pat) (let ((key (car pat))) (if (var? key) '? key))) ::: The index will be used to retrieve items that might match a pattern if the pattern starts with a constant symbol. ::: scheme (define (use-index? pat) (constant-symbol? (car pat))) ::: > **[]{#Exercise 4.70 label="Exercise 4.70"}Exercise 4.70:** What is the > purpose of the `let` bindings in the procedures `add/assertion!` and > `add/rule!` ? What would be wrong with the following implementation of > `add/assertion!` ? Hint: Recall the definition of the infinite stream > of ones in [Section 3.5.2](#Section 3.5.2): > `(define ones (cons/stream 1 ones))`. > > ::: scheme > (define (add-assertion! assertion) (store-assertion-in-index > assertion) (set! THE-ASSERTIONS (cons-stream assertion > THE-ASSERTIONS)) 'ok) > ::: #### Stream Operations {#Section 4.4.4.6} The query system uses a few stream operations that were not presented in [Chapter 3](#Chapter 3). `stream/append/delayed` and `interleave/delayed` are just like `stream/append` and `interleave` ([Section 3.5.3](#Section 3.5.3)), except that they take a delayed argument (like the `integral` procedure in [Section 3.5.4](#Section 3.5.4)). This postpones looping in some cases (see [Exercise 4.71](#Exercise 4.71)). ::: scheme (define (stream-append-delayed s1 delayed-s2) (if (stream-null? s1) (force delayed-s2) (cons-stream (stream-car s1) (stream-append-delayed (stream-cdr s1) delayed-s2)))) (define (interleave-delayed s1 delayed-s2) (if (stream-null? s1) (force delayed-s2) (cons-stream (stream-car s1) (interleave-delayed (force delayed-s2) (delay (stream-cdr s1)))))) ::: `stream/flatmap`, which is used throughout the query evaluator to map a procedure over a stream of frames and combine the resulting streams of frames, is the stream analog of the `flatmap` procedure introduced for ordinary lists in [Section 2.2.3](#Section 2.2.3). Unlike ordinary `flatmap`, however, we accumulate the streams with an interleaving process, rather than simply appending them (see [Exercise 4.72](#Exercise 4.72) and [Exercise 4.73](#Exercise 4.73)). ::: scheme (define (stream-flatmap proc s) (flatten-stream (stream-map proc s))) (define (flatten-stream stream) (if (stream-null? stream) the-empty-stream (interleave-delayed (stream-car stream) (delay (flatten-stream (stream-cdr stream)))))) ::: The evaluator also uses the following simple procedure to generate a stream consisting of a single element: ::: scheme (define (singleton-stream x) (cons-stream x the-empty-stream)) ::: #### Query Syntax Procedures {#Section 4.4.4.7} `type` and `contents`, used by `qeval` ([Section 4.4.4.2](#Section 4.4.4.2)), specify that a special form is identified by the symbol in its `car`. They are the same as the `type/tag` and `contents` procedures in [Section 2.4.2](#Section 2.4.2), except for the error message. ::: scheme (define (type exp) (if (pair? exp) (car exp) (error \"Unknown expression TYPE\" exp))) (define (contents exp) (if (pair? exp) (cdr exp) (error \"Unknown expression CONTENTS\" exp))) ::: The following procedures, used by `query/driver/loop` (in [Section 4.4.4.1](#Section 4.4.4.1)), specify that rules and assertions are added to the data base by expressions of the form `(assert! `$\langle$*`rule/or/assertion`*$\rangle$`)`: ::: scheme (define (assertion-to-be-added? exp) (eq? (type exp) 'assert!)) (define (add-assertion-body exp) (car (contents exp))) ::: Here are the syntax definitions for the `and`, `or`, `not`, and `lisp/value` special forms ([Section 4.4.4.2](#Section 4.4.4.2)): ::: scheme (define (empty-conjunction? exps) (null? exps)) (define (first-conjunct exps) (car exps)) (define (rest-conjuncts exps) (cdr exps)) (define (empty-disjunction? exps) (null? exps)) (define (first-disjunct exps) (car exps)) (define (rest-disjuncts exps) (cdr exps)) (define (negated-query exps) (car exps)) (define (predicate exps) (car exps)) (define (args exps) (cdr exps)) ::: The following three procedures define the syntax of rules: ::: scheme (define (rule? statement) (tagged-list? statement 'rule)) (define (conclusion rule) (cadr rule)) (define (rule-body rule) (if (null? (cddr rule)) '(always-true) (caddr rule))) ::: `query/driver/loop` ([Section 4.4.4.1](#Section 4.4.4.1)) calls `query/syntax/process` to transform pattern variables in the expression, which have the form `?symbol`, into the internal format `(? symbol)`. That is to say, a pattern such as `(job ?x ?y)` is actually represented internally by the system as `(job (? x) (? y))`. This increases the efficiency of query processing, since it means that the system can check to see if an expression is a pattern variable by checking whether the `car` of the expression is the symbol `?`, rather than having to extract characters from the symbol. The syntax transformation is accomplished by the following procedure:[^285] ::: scheme (define (query-syntax-process exp) (map-over-symbols expand-question-mark exp)) (define (map-over-symbols proc exp) (cond ((pair? exp) (cons (map-over-symbols proc (car exp)) (map-over-symbols proc (cdr exp)))) ((symbol? exp) (proc exp)) (else exp))) (define (expand-question-mark symbol) (let ((chars (symbol-\>string symbol))) (if (string=? (substring chars 0 1) \"?\") (list '? (string-\>symbol (substring chars 1 (string-length chars)))) symbol))) ::: Once the variables are transformed in this way, the variables in a pattern are lists starting with `?`, and the constant symbols (which need to be recognized for data-base indexing, [Section 4.4.4.5](#Section 4.4.4.5)) are just the symbols. ::: scheme (define (var? exp) (tagged-list? exp '?)) (define (constant-symbol? exp) (symbol? exp)) ::: Unique variables are constructed during rule application (in [Section 4.4.4.4](#Section 4.4.4.4)) by means of the following procedures. The unique identifier for a rule application is a number, which is incremented each time a rule is applied. ::: scheme (define rule-counter 0) (define (new-rule-application-id) (set! rule-counter (+ 1 rule-counter)) rule-counter) (define (make-new-variable var rule-application-id) (cons '? (cons rule-application-id (cdr var)))) ::: When `query/driver/loop` instantiates the query to print the answer, it converts any unbound pattern variables back to the right form for printing, using ::: scheme (define (contract-question-mark variable) (string-\>symbol (string-append \"?\" (if (number? (cadr variable)) (string-append (symbol-\>string (caddr variable)) \"-\" (number-\>string (cadr variable))) (symbol-\>string (cadr variable)))))) ::: #### Frames and Bindings {#Section 4.4.4.8} Frames are represented as lists of bindings, which are variable-value pairs: ::: scheme (define (make-binding variable value) (cons variable value)) (define (binding-variable binding) (car binding)) (define (binding-value binding) (cdr binding)) (define (binding-in-frame variable frame) (assoc variable frame)) (define (extend variable value frame) (cons (make-binding variable value) frame)) ::: > **[]{#Exercise 4.71 label="Exercise 4.71"}Exercise 4.71:** Louis > Reasoner wonders why the `simple/query` and `disjoin` procedures > ([Section 4.4.4.2](#Section 4.4.4.2)) are implemented using explicit > `delay` operations, rather than being defined as follows: > > ::: scheme > (define (simple-query query-pattern frame-stream) (stream-flatmap > (lambda (frame) (stream-append (find-assertions query-pattern frame) > (apply-rules query-pattern frame))) frame-stream)) (define (disjoin > disjuncts frame-stream) (if (empty-disjunction? disjuncts) > the-empty-stream (interleave (qeval (first-disjunct disjuncts) > frame-stream) (disjoin (rest-disjuncts disjuncts) frame-stream)))) > ::: > > Can you give examples of queries where these simpler definitions would > lead to undesirable behavior? > **[]{#Exercise 4.72 label="Exercise 4.72"}Exercise 4.72:** Why do > `disjoin` and `stream/flatmap` interleave the streams rather than > simply append them? Give examples that illustrate why interleaving > works better. (Hint: Why did we use `interleave` in [Section > 3.5.3](#Section 3.5.3)?) > **[]{#Exercise 4.73 label="Exercise 4.73"}Exercise 4.73:** Why does > `flatten/stream` use `delay` explicitly? What would be wrong with > defining it as follows: > > ::: scheme > (define (flatten-stream stream) (if (stream-null? stream) > the-empty-stream (interleave (stream-car stream) (flatten-stream > (stream-cdr stream))))) > ::: > **[]{#Exercise 4.74 label="Exercise 4.74"}Exercise 4.74:** Alyssa P. > Hacker proposes to use a simpler version of `stream/flatmap` in > `negate`, `lisp/value`, and `find/assertions`. She observes that the > procedure that is mapped over the frame stream in these cases always > produces either the empty stream or a singleton stream, so no > interleaving is needed when combining these streams. > > a. Fill in the missing expressions in Alyssa's program. > > ::: scheme > (define (simple-stream-flatmap proc s) (simple-flatten (stream-map > proc s))) (define (simple-flatten stream) (stream-map >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$  > (stream-filter >  $\color{SchemeDark}\langle$ ?? $\color{SchemeDark}\rangle$  > stream))) > ::: > > b. Does the query system's behavior change if we change it in this > way? > **[]{#Exercise 4.75 label="Exercise 4.75"}Exercise 4.75:** Implement > for the query language a new special form called `unique`. `unique` > should succeed if there is precisely one item in the data base > satisfying a specified query. For example, > > ::: scheme > (unique (job ?x (computer wizard))) > ::: > > should print the one-item stream > > ::: scheme > (unique (job (Bitdiddle Ben) (computer wizard))) > ::: > > since Ben is the only computer wizard, and > > ::: scheme > (unique (job ?x (computer programmer))) > ::: > > should print the empty stream, since there is more than one computer > programmer. Moreover, > > ::: scheme > (and (job ?x ?j) (unique (job ?anyone ?j))) > ::: > > should list all the jobs that are filled by only one person, and the > people who fill them. > > There are two parts to implementing `unique`. The first is to write a > procedure that handles this special form, and the second is to make > `qeval` dispatch to that procedure. The second part is trivial, since > `qeval` does its dispatching in a data-directed way. If your procedure > is called `uniquely/asserted`, all you need to do is > > ::: scheme > (put 'unique 'qeval uniquely-asserted) > ::: > > and `qeval` will dispatch to this procedure for every query whose > `type` (`car`) is the symbol `unique`. > > The real problem is to write the procedure `uniquely/asserted`. This > should take as input the `contents` (`cdr`) of the `unique` query, > together with a stream of frames. For each frame in the stream, it > should use `qeval` to find the stream of all extensions to the frame > that satisfy the given query. Any stream that does not have exactly > one item in it should be eliminated. The remaining streams should be > passed back to be accumulated into one big stream that is the result > of the `unique` query. This is similar to the implementation of the > `not` special form. > > Test your implementation by forming a query that lists all people who > supervise precisely one person. > **[]{#Exercise 4.76 label="Exercise 4.76"}Exercise 4.76:** Our > implementation of `and` as a series combination of queries ([Figure > 4.5](#Figure 4.5)) is elegant, but it is inefficient because in > processing the second query of the `and` we must scan the data base > for each frame produced by the first query. If the data base has $n$ > elements, and a typical query produces a number of output frames > proportional to $n$ (say $n / k$), then scanning the data base for > each frame produced by the first query will require $n^2 / k$ calls to > the pattern matcher. Another approach would be to process the two > clauses of the `and` separately, then look for all pairs of output > frames that are compatible. If each query produces $n / k$ output > frames, then this means that we must perform $n^2 / k^2$ compatibility > checks---a factor of $k$ fewer than the number of matches required in > our current method. > > Devise an implementation of `and` that uses this strategy. You must > implement a procedure that takes two frames as inputs, checks whether > the bindings in the frames are compatible, and, if so, produces a > frame that merges the two sets of bindings. This operation is similar > to unification. > **[]{#Exercise 4.77 label="Exercise 4.77"}Exercise 4.77:** In [Section > 4.4.3](#Section 4.4.3) we saw that `not` and `lisp/value` can cause > the query language to give "wrong" answers if these filtering > operations are applied to frames in which variables are unbound. > Devise a way to fix this shortcoming. One idea is to perform the > filtering in a "delayed" manner by appending to the frame a "promise" > to filter that is fulfilled only when enough variables have been bound > to make the operation possible. We could wait to perform filtering > until all other operations have been performed. However, for > efficiency's sake, we would like to perform filtering as soon as > possible so as to cut down on the number of intermediate frames > generated. > **[]{#Exercise 4.78 label="Exercise 4.78"}Exercise 4.78:** Redesign > the query language as a nondeterministic program to be implemented > using the evaluator of [Section 4.3](#Section 4.3), rather than as a > stream process. In this approach, each query will produce a single > answer (rather than the stream of all answers) and the user can type > `try/again` to see more answers. You should find that much of the > mechanism we built in this section is subsumed by nondeterministic > search and backtracking. You will probably also find, however, that > your new query language has subtle differences in behavior from the > one implemented here. Can you find examples that illustrate this > difference? > **[]{#Exercise 4.79 label="Exercise 4.79"}Exercise 4.79:** When we > implemented the Lisp evaluator in [Section 4.1](#Section 4.1), we saw > how to use local environments to avoid name conflicts between the > parameters of procedures. For example, in evaluating > > ::: scheme > (define (square x) (\* x x)) (define (sum-of-squares x y) (+ (square > x) (square y))) (sum-of-squares 3 4) > ::: > > there is no confusion between the `x` in `square` and the `x` in > `sum/of/squares`, because we evaluate the body of each procedure in an > environment that is specially constructed to contain bindings for the > local variables. In the query system, we used a different strategy to > avoid name conflicts in applying rules. Each time we apply a rule we > rename the variables with new names that are guaranteed to be unique. > The analogous strategy for the Lisp evaluator would be to do away with > local environments and simply rename the variables in the body of a > procedure each time we apply the procedure. > > Implement for the query language a rule-application method that uses > environments rather than renaming. See if you can build on your > environment structure to create constructs in the query language for > dealing with large systems, such as the rule analog of > block-structured procedures. Can you relate any of this to the problem > of making deductions in a context (e.g., "If I supposed that $P$ were > true, then I would be able to deduce $A$ and $B$.") as a method of > problem solving? (This problem is open-ended. A good answer is > probably worth a Ph.D.) # Computing with Register Machines {#Chapter 5} > My aim is to show that the heavenly machine is not a kind of divine, > live being, but a kind of clockwork (and he who believes that a clock > has soul attributes the maker's glory to the work), insofar as nearly > all the manifold motions are caused by a most simple and material > force, just as all motions of the clock are caused by a single weight. > > ---Johannes Kepler (letter to Herwart von Hohenburg, 1605) We began this book by studying processes and by describing processes in terms of procedures written in Lisp. To explain the meanings of these procedures, we used a succession of models of evaluation: the substitution model of [Chapter 1](#Chapter 1), the environment model of [Chapter 3](#Chapter 3), and the metacircular evaluator of [Chapter 4](#Chapter 4). Our examination of the metacircular evaluator, in particular, dispelled much of the mystery of how Lisp-like languages are interpreted. But even the metacircular evaluator leaves important questions unanswered, because it fails to elucidate the mechanisms of control in a Lisp system. For instance, the evaluator does not explain how the evaluation of a subexpression manages to return a value to the expression that uses this value, nor does the evaluator explain how some recursive procedures generate iterative processes (that is, are evaluated using constant space) whereas other recursive procedures generate recursive processes. These questions remain unanswered because the metacircular evaluator is itself a Lisp program and hence inherits the control structure of the underlying Lisp system. In order to provide a more complete description of the control structure of the Lisp evaluator, we must work at a more primitive level than Lisp itself. In this chapter we will describe processes in terms of the step-by-step operation of a traditional computer. Such a computer, or *register machine*, sequentially executes *instructions* that manipulate the contents of a fixed set of storage elements called *registers*. A typical register-machine instruction applies a primitive operation to the contents of some registers and assigns the result to another register. Our descriptions of processes executed by register machines will look very much like "machine-language" programs for traditional computers. However, instead of focusing on the machine language of any particular computer, we will examine several Lisp procedures and design a specific register machine to execute each procedure. Thus, we will approach our task from the perspective of a hardware architect rather than that of a machine-language computer programmer. In designing register machines, we will develop mechanisms for implementing important programming constructs such as recursion. We will also present a language for describing designs for register machines. In [Section 5.2](#Section 5.2) we will implement a Lisp program that uses these descriptions to simulate the machines we design. Most of the primitive operations of our register machines are very simple. For example, an operation might add the numbers fetched from two registers, producing a result to be stored into a third register. Such an operation can be performed by easily described hardware. In order to deal with list structure, however, we will also use the memory operations `car`, `cdr`, and `cons`, which require an elaborate storage-allocation mechanism. In [Section 5.3](#Section 5.3) we study their implementation in terms of more elementary operations. In [Section 5.4](#Section 5.4), after we have accumulated experience formulating simple procedures as register machines, we will design a machine that carries out the algorithm described by the metacircular evaluator of [Section 4.1](#Section 4.1). This will fill in the gap in our understanding of how Scheme expressions are interpreted, by providing an explicit model for the mechanisms of control in the evaluator. In [Section 5.5](#Section 5.5) we will study a simple compiler that translates Scheme programs into sequences of instructions that can be executed directly with the registers and operations of the evaluator register machine. ## Designing Register Machines {#Section 5.1} To design a register machine, we must design its *data paths* (registers and operations) and the *controller* that sequences these operations. To illustrate the design of a simple register machine, let us examine Euclid's Algorithm, which is used to compute the greatest common divisor (gcd) of two integers. As we saw in [Section 1.2.5](#Section 1.2.5), Euclid's Algorithm can be carried out by an iterative process, as specified by the following procedure: ::: scheme (define (gcd a b) (if (= b 0) a (gcd b (remainder a b)))) ::: A machine to carry out this algorithm must keep track of two numbers, $a$ and $b$, so let us assume that these numbers are stored in two registers with those names. The basic operations required are testing whether the contents of register `b` is zero and computing the remainder of the contents of register `a` divided by the contents of register `b`. The remainder operation is a complex process, but assume for the moment that we have a primitive device that computes remainders. On each cycle of the gcd algorithm, the contents of register `a` must be replaced by the contents of register `b`, and the contents of `b` must be replaced by the remainder of the old contents of `a` divided by the old contents of `b`. It would be convenient if these replacements could be done simultaneously, but in our model of register machines we will assume that only one register can be assigned a new value at each step. To accomplish the replacements, our machine will use a third "temporary" register, which we call `t`. (First the remainder will be placed in `t`, then the contents of `b` will be placed in `a`, and finally the remainder stored in `t` will be placed in `b`.) We can illustrate the registers and operations required for this machine by using the data-path diagram shown in [Figure 5.1](#Figure 5.1). In this diagram, the registers (`a`, `b`, and `t`) are represented by rectangles. Each way to assign a value to a register is indicated by an arrow with an `X` behind the head, pointing from the source of data to the register. We can think of the `X` as a button that, when pushed, allows the value at the source to "flow" into the designated register. The label next to each button is the name we will use to refer to the button. The names are arbitrary, and can be chosen to have mnemonic value (for example, `a←b` denotes pushing the button that assigns the contents of register `b` to register `a`). The source of data for a register can be another register (as in the `a←b` assignment), an operation result (as in the `t←r` assignment), or a constant (a built-in value that cannot be changed, represented in a data-path diagram by a triangle containing the constant). []{#Figure 5.1 label="Figure 5.1"} ![image](fig/chap5/Fig5.1a.pdf){width="58mm"} **Figure 5.1:** Data paths for a gcd machine. An operation that computes a value from constants and the contents of registers is represented in a data-path diagram by a trapezoid containing a name for the operation. For example, the box marked `rem` in [Figure 5.1](#Figure 5.1) represents an operation that computes the remainder of the contents of the registers `a` and `b` to which it is attached. Arrows (without buttons) point from the input registers and constants to the box, and arrows connect the operation's output value to registers. A test is represented by a circle containing a name for the test. For example, our gcd machine has an operation that tests whether the contents of register `b` is zero. A test also has arrows from its input registers and constants, but it has no output arrows; its value is used by the controller rather than by the data paths. Overall, the data-path diagram shows the registers and operations that are required for the machine and how they must be connected. If we view the arrows as wires and the `X` buttons as switches, the data-path diagram is very like the wiring diagram for a machine that could be constructed from electrical components. []{#Figure 5.2 label="Figure 5.2"} ![image](fig/chap5/Fig5.2.pdf){width="41mm"} **Figure 5.2:** Controller for a gcd machine. In order for the data paths to actually compute gcds, the buttons must be pushed in the correct sequence. We will describe this sequence in terms of a controller diagram, as illustrated in [Figure 5.2](#Figure 5.2). The elements of the controller diagram indicate how the data-path components should be operated. The rectangular boxes in the controller diagram identify data-path buttons to be pushed, and the arrows describe the sequencing from one step to the next. The diamond in the diagram represents a decision. One of the two sequencing arrows will be followed, depending on the value of the data-path test identified in the diamond. We can interpret the controller in terms of a physical analogy: Think of the diagram as a maze in which a marble is rolling. When the marble rolls into a box, it pushes the data-path button that is named by the box. When the marble rolls into a decision node (such as the test for `b` = 0), it leaves the node on the path determined by the result of the indicated test. Taken together, the data paths and the controller completely describe a machine for computing gcds. We start the controller (the rolling marble) at the place marked `start`, after placing numbers in registers `a` and `b`. When the controller reaches `done`, we will find the value of the gcd in register `a`. > **[]{#Exercise 5.1 label="Exercise 5.1"}Exercise 5.1:** Design a > register machine to compute factorials using the iterative algorithm > specified by the following procedure. Draw data-path and controller > diagrams for this machine. > > ::: scheme > (define (factorial n) (define (iter product counter) (if (\> counter > n) product (iter (\* counter product) (+ counter 1)))) (iter 1 1)) > ::: ### A Language for Describing Register Machines {#Section 5.1.1} Data-path and controller diagrams are adequate for representing simple machines such as gcd, but they are unwieldy for describing large machines such as a Lisp interpreter. To make it possible to deal with complex machines, we will create a language that presents, in textual form, all the information given by the data-path and controller diagrams. We will start with a notation that directly mirrors the diagrams. We define the data paths of a machine by describing the registers and the operations. To describe a register, we give it a name and specify the buttons that control assignment to it. We give each of these buttons a name and specify the source of the data that enters the register under the button's control. (The source is a register, a constant, or an operation.) To describe an operation, we give it a name and specify its inputs (registers or constants). We define the controller of a machine as a sequence of *instructions* together with *labels* that identify *entry points* in the sequence. An instruction is one of the following: - The name of a data-path button to push to assign a value to a register. (This corresponds to a box in the controller diagram.) - A `test` instruction, that performs a specified test. - A conditional branch (`branch` instruction) to a location indicated by a controller label, based on the result of the previous test. (The test and branch together correspond to a diamond in the controller diagram.) If the test is false, the controller should continue with the next instruction in the sequence. Otherwise, the controller should continue with the instruction after the label. - An unconditional branch (`goto` instruction) naming a controller label at which to continue execution. The machine starts at the beginning of the controller instruction sequence and stops when execution reaches the end of the sequence. Except when a branch changes the flow of control, instructions are executed in the order in which they are listed. > **[]{#Figure 5.3 label="Figure 5.3"}Figure 5.3:** $\downarrow$ A > specification of the gcd machine. > > ::: scheme > (data-paths (registers ((name a) (buttons ((name a\<-b) (source > (register b))))) ((name b) (buttons ((name b\<-t) (source (register > t))))) ((name t) (buttons ((name t\<-r) (source (operation rem)))))) > (operations ((name rem) (inputs (register a) (register b))) ((name =) > (inputs (register b) (constant 0))))) (controller test-b  [; > label]{.roman}  (test =)  [; test]{.roman}  (branch (label gcd-done)) >  [; conditional branch]{.roman}  (t\<-r)  [; button push]{.roman}  > (a\<-b)  [; button push]{.roman}  (b\<-t)  [; button push]{.roman}  > (goto (label test-b))  [; unconditional branch]{.roman}  gcd-done)  [; > label]{.roman}  > ::: [Figure 5.3](#Figure 5.3) shows the gcd machine described in this way. This example only hints at the generality of these descriptions, since the gcd machine is a very simple case: Each register has only one button, and each button and test is used only once in the controller. Unfortunately, it is difficult to read such a description. In order to understand the controller instructions we must constantly refer back to the definitions of the button names and the operation names, and to understand what the buttons do we may have to refer to the definitions of the operation names. We will thus transform our notation to combine the information from the data-path and controller descriptions so that we see it all together. To obtain this form of description, we will replace the arbitrary button and operation names by the definitions of their behavior. That is, instead of saying (in the controller) "Push button `t←r`" and separately saying (in the data paths) "Button `t←r` assigns the value of the `rem` operation to register `t`" and "The `rem` operation's inputs are the contents of registers `a` and `b`," we will say (in the controller) "Push the button that assigns to register `t` the value of the `rem` operation on the contents of registers `a` and `b`." Similarly, instead of saying (in the controller) "Perform the `=` test" and separately saying (in the data paths) "The `=` test operates on the contents of register `b` and the constant 0," we will say "Perform the `=` test on the contents of register `b` and the constant 0." We will omit the data-path description, leaving only the controller sequence. Thus, the gcd machine is described as follows: ::: scheme (controller test-b (test (op =) (reg b) (const 0)) (branch (label gcd-done)) (assign t (op rem) (reg a) (reg b)) (assign a (reg b)) (assign b (reg t)) (goto (label test-b)) gcd-done) ::: This form of description is easier to read than the kind illustrated in [Figure 5.3](#Figure 5.3), but it also has disadvantages: - It is more verbose for large machines, because complete descriptions of the data-path elements are repeated whenever the elements are mentioned in the controller instruction sequence. (This is not a problem in the gcd example, because each operation and button is used only once.) Moreover, repeating the data-path descriptions obscures the actual data-path structure of the machine; it is not obvious for a large machine how many registers, operations, and buttons there are and how they are interconnected. - Because the controller instructions in a machine definition look like Lisp expressions, it is easy to forget that they are not arbitrary Lisp expressions. They can notate only legal machine operations. For example, operations can operate directly only on constants and the contents of registers, not on the results of other operations. In spite of these disadvantages, we will use this register-machine language throughout this chapter, because we will be more concerned with understanding controllers than with understanding the elements and connections in data paths. We should keep in mind, however, that data-path design is crucial in designing real machines. > **[]{#Exercise 5.2 label="Exercise 5.2"}Exercise 5.2:** Use the > register-machine language to describe the iterative factorial machine > of [Exercise 5.1](#Exercise 5.1). #### Actions {#actions .unnumbered} Let us modify the gcd machine so that we can type in the numbers whose gcd we want and get the answer printed at our terminal. We will not discuss how to make a machine that can read and print, but will assume (as we do when we use `read` and `display` in Scheme) that they are available as primitive operations.[^286] []{#Figure 5.4 label="Figure 5.4"} ![image](fig/chap5/Fig5.4b.pdf){width="107mm"} **Figure 5.4:** A gcd machine that reads inputs and prints results. `read` is like the operations we have been using in that it produces a value that can be stored in a register. But `read` does not take inputs from any registers; its value depends on something that happens outside the parts of the machine we are designing. We will allow our machine's operations to have such behavior, and thus will draw and notate the use of `read` just as we do any other operation that computes a value. `print`, on the other hand, differs from the operations we have been using in a fundamental way: It does not produce an output value to be stored in a register. Though it has an effect, this effect is not on a part of the machine we are designing. We will refer to this kind of operation as an *action*. We will represent an action in a data-path diagram just as we represent an operation that computes a value---as a trapezoid that contains the name of the action. Arrows point to the action box from any inputs (registers or constants). We also associate a button with the action. Pushing the button makes the action happen. To make a controller push an action button we use a new kind of instruction called `perform`. Thus, the action of printing the contents of register `a` is represented in a controller sequence by the instruction ::: scheme (perform (op print) (reg a)) ::: [Figure 5.4](#Figure 5.4) shows the data paths and controller for the new gcd machine. Instead of having the machine stop after printing the answer, we have made it start over, so that it repeatedly reads a pair of numbers, computes their gcd, and prints the result. This structure is like the driver loops we used in the interpreters of [Chapter 4](#Chapter 4). ### Abstraction in Machine Design {#Section 5.1.2} We will often define a machine to include "primitive" operations that are actually very complex. For example, in [Section 5.4](#Section 5.4) and [Section 5.5](#Section 5.5) we will treat Scheme's environment manipulations as primitive. Such abstraction is valuable because it allows us to ignore the details of parts of a machine so that we can concentrate on other aspects of the design. The fact that we have swept a lot of complexity under the rug, however, does not mean that a machine design is unrealistic. We can always replace the complex "primitives" by simpler primitive operations. Consider the gcd machine. The machine has an instruction that computes the remainder of the contents of registers `a` and `b` and assigns the result to register `t`. If we want to construct the gcd machine without using a primitive remainder operation, we must specify how to compute remainders in terms of simpler operations, such as subtraction. Indeed, we can write a Scheme procedure that finds remainders in this way: ::: scheme (define (remainder n d) (if (\< n d) n (remainder (- n d) d))) ::: []{#Figure 5.5 label="Figure 5.5"} ![image](fig/chap5/Fig5.5a.pdf){width="67mm"} > **Figure 5.5:** Data paths and controller for the elaborated > gcd machine. We can thus replace the remainder operation in the gcd machine's data paths with a subtraction operation and a comparison test. [Figure 5.5](#Figure 5.5) shows the data paths and controller for the elaborated machine. The instruction ::: scheme (assign t (op rem) (reg a) (reg b)) ::: in the gcd controller definition is replaced by a sequence of instructions that contains a loop, as shown in [Figure 5.6](#Figure 5.6). > **[]{#Figure 5.6 label="Figure 5.6"}Figure 5.6:** $\downarrow$ > Controller instruction sequence for the gcd machine in > [Figure 5.5](#Figure 5.5). > > ::: scheme > (controller test-b (test (op =) (reg b) (const 0)) (branch (label > gcd-done)) (assign t (reg a)) rem-loop (test (op \<) (reg t) (reg b)) > (branch (label rem-done)) (assign t (op -) (reg t) (reg b)) (goto > (label rem-loop)) rem-done (assign a (reg b)) (assign b (reg t)) (goto > (label test-b)) gcd-done) > ::: > **[]{#Exercise 5.3 label="Exercise 5.3"}Exercise 5.3:** Design a > machine to compute square roots using Newton's method, as described in > [Section 1.1.7](#Section 1.1.7): > > ::: scheme > (define (sqrt x) (define (good-enough? guess) (\< (abs (- (square > guess) x)) 0.001)) (define (improve guess) (average guess (/ x > guess))) (define (sqrt-iter guess) (if (good-enough? guess) guess > (sqrt-iter (improve guess)))) (sqrt-iter 1.0)) > ::: > > Begin by assuming that `good/enough?` and `improve` operations are > available as primitives. Then show how to expand these in terms of > arithmetic operations. Describe each version of the `sqrt` machine > design by drawing a data-path diagram and writing a controller > definition in the register-machine language. ### Subroutines {#Section 5.1.3} When designing a machine to perform a computation, we would often prefer to arrange for components to be shared by different parts of the computation rather than duplicate the components. Consider a machine that includes two gcd computations---one that finds the gcd of the contents of registers `a` and `b` and one that finds the gcd of the contents of registers `c` and `d`. We might start by assuming we have a primitive `gcd` operation, then expand the two instances of `gcd` in terms of more primitive operations. [Figure 5.7](#Figure 5.7) shows just the gcd portions of the resulting machine's data paths, without showing how they connect to the rest of the machine. The figure also shows the corresponding portions of the machine's controller sequence. []{#Figure 5.7 label="Figure 5.7"} ![image](fig/chap5/Fig5.7b.pdf){width="105mm"} > **Figure 5.7:** Portions of the data paths and controller sequence for > a machine with two gcd computations. This machine has two remainder operation boxes and two boxes for testing equality. If the duplicated components are complicated, as is the remainder box, this will not be an economical way to build the machine. We can avoid duplicating the data-path components by using the same components for both gcd computations, provided that doing so will not affect the rest of the larger machine's computation. If the values in registers `a` and `b` are not needed by the time the controller gets to `gcd/2` (or if these values can be moved to other registers for safekeeping), we can change the machine so that it uses registers `a` and `b`, rather than registers `c` and `d`, in computing the second gcd as well as the first. If we do this, we obtain the controller sequence shown in [Figure 5.8](#Figure 5.8). > **[]{#Figure 5.8 label="Figure 5.8"}Figure 5.8:** $\downarrow$ > Portions of the controller sequence for a machine that uses the same > data-path components for two different gcd computations. > > ::: scheme > gcd-1 (test (op =) (reg b) (const 0)) (branch (label after-gcd-1)) > (assign t (op rem) (reg a) (reg b)) (assign a (reg b)) (assign b (reg > t)) (goto (label gcd-1)) after-gcd-1  $\dots$  gcd-2 (test (op =) (reg > b) (const 0)) (branch (label after-gcd-2)) (assign t (op rem) (reg a) > (reg b)) (assign a (reg b)) (assign b (reg t)) (goto (label gcd-2)) > after-gcd-2 > ::: We have removed the duplicate data-path components (so that the data paths are again as in [Figure 5.1](#Figure 5.1)), but the controller now has two gcd sequences that differ only in their entry-point labels. It would be better to replace these two sequences by branches to a single sequence---a `gcd` *subroutine*---at the end of which we branch back to the correct place in the main instruction sequence. We can accomplish this as follows: Before branching to `gcd`, we place a distinguishing value (such as 0 or 1) into a special register, `continue`. At the end of the `gcd` subroutine we return either to `after/gcd/1` or to `after/gcd/2`, depending on the value of the `continue` register. [Figure 5.9](#Figure 5.9) shows the relevant portion of the resulting controller sequence, which includes only a single copy of the `gcd` instructions. > **[]{#Figure 5.9 label="Figure 5.9"}Figure 5.9:** $\downarrow$ Using a > `continue` register to avoid the duplicate controller sequence in > [Figure 5.8](#Figure 5.8). > > ::: scheme > gcd (test (op =) (reg b) (const 0)) (branch (label gcd-done)) (assign > t (op rem) (reg a) (reg b)) (assign a (reg b)) (assign b (reg t)) > (goto (label gcd)) gcd-done (test (op =) (reg continue) (const 0)) > (branch (label after-gcd-1)) (goto (label after-gcd-2))  $\dots$   [;; > Before branching to `gcd` from the first place where]{.roman}   [;; it > is needed, we place 0 in the `continue` register]{.roman}  (assign > continue (const 0)) (goto (label gcd)) after-gcd-1  $\dots$  > >  [;; Before the second use of `gcd`, we place 1]{.roman}   [;; in the > `continue` register]{.roman}  (assign continue (const 1)) (goto (label > gcd)) after-gcd-2 > ::: This is a reasonable approach for handling small problems, but it would be awkward if there were many instances of gcd computations in the controller sequence. To decide where to continue executing after the `gcd` subroutine, we would need tests in the data paths and branch instructions in the controller for all the places that use `gcd`. A more powerful method for implementing subroutines is to have the `continue` register hold the label of the entry point in the controller sequence at which execution should continue when the subroutine is finished. Implementing this strategy requires a new kind of connection between the data paths and the controller of a register machine: There must be a way to assign to a register a label in the controller sequence in such a way that this value can be fetched from the register and used to continue execution at the designated entry point. To reflect this ability, we will extend the `assign` instruction of the register-machine language to allow a register to be assigned as value a label from the controller sequence (as a special kind of constant). We will also extend the `goto` instruction to allow execution to continue at the entry point described by the contents of a register rather than only at an entry point described by a constant label. Using these new constructs we can terminate the `gcd` subroutine with a branch to the location stored in the `continue` register. This leads to the controller sequence shown in [Figure 5.10](#Figure 5.10). > **[]{#Figure 5.10 label="Figure 5.10"}Figure 5.10:** $\downarrow$ > Assigning labels to the `continue` register simplifies and generalizes > the strategy shown in [Figure 5.9](#Figure 5.9). > > ::: scheme > gcd (test (op =) (reg b) (const 0)) (branch (label gcd-done)) (assign > t (op rem) (reg a) (reg b)) (assign a (reg b)) (assign b (reg t)) > (goto (label gcd)) gcd-done (goto (reg continue))  $\dots$   [;; > Before calling `gcd`, we assign to `continue`]{.roman}   [;; the label > to which `gcd` should return.]{.roman}  (assign continue (label > after-gcd-1)) (goto (label gcd)) after-gcd-1  $\dots$   [;; Here is > the second call to `gcd`,]{.roman}   [;; with a different > continuation.]{.roman}  (assign continue (label after-gcd-2)) (goto > (label gcd)) after-gcd-2 > ::: A machine with more than one subroutine could use multiple continuation registers (e.g., `gcd/continue`, `factorial/continue`) or we could have all subroutines share a single `continue` register. Sharing is more economical, but we must be careful if we have a subroutine (`sub1`) that calls another subroutine (`sub2`). Unless `sub1` saves the contents of `continue` in some other register before setting up `continue` for the call to `sub2`, `sub1` will not know where to go when it is finished. The mechanism developed in the next section to handle recursion also provides a better solution to this problem of nested subroutine calls. ### Using a Stack to Implement Recursion {#Section 5.1.4} With the ideas illustrated so far, we can implement any iterative process by specifying a register machine that has a register corresponding to each state variable of the process. The machine repeatedly executes a controller loop, changing the contents of the registers, until some termination condition is satisfied. At each point in the controller sequence, the state of the machine (representing the state of the iterative process) is completely determined by the contents of the registers (the values of the state variables). Implementing recursive processes, however, requires an additional mechanism. Consider the following recursive method for computing factorials, which we first examined in [Section 1.2.1](#Section 1.2.1): ::: scheme (define (factorial n) (if (= n 1) 1 (\* (factorial (- n 1)) n))) ::: As we see from the procedure, computing $n!$ requires computing $(n - 1)!$. Our gcd machine, modeled on the procedure ::: scheme (define (gcd a b) (if (= b 0) a (gcd b (remainder a b)))) ::: similarly had to compute another gcd. But there is an important difference between the `gcd` procedure, which reduces the original computation to a new gcd computation, and `factorial`, which requires computing another factorial as a subproblem. In gcd, the answer to the new gcd computation is the answer to the original problem. To compute the next gcd, we simply place the new arguments in the input registers of the gcd machine and reuse the machine's data paths by executing the same controller sequence. When the machine is finished solving the final gcd problem, it has completed the entire computation. In the case of factorial (or any recursive process) the answer to the new factorial subproblem is not the answer to the original problem. The value obtained for $(n - 1)!$ must be multiplied by $n$ to get the final answer. If we try to imitate the gcd design, and solve the factorial subproblem by decrementing the `n` register and rerunning the factorial machine, we will no longer have available the old value of `n` by which to multiply the result. We thus need a second factorial machine to work on the subproblem. This second factorial computation itself has a factorial subproblem, which requires a third factorial machine, and so on. Since each factorial machine contains another factorial machine within it, the total machine contains an infinite nest of similar machines and hence cannot be constructed from a fixed, finite number of parts. Nevertheless, we can implement the factorial process as a register machine if we can arrange to use the same components for each nested instance of the machine. Specifically, the machine that computes $n!$ should use the same components to work on the subproblem of computing $(n - 1)!$, on the subproblem for $(n - 2)!$, and so on. This is plausible because, although the factorial process dictates that an unbounded number of copies of the same machine are needed to perform a computation, only one of these copies needs to be active at any given time. When the machine encounters a recursive subproblem, it can suspend work on the main problem, reuse the same physical parts to work on the subproblem, then continue the suspended computation. In the subproblem, the contents of the registers will be different than they were in the main problem. (In this case the `n` register is decremented.) In order to be able to continue the suspended computation, the machine must save the contents of any registers that will be needed after the subproblem is solved so that these can be restored to continue the suspended computation. In the case of factorial, we will save the old value of `n`, to be restored when we are finished computing the factorial of the decremented `n` register.[^287] Since there is no *a priori* limit on the depth of nested recursive calls, we may need to save an arbitrary number of register values. These values must be restored in the reverse of the order in which they were saved, since in a nest of recursions the last subproblem to be entered is the first to be finished. This dictates the use of a *stack*, or "last in, first out" data structure, to save register values. We can extend the register-machine language to include a stack by adding two kinds of instructions: Values are placed on the stack using a `save` instruction and restored from the stack using a `restore` instruction. After a sequence of values has been `save`d on the stack, a sequence of `restore`s will retrieve these values in reverse order.[^288] With the aid of the stack, we can reuse a single copy of the factorial machine's data paths for each factorial subproblem. There is a similar design issue in reusing the controller sequence that operates the data paths. To reexecute the factorial computation, the controller cannot simply loop back to the beginning, as with an iterative process, because after solving the $(n - 1)!$ subproblem the machine must still multiply the result by $n$. The controller must suspend its computation of $n!$, solve the $(n - 1)!$ subproblem, then continue its computation of $n!$. This view of the factorial computation suggests the use of the subroutine mechanism described in [Section 5.1.3](#Section 5.1.3), which has the controller use a `continue` register to transfer to the part of the sequence that solves a subproblem and then continue where it left off on the main problem. We can thus make a factorial subroutine that returns to the entry point stored in the `continue` register. Around each subroutine call, we save and restore `continue` just as we do the `n` register, since each "level" of the factorial computation will use the same `continue` register. That is, the factorial subroutine must put a new value in `continue` when it calls itself for a subproblem, but it will need the old value in order to return to the place that called it to solve a subproblem. [Figure 5.11](#Figure 5.11) shows the data paths and controller for a machine that implements the recursive `factorial` procedure. The machine has a stack and three registers, called `n`, `val`, and `continue`. To simplify the data-path diagram, we have not named the register-assignment buttons, only the stack-operation buttons (`sc` and `sn` to save registers, `rc` and `rn` to restore registers). To operate the machine, we put in register `n` the number whose factorial we wish to compute and start the machine. When the machine reaches `fact/done`, the computation is finished and the answer will be found in the `val` register. In the controller sequence, `n` and `continue` are saved before each recursive call and restored upon return from the call. Returning from a call is accomplished by branching to the location stored in `continue`. `continue` is initialized when the machine starts so that the last return will go to `fact/done`. The `val` register, which holds the result of the factorial computation, is not saved before the recursive call, because the old contents of `val` is not useful after the subroutine returns. Only the new value, which is the value produced by the subcomputation, is needed. []{#Figure 5.11 label="Figure 5.11"} ![image](fig/chap5/Fig5.11a.pdf){width="106mm"} **Figure 5.11:** A recursive factorial machine. Although in principle the factorial computation requires an infinite machine, the machine in [Figure 5.11](#Figure 5.11) is actually finite except for the stack, which is potentially unbounded. Any particular physical implementation of a stack, however, will be of finite size, and this will limit the depth of recursive calls that can be handled by the machine. This implementation of factorial illustrates the general strategy for realizing recursive algorithms as ordinary register machines augmented by stacks. When a recursive subproblem is encountered, we save on the stack the registers whose current values will be required after the subproblem is solved, solve the recursive subproblem, then restore the saved registers and continue execution on the main problem. The `continue` register must always be saved. Whether there are other registers that need to be saved depends on the particular machine, since not all recursive computations need the original values of registers that are modified during solution of the subproblem (see [Exercise 5.4](#Exercise 5.4)). #### A double recursion {#a-double-recursion .unnumbered} Let us examine a more complex recursive process, the tree-recursive computation of the Fibonacci numbers, which we introduced in [Section 1.2.2](#Section 1.2.2): ::: scheme (define (fib n) (if (\< n 2) n (+ (fib (- n 1)) (fib (- n 2))))) ::: Just as with factorial, we can implement the recursive Fibonacci computation as a register machine with registers `n`, `val`, and `continue`. The machine is more complex than the one for factorial, because there are two places in the controller sequence where we need to perform recursive calls---once to compute ${\rm Fib}(n - 1)$ and once to compute ${\rm Fib}(n - 2)$. To set up for each of these calls, we save the registers whose values will be needed later, set the `n` register to the number whose Fib we need to compute recursively ($n - 1$ or $n - 2$), and assign to `continue` the entry point in the main sequence to which to return (`afterfib/n/1` or `afterfib/n/2`, respectively). We then go to `fib/loop`. When we return from the recursive call, the answer is in `val`. [Figure 5.12](#Figure 5.12) shows the controller sequence for this machine. > **[]{#Figure 5.12 label="Figure 5.12"}Figure 5.12:** $\downarrow$ > Controller for a machine to compute Fibonacci numbers. > > ::: scheme > (controller (assign continue (label fib-done)) fib-loop (test (op \<) > (reg n) (const 2)) (branch (label immediate-answer))  [;; set up to > compute Fib$(n-1)$]{.roman}  (save continue) (assign continue (label > afterfib-n-1)) (save n)  [; save old value of `n`]{.roman}  (assign n > (op -) (reg n) (const 1))  [; clobber `n` to `n/1`]{.roman}  (goto > (label fib-loop))  [; perform recursive call]{.roman}  afterfib-n-1 >  [; upon return, `val` contains Fib$(n-1)$]{.roman}  (restore n) > (restore continue)  [;; set up to compute Fib$(n - 2)$]{.roman}  > (assign n (op -) (reg n) (const 2)) (save continue) (assign continue > (label afterfib-n-2)) (save val)  [; save Fib$(n-1)$]{.roman}  (goto > (label fib-loop)) afterfib-n-2  [; upon return, `val` contains > Fib$(n-2)$]{.roman}  (assign n (reg val))  [; `n` now contains > Fib$(n-2)$]{.roman}  (restore val)  [; `val` now contains > Fib$(n-1)$]{.roman}  (restore continue) (assign val  [; Fib$(n-1)$ + > Fib$(n-2)$]{.roman}  (op +) (reg val) (reg n)) (goto (reg continue)) >  [; return to caller, answer is in `val`]{.roman}  immediate-answer > (assign val (reg n))  [; base case: Fib$(n) = n$]{.roman}  (goto (reg > continue)) fib-done) > ::: > **[]{#Exercise 5.4 label="Exercise 5.4"}Exercise 5.4:** Specify > register machines that implement each of the following procedures. For > each machine, write a controller instruction sequence and draw a > diagram showing the data paths. > > a. Recursive exponentiation: > > ::: scheme > (define (expt b n) (if (= n 0) 1 (\* b (expt b (- n 1))))) > ::: > > b. Iterative exponentiation: > > ::: scheme > (define (expt b n) (define (expt-iter counter product) (if (= > counter 0) product (expt-iter (- counter 1) (\* b product)))) > (expt-iter n 1)) > ::: > **[]{#Exercise 5.5 label="Exercise 5.5"}Exercise 5.5:** Hand-simulate > the factorial and Fibonacci machines, using some nontrivial input > (requiring execution of at least one recursive call). Show the > contents of the stack at each significant point in the execution. > **[]{#Exercise 5.6 label="Exercise 5.6"}Exercise 5.6:** Ben Bitdiddle > observes that the Fibonacci machine's controller sequence has an extra > `save` and an extra `restore`, which can be removed to make a faster > machine. Where are these instructions? ### Instruction Summary {#Section 5.1.5} A controller instruction in our register-machine language has one of the following forms, where each $\langle$*input*$_i\rangle$ is either `(reg `$\langle$*`register/name`*$\rangle$`)` or `(const `$\langle$*`constant/value`*$\rangle$`)`. These instructions were introduced in [Section 5.1.1](#Section 5.1.1): ::: scheme (assign  $\color{SchemeDark}\langle$  *register-name*  $\color{SchemeDark}\rangle$  (reg  $\color{SchemeDark}\langle$  *register-name*  $\color{SchemeDark}\rangle$ )) (assign  $\color{SchemeDark}\langle$  *register-name*  $\color{SchemeDark}\rangle$  (const  $\color{SchemeDark}\langle$  *constant-value*  $\color{SchemeDark}\rangle$ )) (assign  $\color{SchemeDark}\langle$  *register-name*  $\color{SchemeDark}\rangle$  (op  $\color{SchemeDark}\langle$  *operation-name*  $\color{SchemeDark}\rangle$ )  $\color{SchemeDark}\langle$  *input*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$   $\dots$   $\color{SchemeDark}\langle$  *input*  $\color{SchemeDark}_{\hbox{\ttfamily\itshape\scriptsize n}}\rangle$ ) (perform (op  $\color{SchemeDark}\langle$  *operation-name*  $\color{SchemeDark}\rangle$ )  $\color{SchemeDark}\langle$  *input*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$   $\dots$   $\color{SchemeDark}\langle$  *input*  $\color{SchemeDark}_{\hbox{\ttfamily\itshape\scriptsize n}}\rangle$ ) (test (op  $\color{SchemeDark}\langle$  *operation-name*  $\color{SchemeDark}\rangle$ )  $\color{SchemeDark}\langle$  *input*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$   $\dots$   $\color{SchemeDark}\langle$  *input*  $\color{SchemeDark}_{\hbox{\ttfamily\itshape\scriptsize n}}\rangle$ ) (branch (label  $\color{SchemeDark}\langle$  *label-name*  $\color{SchemeDark}\rangle$ )) (goto (label  $\color{SchemeDark}\langle$  *label-name*  $\color{SchemeDark}\rangle$ )) ::: The use of registers to hold labels was introduced in [Section 5.1.3](#Section 5.1.3): ::: scheme (assign  $\color{SchemeDark}\langle$  *register-name*  $\color{SchemeDark}\rangle$  (label  $\color{SchemeDark}\langle$  *label-name*  $\color{SchemeDark}\rangle$ )) (goto (reg  $\color{SchemeDark}\langle$  *register-name*  $\color{SchemeDark}\rangle$ )) ::: Instructions to use the stack were introduced in [Section 5.1.4](#Section 5.1.4): ::: scheme (save  $\color{SchemeDark}\langle$  *register-name*  $\color{SchemeDark}\rangle$ ) (restore  $\color{SchemeDark}\langle$  *register-name*  $\color{SchemeDark}\rangle$ ) ::: The only kind of $\langle$*constant-value*$\rangle$ we have seen so far is a number, but later we will use strings, symbols, and lists. For example, ::: scheme (const \"abc\")  [is the string]{.roman}  \"abc\", (const abc)  [is the symbol]{.roman}  abc, (const (a b c))  [is the list]{.roman}  (a b c),  [and]{.roman}  (const ())  [is the empty list.]{.roman}  ::: ## A Register-Machine Simulator {#Section 5.2} In order to gain a good understanding of the design of register machines, we must test the machines we design to see if they perform as expected. One way to test a design is to hand-simulate the operation of the controller, as in [Exercise 5.5](#Exercise 5.5). But this is extremely tedious for all but the simplest machines. In this section we construct a simulator for machines described in the register-machine language. The simulator is a Scheme program with four interface procedures. The first uses a description of a register machine to construct a model of the machine (a data structure whose parts correspond to the parts of the machine to be simulated), and the other three allow us to simulate the machine by manipulating the model: > ::: scheme > (make-machine >  $\color{SchemeDark}\langle$  *register-names*  $\color{SchemeDark}\rangle$  >  $\color{SchemeDark}\langle$  *operations*  $\color{SchemeDark}\rangle$  >  $\color{SchemeDark}\langle$  *controller*  $\color{SchemeDark}\rangle$ ) > ::: > > constructs and returns a model of the machine with the given > registers, operations, and controller. > > ::: scheme > (set-register-contents! >  $\color{SchemeDark}\langle\kern0.08em$  *machine-model*  $\color{SchemeDark}\rangle$  >  $\color{SchemeDark}\langle$  *register-name*  $\color{SchemeDark}\rangle$  >  $\color{SchemeDark}\langle$  *value*  $\color{SchemeDark}\rangle$ ) > ::: > > stores a value in a simulated register in the given machine. > > ::: scheme > (get-register-contents >  $\color{SchemeDark}\langle\kern0.08em$  *machine-model*  $\color{SchemeDark}\rangle$  >  $\color{SchemeDark}\langle$  *register-name*  $\color{SchemeDark}\rangle$ ) > ::: > > returns the contents of a simulated register in the given machine. > > ::: scheme > (start >  $\color{SchemeDark}\langle\kern0.08em$  *machine-model*  $\color{SchemeDark}\rangle$ ) > ::: > > simulates the execution of the given machine, starting from the > beginning of the controller sequence and stopping when it reaches the > end of the sequence. As an example of how these procedures are used, we can define `gcd/machine` to be a model of the gcd machine of [Section 5.1.1](#Section 5.1.1) as follows: ::: scheme (define gcd-machine (make-machine '(a b t) (list (list 'rem remainder) (list '= =)) '(test-b (test (op =) (reg b) (const 0)) (branch (label gcd-done)) (assign t (op rem) (reg a) (reg b)) (assign a (reg b)) (assign b (reg t)) (goto (label test-b)) gcd-done))) ::: The first argument to `make/machine` is a list of register names. The next argument is a table (a list of two-element lists) that pairs each operation name with a Scheme procedure that implements the operation (that is, produces the same output value given the same input values). The last argument specifies the controller as a list of labels and machine instructions, as in [Section 5.1](#Section 5.1). To compute gcds with this machine, we set the input registers, start the machine, and examine the result when the simulation terminates: ::: scheme (set-register-contents! gcd-machine 'a 206)  *done*  (set-register-contents! gcd-machine 'b 40)  *done*  (start gcd-machine)  *done*  (get-register-contents gcd-machine 'a)  *2*  ::: This computation will run much more slowly than a `gcd` procedure written in Scheme, because we will simulate low-level machine instructions, such as `assign`, by much more complex operations. > **[]{#Exercise 5.7 label="Exercise 5.7"}Exercise 5.7:** Use the > simulator to test the machines you designed in [Exercise > 5.4](#Exercise 5.4). ### The Machine Model {#Section 5.2.1} The machine model generated by `make/machine` is represented as a procedure with local state using the message-passing techniques developed in [Chapter 3](#Chapter 3). To build this model, `make/machine` begins by calling the procedure `make/new/machine` to construct the parts of the machine model that are common to all register machines. This basic machine model constructed by `make/new/machine` is essentially a container for some registers and a stack, together with an execution mechanism that processes the controller instructions one by one. `make/machine` then extends this basic model (by sending it messages) to include the registers, operations, and controller of the particular machine being defined. First it allocates a register in the new machine for each of the supplied register names and installs the designated operations in the machine. Then it uses an *assembler* (described below in [Section 5.2.2](#Section 5.2.2)) to transform the controller list into instructions for the new machine and installs these as the machine's instruction sequence. `make/machine` returns as its value the modified machine model. ::: scheme (define (make-machine register-names ops controller-text) (let ((machine (make-new-machine))) (for-each (lambda (register-name) ((machine 'allocate-register) register-name)) register-names) ((machine 'install-operations) ops) ((machine 'install-instruction-sequence) (assemble controller-text machine)) machine)) ::: #### Registers {#registers .unnumbered} We will represent a register as a procedure with local state, as in [Chapter 3](#Chapter 3). The procedure `make/register` creates a register that holds a value that can be accessed or changed: ::: scheme (define (make-register name) (let ((contents '\*unassigned\*)) (define (dispatch message) (cond ((eq? message 'get) contents) ((eq? message 'set) (lambda (value) (set! contents value))) (else (error \"Unknown request: REGISTER\" message)))) dispatch)) ::: The following procedures are used to access registers: ::: scheme (define (get-contents register) (register 'get)) (define (set-contents! register value) ((register 'set) value)) ::: #### The stack {#the-stack .unnumbered} We can also represent a stack as a procedure with local state. The procedure `make/stack` creates a stack whose local state consists of a list of the items on the stack. A stack accepts requests to `push` an item onto the stack, to `pop` the top item off the stack and return it, and to `initialize` the stack to empty. ::: scheme (define (make-stack) (let ((s '())) (define (push x) (set! s (cons x s))) (define (pop) (if (null? s) (error \"Empty stack: POP\") (let ((top (car s))) (set! s (cdr s)) top))) (define (initialize) (set! s '()) 'done) (define (dispatch message) (cond ((eq? message 'push) push) ((eq? message 'pop) (pop)) ((eq? message 'initialize) (initialize)) (else (error \"Unknown request: STACK\" message)))) dispatch)) ::: The following procedures are used to access stacks: ::: scheme (define (pop stack) (stack 'pop)) (define (push stack value) ((stack 'push) value)) ::: #### The basic machine {#the-basic-machine .unnumbered} The `make/new/machine` procedure, shown in [Figure 5.13](#Figure 5.13), constructs an object whose local state consists of a stack, an initially empty instruction sequence, a list of operations that initially contains an operation to initialize the stack, and a *register table* that initially contains two registers, named `flag` and `pc` (for "program counter"). The internal procedure `allocate/register` adds new entries to the register table, and the internal procedure `lookup/register` looks up registers in the table. The `flag` register is used to control branching in the simulated machine. `test` instructions set the contents of `flag` to the result of the test (true or false). `branch` instructions decide whether or not to branch by examining the contents of `flag`. The `pc` register determines the sequencing of instructions as the machine runs. This sequencing is implemented by the internal procedure `execute`. In the simulation model, each machine instruction is a data structure that includes a procedure of no arguments, called the *instruction execution procedure*, such that calling this procedure simulates executing the instruction. As the simulation runs, `pc` points to the place in the instruction sequence beginning with the next instruction to be executed. `execute` gets that instruction, executes it by calling the instruction execution procedure, and repeats this cycle until there are no more instructions to execute (i.e., until `pc` points to the end of the instruction sequence). > **[]{#Figure 5.13 label="Figure 5.13"}Figure 5.13:** $\downarrow$ The > `make/new/machine` procedure, which implements the basic machine > model. > > ::: scheme > (define (make-new-machine) (let ((pc (make-register 'pc)) (flag > (make-register 'flag)) (stack (make-stack)) (the-instruction-sequence > '())) (let ((the-ops (list (list 'initialize-stack (lambda () (stack > 'initialize))))) (register-table (list (list 'pc pc) (list 'flag > flag)))) (define (allocate-register name) (if (assoc name > register-table) (error \"Multiply defined register: \" name) (set! > register-table (cons (list name (make-register name)) > register-table))) 'register-allocated) (define (lookup-register name) > (let ((val (assoc name register-table))) (if val (cadr val) (error > \"Unknown register:\" name)))) (define (execute) (let ((insts > (get-contents pc))) (if (null? insts) 'done (begin > ((instruction-execution-proc (car insts))) (execute))))) (define > (dispatch message) (cond ((eq? message 'start) (set-contents! pc > the-instruction-sequence) (execute)) ((eq? message > 'install-instruction-sequence) (lambda (seq) (set! > the-instruction-sequence seq))) ((eq? message 'allocate-register) > allocate-register) ((eq? message 'get-register) lookup-register) ((eq? > message 'install-operations) (lambda (ops) (set! the-ops (append > the-ops ops)))) ((eq? message 'stack) stack) ((eq? message > 'operations) the-ops) (else (error \"Unknown request: MACHINE\" > message)))) dispatch))) > ::: As part of its operation, each instruction execution procedure modifies `pc` to indicate the next instruction to be executed. `branch` and `goto` instructions change `pc` to point to the new destination. All other instructions simply advance `pc`, making it point to the next instruction in the sequence. Observe that each call to `execute` calls `execute` again, but this does not produce an infinite loop because running the instruction execution procedure changes the contents of `pc`. `make/new/machine` returns a `dispatch` procedure that implements message-passing access to the internal state. Notice that starting the machine is accomplished by setting `pc` to the beginning of the instruction sequence and calling `execute`. For convenience, we provide an alternate procedural interface to a machine's `start` operation, as well as procedures to set and examine register contents, as specified at the beginning of [Section 5.2](#Section 5.2): ::: scheme (define (start machine) (machine 'start)) (define (get-register-contents machine register-name) (get-contents (get-register machine register-name))) (define (set-register-contents! machine register-name value) (set-contents! (get-register machine register-name) value) 'done) ::: These procedures (and many procedures in [Section 5.2.2](#Section 5.2.2) and [Section 5.2.3](#Section 5.2.3)) use the following to look up the register with a given name in a given machine: ::: scheme (define (get-register machine reg-name) ((machine 'get-register) reg-name)) ::: ### The Assembler {#Section 5.2.2} The assembler transforms the sequence of controller expressions for a machine into a corresponding list of machine instructions, each with its execution procedure. Overall, the assembler is much like the evaluators we studied in [Chapter 4](#Chapter 4)---there is an input language (in this case, the register-machine language) and we must perform an appropriate action for each type of expression in the language. The technique of producing an execution procedure for each instruction is just what we used in [Section 4.1.7](#Section 4.1.7) to speed up the evaluator by separating analysis from runtime execution. As we saw in [Chapter 4](#Chapter 4), much useful analysis of Scheme expressions could be performed without knowing the actual values of variables. Here, analogously, much useful analysis of register-machine-language expressions can be performed without knowing the actual contents of machine registers. For example, we can replace references to registers by pointers to the register objects, and we can replace references to labels by pointers to the place in the instruction sequence that the label designates. Before it can generate the instruction execution procedures, the assembler must know what all the labels refer to, so it begins by scanning the controller text to separate the labels from the instructions. As it scans the text, it constructs both a list of instructions and a table that associates each label with a pointer into that list. Then the assembler augments the instruction list by inserting the execution procedure for each instruction. The `assemble` procedure is the main entry to the assembler. It takes the controller text and the machine model as arguments and returns the instruction sequence to be stored in the model. `assemble` calls `extract/labels` to build the initial instruction list and label table from the supplied controller text. The second argument to `extract/labels` is a procedure to be called to process these results: This procedure uses `update/insts!` to generate the instruction execution procedures and insert them into the instruction list, and returns the modified list. ::: scheme (define (assemble controller-text machine) (extract-labels controller-text (lambda (insts labels) (update-insts! insts labels machine) insts))) ::: `extract/labels` takes as arguments a list `text` (the sequence of controller instruction expressions) and a `receive` procedure. `receive` will be called with two values: (1) a list `insts` of instruction data structures, each containing an instruction from `text`; and (2) a table called `labels`, which associates each label from `text` with the position in the list `insts` that the label designates. ::: scheme (define (extract-labels text receive) (if (null? text) (receive '() '()) (extract-labels (cdr text) (lambda (insts labels) (let ((next-inst (car text))) (if (symbol? next-inst) (receive insts (cons (make-label-entry next-inst insts) labels)) (receive (cons (make-instruction next-inst) insts) labels))))))) ::: `extract/labels` works by sequentially scanning the elements of the `text` and accumulating the `insts` and the `labels`. If an element is a symbol (and thus a label) an appropriate entry is added to the `labels` table. Otherwise the element is accumulated onto the `insts` list.[^289] `update/insts!` modifies the instruction list, which initially contains only the text of the instructions, to include the corresponding execution procedures: ::: scheme (define (update-insts! insts labels machine) (let ((pc (get-register machine 'pc)) (flag (get-register machine 'flag)) (stack (machine 'stack)) (ops (machine 'operations))) (for-each (lambda (inst) (set-instruction-execution-proc! inst (make-execution-procedure (instruction-text inst) labels machine pc flag stack ops))) insts))) ::: The machine instruction data structure simply pairs the instruction text with the corresponding execution procedure. The execution procedure is not yet available when `extract/labels` constructs the instruction, and is inserted later by `update/insts!`. ::: scheme (define (make-instruction text) (cons text '())) (define (instruction-text inst) (car inst)) (define (instruction-execution-proc inst) (cdr inst)) (define (set-instruction-execution-proc! inst proc) (set-cdr! inst proc)) ::: The instruction text is not used by our simulator, but it is handy to keep around for debugging (see [Exercise 5.16](#Exercise 5.16)). Elements of the label table are pairs: ::: scheme (define (make-label-entry label-name insts) (cons label-name insts)) ::: Entries will be looked up in the table with ::: scheme (define (lookup-label labels label-name) (let ((val (assoc label-name labels))) (if val (cdr val) (error \"Undefined label: ASSEMBLE\" label-name)))) ::: > **[]{#Exercise 5.8 label="Exercise 5.8"}Exercise 5.8:** The following > register-machine code is ambiguous, because the label `here` is > defined more than once: > > ::: scheme > start (goto (label here)) here (assign a (const 3)) (goto (label > there)) here (assign a (const 4)) (goto (label there)) there > ::: > > With the simulator as written, what will the contents of register `a` > be when control reaches `there`? Modify the `extract/labels` procedure > so that the assembler will signal an error if the same label name is > used to indicate two different locations. ### Generating Execution Procedures for Instructions {#Section 5.2.3} The assembler calls `make/execution/procedure` to generate the execution procedure for an instruction. Like the `analyze` procedure in the evaluator of [Section 4.1.7](#Section 4.1.7), this dispatches on the type of instruction to generate the appropriate execution procedure. ::: scheme (define (make-execution-procedure inst labels machine pc flag stack ops) (cond ((eq? (car inst) 'assign) (make-assign inst machine labels ops pc)) ((eq? (car inst) 'test) (make-test inst machine labels ops flag pc)) ((eq? (car inst) 'branch) (make-branch inst machine labels flag pc)) ((eq? (car inst) 'goto) (make-goto inst machine labels pc)) ((eq? (car inst) 'save) (make-save inst machine stack pc)) ((eq? (car inst) 'restore) (make-restore inst machine stack pc)) ((eq? (car inst) 'perform) (make-perform inst machine labels ops pc)) (else (error \"Unknown instruction type: ASSEMBLE\" inst)))) ::: For each type of instruction in the register-machine language, there is a generator that builds an appropriate execution procedure. The details of these procedures determine both the syntax and meaning of the individual instructions in the register-machine language. We use data abstraction to isolate the detailed syntax of register-machine expressions from the general execution mechanism, as we did for evaluators in [Section 4.1.2](#Section 4.1.2), by using syntax procedures to extract and classify the parts of an instruction. #### `assign` instructions {#assign-instructions .unnumbered} The `make/assign` procedure handles `assign` instructions: ::: scheme (define (make-assign inst machine labels operations pc) (let ((target (get-register machine (assign-reg-name inst))) (value-exp (assign-value-exp inst))) (let ((value-proc (if (operation-exp? value-exp) (make-operation-exp value-exp machine labels operations) (make-primitive-exp (car value-exp) machine labels)))) (lambda ()  [; execution procedure for `assign`]{.roman}  (set-contents! target (value-proc)) (advance-pc pc))))) ::: `make/assign` extracts the target register name (the second element of the instruction) and the value expression (the rest of the list that forms the instruction) from the `assign` instruction using the selectors ::: scheme (define (assign-reg-name assign-instruction) (cadr assign-instruction)) (define (assign-value-exp assign-instruction) (cddr assign-instruction)) ::: The register name is looked up with `get/register` to produce the target register object. The value expression is passed to `make/operation/exp` if the value is the result of an operation, and to `make/primitive/exp` otherwise. These procedures (shown below) parse the value expression and produce an execution procedure for the value. This is a procedure of no arguments, called `value/proc`, which will be evaluated during the simulation to produce the actual value to be assigned to the register. Notice that the work of looking up the register name and parsing the value expression is performed just once, at assembly time, not every time the instruction is simulated. This saving of work is the reason we use execution procedures, and corresponds directly to the saving in work we obtained by separating program analysis from execution in the evaluator of [Section 4.1.7](#Section 4.1.7). The result returned by `make/assign` is the execution procedure for the `assign` instruction. When this procedure is called (by the machine model's `execute` procedure), it sets the contents of the target register to the result obtained by executing `value/proc`. Then it advances the `pc` to the next instruction by running the procedure ::: scheme (define (advance-pc pc) (set-contents! pc (cdr (get-contents pc)))) ::: `advance/pc` is the normal termination for all instructions except `branch` and `goto`. #### `test`, `branch`, and `goto` instructions {#test-branch-and-goto-instructions .unnumbered} `make/test` handles `test` instructions in a similar way. It extracts the expression that specifies the condition to be tested and generates an execution procedure for it. At simulation time, the procedure for the condition is called, the result is assigned to the `flag` register, and the `pc` is advanced: ::: scheme (define (make-test inst machine labels operations flag pc) (let ((condition (test-condition inst))) (if (operation-exp? condition) (let ((condition-proc (make-operation-exp condition machine labels operations))) (lambda () (set-contents! flag (condition-proc)) (advance-pc pc))) (error \"Bad TEST instruction: ASSEMBLE\" inst)))) (define (test-condition test-instruction) (cdr test-instruction)) ::: The execution procedure for a `branch` instruction checks the contents of the `flag` register and either sets the contents of the `pc` to the branch destination (if the branch is taken) or else just advances the `pc` (if the branch is not taken). Notice that the indicated destination in a `branch` instruction must be a label, and the `make/branch` procedure enforces this. Notice also that the label is looked up at assembly time, not each time the `branch` instruction is simulated. ::: scheme (define (make-branch inst machine labels flag pc) (let ((dest (branch-dest inst))) (if (label-exp? dest) (let ((insts (lookup-label labels (label-exp-label dest)))) (lambda () (if (get-contents flag) (set-contents! pc insts) (advance-pc pc)))) (error \"Bad BRANCH instruction: ASSEMBLE\" inst)))) (define (branch-dest branch-instruction) (cadr branch-instruction)) ::: A `goto` instruction is similar to a branch, except that the destination may be specified either as a label or as a register, and there is no condition to check---the `pc` is always set to the new destination. ::: scheme (define (make-goto inst machine labels pc) (let ((dest (goto-dest inst))) (cond ((label-exp? dest) (let ((insts (lookup-label labels (label-exp-label dest)))) (lambda () (set-contents! pc insts)))) ((register-exp? dest) (let ((reg (get-register machine (register-exp-reg dest)))) (lambda () (set-contents! pc (get-contents reg))))) (else (error \"Bad GOTO instruction: ASSEMBLE\" inst))))) (define (goto-dest goto-instruction) (cadr goto-instruction)) ::: #### Other instructions {#other-instructions .unnumbered} The stack instructions `save` and `restore` simply use the stack with the designated register and advance the `pc`: ::: scheme (define (make-save inst machine stack pc) (let ((reg (get-register machine (stack-inst-reg-name inst)))) (lambda () (push stack (get-contents reg)) (advance-pc pc)))) (define (make-restore inst machine stack pc) (let ((reg (get-register machine (stack-inst-reg-name inst)))) (lambda () (set-contents! reg (pop stack)) (advance-pc pc)))) (define (stack-inst-reg-name stack-instruction) (cadr stack-instruction)) ::: The final instruction type, handled by `make/perform`, generates an execution procedure for the action to be performed. At simulation time, the action procedure is executed and the `pc` advanced. ::: scheme (define (make-perform inst machine labels operations pc) (let ((action (perform-action inst))) (if (operation-exp? action) (let ((action-proc (make-operation-exp action machine labels operations))) (lambda () (action-proc) (advance-pc pc))) (error \"Bad PERFORM instruction: ASSEMBLE\" inst)))) (define (perform-action inst) (cdr inst)) ::: #### Execution procedures for subexpressions {#execution-procedures-for-subexpressions .unnumbered} The value of a `reg`, `label`, or `const` expression may be needed for assignment to a register (`make/assign`) or for input to an operation (`make/operation/exp`, below). The following procedure generates execution procedures to produce values for these expressions during the simulation: ::: scheme (define (make-primitive-exp exp machine labels) (cond ((constant-exp? exp) (let ((c (constant-exp-value exp))) (lambda () c))) ((label-exp? exp) (let ((insts (lookup-label labels (label-exp-label exp)))) (lambda () insts))) ((register-exp? exp) (let ((r (get-register machine (register-exp-reg exp)))) (lambda () (get-contents r)))) (else (error \"Unknown expression type: ASSEMBLE\" exp)))) ::: The syntax of `reg`, `label`, and `const` expressions is determined by ::: scheme (define (register-exp? exp) (tagged-list? exp 'reg)) (define (register-exp-reg exp) (cadr exp)) (define (constant-exp? exp) (tagged-list? exp 'const)) (define (constant-exp-value exp) (cadr exp)) (define (label-exp? exp) (tagged-list? exp 'label)) (define (label-exp-label exp) (cadr exp)) ::: `assign`, `perform`, and `test` instructions may include the application of a machine operation (specified by an `op` expression) to some operands (specified by `reg` and `const` expressions). The following procedure produces an execution procedure for an "operation expression"---a list containing the operation and operand expressions from the instruction: ::: scheme (define (make-operation-exp exp machine labels operations) (let ((op (lookup-prim (operation-exp-op exp) operations)) (aprocs (map (lambda (e) (make-primitive-exp e machine labels)) (operation-exp-operands exp)))) (lambda () (apply op (map (lambda (p) (p)) aprocs))))) ::: The syntax of operation expressions is determined by ::: scheme (define (operation-exp? exp) (and (pair? exp) (tagged-list? (car exp) 'op))) (define (operation-exp-op operation-exp) (cadr (car operation-exp))) (define (operation-exp-operands operation-exp) (cdr operation-exp)) ::: Observe that the treatment of operation expressions is very much like the treatment of procedure applications by the `analyze/application` procedure in the evaluator of [Section 4.1.7](#Section 4.1.7) in that we generate an execution procedure for each operand. At simulation time, we call the operand procedures and apply the Scheme procedure that simulates the operation to the resulting values. The simulation procedure is found by looking up the operation name in the operation table for the machine: ::: scheme (define (lookup-prim symbol operations) (let ((val (assoc symbol operations))) (if val (cadr val) (error \"Unknown operation: ASSEMBLE\" symbol)))) ::: > **[]{#Exercise 5.9 label="Exercise 5.9"}Exercise 5.9:** The treatment > of machine operations above permits them to operate on labels as well > as on constants and the contents of registers. Modify the > expression-processing procedures to enforce the condition that > operations can be used only with registers and constants. > **[]{#Exercise 5.10 label="Exercise 5.10"}Exercise 5.10:** Design a > new syntax for register-machine instructions and modify the simulator > to use your new syntax. Can you implement your new syntax without > changing any part of the simulator except the syntax procedures in > this section? > **[]{#Exercise 5.11 label="Exercise 5.11"}Exercise 5.11:** When we > introduced `save` and `restore` in [Section 5.1.4](#Section 5.1.4), we > didn't specify what would happen if you tried to restore a register > that was not the last one saved, as in the sequence > > ::: scheme > (save y) (save x) (restore y) > ::: > > There are several reasonable possibilities for the meaning of > `restore`: > > a. `(restore y)` puts into `y` the last value saved on the stack, > regardless of what register that value came from. This is the way > our simulator behaves. Show how to take advantage of this behavior > to eliminate one instruction from the Fibonacci machine of > [Section 5.1.4](#Section 5.1.4) ([Figure 5.12](#Figure 5.12)). > > b. `(restore y)` puts into `y` the last value saved on the stack, but > only if that value was saved from `y`; otherwise, it signals an > error. Modify the simulator to behave this way. You will have to > change `save` to put the register name on the stack along with the > value. > > c. `(restore y)` puts into `y` the last value saved from `y` > regardless of what other registers were saved after `y` and not > restored. Modify the simulator to behave this way. You will have > to associate a separate stack with each register. You should make > the `initialize/stack` operation initialize all the register > stacks. > **[]{#Exercise 5.12 label="Exercise 5.12"}Exercise 5.12:** The > simulator can be used to help determine the data paths required for > implementing a machine with a given controller. Extend the assembler > to store the following information in the machine model: > > - a list of all instructions, with duplicates removed, sorted by > instruction type (`assign`, `goto`, and so on); > > - a list (without duplicates) of the registers used to hold entry > points (these are the registers referenced by `goto` > instructions); > > - a list (without duplicates) of the registers that are `save`d or > `restore`d; > > - for each register, a list (without duplicates) of the sources from > which it is assigned (for example, the sources for register `val` > in the factorial machine of [Figure 5.11](#Figure 5.11) are > `(const 1)` and `((op *) (reg n) (reg val))`). > > Extend the message-passing interface to the machine to provide access > to this new information. To test your analyzer, define the Fibonacci > machine from [Figure 5.12](#Figure 5.12) and examine the lists you > constructed. > **[]{#Exercise 5.13 label="Exercise 5.13"}Exercise 5.13:** Modify the > simulator so that it uses the controller sequence to determine what > registers the machine has rather than requiring a list of registers as > an argument to `make/machine`. Instead of pre-allocating the registers > in `make/machine`, you can allocate them one at a time when they are > first seen during assembly of the instructions. ### Monitoring Machine Performance {#Section 5.2.4} Simulation is useful not only for verifying the correctness of a proposed machine design but also for measuring the machine's performance. For example, we can install in our simulation program a "meter" that measures the number of stack operations used in a computation. To do this, we modify our simulated stack to keep track of the number of times registers are saved on the stack and the maximum depth reached by the stack, and add a message to the stack's interface that prints the statistics, as shown below. We also add an operation to the basic machine model to print the stack statistics, by initializing `the/ops` in `make/new/machine` to ::: scheme (list (list 'initialize-stack (lambda () (stack 'initialize))) (list 'print-stack-statistics (lambda () (stack 'print-statistics)))) ::: Here is the new version of `make/stack`: ::: scheme (define (make-stack) (let ((s '()) (number-pushes 0) (max-depth 0) (current-depth 0)) (define (push x) (set! s (cons x s)) (set! number-pushes (+ 1 number-pushes)) (set! current-depth (+ 1 current-depth)) (set! max-depth (max current-depth max-depth))) (define (pop) (if (null? s) (error \"Empty stack: POP\") (let ((top (car s))) (set! s (cdr s)) (set! current-depth (- current-depth 1)) top))) (define (initialize) (set! s '()) (set! number-pushes 0) (set! max-depth 0) (set! current-depth 0) 'done) (define (print-statistics) (newline) (display (list 'total-pushes '= number-pushes 'maximum-depth '= max-depth))) (define (dispatch message) (cond ((eq? message 'push) push) ((eq? message 'pop) (pop)) ((eq? message 'initialize) (initialize)) ((eq? message 'print-statistics) (print-statistics)) (else (error \"Unknown request: STACK\" message)))) dispatch)) ::: [Exercise 5.15](#Exercise 5.15) through [Exercise 5.19](#Exercise 5.19) describe other useful monitoring and debugging features that can be added to the register-machine simulator. > **[]{#Exercise 5.14 label="Exercise 5.14"}Exercise 5.14:** Measure the > number of pushes and the maximum stack depth required to compute $n!$ > for various small values of $n$ using the factorial machine shown in > [Figure 5.11](#Figure 5.11). From your data determine formulas in > terms of $n$ for the total number of push operations and the maximum > stack depth used in computing $n!$ for any $n > 1$. Note that each of > these is a linear function of $n$ and is thus determined by two > constants. In order to get the statistics printed, you will have to > augment the factorial machine with instructions to initialize the > stack and print the statistics. You may want to also modify the > machine so that it repeatedly reads a value for $n$, computes the > factorial, and prints the result (as we did for the gcd > machine in [Figure 5.4](#Figure 5.4)), so that you will not have to > repeatedly invoke `get/register/contents`, `set/register/contents!`, > and `start`. > **[]{#Exercise 5.15 label="Exercise 5.15"}Exercise 5.15:** Add > *instruction counting* to the register machine simulation. That is, > have the machine model keep track of the number of instructions > executed. Extend the machine model's interface to accept a new message > that prints the value of the instruction count and resets the count to > zero. > **[]{#Exercise 5.16 label="Exercise 5.16"}Exercise 5.16:** Augment the > simulator to provide for *instruction tracing*. That is, before each > instruction is executed, the simulator should print the text of the > instruction. Make the machine model accept `trace/on` and `trace/off` > messages to turn tracing on and off. > **[]{#Exercise 5.17 label="Exercise 5.17"}Exercise 5.17:** Extend the > instruction tracing of [Exercise 5.16](#Exercise 5.16) so that before > printing an instruction, the simulator prints any labels that > immediately precede that instruction in the controller sequence. Be > careful to do this in a way that does not interfere with instruction > counting ([Exercise 5.15](#Exercise 5.15)). You will have to make the > simulator retain the necessary label information. > **[]{#Exercise 5.18 label="Exercise 5.18"}Exercise 5.18:** Modify the > `make/register` procedure of [Section 5.2.1](#Section 5.2.1) so that > registers can be traced. Registers should accept messages that turn > tracing on and off. When a register is traced, assigning a value to > the register should print the name of the register, the old contents > of the register, and the new contents being assigned. Extend the > interface to the machine model to permit you to turn tracing on and > off for designated machine registers. > **[]{#Exercise 5.19 label="Exercise 5.19"}Exercise 5.19:** Alyssa P. > Hacker wants a *breakpoint* feature in the simulator to help her debug > her machine designs. You have been hired to install this feature for > her. She wants to be able to specify a place in the controller > sequence where the simulator will stop and allow her to examine the > state of the machine. You are to implement a procedure > > ::: scheme > (set-breakpoint >  $\color{SchemeDark}\langle\kern0.08em$  *machine*  $\color{SchemeDark}\rangle$  >  $\color{SchemeDark}\langle$  *label*  $\color{SchemeDark}\rangle$  >  $\color{SchemeDark}\langle$  *n*  $\color{SchemeDark}\rangle$ ) > ::: > > that sets a breakpoint just before the $n^{\mathrm{th}}$ instruction > after the given label. For example, > > ::: scheme > (set-breakpoint gcd-machine 'test-b 4) > ::: > > installs a breakpoint in `gcd/machine` just before the assignment to > register `a`. When the simulator reaches the breakpoint it should > print the label and the offset of the breakpoint and stop executing > instructions. Alyssa can then use `get/register/contents` and > `set/register/contents!` to manipulate the state of the simulated > machine. She should then be able to continue execution by saying > > ::: scheme > (proceed-machine >  $\color{SchemeDark}\langle\kern0.08em$  *machine*  $\color{SchemeDark}\rangle$ ) > ::: > > She should also be able to remove a specific breakpoint by means of > > ::: scheme > (cancel-breakpoint >  $\color{SchemeDark}\langle\kern0.08em$  *machine*  $\color{SchemeDark}\rangle$  >  $\color{SchemeDark}\langle$  *label*  $\color{SchemeDark}\rangle$  >  $\color{SchemeDark}\langle$  *n*  $\color{SchemeDark}\rangle$ ) > ::: > > or to remove all breakpoints by means of > > ::: scheme > (cancel-all-breakpoints >  $\color{SchemeDark}\langle\kern0.08em$  *machine*  $\color{SchemeDark}\rangle$ ) > ::: ## Storage Allocation and Garbage Collection {#Section 5.3} In [Section 5.4](#Section 5.4), we will show how to implement a Scheme evaluator as a register machine. In order to simplify the discussion, we will assume that our register machines can be equipped with a *list-structured memory*, in which the basic operations for manipulating list-structured data are primitive. Postulating the existence of such a memory is a useful abstraction when one is focusing on the mechanisms of control in a Scheme interpreter, but this does not reflect a realistic view of the actual primitive data operations of contemporary computers. To obtain a more complete picture of how a Lisp system operates, we must investigate how list structure can be represented in a way that is compatible with conventional computer memories. There are two considerations in implementing list structure. The first is purely an issue of representation: how to represent the "box-and-pointer" structure of Lisp pairs, using only the storage and addressing capabilities of typical computer memories. The second issue concerns the management of memory as a computation proceeds. The operation of a Lisp system depends crucially on the ability to continually create new data objects. These include objects that are explicitly created by the Lisp procedures being interpreted as well as structures created by the interpreter itself, such as environments and argument lists. Although the constant creation of new data objects would pose no problem on a computer with an infinite amount of rapidly addressable memory, computer memories are available only in finite sizes (more's the pity). Lisp systems thus provide an *automatic storage allocation* facility to support the illusion of an infinite memory. When a data object is no longer needed, the memory allocated to it is automatically recycled and used to construct new data objects. There are various techniques for providing such automatic storage allocation. The method we shall discuss in this section is called *garbage collection*. ### Memory as Vectors {#Section 5.3.1} A conventional computer memory can be thought of as an array of cubbyholes, each of which can contain a piece of information. Each cubbyhole has a unique name, called its *address* or *location*. Typical memory systems provide two primitive operations: one that fetches the data stored in a specified location and one that assigns new data to a specified location. Memory addresses can be incremented to support sequential access to some set of the cubbyholes. More generally, many important data operations require that memory addresses be treated as data, which can be stored in memory locations and manipulated in machine registers. The representation of list structure is one application of such *address arithmetic*. To model computer memory, we use a new kind of data structure called a *vector*. Abstractly, a vector is a compound data object whose individual elements can be accessed by means of an integer index in an amount of time that is independent of the index.[^290] In order to describe memory operations, we use two primitive Scheme procedures for manipulating vectors: - `(vector/ref `$\langle$*`vector`*$\rangle$` `$\langle$*`n`*$\rangle$`)` returns the $n^{\mathrm{th}}$ element of the vector. - `(vector/set! `$\langle$*`vector`*$\rangle$` `$\langle$*`n`*$\rangle$` `$\langle$*`value`*$\rangle$`)` sets the $n^{\mathrm{th}}$ element of the vector to the designated value. For example, if `v` is a vector, then `(vector/ref v 5)` gets the fifth entry in the vector `v` and `(vector/set! v 5 7)` changes the value of the fifth entry of the vector `v` to 7.[^291] For computer memory, this access can be implemented through the use of address arithmetic to combine a *base address* that specifies the beginning location of a vector in memory with an *index* that specifies the offset of a particular element of the vector. #### Representing Lisp data {#representing-lisp-data .unnumbered} We can use vectors to implement the basic pair structures required for a list-structured memory. Let us imagine that computer memory is divided into two vectors: `the/cars` and `the/cdrs`. We will represent list structure as follows: A pointer to a pair is an index into the two vectors. The `car` of the pair is the entry in `the/cars` with the designated index, and the `cdr` of the pair is the entry in `the/cdrs` with the designated index. We also need a representation for objects other than pairs (such as numbers and symbols) and a way to distinguish one kind of data from another. There are many methods of accomplishing this, but they all reduce to using *typed pointers*, that is, to extending the notion of "pointer" to include information on data type.[^292] The data type enables the system to distinguish a pointer to a pair (which consists of the "pair" data type and an index into the memory vectors) from pointers to other kinds of data (which consist of some other data type and whatever is being used to represent data of that type). Two data objects are considered to be the same (`eq?`) if their pointers are identical.[^293] [Figure 5.14](#Figure 5.14) illustrates the use of this method to represent the list `((1 2) 3 4)`, whose box-and-pointer diagram is also shown. We use letter prefixes to denote the data-type information. Thus, a pointer to the pair with index 5 is denoted `p5`, the empty list is denoted by the pointer `e0`, and a pointer to the number 4 is denoted `n4`. In the box-and-pointer diagram, we have indicated at the lower left of each pair the vector index that specifies where the `car` and `cdr` of the pair are stored. The blank locations in `the/cars` and `the/cdrs` may contain parts of other list structures (not of interest here). A pointer to a number, such as `n4`, might consist of a type indicating numeric data together with the actual representation of the number 4.[^294] To deal with numbers that are too large to be represented in the fixed amount of space allocated for a single pointer, we could use a distinct *bignum* data type, for which the pointer designates a list in which the parts of the number are stored.[^295] []{#Figure 5.14 label="Figure 5.14"} ![image](fig/chap5/Fig5.14a.pdf){width="91mm"} > **Figure 5.14:** Box-and-pointer and memory-vector representations of > the list `((1 2) 3 4)`. A symbol might be represented as a typed pointer that designates a sequence of the characters that form the symbol's printed representation. This sequence is constructed by the Lisp reader when the character string is initially encountered in input. Since we want two instances of a symbol to be recognized as the "same" symbol by `eq?` and we want `eq?` to be a simple test for equality of pointers, we must ensure that if the reader sees the same character string twice, it will use the same pointer (to the same sequence of characters) to represent both occurrences. To accomplish this, the reader maintains a table, traditionally called the *obarray*, of all the symbols it has ever encountered. When the reader encounters a character string and is about to construct a symbol, it checks the obarray to see if it has ever before seen the same character string. If it has not, it uses the characters to construct a new symbol (a typed pointer to a new character sequence) and enters this pointer in the obarray. If the reader has seen the string before, it returns the symbol pointer stored in the obarray. This process of replacing character strings by unique pointers is called *interning* symbols. #### Implementing the primitive list operations {#implementing-the-primitive-list-operations .unnumbered} Given the above representation scheme, we can replace each "primitive" list operation of a register machine with one or more primitive vector operations. We will use two registers, `the/cars` and `the/cdrs`, to identify the memory vectors, and will assume that `vector/ref` and `vector/set!` are available as primitive operations. We also assume that numeric operations on pointers (such as incrementing a pointer, using a pair pointer to index a vector, or adding two numbers) use only the index portion of the typed pointer. For example, we can make a register machine support the instructions ::: scheme (assign  $\color{SchemeDark}\langle$  *reg*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$  (op car) (reg  $\color{SchemeDark}\langle$  *reg*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 2}}\rangle$ )) (assign  $\color{SchemeDark}\langle$  *reg*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$  (op cdr) (reg  $\color{SchemeDark}\langle$  *reg*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 2}}\rangle$ )) ::: if we implement these, respectively, as ::: scheme (assign  $\color{SchemeDark}\langle$  *reg*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$  (op vector-ref) (reg the-cars) (reg  $\color{SchemeDark}\langle$  *reg*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 2}}\rangle$ )) (assign  $\color{SchemeDark}\langle$  *reg*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$  (op vector-ref) (reg the-cdrs) (reg  $\color{SchemeDark}\langle$  *reg*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 2}}\rangle$ )) ::: The instructions ::: scheme (perform (op set-car!) (reg  $\color{SchemeDark}\langle$  *reg*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$ ) (reg  $\color{SchemeDark}\langle$  *reg*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 2}}\rangle$ )) (perform (op set-cdr!) (reg  $\color{SchemeDark}\langle$  *reg*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$ ) (reg  $\color{SchemeDark}\langle$  *reg*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 2}}\rangle$ )) ::: are implemented as ::: scheme (perform (op vector-set!) (reg the-cars) (reg  $\color{SchemeDark}\langle$  *reg*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$ ) (reg  $\color{SchemeDark}\langle$  *reg*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 2}}\rangle$ )) (perform (op vector-set!) (reg the-cdrs) (reg  $\color{SchemeDark}\langle$  *reg*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$ ) (reg  $\color{SchemeDark}\langle$  *reg*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 2}}\rangle$ )) ::: `cons` is performed by allocating an unused index and storing the arguments to `cons` in `the/cars` and `the/cdrs` at that indexed vector position. We presume that there is a special register, `free`, that always holds a pair pointer containing the next available index, and that we can increment the index part of that pointer to find the next free location.[^296] For example, the instruction ::: scheme (assign  $\color{SchemeDark}\langle$  *reg*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$  (op cons) (reg  $\color{SchemeDark}\langle$  *reg*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 2}}\rangle$ ) (reg  $\color{SchemeDark}\langle$  *reg*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 3}}\rangle$ )) ::: is implemented as the following sequence of vector operations:[^297] ::: scheme (perform (op vector-set!) (reg the-cars) (reg free) (reg  $\color{SchemeDark}\langle$  *reg*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 2}}\rangle$ )) (perform (op vector-set!) (reg the-cdrs) (reg free) (reg  $\color{SchemeDark}\langle$  *reg*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 3}}\rangle$ )) (assign  $\color{SchemeDark}\langle$  *reg*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$  (reg free)) (assign free (op +) (reg free) (const 1)) ::: The `eq?` operation ::: scheme (op eq?) (reg  $\color{SchemeDark}\langle$  *reg*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$ ) (reg  $\color{SchemeDark}\langle$  *reg*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 2}}\rangle$ ) ::: simply tests the equality of all fields in the registers, and predicates such as `pair?`, `null?`, `symbol?`, and `number?` need only check the type field. #### Implementing stacks {#implementing-stacks .unnumbered} Although our register machines use stacks, we need do nothing special here, since stacks can be modeled in terms of lists. The stack can be a list of the saved values, pointed to by a special register `the/stack`. Thus, ` (save `$\langle$*`reg`*$\rangle$`)` can be implemented as ::: scheme (assign the-stack (op cons) (reg  $\color{SchemeDark}\langle$  *reg*  $\color{SchemeDark}\rangle$ ) (reg the-stack)) ::: Similarly, `(restore `$\langle$*`reg`*$\rangle$`)` can be implemented as ::: scheme (assign  $\color{SchemeDark}\langle$  *reg*  $\color{SchemeDark}\rangle$  (op car) (reg the-stack)) (assign the-stack (op cdr) (reg the-stack)) ::: and `(perform (op initialize/stack))` can be implemented as ::: scheme (assign the-stack (const ())) ::: These operations can be further expanded in terms of the vector operations given above. In conventional computer architectures, however, it is usually advantageous to allocate the stack as a separate vector. Then pushing and popping the stack can be accomplished by incrementing or decrementing an index into that vector. > **[]{#Exercise 5.20 label="Exercise 5.20"}Exercise 5.20:** Draw the > box-and-pointer representation and the memory-vector representation > (as in [Figure 5.14](#Figure 5.14)) of the list structure produced by > > ::: scheme > (define x (cons 1 2)) (define y (list x x)) > ::: > > with the `free` pointer initially `p1`. What is the final value of > `free` ? What pointers represent the values of `x` and `y` ? > **[]{#Exercise 5.21 label="Exercise 5.21"}Exercise 5.21:** Implement > register machines for the following procedures. Assume that the > list-structure memory operations are available as machine primitives. > > a. Recursive `count/leaves`: > > ::: scheme > (define (count-leaves tree) (cond ((null? tree) 0) ((not (pair? > tree)) 1) (else (+ (count-leaves (car tree)) (count-leaves (cdr > tree)))))) > ::: > > b. Recursive `count/leaves` with explicit counter: > > ::: scheme > (define (count-leaves tree) (define (count-iter tree n) (cond > ((null? tree) n) ((not (pair? tree)) (+ n 1)) (else (count-iter > (cdr tree) (count-iter (car tree) n))))) (count-iter tree 0)) > ::: > **[]{#Exercise 5.22 label="Exercise 5.22"}Exercise 5.22:** [Exercise > 3.12](#Exercise 3.12) of [Section 3.3.1](#Section 3.3.1) presented an > `append` procedure that appends two lists to form a new list and an > `append!` procedure that splices two lists together. Design a register > machine to implement each of these procedures. Assume that the > list-structure memory operations are available as primitive > operations. ### Maintaining the Illusion of Infinite Memory {#Section 5.3.2} The representation method outlined in [Section 5.3.1](#Section 5.3.1) solves the problem of implementing list structure, provided that we have an infinite amount of memory. With a real computer we will eventually run out of free space in which to construct new pairs.[^298] However, most of the pairs generated in a typical computation are used only to hold intermediate results. After these results are accessed, the pairs are no longer needed---they are *garbage*. For instance, the computation ::: scheme (accumulate + 0 (filter odd? (enumerate-interval 0 n))) ::: constructs two lists: the enumeration and the result of filtering the enumeration. When the accumulation is complete, these lists are no longer needed, and the allocated memory can be reclaimed. If we can arrange to collect all the garbage periodically, and if this turns out to recycle memory at about the same rate at which we construct new pairs, we will have preserved the illusion that there is an infinite amount of memory. In order to recycle pairs, we must have a way to determine which allocated pairs are not needed (in the sense that their contents can no longer influence the future of the computation). The method we shall examine for accomplishing this is known as *garbage collection*. Garbage collection is based on the observation that, at any moment in a Lisp interpretation, the only objects that can affect the future of the computation are those that can be reached by some succession of `car` and `cdr` operations starting from the pointers that are currently in the machine registers.[^299] Any memory cell that is not so accessible may be recycled. There are many ways to perform garbage collection. The method we shall examine here is called *stop-and-copy*. The basic idea is to divide memory into two halves: "working memory" and "free memory." When `cons` constructs pairs, it allocates these in working memory. When working memory is full, we perform garbage collection by locating all the useful pairs in working memory and copying these into consecutive locations in free memory. (The useful pairs are located by tracing all the `car` and `cdr` pointers, starting with the machine registers.) Since we do not copy the garbage, there will presumably be additional free memory that we can use to allocate new pairs. In addition, nothing in the working memory is needed, since all the useful pairs in it have been copied. Thus, if we interchange the roles of working memory and free memory, we can continue processing; new pairs will be allocated in the new working memory (which was the old free memory). When this is full, we can copy the useful pairs into the new free memory (which was the old working memory).[^300] #### Implementation of a stop-and-copy garbage collector {#implementation-of-a-stop-and-copy-garbage-collector .unnumbered} We now use our register-machine language to describe the stop-and-copy algorithm in more detail. We will assume that there is a register called `root` that contains a pointer to a structure that eventually points at all accessible data. This can be arranged by storing the contents of all the machine registers in a pre-allocated list pointed at by `root` just before starting garbage collection.[^301] We also assume that, in addition to the current working memory, there is free memory available into which we can copy the useful data. The current working memory consists of vectors whose base addresses are in registers called `the/cars` and `the/cdrs`, and the free memory is in registers called `new/cars` and `new/cdrs`. Garbage collection is triggered when we exhaust the free cells in the current working memory, that is, when a `cons` operation attempts to increment the `free` pointer beyond the end of the memory vector. When the garbage-collection process is complete, the `root` pointer will point into the new memory, all objects accessible from the `root` will have been moved to the new memory, and the `free` pointer will indicate the next place in the new memory where a new pair can be allocated. In addition, the roles of working memory and new memory will have been interchanged---new pairs will be constructed in the new memory, beginning at the place indicated by `free`, and the (previous) working memory will be available as the new memory for the next garbage collection. [Figure 5.15](#Figure 5.15) shows the arrangement of memory just before and just after garbage collection. []{#Figure 5.15 label="Figure 5.15"} ![image](fig/chap5/Fig5.15a.pdf){width="91mm"} > **Figure 5.15:** Reconfiguration of memory by the garbage-collection > process. The state of the garbage-collection process is controlled by maintaining two pointers: `free` and `scan`. These are initialized to point to the beginning of the new memory. The algorithm begins by relocating the pair pointed at by `root` to the beginning of the new memory. The pair is copied, the `root` pointer is adjusted to point to the new location, and the `free` pointer is incremented. In addition, the old location of the pair is marked to show that its contents have been moved. This marking is done as follows: In the `car` position, we place a special tag that signals that this is an already-moved object. (Such an object is traditionally called a *broken heart*.)[^302] In the `cdr` position we place a *forwarding address* that points at the location to which the object has been moved. After relocating the root, the garbage collector enters its basic cycle. At each step in the algorithm, the `scan` pointer (initially pointing at the relocated root) points at a pair that has been moved to the new memory but whose `car` and `cdr` pointers still refer to objects in the old memory. These objects are each relocated, and the `scan` pointer is incremented. To relocate an object (for example, the object indicated by the `car` pointer of the pair we are scanning) we check to see if the object has already been moved (as indicated by the presence of a broken-heart tag in the `car` position of the object). If the object has not already been moved, we copy it to the place indicated by `free`, update `free`, set up a broken heart at the object's old location, and update the pointer to the object (in this example, the `car` pointer of the pair we are scanning) to point to the new location. If the object has already been moved, its forwarding address (found in the `cdr` position of the broken heart) is substituted for the pointer in the pair being scanned. Eventually, all accessible objects will have been moved and scanned, at which point the `scan` pointer will overtake the `free` pointer and the process will terminate. We can specify the stop-and-copy algorithm as a sequence of instructions for a register machine. The basic step of relocating an object is accomplished by a subroutine called `relocate/old/result/in/new`. This subroutine gets its argument, a pointer to the object to be relocated, from a register named `old`. It relocates the designated object (incrementing `free` in the process), puts a pointer to the relocated object into a register called `new`, and returns by branching to the entry point stored in the register `relocate/continue`. To begin garbage collection, we invoke this subroutine to relocate the `root` pointer, after initializing `free` and `scan`. When the relocation of `root` has been accomplished, we install the new pointer as the new `root` and enter the main loop of the garbage collector. ::: scheme begin-garbage-collection (assign free (const 0)) (assign scan (const 0)) (assign old (reg root)) (assign relocate-continue (label reassign-root)) (goto (label relocate-old-result-in-new)) reassign-root (assign root (reg new)) (goto (label gc-loop)) ::: In the main loop of the garbage collector we must determine whether there are any more objects to be scanned. We do this by testing whether the `scan` pointer is coincident with the `free` pointer. If the pointers are equal, then all accessible objects have been relocated, and we branch to `gc/flip`, which cleans things up so that we can continue the interrupted computation. If there are still pairs to be scanned, we call the relocate subroutine to relocate the `car` of the next pair (by placing the `car` pointer in `old`). The `relocate/continue` register is set up so that the subroutine will return to update the `car` pointer. ::: scheme gc-loop (test (op =) (reg scan) (reg free)) (branch (label gc-flip)) (assign old (op vector-ref) (reg new-cars) (reg scan)) (assign relocate-continue (label update-car)) (goto (label relocate-old-result-in-new)) ::: At `update/car`, we modify the `car` pointer of the pair being scanned, then proceed to relocate the `cdr` of the pair. We return to `update/cdr` when that relocation has been accomplished. After relocating and updating the `cdr`, we are finished scanning that pair, so we continue with the main loop. ::: scheme update-car (perform (op vector-set!) (reg new-cars) (reg scan) (reg new)) (assign old (op vector-ref) (reg new-cdrs) (reg scan)) (assign relocate-continue (label update-cdr)) (goto (label relocate-old-result-in-new)) update-cdr (perform (op vector-set!) (reg new-cdrs) (reg scan) (reg new)) (assign scan (op +) (reg scan) (const 1)) (goto (label gc-loop)) ::: The subroutine `relocate/old/result/in/new` relocates objects as follows: If the object to be relocated (pointed at by `old`) is not a pair, then we return the same pointer to the object unchanged (in `new`). (For example, we may be scanning a pair whose `car` is the number 4. If we represent the `car` by `n4`, as described in [Section 5.3.1](#Section 5.3.1), then we want the "relocated" `car` pointer to still be `n4`.) Otherwise, we must perform the relocation. If the `car` position of the pair to be relocated contains a broken-heart tag, then the pair has in fact already been moved, so we retrieve the forwarding address (from the `cdr` position of the broken heart) and return this in `new`. If the pointer in `old` points at a yet-unmoved pair, then we move the pair to the first free cell in new memory (pointed at by `free`) and set up the broken heart by storing a broken-heart tag and forwarding address at the old location. `relocate/old/result/in/new` uses a register `oldcr` to hold the `car` or the `cdr` of the object pointed at by `old`.[^303] ::: scheme relocate-old-result-in-new (test (op pointer-to-pair?) (reg old)) (branch (label pair)) (assign new (reg old)) (goto (reg relocate-continue)) pair (assign oldcr (op vector-ref) (reg the-cars) (reg old)) (test (op broken-heart?) (reg oldcr)) (branch (label already-moved)) (assign new (reg free))  [; new location for pair]{.roman}   [;; Update `free` pointer.]{.roman}  (assign free (op +) (reg free) (const 1))  [;; Copy the `car` and `cdr` to new memory.]{.roman}  (perform (op vector-set!) (reg new-cars) (reg new) (reg oldcr)) (assign oldcr (op vector-ref) (reg the-cdrs) (reg old)) (perform (op vector-set!) (reg new-cdrs) (reg new) (reg oldcr))  [;; Construct the broken heart.]{.roman}  (perform (op vector-set!) (reg the-cars) (reg old) (const broken-heart)) (perform (op vector-set!) (reg the-cdrs) (reg old) (reg new)) (goto (reg relocate-continue)) already-moved (assign new (op vector-ref) (reg the-cdrs) (reg old)) (goto (reg relocate-continue)) ::: At the very end of the garbage-collection process, we interchange the role of old and new memories by interchanging pointers: interchanging `the/cars` with `new/cars`, and `the/cdrs` with `new/cdrs`. We will then be ready to perform another garbage collection the next time memory runs out. ::: scheme gc-flip (assign temp (reg the-cdrs)) (assign the-cdrs (reg new-cdrs)) (assign new-cdrs (reg temp)) (assign temp (reg the-cars)) (assign the-cars (reg new-cars)) (assign new-cars (reg temp)) ::: ## The Explicit-Control Evaluator {#Section 5.4} In [Section 5.1](#Section 5.1) we saw how to transform simple Scheme programs into descriptions of register machines. We will now perform this transformation on a more complex program, the metacircular evaluator of [Section 4.1.1](#Section 4.1.1)--[Section 4.1.4](#Section 4.1.4), which shows how the behavior of a Scheme interpreter can be described in terms of the procedures `eval` and `apply`. The *explicit-control evaluator* that we develop in this section shows how the underlying procedure-calling and argument-passing mechanisms used in the evaluation process can be described in terms of operations on registers and stacks. In addition, the explicit-control evaluator can serve as an implementation of a Scheme interpreter, written in a language that is very similar to the native machine language of conventional computers. The evaluator can be executed by the register-machine simulator of [Section 5.2](#Section 5.2). Alternatively, it can be used as a starting point for building a machine-language implementation of a Scheme evaluator, or even a special-purpose machine for evaluating Scheme expressions. [Figure 5.16](#Figure 5.16) shows such a hardware implementation: a silicon chip that acts as an evaluator for Scheme. The chip designers started with the data-path and controller specifications for a register machine similar to the evaluator described in this section and used design automation programs to construct the integrated-circuit layout.[^304] []{#Figure 5.16 label="Figure 5.16"} ![image](fig/chap5/chip.jpg){width="91mm"} > **Figure 5.16:** A silicon-chip implementation of an evaluator for > Scheme. #### Registers and operations {#registers-and-operations .unnumbered} In designing the explicit-control evaluator, we must specify the operations to be used in our register machine. We described the metacircular evaluator in terms of abstract syntax, using procedures such as `quoted?` and `make/procedure`. In implementing the register machine, we could expand these procedures into sequences of elementary list-structure memory operations, and implement these operations on our register machine. However, this would make our evaluator very long, obscuring the basic structure with details. To clarify the presentation, we will include as primitive operations of the register machine the syntax procedures given in [Section 4.1.2](#Section 4.1.2) and the procedures for representing environments and other run-time data given in sections [Section 4.1.3](#Section 4.1.3) and [Section 4.1.4](#Section 4.1.4). In order to completely specify an evaluator that could be programmed in a low-level machine language or implemented in hardware, we would replace these operations by more elementary operations, using the list-structure implementation we described in [Section 5.3](#Section 5.3). Our Scheme evaluator register machine includes a stack and seven registers: `exp`, `env`, `val`, `continue`, `proc`, `argl`, and `unev`. `exp` is used to hold the expression to be evaluated, and `env` contains the environment in which the evaluation is to be performed. At the end of an evaluation, `val` contains the value obtained by evaluating the expression in the designated environment. The `continue` register is used to implement recursion, as explained in [Section 5.1.4](#Section 5.1.4). (The evaluator needs to call itself recursively, since evaluating an expression requires evaluating its subexpressions.) The registers `proc`, `argl`, and `unev` are used in evaluating combinations. We will not provide a data-path diagram to show how the registers and operations of the evaluator are connected, nor will we give the complete list of machine operations. These are implicit in the evaluator's controller, which will be presented in detail. ### The Core of the Explicit-Control Evaluator {#Section 5.4.1} The central element in the evaluator is the sequence of instructions beginning at `eval/dispatch`. This corresponds to the `eval` procedure of the metacircular evaluator described in [Section 4.1.1](#Section 4.1.1). When the controller starts at `eval/dispatch`, it evaluates the expression specified by `exp` in the environment specified by `env`. When evaluation is complete, the controller will go to the entry point stored in `continue`, and the `val` register will hold the value of the expression. As with the metacircular `eval`, the structure of `eval/dispatch` is a case analysis on the syntactic type of the expression to be evaluated.[^305] ::: scheme eval-dispatch (test (op self-evaluating?) (reg exp)) (branch (label ev-self-eval)) (test (op variable?) (reg exp)) (branch (label ev-variable)) (test (op quoted?) (reg exp)) (branch (label ev-quoted)) (test (op assignment?) (reg exp)) (branch (label ev-assignment)) (test (op definition?) (reg exp)) (branch (label ev-definition)) (test (op if?) (reg exp)) (branch (label ev-if)) (test (op lambda?) (reg exp)) (branch (label ev-lambda)) (test (op begin?) (reg exp)) (branch (label ev-begin)) (test (op application?) (reg exp)) (branch (label ev-application)) (goto (label unknown-expression-type)) ::: #### Evaluating simple expressions {#evaluating-simple-expressions .unnumbered} Numbers and strings (which are self-evaluating), variables, quotations, and `lambda` expressions have no subexpressions to be evaluated. For these, the evaluator simply places the correct value in the `val` register and continues execution at the entry point specified by `continue`. Evaluation of simple expressions is performed by the following controller code: ::: scheme ev-self-eval (assign val (reg exp)) (goto (reg continue)) ev-variable (assign val (op lookup-variable-value) (reg exp) (reg env)) (goto (reg continue)) ev-quoted (assign val (op text-of-quotation) (reg exp)) (goto (reg continue)) ev-lambda (assign unev (op lambda-parameters) (reg exp)) (assign exp (op lambda-body) (reg exp)) (assign val (op make-procedure) (reg unev) (reg exp) (reg env)) (goto (reg continue)) ::: Observe how `ev/lambda` uses the `unev` and `exp` registers to hold the parameters and body of the lambda expression so that they can be passed to the `make/procedure` operation, along with the environment in `env`. #### Evaluating procedure applications {#evaluating-procedure-applications .unnumbered} A procedure application is specified by a combination containing an operator and operands. The operator is a subexpression whose value is a procedure, and the operands are subexpressions whose values are the arguments to which the procedure should be applied. The metacircular `eval` handles applications by calling itself recursively to evaluate each element of the combination, and then passing the results to `apply`, which performs the actual procedure application. The explicit-control evaluator does the same thing; these recursive calls are implemented by `goto` instructions, together with use of the stack to save registers that will be restored after the recursive call returns. Before each call we will be careful to identify which registers must be saved (because their values will be needed later).[^306] We begin the evaluation of an application by evaluating the operator to produce a procedure, which will later be applied to the evaluated operands. To evaluate the operator, we move it to the `exp` register and go to `eval/dispatch`. The environment in the `env` register is already the correct one in which to evaluate the operator. However, we save `env` because we will need it later to evaluate the operands. We also extract the operands into `unev` and save this on the stack. We set up `continue` so that `eval/dispatch` will resume at `ev/appl/did/operator` after the operator has been evaluated. First, however, we save the old value of `continue`, which tells the controller where to continue after the application. ::: scheme ev-application (save continue) (save env) (assign unev (op operands) (reg exp)) (save unev) (assign exp (op operator) (reg exp)) (assign continue (label ev-appl-did-operator)) (goto (label eval-dispatch)) ::: Upon returning from evaluating the operator subexpression, we proceed to evaluate the operands of the combination and to accumulate the resulting arguments in a list, held in `argl`. First we restore the unevaluated operands and the environment. We initialize `argl` to an empty list. Then we assign to the `proc` register the procedure that was produced by evaluating the operator. If there are no operands, we go directly to `apply/dispatch`. Otherwise we save `proc` on the stack and start the argument-evaluation loop:[^307] ::: scheme ev-appl-did-operator (restore unev)  [; the operands]{.roman}  (restore env) (assign argl (op empty-arglist)) (assign proc (reg val))  [; the operator]{.roman}  (test (op no-operands?) (reg unev)) (branch (label apply-dispatch)) (save proc) ::: Each cycle of the argument-evaluation loop evaluates an operand from the list in `unev` and accumulates the result into `argl`. To evaluate an operand, we place it in the `exp` register and go to `eval/dispatch`, after setting `continue` so that execution will resume with the argument-accumulation phase. But first we save the arguments accumulated so far (held in `argl`), the environment (held in `env`), and the remaining operands to be evaluated (held in `unev`). A special case is made for the evaluation of the last operand, which is handled at `ev/appl/last/arg`. ::: scheme ev-appl-operand-loop (save argl) (assign exp (op first-operand) (reg unev)) (test (op last-operand?) (reg unev)) (branch (label ev-appl-last-arg)) (save env) (save unev) (assign continue (label ev-appl-accumulate-arg)) (goto (label eval-dispatch)) ::: When an operand has been evaluated, the value is accumulated into the list held in `argl`. The operand is then removed from the list of unevaluated operands in `unev`, and the argument-evaluation continues. ::: scheme ev-appl-accumulate-arg (restore unev) (restore env) (restore argl) (assign argl (op adjoin-arg) (reg val) (reg argl)) (assign unev (op rest-operands) (reg unev)) (goto (label ev-appl-operand-loop)) ::: Evaluation of the last argument is handled differently. There is no need to save the environment or the list of unevaluated operands before going to `eval/dispatch`, since they will not be required after the last operand is evaluated. Thus, we return from the evaluation to a special entry point `ev/appl/accum/last/arg`, which restores the argument list, accumulates the new argument, restores the saved procedure, and goes off to perform the application.[^308] ::: scheme ev-appl-last-arg (assign continue (label ev-appl-accum-last-arg)) (goto (label eval-dispatch)) ev-appl-accum-last-arg (restore argl) (assign argl (op adjoin-arg) (reg val) (reg argl)) (restore proc) (goto (label apply-dispatch)) ::: The details of the argument-evaluation loop determine the order in which the interpreter evaluates the operands of a combination (e.g., left to right or right to left---see [Exercise 3.8](#Exercise 3.8)). This order is not determined by the metacircular evaluator, which inherits its control structure from the underlying Scheme in which it is implemented.[^309] Because the `first/operand` selector (used in `ev/appl/operand/loop` to extract successive operands from `unev`) is implemented as `car` and the `rest/operands` selector is implemented as `cdr`, the explicit-control evaluator will evaluate the operands of a combination in left-to-right order. #### Procedure application {#procedure-application .unnumbered} The entry point `apply/dispatch` corresponds to the `apply` procedure of the metacircular evaluator. By the time we get to `apply/dispatch`, the `proc` register contains the procedure to apply and `argl` contains the list of evaluated arguments to which it must be applied. The saved value of `continue` (originally passed to `eval/dispatch` and saved at `ev/application`), which tells where to return with the result of the procedure application, is on the stack. When the application is complete, the controller transfers to the entry point specified by the saved `continue`, with the result of the application in `val`. As with the metacircular `apply`, there are two cases to consider. Either the procedure to be applied is a primitive or it is a compound procedure. ::: scheme apply-dispatch (test (op primitive-procedure?) (reg proc)) (branch (label primitive-apply)) (test (op compound-procedure?) (reg proc)) (branch (label compound-apply)) (goto (label unknown-procedure-type)) ::: We assume that each primitive is implemented so as to obtain its arguments from `argl` and place its result in `val`. To specify how the machine handles primitives, we would have to provide a sequence of controller instructions to implement each primitive and arrange for `primitive/apply` to dispatch to the instructions for the primitive identified by the contents of `proc`. Since we are interested in the structure of the evaluation process rather than the details of the primitives, we will instead just use an `apply/primitive/procedure` operation that applies the procedure in `proc` to the arguments in `argl`. For the purpose of simulating the evaluator with the simulator of [Section 5.2](#Section 5.2) we use the procedure `apply/primitive/procedure`, which calls on the underlying Scheme system to perform the application, just as we did for the metacircular evaluator in [Section 4.1.4](#Section 4.1.4). After computing the value of the primitive application, we restore `continue` and go to the designated entry point. ::: scheme primitive-apply (assign val (op apply-primitive-procedure) (reg proc) (reg argl)) (restore continue) (goto (reg continue)) ::: To apply a compound procedure, we proceed just as with the metacircular evaluator. We construct a frame that binds the procedure's parameters to the arguments, use this frame to extend the environment carried by the procedure, and evaluate in this extended environment the sequence of expressions that forms the body of the procedure. `ev/sequence`, described below in [Section 5.4.2](#Section 5.4.2), handles the evaluation of the sequence. ::: scheme compound-apply (assign unev (op procedure-parameters) (reg proc)) (assign env (op procedure-environment) (reg proc)) (assign env (op extend-environment) (reg unev) (reg argl) (reg env)) (assign unev (op procedure-body) (reg proc)) (goto (label ev-sequence)) ::: `compound/apply` is the only place in the interpreter where the `env` register is ever assigned a new value. Just as in the metacircular evaluator, the new environment is constructed from the environment carried by the procedure, together with the argument list and the corresponding list of variables to be bound. ### Sequence Evaluation and Tail Recursion {#Section 5.4.2} The portion of the explicit-control evaluator at `ev/sequence` is analogous to the metacircular evaluator's `eval/sequence` procedure. It handles sequences of expressions in procedure bodies or in explicit `begin` expressions. Explicit `begin` expressions are evaluated by placing the sequence of expressions to be evaluated in `unev`, saving `continue` on the stack, and jumping to `ev/sequence`. ::: scheme ev-begin (assign unev (op begin-actions) (reg exp)) (save continue) (goto (label ev-sequence)) ::: The implicit sequences in procedure bodies are handled by jumping to `ev/sequence` from `compound/apply`, at which point `continue` is already on the stack, having been saved at `ev/application`. The entries at `ev/sequence` and `ev/sequence/continue` form a loop that successively evaluates each expression in a sequence. The list of unevaluated expressions is kept in `unev`. Before evaluating each expression, we check to see if there are additional expressions to be evaluated in the sequence. If so, we save the rest of the unevaluated expressions (held in `unev`) and the environment in which these must be evaluated (held in `env`) and call `eval/dispatch` to evaluate the expression. The two saved registers are restored upon the return from this evaluation, at `ev/sequence/continue`. The final expression in the sequence is handled differently, at the entry point `ev/sequence/last/exp`. Since there are no more expressions to be evaluated after this one, we need not save `unev` or `env` before going to `eval/dispatch`. The value of the whole sequence is the value of the last expression, so after the evaluation of the last expression there is nothing left to do except continue at the entry point currently held on the stack (which was saved by `ev/application` or `ev/begin`.) Rather than setting up `continue` to arrange for `eval/dispatch` to return here and then restoring `continue` from the stack and continuing at that entry point, we restore `continue` from the stack before going to `eval/dispatch`, so that `eval/dispatch` will continue at that entry point after evaluating the expression. ::: scheme ev-sequence (assign exp (op first-exp) (reg unev)) (test (op last-exp?) (reg unev)) (branch (label ev-sequence-last-exp)) (save unev) (save env) (assign continue (label ev-sequence-continue)) (goto (label eval-dispatch)) ev-sequence-continue (restore env) (restore unev) (assign unev (op rest-exps) (reg unev)) (goto (label ev-sequence)) ev-sequence-last-exp (restore continue) (goto (label eval-dispatch)) ::: #### Tail recursion {#tail-recursion .unnumbered} In [Chapter 1](#Chapter 1) we said that the process described by a procedure such as ::: scheme (define (sqrt-iter guess x) (if (good-enough? guess x) guess (sqrt-iter (improve guess x) x))) ::: is an iterative process. Even though the procedure is syntactically recursive (defined in terms of itself), it is not logically necessary for an evaluator to save information in passing from one call to `sqrt/iter` to the next.[^310] An evaluator that can execute a procedure such as `sqrt/iter` without requiring increasing storage as the procedure continues to call itself is called a *tail-recursive* evaluator. The metacircular implementation of the evaluator in [Chapter 4](#Chapter 4) does not specify whether the evaluator is tail-recursive, because that evaluator inherits its mechanism for saving state from the underlying Scheme. With the explicit-control evaluator, however, we can trace through the evaluation process to see when procedure calls cause a net accumulation of information on the stack. Our evaluator is tail-recursive, because in order to evaluate the final expression of a sequence we transfer directly to `eval/dispatch` without saving any information on the stack. Hence, evaluating the final expression in a sequence---even if it is a procedure call (as in `sqrt/iter`, where the `if` expression, which is the last expression in the procedure body, reduces to a call to `sqrt/iter`)---will not cause any information to be accumulated on the stack.[^311] If we did not think to take advantage of the fact that it was unnecessary to save information in this case, we might have implemented `eval/sequence` by treating all the expressions in a sequence in the same way---saving the registers, evaluating the expression, returning to restore the registers, and repeating this until all the expressions have been evaluated:[^312] ::: scheme ev-sequence (test (op no-more-exps?) (reg unev)) (branch (label ev-sequence-end)) (assign exp (op first-exp) (reg unev)) (save unev) (save env) (assign continue (label ev-sequence-continue)) (goto (label eval-dispatch)) ev-sequence-continue (restore env) (restore unev) (assign unev (op rest-exps) (reg unev)) (goto (label ev-sequence)) ev-sequence-end (restore continue) (goto (reg continue)) ::: This may seem like a minor change to our previous code for evaluation of a sequence: The only difference is that we go through the save-restore cycle for the last expression in a sequence as well as for the others. The interpreter will still give the same value for any expression. But this change is fatal to the tail-recursive implementation, because we must now return after evaluating the final expression in a sequence in order to undo the (useless) register saves. These extra saves will accumulate during a nest of procedure calls. Consequently, processes such as `sqrt/iter` will require space proportional to the number of iterations rather than requiring constant space. This difference can be significant. For example, with tail recursion, an infinite loop can be expressed using only the procedure-call mechanism: ::: scheme (define (count n) (newline) (display n) (count (+ n 1))) ::: Without tail recursion, such a procedure would eventually run out of stack space, and expressing a true iteration would require some control mechanism other than procedure call. ### Conditionals, Assignments, and Definitions {#Section 5.4.3} As with the metacircular evaluator, special forms are handled by selectively evaluating fragments of the expression. For an `if` expression, we must evaluate the predicate and decide, based on the value of predicate, whether to evaluate the consequent or the alternative. Before evaluating the predicate, we save the `if` expression itself so that we can later extract the consequent or alternative. We also save the environment, which we will need later in order to evaluate the consequent or the alternative, and we save `continue`, which we will need later in order to return to the evaluation of the expression that is waiting for the value of the `if`. ::: scheme ev-if (save exp)  [; save expression for later]{.roman}  (save env) (save continue) (assign continue (label ev-if-decide)) (assign exp (op if-predicate) (reg exp)) (goto (label eval-dispatch))  [; evaluate the predicate]{.roman}  ::: When we return from evaluating the predicate, we test whether it was true or false and, depending on the result, place either the consequent or the alternative in `exp` before going to `eval/dispatch`. Notice that restoring `env` and `continue` here sets up `eval/dispatch` to have the correct environment and to continue at the right place to receive the value of the `if` expression. ::: scheme ev-if-decide (restore continue) (restore env) (restore exp) (test (op true?) (reg val)) (branch (label ev-if-consequent)) ev-if-alternative (assign exp (op if-alternative) (reg exp)) (goto (label eval-dispatch)) ev-if-consequent (assign exp (op if-consequent) (reg exp)) (goto (label eval-dispatch)) ::: #### Assignments and definitions {#assignments-and-definitions-1 .unnumbered} Assignments are handled by `ev/assignment`, which is reached from `eval/dispatch` with the assignment expression in `exp`. The code at `ev/assignment` first evaluates the value part of the expression and then installs the new value in the environment. `set/variable/value!` is assumed to be available as a machine operation. ::: scheme ev-assignment (assign unev (op assignment-variable) (reg exp)) (save unev)  [; save variable for later]{.roman}  (assign exp (op assignment-value) (reg exp)) (save env) (save continue) (assign continue (label ev-assignment-1)) (goto (label eval-dispatch))  [; evaluate the assignment value]{.roman}  ev-assignment-1 (restore continue) (restore env) (restore unev) (perform (op set-variable-value!) (reg unev) (reg val) (reg env)) (assign val (const ok)) (goto (reg continue)) ::: Definitions are handled in a similar way: ::: scheme ev-definition (assign unev (op definition-variable) (reg exp)) (save unev)  [; save variable for later]{.roman}  (assign exp (op definition-value) (reg exp)) (save env) (save continue) (assign continue (label ev-definition-1)) (goto (label eval-dispatch))  [; evaluate the definition value]{.roman}  ev-definition-1 (restore continue) (restore env) (restore unev) (perform (op define-variable!) (reg unev) (reg val) (reg env)) (assign val (const ok)) (goto (reg continue)) ::: > **[]{#Exercise 5.23 label="Exercise 5.23"}Exercise 5.23:** Extend the > evaluator to handle derived expressions such as `cond`, `let`, and so > on ([Section 4.1.2](#Section 4.1.2)). You may "cheat" and assume that > the syntax transformers such as `cond/>if` are available as machine > operations.[^313] > **[]{#Exercise 5.24 label="Exercise 5.24"}Exercise 5.24:** Implement > `cond` as a new basic special form without reducing it to `if`. You > will have to construct a loop that tests the predicates of successive > `cond` clauses until you find one that is true, and then use > `ev/sequence` to evaluate the actions of the clause. > **[]{#Exercise 5.25 label="Exercise 5.25"}Exercise 5.25:** Modify the > evaluator so that it uses normal-order evaluation, based on the lazy > evaluator of [Section 4.2](#Section 4.2). ### Running the Evaluator {#Section 5.4.4} With the implementation of the explicit-control evaluator we come to the end of a development, begun in [Chapter 1](#Chapter 1), in which we have explored successively more precise models of the evaluation process. We started with the relatively informal substitution model, then extended this in [Chapter 3](#Chapter 3) to the environment model, which enabled us to deal with state and change. In the metacircular evaluator of [Chapter 4](#Chapter 4), we used Scheme itself as a language for making more explicit the environment structure constructed during evaluation of an expression. Now, with register machines, we have taken a close look at the evaluator's mechanisms for storage management, argument passing, and control. At each new level of description, we have had to raise issues and resolve ambiguities that were not apparent at the previous, less precise treatment of evaluation. To understand the behavior of the explicit-control evaluator, we can simulate it and monitor its performance. We will install a driver loop in our evaluator machine. This plays the role of the `driver/loop` procedure of [Section 4.1.4](#Section 4.1.4). The evaluator will repeatedly print a prompt, read an expression, evaluate the expression by going to `eval/dispatch`, and print the result. The following instructions form the beginning of the explicit-control evaluator's controller sequence:[^314] ::: scheme read-eval-print-loop (perform (op initialize-stack)) (perform (op prompt-for-input) (const \";;EC-Eval input:\")) (assign exp (op read)) (assign env (op get-global-environment)) (assign continue (label print-result)) (goto (label eval-dispatch)) print-result (perform (op announce-output) (const \";;EC-Eval value:\")) (perform (op user-print) (reg val)) (goto (label read-eval-print-loop)) ::: When we encounter an error in a procedure (such as the "unknown procedure type error" indicated at `apply/dispatch`), we print an error message and return to the driver loop.[^315] ::: scheme unknown-expression-type (assign val (const unknown-expression-type-error)) (goto (label signal-error)) unknown-procedure-type (restore continue)  [; clean up stack (from `apply/dispatch`)]{.roman}  (assign val (const unknown-procedure-type-error)) (goto (label signal-error)) signal-error (perform (op user-print) (reg val)) (goto (label read-eval-print-loop)) ::: For the purposes of the simulation, we initialize the stack each time through the driver loop, since it might not be empty after an error (such as an undefined variable) interrupts an evaluation.[^316] If we combine all the code fragments presented in [Section 5.4.1](#Section 5.4.1)--[Section 5.4.4](#Section 5.4.4), we can create an evaluator machine model that we can run using the register-machine simulator of [Section 5.2](#Section 5.2). ::: scheme (define eceval (make-machine '(exp env val proc argl continue unev) eceval-operations '(read-eval-print-loop  $\color{SchemeDark}\langle$  *entire machine controller as given above*  $\color{SchemeDark}\rangle$  ))) ::: We must define Scheme procedures to simulate the operations used as primitives by the evaluator. These are the same procedures we used for the metacircular evaluator in [Section 4.1](#Section 4.1), together with the few additional ones defined in footnotes throughout [Section 5.4](#Section 5.4). ::: scheme (define eceval-operations (list (list 'self-evaluating? self-evaluating)  $\color{SchemeDark}\langle$  *complete list of operations for eceval machine*  $\color{SchemeDark}\rangle$ )) ::: Finally, we can initialize the global environment and run the evaluator: ::: scheme (define the-global-environment (setup-environment)) (start eceval)  *;;; EC-Eval input:*  (define (append x y) (if (null? x) y (cons (car x) (append (cdr x) y))))  *;;; EC-Eval value:*   *ok*   *;;; EC-Eval input:*  (append '(a b c) '(d e f))  *;;; EC-Eval value:*   *(a b c d e f)*  ::: Of course, evaluating expressions in this way will take much longer than if we had directly typed them into Scheme, because of the multiple levels of simulation involved. Our expressions are evaluated by the explicit-control-evaluator machine, which is being simulated by a Scheme program, which is itself being evaluated by the Scheme interpreter. #### Monitoring the performance of the evaluator {#monitoring-the-performance-of-the-evaluator .unnumbered} Simulation can be a powerful tool to guide the implementation of evaluators. Simulations make it easy not only to explore variations of the register-machine design but also to monitor the performance of the simulated evaluator. For example, one important factor in performance is how efficiently the evaluator uses the stack. We can observe the number of stack operations required to evaluate various expressions by defining the evaluator register machine with the version of the simulator that collects statistics on stack use ([Section 5.2.4](#Section 5.2.4)), and adding an instruction at the evaluator's `print/result` entry point to print the statistics: ::: scheme print-result (perform (op print-stack-statistics))  [; added instruction]{.roman}  (perform (op announce-output) (const \";;; EC-Eval value:\"))  $\dots$   [; same as before]{.roman}  ::: Interactions with the evaluator now look like this: ::: scheme  *;;; EC-Eval input:*  (define (factorial n) (if (= n 1) 1 (\* (factorial (- n 1)) n)))  *(total-pushes = 3 maximum-depth = 3)*   *;;; EC-Eval value:*   *ok*   *;;; EC-Eval input:*  (factorial 5)  *(total-pushes = 144 maximum-depth = 28)*   *;;; EC-Eval value:*   *120*  ::: Note that the driver loop of the evaluator reinitializes the stack at the start of each interaction, so that the statistics printed will refer only to stack operations used to evaluate the previous expression. > **[]{#Exercise 5.26 label="Exercise 5.26"}Exercise 5.26:** Use the > monitored stack to explore the tail-recursive property of the > evaluator ([Section 5.4.2](#Section 5.4.2)). Start the evaluator and > define the iterative `factorial` procedure from [Section > 1.2.1](#Section 1.2.1): > > ::: scheme > (define (factorial n) (define (iter product counter) (if (\> counter > n) product (iter (\* counter product) (+ counter 1)))) (iter 1 1)) > ::: > > Run the procedure with some small values of $n$. Record the maximum > stack depth and the number of pushes required to compute $n!$ for each > of these values. > > a. You will find that the maximum depth required to evaluate $n!$ is > independent of $n$. What is that depth? > > b. Determine from your data a formula in terms of $n$ for the total > number of push operations used in evaluating $n!$ for any > $n \ge 1$. Note that the number of operations used is a linear > function of $n$ and is thus determined by two constants. > **[]{#Exercise 5.27 label="Exercise 5.27"}Exercise 5.27:** For > comparison with [Exercise 5.26](#Exercise 5.26), explore the behavior > of the following procedure for computing factorials recursively: > > ::: scheme > (define (factorial n) (if (= n 1) 1 (\* (factorial (- n 1)) n))) > ::: > > By running this procedure with the monitored stack, determine, as a > function of $n$, the maximum depth of the stack and the total number > of pushes used in evaluating $n!$ for $n \ge 1$. (Again, these > functions will be linear.) Summarize your experiments by filling in > the following table with the appropriate expressions in terms of $n$: > > $$\vbox{ > \offinterlineskip > \halign{ > \strut \hfil \quad #\quad \hfil & \vrule > \hfil \quad #\quad \hfil & \vrule > \hfil \quad #\quad \hfil \cr > > & Maximum depth & Number of pushes \cr > \noalign{\hrule} > Recursive & & \cr > factorial & & \cr > \noalign{\hrule} > Iterative & & \cr > factorial & & \cr > } > }$$ > > The maximum depth is a measure of the amount of space used by the > evaluator in carrying out the computation, and the number of pushes > correlates well with the time required. > **[]{#Exercise 5.28 label="Exercise 5.28"}Exercise 5.28:** Modify the > definition of the evaluator by changing `eval/sequence` as described > in [Section 5.4.2](#Section 5.4.2) so that the evaluator is no longer > tail-recursive. Rerun your experiments from [Exercise > 5.26](#Exercise 5.26) and [Exercise 5.27](#Exercise 5.27) to > demonstrate that both versions of the `factorial` procedure now > require space that grows linearly with their input. > **[]{#Exercise 5.29 label="Exercise 5.29"}Exercise 5.29:** Monitor the > stack operations in the tree-recursive Fibonacci computation: > > ::: scheme > (define (fib n) (if (\< n 2) n (+ (fib (- n 1)) (fib (- n 2))))) > ::: > > a. Give a formula in terms of $n$ for the maximum depth of the stack > required to compute ${\rm Fib}(n)$ for $n \ge 2$. Hint: In > [Section 1.2.2](#Section 1.2.2) we argued that the space used by > this process grows linearly with $n$. > > b. Give a formula for the total number of pushes used to compute > ${\rm Fib}(n)$ for $n \ge 2$. You should find that the number of > pushes (which correlates well with the time used) grows > exponentially with $n$. Hint: Let $S(n)$ be the number of pushes > used in computing ${\rm Fib}(n)$. You should be able to argue that > there is a formula that expresses $S(n)$ in terms of $S(n - 1)$, > $S(n - 2)$, and some fixed "overhead" constant $k$ that is > independent of $n$. Give the formula, and say what $k$ is. Then > show that $S(n)$ can be expressed as $a\cdot{\rm Fib}(n + 1) + b$ > and give the values of $a$ and $b$. > **[]{#Exercise 5.30 label="Exercise 5.30"}Exercise 5.30:** Our > evaluator currently catches and signals only two kinds of > errors---unknown expression types and unknown procedure types. Other > errors will take us out of the evaluator read-eval-print loop. When we > run the evaluator using the register-machine simulator, these errors > are caught by the underlying Scheme system. This is analogous to the > computer crashing when a user program makes an error.[^317] It is a > large project to make a real error system work, but it is well worth > the effort to understand what is involved here. > > a. Errors that occur in the evaluation process, such as an attempt to > access an unbound variable, could be caught by changing the lookup > operation to make it return a distinguished condition code, which > cannot be a possible value of any user variable. The evaluator can > test for this condition code and then do what is necessary to go > to `signal/error`. Find all of the places in the evaluator where > such a change is necessary and fix them. This is lots of work. > > b. Much worse is the problem of handling errors that are signaled by > applying primitive procedures, such as an attempt to divide by > zero or an attempt to extract the `car` of a symbol. In a > professionally written high-quality system, each primitive > application is checked for safety as part of the primitive. For > example, every call to `car` could first check that the argument > is a pair. If the argument is not a pair, the application would > return a distinguished condition code to the evaluator, which > would then report the failure. We could arrange for this in our > register-machine simulator by making each primitive procedure > check for applicability and returning an appropriate distinguished > condition code on failure. Then the `primitive/apply` code in the > evaluator can check for the condition code and go to > `signal/error` if necessary. Build this structure and make it > work. This is a major project. ## Compilation {#Section 5.5} The explicit-control evaluator of [Section 5.4](#Section 5.4) is a register machine whose controller interprets Scheme programs. In this section we will see how to run Scheme programs on a register machine whose controller is not a Scheme interpreter. The explicit-control evaluator machine is universal---it can carry out any computational process that can be described in Scheme. The evaluator's controller orchestrates the use of its data paths to perform the desired computation. Thus, the evaluator's data paths are universal: They are sufficient to perform any computation we desire, given an appropriate controller.[^318] Commercial general-purpose computers are register machines organized around a collection of registers and operations that constitute an efficient and convenient universal set of data paths. The controller for a general-purpose machine is an interpreter for a register-machine language like the one we have been using. This language is called the *native language* of the machine, or simply *machine language*. Programs written in machine language are sequences of instructions that use the machine's data paths. For example, the explicit-control evaluator's instruction sequence can be thought of as a machine-language program for a general-purpose computer rather than as the controller for a specialized interpreter machine. There are two common strategies for bridging the gap between higher-level languages and register-machine languages. The explicit-control evaluator illustrates the strategy of interpretation. An interpreter written in the native language of a machine configures the machine to execute programs written in a language (called the *source language*) that may differ from the native language of the machine performing the evaluation. The primitive procedures of the source language are implemented as a library of subroutines written in the native language of the given machine. A program to be interpreted (called the *source program*) is represented as a data structure. The interpreter traverses this data structure, analyzing the source program. As it does so, it simulates the intended behavior of the source program by calling appropriate primitive subroutines from the library. In this section, we explore the alternative strategy of *compilation*. A compiler for a given source language and machine translates a source program into an equivalent program (called the *object program*) written in the machine's native language. The compiler that we implement in this section translates programs written in Scheme into sequences of instructions to be executed using the explicit-control evaluator machine's data paths.[^319] Compared with interpretation, compilation can provide a great increase in the efficiency of program execution, as we will explain below in the overview of the compiler. On the other hand, an interpreter provides a more powerful environment for interactive program development and debugging, because the source program being executed is available at run time to be examined and modified. In addition, because the entire library of primitives is present, new programs can be constructed and added to the system during debugging. In view of the complementary advantages of compilation and interpretation, modern program-development environments pursue a mixed strategy. Lisp interpreters are generally organized so that interpreted procedures and compiled procedures can call each other. This enables a programmer to compile those parts of a program that are assumed to be debugged, thus gaining the efficiency advantage of compilation, while retaining the interpretive mode of execution for those parts of the program that are in the flux of interactive development and debugging. In [Section 5.5.7](#Section 5.5.7), after we have implemented the compiler, we will show how to interface it with our interpreter to produce an integrated interpreter-compiler development system. #### An overview of the compiler {#an-overview-of-the-compiler .unnumbered} Our compiler is much like our interpreter, both in its structure and in the function it performs. Accordingly, the mechanisms used by the compiler for analyzing expressions will be similar to those used by the interpreter. Moreover, to make it easy to interface compiled and interpreted code, we will design the compiler to generate code that obeys the same conventions of register usage as the interpreter: The environment will be kept in the `env` register, argument lists will be accumulated in `argl`, a procedure to be applied will be in `proc`, procedures will return their answers in `val`, and the location to which a procedure should return will be kept in `continue`. In general, the compiler translates a source program into an object program that performs essentially the same register operations as would the interpreter in evaluating the same source program. This description suggests a strategy for implementing a rudimentary compiler: We traverse the expression in the same way the interpreter does. When we encounter a register instruction that the interpreter would perform in evaluating the expression, we do not execute the instruction but instead accumulate it into a sequence. The resulting sequence of instructions will be the object code. Observe the efficiency advantage of compilation over interpretation. Each time the interpreter evaluates an expression---for example, `(f 84 96)`---it performs the work of classifying the expression (discovering that this is a procedure application) and testing for the end of the operand list (discovering that there are two operands). With a compiler, the expression is analyzed only once, when the instruction sequence is generated at compile time. The object code produced by the compiler contains only the instructions that evaluate the operator and the two operands, assemble the argument list, and apply the procedure (in `proc`) to the arguments (in `argl`). This is the same kind of optimization we implemented in the analyzing evaluator of [Section 4.1.7](#Section 4.1.7). But there are further opportunities to gain efficiency in compiled code. As the interpreter runs, it follows a process that must be applicable to any expression in the language. In contrast, a given segment of compiled code is meant to execute some particular expression. This can make a big difference, for example in the use of the stack to save registers. When the interpreter evaluates an expression, it must be prepared for any contingency. Before evaluating a subexpression, the interpreter saves all registers that will be needed later, because the subexpression might require an arbitrary evaluation. A compiler, on the other hand, can exploit the structure of the particular expression it is processing to generate code that avoids unnecessary stack operations. As a case in point, consider the combination `(f 84 96)`. Before the interpreter evaluates the operator of the combination, it prepares for this evaluation by saving the registers containing the operands and the environment, whose values will be needed later. The interpreter then evaluates the operator to obtain the result in `val`, restores the saved registers, and finally moves the result from `val` to `proc`. However, in the particular expression we are dealing with, the operator is the symbol `f`, whose evaluation is accomplished by the machine operation `lookup/variable/value`, which does not alter any registers. The compiler that we implement in this section will take advantage of this fact and generate code that evaluates the operator using the instruction ::: scheme (assign proc (op lookup-variable-value) (const f) (reg env)) ::: This code not only avoids the unnecessary saves and restores but also assigns the value of the lookup directly to `proc`, whereas the interpreter would obtain the result in `val` and then move this to `proc`. A compiler can also optimize access to the environment. Having analyzed the code, the compiler can in many cases know in which frame a particular variable will be located and access that frame directly, rather than performing the `lookup/variable/value` search. We will discuss how to implement such variable access in [Section 5.5.6](#Section 5.5.6). Until then, however, we will focus on the kind of register and stack optimizations described above. There are many other optimizations that can be performed by a compiler, such as coding primitive operations "in line" instead of using a general `apply` mechanism (see [Exercise 5.38](#Exercise 5.38)); but we will not emphasize these here. Our main goal in this section is to illustrate the compilation process in a simplified (but still interesting) context. ### Structure of the Compiler {#Section 5.5.1} In [Section 4.1.7](#Section 4.1.7) we modified our original metacircular interpreter to separate analysis from execution. We analyzed each expression to produce an execution procedure that took an environment as argument and performed the required operations. In our compiler, we will do essentially the same analysis. Instead of producing execution procedures, however, we will generate sequences of instructions to be run by our register machine. The procedure `compile` is the top-level dispatch in the compiler. It corresponds to the `eval` procedure of [Section 4.1.1](#Section 4.1.1), the `analyze` procedure of [Section 4.1.7](#Section 4.1.7), and the `eval/dispatch` entry point of the explicit-control-evaluator in [Section 5.4.1](#Section 5.4.1). The compiler, like the interpreters, uses the expression-syntax procedures defined in [Section 4.1.2](#Section 4.1.2).[^320] `compile` performs a case analysis on the syntactic type of the expression to be compiled. For each type of expression, it dispatches to a specialized *code generator*: ::: scheme (define (compile exp target linkage) (cond ((self-evaluating? exp) (compile-self-evaluating exp target linkage)) ((quoted? exp) (compile-quoted exp target linkage)) ((variable? exp) (compile-variable exp target linkage)) ((assignment? exp) (compile-assignment exp target linkage)) ((definition? exp) (compile-definition exp target linkage)) ((if? exp) (compile-if exp target linkage)) ((lambda? exp) (compile-lambda exp target linkage)) ((begin? exp) (compile-sequence (begin-actions exp) target linkage)) ((cond? exp) (compile (cond-\>if exp) target linkage)) ((application? exp) (compile-application exp target linkage)) (else (error \"Unknown expression type: COMPILE\" exp)))) ::: #### Targets and linkages {#targets-and-linkages .unnumbered} `compile` and the code generators that it calls take two arguments in addition to the expression to compile. There is a *target*, which specifies the register in which the compiled code is to return the value of the expression. There is also a *linkage descriptor*, which describes how the code resulting from the compilation of the expression should proceed when it has finished its execution. The linkage descriptor can require that the code do one of the following three things: - continue at the next instruction in sequence (this is specified by the linkage descriptor `next`), - return from the procedure being compiled (this is specified by the linkage descriptor `return`), or - jump to a named entry point (this is specified by using the designated label as the linkage descriptor). For example, compiling the expression `5` (which is self-evaluating) with a target of the `val` register and a linkage of `next` should produce the instruction ::: scheme (assign val (const 5)) ::: Compiling the same expression with a linkage of `return` should produce the instructions ::: scheme (assign val (const 5)) (goto (reg continue)) ::: In the first case, execution will continue with the next instruction in the sequence. In the second case, we will return from a procedure call. In both cases, the value of the expression will be placed into the target `val` register. #### Instruction sequences and stack usage {#instruction-sequences-and-stack-usage .unnumbered} Each code generator returns an *instruction sequence* containing the object code it has generated for the expression. Code generation for a compound expression is accomplished by combining the output from simpler code generators for component expressions, just as evaluation of a compound expression is accomplished by evaluating the component expressions. The simplest method for combining instruction sequences is a procedure called `append/instruction/sequences`. It takes as arguments any number of instruction sequences that are to be executed sequentially; it appends them and returns the combined sequence. That is, if $\langle$*seq*$_1\rangle$ and $\langle$*seq*$_2\rangle$ are sequences of instructions, then evaluating ::: scheme (append-instruction-sequences  $\color{SchemeDark}\langle$  *seq*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$   $\color{SchemeDark}\langle$  *seq*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 2}}\rangle$ ) ::: produces the sequence ::: scheme  $\color{SchemeDark}\langle$  *seq*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$   $\color{SchemeDark}\langle$  *seq*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 2}}\rangle$  ::: Whenever registers might need to be saved, the compiler's code generators use `preserving`, which is a more subtle method for combining instruction sequences. `preserving` takes three arguments: a set of registers and two instruction sequences that are to be executed sequentially. It appends the sequences in such a way that the contents of each register in the set is preserved over the execution of the first sequence, if this is needed for the execution of the second sequence. That is, if the first sequence modifies the register and the second sequence actually needs the register's original contents, then `preserving` wraps a `save` and a `restore` of the register around the first sequence before appending the sequences. Otherwise, `preserving` simply returns the appended instruction sequences. Thus, for example, ::: scheme (preserving (list  $\color{SchemeDark}\langle$  *reg*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$   $\color{SchemeDark}\langle$  *reg*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 2}}\rangle$ )  $\color{SchemeDark}\langle$  *seq*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 1}}\rangle$   $\color{SchemeDark}\langle$  *seq*  $\color{SchemeDark}_{\hbox{\ttfamily\scriptsize 2}}\rangle$ ) ::: produces one of the following four sequences of instructions, depending on how $\langle$*seq*$_1\rangle$ and $\langle$*seq*$_2\rangle$ use $\langle$*reg*$_1\rangle$ and $\langle$*reg*$_2\rangle$: $$\vbox{ \offinterlineskip \halign{ \strut \kern0.8em # \kern0.4em \hfil & \vrule \kern0.8em # \kern0.4em \hfil & \vrule \kern0.8em # \kern0.4em \hfil & \vrule \kern0.8em # \kern0.4em \hfil \cr $\langle{\mathit{seq}_1}\rangle$ & \hbox{\tt (save} $\langle{\mathit{reg}_1}\rangle${\tt)} & \hbox{\tt (save} $\langle{\mathit{reg}_2}\rangle${\tt)} & \hbox{\tt (save} $\langle{\mathit{reg}_2}\rangle${\tt)} \cr $\langle{\mathit{seq}_2}\rangle$ & $\langle{\mathit{seq}_1}\rangle$ & $\langle{\mathit{seq}_1}\rangle$ & \hbox{\tt (save} $\langle{\mathit{reg}_1}\rangle${\tt)} \cr & \hbox{\tt (restore} $\langle{\mathit{reg}_1}\rangle${\tt)} & \hbox{\tt (restore} $\langle{\mathit{reg}_2}\rangle${\tt)} & $\langle{\mathit{seq}_1}\rangle$ \cr & $\langle{\mathit{seq}_2}\rangle$ & $\langle{\mathit{seq}_2}\rangle$ & \hbox{\tt (restore} $\langle{\mathit{reg}_1}\rangle${\tt)} \cr & & & \hbox{\tt (restore} $\langle{\mathit{reg}_2}\rangle${\tt)} \cr & & & $\langle{\mathit{seq}_2}\rangle$ \cr } }$$ By using `preserving` to combine instruction sequences the compiler avoids unnecessary stack operations. This also isolates the details of whether or not to generate `save` and `restore` instructions within the `preserving` procedure, separating them from the concerns that arise in writing each of the individual code generators. In fact no `save` or `restore` instructions are explicitly produced by the code generators. In principle, we could represent an instruction sequence simply as a list of instructions. `append/instruction/sequences` could then combine instruction sequences by performing an ordinary list `append`. However, `preserving` would then be a complex operation, because it would have to analyze each instruction sequence to determine how the sequence uses its registers. `preserving` would be inefficient as well as complex, because it would have to analyze each of its instruction sequence arguments, even though these sequences might themselves have been constructed by calls to `preserving`, in which case their parts would have already been analyzed. To avoid such repetitious analysis we will associate with each instruction sequence some information about its register use. When we construct a basic instruction sequence we will provide this information explicitly, and the procedures that combine instruction sequences will derive register-use information for the combined sequence from the information associated with the component sequences. An instruction sequence will contain three pieces of information: - the set of registers that must be initialized before the instructions in the sequence are executed (these registers are said to be *needed* by the sequence), - the set of registers whose values are modified by the instructions in the sequence, and - the actual instructions (also called *statements*) in the sequence. We will represent an instruction sequence as a list of its three parts. The constructor for instruction sequences is thus ::: scheme (define (make-instruction-sequence needs modifies statements) (list needs modifies statements)) ::: For example, the two-instruction sequence that looks up the value of the variable `x` in the current environment, assigns the result to `val`, and then returns, requires registers `env` and `continue` to have been initialized, and modifies register `val`. This sequence would therefore be constructed as ::: scheme (make-instruction-sequence '(env continue) '(val) '((assign val (op lookup-variable-value) (const x) (reg env)) (goto (reg continue)))) ::: We sometimes need to construct an instruction sequence with no statements: ::: scheme (define (empty-instruction-sequence) (make-instruction-sequence '() '() '())) ::: The procedures for combining instruction sequences are shown in [Section 5.5.4](#Section 5.5.4). > **[]{#Exercise 5.31 label="Exercise 5.31"}Exercise 5.31:** In > evaluating a procedure application, the explicit-control evaluator > always saves and restores the `env` register around the evaluation of > the operator, saves and restores `env` around the evaluation of each > operand (except the final one), saves and restores `argl` around the > evaluation of each operand, and saves and restores `proc` around the > evaluation of the operand sequence. For each of the following > combinations, say which of these `save` and `restore` operations are > superfluous and thus could be eliminated by the compiler's > `preserving` mechanism: > > ::: scheme > (f 'x 'y) ((f) 'x 'y) (f (g 'x) y) (f (g 'x) 'y) > ::: > **[]{#Exercise 5.32 label="Exercise 5.32"}Exercise 5.32:** Using the > `preserving` mechanism, the compiler will avoid saving and restoring > `env` around the evaluation of the operator of a combination in the > case where the operator is a symbol. We could also build such > optimizations into the evaluator. Indeed, the explicit-control > evaluator of [Section 5.4](#Section 5.4) already performs a similar > optimization, by treating combinations with no operands as a special > case. > > a. Extend the explicit-control evaluator to recognize as a separate > class of expressions combinations whose operator is a symbol, and > to take advantage of this fact in evaluating such expressions. > > b. Alyssa P. Hacker suggests that by extending the evaluator to > recognize more and more special cases we could incorporate all the > compiler's optimizations, and that this would eliminate the > advantage of compilation altogether. What do you think of this > idea? ### Compiling Expressions {#Section 5.5.2} In this section and the next we implement the code generators to which the `compile` procedure dispatches. #### Compiling linkage code {#compiling-linkage-code .unnumbered} In general, the output of each code generator will end with instructions---generated by the procedure `compile/linkage`---that implement the required linkage. If the linkage is `return` then we must generate the instruction `(goto (reg continue))`. This needs the `continue` register and does not modify any registers. If the linkage is `next`, then we needn't include any additional instructions. Otherwise, the linkage is a label, and we generate a `goto` to that label, an instruction that does not need or modify any registers.[^321] ::: scheme (define (compile-linkage linkage) (cond ((eq? linkage 'return) (make-instruction-sequence '(continue) '() '((goto (reg continue))))) ((eq? linkage 'next) (empty-instruction-sequence)) (else (make-instruction-sequence '() '() '((goto (label ,linkage))))))) ::: The linkage code is appended to an instruction sequence by `preserving` the `continue` register, since a `return` linkage will require the `continue` register: If the given instruction sequence modifies `continue` and the linkage code needs it, `continue` will be saved and restored. ::: scheme (define (end-with-linkage linkage instruction-sequence) (preserving '(continue) instruction-sequence (compile-linkage linkage))) ::: #### Compiling simple expressions {#compiling-simple-expressions .unnumbered} The code generators for self-evaluating expressions, quotations, and variables construct instruction sequences that assign the required value to the target register and then proceed as specified by the linkage descriptor. ::: scheme (define (compile-self-evaluating exp target linkage) (end-with-linkage linkage (make-instruction-sequence '() (list target) '((assign ,target (const ,exp)))))) (define (compile-quoted exp target linkage) (end-with-linkage linkage (make-instruction-sequence '() (list target) '((assign ,target (const ,(text-of-quotation exp))))))) (define (compile-variable exp target linkage) (end-with-linkage linkage (make-instruction-sequence '(env) (list target) '((assign ,target (op lookup-variable-value) (const ,exp) (reg env)))))) ::: All these assignment instructions modify the target register, and the one that looks up a variable needs the `env` register. Assignments and definitions are handled much as they are in the interpreter. We recursively generate code that computes the value to be assigned to the variable, and append to it a two-instruction sequence that actually sets or defines the variable and assigns the value of the whole expression (the symbol `ok`) to the target register. The recursive compilation has target `val` and linkage `next` so that the code will put its result into `val` and continue with the code that is appended after it. The appending is done preserving `env`, since the environment is needed for setting or defining the variable and the code for the variable value could be the compilation of a complex expression that might modify the registers in arbitrary ways. ::: scheme (define (compile-assignment exp target linkage) (let ((var (assignment-variable exp)) (get-value-code (compile (assignment-value exp) 'val 'next))) (end-with-linkage linkage (preserving '(env) get-value-code (make-instruction-sequence '(env val) (list target) '((perform (op set-variable-value!) (const ,var) (reg val) (reg env)) (assign ,target (const ok)))))))) (define (compile-definition exp target linkage) (let ((var (definition-variable exp)) (get-value-code (compile (definition-value exp) 'val 'next))) (end-with-linkage linkage (preserving '(env) get-value-code (make-instruction-sequence '(env val) (list target) '((perform (op define-variable!) (const ,var) (reg val) (reg env)) (assign ,target (const ok)))))))) ::: The appended two-instruction sequence requires `env` and `val` and modifies the target. Note that although we preserve `env` for this sequence, we do not preserve `val`, because the `get/value/code` is designed to explicitly place its result in `val` for use by this sequence. (In fact, if we did preserve `val`, we would have a bug, because this would cause the previous contents of `val` to be restored right after the `get/value/code` is run.) #### Compiling conditional expressions {#compiling-conditional-expressions .unnumbered} The code for an `if` expression compiled with a given target and linkage has the form ::: scheme  $\color{SchemeDark}\langle$  *compilation of predicate, target *val*, linkage *next**  $\color{SchemeDark}\rangle$  (test (op false?) (reg val)) (branch (label false-branch)) true-branch  $\color{SchemeDark}\langle$  *compilation of consequent with given target*   *and given linkage or *after-if**  $\color{SchemeDark}\rangle$  false-branch  $\color{SchemeDark}\langle$  *compilation of alternative with given target and linkage*  $\color{SchemeDark}\rangle$  after-if ::: To generate this code, we compile the predicate, consequent, and alternative, and combine the resulting code with instructions to test the predicate result and with newly generated labels to mark the true and false branches and the end of the conditional.[^322] In this arrangement of code, we must branch around the true branch if the test is false. The only slight complication is in how the linkage for the true branch should be handled. If the linkage for the conditional is `return` or a label, then the true and false branches will both use this same linkage. If the linkage is `next`, the true branch ends with a jump around the code for the false branch to the label at the end of the conditional. ::: scheme (define (compile-if exp target linkage) (let ((t-branch (make-label 'true-branch)) (f-branch (make-label 'false-branch)) (after-if (make-label 'after-if))) (let ((consequent-linkage (if (eq? linkage 'next) after-if linkage))) (let ((p-code (compile (if-predicate exp) 'val 'next)) (c-code (compile (if-consequent exp) target consequent-linkage)) (a-code (compile (if-alternative exp) target linkage))) (preserving '(env continue) p-code (append-instruction-sequences (make-instruction-sequence '(val) '() '((test (op false?) (reg val)) (branch (label ,f-branch)))) (parallel-instruction-sequences (append-instruction-sequences t-branch c-code) (append-instruction-sequences f-branch a-code)) after-if)))))) ::: `env` is preserved around the predicate code because it could be needed by the true and false branches, and `continue` is preserved because it could be needed by the linkage code in those branches. The code for the true and false branches (which are not executed sequentially) is appended using a special combiner `parallel/instruction/sequences` described in [Section 5.5.4](#Section 5.5.4). Note that `cond` is a derived expression, so all that the compiler needs to do handle it is to apply the `cond/>if` transformer (from [Section 4.1.2](#Section 4.1.2)) and compile the resulting `if` expression. #### Compiling sequences {#compiling-sequences .unnumbered} The compilation of sequences (from procedure bodies or explicit `begin` expressions) parallels their evaluation. Each expression of the sequence is compiled---the last expression with the linkage specified for the sequence, and the other expressions with linkage `next` (to execute the rest of the sequence). The instruction sequences for the individual expressions are appended to form a single instruction sequence, such that `env` (needed for the rest of the sequence) and `continue` (possibly needed for the linkage at the end of the sequence) are preserved. ::: scheme (define (compile-sequence seq target linkage) (if (last-exp? seq) (compile (first-exp seq) target linkage) (preserving '(env continue) (compile (first-exp seq) target 'next) (compile-sequence (rest-exps seq) target linkage)))) ::: #### Compiling `lambda` expressions {#compiling-lambda-expressions .unnumbered} `lambda` expressions construct procedures. The object code for a `lambda` expression must have the form ::: scheme  $\color{SchemeDark}\langle$  *construct procedure object and assign it to target register*  $\color{SchemeDark}\rangle$   $\color{SchemeDark}\langle$  *linkage*  $\color{SchemeDark}\rangle$  ::: When we compile the `lambda` expression, we also generate the code for the procedure body. Although the body won't be executed at the time of procedure construction, it is convenient to insert it into the object code right after the code for the `lambda`. If the linkage for the `lambda` expression is a label or `return`, this is fine. But if the linkage is `next`, we will need to skip around the code for the procedure body by using a linkage that jumps to a label that is inserted after the body. The object code thus has the form ::: scheme  $\color{SchemeDark}\langle$  *construct procedure object and assign it to target register*  $\color{SchemeDark}\rangle$   $\color{SchemeDark}\langle$  *code for given linkage*  $\color{SchemeDark}\rangle$   *or*   `(goto (label after/lambda))`   $\color{SchemeDark}\langle$  *compilation of procedure body*  $\color{SchemeDark}\rangle$  after-lambda ::: `compile/lambda` generates the code for constructing the procedure object followed by the code for the procedure body. The procedure object will be constructed at run time by combining the current environment (the environment at the point of definition) with the entry point to the compiled procedure body (a newly generated label).[^323] ::: scheme (define (compile-lambda exp target linkage) (let ((proc-entry (make-label 'entry)) (after-lambda (make-label 'after-lambda))) (let ((lambda-linkage (if (eq? linkage 'next) after-lambda linkage))) (append-instruction-sequences (tack-on-instruction-sequence (end-with-linkage lambda-linkage (make-instruction-sequence '(env) (list target) '((assign ,target (op make-compiled-procedure) (label ,proc-entry) (reg env))))) (compile-lambda-body exp proc-entry)) after-lambda)))) ::: `compile/lambda` uses the special combiner `tack/on/instruction/sequence` rather than `append/instruction/sequences` ([Section 5.5.4](#Section 5.5.4)) to append the procedure body to the `lambda` expression code, because the body is not part of the sequence of instructions that will be executed when the combined sequence is entered; rather, it is in the sequence only because that was a convenient place to put it. `compile/lambda/body` constructs the code for the body of the procedure. This code begins with a label for the entry point. Next come instructions that will cause the run-time evaluation environment to switch to the correct environment for evaluating the procedure body---namely, the definition environment of the procedure, extended to include the bindings of the formal parameters to the arguments with which the procedure is called. After this comes the code for the sequence of expressions that makes up the procedure body. The sequence is compiled with linkage `return` and target `val` so that it will end by returning from the procedure with the procedure result in `val`. ::: scheme (define (compile-lambda-body exp proc-entry) (let ((formals (lambda-parameters exp))) (append-instruction-sequences (make-instruction-sequence '(env proc argl) '(env) '(,proc-entry (assign env (op compiled-procedure-env) (reg proc)) (assign env (op extend-environment) (const ,formals) (reg argl) (reg env)))) (compile-sequence (lambda-body exp) 'val 'return)))) ::: ### Compiling Combinations {#Section 5.5.3} The essence of the compilation process is the compilation of procedure applications. The code for a combination compiled with a given target and linkage has the form ::: scheme  $\color{SchemeDark}\langle$  *compilation of operator, target *proc*, linkage *next**  $\color{SchemeDark}\rangle$   $\color{SchemeDark}\langle$  *evaluate operands and construct argument list in *argl**  $\color{SchemeDark}\rangle$   $\color{SchemeDark}\langle$  *compilation of procedure call with given target and linkage*  $\color{SchemeDark}\rangle$  ::: The registers `env`, `proc`, and `argl` may have to be saved and restored during evaluation of the operator and operands. Note that this is the only place in the compiler where a target other than `val` is specified. The required code is generated by `compile/application`. This recursively compiles the operator, to produce code that puts the procedure to be applied into `proc`, and compiles the operands, to produce code that evaluates the individual operands of the application. The instruction sequences for the operands are combined (by `construct/arglist`) with code that constructs the list of arguments in `argl`, and the resulting argument-list code is combined with the procedure code and the code that performs the procedure call (produced by `compile/procedure/call`). In appending the code sequences, the `env` register must be preserved around the evaluation of the operator (since evaluating the operator might modify `env`, which will be needed to evaluate the operands), and the `proc` register must be preserved around the construction of the argument list (since evaluating the operands might modify `proc`, which will be needed for the actual procedure application). `continue` must also be preserved throughout, since it is needed for the linkage in the procedure call. ::: scheme (define (compile-application exp target linkage) (let ((proc-code (compile (operator exp) 'proc 'next)) (operand-codes (map (lambda (operand) (compile operand 'val 'next)) (operands exp)))) (preserving '(env continue) proc-code (preserving '(proc continue) (construct-arglist operand-codes) (compile-procedure-call target linkage))))) ::: The code to construct the argument list will evaluate each operand into `val` and then `cons` that value onto the argument list being accumulated in `argl`. Since we `cons` the arguments onto `argl` in sequence, we must start with the last argument and end with the first, so that the arguments will appear in order from first to last in the resulting list. Rather than waste an instruction by initializing `argl` to the empty list to set up for this sequence of evaluations, we make the first code sequence construct the initial `argl`. The general form of the argument-list construction is thus as follows: ::: scheme  $\color{SchemeDark}\langle$  *compilation of last operand, targeted to *val**  $\color{SchemeDark}\rangle$  (assign argl (op list) (reg val))  $\color{SchemeDark}\langle$  *compilation of next operand, targeted to *val**  $\color{SchemeDark}\rangle$  (assign argl (op cons) (reg val) (reg argl))  $\dots$   $\color{SchemeDark}\langle$  *compilation of first operand, targeted to *val**  $\color{SchemeDark}\rangle$  (assign argl (op cons) (reg val) (reg argl)) ::: `argl` must be preserved around each operand evaluation except the first (so that arguments accumulated so far won't be lost), and `env` must be preserved around each operand evaluation except the last (for use by subsequent operand evaluations). Compiling this argument code is a bit tricky, because of the special treatment of the first operand to be evaluated and the need to preserve `argl` and `env` in different places. The `construct/arglist` procedure takes as arguments the code that evaluates the individual operands. If there are no operands at all, it simply emits the instruction ::: scheme (assign argl (const ())) ::: Otherwise, `construct/arglist` creates code that initializes `argl` with the last argument, and appends code that evaluates the rest of the arguments and adjoins them to `argl` in succession. In order to process the arguments from last to first, we must reverse the list of operand code sequences from the order supplied by `compile/application`. ::: scheme (define (construct-arglist operand-codes) (let ((operand-codes (reverse operand-codes))) (if (null? operand-codes) (make-instruction-sequence '() '(argl) '((assign argl (const ())))) (let ((code-to-get-last-arg (append-instruction-sequences (car operand-codes) (make-instruction-sequence '(val) '(argl) '((assign argl (op list) (reg val))))))) (if (null? (cdr operand-codes)) code-to-get-last-arg (preserving '(env) code-to-get-last-arg (code-to-get-rest-args (cdr operand-codes)))))))) (define (code-to-get-rest-args operand-codes) (let ((code-for-next-arg (preserving '(argl) (car operand-codes) (make-instruction-sequence '(val argl) '(argl) '((assign argl (op cons) (reg val) (reg argl))))))) (if (null? (cdr operand-codes)) code-for-next-arg (preserving '(env) code-for-next-arg (code-to-get-rest-args (cdr operand-codes)))))) ::: #### Applying procedures {#applying-procedures .unnumbered} After evaluating the elements of a combination, the compiled code must apply the procedure in `proc` to the arguments in `argl`. The code performs essentially the same dispatch as the `apply` procedure in the metacircular evaluator of [Section 4.1.1](#Section 4.1.1) or the `apply/dispatch` entry point in the explicit-control evaluator of [Section 5.4.1](#Section 5.4.1). It checks whether the procedure to be applied is a primitive procedure or a compiled procedure. For a primitive procedure, it uses `apply/primitive/procedure`; we will see shortly how it handles compiled procedures. The procedure-application code has the following form: ::: scheme (test (op primitive-procedure?) (reg proc)) (branch (label primitive-branch)) compiled-branch  $\color{SchemeDark}\langle$  *code to apply compiled procedure with given target*   *and appropriate linkage*  $\color{SchemeDark}\rangle$  primitive-branch (assign  $\color{SchemeDark}\langle$  *target*  $\color{SchemeDark}\rangle$  (op apply-primitive-procedure) (reg proc) (reg argl))  $\color{SchemeDark}\langle$  *linkage*  $\color{SchemeDark}\rangle$  after-call ::: Observe that the compiled branch must skip around the primitive branch. Therefore, if the linkage for the original procedure call was `next`, the compound branch must use a linkage that jumps to a label that is inserted after the primitive branch. (This is similar to the linkage used for the true branch in `compile/if`.) ::: scheme (define (compile-procedure-call target linkage) (let ((primitive-branch (make-label 'primitive-branch)) (compiled-branch (make-label 'compiled-branch)) (after-call (make-label 'after-call))) (let ((compiled-linkage (if (eq? linkage 'next) after-call linkage))) (append-instruction-sequences (make-instruction-sequence '(proc) '() '((test (op primitive-procedure?) (reg proc)) (branch (label ,primitive-branch)))) (parallel-instruction-sequences (append-instruction-sequences compiled-branch (compile-proc-appl target compiled-linkage)) (append-instruction-sequences primitive-branch (end-with-linkage linkage (make-instruction-sequence '(proc argl) (list target) '((assign ,target (op apply-primitive-procedure) (reg proc) (reg argl))))))) after-call)))) ::: The primitive and compound branches, like the true and false branches in `compile/if`, are appended using `parallel/instruction/sequences` rather than the ordinary `append/instruction/sequences`, because they will not be executed sequentially. #### Applying compiled procedures {#applying-compiled-procedures .unnumbered} The code that handles procedure application is the most subtle part of the compiler, even though the instruction sequences it generates are very short. A compiled procedure (as constructed by `compile/lambda`) has an entry point, which is a label that designates where the code for the procedure starts. The code at this entry point computes a result in `val` and returns by executing the instruction `(goto (reg continue))`. Thus, we might expect the code for a compiled-procedure application (to be generated by `compile/proc/appl`) with a given target and linkage to look like this if the linkage is a label ::: scheme (assign continue (label proc-return)) (assign val (op compiled-procedure-entry) (reg proc)) (goto (reg val)) proc-return (assign  $\color{SchemeDark}\langle$  *target*  $\color{SchemeDark}\rangle$  (reg val))  [; included if target is not `val`]{.roman}  (goto (label  $\color{SchemeDark}\langle$  *linkage*  $\color{SchemeDark}\rangle$ ))  [; linkage code]{.roman}  ::: or like this if the linkage is `return`. ::: scheme (save continue) (assign continue (label proc-return)) (assign val (op compiled-procedure-entry) (reg proc)) (goto (reg val)) proc-return (assign  $\color{SchemeDark}\langle$  *target*  $\color{SchemeDark}\rangle$  (reg val))  [; included if target is not `val`]{.roman}  (restore continue) (goto (reg continue))  [; linkage code]{.roman}  ::: This code sets up `continue` so that the procedure will return to a label `proc/return` and jumps to the procedure's entry point. The code at `proc/return` transfers the procedure's result from `val` to the target register (if necessary) and then jumps to the location specified by the linkage. (The linkage is always `return` or a label, because `compile/procedure/call` replaces a `next` linkage for the compound-procedure branch by an `after/call` label.) In fact, if the target is not `val`, that is exactly the code our compiler will generate.[^324] Usually, however, the target is `val` (the only time the compiler specifies a different register is when targeting the evaluation of an operator to `proc`), so the procedure result is put directly into the target register and there is no need to return to a special location that copies it. Instead, we simplify the code by setting up `continue` so that the procedure will "return" directly to the place specified by the caller's linkage: ::: scheme  $\color{SchemeDark}\langle$  *set up *continue* for linkage*  $\color{SchemeDark}\rangle$  (assign val (op compiled-procedure-entry) (reg proc)) (goto (reg val)) ::: If the linkage is a label, we set up `continue` so that the procedure will return to that label. (That is, the `(goto (reg continue))` the procedure ends with becomes equivalent to the `(goto (label `$\langle$*`linkage`*$\rangle$`))` at `proc/return` above.) ::: scheme (assign continue (label  $\color{SchemeDark}\langle$  *linkage*  $\color{SchemeDark}\rangle$ )) (assign val (op compiled-procedure-entry) (reg proc)) (goto (reg val)) ::: If the linkage is `return`, we don't need to set up `continue` at all: It already holds the desired location. (That is, the `(goto (reg continue))` the procedure ends with goes directly to the place where the `(goto (reg continue))` at `proc/return` would have gone.) ::: scheme (assign val (op compiled-procedure-entry) (reg proc)) (goto (reg val)) ::: With this implementation of the `return` linkage, the compiler generates tail-recursive code. Calling a procedure as the final step in a procedure body does a direct transfer, without saving any information on the stack. Suppose instead that we had handled the case of a procedure call with a linkage of `return` and a target of `val` as shown above for a non-`val` target. This would destroy tail recursion. Our system would still give the same value for any expression. But each time we called a procedure, we would save `continue` and return after the call to undo the (useless) save. These extra saves would accumulate during a nest of procedure calls.[^325] `compile/proc/appl` generates the above procedure-application code by considering four cases, depending on whether the target for the call is `val` and whether the linkage is `return`. Observe that the instruction sequences are declared to modify all the registers, since executing the procedure body can change the registers in arbitrary ways.[^326] Also note that the code sequence for the case with target `val` and linkage `return` is declared to need `continue`: Even though `continue` is not explicitly used in the two-instruction sequence, we must be sure that `continue` will have the correct value when we enter the compiled procedure. ::: scheme (define (compile-proc-appl target linkage) (cond ((and (eq? target 'val) (not (eq? linkage 'return))) (make-instruction-sequence '(proc) all-regs '((assign continue (label ,linkage)) (assign val (op compiled-procedure-entry) (reg proc)) (goto (reg val))))) ((and (not (eq? target 'val)) (not (eq? linkage 'return))) (let ((proc-return (make-label 'proc-return))) (make-instruction-sequence '(proc) all-regs '((assign continue (label ,proc-return)) (assign val (op compiled-procedure-entry) (reg proc)) (goto (reg val)) ,proc-return (assign ,target (reg val)) (goto (label ,linkage)))))) ((and (eq? target 'val) (eq? linkage 'return)) (make-instruction-sequence '(proc continue) all-regs '((assign val (op compiled-procedure-entry) (reg proc)) (goto (reg val))))) ((and (not (eq? target 'val)) (eq? linkage 'return)) (error \"return linkage, target not val: COMPILE\" target)))) ::: ### Combining Instruction Sequences {#Section 5.5.4} This section describes the details on how instruction sequences are represented and combined. Recall from [Section 5.5.1](#Section 5.5.1) that an instruction sequence is represented as a list of the registers needed, the registers modified, and the actual instructions. We will also consider a label (symbol) to be a degenerate case of an instruction sequence, which doesn't need or modify any registers. So to determine the registers needed and modified by instruction sequences we use the selectors ::: scheme (define (registers-needed s) (if (symbol? s) '() (car s))) (define (registers-modified s) (if (symbol? s) '() (cadr s))) (define (statements s) (if (symbol? s) (list s) (caddr s))) ::: and to determine whether a given sequence needs or modifies a given register we use the predicates ::: scheme (define (needs-register? seq reg) (memq reg (registers-needed seq))) (define (modifies-register? seq reg) (memq reg (registers-modified seq))) ::: In terms of these predicates and selectors, we can implement the various instruction sequence combiners used throughout the compiler. The basic combiner is `append/instruction/sequences`. This takes as arguments an arbitrary number of instruction sequences that are to be executed sequentially and returns an instruction sequence whose statements are the statements of all the sequences appended together. The subtle point is to determine the registers that are needed and modified by the resulting sequence. It modifies those registers that are modified by any of the sequences; it needs those registers that must be initialized before the first sequence can be run (the registers needed by the first sequence), together with those registers needed by any of the other sequences that are not initialized (modified) by sequences preceding it. The sequences are appended two at a time by `append/2/sequences`. This takes two instruction sequences `seq1` and `seq2` and returns the instruction sequence whose statements are the statements of `seq1` followed by the statements of `seq2`, whose modified registers are those registers that are modified by either `seq1` or `seq2`, and whose needed registers are the registers needed by `seq1` together with those registers needed by `seq2` that are not modified by `seq1`. (In terms of set operations, the new set of needed registers is the union of the set of registers needed by `seq1` with the set difference of the registers needed by `seq2` and the registers modified by `seq1`.) Thus, `append/instruction/sequences` is implemented as follows: ::: scheme (define (append-instruction-sequences . seqs) (define (append-2-sequences seq1 seq2) (make-instruction-sequence (list-union (registers-needed seq1) (list-difference (registers-needed seq2) (registers-modified seq1))) (list-union (registers-modified seq1) (registers-modified seq2)) (append (statements seq1) (statements seq2)))) (define (append-seq-list seqs) (if (null? seqs) (empty-instruction-sequence) (append-2-sequences (car seqs) (append-seq-list (cdr seqs))))) (append-seq-list seqs)) ::: This procedure uses some simple operations for manipulating sets represented as lists, similar to the (unordered) set representation described in [Section 2.3.3](#Section 2.3.3): ::: scheme (define (list-union s1 s2) (cond ((null? s1) s2) ((memq (car s1) s2) (list-union (cdr s1) s2)) (else (cons (car s1) (list-union (cdr s1) s2))))) (define (list-difference s1 s2) (cond ((null? s1) '()) ((memq (car s1) s2) (list-difference (cdr s1) s2)) (else (cons (car s1) (list-difference (cdr s1) s2))))) ::: `preserving`, the second major instruction sequence combiner, takes a list of registers `regs` and two instruction sequences `seq1` and `seq2` that are to be executed sequentially. It returns an instruction sequence whose statements are the statements of `seq1` followed by the statements of `seq2`, with appropriate `save` and `restore` instructions around `seq1` to protect the registers in `regs` that are modified by `seq1` but needed by `seq2`. To accomplish this, `preserving` first creates a sequence that has the required `save`s followed by the statements of `seq1` followed by the required `restore`s. This sequence needs the registers being saved and restored in addition to the registers needed by `seq1`, and modifies the registers modified by `seq1` except for the ones being saved and restored. This augmented sequence and `seq2` are then appended in the usual way. The following procedure implements this strategy recursively, walking down the list of registers to be preserved:[^327] ::: scheme (define (preserving regs seq1 seq2) (if (null? regs) (append-instruction-sequences seq1 seq2) (let ((first-reg (car regs))) (if (and (needs-register? seq2 first-reg) (modifies-register? seq1 first-reg)) (preserving (cdr regs) (make-instruction-sequence (list-union (list first-reg) (registers-needed seq1)) (list-difference (registers-modified seq1) (list first-reg)) (append '((save ,first-reg)) (statements seq1) '((restore ,first-reg)))) seq2) (preserving (cdr regs) seq1 seq2))))) ::: Another sequence combiner, `tack/on/instruction/sequence`, is used by `compile/lambda` to append a procedure body to another sequence. Because the procedure body is not "in line" to be executed as part of the combined sequence, its register use has no impact on the register use of the sequence in which it is embedded. We thus ignore the procedure body's sets of needed and modified registers when we tack it onto the other sequence. ::: scheme (define (tack-on-instruction-sequence seq body-seq) (make-instruction-sequence (registers-needed seq) (registers-modified seq) (append (statements seq) (statements body-seq)))) ::: `compile/if` and `compile/procedure/call` use a special combiner called `parallel/instruction/sequences` to append the two alternative branches that follow a test. The two branches will never be executed sequentially; for any particular evaluation of the test, one branch or the other will be entered. Because of this, the registers needed by the second branch are still needed by the combined sequence, even if these are modified by the first branch. ::: scheme (define (parallel-instruction-sequences seq1 seq2) (make-instruction-sequence (list-union (registers-needed seq1) (registers-needed seq2)) (list-union (registers-modified seq1) (registers-modified seq2)) (append (statements seq1) (statements seq2)))) ::: ### An Example of Compiled Code {#Section 5.5.5} Now that we have seen all the elements of the compiler, let us examine an example of compiled code to see how things fit together. We will compile the definition of a recursive `factorial` procedure by calling `compile`: ::: scheme (compile '(define (factorial n) (if (= n 1) 1 (\* (factorial (- n 1)) n))) 'val 'next) ::: We have specified that the value of the `define` expression should be placed in the `val` register. We don't care what the compiled code does after executing the `define`, so our choice of `next` as the linkage descriptor is arbitrary. `compile` determines that the expression is a definition, so it calls `compile/definition` to compile code to compute the value to be assigned (targeted to `val`), followed by code to install the definition, followed by code to put the value of the `define` (which is the symbol `ok`) into the target register, followed finally by the linkage code. `env` is preserved around the computation of the value, because it is needed in order to install the definition. Because the linkage is `next`, there is no linkage code in this case. The skeleton of the compiled code is thus ::: scheme  $\color{SchemeDark}\langle$  *save *env* if modified by code to compute value*  $\color{SchemeDark}\rangle$   $\color{SchemeDark}\langle$  *compilation of definition value, target *val*, linkage *next**  $\color{SchemeDark}\rangle$   $\color{SchemeDark}\langle$  *restore *env* if saved above*  $\color{SchemeDark}\rangle$  (perform (op define-variable!) (const factorial) (reg val) (reg env)) (assign val (const ok)) ::: The expression that is to be compiled to produce the value for the variable `factorial` is a `lambda` expression whose value is the procedure that computes factorials. `compile` handles this by calling `compile/lambda`, which compiles the procedure body, labels it as a new entry point, and generates the instruction that will combine the procedure body at the new entry point with the run-time environment and assign the result to `val`. The sequence then skips around the compiled procedure code, which is inserted at this point. The procedure code itself begins by extending the procedure's definition environment by a frame that binds the formal parameter `n` to the procedure argument. Then comes the actual procedure body. Since this code for the value of the variable doesn't modify the `env` register, the optional `save` and `restore` shown above aren't generated. (The procedure code at `entry2` isn't executed at this point, so its use of `env` is irrelevant.) Therefore, the skeleton for the compiled code becomes ::: scheme (assign val (op make-compiled-procedure) (label entry2) (reg env)) (goto (label after-lambda1)) entry2 (assign env (op compiled-procedure-env) (reg proc)) (assign env (op extend-environment) (const (n)) (reg argl) (reg env))  $\color{SchemeDark}\langle$  *compilation of procedure body*  $\color{SchemeDark}\rangle$  after-lambda1 (perform (op define-variable!) (const factorial) (reg val) (reg env)) (assign val (const ok)) ::: A procedure body is always compiled (by `compile/lambda/body`) as a sequence with target `val` and linkage `return`. The sequence in this case consists of a single `if` expression: ::: scheme (if (= n 1) 1 (\* (factorial (- n 1)) n)) ::: `compile/if` generates code that first computes the predicate (targeted to `val`), then checks the result and branches around the true branch if the predicate is false. `env` and `continue` are preserved around the predicate code, since they may be needed for the rest of the `if` expression. Since the `if` expression is the final expression (and only expression) in the sequence making up the procedure body, its target is `val` and its linkage is `return`, so the true and false branches are both compiled with target `val` and linkage `return`. (That is, the value of the conditional, which is the value computed by either of its branches, is the value of the procedure.) ::: scheme  $\color{SchemeDark}\langle$  *save *continue*, *env* if modified by predicate and needed by branches*  $\color{SchemeDark}\rangle$   $\color{SchemeDark}\langle$  *compilation of predicate, target *val*, linkage *next**  $\color{SchemeDark}\rangle$   $\color{SchemeDark}\langle$  *restore *continue*, *env* if saved above*  $\color{SchemeDark}\rangle$  (test (op false?) (reg val)) (branch (label false-branch4)) true-branch5  $\color{SchemeDark}\langle$  *compilation of true branch, target *val*, linkage *return**  $\color{SchemeDark}\rangle$  false-branch4  $\color{SchemeDark}\langle$  *compilation of false branch, target *val*, linkage *return**  $\color{SchemeDark}\rangle$  after-if3 ::: The predicate `(= n 1)` is a procedure call. This looks up the operator (the symbol `=`) and places this value in `proc`. It then assembles the arguments `1` and the value of `n` into `argl`. Then it tests whether `proc` contains a primitive or a compound procedure, and dispatches to a primitive branch or a compound branch accordingly. Both branches resume at the `after/call` label. The requirements to preserve registers around the evaluation of the operator and operands don't result in any saving of registers, because in this case those evaluations don't modify the registers in question. ::: scheme (assign proc (op lookup-variable-value) (const =) (reg env)) (assign val (const 1)) (assign argl (op list) (reg val)) (assign val (op lookup-variable-value) (const n) (reg env)) (assign argl (op cons) (reg val) (reg argl)) (test (op primitive-procedure?) (reg proc)) (branch (label primitive-branch17)) compiled-branch16 (assign continue (label after-call15)) (assign val (op compiled-procedure-entry) (reg proc)) (goto (reg val)) primitive-branch17 (assign val (op apply-primitive-procedure) (reg proc) (reg argl)) after-call15 ::: The true branch, which is the constant 1, compiles (with target `val` and linkage `return`) to ::: scheme (assign val (const 1)) (goto (reg continue)) ::: The code for the false branch is another procedure call, where the procedure is the value of the symbol `*`, and the arguments are `n` and the result of another procedure call (a call to `factorial`). Each of these calls sets up `proc` and `argl` and its own primitive and compound branches. [Figure 5.17](#Figure 5.17) shows the complete compilation of the definition of the `factorial` procedure. Notice that the possible `save` and `restore` of `continue` and `env` around the predicate, shown above, are in fact generated, because these registers are modified by the procedure call in the predicate and needed for the procedure call and the `return` linkage in the branches. > **[]{#Exercise 5.33 label="Exercise 5.33"}Exercise 5.33:** Consider > the following definition of a factorial procedure, which is slightly > different from the one given above: > > ::: scheme > (define (factorial-alt n) (if (= n 1) 1 (\* n (factorial-alt (- n > 1))))) > ::: > > Compile this procedure and compare the resulting code with that > produced for `factorial`. Explain any differences you find. Does > either program execute more efficiently than the other? > **[]{#Exercise 5.34 label="Exercise 5.34"}Exercise 5.34:** Compile the > iterative factorial procedure > > ::: scheme > (define (factorial n) (define (iter product counter) (if (\> counter > n) product (iter (\* counter product) (+ counter 1)))) (iter 1 1)) > ::: > > Annotate the resulting code, showing the essential difference between > the code for iterative and recursive versions of `factorial` that > makes one process build up stack space and the other run in constant > stack space. > **[]{#Figure 5.17 label="Figure 5.17"}Figure 5.17:** $\downarrow$ > Compilation of the definition of the `factorial` procedure. > > ::: smallscheme >  [;; construct the procedure and skip over code for the procedure > body]{.roman}  (assign val (op make-compiled-procedure) (label entry2) > (reg env)) (goto (label after-lambda1)) entry2  [; calls to > `factorial` will enter here]{.roman}  (assign env (op > compiled-procedure-env) (reg proc)) (assign env (op > extend-environment) (const (n)) (reg argl) (reg env))  [;; begin > actual procedure body]{.roman}  (save continue) (save env)  [;; > compute `(= n 1)`]{.roman}  (assign proc (op lookup-variable-value) > (const =) (reg env)) (assign val (const 1)) (assign argl (op list) > (reg val)) (assign val (op lookup-variable-value) (const n) (reg env)) > (assign argl (op cons) (reg val) (reg argl)) (test (op > primitive-procedure?) (reg proc)) (branch (label primitive-branch17)) > compiled-branch16 (assign continue (label after-call15)) (assign val > (op compiled-procedure-entry) (reg proc)) (goto (reg val)) > primitive-branch17 (assign val (op apply-primitive-procedure) (reg > proc) (reg argl)) after-call15  [; `val` now contains result of > `(= n 1)`]{.roman}  (restore env) (restore continue) (test (op false?) > (reg val)) (branch (label false-branch4)) true-branch5  [; return > 1]{.roman}  (assign val (const 1)) (goto (reg continue)) false-branch4 >  [;; compute and return `(* (factorial (- n 1)) n)`]{.roman}  (assign > proc (op lookup-variable-value) (const \*) (reg env)) (save continue) > (save proc)  [; save `*`]{.roman}  procedure (assign val (op > lookup-variable-value) (const n) (reg env)) (assign argl (op list) > (reg val)) (save argl)  [; save partial argument list for > `*`]{.roman}   [;; compute `(factorial (- n 1))`, which is the other > argument for `*`]{.roman}  (assign proc (op lookup-variable-value) > (const factorial) (reg env)) (save proc)  [; save `factorial` > procedure]{.roman}   [;; compute `(- n 1)`, which is the argument for > `factorial`]{.roman}  (assign proc (op lookup-variable-value) (const > -) (reg env)) (assign val (const 1)) (assign argl (op list) (reg val)) > (assign val (op lookup-variable-value) (const n) (reg env)) (assign > argl (op cons) (reg val) (reg argl)) (test (op primitive-procedure?) > (reg proc)) (branch (label primitive-branch8)) compiled-branch7 > (assign continue (label after-call6)) (assign val (op > compiled-procedure-entry) (reg proc)) (goto (reg val)) > primitive-branch8 (assign val (op apply-primitive-procedure) (reg > proc) (reg argl)) after-call6  [; `val` now contains result of > `(- n 1)`]{.roman}  (assign argl (op list) (reg val)) (restore proc) >  [; restore `factorial`]{.roman}   [;; apply `factorial`]{.roman}  > (test (op primitive-procedure?) (reg proc)) (branch (label > primitive-branch11)) compiled-branch10 (assign continue (label > after-call9)) (assign val (op compiled-procedure-entry) (reg proc)) > (goto (reg val)) primitive-branch11 (assign val (op > apply-primitive-procedure) (reg proc) (reg argl)) after-call9  [; > `val` now contains result of `(factorial (- n 1))`]{.roman}  (restore > argl)  [; restore partial argument list for `*`]{.roman}  (assign argl > (op cons) (reg val) (reg argl)) (restore proc)  [; restore > `*`]{.roman}  (restore continue)  [;; apply `*` and return its > value]{.roman}  (test (op primitive-procedure?) (reg proc)) (branch > (label primitive-branch14)) compiled-branch13  [;; note that a > compound procedure here is called tail-recursively]{.roman}  (assign > val (op compiled-procedure-entry) (reg proc)) (goto (reg val)) > primitive-branch14 (assign val (op apply-primitive-procedure) (reg > proc) (reg argl)) (goto (reg continue)) after-call12 after-if3 > after-lambda1  [;; assign the procedure to the variable > `factorial`]{.roman}  (perform (op define-variable!) (const factorial) > (reg val) (reg env)) (assign val (const ok)) > ::: > **[]{#Exercise 5.35 label="Exercise 5.35"}Exercise 5.35:** What > expression was compiled to produce the code shown in [Figure > 5.18](#Figure 5.18)? > **[]{#Figure 5.18 label="Figure 5.18"}Figure 5.18:** $\downarrow$ An > example of compiler output. See [Exercise 5.35](#Exercise 5.35). > > ::: smallscheme > (assign val (op make-compiled-procedure) (label entry16) (reg env)) > (goto (label after-lambda15)) entry16 (assign env (op > compiled-procedure-env) (reg proc)) (assign env (op > extend-environment) (const (x)) (reg argl) (reg env)) (assign proc (op > lookup-variable-value) (const +) (reg env)) (save continue) (save > proc) (save env) (assign proc (op lookup-variable-value) (const g) > (reg env)) (save proc) (assign proc (op lookup-variable-value) (const > +) (reg env)) (assign val (const 2)) (assign argl (op list) (reg val)) > (assign val (op lookup-variable-value) (const x) (reg env)) (assign > argl (op cons) (reg val) (reg argl)) (test (op primitive-procedure?) > (reg proc)) (branch (label primitive-branch19)) compiled-branch18 > (assign continue (label after-call17)) (assign val (op > compiled-procedure-entry) (reg proc)) (goto (reg val)) > primitive-branch19 (assign val (op apply-primitive-procedure) (reg > proc) (reg argl)) after-call17 (assign argl (op list) (reg val)) > (restore proc) (test (op primitive-procedure?) (reg proc)) (branch > (label primitive-branch22)) compiled-branch21 (assign continue (label > after-call20)) (assign val (op compiled-procedure-entry) (reg proc)) > (goto (reg val)) primitive-branch22 (assign val (op > apply-primitive-procedure) (reg proc) (reg argl)) after-call20 (assign > argl (op list) (reg val)) (restore env) (assign val (op > lookup-variable-value) (const x) (reg env)) (assign argl (op cons) > (reg val) (reg argl)) (restore proc) (restore continue) (test (op > primitive-procedure?) (reg proc)) (branch (label primitive-branch25)) > compiled-branch24 (assign val (op compiled-procedure-entry) (reg > proc)) (goto (reg val)) primitive-branch25 (assign val (op > apply-primitive-procedure) (reg proc) (reg argl)) (goto (reg > continue)) after-call23 after-lambda15 (perform (op define-variable!) > (const f) (reg val) (reg env)) (assign val (const ok)) > ::: > **[]{#Exercise 5.36 label="Exercise 5.36"}Exercise 5.36:** What order > of evaluation does our compiler produce for operands of a combination? > Is it left-to-right, right-to-left, or some other order? Where in the > compiler is this order determined? Modify the compiler so that it > produces some other order of evaluation. (See the discussion of order > of evaluation for the explicit-control evaluator in [Section > 5.4.1](#Section 5.4.1).) How does changing the order of operand > evaluation affect the efficiency of the code that constructs the > argument list? > **[]{#Exercise 5.37 label="Exercise 5.37"}Exercise 5.37:** One way to > understand the compiler's `preserving` mechanism for optimizing stack > usage is to see what extra operations would be generated if we did not > use this idea. Modify `preserving` so that it always generates the > `save` and `restore` operations. Compile some simple expressions and > identify the unnecessary stack operations that are generated. Compare > the code to that generated with the `preserving` mechanism intact. > **[]{#Exercise 5.38 label="Exercise 5.38"}Exercise 5.38:** Our > compiler is clever about avoiding unnecessary stack operations, but it > is not clever at all when it comes to compiling calls to the primitive > procedures of the language in terms of the primitive operations > supplied by the machine. For example, consider how much code is > compiled to compute `(+ a 1)`: The code sets up an argument list in > `argl`, puts the primitive addition procedure (which it finds by > looking up the symbol `+` in the environment) into `proc`, and tests > whether the procedure is primitive or compound. The compiler always > generates code to perform the test, as well as code for primitive and > compound branches (only one of which will be executed). We have not > shown the part of the controller that implements primitives, but we > presume that these instructions make use of primitive arithmetic > operations in the machine's data paths. Consider how much less code > would be generated if the compiler could *open-code* primitives---that > is, if it could generate code to directly use these primitive machine > operations. The expression `(+ a 1)` might be compiled into something > as simple as[^328] > > ::: scheme > (assign val (op lookup-variable-value) (const a) (reg env)) (assign > val (op +) (reg val) (const 1)) > ::: > > In this exercise we will extend our compiler to support open coding of > selected primitives. Special-purpose code will be generated for calls > to these primitive procedures instead of the general > procedure-application code. In order to support this, we will augment > our machine with special argument registers `arg1` and `arg2`. The > primitive arithmetic operations of the machine will take their inputs > from `arg1` and `arg2`. The results may be put into `val`, `arg1`, or > `arg2`. > > The compiler must be able to recognize the application of an > open-coded primitive in the source program. We will augment the > dispatch in the `compile` procedure to recognize the names of these > primitives in addition to the reserved words (the special forms) it > currently recognizes.[^329] For each special form our compiler has a > code generator. In this exercise we will construct a family of code > generators for the open-coded primitives. > > a. The open-coded primitives, unlike the special forms, all need > their operands evaluated. Write a code generator > `spread/arguments` for use by all the open-coding code generators. > `spread/arguments` should take an operand list and compile the > given operands targeted to successive argument registers. Note > that an operand may contain a call to an open-coded primitive, so > argument registers will have to be preserved during operand > evaluation. > > b. For each of the primitive procedures `=`, `*`, `-`, and `+`, write > a code generator that takes a combination with that operator, > together with a target and a linkage descriptor, and produces code > to spread the arguments into the registers and then perform the > operation targeted to the given target with the given linkage. You > need only handle expressions with two operands. Make `compile` > dispatch to these code generators. > > c. Try your new compiler on the `factorial` example. Compare the > resulting code with the result produced without open coding. > > d. Extend your code generators for `+` and `*` so that they can > handle expressions with arbitrary numbers of operands. An > expression with more than two operands will have to be compiled > into a sequence of operations, each with only two inputs. ### Lexical Addressing {#Section 5.5.6} One of the most common optimizations performed by compilers is the optimization of variable lookup. Our compiler, as we have implemented it so far, generates code that uses the `lookup/variable/value` operation of the evaluator machine. This searches for a variable by comparing it with each variable that is currently bound, working frame by frame outward through the run-time environment. This search can be expensive if the frames are deeply nested or if there are many variables. For example, consider the problem of looking up the value of `x` while evaluating the expression `(* x y z)` in an application of the procedure that is returned by ::: scheme (let ((x 3) (y 4)) (lambda (a b c d e) (let ((y (\* a b x)) (z (+ c d x))) (\* x y z)))) ::: Since a `let` expression is just syntactic sugar for a `lambda` combination, this expression is equivalent to ::: scheme ((lambda (x y) (lambda (a b c d e) ((lambda (y z) (\* x y z)) (\* a b x) (+ c d x)))) 3 4) ::: Each time `lookup/variable/value` searches for `x`, it must determine that the symbol `x` is not `eq?` to `y` or `z` (in the first frame), nor to `a`, `b`, `c`, `d`, or `e` (in the second frame). We will assume, for the moment, that our programs do not use `define`---that variables are bound only with `lambda`. Because our language is lexically scoped, the run-time environment for any expression will have a structure that parallels the lexical structure of the program in which the expression appears.[^330] Thus, the compiler can know, when it analyzes the above expression, that each time the procedure is applied the variable `x` in `(* x y z)` will be found two frames out from the current frame and will be the first variable in that frame. We can exploit this fact by inventing a new kind of variable-lookup operation, `lexical/address/lookup`, that takes as arguments an environment and a *lexical address* that consists of two numbers: a *frame number*, which specifies how many frames to pass over, and a *displacement number*, which specifies how many variables to pass over in that frame. `lexical/address/lookup` will produce the value of the variable stored at that lexical address relative to the current environment. If we add the `lexical/address/lookup` operation to our machine, we can make the compiler generate code that references variables using this operation, rather than `lookup/variable/value`. Similarly, our compiled code can use a new `lexical/address/set!` operation instead of `set/variable/value!`. In order to generate such code, the compiler must be able to determine the lexical address of a variable it is about to compile a reference to. The lexical address of a variable in a program depends on where one is in the code. For example, in the following program, the address of `x` in expression $\langle$*e1*$\kern0.08em\rangle$ is (2, 0)---two frames back and the first variable in the frame. At that point `y` is at address (0, 0) and `c` is at address (1, 2). In expression $\langle$*e2*$\kern0.09em\rangle$, `x` is at (1, 0), `y` is at (1, 1), and `c` is at (0, 2). ::: scheme ((lambda (x y) (lambda (a b c d e) ((lambda (y z)  $\color{SchemeDark}\langle$  *e1*  $\color{SchemeDark}\rangle$ )  $\color{SchemeDark}\langle$  *e2*  $\color{SchemeDark}\rangle$  (+ c d x)))) 3 4) ::: One way for the compiler to produce code that uses lexical addressing is to maintain a data structure called a *compile-time environment*. This keeps track of which variables will be at which positions in which frames in the run-time environment when a particular variable-access operation is executed. The compile-time environment is a list of frames, each containing a list of variables. (There will of course be no values bound to the variables, since values are not computed at compile time.) The compile-time environment becomes an additional argument to `compile` and is passed along to each code generator. The top-level call to `compile` uses an empty compile-time environment. When a `lambda` body is compiled, `compile/lambda/body` extends the compile-time environment by a frame containing the procedure's parameters, so that the sequence making up the body is compiled with that extended environment. At each point in the compilation, `compile/variable` and `compile/assignment` use the compile-time environment in order to generate the appropriate lexical addresses. [Exercise 5.39](#Exercise 5.39) through [Exercise 5.43](#Exercise 5.43) describe how to complete this sketch of the lexical-addressing strategy in order to incorporate lexical lookup into the compiler. [Exercise 5.44](#Exercise 5.44) describes another use for the compile-time environment. > **[]{#Exercise 5.39 label="Exercise 5.39"}Exercise 5.39:** Write a > procedure `lexical/address/lookup` that implements the new lookup > operation. It should take two arguments---a lexical address and a > run-time environment---and return the value of the variable stored at > the specified lexical address. `lexical/address/lookup` should signal > an error if the value of the variable is the symbol > `*unassigned*`.[^331] Also write a procedure `lexical/address/set!` > that implements the operation that changes the value of the variable > at a specified lexical address. > **[]{#Exercise 5.40 label="Exercise 5.40"}Exercise 5.40:** Modify the > compiler to maintain the compile-time environment as described above. > That is, add a compile-time-environment argument to `compile` and the > various code generators, and extend it in `compile/lambda/body`. > **[]{#Exercise 5.41 label="Exercise 5.41"}Exercise 5.41:** Write a > procedure `find/variable` that takes as arguments a variable and a > compile-time environment and returns the lexical address of the > variable with respect to that environment. For example, in the program > fragment that is shown above, the compile-time environment during the > compilation of expression $\langle$*e1*$\kern0.08em\rangle$ is > `((y z) (a b c d e) (x y))`. `find/variable` should produce > > ::: scheme > (find-variable 'c '((y z) (a b c d e) (x y)))  *(1 2)*  (find-variable > 'x '((y z) (a b c d e) (x y)))  *(2 0)*  (find-variable 'w '((y z) (a > b c d e) (x y)))  *not-found*  > ::: > **[]{#Exercise 5.42 label="Exercise 5.42"}Exercise 5.42:** Using > `find/variable` from [Exercise 5.41](#Exercise 5.41), rewrite > `compile/variable` and `compile/assignment` to output lexical-address > instructions. In cases where `find/variable` returns `not/found` (that > is, where the variable is not in the compile-time environment), you > should have the code generators use the evaluator operations, as > before, to search for the binding. (The only place a variable that is > not found at compile time can be is in the global environment, which > is part of the run-time environment but is not part of the > compile-time environment.[^332] Thus, if you wish, you may have the > evaluator operations look directly in the global environment, which > can be obtained with the operation `(op get/global/environment)`, > instead of having them search the whole run-time environment found in > `env`.) Test the modified compiler on a few simple cases, such as the > nested `lambda` combination at the beginning of this section. > **[]{#Exercise 5.43 label="Exercise 5.43"}Exercise 5.43:** We argued > in [Section 4.1.6](#Section 4.1.6) that internal definitions for block > structure should not be considered "real" `define`s. Rather, a > procedure body should be interpreted as if the internal variables > being defined were installed as ordinary `lambda` variables > initialized to their correct values using `set!`. [Section > 4.1.6](#Section 4.1.6) and [Exercise 4.16](#Exercise 4.16) showed how > to modify the metacircular interpreter to accomplish this by scanning > out internal definitions. Modify the compiler to perform the same > transformation before it compiles a procedure body. > **[]{#Exercise 5.44 label="Exercise 5.44"}Exercise 5.44:** In this > section we have focused on the use of the compile-time environment to > produce lexical addresses. But there are other uses for compile-time > environments. For instance, in [Exercise 5.38](#Exercise 5.38) we > increased the efficiency of compiled code by open-coding primitive > procedures. Our implementation treated the names of open-coded > procedures as reserved words. If a program were to rebind such a name, > the mechanism described in [Exercise 5.38](#Exercise 5.38) would still > open-code it as a primitive, ignoring the new binding. For example, > consider the procedure > > ::: scheme > (lambda (+ \* a b x y) (+ (\* a x) (\* b y))) > ::: > > which computes a linear combination of `x` and `y`. We might call it > with arguments `+matrix`, `*matrix`, and four matrices, but the > open-coding compiler would still open-code the `+` and the `*` in > `(+ (* a x) (* b y))` as primitive `+` and `*`. Modify the open-coding > compiler to consult the compile-time environment in order to compile > the correct code for expressions involving the names of primitive > procedures. (The code will work correctly as long as the program does > not `define` or `set!` these names.) ### Interfacing Compiled Code to the Evaluator {#Section 5.5.7} We have not yet explained how to load compiled code into the evaluator machine or how to run it. We will assume that the explicit-control-evaluator machine has been defined as in [Section 5.4.4](#Section 5.4.4), with the additional operations specified in [Footnote 38](#Footnote 38). We will implement a procedure `compile/and/go` that compiles a Scheme expression, loads the resulting object code into the evaluator machine, and causes the machine to run the code in the evaluator global environment, print the result, and enter the evaluator's driver loop. We will also modify the evaluator so that interpreted expressions can call compiled procedures as well as interpreted ones. We can then put a compiled procedure into the machine and use the evaluator to call it: ::: scheme (compile-and-go '(define (factorial n) (if (= n 1) 1 (\* (factorial (- n 1)) n))))  *;;; EC-Eval value:*   *ok*   *;;; EC-Eval input:*  (factorial 5)  *;;; EC-Eval value:*   *120*  ::: To allow the evaluator to handle compiled procedures (for example, to evaluate the call to `factorial` above), we need to change the code at `apply/dispatch` ([Section 5.4.1](#Section 5.4.1)) so that it recognizes compiled procedures (as distinct from compound or primitive procedures) and transfers control directly to the entry point of the compiled code:[^333] ::: scheme apply-dispatch (test (op primitive-procedure?) (reg proc)) (branch (label primitive-apply)) (test (op compound-procedure?) (reg proc)) (branch (label compound-apply)) (test (op compiled-procedure?) (reg proc)) (branch (label compiled-apply)) (goto (label unknown-procedure-type)) compiled-apply (restore continue) (assign val (op compiled-procedure-entry) (reg proc)) (goto (reg val)) ::: Note the restore of `continue` at `compiled/apply`. Recall that the evaluator was arranged so that at `apply/dispatch`, the continuation would be at the top of the stack. The compiled code entry point, on the other hand, expects the continuation to be in `continue`, so `continue` must be restored before the compiled code is executed. To enable us to run some compiled code when we start the evaluator machine, we add a `branch` instruction at the beginning of the evaluator machine, which causes the machine to go to a new entry point if the `flag` register is set.[^334] ::: scheme (branch (label external-entry))  [; branches if `flag` is set]{.roman}  read-eval-print-loop (perform (op initialize-stack))  $\dots$  ::: `external/entry` assumes that the machine is started with `val` containing the location of an instruction sequence that puts a result into `val` and ends with `(goto (reg continue))`. Starting at this entry point jumps to the location designated by `val`, but first assigns `continue` so that execution will return to `print/result`, which prints the value in `val` and then goes to the beginning of the evaluator's read-eval-print loop.[^335] ::: scheme external-entry (perform (op initialize-stack)) (assign env (op get-global-environment)) (assign continue (label print-result)) (goto (reg val)) ::: Now we can use the following procedure to compile a procedure definition, execute the compiled code, and run the read-eval-print loop so we can try the procedure. Because we want the compiled code to return to the location in `continue` with its result in `val`, we compile the expression with a target of `val` and a linkage of `return`. In order to transform the object code produced by the compiler into executable instructions for the evaluator register machine, we use the procedure `assemble` from the register-machine simulator ([Section 5.2.2](#Section 5.2.2)). We then initialize the `val` register to point to the list of instructions, set the `flag` so that the evaluator will go to `external/entry`, and start the evaluator. ::: scheme (define (compile-and-go expression) (let ((instructions (assemble (statements (compile expression 'val 'return)) eceval))) (set! the-global-environment (setup-environment)) (set-register-contents! eceval 'val instructions) (set-register-contents! eceval 'flag true) (start eceval))) ::: If we have set up stack monitoring, as at the end of [Section 5.4.4](#Section 5.4.4), we can examine the stack usage of compiled code: ::: scheme (compile-and-go '(define (factorial n) (if (= n 1) 1 (\* (factorial (- n 1)) n))))  *(total-pushes = 0 maximum-depth = 0)*   *;;; EC-Eval value:*   *ok*   *;;; EC-Eval input:*  (factorial 5)  *(total-pushes = 31 maximum-depth = 14)*   *;;; EC-Eval value:*   *120*  ::: Compare this example with the evaluation of `(factorial 5)` using the interpreted version of the same procedure, shown at the end of [Section 5.4.4](#Section 5.4.4). The interpreted version required 144 pushes and a maximum stack depth of 28. This illustrates the optimization that results from our compilation strategy. #### Interpretation and compilation {#interpretation-and-compilation .unnumbered} With the programs in this section, we can now experiment with the alternative execution strategies of interpretation and compilation.[^336] An interpreter raises the machine to the level of the user program; a compiler lowers the user program to the level of the machine language. We can regard the Scheme language (or any programming language) as a coherent family of abstractions erected on the machine language. Interpreters are good for interactive program development and debugging because the steps of program execution are organized in terms of these abstractions, and are therefore more intelligible to the programmer. Compiled code can execute faster, because the steps of program execution are organized in terms of the machine language, and the compiler is free to make optimizations that cut across the higher-level abstractions.[^337] The alternatives of interpretation and compilation also lead to different strategies for porting languages to new computers. Suppose that we wish to implement Lisp for a new machine. One strategy is to begin with the explicit-control evaluator of [Section 5.4](#Section 5.4) and translate its instructions to instructions for the new machine. A different strategy is to begin with the compiler and change the code generators so that they generate code for the new machine. The second strategy allows us to run any Lisp program on the new machine by first compiling it with the compiler running on our original Lisp system, and linking it with a compiled version of the run-time library.[^338] Better yet, we can compile the compiler itself, and run this on the new machine to compile other Lisp programs.[^339] Or we can compile one of the interpreters of [Section 4.1](#Section 4.1) to produce an interpreter that runs on the new machine. > **[]{#Exercise 5.45 label="Exercise 5.45"}Exercise 5.45:** By > comparing the stack operations used by compiled code to the stack > operations used by the evaluator for the same computation, we can > determine the extent to which the compiler optimizes use of the stack, > both in speed (reducing the total number of stack operations) and in > space (reducing the maximum stack depth). Comparing this optimized > stack use to the performance of a special-purpose machine for the same > computation gives some indication of the quality of the compiler. > > a. [Exercise 5.27](#Exercise 5.27) asked you to determine, as a > function of $n$, the number of pushes and the maximum stack depth > needed by the evaluator to compute $n!$ using the recursive > factorial procedure given above. [Exercise 5.14](#Exercise 5.14) > asked you to do the same measurements for the special-purpose > factorial machine shown in [Figure 5.11](#Figure 5.11). Now > perform the same analysis using the compiled `factorial` > procedure. > > Take the ratio of the number of pushes in the compiled version to > the number of pushes in the interpreted version, and do the same > for the maximum stack depth. Since the number of operations and > the stack depth used to compute $n!$ are linear in $n$, these > ratios should approach constants as $n$ becomes large. What are > these constants? Similarly, find the ratios of the stack usage in > the special-purpose machine to the usage in the interpreted > version. > > Compare the ratios for special-purpose versus interpreted code to > the ratios for compiled versus interpreted code. You should find > that the special-purpose machine does much better than the > compiled code, since the hand-tailored controller code should be > much better than what is produced by our rudimentary > general-purpose compiler. > > b. Can you suggest improvements to the compiler that would help it > generate code that would come closer in performance to the > hand-tailored version? > **[]{#Exercise 5.46 label="Exercise 5.46"}Exercise 5.46:** Carry out > an analysis like the one in [Exercise 5.45](#Exercise 5.45) to > determine the effectiveness of compiling the tree-recursive Fibonacci > procedure > > ::: scheme > (define (fib n) (if (\< n 2) n (+ (fib (- n 1)) (fib (- n 2))))) > ::: > > compared to the effectiveness of using the special-purpose Fibonacci > machine of [Figure 5.12](#Figure 5.12). (For measurement of the > interpreted performance, see [Exercise 5.29](#Exercise 5.29).) For > Fibonacci, the time resource used is not linear in $n;$ hence the > ratios of stack operations will not approach a limiting value that is > independent of $n$. > **[]{#Exercise 5.47 label="Exercise 5.47"}Exercise 5.47:** This > section described how to modify the explicit-control evaluator so that > interpreted code can call compiled procedures. Show how to modify the > compiler so that compiled procedures can call not only primitive > procedures and compiled procedures, but interpreted procedures as > well. This requires modifying `compile/procedure/call` to handle the > case of compound (interpreted) procedures. Be sure to handle all the > same `target` and `linkage` combinations as in `compile/proc/appl`. To > do the actual procedure application, the code needs to jump to the > evaluator's `compound/apply` entry point. This label cannot be > directly referenced in object code (since the assembler requires that > all labels referenced by the code it is assembling be defined there), > so we will add a register called `compapp` to the evaluator machine to > hold this entry point, and add an instruction to initialize it: > > ::: scheme > (assign compapp (label compound-apply)) (branch (label > external-entry))  [; branches if `flag` is set]{.roman}  > read-eval-print-loop  $\dots$  > ::: > > To test your code, start by defining a procedure `f` that calls a > procedure `g`. Use `compile/and/go` to compile the definition of `f` > and start the evaluator. Now, typing at the evaluator, define `g` and > try to call `f`. > **[]{#Exercise 5.48 label="Exercise 5.48"}Exercise 5.48:** The > `compile/and/go` interface implemented in this section is awkward, > since the compiler can be called only once (when the evaluator machine > is started). Augment the compiler-interpreter interface by providing a > `compile/and/run` primitive that can be called from within the > explicit-control evaluator as follows: > > ::: scheme >  *;;; EC-Eval input:*  (compile-and-run '(define (factorial n) (if (= > n 1) 1 (\* (factorial (- n 1)) n))))  *;;; EC-Eval value:*   *ok*  >  *;;; EC-Eval input:*  (factorial 5)  *;;; EC-Eval value:*   *120*  > ::: > **[]{#Exercise 5.49 label="Exercise 5.49"}Exercise 5.49:** As an > alternative to using the explicit-control evaluator's read-eval-print > loop, design a register machine that performs a > read-compile-execute-print loop. That is, the machine should run a > loop that reads an expression, compiles it, assembles and executes the > resulting code, and prints the result. This is easy to run in our > simulated setup, since we can arrange to call the procedures `compile` > and `assemble` as "register-machine operations." > **[]{#Exercise 5.50 label="Exercise 5.50"}Exercise 5.50:** Use the > compiler to compile the metacircular evaluator of [Section > 4.1](#Section 4.1) and run this program using the register-machine > simulator. (To compile more than one definition at a time, you can > package the definitions in a `begin`.) The resulting interpreter will > run very slowly because of the multiple levels of interpretation, but > getting all the details to work is an instructive exercise. > **[]{#Exercise 5.51 label="Exercise 5.51"}Exercise 5.51:** Develop a > rudimentary implementation of Scheme in C (or some other low-level > language of your choice) by translating the explicit-control evaluator > of [Section 5.4](#Section 5.4) into C. 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It could be seen as an early hypertext navigation aid. This image of the engraving is hosted by J. E. Johnson of [New Gottland](http://newgottland.com/2012/02/09/before-the-ereader-there-was-the-wheelreader/ramelli_bookwheel_1032px/). The typefaces are Linux Libertine for body text and Linux Biolinum for headings, both by Philipp H. Poll. Typewriter face is Inconsolata created by Raph Levien and supplemented by Dimosthenis Kaponis and Takashi Tanigawa in the form of Inconsolata lgc. The cover page typeface is Alegreya, designed by Juan Pablo del Peral. Graphic design and typography are done by Andres Raba. Texinfo source is converted to LaTeX by a Perl script and compiled to pdf by XeLaTeX. Diagrams are drawn with Inkscape. [^1]: The *Lisp 1 Programmer's Manual* appeared in 1960, and the *Lisp 1.5 Programmer's Manual* ([McCarthy et al. 1965](#McCarthy et al. 1965)) was published in 1962. The early history of Lisp is described in [McCarthy 1978](#McCarthy 1978). [^2]: The two dialects in which most major Lisp programs of the 1970s were written are MacLisp ([Moon 1978](#Moon 1978); [Pitman 1983](#Pitman 1983)), developed at the mit Project mac, and Interlisp ([Teitelman 1974](#Teitelman 1974)), developed at Bolt Beranek and Newman Inc. and the Xerox Palo Alto Research Center. Portable Standard Lisp ([Hearn 1969](#Hearn 1969); [Griss 1981](#Griss 1981)) was a Lisp dialect designed to be easily portable between different machines. MacLisp spawned a number of subdialects, such as Franz Lisp, which was developed at the University of California at Berkeley, and Zetalisp ([Moon and Weinreb 1981](#Moon and Weinreb 1981)), which was based on a special-purpose processor designed at the mit Artificial Intelligence Laboratory to run Lisp very efficiently. The Lisp dialect used in this book, called Scheme ([Steele and Sussman 1975](#Steele and Sussman 1975)), was invented in 1975 by Guy Lewis Steele Jr. and Gerald Jay Sussman of the mit Artificial Intelligence Laboratory and later reimplemented for instructional use at mit. Scheme became an ieee standard in 1990 ([IEEE 1990](#IEEE 1990)). The Common Lisp dialect ([Steele 1982](#Steele 1982), [Steele 1990](#Steele 1990)) was developed by the Lisp community to combine features from the earlier Lisp dialects to make an industrial standard for Lisp. Common Lisp became an ansi standard in 1994 ([ANSI 1994](#ANSI 1994)). [^3]: One such special application was a breakthrough computation of scientific importance---an integration of the motion of the Solar System that extended previous results by nearly two orders of magnitude, and demonstrated that the dynamics of the Solar System is chaotic. This computation was made possible by new integration algorithms, a special-purpose compiler, and a special-purpose computer all implemented with the aid of software tools written in Lisp ([Abelson et al. 1992](#Abelson et al. 1992); [Sussman and Wisdom 1992](#Sussman and Wisdom 1992)). [^4]: The characterization of numbers as "simple data" is a barefaced bluff. In fact, the treatment of numbers is one of the trickiest and most confusing aspects of any programming language. Some typical issues involved are these: Some computer systems distinguish *integers*, such as 2, from *real numbers*, such as 2.71. Is the real number 2.00 different from the integer 2? Are the arithmetic operations used for integers the same as the operations used for real numbers? Does 6 divided by 2 produce 3, or 3.0? How large a number can we represent? How many decimal places of accuracy can we represent? Is the range of integers the same as the range of real numbers? Above and beyond these questions, of course, lies a collection of issues concerning roundoff and truncation errors---the entire science of numerical analysis. Since our focus in this book is on large-scale program design rather than on numerical techniques, we are going to ignore these problems. The numerical examples in this chapter will exhibit the usual roundoff behavior that one observes when using arithmetic operations that preserve a limited number of decimal places of accuracy in noninteger operations. [^5]: Throughout this book, when we wish to emphasize the distinction between the input typed by the user and the response printed by the interpreter, we will show the latter in slanted characters. [^6]: Lisp systems typically provide features to aid the user in formatting expressions. Two especially useful features are one that automatically indents to the proper pretty-print position whenever a new line is started and one that highlights the matching left parenthesis whenever a right parenthesis is typed. [^7]: Lisp obeys the convention that every expression has a value. This convention, together with the old reputation of Lisp as an inefficient language, is the source of the quip by Alan Perlis (paraphrasing Oscar Wilde) that "Lisp programmers know the value of everything but the cost of nothing." [^8]: In this book, we do not show the interpreter's response to evaluating definitions, since this is highly implementation-dependent. [^9]: [Chapter 3](#Chapter 3) will show that this notion of environment is crucial, both for understanding how the interpreter works and for implementing interpreters. [^10]: It may seem strange that the evaluation rule says, as part of the first step, that we should evaluate the leftmost element of a combination, since at this point that can only be an operator such as `+` or `*` representing a built-in primitive procedure such as addition or multiplication. We will see later that it is useful to be able to work with combinations whose operators are themselves compound expressions. [^11]: Special syntactic forms that are simply convenient alternative surface structures for things that can be written in more uniform ways are sometimes called *syntactic sugar*, to use a phrase coined by Peter Landin. In comparison with users of other languages, Lisp programmers, as a rule, are less concerned with matters of syntax. (By contrast, examine any Pascal manual and notice how much of it is devoted to descriptions of syntax.) This disdain for syntax is due partly to the flexibility of Lisp, which makes it easy to change surface syntax, and partly to the observation that many "convenient" syntactic constructs, which make the language less uniform, end up causing more trouble than they are worth when programs become large and complex. In the words of Alan Perlis, "Syntactic sugar causes cancer of the semicolon." [^12]: Observe that there are two different operations being combined here: we are creating the procedure, and we are giving it the name `square`. It is possible, indeed important, to be able to separate these two notions---to create procedures without naming them, and to give names to procedures that have already been created. We will see how to do this in [Section 1.3.2](#Section 1.3.2). [^13]: Throughout this book, we will describe the general syntax of expressions by using italic symbols delimited by angle brackets---e.g., $\langle$*name*$\kern0.08em\rangle$---to denote the "slots" in the expression to be filled in when such an expression is actually used. [^14]: More generally, the body of the procedure can be a sequence of expressions. In this case, the interpreter evaluates each expression in the sequence in turn and returns the value of the final expression as the value of the procedure application. [^15]: Despite the simplicity of the substitution idea, it turns out to be surprisingly complicated to give a rigorous mathematical definition of the substitution process. The problem arises from the possibility of confusion between the names used for the formal parameters of a procedure and the (possibly identical) names used in the expressions to which the procedure may be applied. Indeed, there is a long history of erroneous definitions of *substitution* in the literature of logic and programming semantics. See [Stoy 1977](#Stoy 1977) for a careful discussion of substitution. [^16]: In [Chapter 3](#Chapter 3) we will introduce *stream processing*, which is a way of handling apparently "infinite" data structures by incorporating a limited form of normal-order evaluation. In [Section 4.2](#Section 4.2) we will modify the Scheme interpreter to produce a normal-order variant of Scheme. [^17]: "Interpreted as either true or false" means this: In Scheme, there are two distinguished values that are denoted by the constants `#t` and `#f`. When the interpreter checks a predicate's value, it interprets `#f` as false. Any other value is treated as true. (Thus, providing `#t` is logically unnecessary, but it is convenient.) In this book we will use names `true` and `false`, which are associated with the values `#t` and `#f` respectively. [^18]: `abs` also uses the "minus" operator `-`, which, when used with a single operand, as in `(- x)`, indicates negation. [^19]: A minor difference between `if` and `cond` is that the $\langle{e}\rangle$ part of each `cond` clause may be a sequence of expressions. If the corresponding $\langle{p}\rangle$ is found to be true, the expressions $\langle{e}\rangle$ are evaluated in sequence and the value of the final expression in the sequence is returned as the value of the `cond`. In an `if` expression, however, the $\langle$*consequent*$\kern0.04em\rangle$ and $\langle$*alternative*$\kern0.04em\rangle$ must be single expressions. [^20]: Declarative and imperative descriptions are intimately related, as indeed are mathematics and computer science. For instance, to say that the answer produced by a program is "correct" is to make a declarative statement about the program. There is a large amount of research aimed at establishing techniques for proving that programs are correct, and much of the technical difficulty of this subject has to do with negotiating the transition between imperative statements (from which programs are constructed) and declarative statements (which can be used to deduce things). In a related vein, an important current area in programming-language design is the exploration of so-called very high-level languages, in which one actually programs in terms of declarative statements. The idea is to make interpreters sophisticated enough so that, given "what is" knowledge specified by the programmer, they can generate "how to" knowledge automatically. This cannot be done in general, but there are important areas where progress has been made. We shall revisit this idea in [Chapter 4](#Chapter 4). [^21]: This square-root algorithm is actually a special case of Newton's method, which is a general technique for finding roots of equations. The square-root algorithm itself was developed by Heron of Alexandria in the first century a.d. We will see how to express the general Newton's method as a Lisp procedure in [Section 1.3.4](#Section 1.3.4). [^22]: We will usually give predicates names ending with question marks, to help us remember that they are predicates. This is just a stylistic convention. As far as the interpreter is concerned, the question mark is just an ordinary character. [^23]: Observe that we express our initial guess as 1.0 rather than 1. This would not make any difference in many Lisp implementations. mit Scheme, however, distinguishes between exact integers and decimal values, and dividing two integers produces a rational number rather than a decimal. For example, dividing 10 by 6 yields 5/3, while dividing 10.0 by 6.0 yields 1.6666666666666667. (We will learn how to implement arithmetic on rational numbers in [Section 2.1.1](#Section 2.1.1).) If we start with an initial guess of 1 in our square-root program, and $x$ is an exact integer, all subsequent values produced in the square-root computation will be rational numbers rather than decimals. Mixed operations on rational numbers and decimals always yield decimals, so starting with an initial guess of 1.0 forces all subsequent values to be decimals. [^24]: Readers who are worried about the efficiency issues involved in using procedure calls to implement iteration should note the remarks on "tail recursion" in [Section 1.2.1](#Section 1.2.1). [^25]: It is not even clear which of these procedures is a more efficient implementation. This depends upon the hardware available. There are machines for which the "obvious" implementation is the less efficient one. Consider a machine that has extensive tables of logarithms and antilogarithms stored in a very efficient manner. [^26]: The concept of consistent renaming is actually subtle and difficult to define formally. Famous logicians have made embarrassing errors here. [^27]: Lexical scoping dictates that free variables in a procedure are taken to refer to bindings made by enclosing procedure definitions; that is, they are looked up in the environment in which the procedure was defined. We will see how this works in detail in chapter 3 when we study environments and the detailed behavior of the interpreter.[]{#Footnote 28 label="Footnote 28"} [^28]: Embedded definitions must come first in a procedure body. The management is not responsible for the consequences of running programs that intertwine definition and use. [^29]: In a real program we would probably use the block structure introduced in the last section to hide the definition of `fact/iter`: ::: smallscheme (define (factorial n) (define (iter product counter) (if (\> counter n) product (iter (\* counter product) (+ counter 1)))) (iter 1 1)) ::: We avoided doing this here so as to minimize the number of things to think about at once. [^30]: When we discuss the implementation of procedures on register machines in [Chapter 5](#Chapter 5), we will see that any iterative process can be realized "in hardware" as a machine that has a fixed set of registers and no auxiliary memory. In contrast, realizing a recursive process requires a machine that uses an auxiliary data structure known as a *stack*. [^31]: Tail recursion has long been known as a compiler optimization trick. A coherent semantic basis for tail recursion was provided by Carl [Hewitt (1977)](#Hewitt (1977)), who explained it in terms of the "message-passing" model of computation that we shall discuss in [Chapter 3](#Chapter 3). Inspired by this, Gerald Jay Sussman and Guy Lewis Steele Jr. (see [Steele and Sussman 1975](#Steele and Sussman 1975)) constructed a tail-recursive interpreter for Scheme. Steele later showed how tail recursion is a consequence of the natural way to compile procedure calls ([Steele 1977](#Steele 1977)). The ieee standard for Scheme requires that Scheme implementations be tail-recursive. [^32]: An example of this was hinted at in [Section 1.1.3](#Section 1.1.3). The interpreter itself evaluates expressions using a tree-recursive process. [^33]: For example, work through in detail how the reduction rule applies to the problem of making change for 10 cents using pennies and nickels. [^34]: One approach to coping with redundant computations is to arrange matters so that we automatically construct a table of values as they are computed. Each time we are asked to apply the procedure to some argument, we first look to see if the value is already stored in the table, in which case we avoid performing the redundant computation. This strategy, known as *tabulation* or *memoization*, can be implemented in a straightforward way. Tabulation can sometimes be used to transform processes that require an exponential number of steps (such as `count/change`) into processes whose space and time requirements grow linearly with the input. See [Exercise 3.27](#Exercise 3.27). [^35]: The elements of Pascal's triangle are called the *binomial coefficients*, because the $n^{\mathrm{th}}$ row consists of the coefficients of the terms in the expansion of $(x + y)^n$. This pattern for computing the coefficients appeared in Blaise Pascal's 1653 seminal work on probability theory, *Traité du triangle arithmétique*. According to [Knuth (1973)](#Knuth (1973)), the same pattern appears in the *Szu-yuen Yü-chien* ("The Precious Mirror of the Four Elements"), published by the Chinese mathematician Chu Shih-chieh in 1303, in the works of the twelfth-century Persian poet and mathematician Omar Khayyam, and in the works of the twelfth-century Hindu mathematician Bháscara Áchárya. [^36]: These statements mask a great deal of oversimplification. For instance, if we count process steps as "machine operations" we are making the assumption that the number of machine operations needed to perform, say, a multiplication is independent of the size of the numbers to be multiplied, which is false if the numbers are sufficiently large. Similar remarks hold for the estimates of space. Like the design and description of a process, the analysis of a process can be carried out at various levels of abstraction. [^37]: More precisely, the number of multiplications required is equal to 1 less than the log base 2 of $n$ plus the number of ones in the binary representation of $n$. This total is always less than twice the log base 2 of $n$. The arbitrary constants $k_1$ and $k_2$ in the definition of order notation imply that, for a logarithmic process, the base to which logarithms are taken does not matter, so all such processes are described as $\Theta(\log n)$. [^38]: You may wonder why anyone would care about raising numbers to the 1000th power. See [Section 1.2.6](#Section 1.2.6). [^39]: This iterative algorithm is ancient. It appears in the *Chandah-sutra* by Áchárya Pingala, written before 200 b.c. See [Knuth 1981](#Knuth 1981), section 4.6.3, for a full discussion and analysis of this and other methods of exponentiation. [^40]: This algorithm, which is sometimes known as the "Russian peasant method" of multiplication, is ancient. Examples of its use are found in the Rhind Papyrus, one of the two oldest mathematical documents in existence, written about 1700 b.c. (and copied from an even older document) by an Egyptian scribe named A$\!$'h-mose. [^41]: This exercise was suggested to us by Joe Stoy, based on an example in [Kaldewaij 1990](#Kaldewaij 1990). [^42]: Euclid's Algorithm is so called because it appears in Euclid's *Elements* (Book 7, ca. 300 b.c.). According to [Knuth (1973)](#Knuth (1973)), it can be considered the oldest known nontrivial algorithm. The ancient Egyptian method of multiplication ([Exercise 1.18](#Exercise 1.18)) is surely older, but, as Knuth explains, Euclid's algorithm is the oldest known to have been presented as a general algorithm, rather than as a set of illustrative examples. [^43]: This theorem was proved in 1845 by Gabriel Lamé, a French mathematician and engineer known chiefly for his contributions to mathematical physics. To prove the theorem, we consider pairs ($a_k, b_k$), where $a_k \ge b_k$, for which Euclid's Algorithm terminates in $k$ steps. The proof is based on the claim that, if $(a_{k+1}, b_{k+1}) \to (a_k, b_k) \to (a_{k-1}, b_{k-1})$ are three successive pairs in the reduction process, then we must have $b_{k+1} \ge b_k + b_{k-1}$. To verify the claim, consider that a reduction step is defined by applying the transformation $a_{k-1} = b_k, b_{k-1} =$ remainder of $a_k$ divided by $b_k$. The second equation means that $a_k = qb_k + b_{k-1}$ for some positive integer $q$. And since $q$ must be at least 1 we have $a_k = qb_k + b_{k-1} \ge b_k + b_{k-1}$. But in the previous reduction step we have $b_{k+1} = a_k$. Therefore, $b_{k+1} = a_k \ge b_k + b_{k-1}$. This verifies the claim. Now we can prove the theorem by induction on $k$, the number of steps that the algorithm requires to terminate. The result is true for $k = 1$, since this merely requires that $b$ be at least as large as Fib(1) = 1. Now, assume that the result is true for all integers less than or equal to $k$ and establish the result for $k + 1$. Let $(a_{k+1}, b_{k+1}) \to (a_k, b_k) \to (a_{k-1}, b_{k-1})$ be successive pairs in the reduction process. By our induction hypotheses, we have $b_{k-1} \ge {\rm Fib}(k - 1)$ and $b_k \ge {\rm Fib}(k)$. Thus, applying the claim we just proved together with the definition of the Fibonacci numbers gives $b_{k+1} \ge b_k + b_{k-1} \ge {\rm Fib}(k) + {\rm Fib}(k-1) = {\rm Fib}(k+1)$, which completes the proof of Lamé's Theorem. [^44]: If $d$ is a divisor of $n$, then so is $n / d$. But $d$ and $n / d$ cannot both be greater than $\sqrt{n}$. [^45]: Pierre de Fermat (1601-1665) is considered to be the founder of modern number theory. He obtained many important number-theoretic results, but he usually announced just the results, without providing his proofs. Fermat's Little Theorem was stated in a letter he wrote in 1640. The first published proof was given by Euler in 1736 (and an earlier, identical proof was discovered in the unpublished manuscripts of Leibniz). The most famous of Fermat's results---known as Fermat's Last Theorem---was jotted down in 1637 in his copy of the book *Arithmetic* (by the third-century Greek mathematician Diophantus) with the remark "I have discovered a truly remarkable proof, but this margin is too small to contain it." Finding a proof of Fermat's Last Theorem became one of the most famous challenges in number theory. A complete solution was finally given in 1995 by Andrew Wiles of Princeton University. [^46]: The reduction steps in the cases where the exponent $e$ is greater than 1 are based on the fact that, for any integers $x$, $y$, and $m$, we can find the remainder of $x$ times $y$ modulo $m$ by computing separately the remainders of $x$ modulo $m$ and $y$ modulo $m$, multiplying these, and then taking the remainder of the result modulo $m$. For instance, in the case where $e$ is even, we compute the remainder of $b^{e / 2}$ modulo $m$, square this, and take the remainder modulo $m$. This technique is useful because it means we can perform our computation without ever having to deal with numbers much larger than $m$. (Compare [Exercise 1.25](#Exercise 1.25).) [^47]: []{#Footnote 1.47 label="Footnote 1.47"} Numbers that fool the Fermat test are called *Carmichael numbers*, and little is known about them other than that they are extremely rare. There are 255 Carmichael numbers below 100,000,000. The smallest few are 561, 1105, 1729, 2465, 2821, and 6601. In testing primality of very large numbers chosen at random, the chance of stumbling upon a value that fools the Fermat test is less than the chance that cosmic radiation will cause the computer to make an error in carrying out a "correct" algorithm. Considering an algorithm to be inadequate for the first reason but not for the second illustrates the difference between mathematics and engineering. [^48]: One of the most striking applications of probabilistic prime testing has been to the field of cryptography. Although it is now computationally infeasible to factor an arbitrary 200-digit number, the primality of such a number can be checked in a few seconds with the Fermat test. This fact forms the basis of a technique for constructing "unbreakable codes" suggested by [Rivest et al. (1977)](#Rivest et al. (1977)). The resulting *RSA algorithm* has become a widely used technique for enhancing the security of electronic communications. Because of this and related developments, the study of prime numbers, once considered the epitome of a topic in "pure" mathematics to be studied only for its own sake, now turns out to have important practical applications to cryptography, electronic funds transfer, and information retrieval. [^49]: This series, usually written in the equivalent form ${\pi\over4} = 1 - {1\over3} + {1\over5} - {1\over7} + \dots$, is due to Leibniz. We'll see how to use this as the basis for some fancy numerical tricks in [Section 3.5.3](#Section 3.5.3). [^50]: Notice that we have used block structure ([Section 1.1.8](#Section 1.1.8)) to embed the definitions of `pi/next` and `pi/term` within `pi/sum`, since these procedures are unlikely to be useful for any other purpose. We will see how to get rid of them altogether in [Section 1.3.2](#Section 1.3.2). [^51]: The intent of [Exercise 1.31](#Exercise 1.31) through [Exercise 1.33](#Exercise 1.33) is to demonstrate the expressive power that is attained by using an appropriate abstraction to consolidate many seemingly disparate operations. However, though accumulation and filtering are elegant ideas, our hands are somewhat tied in using them at this point since we do not yet have data structures to provide suitable means of combination for these abstractions. We will return to these ideas in [Section 2.2.3](#Section 2.2.3) when we show how to use *sequences* as interfaces for combining filters and accumulators to build even more powerful abstractions. We will see there how these methods really come into their own as a powerful and elegant approach to designing programs. [^52]: This formula was discovered by the seventeenth-century English mathematician John Wallis. [^53]: It would be clearer and less intimidating to people learning Lisp if a name more obvious than `lambda`, such as `make/procedure`, were used. But the convention is firmly entrenched. The notation is adopted from the λ-calculus, a mathematical formalism introduced by the mathematical logician Alonzo [Church (1941)](#Church (1941)). Church developed the λ-calculus to provide a rigorous foundation for studying the notions of function and function application. The λ-calculus has become a basic tool for mathematical investigations of the semantics of programming languages. [^54]: Understanding internal definitions well enough to be sure a program means what we intend it to mean requires a more elaborate model of the evaluation process than we have presented in this chapter. The subtleties do not arise with internal definitions of procedures, however. We will return to this issue in [Section 4.1.6](#Section 4.1.6), after we learn more about evaluation. [^55]: We have used 0.001 as a representative "small" number to indicate a tolerance for the acceptable error in a calculation. The appropriate tolerance for a real calculation depends upon the problem to be solved and the limitations of the computer and the algorithm. This is often a very subtle consideration, requiring help from a numerical analyst or some other kind of magician. [^56]: This can be accomplished using `error`, which takes as arguments a number of items that are printed as error messages. [^57]: Try this during a boring lecture: Set your calculator to radians mode and then repeatedly press the `cos` button until you obtain the fixed point. [^58]: $\mapsto$ (pronounced "maps to") is the mathematician's way of writing `lambda`. $y \mapsto x / y$ means `(lambda (y) (/ x y))`, that is, the function whose value at $y$ is $x / y$. [^59]: Observe that this is a combination whose operator is itself a combination. [Exercise 1.4](#Exercise 1.4) already demonstrated the ability to form such combinations, but that was only a toy example. Here we begin to see the real need for such combinations---when applying a procedure that is obtained as the value returned by a higher-order procedure. [^60]: See [Exercise 1.45](#Exercise 1.45) for a further generalization. [^61]: Elementary calculus books usually describe Newton's method in terms of the sequence of approximations $x_{n+1} = x_n - g(x_n) / Dg(x_n)$. Having language for talking about processes and using the idea of fixed points simplifies the description of the method. [^62]: Newton's method does not always converge to an answer, but it can be shown that in favorable cases each iteration doubles the number-of-digits accuracy of the approximation to the solution. In such cases, Newton's method will converge much more rapidly than the half-interval method. [^63]: For finding square roots, Newton's method converges rapidly to the correct solution from any starting point. [^64]: The notion of first-class status of programming-language elements is due to the British computer scientist Christopher Strachey (1916-1975). [^65]: We'll see examples of this after we introduce data structures in [Chapter 2](#Chapter 2). [^66]: The major implementation cost of first-class procedures is that allowing procedures to be returned as values requires reserving storage for a procedure's free variables even while the procedure is not executing. In the Scheme implementation we will study in [Section 4.1](#Section 4.1), these variables are stored in the procedure's environment. [^67]: The ability to directly manipulate procedures provides an analogous increase in the expressive power of a programming language. For example, in [Section 1.3.1](#Section 1.3.1) we introduced the `sum` procedure, which takes a procedure `term` as an argument and computes the sum of the values of `term` over some specified interval. In order to define `sum`, it is crucial that we be able to speak of a procedure such as `term` as an entity in its own right, without regard for how `term` might be expressed with more primitive operations. Indeed, if we did not have the notion of "a procedure," it is doubtful that we would ever even think of the possibility of defining an operation such as `sum`. Moreover, insofar as performing the summation is concerned, the details of how `term` may be constructed from more primitive operations are irrelevant. [^68]: The name `cons` stands for "construct." The names `car` and `cdr` derive from the original implementation of Lisp on the [ibm 704]{.smallcaps}. That machine had an addressing scheme that allowed one to reference the "address" and "decrement" parts of a memory location. `car` stands for "Contents of Address part of Register" and `cdr` (pronounced "could-er") stands for "Contents of Decrement part of Register." [^69]: Another way to define the selectors and constructor is ::: smallscheme (define make-rat cons) (define numer car) (define denom cdr) ::: The first definition associates the name `make/rat` with the value of the expression `cons`, which is the primitive procedure that constructs pairs. Thus `make/rat` and `cons` are names for the same primitive constructor. Defining selectors and constructors in this way is efficient: Instead of `make/rat` *calling* `cons`, `make/rat` *is* `cons`, so there is only one procedure called, not two, when `make/rat` is called. On the other hand, doing this defeats debugging aids that trace procedure calls or put breakpoints on procedure calls: You may want to watch `make/rat` being called, but you certainly don't want to watch every call to `cons`. We have chosen not to use this style of definition in this book. [^70]: `display` is the Scheme primitive for printing data. The Scheme primitive `newline` starts a new line for printing. Neither of these procedures returns a useful value, so in the uses of `print/rat` below, we show only what `print/rat` prints, not what the interpreter prints as the value returned by `print/rat`. [^71]: Surprisingly, this idea is very difficult to formulate rigorously. There are two approaches to giving such a formulation. One, pioneered by C. A. R. [Hoare (1972)](#Hoare (1972)), is known as the method of *abstract models*. It formalizes the "procedures plus conditions" specification as outlined in the rational-number example above. Note that the condition on the rational-number representation was stated in terms of facts about integers (equality and division). In general, abstract models define new kinds of data objects in terms of previously defined types of data objects. Assertions about data objects can therefore be checked by reducing them to assertions about previously defined data objects. Another approach, introduced by Zilles at mit, by Goguen, Thatcher, Wagner, and Wright at ibm (see [Thatcher et al. 1978](#Thatcher et al. 1978)), and by Guttag at Toronto (see [Guttag 1977](#Guttag 1977)), is called *algebraic specification*. It regards the "procedures" as elements of an abstract algebraic system whose behavior is specified by axioms that correspond to our "conditions," and uses the techniques of abstract algebra to check assertions about data objects. Both methods are surveyed in the paper by [Liskov and Zilles (1975)](#Liskov and Zilles (1975)). [^72]: The use of the word "closure" here comes from abstract algebra, where a set of elements is said to be closed under an operation if applying the operation to elements in the set produces an element that is again an element of the set. The Lisp community also (unfortunately) uses the word "closure" to describe a totally unrelated concept: A closure is an implementation technique for representing procedures with free variables. We do not use the word "closure" in this second sense in this book. [^73]: The notion that a means of combination should satisfy closure is a straightforward idea. Unfortunately, the data combiners provided in many popular programming languages do not satisfy closure, or make closure cumbersome to exploit. In Fortran or Basic, one typically combines data elements by assembling them into arrays---but one cannot form arrays whose elements are themselves arrays. Pascal and C admit structures whose elements are structures. However, this requires that the programmer manipulate pointers explicitly, and adhere to the restriction that each field of a structure can contain only elements of a prespecified form. Unlike Lisp with its pairs, these languages have no built-in general-purpose glue that makes it easy to manipulate compound data in a uniform way. This limitation lies behind Alan Perlis's comment in his foreword to this book: "In Pascal the plethora of declarable data structures induces a specialization within functions that inhibits and penalizes casual cooperation. It is better to have 100 functions operate on one data structure than to have 10 functions operate on 10 data structures." [^74]: In this book, we use *list* to mean a chain of pairs terminated by the end-of-list marker. In contrast, the term *list structure* refers to any data structure made out of pairs, not just to lists. [^75]: Since nested applications of `car` and `cdr` are cumbersome to write, Lisp dialects provide abbreviations for them---for instance, ::: smallscheme (cadr  $\color{SchemeDark}\langle$  *arg*  $\color{SchemeDark}\rangle$ ) = (car (cdr  $\color{SchemeDark}\langle$  *arg*  $\color{SchemeDark}\rangle$ )) ::: The names of all such procedures start with `c` and end with `r`. Each `a` between them stands for a `car` operation and each `d` for a `cdr` operation, to be applied in the same order in which they appear in the name. The names `car` and `cdr` persist because simple combinations like `cadr` are pronounceable. [^76]: It's remarkable how much energy in the standardization of Lisp dialects has been dissipated in arguments that are literally over nothing: Should `nil` be an ordinary name? Should the value of `nil` be a symbol? Should it be a list? Should it be a pair? In Scheme, `nil` is an ordinary name, which we use in this section as a variable whose value is the end-of-list marker (just as `true` is an ordinary variable that has a true value). Other dialects of Lisp, including Common Lisp, treat `nil` as a special symbol. The authors of this book, who have endured too many language standardization brawls, would like to avoid the entire issue. Once we have introduced quotation in [Section 2.3](#Section 2.3), we will denote the empty list as `’()` and dispense with the variable `nil` entirely. [^77]: To define `f` and `g` using `lambda` we would write ::: smallscheme (define f (lambda (x y . z)  $\color{SchemeDark}\langle$  *body*  $\color{SchemeDark}\rangle$ )) (define g (lambda w  $\color{SchemeDark}\langle$  *body*  $\color{SchemeDark}\rangle$ )) ::: [^78]: []{#Footnote 12 label="Footnote 12"} Scheme standardly provides a `map` procedure that is more general than the one described here. This more general `map` takes a procedure of $n$ arguments, together with $n$ lists, and applies the procedure to all the first elements of the lists, all the second elements of the lists, and so on, returning a list of the results. For example: ::: smallscheme (map + (list 1 2 3) (list 40 50 60) (list 700 800 900))  *(741 852 963)*  (map (lambda (x y) (+ x (\* 2 y))) (list 1 2 3) (list 4 5 6))  *(9 12 15)*  ::: [^79]: The order of the first two clauses in the `cond` matters, since the empty list satisfies `null?` and also is not a pair. [^80]: This is, in fact, precisely the `fringe` procedure from [Exercise 2.28](#Exercise 2.28). Here we've renamed it to emphasize that it is part of a family of general sequence-manipulation procedures. [^81]: Richard [Waters (1979)](#Waters (1979)) developed a program that automatically analyzes traditional Fortran programs, viewing them in terms of maps, filters, and accumulations. He found that fully 90 percent of the code in the Fortran Scientific Subroutine Package fits neatly into this paradigm. One of the reasons for the success of Lisp as a programming language is that lists provide a standard medium for expressing ordered collections so that they can be manipulated using higher-order operations. The programming language APL owes much of its power and appeal to a similar choice. In APL all data are represented as arrays, and there is a universal and convenient set of generic operators for all sorts of array operations. [^82]: According to [Knuth 1981](#Knuth 1981), this rule was formulated by W. G. Horner early in the nineteenth century, but the method was actually used by Newton over a hundred years earlier. Horner's rule evaluates the polynomial using fewer additions and multiplications than does the straightforward method of first computing $a_n x^n$, then adding $a_{n-1}x^{n-1}$, and so on. In fact, it is possible to prove that any algorithm for evaluating arbitrary polynomials must use at least as many additions and multiplications as does Horner's rule, and thus Horner's rule is an optimal algorithm for polynomial evaluation. This was proved (for the number of additions) by A. M. Ostrowski in a 1954 paper that essentially founded the modern study of optimal algorithms. The analogous statement for multiplications was proved by V. Y. Pan in 1966. The book by [Borodin and Munro (1975)](#Borodin and Munro (1975)) provides an overview of these and other results about optimal algorithms. [^83]: This definition uses the extended version of `map` described in [Footnote 12](#Footnote 12). [^84]: This approach to nested mappings was shown to us by David Turner, whose languages KRC and Miranda provide elegant formalisms for dealing with these constructs. The examples in this section (see also [Exercise 2.42](#Exercise 2.42)) are adapted from [Turner 1981](#Turner 1981). In [Section 3.5.3](#Section 3.5.3), we'll see how this approach generalizes to infinite sequences. [^85]: We're representing a pair here as a list of two elements rather than as a Lisp pair. Thus, the "pair" $(i, j)$ is represented as `(list i j)`, not `(cons i j)`. [^86]: The set $S - x$ is the set of all elements of $S$, excluding $x$. [^87]: Semicolons in Scheme code are used to introduce *comments*. Everything from the semicolon to the end of the line is ignored by the interpreter. In this book we don't use many comments; we try to make our programs self-documenting by using descriptive names. [^88]: The picture language is based on the language Peter Henderson created to construct images like M.C. Escher's "Square Limit" woodcut (see [Henderson 1982](#Henderson 1982)). The woodcut incorporates a repeated scaled pattern, similar to the arrangements drawn using the `square/limit` procedure in this section. [^89]: William Barton Rogers (1804-1882) was the founder and first president of mit. A geologist and talented teacher, he taught at William and Mary College and at the University of Virginia. In 1859 he moved to Boston, where he had more time for research, worked on a plan for establishing a "polytechnic institute," and served as Massachusetts's first State Inspector of Gas Meters. When mit was established in 1861, Rogers was elected its first president. Rogers espoused an ideal of "useful learning" that was different from the university education of the time, with its overemphasis on the classics, which, as he wrote, "stand in the way of the broader, higher and more practical instruction and discipline of the natural and social sciences." This education was likewise to be different from narrow trade-school education. In Rogers's words: > The world-enforced distinction between the practical and the > scientific worker is utterly futile, and the whole experience of > modern times has demonstrated its utter worthlessness. Rogers served as president of mit until 1870, when he resigned due to ill health. In 1878 the second president of mit, John Runkle, resigned under the pressure of a financial crisis brought on by the Panic of 1873 and strain of fighting off attempts by Harvard to take over mit. Rogers returned to hold the office of president until 1881. Rogers collapsed and died while addressing mit's graduating class at the commencement exercises of 1882. Runkle quoted Rogers's last words in a memorial address delivered that same year: > "As I stand here today and see what the Institute is, $\dots$ I > call to mind the beginnings of science. I remember one hundred and > fifty years ago Stephen Hales published a pamphlet on the subject > of illuminating gas, in which he stated that his researches had > demonstrated that 128 grains of bituminous coal -- " "Bituminous > coal," these were his last words on earth. Here he bent forward, > as if consulting some notes on the table before him, then slowly > regaining an erect position, threw up his hands, and was > translated from the scene of his earthly labors and triumphs to > "the tomorrow of death," where the mysteries of life are solved, > and the disembodied spirit finds unending satisfaction in > contemplating the new and still unfathomable mysteries of the > infinite future. In the words of Francis A. Walker (mit's third president): > All his life he had borne himself most faithfully and heroically, > and he died as so good a knight would surely have wished, in > harness, at his post, and in the very part and act of public duty. [^90]: Equivalently, we could write ::: smallscheme (define flipped-pairs (square-of-four identity flip-vert identity flip-vert)) ::: [^91]: `rotate180` rotates a painter by 180 degrees (see [Exercise 2.50](#Exercise 2.50)). Instead of `rotate180` we could say `(compose flip/vert flip/horiz)`, using the `compose` procedure from [Exercise 1.42](#Exercise 1.42). [^92]: `frame/coord/map` uses the vector operations described in [Exercise 2.46](#Exercise 2.46) below, which we assume have been implemented using some representation for vectors. Because of data abstraction, it doesn't matter what this vector representation is, so long as the vector operations behave correctly. [^93]: `segments/>painter` uses the representation for line segments described in [Exercise 2.48](#Exercise 2.48) below. It also uses the `for/each` procedure described in [Exercise 2.23](#Exercise 2.23). [^94]: For example, the `rogers` painter of [Figure 2.11](#Figure 2.11) was constructed from a gray-level image. For each point in a given frame, the `rogers` painter determines the point in the image that is mapped to it under the frame coordinate map, and shades it accordingly. By allowing different types of painters, we are capitalizing on the abstract data idea discussed in [Section 2.1.3](#Section 2.1.3), where we argued that a rational-number representation could be anything at all that satisfies an appropriate condition. Here we're using the fact that a painter can be implemented in any way at all, so long as it draws something in the designated frame. [Section 2.1.3](#Section 2.1.3) also showed how pairs could be implemented as procedures. Painters are our second example of a procedural representation for data. [^95]: `rotate90` is a pure rotation only for square frames, because it also stretches and shrinks the image to fit into the rotated frame. [^96]: The diamond-shaped images in [Figure 2.10](#Figure 2.10) and [Figure 2.11](#Figure 2.11) were created with `squash/inwards` applied to `wave` and `rogers`. [^97]: [Section 3.3.4](#Section 3.3.4) describes one such language. [^98]: Allowing quotation in a language wreaks havoc with the ability to reason about the language in simple terms, because it destroys the notion that equals can be substituted for equals. For example, three is one plus two, but the word "three" is not the phrase "one plus two." Quotation is powerful because it gives us a way to build expressions that manipulate other expressions (as we will see when we write an interpreter in [Chapter 4](#Chapter 4)). But allowing statements in a language that talk about other statements in that language makes it very difficult to maintain any coherent principle of what "equals can be substituted for equals" should mean. For example, if we know that the evening star is the morning star, then from the statement "the evening star is Venus" we can deduce "the morning star is Venus." However, given that "John knows that the evening star is Venus" we cannot infer that "John knows that the morning star is Venus." [^99]: The single quote is different from the double quote we have been using to enclose character strings to be printed. Whereas the single quote can be used to denote lists or symbols, the double quote is used only with character strings. In this book, the only use for character strings is as items to be printed. [^100]: Strictly, our use of the quotation mark violates the general rule that all compound expressions in our language should be delimited by parentheses and look like lists. We can recover this consistency by introducing a special form `quote`, which serves the same purpose as the quotation mark. Thus, we would type `(quote a)` instead of `’a`, and we would type `(quote (a b c))` instead of `’(a b c)`. This is precisely how the interpreter works. The quotation mark is just a single-character abbreviation for wrapping the next complete expression with `quote` to form $\hbox{\ttfamily(quote}\;\langle\kern0.06em\hbox{\ttfamily\slshape expression}\kern0.08em\rangle\hbox{\ttfamily)}$. This is important because it maintains the principle that any expression seen by the interpreter can be manipulated as a data object. For instance, we could construct the expression `(car ’(a b c))`, which is the same as `(car (quote (a b c)))`, by evaluating `(list ’car (list ’quote ’(a b c)))`. [^101]: We can consider two symbols to be "the same" if they consist of the same characters in the same order. Such a definition skirts a deep issue that we are not yet ready to address: the meaning of "sameness" in a programming language. We will return to this in [Chapter 3](#Chapter 3) ([Section 3.1.3](#Section 3.1.3)). [^102]: In practice, programmers use `equal?` to compare lists that contain numbers as well as symbols. Numbers are not considered to be symbols. The question of whether two numerically equal numbers (as tested by `=`) are also `eq?` is highly implementation-dependent. A better definition of `equal?` (such as the one that comes as a primitive in Scheme) would also stipulate that if `a` and `b` are both numbers, then `a` and `b` are `equal?` if they are numerically equal. [^103]: If we want to be more formal, we can specify "consistent with the interpretations given above" to mean that the operations satisfy a collection of rules such as these: $\bullet$ For any set `S` and any object `x`, `(element/of/set? x (adjoin/set x S))` is true (informally: "Adjoining an object to a set produces a set that contains the object"). $\bullet$ For any sets `S` and `T` and any object `x`, `(element/of/set? x (union/set S T))` is equal to `(or (element/of/set? x S) (element/of/set? x T))` (informally: "The elements of `(union S T)` are the elements that are in `S` or in `T`"). $\bullet$ For any object `x`, `(element/of/set? x ’())` is false (informally: "No object is an element of the empty set"). [^104]: Halving the size of the problem at each step is the distinguishing characteristic of logarithmic growth, as we saw with the fast-exponentiation algorithm of [Section 1.2.4](#Section 1.2.4) and the half-interval search method of [Section 1.3.3](#Section 1.3.3). [^105]: We are representing sets in terms of trees, and trees in terms of lists---in effect, a data abstraction built upon a data abstraction. We can regard the procedures `entry`, `left/branch`, `right/branch`, and `make/tree` as a way of isolating the abstraction of a "binary tree" from the particular way we might wish to represent such a tree in terms of list structure. [^106]: Examples of such structures include *B-trees* and *red-black trees*. There is a large literature on data structures devoted to this problem. See [Cormen et al. 1990](#Cormen et al. 1990). [^107]: [Exercise 2.63](#Exercise 2.63) through [Exercise 2.65](#Exercise 2.65) are due to Paul Hilfinger. [^108]: See [Hamming 1980](#Hamming 1980) for a discussion of the mathematical properties of Huffman codes. [^109]: In actual computational systems, rectangular form is preferable to polar form most of the time because of roundoff errors in conversion between rectangular and polar form. This is why the complex-number example is unrealistic. Nevertheless, it provides a clear illustration of the design of a system using generic operations and a good introduction to the more substantial systems to be developed later in this chapter. [^110]: The arctangent function referred to here, computed by Scheme's `atan` procedure, is defined so as to take two arguments $y$ and $x$ and to return the angle whose tangent is $y / x$. The signs of the arguments determine the quadrant of the angle. [^111]: We use the list `(rectangular)` rather than the symbol `rectangular` to allow for the possibility of operations with multiple arguments, not all of the same type. [^112]: The type the constructors are installed under needn't be a list because a constructor is always used to make an object of one particular type. [^113]: `apply/generic` uses the dotted-tail notation described in [Exercise 2.20](#Exercise 2.20), because different generic operations may take different numbers of arguments. In `apply/generic`, `op` has as its value the first argument to `apply/generic` and `args` has as its value a list of the remaining arguments. `apply/generic` also uses the primitive procedure `apply`, which takes two arguments, a procedure and a list. `apply` applies the procedure, using the elements in the list as arguments. For example, ::: smallscheme (apply + (list 1 2 3 4)) ::: returns 10. [^114]: One limitation of this organization is it permits only generic procedures of one argument. [^115]: We also have to supply an almost identical procedure to handle the types `(scheme/number complex)`. [^116]: See [Exercise 2.82](#Exercise 2.82) for generalizations. [^117]: If we are clever, we can usually get by with fewer than $n^2$ coercion procedures. For instance, if we know how to convert from type 1 to type 2 and from type 2 to type 3, then we can use this knowledge to convert from type 1 to type 3. This can greatly decrease the number of coercion procedures we need to supply explicitly when we add a new type to the system. If we are willing to build the required amount of sophistication into our system, we can have it search the "graph" of relations among types and automatically generate those coercion procedures that can be inferred from the ones that are supplied explicitly. [^118]: This statement, which also appears in the first edition of this book, is just as true now as it was when we wrote it twelve years ago. Developing a useful, general framework for expressing the relations among different types of entities (what philosophers call "ontology") seems intractably difficult. The main difference between the confusion that existed ten years ago and the confusion that exists now is that now a variety of inadequate ontological theories have been embodied in a plethora of correspondingly inadequate programming languages. For example, much of the complexity of object-oriented programming languages---and the subtle and confusing differences among contemporary object-oriented languages---centers on the treatment of generic operations on interrelated types. Our own discussion of computational objects in [Chapter 3](#Chapter 3) avoids these issues entirely. Readers familiar with object-oriented programming will notice that we have much to say in chapter 3 about local state, but we do not even mention "classes" or "inheritance." In fact, we suspect that these problems cannot be adequately addressed in terms of computer-language design alone, without also drawing on work in knowledge representation and automated reasoning. [^119]: A real number can be projected to an integer using the `round` primitive, which returns the closest integer to its argument. [^120]: On the other hand, we will allow polynomials whose coefficients are themselves polynomials in other variables. This will give us essentially the same representational power as a full multivariate system, although it does lead to coercion problems, as discussed below. [^121]: For univariate polynomials, giving the value of a polynomial at a given set of points can be a particularly good representation. This makes polynomial arithmetic extremely simple. To obtain, for example, the sum of two polynomials represented in this way, we need only add the values of the polynomials at corresponding points. To transform back to a more familiar representation, we can use the Lagrange interpolation formula, which shows how to recover the coefficients of a polynomial of degree $n$ given the values of the polynomial at $n + 1$ points. [^122]: This operation is very much like the ordered `union/set` operation we developed in [Exercise 2.62](#Exercise 2.62). In fact, if we think of the terms of the polynomial as a set ordered according to the power of the indeterminate, then the program that produces the term list for a sum is almost identical to `union/set`. [^123]: To make this work completely smoothly, we should also add to our generic arithmetic system the ability to coerce a "number" to a polynomial by regarding it as a polynomial of degree zero whose coefficient is the number. This is necessary if we are going to perform operations such as $$[x^2 + (y + 1)x + 5] + [x^2 + 2x + 1],$$ which requires adding the coefficient $y + 1$ to the coefficient 2. [^124]: In these polynomial examples, we assume that we have implemented the generic arithmetic system using the type mechanism suggested in [Exercise 2.78](#Exercise 2.78). Thus, coefficients that are ordinary numbers will be represented as the numbers themselves rather than as pairs whose `car` is the symbol `scheme/number`. [^125]: Although we are assuming that term lists are ordered, we have implemented `adjoin/term` to simply `cons` the new term onto the existing term list. We can get away with this so long as we guarantee that the procedures (such as `add/terms`) that use `adjoin/term` always call it with a higher-order term than appears in the list. If we did not want to make such a guarantee, we could have implemented `adjoin/term` to be similar to the `adjoin/set` constructor for the ordered-list representation of sets ([Exercise 2.61](#Exercise 2.61)). [^126]: The fact that Euclid's Algorithm works for polynomials is formalized in algebra by saying that polynomials form a kind of algebraic domain called a *Euclidean ring*. A Euclidean ring is a domain that admits addition, subtraction, and commutative multiplication, together with a way of assigning to each element $x$ of the ring a positive integer "measure" $m(x)$ with the properties that $m(xy) \ge m(x)$ for any nonzero $x$ and $y$ and that, given any $x$ and $y$, there exists a $q$ such that $y = qx + r$ and either $r = 0$ or $m(r) < m(x)$. From an abstract point of view, this is what is needed to prove that Euclid's Algorithm works. For the domain of integers, the measure $m$ of an integer is the absolute value of the integer itself. For the domain of polynomials, the measure of a polynomial is its degree. [^127]: In an implementation like mit Scheme, this produces a polynomial that is indeed a divisor of $Q_1$ and $Q_2$, but with rational coefficients. In many other Scheme systems, in which division of integers can produce limited-precision decimal numbers, we may fail to get a valid divisor. [^128]: One extremely efficient and elegant method for computing polynomial gcds was discovered by Richard [Zippel (1979)](#Zippel (1979)). The method is a probabilistic algorithm, as is the fast test for primality that we discussed in [Chapter 1](#Chapter 1). Zippel's book ([Zippel 1993](#Zippel 1993)) describes this method, together with other ways to compute polynomial gcds. [^129]: Actually, this is not quite true. One exception was the random-number generator in [Section 1.2.6](#Section 1.2.6). Another exception involved the operation/type tables we introduced in [Section 2.4.3](#Section 2.4.3), where the values of two calls to `get` with the same arguments depended on intervening calls to `put`. On the other hand, until we introduce assignment, we have no way to create such procedures ourselves. [^130]: The value of a `set!` expression is implementation-dependent. `set!` should be used only for its effect, not for its value. The name `set!` reflects a naming convention used in Scheme: Operations that change the values of variables (or that change data structures, as we will see in [Section 3.3](#Section 3.3)) are given names that end with an exclamation point. This is similar to the convention of designating predicates by names that end with a question mark. [^131]: We have already used `begin` implicitly in our programs, because in Scheme the body of a procedure can be a sequence of expressions. Also, the $\langle$*consequent*$\kern0.06em\rangle$ part of each clause in a `cond` expression can be a sequence of expressions rather than a single expression. [^132]: In programming-language jargon, the variable `balance` is said to be *encapsulated* within the `new/withdraw` procedure. Encapsulation reflects the general system-design principle known as the *hiding principle*: One can make a system more modular and robust by protecting parts of the system from each other; that is, by providing information access only to those parts of the system that have a "need to know." [^133]: In contrast with `new/withdraw` above, we do not have to use `let` to make `balance` a local variable, since formal parameters are already local. This will be clearer after the discussion of the environment model of evaluation in [Section 3.2](#Section 3.2). (See also [Exercise 3.10](#Exercise 3.10).) [^134]: One common way to implement `rand/update` is to use the rule that $x$ is updated to $ax + b$ modulo $m$, where $a$, $b$, and $m$ are appropriately chosen integers. Chapter 3 of [Knuth 1981](#Knuth 1981) includes an extensive discussion of techniques for generating sequences of random numbers and establishing their statistical properties. Notice that the `rand/update` procedure computes a mathematical function: Given the same input twice, it produces the same output. Therefore, the number sequence produced by `rand/update` certainly is not "random," if by "random" we insist that each number in the sequence is unrelated to the preceding number. The relation between "real randomness" and so-called *pseudo-random* sequences, which are produced by well-determined computations and yet have suitable statistical properties, is a complex question involving difficult issues in mathematics and philosophy. Kolmogorov, Solomonoff, and Chaitin have made great progress in clarifying these issues; a discussion can be found in [Chaitin 1975](#Chaitin 1975). [^135]: This theorem is due to E. Cesàro. See section 4.5.2 of [Knuth 1981](#Knuth 1981) for a discussion and a proof. [^136]: mit Scheme provides such a procedure. If `random` is given an exact integer (as in [Section 1.2.6](#Section 1.2.6)) it returns an exact integer, but if it is given a decimal value (as in this exercise) it returns a decimal value. [^137]: We don't substitute for the occurrence of `balance` in the `set!` expression because the $\langle$*name*$\kern0.08em\rangle$ in a `set!` is not evaluated. If we did substitute for it, we would get `(set! 25 (- 25 amount))`, which makes no sense. [^138]: The phenomenon of a single computational object being accessed by more than one name is known as *aliasing*. The joint bank account situation illustrates a very simple example of an alias. In [Section 3.3](#Section 3.3) we will see much more complex examples, such as "distinct" compound data structures that share parts. Bugs can occur in our programs if we forget that a change to an object may also, as a "side effect," change a "different" object because the two "different" objects are actually a single object appearing under different aliases. These so-called *side-effect bugs* are so difficult to locate and to analyze that some people have proposed that programming languages be designed in such a way as to not allow side effects or aliasing ([Lampson et al. 1981](#Lampson et al. 1981); [Morris et al. 1980](#Morris et al. 1980)). [^139]: In view of this, it is ironic that introductory programming is most often taught in a highly imperative style. This may be a vestige of a belief, common throughout the 1960s and 1970s, that programs that call procedures must inherently be less efficient than programs that perform assignments. ([Steele 1977](#Steele 1977) debunks this argument.) Alternatively it may reflect a view that step-by-step assignment is easier for beginners to visualize than procedure call. Whatever the reason, it often saddles beginning programmers with "should I set this variable before or after that one" concerns that can complicate programming and obscure the important ideas. [^140]: Assignment introduces a subtlety into step 1 of the evaluation rule. As shown in [Exercise 3.8](#Exercise 3.8), the presence of assignment allows us to write expressions that will produce different values depending on the order in which the subexpressions in a combination are evaluated. Thus, to be precise, we should specify an evaluation order in step 1 (e.g., left to right or right to left). However, this order should always be considered to be an implementation detail, and one should never write programs that depend on some particular order. For instance, a sophisticated compiler might optimize a program by varying the order in which subexpressions are evaluated. [^141]: If there is already a binding for the variable in the current frame, then the binding is changed. This is convenient because it allows redefinition of symbols; however, it also means that `define` can be used to change values, and this brings up the issues of assignment without explicitly using `set!`. Because of this, some people prefer redefinitions of existing symbols to signal errors or warnings. [^142]: The environment model will not clarify our claim in [Section 1.2.1](#Section 1.2.1) that the interpreter can execute a procedure such as `fact/iter` in a constant amount of space using tail recursion. We will discuss tail recursion when we deal with the control structure of the interpreter in [Section 5.4](#Section 5.4). [^143]: Whether `W1` and `W2` share the same physical code stored in the computer, or whether they each keep a copy of the code, is a detail of the implementation. For the interpreter we implement in [Chapter 4](#Chapter 4), the code is in fact shared. [^144]: `set/car!` and `set/cdr!` return implementation-dependent values. Like `set!`, they should be used only for their effect. [^145]: We see from this that mutation operations on lists can create "garbage" that is not part of any accessible structure. We will see in [Section 5.3.2](#Section 5.3.2) that Lisp memory-management systems include a *garbage collector*, which identifies and recycles the memory space used by unneeded pairs. [^146]: `get/new/pair` is one of the operations that must be implemented as part of the memory management required by a Lisp implementation. We will discuss this in [Section 5.3.1](#Section 5.3.1). [^147]: The two pairs are distinct because each call to `cons` returns a new pair. The symbols are shared; in Scheme there is a unique symbol with any given name. Since Scheme provides no way to mutate a symbol, this sharing is undetectable. Note also that the sharing is what enables us to compare symbols using `eq?`, which simply checks equality of pointers. [^148]: The subtleties of dealing with sharing of mutable data objects reflect the underlying issues of "sameness" and "change" that were raised in [Section 3.1.3](#Section 3.1.3). We mentioned there that admitting change to our language requires that a compound object must have an "identity" that is something different from the pieces from which it is composed. In Lisp, we consider this "identity" to be the quality that is tested by `eq?`, i.e., by equality of pointers. Since in most Lisp implementations a pointer is essentially a memory address, we are "solving the problem" of defining the identity of objects by stipulating that a data object "itself$\kern0.1em$" is the information stored in some particular set of memory locations in the computer. This suffices for simple Lisp programs, but is hardly a general way to resolve the issue of "sameness" in computational models. [^149]: On the other hand, from the viewpoint of implementation, assignment requires us to modify the environment, which is itself a mutable data structure. Thus, assignment and mutation are equipotent: Each can be implemented in terms of the other. [^150]: If the first item is the final item in the queue, the front pointer will be the empty list after the deletion, which will mark the queue as empty; we needn't worry about updating the rear pointer, which will still point to the deleted item, because `empty/queue?` looks only at the front pointer. [^151]: Be careful not to make the interpreter try to print a structure that contains cycles. (See [Exercise 3.13](#Exercise 3.13).) [^152]: Because `assoc` uses `equal?`, it can recognize keys that are symbols, numbers, or list structure. [^153]: Thus, the first backbone pair is the object that represents the table "itself$\kern0.1em$"; that is, a pointer to the table is a pointer to this pair. This same backbone pair always starts the table. If we did not arrange things in this way, `insert!` would have to return a new value for the start of the table when it added a new record. [^154]: A full-adder is a basic circuit element used in adding two binary numbers. Here A and B are the bits at corresponding positions in the two numbers to be added, and $\rm C_{in}$ is the carry bit from the addition one place to the right. The circuit generates SUM, which is the sum bit in the corresponding position, and $\rm C_{out}$, which is the carry bit to be propagated to the left. [^155]: []{#Footnote 27 label="Footnote 27"} These procedures are simply syntactic sugar that allow us to use ordinary procedural syntax to access the local procedures of objects. It is striking that we can interchange the role of "procedures" and "data" in such a simple way. For example, if we write `(wire ’get/signal)` we think of `wire` as a procedure that is called with the message `get/signal` as input. Alternatively, writing `(get/signal wire)` encourages us to think of `wire` as a data object that is the input to a procedure `get/signal`. The truth of the matter is that, in a language in which we can deal with procedures as objects, there is no fundamental difference between "procedures" and "data," and we can choose our syntactic sugar to allow us to program in whatever style we choose. [^156]: The agenda is a headed list, like the tables in [Section 3.3.3](#Section 3.3.3), but since the list is headed by the time, we do not need an additional dummy header (such as the `*table*` symbol used with tables). [^157]: Observe that the `if` expression in this procedure has no $\langle$*alternative*$\kern0.08em\rangle$ expression. Such a "one-armed `if` statement" is used to decide whether to do something, rather than to select between two expressions. An `if` expression returns an unspecified value if the predicate is false and there is no $\langle$*alternative*$\kern0.08em\rangle$. [^158]: In this way, the current time will always be the time of the action most recently processed. Storing this time at the head of the agenda ensures that it will still be available even if the associated time segment has been deleted. [^159]: Constraint propagation first appeared in the incredibly forward-looking sketchpad system of Ivan [Sutherland (1963)](#Sutherland (1963)). A beautiful constraint-propagation system based on the Smalltalk language was developed by Alan [Borning (1977)](#Borning (1977)) at Xerox Palo Alto Research Center. Sussman, Stallman, and Steele applied constraint propagation to electrical circuit analysis ([Sussman and Stallman 1975](#Sussman and Stallman 1975); [Sussman and Steele 1980](#Sussman and Steele 1980)). TK!Solver ([Konopasek and Jayaraman 1984](#Konopasek and Jayaraman 1984)) is an extensive modeling environment based on constraints. [^160]: The `setter` might not be a constraint. In our temperature example, we used `user` as the `setter`. [^161]: The expression-oriented format is convenient because it avoids the need to name the intermediate expressions in a computation. Our original formulation of the constraint language is cumbersome in the same way that many languages are cumbersome when dealing with operations on compound data. For example, if we wanted to compute the product $(a + b) \cdot (c + d)$, where the variables represent vectors, we could work in "imperative style," using procedures that set the values of designated vector arguments but do not themselves return vectors as values: (v-sum a b temp1) (v-sum c d temp2) (v-prod temp1 temp2 answer) Alternatively, we could deal with expressions, using procedures that return vectors as values, and thus avoid explicitly mentioning `temp1` and `temp2`: (define answer (v-prod (v-sum a b) (v-sum c d))) Since Lisp allows us to return compound objects as values of procedures, we can transform our imperative-style constraint language into an expression-oriented style as shown in this exercise. In languages that are impoverished in handling compound objects, such as Algol, Basic, and Pascal (unless one explicitly uses Pascal pointer variables), one is usually stuck with the imperative style when manipulating compound objects. Given the advantage of the expression-oriented format, one might ask if there is any reason to have implemented the system in imperative style, as we did in this section. One reason is that the non-expression-oriented constraint language provides a handle on constraint objects (e.g., the value of the `adder` procedure) as well as on connector objects. This is useful if we wish to extend the system with new operations that communicate with constraints directly rather than only indirectly via operations on connectors. Although it is easy to implement the expression-oriented style in terms of the imperative implementation, it is very difficult to do the converse. [^162]: Most real processors actually execute a few operations at a time, following a strategy called *pipelining*. Although this technique greatly improves the effective utilization of the hardware, it is used only to speed up the execution of a sequential instruction stream, while retaining the behavior of the sequential program. [^163]: To quote some graffiti seen on a Cambridge building wall: "Time is a device that was invented to keep everything from happening at once." [^164]: An even worse failure for this system could occur if the two `set!` operations attempt to change the balance simultaneously, in which case the actual data appearing in memory might end up being a random combination of the information being written by the two processes. Most computers have interlocks on the primitive memory-write operations, which protect against such simultaneous access. Even this seemingly simple kind of protection, however, raises implementation challenges in the design of multiprocessing computers, where elaborate *cache-coherence* protocols are required to ensure that the various processors will maintain a consistent view of memory contents, despite the fact that data may be replicated ("cached") among the different processors to increase the speed of memory access. [^165]: The factorial program in [Section 3.1.3](#Section 3.1.3) illustrates this for a single sequential process. [^166]: The columns show the contents of Peter's wallet, the joint account (in Bank1), Paul's wallet, and Paul's private account (in Bank2), before and after each withdrawal (W) and deposit (D). Peter withdraws \$10 from Bank1; Paul deposits \$5 in Bank2, then withdraws \$25 from Bank1. [^167]: []{#Footnote 39 label="Footnote 39"} A more formal way to express this idea is to say that concurrent programs are inherently *nondeterministic*. That is, they are described not by single-valued functions, but by functions whose results are sets of possible values. In [Section 4.3](#Section 4.3) we will study a language for expressing nondeterministic computations. [^168]: `parallel/execute` is not part of standard Scheme, but it can be implemented in mit Scheme. In our implementation, the new concurrent processes also run concurrently with the original Scheme process. Also, in our implementation, the value returned by `parallel/execute` is a special control object that can be used to halt the newly created processes. [^169]: We have simplified `exchange` by exploiting the fact that our `deposit` message accepts negative amounts. (This is a serious bug in our banking system!) [^170]: If the account balances start out as \$10, \$20, and \$30, then after any number of concurrent exchanges, the balances should still be \$10, \$20, and \$30 in some order. Serializing the deposits to individual accounts is not sufficient to guarantee this. See [Exercise 3.43](#Exercise 3.43). [^171]: [Exercise 3.45](#Exercise 3.45) investigates why deposits and withdrawals are no longer automatically serialized by the account. [^172]: The term "mutex" is an abbreviation for *mutual exclusion*. The general problem of arranging a mechanism that permits concurrent processes to safely share resources is called the mutual exclusion problem. Our mutex is a simple variant of the *semaphore* mechanism (see [Exercise 3.47](#Exercise 3.47)), which was introduced in the "THE" Multiprogramming System developed at the Technological University of Eindhoven and named for the university's initials in Dutch ([Dijkstra 1968a](#Dijkstra 1968a)). The acquire and release operations were originally called P and V, from the Dutch words *passeren* (to pass) and *vrijgeven* (to release), in reference to the semaphores used on railroad systems. Dijkstra's classic exposition ([Dijkstra 1968b](#Dijkstra 1968b)) was one of the first to clearly present the issues of concurrency control, and showed how to use semaphores to handle a variety of concurrency problems. [^173]: In most time-shared operating systems, processes that are blocked by a mutex do not waste time "busy-waiting" as above. Instead, the system schedules another process to run while the first is waiting, and the blocked process is awakened when the mutex becomes available. [^174]: In mit Scheme for a single processor, which uses a time-slicing model, `test/and/set!` can be implemented as follows: ::: smallscheme (define (test-and-set! cell) (without-interrupts (lambda () (if (car cell) true (begin (set-car! cell true) false))))) ::: `without/interrupts` disables time-slicing interrupts while its procedure argument is being executed. [^175]: There are many variants of such instructions---including test-and-set, test-and-clear, swap, compare-and-exchange, load-reserve, and store-conditional---whose design must be carefully matched to the machine's processor-memory interface. One issue that arises here is to determine what happens if two processes attempt to acquire the same resource at exactly the same time by using such an instruction. This requires some mechanism for making a decision about which process gets control. Such a mechanism is called an *arbiter*. Arbiters usually boil down to some sort of hardware device. Unfortunately, it is possible to prove that one cannot physically construct a fair arbiter that works 100% of the time unless one allows the arbiter an arbitrarily long time to make its decision. The fundamental phenomenon here was originally observed by the fourteenth-century French philosopher Jean Buridan in his commentary on Aristotle's *De caelo*. Buridan argued that a perfectly rational dog placed between two equally attractive sources of food will starve to death, because it is incapable of deciding which to go to first. [^176]: The general technique for avoiding deadlock by numbering the shared resources and acquiring them in order is due to [Havender (1968)](#Havender (1968)). Situations where deadlock cannot be avoided require *deadlock-recovery* methods, which entail having processes "back out" of the deadlocked state and try again. Deadlock-recovery mechanisms are widely used in database management systems, a topic that is treated in detail in [Gray and Reuter 1993](#Gray and Reuter 1993). [^177]: One such alternative to serialization is called *barrier synchronization*. The programmer permits concurrent processes to execute as they please, but establishes certain synchronization points ("barriers") through which no process can proceed until all the processes have reached the barrier. Modern processors provide machine instructions that permit programmers to establish synchronization points at places where consistency is required. The PowerPC, for example, includes for this purpose two instructions called sync and eieio (Enforced In-order Execution of Input/Output). [^178]: This may seem like a strange point of view, but there are systems that work this way. International charges to credit-card accounts, for example, are normally cleared on a per-country basis, and the charges made in different countries are periodically reconciled. Thus the account balance may be different in different countries. [^179]: For distributed systems, this perspective was pursued by [Lamport (1978)](#Lamport (1978)), who showed how to use communication to establish "global clocks" that can be used to establish orderings on events in distributed systems. [^180]: Physicists sometimes adopt this view by introducing the "world lines" of particles as a device for reasoning about motion. We've also already mentioned ([Section 2.2.3](#Section 2.2.3)) that this is the natural way to think about signal-processing systems. We will explore applications of streams to signal processing in [Section 3.5.3](#Section 3.5.3). [^181]: Assume that we have a predicate `prime?` (e.g., as in [Section 1.2.6](#Section 1.2.6)) that tests for primality. [^182]: In the mit implementation, `the/empty/stream` is the same as the empty list `’()`, and `stream/null?` is the same as `null?`. [^183]: This should bother you. The fact that we are defining such similar procedures for streams and lists indicates that we are missing some underlying abstraction. Unfortunately, in order to exploit this abstraction, we will need to exert finer control over the process of evaluation than we can at present. We will discuss this point further at the end of [Section 3.5.4](#Section 3.5.4). In [Section 4.2](#Section 4.2), we'll develop a framework that unifies lists and streams. [^184]: Although `stream/car` and `stream/cdr` can be defined as procedures, `cons/stream` must be a special form. If `cons/stream` were a procedure, then, according to our model of evaluation, evaluating `(cons/stream `$\langle$*`a`*$\rangle$` `$\langle$*`b`*$\rangle$`)` would automatically cause $\langle$*b*$\kern0.08em\rangle$ to be evaluated, which is precisely what we do not want to happen. For the same reason, `delay` must be a special form, though `force` can be an ordinary procedure. [^185]: The numbers shown here do not really appear in the delayed expression. What actually appears is the original expression, in an environment in which the variables are bound to the appropriate numbers. For example, `(+ low 1)` with `low` bound to 10,000 actually appears where `10001` is shown. [^186]: There are many possible implementations of streams other than the one described in this section. Delayed evaluation, which is the key to making streams practical, was inherent in Algol 60's *call-by-name* parameter-passing method. The use of this mechanism to implement streams was first described by [Landin (1965)](#Landin (1965)). Delayed evaluation for streams was introduced into Lisp by [Friedman and Wise (1976)](#Friedman and Wise (1976)). In their implementation, `cons` always delays evaluating its arguments, so that lists automatically behave as streams. The memoizing optimization is also known as *call-by-need*. The Algol community would refer to our original delayed objects as *call-by-name thunks* and to the optimized versions as *call-by-need thunks*. [^187]: Exercises such as [Exercise 3.51](#Exercise 3.51) and [Exercise 3.52](#Exercise 3.52) are valuable for testing our understanding of how `delay` works. On the other hand, intermixing delayed evaluation with printing---and, even worse, with assignment---is extremely confusing, and instructors of courses on computer languages have traditionally tormented their students with examination questions such as the ones in this section. Needless to say, writing programs that depend on such subtleties is odious programming style. Part of the power of stream processing is that it lets us ignore the order in which events actually happen in our programs. Unfortunately, this is precisely what we cannot afford to do in the presence of assignment, which forces us to be concerned with time and change. [^188]: Eratosthenes, a third-century b.c. Alexandrian Greek philosopher, is famous for giving the first accurate estimate of the circumference of the Earth, which he computed by observing shadows cast at noon on the day of the summer solstice. Eratosthenes's sieve method, although ancient, has formed the basis for special-purpose hardware "sieves" that, until recently, were the most powerful tools in existence for locating large primes. Since the 70s, however, these methods have been superseded by outgrowths of the probabilistic techniques discussed in [Section 1.2.6](#Section 1.2.6). [^189]: We have named these figures after Peter Henderson, who was the first person to show us diagrams of this sort as a way of thinking about stream processing. Each solid line represents a stream of values being transmitted. The dashed line from the `car` to the `cons` and the `filter` indicates that this is a single value rather than a stream. [^190]: This uses the generalized version of `stream/map` from [Exercise 3.50](#Exercise 3.50). [^191]: This last point is very subtle and relies on the fact that $p_{n+1} \le p_n^2$. (Here, $p_k$ denotes the $k^{\mathrm{th}}$ prime.) Estimates such as these are very difficult to establish. The ancient proof by Euclid that there are an infinite number of primes shows that $p_{n+1} \le p_1 p_2 \cdots p_n + 1$, and no substantially better result was proved until 1851, when the Russian mathematician P. L. Chebyshev established that $p_{n+1} \le 2p_n$ for all $n$. This result, originally conjectured in 1845, is known as *Bertrand's hypothesis*. A proof can be found in section 22.3 of [Hardy and Wright 1960](#Hardy and Wright 1960). [^192]: This exercise shows how call-by-need is closely related to ordinary memoization as described in [Exercise 3.27](#Exercise 3.27). In that exercise, we used assignment to explicitly construct a local table. Our call-by-need stream optimization effectively constructs such a table automatically, storing values in the previously forced parts of the stream. [^193]: We can't use `let` to bind the local variable `guesses`, because the value of `guesses` depends on `guesses` itself. [Exercise 3.63](#Exercise 3.63) addresses why we want a local variable here. [^194]: As in [Section 2.2.3](#Section 2.2.3), we represent a pair of integers as a list rather than a Lisp pair. [^195]: See [Exercise 3.68](#Exercise 3.68) for some insight into why we chose this decomposition. [^196]: The precise statement of the required property on the order of combination is as follows: There should be a function $f$ of two arguments such that the pair corresponding to element $i$ of the first stream and element $j$ of the second stream will appear as element number $f(i, j)$ of the output stream. The trick of using `interleave` to accomplish this was shown to us by David Turner, who employed it in the language KRC ([Turner 1981](#Turner 1981)). [^197]: We will require that the weighting function be such that the weight of a pair increases as we move out along a row or down along a column of the array of pairs. [^198]: To quote from G. H. Hardy's obituary of Ramanujan ([Hardy 1921](#Hardy 1921)): "It was Mr. Littlewood (I believe) who remarked that 'every positive integer was one of his friends.' I remember once going to see him when he was lying ill at Putney. I had ridden in taxi-cab No. 1729, and remarked that the number seemed to me a rather dull one, and that I hoped it was not an unfavorable omen. 'No,' he replied, 'it is a very interesting number; it is the smallest number expressible as the sum of two cubes in two different ways.' " The trick of using weighted pairs to generate the Ramanujan numbers was shown to us by Charles Leiserson. [^199]: This procedure is not guaranteed to work in all Scheme implementations, although for any implementation there is a simple variation that will work. The problem has to do with subtle differences in the ways that Scheme implementations handle internal definitions. (See [Section 4.1.6](#Section 4.1.6).) [^200]: This is a small reflection, in Lisp, of the difficulties that conventional strongly typed languages such as Pascal have in coping with higher-order procedures. In such languages, the programmer must specify the data types of the arguments and the result of each procedure: number, logical value, sequence, and so on. Consequently, we could not express an abstraction such as "map a given procedure `proc` over all the elements in a sequence" by a single higher-order procedure such as `stream/map`. Rather, we would need a different mapping procedure for each different combination of argument and result data types that might be specified for a `proc`. Maintaining a practical notion of "data type" in the presence of higher-order procedures raises many difficult issues. One way of dealing with this problem is illustrated by the language ML ([Gordon et al. 1979](#Gordon et al. 1979)), whose "polymorphic data types" include templates for higher-order transformations between data types. Moreover, data types for most procedures in ML are never explicitly declared by the programmer. Instead, ML includes a *type-inferencing* mechanism that uses information in the environment to deduce the data types for newly defined procedures. [^201]: Similarly in physics, when we observe a moving particle, we say that the position (state) of the particle is changing. However, from the perspective of the particle's world line in space-time there is no change involved. [^202]: John Backus, the inventor of Fortran, gave high visibility to functional programming when he was awarded the acm Turing award in 1978. His acceptance speech ([Backus 1978](#Backus 1978)) strongly advocated the functional approach. A good overview of functional programming is given in [Henderson 1980](#Henderson 1980) and in [Darlington et al. 1982](#Darlington et al. 1982). [^203]: Observe that, for any two streams, there is in general more than one acceptable order of interleaving. Thus, technically, "merge" is a relation rather than a function---the answer is not a deterministic function of the inputs. We already mentioned ([Footnote 39](#Footnote 39)) that nondeterminism is essential when dealing with concurrency. The merge relation illustrates the same essential nondeterminism, from the functional perspective. In [Section 4.3](#Section 4.3), we will look at nondeterminism from yet another point of view. [^204]: The object model approximates the world by dividing it into separate pieces. The functional model does not modularize along object boundaries. The object model is useful when the unshared state of the "objects" is much larger than the state that they share. An example of a place where the object viewpoint fails is quantum mechanics, where thinking of things as individual particles leads to paradoxes and confusions. Unifying the object view with the functional view may have little to do with programming, but rather with fundamental epistemological issues. [^205]: The same idea is pervasive throughout all of engineering. For example, electrical engineers use many different languages for describing circuits. Two of these are the language of electrical *networks* and the language of electrical *systems*. The network language emphasizes the physical modeling of devices in terms of discrete electrical elements. The primitive objects of the network language are primitive electrical components such as resistors, capacitors, inductors, and transistors, which are characterized in terms of physical variables called voltage and current. When describing circuits in the network language, the engineer is concerned with the physical characteristics of a design. In contrast, the primitive objects of the system language are signal-processing modules such as filters and amplifiers. Only the functional behavior of the modules is relevant, and signals are manipulated without concern for their physical realization as voltages and currents. The system language is erected on the network language, in the sense that the elements of signal-processing systems are constructed from electrical networks. Here, however, the concerns are with the large-scale organization of electrical devices to solve a given application problem; the physical feasibility of the parts is assumed. This layered collection of languages is another example of the stratified design technique illustrated by the picture language of [Section 2.2.4](#Section 2.2.4). [^206]: The most important features that our evaluator leaves out are mechanisms for handling errors and supporting debugging. For a more extensive discussion of evaluators, see [Friedman et al. 1992](#Friedman et al. 1992), which gives an exposition of programming languages that proceeds via a sequence of evaluators written in Scheme. [^207]: Even so, there will remain important aspects of the evaluation process that are not elucidated by our evaluator. The most important of these are the detailed mechanisms by which procedures call other procedures and return values to their callers. We will address these issues in [Chapter 5](#Chapter 5), where we take a closer look at the evaluation process by implementing the evaluator as a simple register machine. [^208]: If we grant ourselves the ability to apply primitives, then what remains for us to implement in the evaluator? The job of the evaluator is not to specify the primitives of the language, but rather to provide the connective tissue---the means of combination and the means of abstraction---that binds a collection of primitives to form a language. Specifically: $\bullet$ The evaluator enables us to deal with nested expressions. For example, although simply applying primitives would suffice for evaluating the expression `(+ 1 6)`, it is not adequate for handling `(+ 1 (* 2 3))`. As far as the primitive procedure `+` is concerned, its arguments must be numbers, and it would choke if we passed it the expression `(* 2 3)` as an argument. One important role of the evaluator is to choreograph procedure composition so that `(* 2 3)` is reduced to 6 before being passed as an argument to `+`. $\bullet$ The evaluator allows us to use variables. For example, the primitive procedure for addition has no way to deal with expressions such as `(+ x 1)`. We need an evaluator to keep track of variables and obtain their values before invoking the primitive procedures. $\bullet$ The evaluator allows us to define compound procedures. This involves keeping track of procedure definitions, knowing how to use these definitions in evaluating expressions, and providing a mechanism that enables procedures to accept arguments. $\bullet$ The evaluator provides the special forms, which must be evaluated differently from procedure calls. [^209]: We could have simplified the `application?` clause in `eval` by using `map` (and stipulating that `operands` returns a list) rather than writing an explicit `list/of/values` procedure. We chose not to use `map` here to emphasize the fact that the evaluator can be implemented without any use of higher-order procedures (and thus could be written in a language that doesn't have higher-order procedures), even though the language that it supports will include higher-order procedures. [^210]: In this case, the language being implemented and the implementation language are the same. Contemplation of the meaning of `true?` here yields expansion of consciousness without the abuse of substance. [^211]: This implementation of `define` ignores a subtle issue in the handling of internal definitions, although it works correctly in most cases. We will see what the problem is and how to solve it in [Section 4.1.6](#Section 4.1.6). [^212]: As we said when we introduced `define` and `set!`, these values are implementation-dependent in Scheme---that is, the implementor can choose what value to return. [^213]: As mentioned in [Section 2.3.1](#Section 2.3.1), the evaluator sees a quoted expression as a list beginning with `quote`, even if the expression is typed with the quotation mark. For example, the expression `’a` would be seen by the evaluator as `(quote a)`. See [Exercise 2.55](#Exercise 2.55). [^214]: The value of an `if` expression when the predicate is false and there is no alternative is unspecified in Scheme; we have chosen here to make it false. We will support the use of the variables `true` and `false` in expressions to be evaluated by binding them in the global environment. See [Section 4.1.4](#Section 4.1.4). [^215]: These selectors for a list of expressions---and the corresponding ones for a list of operands---are not intended as a data abstraction. They are introduced as mnemonic names for the basic list operations in order to make it easier to understand the explicit-control evaluator in [Section 5.4](#Section 5.4). [^216]: The value of a `cond` expression when all the predicates are false and there is no `else` clause is unspecified in Scheme; we have chosen here to make it false. [^217]: Practical Lisp systems provide a mechanism that allows a user to add new derived expressions and specify their implementation as syntactic transformations without modifying the evaluator. Such a user-defined transformation is called a *macro*. Although it is easy to add an elementary mechanism for defining macros, the resulting language has subtle name-conflict problems. There has been much research on mechanisms for macro definition that do not cause these difficulties. See, for example, [Kohlbecker 1986](#Kohlbecker 1986), [Clinger and Rees 1991](#Clinger and Rees 1991), and [Hanson 1991](#Hanson 1991). [^218]: Frames are not really a data abstraction in the following code: `set/variable/value!` and `define/variable!` use `set/car!` to directly modify the values in a frame. The purpose of the frame procedures is to make the environment-manipulation procedures easy to read. [^219]: The drawback of this representation (as well as the variant in [Exercise 4.11](#Exercise 4.11)) is that the evaluator may have to search through many frames in order to find the binding for a given variable. (Such an approach is referred to as *deep binding*.) One way to avoid this inefficiency is to make use of a strategy called *lexical addressing*, which will be discussed in [Section 5.5.6](#Section 5.5.6). [^220]: Any procedure defined in the underlying Lisp can be used as a primitive for the metacircular evaluator. The name of a primitive installed in the evaluator need not be the same as the name of its implementation in the underlying Lisp; the names are the same here because the metacircular evaluator implements Scheme itself. Thus, for example, we could put `(list ’first car)` or `(list ’square (lambda (x) (* x x)))` in the list of `primitive/procedures`. [^221]: `apply/in/underlying/scheme` is the `apply` procedure we have used in earlier chapters. The metacircular evaluator's `apply` procedure ([Section 4.1.1](#Section 4.1.1)) models the working of this primitive. Having two different things called `apply` leads to a technical problem in running the metacircular evaluator, because defining the metacircular evaluator's `apply` will mask the definition of the primitive. One way around this is to rename the metacircular `apply` to avoid conflict with the name of the primitive procedure. We have assumed instead that we have saved a reference to the underlying `apply` by doing ::: smallscheme (define apply-in-underlying-scheme apply) ::: before defining the metacircular `apply`. This allows us to access the original version of `apply` under a different name. [^222]: The primitive procedure `read` waits for input from the user, and returns the next complete expression that is typed. For example, if the user types `(+ 23 x)`, `read` returns a three-element list containing the symbol `+`, the number 23, and the symbol `x`. If the user types `’x`, `read` returns a two-element list containing the symbol `quote` and the symbol `x`. [^223]: The fact that the machines are described in Lisp is inessential. If we give our evaluator a Lisp program that behaves as an evaluator for some other language, say C, the Lisp evaluator will emulate the C evaluator, which in turn can emulate any machine described as a C program. Similarly, writing a Lisp evaluator in C produces a C program that can execute any Lisp program. The deep idea here is that any evaluator can emulate any other. Thus, the notion of "what can in principle be computed" (ignoring practicalities of time and memory required) is independent of the language or the computer, and instead reflects an underlying notion of *computability*. This was first demonstrated in a clear way by Alan M. Turing (1912-1954), whose 1936 paper laid the foundations for theoretical computer science. In the paper, Turing presented a simple computational model---now known as a *Turing machine*---and argued that any "effective process" can be formulated as a program for such a machine. (This argument is known as the *Church-Turing thesis*.) Turing then implemented a universal machine, i.e., a Turing machine that behaves as an evaluator for Turing-machine programs. He used this framework to demonstrate that there are well-posed problems that cannot be computed by Turing machines (see [Exercise 4.15](#Exercise 4.15)), and so by implication cannot be formulated as "effective processes." Turing went on to make fundamental contributions to practical computer science as well. For example, he invented the idea of structuring programs using general-purpose subroutines. See [Hodges 1983](#Hodges 1983) for a biography of Turing. [^224]: Some people find it counterintuitive that an evaluator, which is implemented by a relatively simple procedure, can emulate programs that are more complex than the evaluator itself. The existence of a universal evaluator machine is a deep and wonderful property of computation. *Recursion theory*, a branch of mathematical logic, is concerned with logical limits of computation. Douglas Hofstadter's beautiful book *Gödel, Escher, Bach* explores some of these ideas ([Hofstadter 1979](#Hofstadter 1979)). [^225]: Warning: This `eval` primitive is not identical to the `eval` procedure we implemented in [Section 4.1.1](#Section 4.1.1), because it uses *actual* Scheme environments rather than the sample environment structures we built in [Section 4.1.3](#Section 4.1.3). These actual environments cannot be manipulated by the user as ordinary lists; they must be accessed via `eval` or other special operations. Similarly, the `apply` primitive we saw earlier is not identical to the metacircular `apply`, because it uses actual Scheme procedures rather than the procedure objects we constructed in [Section 4.1.3](#Section 4.1.3) and [Section 4.1.4](#Section 4.1.4). [^226]: The mit implementation of Scheme includes `eval`, as well as a symbol `user/initial/environment` that is bound to the initial environment in which the user's input expressions are evaluated. [^227]: Although we stipulated that `halts?` is given a procedure object, notice that this reasoning still applies even if `halts?` can gain access to the procedure's text and its environment. This is Turing's celebrated *Halting Theorem*, which gave the first clear example of a *non-computable* problem, i.e., a well-posed task that cannot be carried out as a computational procedure. [^228]: Wanting programs to not depend on this evaluation mechanism is the reason for the "management is not responsible" remark in [Footnote 28](#Footnote 28) of [Chapter 1](#Chapter 1). By insisting that internal definitions come first and do not use each other while the definitions are being evaluated, the ieee standard for Scheme leaves implementors some choice in the mechanism used to evaluate these definitions. The choice of one evaluation rule rather than another here may seem like a small issue, affecting only the interpretation of "badly formed" programs. However, we will see in [Section 5.5.6](#Section 5.5.6) that moving to a model of simultaneous scoping for internal definitions avoids some nasty difficulties that would otherwise arise in implementing a compiler. [^229]: The ieee standard for Scheme allows for different implementation strategies by specifying that it is up to the programmer to obey this restriction, not up to the implementation to enforce it. Some Scheme implementations, including mit Scheme, use the transformation shown above. Thus, some programs that don't obey this restriction will in fact run in such implementations. [^230]: The mit implementors of Scheme support Alyssa on the following grounds: Eva is in principle correct---the definitions should be regarded as simultaneous. But it seems difficult to implement a general, efficient mechanism that does what Eva requires. In the absence of such a mechanism, it is better to generate an error in the difficult cases of simultaneous definitions (Alyssa's notion) than to produce an incorrect answer (as Ben would have it). [^231]: This example illustrates a programming trick for formulating recursive procedures without using `define`. The most general trick of this sort is the $Y$ *operator*, which can be used to give a "pure λ-calculus" implementation of recursion. (See [Stoy 1977](#Stoy 1977) for details on the λ-calculus, and [Gabriel 1988](#Gabriel 1988) for an exposition of the $Y$ operator in Scheme.) [^232]: This technique is an integral part of the compilation process, which we shall discuss in [Chapter 5](#Chapter 5). Jonathan Rees wrote a Scheme interpreter like this in about 1982 for the T project ([Rees and Adams 1982](#Rees and Adams 1982)). Marc [Feeley (1986)](#Feeley (1986)) (see also [Feeley and Lapalme 1987](#Feeley and Lapalme 1987)) independently invented this technique in his master's thesis. [^233]: There is, however, an important part of the variable search that *can* be done as part of the syntactic analysis. As we will show in [Section 5.5.6](#Section 5.5.6), one can determine the position in the environment structure where the value of the variable will be found, thus obviating the need to scan the environment for the entry that matches the variable. [^234]: See [Exercise 4.23](#Exercise 4.23) for some insight into the processing of sequences. [^235]: Snarf: "To grab, especially a large document or file for the purpose of using it either with or without the owner's permission." Snarf down: "To snarf, sometimes with the connotation of absorbing, processing, or understanding." (These definitions were snarfed from [Steele et al. 1983](#Steele et al. 1983). See also [Raymond 1993](#Raymond 1993).) [^236]: The difference between the "lazy" terminology and the "normal-order" terminology is somewhat fuzzy. Generally, "lazy" refers to the mechanisms of particular evaluators, while "normal-order" refers to the semantics of languages, independent of any particular evaluation strategy. But this is not a hard-and-fast distinction, and the two terminologies are often used interchangeably. [^237]: The "strict" versus "non-strict" terminology means essentially the same thing as "applicative-order" versus "normal-order," except that it refers to individual procedures and arguments rather than to the language as a whole. At a conference on programming languages you might hear someone say, "The normal-order language Hassle has certain strict primitives. Other procedures take their arguments by lazy evaluation." [^238]: The word *thunk* was invented by an informal working group that was discussing the implementation of call-by-name in Algol 60. They observed that most of the analysis of ("thinking about") the expression could be done at compile time; thus, at run time, the expression would already have been "thunk" about ([Ingerman et al. 1960](#Ingerman et al. 1960)). [^239]: This is analogous to the use of `force` on the delayed objects that were introduced in [Chapter 3](#Chapter 3) to represent streams. The critical difference between what we are doing here and what we did in [Chapter 3](#Chapter 3) is that we are building delaying and forcing into the evaluator, and thus making this uniform and automatic throughout the language. [^240]: Lazy evaluation combined with memoization is sometimes referred to as *call-by-need* argument passing, in contrast to *call-by-name* argument passing. (Call-by-name, introduced in Algol 60, is similar to non-memoized lazy evaluation.) As language designers, we can build our evaluator to memoize, not to memoize, or leave this an option for programmers ([Exercise 4.31](#Exercise 4.31)). As you might expect from [Chapter 3](#Chapter 3), these choices raise issues that become both subtle and confusing in the presence of assignments. (See [Exercise 4.27](#Exercise 4.27) and [Exercise 4.29](#Exercise 4.29).) An excellent article by [Clinger (1982)](#Clinger (1982)) attempts to clarify the multiple dimensions of confusion that arise here. [^241]: Notice that we also erase the `env` from the thunk once the expression's value has been computed. This makes no difference in the values returned by the interpreter. It does help save space, however, because removing the reference from the thunk to the `env` once it is no longer needed allows this structure to be *garbage-collected* and its space recycled, as we will discuss in [Section 5.3](#Section 5.3). Similarly, we could have allowed unneeded environments in the memoized delayed objects of [Section 3.5.1](#Section 3.5.1) to be garbage-collected, by having `memo/proc` do something like `(set! proc ’())` to discard the procedure `proc` (which includes the environment in which the `delay` was evaluated) after storing its value. [^242]: This exercise demonstrates that the interaction between lazy evaluation and side effects can be very confusing. This is just what you might expect from the discussion in [Chapter 3](#Chapter 3). [^243]: This is precisely the issue with the `unless` procedure, as in [Exercise 4.26](#Exercise 4.26). [^244]: This is the procedural representation described in [Exercise 2.4](#Exercise 2.4). Essentially any procedural representation (e.g., a message-passing implementation) would do as well. Notice that we can install these definitions in the lazy evaluator simply by typing them at the driver loop. If we had originally included `cons`, `car`, and `cdr` as primitives in the global environment, they will be redefined. (Also see [Exercise 4.33](#Exercise 4.33) and [Exercise 4.34](#Exercise 4.34).) [^245]: This permits us to create delayed versions of more general kinds of list structures, not just sequences. [Hughes 1990](#Hughes 1990) discusses some applications of "lazy trees." [^246]: We assume that we have previously defined a procedure `prime?` that tests whether numbers are prime. Even with `prime?` defined, the `prime/sum/pair` procedure may look suspiciously like the unhelpful "pseudo-Lisp" attempt to define the square-root function, which we described at the beginning of [Section 1.1.7](#Section 1.1.7). In fact, a square-root procedure along those lines can actually be formulated as a nondeterministic program. By incorporating a search mechanism into the evaluator, we are eroding the distinction between purely declarative descriptions and imperative specifications of how to compute answers. We'll go even farther in this direction in [Section 4.4](#Section 4.4). [^247]: The idea of `amb` for nondeterministic programming was first described in 1961 by John McCarthy (see [McCarthy 1963](#McCarthy 1963)). [^248]: In actuality, the distinction between nondeterministically returning a single choice and returning all choices depends somewhat on our point of view. From the perspective of the code that uses the value, the nondeterministic choice returns a single value. From the perspective of the programmer designing the code, the nondeterministic choice potentially returns all possible values, and the computation branches so that each value is investigated separately. [^249]: One might object that this is a hopelessly inefficient mechanism. It might require millions of processors to solve some easily stated problem this way, and most of the time most of those processors would be idle. This objection should be taken in the context of history. Memory used to be considered just such an expensive commodity. In 1964 a megabyte of ram cost about \$400,000. Now every personal computer has many megabytes of ram, and most of the time most of that ram is unused. It is hard to underestimate the cost of mass-produced electronics. [^250]: Automagically: "Automatically, but in a way which, for some reason (typically because it is too complicated, or too ugly, or perhaps even too trivial), the speaker doesn't feel like explaining." ([Steele et al. 1983](#Steele et al. 1983), [Raymond 1993](#Raymond 1993))[]{#Footnote 4.47 label="Footnote 4.47"} [^251]: The integration of automatic search strategies into programming languages has had a long and checkered history. The first suggestions that nondeterministic algorithms might be elegantly encoded in a programming language with search and automatic backtracking came from Robert [Floyd (1967)](#Floyd (1967)). Carl [Hewitt (1969)](#Hewitt (1969)) invented a programming language called Planner that explicitly supported automatic chronological backtracking, providing for a built-in depth-first search strategy. [Sussman et al. (1971)](#Sussman et al. (1971)) implemented a subset of this language, called MicroPlanner, which was used to support work in problem solving and robot planning. Similar ideas, arising from logic and theorem proving, led to the genesis in Edinburgh and Marseille of the elegant language Prolog (which we will discuss in [Section 4.4](#Section 4.4)). After sufficient frustration with automatic search, [McDermott and Sussman (1972)](#McDermott and Sussman (1972)) developed a language called Conniver, which included mechanisms for placing the search strategy under programmer control. This proved unwieldy, however, and [Sussman and Stallman 1975](#Sussman and Stallman 1975) found a more tractable approach while investigating methods of symbolic analysis for electrical circuits. They developed a non-chronological backtracking scheme that was based on tracing out the logical dependencies connecting facts, a technique that has come to be known as *dependency-directed backtracking*. Although their method was complex, it produced reasonably efficient programs because it did little redundant search. [Doyle (1979)](#Doyle (1979)) and [McAllester (1978; 1980)](#McAllester (1978; 1980)) generalized and clarified the methods of Stallman and Sussman, developing a new paradigm for formulating search that is now called *truth maintenance*. Modern problem-solving systems all use some form of truth-maintenance system as a substrate. See [Forbus and deKleer 1993](#Forbus and deKleer 1993) for a discussion of elegant ways to build truth-maintenance systems and applications using truth maintenance. [Zabih et al. 1987](#Zabih et al. 1987) describes a nondeterministic extension to Scheme that is based on `amb`; it is similar to the interpreter described in this section, but more sophisticated, because it uses dependency-directed backtracking rather than chronological backtracking. [Winston 1992](#Winston 1992) gives an introduction to both kinds of backtracking. [^252]: Our program uses the following procedure to determine if the elements of a list are distinct: ::: smallscheme (define (distinct? items) (cond ((null? items) true) ((null? (cdr items)) true) ((member (car items) (cdr items)) false) (else (distinct? (cdr items))))) ::: `member` is like `memq` except that it uses `equal?` instead of `eq?` to test for equality. [^253]: This is taken from a booklet called "Problematical Recreations," published in the 1960s by Litton Industries, where it is attributed to the *Kansas State Engineer*. [^254]: Here we use the convention that the first element of each list designates the part of speech for the rest of the words in the list. [^255]: Notice that `parse/word` uses `set!` to modify the unparsed input list. For this to work, our `amb` evaluator must undo the effects of `set!` operations when it backtracks. [^256]: Observe that this definition is recursive---a verb may be followed by any number of prepositional phrases. [^257]: This kind of grammar can become arbitrarily complex, but it is only a toy as far as real language understanding is concerned. Real natural-language understanding by computer requires an elaborate mixture of syntactic analysis and interpretation of meaning. On the other hand, even toy parsers can be useful in supporting flexible command languages for programs such as information-retrieval systems. [Winston 1992](#Winston 1992) discusses computational approaches to real language understanding and also the applications of simple grammars to command languages. [^258]: Although Alyssa's idea works just fine (and is surprisingly simple), the sentences that it generates are a bit boring---they don't sample the possible sentences of this language in a very interesting way. In fact, the grammar is highly recursive in many places, and Alyssa's technique "falls into" one of these recursions and gets stuck. See [Exercise 4.50](#Exercise 4.50) for a way to deal with this. [^259]: We chose to implement the lazy evaluator in [Section 4.2](#Section 4.2) as a modification of the ordinary metacircular evaluator of [Section 4.1.1](#Section 4.1.1). In contrast, we will base the `amb` evaluator on the analyzing evaluator of [Section 4.1.7](#Section 4.1.7), because the execution procedures in that evaluator provide a convenient framework for implementing backtracking. [^260]: We assume that the evaluator supports `let` (see [Exercise 4.22](#Exercise 4.22)), which we have used in our nondeterministic programs. [^261]: We didn't worry about undoing definitions, since we can assume that internal definitions are scanned out ([Section 4.1.6](#Section 4.1.6)). [^262]: Logic programming has grown out of a long history of research in automatic theorem proving. Early theorem-proving programs could accomplish very little, because they exhaustively searched the space of possible proofs. The major breakthrough that made such a search plausible was the discovery in the early 1960s of the *unification algorithm* and the *resolution principle* ([Robinson 1965](#Robinson 1965)). Resolution was used, for example, by [Green and Raphael (1968)](#Green and Raphael (1968)) (see also [Green 1969](#Green 1969)) as the basis for a deductive question-answering system. During most of this period, researchers concentrated on algorithms that are guaranteed to find a proof if one exists. Such algorithms were difficult to control and to direct toward a proof. [Hewitt (1969)](#Hewitt (1969)) recognized the possibility of merging the control structure of a programming language with the operations of a logic-manipulation system, leading to the work in automatic search mentioned in [Section 4.3.1](#Section 4.3.1) ([Footnote 4.47](#Footnote 4.47)). At the same time that this was being done, Colmerauer, in Marseille, was developing rule-based systems for manipulating natural language (see [Colmerauer et al. 1973](#Colmerauer et al. 1973)). He invented a programming language called Prolog for representing those rules. [Kowalski (1973; 1979)](#Kowalski (1973; 1979)), in Edinburgh, recognized that execution of a Prolog program could be interpreted as proving theorems (using a proof technique called linear Horn-clause resolution). The merging of the last two strands led to the logic-programming movement. Thus, in assigning credit for the development of logic programming, the French can point to Prolog's genesis at the University of Marseille, while the British can highlight the work at the University of Edinburgh. According to people at mit, logic programming was developed by these groups in an attempt to figure out what Hewitt was talking about in his brilliant but impenetrable Ph.D. thesis. For a history of logic programming, see [Robinson 1983](#Robinson 1983). [^263]: To see the correspondence between the rules and the procedure, let `x` in the procedure (where `x` is nonempty) correspond to `(cons u v)` in the rule. Then `z` in the rule corresponds to the `append` of `(cdr x)` and `y`. [^264]: This certainly does not relieve the user of the entire problem of how to compute the answer. There are many different mathematically equivalent sets of rules for formulating the `append` relation, only some of which can be turned into effective devices for computing in any direction. In addition, sometimes "what is" information gives no clue "how to" compute an answer. For example, consider the problem of computing the $y$ such that $y^2 = x$. [^265]: Interest in logic programming peaked during the early 80s when the Japanese government began an ambitious project aimed at building superfast computers optimized to run logic programming languages. The speed of such computers was to be measured in LIPS (Logical Inferences Per Second) rather than the usual FLOPS (FLoating-point Operations Per Second). Although the project succeeded in developing hardware and software as originally planned, the international computer industry moved in a different direction. See [Feigenbaum and Shrobe 1993](#Feigenbaum and Shrobe 1993) for an overview evaluation of the Japanese project. The logic programming community has also moved on to consider relational programming based on techniques other than simple pattern matching, such as the ability to deal with numerical constraints such as the ones illustrated in the constraint-propagation system of [Section 3.3.5](#Section 3.3.5). [^266]: This uses the dotted-tail notation introduced in [Exercise 2.20](#Exercise 2.20). [^267]: Actually, this description of `not` is valid only for simple cases. The real behavior of `not` is more complex. We will examine `not`'s peculiarities in sections [Section 4.4.2](#Section 4.4.2) and [Section 4.4.3](#Section 4.4.3). [^268]: `lisp/value` should be used only to perform an operation not provided in the query language. In particular, it should not be used to test equality (since that is what the matching in the query language is designed to do) or inequality (since that can be done with the `same` rule shown below). [^269]: Notice that we do not need `same` in order to make two things be the same: We just use the same pattern variable for each---in effect, we have one thing instead of two things in the first place. For example, see `?town` in the `lives/near` rule and `?middle/manager` in the `wheel` rule below. `same` is useful when we want to force two things to be different, such as `?person/1` and `?person/2` in the `lives/near` rule. Although using the same pattern variable in two parts of a query forces the same value to appear in both places, using different pattern variables does not force different values to appear. (The values assigned to different pattern variables may be the same or different.) [^270]: We will also allow rules without bodies, as in `same`, and we will interpret such a rule to mean that the rule conclusion is satisfied by any values of the variables. [^271]: Because matching is generally very expensive, we would like to avoid applying the full matcher to every element of the data base. This is usually arranged by breaking up the process into a fast, coarse match and the final match. The coarse match filters the data base to produce a small set of candidates for the final match. With care, we can arrange our data base so that some of the work of coarse matching can be done when the data base is constructed rather then when we want to select the candidates. This is called *indexing* the data base. There is a vast technology built around data-base-indexing schemes. Our implementation, described in [Section 4.4.4](#Section 4.4.4), contains a simple-minded form of such an optimization. [^272]: But this kind of exponential explosion is not common in `and` queries because the added conditions tend to reduce rather than expand the number of frames produced. [^273]: There is a large literature on data-base-management systems that is concerned with how to handle complex queries efficiently. [^274]: There is a subtle difference between this filter implementation of `not` and the usual meaning of `not` in mathematical logic. See [Section 4.4.3](#Section 4.4.3). [^275]: In one-sided pattern matching, all the equations that contain pattern variables are explicit and already solved for the unknown (the pattern variable). [^276]: Another way to think of unification is that it generates the most general pattern that is a specialization of the two input patterns. That is, the unification of `(?x a)` and `((b ?y) ?z)` is `((b ?y) a)`, and the unification of `(?x a ?y)` and `(?y ?z a)`, discussed above, is `(a a a)`. For our implementation, it is more convenient to think of the result of unification as a frame rather than a pattern. [^277]: Since unification is a generalization of matching, we could simplify the system by using the unifier to produce both streams. Treating the easy case with the simple matcher, however, illustrates how matching (as opposed to full-blown unification) can be useful in its own right. [^278]: The reason we use streams (rather than lists) of frames is that the recursive application of rules can generate infinite numbers of values that satisfy a query. The delayed evaluation embodied in streams is crucial here: The system will print responses one by one as they are generated, regardless of whether there are a finite or infinite number of responses. [^279]: That a particular method of inference is legitimate is not a trivial assertion. One must prove that if one starts with true premises, only true conclusions can be derived. The method of inference represented by rule applications is *modus ponens*, the familiar method of inference that says that if $A$ is true and *A implies B* is true, then we may conclude that $B$ is true. [^280]: We must qualify this statement by agreeing that, in speaking of the "inference" accomplished by a logic program, we assume that the computation terminates. Unfortunately, even this qualified statement is false for our implementation of the query language (and also false for programs in Prolog and most other current logic programming languages) because of our use of `not` and `lisp/value`. As we will describe below, the `not` implemented in the query language is not always consistent with the `not` of mathematical logic, and `lisp/value` introduces additional complications. We could implement a language consistent with mathematical logic by simply removing `not` and `lisp/value` from the language and agreeing to write programs using only simple queries, `and`, and `or`. However, this would greatly restrict the expressive power of the language. One of the major concerns of research in logic programming is to find ways to achieve more consistency with mathematical logic without unduly sacrificing expressive power. [^281]: This is not a problem of the logic but one of the procedural interpretation of the logic provided by our interpreter. We could write an interpreter that would not fall into a loop here. For example, we could enumerate all the proofs derivable from our assertions and our rules in a breadth-first rather than a depth-first order. However, such a system makes it more difficult to take advantage of the order of deductions in our programs. One attempt to build sophisticated control into such a program is described in [deKleer et al. 1977](#deKleer et al. 1977). Another technique, which does not lead to such serious control problems, is to put in special knowledge, such as detectors for particular kinds of loops ([Exercise 4.67](#Exercise 4.67)). However, there can be no general scheme for reliably preventing a system from going down infinite paths in performing deductions. Imagine a diabolical rule of the form "To show $P(x)$ is true, show that $P(f(x))$ is true," for some suitably chosen function $f$. [^282]: Consider the query `(not (baseball/fan (Bitdiddle Ben)))`. The system finds that `(baseball/fan (Bitdiddle Ben))` is not in the data base, so the empty frame does not satisfy the pattern and is not filtered out of the initial stream of frames. The result of the query is thus the empty frame, which is used to instantiate the input query to produce `(not (baseball/fan (Bitdiddle Ben)))`. [^283]: A discussion and justification of this treatment of `not` can be found in the article by [Clark (1978)](#Clark (1978)). [^284]: In general, unifying `?y` with an expression involving `?y` would require our being able to find a fixed point of the equation `?y` = $\langle$*expression involving `?y`*$\rangle$. It is sometimes possible to syntactically form an expression that appears to be the solution. For example, `?y` = `(f ?y)` seems to have the fixed point `(f (f (f `$\dots$` )))`, which we can produce by beginning with the expression `(f ?y)` and repeatedly substituting `(f ?y)` for `?y`. Unfortunately, not every such equation has a meaningful fixed point. The issues that arise here are similar to the issues of manipulating infinite series in mathematics. For example, we know that 2 is the solution to the equation $y = 1 + y / 2$. Beginning with the expression $1 + y / 2$ and repeatedly substituting $1 + y / 2$ for $y$ gives $$2 = y = 1 + {y \over 2} = 1 + {1\over2}\left(1 + {y \over 2}\right) = 1 + {1\over2} + {y \over 4} = \dots ,$$ which leads to $$2 = 1 + {1\over2} + {1\over4} + {1\over8} + \dots.$$ However, if we try the same manipulation beginning with the observation that -1 is the solution to the equation $y = 1 + 2y$, we obtain $$-1 = y = 1 + 2y = 1 + 2(1 + 2y) = 1 + 2 + 4y = \dots,$$ which leads to $$-1 = 1 + 2 + 4 + 8 + \dots.$$ Although the formal manipulations used in deriving these two equations are identical, the first result is a valid assertion about infinite series but the second is not. Similarly, for our unification results, reasoning with an arbitrary syntactically constructed expression may lead to errors. [^285]: Most Lisp systems give the user the ability to modify the ordinary `read` procedure to perform such transformations by defining *reader macro characters*. Quoted expressions are already handled in this way: The reader automatically translates `’expression` into `(quote expression)` before the evaluator sees it. We could arrange for `?expression` to be transformed into `(? expression)` in the same way; however, for the sake of clarity we have included the transformation procedure here explicitly. `expand/question/mark` and `contract/question/mark` use several procedures with `string` in their names. These are Scheme primitives. [^286]: This assumption glosses over a great deal of complexity. Usually a large portion of the implementation of a Lisp system is dedicated to making reading and printing work. [^287]: One might argue that we don't need to save the old `n`; after we decrement it and solve the subproblem, we could simply increment it to recover the old value. Although this strategy works for factorial, it cannot work in general, since the old value of a register cannot always be computed from the new one. [^288]: In [Section 5.3](#Section 5.3) we will see how to implement a stack in terms of more primitive operations. [^289]: Using the `receive` procedure here is a way to get `extract/labels` to effectively return two values---`labels` and `insts`---without explicitly making a compound data structure to hold them. An alternative implementation, which returns an explicit pair of values, is ::: smallscheme (define (extract-labels text) (if (null? text) (cons '() '()) (let ((result (extract-labels (cdr text)))) (let ((insts (car result)) (labels (cdr result))) (let ((next-inst (car text))) (if (symbol? next-inst) (cons insts (cons (make-label-entry next-inst insts) labels)) (cons (cons (make-instruction next-inst) insts) labels))))))) ::: which would be called by `assemble` as follows: ::: smallscheme (define (assemble controller-text machine) (let ((result (extract-labels controller-text))) (let ((insts (car result)) (labels (cdr result))) (update-insts! insts labels machine) insts))) ::: You can consider our use of `receive` as demonstrating an elegant way to return multiple values, or simply an excuse to show off a programming trick. An argument like `receive` that is the next procedure to be invoked is called a "continuation." Recall that we also used continuations to implement the backtracking control structure in the `amb` evaluator in [Section 4.3.3](#Section 4.3.3). [^290]: We could represent memory as lists of items. However, the access time would then not be independent of the index, since accessing the $n^{\mathrm{th}}$ element of a list requires $n - 1$ `cdr` operations. [^291]: For completeness, we should specify a `make/vector` operation that constructs vectors. However, in the present application we will use vectors only to model fixed divisions of the computer memory. [^292]: This is precisely the same "tagged data" idea we introduced in [Chapter 2](#Chapter 2) for dealing with generic operations. Here, however, the data types are included at the primitive machine level rather than constructed through the use of lists. [^293]: Type information may be encoded in a variety of ways, depending on the details of the machine on which the Lisp system is to be implemented. The execution efficiency of Lisp programs will be strongly dependent on how cleverly this choice is made, but it is difficult to formulate general design rules for good choices. The most straightforward way to implement typed pointers is to allocate a fixed set of bits in each pointer to be a *type field* that encodes the data type. Important questions to be addressed in designing such a representation include the following: How many type bits are required? How large must the vector indices be? How efficiently can the primitive machine instructions be used to manipulate the type fields of pointers? Machines that include special hardware for the efficient handling of type fields are said to have *tagged architectures*. [^294]: This decision on the representation of numbers determines whether `eq?`, which tests equality of pointers, can be used to test for equality of numbers. If the pointer contains the number itself, then equal numbers will have the same pointer. But if the pointer contains the index of a location where the number is stored, equal numbers will be guaranteed to have equal pointers only if we are careful never to store the same number in more than one location. [^295]: This is just like writing a number as a sequence of digits, except that each "digit" is a number between 0 and the largest number that can be stored in a single pointer. [^296]: There are other ways of finding free storage. For example, we could link together all the unused pairs into a *free list*. Our free locations are consecutive (and hence can be accessed by incrementing a pointer) because we are using a compacting garbage collector, as we will see in [Section 5.3.2](#Section 5.3.2). [^297]: This is essentially the implementation of `cons` in terms of `set/car!` and `set/cdr!`, as described in [Section 3.3.1](#Section 3.3.1). The operation `get/new/pair` used in that implementation is realized here by the `free` pointer. [^298]: This may not be true eventually, because memories may get large enough so that it would be impossible to run out of free memory in the lifetime of the computer. For example, there are about $3\cdot10^{13}$ microseconds in a year, so if we were to `cons` once per microsecond we would need about $10^{15}$ cells of memory to build a machine that could operate for 30 years without running out of memory. That much memory seems absurdly large by today's standards, but it is not physically impossible. On the other hand, processors are getting faster and a future computer may have large numbers of processors operating in parallel on a single memory, so it may be possible to use up memory much faster than we have postulated. [^299]: We assume here that the stack is represented as a list as described in [Section 5.3.1](#Section 5.3.1), so that items on the stack are accessible via the pointer in the stack register. [^300]: This idea was invented and first implemented by Minsky, as part of the implementation of Lisp for the pdp-1 at the mit Research Laboratory of Electronics. It was further developed by [Fenichel and Yochelson (1969)](#Fenichel and Yochelson (1969)) for use in the Lisp implementation for the Multics time-sharing system. Later, [Baker (1978)](#Baker (1978)) developed a "real-time" version of the method, which does not require the computation to stop during garbage collection. Baker's idea was extended by Hewitt, Lieberman, and Moon (see [Lieberman and Hewitt 1983](#Lieberman and Hewitt 1983)) to take advantage of the fact that some structure is more volatile and other structure is more permanent. An alternative commonly used garbage-collection technique is the *mark-sweep* method. This consists of tracing all the structure accessible from the machine registers and marking each pair we reach. We then scan all of memory, and any location that is unmarked is "swept up" as garbage and made available for reuse. A full discussion of the mark-sweep method can be found in [Allen 1978](#Allen 1978). The Minsky-Fenichel-Yochelson algorithm is the dominant algorithm in use for large-memory systems because it examines only the useful part of memory. This is in contrast to mark-sweep, in which the sweep phase must check all of memory. A second advantage of stop-and-copy is that it is a *compacting* garbage collector. That is, at the end of the garbage-collection phase the useful data will have been moved to consecutive memory locations, with all garbage pairs compressed out. This can be an extremely important performance consideration in machines with virtual memory, in which accesses to widely separated memory addresses may require extra paging operations. [^301]: This list of registers does not include the registers used by the storage-allocation system---`root`, `the/cars`, `the/cdrs`, and the other registers that will be introduced in this section. [^302]: The term *broken heart* was coined by David Cressey, who wrote a garbage collector for MDL, a dialect of Lisp developed at mit during the early 1970s. [^303]: The garbage collector uses the low-level predicate `pointer/to/pair?` instead of the list-structure `pair?` operation because in a real system there might be various things that are treated as pairs for garbage-collection purposes. For example, in a Scheme system that conforms to the ieee standard a procedure object may be implemented as a special kind of "pair" that doesn't satisfy the `pair?` predicate. For simulation purposes, `pointer/to/pair?` can be implemented as `pair?`. [^304]: See [Batali et al. 1982](#Batali et al. 1982) for more information on the chip and the method by which it was designed. [^305]: In our controller, the dispatch is written as a sequence of `test` and `branch` instructions. Alternatively, it could have been written in a data-directed style (and in a real system it probably would have been) to avoid the need to perform sequential tests and to facilitate the definition of new expression types. A machine designed to run Lisp would probably include a `dispatch/on/type` instruction that would efficiently execute such data-directed dispatches. [^306]: This is an important but subtle point in translating algorithms from a procedural language, such as Lisp, to a register-machine language. As an alternative to saving only what is needed, we could save all the registers (except `val`) before each recursive call. This is called a *framed-stack* discipline. This would work but might save more registers than necessary; this could be an important consideration in a system where stack operations are expensive. Saving registers whose contents will not be needed later may also hold onto useless data that could otherwise be garbage-collected, freeing space to be reused. [^307]: We add to the evaluator data-structure procedures in [Section 4.1.3](#Section 4.1.3) the following two procedures for manipulating argument lists: ::: smallscheme (define (empty-arglist) '()) (define (adjoin-arg arg arglist) (append arglist (list arg))) ::: We also use an additional syntax procedure to test for the last operand in a combination: ::: smallscheme (define (last-operand? ops) (null? (cdr ops))) ::: [^308]: The optimization of treating the last operand specially is known as *evlis tail recursion* (see [Wand 1980](#Wand 1980)). We could be somewhat more efficient in the argument evaluation loop if we made evaluation of the first operand a special case too. This would permit us to postpone initializing `argl` until after evaluating the first operand, so as to avoid saving `argl` in this case. The compiler in [Section 5.5](#Section 5.5) performs this optimization. (Compare the `construct/arglist` procedure of [Section 5.5.3](#Section 5.5.3).) [^309]: The order of operand evaluation in the metacircular evaluator is determined by the order of evaluation of the arguments to `cons` in the procedure `list/of/values` of [Section 4.1.1](#Section 4.1.1) (see [Exercise 4.1](#Exercise 4.1)). [^310]: We saw in [Section 5.1](#Section 5.1) how to implement such a process with a register machine that had no stack; the state of the process was stored in a fixed set of registers. [^311]: This implementation of tail recursion in `ev/sequence` is one variety of a well-known optimization technique used by many compilers. In compiling a procedure that ends with a procedure call, one can replace the call by a jump to the called procedure's entry point. Building this strategy into the interpreter, as we have done in this section, provides the optimization uniformly throughout the language. [^312]: We can define `no/more/exps?` as follows: ::: smallscheme (define (no-more-exps? seq) (null? seq)) ::: [^313]: This isn't really cheating. In an actual implementation built from scratch, we would use our explicit-control evaluator to interpret a Scheme program that performs source-level transformations like `cond/>if` in a syntax phase that runs before execution. [^314]: We assume here that `read` and the various printing operations are available as primitive machine operations, which is useful for our simulation, but completely unrealistic in practice. These are actually extremely complex operations. In practice, they would be implemented using low-level input-output operations such as transferring single characters to and from a device. To support the `get/global/environment` operation we define ::: smallscheme (define the-global-environment (setup-environment)) (define (get-global-environment) the-global-environment) ::: [^315]: There are other errors that we would like the interpreter to handle, but these are not so simple. See [Exercise 5.30](#Exercise 5.30). [^316]: We could perform the stack initialization only after errors, but doing it in the driver loop will be convenient for monitoring the evaluator's performance, as described below. [^317]: Regrettably, this is the normal state of affairs in conventional compiler-based language systems such as C. In unix(tm) the system "dumps core," and in dos/Windows(tm) it becomes catatonic. The Macintosh(tm) displays a picture of an exploding bomb and offers you the opportunity to reboot the computer---if you're lucky. [^318]: This is a theoretical statement. We are not claiming that the evaluator's data paths are a particularly convenient or efficient set of data paths for a general-purpose computer. For example, they are not very good for implementing high-performance floating-point calculations or calculations that intensively manipulate bit vectors. [^319]: Actually, the machine that runs compiled code can be simpler than the interpreter machine, because we won't use the `exp` and `unev` registers. The interpreter used these to hold pieces of unevaluated expressions. With the compiler, however, these expressions get built into the compiled code that the register machine will run. For the same reason, we don't need the machine operations that deal with expression syntax. But compiled code will use a few additional machine operations (to represent compiled procedure objects) that didn't appear in the explicit-control evaluator machine. [^320]: Notice, however, that our compiler is a Scheme program, and the syntax procedures that it uses to manipulate expressions are the actual Scheme procedures used with the metacircular evaluator. For the explicit-control evaluator, in contrast, we assumed that equivalent syntax operations were available as operations for the register machine. (Of course, when we simulated the register machine in Scheme, we used the actual Scheme procedures in our register machine simulation.) [^321]: This procedure uses a feature of Lisp called *backquote* (or *quasiquote*) that is handy for constructing lists. Preceding a list with a backquote symbol is much like quoting it, except that anything in the list that is flagged with a comma is evaluated. For example, if the value of `linkage` is the symbol `branch25`, then the expression ::: smallscheme '((goto (label ,linkage))) ::: evaluates to the list ::: smallscheme ((goto (label branch25))) ::: Similarly, if the value of `x` is the list `(a b c)`, then ::: smallscheme '(1 2 ,(car x)) ::: evaluates to the list ::: smallscheme (1 2 a). ::: [^322]: We can't just use the labels `true/branch`, `false/branch`, and `after/if` as shown above, because there might be more than one `if` in the program. The compiler uses the procedure `make/label` to generate labels. `make/label` takes a symbol as argument and returns a new symbol that begins with the given symbol. For example, successive calls to `(make/label ’a)` would return `a1`, `a2`, and so on. `make/label` can be implemented similarly to the generation of unique variable names in the query language, as follows: ::: smallscheme (define label-counter 0) (define (new-label-number) (set! label-counter (+ 1 label-counter)) label-counter) (define (make-label name) (string-\>symbol (string-append (symbol-\>string name) (number-\>string (new-label-number))))) ::: [^323]: []{#Footnote 38 label="Footnote 38"} We need machine operations to implement a data structure for representing compiled procedures, analogous to the structure for compound procedures described in [Section 4.1.3](#Section 4.1.3): ::: smallscheme (define (make-compiled-procedure entry env) (list 'compiled-procedure entry env)) (define (compiled-procedure? proc) (tagged-list? proc 'compiled-procedure)) (define (compiled-procedure-entry c-proc) (cadr c-proc)) (define (compiled-procedure-env c-proc) (caddr c-proc)) ::: [^324]: Actually, we signal an error when the target is not `val` and the linkage is `return`, since the only place we request `return` linkages is in compiling procedures, and our convention is that procedures return their values in `val`. [^325]: Making a compiler generate tail-recursive code might seem like a straightforward idea. But most compilers for common languages, including C and Pascal, do not do this, and therefore these languages cannot represent iterative processes in terms of procedure call alone. The difficulty with tail recursion in these languages is that their implementations use the stack to store procedure arguments and local variables as well as return addresses. The Scheme implementations described in this book store arguments and variables in memory to be garbage-collected. The reason for using the stack for variables and arguments is that it avoids the need for garbage collection in languages that would not otherwise require it, and is generally believed to be more efficient. Sophisticated Lisp compilers can, in fact, use the stack for arguments without destroying tail recursion. (See [Hanson 1990](#Hanson 1990) for a description.) There is also some debate about whether stack allocation is actually more efficient than garbage collection in the first place, but the details seem to hinge on fine points of computer architecture. (See [Appel 1987](#Appel 1987) and [Miller and Rozas 1994](#Miller and Rozas 1994) for opposing views on this issue.) [^326]: The variable `all/regs` is bound to the list of names of all the registers: ::: smallscheme (define all-regs '(env proc val argl continue)) ::: [^327]: Note that `preserving` calls `append` with three arguments. Though the definition of `append` shown in this book accepts only two arguments, Scheme standardly provides an `append` procedure that takes an arbitrary number of arguments. [^328]: We have used the same symbol `+` here to denote both the source-language procedure and the machine operation. In general there will not be a one-to-one correspondence between primitives of the source language and primitives of the machine. [^329]: Making the primitives into reserved words is in general a bad idea, since a user cannot then rebind these names to different procedures. Moreover, if we add reserved words to a compiler that is in use, existing programs that define procedures with these names will stop working. See [Exercise 5.44](#Exercise 5.44) for ideas on how to avoid this problem. [^330]: This is not true if we allow internal definitions, unless we scan them out. See [Exercise 5.43](#Exercise 5.43). [^331]: This is the modification to variable lookup required if we implement the scanning method to eliminate internal definitions ([Exercise 5.43](#Exercise 5.43)). We will need to eliminate these definitions in order for lexical addressing to work. [^332]: Lexical addresses cannot be used to access variables in the global environment, because these names can be defined and redefined interactively at any time. With internal definitions scanned out, as in [Exercise 5.43](#Exercise 5.43), the only definitions the compiler sees are those at top level, which act on the global environment. Compilation of a definition does not cause the defined name to be entered in the compile-time environment. [^333]: Of course, compiled procedures as well as interpreted procedures are compound (nonprimitive). For compatibility with the terminology used in the explicit-control evaluator, in this section we will use "compound" to mean interpreted (as opposed to compiled). [^334]: Now that the evaluator machine starts with a `branch`, we must always initialize the `flag` register before starting the evaluator machine. To start the machine at its ordinary read-eval-print loop, we could use ::: smallscheme (define (start-eceval) (set! the-global-environment (setup-environment)) (set-register-contents! eceval 'flag false) (start eceval)) ::: [^335]: Since a compiled procedure is an object that the system may try to print, we also modify the system print operation `user/print` (from [Section 4.1.4](#Section 4.1.4)) so that it will not attempt to print the components of a compiled procedure: ::: smallscheme (define (user-print object) (cond ((compound-procedure? object) (display (list 'compound-procedure (procedure-parameters object) (procedure-body object) '\<procedure-env\>))) ((compiled-procedure? object) (display '\<compiled-procedure\>)) (else (display object)))) ::: [^336]: We can do even better by extending the compiler to allow compiled code to call interpreted procedures. See [Exercise 5.47](#Exercise 5.47). [^337]: Independent of the strategy of execution, we incur significant overhead if we insist that errors encountered in execution of a user program be detected and signaled, rather than being allowed to kill the system or produce wrong answers. For example, an out-of-bounds array reference can be detected by checking the validity of the reference before performing it. The overhead of checking, however, can be many times the cost of the array reference itself, and a programmer should weigh speed against safety in determining whether such a check is desirable. A good compiler should be able to produce code with such checks, should avoid redundant checks, and should allow programmers to control the extent and type of error checking in the compiled code. Compilers for popular languages, such as C and C++, put hardly any error-checking operations into running code, so as to make things run as fast as possible. As a result, it falls to programmers to explicitly provide error checking. Unfortunately, people often neglect to do this, even in critical applications where speed is not a constraint. Their programs lead fast and dangerous lives. For example, the notorious "Worm" that paralyzed the Internet in 1988 exploited the unix(tm) operating system's failure to check whether the input buffer has overflowed in the finger daemon. (See [Spafford 1989](#Spafford 1989).) [^338]: Of course, with either the interpretation or the compilation strategy we must also implement for the new machine storage allocation, input and output, and all the various operations that we took as "primitive" in our discussion of the evaluator and compiler. One strategy for minimizing work here is to write as many of these operations as possible in Lisp and then compile them for the new machine. Ultimately, everything reduces to a small kernel (such as garbage collection and the mechanism for applying actual machine primitives) that is hand-coded for the new machine. [^339]: This strategy leads to amusing tests of correctness of the compiler, such as checking whether the compilation of a program on the new machine, using the compiled compiler, is identical with the compilation of the program on the original Lisp system. Tracking down the source of differences is fun but often frustrating, because the results are extremely sensitive to minuscule details.