dialogue
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25.5k
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Conditions:
- blocking{} @self
Skills:
- ignite{t=100} @self | BlazeDefenderBlocking: | test |
TargetConditions:
- varequals{var=target.user;v=<caster.uuid>}
Skills:
- teleportin{vector=0,0,1} @EIW
- sound{s=entity.firework_rocket.blast;v=2.0;p=1.3} @self | Follow: | test |
Type: husk
AIGoalSelectors:
- clear
Skills:
- sudoskill{s=[ - d{a=999} @trigger ];cat=true} @trigger ?~owner ~onSignal:target | Test: | test |
Cooldown: 8
Skills:
- message{m="&4Grim Reaper<&co> &cDie, die, DIE!"} @PlayersInRadius{r=35}
- delay 20
- teleport @target
- effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}
- delay 10
- damage{amount=7;ignorearmor=true} @PlayersInRadius{r=8}
- throw{velocity=10;velocityY=5} @PlayersInRadius{r=5}
- effect:explosion @Self | Shockwave: | test |
Cooldown: 15
Skills:
- message{m="&4Grim Reaper<&co> &cArise my minions!"} @PlayersInRadius{r=35}
- delay 20
- summon{type=Ghost;amount=2;radius=5} @Self
- delay 20
- summon{type=Ghost;amount=2;radius=5} @Self
- delay 20
- summon{type=Ghost;amount=2;radius=5} @Self | Summon: | test |
Cooldown: 10
Skills:
- message{m="&4The grim reaper is charging their beam!"} @PlayersInRadius{r=35}
- potion{type=WITHER;lvl=10;duration=100} @NearestPlayer{r=15}
- effect:particles{particle=reddust;color=#EE22CC;amount=10;speed=1;hS=0.15;vS=.15;audience=Target} @target | Beam: | test |
Skills:
- message{m="&4Grim Reaper<&co> &cNOOOOOOOOO!"} @PlayersOnServer | Death: | test |
Skills:
- message{m="&4Grim Reaper<&co> &cWHO DARED TO CHALLENGE ME?"} @PlayersOnServer
- delay 10
- message{m="&4Grim Reaper<&co> &cYou shall all &c&lPERISH!"} @PlayersOnServer | Spawn: | test |
Skills:
- potion{type=REGENERATION;duration=-1;level=2;hasParticles=false} @Self
- message{m="&4Grim Reaper<&co> &cWHO DARES TO CHALLENGE ME?"} @PlayersOnServer
- delay 10
- message{m="&4Grim Reaper<&co> &cYou shall all &c&lPERISH!"} @PlayersOnServer | Spawn: | test |
Skills:
- skill{s=DirectedRadioLaser} @Target | DirectedRadioLaser_Exec: | test |
Skills:
- GooPSudoOwner{ta=false;tm=false;s=MNN_Hit;cat=true} @EntitiesInLine{r=2}
- effect:particleline{particle=reddust;color=#44FF44;amount=1;y=0.9;sfo=0.5}
- effect:particleline{particle=reddust;color=#44FF44;amount=1;y=0.7;sfo=0.5;sso=0.3;tso=0.3}
- effect:particleline{particle=reddust;color=#44FF44;amount=1;y=0.7;sfo=0.5;sso=-0.3;tso=-0.3} | DirectedRadioLaser: | test |
Skills:
- damage{a=15;preventimmunity=true} | MNN_Hit: | test |
Skills:
- Aura{auraName=OverchargeT;onTick=Overcharge_T;interval=1;duration=300}
- onAttackG{auraName=OverchargeH;oH=Overcharge_H;duration=300;ce=true} | Overcharge: | test |
Skills:
- effect:particles{p=angry_villager;amount=1;speed=0;hS=0.01;vS=0.01} @Origin 0.2
- effect:particles{p=reddust;color=#ffffff;amount=1;speed=0;hS=0.05;vS=0.05} @Origin 0.3 | Overcharge_T: | test |
Skills:
- damage{a=20} @EntitiesNearOrigin{r=4.0}
- sound{s=entity.generic.splash;volume=1;p=1.7}
- effect:particles{p=end_rod;amount=2;speed=0.6;hS=0.01;vS=0.01}
- effect:particles{p=end_rod;amount=1;speed=0;hS=0.2;vS=0.2}
- effect:particles{p=reddust;color=#ffffff;amount=1;speed=0;hS=0.65;vS=0.65} | Overcharge_H: | test |
Skills:
- effect:particles{p=angry_villager;amount=1;speed=0;hS=0.01;vS=0.01} @Origin 0.2
- effect:particles{p=reddust;color=#ffffff;amount=1;speed=0;hS=0.05;vS=0.05} @Origin 0.3 | Overcharge_T: | test |
Skills:
- damage{a=20} @EntitiesNearOrigin{r=4.0}
- sound{s=entity.generic.splash;volume=1;p=1.7}
- effect:particles{p=end_rod;amount=2;speed=0.6;hS=0.01;vS=0.01}
- effect:particles{p=end_rod;amount=1;speed=0;hS=0.2;vS=0.2}
- effect:particles{p=reddust;color=#ffffff;amount=1;speed=0;hS=0.65;vS=0.65} | Overcharge_H: | test |
Skills:
- effect:sound{s=entity.zombie_villager.converted;volume=1;pitch=1.6} @Origin | RS_S: | test |
Skills:
- Aura{auraName=OverchargeT;onTick=Overcharge_T;interval=1;duration=300}
- onAttackG{auraName=OverchargeH;oH=Overcharge_H;duration=300;ce=true} | Overcharge: | test |
Skills:
- effect:particles{p=angry_villager;amount=1;speed=0;hS=0.01;vS=0.01} @Origin 0.2
- effect:particles{p=reddust;color=#ffffff;amount=1;speed=0;hS=0.05;vS=0.05} @Origin 0.3 | Overcharge_T: | test |
Skills:
- damage{a=20} @EntitiesNearOrigin{r=4.0}
- sound{s=entity.generic.splash;volume=1;p=1.7}
- effect:particles{p=end_rod;amount=2;speed=0.6;hS=0.01;vS=0.01}
- effect:particles{p=end_rod;amount=1;speed=0;hS=0.2;vS=0.2}
- effect:particles{p=reddust;color=#ffffff;amount=1;speed=0;hS=0.65;vS=0.65} | Overcharge_H: | test |
Skills:
- effect:particleslesh{particle=totem_of_undying;amount=1;p=4;r=2.5;h=false;arc=212;rot=18} @Origin
- effect:particleslash{particle=flame;amount=1;p=4;r=2.5;h=false;arc=212;rot=18} @Origin
- effect:particleslash{particle=reddust;color=#00FF00;amount=1;p=4;r=2.5;h=false;arc=212;rot=18} @Origin
- mmodamage{t=NONE;a=20} @EntitiesNearOrigin{r=2.5} | RS_T: | test |
Skills:
- potion{type=SLOW;duration=40;level=3;force=true;p=false;i=false}
- potion{type=SLOW_DIGGING;duration=40;level=3;force=true;p=false;i=false}
- potion{type=SLOW_FALLING;duration=40;level=3;force=true;p=false;i=false}
- potion{type=SLOW_FALLING;duration=40;level=3;force=true;p=false;i=false} | TimeSlowed3: | test |
Skills:
- potion{type=SLOW;duration=20;level=5;force=true;p=false;i=false}
- potion{type=SLOW_DIGGING;duration=20;level=5;force=true;p=false;i=false}
- potion{type=SLOW_FALLING;duration=20;level=5;force=true;p=false;i=false}
- potion{type=SLOW_FALLING;duration=20;level=5;force=true;p=false;i=false} | TimeSlowed5: | test |
Skills:
- randomskill{skills=TimeSlowed3,TimeSlowed5} | TimeSlowed: | test |
Conditions:
- playerwithin{d:10}
Skills:
- state{mid=clockwork;s=time}
- delay 15
- sudoskill{s=TimeSlowed} @e[distance=2.5..10] | TimeSlowDown: | test |
Skills:
- potion{type=SLOW;duration=20;level=255;force=true;p=false;i=false}
- potion{type=SLOW_DIGGING;duration=20;level=255;force=true;p=false;i=false}
- potion{type=SLOW_FALLING;duration=20;level=255;force=true;p=false;i=false} | TimeStopped: | test |
Skills:
- potion{type=SLOW_FALLING;duration=60}
- ondamaged{multiplier="FALL 0";duration=100}
- message{m="&l<target.name> &fleaps away!"} @PIR{r=15}
- leap{velocity=500} @Forward{f=16} | TLeap: | test |
Id: stick
Skills:
- ondamaged{multiplier="FALL 0";duration=100;auraname=Falling;bartimertext="Ignore Falling Damage"} @self ~onswing | ts: | test |
Conditions:
- playerwithin{d:20}
Skills:
- state{mid=clockwork;s=time}
- delay 15
- sudoskill{s=TimeStopped} @e[distance=5..20] | TimeStop: | test |
Skills:
- totem{onTick=MagmaTick;i=10;onHit=MagmaHit;hR=3;c=100;md=100} @origin | MagmaPuddle: | test |
Skills:
- totem{ch=1;i=4;md=200;onTick=PTTick;onHit=PTHit;yo=1.5;hp=true;ht=false} @target
- randomskill{s=
[ - message{} ] 10,
[ - damage{} ] 20,
[ - particles{} ] 10;
} | Doomslayer: | test |
Skills:
- effect:particle{particle=reddust;color=#9370DB;amount=100;hS=0.1;vS=0} @origin | PTTick: | test |
Skills:
- healpercent{m=1} | PTHit: | test |
Type: husk
Options.NoAI: true
Skills:
- skill:particle @forward{f=999} ~oninteract | Test: | test |
Skills:
- projectile{stopatentity=false;stopatblock=false;duration=20;sfo=-3;syo=2;ontick=ball;onend=shoot}
- projectile{stopatentity=false;stopatblock=false;duration=20;sfo=3;syo=2;ontick=ball;onend=shoot} | particle: | test |
Skills:
- effect:particlesphere{particle=flame;amount=128;radiuus=3} | ball: | test |
Skills:
- projectile{stopatentity=false;stopatblock=false;duration=80;fromorigin=true} @forward{f=999} | shoot: | test |
Cooldown: 5
Skills:
- lunge{v = 3} @self | playerDash: | test |
Skills:
- sudoskill{s=moveto;cat=true}
- look{i=true;ho=false} | fly: | test |
Skills:
- projectile{type=meteor;se=false;sb=false;duration=1;onstart=pull} @selflocation{y=3} | moveto: | test |
Skills:
- pull{toorigin=true;v=2} @trigger | pull: | test |
Skills:
- speak{offset=0.4f;radius=5;maxlinelength=60;message="&f&l[ &b<caster.hp> :heart: &f&l]";sendchatmessage=false;d=100} @self | SendHP: | test |
Skills:
- skill:beam-Tick @forward{length=15;y=1}
beam-Tick:
Skills:
- effect:particleline{particle=firework;amount=1;fo=true}
- damage{a="%mmoitems_stat_attack_damage%"} @EIL{r=1.5;fo=true} | Beam: | test |
Conditions:
- playerwithin{d:2}
Skills:
- state{mid=clockwork;s=attack}
- delay 10
- damage{a=10,type=entity_attack} @target
- throw{v=6,vy=2} @target | Punch: | test |
Conditions:
- targetwithin 15
- targetinlineofsight true
Skills:
- effect:lightning{repeat=5;repeatInterval=3;localizedradius=20;localized=true} @self
- sendtitle{title="&a&lYou have beaten";subtitle="&f&lThe Greatest Knight";d=90} @target | OnWin: | test |
Skills:
- potion{type=SLOW;duration=200;level=5}
- message{msg="<mob.name>&e starts casting a spell"} @PlayersInRadius{r=15}
- delay 100
- potion{type=LEVITATION;duration=100;level=1}
- potion{type=SLOW_FALLING;duration=380;level=5}
- delay 100
- prison{material=BARRIER;duration=100;breakable=false} @self
- delay 60
- sudoskill{s=Lightning_sudo} @PlayersInRadius{r=15}
- effect:particleline{particle=end_rod;amount=1;fromOrigin=true;syo=1.25;tyo=1} @PIR{r=15}
- message{msg="<mob.name>&e smites <target.name>!"} @PlayersInRadius{r=15}
- effect:lightning @EntitiesInRadius{r=20}
- damage{a=12} @EntitiesInRadius{r=20} | Lightning: | test |
Skills:
- effect:lightning @Ring{r=3;p=5} | Lightning_sudo: | test |
Skills:
- message{message="<mob.name> &eSucks the life out of you! You feel weak from the lack of blood..."} @PlayersInRadius{r=30}
- heal{amount=20} @self
- damage{amount=10} @PlayersInRadius{r=30}
- potion{type=SLOW;duration=200;level=2} @PlayersInRadius{r=30}
- potion{type=CONFUSION;duration=200;level=1} @PlayersInRadius{r=30} | Damage_Regen: | test |
Skills:
- potion{type=SLOW;duration=300;level=5}
- message{msg="&6Rock Mob<&co> &eTime to end this..."} @PlayersInRadius{r=15}
} @PlayersInRadius{r=15}
- delay 100
- potion{type=SLOW;duration=200;level=4} @target
- message{msg="&6<mob.name><&co> &eslow down, look at yourself die slowly..."} @PlayersInRadius{r=15}
- delay 120
- velocity{x=0;y=3;z=0} @Self
- message{msg="&6<mob.name><&co> &eFEEL THE EARTH QUAKE!!"} @PlayersInRadius{r=15}
- delay 65
- effect:particles{p=hugeexplode;a=5;vs=0.5;hs=0.5;s=0;y=1} @Self
- effect:sound{s=entity.generic.explode;v=2;p=0.5} @Self
- effect:sound{s=entity.generic.explode;v=2;p=1;repeat=7;repeatInterval=2} @Self
- effect:particlering{p=block_crack;material=stone;a=40;vs=0.5;hs=0.5;s=0;y=0.4;points=20;radius=1} @Self
- delay 2
- effect:particlering{p=block_crack;material=stone;a=40;vs=0.5;hs=0.5;s=0;y=0.4;points=20;radius=3} @Self
- delay 2
- effect:particlering{p=block_crack;material=stone;a=40;vs=0.5;hs=0.5;s=0;y=0.4;points=20;radius=5} @Self
- delay 2
- effect:particlering{p=block_crack;material=stone;a=40;vs=0.5;hs=0.5;s=0;y=0.4;points=20;radius=7} @Self
- delay 2
- effect:particlering{p=block_crack;material=stone;a=40;vs=0.5;hs=0.5;s=0;y=0.4;points=20;radius=9} @Self
- delay 2
- effect:particlering{p=block_crack;material=stone;a=40;vs=0.5;hs=0.5;s=0;y=0.4;points=20;radius=11} @Self
- damage{a=8;i=false} @PIR{r=22}
- throw{v=0;vy=20} @PlayersInRadius{r=20}
;duration=200} @PlayersInRadius{r=20}
- delay 80
- message{msg="&6<mob.name><&co> &ewitness the life wither out of you!"} @PlayersInRadius{r=15}
- shootskull{y=2;v=4} @PlayersInRadius{r=20} | Smash: | test |
Skills:
- message{m="&6<mob.name><&co> &eFeel the poison course through your veins!"}
- delay 20
- potion{type=SLOW;duration=200;level=2} @target
- potion{type=CONFUSION;duration=200;level=1} @target
- potion{type=POISON;duration=200;level=2} @target | Poison: | test |
Skills:
- delay 40
- message{msg="&6<mob.name><&co>&e gaze upon the nightmares of a thousand generations...."} @PlayersInRadius{r=15}
- message{msg="&6<mob.name>&e begins casting a spell..."} @PlayersInRadius{r=15}
- potion{type=SLOW;duration=200;level=5} @self
- delay 100
- potion{type=LEVITATION;duration=60;level=1} @self
- delay 40
- prison{material=BARRIER;duration=600;breakable=false} @self
- delay 200
- message{m="&6<mob.name><&co> &eFeel the pain course through your veins!"}
- effect:lightning @self
- potion{type=SLOW;duration=400;level=4} @PlayersInRadius{r=15}
- potion{type=BLINDNESS;duration=400;level=1} @PlayersInRadius{r=15}
- potion{type=WEAKNESS;duration=400;level=1} @PlayersInRadius{r=15}
} @PlayersInRadius{r=15}
- delay 100
- pull{v=1;to=true} @PIR{r=10}
- message{m="&6<mob.name><&co> &eCome to me, turn to the dark side!!!"} @PlayersInRadius{r=15}
- effect:lightning @Ring{r=6;p=3}
- summon{mob=Wither_Skele} @Ring{r=6;p=3}
- delay 60
- teleport{spreadh=2;spreadv=3} @NearestPlayer | Black_Hole: | test |
Skills:
- effect:particlesphere{particle=drip_water;amount=100;radius=3} @self | WaterBall: | test |
Skills:
- missile{ot=Homer_TICK;oh=Homer_HIT;v=6;i=1;hR=3;vR=1;in=0.75} | Homer: | test |
Skills:
- effect:particles{p=cloud;a=2} @origin
- effect:particleorbital{p=reddust;color=#0080ff;a=2;points=64;an=1;hs=0;vs=0;s=0;y=2;ticks=130;in=1;rx=0;ry=0;r=2;yOffset=1} @target ~onTimer:130 | Homer_TICK: | test |
Skills:
- effect:particles{p=drip_water;a=50;hS=1;vS=1}
- effect:sound{s=entity.generic.explode;v=1;p=0}
- damage{a=7;i=false} | Homer_HIT: | test |
Skills:
- effect:blockmask{m=magma_block;r=5;d=100} @self | Fire_walk: | test |
Skills:
- damage{a=1;i=true} @PIR{r=5}
- ignite{ticks=60} @PIR{r=5} | Fire_damage: | test |
Skills:
- shootfireball{y=3;v=3;i=true;ps=true} @target
- throw{velocity=10;velocityY=7} @target
- delay 40
- shootfireball{y=3;v=3;i=true;ps=true} @target
- throw{velocity=10;velocityY=7} @target | Fireball: | test |
Skills:
- effect:flames @self
- effect:particles{p=flame;vs=1;hs=1;a=25;s=0.1;} | Flames: | test |
Skills:
- summon{mob=Cobble} @Ring{r=5;p=5} | CobbleSummon: | test |
Skills:
- stun{d=60;f=true} @target | Freeze: | test |
Skills:
- rally{types=ZOMBIE,SKELETON;radius=30;ot=true} @self | CallForHelp: | test |
Skills:
- effect:spin{duration=80;velocity=80} @self
- effect:particleorbital{p=end_rod;a=10;points=64;an=1;hs=0;vs=0;s=0;y=2;ticks=80;in=1;rx=0;ry=0;r=2;yOffset=1} @self
- delay 90
- lightning @EntitiesInRadius{r=20}
- effect:lightning @Ring{r=5;p=5}
- damage{a=10} @EntitiesInRadius{r=20}
- delay 20
- jump{velocity=5} @self
- delay 80
- skill{s=ThunderBolt_Barrage} @target | Jump_timer: | test |
Skills:
- skill{s=ThunderBolt} @target
- delay 60
- skill{s=ThunderBolt} @target
- delay 60
- skill{s=ThunderBolt} @target | ThunderBolt_Barrage: | test |
Skills:
- projectile{onTick=ThunderBolt-Tick;onHit=ThunderBolt-Hit;v=8;i=1;hR=1;vR=1}
ThunderBolt-Tick:
Skills:
- effect:particles{p=crit;amount=20;speed=0;hS=0.2;vS=0.2} @origin
ThunderBolt-Hit:
Skills:
- damage{a=10}
- lightning @target | ThunderBolt: | test |
Conditions:
- targetinlineofsight true
Skills:
- effect:particleline{particle=dragon_breath;amount=1;fromOrigin=true;syo=1.25;tyo=1} @PIR{r=15} | EnderBeam: | test |
Cooldown: 0.01
Skills:
- potion{type=BLINDNESS;duration=40;level=2} | Blind: | test |
Cooldown: 60
Skills:
- potion{type=SLOW;duration=200;level=5}
- damage{amount=6}
- teleport{spreadh=0;spreadv=0} @target
- message{msg="<mob.name>&e bashes <target.name>!"} @PlayersInRadius{r=15}
- delay 80
- skill{s=Flurry} @target | Cripple: | test |
Conditions:
- targetinlineofsight true
Skills:
- message{msg="<mob.name>&e unleashes a flurry of blows on <target.name>."} @PlayersInRadius{r=15}
- damage{a=3;} >0 0.75
- delay 1
- damage{a=3;} >0 0.75
- delay 1
- damage{a=3;} >0 0.75
- delay 1
- damage{a=3;} >0 0.75
- delay 1
- damage{a=3;} >0 0.75
- delay 1
- damage{a=3;} >0 0.75
- delay 1 | Flurry: | test |
Cooldown: 1
Skills:
- message{msg="<mob.name>&e activates stealth mode."} @PlayersInRadius{r=15}
- potion{t=Invisibility;d=200;l=1}
- potion{t=INCREASE_DAMAGE;d=200;l=3}
- effect:particles{p=smoke;hs=1;vs=1;a=25;s=1;y=0.5}
- delay 200
- message{msg="<mob.name>&e pulls <target.name> towards him!"} @PlayersInRadius{r=15}
- skill{s=Pull} @target | Stealth: | test |
Skills:
- forcepull @target
- potion{t=SLOW;d=20;l=7} @target | Pull: | test |
Cooldown: 60
Skills:
- potion{type=SLOW;duration=200;level=5}
- message{msg="<mob.name>&e is casting a spell!"} @PlayersInRadius{r=15}
- delay 60
- potion{type=LEVITATION;duration=100;level=1}
- delay 100
- prison{material=BARRIER;duration=200;breakable=false} @self
- potion{type=SLOW_FALLING;duration=400;level=5}
- message{msg="<mob.name>&e hurts you with the all-seeing eye!"} @PlayersInRadius{r=40}
- damage{a=6} @PIR{r=40}
- delay 60
- message{msg="<mob.name>&e summons wither skulls!!!"} @PlayersInRadius{r=40}
- summon{mob=Beam_Mob} @Ring{r=5;points=5}
- delay 200
- signal{s=REMOVE} @EIR{r=40;t=BEE}
- delay 80
- sudoskill{s=RingSummon} @target
- prison{material=GLASS;duration=100;breakable=true} @target | LazerBeam: | test |
Skills:
- summon{mob=VEX} @Ring{r=5;p=2}
- summon{mob=BLAZE} @Self | RingSummon: | test |
Skills:
- effect:particles{p=dripLava;vs=1;hs=1;a=250;s=2} @target
- delay 20
- effect:particles{p=dripLava;vs=1;hs=1;a=250;s=2} @target
- delay 20
- effect:particles{p=dripLava;vs=1;hs=1;a=250;s=2} @target
- delay 20
- effect:particles{p=dripLava;vs=1;hs=1;a=250;s=2} @target
- delay 20
- effect:particles{p=dripLava;vs=1;hs=1;a=250;s=2} @target
- delay 20 | Blood: | test |
Skills:
- effect:particles{p=reddust;vs=1;hs=1;a=25;s=0.5;y=0.5;} @self ~onTimer:5
- effect:particlering{particle=reddust;radius=3;points=32;amount=1;hS=1;vS=0} @self ~onTimer:5
- effect:particles{p=reddust;vs=1;hs=1;a=25;s=0.5;y=1} @self ~onTimer:5
- effect:particles{p=reddust;vs=1;hs=1;a=25;s=0.5;y=1.25} @self ~onTimer:5 | Vampire_Effect: | test |
Skills:
- stun{d=100;f=true} @PIR{r=40}
- message{msg="<mob.name>&e stuns you with its gaze."} @PlayersInRadius{r=15}
- delay 60
- teleport{spreadh=2;spreadv=0} @target
- delay 200
- skill{s=Bleed}
- delay 600 | Ensnare: | test |
Skills:
- message{msg="<mob.name>&e makes you bleed before it."} @PlayersInRadius{r=15}
- skill{s=Blood} @PIR{r=20}
- damage{a=3;repeat=5;repeatInterval=20} @target | Bleed: | test |
Skills:
- message{msg="<mob.name>&e summons undead archers!"} @PlayersInRadius{r=15}
- summon{mob=Devil_Skele;a=3} @Forward{f=5;y=1}
- delay 200
- signal{s=SKELE_REMOVE} @MobsInRadius{r=40;t=Devil_Skele}
- teleport{spreadh=2;spreadv=0} @target
- message{msg="<mob.name>&e summons poison spiders!"} @PlayersInRadius{r=15}
- summon{mob=Devil_Spider} @Ring{r=5;p=3}
- delay 200
- signal{s=SPIDER_REMOVE} @MobsInRadius{r=40;t=Devil_Spider}
- delay 200
- summon{mob=Devil_Blaze} @Ring{r=5;p=3}
- delay 200
- signal{s=BLAZE_REMOVE} @MobsInRadius{r=40;t=Devil_Blaze} | Devil_Summon: | test |
Skills:
- message{msg="<mob.name>&e charges towards <target.name>!"} @PlayersInRadius{r=15}
- effect:particles{p=crit;vs=1;hs=1;a=250;s=2;} @self
- potion{t=SLOW;d=20;l=5} @target
- potion{t=SPEED;d=40;l=3} @self | Charge: | test |
Conditions:
- targetwithin 10
Skills:
- message{msg="<mob.name>&e kicks <target.name>."} @PlayersInRadius{r=15}
- damage{a=10} @target
- potion{t=CONFUSION;d=100;l=3} @target
- throw{v=10} @target | Kick: | test |
Skill:
- effect:bloodyScreen{d=25} @PIR{r=20} | RedScreen: | test |
Skills:
- effect:particleorbital{p=flame;a=10;points=64;an=1;hs=0;vs=0;s=0;y=2;ticks=130;in=1;rx=0;ry=0;r=2;yOffset=1} @self ~onTimer:130 | FlameOrbit: | test |
Skills:
- effect:flames @self ~onTimer:5 | Flame: | test |
Conditions:
- targetinlineofsight true
Skills:
- effect:particleline{particle=dragon_breath;amount=1;fromOrigin=true;syo=1.25;tyo=1} @PIR{r=60} | EnderBeam: | test |
Skills:
- summon{mob=TNTmob} @Ring{radius=6;points=6} | TNTsummon: | test |
Skills:
;facing=true} @target
- throw{v=0;vy=25} @target
- delay 20
- forcepull{delay=20} @target
- delay 15
- summon{mob=TNTmob} @Ring{radius=6;points=6}
;material=sand;radius=5;radiusY=0.2;velocity=0.5;shape=sphere} @selflocation
;material=sand;radius=6;radiusY=0.2;velocity=0.6;shape=sphere} @selflocation
;material=sand;radius=7;radiusY=0.2;velocity=0.7;shape=sphere} @selflocation
;material=sand;radius=8;radiusY=0.2;velocity=0.8;shape=sphere} @selflocation
;material=sand;radius=9;radiusY=0.2;velocity=0.9;shape=sphere} @selflocation
;material=sand;radius=10;radiusY=0.2;velocity=0.8;shape=sphere} @selflocation
;material=sand;radius=11;radiusY=0.2;velocity=0.9;shape=sphere} @selflocation
;material=sand;radius=12;radiusY=0.2;velocity=1;shape=sphere} @selflocation
;vy=25} @PIR{r=20} | upthentptome: | test |
Skills:
- lightning{d=0} @self
- lightning{d=0} @Ring{radius=8;points=10}
- lightning{d=3} @PIR{r=20}
- delay 10
- jump{velocity=2.5} @self
- skill{s=Homer} @target ~onTimer:100
- delay 55
- blockwave{duration=50;material=grass_block;radius=7;radiusY=0.01;velocity=0.8;shape=sphere} @selflocation
- delay 5
- blockwave{duration=50;material=grass_block;radius=9;radiusY=0.01;velocity=0.9;shape=sphere} @selflocation | Wave: | test |
Skills:
- missile{ot=Homer_TICK;oh=Homer_HIT;v=5;i=1;hR=1;vR=1;in=0.75;HugSurface=true} | Homer: | test |
Skills:
- effect:particles{p=reddust;c=#4fbd20;a=10} @origin | Homer_TICK: | test |
Skills:
- effect:particles{p=lava;a=50;hS=1;vS=1}
- effect:sound{s=entity.generic.explode;v=1;p=0}
- damage{a=20;i=false}
- throw{v=0;vy=15} @target | Homer_HIT: | test |
Skills:
- effect:particleline{particle=end_rod;amount=1;fromOrigin=true;syo=1.25;tyo=1} @Forward{f=5;y=0} | Random1: | test |
Skills:
- effect:particleline{particle=end_rod;amount=1;fromOrigin=true;syo=1.25;tyo=1} @Forward{f=-5;y=0} | Random2: | test |
Skills:
- effect:particleline{particle=end_rod;amount=1;fromOrigin=true;syo=1.25;tyo=1} @Cone{angle=10;points=8;range=8} ~onTimer:2 | Cone: | test |
Skills:
- effect:particleline{particle=end_rod;amount=1;fromOrigin=true;syo=1.25;tyo=1} @Cone{angle=10;points=8;range=8;rotation=180} | PL: | test |
Skills:
- effect:particlesphere{particle=drip_water;amount=100;radius=3} @self
- effect:particlesphere{particle=splash;amount=500;radius=5} @self | WaterBox: | test |
Skills:
- missile{ot=Beam_TICK;oh=Beam_HIT;v=7;i=1;hR=1;vR=1;in=0.75}
- pull{velocity=4} @target | Beam: | test |
Skills:
- effect:particles{p=cloud;a=10} @origin | Beam_TICK: | test |
Skills:
- effect:particles{p=bubble_pop;a=50;hS=1;vS=1}
- effect:sound{s=entity.generic.explode;v=1;p=0}
- damage{a=8;i=false}
- throw{v=0;vy=10} @target | Beam_HIT: | test |
Cooldown: 0.01
Skills:
- potion{type=BLINDNESS;duration=40;level=2}
;duration=40;level=2} | Blind: | test |