articles
stringlengths 498
25.4k
| summaries
stringlengths 227
12.3k
|
---|---|
Sony wares win innovation awardSony has taken the prize for top innovator at the annual awards of PC Pro Magazine.It won the award for taking risks with products and for its "brave" commitment to good design. Conferring the award, PC Pro's staff picked out Sony's PCG-X505/P Vaio laptop as a "stunning piece of engineering". The electronics giant beat off strong competition from Toshiba and chip makers AMD and Intel to take the gong.Paul Trotter, news and features editor of PC Pro, said several Sony products helped it to take the innovation award.He said Sony's Clie PEG UX50 media player with its swivel screen and qwerty keyboard "broke the design rules yet again". Other Sony products that helped included the Vaio W1 desktop computer and the RA-104 media server. Mr Trotter said Sony's combining of computer, screen and keyboard in the W1 was likely to be widely copied in future home PCs. The company has also become one of the first to use organic LEDs in its products. "While not always inventing new technology itself, Sony was never afraid to innovate around various formats," said Mr Trotter.Other awards decided by PC Pro's staff and contributors included one for Canon's EOS 300D digital camera in the Most Wanted Hardware category.Microsoft's Media Player 10 took the award for Most Wanted Software. This year was the 10th anniversary of the PC Pro awards, which splits its prizes into two sections. The first are chosen by the magazine's writers and consultants, the second are voted for by readers. Mr Trotter said more than 13,000 people voted for the Reliability and Service Awards, twice as many as in 2003. Net-based memory and video card shop Crucial shared the award for Online Vendor of the year with Novatech. | Paul Trotter, news and features editor of PC Pro, said several Sony products helped it to take the innovation award.Sony has taken the prize for top innovator at the annual awards of PC Pro Magazine.Other awards decided by PC Pro's staff and contributors included one for Canon's EOS 300D digital camera in the Most Wanted Hardware category.Mr Trotter said Sony's combining of computer, screen and keyboard in the W1 was likely to be widely copied in future home PCs.Conferring the award, PC Pro's staff picked out Sony's PCG-X505/P Vaio laptop as a "stunning piece of engineering".Mr Trotter said more than 13,000 people voted for the Reliability and Service Awards, twice as many as in 2003."While not always inventing new technology itself, Sony was never afraid to innovate around various formats," said Mr Trotter. |
Nintendo DS aims to touch gamersThe mobile gaming industry is set to explode in 2005 with a number of high-profile devices offering a range of gaming and other features such as movie and music playback. Market leader Nintendo, however, is releasing a handheld console that it says will revolutionise the way games are played.The first striking thing about the DS is how retro it looks. Far from looking like a mould-breaking handheld, it looks more like Nintendo dug out a mould from a 1980s handheld prototype. The lightweight clam shell device opens up to reveal two screens, and when switched on it instantly reveals its pedigree. Both screens are crisp and clear while the bottom of the two is touch sensitive. Nintendo has given developers free rein to utilise the dual screens and ability to control the action by simply touching the screen.The Japanese gaming giant hopes the DS will maintain the firm's pre-eminence in an increasingly-competitive mobile gaming market.Nintendo first launched its GameBoy console in 1989 and has dominated the market ever since. But its lead can no longer be taken for granted. Sony will enter the market later this year with its PlayStation Portable, while start-up companies Gizmondo and Tapwave Zodiac are also offering hybrid devices. "We believe the DS will appeal to all ages, both genders and gamers of any skill," said David Yarnton, Nintendo Europe's general manager said at the recent press launch for the handheld. With its two screens, wireless connectivity and backwards compatibility with the GameBoy Advance, the DS certainly has a number of unique selling points. It went on sale in the US in mid-November priced $150 and Nintendo says sales have exceeded expectations, without giving detailed figures. Japan and Europe will have to wait until the first quarter of 2005 to get the device. With more than two million pre-orders for the device in Japan, Nintendo is confident it will keep its number one spot. But will the device prove to be as revolutionary as claimed? The game ships with a demo of Metroid Hunters - a 3D action title which can be played alone or with a group of friends using the machine's wireless capabilities. It certainly looks impressive on the small machine and plays smoothly even with a group of people.The game can be controlled by using the supplied stylus to aim. The top screen is used to navigate the action while the bottom screen offers a top-down map and the ability to switch weapons. It is certainly a unique control method and while it makes aiming more controlled it can be a little disorientating. Super Mario 64 DS is a faithful re-creation of the Nintendo 64 classic with a host of new mini-games and new levels. The game looks stunning on the portable machine and the sound too is impressive for such a small machine. One thing is for certain. Hardened gamers will have to learn to adapt to a new way of playing while it could prove to be an accessible way in to gaming for novices, Ultimately the success or failure of the device lies in the hands of developers. If they manage to create titles which use the Nintendo DS's key features then a whole new market of gamers could open up. The fear is that the touch screen and voice recognition are treated as little more than gimmicks. | With more than two million pre-orders for the device in Japan, Nintendo is confident it will keep its number one spot.Market leader Nintendo, however, is releasing a handheld console that it says will revolutionise the way games are played.Nintendo first launched its GameBoy console in 1989 and has dominated the market ever since.Nintendo has given developers free rein to utilise the dual screens and ability to control the action by simply touching the screen.If they manage to create titles which use the Nintendo DS's key features then a whole new market of gamers could open up.With its two screens, wireless connectivity and backwards compatibility with the GameBoy Advance, the DS certainly has a number of unique selling points.Hardened gamers will have to learn to adapt to a new way of playing while it could prove to be an accessible way in to gaming for novices, Ultimately the success or failure of the device lies in the hands of developers.Super Mario 64 DS is a faithful re-creation of the Nintendo 64 classic with a host of new mini-games and new levels.The mobile gaming industry is set to explode in 2005 with a number of high-profile devices offering a range of gaming and other features such as movie and music playback.Both screens are crisp and clear while the bottom of the two is touch sensitive.The Japanese gaming giant hopes the DS will maintain the firm's pre-eminence in an increasingly-competitive mobile gaming market.The game looks stunning on the portable machine and the sound too is impressive for such a small machine. |
Mobile TV tipped as one to watchScandinavians and Koreans, two of the most adventurous groups of mobile users, are betting on mobile TV.Anders Igels, chief executive of Nordic operator Teliasonera, tipped it as the next big thing in mobile in a speech at the 3GSM World Congress, a mobile trade fair, in Cannes this week. Nokia, the Finnish handset maker, is planning a party in Singapore this spring to launch its TV to mobile activities in the region. Consultancy Strategy Analytics of Boston estimates that mobile broadcast networks will have acquired around 51 million users worldwide by 2009, producing around $6.6bn (£3.5bn) in revenue.SK Telecom of South Korea, which is launching a TV to mobile service (via satellite) in May plans to charge a flat fee of $12 a month for its 12 channels of video and 12 channels of audio. It will be able to offer an additional two pay TV channels using conditional access technology. Mr Shin-Bae Kim, chief executive of SK Telecom, also at 3GSM, said: "We have plans to integrate TV with mobile internet services."This will enable viewers to access the mobile internet to get more information on adverts they see on TV." There will be 12 handsets available for the launch of the Korean service. LG Electronics of South Korea was demonstrating one at 3GSM that could display video at 30 frames a second. Footage shown on the handset was clear and watchable. A speech on mobile TV by Angel Gambino of the BBC also drew a large crowd, suggesting that even those mobile operators and equipment vendors which are not particularly active in mobile TV yet are starting to look into it.But all is not simple and straightforward in the mobile TV arena. There is a battle for supremacy between two competing standards: DVB-H for Digital Video Broadcasting for Handsets and DMB for Digital Multimedia Broadcasting. Dr Chan Yeob Yeun, vice president and research fellow in charge of mobile TV at LG Electronics, said: "DMB offers twice the number of frames a minute as DVB-H and does not drain mobile batteries as quickly." The Japanese, Koreans and Ericsson of Sweden are backing DMB.Samsung of South Korea has a DMB phone too that will be one of those offered to users of the TU Media satellite mobile TV service to be launched in Korea in May. Nokia, by contrast, is backing DVB-H, and is involved in mobile TV trials that use its art-deco style media phone, which has a larger than usual screen for TV or visual radio (a way of accompanying a radio programme with related text and pictures). Mobile operators O2 and Vodafone are among the operators trialling mobile TV. But even if the standards battle is resolved, there is the thorny issue of broadcasting rights. Ms Gambino says the BBC now negotiates mobile rights when it is negotiating content.For those not convinced mobile users will want to watch TV on their handsets, Digital Audio Broadcasting may provide a good compromise and better sound quality than conventional radio. Developments in this area are continuing. At a DAB conference in Cannes, several makers of DAB chips for mobiles announced smaller, lower- cost chips which consume less power. Among the chip companies present were Frontier Silicon and Radioscape. The jury is still out on whether TV and digital radio on mobiles will make much money for anyone. But with many new services going live soon, it won't be long before the industry finds out. | A speech on mobile TV by Angel Gambino of the BBC also drew a large crowd, suggesting that even those mobile operators and equipment vendors which are not particularly active in mobile TV yet are starting to look into it.Mobile operators O2 and Vodafone are among the operators trialling mobile TV.Scandinavians and Koreans, two of the most adventurous groups of mobile users, are betting on mobile TV.But all is not simple and straightforward in the mobile TV arena.Samsung of South Korea has a DMB phone too that will be one of those offered to users of the TU Media satellite mobile TV service to be launched in Korea in May.Dr Chan Yeob Yeun, vice president and research fellow in charge of mobile TV at LG Electronics, said: "DMB offers twice the number of frames a minute as DVB-H and does not drain mobile batteries as quickly."SK Telecom of South Korea, which is launching a TV to mobile service (via satellite) in May plans to charge a flat fee of $12 a month for its 12 channels of video and 12 channels of audio.Nokia, the Finnish handset maker, is planning a party in Singapore this spring to launch its TV to mobile activities in the region.The jury is still out on whether TV and digital radio on mobiles will make much money for anyone.For those not convinced mobile users will want to watch TV on their handsets, Digital Audio Broadcasting may provide a good compromise and better sound quality than conventional radio."This will enable viewers to access the mobile internet to get more information on adverts they see on TV." |
Cebit fever takes over HanoverThousands of products and tens of thousands of visitors make Cebit the place to be for technology lovers."Welcome to CeBit 2005" was the message from the pilot as we landed, the message on flyers at the airport, and the message on just about every billboard in town. CeBit fever has taken over Hanover. Hotels have been booked out for months; local people are letting out rooms in their homes to the hoards of exhibitors, visitors, and journalists. CeBit itself is huge, the exhibition site could almost be classified as a town in its own right.There are restaurants, shops, and a bus service between the halls - of which there are 27. There are more than 6,000 companies here, showing their latest products. The list of them that I was given when I came in is the size and weight of a phone book. One of the mains themes this year is the digital home, and one of the key buzzwords is convergence.The "entertainment PC" is being billed as the replacement for DVD players, stereos, telephones and computers - offering a one-box solution, wirelessly connected throughout a house. To show them off, one display has been modelled as a prototype "digital lifestyle home" by German magazine Computer Reseller News. "We wanted to show how this fits into a living room or workplace, to give people a feeling how it would work in their homes," said Claudia Neulling from the magazine. The house has webcams for security in each room, which can be called up on the high definition TV, connected to the PC in the living room.That PC provides home entertainment, movies or music. It can also be linked to the car parked outside, which is kitted out with a processor of its own, along with a DVD player and cordless headphones for the kids in the back. "Convergence for me is about how technology, the transfer of data, can do things that make it easier and more convenient for me as a consumer," said Mark Brailey, director of corporate marketing for Intel. "The real challenge is to show people it's easier than they think, and fun."He firmly believes that entertainment PCs are the future, but says they have to get past people's fears of frequent crashes and incompatibilities. That is something Microsoft is trying to do too - its stand has computers running Windows XP Media Centre edition 2005 for people to try out. Mobile phones do not escape the convergence theme. Samsung is showing off its SGH-i300, a handset with a three gigabyte hard drive, that can be used to watch compressed video or as an MP3 player. And if you would rather watch live TV than a downloaded movie NEC is showing a phone, on sale in China, which can show analogue TV on its colour screen."I think the most probable application is at somewhere like the train station - if you want to check the status of the soccer game for example" said Koji Umemoto, manager of mobile terminals marketing for NEC. He admitted that the signal quality is not very good if you are on the move, and they do not have plans to launch it in Europe at the moment. Nokia was happy to demonstrate its 6230i, an upgrade to the very popular 6230.It now has a 1.3 megapixel camera, and a music player that can handle multiple formats, rather than just MP3s. It is also compatible with Nokia's new Visual Radio technology. The handset can receive FM broadcasts, and the user can interact with compatible broadcasts using a GPRS connection, to take part in competitions or get extra information such as the name of the song playing. Most companies are reluctant to show prototypes, preferring to display products that are already on sale, or just about to hit the market.Portable media player firm Creative showed off a new wireless technology, based on magnetic inductance rather than radio - a system some hearing aids use. "The benefits over conventional Bluetooth are the lack of interference, and longer battery life," said Riccardo de Rinaldini, Creative's European marketing manager. The firm has a prototype headset linked up to a Zen Micro player. The transmitter on the player creates a private, magnetic "bubble" around the user, which is picked up by the headset. The range is only about one metre so it is only suitable for personal use. A single AAA battery is said to last up to 30 hours. Creative expects it to hit the market in its final form later this year. Even clothing is likely to be part of the convergence trend. Adidas has a trainer which, according to Susanne Risse from the company, can "sense, understand, and adapt to your running style". It has a battery, processor, and motor embedded in the sole. Buttons on the side allow you to set the amount of cushioning you would like by adjusting the tension on a cable running through the heel. The processor then monitors the surface you are running on, and adjusts the tension accordingly. It is being billed as "the world's first intelligent shoe". | To show them off, one display has been modelled as a prototype "digital lifestyle home" by German magazine Computer Reseller News.The firm has a prototype headset linked up to a Zen Micro player.It now has a 1.3 megapixel camera, and a music player that can handle multiple formats, rather than just MP3s.It has a battery, processor, and motor embedded in the sole.CeBit fever has taken over Hanover.One of the mains themes this year is the digital home, and one of the key buzzwords is convergence.The house has webcams for security in each room, which can be called up on the high definition TV, connected to the PC in the living room.And if you would rather watch live TV than a downloaded movie NEC is showing a phone, on sale in China, which can show analogue TV on its colour screen.Portable media player firm Creative showed off a new wireless technology, based on magnetic inductance rather than radio - a system some hearing aids use."We wanted to show how this fits into a living room or workplace, to give people a feeling how it would work in their homes," said Claudia Neulling from the magazine.That is something Microsoft is trying to do too - its stand has computers running Windows XP Media Centre edition 2005 for people to try out."Convergence for me is about how technology, the transfer of data, can do things that make it easier and more convenient for me as a consumer," said Mark Brailey, director of corporate marketing for Intel.Adidas has a trainer which, according to Susanne Risse from the company, can "sense, understand, and adapt to your running style".Most companies are reluctant to show prototypes, preferring to display products that are already on sale, or just about to hit the market.That PC provides home entertainment, movies or music.Mobile phones do not escape the convergence theme.The "entertainment PC" is being billed as the replacement for DVD players, stereos, telephones and computers - offering a one-box solution, wirelessly connected throughout a house. |
Games 'deserve a place in class'Computer games could enhance learning and have a legitimate place in the classroom, say researchers.Academics from the Institute of Education at London University found that "games literacy" was a key skill for youngsters. As well as being used in different areas of the curriculum, games are a legitimate area of study in their own right, researchers say. Pupils should also be able to create their own games, they say."Like all games, computer and video games entertain while promoting social development, and playing and talking about games is an important part of young people's lives," said project manager Caroline Pelletier."Games literacy is a way of investigating how games are means of expression and representation, just like writing or drawing," she said. The researchers conducted two studies into the impact of games on education, the first looking at how they can be used in different curriculum subjects to enhance learning. Researchers found that girls were often excluded from the male-dominated world of game playing. "Without first-hand experience of how much fun a game can be, they have little motivation to play and remain disengaged from an engrossing and sociable activity," said research fellow Diane Carr.The second project looked at how games can be integrated into media education and concluded that writing games should be a core part of studying them. Sixth-form teacher Barney Oram already teaches computer games alongside the more traditional study of film, TV and popular music at the A-level course he runs at Long Road Sixth Form College in Cambridge.For parents, the idea that computer games could be brought into the classroom environment, could cause controversy. Dr Andrew Burn, associate director of the Institute of Education's Centre for the Study of Children, Youth and Media moved to reassure anxious parents. "Games are a legitimate cultural form that deserve critical analysis in schools just as film, television and literature do," he said. "But we also want to argue that full understanding only comes when children have the tools to create their own games." The games industry welcomed the report, saying it showed how games had a positive impact on children. "At a time of hysterical and inaccurate reporting it is heartening to see the cultural, social and educational value of computer and video games being assessed intelligently," said Roger Bennett, director general of the Entertainment and Leisure Software Publishers Association. "This report is further evidence, if it were needed, about the excellence and imagination that thrives in gaming. They have much to offer to the education of our children and they have much to offer as a career." The three-year research project, which is being presented at a seminar on Tuesday in London, was partly funded by the Department of Trade and Industry. | "Like all games, computer and video games entertain while promoting social development, and playing and talking about games is an important part of young people's lives," said project manager Caroline Pelletier.The games industry welcomed the report, saying it showed how games had a positive impact on children.Computer games could enhance learning and have a legitimate place in the classroom, say researchers.The second project looked at how games can be integrated into media education and concluded that writing games should be a core part of studying them."Games literacy is a way of investigating how games are means of expression and representation, just like writing or drawing," she said.The researchers conducted two studies into the impact of games on education, the first looking at how they can be used in different curriculum subjects to enhance learning.As well as being used in different areas of the curriculum, games are a legitimate area of study in their own right, researchers say.For parents, the idea that computer games could be brought into the classroom environment, could cause controversy. |
Wi-fi web reaches farmers in PeruA network of community computer centres, linked by wireless technology, is providing a helping hand for poor farmers in Peru.The pilot scheme in the Huaral Valley, 80 kilometres north of the capital Lima, aims to offer the 6,000-strong community up-to-date information on agricultural market prices and trends. The Agricultural Information Project for Farmers of the Chancay-Huaral Valley also provides vital links between local organisations in charge of water irrigation, enabling them to coordinate their actions. More than 13,000 rural inhabitants, as well as 18,000 students in the region, will also benefit from the telecoms infrastructure.The 14 telecentres uses only free open source software and affordable computer equipment. The network has been three years in the making and was officially inaugurated in September.The non-government organisation, Cepes (Peruvian Centre for Social Studies) led the $200,000 project, also backed by local institutions, the Education and Agriculture ministries, and European development organisations. "The plan includes training on computers and internet skills for both operators and users of the system," said Carlos Saldarriaga, technical coordinator at Cepes. Farmers are also taking extra lessons on how to apply the new information to make the most of their plots of land. The Board of Irrigation Users which runs the computer centres, aims to make the network self-sustainable within three years, through the cash generated by using the telecentres as internet cafes.One of the key elements of the project is the Agricultural Information System, with its flagship huaral.org website. There, farmers can find the prices for local produce, as well as information on topics ranging from plague prevention to the latest farming techniques. The system also helps the inhabitants of the Chancay-Huaral Valley to organise their vital irrigation systems. "Water is the main element that unites them all. It is a precious element in Peru's coastal areas, because it is so scarce, and therefore it is necessary to have proper irrigation systems to make the most of it," Mr Saldarriaga told the BBC News website. The information network also allows farmers to look beyond their own region, and share experiences with other colleagues from the rest of Peru and even around the world.Cepes says the involvement of the farmers has been key in the project's success. "Throughout the last three years, the people have provided a vital thrust to the project; they feel it belongs to them," said Mr Saldarriaga. The community training sessions, attended by an equal number of men and women, have been the perfect showcase for their enthusiasm. "We have had an excellent response, mainly from young people. But we have also had a great feedback when we trained 40 or 50-year old women, who were seeing a computer for the first time in their lives." So far, the Huaral programme promoters say the experience has been very positive, and are already planning on spreading the model among other farmers' organisations in Peru. "This is a pilot project, and we have been very keen on its cloning potential in other places," underlined Mr Saldarriaga.The Cepes researcher recalls what happened in Cuyo, a 50-family community with no electricity, during the construction of the local telecentre site. There it was necessary to build a mini-hydraulic dam in order to generate 2kW worth of power for the computers, the communications equipment and the cabin lights. "It was already dark when the technicians realised they didn't have any light bulbs to test the generator, so they turned up to the local store to buy light bulbs," recalls Carlos Saldarriaga. "The logical answer was 'we don't sell any', so they had to wait until the next morning to do the testing." Now, with the wireless network, Cuyo as well as the other communities is no longer isolated. | The Agricultural Information Project for Farmers of the Chancay-Huaral Valley also provides vital links between local organisations in charge of water irrigation, enabling them to coordinate their actions.One of the key elements of the project is the Agricultural Information System, with its flagship huaral.org website.The information network also allows farmers to look beyond their own region, and share experiences with other colleagues from the rest of Peru and even around the world.A network of community computer centres, linked by wireless technology, is providing a helping hand for poor farmers in Peru."Throughout the last three years, the people have provided a vital thrust to the project; they feel it belongs to them," said Mr Saldarriaga.The Board of Irrigation Users which runs the computer centres, aims to make the network self-sustainable within three years, through the cash generated by using the telecentres as internet cafes.The system also helps the inhabitants of the Chancay-Huaral Valley to organise their vital irrigation systems."The plan includes training on computers and internet skills for both operators and users of the system," said Carlos Saldarriaga, technical coordinator at Cepes.It is a precious element in Peru's coastal areas, because it is so scarce, and therefore it is necessary to have proper irrigation systems to make the most of it," Mr Saldarriaga told the BBC News website.Now, with the wireless network, Cuyo as well as the other communities is no longer isolated.The network has been three years in the making and was officially inaugurated in September.The non-government organisation, Cepes (Peruvian Centre for Social Studies) led the $200,000 project, also backed by local institutions, the Education and Agriculture ministries, and European development organisations. |
Doors open at biggest gadget fairThousands of technology lovers and industry experts have gathered in Las Vegas for the annual Consumer Electronics Show (CES).The fair showcases the latest technologies and gadgets that will hit the shops in the next year. About 50,000 new products will be unveiled as the show unfolds. Microsoft chief Bill Gates is to make a pre-show keynote speech on Wednesday when he is expected to announce details of the next generation Xbox.The thrust of this year's show will be on technologies which put people in charge of multimedia content so they can store, listen to, and watch what they want on devices any time, anywhere. About 120,000 people are expected to attend the trade show which stretches over more than 1.5 million square feet. Highlights will include the latest trends in digital imaging, storage technologies, thinner flat screen and high-definition TVs, wireless and portable technologies, gaming, and broadband technologies. The show also includes several speeches from key technology companies such as Intel, Microsoft, and Hewlett Packard among others. "The story this year remains all about digital and how that is completely transforming and revolutionising products and the way people interact with them," Jeff Joseph, from the Consumer Electronics Association (CEA) told the BBC News website. "It is about personalisation - taking your MP3 player and creating your own playlist, taking your digital video recorder and watch what you want to watch when - you are no longer at the whim of the broadcasters."Consumer electronics and gadgets had a phenomenal year in 2004, according to figures released by CES organisers, the CEA, on Tuesday. The gadget explosion signalled the strongest growth yet in the US in 2004. Shipments of consumer electronics rose by almost 11% between 2003 and 2004. That trend is predicted to continue, according to CEA analysts, with wholesale shipments of consumer technologies expected to grow by 11% again in 2005. The fastest-growing technologies in 2004 included blank DVD media, Liquid Crystal Display (LCD) TVs, digital video recorders (DVRs), and portable music players. "This year we will really begin to see that come to life in what we call place shifting - so if you have your PVR [personal video recorder] in your living room, you can move that content around the house. "Some exhibitors will be showcasing how you can take that content anywhere," said Mr Joseph. He said the products which will be making waves in the next year will be about the "democratisation" of content - devices and technologies that will give people the freedom to do more with music, video, and images. There will also be more focus on the design of technologies, following the lead that Apple's iPod made, with ease of use and good looks which appeal to a wider range of people a key concern.The CEA predicted that there would be several key technology trends to watch in the coming year. Gaming would continue to thrive, especially on mobile devices, and would reach out to more diverse gamers such as women. Games consoles sales have been declining, but the launch of next generation consoles, such as Microsoft's Xbox and PlayStation, could buoy up sales. Although it has been widely predicted that Mr Gates would be showcasing the new Xbox, some media reports have cast doubt on what he would be talking about in the keynote. Some have suggested the announcement may take place at the Games Developers Conference in the summer instead. With more than 52% of US homes expected to have home networks, the CEA suggested hard drive boxes - or media servers - capable of storing thousands of images, video and audio files to be accessed through other devices around the home, will be more commonplace. Portable devices that combine mobile telephony, digital music and video players, will also be more popular in 2005. Their popularity will be driven by more multimedia content and services which will let people watch and listen to films, TV, and audio wherever they are. This means more storage technologies will be in demand, such as external hard drives, and flash memory like SD cards. CES runs officially from 6 to 9 January. | He said the products which will be making waves in the next year will be about the "democratisation" of content - devices and technologies that will give people the freedom to do more with music, video, and images.The CEA predicted that there would be several key technology trends to watch in the coming year.The thrust of this year's show will be on technologies which put people in charge of multimedia content so they can store, listen to, and watch what they want on devices any time, anywhere.That trend is predicted to continue, according to CEA analysts, with wholesale shipments of consumer technologies expected to grow by 11% again in 2005.Consumer electronics and gadgets had a phenomenal year in 2004, according to figures released by CES organisers, the CEA, on Tuesday.Thousands of technology lovers and industry experts have gathered in Las Vegas for the annual Consumer Electronics Show (CES)."The story this year remains all about digital and how that is completely transforming and revolutionising products and the way people interact with them," Jeff Joseph, from the Consumer Electronics Association (CEA) told the BBC News website.The fair showcases the latest technologies and gadgets that will hit the shops in the next year.The fastest-growing technologies in 2004 included blank DVD media, Liquid Crystal Display (LCD) TVs, digital video recorders (DVRs), and portable music players.The show also includes several speeches from key technology companies such as Intel, Microsoft, and Hewlett Packard among others.Portable devices that combine mobile telephony, digital music and video players, will also be more popular in 2005.Although it has been widely predicted that Mr Gates would be showcasing the new Xbox, some media reports have cast doubt on what he would be talking about in the keynote. |
Hollywood campaign hits websitesMovie studio efforts to stop pirated films being shared on peer-to-peer networks have claimed a high-profile victim.The campaign of legal action is thought to be behind the closure of the widely used Suprnova.org website. The site was the most popular place for people swapping and sharing links for the BitTorrent network. A recent study showed that more than half of the peer-to-peer traffic during June was for the BitTorrent system.In a message posted on Suprnova.org on Sunday, the site's controllers said the site was "closing down for good in the way that we all know it". If the site did return, the message said, it would not be hosting any more torrent links. It continued: "We are very sorry for this, but there was no other way, we have tried everything. " The only parts that would keep going, said the operators of the Suprnova site, were the discussion forums and net chat channels. The site is thought to have closed following an announcement by the Motion Picture Association of America that it was launching legal action against those operating BitTorrent servers rather than end users. Because of the way that BitTorrent works, server sites do not host the actual file being shared, instead they host a link that points people to others that have it. By targeting servers, the MPAA hopes to cripple BitTorrent's ability to share files. In the opening days of the MPAA campaign, the organisation filed 100 lawsuits against operators of BitTorrent server site. The launching of the legal seems to be having an effect. Phoenix Torrents, another popular BitTorrent site, has also decided to shut down and, though it gave no reasons for the closure, it is thought to be motivated by the threat of legal action. Last week Finnish police raided a BitTorrent site based in the country that, according to reports, let 10,000 users shared pirated films, software, music and games. | The site is thought to have closed following an announcement by the Motion Picture Association of America that it was launching legal action against those operating BitTorrent servers rather than end users.The site was the most popular place for people swapping and sharing links for the BitTorrent network.In the opening days of the MPAA campaign, the organisation filed 100 lawsuits against operators of BitTorrent server site.Phoenix Torrents, another popular BitTorrent site, has also decided to shut down and, though it gave no reasons for the closure, it is thought to be motivated by the threat of legal action.Because of the way that BitTorrent works, server sites do not host the actual file being shared, instead they host a link that points people to others that have it.In a message posted on Suprnova.org on Sunday, the site's controllers said the site was "closing down for good in the way that we all know it". |
Games maker fights for survivalOne of Britain's largest independent game makers, Argonaut Games, has been put up for sale.The London-based company behind the Harry Potter games has sacked about 100 employees due to a severe cash crisis. The administrators told BBC News Online that selling Argonaut was the only way to save it as it had run out of cash. Argonaut warned that it was low on cash 10 days ago when its shares were suspended from trading on the London Stock Exchange.Argonaut has been making games for some 18 years and is one the largest independent games developers in the UK.Along with its headquarters in north London, it operates studios in Cambridge and Sheffield. Argonaut was behind the Harry Potter games which provided a healthy flow of cash into the company. But, like all software developers, Argonaut needed a constant flow of deals with publishers. Signs that it was in trouble emerged in August, when it warned it was heading for losses of £6m in the financial year due to delays in signing new contracts for games. Those new deals were further delayed, leading Argonaut to warn in mid-October that it was running out of cash and suspend trading of its shares on the London Stock Exchange. As part of cost-cutting measures, some 100 employees were fired. "When the news about the £6m loss came out, we knew there were going to be redundancies," said Jason Parkinson, one of the game developers sacked by Argonaut. "A lot of people suspected that Argonaut had been in trouble for some time," he told BBC News Online. Mr Parkinson said staff were told the job losses were necessary to save Argonaut from going under. At the start of the year, the company employed 268 people. After the latest round of cuts there are 80 staff at Argonaut headquarters in Edgware in north London, with 17 at its Morpheme offices in Kentish Town, London, and 22 at the Just Add Monsters base in Cambridge.Argonaut called in administrators David Rubin & Partners on Friday to find a way to rescue the company from collapse. It spent the weekend going over the company's finances and concluded that the only way to save the business was to put it up for sale. The administrator told BBC News Online that the costs of restructuing would be too high, partly because of the overheads from the company's four premises across the UK. It said it was hopeful that it could save some 110 jobs by selling the business, saying it had had expressions of interest from several quarters and were looking for a quick sale. The administrator said it would ensure that staff made redundant would receive any wages, redundancy or holiday pay due to them, hopefully by Christmas. | The administrators told BBC News Online that selling Argonaut was the only way to save it as it had run out of cash.Argonaut was behind the Harry Potter games which provided a healthy flow of cash into the company.Argonaut warned that it was low on cash 10 days ago when its shares were suspended from trading on the London Stock Exchange."When the news about the £6m loss came out, we knew there were going to be redundancies," said Jason Parkinson, one of the game developers sacked by Argonaut.Argonaut has been making games for some 18 years and is one the largest independent games developers in the UK.Mr Parkinson said staff were told the job losses were necessary to save Argonaut from going under.Those new deals were further delayed, leading Argonaut to warn in mid-October that it was running out of cash and suspend trading of its shares on the London Stock Exchange.One of Britain's largest independent game makers, Argonaut Games, has been put up for sale."A lot of people suspected that Argonaut had been in trouble for some time," he told BBC News Online. |
Microsoft makes anti-piracy moveMicrosoft says it is clamping down on people running pirated versions of its Windows operating system by restricting their access to security features.The Windows Genuine Advantage scheme means people will have to prove their software is genuine from mid-2005. It will still allow those with unauthorised copies to get some crucial security fixes via automatic updates, but their options would be "limited". Microsoft releases regular security updates to its software to protect PCs. Either PCs detect updates automatically or users manually download fixes through Microsoft's site. Those running pirated Windows programs would not have access to other downloads and "add-ons" that the software giant offers.People who try to manually download security patches will have to let Microsoft run an automated checking procedure on their computer or give an identification number.Microsoft's regular patches which it releases for newly-found security flaws are important because they stop worms, viruses and other threats penetrating PCs. Some security experts are concerned that restricting access to such patches could mean a rise in such attacks and threats, with more PCs left unprotected. But Graham Cluley, senior consultant at security firm Sophos, told the BBC News website that it was a positive decision. "It sounds like their decision to allow critical security patches to remain available to both legitimate and illegitimate users of Windows is good news for everyone who uses the net," he said. Windows Genuine Advantage was first introduced as a pilot scheme in September 2004 for English-language versions of Windows.Microsoft's Windows operating system is heavily exploited by virus writers because it is so widespread and they are constantly seeking out new security loopholes to take advantage of. The company is trying to tackle security threats whilst cracking down on pirated software at the same time. Software piracy has cost the company billions, it says. The company announced earlier in January that it was releasing security tools to clean up PCs harbouring viruses and spyware, which 90% of PCs are infected with. The virus-fighting program, updated monthly, is a precursor to Microsoft's dedicated anti-virus software. Last year it introduced the Windows XP Counterfeit Project, a UK-based pilot scheme, which ran from November to December. The scheme meant that anyone with pre-installed copies of the operating system in PCs bought before November could replace counterfeit versions of Windows XP with legal ones for free. It is also increasing efforts to squash software piracy in China, Norway and the Czech Republic, where pirated software is a huge problem, by offering discounts on legitimate software to users of pirated copies Windows. "China in particular is a problem, with piracy estimated at 92%," said Mr Cluley. | Microsoft releases regular security updates to its software to protect PCs.Microsoft says it is clamping down on people running pirated versions of its Windows operating system by restricting their access to security features.It is also increasing efforts to squash software piracy in China, Norway and the Czech Republic, where pirated software is a huge problem, by offering discounts on legitimate software to users of pirated copies Windows.The company is trying to tackle security threats whilst cracking down on pirated software at the same time.Those running pirated Windows programs would not have access to other downloads and "add-ons" that the software giant offers.The Windows Genuine Advantage scheme means people will have to prove their software is genuine from mid-2005.Microsoft's regular patches which it releases for newly-found security flaws are important because they stop worms, viruses and other threats penetrating PCs.Windows Genuine Advantage was first introduced as a pilot scheme in September 2004 for English-language versions of Windows.Microsoft's Windows operating system is heavily exploited by virus writers because it is so widespread and they are constantly seeking out new security loopholes to take advantage of. |
Web logs aid disaster recoverySome of the most vivid descriptions of the devastation in southern Asia are on the internet - in the form of web logs or blogs.Bloggers have been offering snapshots of information from around the region and are also providing some useful information for those who want to help. Indian writer Rohit Gupta edits a group blog called Dogs without Borders. When he created it, the site was supposed to be a forum to discuss relations between India and Pakistan. But in the wake of Sunday's tsunami, Mr Gupta and his fellow bloggers switched gears.They wanted to blog the tsunami and its aftermath. One Sri Lankan blogger in the group goes by the online name Morquendi. With internet service disrupted by the tsunami, Morquendi started sending SMS text messages via cell phone from the affected areas of Sri Lanka. "We started publishing these SMSes," says Mr Gupta."Morquendi was describing scenes like 1,600 bodies washed up on a shore, and people burying, and burying and burying them. People digging holes with their hands. And this was coming through an SMS message. "We didn't have visual accounts on radio or on TV, or in the print media." Soon, thousands of web users around the world were logging on to read Morquendi's first hand accounts. In one message, Morquendi wrote about a Sri Lankan woman who was running home with a friend when the wave hit. "She was being swept away," Morquendi's message read. "She grabbed a tree with one hand and her friend with the other. She says she watched the water pull her friend away." Mr Gupta says the power of Morquendi's text message blogs was palpable. "He was running around, looking for friends, burying bodies, carrying bodies," Mr Gupta says of Morquendi. "I can't even begin to imagine the psychological state he was in when he was sending us reports, and doing the relief work at the same time. "He was caught between being a journalist and being a human being."Others blogs are helping to spread information about relief efforts. Dina Mehta is an Indian blogger who's helping with the newly created South East Asia Earthquake and Tsunami Blog. She says the blog is not meant to be filled with first person accounts. "What we're doing is we're building a resource," she says. "Anyone who says, OK, I want to come and do some work in India, volunteer in India, or in Sri Lanka or Malaysia, this is the sort of one-stop-shop that they can come to for all sorts of resources - emergency help lines, relief agencies, aid agencies, contacts for them etc."Ms Mehta also says she wishes that governments in the region would realise the power of blogs. "Imagine if they had this resource available to them, if there was a disaster, how quickly you could funnel aid in, and get people to help," she says. Bloggers in the United States are also getting involved. Ramdhan Yadav Kotamaraja is originally from India, but now lives in Dallas. Mr Kotamaraja wanted to help those affected by the tsunami by pooling money with concerned friends. So, he set up an online payment system on his website. Then, says Mr Kotamaraja, the blogging world found out. "All my blogger friends started linking up my site, and I saw a lot of people other than my friends. I'd say 70% of the donations came from people I don't know. "It's simply unbelievable to me, that people that I don't know will come and start donating." News spreads quickly on weblogs, a phenomenon that helps bloggers expand their audience and scope. In Sri Lanka, blogger Morquendi is recruiting others to help. One recruit calls himself Heretic. In one of his latest posts, Heretic asks: "Have you ever seen fishing trawlers on the road? Ever seen a bus inside a house? "Well," Heretic writes, "that was just the least affected areas - so you can just imagine - or can you?" He concludes: "Keep it blogged."Clark Boyd is technology correspondent for The World, a BBC World Service and WGBH-Boston co-production. | Mr Gupta says the power of Morquendi's text message blogs was palpable."He was running around, looking for friends, burying bodies, carrying bodies," Mr Gupta says of Morquendi.In one message, Morquendi wrote about a Sri Lankan woman who was running home with a friend when the wave hit."Imagine if they had this resource available to them, if there was a disaster, how quickly you could funnel aid in, and get people to help," she says.One Sri Lankan blogger in the group goes by the online name Morquendi.Then, says Mr Kotamaraja, the blogging world found out."She was being swept away," Morquendi's message read.In Sri Lanka, blogger Morquendi is recruiting others to help."We started publishing these SMSes," says Mr Gupta.With internet service disrupted by the tsunami, Morquendi started sending SMS text messages via cell phone from the affected areas of Sri Lanka.And this was coming through an SMS message.Mr Kotamaraja wanted to help those affected by the tsunami by pooling money with concerned friends."All my blogger friends started linking up my site, and I saw a lot of people other than my friends."I can't even begin to imagine the psychological state he was in when he was sending us reports, and doing the relief work at the same time."Well," Heretic writes, "that was just the least affected areas - so you can just imagine - or can you?"But in the wake of Sunday's tsunami, Mr Gupta and his fellow bloggers switched gears.I'd say 70% of the donations came from people I don't know.She says the blog is not meant to be filled with first person accounts. |
Podcasts mark rise of DIY radioAn Apple iPod or other digital music players can hold anything up to 10,000 songs, which is a lot of space to fill.But more and more iPod owners are filling that space with audio content created by an unpredictable assortment of producers. It is called "podcasting" and its strongest proponent is former MTV host and VJ (video jockey) Adam Curry. Podcasting takes its name from the Apple iPod, although you do not need an iPod to create one or to listen to a podcast. A podcast is basically an internet-based radio show which podcasters create, usually in the comfort of their own home. They need only a microphone, a PC, and some editing software. They then upload their shows to the internet and others can download and listen to them, all for free. Using technology based on XML computer code and RSS - Really Simple Syndication - listeners can subscribe to podcasts collected automatically in a bit of software, which Mr Curry has pioneered. The latest MP3 files of shows can then be picked up by a music playing device automatically.Mr Curry records, hosts, edits and produce a daily, 40 minute podcast called The Daily Source Code. He wants to make podcasting "the Next Big Thing" and says it is an extension of his childhood love of radio gadgetry. "I was always into technologies and wires," he explains. "My parents gave me the Radio Shack 101 project kit, which allows you to build an AM transmitter and subsequently an FM transmitter. "I had my mom drive me around the block, see how far it would reach on the car radio."Mr Curry is American, but he grew up in the Netherlands where he hosted illegal, pirate radio shows in the Dutch capital. He tried university in the US, and ended up back in Holland where he hosted a music video show. He spent the next seven years in New York where he worked at MTV hosting the Top 20 Video Countdown, but spent most of his hours tinkering with this new thing called the internet. "At a certain point in 1995, I was driving in on a Friday afternoon, beautiful blue sky, one of those beautiful days thinking, this is so stupid. "You know, I'm going do the Top 20 Countdown, take the cheque, go home, and sit on the internet until three in the morning. "So, after I finished the show, I quit. I said, on air, it's been great, I've been here for seven years at that point, there's something on the internet, I've got to go find it, and I'll see you later."But Mr Curry's technology and broadcast interests started to gel a couple of years ago when computer storage was growing exponentially and high-speed internet connections were becoming more widely available. The MP3 format also meant that people could create and upload audio more cheaply and efficiently than ever before.Most importantly, Mr Curry says, people across the globe were bored with the radio they were hearing. "Listen to 99% of the radio that you hear today, it's radio voices, and it's fake, it's just fake." He wanted to make it easier for people to find "real voices" on the internet. He wanted software that would automatically download new audio content directly onto players like, iPods. Mr Curry is not a computer programmer, so he asked others to create one for him. No one did, so he tried to write one himself. He finished it a few months ago and says it "totally sucked." He put it up on the net as open source software and now dozens of coders and audio junkies are refining it; the result is a work in progress called "ipodder". Doug Kaye, a California-based podcaster, praises the former MTV VJ for what he has done. "Adam created a simple script that solved what we call the last mile problem. Ipodder takes audio from the web and brings it all the way down to the MP3 player," he explains. "People can wake up in the morning, pick up their iPods as they go to work or before they go exercise, and discover that there's all this new content automatically put onto their players." It is created an explosion in podcasting content and podcasters are springing up in Australia, Finland, Brazil, even Malaysia. One couple broadcasts theirs, The Dawn and Drew Show, from Wisconsin in the US, sometimes even from the comfort of their own bed. Topics range from the comfort of their bed, to the latest films or music and have thousands of listeners.Already, websites are springing up that point listeners in the right direction of good podcasts.Chris McIntyre runs Podcast Alley and says that there are good sites out there but that not everyone has the technological know-how to simply listen. "If I were to tell my mom, or my mother-in-law to copy an XML or RSS file to their podcast aggregator, they would think I was speaking a foreign language," Mr McIntyre says. Along with technical challenges, there may be legal challenges to podcasters who air their favourite, albeit copyrighted, music. Some in podcasting also worry that too much attention may turn what they see as the "anti-radio" into something that is more like conventional broadcasting. Already there is interest in podcasting from the corporate world. Heineken is doing its own podcast now, and so is Playboy. For his part, Adam Curry's pressing ahead with his own vision of what podcasting should be. He loves doing The Daily Source Code because it is about introducing good music and cool ideas to new audiences. He has even been called the Ed Sullivan or Johnny Carson of podcasting which, he says, "is a badge I'll wear with great honour. "To be the Johnny Carson, or Ed Sullivan of anything is wonderful. And you know what? You don't need a hell of a lot of talent. "You just have to be nice, have your ears open, and let people shine. And that's good for me."Clark Boyd is technology correspondent for The World, a BBC World Service and WGBH-Boston co-production. | Podcasting takes its name from the Apple iPod, although you do not need an iPod to create one or to listen to a podcast.A podcast is basically an internet-based radio show which podcasters create, usually in the comfort of their own home.Most importantly, Mr Curry says, people across the globe were bored with the radio they were hearing.Mr Curry is American, but he grew up in the Netherlands where he hosted illegal, pirate radio shows in the Dutch capital.Mr Curry is not a computer programmer, so he asked others to create one for him.Using technology based on XML computer code and RSS - Really Simple Syndication - listeners can subscribe to podcasts collected automatically in a bit of software, which Mr Curry has pioneered.It is called "podcasting" and its strongest proponent is former MTV host and VJ (video jockey) Adam Curry.He wanted software that would automatically download new audio content directly onto players like, iPods.He has even been called the Ed Sullivan or Johnny Carson of podcasting which, he says, "is a badge I'll wear with great honour.They then upload their shows to the internet and others can download and listen to them, all for free.Mr Curry records, hosts, edits and produce a daily, 40 minute podcast called The Daily Source Code.The latest MP3 files of shows can then be picked up by a music playing device automatically.He wants to make podcasting "the Next Big Thing" and says it is an extension of his childhood love of radio gadgetry.But Mr Curry's technology and broadcast interests started to gel a couple of years ago when computer storage was growing exponentially and high-speed internet connections were becoming more widely available.One couple broadcasts theirs, The Dawn and Drew Show, from Wisconsin in the US, sometimes even from the comfort of their own bed.He loves doing The Daily Source Code because it is about introducing good music and cool ideas to new audiences.He tried university in the US, and ended up back in Holland where he hosted a music video show.It is created an explosion in podcasting content and podcasters are springing up in Australia, Finland, Brazil, even Malaysia."If I were to tell my mom, or my mother-in-law to copy an XML or RSS file to their podcast aggregator, they would think I was speaking a foreign language," Mr McIntyre says.Chris McIntyre runs Podcast Alley and says that there are good sites out there but that not everyone has the technological know-how to simply listen."People can wake up in the morning, pick up their iPods as they go to work or before they go exercise, and discover that there's all this new content automatically put onto their players."Already there is interest in podcasting from the corporate world. |
Blind student 'hears in colour'A blind student has developed software that turns colours into musical notes so that he can read weather maps.Victor Wong, a graduate student from Hong Kong studying at Cornell University in New York State, had to read coloured maps of the upper atmosphere as part of his research. To study "space weather" Mr Wong needed to explore minute fluctuations in order to create mathematical models. A number of solutions were tried, including having a colleague describe the maps and attempting to print them in Braille. Mr Wong eventually hit upon the idea of translating individual colours into music, and enlisted the help of a computer graphics specialist and another student to do the programming work."The images have three dimensions and I had to find a way of reading them myself," Mr Wong told the BBC News website. "For the sake of my own study - and for the sake of blind scientists generally - I felt it would be good to develop software that could help us to read colour images." He tried a prototype version of the software to explore a photograph of a parrot. In order to have an exact reference to the screen, a pen and tablet device is used. The software then assigns one of 88 piano notes to individually coloured pixels - ranging from blue at the lower end of this scale to red at the upper end. Mr Wong says the application is still very much in its infancy and is only useful for reading images that have been created digitally. "If I took a random picture and scanned it and then used my software to recognise it, it wouldn't work that well."Mr Wong has been blind from the age of seven and he thinks that having a "colour memory" makes the software more useful than it would be to a scientist who had never had any vision. "As the notes increase in pitch I know the colour's getting redder and redder, and in my mind's eye a patch of red appears." The colour to music software has not yet been made available commercially, and Mr Wong believes that several people would have to work together to make it viable. But he hopes that one day it can be developed to give blind people access to photographs and other images. | Mr Wong has been blind from the age of seven and he thinks that having a "colour memory" makes the software more useful than it would be to a scientist who had never had any vision.The colour to music software has not yet been made available commercially, and Mr Wong believes that several people would have to work together to make it viable.A blind student has developed software that turns colours into musical notes so that he can read weather maps."For the sake of my own study - and for the sake of blind scientists generally - I felt it would be good to develop software that could help us to read colour images."Mr Wong eventually hit upon the idea of translating individual colours into music, and enlisted the help of a computer graphics specialist and another student to do the programming work.To study "space weather" Mr Wong needed to explore minute fluctuations in order to create mathematical models.He tried a prototype version of the software to explore a photograph of a parrot. |
Video phone help for deaf peopleDeaf people who prefer to communicate using British Sign Language (BSL) could soon be having their phone conversations relayed using webcams or videophones and an interpreter.The Video Relay Service is being piloted by the Royal National Institute for Deaf People (RNID), but the organisation says unless the service is provided at the same rate as voice calls it will be beyond most people's pockets. The RNID is urging telecoms regulator, Ofcom, to reduce the cost of the service from the current £7.00 per minute and make it the same as ordinary phone calls. The service works by putting a deaf person in visual contact with a BSL interpreter via a webcam or video phone, and the interpreter then relays the deaf person's conversation using a telephone and translates the other person's response into sign language.For many deaf people, especially those born deaf, BSL is a first and preferred means of communication.Until now, the only alternative has been to use textphones which means having to type a message and have it relayed via an operator. "In the past, I've used textphones but they have problems," said Robert Currington who is taking part in the pilot. "I communicate in BSL; my written English is not very good and it takes me longer to think in English and type my message." "I sometimes find it difficult to understand the reply." The RNID says the UK is lagging behind other countries which are already making relay services available at the cost of an ordinary phone call. "There are no technical or economic reasons for not providing equivalent access to services for deaf people," said RNID technology director, Guido Gybels. "In the US and Australia, sign language relay services have already been made universally available at the same cost as a voice call. "By failing to provide and fund the video relay service for sign language users, the telecommunications sector is effectively discriminating against an already disenfranchised group."Ofcom says it has plans to review the services that telecoms companies are obliged to provide early next year. And new technology, including the Video Relay Service, will be discussed with interested parties in the near future. But a spokesman said its powers were limited by legislation. "Any proposals to extend existing arrangements to cover new services would be for government to consider," he said. Mr Currington, like many of the UK's 70,000 BSL users, will be hoping that a way can be found to make a cost-effective service available. "The relay service makes phone conversations a pleasure," he said. "I can show my emotions more easily in BSL in the same way hearing people express emotions through voice calls." | "The relay service makes phone conversations a pleasure," he said.The Video Relay Service is being piloted by the Royal National Institute for Deaf People (RNID), but the organisation says unless the service is provided at the same rate as voice calls it will be beyond most people's pockets.The service works by putting a deaf person in visual contact with a BSL interpreter via a webcam or video phone, and the interpreter then relays the deaf person's conversation using a telephone and translates the other person's response into sign language.The RNID says the UK is lagging behind other countries which are already making relay services available at the cost of an ordinary phone call."In the US and Australia, sign language relay services have already been made universally available at the same cost as a voice call."There are no technical or economic reasons for not providing equivalent access to services for deaf people," said RNID technology director, Guido Gybels.Deaf people who prefer to communicate using British Sign Language (BSL) could soon be having their phone conversations relayed using webcams or videophones and an interpreter."By failing to provide and fund the video relay service for sign language users, the telecommunications sector is effectively discriminating against an already disenfranchised group." |
US state acts to stop 'spammers'US state Texas has filed a lawsuit against two men believed to be among the world's top five spammers.It is seeking millions of dollars in damages in a civil lawsuit filed earlier this week. The Texas attorney general said it started the legal action as messages sent by the alleged spammers broke three laws governing e-mail marketing. The company named in the lawsuit denied any wrongdoing and said it complied with all relevant laws.The Texas lawsuit was filed against Ryan Samuel Pitylak, a University ofTexas student, and Mark Stephen Trotter of California. Both are thought to be the top executives in three companies - PayPerAction LLC., Leadplex LLC. and Leadplex Inc - that are suspected of sending out many millions of unwanted e-mail messages. "Illegal spam must be stopped," said Greg Abbott, Texas attorney general announcing the legal action. "Spam is one of the most aggravating and pervasive problems facing consumers today." The attorney general alleges that messages sent by Mr Pitylak and Mr Trotter's companies broke the 2003 Controlling the Assault of Non-Solicited Pornography and Marketing Act (Can-Spam) as well as the Texas Electronic Mail and Solicitation Act and Texas Deceptive Trade Practices Act. All three acts confer cash penalties for each violation of their terms. If the men are found guilty and all penalties are applied, the two men could face a damages bill running into millions. Mr Abbott said the messages sent by the pair broke laws by using misleading subject lines, not identifying themselves as adverts and offering services for which they had no licence to do so in Texas. Lawyers for the alleged spammers said the lawsuit was groundless and the two men would defend themselves strongly against the accusations. "Leadplex and PayPerAction are legitimate internet marketing companies that are in complete compliance with the federal Can-Spam Act," said Lin Hughes, speaking on behalf of Mr Pitylak and Mr Trotter. In a similar move the US Federal Trade Commission (FTC) has won a court order that stops an international group of spammers sending sexually explicit e-mail. The FTC took the action because the messages being sent violated several parts of the CAN-Spam Act. In particular, the pornographic messages did not identify themselves as being sexually explicit, had deceptive subject headings, did not have working opt-out mechanisms, failed to mention they were adverts and did not give the sender's real world address. The court order stops the spammers sending e-mail and freezes assets prior to a hearing on a permanent injunction. | The Texas attorney general said it started the legal action as messages sent by the alleged spammers broke three laws governing e-mail marketing.The attorney general alleges that messages sent by Mr Pitylak and Mr Trotter's companies broke the 2003 Controlling the Assault of Non-Solicited Pornography and Marketing Act (Can-Spam) as well as the Texas Electronic Mail and Solicitation Act and Texas Deceptive Trade Practices Act."Leadplex and PayPerAction are legitimate internet marketing companies that are in complete compliance with the federal Can-Spam Act," said Lin Hughes, speaking on behalf of Mr Pitylak and Mr Trotter.Mr Abbott said the messages sent by the pair broke laws by using misleading subject lines, not identifying themselves as adverts and offering services for which they had no licence to do so in Texas.US state Texas has filed a lawsuit against two men believed to be among the world's top five spammers.Lawyers for the alleged spammers said the lawsuit was groundless and the two men would defend themselves strongly against the accusations."Illegal spam must be stopped," said Greg Abbott, Texas attorney general announcing the legal action.In a similar move the US Federal Trade Commission (FTC) has won a court order that stops an international group of spammers sending sexually explicit e-mail. |
What high-definition will do to DVDsFirst it was the humble home video, then it was the DVD, and now Hollywood is preparing for the next revolution in home entertainment - high-definition.High-definition gives incredible, 3D-like pictures and surround sound. The DVD disks and the gear to play them will not be out for another year or so, and there at are still a number of issues to be sorted out. But when high-definition films do come out on the new format DVDs, it will profoundly change home entertainment. For Rick Dean, director of business development for digital content company THX, a high-definition future is an exciting prospect. He has worked on the Star Wars DVD trilogy, Finding Nemo, The Incredibles and Indiana Jones. "There was a time not so long ago when the film world and the video world were two completely separate worlds," he told the BBC News website."The technology we are dealing with now means they are very much conjoined. "The film that we see in theatres is coming from the same digital file that we take the home video master," he says. But currently, putting a master feature film onto DVD requires severe compression because current DVD technology cannot hold as much as high-definition films demand. "As much as you compress the picture data rate wise, you also take qualities away from the picture that we fight so hard to keep in the master," he explains. "I would love to be able to show people what projects that we worked on really look like in the high-def world and I find it very exciting."High-definition DVDs can hold up to six times more data than the DVDs we are used to. It will take time though to persuade people who spent money on DVD players to buy the different players and displays required to watch high-definition DVDs in 18 months' time. Mr Dean is confident though: "I think if they see real HD [high-definition], not some heavily compressed version of it, there is such a remarkable difference. "I have heard comments from people who say the images pop off the screen."High-definition will mean some changes for those working behind the scenes too. On the whole, producing films for high-definition DVDs will be easier in some ways because less compression is needed. Equally, it may mean Hollywood studios ask for more to be put onto the average DVD. "When we master movies right now, our data rates are running at about 1.2 gigabits per second," says Mr Dean. "Our DVDs that we put out today have to be squashed down to about five or six megabits per second. "That's a huge amount of compression that has to be applied - about 98%. So if you have anything that allows more space, you don't have to compress so hard." Studios could fit a lot more marketing material, games, and features, onto high-capacity DVDs. Currently, an entire DVD project can take up to three months, says Mr Dean. Although the step of down-converting will be bypassed, this will realistically only save a day's work, says Mr Dean. One of the most time consuming elements is building DVD navigation and menu systems. On the fairly complex Star Wars disks, making sure the menu buttons worked took 45 human hours alone. If studios want to cash in on the extra space, it could mean extra human hours, for which someone has to pay. "If the decision on the studio side is that they are going to put a lot more on these disks, it could be more expensive because of all the extra navigation that is required." And if studios do focus on delivering more "added value content", thinks Mr Dean, ultimately it could mean that they will want more money for it. Those costs could filter down to the price ticket on a high-definition DVD. But if the consumer is not willing to pay a premium price, studios will listen, thinks Mr Dean.High-definition throws up other challenge to film makers and DVD production alike. More clarity on screen means film makers have to make doubly sure that attention to detail is meticulous. "When we did the first HD version of Star Wars Episode I, everybody was very sun-tanned, but that was make-up. "In the HD version of Episode I, all these make-up lines showed up," explains Mr Dean. The restoration of the older Star Wars episodes revealed some interesting items too."There are scans of a corridor [on the Death Star] and fairly plainly in one of those shots, there is a file cabinet stuck behind one of the doorways. "You never used to be able to see it because things are just blurred enough during the pan that you just didn't see it." What high-definition revolution ultimately means is that the line between home entertainment and cinema worlds will blur. With home theatre systems turning living rooms into cinemas, this line blurs even further. It could also mean that how we get films, and in what format, will widen. "In the future we are going to look towards file delivery over IP [internet protocol - broadband], giving a DVD-like experience from the set-top box to the hard drive," says Mr Dean. But that is some time off for most, and for now, people still like to show off something physical in their bookshelves. | But currently, putting a master feature film onto DVD requires severe compression because current DVD technology cannot hold as much as high-definition films demand.What high-definition revolution ultimately means is that the line between home entertainment and cinema worlds will blur.Currently, an entire DVD project can take up to three months, says Mr Dean.But when high-definition films do come out on the new format DVDs, it will profoundly change home entertainment.Those costs could filter down to the price ticket on a high-definition DVD.First it was the humble home video, then it was the DVD, and now Hollywood is preparing for the next revolution in home entertainment - high-definition.And if studios do focus on delivering more "added value content", thinks Mr Dean, ultimately it could mean that they will want more money for it.High-definition throws up other challenge to film makers and DVD production alike.It will take time though to persuade people who spent money on DVD players to buy the different players and displays required to watch high-definition DVDs in 18 months' time.High-definition DVDs can hold up to six times more data than the DVDs we are used to.Mr Dean is confident though: "I think if they see real HD [high-definition], not some heavily compressed version of it, there is such a remarkable difference.High-definition will mean some changes for those working behind the scenes too.On the whole, producing films for high-definition DVDs will be easier in some ways because less compression is needed.Equally, it may mean Hollywood studios ask for more to be put onto the average DVD."In the HD version of Episode I, all these make-up lines showed up," explains Mr Dean."When we master movies right now, our data rates are running at about 1.2 gigabits per second," says Mr Dean."The film that we see in theatres is coming from the same digital file that we take the home video master," he says.If studios want to cash in on the extra space, it could mean extra human hours, for which someone has to pay. |
China 'blocks Google news site'China has been accused of blocking access to Google News by the media watchdog, Reporters Without Borders.The Paris-based pressure group said the English-language news site had been unavailable for the past 10 days. It said the aim was to force people to use a Chinese edition of the site which, according to the watchdog, does not include critical reports. Google told the BBC News website it was aware of the problems and was investigating the causes.China is believed to extend greater censorship over the net than any other country in the world.A net police force monitors websites and e-mails, and controls on gateways connecting the country to the global internet are designed to prevent access to critical information. Popular Chinese portals such as Sina.com and Sohu.com maintain a close eye on content and delete politically sensitive comments. And all 110,000 net cafes in the country have to use software to control access to websites considered harmful or subversive."China is censoring Google News to force internet users to use the Chinese version of the site which has been purged of the most critical news reports," said the group in a statement. "By agreeing to launch a news service that excludes publications disliked by the government, Google has let itself be used by Beijing," it said. For its part, the search giant said it was looking into the issue. "It appears that many users in China are having difficulty accessing Google News sites in China and we are working to understand and resolve the issue," said a Google spokesperson. Google News gathers information from some 4,500 news sources. Headlines are selected for display entirely by a computer algorithm, with no human editorial intervention. It offers 15 editions of the service, including one tailored for China and one for Hong Kong. Google launched a version in simplified Chinese in September. The site does not filter news results to remove politically sensitive information. But Google does not link to news sources which are inaccessible from within China as this would result in broken links. | "China is censoring Google News to force internet users to use the Chinese version of the site which has been purged of the most critical news reports," said the group in a statement."It appears that many users in China are having difficulty accessing Google News sites in China and we are working to understand and resolve the issue," said a Google spokesperson.Google News gathers information from some 4,500 news sources.China has been accused of blocking access to Google News by the media watchdog, Reporters Without Borders.But Google does not link to news sources which are inaccessible from within China as this would result in broken links.The site does not filter news results to remove politically sensitive information.It said the aim was to force people to use a Chinese edition of the site which, according to the watchdog, does not include critical reports.Google told the BBC News website it was aware of the problems and was investigating the causes. |
Web photo storage market hots upAn increasing number of firms are offering web storage for people with digital photo collections.Digital cameras were the hot gadget of Christmas 2004 and worldwide sales of the cameras totalled $24bn last year. Many people's hard drives are bulging with photos and services which allow them to store and share their pictures online are becoming popular. Search firms such as Google are also offering more complex tools for managing personal photo libraries. Photo giants such as Kodak offer website storage which manages photo collections, lets users edit pictures online and provides print-ordering services. Some services, such as Kodak's Ofoto and Snapfish, offer unlimited storage space but they do require users to buy some prints online. Other sites, such as Pixagogo, charge a monthly fee. Marcus Hawkins, editor of Digital Camera magazine, said: "As file sizes of pictures increase, storage becomes a problem. "People are using their hard drives, backing up on CD and DVD and now they are using online storage solutions."They are a place to store pictures, to share their pictures with families and friends and they can print out their photos."While many of the services are aimed at the amateur and casual digital photographer, other websites are geared up for enthusiasts who want to share tips and information. Photosig is an online community of photographers who can critique each other's work. On Tuesday, Google released free software for organising and finding digital photos stored on a computer's hard drive. The tool, called Picasa, automatically detects photos as they are added to a PC - whether sent via e-mail or transferred from a digital camera.The software includes tools for restoring colour and removing red eye, as well as sharpening images. Photos can then be uploaded to sites such as Ofoto. Many people use the sites to edit and improve their favourite photographs before ordering prints. Mr Hawkins added: "The growth area is that you can order your prints online. Friends and family can also access pictures you want them to see and they can print them out too. "Rather than just a place to dump your pictures, it's about sharing them."The vast majority of pictures remain on a PC's hard drive, which is why search tools, such as those offered by Google, become increasingly important. But some historians and archivists are concerned that the need for perfect pictures will mean that those poor quality prints which offered a tantilising glimpse of the past may disappear forever. "It's one thing taking pictures, it's another finding them," said Mr Hawkins. "But this is the same problem that has always existed - how many of us have photos in wallets tucked away somewhere?" | Many people's hard drives are bulging with photos and services which allow them to store and share their pictures online are becoming popular.Photo giants such as Kodak offer website storage which manages photo collections, lets users edit pictures online and provides print-ordering services."They are a place to store pictures, to share their pictures with families and friends and they can print out their photos."An increasing number of firms are offering web storage for people with digital photo collections.Marcus Hawkins, editor of Digital Camera magazine, said: "As file sizes of pictures increase, storage becomes a problem.On Tuesday, Google released free software for organising and finding digital photos stored on a computer's hard drive.Some services, such as Kodak's Ofoto and Snapfish, offer unlimited storage space but they do require users to buy some prints online.Mr Hawkins added: "The growth area is that you can order your prints online.The tool, called Picasa, automatically detects photos as they are added to a PC - whether sent via e-mail or transferred from a digital camera.Friends and family can also access pictures you want them to see and they can print them out too. |
EU software patent law delayedControversial new EU rules for the patenting of computer-based inventions have been put on hold due to a last minute intervention from Poland.Poland - a large and therefore crucial EU member - has requested more time to consider the issue, especially as it relates to the patenting of software. Critics say the law would favour large companies over small, innovative ones. They say it could have massive ramifications for developments such as open source software.Polish ministers want to see the phrasing of the text of the Directive on the Patentability of Computer-Implemented Inventions changed so that it excludes the patenting of software. The planned law has ignited angry debate about whether the EU should allow the patenting of computer programs and internet business methods as currently happens in the US. So, for instance, US-based Amazon.com holds a patent on 'one-click shopping'. Critics claim the law, which the EU says is needed to harmonise with the US, is little more than a law on ideas. "Patent rights, it is claimed, protect inventors but in this case it is exclusively the interests of the big companies that are protected," Eva Lichtenberg, a Austrian Green member of the European Parliament said in a statement. "Smaller, innovative firms cannot afford the patenting and legal costs that the directive would inflict on them," she added. The European Parliament has already clashed with the European Union on the issue and there have been accusations that the process to decide the issue has been undemocratic. The directive has been subject to several previous delays. | Poland - a large and therefore crucial EU member - has requested more time to consider the issue, especially as it relates to the patenting of software.The planned law has ignited angry debate about whether the EU should allow the patenting of computer programs and internet business methods as currently happens in the US.Critics say the law would favour large companies over small, innovative ones.Critics claim the law, which the EU says is needed to harmonise with the US, is little more than a law on ideas.The European Parliament has already clashed with the European Union on the issue and there have been accusations that the process to decide the issue has been undemocratic. |
Mobiles 'not media players yet'Mobiles are not yet ready to be all-singing, all-dancing multimedia devices which will replace portable media players, say two reports.Despite moves to bring music download services to mobiles, people do not want to trade multimedia services with size and battery life, said Jupiter. A separate study by Gartner has also said real-time TV broadcasts to mobiles is "unlikely" in Europe until 2007. Technical issues and standards must be resolved first, said the report. Batteries already have to cope with other services that operators offer, like video playback, video messaging, megapixel cameras and games amongst others. Bringing music download services based on the success of computer-based download services will put more demands on battery life.Fifty percent of Europeans said the size of a mobile was the most important factor when it came to choosing their phone, but more power demands tend to mean larger handsets. "Mobile phone music services must not be positioned to compete with the PC music experience as the handsets are not yet ready," said Thomas Husson, mobile analyst at Jupiter research. "Mobile music services should be new and different, and enable operators to differentiate their brands and support third generation network launches." Other problems facing mobile music include limited storage on phones, compared to portable players which can hold up to 40GB of music. The mobile industry is keen to get into music downloading, after the success of Apple's iTunes, Napster and other net music download services.With phones getting smarter and more powerful, there are also demands to be able to watch TV on the move. In the US, services like TiVo To Go let people transfer pre-recorded TV content onto their phones. But, the Gartner report on mobile TV broadcasting in Europe suggests direct broadcasting will have to wait. Currently, TV-like services, where clips are downloaded, are offered by several European operators, like Italy's TIM and 3. Mobile TV will have to overcome several barriers before it is widely taken up though, said the report.Various standards and ways of getting TV signals to mobiles are being worked on globally. In Europe, trials in Berlin and Helsinki are making use of terrestrial TV masts to broadcast compressed signals to handsets with extra receivers. A service from the Norwegian Broadcasting Corporation lets people watch TV programmes on their mobiles 24 hours a day. The service uses 3GP technology, one of the standards for mobile TV. But at the end of 2004, the European Telecommunications Institute (Etsi) formally adopted Digital Video Broadcasting Handheld (DVB-H) as the mobile TV broadcasting standard for Europe. Operators will be working on the standard as a way to bring real-time broadcasts to mobiles, as well as trying to overcome several other barriers. The cost and infrastructure needs to set up the services will need to be addressed. Handsets also need to be able to work with the DVB-H standard. TV services will have to live up to the expectations of the digital TV generation too, which expects good quality images at low prices, according to analysts. People are also likely to be put off watching TV on such small screens, said Gartner. Digital video recorders, like Europe's Sky+ box, and video-on-demand services mean people have much more control over what TV they watch. As a result, people may see broadcasting straight to mobiles as taking away that control. More powerful smartphones like the XDA II, Nokia 6600, SonyEricsson P900 and the Orange E200, offering web access, text and multimedia messaging, e-mail, calendar and gaming are becoming increasingly common. A report by analysts InStat/MDR has predicted that smartphone shipments will grow by 44% over the next five years. It says that smartphones will make up 117 million out of 833 million handsets shipped globally by 2009. | The service uses 3GP technology, one of the standards for mobile TV.A service from the Norwegian Broadcasting Corporation lets people watch TV programmes on their mobiles 24 hours a day."Mobile phone music services must not be positioned to compete with the PC music experience as the handsets are not yet ready," said Thomas Husson, mobile analyst at Jupiter research.A separate study by Gartner has also said real-time TV broadcasts to mobiles is "unlikely" in Europe until 2007.Mobile TV will have to overcome several barriers before it is widely taken up though, said the report.Despite moves to bring music download services to mobiles, people do not want to trade multimedia services with size and battery life, said Jupiter.Various standards and ways of getting TV signals to mobiles are being worked on globally.But, the Gartner report on mobile TV broadcasting in Europe suggests direct broadcasting will have to wait.But at the end of 2004, the European Telecommunications Institute (Etsi) formally adopted Digital Video Broadcasting Handheld (DVB-H) as the mobile TV broadcasting standard for Europe.Digital video recorders, like Europe's Sky+ box, and video-on-demand services mean people have much more control over what TV they watch.In the US, services like TiVo To Go let people transfer pre-recorded TV content onto their phones.People are also likely to be put off watching TV on such small screens, said Gartner.TV services will have to live up to the expectations of the digital TV generation too, which expects good quality images at low prices, according to analysts. |
Hotspot users gain free net callsPeople using wireless net hotspots will soon be able to make free phone calls as well as surf the net.Wireless provider Broadreach and net telephony firm Skype are rolling out a service at 350 hotspots around the UK this week. Users will need a Skype account - downloadable for free - and they will then be able to make net calls via wi-fi without paying for net access. Skype allows people to make free PC-based calls to other Skype users.Users of the system can also make calls to landlines and mobiles for a fee. The system is gaining in popularity and now has 28 million users around the world. Its paid service - dubbed Skype Out - has so far attracted 940,000 users. It plans to add more paid services with forthcoming launches of video conferencing, voice mail and Skype In, a service which would allow users to receive phone calls from landlines and mobiles. London-based software developer Connectotel has unveiled software that will expand the SMS functions of Skype, allowing users to send text messages to mobile phones from the service. Broadreach Networks has around two million users and hotspots in places such as Virgin Megastores, the Travelodge chain of hotels and all London's major rail terminals. The company is due to launch wi-fi on Virgin Trains later in the year. "Skype's success at spreading the world about internet telephony is well-known and we are delighted to be offering free access to Skype users in our hotspots," commented Broadreach chief executive Magnus McEwen-King. | Skype allows people to make free PC-based calls to other Skype users.Users will need a Skype account - downloadable for free - and they will then be able to make net calls via wi-fi without paying for net access.Its paid service - dubbed Skype Out - has so far attracted 940,000 users.Wireless provider Broadreach and net telephony firm Skype are rolling out a service at 350 hotspots around the UK this week.It plans to add more paid services with forthcoming launches of video conferencing, voice mail and Skype In, a service which would allow users to receive phone calls from landlines and mobiles. |
Slimmer PlayStation triple salesSony PlayStation 2's slimmer shape has proved popular with UK gamers, with 50,000 sold in its first week on sale.Sales have tripled since launch, outstripping Microsoft's Xbox, said market analysts Chart-Track. The numbers were also boosted by the release of the PS2-only game Grand Theft Auto: San Andreas. The title broke the UK sales record for video games in its first weekend of release. Latest figures suggest it has sold more than 677,000 copies."It is obviously very, very encouraging for Sony because Microsoft briefly outsold them last week," John Houlihan, editor of Computerandvideogames.com told BBC News. "And with Halo 2 [for Xbox] out next week, it really is a head-to-head contest between them and Xbox."Although Xbox sales over the last week also climbed, PS2 sales were more than double that. The figures mean Sony is reaching the seven million barrier for UK sales of the console. Edinburgh-based developer, Rockstar, which is behind the GTA titles, has seen San Andreas pull in an estimated £24m in gross revenues over the weekend. In comparison, blockbuster films like Harry Potter and The Prisoner Of Azkaban took £11.5m in its first three days at the UK box office. The Lord of the Rings: The Return of the King took nearly £10m over its opening weekend, although games titles are four to five times more expensive than cinema tickets.Gangster-themed GTA San Andreas is the sequel to Grand Theft Auto Vice City which previously held the record for the fastest-selling video game ever. The Xbox game Halo 2, released on 11 November in the UK, is also widely tipped to be one of the best-selling games of the year. The original title won universal acclaim in 2001, and sold more than four million copies.Mr Houlihan added that Sony had done well with the PS2, but it definitely helped that the release of San Andreas coincided with the slimline PS2 hitting the shelves. The run-up to Christmas is a huge battlefield for games consoles and titles. Microsoft's Xbox had been winning the race up until last week in sales. The sales figures also suggest that it may be a largely adult audience driving demand, since GTA San Andreas has an 18 certificate. Sony and Microsoft have both reduced console prices recently and are preparing the way for the launches of their next generation consoles in 2005. "Both have hit crucial price points at around £100 and that really does open up new consoles to new audience, plus the release of two really important games in terms of development are also driving those sales," said Mr Houlihan. | The title broke the UK sales record for video games in its first weekend of release.Although Xbox sales over the last week also climbed, PS2 sales were more than double that.Sony PlayStation 2's slimmer shape has proved popular with UK gamers, with 50,000 sold in its first week on sale.The sales figures also suggest that it may be a largely adult audience driving demand, since GTA San Andreas has an 18 certificate.The Xbox game Halo 2, released on 11 November in the UK, is also widely tipped to be one of the best-selling games of the year.The numbers were also boosted by the release of the PS2-only game Grand Theft Auto: San Andreas.The figures mean Sony is reaching the seven million barrier for UK sales of the console."Both have hit crucial price points at around £100 and that really does open up new consoles to new audience, plus the release of two really important games in terms of development are also driving those sales," said Mr Houlihan.Microsoft's Xbox had been winning the race up until last week in sales. |
EU software patent law faces axeThe European Parliament has thrown out a bill that would have allowed software to be patented.Politicians unanimously rejected the bill and now it must go through another round of consultation if it is to have a chance of becoming law. During consultation the software patents bill could be substantially re-drafted or even scrapped. The bill was backed by some hi-tech firms, saying they needed protections it offered to make research worthwhile.Hugo Lueders, European director for public policy at CompTIA, an umbrella organization for technology companies, said only when intellectual property was adequately protected would European inventors prosper. He said the benefits of the bill had been obscured by special interest groups which muddied debate over the rights and wrongs of software patents. Other proponents of the bill said it was a good compromise that avoided the excesses of the American system which allows the patenting of business practices as well as software. But opponents of the bill said that it could stifle innovation, be abused by firms keen to protect existing monopolies and could hamper the growth of the open source movement. The proposed law had a troubled passage through the European parliament. Its progress was delayed twice when Polish MEPs rejected plans to adopt it. Also earlier this month the influential European Legal Affairs Committee (JURI) said the law should be re-drafted after it failed to win the support of MEPs. To become law both the European Parliament and a qualified majority of EU states have to approve of the draft wording of the bill. The latest rejection means that now the bill on computer inventions must go back to the EU for re-consideration. | The European Parliament has thrown out a bill that would have allowed software to be patented.To become law both the European Parliament and a qualified majority of EU states have to approve of the draft wording of the bill.During consultation the software patents bill could be substantially re-drafted or even scrapped.Politicians unanimously rejected the bill and now it must go through another round of consultation if it is to have a chance of becoming law.Other proponents of the bill said it was a good compromise that avoided the excesses of the American system which allows the patenting of business practices as well as software.He said the benefits of the bill had been obscured by special interest groups which muddied debate over the rights and wrongs of software patents. |
Sony PSP handheld console hits USThe latest handheld gaming gadget, Sony's PlayStation Portable, goes on sale in the US on Thursday.The entertainment device, which also stores images, music and video, is intended to compete with Nintendo's DS, released earlier this month in the UK. Gamers have been queuing outside shops across the US to get their hands on the gadget, which costs $250 (about £132). The first million sold will come with the Spider-Man 2 film on UMD, Sony's own disc format for the device. The PSP can be linked up with others for multiplayer gaming, via a wireless connection. Sony has touted the machine as the Walkman of the 21st Century and has sold more than 800,000 units in Japan since its launch there last year.But it faces stiff competition from the Nintendo DS, which sold more than the GameCube in its first few days on release in Europe. It too allows for multiplayer gaming over the air. Nintendo dominates the handheld market, with more than a 90% share of the market in the US alone. The Gizmondo combined media player, phone and gaming gadget also went on sale in the UK last week. It hopes to take a share of the handheld gaming market too."The story of the PSP is it's not a gaming device as much as it is a portable entertainment device," said Michael Pachter, analyst at Wedbush Morgan Securities. He told the Reuters news agency that he expected Sony to sell about 10 million PSPs in enough time to rival Apple's iPod. There is no date for the PSP's release in Europe yet. Sony has promised to have a million units ready for its US launch, but there are fears demand may not be met. It also said it expected to ship three million PSPs worldwide by the end of its fiscal year ending 31 March.The machine's European launch was put back "a few months" last week in order to make sure enough of the devices were ready for its US launch, as well as satisfying the Japanese market. The PSP has almost as much processing power in it as the PlayStation 2 console. Hundreds of gamers gathered at US shops, some waiting for more than 36 hours, to be the first to get their hands on the gadget. A spokesman for one US shop said it expected the device to sell out on its first day. The 24 games for the mini console include Ape Academy, Formula One, Wipeout Pure and Fired Up. Movie studios, including Lions Gate Entertainment and Disney, have also announced forthcoming film titles that will be made available on the UMD format. | A spokesman for one US shop said it expected the device to sell out on its first day.The latest handheld gaming gadget, Sony's PlayStation Portable, goes on sale in the US on Thursday."The story of the PSP is it's not a gaming device as much as it is a portable entertainment device," said Michael Pachter, analyst at Wedbush Morgan Securities.Sony has promised to have a million units ready for its US launch, but there are fears demand may not be met.The first million sold will come with the Spider-Man 2 film on UMD, Sony's own disc format for the device.The machine's European launch was put back "a few months" last week in order to make sure enough of the devices were ready for its US launch, as well as satisfying the Japanese market.It hopes to take a share of the handheld gaming market too.Nintendo dominates the handheld market, with more than a 90% share of the market in the US alone.Hundreds of gamers gathered at US shops, some waiting for more than 36 hours, to be the first to get their hands on the gadget. |
Beckham virus spotted on the netVirus writers are trading on interest in David Beckham to distribute their malicious wares.Messages are circulating widely that purport to have evidence of the England captain in a compromising position. But anyone visiting the website mentioned in the message will not see pictures of Mr Beckham but will have their computer infected by a virus. The pernicious program opens a backdoor on a computer so it can be controlled remotely by malicious hackers.The appearance of the Beckham Windows trojan is just another example in a long line of viruses that trade on interest in celebrities in an attempt to fuel their spread. Tennis player Anna Kournikova, popstars Britney Spears and Avril Lavigne as well as Arnold Schwarzenegger have all been used in the past to try to con people into opening infected files. The huge amount of interest in Mr Beckham and his private life and the large number of messages posted to discussion groups on the net might mean that the malicious program catches a lot of people out. "The public's appetite for salacious gossip about the private life of the Beckhams might lead some into an unpleasant computer infection," said Graham Cluley from anti-virus firm Sophos. Simply opening the message will not infect a user's PC. But anyone visiting the website it mentions who then downloads and opens the fake image file stored on that site will be infected. The program that installs itself is called the Hackarmy trojan and it tries to recruit PCs into so-called 'bot networks that are often used to distribute spam mail messages or to launch attacks across the web. Computers running Microsoft Windows 95, 98, 2000, NT and XP are vulnerable to this trojan. Many anti-virus programs have been able to detect this trojan since it first appeared early this year and have regularly been updated to catch new variants. | But anyone visiting the website mentioned in the message will not see pictures of Mr Beckham but will have their computer infected by a virus.The huge amount of interest in Mr Beckham and his private life and the large number of messages posted to discussion groups on the net might mean that the malicious program catches a lot of people out.The appearance of the Beckham Windows trojan is just another example in a long line of viruses that trade on interest in celebrities in an attempt to fuel their spread.Virus writers are trading on interest in David Beckham to distribute their malicious wares.The program that installs itself is called the Hackarmy trojan and it tries to recruit PCs into so-called 'bot networks that are often used to distribute spam mail messages or to launch attacks across the web.The pernicious program opens a backdoor on a computer so it can be controlled remotely by malicious hackers. |
Warnings on woeful wi-fi securityCompanies are getting worse at keeping their wireless data networks secure.A survey of wi-fi networks in London, Frankfurt, New York and San Francisco by RSA Security found more than a third had basic security features turned off. By contrast last year's survey found that 15% of firms had failed to take basic steps to improve security. RSA warned that wi-fi's growing popularity made it much more likely that insecure networks would be found and exploited.Wireless or wi-fi networks have become hugely popular over the last few years in offices because they are easy to set up and make going online much more convenient. This popularity shows no sign of slowing reveals the annual RSA Security and NetSurity survey which found an annual 66% growth rate in the number of wireless nets being installed in London and Frankfurt. Although most firms do take steps to turn on the security functions built in to the wi-fi standard and protect themselves from attack, the survey found that a significant proportion were taking unnecessary risks. On average 33% of the wireless networks found by RSA and NetSurity researchers in London, Frankfurt, New York and San Francisco had not used basic security systems. Many firms were simply turning on their wireless net access points and use default settings that anyone familiar with wi-fi could easily find out. RSA said that 26% of wi-fi networks found London used default settings compared to 30% in Frankfurt, 31% in New York and 28% in San Francisco. Many users of wi-fi nets did not even turn on the encryption that scrambles data traffic between users and the access point helping them go online. This is despite a series of stories warning firms about the dangers of "drive-by hacking" in which computer criminals walk or drive around city centres using easy to use tools to spot wi-fi nets. "These figures are another stark warning to unsecured businesses to get their act together," said Phil Cracknell, chief technology officer at NetSurity. As more public wi-fi hotspots appear and people become more familiar with using them, it was getting more likely that insecure would be found, warned Mr Cracknell. "Accidental or intentional connection to a corporate network can bring with it a series of security issues including loss of confidential data and installation of malicious code," he said. | A survey of wi-fi networks in London, Frankfurt, New York and San Francisco by RSA Security found more than a third had basic security features turned off.On average 33% of the wireless networks found by RSA and NetSurity researchers in London, Frankfurt, New York and San Francisco had not used basic security systems.RSA said that 26% of wi-fi networks found London used default settings compared to 30% in Frankfurt, 31% in New York and 28% in San Francisco.This popularity shows no sign of slowing reveals the annual RSA Security and NetSurity survey which found an annual 66% growth rate in the number of wireless nets being installed in London and Frankfurt.Although most firms do take steps to turn on the security functions built in to the wi-fi standard and protect themselves from attack, the survey found that a significant proportion were taking unnecessary risks.By contrast last year's survey found that 15% of firms had failed to take basic steps to improve security. |
Supercomputer breaks speed recordThe US is poised to push Japan off the top of the supercomputing chart with IBM's prototype Blue Gene/L machine.It is being assembled for the Lawrence Livermore National Laboratory, a US Department of Energy (DOE) lab. DOE test results show that Blue Gene/L has managed speeds of 70.72 teraflops. The current top machine, Japan's NEC Earth Simulator, clocks up 35.86. Due next week, the Top 500 list officially charts the fastest computers in the world. It is announced every six months and is worked out using an officially recognised mathematical speed test called Linpack which measures calculations per second. The speeds will most likely make it the fastest computer system on the planet, yet the chip technology powering the machine is the kind which can be found in familiar devices such as games consoles.The US Secretary of Energy Spencer Abraham confirmed that the machine had reached the breakneck speed, according to the Linpack benchmark. Until the official list is published, however, Blue Gene/L's position will not be confirmed, and there are expected to be some other new entries. But the test results raise the bar of supercomputing enormously and signal a remarkable achievement. Surpassing the 40 trillion calculations per second (teraflop) mark has been considered a landmark for some time.The IBM Blue Gene/L is only a prototype and is one 5th the speed of the full version, due to be completed for the Livermore labs in 2005. Its peak theoretical performance is expected to be 360 teraflops, and will fit into 64 full racks. It will also cut down on the amount of heat generated by the massive power, a big problem for supercomputers. The final machine will help scientists work out the safety, security and reliability requirements for the US's nuclear weapons stockpile, without the need for underground nuclear testing. The Earth Simulator has held on to the top spot since June 2002. It is dedicated to climate modelling and simulating seismic activity. But in September, IBM said that another Blue Gene/L machine clocked up 36.01 teraflops, marginally surpassing the Earth Simulator's performance. This was achieved during internal testing at IBM's production facility in Rochester, Minnesota, though, so was not an official record. Another giant to enter the fray is Silicon Graphics' Columbia supercomputer based at Nasa's Ames Research Center in California. It would be used to model flight missions, climate research, and aerospace engineering. The Linux-based machine was reported to have reached a top speed of 42.7 teraflops in October.Supercomputers are hugely important for working out very complex problems across science and society. Their massive simulation and processing power means they can improve the accuracy of weather forecasts, help design better cars, and improve disease diagnosis. IBM's senior vice president of technology and manufacturing, Nick Donofrio, believes that by 2006, Blue Gene will be capable of petaflop computing. This means it would be capable of doing 1,000 trillion operations a second. "When you get a computer as large as a petaflop, you can start to think of simulations that might complement the physical world," Mr Donofrio recently told the BBC News website."You can start to be more proactive, more interactive and more innovative." One area where Mr Donofrio sees supercomputing - and Blue Gene machines in particular - as crucial is health. He believes the machines can help scientists understand one of the greatest challenges of the 21st Century: protein folding. "Health is one of the most important problems, not just mapping the human genome, but also protein structures. "We are a great believer in simulation. It gives you another tool," he said. Once the structures of proteins are understood fully, then drugs can be tailor-made to fight diseases more effectively. Compared with the current fastest supercomputers, Blue Gene is designed to consume one 15th the power and be 10 times more compact. Since the first supercomputer, the Cray-1, was installed at Los Alamos National Laboratory in 1976, computational speed has leaped 500,000 times. The Cray-1 was capable of 80 megaflops (80 million operations a second). The Blue Gene/L machine that will be completed next year will be five million times faster. Started in 1993, the Top 500 list is decided by a group of computer science academics from around the world. It is presented at the International Supercomputer Conference in Pittsburgh. | The US is poised to push Japan off the top of the supercomputing chart with IBM's prototype Blue Gene/L machine.But in September, IBM said that another Blue Gene/L machine clocked up 36.01 teraflops, marginally surpassing the Earth Simulator's performance.DOE test results show that Blue Gene/L has managed speeds of 70.72 teraflops.The Linux-based machine was reported to have reached a top speed of 42.7 teraflops in October.One area where Mr Donofrio sees supercomputing - and Blue Gene machines in particular - as crucial is health.The IBM Blue Gene/L is only a prototype and is one 5th the speed of the full version, due to be completed for the Livermore labs in 2005.The Blue Gene/L machine that will be completed next year will be five million times faster.Compared with the current fastest supercomputers, Blue Gene is designed to consume one 15th the power and be 10 times more compact.The current top machine, Japan's NEC Earth Simulator, clocks up 35.86.Since the first supercomputer, the Cray-1, was installed at Los Alamos National Laboratory in 1976, computational speed has leaped 500,000 times.Due next week, the Top 500 list officially charts the fastest computers in the world.He believes the machines can help scientists understand one of the greatest challenges of the 21st Century: protein folding.The US Secretary of Energy Spencer Abraham confirmed that the machine had reached the breakneck speed, according to the Linpack benchmark.The Cray-1 was capable of 80 megaflops (80 million operations a second).IBM's senior vice president of technology and manufacturing, Nick Donofrio, believes that by 2006, Blue Gene will be capable of petaflop computing.This means it would be capable of doing 1,000 trillion operations a second. |
Microsoft releases patchesMicrosoft has warned PC users to update their systems with the latest security fixes for flaws in Windows programs.In its monthly security bulletin, it flagged up eight "critical" security holes which could leave PCs open to attack if left unpatched. The number of holes considered "critical" is more than usual. They affect Windows programs, including Internet Explorer (IE), media player and instant messaging. Four other important fixes were also released. These were considered to be less critical, however. If not updated, either automatically or manually, PC users running the programs could be vulnerable to viruses or other malicious attacks designed to exploit the holes. Many of the flaws could be used by virus writers to take over computers remotely, install programs, change, and delete or see data.One of the critical patches Microsoft has made available is an important one that fixes some IE flaws. Stephen Toulouse, a Microsoft security manager, said the flaws were known about, and although the firm had not seen any attacks exploiting the flaw, he did not rule them out. Often, when a critical flaw is announced, spates of viruses follow because home users and businesses leave the flaw unpatched. A further patch fixes a hole in Media Player, Windows Messenger and MSN Messenger which an attacker could use to take control of unprotected machines through .png files. Microsoft announces any vulnerabilities in its software every month. The most important ones are those which are classed as "critical". Its latest releases came the week that the company announced it was to buy security software maker Sybari Software as part of Microsoft's plans to make its own security programs. | Microsoft has warned PC users to update their systems with the latest security fixes for flaws in Windows programs.One of the critical patches Microsoft has made available is an important one that fixes some IE flaws.In its monthly security bulletin, it flagged up eight "critical" security holes which could leave PCs open to attack if left unpatched.Often, when a critical flaw is announced, spates of viruses follow because home users and businesses leave the flaw unpatched.The most important ones are those which are classed as "critical".The number of holes considered "critical" is more than usual. |
Long life promised for laptop PCsScientists are working on ways to ensure laptops can stay powered for an entire working day.Building batteries from new chemical mixes could boost power significantly, say industry experts. The changes include everything from the way chips for laptops are made, to tricks that reduce the power consumption of displays. Ever since laptops appeared the amount of time they last between recharges has been a frustration for users.A survey carried out in 2000 by Forrester Research found that the shortness of battery life was the most complained about feature of laptops. "The focus back then was more on performance and features," said Mike Trainor, chief mobile technology evangelist for chip giant Intel."For most of the 90s battery life was stuck on two to 2.5 hours." But now, he said, laptops can last much longer. It was not just a case of improving battery life by squeezing more out of the lithium ion power packs, he explained. Other changes are needed to get to the holy grail of a laptop running for about eight hours before needing a recharge. "Lithium ion is never going to get there by itself," he said. "The industry has done a great job of wringing all possible energy storage out of that technology that they can." Some new battery chemistries promise to cram more power into the same space, said Mr Trainor, though work still needed to be done to get them successfully from the lab to manufacturing. He was sceptical that fuel cells would develop quick enough to take over from solid batteries even though they have the potential to produce several times more energy than lithium ion power packs. "In fuel cells you need to have pumps and separators and evaporation chambers," he said. "It's a mini energy plant that needs to be shrunk and shrunk and shrunk."Intel has been working with component makers to test energy consumption on all the parts inside a laptop and find ways to make them less power hungry.This work has led to the creation of the Mobile PC Extended Battery Life (EBL) Working Group that shares information about building notebooks that are more parsimonious with power. Some of the improvements in power use come simply because components on chips are shrinking, said Mr Trainor. Intel has also changed the way it creates transistors on silicon to reduce the power they need. On a larger scale, said Mr Trainor, improvements in the way that voltage regulators are made can reduce the amount of power lost as heat and make a notebook more energy efficient. Also, said Mr Trainor, research is being done on ways to cut energy consumption on displays - currently the biggest power guzzler on a laptop. Many laptop makers have committed to creating 14 and 15 inch screens that draw only three watts of power. This is far below the power consumption levels of screens in current notebooks. "If we can get close to eight hours that's a place that people see as extraordinarily valuable that's what the industry has to deliver," Mr Trainor said. | Also, said Mr Trainor, research is being done on ways to cut energy consumption on displays - currently the biggest power guzzler on a laptop.Intel has been working with component makers to test energy consumption on all the parts inside a laptop and find ways to make them less power hungry.On a larger scale, said Mr Trainor, improvements in the way that voltage regulators are made can reduce the amount of power lost as heat and make a notebook more energy efficient.Some new battery chemistries promise to cram more power into the same space, said Mr Trainor, though work still needed to be done to get them successfully from the lab to manufacturing.The changes include everything from the way chips for laptops are made, to tricks that reduce the power consumption of displays.Some of the improvements in power use come simply because components on chips are shrinking, said Mr Trainor.It was not just a case of improving battery life by squeezing more out of the lithium ion power packs, he explained.Intel has also changed the way it creates transistors on silicon to reduce the power they need.He was sceptical that fuel cells would develop quick enough to take over from solid batteries even though they have the potential to produce several times more energy than lithium ion power packs.This work has led to the creation of the Mobile PC Extended Battery Life (EBL) Working Group that shares information about building notebooks that are more parsimonious with power. |
Latest Opera browser gets vocalNet browser Opera 8.0, due for official release at the end of next month, will be "the most accessible browser on the market", according to its authors.The latest version of the net browser can be controlled by voice command and will read pages aloud. The voice features, based on IBM technology, are currently only available in the Windows version. Opera can also magnify text by up to 10 times and users can create "style sheets", its developers say. This will enable them to view pages with colours and fonts that they prefer. But the browser does not yet work well with screen reader software often used by blind people, so its accessibility features are more likely to appeal to those with some residual vision. "Our mission was always to provide the best internet experience for everyone," said Opera spokeswoman, Berit Hanson. "So we would obviously not want to exclude disabled computer users."Another feature likely to appeal to people with low vision is the ability to make pages fit to the screen width, which eliminates the need for horizontal scrolling.The company points out that this will also appeal to anyone using Opera with a handheld device. The company says that features like voice activation are not solely aimed at visually impaired people. "Our idea was to take a first step in making human-computer interaction more natural," said Ms Hanson. "People are not always in a situation where they can access a keyboard, so this makes the web a more hands-free experience." Unlike commercially available voice recognition software, Opera does not have to be "trained" to recognise an individual voice. Around 50 voice commands are available and users will have to wear a headset which incorporates a microphone. The voice recognition function is currently only available in English. Opera is free to download but a paid-for version comes without an ad banner in the top right hand corner and with extra support. Opera began life as a research project - a spin-off from Norwegian telecoms company Telenor. Its browser is used by an estimated 10 million people on a variety of operating systems and a number of different platforms. | Unlike commercially available voice recognition software, Opera does not have to be "trained" to recognise an individual voice.The latest version of the net browser can be controlled by voice command and will read pages aloud.The company says that features like voice activation are not solely aimed at visually impaired people.The voice recognition function is currently only available in English.But the browser does not yet work well with screen reader software often used by blind people, so its accessibility features are more likely to appeal to those with some residual vision.The voice features, based on IBM technology, are currently only available in the Windows version."Our mission was always to provide the best internet experience for everyone," said Opera spokeswoman, Berit Hanson.Around 50 voice commands are available and users will have to wear a headset which incorporates a microphone. |
Broadband in the UK growing fastHigh-speed net connections in the UK are proving more popular than ever.BT reports that more people signed up for broadband in the last three months than in any other quarter. The 600,000 connections take the total number of people in the UK signing up for broadband from BT to almost 3.3 million. Nationally more than 5 million browse the net via broadband. Britain now has among the highest number of broadband connections throughout the whole of Europe.According to figures gathered by industry watchdog, Ofcom, the growth means that the UK has now surpassed Germany in terms of broadband users per 100 people. The UK total of 5.3 million translates into 7.5 connections per 100 people, compared to 6.7 in Germany and 15.8 in the Netherlands. The numbers of people signing up to broadband include those that get their service direct from BT or via the many companies that re-sell BT lines under their own name. Part of the surge in people signing up was due to BT stretching the reach of ADSL - the UK's most widely used way of getting broadband - beyond 6km.Asymmetric Digital Subscriber Line technology lets ordinary copper phone lines support high data speeds. The standard speed is 512kbps, though faster connections are available. "This breakthrough led to a dramatic increase in orders as we were suddenly able to satisfy the pent-up demand that existed in many areas," said Paul Reynolds, chief executive of BT Wholesale which provides phone lines that other firms re-sell. BT Retail, which sells net services under its own name, also had a good quarter and provided about 30% of the new broadband customers. This was a slight increase on the previous three months. Despite the good news about growth in broadband, figures from telecommunications regulator Ofcom show that BT faces increasing competition, and dwindling influence, in other sectors. Local Loop Unbundling, (LLU), in which BT rivals install their hardware in exchanges and take over the line to a customer's home or office, is growing steadily. Cable & Wireless and NTL have announced that they are investing millions to start offering LLU services. By the end of September more than 4.2 million phone lines were using so-called Carrier Pre-Section (CPS) services, such as TalkTalk and One.Tel, which route phone calls across non-BT networks from a local exchange. There are now more than 300 different firms offering CPS services and the percentage of people using BT lines for voice calls has shrunk to 55.4%. | The 600,000 connections take the total number of people in the UK signing up for broadband from BT to almost 3.3 million.The numbers of people signing up to broadband include those that get their service direct from BT or via the many companies that re-sell BT lines under their own name.BT reports that more people signed up for broadband in the last three months than in any other quarter.There are now more than 300 different firms offering CPS services and the percentage of people using BT lines for voice calls has shrunk to 55.4%.The UK total of 5.3 million translates into 7.5 connections per 100 people, compared to 6.7 in Germany and 15.8 in the Netherlands.BT Retail, which sells net services under its own name, also had a good quarter and provided about 30% of the new broadband customers.Part of the surge in people signing up was due to BT stretching the reach of ADSL - the UK's most widely used way of getting broadband - beyond 6km.Nationally more than 5 million browse the net via broadband. |
China 'ripe' for media explosionAsia is set to drive global media growth to 2008 and beyond, with China and India filling the two top spots, analysts have predicted.Japan, South Korea and Singapore will also be strong players, but China's demographics give it the edge, a media conference in London heard. The world's most populous country - population 1.3bn - now has about 200 million middle-class consumers. Forty per cent fall in the key 16 to 35-year-old demographic. As a result, it is attracting huge foreign investment in media and communications, analysts told the Financial Times New Media and Broadcasting Conference last week. Interest in China among international media groups has surged in recent months after Beijing issued rules allowing foreign investment in joint-venture television, radio and film production companies. News Corporation, Viacom and Sony Pictures are among the big names involved in joint ventures with Chinese players.More than 700 million Chinese listen to 1,000 radio stations, while 200 TV stations broadcast 2,900 channels. China Central Television (CCTV), the state broadcaster, claims an audience of more than a billion people. Of the country's 360 million households, 100 million receive cable TV programmes. The rest could be a potential audience for satellite broadcasting which China plans to launch in 2006. The State Administration of Radio, Film and Television (SARFT), which regulates broadcasting, plans to move all programmes to digital by 2015. The continuing roll-out of new digital channels has boosted demand for quality content, creating significant opportunities for both Chinese and foreign content providers.But according to recent reports from China, the authorities have tightened controls over foreign investment in TV production joint ventures. It has limited most foreign companies to only one joint venture and banned the involvement of any found to be "unfriendly", according to reports. The SARFT said: "There is a very strong ideological component to production of broadcast television programmes." It added: "China must understand the political tendencies and background of overseas partners and prevent joint ventures or cooperation from bringing harmful foreign thinking or culture into our production sector." According to the Financial Times' China correspondent, the new rules highlight the political sensitivities that surround foreign involvement in China's media sector. This is despite Beijing's decision to open the state-dominated sector to international investment.As well as traditional broadcasting, Chinese and foreign entrepreneurs alike see fortunes waiting to be made in new media, like mobile services and online gaming. Mobile games already account for 15% of revenues from China's 340 million mobile users.Online gaming sales are predicted to top a billion US dollars next year, according to the UK-based journal Screen Digest. The video market is also seen as a big opportunity, although piracy levels are still very high despite an anti-piracy drive during the past year. In the cinema industry the deployment of digital screens is being accelerated. This is not just to modernise venues but also to curb piracy and regulate distribution. Li Ruigang, president of the commercial broadcaster Shanghai Media Group, told the conference that China's new media market "is already experiencing explosive growth". It was particularly strong in charged broadband services and mobile value-added services. Leading China-watcher, and founder of the CGA consultancy Jeanne-Marie Gescher, agreed that the time was ripe for foreign media groups to tap China's huge media market potential. "China's media are now driven by investors who do not care how people consume media - they just want people to consume more of it," Mrs Gescher concluded. | According to the Financial Times' China correspondent, the new rules highlight the political sensitivities that surround foreign involvement in China's media sector.Interest in China among international media groups has surged in recent months after Beijing issued rules allowing foreign investment in joint-venture television, radio and film production companies.As a result, it is attracting huge foreign investment in media and communications, analysts told the Financial Times New Media and Broadcasting Conference last week.But according to recent reports from China, the authorities have tightened controls over foreign investment in TV production joint ventures.Leading China-watcher, and founder of the CGA consultancy Jeanne-Marie Gescher, agreed that the time was ripe for foreign media groups to tap China's huge media market potential.Japan, South Korea and Singapore will also be strong players, but China's demographics give it the edge, a media conference in London heard.Li Ruigang, president of the commercial broadcaster Shanghai Media Group, told the conference that China's new media market "is already experiencing explosive growth".As well as traditional broadcasting, Chinese and foreign entrepreneurs alike see fortunes waiting to be made in new media, like mobile services and online gaming.It added: "China must understand the political tendencies and background of overseas partners and prevent joint ventures or cooperation from bringing harmful foreign thinking or culture into our production sector."It has limited most foreign companies to only one joint venture and banned the involvement of any found to be "unfriendly", according to reports.The continuing roll-out of new digital channels has boosted demand for quality content, creating significant opportunities for both Chinese and foreign content providers."China's media are now driven by investors who do not care how people consume media - they just want people to consume more of it," Mrs Gescher concluded. |
'Blog' picked as word of the yearThe term "blog" has been chosen as the top word of 2004 by a US dictionary publisher.Merriam-Webster said "blog" headed the list of most looked-up terms on its site during the last twelve months. During 2004 blogs, or web logs, have become hugely popular and some have started to influence mainstream media. Other words on the Merriam-Webster list were associated with major news events such as the US presidential election or natural disasters that hit the US.Merriam-Webster defines a blog as: "a Web site that contains an online personal journal with reflections, comments and often hyperlinks". Its list of most looked-up words is drawn up every year and it discounts terms such as swear words, that everyone likes to look up, or those that always cause problems, such as "affect" and "effect".Merriam-Webster said "blog" was the word that people have asked to be defined or explained most often over the last 12 months. The word will now appear in the 2005 version of Merriam-Webster's printed dictionary. However, the word is already included in some printed versions of the Oxford English Dictionary. A spokesman for the Oxford University Press said that the word was now being put into other dictionaries for children and learners, reflecting its mainstream use. "I think it was the word of last year rather than this year," he said. "Now we're getting words that derive from it such as 'blogosphere' and so on," he said. "But," he added, "it's a pretty recent thing and in the way that this happens these days it's got established very quickly."Blogs come in many different forms. Many act as news sites for particular groups or subjects, some are written from a particular political slant and others are simply lists of interesting sites. Other terms in the top 10 were related to natural disasters that have struck the US, such as "hurricane" or were to do with the US election. Words such as "incumbent", "electoral" and "partisan" reflected the scale of interest in the vote. Blogs also proved very useful to both sides in the US election battle because many pundits who maintain their own journals were able to air opinions that would never appear in more mainstream media. Speculation that President Bush was getting help during debates via a listening device was first aired on web logs. Online journals also raised doubts about documents used by US television news organisation CBS in a story about President Bush's war record. The immediacy of many blogs also helped some wield influence over topics that made it in to national press.This is despite the fact that the number of people reading even the most influential blogs is tiny. Statistics by web influence ranking firm HitWise reveal that the most popular political blog racks up only 0.0051% of all net visits per day. One of the reasons that blogs and regularly updated online journals have become popular is because the software used to put them together make it very easy for people to air their views online. According to blog analysis firm Technorati the number of blogs in existence, the blogosphere, has doubled every five and a half months for the last 18 months. Technorati now estimates that the number of blogs in existence has exceeded 4.8 million. Some speculate that less than a quarter of this number are regularly maintained. According to US research firm Pew Internet & American Life a blog is created every 5.8 seconds. Another trend this year has been the increasing numbers of weblogs that detail the daily lives of many ordinary workers in jobs that few people know much about. In many repressive regimes and developing nations, blogs have been embraced by millions of people keen to give their plight a voice. | The term "blog" has been chosen as the top word of 2004 by a US dictionary publisher.Merriam-Webster said "blog" was the word that people have asked to be defined or explained most often over the last 12 months.According to blog analysis firm Technorati the number of blogs in existence, the blogosphere, has doubled every five and a half months for the last 18 months.Merriam-Webster said "blog" headed the list of most looked-up terms on its site during the last twelve months.Other words on the Merriam-Webster list were associated with major news events such as the US presidential election or natural disasters that hit the US.Technorati now estimates that the number of blogs in existence has exceeded 4.8 million."I think it was the word of last year rather than this year," he said.Merriam-Webster defines a blog as: "a Web site that contains an online personal journal with reflections, comments and often hyperlinks".A spokesman for the Oxford University Press said that the word was now being put into other dictionaries for children and learners, reflecting its mainstream use.Statistics by web influence ranking firm HitWise reveal that the most popular political blog racks up only 0.0051% of all net visits per day.According to US research firm Pew Internet & American Life a blog is created every 5.8 seconds.The immediacy of many blogs also helped some wield influence over topics that made it in to national press. |
US top of supercomputing chartsThe US has pushed Japan off the top of the supercomputing chart with IBM's prototype Blue Gene/L machine.It is being assembled for the Lawrence Livermore National Laboratory, under the US Department of Energy. IBM test results show that Blue Gene/L has managed speeds of 70.72 teraflops. The previous top machine, Japan's NEC Earth Simulator, clocked up 35.86. The Top 500 list was announced on Monday and officially charts the fastest computers in the world.It is announced every six months and is worked out using an officially recognised mathematical speed test called Linpack which measures calculations per second.Once completed in 2005, Blue Gene/L will be more powerful than its current prototype. "Next year with the final Blue Gene, four times what it is this year, it is going to be a real step up and will be hard to beat," said Erich Strohmaier, one of the co-founders of the Top500 list. It will help scientists work out the safety, security and reliability requirements for the US's nuclear weapons stockpile, without the need for underground nuclear testing. It will also cut down on the amount of heat generated by the massive power, a big problem for supercomputers.In second place was Silicon Graphics' Columbia supercomputer based at the US space agency's (Nasa) Ames Research Center in California. The Linux-based machine was reported to have reached a top speed of 42.7 trillion calculations per second (teraflops) in October. It will be used to model flight missions, climate research, and aerospace engineering. The defeated Japanese contender, the Earth Simulator, which was listed in third place, losing the top spot it had held since June 2002. It is dedicated to climate modelling and simulating seismic activity.Since the first supercomputer, the Cray-1, was installed at Los Alamos National Laboratory, US, in 1976, computational speed has leaped 500,000 times. The Cray-1 was capable of 80 megaflops (80 million operations a second). The Blue Gene/L machine that will be completed next year will be five million times faster. Started in 1993, the Top 500 list is decided by a group of computer science academics from around the world. It is presented at the International Supercomputer Conference in Pittsburgh. | The US has pushed Japan off the top of the supercomputing chart with IBM's prototype Blue Gene/L machine.The Linux-based machine was reported to have reached a top speed of 42.7 trillion calculations per second (teraflops) in October.Since the first supercomputer, the Cray-1, was installed at Los Alamos National Laboratory, US, in 1976, computational speed has leaped 500,000 times.The Top 500 list was announced on Monday and officially charts the fastest computers in the world.The Blue Gene/L machine that will be completed next year will be five million times faster.In second place was Silicon Graphics' Columbia supercomputer based at the US space agency's (Nasa) Ames Research Center in California.IBM test results show that Blue Gene/L has managed speeds of 70.72 teraflops.The defeated Japanese contender, the Earth Simulator, which was listed in third place, losing the top spot it had held since June 2002. |
Anti-spam laws bite spammer hardThe net's self-declared spam king is seeking bankruptcy protection.Scott Richter, the man behind OptInRealBig.com and billions of junk mail messages, said lawsuits had forced the company into Chapter 11. OptInRealBig was fighting several legal battles, most notably against Microsoft, which is pushing for millions of dollars in damages. The company said filing for Chapter 11 would help it try to resolve its legal problems but still keep trading.Listed as the third biggest spammer in the world by junk mail watchdog Spamhaus, OptInRealBig was sued in December 2003 for sending mail messages that violated anti-spam laws. The lawsuit was brought by Microsoft and New York attorney general Eliot Spitzer who alleged that Mr Richter and his accomplices sent billions of spam messages through 514 compromised net addresses in 35 countries. According to Microsoft the messages were sent via net addresses owned by the Kuwait Ministries of Communication and Finance, several Korean schools, the Seoul Municipal Boramae Hospital, and the Virginia Community College System. Mr Richter settled the attorney general case in July 2004 but the legal fight with Microsoft is continuing. Microsoft is seeking millions in dollars in damages from OptInRealBig under anti-spam laws that impose penalties for every violation. In a statement announcing the desire to seek bankruptcy protection the company said it: "could not continue to contend with legal maneuvers (sic) by a number of companies across the country, including Microsoft, and still run a viable business." In its Chapter 11 filing OptInRealBig claimed it had assets of less than $10m (£5.29m) but debts of more than $50m which included the $46m that Microsoft is seeking via its lawsuit. "The litigation has been a relentless distraction with which to contend," said Steven Richter, legal counsel for OptInRealBig. "But, make no mistake, we do expect to prevail." For its part OptInRealBig describes itself as a premier internet marketing company and said the move to seek Chapter 11 was necessary to let it keep trading while sorting out its legal battles. | OptInRealBig was fighting several legal battles, most notably against Microsoft, which is pushing for millions of dollars in damages.For its part OptInRealBig describes itself as a premier internet marketing company and said the move to seek Chapter 11 was necessary to let it keep trading while sorting out its legal battles.In its Chapter 11 filing OptInRealBig claimed it had assets of less than $10m (£5.29m) but debts of more than $50m which included the $46m that Microsoft is seeking via its lawsuit.In a statement announcing the desire to seek bankruptcy protection the company said it: "could not continue to contend with legal maneuvers (sic) by a number of companies across the country, including Microsoft, and still run a viable business."The lawsuit was brought by Microsoft and New York attorney general Eliot Spitzer who alleged that Mr Richter and his accomplices sent billions of spam messages through 514 compromised net addresses in 35 countries."The litigation has been a relentless distraction with which to contend," said Steven Richter, legal counsel for OptInRealBig. |
Mobile games come of ageThe BBC News website takes a look at how games on mobile phones are maturing. A brief round-up follows but you can skip straight to the reviews by clicking on the links below.If you think of Snake when some mentions "mobile games" then you could be in for a bit of a surprise. This is because mobile games have come a long way in a very short time. Even before Nokia's N-Gage game phone launched in late 2003, many mobile operators were realising that there was an audience looking for something to play on their handset.And given that many more people own handsets than own portable game playing gadgets such as the GameBoy it could be a very lucrative market. That audience includes commuters wanting something to fill their time on the way home, game fans looking for a bit of variety and hard core gamers who like to play every moment they can. Life for all these types of player has got immeasurably better in the last year as the numbers of titles you can download to your phone has snowballed. Now sites such as Wireless Gaming Review list more than 200 different titles for some UK networks and the ranges suit every possible taste. There are ports of PC and arcade classics such as Space Invaders, Lunar Lander and Bejewelled. There are also versions of titles, such as Colin McRae Rally, that you typically find on PCs and consoles.There are shoot-em-ups, adventure games, strategy titles and many novel games only found on handsets. Rarely now does an action movie launch without a mobile game tie-in. Increasingly such launches are all part of the promotional campaign for a film, understandable when you realise that a good game can rack up millions of downloads. The returns can be pretty good when you consider that some games cost £5. What has also helped games on mobiles thrive is the fact that it is easier than ever to get hold of them thanks to technology known as Wap push. By sending a text message to a game maker you can have the title downloaded to your handset. Far better than having to navigate through the menus of most mobile operator portals. The number of handsets that can play games has grown hugely too. Almost half of all phones now have Java onboard meaning that they can play the increasingly sophisticated games that are available - even the ones that use 3D graphics.The minimum technology specifications that phones should adhere to are getting more sophisticated which means that games are too. Now double key presses are possible making familiar tactics such as moving and strafing a real option. The processing power on handsets means that physics on mobile games is getting more convincing and the graphics are improving too. Some game makers are also starting to take advantage of the extra capabilities in a mobile. Many titles, particularly racing games, let you upload your best time to see how you compare to others. Usually you can get hold of their best time and race against a "ghost" or "shadow" to see if you can beat them. A few games also let you take on people in real time via the network or, if you are sitting close to them, via Bluetooth short-range radio technology. With so much going on it is hard to do justice to the sheer diversity of what is happening. But these two features should help point you in the direction of the game makers and give you an idea of where to look and how to get playing. TOO FAST TOO FURIOUS (DIGITAL BRIDGES) As soon as I start playing this I remember why I never play driving games - because I'm rubbish at them. No matter if I drive the car via joystick or keypad I just cannot get the hang of braking for corners or timing a rush to pass other drivers. The game rewards replay because to advance you have to complete every section within a time limit. Winning gives you cash for upgrades. Graphically the rolling road is a convincing enough evocation of speed as the palm trees and cactus whip by and the city scrolls past in the background. The cars handle pretty well despite my uselessness but it was not clear if the different models of cars were appreciably different on the track. The only niggle was that the interface was a bit confusing especially when using a joystick rather than the keypad to play. FATAL FORCE (MACROSPACE) A futuristic shooter that lets you either play various deathmatch modes against your phone or run through a series of scenarios that involves killing aliens invading Earth. Graphics are a bit cartoon-like but only helps to make clear what is going on and levels are well laid out and encourage you to leap about exploring. Both background music and sounds effects work well. The scenarios are well scripted and you regularly get hints from the Fatal Force commanders. Weapons include flamethrowers, rocket launchers, grenades and at a couple of points you even get chance to use a mech for a short while. With the right power-up you can go into a Matrix-style bullet time to cope with the onslaught of aliens. The game lets you play via Bluetooth if others are in range. Online the game has quite a following with clans, player rankings and even new downloadable maps. | Even before Nokia's N-Gage game phone launched in late 2003, many mobile operators were realising that there was an audience looking for something to play on their handset.This is because mobile games have come a long way in a very short time.The game lets you play via Bluetooth if others are in range.The number of handsets that can play games has grown hugely too.Some game makers are also starting to take advantage of the extra capabilities in a mobile.The BBC News website takes a look at how games on mobile phones are maturing.A few games also let you take on people in real time via the network or, if you are sitting close to them, via Bluetooth short-range radio technology.What has also helped games on mobiles thrive is the fact that it is easier than ever to get hold of them thanks to technology known as Wap push.But these two features should help point you in the direction of the game makers and give you an idea of where to look and how to get playing.The processing power on handsets means that physics on mobile games is getting more convincing and the graphics are improving too.That audience includes commuters wanting something to fill their time on the way home, game fans looking for a bit of variety and hard core gamers who like to play every moment they can.By sending a text message to a game maker you can have the title downloaded to your handset.Almost half of all phones now have Java onboard meaning that they can play the increasingly sophisticated games that are available - even the ones that use 3D graphics.Rarely now does an action movie launch without a mobile game tie-in.The minimum technology specifications that phones should adhere to are getting more sophisticated which means that games are too.The game rewards replay because to advance you have to complete every section within a time limit.There are shoot-em-ups, adventure games, strategy titles and many novel games only found on handsets.The returns can be pretty good when you consider that some games cost £5. |
How to smash a home computerAn executive who froze his broken hard disk thinking it would be fixed has topped a list of the weirdest computer mishaps.Although computer malfunctions remain the most common cause of file loss, data recovery experts say human behaviour still is to blame in many cases. They say that no matter how effective technology is at rescuing files, users should take more time to back-up and protect important files. The list of the top 10 global data disasters was compiled by recovery company Ontrack.Careless - and preventable - mistakes that result in data loss range from reckless file maintenance practices to episodes of pure rage towards a computer. This last category includes the case of a man who became so mad with his malfunctioning laptop that he threw it in the lavatory and flushed a couple of times. "Data can disappear as a result of natural disaster, system fault or computer virus, but human error, including 'computer rage', seems to be a growing problem," said Adrian Palmer, managing director of Ontrack Data Recovery."Nevertheless, victims soon calm down when they realise the damage they've done and come to us with pleas for help to retrieve their valuable information." A far more common situation is when a computer virus strikes and leads to precious files being corrupted or deleted entirely. Mr Palmer recalled the case of a couple who had hundreds of pictures of their baby's first three months on their computer, but managed to reformat the hard drive and erase all the precious memories. "Data can be recovered from computers, servers and even memory cards used in digital devices in most cases," said Mr Palmer. "However, individuals and companies can avoid the hassle and stress this can cause by backing up data on a regular basis." | "Data can disappear as a result of natural disaster, system fault or computer virus, but human error, including 'computer rage', seems to be a growing problem," said Adrian Palmer, managing director of Ontrack Data Recovery.Although computer malfunctions remain the most common cause of file loss, data recovery experts say human behaviour still is to blame in many cases.Careless - and preventable - mistakes that result in data loss range from reckless file maintenance practices to episodes of pure rage towards a computer.The list of the top 10 global data disasters was compiled by recovery company Ontrack.Mr Palmer recalled the case of a couple who had hundreds of pictures of their baby's first three months on their computer, but managed to reformat the hard drive and erase all the precious memories. |
Portable PlayStation ready to goSony's PlayStation Portable (PSP) will go on sale in Japan on 12 December.The long-awaited handheld game playing gadget will cost about 19,800 yen (145 euros) when it hits the shelves. At launch 21 games will be available for the PSP, including Need for Speed, Ridge Racer, Metal Gear Acid and Vampire Chronicle. Sony has not yet announced when the PSP will be available in Europe and the US, but analysts expect it to debut in those territories in early 2005.Fifa 2005 is back at the top of the UK games charts, a week after losing it to rival Pro Evolution Soccer 4. Konami's Pro Evo dropped only one place to two, while the only new entry in the top 10 was another football title, LMA Manager 2005, in at number seven. Tony Hawk's Underground 2 held its own at three, while Star Wars Battlefront inched up to four places to four. There was good news for Disney, with the spin-off from the Shark's Tale film moving up the charts into number eight.Fans of the Gran Turismo series in Europe are going to have to wait until next year for the latest version. Sony has said that the PAL version of GT4 will not be ready for Christmas. "The product is localised into 13 different languages across the PAL territories, therefore the process takes considerably longer than it does in Japan," it said. Gran Turismo 4 for the PlayStation 2 is still expected to be released in Japan and the USA this year.Halo 2 has broken video game records, with pre-orders of more than 1.5 million in the US alone. Some 6,500 US stores plan to open just after midnight on Tuesday 9 November for the game's release. "Halo 2 is projected to bring in more revenue than any day one box office blockbuster movie in the United States," said Xbox's Peter Moore. "We've even heard rumours of fan anticipation of the 'Halo 2 flu' on 9 November." | Halo 2 has broken video game records, with pre-orders of more than 1.5 million in the US alone.Sony has not yet announced when the PSP will be available in Europe and the US, but analysts expect it to debut in those territories in early 2005.Sony has said that the PAL version of GT4 will not be ready for Christmas.Konami's Pro Evo dropped only one place to two, while the only new entry in the top 10 was another football title, LMA Manager 2005, in at number seven.Gran Turismo 4 for the PlayStation 2 is still expected to be released in Japan and the USA this year.At launch 21 games will be available for the PSP, including Need for Speed, Ridge Racer, Metal Gear Acid and Vampire Chronicle.Sony's PlayStation Portable (PSP) will go on sale in Japan on 12 December. |
Text message record smashedUK mobile owners continue to break records with their text messaging, with latest figures showing that 26 billion texts were sent in total in 2004.The figures collected by the Mobile Data Association (MDA) showed that 2.4 billion were fired off in December alone, the highest monthly total ever. That was 26% more than in December 2003. The records even surpassed the MDA's own predictions, it said. Every day 78 million messages are sent and there are no signs of a slow down. Before December's bumper text record, the previous highest monthly total was in October 2004, when 2.3 billion were sent. Text messaging is set to smash more records in 2005 too, said the MDA, with forecasts suggesting a total of 30 billion for the year.Even though mobiles are becoming increasingly sophisticated with much more multimedia applications, texting is still one of the most useful functions of mobiles. People are using SMS to do much more too. Booking cinema tickets, text voting, and news or sports text alerts are growing popular. Mobile owners have also given the chance to donate to the Disasters Emergency Committee's (DEC) Asian Tsunami fund by texting "Donate" to a simple short code number. Looking further ahead in the year, the MDA's chairman Mike Short, has predicted that more people will go online through their mobiles, estimating 15 billion WAP page impressions. Handsets with GPRS capability - an "always on" net connection - will rise to 75%, while 3G mobile ownership growing to five million by the end of 2005. These third generation mobiles offer a high-speed connection which means more data like video can be received on the phone. Globally, mobile phone sales passed 167 million in the third quarter of 2004, according to a recent report from analysts Gartner. That was 26% more than the previous year. It is predicted that there would be two billion handsets in use worldwide by the end of 2005. | Before December's bumper text record, the previous highest monthly total was in October 2004, when 2.3 billion were sent.UK mobile owners continue to break records with their text messaging, with latest figures showing that 26 billion texts were sent in total in 2004.Text messaging is set to smash more records in 2005 too, said the MDA, with forecasts suggesting a total of 30 billion for the year.The figures collected by the Mobile Data Association (MDA) showed that 2.4 billion were fired off in December alone, the highest monthly total ever.Looking further ahead in the year, the MDA's chairman Mike Short, has predicted that more people will go online through their mobiles, estimating 15 billion WAP page impressions.That was 26% more than the previous year.Handsets with GPRS capability - an "always on" net connection - will rise to 75%, while 3G mobile ownership growing to five million by the end of 2005. |
Sun offers processing by the hourSun Microsystems has launched a pay-as-you-go service which will allow customers requiring huge computing power to rent it by the hour.Sun Grid costs users $1 (53p) for an hour's worth of processing and storage power on systems maintained by Sun. So-called grid computing is the latest buzz phrase in a company which believes that computing capacity is as important a commodity as hardware and software. Sun likened grid computing to the development of electricity.The system could mature in the same way utilities such as electricity and water have developed, said Sun's chief operating officer Jonathan Schwartz. "Why build your own grid when you can use ours for a buck an hour?" he asked in a webcast launching Sun's quarterly Network Computing event in California. The company will have to persuade data centre managers to adopt a new model but it said it already had interest from customers in the oil, gas and financial services industries.Some of them want to book computing capacity of more than 5,000 processors each, Sun said. Mr Schwartz ran a demonstration of the service, showing how data could be processed in a protein folding experiment. Hundreds of servers were used simultaneously, working on the problem for a few seconds each.Although it only took a few seconds, the experiment cost $12 (£6.30) because it had used up 12 hours' worth of computing power. The Sun Grid relies on Solaris, the operating system owned by Sun. Initially it will house the grid in existing premises and will use idle servers to test software before shipping it to customers. It has not said how much the system will cost to develop but it already has a rival in IBM, which argues that its capacity on-demand service is cheaper than that offered by Sun. | Sun likened grid computing to the development of electricity.Sun Grid costs users $1 (53p) for an hour's worth of processing and storage power on systems maintained by Sun.The Sun Grid relies on Solaris, the operating system owned by Sun.Some of them want to book computing capacity of more than 5,000 processors each, Sun said.Sun Microsystems has launched a pay-as-you-go service which will allow customers requiring huge computing power to rent it by the hour.So-called grid computing is the latest buzz phrase in a company which believes that computing capacity is as important a commodity as hardware and software. |
Finding new homes for old phonesRe-using old mobile phones is not just good for the environment, it has social benefits too.Research has found that in some developing nations old mobile phones can help close the digital divide. The Forum for the Future research found that the low cost of these recycled handsets means they can have a very useful second life in poorer nations. But the Forum found that more needed to be done to collect old phones rather than let them rot in landfill sites.The report reveals that approximately 15 million mobile phones go out of use every year in the UK. Of the 15 million that are swapped for newer models each year, only 25% get returned to mobile phone firms for recycling or re-use. The slowly growing mass of unrecycled, discarded phones has now reached 90 million handsets, the equivalent of 9,000 tonnes of waste, estimates James Goodman, report author and a senior adviser at the Forum for the Future. "It's quite common for people to have two or three phones just lying around," said Mr Goodman.Many of these older phones could end up in landfill sites leaking the potentially toxic materials they are made of into the wider world, said Mr Goodman. Far better, he said, to hand the phone back to an operator who can send it overseas where it can enjoy a second lease of life. "We've heard the environmental argument for handing a phone back," said Mr Goodman, "but there's a strong social argument too." Older mobile phones are proving particularly useful in poorer nations where people want to use a mobile and keep in touch with friends and family but do not have the income to buy the most up to date model. The Forum for the Future report took an in-depth look at Romania where reconditioned mobile phones were proving very popular. "It's an interesting country because it has a really crap fixed line network," said Mr Goodman, "and there's a real desire for people to get mobile phones." But the relatively low wages in Romania, which is one of the poorest countries in Europe, mean few people can afford a shiny new phone. "The affordability of the handsets is a real barrier to getting one," he said. Reconditioned handsets have boosted take-up of mobiles as the report revealed that almost one-third of Romanian pre-pay mobile phone users were using reconditioned handsets. The re-used handsets tend to be about one-third of the price of a new handset. Georgeta Minciu, a Romanian part-time cleaner, said: "Normally a mobile phone would not be possible on my wages. I am a single parent - keeping in touch with my daughter is important to me." "This is the only way I can afford to have a phone," she said. Mr Goodman said phone operators and consumers needed to do more to ensure that more of Britain's mobile mountain made it overseas. But, he added, those keen to use a mobile will not accept any old handset. "If its more than a few years old people are not going to want it," he said. | Mr Goodman said phone operators and consumers needed to do more to ensure that more of Britain's mobile mountain made it overseas."This is the only way I can afford to have a phone," she said.Older mobile phones are proving particularly useful in poorer nations where people want to use a mobile and keep in touch with friends and family but do not have the income to buy the most up to date model.Re-using old mobile phones is not just good for the environment, it has social benefits too.Reconditioned handsets have boosted take-up of mobiles as the report revealed that almost one-third of Romanian pre-pay mobile phone users were using reconditioned handsets."It's quite common for people to have two or three phones just lying around," said Mr Goodman.Research has found that in some developing nations old mobile phones can help close the digital divide.Georgeta Minciu, a Romanian part-time cleaner, said: "Normally a mobile phone would not be possible on my wages.The Forum for the Future report took an in-depth look at Romania where reconditioned mobile phones were proving very popular.The report reveals that approximately 15 million mobile phones go out of use every year in the UK. |
Speech takes on search enginesA Scottish firm is looking to attract web surfers with a search engine that reads out results.Called Speegle, it has the look and feel of a normal search engine, with the added feature of being able to read out the results. Scottish speech technology firm CEC Systems launched the site in November. But experts have questioned whether talking search engines are of any real benefit to people with visual impairments.The Edinburgh-based firm CEC has married speech technology with ever-popular internet search. The ability to search is becoming increasingly crucial to surfers baffled by the huge amount of information available on the web.According to search engine Ask Jeeves, around 80% of surfers visit search engines as their first port of call on the net. People visiting Speegle can select one of three voices to read the results of a query or summarise news stories from sources such as the BBC and Reuters. "It is still a bit robotic and can make a few mistakes but we are never going to have completely natural sounding voices and it is not bad," said Speegle founder Gordon Renton. "The system is ideal for people with blurred vision or for those that just want to search for something in the background while they do something else. "We are not saying that it will be suitable for totally blind people, although the Royal National Institute of the Blind (RNIB) is looking at the technology," he added. But Julie Howell, digital policy manager at the RNIB, expressed doubts over whether Speegle and similar sites added anything to blind people's experience of the web. "There are a whole lot of options like this springing up on the web and one has to think carefully about what the market is going to be," she said. "Blind people have specialised screen readers available to them which will do the job these technologies do in a more sophisticated way," she added.The site uses a technology dubbed PanaVox, which takes web text and converts it into synthesised speech. In the past speech technology has only been compatible with broadband because of the huge files it downloads but CEC says its compression technology means it will also work on slower dial-up connections. Visitors to Speegle may notice that the look and feel of the site bears more than a passing resemblance to the better known, if silent, search engine Google. Google has no connection with Speegle and the use of bright colours is simply to make the site more visible for those with visual impairments, said Mr Renton. "It is not a rip-off. We are doing something that Google does not do and is not planning to do and there is truth in the saying that imitation is the sincerest form of flattery," he said. Speegle is proving popular with those learning English in countries such as Japan and China. "The site is bombarded by people just listening to the words. The repetition could be useful although they may all end up talking like robots," said Mr Renton. | Called Speegle, it has the look and feel of a normal search engine, with the added feature of being able to read out the results.A Scottish firm is looking to attract web surfers with a search engine that reads out results.The Edinburgh-based firm CEC has married speech technology with ever-popular internet search.Visitors to Speegle may notice that the look and feel of the site bears more than a passing resemblance to the better known, if silent, search engine Google.Google has no connection with Speegle and the use of bright colours is simply to make the site more visible for those with visual impairments, said Mr Renton.But experts have questioned whether talking search engines are of any real benefit to people with visual impairments.Scottish speech technology firm CEC Systems launched the site in November."We are not saying that it will be suitable for totally blind people, although the Royal National Institute of the Blind (RNIB) is looking at the technology," he added.According to search engine Ask Jeeves, around 80% of surfers visit search engines as their first port of call on the net.But Julie Howell, digital policy manager at the RNIB, expressed doubts over whether Speegle and similar sites added anything to blind people's experience of the web. |
Net regulation 'still possible'The blurring of boundaries between TV and the internet raises questions of regulation, watchdog Ofcom has said.Content on TV and the internet is set to move closer this year as TV-quality video online becomes a norm. At a debate in Westminster, the net industry considered the options. Lord Currie, chairman of super-regulator Ofcom, told the panel that protecting audiences would always have to be a primary concern for the watchdog. Despite having no remit for the regulation of net content, disquiet has increased among internet service providers as speeches made by Ofcom in recent months hinted that regulation might be an option. At the debate, organised by the Internet Service Providers' Association (ISPA), Lord Currie did not rule out the possibility of regulation."The challenge will arise when boundaries between TV and the internet truly blur and then there is a balance to be struck between protecting consumers and allowing them to assess the risks themselves," he said. Adopting the rules that currently exist to regulate TV content or self-regulation, which is currently the practice of the net industry, will be up for discussion.Some studies suggest that as many as eight million households in the UK could have adopted broadband by the end of 2005, and the technology opens the door to TV content delivered over the net. More and more internet service providers and media companies are streaming video content on the web. BT has already set up an entertainment division to create and distribute content that could come from sources such as BSkyB, ITV and the BBC. Head of the division, Andrew Burke, spoke about the possibility of creating content for all platforms. "How risque can I be in this new age? With celebrity chefs serving up more expletives than hot dinners, surely I can push it to the limit," he said.In fact, he said, if content has been requested by consumers and they have gone to lengths to download it, then maybe it should be entirely regulation free. Internet service providers have long claimed no responsibility for the content they carry on their servers since the Law Commission dubbed them "mere conduits" back in 2002. This defence does not apply if they have actual knowledge of illegal content and have failed to remove it. The level of responsibility they have has been tested in several high-profile legal cases. Richard Ayers, portal director at Tiscali, said there was little point trying to regulate the internet because it would be impossible. Huge changes are afoot in 2005, he predicted, as companies such as the BBC offer TV content over the net. The BBC's planned interactive media player which will give surfers the chance to download programmes such as EastEnders and Top Gear will make net TV mainstream and raise a whole new set of questions, he said.One of these will be about the vast sums of money involved in maintaining the network to supply such a huge quantity of data and could herald a new digital licence fee, said Mr Ayers. As inappropriate net content, most obviously pornography viewed by children, continues to dominate the headlines, internet regulation remains a political issue said MP Richard Allan, Liberal Democrat spokesman on IT. Mr Allan thinks that the answer could lie somewhere between the cries of "impossible to regulate" and "just apply offline laws online". In fact, instead of seeing regulation brought online, the future could bring an end to regulation as we know it for all TV content. After Lord Currie departed, the panel agreed that this could be a reality and that for the internet people power is likely to reign. "If content is on-demand, consumers have pulled it up rather than had pushed to them, then it is the consumers' choice to watch it. There is no watershed on the net," said Mr Burke. | The blurring of boundaries between TV and the internet raises questions of regulation, watchdog Ofcom has said.Despite having no remit for the regulation of net content, disquiet has increased among internet service providers as speeches made by Ofcom in recent months hinted that regulation might be an option.As inappropriate net content, most obviously pornography viewed by children, continues to dominate the headlines, internet regulation remains a political issue said MP Richard Allan, Liberal Democrat spokesman on IT.In fact, he said, if content has been requested by consumers and they have gone to lengths to download it, then maybe it should be entirely regulation free.In fact, instead of seeing regulation brought online, the future could bring an end to regulation as we know it for all TV content.Content on TV and the internet is set to move closer this year as TV-quality video online becomes a norm.More and more internet service providers and media companies are streaming video content on the web.Huge changes are afoot in 2005, he predicted, as companies such as the BBC offer TV content over the net.Adopting the rules that currently exist to regulate TV content or self-regulation, which is currently the practice of the net industry, will be up for discussion.There is no watershed on the net," said Mr Burke.Some studies suggest that as many as eight million households in the UK could have adopted broadband by the end of 2005, and the technology opens the door to TV content delivered over the net.At the debate, organised by the Internet Service Providers' Association (ISPA), Lord Currie did not rule out the possibility of regulation. |
Sony PSP console hits US in MarchUS gamers will be able to buy Sony's PlayStation Portable from 24 March, but there is no news of a Europe debut.The handheld console will go on sale for $250 (£132) and the first million sold will come with Spider-Man 2 on UMD, the disc format for the machine. Sony has billed the machine as the Walkman of the 21st Century and has sold more than 800,000 units in Japan. The console (12cm by 7.4cm) will play games, movies and music and also offers support for wireless gaming. Sony is entering a market which has been dominated by Nintendo for many years.It launched its DS handheld in Japan and the US last year and has sold 2.8 million units. Sony has said it wanted to launch the PSP in Europe at roughly the same time as the US, but gamers will now fear that the launch has been put back. Nintendo has said it will release the DS in Europe from 11 March. "It has gaming at its core, but it's not a gaming device. It's an entertainment device," said Kaz Hirai, president of Sony Computer Entertainment America. | Sony has billed the machine as the Walkman of the 21st Century and has sold more than 800,000 units in Japan.Sony has said it wanted to launch the PSP in Europe at roughly the same time as the US, but gamers will now fear that the launch has been put back.Nintendo has said it will release the DS in Europe from 11 March.It launched its DS handheld in Japan and the US last year and has sold 2.8 million units. |
Lasers help bridge network gapsAn Indian telecommunications firm has turned to lasers to help it overcome the problems of setting up voice and data networks in the country.Tata Teleservices is using the lasers to make the link between customers' offices and its own core network. The laser bridges work across distances up to 4km and can be set up much faster than cable connections. In 12 months the lasers have helped the firm set up networks in more than 700 locations."In this particular geography getting permission to dig the ground and lay the pipes is a bit of a task," said Mr R. Sridharan, vice president of networks at Tata. "Heavy traffic and the layout under the ground mean that digging is uniquely difficult," he said. In some locations, he said, permission to dig up roads and lay cables was impossible to get. He said it was far easier to secure permission for putting networking hardware on roofs. This has led Chennai-based Tata to turn to equipment that uses lasers to make the final mile leap between Tata's core network and the premises of customers. The Lightpointe laser bridges work over distances of up to 4km and are being used to route both voice and data from businesses on to the backbone of the network. The hardware works in pairs and beam data through the air in the form of laser pulses.The laser bridges can route data at speeds up to 1.25gbps (2,000 times faster than a 512kbps broadband connection) but Tata is running its hardware at more modest speeds of 1-2mbps. The lasers are also ideal for India because of its climate. "It's particularly suitable as the rain rate is a little low and it's hardly ever foggy," he said. In places where rain is heavy and fog is common laser links can struggle to maintain good connection speeds. The laser links also take far less time to set up and get working, said Mr Sridharan. "Once we get the other permissions, normal time period for set up is a few hours," he said. By contrast, he said, digging up roads and laying cables can take weeks or months. This speed of set up has helped Tata with its aggressive expansion plans. Just over 12 months ago the firm had customers in only about 70 towns and cities. But by the end of March the firm hopes to reach more than 1,000. "Speed is very important because of the pace of competition," said Mr Sridharan. | The laser links also take far less time to set up and get working, said Mr Sridharan.In 12 months the lasers have helped the firm set up networks in more than 700 locations.The laser bridges can route data at speeds up to 1.25gbps (2,000 times faster than a 512kbps broadband connection) but Tata is running its hardware at more modest speeds of 1-2mbps.Tata Teleservices is using the lasers to make the link between customers' offices and its own core network.The Lightpointe laser bridges work over distances of up to 4km and are being used to route both voice and data from businesses on to the backbone of the network.An Indian telecommunications firm has turned to lasers to help it overcome the problems of setting up voice and data networks in the country.The laser bridges work across distances up to 4km and can be set up much faster than cable connections."In this particular geography getting permission to dig the ground and lay the pipes is a bit of a task," said Mr R. Sridharan, vice president of networks at Tata.In some locations, he said, permission to dig up roads and lay cables was impossible to get. |
Call for action on internet scamPhone companies are not doing enough to warn customers about internet "rogue-dialling" scams, according to premium phone line regulator Icstis.It has received 45,000 complaints in recent months about dial-up internet connections diverting to premium rate numbers without users' knowledge. Phone companies refuse to pay compensation because they say calls must be paid for. They must warn people earlier about possible fraud, Icstis said.People who use dial-up connections can be affected by the scams. Without realising, a program can be downloaded which diverts internet calls via a premium phone line. Victims often fail to notice until they receive an unusually high bill. Icstis spokesman Rob Dwight said: "Phone companies should get in touch with their customers sooner. "If my bill goes over the usual £50 a month I want to know about it straight away - I don't want to be told when it's hit £750."Phone companies had the systems in place to spot fraudulent activity and artificially-inflated traffic, he said. "We alert them to the numbers that we have under investigation and they should be looking out for these numbers," he added.Telecoms ombudsman Elizabeth France said: "Certainly I would not be surprised to find my credit card company phoning me if I do something out of the ordinary. "So I would expect phone companies to be looking to see if they can have a similar approach." The biggest phone company BT says it is doing what it can to monitor fraud and warn people about rogue dialling. Its advice to customers is to use call barring if they want to prevent calls to premium lines because, under the current system, once the call has been made there's little that can be done.Gavin Patterson, group managing director for BT Consumer, said "We do look at customer's calling patterns and we do make interventions when they are out of the ordinary. "We're looking at the moment at whether we can improve this." But as BT handled 180 million calls a day monitoring was "quite a task in itself", he added. The government has ordered a review of premium line services and is likely to say Icstis should have more power to deal with rogue diallers in future. At the moment, it cannot demand pay-outs on the behalf of customer - it can only close illegal services down.I use free anti-virus software (AVG) and free firewall protection (ZoneAlarm). Both of these tools have prevented unauthorised access and outgoing calls inadvertently and innocently caused by my daughter's love of music sites. How about ISPs informing all customers of such facilities? The responsibility clearly falls with the customer but many fall prey through simply not knowing how to avoid these issues.Ignorance is and always has been an expensive business.Does any one know what happens once this fraud has been committed and recognised? The phone companies pay the people who obtaining money fraudulently, so are these people followed up and prosecuted ?These diallers are mainly downloaded from sites offering illegal MP3s, porn and pirated software. If people didn't visit such sites they'd be considerably less at risk. Whatever happened to personal responsibility? It seems everyone has to be a 'victim' these days!Part of the blame has to rest with the manufacturers of home computer operating systems. A secure system should not allow a web page or email to download and install anything without the user's knowledge.These scams are illegal and telephone companies should have nothing to do with them. They should refuse to pay money over to the perpetrators. Or are they themselves receiving such good returns that it is in their interest to keep the scam going?Why don't BT et al block all premium numbers by default and only turn it off at the customer's request? To anyone who falls foul of this scam - refuse to pay your telephone provider for these calls. After you notify your telephone provider of these fraudulent transactions, they cannot insist on you paying the bill. To do so would be to knowingly assist the fraudsters to commit the fraud. No customers have yet been taken to court for refusing to pay these bills.Disable or remove your modem and use broadband instead - then you have nothing to worry about. Or buy some decent firewall software and anti-virus. You would not walk out in the freezing cold without a coat - you would not drive your car without any insurance - so why not protect your PC? Stop blaming the phone companies - it's not their fault!I was very impressed with our phone company recently. I had kept ringing a hotline number for Kylie tickets and next day they rang back to ask if I was aware there were 40-odd calls to the same number. Great service. And I got the tickets as well!I have a colleague who has fallen victim to this kind of scam. He informed the phone company about it, they subsequently put a block on premium rate numbers. Three months later another huge bill of over £1,000 came in - the block apparently didn't work and he still has to pay for it, even though a block was in place. Phone companies are probably quite happy for their customers to be hit with a huge bill, otherwise they'd be taking extra steps to prevent this kind of problem.I have been scammed of £139. The operator will do nothing about this and, to add insult to injury, I was charged VAT by the government.Premium rate numbers have been subject to various scams ever since they were invented. One example was where thieves would set up a premium rate number and then dial it day and night from phones whose quarterly bills were never paid. The telephone company was the victim here and you can bet that loophole was blocked very quickly.I know people who have run up large bills, despite being IT-literate. From talking to BT in Belfast, I believe that they will shortly be giving out a free application that can stop you dialling expensive numbers without knowing. It's not the fault of phone companies, and at last they are doing something about it.It's about time that the profiteering by the 'legitimate' phone companies came to an end, mainly by doing away with dial-up altogether and bring broadband down to the same price as dial-up! Not only will this ruin things for the dialler scammers but also allow people to update and upgrade their security more easily and quickly.I haven't "fallen victim to a rogue-dialling scam" but I think you're seriously remiss in not pointing out that the vast majority of these scams arise from people trying to access services purporting to provide free pornography. In most cases the user is entirely at fault, which is probably why the telephone companies are rightly unwilling to refund them.My telephone supplier did not inform me that my monthly bill had risen from its normal £3 to £5, to £320. This was because of the scam. They simply billed me. What particularly galls me, over and above having over £300 stolen, is that the supplier and the government (through VAT) are profiting from this crime and will not reimburse me their portion of my losses.How about an automatic monthly cap of say £20 on premium rate calls that you would have to contact your provider to have lifted? That way you could use legitimate premium rate numbers while limiting fraudulent usage. At least any disputed amount would be limited, far easier for a telecoms operator to write off £20 than it is £750.A few years back I was also the target of such scams but thank God I have already upgraded to broadband and nothing was connected to my modem so all I heard was the sound of an attempted connection.How about home users take some responsibility and ensure their anti-virus and firewall software is up to date? That should prevent the vast majority of these scams. | Phone companies are not doing enough to warn customers about internet "rogue-dialling" scams, according to premium phone line regulator Icstis.I was very impressed with our phone company recently.Phone companies refuse to pay compensation because they say calls must be paid for.The biggest phone company BT says it is doing what it can to monitor fraud and warn people about rogue dialling.These scams are illegal and telephone companies should have nothing to do with them.One example was where thieves would set up a premium rate number and then dial it day and night from phones whose quarterly bills were never paid.The phone companies pay the people who obtaining money fraudulently, so are these people followed up and prosecuted ?He informed the phone company about it, they subsequently put a block on premium rate numbers."So I would expect phone companies to be looking to see if they can have a similar approach."Stop blaming the phone companies - it's not their fault!The telephone company was the victim here and you can bet that loophole was blocked very quickly.Icstis spokesman Rob Dwight said: "Phone companies should get in touch with their customers sooner.Phone companies are probably quite happy for their customers to be hit with a huge bill, otherwise they'd be taking extra steps to prevent this kind of problem.This was because of the scam.Its advice to customers is to use call barring if they want to prevent calls to premium lines because, under the current system, once the call has been made there's little that can be done.It has received 45,000 complaints in recent months about dial-up internet connections diverting to premium rate numbers without users' knowledge.Without realising, a program can be downloaded which diverts internet calls via a premium phone line.Phone companies had the systems in place to spot fraudulent activity and artificially-inflated traffic, he said.How about an automatic monthly cap of say £20 on premium rate calls that you would have to contact your provider to have lifted?Premium rate numbers have been subject to various scams ever since they were invented.A few years back I was also the target of such scams but thank God I have already upgraded to broadband and nothing was connected to my modem so all I heard was the sound of an attempted connection.I haven't "fallen victim to a rogue-dialling scam" but I think you're seriously remiss in not pointing out that the vast majority of these scams arise from people trying to access services purporting to provide free pornography.The government has ordered a review of premium line services and is likely to say Icstis should have more power to deal with rogue diallers in future.I had kept ringing a hotline number for Kylie tickets and next day they rang back to ask if I was aware there were 40-odd calls to the same number.To anyone who falls foul of this scam - refuse to pay your telephone provider for these calls.I have a colleague who has fallen victim to this kind of scam.Three months later another huge bill of over £1,000 came in - the block apparently didn't work and he still has to pay for it, even though a block was in place.It's about time that the profiteering by the 'legitimate' phone companies came to an end, mainly by doing away with dial-up altogether and bring broadband down to the same price as dial-up!That way you could use legitimate premium rate numbers while limiting fraudulent usage.People who use dial-up connections can be affected by the scams. |
Britons fed up with net serviceA survey conducted by PC Pro Magazine has revealed that many Britons are unhappy with their internet service.They are fed up with slow speeds, high prices and the level of customer service they receive. 17% of readers have switched suppliers and a further 16% are considering changing in the near future. It is particularly bad news for BT, the UK's biggest internet supplier, with almost three times as many people trying to leave as joining.A third of the 2,000 broadband users interviewed were fed up with their current providers but this could be just the tip of the iceberg thinks Tim Danton, editor of PC Pro Magazine. "We expect these figures to leap in 2005. Every month the prices drop, and more and more people are trying to switch," he said. The survey found that BT and Tiscali have been actively dissuading customers from leaving by offering them a lower price when they phone up to cancel their subscription. Some readers were offered a price drop just 25p more expensive than that offered by an alternative operator, making it hardly worth while swapping.Other found themselves tied into 12-month contracts. Broadband has become hugely competitive and providers are desperate to hold on to customers. 12% of those surveyed found themselves unable to swap at all. "We discovered a huge variety of problems, but one of the biggest issues is the current supplier withholding the information that people need to give to their new supplier," said Tim Danton, editor of PC Pro. "This breaks the code of practice, but because that code is voluntary there's nothing we or Ofcom can do to help," he said. There is a vast choice of internet service providers in the UK now and an often bewildering array of broadband packages. With prices set to drop even further in coming months Mr Danton advises everyone to shop around carefully. "If you just stick with your current connection then there's every chance you're being ripped off," he warned. | Every month the prices drop, and more and more people are trying to switch," he said."We discovered a huge variety of problems, but one of the biggest issues is the current supplier withholding the information that people need to give to their new supplier," said Tim Danton, editor of PC Pro.A third of the 2,000 broadband users interviewed were fed up with their current providers but this could be just the tip of the iceberg thinks Tim Danton, editor of PC Pro Magazine.A survey conducted by PC Pro Magazine has revealed that many Britons are unhappy with their internet service.With prices set to drop even further in coming months Mr Danton advises everyone to shop around carefully.The survey found that BT and Tiscali have been actively dissuading customers from leaving by offering them a lower price when they phone up to cancel their subscription.It is particularly bad news for BT, the UK's biggest internet supplier, with almost three times as many people trying to leave as joining. |
Apple laptop is 'greatest gadget'The Apple Powerbook 100 has been chosen as the greatest gadget of all time, by US magazine Mobile PC.The 1991 laptop was chosen because it was one of the first "lightweight" portable computers and helped define the layout of all future notebook PCs. The magazine has compiled an all-time top 100 list of gadgets, which includes the Sony Walkman at number three and the 1956 Zenith remote control at two. Gadgets needed moving parts and/or electronics to warrant inclusion. The magazine staff compiled the list and specified that gadgets also needed to be a "self-contained apparatus that can be used on its own, not a subset of another device"."In general we included only items that were potentially mobile," said the magazine."In the end, we tried to get to the heart of what really makes a gadget a gadget," it concluded. The oldest "gadget" in the top 100 is the abacus, which the magazine dates at 190 A.D., and put in 60th place. Other pre-electronic gadgets in the top 100 include the sextant from 1731 (59th position), the marine chronometer from 1761 (42nd position) and the Kodak Brownie camera from 1900 (28th position). The Tivo personal video recorder is the newest device to make the top 10, which also includes the first flash mp3 player (Diamond Multimedia), as well as the first "successful" digital camera (Casio QV-10) and mobile phone (Motorola Startac). The most popular gadget of the moment, the Apple iPod, is at number 12 in the list while the first Sony transistor radio is at number 13.Sony's third entry in the top 20 is the CDP-101 CD player from 1983. "Who can forget the crystalline, hiss-free blast of Madonna's Like A Virgin emanating from their first CD player?" asked the magazine. Karl Elsener's knife, the Swiss Army Knife from 1891, is at number 20 in the list. Gadgets which could be said to feature surprisingly low down in the list include the original telephone (23rd), the Nintendo GameBoy (25th), and the Pulsar quartz digital watch (36th). The list also contains plenty of oddities: the Pez sweet dispenser (98th), 1990s toy Tamagotchi (86th) and the bizarre Ronco inside the shell egg scrambler (84th).Almost everyone has a mobile phone, how many people own a Powerbook? or an iPod? The findings of this magazine are not very convincing.What about the magnetic compass? We still use it 1,000 years after it was invented.I am amazed by the obsession with individual gadgets rather than genre. For example the Sony walkman was the first truly portable way of listening to your own music on the move whereas Minidisc, Flash MP3, portable CD players etc. are really just improvements in technology.My favourite 'true' gadgets are probably my portable MiniDisc player and the little battery powered whizzy thing I use to froth up my coffee!Calm down it's only in their opinion, and any list that includes the Taser in the top 100 gadgets has to be suspect....Swiss army knife and no question about it. How many of the other items are still relatively unchanged from the original idea and still as useful/popular? You don't need a laptop or even a pocket calculator to work that one out!This list merely illustrates interesting cultural divides between the American authors and the overwhelmingly British responses. Brits see no further than mobile phones and the over thirties Sinclair; whilst the Americans focus on Apple, TV remotes and TiVO (which probably is rather obscure in Europe).What about the Soda Stream. This gadget changed my pre-teen life. Lap tops may enable you to "think different, but you cant use them to "get busy with the fizzy"How about Astro Wars, one of the pioneers for computer games, i remember spending many an hour playing this and it still works today! However tried it the other day and it was rubbish, still a great gadget of its time.Why worry about mobile phones. Soon they will be subsumed into the PDA's / laptops etc.What about the Marine Chronometer? Completely revolutionised navigation for boats and was in use for centuries. For it's time, a technological marvel!Sony Net Minidisc! It paved the way for more mp3 player to explode onto the market. I always used my NetMD, and could not go anywhere without it.A laptop computer is not a gadget! It's a working tool!The Sinclair Executive was the world's first pocket calculator. I think this should be there as well.How about the clockwork radio? Or GPS? Or a pocket calculator? All these things are useful to real people, not just PC magazine editors.Are the people who created this list insane ? Surely the most important gadget of the modern age is the mobile phone? It has revolutionised communication, which is more than can be said for a niche market laptop. From outside the modern age, the marine chronometer is the single most important gadget, without which modern transportation systems would not have evolved so quickly.Has everyone forgot about the Breville pie maker??An interesting list. Of the electronic gadgets, thousands of journalists in the early 1980s blessed the original noteboook pc - the Tandy 100. The size of A4 paper and light, three weeks on a set of batteries, an excellent keyboard, a modem. A pity Tandy did not make it DOS compatible.What's an Apple Powerbook 100 ? It's out of date - not much of a "gadget". Surely it has to be something simple / timeless - the tin opener, Swiss Army Knife, safety razor blade, wristwatch or the thing for taking stones out of horses hooves ?It has to be the mobile phone. No other single device has had such an effect on our way of living in such a short space of time.The ball point pen has got to be one of the most used and common gadgets ever. Also many might be grateful for the pocket calculator which was a great improvement over the slide rule.The Casio pocket calculator that played a simple game and made tinny noises was also a hot gadget in 1980. A true gadget, it could be carried around and shown off.All top 10 are electronic toys, so the list is probably a better reflection of the current high-tech obsession than anything else. I say this as the Swiss Army Knife only made No 20.Sinclair QL a machine far ahead of its time. The first home machine with a true multi-takings OS. Shame the marketing was so bad!!!Apple.. a triumph of fashion over... well everything else.Utter rubbish. Yes, the Apple laptop and Sony Walkman are classic gadgets. But to call the sextant and the marine chronometer 'gadgets' and rank them as less important than a TV remote control reveals a quite shocking lack of historical perspective. The former literally helped change the world by vastly improving navigation at see. The latter is the seed around which the couch potato culture has developed. No competition.I'd also put Apple's Newton and the first Palm Pilot there as the front runners for portable computing, and possibly the Toshiba Libretto for the same reason. I only wish that Vulcan Inc's Flipstart wasn't just vapourware otherwise it would be at the top.How did a laptop ever manage to beat off the challenge of the wristwatch or the telephone (mobile or otherwise)? What about radios and TVs?The swiss army knife. By far the most useful gadget. I got mine 12 years ago. Still wearing and using it a lot! It stood the test of time.Psion Organiser series 3, should be up there. Had a usable qwerty keyboard, removable storage, good set of apps and programmable. Case design was good (batteries in the hinge - a first, I think). Great product innovation.The first mobile PC was voted best gadget by readers of...err... mobile PC?! Why do you keep putting these obviously biased lists on your site? It's obviously the mobile phone or remote control, and readers of a less partisan publication would tell you that.The Motorola Startac should be Number One. Why? There will be mobile phones long after notebook computers and other gadgets are either gone or integrated in communications devices.The Psion series 3c! The first most practical way to carry all your info around...I too would back the Sinclair Spectrum - without this little beauty I would never have moved into the world of IT and earn the living that I do now.I'd have put the mobile phone high up the list. Probably a Nokia model.Sinclair Spectrum - 16k. It plugged into the tv. Games were rubbish but it gave me a taste for programming and that's what I do for a living now.I wish more modern notebooks -- even Apple's newest offerings -- were more like the PB100. Particularly disheartening is the demise of the trackball, which has given way to the largely useless "trackpad" which every notebook on the market today uses. They're invariably inaccurate, uncomfortable, and cumbersome to use.Congratulations to Apple, a deserved win! | The Apple Powerbook 100 has been chosen as the greatest gadget of all time, by US magazine Mobile PC.The most popular gadget of the moment, the Apple iPod, is at number 12 in the list while the first Sony transistor radio is at number 13.However tried it the other day and it was rubbish, still a great gadget of its time.The first mobile PC was voted best gadget by readers of...err... mobile PC?!Calm down it's only in their opinion, and any list that includes the Taser in the top 100 gadgets has to be suspect.... Swiss army knife and no question about it.Surely the most important gadget of the modern age is the mobile phone?A laptop computer is not a gadget!The magazine has compiled an all-time top 100 list of gadgets, which includes the Sony Walkman at number three and the 1956 Zenith remote control at two.It has to be the mobile phone.Almost everyone has a mobile phone, how many people own a Powerbook?The Tivo personal video recorder is the newest device to make the top 10, which also includes the first flash mp3 player (Diamond Multimedia), as well as the first "successful" digital camera (Casio QV-10) and mobile phone (Motorola Startac)."In the end, we tried to get to the heart of what really makes a gadget a gadget," it concluded.The Sinclair Executive was the world's first pocket calculator.There will be mobile phones long after notebook computers and other gadgets are either gone or integrated in communications devices.The magazine staff compiled the list and specified that gadgets also needed to be a "self-contained apparatus that can be used on its own, not a subset of another device".The oldest "gadget" in the top 100 is the abacus, which the magazine dates at 190 A.D., and put in 60th place.The Casio pocket calculator that played a simple game and made tinny noises was also a hot gadget in 1980.I'd have put the mobile phone high up the list.The 1991 laptop was chosen because it was one of the first "lightweight" portable computers and helped define the layout of all future notebook PCs.The ball point pen has got to be one of the most used and common gadgets ever.By far the most useful gadget.Brits see no further than mobile phones and the over thirties Sinclair; whilst the Americans focus on Apple, TV remotes and TiVO (which probably is rather obscure in Europe).My favourite 'true' gadgets are probably my portable MiniDisc player and the little battery powered whizzy thing I use to froth up my coffee!It's out of date - not much of a "gadget".For example the Sony walkman was the first truly portable way of listening to your own music on the move whereas Minidisc, Flash MP3, portable CD players etc.We still use it 1,000 years after it was invented.Also many might be grateful for the pocket calculator which was a great improvement over the slide rule.A true gadget, it could be carried around and shown off.Case design was good (batteries in the hinge - a first, I think).Karl Elsener's knife, the Swiss Army Knife from 1891, is at number 20 in the list.From outside the modern age, the marine chronometer is the single most important gadget, without which modern transportation systems would not have evolved so quickly.Yes, the Apple laptop and Sony Walkman are classic gadgets.This gadget changed my pre-teen life.Other pre-electronic gadgets in the top 100 include the sextant from 1731 (59th position), the marine chronometer from 1761 (42nd position) and the Kodak Brownie camera from 1900 (28th position).It's obviously the mobile phone or remote control, and readers of a less partisan publication would tell you that."In general we included only items that were potentially mobile," said the magazine.No other single device has had such an effect on our way of living in such a short space of time.I am amazed by the obsession with individual gadgets rather than genre.It has revolutionised communication, which is more than can be said for a niche market laptop.An interesting list.You don't need a laptop or even a pocket calculator to work that one out!All top 10 are electronic toys, so the list is probably a better reflection of the current high-tech obsession than anything else.Lap tops may enable you to "think different, but you cant use them to "get busy with the fizzy" How about Astro Wars, one of the pioneers for computer games, i remember spending many an hour playing this and it still works today!Gadgets which could be said to feature surprisingly low down in the list include the original telephone (23rd), the Nintendo GameBoy (25th), and the Pulsar quartz digital watch (36th).How did a laptop ever manage to beat off the challenge of the wristwatch or the telephone (mobile or otherwise)? |
Gamer buys $26,500 virtual landA 22-year-old gamer has spent $26,500 (£13,700) on an island that exists only in a computer role-playing game (RPG).The Australian gamer, known only by his gaming moniker Deathifier, bought the island in an online auction. The land exists within the game Project Entropia, an RPG which allows thousands of players to interact with each other. Entropia allows gamers to buy and sell virtual items using real cash, while fans of other titles often use auction site eBay to sell their virtual wares. Earlier this year economists calculated that these massively multi-player online role-playing games (MMORPGs) have a gross economic impact equivalent to the GDP of the African nation of Namibia."This is a historic moment in gaming history, and this sale only goes to prove that massive multi-player online gaming has reached a new plateau," said Marco Behrmann, director of community relations at Mindark, the game's developer.The virtual island includes a gigantic abandoned castle and beautiful beaches which are described as ripe for developing beachfront property. Deathifier will make money from his investment as he is able to tax other gamers who come to his virtual land to hunt or mine for gold. He has also begun to sell plots to people who wish to build virtual homes. "This type of investment will definitely become a trend in online gaming," said Deathifier. The Entopia economy lets gamers exchange real currency into PED (Project Entropia Dollars) and back again into real money. Ten PEDs are the equivalent to one US dollar and typical items sold include iron ingots ($5) and shogun armour ($1.70) Gamers can theoretically earn money by accumulating PEDs through the acquisition of goods, buildings, and land in the Entropia universe. MMORPGs have become enormously popular in the last 10 years with hundreds of thousands of gamers living out alternate lives in fantasy worlds. Almost 200,000 people are registered players on Project Entropia. | The land exists within the game Project Entropia, an RPG which allows thousands of players to interact with each other.Entropia allows gamers to buy and sell virtual items using real cash, while fans of other titles often use auction site eBay to sell their virtual wares.Deathifier will make money from his investment as he is able to tax other gamers who come to his virtual land to hunt or mine for gold.The Australian gamer, known only by his gaming moniker Deathifier, bought the island in an online auction."This type of investment will definitely become a trend in online gaming," said Deathifier.A 22-year-old gamer has spent $26,500 (£13,700) on an island that exists only in a computer role-playing game (RPG). |
Home phones face unclear futureThe fixed line phone in your home could soon be an endangered species.Research by handset maker Nokia shows that more and more people are using their mobile phone for every call they make or take. According to the study, more than 45 million people in the UK, Germany, US and South Korea now only use a mobile. It showed that people keep their fixed line phone because call charges are lower, but most of those questioned said the future was definitely mobile.The Nokia-sponsored research showed that mobiles and fixed phones were used for different purposes. Home phones were used for longer calls but conversations on mobiles tended to be shorter, between mobiles and to friends. In the UK 69% of those questioned said they turned to their fixed phone because it was still cheaper to use than a mobile. However, when pressed few could say with accuracy how tariffs on fixed and mobile phones compared. In the US and Germany many of those interviewed said they used the fixed phone because it was more reliable than a mobile handset and let them get access to the net at relatively high speeds. In all the countries where interviews were carried out, older people were more likely to use a fixed line phone more than a mobile. Women aged 50 or above almost never use a mobile phone, the research found.The move to mobile was most pronounced in South Korea where 65% of those questioned said they already make most of their calls from a mobile. 18% said they would not get a landline if they moved house.Many of those questioned said they had an emotional connection to their fixed phone that drew on its position in the home and the "cosiness" of making a call there. Nokia said these findings had implications for mobile operators who must work hard to ensure that mobiles are seen as cheap, reliable and providing good call quality. The survey also showed that it is not just voice calls that are going wireless. Some of those questioned said they were looking to use a mobile or wireless service to get net access within the next couple of years. Polling firm Mori interviewed more than 6,000 people in the UK, US, Germany and South Korea for the survey. | It showed that people keep their fixed line phone because call charges are lower, but most of those questioned said the future was definitely mobile.In the UK 69% of those questioned said they turned to their fixed phone because it was still cheaper to use than a mobile.The move to mobile was most pronounced in South Korea where 65% of those questioned said they already make most of their calls from a mobile.In the US and Germany many of those interviewed said they used the fixed phone because it was more reliable than a mobile handset and let them get access to the net at relatively high speeds.Home phones were used for longer calls but conversations on mobiles tended to be shorter, between mobiles and to friends.In all the countries where interviews were carried out, older people were more likely to use a fixed line phone more than a mobile.The Nokia-sponsored research showed that mobiles and fixed phones were used for different purposes.Research by handset maker Nokia shows that more and more people are using their mobile phone for every call they make or take. |
Yahoo moves into desktop searchInternet giant Yahoo has launched software to allow people to search e-mail and other files on their PCs.The firm is following in the footsteps of Microsoft, Google and Ask Jeeves, which have offered similar services. Search has become a lucrative and hotly-contested area of expansion for net firms, looking to extend loyalty beyond the web. With hard drives providing bigger storage, users could need more help to locate important files, such as photos.The desktop search technology has been licensed from a US-based firm X1 Technologies. It is designed to work alongside Microsoft's Outlook and Outlook Express e-mail programs. Searching e-mail effectively is becoming increasingly important, especially as the amount of spam increases. According to research from message analysts the Radicati Group, up to 45% of businesses' critical information is stored in e-mail and attachments. Yahoo's software can also work separately on the desktop, searching for music, photos and other files. Users can search under a variety of criteria, including file name, size, date and time. It doesn't yet incorporate web searching, although Yahoo has promised that future versions will allow users to search both web-based and desktop data. "We are all getting more and more files on our desktop but the real commercial opportunity lies with linking this through to web content," said Julian Smith, an analyst with research firm Jupiter. "It is all about extending the idea of search and getting a closer relationship with consumers by organising not just how they search on the internet but the files on your computer as well," he said. Search engines are often the first port of call for users when they go onto the web. The new foray into desktop search has rung alarm bells for human rights groups, concerned about the implications to privacy. And not everyone is impressed with the functionality of such services. Alexander Linden, vice president of emerging technologies at analyst firm Gartner,downloaded the Google product but has since removed it. "It was just not very interesting," he said. He believes the rush to enter the desktop business is just a way of keeping up with rivals. "Desktop search is just one of many features people would like but I'm suspicious of its usefulness," he said. More useful would be tools that can combine internet, intranet and desktop search alongside improvements to key word searching, he said. | The desktop search technology has been licensed from a US-based firm X1 Technologies.It doesn't yet incorporate web searching, although Yahoo has promised that future versions will allow users to search both web-based and desktop data.More useful would be tools that can combine internet, intranet and desktop search alongside improvements to key word searching, he said.Internet giant Yahoo has launched software to allow people to search e-mail and other files on their PCs."It is all about extending the idea of search and getting a closer relationship with consumers by organising not just how they search on the internet but the files on your computer as well," he said."Desktop search is just one of many features people would like but I'm suspicious of its usefulness," he said."We are all getting more and more files on our desktop but the real commercial opportunity lies with linking this through to web content," said Julian Smith, an analyst with research firm Jupiter.The new foray into desktop search has rung alarm bells for human rights groups, concerned about the implications to privacy.Search has become a lucrative and hotly-contested area of expansion for net firms, looking to extend loyalty beyond the web. |
Smartphones suffer Skulls attackOwners of some Nokia smartphones are being warned to watch out for malicious wallpaper.Those downloading the software could find all the icons on their 7610 phone swapped for images of skulls. When installed the malicious program also locks many of the 7610's functions making it hard to use and harder to repair. The program is only the latest in a series of viruses produced to attack mobile phones.The file, nicknamed Skulls, is thought to have surfaced on shareware sites where people can pick up free add-ons, such as wallpaper, games and ringtones, for their phones Symbian said that it was not sure if the damage Skulls does was intentional or simply a result of bad programming. Soon after being discovered the file is thought to have been removed from the sites that were unwittingly harbouring it. The program is masquerading as software that creates new background images and themes for the main screen of the 7610 phone. The Skulls program is labelled as a file called: 7610.extended.theme.manager.zip.Once installed the program replaces all the icons on the main page with skulls and replaces all the working applications, such as contacts, calendar, notebook etc with non-working versions so the phone becomes almost useless. The only thing the phone can do is make and take calls. A statement by Symbian played down the significance of the malicious program and said few people would fall victim to it as users have to go through several steps to install it, one of which includes ignoring a security warning. Symbian said that the spread of the Skulls program was likely to be limited as the program cannot travel from one phone to another by itself. Despite this Finnish anti-virus lab F-Secure said it had sporadic reports of 7610 owners being caught out by it. The firm has produced guidance for users caught out to help them remove the program and get their phone working again. The Skulls program is thought to have been written by a malicious hacker using the alias Tee-222. Symbian phones produced by Sony Ericsson, Motorola, BenQ, Arima and Fujitsu are unaffected by the Skulls program. | Symbian said that the spread of the Skulls program was likely to be limited as the program cannot travel from one phone to another by itself.Symbian phones produced by Sony Ericsson, Motorola, BenQ, Arima and Fujitsu are unaffected by the Skulls program.The Skulls program is thought to have been written by a malicious hacker using the alias Tee-222.The Skulls program is labelled as a file called: 7610.extended.theme.manager.zip.The firm has produced guidance for users caught out to help them remove the program and get their phone working again.The file, nicknamed Skulls, is thought to have surfaced on shareware sites where people can pick up free add-ons, such as wallpaper, games and ringtones, for their phones Symbian said that it was not sure if the damage Skulls does was intentional or simply a result of bad programming.The program is masquerading as software that creates new background images and themes for the main screen of the 7610 phone. |
Lifestyle 'governs mobile choice'Faster, better or funkier hardware alone is not going to help phone firms sell more handsets, research suggests.Instead, phone firms keen to get more out of their customers should not just be pushing the technology for its own sake. Consumers are far more interested in how handsets fit in with their lifestyle than they are in screen size, onboard memory or the chip inside, shows an in-depth study by telecommunications company Ericsson. "Historically in the industry there has been too much focus on using technology," said Dr Michael Bjorn, senior advisor on mobile media at Ericsson's consumer and enterprise lab. "We have to stop saying that these technologies will change their lives," he said. "We should try to speak to consumers in their own language and help them see how it fits in with what they are doing," he told the BBC News website.For the study, Ericsson interviewed 14,000 mobile phone owners on the ways they use their phone. "People's habits remain the same," said Dr Bjorn. "They just move the activity into the mobile phone as it's a much more convenient way to do it."One good example of this was diary-writing among younger people, he said. While diaries have always been popular, a mobile phone -- especially one equipped with a camera -- helps them keep it in a different form. Youngsters' use of text messages also reflects their desire to chat and keep in contact with friends and again just lets them do it in a slightly changed way. Dr Bjorn said that although consumers do what they always did but use a phone to do it, the sheer variety of what the new handset technologies make possible does gradually drive new habits and lifestyles. Ericsson's research has shown that consumers divide into different "tribes" that use phones in different ways. Dr Bjorn said groups dubbed "pioneers" and "materialists" were most interested in trying new things and were behind the start of many trends in phone use. "For instance," he said, "older people are using SMS much more than they did five years ago." This was because younger users, often the children of ageing mobile owners, encouraged older people to try it so they could keep in touch.Another factor governing the speed of change in mobile phone use was the simple speed with which new devices are bought by pioneers and materialists. Only when about 25% of people have handsets with new innovations on them, such as cameras, can consumers stop worrying that if they send a picture message the person at the other end will be able to see it.Once this significant number of users is passed, use of new innovations tends to take off. Dr Bjorn said that early reports of camera phone usage in Japan seemed to imply that the innovation was going to be a flop. However, he said, now 45% of the Japanese people Ericsson questioned use their camera phone at least once a month. In 2003 the figure was 29%. Similarly, across Europe the numbers of people taking snaps with cameras is starting to rise. In 2003 only 4% of the people in the UK took a phonecam snap at least once a month. Now the figure is 14%. Similar rises have been seen in many other European nations. Dr Bjorn said that people also used their camera phones in very different ways to film and even digital cameras. "Usage patterns for digital cameras are almost exactly replacing usage patterns for analogue cameras," he said. Digital cameras tend to be used on significant events such as weddings, holidays and birthdays. By contrast, he said, camera phones were being used much more to capture a moment and were being woven into everyday life. | Dr Bjorn said that people also used their camera phones in very different ways to film and even digital cameras.However, he said, now 45% of the Japanese people Ericsson questioned use their camera phone at least once a month.Dr Bjorn said that early reports of camera phone usage in Japan seemed to imply that the innovation was going to be a flop.Dr Bjorn said that although consumers do what they always did but use a phone to do it, the sheer variety of what the new handset technologies make possible does gradually drive new habits and lifestyles.For the study, Ericsson interviewed 14,000 mobile phone owners on the ways they use their phone.Dr Bjorn said groups dubbed "pioneers" and "materialists" were most interested in trying new things and were behind the start of many trends in phone use.By contrast, he said, camera phones were being used much more to capture a moment and were being woven into everyday life.While diaries have always been popular, a mobile phone -- especially one equipped with a camera -- helps them keep it in a different form."Historically in the industry there has been too much focus on using technology," said Dr Michael Bjorn, senior advisor on mobile media at Ericsson's consumer and enterprise lab.Another factor governing the speed of change in mobile phone use was the simple speed with which new devices are bought by pioneers and materialists.One good example of this was diary-writing among younger people, he said."They just move the activity into the mobile phone as it's a much more convenient way to do it.""People's habits remain the same," said Dr Bjorn. |
Speak easy plan for media playersMusic and film fans will be able to control their digital media players just by speaking to them, under plans in development by two US firms.ScanSoft and Gracenote are developing technology to give people access to their film and music libraries simply by voice control. They want to give people hands-free access to digital music and films in the car, or at home or on the move. Huge media libraries on some players can make finding single songs hard. "Voice command-and-control unlocks the potential of devices that can store large digital music collections," said Ross Blanchard, vice president of business development for Gracenote. "These applications will radically change the car entertainment experience, allowing drivers to enjoy their entire music collections without ever taking their hands off the steering wheel," he added.Gracenote provides music library information for millions of different albums for jukeboxes such as Apple's iTunes. The new technology will be designed so that people can play any individual song or movie out of a collection, just by saying its name. Users will also be able to request music that fits a mood or an occasion, or a film just by saying the actor's name. "Speech is a natural fit for today's consumer devices, particularly in mobile environments," said Alan Schwartz, vice president of SpeechWorks, a division of ScanSoft. "Pairing our voice technologies with Gracenote's vast music database will bring the benefits of speech technologies to a host of consumer devices and enable people to access their media in ways they've never imagined." The two firms did not say if they were developing the technology for languages other than English. Users will also be able to get more information on a favourite song they have been listening to by asking: "What is this?" Portable players are becoming popular in cars and a number of auto firms are working with Apple to device interfaces to control the firm's iPod music player. But with tens of thousands of songs able to be stored on one player, voice control would make finding that elusive track by Elvis Presley much easier. The firms gave no indication about whether the iPod, or any other media player, were in mind for the use of the voice control technology. The companies estimate that the technology will be available in the fourth quarter of 2005. | ScanSoft and Gracenote are developing technology to give people access to their film and music libraries simply by voice control.Music and film fans will be able to control their digital media players just by speaking to them, under plans in development by two US firms."Pairing our voice technologies with Gracenote's vast music database will bring the benefits of speech technologies to a host of consumer devices and enable people to access their media in ways they've never imagined."The firms gave no indication about whether the iPod, or any other media player, were in mind for the use of the voice control technology.Portable players are becoming popular in cars and a number of auto firms are working with Apple to device interfaces to control the firm's iPod music player.They want to give people hands-free access to digital music and films in the car, or at home or on the move.Users will also be able to request music that fits a mood or an occasion, or a film just by saying the actor's name. |
DS aims to touch gamersThe mobile gaming industry is set to explode in 2005 with a number of high-profile devices offering a range of gaming and other features such as movie and music playback. Market leader Nintendo, however, is releasing a handheld console that it says will revolutionise the way games are played.The first striking thing about the DS is how retro it looks. Far from looking like a mould-breaking handheld, it looks more like Nintendo dug out a mould from a 1980s handheld prototype. The lightweight clam shell device opens up to reveal two screens, and when switched on it instantly reveals its pedigree. Both screens are crisp and clear while the bottom of the two is touch sensitive. Nintendo has given developers free rein to utilise the dual screens and ability to control the action by simply touching the screen.The Japanese gaming giant hopes the DS will maintain the firm's pre-eminence in an increasingly-competitive mobile gaming market.Nintendo first launched its GameBoy console in 1989 and has dominated the market ever since. But its lead can no longer be taken for granted. Sony will enter the market later this year with its PlayStation Portable, while start-up companies Gizmondo and Tapwave Zodiac are also offering hybrid devices. "We believe the DS will appeal to all ages, both genders and gamers of any skill," said David Yarnton, Nintendo Europe's general manager said at the recent press launch for the handheld. With its two screens, wireless connectivity and backwards compatibility with the GameBoy Advance, the DS certainly has a number of unique selling points. It went on sale in the US in mid-November priced $150 and Nintendo says sales have exceeded expectations, without giving detailed figures. Japan and Europe will have to wait until the first quarter of 2005 to get the device. With more than two million pre-orders for the device in Japan, Nintendo is confident it will keep its number one spot. But will the device prove to be as revolutionary as claimed? The game ships with a demo of Metroid Hunters - a 3D action title which can be played alone or with a group of friends using the machine's wireless capabilities. It certainly looks impressive on the small machine and plays smoothly even with a group of people.The game can be controlled by using the supplied stylus to aim. The top screen is used to navigate the action while the bottom screen offers a top-down map and the ability to switch weapons. It is certainly a unique control method and while it makes aiming more controlled it can be a little disorientating. Super Mario 64 DS is a faithful re-creation of the Nintendo 64 classic with a host of new mini-games and new levels. The game looks stunning on the portable machine and the sound too is impressive for such a small machine. One thing is for certain. Hardened gamers will have to learn to adapt to a new way of playing while it could prove to be an accessible way in to gaming for novices, Ultimately the success or failure of the device lies in the hands of developers. If they manage to create titles which use the Nintendo DS's key features then a whole new market of gamers could open up. The fear is that the touch screen and voice recognition are treated as little more than gimmicks. | With more than two million pre-orders for the device in Japan, Nintendo is confident it will keep its number one spot.Market leader Nintendo, however, is releasing a handheld console that it says will revolutionise the way games are played.Nintendo first launched its GameBoy console in 1989 and has dominated the market ever since.Nintendo has given developers free rein to utilise the dual screens and ability to control the action by simply touching the screen.If they manage to create titles which use the Nintendo DS's key features then a whole new market of gamers could open up.With its two screens, wireless connectivity and backwards compatibility with the GameBoy Advance, the DS certainly has a number of unique selling points.Hardened gamers will have to learn to adapt to a new way of playing while it could prove to be an accessible way in to gaming for novices, Ultimately the success or failure of the device lies in the hands of developers.Super Mario 64 DS is a faithful re-creation of the Nintendo 64 classic with a host of new mini-games and new levels.The mobile gaming industry is set to explode in 2005 with a number of high-profile devices offering a range of gaming and other features such as movie and music playback.Both screens are crisp and clear while the bottom of the two is touch sensitive.The Japanese gaming giant hopes the DS will maintain the firm's pre-eminence in an increasingly-competitive mobile gaming market.The game looks stunning on the portable machine and the sound too is impressive for such a small machine. |
Virgin Radio offers 3G broadcastUK broadcaster Virgin Radio says it will become the first station in the world to offer radio via 3G mobiles.The radio station, in partnership with technology firm Sydus, will broadcast on selected 2G and high-speed 3G networks. Later this year listeners will be able to download software from the Virgin website which enables the service. James Cridland, head of new media at Virgin Radio, said: "It places radio at the heart of the 3G revolution." Virgin Radio will be the first station made available followed by two digital stations, Virgin Radio Classic Rock and Virgin Radio Groove.Mr Cridland said: "This application will enable anyone, anywhere to listen to Virgin Radio simply with the phone in their pocket. "This allows us to tap into a huge new audience and keep radio relevant for a new generation of listeners." Saumil Nanavati, president of Sydus, said, "This radio player is what the 3G network was built for, giving consumers high-quality and high-data products through a handset in their pocket." Virgin says an hour's listening to the station via mobile would involve about 7.2MB of data, which could prove expensive for people using pay as you download GPRS or 3G services. Some networks, such as Orange, charge up to £1 for every one megabyte of data downloaded. Virgin says radio via 2G or 3G mobiles is therefore going to appeal to people with unlimited download deals. There are 30 compatible handsets available from major manufacturers including Nokia and Samsung while Virgin said more than 14.9 million consumers across the globe can use the service currently. | James Cridland, head of new media at Virgin Radio, said: "It places radio at the heart of the 3G revolution."UK broadcaster Virgin Radio says it will become the first station in the world to offer radio via 3G mobiles.Virgin Radio will be the first station made available followed by two digital stations, Virgin Radio Classic Rock and Virgin Radio Groove.Virgin says radio via 2G or 3G mobiles is therefore going to appeal to people with unlimited download deals.The radio station, in partnership with technology firm Sydus, will broadcast on selected 2G and high-speed 3G networks. |
Norway upholds 'Napster' rulingA Norwegian student who ran a website which linked to downloadable MP3 files has been ordered to pay compensation by the country's Supreme Court.Frank Allan Bruvik was ordered to pay 100,000 kroner (£8,000) to the music industry in Norway. He was a student when he set up his napster.no site, which allowed users to submit and receive links to MP3 files. Bruvik had earlier been cleared on appeal after a lower court had found for the music industry. Music industry bosses in Norway said the ruling would help build confidence in the internet as a distribution medium.Frank Allan Bruvik set up the napster.no website as part of a school project in 2001 while studying computer engineering in the Norwegian town of Lillehammer. The website was not associated with the napster.com site in the USA, which had been operating since 1999 and was already facing legal action.Bruvik's site was online between August and November 2001, and while it did not host any music, at its peak it was providing links to more than 170 free files on other servers. As well as providing links, the site allowed those visiting it to submit links that could later be accessed by other visitors. A legal complaint for copyright violation was filed by groups including Norway's performing rights society, Tono, and the Norwegian branches of Sony Music and Universal Music, who saw it as an important test of principle.A Norwegian court ruled in 2003 that Bruvik would have to pay 100,000 kroner to the music industry, but the country's Court of Appeal cleared him, saying that the copyright violation occurred when others posted the music. However, the Supreme Court stated that the music was clearly published in violation of copyright law It added that the case was decided based on the responsibility for abetting an illegal act, and that Bruvik's actions were premeditated. Norway's music industry said it was satisfied with the ruling, because showed that music piracy would not be accepted.Meanwhile, in the USA a further 717 lawsuits against people alleged to have traded copyrighted songs were filed this week by the Recording Industry Association of America. The suits, brought on behalf of the major record companies, cite the individuals for illegally distributing music via unauthorized peer-to-peer services such as KaZaa and eDonkey. As with preceding cases, the fresh action was made against so-called "John Doe" defendants, who are identified only by the codes given to their computers' internet connections. | Frank Allan Bruvik was ordered to pay 100,000 kroner (£8,000) to the music industry in Norway.Norway's music industry said it was satisfied with the ruling, because showed that music piracy would not be accepted.A Norwegian court ruled in 2003 that Bruvik would have to pay 100,000 kroner to the music industry, but the country's Court of Appeal cleared him, saying that the copyright violation occurred when others posted the music.Bruvik's site was online between August and November 2001, and while it did not host any music, at its peak it was providing links to more than 170 free files on other servers.However, the Supreme Court stated that the music was clearly published in violation of copyright law It added that the case was decided based on the responsibility for abetting an illegal act, and that Bruvik's actions were premeditated.A legal complaint for copyright violation was filed by groups including Norway's performing rights society, Tono, and the Norwegian branches of Sony Music and Universal Music, who saw it as an important test of principle.Bruvik had earlier been cleared on appeal after a lower court had found for the music industry. |
Ask Jeeves joins web log marketAsk Jeeves has bought the Bloglines website to improve the way it handles content from web journals or blogs.The Bloglines site has become hugely popular as it gives users one place in which to read, search and share all the blogs they are interested in. Ask Jeeves said it was not planning to change Bloglines but would use the 300 million articles it has archived to round out its index of the web. How much Ask Jeeves paid for Bloglines was not revealed.Bloglines has become popular because it lets users build a list of the blogs they want to follow without having to visit each journal site individually. To do this it makes use of a technology known as Really Simple Syndication (RSS) that many blogs have adopted to let other sites know when new entries are made on their journals. The acquisition follows similar moves by other search sites. Google acquired Pyra Labs, makers of the Blogger software, in 2003. In 2004 MSN introduced its own blog system and Yahoo has tweaked its technology to do a better job of handling blog entries. Jim Lanzone, vice president of search properties at Ask Jeeves in the US, said it did not acquire Bloglines just to get a foothold in the blog publishing world. He said Ask Jeeves was much more interested in helping people find information they were looking for rather than helping them write it."The universe of readers is vastly larger than the universe of writers," he said. Mr Lanzone said the acquisition would sit well with Ask's My Jeeves service which lets people customise their own web experience and build up a personal collection of useful links. "Search engines are about discovering information for the first time and RSS is the ideal way to keep track of and monitor those sites," he said. It would also help drive information and entries from blogs to the portals that Ask Jeeves operates. There would be no instant sweeping changes to Bloglines, said Mr Lanzone. "Our intent is to take our time to figure out the right business model not to try to monetise it right away," he said. Though Mr Lanzone added that Ask Jeeves would be helping organise the database of 300m blog entries Bloglines holds with its own net indexing technology. "Being able to search the blogosphere as one corpus of information will be very useful in its own right," said Mr Lanzone. Rumours about the acquisition were broken by the Napsterization weblog which said it got the hint from Ask Jeeves insiders. | Jim Lanzone, vice president of search properties at Ask Jeeves in the US, said it did not acquire Bloglines just to get a foothold in the blog publishing world.Ask Jeeves said it was not planning to change Bloglines but would use the 300 million articles it has archived to round out its index of the web.Though Mr Lanzone added that Ask Jeeves would be helping organise the database of 300m blog entries Bloglines holds with its own net indexing technology.There would be no instant sweeping changes to Bloglines, said Mr Lanzone.It would also help drive information and entries from blogs to the portals that Ask Jeeves operates.How much Ask Jeeves paid for Bloglines was not revealed.He said Ask Jeeves was much more interested in helping people find information they were looking for rather than helping them write it.Mr Lanzone said the acquisition would sit well with Ask's My Jeeves service which lets people customise their own web experience and build up a personal collection of useful links. |
Apple iPod family expands marketApple has expanded its iPod family with the release of its next generation of the digital music players.Its latest challenges to the growing digital music gadget market include an iPod mini model which can hold 6GB compared to a previous 4GB. The company, which hopes to keep its dominant place in the digital music market, also said the gold coloured version of the mini would be dropped. A 30GB version has also been added to the iPod Photo family. The latest models have a longer battery life and their prices have been cut by an average of £40. The original iPod took an early lead in the digital music player market thanks to its large storage capacity and simple design.During 2004 about 25 million portable players were sold, 10 million of which were Apple iPods. But analysts agree that the success is also down to its integration with the iTunes online store, which has given the company a 70% share of the legal download music market. Mike McGuire, a research director at analyst Gartner, told the BBC News website that Apple had done a good job in "sealing off the market from competition" so far. "They have created a very seamless package which I think is the idea of the product - the design, function and the software are very impressive," he said. He added that the threat from others was always present, however. "Creative, other Microsoft-partnered devices, Real, Sony and so on, are ratcheting up the marketing message and advertising," he said. Creative was very upbeat about how many of its Creative Zen players it had shipped by the end of last year, he said. Its second-generation models, like the Creative Zen Micro Photo, is due out in the summer. It will have 5GB of memory on board.Digital music players are now the gadget of choice among young Americans, according to recent research by the Pew Internet and American Life Project. One in 10 US adults - 22 million people - now owns a digital music player of some sort. Sales of legally downloaded songs also rose more than tenfold in 2004, according to the record industry, with 200 million tracks bought online in the US and Europe in 12 months. The IFPI industry body said that the popularity of portable music players was behind the growth. Analysts say that the ease of use and growth of music services available on the net will continue to drive the trend towards portable music players.People are also starting to use them in novel ways. Some are combining automatic syncing functions many of them have with other net functions to automatically distribute DIY radio shows, called podcasts. But 2005 will also see more competition from mobile phone operators who are keen to offer streaming services on much more powerful and sophisticated handsets. According to Mr McGuire, research suggests that people like the idea of building up huge libraries of music, which they can do with high-capacity storage devices, like iPods and Creative Zens. Mobiles do not yet have this capacity though, and there are issues about the ease of portability of mobile music. Mr McGuire said Apple was ensuring it kept a foot in the mobile music door with its recent deal with Motorola to produce a version of iTunes for Motorola phones. | The IFPI industry body said that the popularity of portable music players was behind the growth.The company, which hopes to keep its dominant place in the digital music market, also said the gold coloured version of the mini would be dropped.Its latest challenges to the growing digital music gadget market include an iPod mini model which can hold 6GB compared to a previous 4GB.One in 10 US adults - 22 million people - now owns a digital music player of some sort.The original iPod took an early lead in the digital music player market thanks to its large storage capacity and simple design.Apple has expanded its iPod family with the release of its next generation of the digital music players.A 30GB version has also been added to the iPod Photo family.Analysts say that the ease of use and growth of music services available on the net will continue to drive the trend towards portable music players.Mr McGuire said Apple was ensuring it kept a foot in the mobile music door with its recent deal with Motorola to produce a version of iTunes for Motorola phones.According to Mr McGuire, research suggests that people like the idea of building up huge libraries of music, which they can do with high-capacity storage devices, like iPods and Creative Zens.Digital music players are now the gadget of choice among young Americans, according to recent research by the Pew Internet and American Life Project. |
Security warning over 'FBI virus'The US Federal Bureau of Investigation is warning that a computer virus is being spread via e-mails that purport to be from the FBI.The e-mails show that they have come from an fbi.gov address and tell recipients that they have accessed illegal websites. The messages warn that their internet use has been monitored by the FBI's Internet Fraud Complaint Center. An attachment in the e-mail contains the virus, the FBI said. The message asks recipients to click on the attachment and answer some questions about their internet use. But rather than being a questionnaire, the attachment contains a virus that infects the recipient's computer, according to the agency. It is not clear what the virus does once it has infected a computer. Users are warned never to open attachment from unsolicited e-mails or from people they do not know."Recipients of this or similar solicitations should know that the FBI does not engage in the practice of sending unsolicited e-mails to the public in this manner," the FBI said in a statement. The bureau is investigating the phoney e-mails. The agency earlier this month shut down fbi.gov accounts, used to communicate with the public, because of a security breach. A spokeswoman said the two incidents appear to be unrelated. | An attachment in the e-mail contains the virus, the FBI said.The US Federal Bureau of Investigation is warning that a computer virus is being spread via e-mails that purport to be from the FBI."Recipients of this or similar solicitations should know that the FBI does not engage in the practice of sending unsolicited e-mails to the public in this manner," the FBI said in a statement.But rather than being a questionnaire, the attachment contains a virus that infects the recipient's computer, according to the agency.Users are warned never to open attachment from unsolicited e-mails or from people they do not know. |
Tough rules for ringtone sellersFirms that flout rules on how ringtones and other mobile extras are sold could be cut off from all UK phone networks.The rules allow offenders to be cut off if they do not let consumers know exactly what they get for their money and how to turn off the services. The first month under the new rules has seen at least ten firms suspended while they clean up the way they work. The rules have been brought in to ensure that the problems plaguing net users do not spread to mobile phones.In the last couple of years ringtones, wallpapers, screensavers and lots of other extras for phones have become hugely popular. But fierce competition is making it difficult for firms to get their wares in front of consumers, said Jeremy Flynn, head of third party services at Vodafone."If you are not on the operator's portal you are going to have quite heavy marketing costs because it's a problem of how people discover your services," he said. To combat this many ringtone and other mobile content sellers started using a new tactic to squeeze more cash out of customers. This tactic involved signing people up for a subscription to give them, for instance, several ringtones per week or month instead of the single track they thought they were getting. Mr Flynn said that the move to using subscriptions happened over the space of a few weeks at the end of 2004. Websites such as grumbletext.co.uk started getting reports from customers who were racking up large bills for phone content they did not know they had signed up for. "What made us uncomfortable was that these services were not being marketed transparently," said Mr Flynn. "People did not know they were being offered a subscription service." "We saw potential for substantial consumer harm here," he added.The swift adoption of subscription services led to the creation of a new code of conduct for firms that want to sell content for mobile phones. The drafting of the new rules was led by the Mobile Entertainment Forum and the UK's phone firms. "Everyone is required to conform to this code of conduct," said Andrew Bud, regulatory head of the MEF and executive chairman of messaging firm MBlox."It's all about transparency," he said. "Consumers have to be told what they have got themselves into and how to get out of it." "The consumer has a right to be protected," he said. Christian Harris, partnership manager of mobile content firm Zed, said the new system was essential if consumers were to trust companies that sell ringtones and other downloads. "The groundrules must be applied across the whole industry and if that's done effectively we will see the cowboys driven out," he said. The new rules came in to force on 15 January and the first month under the new regime has seen many firms cautioned for not honouring them. Some have been told to revamp websites so customers know what they get for their money and what they are signing up for, said Mr Flynn. Also, said Mr Flynn, Vodafone has briefly cut off between eight and ten content sellers flouting the rules. "We have quite draconian contracts with firms," he said. "We do not have to say why. We can just cut them off." Under the rules consumers must be able to switch off the services by using a universal "stop" command sent via text message. He said the system had been designed to limit how much a consumer will pay if they inadvertently signed up for a service. "The mobile is so personal that people really resent the abuse of what is effectively part of their personality," said Mr Flynn. | Christian Harris, partnership manager of mobile content firm Zed, said the new system was essential if consumers were to trust companies that sell ringtones and other downloads.Some have been told to revamp websites so customers know what they get for their money and what they are signing up for, said Mr Flynn.Also, said Mr Flynn, Vodafone has briefly cut off between eight and ten content sellers flouting the rules."The consumer has a right to be protected," he said."The mobile is so personal that people really resent the abuse of what is effectively part of their personality," said Mr Flynn."What made us uncomfortable was that these services were not being marketed transparently," said Mr Flynn."It's all about transparency," he said.Mr Flynn said that the move to using subscriptions happened over the space of a few weeks at the end of 2004.But fierce competition is making it difficult for firms to get their wares in front of consumers, said Jeremy Flynn, head of third party services at Vodafone.He said the system had been designed to limit how much a consumer will pay if they inadvertently signed up for a service.The swift adoption of subscription services led to the creation of a new code of conduct for firms that want to sell content for mobile phones.Firms that flout rules on how ringtones and other mobile extras are sold could be cut off from all UK phone networks.The rules allow offenders to be cut off if they do not let consumers know exactly what they get for their money and how to turn off the services. |
Looks and music to drive mobilesMobile phones are still enjoying a boom time in sales, according to research from technology analysts Gartner.More than 674 million mobiles were sold last year globally, said the report, the highest total sold to date. The figure was 30% more than in 2003 and surpassed even the most optimistic predictions, Gartner said. Good design and the look of a mobile, as well as new services such as music downloads, could go some way to pushing up sales in 2005, said analysts. Although people were still looking for better replacement phones, there was evidence, according to Gartner, that some markets were seeing a slow-down in replacement sales."All the markets grew apart from Japan which shows that replacement sales are continuing in western Europe," mobile analyst Carolina Milanesi told the BBC News website. "Japan is where north America and western European markets can be in a couple of years' time. "They already have TV, music, ringtones, cameras, and all that we can think of on mobiles, so people have stopped buying replacement phones."But there could be a slight slowdown in sales in European and US markets too, according to Gartner, as people wait to see what comes next in mobile technology. This means mobile companies have to think carefully about what they are offering in new models so that people see a compelling reason to upgrade, said Gartner. Third generation mobiles (3G) with the ability to handle large amounts of data transfer, like video, could drive people into upgrading their phones, but Ms Milanesi said it was difficult to say how quickly that would happen. "At the end of the day, people have cameras and colour screens on mobiles and for the majority of people out there who don't really care about technology the speed of data to a phone is not critical." Nor would the rush to produce two or three megapixel camera phones be a reason for mobile owners to upgrade on its own. The majority of camera phone models are not at the stage where they can compete with digital cameras which also have flashes and zooms.More likely to drive sales in 2005 would be the attention to design and aesthetics, as well as music services. The Motorola Razr V3 phone was typical of the attention to design that would be more commonplace in 2005, she added. This was not a "women's thing", she said, but a desire from men and women to have a gadget that is a form of self-expression too. It was not just about how the phone functioned, but about what it said about its owner. "Western Europe has always been a market which is quite attentive to design," said Ms Milanesi."People are after something that is nice-looking, and together with that, there is the entertainment side. "This year music will have a part to play in this." The market for full-track music downloads was worth just $20 million (£10.5 million) in 2004, but is set to be worth $1.8 billion (£9.4 million) by 2009, according to Jupiter Research. Sony Ericsson just released its Walkman branded mobile phone, the W800, which combines a digital music player with up to 30 hours' battery life, and a two megapixel camera. In July last year, Motorola and Apple announced a version of iTunes online music downloading service would be released which would be compatible with Motorola mobile phones. Apple said the new iTunes music player would become Motorola's standard music application for its music phones. But the challenge will be balancing storage capacity with battery life if mobile music hopes to compete with digital music players like the iPod. Ms Milanesi said more models would likely be released in the coming year with hard drives. But they would be more likely to compete with the smaller capacity music players that have around four gigabyte storage capacity, which would not put too much strain on battery life. | Apple said the new iTunes music player would become Motorola's standard music application for its music phones.Third generation mobiles (3G) with the ability to handle large amounts of data transfer, like video, could drive people into upgrading their phones, but Ms Milanesi said it was difficult to say how quickly that would happen.Good design and the look of a mobile, as well as new services such as music downloads, could go some way to pushing up sales in 2005, said analysts.In July last year, Motorola and Apple announced a version of iTunes online music downloading service would be released which would be compatible with Motorola mobile phones.But the challenge will be balancing storage capacity with battery life if mobile music hopes to compete with digital music players like the iPod.Sony Ericsson just released its Walkman branded mobile phone, the W800, which combines a digital music player with up to 30 hours' battery life, and a two megapixel camera.This means mobile companies have to think carefully about what they are offering in new models so that people see a compelling reason to upgrade, said Gartner.It was not just about how the phone functioned, but about what it said about its owner.But there could be a slight slowdown in sales in European and US markets too, according to Gartner, as people wait to see what comes next in mobile technology.Nor would the rush to produce two or three megapixel camera phones be a reason for mobile owners to upgrade on its own.Ms Milanesi said more models would likely be released in the coming year with hard drives.More likely to drive sales in 2005 would be the attention to design and aesthetics, as well as music services. |
Microsoft seeking spyware trojanMicrosoft is investigating a trojan program that attempts to switch off the firm's anti-spyware software.The spyware tool was only released by Microsoft in the last few weeks and has been downloaded by six million people. Stephen Toulouse, a security manager at Microsoft, said the malicious program was called Bankash-A Trojan and was being sent as an e-mail attachment. Microsoft said it did not believe the program was widespread and recommended users to use an anti-virus program. The program attempts to disable or delete Microsoft's anti-spyware tool and suppress warning messages given to users.It may also try to steal online banking passwords or other personal information by tracking users' keystrokes.Microsoft said in a statement it is investigating what it called a criminal attack on its software. Earlier this week, Microsoft said it would buy anti-virus software maker Sybari Software to improve its security in its Windows and e-mail software. Microsoft has said it plans to offer its own paid-for anti-virus software but it has not yet set a date for its release. The anti-spyware program being targeted is currently only in beta form and aims to help users find and remove spyware - programs which monitor internet use, causes advert pop-ups and slow a PC's performance. | Microsoft is investigating a trojan program that attempts to switch off the firm's anti-spyware software.Microsoft said it did not believe the program was widespread and recommended users to use an anti-virus program.Stephen Toulouse, a security manager at Microsoft, said the malicious program was called Bankash-A Trojan and was being sent as an e-mail attachment.Microsoft said in a statement it is investigating what it called a criminal attack on its software. |
Microsoft makes anti-piracy moveMicrosoft says it is clamping down on people running pirated versions of its Windows operating system by restricting their access to security features.The Windows Genuine Advantage scheme means people will have to prove their software is genuine from mid-2005. It will still allow those with unauthorised copies to get some crucial security fixes via automatic updates, but their options would be "limited". Microsoft releases regular security updates to its software to protect PCs. Either PCs detect updates automatically or users manually download fixes through Microsoft's site. Those running pirated Windows programs would not have access to other downloads and "add-ons" that the software giant offers.People who try to manually download security patches will have to let Microsoft run an automated checking procedure on their computer or give an identification number.Microsoft's regular patches which it releases for newly-found security flaws are important because they stop worms, viruses and other threats penetrating PCs. Some security experts are concerned that restricting access to such patches could mean a rise in such attacks and threats, with more PCs left unprotected. But Graham Cluley, senior consultant at security firm Sophos, told the BBC News website that it was a positive decision. "It sounds like their decision to allow critical security patches to remain available to both legitimate and illegitimate users of Windows is good news for everyone who uses the net," he said. Windows Genuine Advantage was first introduced as a pilot scheme in September 2004 for English-language versions of Windows.Microsoft's Windows operating system is heavily exploited by virus writers because it is so widespread and they are constantly seeking out new security loopholes to take advantage of. The company is trying to tackle security threats whilst cracking down on pirated software at the same time. Software piracy has cost the company billions, it says. The company announced earlier in January that it was releasing security tools to clean up PCs harbouring viruses and spyware, which 90% of PCs are infected with. The virus-fighting program, updated monthly, is a precursor to Microsoft's dedicated anti-virus software. Last year it introduced the Windows XP Counterfeit Project, a UK-based pilot scheme, which ran from November to December. The scheme meant that anyone with pre-installed copies of the operating system in PCs bought before November could replace counterfeit versions of Windows XP with legal ones for free. It is also increasing efforts to squash software piracy in China, Norway and the Czech Republic, where pirated software is a huge problem, by offering discounts on legitimate software to users of pirated copies Windows. "China in particular is a problem, with piracy estimated at 92%," said Mr Cluley. | Microsoft releases regular security updates to its software to protect PCs.Microsoft says it is clamping down on people running pirated versions of its Windows operating system by restricting their access to security features.It is also increasing efforts to squash software piracy in China, Norway and the Czech Republic, where pirated software is a huge problem, by offering discounts on legitimate software to users of pirated copies Windows.The company is trying to tackle security threats whilst cracking down on pirated software at the same time.Those running pirated Windows programs would not have access to other downloads and "add-ons" that the software giant offers.The Windows Genuine Advantage scheme means people will have to prove their software is genuine from mid-2005.Microsoft's regular patches which it releases for newly-found security flaws are important because they stop worms, viruses and other threats penetrating PCs.Windows Genuine Advantage was first introduced as a pilot scheme in September 2004 for English-language versions of Windows.Microsoft's Windows operating system is heavily exploited by virus writers because it is so widespread and they are constantly seeking out new security loopholes to take advantage of. |
Xbox 2 may be unveiled in summerDetails of the next generation of Microsoft's Xbox games console - codenamed Xenon - will most likely be unveiled in May, according to reports.It was widely expected that gamers would get a sneak preview of Xbox's successor at the Game Developers Conference (GDC) in March. But a Microsoft spokeswoman confirmed that it would not be at GDC. Sony, Microsoft and Nintendo are all expected to release their more powerful machines in the next 18 months. The next Xbox console is expected to go on sale at the end of the year, but very few details about it have been released. It is thought that the machine may be unveiled at the Electronic Entertainment Expo (E3) in Los Angeles, which takes place in May, according to a Reuters news agency report. E3 concentrates on showing off the latest in gaming to publishers, marketers and retailers. The GDC is aimed more at game developers. Microsoft chief, Bill Gates, used the GDC event to unveil the original Xbox five years ago. Since its launch, Microsoft has sold 19.9 million units worldwide.At the Consumer Electronics Show earlier this year, there was very little mention of the next generation gaming machine. In his keynote speech, Mr Gates only referred to it as playing an essential part of his vision of the digital lifestyle.But the battle between the rival consoles to win gamers' hearts and thumbs will be extremely hard-fought. Sony has traditionally dominated the console market with its PlayStation 2. But earlier this year, Microsoft said it had reached a European milestone, selling five million consoles since its European launch in March 2002. Hit games like Halo 2, which was released in November, helped to buoy the sales figures.Gamers are looking forward to the next generation of machines because they will have much more processing and graphical power.They are also likely to pack in more features and technologies that make them more central as entertainment and communications hubs. Although details of PlayStation 3, Xenon, and Nintendo's so-called Revolution, are yet to be finalised, developers are already working on titles. Rory Armes, studio general manager for games giant Electronic Arts (EA) in Europe, recently told the BBC News website in an interview that EA was beginning to get a sense of the capabilities of the new machines. Microsoft had delivered development kits to EA, but he said the company was still waiting on Sony and Nintendo's kits. But, he added, the PlayStation 3 was rumoured to have "a little more under the hood [than Xbox 2]". | Details of the next generation of Microsoft's Xbox games console - codenamed Xenon - will most likely be unveiled in May, according to reports.The next Xbox console is expected to go on sale at the end of the year, but very few details about it have been released.At the Consumer Electronics Show earlier this year, there was very little mention of the next generation gaming machine.It was widely expected that gamers would get a sneak preview of Xbox's successor at the Game Developers Conference (GDC) in March.Sony, Microsoft and Nintendo are all expected to release their more powerful machines in the next 18 months.Microsoft chief, Bill Gates, used the GDC event to unveil the original Xbox five years ago.But earlier this year, Microsoft said it had reached a European milestone, selling five million consoles since its European launch in March 2002.Microsoft had delivered development kits to EA, but he said the company was still waiting on Sony and Nintendo's kits.But a Microsoft spokeswoman confirmed that it would not be at GDC. |
Pandas benefit from wireless netThe world's dwindling panda population is getting a helping hand from a wireless internet network.The Wolong Nature Reserve in the Sichuan Province of southwest China is home to 20% of the remaining 1,500 giant pandas in the world. A broadband and wireless network installed on the reserve has allowed staff to chronicle the pandas' daily activities. The data and images can be shared with colleagues around the world. The reserve conducts vital research on both panda breeding and bamboo ecology.Using the network, vets have been able to observe how infant pandas feed and suggest changes to improve the tiny cubs' chances of survival."Digital technology has transformed the way we communicate and share information inside Wolong and with the rest of the world," said Zhang Hemin, director of the Wolong Nature Reserve. "Our researchers now have state-of-the-art digital technology to help foster the panda population and manage our precious surroundings." The network has been developed by Intel, working closely with the staff at Wolong. It includes a 802.11b wireless network and a video monitoring system using five cameras to observe pandas around the clock.Before the new infrastructure arrived at the panda park, staff walked or drove to deliver floppy disks across the reserve. Infant panda health was recorded on paper notebooks and research teams in the field had little access to the data. To foster cultural links across the globe, a children's learning lab has been incorporated in the network, in collaboration with Globio (Federation for Global Biodiversity Education for Children), an international non-profit organisation. It will enable children at local primary schools to hook up with their peers in Portland, Oregon in the US. "Digital technology brings this story to life by enabling a global dialogue to help bridge cultures around the world," said Globio founder Gerry Ellis. | The Wolong Nature Reserve in the Sichuan Province of southwest China is home to 20% of the remaining 1,500 giant pandas in the world.It includes a 802.11b wireless network and a video monitoring system using five cameras to observe pandas around the clock.The world's dwindling panda population is getting a helping hand from a wireless internet network.A broadband and wireless network installed on the reserve has allowed staff to chronicle the pandas' daily activities."Digital technology has transformed the way we communicate and share information inside Wolong and with the rest of the world," said Zhang Hemin, director of the Wolong Nature Reserve.The network has been developed by Intel, working closely with the staff at Wolong. |
Argonaut founder rebuilds empireJez San, the man behind the Argonaut games group which went into administration a week ago, has bought back most of the company.The veteran games developer has taken over the Cambridge-based Just Add Monsters studios and the London subsidiary Morpheme. The Argonaut group went into administration due to a severe cash crisis, firing about half of its staff. In August it had warned of annual losses of £6m for the year to 31 July.Jez San is one of the key figures in the UK's games industry. The developer, who received an OBE in 2002, was estimated to have been worth more than £200m at the peak of the dotcom boom.He founded Argonaut in 1982 and has been behind titles such as 1993 Starfox game. More recently it was behind the Harry Potter games for the PlayStation. But, like all software developers, Argonaut needed a constant flow of deals with publishers. In August it warned of annual losses of £6m, blaming delays in signing new contracts and tough conditions in the software industry. The group's three subsidiaries were placed in administration a week ago, with Mr Sans resigning as the company's CEO and some 100 staff being fired. After the latest round of cuts, there were 80 workers at Argonaut headquarters in Edgware in north London, with 17 at its Morpheme offices in Kentish Town, London, and 22 at the Just Add Monsters base in Cambridge. Mr San has re-emerged, buying back Morpheme and Just Add Monsters. "We are pleased to announce the sale of these two businesses as going concerns," said David Rubin of administrators David Rubin & Partners. "This has saved over 40 jobs as well as the substantial employment claims that would have arisen had the sales not been achieved." Mr Rubin said the administrators were in talks over the sale of the Argonaut software division in Edgware and were hopeful of finding a buyer. "This is a very difficult time for all the employees there, but I salute their commitment to the business while we work towards a solution," he said. Some former employees are angry at the way cash crisis was handled. One told BBC News Online that the staff who had been fired had been "financially ruined in the space of a day". | Jez San, the man behind the Argonaut games group which went into administration a week ago, has bought back most of the company.He founded Argonaut in 1982 and has been behind titles such as 1993 Starfox game.The veteran games developer has taken over the Cambridge-based Just Add Monsters studios and the London subsidiary Morpheme.Mr Rubin said the administrators were in talks over the sale of the Argonaut software division in Edgware and were hopeful of finding a buyer.Mr San has re-emerged, buying back Morpheme and Just Add Monsters.The Argonaut group went into administration due to a severe cash crisis, firing about half of its staff.More recently it was behind the Harry Potter games for the PlayStation.Jez San is one of the key figures in the UK's games industry. |
Progress on new internet domainsBy early 2005 the net could have two new domain names.The .post and .travel net domains have been given preliminary approval by the net's administrative body. The names are just two of a total of 10 proposed domains that are being considered by the Internet Corporation for Assigned Names and Numbers, Icann. The other proposed names include a domain for pornography, Asia, mobile phones, an anti-spam domain and one for the Catalan language and culture.The .post domain is backed by the Universal Postal Union that wants to use it as the online marker for every type of postal service and to help co-ordinate the e-commerce efforts of national post offices.The .travel domain would be used by hotels, travel firms, airlines, tourism offices and would help such organisations distinguish themselves online. It is backed by a New York-based trade group called The Travel Partnership. Icann said its early decision on the two domains was in response to the detailed technical and commercial information the organisations behind the names had submitted. Despite this initial approval, Icann cautioned that there was no guarantee that the domains would actually go into service. At the same time Icann is considering proposals for another eight domains. One that may not win approval is a proposal to set up a .xxx domain for pornographic websites. A similar proposal has been made many times in the past. But Icann has been reluctant to approve it because of the difficulty of making pornographers sign up and use it. In 2000 Icann approved seven other new domains that have had varying degrees of success. Three of the new so-called top level domains were for specific industries or organisations such as .museum and .aero. Others such as .info and .biz were intended to be more generic. In total there are in excess of 200 domain names and the majority of these are for nations. But domains that end in the .com suffix are by far the most numerous. | By early 2005 the net could have two new domain names.The names are just two of a total of 10 proposed domains that are being considered by the Internet Corporation for Assigned Names and Numbers, Icann.In 2000 Icann approved seven other new domains that have had varying degrees of success.The other proposed names include a domain for pornography, Asia, mobile phones, an anti-spam domain and one for the Catalan language and culture.Icann said its early decision on the two domains was in response to the detailed technical and commercial information the organisations behind the names had submitted.Despite this initial approval, Icann cautioned that there was no guarantee that the domains would actually go into service.In total there are in excess of 200 domain names and the majority of these are for nations.The .post and .travel net domains have been given preliminary approval by the net's administrative body. |
Latest Opera browser gets vocalNet browser Opera 8.0, due for official release at the end of next month, will be "the most accessible browser on the market", according to its authors.The latest version of the net browser can be controlled by voice command and will read pages aloud. The voice features, based on IBM technology, are currently only available in the Windows version. Opera can also magnify text by up to 10 times and users can create "style sheets", its developers say. This will enable them to view pages with colours and fonts that they prefer. But the browser does not yet work well with screen reader software often used by blind people, so its accessibility features are more likely to appeal to those with some residual vision. "Our mission was always to provide the best internet experience for everyone," said Opera spokeswoman, Berit Hanson. "So we would obviously not want to exclude disabled computer users."Another feature likely to appeal to people with low vision is the ability to make pages fit to the screen width, which eliminates the need for horizontal scrolling.The company points out that this will also appeal to anyone using Opera with a handheld device. The company says that features like voice activation are not solely aimed at visually impaired people. "Our idea was to take a first step in making human-computer interaction more natural," said Ms Hanson. "People are not always in a situation where they can access a keyboard, so this makes the web a more hands-free experience." Unlike commercially available voice recognition software, Opera does not have to be "trained" to recognise an individual voice. Around 50 voice commands are available and users will have to wear a headset which incorporates a microphone. The voice recognition function is currently only available in English. Opera is free to download but a paid-for version comes without an ad banner in the top right hand corner and with extra support. Opera began life as a research project - a spin-off from Norwegian telecoms company Telenor. Its browser is used by an estimated 10 million people on a variety of operating systems and a number of different platforms. | Unlike commercially available voice recognition software, Opera does not have to be "trained" to recognise an individual voice.The latest version of the net browser can be controlled by voice command and will read pages aloud.The company says that features like voice activation are not solely aimed at visually impaired people.The voice recognition function is currently only available in English.But the browser does not yet work well with screen reader software often used by blind people, so its accessibility features are more likely to appeal to those with some residual vision.The voice features, based on IBM technology, are currently only available in the Windows version."Our mission was always to provide the best internet experience for everyone," said Opera spokeswoman, Berit Hanson.Around 50 voice commands are available and users will have to wear a headset which incorporates a microphone. |
Gadget growth fuels eco concernsTechnology firms and gadget lovers are being urged to think more about the environment when buying and disposing of the latest hi-tech products.At the Consumer Electronics Show in Las Vegas earlier this month, several hi-tech firms were recognised for their strategies to help the environment. Ebay also announced the Rethink project bringing together Intel, Apple, and IBM among others to promote recycling. The US consumer electronics market is set to grow by over 11% in 2005. But more awareness is needed about how and where old gadgets can be recycled as well as how to be more energy efficient, said the US Environmental Protection Agency (EPA). Of particular growing concern is how much energy it takes to recharge portable devices, one of the fastest growing markets in technology. The Consumer Electronics Association (CEA) has predicted that shipments of consumer technologies in 2005 will reach more than $125.73 billion (nearly £68 billion).Ebay's initiative pulls together major technology firms, environment groups, government agencies and eBay users to give information about what to do with old computers and where to send them. The online auction house thinks that its already-established community of loyal users could be influential. "We really became aware of the e-waste issue and we saw that our 125 million users can be a powerful force for good," eBay's David Stern told the BBC News website."We saw the opportunity to meet the additional demand we have on the site for used computers and saw the opportunity too to good some good for the environment." But it is not just computers that cause a problem for the environment. Teenagers get a new mobile every 11 months, adults every 18 months and a 15 million handsets are replaced in total each year. Yet, only 15% are actually recycled. This year, a predicted two billion people worldwide will own a mobile, according to a Deloitte report. Schemes in the US, like RIPMobile, could help in targeting younger generations with recycling messages. The initiative, which was also launched at CES, rewards 10 to 28-year-olds for returning unused phones. "This system allows for the transformation of a drawer full of unused mobile phones into anything from music to clothes to electronics or games," said Seth Heine from RIPMobile.One group of students collected 1,000 mobiles for recycling in just three months. Mr Heine told the BBC News website that what was important was to raise awareness amongst the young so that recycling becomes "learned behaviour". Europe is undoubtedly more advanced than the US in terms of recycling awareness and robust "end of life" programmes, although there is a tide change happening in the rest of the world too. Intel showcased some its motherboards and chips at CES which are entirely lead free."There is more and more awareness on the consumer side, but the whole industry is moving towards being lead free," Intel's Allen Wilson told the BBC News website. "There is still low-level awareness right now, but it is on the rise - the highest level of awareness is in Europe." A European Union (EU) directive, WEEE (Waste Electronic and Electrical Equipment), comes into effect in August. It puts the responsibility on electrical manufacturers to recycle items that are returned to them. But developments are also being made to design better technologies which are more energy efficient and which do not contain harmful substances. Elements like chromium, lead, and cadmium - common in consumer electronics goods - will be prohibited in all products in the EU by 2006.But it is not just about recycling either. The predicted huge growth in the gadget market means the amount of energy used to power them up is on the rise too. The biggest culprit, according to the EPA, is the innocuous power adaptor, nicknamed "energy vampires". They provide vital juice for billions of mobile phones, PDAs (personal digital assistants), digital cameras, camcorders, and digital music players.Although there is a focus on developing efficient and improved circuits in the devices themselves, the technologies inside rechargers are still outdated and so eat up more energy than is needed to power a gadget. On 1 January, new efficiency standards for external power supplies came into effect as part of the European Commission Code of Conduct. But at CES, the EPA also unveiled new guidelines for its latest Energy Star initiative which targets external power adapters. These map out the framework for developing better adaptors that can be labelled with an Energy Star logo, meaning they are about 35% more efficient. The initiative is a global effort and more manufacturers' adaptors are being brought on board. Most are made in China. About two billion are shipped global every year, and about three billion are in use in the US alone. The EPA is already working with several companies which make more than 22% of power supplies on the market. "We are increasingly finding companies that not only want to provide neat, hi-tech devices, but also bundle with it a hi-tech, efficient power supply," the EPA's Andrew Fanara said. Initiatives like this are critical; if power adaptors continue to be made and used as they are now, consumer electronics and other small appliances will be responsible for more than 40% of electricity used in US homes, said the EPA. | But more awareness is needed about how and where old gadgets can be recycled as well as how to be more energy efficient, said the US Environmental Protection Agency (EPA).Initiatives like this are critical; if power adaptors continue to be made and used as they are now, consumer electronics and other small appliances will be responsible for more than 40% of electricity used in US homes, said the EPA.But at CES, the EPA also unveiled new guidelines for its latest Energy Star initiative which targets external power adapters.The predicted huge growth in the gadget market means the amount of energy used to power them up is on the rise too.The Consumer Electronics Association (CEA) has predicted that shipments of consumer technologies in 2005 will reach more than $125.73 billion (nearly £68 billion).The US consumer electronics market is set to grow by over 11% in 2005.But developments are also being made to design better technologies which are more energy efficient and which do not contain harmful substances.Although there is a focus on developing efficient and improved circuits in the devices themselves, the technologies inside rechargers are still outdated and so eat up more energy than is needed to power a gadget.The biggest culprit, according to the EPA, is the innocuous power adaptor, nicknamed "energy vampires".At the Consumer Electronics Show in Las Vegas earlier this month, several hi-tech firms were recognised for their strategies to help the environment."We are increasingly finding companies that not only want to provide neat, hi-tech devices, but also bundle with it a hi-tech, efficient power supply," the EPA's Andrew Fanara said.Elements like chromium, lead, and cadmium - common in consumer electronics goods - will be prohibited in all products in the EU by 2006.About two billion are shipped global every year, and about three billion are in use in the US alone.Ebay's initiative pulls together major technology firms, environment groups, government agencies and eBay users to give information about what to do with old computers and where to send them.The EPA is already working with several companies which make more than 22% of power supplies on the market."There is more and more awareness on the consumer side, but the whole industry is moving towards being lead free," Intel's Allen Wilson told the BBC News website.Mr Heine told the BBC News website that what was important was to raise awareness amongst the young so that recycling becomes "learned behaviour". |
Web helps collect aid donationsThe web is helping aid agencies gather resources to help cope with the aftermath of the tsunami disaster.Many people are making donations via websites or going online to see how they can get involved with aid efforts. High-profile web portals such as Google, Yahoo, Ebay and Amazon are gathering links that lead people to aid and relief organisations. So many were visiting some aid-related sites that some webpages were struggling to cope with the traffic. An umbrella organisation called the Disasters Emergency Committee (DEC) has been set up by a coalition of 12 charities and has been taking many donations via its specially created website. It urged people to go online where possible to help because donations could be processed more quickly than cash donated in other ways, meaning aid could be delivered as quickly as possible. The site has so far received almost £8 million, with more than 11,000 donations being made online every hour.Telco BT stepped in to take over the secure payments on the DEC site and provided extra logistical support for phone and online appeals after it was initially crippled with online donations. It has also provided space in London's BT tower for one of the call centres dealing with donations.Some of the web's biggest firms are also helping to channel help by modifying their homepages to include links to aid agencies and organisations collecting resources. On its famously sparse homepage Google has placed a link that leads users to a list of sites where donations can be made. Among the 17 organisations listed are Oxfam, Medecins sans Frontieres (Doctors Without Borders) and Network for Good. Many of the sites that Google lists are also taking online donations. Online retailer Amazon has put a large message on its start page that lets people donate money directly to the American Red Cross that will be used with relief efforts. Auction site eBay is giving a list of sites that people can either donate directly to, divert a portion of their profits from anything they sell on eBay to the listed organisations or simply buy items that direct cash to those in the list. Yahoo is proving links direct to charities for those that want to donate. The Auction Drop website is asking people to donate old digital cameras, computers and other gadgets they no longer want that can be auction to raise cash for the aid effort. Sadly, the outpouring of goodwill has also encouraged some conmen to try to cash in. Anti-fraud organisations are warning about e-mails that are starting to circulate which try to convince people to send money directly to them rather than make donations via aid agencies. Those wanting to give cash were urged to use legitimate websites of charities and aid agencies. | Many of the sites that Google lists are also taking online donations.Many people are making donations via websites or going online to see how they can get involved with aid efforts.On its famously sparse homepage Google has placed a link that leads users to a list of sites where donations can be made.Auction site eBay is giving a list of sites that people can either donate directly to, divert a portion of their profits from anything they sell on eBay to the listed organisations or simply buy items that direct cash to those in the list.An umbrella organisation called the Disasters Emergency Committee (DEC) has been set up by a coalition of 12 charities and has been taking many donations via its specially created website.The site has so far received almost £8 million, with more than 11,000 donations being made online every hour.High-profile web portals such as Google, Yahoo, Ebay and Amazon are gathering links that lead people to aid and relief organisations.Anti-fraud organisations are warning about e-mails that are starting to circulate which try to convince people to send money directly to them rather than make donations via aid agencies. |
Hitachi unveils 'fastest robot'Japanese electronics firm Hitachi has unveiled its first humanoid robot, called Emiew, to challenge Honda's Asimo and Sony's Qrio robots.Hitachi said the 1.3m (4.2ft) Emiew was the world's quickest-moving robot yet. Two wheel-based Emiews, Pal and Chum, introduced themselves to reporters at a press conference in Japan. The robots will be guests at the World Expo later this month. Sony and Honda have both built sophisticated robots to show off developments in electronics. Explaining why Hitachi's Emiew used wheels instead of feet, Toshihiko Horiuchi, from Hitachi's Mechanical Engineering Research Laboratory, said: "We aimed to create a robot that could live and co-exist with people." "We want to make the robots useful for people ... If the robots moved slower than people, users would be frustrated." Emiew - Excellent Mobility and Interactive Existence as Workmate - can move at 3.7m/h. Its "wheel feet" resemble the bottom half of a Segway scooter. With sensors on the head, waist, and near the wheels, Pal and Chum demonstrated how they could react to commands. "I want to be able to walk about in places like Shinjuku and Shibuya [shopping districts] in the future without bumping into people and cars," Pal told reporters. Hitachi said Pal and Chum, which have a vocabulary of about 100 words, could be "trained" for practical office and factory use in as little as five to six years.Robotics researchers have long been challenged by developing robots that walk in the gait of a human. At the recent AAAS (American Association for the Advancement of Science) annual meeting in Washington DC, researchers showed off bipedal designs. The three designs, each built by a different research group, use the same principle to achieve a human-like gait.Sony and Honda have both used humanoid robots, which are not commercially available, as a way of showing off computing power and engineering expertise. Honda's Asimo was "born" five years ago. Since then, Honda and Sony's Qrio have tried to trump each other with what the robots can do at various technology events. Asimo, has visited the UK, Germany, the Czech Republic, France and Ireland as part of a world tour. Sony's Qrio has been singing, jogging and dancing in formation around the world too and was, until last year, the fastest robot on two legs. But its record was beaten by Asimo. It is capable of 3km/h, which its makers claim is almost four times as fast as Qrio. Last year, car maker Toyota also stepped into the ring and unveiled its trumpet-playing humanoid robot. By 2007, it is predicted that there will be almost 2.5 million "entertainment and leisure" robots in homes, compared to about 137,000 currently, according to the United Nations (UN). By the end of that year, 4.1 million robots will be doing jobs in homes, said the report by the UN Economic Commission for Europe and the International Federation of Robotics. Hitachi is one of the companies with home cleaning robot machines on the market. | Japanese electronics firm Hitachi has unveiled its first humanoid robot, called Emiew, to challenge Honda's Asimo and Sony's Qrio robots.Hitachi said the 1.3m (4.2ft) Emiew was the world's quickest-moving robot yet."We want to make the robots useful for people ...Sony's Qrio has been singing, jogging and dancing in formation around the world too and was, until last year, the fastest robot on two legs.Explaining why Hitachi's Emiew used wheels instead of feet, Toshihiko Horiuchi, from Hitachi's Mechanical Engineering Research Laboratory, said: "We aimed to create a robot that could live and co-exist with people."Sony and Honda have both built sophisticated robots to show off developments in electronics.Since then, Honda and Sony's Qrio have tried to trump each other with what the robots can do at various technology events.Robotics researchers have long been challenged by developing robots that walk in the gait of a human.If the robots moved slower than people, users would be frustrated."Last year, car maker Toyota also stepped into the ring and unveiled its trumpet-playing humanoid robot.The robots will be guests at the World Expo later this month. |
Europe backs digital TV lifestyleHow people receive their digital entertainment in the future could change, following the launch of an ambitious European project.In Nice last week, the European Commission announced its Networked & Electronic Media (NEM) initiative. Its broad scope stretches from the way media is created, through each of the stages of its distribution, to its playback. The Commission wants people to be able to locate the content they desire and have it delivered seamlessly, when on the move, at home or at work, no matter who supplies the devices, network, content, or content protection scheme. More than 120 experts were in Nice to share the vision of interconnected future and hear pledges of support from companies such as Nokia, Intel, Philips, Alcatel, France Telecom, Thomson and Telefonica. It might initially appear to be surprising that companies in direct competition are keen to work together. But again and again, speakers stated they could not see incompatible, stand-alone solutions working. A long-term strategy for the evolution and convergence of technologies and services would be required.The European Commission is being pragmatic in its approach. They have identified that many groups have defined the forms of digital media in the areas that NEM encompasses. The NEM approach is to take a serious look at what is available and what is in the pipeline, pick out the best, bring them together and identify where the gaps are. Where it finds holes, it will develop standards to fill them. What is significant is that such a large and powerful organisation has stated its desire for digital formats to be open to all and work on any gadget. This is bound to please, if not surprise, many individuals and user organisations who feel that the wishes of the holder of rights to content are normally considered over and above those of the consumer. Many feel that the most difficult and challenging area for the Commission will be to identify a solution for different Digital Rights Management (DRM) schemes. Currently DRM solutions are incompatible, locking certain types of purchased content, making them unplayable on all platforms. With the potential of having a percentage of every media transaction that takes place globally, the prize for being the supplier of the world's dominant DRM scheme is huge. Although entertainment is an obvious first step, it will encompass the remote provisions of healthcare, energy efficiency and control of the smart home. The 10-year plan brings together the work of many currently running research projects that the EC has been funding for a number of years.Simon Perry is the editor of the Digital Lifestyles website, which covers the impact of technology on media | Many feel that the most difficult and challenging area for the Commission will be to identify a solution for different Digital Rights Management (DRM) schemes.They have identified that many groups have defined the forms of digital media in the areas that NEM encompasses.How people receive their digital entertainment in the future could change, following the launch of an ambitious European project.The Commission wants people to be able to locate the content they desire and have it delivered seamlessly, when on the move, at home or at work, no matter who supplies the devices, network, content, or content protection scheme.What is significant is that such a large and powerful organisation has stated its desire for digital formats to be open to all and work on any gadget.Simon Perry is the editor of the Digital Lifestyles website, which covers the impact of technology on mediaThe 10-year plan brings together the work of many currently running research projects that the EC has been funding for a number of years.The European Commission is being pragmatic in its approach. |
Text messages aid disaster recoveryText messaging technology was a valuable communication tool in the aftermath of the tsunami disaster in Asia.The messages can get through even when the cell phone signal is too weak to sustain a spoken conversation. Now some are studying how the technology behind SMS could be better used during an emergency. Sanjaya Senanayake works for Sri Lankan television. The blogging world, though, might know him better by his online name, Morquendi. He was one of the first on the scene after the tsunami destroyed much of the Sri Lankan coast. Cell phone signals were weak. Land lines were unreliable. So Mr Senanayake started sending out text messages. The messages were not just the latest news they were also an on-the-ground assessment of "who needs what and where". Blogging friends in India took Mr Senanayake's text messages and posted them on a weblog called Dogs without Borders. Thousands around the world followed the story that unfolded in the text messages that he sent.And that's when Mr Senanayake started to wonder if SMS might be put to more practical use. "SMS networks can handle so much more traffic than the standard mobile phone call or the land line call," he says."In every rural community, there's at least one person who has access to a mobile phone, or has a mobile phone, and can receive messages." Half a world away, in the Caribbean nation of Trinidad and Tobago, Taran Rampersad read Morquendi's messages. Mr Rampersad, who used to work in the military, knew how important on the ground communication can be in times of disaster. He wondered if there might be a way to automatically centralise text messages, and then redistribute them to agencies and people who might be able to help. Mr Rampersad said: "Imagine if an aid worker in the field spotted a need for water purification tablets, and had a central place to send a text message to that effect. "He can message the server, so the server can send out an e-mail message and human or machine moderators can e-mail aid agencies and get it out in the field." He added: "Or, send it at the same time to other people who are using SMS in the region, and they might have an excess of it, and be able to shift supplies to the right places."Mr Rampersad and others had actually been thinking about such a system since Hurricane Ivan ravaged the Caribbean and the southern United States last September. Last week, he sent out e-mail messages asking for help in creating such a system for Asia.In only 72 hours, he found Dan Lane, a text message guru living in Britain. The pair, along with a group of dedicated techies, are creating what they call the Alert Retrieval Cache. The idea is to use open-source software - software can be used by anyone without commercial restraint - and a far-flung network of talent to create a system that links those in need with those who can help. "This is a classic smart mobs situation where you have people self-organizing into a larger enterprise to do things that benefit other people," says Paul Saffo, a director at the California-based Institute for the Future. "You may be halfway around the world from someone, but in cyberspace you're just one click or one e-mail away," he said, "That's put a whole new dimension on disaster relief and recovery, where often people halfway around the world can be more effective in making something happen precisely because they're not right on top of the tragedy." It is still very early days for the project, though. In an e-mail, Dan Lane calls it "an early proof of concept." Right now, the Alert Retrieval Cache can only take a text message and automatically upload it to a web-page, or distribute it to an e-mail list. In the near future, the group says it hopes to take in messages from people in affected areas, and use human moderators to take actions based on the content of those messages. But there's still another challenge. You have to get people to know that the system is there for them to use. "It's amazing how difficult it is to find someone to pass it along to, and say, look this is what we're trying to do and everything like that," says Mr Rampersad. "So the big problem right now is the same problem we're trying to solve - human communication." He is optimistic, however. He thinks that the Alert Retrieval Cache is an idea whose time has come and he hopes governments, too, will sit up and take notice. And he stands by his motto, courtesy of Michelangelo: criticise by creating.Clark Boyd is technology correspondent for The World, a BBC World Service and WGBH-Boston co-production. | Right now, the Alert Retrieval Cache can only take a text message and automatically upload it to a web-page, or distribute it to an e-mail list.So Mr Senanayake started sending out text messages.Last week, he sent out e-mail messages asking for help in creating such a system for Asia.Thousands around the world followed the story that unfolded in the text messages that he sent."He can message the server, so the server can send out an e-mail message and human or machine moderators can e-mail aid agencies and get it out in the field."In the near future, the group says it hopes to take in messages from people in affected areas, and use human moderators to take actions based on the content of those messages.Mr Rampersad said: "Imagine if an aid worker in the field spotted a need for water purification tablets, and had a central place to send a text message to that effect.He wondered if there might be a way to automatically centralise text messages, and then redistribute them to agencies and people who might be able to help.The messages can get through even when the cell phone signal is too weak to sustain a spoken conversation.And that's when Mr Senanayake started to wonder if SMS might be put to more practical use.Blogging friends in India took Mr Senanayake's text messages and posted them on a weblog called Dogs without Borders."SMS networks can handle so much more traffic than the standard mobile phone call or the land line call," he says.In only 72 hours, he found Dan Lane, a text message guru living in Britain.You have to get people to know that the system is there for them to use."You may be halfway around the world from someone, but in cyberspace you're just one click or one e-mail away," he said, "That's put a whole new dimension on disaster relief and recovery, where often people halfway around the world can be more effective in making something happen precisely because they're not right on top of the tragedy."Mr Rampersad, who used to work in the military, knew how important on the ground communication can be in times of disaster. |
Mobile music challenges 'iPod age'Nokia and Microsoft have agreed a deal to work on delivery of music to handsets, while Sony Ericsson has unveiled its phone Walkman and Motorola is working on an iTunes phone.Can mobile phones replace the MP3 player in your pocket? The music download market has been growing steadily since record firms embraced digital distribution. Ease of use, relative low price and increased access to broadband has helped drive the phenomenal growth of MP3 players.Full-length music downloads on mobile phones have not taken off so quickly - held back by technical challenges as well as issues over music availability. But the mobile music industry is confident that the days of dedicated MP3 players are numbered.Gilles Babinet, chief executive of mobile music firm Musiwave, said: "Music downloads on mobiles have the potential to be the biggest-ever medium for music."Musiwave provides downloading infrastructure for the mobile phone market and Mr Babinet said the industry was enjoying "definite momentum." But there are hurdles to overcome. Mobile phones offer limited storage for music - certainly nothing to rival Apple's 60GB iPod. But the first mobile phones with hard disk players will be on the market soon and the current generation of mobiles using flash technology can store up to one gigabyte of music - enough for 250 songs. "We are working in the hard disk area and we will be bringing out exciting devices," Jonas Guest, vice president for entertainment at Nokia, told the BBC News website. But will mobiles become mere storage devices? "One of the problems we could have is that mobiles are used just for storage and playback while PCs are used for downloading," said Mr Babinet"We don't want people to cast aside their PCs - we want mobile users to hook up into the existing ecosystems," explained Mr Guest. "You must enable people to transfer music from a PC to a handset and vice versa."One of the key elements of the Nokia and Microsoft deal is the agreed ability to transfer songs between a handset and a PC. Microsoft will adopt open standards allowing music to cross boundaries for the first time. Songs can be downloaded on PC or mobile and transferred between the platforms. "The line between online and wireless is going to blur," predicted Ted Cohen, senior vice president of digital development and distribution at EMI. He said: "The market is more regional in its maturity. In Asia it is beyond belief. "The majority of our digital revenues in Asia comes from mobiles. In North America it is fixed line while there is equilibrium in Europe."EMI currently offers its entire 200,000 download catalogue for use by both by PCs and mobile phones. Mr Cohen said: "It's going to be just as important to connect through 3G or wireless as it is through your PC. "We want music to be a continuum." The seamless experience of mobiles and PC downloads is approaching, he predicted. Mr Babinet said the mobile phone had a number of advantages over PCs which would see it become the focus for music downloading in the future. "Getting music from your PC onto a device is not an easy experience. You have to switch the PC on, load the operating system, load the program, buy the music, download the music, and then transfer the music. "All of these steps can be done in one step on a mobile phone." He said the mobile phone's billing system would make it easier for teenagers to embrace downloads, because pre-paid cards were already accepted by the age group."Certainly, we have a problem with battery, memory and bandwidth. But it's not about the current status. It's about the potential. "You will have all of your music on your mobile." All three men said that the social interaction of mobile music would drive the market. Mr Cohen said: "I can send you the song and it is either billed to me or I send it to you and if you listen to it and want to keep, it is billed to you. "It's a social phenomenon." Mr Babinet said: "Today you use radio and TV to discover music. Tomorrow you will discover and consume music via one device - the mobile." | "You will have all of your music on your mobile."Gilles Babinet, chief executive of mobile music firm Musiwave, said: "Music downloads on mobiles have the potential to be the biggest-ever medium for music."All three men said that the social interaction of mobile music would drive the market.But the first mobile phones with hard disk players will be on the market soon and the current generation of mobiles using flash technology can store up to one gigabyte of music - enough for 250 songs.Mr Babinet said the mobile phone had a number of advantages over PCs which would see it become the focus for music downloading in the future.Full-length music downloads on mobile phones have not taken off so quickly - held back by technical challenges as well as issues over music availability.Tomorrow you will discover and consume music via one device - the mobile."Mobile phones offer limited storage for music - certainly nothing to rival Apple's 60GB iPod.You have to switch the PC on, load the operating system, load the program, buy the music, download the music, and then transfer the music.But the mobile music industry is confident that the days of dedicated MP3 players are numbered."One of the problems we could have is that mobiles are used just for storage and playback while PCs are used for downloading," said Mr Babinet "We don't want people to cast aside their PCs - we want mobile users to hook up into the existing ecosystems," explained Mr Guest.Mr Babinet said: "Today you use radio and TV to discover music.Musiwave provides downloading infrastructure for the mobile phone market and Mr Babinet said the industry was enjoying "definite momentum.""We want music to be a continuum."Can mobile phones replace the MP3 player in your pocket?The seamless experience of mobiles and PC downloads is approaching, he predicted."You must enable people to transfer music from a PC to a handset and vice versa." |
Hollywood to sue net film piratesThe US movie industry has launched legal action to sue people who facilitate illegal film downloading.The Motion Picture Association of America wants to stop people using the program BitTorrent to swap movies. The industry is targeting people who run websites which provide information and internet links to movies which have been copied or filmed in cinemas. More than 100 server operators have been targeted in the actions launched in the US and UK, the MPAA added. The suits were filed against users of the file-sharing programs BitTorrent, eDonkey and DirectConnect in the United States, United Kingdom, France, Finland and the Netherlands, the MPAA said.BitTorrent users can download movies by following a link to files which are found on websites called trackers. Unlike most peer-to-peer programs BitTorrent works by sharing a file, which could be anything from a legitimate digital photo to a copied movie, among multiple users at the same time. The movie industry hopes that suing the people who run the trackers will cut BitTorrent users off from illegal movies at source. Last month major film studios started legal action against 200 individuals who were swapping films online. The growth in broadband has made it quicker for people to download movies and the industry fears that if it does not take action now, it could suffer the same downturn as the music industry. | The US movie industry has launched legal action to sue people who facilitate illegal film downloading.The movie industry hopes that suing the people who run the trackers will cut BitTorrent users off from illegal movies at source.The growth in broadband has made it quicker for people to download movies and the industry fears that if it does not take action now, it could suffer the same downturn as the music industry.BitTorrent users can download movies by following a link to files which are found on websites called trackers. |
Apple attacked over sources rowCivil liberties group the Electronic Frontier Foundation (EFF) has joined a legal fight between three US online journalists and Apple.Apple wants the reporters to reveal 20 sources used for stories which leaked information about forthcoming products, including the Mac Mini. The EFF, representing the reporters, has asked California's Superior court to stop Apple pursuing the sources. It argues that the journalists are protected by the American constitution. The EFF says the case threatens the basic freedoms of the press.Apple is particularly keen to find the source for information about an unreleased product code-named Asteroid and has asked the journalists' e-mail providers to hand over communications relevant to that. "Rather than confronting the issue of reporter's privilege head-on, Apple is going to the journalist's ISPs for his e-mails," said EFF lawyer Kurt Opsahl. "This undermines a fundamental First Amendment right that protects all reporters. "If the court lets Apple get away with this, and exposes the confidences gained by these reporters, potential confidential sources will be deterred from providing information to the media and the public will lose a vital outlet for independent news, analysis and commentary," he said. The case began in December 2004 when Apple asked a local Californian court to get the journalists to reveal their sources for articles published on websites AppleInsider.com and PowerPage.org.Apple also sent requested information from the Nfox.com, the internet service provider of PowerPage's publisher Jason O-Grady. As well as looking at how far corporations can go in preventing information from being published, the case will also examine whether online journalists have the same privileges and protections as those writing for newspapers and magazines. The EFF has gained some powerful allies in its legal battle with Apple, including Professor Tom Goldstein, former dean of the Journalism School at the University of California and Dan Gillmor, a well-known Silicon Valley journalist. Apple was not immediately available for comment. | The EFF, representing the reporters, has asked California's Superior court to stop Apple pursuing the sources.The case began in December 2004 when Apple asked a local Californian court to get the journalists to reveal their sources for articles published on websites AppleInsider.com and PowerPage.org.Civil liberties group the Electronic Frontier Foundation (EFF) has joined a legal fight between three US online journalists and Apple.Apple is particularly keen to find the source for information about an unreleased product code-named Asteroid and has asked the journalists' e-mail providers to hand over communications relevant to that."Rather than confronting the issue of reporter's privilege head-on, Apple is going to the journalist's ISPs for his e-mails," said EFF lawyer Kurt Opsahl.The EFF has gained some powerful allies in its legal battle with Apple, including Professor Tom Goldstein, former dean of the Journalism School at the University of California and Dan Gillmor, a well-known Silicon Valley journalist. |
Warning over tsunami aid websiteNet users are being told to avoid a scam website that claims to collect cash on behalf of tsunami victims.The site looks plausible because it uses an old version of the official Disasters Emergency Committee webpage. However, DEC has no connection with the fake site and says it has contacted the police about it. The site is just the latest in a long list of scams that try to cash in on the goodwill generated by the tsunami disaster.The link to the website is contained in a spam e-mail that is currently circulating. The message's subject line reads "Urgent Tsunami Earthquake Appeal" and its text bears all the poor grammar and bad spelling that characterises many other phishing attempts. The web address of the fake site is decuk.org which could be close enough to the official www.dec.org.uk address to confuse some people keen to donate. Patricia Sanders, spokeswoman for the Disaster Emergency Committee said it was aware of the site and had contacted the Computer Crime Unit at Scotland Yard to help get it shut down. She said the spam e-mails directing people to the site started circulating two days ago shortly after the domain name of the site was registered. It is thought that the fake site is being run from Romania. Ms Sanders said DEC had contacted US net registrars who handle domain ownership and the net hosting firm that is keeping the site on the web.DEC was going to push for all cash donated via the site to be handed over to the official organisation. BT and DEC's hosting company were also making efforts to get the site shut down, she said.Ms Sanders said sending out spam e-mail to solicit donations was not DEC's style and that it would never canvass support in this way. She said that DEC hoped to get the fake site shut down as soon as possible. All attempts by the BBC News website to contact the people behind the site have failed. None of the e-mail addresses supplied on the site work and the real owner of the domain is obscured in publicly available net records. This is not the first attempt to cash in on the outpouring of goodwill that has accompanied appeals for tsunami aid. One e-mail sent out in early January came from someone who claimed that he had lost his parents in the disaster and was asking for help moving an inheritance from a bank account in the Netherlands. The con was very similar to the familiar Nigerian forward fee fraud e-mails that milk money out of people by promising them a cut of a much larger cash pile. Other scam e-mails included a link to a website that supposedly let people donate money but instead loaded spyware on their computers that grabbed confidential information. In a monthly report anti-virus firm Sophos said that two e-mail messages about the tsunami made it to the top 10 hoax list during January. Another tsunami-related e-mail is also circulating that carries the Zar worm which tries to spread via the familiar route of Microsoft's Outlook e-mail program. Anyone opening the attachment of the mail will have their contact list plundered by the worm keen to find new addresses to send itself to. | She said the spam e-mails directing people to the site started circulating two days ago shortly after the domain name of the site was registered.She said that DEC hoped to get the fake site shut down as soon as possible.The site is just the latest in a long list of scams that try to cash in on the goodwill generated by the tsunami disaster.Patricia Sanders, spokeswoman for the Disaster Emergency Committee said it was aware of the site and had contacted the Computer Crime Unit at Scotland Yard to help get it shut down.Ms Sanders said DEC had contacted US net registrars who handle domain ownership and the net hosting firm that is keeping the site on the web.DEC was going to push for all cash donated via the site to be handed over to the official organisation.None of the e-mail addresses supplied on the site work and the real owner of the domain is obscured in publicly available net records.All attempts by the BBC News website to contact the people behind the site have failed.BT and DEC's hosting company were also making efforts to get the site shut down, she said.The web address of the fake site is decuk.org which could be close enough to the official www.dec.org.uk address to confuse some people keen to donate. |
When invention turns to innovationIt is unlikely that future technological inventions are going to have the same kind of transformative impact that they did in the past.When history takes a look back at great inventions like the car and transistor, they were defining technologies which ultimately changed people's lives substantially. But, says Nick Donofrio, senior vice-president of technology and manufacturing at IBM, it was not "the thing" itself that actually improved people's lives. It was all the social and cultural changes that the discovery or invention brought with it. The car brought about a crucial change to how people lived in cities, giving them the ability to move out into the suburbs, whilst having mobility and access. "When we talk about innovation and creating real value in the 21st Century, we have to think more like this, but faster," Mr Donofrio told the BBC News website, after giving the Royal Academy of Engineering 2004 Hinton Lecture. "The invention, discovery is likely not to have the same value as the transistor had or the automobile had. "The equivalent of those things will be invented or discovered, but by themselves, they are just not going to able to generate real business value or wealth as these things did." These are not altogether new ideas, and academics have been exploring how technologies impact wider society for years. But what it means for technology companies is that a new idea, method, or device, will have to have a different kind thinking behind it so that people see the value that innovative technology has for them.We are in a different phase now when it comes to technology, argues Mr Donofrio, Industry Week's 2003 Technology Leader of the Year. The hype and over-promise is over and now technology leaders have to demonstrate that things work, make sense, make a difference and life gets better as a result."In the dotcom era, there was something that was jumping up in your face every five minutes. "Somebody had a new thing that would awe you. You weren't quite sure that it did anything, you weren't quite sure if you needed it, you weren't quite sure if it had value for it, but it was cool." But change and innovation in technology that people will see affecting their daily lives, he says, will come about slowly, subtlety, and in ways that will no longer be "in your face". It will creep in pervasively. Nanotechnologies will play a key part in this kind of pervasive environment in all sorts of ways, through new superconducting materials, to coatings, power, and memory storage. "I am a very big believer in the evolution of this industry into a pervasive environment, in an incredible network infrastructure," says Mr Donofrio. Pervasive computing is where wireless computing rules, and where jewellery, clothes, and everyday objects become the interfaces instead of bulky wires, screens and keyboards. The net becomes a true network that is taken for granted and just there, like air. "People will not have to do anything to stay connected. People will know their lives are just better," says Mr Donofrio. "Trillions of devices will be connected to the net in ways people will not know." Natural interfaces will develop, devices will shape your persona, and our technologically underused voices could be telling our jewellery to sort out the finances.Ultimately, there will be, says Mr Donofrio, no value in being "computer illiterate". To some, it sounds like a technological world gone mad. To Mr Donofrio, it is a vision innovation that will happen. Behind this vision should be a rich robust network capability and "deep computing", says Mr Donofrio. Deep computing is the ability to perform lots of complex calculations on massive amounts of data, and integral to this concept is supercomputing. It has value, according to IBM, because it helps humans work out extremely complex problems to come up with valuable solutions, like how to refine millions of net search results, finding cures for diseases, or understanding of exactly how a gene or protein operates.But pervasive computing presumably means having technologies that are aware of diversity of contexts, commands, and requirements of a diverse world. As computing and technologies become part of the environment, part of furniture, walls, and clothing, physical space becomes a more important consideration.This is going to need a much broader range of skills and experience. "I am confident that the SET [science, engineering and technology] industry is going to be short on skills," he says. "If I am right about what innovation is, you need to be multidisciplinary and collaborative. "Women tend to have those traits a lot better than men." Eventually, women could win out in both life and physical sciences, he says. In the UK, a DTI-funded resource centre for women has set a target to have 40% representation on SET industry boards. IBM, according to Mr Donofrio, has 30%. "Our goal is for our research team to become the preferred organisation for women in science and technology to begin their career." The whole issue of global diversity is as much a business matter as it is a moral and social concern to Mr Donofrio. "We believe in the whole issue of global diversity," he says. "Our customers are diverse, our clients are diverse. They expect us to look like them. "As more and more women or underrepresented minorities succeed into leadership positions, it becomes and imperative for us to constantly look like them." | People will know their lives are just better," says Mr Donofrio.We are in a different phase now when it comes to technology, argues Mr Donofrio, Industry Week's 2003 Technology Leader of the Year.But what it means for technology companies is that a new idea, method, or device, will have to have a different kind thinking behind it so that people see the value that innovative technology has for them.Ultimately, there will be, says Mr Donofrio, no value in being "computer illiterate".But, says Nick Donofrio, senior vice-president of technology and manufacturing at IBM, it was not "the thing" itself that actually improved people's lives.Behind this vision should be a rich robust network capability and "deep computing", says Mr Donofrio.IBM, according to Mr Donofrio, has 30%.To Mr Donofrio, it is a vision innovation that will happen."I am a very big believer in the evolution of this industry into a pervasive environment, in an incredible network infrastructure," says Mr Donofrio.But change and innovation in technology that people will see affecting their daily lives, he says, will come about slowly, subtlety, and in ways that will no longer be "in your face".When history takes a look back at great inventions like the car and transistor, they were defining technologies which ultimately changed people's lives substantially.But pervasive computing presumably means having technologies that are aware of diversity of contexts, commands, and requirements of a diverse world.The whole issue of global diversity is as much a business matter as it is a moral and social concern to Mr Donofrio."When we talk about innovation and creating real value in the 21st Century, we have to think more like this, but faster," Mr Donofrio told the BBC News website, after giving the Royal Academy of Engineering 2004 Hinton Lecture."I am confident that the SET [science, engineering and technology] industry is going to be short on skills," he says.As computing and technologies become part of the environment, part of furniture, walls, and clothing, physical space becomes a more important consideration.The hype and over-promise is over and now technology leaders have to demonstrate that things work, make sense, make a difference and life gets better as a result."Trillions of devices will be connected to the net in ways people will not know.""Our goal is for our research team to become the preferred organisation for women in science and technology to begin their career." |
France starts digital terrestrialFrance has become the last big European country to launch a digital terrestrial TV (DTT) service.Initially, more than a third of the population will be able to receive 14 free-to-air channels. Despite the long wait for a French DTT roll-out, the new platform's backers hope to emulate the success of its UK free-to-air counterpart, Freeview. Recent figures from the UK's regulator Ofcom showed Freeview was more popular than the Sky digital satellite service. In the three months to September 2004, almost five times as many people signed up to the UK's free-to-air DTT service compared with Sky. Almost 60% of UK households have gone digital on at least one television set through cable, satellite or Freeview.The French DTT platform is known as TNT, which stands for TV numerique terrestre or digital terrestrial television. But it is being branded as Television Numerique pour Tous, or "digital television for all". TNT is a joint venture between public broadcaster France Televisions and a handful of cable and satellite operators. Digital terrestrial TV will launch as a free-to-air platform to start with, adding pay-TV channels later. Thirty-five contenders have bid for an additional eight frequencies on top of the 14 already allocated. "A couple of years ago, DTT had a bad image," said Olivier Gerolami, chief operating officer of TNT."But everyone's impressed with DTT in the UK, Italy and Germany, and they realise it is a very good idea. "France is the poorest market in Europe in terms of free-to-air national channels, so it has the potential to be one of the biggest DTT markets," Mr Gerolami added in remarks quoted by the US entertainment industry paper Variety. TNT aims to reach 35% of France's population at launch, from 17 transmission sites. The transmission area will initially include Paris, Lille, Lyon and Toulouse. Eventually there will be 115 sites reaching over 80% of homes. Digital terrestrial set-top boxes are available from as little as 70 euros (£50). A recent survey by Mediametrie found that 70% of people interviewed were aware of DTT, and 25% were planning to buy a digital receiver. Consumer electronics companies such as Nokia, Sagem, Sony and Thomson are gearing up for production. The Conseil Superieur de l'Audiovisuel (CSA), the French broadcasting regulator, said: "Following the recent success of Freeview in the UK, some manufacturers are optimistic about sales prospects". Media analysts believe that initially the majority of viewers will buy inexpensive set-top boxes that are unable to support interactive services. The CSA said the current aim of reaching 85% of the population by 2007 was achievable, but the future of the remaining TV viewers required action by the public sector. For the most part, they are people living in mountainous or border areas, which will remain beyond the reach of digital terrestrial TV for years.Up to 15 pay-TV channels will launch on DTT between September 2005 and March 2006. Leading pay-TV operators Canal Plus and TPS have submitted bids to market bouquets of channels. Free-to-air services will be broadcast in MPEG-2 format. But pay-TV operators will be allowed to broadcast in MPEG-4 - a much better compression technology - which will potentially allow for high-definition (HD) subscription services in the future. TNT expects between 700,000 and one million DTT set-top boxes to be sold in 2005. "It is difficult to tell how quickly it will take off," said Mr Gerolami, "but we're optimistic that it will revolutionise television in France." Other analysts were less optimistic, predicting consumers would now be less likely to sign up for pay-TV subscriptions. "We think free DTT could put brakes on the underlying growth of pay-TV in France," said Henri de Bodinat, vice-president of the Arthur D. Little consultancy. | The French DTT platform is known as TNT, which stands for TV numerique terrestre or digital terrestrial television.France has become the last big European country to launch a digital terrestrial TV (DTT) service.Digital terrestrial TV will launch as a free-to-air platform to start with, adding pay-TV channels later.Up to 15 pay-TV channels will launch on DTT between September 2005 and March 2006.TNT expects between 700,000 and one million DTT set-top boxes to be sold in 2005.Almost 60% of UK households have gone digital on at least one television set through cable, satellite or Freeview.In the three months to September 2004, almost five times as many people signed up to the UK's free-to-air DTT service compared with Sky.A recent survey by Mediametrie found that 70% of people interviewed were aware of DTT, and 25% were planning to buy a digital receiver.Digital terrestrial set-top boxes are available from as little as 70 euros (£50).Recent figures from the UK's regulator Ofcom showed Freeview was more popular than the Sky digital satellite service."France is the poorest market in Europe in terms of free-to-air national channels, so it has the potential to be one of the biggest DTT markets," Mr Gerolami added in remarks quoted by the US entertainment industry paper Variety."We think free DTT could put brakes on the underlying growth of pay-TV in France," said Henri de Bodinat, vice-president of the Arthur D. Little consultancy.Despite the long wait for a French DTT roll-out, the new platform's backers hope to emulate the success of its UK free-to-air counterpart, Freeview. |
UK pioneers digital film networkThe world's first digital cinema network will be established in the UK over the next 18 months.The UK Film Council has awarded a contract worth £11.5m to Arts Alliance Digital Cinema (AADC), who will set up the network of up to 250 screens. AADC will oversee the selection of cinemas across the UK which will use the digital equipment. High definition projectors and computer servers will be installed to show mainly British and specialist films. Most cinemas currently have mechanical projectors but the new network will see up to 250 screens in up to 150 cinemas fitted with digital projectors capable of displaying high definition images. The new network will double the world's total of digital screens. Cinemas will be given the film on a portable hard drive and they will then copy the content to a computer server.Each film is about 100 gigabytes and has been compressed from an original one terabyte-size file. Fiona Deans, associate director of AADC, said the compression was visually lossless so no picture degradation will occur.The film will all be encrypted to prevent piracy and each cinema will have an individual key which will unlock the movie. "People will see the picture quality is a bit clearer with no scratches. "The picture will look exactly the same as when the print was first made - there is no degradation in quality over time."The key benefit of the digital network will be an increase in the distribution and screening of British films, documentaries and foreign language films."Access to specialised film is currently restricted across the UK," said Pete Buckingham, head of Distribution and Exhibition at the UK Film Council. "Although a genuine variety of films is available in central London and a few other metropolitan areas, the choice for many outside these areas remains limited, and the Digital Screen Network will improve access for audiences across the UK," Digital prints costs less than a traditional 35mm print - giving distributors more flexibility in how they screen films, said Ms Deans. "It can cost up to £1,500 to make a copy of a print for specialist films. "In the digital world you can make prints for considerably less than that. "Distributors can then send out prints to more cinemas and prints can stay in cinemas for much longer." The UK digital network will be the first to employ 2k projectors - which are capable of showing films at resolutions of 2048 * 1080 pixels. A separate competitive process to determine which cinemas will receive the digital screening technology will conclude in May. The sheer cost of traditional prints means that some cinemas need to show them twice a day in order to recoup costs. "Some films need word of mouth and time to build momentum - they don't need to be shown twice a day," explained Ms Deans. "A cinema will often book a 35mm print in for two weeks - even if the film is a roaring success they cannot hold on to the print because it will have to go to another cinema. "With digital prints, every cinema will have its own copy." | The UK Film Council has awarded a contract worth £11.5m to Arts Alliance Digital Cinema (AADC), who will set up the network of up to 250 screens.The world's first digital cinema network will be established in the UK over the next 18 months."Although a genuine variety of films is available in central London and a few other metropolitan areas, the choice for many outside these areas remains limited, and the Digital Screen Network will improve access for audiences across the UK," Digital prints costs less than a traditional 35mm print - giving distributors more flexibility in how they screen films, said Ms Deans.Most cinemas currently have mechanical projectors but the new network will see up to 250 screens in up to 150 cinemas fitted with digital projectors capable of displaying high definition images."With digital prints, every cinema will have its own copy.""A cinema will often book a 35mm print in for two weeks - even if the film is a roaring success they cannot hold on to the print because it will have to go to another cinema.The UK digital network will be the first to employ 2k projectors - which are capable of showing films at resolutions of 2048 * 1080 pixels.AADC will oversee the selection of cinemas across the UK which will use the digital equipment."Distributors can then send out prints to more cinemas and prints can stay in cinemas for much longer.""In the digital world you can make prints for considerably less than that. |
Security scares spark browser fixMicrosoft is working on a new version of its Internet Explorer web browser.The revamp has been prompted by Microsoft's growing concern with security as well as increased competition from rival browsers. Microsoft said the new version will be far less vulnerable to the bugs that make its current browser a favourite of tech-savvy criminals. Test versions of the new program, called IE 7, are due to be released by the summer.The announcement about Internet Explorer was made by Bill Gates, Microsoft chairman and chief software architect, during a keynote speech at the RSA Security conference currently being held in San Francisco. Although details were scant, Mr Gates, said IE7 would include new protections against viruses, spyware and phishing scams. This last category of threats involves criminals setting up spoof websites that look identical to those of banks and try to trick people into handing over login and account information.In a bid to shore up the poor security in IE 6, Microsoft has regularly issued updates to patch loopholes exploited by criminals and the makers of nuisance programs such as spyware. Earlier this month it released a security bulletin that patched eight critical security holes - some of which were found in the IE browser. Microsoft has also made a series of acquisitions of small firms that specialise in computer security. One of the first fruits of these acquisitions appeared last month with the release of a Microsoft anti-spyware program. An own-brand anti-virus program is due to follow by the end of 2005. The decision to make Internet Explorer 7 is widely seen as a U-turn because, before now, Microsoft said it had no need to update the browser. Typically new versions of its browser appear with successive versions of the Windows operating system. A new version of IE was widely expected to debut with the next version of Windows, codenamed Longhorn, which is due to appear in 2006. The current version of Internet Explorer is four years old, and is widely seen as falling behind rivals such as Firefox and Opera. There are also persistent rumours that search engine Google is poised to produce its own brand browser based on Firefox. In particular the Firefox browser has been winning fans and users since its first full version was released in November 2004. Estimates of how many users Firefox has won over vary widely. According to market statistics gathered by Websidestory, Firefox's market share is now about 5% of all users. However, other browser stat gatherers say the figure is closer to 15%. Some technical websites report that a majority of their visitors use the Firefox browser. Internet Explorer still dominates with a share of about 90% but this is down from a peak of almost 96% in mid-2004. | Microsoft is working on a new version of its Internet Explorer web browser.The decision to make Internet Explorer 7 is widely seen as a U-turn because, before now, Microsoft said it had no need to update the browser.In particular the Firefox browser has been winning fans and users since its first full version was released in November 2004.Microsoft said the new version will be far less vulnerable to the bugs that make its current browser a favourite of tech-savvy criminals.Typically new versions of its browser appear with successive versions of the Windows operating system.A new version of IE was widely expected to debut with the next version of Windows, codenamed Longhorn, which is due to appear in 2006.Test versions of the new program, called IE 7, are due to be released by the summer.The current version of Internet Explorer is four years old, and is widely seen as falling behind rivals such as Firefox and Opera.In a bid to shore up the poor security in IE 6, Microsoft has regularly issued updates to patch loopholes exploited by criminals and the makers of nuisance programs such as spyware.Earlier this month it released a security bulletin that patched eight critical security holes - some of which were found in the IE browser. |
Fast lifts rise into record booksTwo high-speed lifts at the world's tallest building have been officially recognised as the planet's fastest.The lifts take only 30 seconds to whisk passengers to the top of the 508m tall TFC 101 Tower in Taipei, Taiwan. The Guinness Book of Records has declared the 17m per second speed of the two lifts the swiftest on Earth. The lifts also have a pressure control system to stop passengers' ears popping as they ascend and descend at high speed.In total, the TFC Tower has 61 lifts, 34 of them double-deckers, and 50 escalators to shuttle people around its 106 floors. The TFC 101 Tower is due to be officially opened on 31 December.The super-fast lifts can speed up to 24 passengers to the tip of the tower in about 30 seconds, while ascending their 382m track. The 17m/s top speed of the lifts translates to about 38mph (61km/h). Curiously the lifts take longer to descend and spend almost a whole minute returning to ground level from the top of the TFC Tower. The key new technologies applied in the world's fastest elevators include: - A pressure control system, which adjusts the atmospheric pressure inside a car by using suction and discharge blowers, preventing "ear popping" - An active control system which tries to balance the lift more finely and remove the sources of vibrations - Streamlined cars to reduce the whistling noise produced by running the lifts at a high speed inside a narrow shaft "The certification of our elevators as world record-holders by the authoritative Guinness World Records is a great honour for us," said Masayuki Shimono, president of manufacturer Toshiba Elevator and Building Systems which installed the lifts. The first record for the world's fastest passenger elevators was published in the first edition of the Guinness Book of Records in 1955. "As such, it is an interesting indicator of how technology has advanced in the 50 years since that first edition, when the record was 426m per minute, or 25.6 km/h, less than half the speed of the new record," said Hein Le Roux, specialist researcher at the Guinness World Records. Taipei's TFC 101 Tower is more than 50m taller than the Petronas Towers in Kuala Lumpur, Malaysia - formerly the world's tallest skyscraper. | The lifts take only 30 seconds to whisk passengers to the top of the 508m tall TFC 101 Tower in Taipei, Taiwan.The super-fast lifts can speed up to 24 passengers to the tip of the tower in about 30 seconds, while ascending their 382m track.The Guinness Book of Records has declared the 17m per second speed of the two lifts the swiftest on Earth.Curiously the lifts take longer to descend and spend almost a whole minute returning to ground level from the top of the TFC Tower.The 17m/s top speed of the lifts translates to about 38mph (61km/h).The key new technologies applied in the world's fastest elevators include: - A pressure control system, which adjusts the atmospheric pressure inside a car by using suction and discharge blowers, preventing "ear popping" - An active control system which tries to balance the lift more finely and remove the sources of vibrations - Streamlined cars to reduce the whistling noise produced by running the lifts at a high speed inside a narrow shaft "The certification of our elevators as world record-holders by the authoritative Guinness World Records is a great honour for us," said Masayuki Shimono, president of manufacturer Toshiba Elevator and Building Systems which installed the lifts. |
Musical future for phonesAnalyst Bill Thompson has seen the future and it is in his son's hands.I bought my son Max a 3G phone, partly because they are so cheap and he needed a phone, and partly because I am supposed to know about the latest technology and thought I should see how they work in real life. After using it for a while I am not at all tempted to get rid of my SonyEricsson P800 smart phone. That has a relatively large screen, even if it does only have slower GPRS access to the network. I can read my e-mail, surf the web using a proper browser and write stuff using the stylus on its touch screen. Last week someone e-mailed me a document that had been compressed into a ZIP file, and I was pleasantly surprised to discover that my phone even knew how to decompress it for me. By contrast the confusing menus, complicated keyboard and truly irritating user interface of Max's 3G phone simply get in the way, and I did not see much value in the paid-for services, especially the limited web access. The videos of entertainment news, horoscopes and the latest celebrity gossip did not appeal, and I did not see how the small screen could be useful for any sort of image, never mind micro-TV.But then Max started playing, and I realised I was missing the point entirely.It is certainly not a great overall experience, but that is largely due to the poor menu system and the phone layout: the video content itself is compelling. The quality was at least as good as the video streaming from the BBC website, and the image is about the same size. Max was completely captivated, and I was intrigued to discover that I had nearly missed the next stage of the network revolution. It is easy to be dismissive of small screens, and indeed anyone of my generation, with failing eyesight and the view that 'there's never anything worth watching on TV', is hardly going to embrace these phones. But just as the World Wide Web was the "killer application" that drove internet adoption, music videos are going to drive 3G adoption. With Vodafone now pushing its own 3G service, and 3 already established in the UK, video on the phone is clearly going to become a must-have for kids sitting on the school bus, adults waiting outside clubs and anyone who has time to kill and a group of friends to impress.This will please the network operators, who are looking for some revenue from their expensively acquired 3G licences. But it goes deeper than that: playing music videos on a phone marks the beginning of a move away from the 'download and play' model we have all accepted for our iPods and MP3 players. After all, why should I want to carry 60GB of music and pictures around with me in my pocket when I can simply listen to anything I want, whenever I want, streamed to my phone? Oh - and of course you can always use the phone to make voice calls and send texts, something which ensures that it is always in someone's pocket or handbag, available for other uses too. I have never really approved of using the Internet Protocol (IP), to do either audio or video streaming, and I think that technically it is a disaster to make phone calls over the net using "voice over IP".But I have to acknowledge that the net, at least here in the developed Western countries, is fast and reliable enough to do both.I stream radio to my computer while I work, and enjoy hearing the bizarre stations from around the world that I can find online but nowhere else. I am even playing with internet telephony, despite my reservations, and I appear on Go Digital on the World Service, streamed over the web each week. But 3G networks have been designed to do this sort of streaming, both for voice and video, which gives them an edge over net-based IP services. The 3G services aren't quite there yet, and there is a lot to be sorted out when it comes to web access and data charges. Vodafone will let you access its services on Vodafone Live! as part of your subscription cost but it makes you pay by the megabyte to download from other sites - this one, for example. This will not matter to business users, but will distort the consumer market and keep people within the phone company's collection of partner sites, something that should perhaps be worrying telecoms regulator Ofcom. But we should not see these new phones simply as cut-down network terminals. If I want fast access to my e-mail I can get a 3G card for my laptop or hook up to a wireless network. The phone is a lot more, and it is as a combination of mini-TV, personal communications device and music/video player that it really works. There is certainly room in the technology ecosystem for many different sorts of devices, accessing a wide range of services over different networks. 3G phones and iPods can co-exist, at least for a while, but if I had to bet on the long term I would go for content on demand over carrying gigabytes in my pocket. Or perhaps some enterprising manufacturer will offer me both. An MP3G player, anyone?Bill Thompson is a regular commentator on the BBC World Service programme Go Digital. | I have never really approved of using the Internet Protocol (IP), to do either audio or video streaming, and I think that technically it is a disaster to make phone calls over the net using "voice over IP".With Vodafone now pushing its own 3G service, and 3 already established in the UK, video on the phone is clearly going to become a must-have for kids sitting on the school bus, adults waiting outside clubs and anyone who has time to kill and a group of friends to impress.I bought my son Max a 3G phone, partly because they are so cheap and he needed a phone, and partly because I am supposed to know about the latest technology and thought I should see how they work in real life.But we should not see these new phones simply as cut-down network terminals.But just as the World Wide Web was the "killer application" that drove internet adoption, music videos are going to drive 3G adoption.But 3G networks have been designed to do this sort of streaming, both for voice and video, which gives them an edge over net-based IP services.3G phones and iPods can co-exist, at least for a while, but if I had to bet on the long term I would go for content on demand over carrying gigabytes in my pocket.By contrast the confusing menus, complicated keyboard and truly irritating user interface of Max's 3G phone simply get in the way, and I did not see much value in the paid-for services, especially the limited web access.If I want fast access to my e-mail I can get a 3G card for my laptop or hook up to a wireless network.But it goes deeper than that: playing music videos on a phone marks the beginning of a move away from the 'download and play' model we have all accepted for our iPods and MP3 players.I am even playing with internet telephony, despite my reservations, and I appear on Go Digital on the World Service, streamed over the web each week.The 3G services aren't quite there yet, and there is a lot to be sorted out when it comes to web access and data charges.After using it for a while I am not at all tempted to get rid of my SonyEricsson P800 smart phone.The quality was at least as good as the video streaming from the BBC website, and the image is about the same size.It is certainly not a great overall experience, but that is largely due to the poor menu system and the phone layout: the video content itself is compelling. |
Concerns over Windows ATMsCash machine networks could soon be more susceptible to computer viruses, a security firm has warned.The warning is being issued because many banks are starting to use the Windows operating system in machines. Already there have been four incidents in which Windows viruses have disrupted networks of cash machines running the Microsoft operating system. But banking experts say the danger is being overplayed and that the risks of infection and disruption are small.For many years the venerable IBM operating system, known as OS/2, has been the staple software used to power many of the 1.4m cash machines in operation around the world. But IBM will end support for OS/2 in 2006 which is forcing banks to look for alternatives. There are also other pressures making banks turn to Windows said Dominic Hirsch, managing director of financial analysis firm Retail Banking Research.He said many cash machines will also have to be upgraded to make full use of the new Europay, Mastercard and Visa credit cards that use computer chips instead of magnetic stripes to store data. US laws that demand disabled people get equal access to information will also force banks to make their cash machines more versatile and able to present information in different ways. Todd Thiemann, spokesman for anti-virus firm Trend Micro, said the move to Windows in cash machines was not without risks. Mr Thiemann said research by the TowerGroup showed that 70% of new cash machines being installed were Windows based.Already, he said, there have been four incidents in which cash machines have been unavailable for hours due to viruses affecting the network of the bank that owns them.In January 2003 the Slammer worm knocked out 13,000 cash machines of the Bank of America and many of those operated by the Canadian Imperial Bank of Commerce. In August of the same year, cash machines of two un-named banks were put out of action for hours following an infection by the Welchia worm. Incidents like this happen, said Mr Thiemann, because when banks start using Windows cash machines they also change the networking technology used to link the devices to their back office computers. This often means that all the cash machines and computers in a bank share the same data network. "This could mean that cash machines get caught up in the viruses that are going around because they have a common transmission system," he said. "Banks need to consider protection as part of the investment to maintain the security of that network," Mr Thiemann told BBC News Online.But Mr Hirsch from Retail Banking Research said the number of cash machines actually at risk was low because so few were upgraded every year.Currently, he said, a cash machine has a lifetime of up to 10 years which means that only about 10% of all ATMs get swapped for a newer model every year. "Windows cash machines have been around for several years," he said. "Most banks simply upgrade as part of their usual replacement cycle." "In theory there is a bigger threat with Windows than OS/2," he said, "but I do not think that the banks are hugely concerned at the moment." "It's pretty unusual to hear about virus problems with ATMs," he said. The many different security systems built-in to cash machines meant there was no chance that a virus could cause them to start spitting out cash spontaneously, he said. Banks were more likely to be worried about internal networks being overwhelmed by worms and viruses and customers not being able to get cash out at all, he added. A spokesman for the Association of Payment and Clearing Services (Apacs) which represents the UK's payments industry said the risk from viruses was minimal. "There's no concern that there's going to be any type of virus hitting the UK networks," he said. Risks of infection were small because the data networks that connect UK cash machines together and the operators of the ATMs themselves were a much smaller and tightly-knit community than in the US where viruses have struck. | Already, he said, there have been four incidents in which cash machines have been unavailable for hours due to viruses affecting the network of the bank that owns them."Windows cash machines have been around for several years," he said.The many different security systems built-in to cash machines meant there was no chance that a virus could cause them to start spitting out cash spontaneously, he said."This could mean that cash machines get caught up in the viruses that are going around because they have a common transmission system," he said.This often means that all the cash machines and computers in a bank share the same data network.Mr Thiemann said research by the TowerGroup showed that 70% of new cash machines being installed were Windows based.Already there have been four incidents in which Windows viruses have disrupted networks of cash machines running the Microsoft operating system.But Mr Hirsch from Retail Banking Research said the number of cash machines actually at risk was low because so few were upgraded every year.Incidents like this happen, said Mr Thiemann, because when banks start using Windows cash machines they also change the networking technology used to link the devices to their back office computers.Todd Thiemann, spokesman for anti-virus firm Trend Micro, said the move to Windows in cash machines was not without risks.In January 2003 the Slammer worm knocked out 13,000 cash machines of the Bank of America and many of those operated by the Canadian Imperial Bank of Commerce.Currently, he said, a cash machine has a lifetime of up to 10 years which means that only about 10% of all ATMs get swapped for a newer model every year. |
Poles play with GameBoy 'blip-pop'A group of artists in Poland has taken the cacophony of blips, boops and beeps created as players bash buttons on Nintendo's handheld GameBoy console to a new level.The Gameboyzz Orchestra Project has taken the game sounds to put together music tunes they have dubbed "blip-pop." Think of it as Donkey Kong meets Norman Cook, or maybe Tetris takes on Kraftwerk. Any way you slice it, the sound is distinct. All the sounds are made by six Nintendo GameBoys, with a mixture of older models and newer Advance SP handhelds. The Gameboyzz Orchestra Project tweaks the software a bit, and then connects the units through a mixing board.Jarek Kujda, one of the project's founding members has been into electronic music and video games, for a while now."I was playing some experimental music and three, four years ago when I first used a GameBoy in my band as a drum machine," said Kujda. He realised that the console could be used as a rudimentary synthesizer. He wondered, if one GameBoy can make music, what would happen if he put six of them together? Kujda found five other people who were interested and the Gameboyzz Orchestra Project was born. "Gameboyzz Orchestra Project is more of an improvisational project," said Kudja. "We prepare some patterns before a concert, and then improvise during the concert." The group plays maybe four or five shows a year. Malgorzata Kujda, Jarek's younger sister and a fellow band member, describes a Gameboyzz Orchestra Project concert as a lot of noise. "For example, I make music with more hard beats and noises," she said. "But each of us makes another music, a different sound. And then in the concert we just improvise, and that I think is more fun for us."The Gameboyzz Orchestra Project admits they get mixed reactions from audiences. Some love the group's music, and others are not quite sure what to make of it.In the world of electronic music, these purveyors of blip-pop are not unique. But Jarek Kujda says they try to be unique. "We have lots of people making music on old school stuff, electronic old school stuff like Commodore, Atari, Spectrum," he said. "We want to play only experimental music, not cover songs. We're something like an electronic jam session." The Gameboyzz Orchestra Project's tracks are available online and the group hopes to make a CD next year. And they have sponsorship, courtesy of the Polish distributor of Nintendo products. The members of the Gameboyzz Orchestra Project do not expect serious competition anytime soon. A GameBoy Advance costs about US $200 in Poland these days, which is still way beyond the reach of most Polish gamers, or musicians.Clark Boyd is technology correspondent for The World, a BBC World Service and WGBH-Boston co-production | The Gameboyzz Orchestra Project has taken the game sounds to put together music tunes they have dubbed "blip-pop.""Gameboyzz Orchestra Project is more of an improvisational project," said Kudja.Malgorzata Kujda, Jarek's younger sister and a fellow band member, describes a Gameboyzz Orchestra Project concert as a lot of noise.Kujda found five other people who were interested and the Gameboyzz Orchestra Project was born.In the world of electronic music, these purveyors of blip-pop are not unique."I was playing some experimental music and three, four years ago when I first used a GameBoy in my band as a drum machine," said Kujda.Jarek Kujda, one of the project's founding members has been into electronic music and video games, for a while now."But each of us makes another music, a different sound.He wondered, if one GameBoy can make music, what would happen if he put six of them together?The members of the Gameboyzz Orchestra Project do not expect serious competition anytime soon.The Gameboyzz Orchestra Project's tracks are available online and the group hopes to make a CD next year.The Gameboyzz Orchestra Project admits they get mixed reactions from audiences. |
New consoles promise big problemsMaking games for future consoles will require more graphic artists and more money, an industry conference has been told.Sony, Microsoft and Nintendo will debut their new consoles at the annual E3 games Expo in Los Angeles in May. These so-called "next generation" machines will be faster than current consoles, and capable of displaying much higher-quality visuals. For gamers, this should make for better, more immersive games. In a pre-recorded video slot during Microsoft's keynote address at the Game Developers Conference, held last week in San Francisco, famed director James Cameron revealed he is making a game in tandem with his next film - believed to be Battle Angel Alita. The game's visual quality would be "like a lucid dream," said Mr Cameron. But numerous speakers warned that creating such graphics will require more artists, and so next generation console games will be much more expensive to develop. The first new console, Microsoft's Xbox 2, is not expected to reach the shops until the end of 2005. Games typically take at least 18 months to create, however, so developers are grappling with the hardware today.According to Robert Walsh, head of Brisbane-based game developer Krome Studios, next generation games will cost between $10-25m to make, with teams averaging 80 staff in size taking two years to complete a title. Such sums mean it will be difficult for anyone to start a new game studio, said Mr Walsh. "If you're a start-up, I doubt that a publisher is going to walk in and give you a cheque for $10m, however good you are," he said. Mr Walsh suggested that new studios should make games for mobile phones and handheld consoles like the Sony PSP and the Nintendo DS, since they are cheaper and easier to create than console games.One developer bucking the trend towards big art teams is Will Wright, the creator of the best-selling The Sims games. The founder of California's Maxis studio surprised the conference with a world exclusive preview of his next game, Spore. Spore will allow players to experiment with the evolution of digital creatures. Starting with an amoeba-sized organism, the player will guide the physical development of their creature by selecting how its limbs, jaws and other body parts evolve.Eventually the creature will become capable of establishing cities, trading and fighting, and even building space ships. Advanced players will visit the home planets of creatures created by other Spore players. These worlds will be automatically swapped across the Internet. Mr Wright said that enabling players to devise and share their creatures would make them care more about the game. "I don't want to put the player in the role of Luke Skywalker or Frodo Baggins - I want them to be George Lucas or Dr Seuss," explained Mr Wright. Few games have hinted at the scope of Spore, but Mr Wright explained that he has nevertheless kept his development team small by hiring expert programmers. Instead of employing lots of artists to create 3D models of the digital creatures, Spore generates and displays the creatures according to rules devised by the programmers. "The thing I am coming away with [from the conference] is that next generation content is going to be really expensive, and creating it will drive the smaller players out of the market," said Mr Wright. "I'd like to offer an alternative to that."New development tools will be another important aid in making next generation games, and dozens of companies demonstrated their latest products at the conference.Oxford-based Natural Motion launched Endorphin v2.0, which enables artists to direct a 3D 'virtual actor'. The actor is realistically modelled according to the laws of physics. Endorphin simulates how the actor falls down stairs, for instance, or crumples up after a gunshot. Artists can blend together these visual sequences, and include the results in their games. The process is much quicker than having an artist animate each movement by hand, and so lessens the need for larger art teams. Another British company aiming to reduce the workload of artists is Manchester start-up Genemation. Its latest tool, GenCrowd, enables artists to create unique, photo-realistic human faces for games involving lots of people. GenCrowd works by blending together elements of an in-built supply of stock faces of differing ages and ethnicities. The software can create up to 2,000 new heads an hour.One area not yet dominated by graphical blockbusters is mobile phone games. Even the latest phones are not as powerful as the consoles of a decade ago, so smaller teams of half a dozen people can still create complete games for the devices.The Game Developers Conference included a special two-day summit dedicated to creating mobile games. A niche attraction for a few dozen conference attendees when it began five years ago, GDC's Mobile summit this year drew several hundred delegates. Mobile games are a fast-growing sector because newer phones have better graphics and sound, and are thus more suitable for playing games. Furthermore, the adoption of mobile phones continues to spread across the world. It's predicted that by 2006 two billion people will own a mobile phone. The growing importance of mobile gaming was reflected by a keynote given by John Batter, general manager at EA Mobile. EA Mobile is a division of Electronic Arts, the biggest games publisher. Until recently Electronic Arts had been dismissive of games for phones. "The last time you checked, EA wasn't in this business," Mr Batter admitted. But he said EA now planned on dominating the market by releasing mobile versions of its most popular franchises. EA plans to release up to 20 mobile games over the next 12 months. The first will be a version of its Need for Speed racing game, created by EA Mobile's 30-person development team. Mr Batter predicted that by 2006, mobile phones would be capable of running games of comparable quality to those on Sony's upcoming PSP handheld console.Owain Bennallack is the editor of Develop magazine. | Mr Walsh suggested that new studios should make games for mobile phones and handheld consoles like the Sony PSP and the Nintendo DS, since they are cheaper and easier to create than console games.EA plans to release up to 20 mobile games over the next 12 months.Mr Batter predicted that by 2006, mobile phones would be capable of running games of comparable quality to those on Sony's upcoming PSP handheld console.Mr Wright said that enabling players to devise and share their creatures would make them care more about the game.The Game Developers Conference included a special two-day summit dedicated to creating mobile games.Mobile games are a fast-growing sector because newer phones have better graphics and sound, and are thus more suitable for playing games.EA Mobile is a division of Electronic Arts, the biggest games publisher.According to Robert Walsh, head of Brisbane-based game developer Krome Studios, next generation games will cost between $10-25m to make, with teams averaging 80 staff in size taking two years to complete a title.But numerous speakers warned that creating such graphics will require more artists, and so next generation console games will be much more expensive to develop.Even the latest phones are not as powerful as the consoles of a decade ago, so smaller teams of half a dozen people can still create complete games for the devices.Making games for future consoles will require more graphic artists and more money, an industry conference has been told.Such sums mean it will be difficult for anyone to start a new game studio, said Mr Walsh.Its latest tool, GenCrowd, enables artists to create unique, photo-realistic human faces for games involving lots of people.The founder of California's Maxis studio surprised the conference with a world exclusive preview of his next game, Spore.Few games have hinted at the scope of Spore, but Mr Wright explained that he has nevertheless kept his development team small by hiring expert programmers.New development tools will be another important aid in making next generation games, and dozens of companies demonstrated their latest products at the conference."The thing I am coming away with [from the conference] is that next generation content is going to be really expensive, and creating it will drive the smaller players out of the market," said Mr Wright.The first will be a version of its Need for Speed racing game, created by EA Mobile's 30-person development team.In a pre-recorded video slot during Microsoft's keynote address at the Game Developers Conference, held last week in San Francisco, famed director James Cameron revealed he is making a game in tandem with his next film - believed to be Battle Angel Alita.The game's visual quality would be "like a lucid dream," said Mr Cameron.One area not yet dominated by graphical blockbusters is mobile phone games. |
Nintendo handheld given Euro dateNintendo's new handheld console, the DS, will launch in Europe on 11 March, the company has announced.The portable games machine, which features touch-screen control, will retail for £99 in the UK (149 euros). Nintendo said 15 games would be available in the UK at launch, with prices ranging from £19 to £29. More than 2.8 million DS consoles have been sold since it first appeared in the US and Japan at the end of 2004. Rival Sony has said it will launch its first handheld console, the PSP, in the US and Europe before the end of March. The PSP is expected to compete for a large part of the same handheld market, despite Sony's assertion that the machines are aimed at different consumers.The 15 games available on the European launch date will include Nintendo's Super Mario 64 DS, as well as titles from third-party developers such as Ubisoft's Rayman DS.More than 120 games are in development for the new console, Nintendo has said. The DS is backwards compatible with the Game Boy Advance, allowing the earlier machine's back catalogue of 700 games to be played. Additionally, a short-range wireless link for multiplayer gaming is built in to the DS, with a "download play" option which allows a group to play against each other, even if just one person owns a copy. Other features include a short-range messaging application called Pictochat, and a built-in microphone which is used in Sega's launch title Project Rub. Nintendo has also announced a media adapter, which will allow the console to play music and video on the move.The launch price of £99 (149 euros) compares favourably with the US price of $149, according to John Houlihan, editor of the Computerandvideogames.com magazine. "It's a very, very competitive price point. There are some innovative features, and Nintendo has created quite a buzz," he says. "However, the line-up of games could have been stronger. Everyone wanted to see the eight-player Mario Kart DS, for example."Mr Houlihan believes that there is likely to be an audience for both the Nintendo DS and Sony's new PSP, with the former aimed largely at a younger audience and the latter expected to be marketed as a multimedia device. "The PSP is a sexy bit of kit, but Sony's attitude to the PSP has been very understated in Europe, so far," Mr Houlihan said. The worldwide handheld software market had an estimated worth of $2.6bn at the end of 2004, according to industry analysts Screen Digest.In the past, games consoles and handhelds have generally launched much later in Europe than in other parts of the world. However Nintendo president Satoru Iwata said the company was "pleased to have offered such a short period of time between the US and European launch". "Europe is an extremely important market for Nintendo," Mr Iwata added. Nintendo raised its sales targets for the DS console last December after selling a million in the US and Japan in just a few weeks. | More than 120 games are in development for the new console, Nintendo has said.Nintendo's new handheld console, the DS, will launch in Europe on 11 March, the company has announced.Rival Sony has said it will launch its first handheld console, the PSP, in the US and Europe before the end of March.Nintendo said 15 games would be available in the UK at launch, with prices ranging from £19 to £29.The 15 games available on the European launch date will include Nintendo's Super Mario 64 DS, as well as titles from third-party developers such as Ubisoft's Rayman DS.Nintendo raised its sales targets for the DS console last December after selling a million in the US and Japan in just a few weeks.More than 2.8 million DS consoles have been sold since it first appeared in the US and Japan at the end of 2004.However Nintendo president Satoru Iwata said the company was "pleased to have offered such a short period of time between the US and European launch".Mr Houlihan believes that there is likely to be an audience for both the Nintendo DS and Sony's new PSP, with the former aimed largely at a younger audience and the latter expected to be marketed as a multimedia device.Nintendo has also announced a media adapter, which will allow the console to play music and video on the move. |
Virus poses as Christmas e-mailSecurity firms are warning about a Windows virus disguising itself as an electronic Christmas card.The Zafi.D virus translates the Christmas greeting on its subject line into the language of the person receiving infected e-mail. Anti-virus firms speculate that this multilingual ability is helping the malicious program spread widely online. Anti-virus firm Sophos said that 10% of the e-mail currently on the net was infected with the Zafi virus.Like many other Windows viruses, Zafi-D plunders Microsoft Outlook for e-mail addresses and then uses mail-sending software to despatch itself across the web to new victims. To be infected users must open up the attachment travelling with the message which bears the code for the malicious bug. The attachment on the e-mail poses as an electronic Christmas card but anyone opening it will simply get a crude image of two smiley faces.The virus' subject line says "Merry Christmas" and translates this into one of 15 languages depending of the final suffix of the e-mail address the infected message has been sent to. The message in the body of the e-mail reads: "Happy Holidays" and this too is translated. On infected machines the virus tries to disable anti-virus and firewall software and opens up a backdoor on the PC to hand over control to the writer of the virus. The virus is thought to have spread most widely in South America, Italy, Spain, Bulgaria and Hungary. The original Zafi virus appeared in April this year. "We have seen these hoaxes for several Christmases already, and personally I prefer traditional pen and paper cards, and we recommend this to all our clients too," said Mikko Hypponen, who heads F-Secure's anti-virus team. | Anti-virus firm Sophos said that 10% of the e-mail currently on the net was infected with the Zafi virus.The Zafi.D virus translates the Christmas greeting on its subject line into the language of the person receiving infected e-mail.The virus' subject line says "Merry Christmas" and translates this into one of 15 languages depending of the final suffix of the e-mail address the infected message has been sent to.On infected machines the virus tries to disable anti-virus and firewall software and opens up a backdoor on the PC to hand over control to the writer of the virus.Security firms are warning about a Windows virus disguising itself as an electronic Christmas card.The original Zafi virus appeared in April this year. |
US blogger fired by her airlineA US airline attendant suspended over "inappropriate images" on her blog - web diary - says she has been fired.Ellen Simonetti, known as Queen of the Sky, wrote an anonymous semi-fictional account of her life in the sky. She was suspended by Delta in September. In a statement, she said she was initiating legal action against the airline for "wrongful termination". A Delta spokesperson confirmed on Wednesday that Ms Simonetti was no longer an employee. Delta has repeatedly declined to elaborate on what it calls "internal employee matters". A spokesperson reiterated this position on Wednesday, confirming only that Ms Simonetti was no longer with the company. The spokesperson also confirmed that there were "very clear rules" attached to the unauthorised use of Delta branding, including uniforms. Ms Simonetti announced on her blog she had been fired on 1 November.She said in an official statement: "As a result of my suspension and subsequent termination without cause by Delta Airlines I am moving forward with filing a discrimination complaint with the Federal Government EEOC [US Equal Employment Opportunity Commission]." She added she had also hired a Texas-based law firm to initiate legal action for "wrongful termination, defamation of character and lost future wages." Ms Simonetti told the BBC News website she had received no warning or further explanation when she was suspended on 25 September. Queen of the Sky has received a lot of support and advice from the global blogging community since news of her suspension was brought to light on the BBC News website and others.Her story has highlighted concerns amongst the growing blogging community about conflicts of interest, employment law and free speech on personal websites. The blog, which she started in January as a way of getting over her mother's death, contains a mix of fictional and non-fictional accounts. Queen of the Sky developed over the months as a character in her own right, according to Ms Simonetti. In the postings, she made up fictional names for cities and other companies she mentioned to protect anonymity. But some postings contained images of herself in uniform. Of the 10 or so images only one showed Ms Simonetti's flight "wings". She removed them as soon as she was informed of her suspension. "I never meant it as something to harm my company and don't understand how they think it did harm them," Ms Simonetti said. A legal expert in the US speculated that Delta might be concerned that the fictional content on the blog may be linked back to the airline after the images were posted.Delta has been hit recently by pressures of rising fuel costs and fierce competition. It has said it needs to cut between 6,000 and 7,000 jobs and reduce costs by $5bn (£2.7bn) a year. Analysts had warned recently that the airline might have to seek Chapter 11 bankruptcy prevention. Last week, it struck a $1bn cost-cutting deal with its pilots which could save it from bankruptcy. The deal would see pilots accept a 32% pay cut in return for the right to buy 30 million Delta shares, unions said. And on Monday, it negotiated a deal to defer about $135m in debt which was due next year, until 2007. The airline also said it had agreed the terms of a $600m loan from American Express. | A Delta spokesperson confirmed on Wednesday that Ms Simonetti was no longer an employee.A spokesperson reiterated this position on Wednesday, confirming only that Ms Simonetti was no longer with the company.She was suspended by Delta in September.Ms Simonetti told the BBC News website she had received no warning or further explanation when she was suspended on 25 September.In a statement, she said she was initiating legal action against the airline for "wrongful termination".A legal expert in the US speculated that Delta might be concerned that the fictional content on the blog may be linked back to the airline after the images were posted.Ms Simonetti announced on her blog she had been fired on 1 November.Queen of the Sky developed over the months as a character in her own right, according to Ms Simonetti.Queen of the Sky has received a lot of support and advice from the global blogging community since news of her suspension was brought to light on the BBC News website and others."I never meant it as something to harm my company and don't understand how they think it did harm them," Ms Simonetti said.A US airline attendant suspended over "inappropriate images" on her blog - web diary - says she has been fired.The deal would see pilots accept a 32% pay cut in return for the right to buy 30 million Delta shares, unions said. |
PlayStation 3 processor unveiledThe Cell processor, which will drive Sony's PlayStation 3, will run 10-times faster than current PC chips, its designers have said.Sony, IBM and Toshiba, who have been working on the Cell processor for three years, unveiled the chip on Monday. It is being designed for use in graphics workstations, the new PlayStation console, and has been described as a supercomputer on a chip. The chip will run at speeds of greater than 4 GHz, the firms said. By comparison, rival chip maker Intel's fastest processor runs at 3.8 GHz. Details of the chip were released at the International Solid State Circuits Conference in San Francisco. The new processor is set to ignite a fresh battle between Intel and the Cell consortium over which processor sits at the centre of digital products. The PlayStation 3 is expected in 2006, while Toshiba plans to incorporate it into high-end televisions next year. IBM has said it will sell a workstation with the chip starting later this year.Cell is comprised of several computing engines, or cores. A core based on IBM's Power architecture controls eight "synergistic" processing centres. In all, they can simultaneously carry out 10 instruction sequences, compared with two for current Intel chips.Later this year, Intel and Advanced Micro Devices plan to release their own "multicore" chips, which also increase the number of instructions that can be executed at once. The Cell's specifications suggest the PlayStation 3 will offer a significant boost in graphics capabilities but analysts cautioned that not all the features in a product announcement will find their way into systems. "Any new technology like this has two components," said Steve Kleynhans, an analyst with Meta Group. He said: "It has the vision of what it could be because you need the big vision to sell it. "Then there's the reality of how it's really going to be used, which generally is several levels down the chain from there."While the PlayStation 3 is likely to be the first mass-market product to use Cell, the chip's designers have said the flexible architecture means that it would be useful for a wide range of applications, from servers to mobile phones. Initial devices are unlikely to be any smaller than a games console, however, because the first version of the Cell will run hot enough to need a cooling fan. And while marketing speak describes the chip as a "supercomputer" - it remains significantly slower than the slowest computer on the list of the world's top 500 supercomputers. IBM said Cell was "OS neutral" and would support multiple operating systems simultaneously but designers would not confirm if Microsoft's Windows was among those tested with the chip. If Cell is to challenge Intel's range of chips in the marketplace, it will need to find itself inside PCs, which predominantly run using Windows. | The Cell processor, which will drive Sony's PlayStation 3, will run 10-times faster than current PC chips, its designers have said.IBM has said it will sell a workstation with the chip starting later this year.The chip will run at speeds of greater than 4 GHz, the firms said.While the PlayStation 3 is likely to be the first mass-market product to use Cell, the chip's designers have said the flexible architecture means that it would be useful for a wide range of applications, from servers to mobile phones.If Cell is to challenge Intel's range of chips in the marketplace, it will need to find itself inside PCs, which predominantly run using Windows.Sony, IBM and Toshiba, who have been working on the Cell processor for three years, unveiled the chip on Monday.It is being designed for use in graphics workstations, the new PlayStation console, and has been described as a supercomputer on a chip.By comparison, rival chip maker Intel's fastest processor runs at 3.8 GHz.IBM said Cell was "OS neutral" and would support multiple operating systems simultaneously but designers would not confirm if Microsoft's Windows was among those tested with the chip. |
EA to take on film and TV giantsVideo game giant Electronic Arts (EA) says it wants to become the biggest entertainment firm in the world.The US firm says it wants to compete with companies such as Disney and will only achieve this by making games appeal to mainstream audiences. EA publishes blockbuster titles such as Fifa and John Madden, as well as video game versions of movies such as Harry Potter and the James Bond films. Its revenues were $3bn (£1.65bn) in 2004, which EA hoped to double by 2009. EA is the biggest games publisher in the world and in 2004 had 27 titles which sold in excess of one million copies each. Nine of the 20 biggest-selling games in the UK last year were published by EA.Gerhard Florin, EA's managing director for European publishing, said: "Doubling our industry in five years is not rocket science." He said it would take many years before EA could challenge Disney - which in 2004 reported revenues of $30bn (£16bn) - but it remained a goal for the company. "We will be able to bring more people into gaming because games will be more emotional." Mr Florin predicted that the next round of games console would give developers enough power to create real emotion."It's the subtleties, the eyes, the mouth - 5,000 polygons doesn't really sell the emotion."With PS3 and Xbox 2, we can go on the main character with 30,000 to 50,000 polygons," he said. "With that increased firepower, the Finding Nemo video game looks just like the movie, but it will be interactive." Mr Florin said that more than 50% of all EA's games were sold to adults and played by adults, but the perception remained that the video game industry was for children. "Our goal is to bring games to the masses which bring out emotions." EA said the video game industry was now bigger than the music industry. "Nobody queues for music anymore.""You can't ignore an industry when people queue to buy a game at midnight because they are so desperate to play it," he said, referring to demand for titles for such as Grand Theft Auto: San Andreas and Halo 2.Jan Bolz, EA's vice president of sales and marketing in Europe, said the firm was working to give video games a more central role in popular culture. He said the company was in advanced stages of discussions over a reality TV show in which viewers could control the actions of the characters as in its popular game The Sims. "One idea could be that you're controlling a family, telling them when to go to the kitchen and when to go to the bedroom, and with this mechanism you have gamers all over the world 'playing the show'," said Mr Bolz.He also said EA was planning an international awards show "similar to the Oscars and the Grammys" which would combine video games, music and movies. Mr Bolz said video games firm had to work more closely with celebrities. "People will want to play video games if their heroes like Robbie Williams or Christina Aguilera are in them." Mr Florin said the challenge was to keep people playing in their 30s, 40s and 50s. "There's an indication that a 30 year old comes home from work and still wants to play games. "If that's true, that's a big challenge for TV broadcasters - because watching TV is the biggest pastime at present." | EA said the video game industry was now bigger than the music industry.Mr Florin said that more than 50% of all EA's games were sold to adults and played by adults, but the perception remained that the video game industry was for children.Mr Bolz said video games firm had to work more closely with celebrities.Video game giant Electronic Arts (EA) says it wants to become the biggest entertainment firm in the world.Jan Bolz, EA's vice president of sales and marketing in Europe, said the firm was working to give video games a more central role in popular culture.He said the company was in advanced stages of discussions over a reality TV show in which viewers could control the actions of the characters as in its popular game The Sims."People will want to play video games if their heroes like Robbie Williams or Christina Aguilera are in them."Mr Florin said the challenge was to keep people playing in their 30s, 40s and 50s.He also said EA was planning an international awards show "similar to the Oscars and the Grammys" which would combine video games, music and movies.He said it would take many years before EA could challenge Disney - which in 2004 reported revenues of $30bn (£16bn) - but it remained a goal for the company."You can't ignore an industry when people queue to buy a game at midnight because they are so desperate to play it," he said, referring to demand for titles for such as Grand Theft Auto: San Andreas and Halo 2. |
Why Cell will get the hard sellThe world is casting its gaze on the Cell processor for the first time, but what is so important about it, and why is it so different?The backers of the processor are big names in the computer industry. IBM is one of the largest and most respected chip-makers in the world, providing cutting edge technology to large businesses. Sony will be using the chip inside its PlayStation 3 console, and its dominance of the games market means that it now has a lot of power to dictate the future of computer and gaming platforms. The technology inside the Cell is being heralded as revolutionary, from a technical standpoint. Traditional computers - whether they are household PCs or PlayStation 2s - use a single processor to carry out the calculations that run the computer. The Cell technology, on the other hand, uses multiple Cell processors linked together to run lots of calculations simultaneously.This gives it processing power an order of magnitude above its competitors. Whilst its rivals are working on similar technology, it is Sony's which is the most advanced. The speed of computer memory has been slowly increasing over the last few years, but the memory technology that accompanies the Cell is a huge leap in performance.Using a technology called XDR, created by American firm Rambus, memory can run up to eight times faster than the current standard being promoted by Intel. Perhaps more important than any of the technology is the Cell's role in the imminent "war on living rooms". The big trend predicted for this year is the convergence of computers with home entertainment devices such as DVD players and hi-fis. Companies like Microsoft and Sony believe that there is a lot of money to be made by putting a computer underneath the TV of every household and then offering services such as music and video downloads, as well as giving an individual access to all the media they already own in one place.Microsoft has already made its first tactical move into this area with its Windows Media Center software, which has been adopted by many PC makers. Sony had a stab at something similar with the PSX - a variation on the PlayStation - last year in Japan, although this attempt was generally seen as a failure. Both companies believe that increasing the capabilities of games consoles, to make them as powerful as PCs, will make the technology accessible enough to persuade buyers to give them pride of place on the video rack.Sony and IBM want to make sure that the dominance of the PC market enjoyed by Microsoft and Intel is not allowed to extend to this market. By creating a radically new architecture, and using that architecture in a games console that is sure to be a huge seller, they hope that the Cell processor can become the dominant technology in the living room, shutting out their rivals. Once they have established themselves under the TV, there is no doubt that they hope to use this as a base camp to extend their might into our traditional PCs and instigate a regime change on the desktop. Cell is, in fact, specifically designed to be deployed throughout the house. The links between the multiple processors can also be extended to reach Cell processors in entirely different systems.Sony hopes to put Cells in televisions, kitchen appliances and anywhere that could use any sort of computer chip. Each Cell will be linked to the others, creating a vast home network of computing power. Resources of the Cells across the house can be pooled to provide more power, and the links can also be used to enable devices to talk to each other, so that you can programme your microwave from your TV, for example. This digital home of the future depends on the widespread adoption of the Cell processor and there are, as with all things, a number of reasons it could fail. Because the processor is so different, it requires programmers to learn a different way of writing software, and it may be that the changeover is simply too difficult for them to master. You can also guarantee that Microsoft and Intel are not going to sit around and let Cell take over home computing without a fight. Microsoft is going to be pushing its Xbox 2 as hard as possible to make sure that its technology, not Sony's, will be under your tree next Christmas. Intel will be furiously working on new designs that address the problems of its current chips to create a rival technology to Cell, so that it doesn't lose its desktop PC dominance. If Cell succeeds in becoming the living room technology of choice, however, it could provide the jump-start to the fully digital home of the future. The revolution might not be televised, but it could well be played with a videogame controller. | The Cell technology, on the other hand, uses multiple Cell processors linked together to run lots of calculations simultaneously.If Cell succeeds in becoming the living room technology of choice, however, it could provide the jump-start to the fully digital home of the future.By creating a radically new architecture, and using that architecture in a games console that is sure to be a huge seller, they hope that the Cell processor can become the dominant technology in the living room, shutting out their rivals.The speed of computer memory has been slowly increasing over the last few years, but the memory technology that accompanies the Cell is a huge leap in performance.The links between the multiple processors can also be extended to reach Cell processors in entirely different systems.The world is casting its gaze on the Cell processor for the first time, but what is so important about it, and why is it so different?Intel will be furiously working on new designs that address the problems of its current chips to create a rival technology to Cell, so that it doesn't lose its desktop PC dominance.The technology inside the Cell is being heralded as revolutionary, from a technical standpoint.This digital home of the future depends on the widespread adoption of the Cell processor and there are, as with all things, a number of reasons it could fail.Sony will be using the chip inside its PlayStation 3 console, and its dominance of the games market means that it now has a lot of power to dictate the future of computer and gaming platforms.Traditional computers - whether they are household PCs or PlayStation 2s - use a single processor to carry out the calculations that run the computer.Each Cell will be linked to the others, creating a vast home network of computing power.You can also guarantee that Microsoft and Intel are not going to sit around and let Cell take over home computing without a fight. |
Domain system scam fearA system to make it easier to create website addresses using alphabets like Cyrillic could open a back door for scammers, a trade body has warned.The Internationalised Domain Names system has been a work in progress for years and has recently been approved by the Internet Electronic Task Force. But the UK Internet Forum (UKIF) is concerned that the system will let scammers create fake sites more easily. The problem lies in the computer codes used to represent language.Registering names that look like that of legitimate companies but lead users to fake sites designed to steal passwords and credit card details could become a whole lot easier for determined scammers, says Stephen Dyer, director of UKIF. Domain names are the "real language" addresses of websites, rather than their internet protocol address, which is a series of numbers. They are used so people can more easily navigate the web. So-called ASCII codes are used to represent European languages but for other languages a hybrid of a system called Unicode is used. So, for example, website PayPal could now be coded using a mixture of the Latin alphabet and the Russian alphabet. The resulting domain as displayed to the users would look identical to the real site as a Russian 'a' look just like an English 'a'. But the computer code would be different, and the site it would lead users to could be a fake. This is more than just a theory. A fake Paypal.com has already been registered with net domain giant Verisign by someone who has followed the debate around the Internationalised Domain Name (IDN) system, said Mr Dyer. As the idea was to prove a point rather than be malicious the fake domain has now been handed back to Paypal but it sets a worrying precedent, Mr Dyer said. "Although the IDN problem is well known in technical circles, the commercial world is totally unaware how easily their websites can be faked," said Mr Dyer."It is important to alert users that there is a new and invisible and almost undetectable way of diverting them to what looks like a perfectly genuine site," he added. There are solutions. For instance, browsers could spot domains that use mixed characters and display them in different colours as a warning to users. Mr Dyer acknowledged that it would be a huge undertaking to update all the world's browsers. Another solution, to introduce IDN-disabled browsers could be a case of "throwing out the baby with the bath water," he said. CENTR, the Council of European National Top Level Domain Registries, agrees. "A rush to introduce IDN-disabled browsers into the marketplace is an overly-zealous step that will harm public confidence in IDNs - a technology that is desperately needed in the non-English speaking world," the organisation said in a statement. | A fake Paypal.com has already been registered with net domain giant Verisign by someone who has followed the debate around the Internationalised Domain Name (IDN) system, said Mr Dyer.But the computer code would be different, and the site it would lead users to could be a fake.As the idea was to prove a point rather than be malicious the fake domain has now been handed back to Paypal but it sets a worrying precedent, Mr Dyer said.The resulting domain as displayed to the users would look identical to the real site as a Russian 'a' look just like an English 'a'.A system to make it easier to create website addresses using alphabets like Cyrillic could open a back door for scammers, a trade body has warned.Registering names that look like that of legitimate companies but lead users to fake sites designed to steal passwords and credit card details could become a whole lot easier for determined scammers, says Stephen Dyer, director of UKIF.So-called ASCII codes are used to represent European languages but for other languages a hybrid of a system called Unicode is used.But the UK Internet Forum (UKIF) is concerned that the system will let scammers create fake sites more easily.The Internationalised Domain Names system has been a work in progress for years and has recently been approved by the Internet Electronic Task Force. |
Europe backs digital TV lifestyleHow people receive their digital entertainment in the future could change, following the launch of an ambitious European project.In Nice last week, the European Commission announced its Networked & Electronic Media (NEM) initiative. Its broad scope stretches from the way media is created, through each of the stages of its distribution, to its playback. The Commission wants people to be able to locate the content they desire and have it delivered seamlessly, when on the move, at home or at work, no matter who supplies the devices, network, content, or content protection scheme. More than 120 experts were in Nice to share the vision of interconnected future and hear pledges of support from companies such as Nokia, Intel, Philips, Alcatel, France Telecom, Thomson and Telefonica. It might initially appear to be surprising that companies in direct competition are keen to work together. But again and again, speakers stated they could not see incompatible, stand-alone solutions working. A long-term strategy for the evolution and convergence of technologies and services would be required.The European Commission is being pragmatic in its approach. They have identified that many groups have defined the forms of digital media in the areas that NEM encompasses. The NEM approach is to take a serious look at what is available and what is in the pipeline, pick out the best, bring them together and identify where the gaps are. Where it finds holes, it will develop standards to fill them. What is significant is that such a large and powerful organisation has stated its desire for digital formats to be open to all and work on any gadget. This is bound to please, if not surprise, many individuals and user organisations who feel that the wishes of the holder of rights to content are normally considered over and above those of the consumer. Many feel that the most difficult and challenging area for the Commission will be to identify a solution for different Digital Rights Management (DRM) schemes. Currently DRM solutions are incompatible, locking certain types of purchased content, making them unplayable on all platforms. With the potential of having a percentage of every media transaction that takes place globally, the prize for being the supplier of the world's dominant DRM scheme is huge. Although entertainment is an obvious first step, it will encompass the remote provisions of healthcare, energy efficiency and control of the smart home. The 10-year plan brings together the work of many currently running research projects that the EC has been funding for a number of years.Simon Perry is the editor of the Digital Lifestyles website, which covers the impact of technology on media | Many feel that the most difficult and challenging area for the Commission will be to identify a solution for different Digital Rights Management (DRM) schemes.They have identified that many groups have defined the forms of digital media in the areas that NEM encompasses.How people receive their digital entertainment in the future could change, following the launch of an ambitious European project.The Commission wants people to be able to locate the content they desire and have it delivered seamlessly, when on the move, at home or at work, no matter who supplies the devices, network, content, or content protection scheme.What is significant is that such a large and powerful organisation has stated its desire for digital formats to be open to all and work on any gadget.Simon Perry is the editor of the Digital Lifestyles website, which covers the impact of technology on mediaThe 10-year plan brings together the work of many currently running research projects that the EC has been funding for a number of years.The European Commission is being pragmatic in its approach. |
World tour for top video gamersTwo UK gamers are about to embark on a world tour as part of the most lucrative-ever global games tournament.Aaron Foster and David Treacy have won the right to take part in a tournament offering $1m in total prize money. The cash will be handed out over 10 separate competitions in a continent-hopping contest organised by the Cyberathlete Professional League. As part of their prize the pair will have their travel costs paid to ensure they can get to the different bouts.The CPL World Tour kicks off in mid-February and the first leg will be in Istanbul. All ten bouts of the tournament will be played throughout 2005, each one in a different country. At each stop $50,000 in prize money will be up for grabs. The tournament champion for each leg of the CPL World Tour will walk away with a $15,000 prize. The winner of the grand final will get a prize purse of $150,000 from a total pot of $500,000.Winners of each stage of the tour automatically get a place at the next stop. The world tour stops are open to any keen gamer that registers. Online registration for the first stop opens this weekend. Some pro-players are winning a spot at the tour destinations through qualifying events organised by CPL partners. Winners at these qualifiers get seeded higher in the elimination parts of each tournament. Mr Foster and Mr Treacy get the chance to attend the World Tour as members of the UK's Four-Kings gaming clan. Towards the end of 2004 Four-Kings staged a series of online Painkiller competitions to reveal the UK's top players of the PC game. The best eight players met face-to-face in a special elimination event in late December where Mr Foster and Mr Tracey proved their prowess at Painkiller. As part of their prize the pair also get a contract with Four-Kings Intel which is one of the UK's few pro-gaming teams. "There are a lot of people who take gaming very seriously and support their local or national team with the same passion as any other sport," said Simon Bysshe who filmed the event for Four-Kings and Intel. More than 80,000 people have downloaded the movie of the tournament highlights. "Professional gaming is here to stay and will only grow in popularity," he said. | The tournament champion for each leg of the CPL World Tour will walk away with a $15,000 prize.Mr Foster and Mr Treacy get the chance to attend the World Tour as members of the UK's Four-Kings gaming clan.As part of their prize the pair also get a contract with Four-Kings Intel which is one of the UK's few pro-gaming teams.Two UK gamers are about to embark on a world tour as part of the most lucrative-ever global games tournament.Aaron Foster and David Treacy have won the right to take part in a tournament offering $1m in total prize money.The world tour stops are open to any keen gamer that registers.Winners of each stage of the tour automatically get a place at the next stop.Winners at these qualifiers get seeded higher in the elimination parts of each tournament.As part of their prize the pair will have their travel costs paid to ensure they can get to the different bouts. |
Web radio takes Spanish rap globalSpin the radio dial in the US and you are likely to find plenty of Spanish-language music. But what you will not find is much Spanish-language hip-hop.Hip-hop and rap are actually quite popular in the Spanish-speaking world, but local artists are having trouble marketing their work abroad. But now, a US company is bringing rap and hip-hop en espanol to computer users everywhere. Los Caballeros de Plan G are one of Mexico's hottest hip-hop acts. They have a devoted fan base in their native Monterrey. But most Mexican hip-hop fans, not to mention fans in most of the Spanish-speaking world, rarely get a chance to hear the group's tracks on the radio."You can't really just go on the radio and listen to hip-hop in Spanish... it's just not accessible," says Manuel Millan, a native of San Diego, California. "It's really hard for the Spanish hip-hop scene to get into mainstream radio. You usually have a very commercialised sound and the groups are not really known around the country or around the world." Millan and two friends set out to change that - they wanted to make groups like Los Caballeros de Plan G accessible to fans globally.Mainstream radio stations were not going to play this kind of music, and starting their own broadcast station was economically impossible. So, Millan and his friends launched a website called latinohiphopradio.com. The name says it all: it is web-based radio, devoted to the hottest Spanish language rap and hip-hop tracks. The site, which is in both in English and Spanish, is meant to be easy to navigate. All the user has to do is download a media player. There are no DJs. It is just music streamed over the net for free. Suddenly, with the help of the website, Los Caballeros de Plan G are producing "export quality" rap.The web might be just the right medium for Spanish language hip-hop right now. The genre is in what Millan calls its "infant stage". But the production values are improving, and artists such as Argentina's Mustafa Yoda are pushing to make it better and better. Mustafa Yoda is currently one of the hottest tracks on latinohiphopradio.com. "He's considered the Eminem of Argentina, and the Latin American hip-hop scene," Millan says. "He really hasn't had that much exposure as far as anywhere in the world, but he's definitely the one to look out for as far as becoming the next big thing in the Spanish-speaking world." Currently, the Chilean group Makisa is also in latinohiphopradio.com's top 10, as is Cuban artist Papo Record. "Every country's got it's own cultural differences and they try to put those into their own songs," Millan says. Latinohiphopradio.com has been up and running for a couple of months now. The site has listeners from across the Spanish speaking world. Right now, Mexico leads the way, accounting for about 50% of listeners. But web surfers in Spain are logging in as well - about 25% of the web station's traffic comes from there. That is not surprising as many consider Spain to be the leader in Spanish-language rap and hip-hop. Millan says that Spain is actually just behind the United States and France in terms of overall rap and hip-hop production. That might be changing, though, as more and more Latin American artists are finding audiences.But one Spaniard is still firmly in latinohiphopradio.com's top 10. His name is Tote King and Manuel Millan says that he is the hip-hop leader in Spain. On his track Uno Contra Veinte Emcees, or One Against 20 Emcees, Tote King shows he is well aware of that fact. "It's basically him bragging that he's one of the best emcees in Spain right now," Millan says. "And it's pretty much true. He has the tightest productions, and his rap flow is impeccable, it's amazing." Latinohiphopradio.com is hoping to expand in the coming year. Millan says they want to include more music and more news from the world of Spanish language hip-hop and rap.Clark Boyd is technology correspondent for The World, a BBC World Service and WGBH-Boston co-production. | Millan says they want to include more music and more news from the world of Spanish language hip-hop and rap.The name says it all: it is web-based radio, devoted to the hottest Spanish language rap and hip-hop tracks."You can't really just go on the radio and listen to hip-hop in Spanish... it's just not accessible," says Manuel Millan, a native of San Diego, California.His name is Tote King and Manuel Millan says that he is the hip-hop leader in Spain.Millan says that Spain is actually just behind the United States and France in terms of overall rap and hip-hop production.The web might be just the right medium for Spanish language hip-hop right now."It's really hard for the Spanish hip-hop scene to get into mainstream radio.That is not surprising as many consider Spain to be the leader in Spanish-language rap and hip-hop."He's considered the Eminem of Argentina, and the Latin American hip-hop scene," Millan says.But what you will not find is much Spanish-language hip-hop.Los Caballeros de Plan G are one of Mexico's hottest hip-hop acts.Hip-hop and rap are actually quite popular in the Spanish-speaking world, but local artists are having trouble marketing their work abroad.But most Mexican hip-hop fans, not to mention fans in most of the Spanish-speaking world, rarely get a chance to hear the group's tracks on the radio."It's basically him bragging that he's one of the best emcees in Spain right now," Millan says.The site has listeners from across the Spanish speaking world.But now, a US company is bringing rap and hip-hop en espanol to computer users everywhere.Mustafa Yoda is currently one of the hottest tracks on latinohiphopradio.com.Millan and two friends set out to change that - they wanted to make groups like Los Caballeros de Plan G accessible to fans globally. |
Robotic pods take on car designA new breed of wearable robotic vehicles that envelop drivers are being developed by Japanese car giant Toyota.The company's vision for the single passenger in the 21st Century involves the driver cruising by in a four-wheeled leaf-like device or strolling along encased in an egg-shaped cocoon that walks upright on two feet. Both these prototypes will be demonstrated, along with other concept vehicles and helper robots, at the Toyota stand at the Expo 2005 in Aichi, Japan, in March 2005. The models are being positioned as so-called personal mobility devices, which have few limits. The open leaf-like "i-unit" vehicle is the latest version of the concept which the company introduced last year. Built using environmentally friendly plant-based materials, the single passenger unit is equipped with intelligent transport system technologies that allow for safe autopilot driving in specially equipped lanes. The model allows the user to make tight on-the-spot turns, move upright amongst other people at low speeds and can be easily switched into a reclining position at higher speeds. Body colours can be customized to suit individual preferences and a personal recognition system offers both information and music.Also on display at the show will be the egg-shaped "i-foot". This is a two-legged mountable robot like device that can be controlled with a joystick.Standing at a height of well over seven feet (2.1 metres), the unit can walk along at a speed of about 1.35km/h (0.83mph) and navigate staircases into the bargain. Mounting and dismounting is accomplished with the aid of the bird-like legs that bend over backwards. "They are clearly what we call concept vehicles, innovative ideas which have yet to be transformed into potential products and which are a few years away from actual production," said Dr David Gillingwater from the Transport Studies Group at Loughborough University. "They clearly have eye-catching appeal, which is in part the name of the game here, and are linked to the iMac and iPod-type niche which Apple have been responsible for developing and leading in recent years - new, different, hi-tech, image conscious products. "As always with these concept vehicles, it is difficult to see 'who' they would appeal to and what their role would be in the 'personal transport' marketplace."The personal transport arena is taking on a new dimension though with futuristic devices that augment human capabilities. Toyota's prototypes represent the latest incarnation of wearable exoskeletons in a vehicular form that is specially focused on transport. Powered robotic exoskeletons have been the focus of much US military research over the years and Japan seems to have jumped onto the bandwagon with a wave of products being developed for specific applications. With an emerging range of devices targeted towards the ageing world population, care giving and the military, wearable exoskeletons seem to represent a new line of future technologies that meet an individual's particular mobility needs. While Toyota's prototypes are geared towards mass transport, the company says that the vehicles will allow the elderly and the disabled to achieve independent mobility.Experts, though, are a bit sceptical of their acceptance in this area."Those with arguably the greatest needs for this sort of assistance, now and certainly in the future, are the elderly and infirm people," Dr Gillingwater told the BBC News website. "You have to ask whether these sorts of vehicles will appeal to these groups." Design considerations also exist. Dr Erel Avineri, of the Centre for Transport and Society at the University of the West of England in Bristol said: "The design of the introduced mobility devices is not completely adjusted to the specific needs of the elderly and the disabled. "For example, one problem that many older passengers experience is limited ability to rotate the neck and upper body, making it difficult to look to the side and back when backing up. "It looks like the visual design of the device interior does not consider this need. This and other human-factors related issues in the design of such devices are not the only issues that should be considered," said Dr Avineri. "In general, introducing a new technology requires the passenger to change behaviour patterns that have served the older passenger for decades. Elderly users might not necessarily accept such innovation. "This may be another barrier to the commercial success of such a vehicle." Such single-person vehicles may find a relatively small market niche and may be more suited towards specialised applications rather than revolutionising the face of mass transport. "The concept of personal mobility behind these sorts of innovations is great but they beg a huge number of questions," said Dr Gillingwater. "What's their range? How user-friendly will they really be? What infrastructure will be required to allow these vehicles to be used. "Overall I think these vehicles pose a number of important questions than provide answers or solutions." | Dr Erel Avineri, of the Centre for Transport and Society at the University of the West of England in Bristol said: "The design of the introduced mobility devices is not completely adjusted to the specific needs of the elderly and the disabled.While Toyota's prototypes are geared towards mass transport, the company says that the vehicles will allow the elderly and the disabled to achieve independent mobility.The personal transport arena is taking on a new dimension though with futuristic devices that augment human capabilities."The concept of personal mobility behind these sorts of innovations is great but they beg a huge number of questions," said Dr Gillingwater.With an emerging range of devices targeted towards the ageing world population, care giving and the military, wearable exoskeletons seem to represent a new line of future technologies that meet an individual's particular mobility needs.The open leaf-like "i-unit" vehicle is the latest version of the concept which the company introduced last year.A new breed of wearable robotic vehicles that envelop drivers are being developed by Japanese car giant Toyota.Both these prototypes will be demonstrated, along with other concept vehicles and helper robots, at the Toyota stand at the Expo 2005 in Aichi, Japan, in March 2005."They are clearly what we call concept vehicles, innovative ideas which have yet to be transformed into potential products and which are a few years away from actual production," said Dr David Gillingwater from the Transport Studies Group at Loughborough University."You have to ask whether these sorts of vehicles will appeal to these groups."This and other human-factors related issues in the design of such devices are not the only issues that should be considered," said Dr Avineri."As always with these concept vehicles, it is difficult to see 'who' they would appeal to and what their role would be in the 'personal transport' marketplace.""It looks like the visual design of the device interior does not consider this need.Such single-person vehicles may find a relatively small market niche and may be more suited towards specialised applications rather than revolutionising the face of mass transport.The company's vision for the single passenger in the 21st Century involves the driver cruising by in a four-wheeled leaf-like device or strolling along encased in an egg-shaped cocoon that walks upright on two feet. |
The pirates with no profit motiveTwo men who were part of a huge network of internet software pirates, known as Drink Or Die, have been convicted at the Old Bailey. BBC News investigates how the network worked and what motivated those involved.They called themselves Drink Or Die (DOD). They were a network of computer buffs who derived pleasure from cracking codes protecting copyrighted software such as Windows 95. They would then share it with each other. There is no suggestion any of them profited financially. But the authorities in both Britain and the United States considered it software piracy and took a dim view of networks such as DOD, one of a number of so-called warez organisations operating on the internet. In October 2000 the US Customs Service began an investigation into DOD and other networks, such as Razor 1911, Risciso, Myth and Popz.Fourteen months later US Customs co-ordinated a series of raids across the globe as part of Operation Buccaneer. Seventy search warrants were executed in the US, Britain, Australia, Norway, Sweden and Finland. At least 60 people were arrested worldwide - 45 of them in the US. Among the leaders of the network were Americans John Sankus - known by his internet nickname Eriflleh (Hellfire spelt backwards) - Richard Berry, Kent Kartadinata and Christopher Tresco, who used a server based at the prestigious Massachusetts Institute of Technology (MIT).The longest jail sentence - 46 months - was handed down to Sankus, a 28-year-old from Philadelphia. US Attorney Paul McNulty said at the time: "John Sankus and his techno-gang operated in the faceless world of the internet and thought they would never be caught. "They were wrong. These sentences, and those to follow, should send a message to others entertaining similar beliefs of invincibility." But one man still in legal limbo is British-born Australian Hew Raymond Griffiths, who is still fighting against extradition to the US.US Customs claimed Mr Griffiths was one of DOD's leaders but his lawyer, Antony Townsden, told the BBC News website it was a laughable suggestion and added: "He was living on welfare and had such an old computer that he couldn't even download software. "The allegation that he was the group's co-leader is illusory. He had the least technical skills of anyone, he couldn't crack any codes and he has only been called a leader because he was a loudmouth who wrote a lot on their messageboard." Mr Townsden said if he had committed any crimes he should be prosecuted in Australia, not the US. He claimed the Australian government's decision to accept the extradition request was typical of their current "acquiescent" attitude to the US.Mr Griffiths is expecting to hear this week the outcome of his appeal against the decision to extradite him. Those involved would give themselves internet aliases which would act in the same way as tags used by graffiti artists. They could then brag about their code-cracking abilities without giving away their real identities. Alex Bell, whose trial at the Old Bailey ended on Friday, was known as Mr 2940 - after a computer device - while his co-defendant Steven Dowd's nickname, curiously, was Tim.A spokesman for US Immigration, Customs and Enforcement, Dean Boyd, said DOD did not appear to be motivated by money. Their motivation was the kudos which surrounded being able to crack sophisticated software. He told the BBC News website: "Primarily they were just interested in how fast they could crack the code. It was all about underground notoriety." But Mr Boyd pointed out that once the software had been distributed on the internet it fell into the hands of organised criminals who were able to mass produce pirated software at zero cost."It cost US industries a lot of money, billions of dollars," he said. Mr Boyd said: "It was truly global in scope. We raided a number of universities, including Duke (in North Carolina) and MIT, and found that several of the people involved were employed by major computer corporations. "They would go home from work in the evenings and get involved in this warez culture." Warez groups, which began to surface in the early 1990s, operate according to a strict code of honour.For example if one group cracked the software first its rivals would respect that achievement and not seek to claim it themselves. Mr Boyd said the destruction of DOD was a great coup but he added: "I'm not going to sit here and say we have sorted the problem. There are still hackers and people who do this for fun. "Internet piracy of computer software remains a gigantic problem." A spokesman for the Business Software Alliance said: "DOD members claim they did not profit at all. But they did profit by getting access to very expensive servers." He said DOD and other warez groups were fostering a "culture of piracy" on the internet. He said 29% of computer software in Britain was believed to have been pirated and this cost £1bn in revenue for software companies, their suppliers and distributors. "It may seem like a victimless crime but it touches more people than you might care to believe." | US Customs claimed Mr Griffiths was one of DOD's leaders but his lawyer, Antony Townsden, told the BBC News website it was a laughable suggestion and added: "He was living on welfare and had such an old computer that he couldn't even download software.He said 29% of computer software in Britain was believed to have been pirated and this cost £1bn in revenue for software companies, their suppliers and distributors.Mr Boyd said: "It was truly global in scope.A spokesman for the Business Software Alliance said: "DOD members claim they did not profit at all.He said DOD and other warez groups were fostering a "culture of piracy" on the internet.A spokesman for US Immigration, Customs and Enforcement, Dean Boyd, said DOD did not appear to be motivated by money.Mr Boyd said the destruction of DOD was a great coup but he added: "I'm not going to sit here and say we have sorted the problem.Mr Townsden said if he had committed any crimes he should be prosecuted in Australia, not the US.But the authorities in both Britain and the United States considered it software piracy and took a dim view of networks such as DOD, one of a number of so-called warez organisations operating on the internet.Their motivation was the kudos which surrounded being able to crack sophisticated software.But Mr Boyd pointed out that once the software had been distributed on the internet it fell into the hands of organised criminals who were able to mass produce pirated software at zero cost.US Attorney Paul McNulty said at the time: "John Sankus and his techno-gang operated in the faceless world of the internet and thought they would never be caught."Internet piracy of computer software remains a gigantic problem."Alex Bell, whose trial at the Old Bailey ended on Friday, was known as Mr 2940 - after a computer device - while his co-defendant Steven Dowd's nickname, curiously, was Tim."It cost US industries a lot of money, billions of dollars," he said.Two men who were part of a huge network of internet software pirates, known as Drink Or Die, have been convicted at the Old Bailey.He claimed the Australian government's decision to accept the extradition request was typical of their current "acquiescent" attitude to the US.At least 60 people were arrested worldwide - 45 of them in the US. |
Search sites get closer to usersSearch sites want to get to know you better.Not content with providing access to the millions of websites, many now offer ways that do a better job of remembering, cataloguing and managing all the information you come across. Some of the latest to update their search systems are Ask Jeeves and Blinkx, which have both released a series of utilities that try to help people get more from the web. "The future is all about developing your own personal web," said Tony Macklin, spokesman for Ask Jeeves.Mr Macklin said that too often when people use a search engine it was like the first time they ever used it, because there was no memory of what they had searched for before. "Each time you go back in you have to start all over again," he said. The series of updates to its service, collected under the My Ask Jeeves banner, would help people remember where they had been before.Ask Jeeves has added the ability to "save" websites of interest so the next time a users visits the site they can search through the sites they have previously found. Sites saved in this way can be arranged in folders and have notes attached to them to explain why they were saved. Mr Macklin said many people wanted to save sites they had seen but did not want to add them to their bookmarks or favourites not least because such lists cannot be easily searched. On average, said Mr Macklin, users conduct between five and 10 searches per day and the tools in My Ask Jeeves should stop them having to do searches twice and get to what they want much more easily. Under My Ask Jeeves users can search the web or through the results they have already noted as interesting. "It's about finding again what you found before," he said. The My Ask Jeeves service lets people store up to a 1000 web links or 5000 if they sign up to the free service. By way of comparison Google's Desktop search tool catalogues search histories informally and lets people look through the sites they have visited.At the same time, search start-up Blinkx has released a second version of its eponymous software. Blinkx is desktop search software that watches what someone is working on, be it a document or e-mail, and suggests websites, video clips, blogs or documents on a PC that are relevant to it.Since Blinkx launched it has faced increased competition from firms such as Google, Copernic, Enfish, X1 and Apple all of whom now have programs that let people search their PC as well as the web. "The competition has validated the problem we tackle," said Suranga Chandratillake, co-founder of Blinkx. In the latest release of Blinkx, the company has added what it calls smart folders. Once created the folders act as persistent queries that automatically sweep the web for pages related to their subject and catalogues relevant information, documents or incoming e-mails, on hard drives too. What users do with Blinkx and other desktop search engines shows that people tend to be very promiscuous in their use of search engines. "Blinkx users do not stop using other web search systems," he said. "They might use Google to look up a company, or Yahoo for travel because they know they are good at that," he said. "The classic thing we have seen recently, is people using Blinkx to look at the things they have searched on," he said. The variety of ways to search data was only helping users, said Mr Chandratillake and that it was likely that in the future people would use different ones for different tasks. | "Blinkx users do not stop using other web search systems," he said.Some of the latest to update their search systems are Ask Jeeves and Blinkx, which have both released a series of utilities that try to help people get more from the web.On average, said Mr Macklin, users conduct between five and 10 searches per day and the tools in My Ask Jeeves should stop them having to do searches twice and get to what they want much more easily.What users do with Blinkx and other desktop search engines shows that people tend to be very promiscuous in their use of search engines.By way of comparison Google's Desktop search tool catalogues search histories informally and lets people look through the sites they have visited.Mr Macklin said that too often when people use a search engine it was like the first time they ever used it, because there was no memory of what they had searched for before.Under My Ask Jeeves users can search the web or through the results they have already noted as interesting.Ask Jeeves has added the ability to "save" websites of interest so the next time a users visits the site they can search through the sites they have previously found.The variety of ways to search data was only helping users, said Mr Chandratillake and that it was likely that in the future people would use different ones for different tasks.Since Blinkx launched it has faced increased competition from firms such as Google, Copernic, Enfish, X1 and Apple all of whom now have programs that let people search their PC as well as the web."The future is all about developing your own personal web," said Tony Macklin, spokesman for Ask Jeeves. |