name
stringlengths
1
56
text
stringlengths
52
1.17k
Digital Bug LEDybug
Card Type: Monster Archetypes: Digital Bug Attribute: LIGHT Types: Insect, Effect Level: 3 ATK: 500 DEF: 500 Monster Effect: Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect monster. Once per turn, when this face-up card is changed from Attack Position to Defense Position: You can add 1 Level 3 Insect monster from your Deck to your hand. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.● When this card destroys a monster by battle, draw 1 card.
Live☆Twin Lil-la Treat
Card Type: Monster Archetypes: Lil-la, Live☆Twin Attribute: DARK Types: Zombie, Effect Level: 2 ATK: 500 DEF: 500 Monster Effect: If you control a "Ki-sikil" monster, you can Special Summon this card (from your hand). You can only Special Summon "Live☆Twin Lil-la Treat" once per turn this way. When either player takes damage from a battle involving an "Evil★Twin" monster: You can banish this card from your GY, then target 1 face-up monster your opponent controls; it loses ATK equal to that battle damage. You can only use this effect of "Live☆Twin Lil-la Treat" once per turn.
Doggy Diver
Card Type: Monster Archetypes: Attribute: DARK Types: Warrior, Effect Level: 4 ATK: 1000 DEF: 1000 Monster Effect: If your opponent controls a monster and all face-up monsters you control (min. 1) are Level 4, you can Special Summon this card (from your hand). You can only Special Summon "Doggy Diver" once per turn this way. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a Warrior-Type monster.
Ultimate Axon Kicker
Card Type: Monster Archetypes: Attribute: LIGHT Types: Psychic, Fusion, Effect Level: 10 ATK: 2900 DEF: 2900 Monster Effect: 1 Psychic-Type Synchro Monster + 1 Psychic-Type monsterThis monster can only be Special Summoned by Fusion Summon (from the Extra Deck). This card cannot be destroyed by card effects. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card destroys an opponent's monster by battle and sends it to the Graveyard, you gain Life Points equal to the destroyed monster's ATK.
Fabled Ragin
Card Type: Monster Archetypes: Fabled Attribute: LIGHT Types: Fiend, Synchro, Effect Level: 5 ATK: 2300 DEF: 2300 Monster Effect: 1 "Fabled" Tuner + 1+ non-Tuner monstersWhen this card is Synchro Summoned: You can draw until you have 2 cards in your hand.
Number 38: Hope Harbinger Dragon Titanic Galaxy
Card Type: Monster Archetypes: Number, Number, Evolving Numbers, Galaxy Attribute: LIGHT Types: Dragon, Xyz, Effect Level: None ATK: 3000 DEF: 3000 Monster Effect: 2 Level 8 monstersOnce per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If another face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.
D.D. Survivor
Card Type: Monster Archetypes: D.D. Attribute: DARK Types: Warrior, Effect Level: 4 ATK: 1800 DEF: 1800 Monster Effect: During the End Phase, if this card was banished while face-up on your field, this turn: Special Summon this banished card. This effect can only activate once per turn.
Insect Neglect
Card Type: Spell Archetypes: Type: Continuous Effect: When your opponent's monster declares an attack: You can banish 1 Insect monster from your GY; negate the attack.
Machine Angel Ritual
Card Type: Spell Archetypes: Machine Angel Type: Ritual Effect: This card can be used to Ritual Summon any "Cyber Angel" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If a LIGHT monster(s) you control would be destroyed by battle or card effect while this card is in your GY, you can banish this card instead.
Queen's Bodyguard
Card Type: Monster Archetypes: Attribute: EARTH Types: Warrior, Effect Level: 4 ATK: 1700 DEF: 1700 Monster Effect: "Allure Queen" monsters on your side of the field cannot be selected as an attack target.
Vylon Segment
Card Type: Spell Archetypes: Vylon Type: Equip Effect: Equip only to a "Vylon" monster. It cannot be targeted by the opponent's monster effects or Trap effects. If this face-up card on the field is sent to the Graveyard: You can add 1 "Vylon" Spell Card from your Deck to your hand.
Raging Cloudian
Card Type: Trap Archetypes: Type: Normal Effect: When a "Cloudian" monster(s) you control is destroyed by its own effect and sent to your GY: Target 1 of those monsters; Special Summon it in Attack Position, and if you do, place 1 Fog Counter on it, also it cannot be changed to Defense Position by card effects.
Obnoxious Celtic Guard
Card Type: Monster Archetypes: Celtic Guard Attribute: EARTH Types: Warrior, Effect Level: 4 ATK: 1400 DEF: 1400 Monster Effect: Cannot be destroyed by battle with a monster that has 1900 or more ATK.
Vanquish Soul Continue
Card Type: Spell Archetypes: Vanquish Soul Type: Quick-Play Effect: Pay 500 LP, then target 1 "Vanquish Soul" monster in your GY; either add it to your hand or Special Summon it in Defense Position. You can only activate 1 "Vanquish Soul Continue" per turn.
Beastly Mirror Ritual
Card Type: Spell Archetypes: Type: Ritual Effect: This card is used to Ritual Summon "Fiend's Mirror". You must also Tribute monsters from the field or your hand whose total Levels equal 6 or more.
Gagagigo the Risen
Card Type: Monster Archetypes: Gigo Attribute: WATER Types: Reptile, Xyz Level: None ATK: 2950 DEF: 2950 Monster Effect: 3 Level 4 monsters
Gold Pride - Nytro Blaster
Card Type: Monster Archetypes: Gold Pride Attribute: DARK Types: Pyro, Link, Effect Level: None ATK: 2300 DEF: None Monster Effect: 2 "Gold Pride" monsters with different LevelsYou can target 1 monster your opponent controls; destroy it, then, if your LP are lower than your opponent's, you can destroy all cards in its adjacent Monster Zones and Spell & Trap Zones. You can only use this effect of "Gold Pride - Nytro Blaster" once per turn. Once per turn, during the End Phase, if this effect was activated this turn: Return this card to the Extra Deck, and if you do, Special Summon 1 "Gold Pride - Nytro Head" from your Deck or GY.
Melffy Tag
Card Type: Spell Archetypes: Melffy Type: Quick-Play Effect: Target 1 "Melffy" monster in your GY; Special Summon it. You can only activate 1 "Melffy Tag" per turn.
Noble Knight Artorigus
Card Type: Monster Archetypes: Noble Knight, Artorigus Attribute: LIGHT Types: Warrior Level: 4 ATK: 1800 DEF: 1800 Monster Effect: No one shall ever know the truth behindThat fateful day. Artorigus went forthTo where the brilliant sword didst lay.‘Twas the first of many feats so great,A legend through and through. We sing of him,Artorigus, the Noble and the brave.-From the Tales of the Noble Knights
The Six Samurai - Yaichi
Card Type: Monster Archetypes: Six Samurai Attribute: WATER Types: Warrior, Effect Level: 3 ATK: 1300 DEF: 1300 Monster Effect: Once per turn: You can target 1 Set Spell/Trap Card; destroy that target. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. This card cannot declare an attack during the turn this effect is activated. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.
Mahunder
Card Type: Monster Archetypes: Attribute: LIGHT Types: Thunder, Effect Level: 4 ATK: 1400 DEF: 1400 Monster Effect: Once per turn: You can Normal Summon 1 Level 4 LIGHT Thunder-Type monster from your hand, except "Mahunder", as an additional Normal Summon.
XX-Saber Fulhelmknight
Card Type: Monster Archetypes: Saber, X-Saber Attribute: EARTH Types: Warrior, Tuner, Effect Level: 3 ATK: 1300 DEF: 1300 Monster Effect: When an opponent's monster declares an attack: You can target the attacking monster; negate that attack. This effect can only be used once while this card is face-up on the field. If this card destroys an opponent's Defense Position monster by battle: You can target 1 Level 4 or lower "X-Saber" monster in your Graveyard; Special Summon it.
Moon Mirror Shield
Card Type: Spell Archetypes: Type: Equip Effect: If the equipped monster battles your opponent's monster, during damage calculation: The equipped monster's ATK/DEF become equal to the ATK or DEF (whichever is higher) of the opponent's battling monster +100, during damage calculation only. If this face-up card is sent from the field to the GY: Pay 500 LP; place this card on either the top or bottom of your Deck.
Number 52: Diamond Crab King
Card Type: Monster Archetypes: Number, Number Attribute: EARTH Types: Rock, Xyz, Effect Level: None ATK: 0 DEF: 0 Monster Effect: 2 Level 4 monstersOnce per turn: You can detach 1 Xyz Material from this card; change this card's DEF to 0, and if you do, change its ATK to 3000. These changes last until the end of this turn. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is attacked, change it to Attack Position at the end of the Damage Step if it has no Xyz Materials. You can only control 1 "Number 52: Diamond Crab King".
Performapal Lebellman
Card Type: Monster Archetypes: Performapal Attribute: LIGHT Types: Fairy, Pendulum, Effect Level: 6 ATK: 100 DEF: 100 Scale: 1.0 Pendulum Effect: Pendulum Effect Once per turn: You can increase the Levels of all Pendulum Summoned monsters you currently control by 1 (even if this card leaves the field). Monster Effect: Monster Effect Once per turn: You can declare a Level from 1 to 5, then target 1 other "Performapal" monster you control; until the end of this turn, reduce this card's Level by the declared Level, and if you do, increase the Level of the other monster by the same amount.
Aerial Recharge
Card Type: Trap Archetypes: Type: Continuous Effect: Once per turn: You can Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). During each player's End Phase, Tribute 1 Token or "Mecha Phantom Beast" monster, or send this card to the Graveyard.
Vulcan the Divine
Card Type: Monster Archetypes: Attribute: FIRE Types: Beast-Warrior, Synchro, Effect Level: 6 ATK: 2000 DEF: 2000 Monster Effect: 1 Tuner + 1 or more non-Tuner monstersIf this card is Synchro Summoned: Target 1 face-up card you control and 1 face-up card your opponent controls; return those targets to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as those returned to the hand by this effect. You can only use this effect of "Vulcan the Divine" once per turn.
Springans Blast!
Card Type: Trap Archetypes: Springans Type: Normal Effect: If you control a "Springans" monster: Choose 1 opponent's Main Monster Zone; if a monster is face-up in that zone, during this turn, it cannot attack directly, also its effects are negated. If no monster is in that zone, it cannot be used this turn. If you control a Fusion Monster that lists "Fallen of Albaz" as material, you can choose 2 zones instead. You can only activate 1 "Springans Blast!" per turn.
Morphing Jar #2
Card Type: Monster Archetypes: Jar, Chaos Attribute: EARTH Types: Rock, Flip, Effect Level: 3 ATK: 800 DEF: 800 Monster Effect: FLIP: Shuffle all monsters on the field into the Deck. Then, each player excavates cards from the top of their Deck, until they excavate the same number of monsters they shuffled into their Main Deck. Special Summon all excavated Level 4 or lower monsters in face-down Defense Position, also send the remaining cards to the Graveyard.
White Dragon Ritual
Card Type: Spell Archetypes: Type: Ritual Effect: This card is used to Ritual Summon "Paladin of White Dragon". You must also Tribute monsters from your hand or field whose total Levels equal 4 or more.
Swords of Revealing Light
Card Type: Spell Archetypes: Protective Seal Type: Normal Effect: After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.
Crystal Pair
Card Type: Trap Archetypes: Crystal Type: Normal Effect: When a "Crystal Beast" monster you control is destroyed by battle and sent to the GY: Place 1 "Crystal Beast" monster from your Deck face-up in your Spell & Trap Zone as a Continuous Spell, and if you do, you take no battle damage for the rest of this turn.
Mind Master
Card Type: Monster Archetypes: Attribute: LIGHT Types: Psychic, Tuner Level: 1 ATK: 100 DEF: 100 Monster Effect: You can pay 800 Life Points and Tribute 1 Psychic-Type monster, except "Mind Master", to Special Summon 1 Level 4 or lower Psychic-Type monster from your Deck in face-up Attack Position.
Heart of Clear Water
Card Type: Spell Archetypes: Type: Equip Effect: If the equipped monster's ATK is 1300 or higher, this card is destroyed. The monster equipped with this card is not destroyed as a result of battle or by the effect of a card that targets the monster. (Damage calculation is applied normally.)
Sea Lord's Amulet
Card Type: Spell Archetypes: Type: Continuous Effect: Send this card to the Graveyard during your opponent's 3rd End Phase after activation. WATER monsters you control cannot be destroyed by your opponent's card effects.
Nemleria Dream Defender - Couette
Card Type: Monster Archetypes: Nemleria Attribute: LIGHT Types: Beast, Effect Level: 10 ATK: 2000 DEF: 2000 Monster Effect: If you have a face-up Pendulum Monster in your Extra Deck, you can Special Summon this card (from your hand). You can only Special Summon "Nemleria Dream Defender - Couette" once per turn this way. When your opponent activates a card or effect that targets a "Nemleria" card(s) you control, while you have "Dreaming Nemleria" face-up in your Extra Deck (Quick Effect): You can banish 1 face-down card from your Extra Deck, face-down; negate that activation. You can only use this effect of "Nemleria Dream Defender - Couette" once per turn.
Otoshidamashi
Card Type: Monster Archetypes: Attribute: EARTH Types: Beast, Tuner, Effect Level: 1 ATK: 1000 DEF: 1000 Monster Effect: While you control a monster that is not a Tuner, your opponent's monsters cannot target this card for attacks. If a monster(s) is sent from the field to your opponent's GY: Place 1 Otoshidamashi Counter on this card, then Special Summon "Otoshidamashi Tokens" (Beast/EARTH/Level 1/ATK ?/DEF ?) up to the number of Otoshidamashi Counters on this card. Each Token's Level is increased when Summoned by the number of Otoshidamashi Counters on this card, also each Token's ATK/DEF are its Level when Summoned x 500. You can only use this effect of "Otoshidamashi" once per turn.
The Fiend Megacyber
Card Type: Monster Archetypes: Prophecy, Cyber Attribute: DARK Types: Warrior, Effect Level: 6 ATK: 2200 DEF: 2200 Monster Effect: If your opponent controls at least 2 more monsters than you do, you can Special Summon this card (from your hand).
Oneiros, the Dream Mirror Erlking
Card Type: Monster Archetypes: Dream Mirror Attribute: LIGHT Types: Fairy, Fusion, Effect Level: 10 ATK: 3000 DEF: 3000 Monster Effect: 2 "Dream Mirror" monsters with different AttributesWhile face-up on the field, this card is also DARK-Attribute. You can only use each of the following effects of "Oneiros, the Dream Mirror Erlking" once per turn.● If another monster you control is Tributed (except during the Damage Step): You can target 1 card on the field; destroy it.● If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 "Dream Mirror" monster from your GY, except "Oneiros, the Dream Mirror Erlking".
Elemental HERO Heat
Card Type: Monster Archetypes: Elemental HERO, HERO Attribute: FIRE Types: Pyro, Effect Level: 4 ATK: 1600 DEF: 1600 Monster Effect: This card gains 200 ATK for each "Elemental HERO" monster you control.
Hero Medal
Card Type: Trap Archetypes: Type: Normal Effect: When this Set card is destroyed and sent to the Graveyard by an opponent's card effect, shuffle this card into its owner's Deck. Then draw 1 card.
Myutant ST-46
Card Type: Monster Archetypes: Myutant Attribute: WATER Types: Psychic, Effect Level: 3 ATK: 500 DEF: 500 Monster Effect: If this card is Normal or Special Summoned: You can add 1 "Myutant" Spell/Trap from your Deck to your hand. You can Tribute this card, then banish 1 card from your hand or face-up field; Special Summon 1 monster from your hand or Deck, based on the banished card.● Monster: "Myutant Beast" ● Spell: "Myutant Mist" ● Trap: "Myutant Arsenal"You can only use each effect of "Myutant ST-46" once per turn.
Pristine Planets Amritara
Card Type: Spell Archetypes: Broken World Type: Field Effect: Activate this card only if "Visas Starfrost" is on the field. Once per turn, if a monster(s) you control is destroyed by battle or card effect, and sent to the GY or banished: You can activate 1 of these effects;● Special Summon 1 of them in Defense Position.● 1 Tuner on the field gains ATK equal to half the ATK of 1 of them.● Shuffle 1 of them into the Deck, and if you do, draw 1 card.● Shuffle this card into the Deck, and if you do, add 1 Field Spell from your GY to your hand.
Litmus Doom Ritual
Card Type: None Archetypes: Type: Ritual Effect: This card is used to Ritual Summon "Litmus Doom Swordsman". You must also Tribute monsters whose total Levels equal 8 or more from the field or your hand.
Giltia the D. Knight
Card Type: Monster Archetypes: Prophecy Attribute: LIGHT Types: Warrior, Fusion Level: 5 ATK: 1850 DEF: 1850 Monster Effect: "Guardian of the Labyrinth" + "Protector of the Throne"
P.U.N.K. JAM Extreme Session
Card Type: Spell Archetypes: P.U.N.K. Type: Field Effect: Once per turn: You can banish 1 "P.U.N.K." card from your GY; Special Summon 1 "P.U.N.K." monster from your hand. If a Psychic monster you control paid LP to activate its effect: You can draw 1 card. You can use this effect of "P.U.N.K. JAM Extreme Session" up to twice per turn.
Uni-Song Tuning
Card Type: Spell Archetypes: Type: Quick-Play Effect: Target 1 Tuner in either GY and 1 face-up monster on the field; banish that Tuner in the GY, then, until the end of this turn, the Level of the targeted monster on the field becomes the Level of the banished Tuner, also it is treated as a Tuner. You can only activate 1 "Uni-Song Tuning" per turn.
Damage Eater
Card Type: Monster Archetypes: Attribute: DARK Types: Fiend, Effect Level: 2 ATK: 100 DEF: 100 Monster Effect: During your opponent's turn, when your opponent activates a card or effect that would inflict damage, you can remove from play this card in your Graveyard to change that effect so it increases Life Points by the same amount instead.
Harmonic Synchro Fusion
Card Type: Spell Archetypes: Fusion, Synchro Type: Normal Effect: Send 2 face-up monsters you control to the GY (1 Tuner and 1 non-Tuner); Special Summon 1 Fusion Monster and 1 Synchro Monster from your Extra Deck that can be Fusion and Synchro Summoned using only those 2 monsters in the GY as material. You cannot Special Summon monsters from the Extra Deck the turn you activate this card, except Fusion and Synchro Monsters. You can only activate 1 "Harmonic Synchro Fusion" per turn.
Superheavy Samurai Helper
Card Type: Monster Archetypes: Superheavy Samurai Attribute: EARTH Types: Machine, Effect Level: 1 ATK: 0 DEF: 0 Monster Effect: During damage calculation, if your Defense Position monster battles an opponent's monster while you have no Spells/Traps in your GY (Quick Effect): You can discard this card, then target 1 "Superheavy Samurai" monster you control other than the battling monster; your battling monster gains DEF equal to that monster's DEF, during that damage calculation only. When an opponent's monster declares a direct attack: You can banish this card from your GY, then target 1 "Superheavy Samurai" monster in your GY; Special Summon it.
Lyrilusc - Bird Call
Card Type: Spell Archetypes: Lyrilusc Type: Normal Effect: Take 1 "Lyrilusc" monster from your Deck, and either add it to your hand or send it to the GY, then you can Special Summon 1 "Lyrilusc" monster with a different name from your hand. You can only activate 1 "Lyrilusc - Bird Call" per turn.
Icejade Creation Aegirocassis
Card Type: Monster Archetypes: Icejade Attribute: WATER Types: Aqua, Tuner, Effect Level: 7 ATK: 2000 DEF: 2000 Monster Effect: While this card is equipped to a monster, the equipped monster gains 400 ATK/DEF for each banished monster. You can only use 1 of the following effects of "Icejade Creation Aegirocassis" per turn, and only once that turn. If this card is in your hand or GY (except during the Damage Step) (Quick Effect): You can target 1 "Icejade" monster you control; equip this card to that monster you control. While this card is equipped to a monster: You can Special Summon this card.
Galaxy Hundred
Card Type: Spell Archetypes: Galaxy Type: Continuous Effect: When this card is activated: You can send 1 "Photon" or "Galaxy" card from your Deck to the GY. If "Galaxy-Eyes Photon Dragon" is Special Summoned to your field (except during the Damage Step): You can look at your opponent's Extra Deck, then you can apply 1 of these effects.● Banish 1 monster from it.● Special Summon 1 "Number" monster from it to your field.You can only use this effect of "Galaxy Hundred" once per turn. You can only activate 1 "Galaxy Hundred" per turn.
Brotherhood of the Fire Fist - Eagle
Card Type: Monster Archetypes: Fire Fist Attribute: FIRE Types: Beast-Warrior, Link, Effect Level: None ATK: 1700 DEF: None Monster Effect: 2 Beast-Warrior monstersYou can only Special Summon "Brotherhood of the Fire Fist - Eagle(s)" once per turn. You can activate "Fire Fist" monsters' effects without sending "Fire Fist" or "Fire Formation" card(s) from your hand or field to the GY. You can target 1 "Fire Formation" Spell/Trap you control or in your GY; return it to the hand, then send 1 "Fire Fist" monster from your Deck to the GY. You can only use this effect of "Brotherhood of the Fire Fist - Eagle" once per turn.
Dark Diviner
Card Type: Monster Archetypes: Attribute: DARK Types: Fiend, Synchro, Effect Level: 4 ATK: 2000 DEF: 2000 Monster Effect: 1 DARK Tuner + 1 non-Tuner Insect-Type monsterThis card cannot be destroyed by battle. When this card declares an attack, if the ATK of the attack target is higher than this card: The ATK of the attack target becomes equal to this face-up card's current ATK. This change lasts until the end of the Battle Phase. When this card destroys an opponent's monster by battle and sends it to the Graveyard: Send the top 3 cards of your opponent's Deck to the Graveyard.
Urgent Tuning
Card Type: Trap Archetypes: Type: Normal Effect: During the Battle Phase: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control.
Chainsaw Insect
Card Type: Monster Archetypes: Attribute: EARTH Types: Insect, Effect Level: 4 ATK: 2400 DEF: 2400 Monster Effect: At the end of the Damage Step, if this card attacked or was attacked: Your opponent draws 1 card.
Mokey Mokey King
Card Type: Monster Archetypes: Mokey Mokey Attribute: LIGHT Types: Fairy, Fusion, Effect Level: 6 ATK: 300 DEF: 300 Monster Effect: "Mokey Mokey" + "Mokey Mokey" + "Mokey Mokey"When this card is removed from the field, you can Special Summon as many "Mokey Mokey" as possible from your Graveyard.
Battle Shogun of the Six Samurai
Card Type: Monster Archetypes: Six Samurai Attribute: EARTH Types: Warrior, Link, Effect Level: None ATK: 1000 DEF: None Monster Effect: 2 Warrior monsters, including a "Six Samurai" monsterIf this card is Link Summoned: You can discard 1 card; add 1 card from your Deck to your hand that has an effect that places a Bushido Counter(s). You can only use this effect of "Battle Shogun of the Six Samurai" once per turn. Each time a "Six Samurai" monster(s) is Normal or Special Summoned to a zone(s) this card points to, place 1 Bushido Counter on this card. Gains 100 ATK for each Bushido Counter on your field.
Kappa Avenger
Card Type: Monster Archetypes: Attribute: WATER Types: Aqua Level: 3 ATK: 1200 DEF: 1200 Monster Effect: An amphibian that sold his soul for unlimited power to avenge his late friend.
Yaranzo
Card Type: Monster Archetypes: Attribute: DARK Types: Zombie Level: 4 ATK: 1300 DEF: 1300 Monster Effect: A treasure box containing a monster that attacks any unwary bandit.
Action Magic - Double Banking
Card Type: Spell Archetypes: Type: Quick-Play Effect: Discard 1 card; this turn, if a monster you currently control destroys an opponent's monster by battle, it can make a second attack in a row. During your Main Phase, if this card is in your GY, except the turn this card was sent to the GY: You can discard 1 Spell; Set this card.
Dragoness the Wicked Knight
Card Type: Monster Archetypes: Attribute: WIND Types: Warrior, Fusion Level: 3 ATK: 1200 DEF: 1200 Monster Effect: "Armaill" + "One-Eyed Shield Dragon"
Orcustrated Release
Card Type: Trap Archetypes: Orcust Type: Normal Effect: Tribute 2 Machine monsters, then target 1 monster in your GY; Special Summon it. If your opponent controls a Link Monster, you can target 2 monsters, instead. You can only activate 1 "Orcustrated Release" per turn.
Deep Sea Repetiteur
Card Type: Monster Archetypes: Deep Sea Attribute: WATER Types: Sea Serpent, Synchro, Tuner, Effect Level: 5 ATK: 1800 DEF: 1800 Monster Effect: "Deep Sea Diva" + 1+ non-Tuner monstersOnce per turn (Quick Effect): You can discard 1 Level 4 or lower WATER monster; this card gains 800 ATK until the end of this turn. If this Synchro Summoned card is sent to your GY: You can target 1 Level 5 or higher WATER monster in your GY, except "Deep Sea Repetiteur"; Special Summon it in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. You can only use this effect of "Deep Sea Repetiteur" once per turn.
Lose 1 Turn
Card Type: Trap Archetypes: Type: Continuous Effect: Activate only if you currently control no Special Summoned monsters. While a monster is face-up on the field, negate its effects during the turn that monster was Special Summoned. If an Effect Monster(s) is Special Summoned in Attack Position: Change it to Defense Position.
Union Scramble
Card Type: Trap Archetypes: Type: Normal Effect: Target up to 3 of your banished LIGHT Machine Normal Monsters and/or LIGHT Machine Union monsters; Special Summon them. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 of your banished LIGHT Machine Normal Monsters or LIGHT Machine Union monsters; return it to the hand. You can only activate 1 "Union Scramble" per turn.
Serpent Marauder
Card Type: Monster Archetypes: Attribute: EARTH Types: Reptile Level: 2 ATK: 700 DEF: 700 Monster Effect: A snake with a single eye that blows an icy breath to freeze its opponents.
Divine Wind of Mist Valley
Card Type: Spell Archetypes: Mist Valley Type: Field Effect: Once per turn, if a WIND monster you control returns to the hand (except during the Damage Step): You can Special Summon 1 Level 4 or lower WIND monster from your Deck.
Ritual Beast's Bond
Card Type: Spell Archetypes: Ritual Beast Type: Quick-Play Effect: Banish 2 "Ritual Beast" monsters you control; Special Summon 1 "Ritual Beast" monster from your Extra Deck, ignoring its Summoning conditions.
Mekk-Knight Yellow Star
Card Type: Monster Archetypes: Mekk-Knight Attribute: LIGHT Types: Psychic, Effect Level: 7 ATK: 2200 DEF: 2200 Monster Effect: If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Yellow Star" once per turn this way. You can banish 1 "Mekk-Knight" monster from your GY, then target 1 Spell/Trap in this card's column; destroy it.
Escalation of the Monarchs
Card Type: Trap Archetypes: Monarch Type: Continuous Effect: Once per turn, during your opponent's Main Phase or your opponent's Battle Phase, you can: Immediately after this effect resolves, Tribute Summon 1 monster.
Dragon Shield
Card Type: Spell Archetypes: Type: Equip Effect: Equip only to a Dragon-Type monster. It cannot be destroyed by battle or by card effects. Neither player takes any battle damage from attacks involving it.
Hieratic Sky Dragon Overlord of Heliopolis
Card Type: Monster Archetypes: Hieratic Attribute: LIGHT Types: Dragon, Xyz, Effect Level: None ATK: 3000 DEF: 3000 Monster Effect: 2 Level 8 monstersOnce per turn, when your opponent activates a card or effect that targets a card(s) on your field, your GY, and/or your banished card(s) (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card.
Javelin Beetle Pact
Card Type: Magic Archetypes: Type: Ritual Effect:
Pitch-Dark Dragon
Card Type: Monster Archetypes: Attribute: DARK Types: Dragon, Union Level: 3 ATK: 900 DEF: 900 Monster Effect: Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Dark Blade" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 400 points. When it attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
Advance Force
Card Type: Spell Archetypes: Type: Continuous Effect: You can Tribute 1 Level 5 or higher monster to Tribute Summon a Level 7 or higher monster.
Dragon Seeker
Card Type: Monster Archetypes: Attribute: DARK Types: Fiend, Effect Level: 6 ATK: 2000 DEF: 2000 Monster Effect: When this card is Normal Summoned or Flip Summoned, destroy 1 face-up Dragon-Type monster on the field.
Reptilianne Viper
Card Type: Monster Archetypes: Reptilianne Attribute: DARK Types: Reptile, Tuner Level: 2 ATK: 0 DEF: 0 Monster Effect: When this card is Normal Summoned, you can select and take control of 1 face-up monster with 0 ATK your opponent controls.
Nordic Relic Brisingamen
Card Type: Trap Archetypes: Nordic Relic, Nordic Type: Normal Effect: Target 1 face-up monster you control and 1 face-up monster your opponent controls; the ATK of the first target becomes equal to the original ATK of the second target, until the end of this turn.
Evo-Branch
Card Type: Trap Archetypes: Evo-, Evol Type: Normal Effect: Target 1 face-up Reptile-Type monster you control; destroy it and Special Summon 1 "Evoltile" monster in face-down Defense Position from your Deck.
Wind-Up Warrior
Card Type: Monster Archetypes: Wind-Up, Warrior Attribute: EARTH Types: Warrior, Effect Level: 4 ATK: 1200 DEF: 1200 Monster Effect: You can target 1 face-up "Wind-Up" monster you control; increase its Level by 1 and its ATK by 600, until the End Phase. This effect can only be used once while this card is face-up on the field.
Materiactor Gigaboros
Card Type: Monster Archetypes: Materiactor Attribute: DARK Types: Dragon, Xyz, Effect Level: None ATK: 500 DEF: 500 Monster Effect: 2+ Level 3 monstersGains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Materiactor Gigaboros" once per turn. You can detach 1 material from this card; attach 1 "Materiactor" monster from your Deck to this card as material. During your opponent's Main or Battle Phase (Quick Effect): You can add 1 card attached to this card to the hand.
A.I. Meet You
Card Type: Spell Archetypes: A.I. Type: Normal Effect: Reveal 1 Cyberse monster with 2300 ATK in your hand or Extra Deck, and add 1 "@Ignister" monster with the same Attribute from your Deck to your hand. During the End Phase of this turn, take 2300 damage if you did not Special Summon the revealed monster, or a monster with the same name, after you resolved this effect. You cannot activate monster effects for the rest of this turn after this card resolves, except Cyberse monsters. You can only activate 1 "A.I. Meet You" per turn.
Good & Evil in the Burning Abyss
Card Type: Spell Archetypes: Burning Abyss Type: Ritual Effect: This card is used to Ritual Summon "Malacoda, Netherlord of the Burning Abyss". You must also Tribute monsters from your hand or field whose total Levels equal 6 or more. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard and send 1 "Burning Abyss" monster from your hand to the Graveyard; add 1 "Burning Abyss" card from your Deck to your hand. You can only use this effect of "Good & Evil in the Burning Abyss" once per turn.
Xyz Slidolphin
Card Type: Monster Archetypes: Xyz Attribute: WATER Types: Sea Serpent, Effect Level: 4 ATK: 1200 DEF: 1200 Monster Effect: If an Xyz Monster is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. If an Xyz Monster(s) is Special Summoned to your field while this card is in your GY, except the turn this card was sent to your GY (and except during the Damage Step): You can target 1 of those Xyz Monsters; attach this card to it as material. You can only use each effect of "Xyz Slidolphin" once per turn.
Scrap Goblin
Card Type: Monster Archetypes: Scrap, Goblin Attribute: EARTH Types: Beast-Warrior, Tuner Level: 3 ATK: 0 DEF: 0 Monster Effect: This card cannot be destroyed by battle. If this face-up Defense Position card is selected as an attack target, destroy this card at the end of the Battle Phase. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Goblin", and add it to your hand.
Sinister Seeds
Card Type: Trap Archetypes: Type: Normal Effect: When a monster you control is destroyed by a battle in which you took damage, and it was in face-up Attack Position at the start of the Damage Step and when it was destroyed: Special Summon 1 "Sinister Seed Token" (Plant-Type/DARK/Level 1/ATK 100/DEF 100) for every 500 points of battle damage you took from that battle.
Mysterion the Dragon Crown
Card Type: Monster Archetypes: Attribute: LIGHT Types: Spellcaster, Fusion, Effect Level: 8 ATK: 3000 DEF: 3000 Monster Effect: 1 Spellcaster monster + 1 Dragon monsterCannot be used as Fusion Material. This card loses 100 ATK for each of your banished cards. If a monster uses its activated effect to Special Summon itself, or a monster(s) with its same original Type (except during the Damage Step): You can target 1 of those Special Summoned monsters; banish that monster, also banish all monsters from the field with its same original Type. You can only use this effect of "Mysterion the Dragon Crown" once per turn.
Heraldic Beast Aberconway
Card Type: Monster Archetypes: Heraldic, Heraldic Beast Attribute: WIND Types: Dragon, Effect Level: 4 ATK: 1800 DEF: 1800 Monster Effect: If this card is in the Graveyard: You can banish another "Heraldic Beast Aberconway" from your Graveyard to target 1 "Heraldic Beast" monster in your Graveyard; add that target to your hand. You can only use the effect of "Heraldic Beast Aberconway" once per turn.
Stellarknight Constellar Diamond
Card Type: Monster Archetypes: Constellar, Stellarknight, tellarknight Attribute: LIGHT Types: Wyrm, Xyz, Effect Level: None ATK: 2700 DEF: 2700 Monster Effect: 3 or more Level 5 LIGHT monstersDuring your Main Phase 2, you can also Xyz Summon this card by using a "tellarknight" Xyz Monster you control as the Xyz Material, except "Stellarknight Constellar Diamond". (Xyz Materials attached to that monster also become Xyz Materials on this card.) While this card has Xyz Material, neither player can send cards from the Deck to the Graveyard, and any card that returns from the Graveyard to the hand is banished instead. During either player's turn, when an opponent's DARK monster activates its effect: You can detach 1 Xyz Material from this card; negate that activation, and if you do, destroy it.
Marincess Wave
Card Type: Trap Archetypes: Marincess Type: Normal Effect: If you control a "Marincess" Link Monster: Target 1 face-up monster your opponent controls; negate that face-up monster's effects until the end of this turn, then, if you control a Link-2 or higher "Marincess" monster, all face-up monsters you currently control are unaffected by your opponent's card effects until the end of this turn. If you control a Link-3 or higher "Marincess" monster, you can activate this card from your hand.
Shiranui Samuraisaga
Card Type: Monster Archetypes: Shiranui Attribute: FIRE Types: Zombie, Synchro, Effect Level: 6 ATK: 2500 DEF: 2500 Monster Effect: 1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monstersOnce per turn, during either player's turn: You can target 1 of your banished Zombie-Type monsters; shuffle it into the Deck, and if you do, change to Defense Position all monsters your opponent controls with ATK less than or equal to that monster's. If this card is banished: You can target 1 face-up monster your opponent controls; it loses 500 ATK. You can only Special Summon "Shiranui Samuraisaga(s)" once per turn.
Umbral Horror Ghoul
Card Type: Monster Archetypes: Umbral Horror Attribute: DARK Types: Fiend, Effect Level: 4 ATK: 1800 DEF: 1800 Monster Effect: Once per turn: You can make this card's ATK 0, and if you do, Special Summon 1 "Umbral Horror" monster with 0 ATK from your hand.
Time Thief Chronocorder
Card Type: Monster Archetypes: Time Thief Attribute: DARK Types: Machine, Effect Level: 4 ATK: 1000 DEF: 1000 Monster Effect: During your opponent's Battle Phase (Quick Effect): You can Tribute this card; the next battle damage you take from an opponent's monster's attack this turn is inflicted to your opponent instead. If a face-up Xyz Monster you control leaves the field by card effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Time Thief Chronocorder" once per turn.
Silent Swordsman
Card Type: Monster Archetypes: Silent Swordsman Attribute: LIGHT Types: Warrior, Effect Level: 4 ATK: 1000 DEF: 1000 Monster Effect: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 Warrior-Type monster, and cannot be Special Summoned by other ways. Once per turn, during the Standby Phase: This card gains 500 ATK. Once per turn, during either player's turn, when a Spell Card is activated: You can negate the activation. If this card is destroyed by battle, or if this card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 "Silent Swordsman" monster from your hand or Deck, except "Silent Swordsman", ignoring its Summoning conditions.
Vivid Tail
Card Type: Trap Archetypes: Type: Normal Effect: Target 1 card you control; return it to the hand. If this card is in your GY: You can target 1 face-up card you control; Set this card (but banish it when it leaves the field), and if you do, return that face-up card to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name that card had once it returned to the hand. You can only use 1 "Vivid Tail" effect per turn, and only once that turn.
Tearlaments Cryme
Card Type: Trap Archetypes: Tearlaments Type: Counter Effect: When a Spell/Trap Card, or monster effect, is activated, while you control a "Tearlaments" monster or "Visas Starfrost": Negate the activation, and if you do, shuffle that card into the Deck, then send 1 monster from your hand to the GY. If this card is sent to the GY by card effect: You can target 1 of your banished "Tearlaments" monsters; add it to your hand. You can only use 1 "Tearlaments Cryme" effect per turn, and only once that turn.
Infinite Dismissal
Card Type: Trap Archetypes: Type: Continuous Effect: Level 3 or lower monsters are destroyed during the End Phase of the turn that they are Normal Summoned or Flip Summoned.
Non-Spellcasting Area
Card Type: Spell Archetypes: Type: Continuous Effect: All face-up monsters, except for Effect Monsters, are unaffected by other Spell effects.