dialogue
stringlengths
0
25.5k
summary
stringlengths
3
46
id
stringclasses
1 value
Cooldown: 10 Skills: - jump{velocity=1} - effect:explosion @self - delay 25 - effect:explosion @self - damage{amount=5} @EntitiesInRadius{r=5} - throw{velocity=10;velocityY=1} @PlayersInRadius{r=5}
Leap:
test
Skills: - potion{type=BLINDNESS;duration=50;level=4} @target - potion{type=CONFUSION;duration=100;level=4} @target - delay 5 - potion{type=SLOW;duration=280;level=8} @self - potion{type=INVISIBILITY;duration=140;level=8} @self
potion:
test
Cooldown: 0.25 Skills: - missile{ot=KL_TICK;oh=KL_HIT;v=5;i=1;hR=1;vR=1;in=0.75} - effect:sound{s=entity.endermen.scream;v=0.1;p=0.01} @self
laser1:
test
Skills: - effect:particles{p=reddust;c=#000000;a=5;hS=0.1;vS=0.1} @origin
L_TICK:
test
Skills: - effect:particles{p=reddust;c=#F8013B;a=30;hS=0.3;vS=0.8;y=1.0} - effect:sound{s=entity.generic.explode;v=1;p=0.01} - damage{amount=1;ignorearmor=true} @Target
L_HIT:
test
Cooldown: 8 Skills: - effect:particles{p=reddust;color=#ff0000;amount=30;hS=1.1;vd=500;vS=1.1;speed=0.1} @self - message{cooldown=30;m="<mob.name><&co> Hiiiiii!!"} @PlayersInRadius{r=40} - effect:sound{s=entity.enderdragon.hurt;v=0.8;p=0.08} - effect:particlering{particle=depthsuspend;radius=10;points=22;amount=1;hS=1;vS=0} @self - effect:particleline{particle=depthsuspend;amount=2;fromOrigin=true} @LivingEntitiesInRadius{radius=30} - effect:particleline{particle=depthsuspend;amount=2;fromOrigin=true} @LivingEntitiesInRadius{radius=30} - effect:particleline{particle=depthsuspend;amount=2;fromOrigin=true} @LivingEntitiesInRadius{radius=30} - effect:particleline{particle=depthsuspend;amount=2;fromOrigin=true} @LivingEntitiesInRadius{radius=30} - effect:sound{s=entity.blaze.shoot;v=0.1;p=0.01} - delay 150 - effect:spin{duration=300;velocity=30} @self - delay 60 - shootskull{y=2;v=4} @LivingEntitiesInRadius{radius=30} - delay 10 - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30} - delay 10 - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30}
batskull:
test
Cooldown: 8 Skills: - effect:particles{p=reddust;color=#ff0000;amount=30;hS=1.1;vd=500;vS=1.1;speed=0.1} @self - message{cooldown=30;m="<mob.name><&co> cot cot!!"} @PlayersInRadius{r=40} - effect:particlering{particle=depthsuspend;radius=10;points=22;amount=1;hS=1;vS=0} @self - shoot{type=EGG;velocity=1;damage=1} @LivingEntitiesInRadius{radius=30} - delay 10 - shoot{type=EGG;velocity=1;damage=1} @LivingEntitiesInRadius{radius=30} - delay 10 - shoot{type=EGG;velocity=1;damage=1} @LivingEntitiesInRadius{radius=30}
chickenegg:
test
Skills: - message{cooldown=30;m="<mob.name><&co> meeeeuh!!"} @PlayersInRadius{r=40} - effect:itemspray{item=MILK_BUCKET;amount=10;velocity=5;d=100;} @self - effect:particlering{particle=cloud;radius=10;points=22;amount=1;hS=1;vS=0} @self - damage{amount=0.5;ignoreArmor=false} @a[r=10] - effect:particles{p=lava;a=50;hS=1;vS=1} @a[r=10]
cow:
test
Skills: - message{cooldown=30;m="<mob.name><&co> meeeeuhhhhh!!"} @PlayersInRadius{r=40} - effect:itemspray{item=MILK_BUCKET;amount=10;velocity=5;d=100;} @self - effect:particlering{particle=cloud;radius=10;points=22;amount=1;hS=1;vS=0} @self - damage{amount=0.5;ignoreArmor=false} @a[r=10] - effect:particles{p=lava;a=50;hS=1;vS=1} @a[r=10] - effect:blockmask{m=wool;r=4;d=92}
cow2:
test
Skills: - message{cooldown=30;m="<mob.name><&co> rhh rhh!!"} @PlayersInRadius{r=40} - effect:itemspray{item=GRILLED_PORK;amount=10;velocity=3;d=100;} @self - effect:particlesphere{particle=flame;amount=15;radius=2} @self
pig:
test
Skills: - message{cooldown=30;m="<mob.name><&co> run!!"} @PlayersInRadius{r=40} - effect:particles{p=reddust;color=#ffffff;amount=100;hS=0.01;vd=500;vS=0.01;speed=0.1} @self - effect:particlesphere{particle=flame;amount=5;radius=1} @self
rabbit:
test
Skills: - message{cooldown=30;m="<mob.name><&co> run!!"} @PlayersInRadius{r=40} - effect:particles{p=reddust;color=#ffffff;amount=100;hS=0.01;vd=500;vS=0.01;speed=0.1} @self - effect:particlesphere{particle=flame;amount=5;radius=1} @self - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5}
sheep:
test
Skills: - message{cooldown=30;m="<mob.name><&co> Don't touch me!!"} @PlayersInRadius{r=40} - effect:particles{p=reddust;color=#ffffff;amount=100;hS=0.01;vd=500;vS=0.01;speed=0.1} @self - effect:particlesphere{particle=flame;amount=5;radius=1} @self - throw{velocity=30;velocityY=30} @MIR{r=5;t=zombie,BABY_ZOMBIE}
svillager:
test
Skills: - summon{mob=sheep2;amount=1;noise=5} @Self - mount{type=sheep2} @Parent
summonparrot:
test
Skills: - effect:particletornado{p=flame;cp=largeexplode;mr=1;h=3;i=4;d=100;rs=1;sh=1;cs=0;ca=0;chs=0.1;cvs=0.1;cps=1;cyo=2} @self - summon{mob=Ornan2;amount=1;noise=5} @Self
ornan1:
test
Skills: - effect:ender @self
ornan2:
test
Skills: - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self
crr2:
test
Skills: - missile{ot=crr_TICK;oh=crr_HIT;v=5;i=1;hR=1;vR=1;in=0.40} - delay 20
crr3:
test
Skills: - effect:particles{p=reddust;color=#2b184f} @origin
crr_TICK:
test
Skills: - effect:particles{p=lava;a=50;hS=1;vS=1} - effect:sound{s=entity.endermen.scream;v=1;p=0} - potion{type=CONFUSION;duration=100;level=4} @PlayersInRadius{r=40} - effect:blockmask{m=ice;r=5;d=27} @PIR{r=50}
crr_HIT:
test
Skills: - damage{amount=1000;ignoreArmor=false} @self
crr4:
test
Skills: - effect:particles{p=portal;a=50;vs=0.5;hs=0.6;s=0.01;y=0.5} @Self - effect:particlesphere{p=witchMagic;a=150;radius=10;y=1} @Self - potion{t=POISON;d=80;l=0} @PlayersInRadius{r=10}
ornan3:
test
Skills: - projectile{type=METEOR;onTick=o5;onEnd=o6;onHit=o6;v=50;i=1;hR=2;vR=1;mr=110;g=2.3;hfs=20} @RLNTE{amount=28;radius=25;spacing=1;minradius=0}
ornan4:
test
Skills: - effect:particles{p=flame;amount=20;speed=0.00011;hS=0.2;vS=0.6} @origin - potion{type=CONFUSION;duration=100;level=4} @PlayersInRadius{r=3}
o5:
test
Skills: - customdamage{a=5;ia=false} - effect:particles{p=lava;amount=25;speed=0.2;hS=0.1;vS=1} @origin
o6:
test
Skills: - GCD{ticks=40} @Self - shootskull{y=2;v=5;repeat=2;repeatInterval=10;} @target
o7:
test
Skills: - GCD{ticks=40} @Self - effect:sound{s=entity.ghast.shoot;v=2;p=0.5} @self - projectile{onTick=o9;onEnd=o10;onHit=o10;i=2;hR=0.79;md=420;vR=0.79;v=10;hnp=true;}
o8:
test
Cooldown: 0.08 Skills: - effect:particles{p=smoke;a=12;vs=0.1;hs=0.12;s=0;y=12} @Origin - effect:particles{p=flame;a=12;vs=0.12;hs=0.1;s=0;y=1} @Origin
o9:
test
Cooldown: 0.08 Skills: - damage{a=5;pkb=true;i=false} - ignite{d=50} - effect:sound{s=entity.generic.explode;v=2.0;p=0.5} @Origin - effect:particles{p=hugeexplosion;a=1;vs=1;hs=1;s=1;y=1} - effect:particles{p=flame;a=25;vs=1;hs=1;s=1;y=1} - effect:particles{p=smoke;a=30;vs=2;hs=1;s=1;y=1} - effect:particles{p=lava;a=28;vs=1;hs=1;s=1;y=1} - effect:particles{p=reddust;a=40;vs=1;hs=1.1;s=0.01;y=1}
o10:
test
Cooldown: 8 Skills: - effect:particles{p=reddust;color=#ff0000;amount=30;hS=1.1;vd=500;vS=1.1;speed=0.1} @self - message{cooldown=30;m="<mob.name><&co> Hiiiiii!!"} @PlayersInRadius{r=40} - effect:sound{s=entity.enderdragon.hurt;v=0.8;p=0.08} - effect:particlering{particle=depthsuspend;radius=10;points=22;amount=1;hS=1;vS=0} @self - effect:particleline{particle=depthsuspend;amount=2;fromOrigin=true} @LivingEntitiesInRadius{radius=30} - effect:particleline{particle=depthsuspend;amount=2;fromOrigin=true} @LivingEntitiesInRadius{radius=30} - effect:particleline{particle=depthsuspend;amount=2;fromOrigin=true} @LivingEntitiesInRadius{radius=30} - effect:particleline{particle=depthsuspend;amount=2;fromOrigin=true} @LivingEntitiesInRadius{radius=30} - effect:sound{s=entity.blaze.shoot;v=0.1;p=0.01} - delay 150 - effect:spin{duration=300;velocity=30} @self - delay 60 - shootskull{y=2;v=4} @LivingEntitiesInRadius{radius=30} - delay 10 - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30} - delay 10 - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30} - shootskull{y=2;v=4} @LivingEntitiesInRadius{radius=30} - delay 10 - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30} - delay 10 - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30} - shootskull{y=2;v=4} @LivingEntitiesInRadius{radius=30} - delay 10 - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30} - delay 10 - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30}
boom:
test
Skills: - effect:particlering{p=angryVillager;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=angryVillager;radius=6;points=72;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=2.1;p=0.01} - teleport{spreadh=10;spreadv=0} @PIR{r=45}
tp2:
test
Cooldown: 0 Skills: - effect:particlesphere{p=enchantmenttable;amount=160;hSpread=1;vSpread=0;radius=3;speed=0.1;yOffset=0} @Self - effect:particlering{particle=enchantmenttable;radius=3;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self
osiriseff:
test
Cooldown: 0 Skills: - effect:particlesphere{p=flame;amount=2000;hSpread=1;vSpread=0;radius=20;speed=0.1;yOffset=0} @Self - delay 25 - effect:particlesphere{p=enchantmenttable;amount=2000;hSpread=1;vSpread=0;radius=20;speed=0.1;yOffset=0} @Self - delay 25 - effect:particlesphere{p=depthsuspend;amount=2000;hSpread=1;vSpread=0;radius=20;speed=0.1;yOffset=0} @Self - delay 25 - effect:particlesphere{p=instantSpell;amount=2000;hSpread=1;vSpread=0;radius=20;speed=0.1;yOffset=0} @Self
osirisspawn:
test
Cooldown: 0 Skills: - damage{a=1000} @MobsInRadius{r=40;types=zombie,creeper,slime,enderman,spider}
nightkill:
test
Cooldown: 0 Skills: - effect:sound{s=entity.wither.spawn;v=1.3;p=0.01} @PlayersInRadius{r=30} - delay 38 - summon{mob=osiris2;amount=1;noise=5;r=7} @TARGET
osiris1:
test
Cooldown: 0 Skills: - shootskull{y=1;v=4} @PlayersInRadius{r=30} - delay 10 - shootskull{y=1;v=4} @PlayersInRadius{r=30} - delay 10 - shootskull{y=1;v=4} @PlayersInRadius{r=30} - shootskull{y=1;v=4} @PlayersInRadius{r=30} - delay 10 - shootskull{y=1;v=4} @PlayersInRadius{r=30} - delay 10 - shootskull{y=1;v=4} @PlayersInRadius{r=30}
shooot:
test
Cooldown: 0 Skills: - effect:sound{s=entity.polar_bear.warning;v=1.3;p=0.01} @PlayersInRadius{r=30} - delay 50 - summon{mob=osiris3;amount=1;noise=5;r=7} @Ring{radius=6;points=5}
osiris3:
test
Cooldown: 0 Skills: - effect:sound{s=entity.endermen.scream;v=1.3;p=0.01} @PlayersInRadius{r=30} - delay 50 - summon{mob=osiris4;amount=1;noise=5;r=7} @Ring{radius=6;points=3}
osiris4:
test
Cooldown: 0 Skills: - teleport @target - effect:sound{s=entity.shulker.teleport;v=1.3;p=0.01} @PlayersInRadius{r=7} - delay 10 - teleport @target - effect:sound{s=entity.shulker.teleport;v=1.3;p=0.01} @PlayersInRadius{r=7} - delay 10 - teleport @target - effect:sound{s=entity.shulker.teleport;v=1.3;p=0.01} @PlayersInRadius{r=7} - delay 10 - teleport @target - effect:sound{s=entity.shulker.teleport;v=1.3;p=0.01} @PlayersInRadius{r=7} - delay 10 - teleport @target - effect:sound{s=entity.shulker.teleport;v=1.3;p=0.01} @PlayersInRadius{r=7} - delay 10
osiris6:
test
Cooldown: 0 Skills: - effect:blockmask{m=ice;r=15;d=80} @self - prison{material=ICE;duration=10;breakable=true} @target
osiris7:
test
Cooldown: 0 Skills: - effect:lightning @Ring{radius=6;points=10} - potion{type=BLINDNESS;duration=50;level=4} @PlayersInRadius{r=6} - potion{type=CONFUSION;duration=100;level=4} @PlayersInRadius{r=6} - delay 70 - effect:sound{s=entity.enderdragon.hurt;v=1;p=0.01} @self - delay 62 - effect:particlering{p=largeexplode;radius=1;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=2;p=0.01} @self - delay 1 - effect:particlering{p=largeexplode;radius=2;points=51;amount=1;hS=3;vS=3} @self - delay 1 - effect:particlering{p=largeexplode;radius=3;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=2;p=0.01} @self - delay 1 - effect:particlering{p=largeexplode;radius=4;points=51;amount=1;hS=3;vS=3} @self - delay 1 - effect:particlering{p=largeexplode;radius=5;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} @self - delay 1 - effect:particlering{p=largeexplode;radius=6;points=51;amount=1;hS=3;vS=3} @self - delay 1 - throw{velocity=7;velocityY=1} @PlayersInRadius{r=16} - effect:particlering{p=largeexplode;radius=7;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} @self - delay 1 - effect:particlering{p=largeexplode;radius=8;points=51;amount=1;hS=3;vS=3} @self - delay 1 - effect:particlering{p=largeexplode;radius=9;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} @self - delay 1 - effect:particlering{p=largeexplode;radius=10;points=51;amount=1;hS=3;vS=3} @self - delay 1 - effect:particlering{p=largeexplode;radius=11;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} @self - delay 1 - effect:particlering{p=largeexplode;radius=12;points=51;amount=1;hS=3;vS=3} @self - delay 1 - effect:particlering{p=largeexplode;radius=13;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} @self - delay 1 - effect:particlering{p=largeexplode;radius=14;points=51;amount=1;hS=3;vS=3} @self - delay 1 - effect:particlering{p=largeexplode;radius=15;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} @self - delay 1 - effect:particlering{p=largeexplode;radius=16;points=51;amount=1;hS=3;vS=3} @self - delay 1 - effect:particlering{p=largeexplode;radius=17;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} @self - delay 1 - effect:particlering{p=largeexplode;radius=18;points=51;amount=1;hS=3;vS=3} @self - delay 1 - effect:particlering{p=largeexplode;radius=19;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} @self - delay 1 - effect:particlering{p=largeexplode;radius=20;points=51;amount=1;hS=3;vS=3} @self - delay 1 - effect:particlering{p=largeexplode;radius=21;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} @self - delay 1 - effect:particlering{p=largeexplode;radius=22;points=51;amount=1;hS=3;vS=3} @self - delay 1 - effect:particlering{p=largeexplode;radius=23;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} @self - delay 1 - effect:particlering{p=largeexplode;radius=24;points=51;amount=1;hS=3;vS=3} @self - delay 1 - effect:particlering{p=largeexplode;radius=25;points=51;amount=1;hS=3;vS=3} @self - delay 1 - effect:particlering{p=largeexplode;radius=26;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} @self - delay 1 - effect:particlering{p=largeexplode;radius=27;points=51;amount=1;hS=3;vS=3} @self - delay 1 - damage{a=5} @PlayersInRadius{r=27} - sendtitle{title="&cHahaha... Human...";subtitle="";d=40} @PlayersInRadius{r=27} - ignite{ticks=100} @PlayersInRadius{r=27} - throw{velocity=5;velocityY=5} @PlayersInRadius{r=27}
osiris8:
test
Skills: - projectile{onTick=os-Tick;onHit=os-Hit;v=14;i=1;hR=1;vR=1} @PlayersInRadius{r=30} os-Tick: Skills: - effect:particles{p=hugeexplosion;amount=1;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin - effect:sound{s=entity.generic.explode;v=1.3;p=0.01} @origin os-Hit: Skills: - effect:particles{p=largesmoke;amount=10;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin - damage{a=15} @Target - ignite{ticks=100} @PlayersNearOrigin{r=2}
osiris5:
test
Cooldown: 0 Skills: - skill{s=osiris21} @self - skill{s=osiris22} @self - skill{s=osiris23} @self - skill{s=osiris24} @self - skill{s=osiris25} @self - skill{s=osiris26} @self - throw{velocity=5;velocityY=5} @PlayersInRadius{r=7} - effect:sound{s=entity.blaze.hurt;v=1.3;p=0.01} @PlayersInRadius{r=7} - delay 7 - effect:sound{s=entity.generic.explode;v=1.3;p=0.01} @PlayersInRadius{r=30} - effect:sound{s=entity.generic.explode;v=1.3;p=0.01} @PlayersInRadius{r=30} - effect:sound{s=entity.generic.explode;v=1.3;p=0.01} @PlayersInRadius{r=30} - effect:sound{s=entity.generic.explode;v=1.3;p=0.01} @PlayersInRadius{r=30} - damage{amount=12;ignoreArmor=false} @PlayersInRadius{r=7} - throw{velocity=15;velocityY=15} @PlayersInRadius{r=7}
osiris2:
test
Cooldown: 0 Skills: - effect:particlering{particle=instantSpell;radius=2;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self - delay 2 - effect:sound{s=entity.blaze.hurt;v=1.3;p=0.01} @PlayersInRadius{r=7} - effect:particlering{particle=instantSpell;radius=2;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self - delay 2 - effect:sound{s=entity.blaze.hurt;v=1.3;p=0.01} @PlayersInRadius{r=7} - effect:particlering{particle=instantSpell;radius=2;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self - delay 2 - effect:particlering{particle=instantSpell;radius=2;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self - delay 2 - effect:particlering{particle=instantSpell;radius=2;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self - delay 2
osiris21:
test
Cooldown: 0 Skills: - effect:particlering{particle=instantSpell;radius=3;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self - delay 2 - effect:particlering{particle=instantSpell;radius=3;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self - delay 2 - effect:sound{s=entity.blaze.hurt;v=1.3;p=0.01} @PlayersInRadius{r=7} - effect:particlering{particle=instantSpell;radius=3;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self - delay 2 - effect:particlering{particle=instantSpell;radius=3;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self - delay 2 - effect:sound{s=entity.blaze.hurt;v=1.3;p=0.01} @PlayersInRadius{r=7} - effect:particlering{particle=instantSpell;radius=3;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self - delay 2
osiris22:
test
Cooldown: 0 Skills: - effect:particlering{particle=instantSpell;radius=4;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self - delay 2 - effect:particlering{particle=instantSpell;radius=4;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self - delay 2 - effect:sound{s=entity.blaze.hurt;v=1.3;p=0.01} @PlayersInRadius{r=7} - effect:particlering{particle=instantSpell;radius=4;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self - delay 2 - effect:particlering{particle=instantSpell;radius=4;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self - delay 2 - effect:sound{s=entity.blaze.hurt;v=1.3;p=0.01} @PlayersInRadius{r=7} - effect:particlering{particle=instantSpell;radius=4;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self - delay 2
osiris23:
test
Cooldown: 0 Skills: - effect:particlering{particle=instantSpell;radius=5;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self - delay 2 - effect:particlering{particle=instantSpell;radius=5;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self - delay 2 - effect:particlering{particle=instantSpell;radius=5;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self - delay 2 - effect:particlering{particle=instantSpell;radius=5;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self - delay 2 - effect:particlering{particle=instantSpell;radius=5;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self - delay 2
osiris24:
test
Cooldown: 0 Skills: - effect:particlering{particle=instantSpell;radius=6;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self - delay 2 - effect:particlering{particle=instantSpell;radius=6;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self - delay 2 - effect:particlering{particle=instantSpell;radius=6;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self - delay 2 - effect:particlering{particle=instantSpell;radius=6;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self - delay 2 - effect:particlering{particle=instantSpell;radius=6;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self - delay 2
osiris25:
test
Cooldown: 0 Skills: - effect:particlering{particle=instantSpell;radius=7;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self - delay 2 - effect:particlering{particle=instantSpell;radius=7;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self - delay 2 - effect:particlering{particle=instantSpell;radius=7;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self - delay 2 - effect:particlering{particle=instantSpell;radius=7;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self - delay 2 - effect:particlering{particle=instantSpell;radius=7;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self - delay 2
osiris26:
test
Cooldown: 0 Skills: - heal{a=50} - actionmessage{m="&c&LOsiris Healed Himself 50 HP!"}
osiris9:
test
Cooldown: 0 Skills: - potion{type=INVISIBILITY;duration=5000;level=6} @self - summon{mob=osiris2;amount=1;noise=5;r=7} @self
os1:
test
Skills: - missile{ot=ooo1-Tick;oh=ooo2-Hit;v=8;i=1;hR=1;vR=1;in=0.75} @PIR{r=40} - delay 30 - missile{ot=ooo1-Tick;oh=ooo2-Hit;v=8;i=1;hR=1;vR=1;in=0.75} @PIR{r=40} - delay 30 - missile{ot=ooo1-Tick;oh=ooo2-Hit;v=8;i=1;hR=1;vR=1;in=0.75} @PIR{r=40} - delay 30 ooo1-Tick: Skills: - effect:itemspray{item=diamond_axe;amount=1;d=1;velocity=0.1;yo=0.5} @origin ooo2-Hit: Skills: - effect:particles{p=enchantmenttable;amount=80;hSpread=0.2;ySpread=0.2;speed=0.1;yOffset=0.5} @Target - potion{type=CONFUSION;duration=100;level=4} @target - damage{a=4} @Target
axe:
test
Cooldown: 0 Skills: - sendtitle{title="";subtitle="&cTake This";d=20} @PlayersInRadius{r=20} - delay 50 - effect:particlesphere{p=explode;amount=200;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self - teleport @target - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5} - effect:explosion @Self - throw{velocity=2;velocityY=6} @Target - damage{a=2} @Target - delay 20 - teleport @target - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5} - effect:explosion @Self - throw{velocity=2;velocityY=6} @Target - delay 20 - teleport @target - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5} - effect:explosion @Self - throw{velocity=2;velocityY=6} @Target - delay 60
punch:
test
Cooldown: 0 Skills: - potion{type=SLOW;duration=200;level=8} @Self - effect:particlering{particle=flame;radius=2;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self - delay 60 - effect:particlesphere{p=explode;amount=200;hSpread=1;vSpread=0;speed=0.1;yOffset=3} @Self - effect:particlesphere{particle=flame;amount=40;radius=2;yOffset=3} @self - damage{a=2} @Target - effect:sound{s=entity.generic.explode;v=0.6;p=0.01} - delay 5 - effect:particlesphere{p=explode;amount=200;hSpread=1;vSpread=0;speed=0.1;yOffset=3} @Self - effect:particlesphere{particle=flame;amount=40;radius=2;yOffset=3} @self - effect:sound{s=entity.generic.explode;v=0.6;p=0.01} - delay 20 - effect:particlesphere{p=explode;amount=200;hSpread=2;vSpread=0;speed=0.1;yOffset=3} @Self - effect:particlesphere{particle=flame;amount=80;radius=3;yOffset=3} @self - effect:sound{s=entity.generic.explode;v=0.6;p=0.01} - damage{a=2} @Target - delay 5 - effect:particlesphere{p=explode;amount=200;hSpread=2;vSpread=0;speed=0.1;yOffset=3} @Self - effect:particlesphere{particle=flame;amount=80;radius=3;yOffset=3} @self - effect:sound{s=entity.generic.explode;v=0.6;p=0.01} - delay 20 - effect:particlesphere{p=hugeexplosion;amount=5;hSpread=1;vSpread=0;speed=2;yOffset=3} @Self - effect:particlesphere{particle=flame;amount=400;radius=4;yOffset=3} @self - effect:sound{s=entity.generic.explode;v=0.6;p=0.01} - damage{a=2} @Target - delay 5 - effect:particlesphere{p=hugeexplosion;amount=5;hSpread=1;vSpread=0;speed=2;yOffset=3} @Self - effect:particlesphere{particle=flame;amount=400;radius=4;yOffset=3} @self - effect:sound{s=entity.generic.explode;v=0.6;p=0.01} - delay 10 - effect:particlesphere{p=hugeexplosion;amount=5;hSpread=1;vSpread=0;speed=2;yOffset=3} @Self - effect:particlesphere{particle=flame;amount=400;radius=4;yOffset=3} @self - effect:sound{s=entity.generic.explode;v=0.1;p=0.01} - damage{a=2} @Target - delay 10 - effect:particlesphere{p=hugeexplosion;amount=5;hSpread=1;vSpread=0;speed=2;yOffset=3} @Self - effect:particlesphere{particle=flame;amount=400;radius=4;yOffset=3} @self - arrowvolley{a=10;s=10;v=20;f=10;rd=10} @Ring{radius=13;points=12}
bomb:
test
Cooldown: 0 Skills: - sendtitle{title="";subtitle="&cCome with me! Slaves!";d=20} @PlayersInRadius{r=20} - effect:spin{duration=175;velocity=30} @self - effect:particlering{particle=flame;radius=2;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self - delay 20 - summon{mob=Anubisslave;amount=1;noise=5;r=7} @target - delay 20 - summon{mob=Anubisslave;amount=1;noise=5;r=7} @target - delay 20 - summon{mob=Anubisslave;amount=1;noise=5;r=7} @target
summonslave:
test
Cooldown: 0 Skills: - damage{a=1} @Target - effect:lightning @Ring{radius=2;points=1} - delay 350 - remove{m=Anubisslave} @Self
slaveattack:
test
Skills: - skill{s=odinthrow} @target - effect:particlering{particle=flame;radius=2;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self - delay 40 - skill{s=odinthrow} @target - effect:particlering{particle=flame;radius=2;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self - delay 40 - skill{s=odinthrow} @target - effect:particlering{particle=flame;radius=2;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self
Throwmulti:
test
Skills: - sendtitle{title="";subtitle="&7Hahahah!";d=20} @Target - potion{type=SLOW;duration=60;level=4} @Self - potion{type=SLOW;duration=60;level=4} @Target - teleport @Ring{radius=3;points=3} - delay 50 - throw{velocity=9;velocityY=9} @Target - sound{s=entity.endermen.scream;p=0.07;v=7} @self ~onSpawn - damage{a=3} - delay 30 - damage{a=3}
slowodin:
test
Skills: - effect:particlering{p=largesmoke;radius=1;points=72;amount=1;hS=3;vS=0} @self - delay 5 - effect:particlering{p=portal;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 5
effectodin:
test
Skills: - sound{s=entity.endermen.scream;p=0.08;v=7} @self ~onSpawn - delay 20 - sound{s=entity.endermen.scream;p=0.07;v=7} @self ~onSpawn - delay 20 - sound{s=entity.endermen.scream;p=0.06;v=7} @self ~onSpawn - delay 20 - sound{s=entity.endermen.scream;p=0.05;v=7} @self ~onSpawn - delay 20 - sound{s=entity.endermen.scream;p=0.04;v=7} @self ~onSpawn - delay 20
odinwarcry:
test
Skills: - missile{ot=oo1-Tick;oh=oo2-Hit;v=8;i=1;hR=1;vR=1;in=0.75} @PIR{r=40} oo1-Tick: Skills: - effect:itemspray{item=iron_sword;amount=1;d=1;velocity=0.1;yo=0.5} @origin oo2-Hit: Skills: - effect:particles{p=dripLava;amount=30;hSpread=0.2;ySpread=0.2;speed=0.1;yOffset=0.5} @Target - sendtitle{title="&cHIT";subtitle="";d=20} @Target - damage{a=2} @Target
odinthrow:
test
Skills: - delay 100 - effect:particlering{p=largesmoke;radius=1;points=72;amount=1;hS=3;vS=0} @self - delay 5 - effect:particlering{p=largesmoke;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 5 - effect:particlering{p=largesmoke;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 5 - effect:particlering{p=largesmoke;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 5 - effect:particlering{p=largesmoke;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 5 - effect:particlering{p=largesmoke;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 5 - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 5 - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 5 - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 5 - effect:particlering{p=largesmoke;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 5 - effect:particlering{p=largesmoke;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 5 - effect:particlering{p=largesmoke;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 5 - effect:particlering{p=largesmoke;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 5 - effect:particlering{p=largesmoke;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 5 - effect:particlering{p=largesmoke;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 5 - effect:particlering{p=largesmoke;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 5 - effect:particlering{p=largesmoke;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 4 - effect:particlering{p=largesmoke;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 4 - effect:particlering{p=largesmoke;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 4 - effect:particlering{p=largesmoke;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 4 - effect:particlering{p=largesmoke;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 4 - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 4 - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 4 - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 4 - effect:particlering{p=largesmoke;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 4 - effect:particlering{p=largesmoke;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 4 - effect:particlering{p=largesmoke;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 4 - effect:particlering{p=largesmoke;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 4 - effect:particlering{p=largesmoke;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 4 - effect:particlering{p=largesmoke;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 4 - effect:particlering{p=largesmoke;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 4 - skill{s=odinspawn2} @Self - effect:particlering{p=largesmoke;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=largesmoke;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 2
odinspawn:
test
Skills: - message{m="<mob.name><&co> come with me, minions of ValHalla!"} @PlayersInRadius{r=40} - summon{mob=odinbat;amount=4;noise=5} @Origin - delay 50 - effect:particleline{particle=flame;amount=2;fromOrigin=true} @target
summonodin:
test
Skills: - effect:particletornado{p=largesmoke;cp=largeexplode;mr=1;h=3;i=4;d=100;rs=1;sh=1;cs=0;ca=0;chs=0.1;cvs=0.1;cps=1;cyo=2} @self - delay 50 - effect:particletornado{p=largesmoke;cp=largeexplode;mr=1;h=3;i=4;d=100;rs=1;sh=1;cs=0;ca=0;chs=0.1;cvs=0.1;cps=1;cyo=2} @self - delay 30 - summon{mob=odin2;amount=1;noise=5} @Origin - remove{m=odin} @Self
odinspawn2:
test
Skills: - effect:spin{duration=100;velocity=30} @self - potion{type=SLOW;duration=60;level=7} @Self - projectile{onTick=x-Tick;onHit=x-Hit;v=5;i=1;hR=1;vR=1} @Ring{radius=20;points=4} - effect:sound{s=entity.blaze.shoot;v=0.8;p=0.01} @self - delay 20 - projectile{onTick=x-Tick;onHit=x-Hit;v=5;i=1;hR=1;vR=1} @Ring{radius=20;points=4} - effect:sound{s=entity.blaze.shoot;v=0.8;p=0.01} @self - delay 20 - projectile{onTick=x-Tick;onHit=x-Hit;v=5;i=1;hR=1;vR=1} @Ring{radius=20;points=4} - effect:sound{s=entity.blaze.shoot;v=0.8;p=0.01} @self - delay 20 - projectile{onTick=x-Tick;onHit=x-Hit;v=5;i=1;hR=1;vR=1} @Ring{radius=20;points=4} - effect:sound{s=entity.blaze.shoot;v=0.8;p=0.01} @self - delay 20 x-Tick: Skills: - effect:particles{p=flame;amount=10;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin x-Hit: Skills: - sendtitle{title="";subtitle="&cYou are weak...!";d=40} @PlayersNearOrigin{r=2} - ignite{ticks=100} @PlayersNearOrigin{r=2} - damage{a=9} @Target
ra1:
test
Skills: - potion{type=INVISIBILITY;duration=10000;level=4} @self - skill{s=ra22} @self - command{c="minecraft:execute <mob.uuid> ~ ~ ~ minecraft:tp <mob.uuid> ~ ~9 ~"} @Self - projectile{onTick=1-Tick;onHit=1-Hit;v=5;i=1;hR=1;vR=1} @PlayersInRadius{r=30} - effect:sound{s=entity.enderdragon.shoot;v=0.8;p=0.01} @self - delay 100 - projectile{onTick=1-Tick;onHit=1-Hit;v=5;i=1;hR=1;vR=1} @PlayersInRadius{r=30} - effect:sound{s=entity.enderdragon.shoot;v=0.8;p=0.01} @self - delay 100 - projectile{onTick=1-Tick;onHit=1-Hit;v=5;i=1;hR=1;vR=1} @PlayersInRadius{r=30} - effect:sound{s=entity.enderdragon.shoot;v=0.8;p=0.01} @self - delay 200 - remove{m=ra2} @Self
ra2:
test
Skills: - effect:particlesphere{particle=flame;amount=100;radius=3} @self - delay 20 - effect:particlesphere{particle=lava;amount=100;radius=3} @self - effect:particlesphere{particle=flame;amount=100;radius=3} @self - delay 20 - effect:particlesphere{particle=flame;amount=100;radius=3} @self - delay 20 - effect:particlesphere{particle=lava;amount=100;radius=3} @self - effect:particlesphere{particle=flame;amount=100;radius=3} @self - delay 20 - effect:particlesphere{particle=flame;amount=100;radius=3} @self - delay 20 - effect:particlesphere{particle=lava;amount=100;radius=3} @self - effect:particlesphere{particle=flame;amount=100;radius=3} @self - delay 20 - effect:particlesphere{particle=flame;amount=100;radius=3} @self - delay 20 - effect:particlesphere{particle=lava;amount=100;radius=3} @self - effect:particlesphere{particle=flame;amount=100;radius=3} @self - delay 20 - effect:particlesphere{particle=flame;amount=100;radius=3} @self - delay 20 1-Tick: Skills: - effect:particles{p=flame;amount=10;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin - effect:particles{p=explode;amount=10;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin 1-Hit: Skills: - ignite{ticks=100} @PlayersNearOrigin{r=2} - effect:sound{s=entity.enderdragon_fireball.explode;v=0.8;p=0.01} @self - damage{a=8} @Target
ra22:
test
Skills: - summon{mob=ra2;amount=2;noise=5} @Ring{radius=10;points=1}
ra3:
test
Skills: - effect:geyser{type=LAVA;height=5;speed=10} @Target - effect:sound{s=block.lava.pop;v=0.8;p=0.01} @self - effect:sound{s=block.lava.pop;v=0.8;p=0.01} @self - effect:sound{s=block.lava.pop;v=0.8;p=0.01} @self
ra4:
test
Skills: - potion{type=SLOW;duration=60;level=7} @Self - effect:lightning @self - delay 28 - effect:particlering{particle=flame;radius=3;points=6;amount=1;hS=1;vS=0} @self - effect:particlering{particle=flame;radius=5;points=11;amount=1;hS=1;vS=0} @self - effect:particlering{particle=flame;radius=7;points=11;amount=1;hS=1;vS=0} @self - effect:particlering{particle=flame;radius=9;points=14;amount=1;hS=1;vS=0} @self - effect:particlering{particle=flame;radius=12;points=32;amount=1;hS=1;vS=0} @self - effect:particlering{particle=flame;radius=15;points=32;amount=1;hS=1;vS=0} @Self - shootskull{y=2;v=4} @target - delay 10 - shootskull{y=1;v=4} @target - delay 10 - shootskull{y=1;v=4} @target - delay 2 - shootskull{y=1;v=4} @target - delay 2 - shootskull{y=1;v=4} @target - delay 26 - teleport @target
ra5:
test
Skills: - teleport @target - teleport @Ring{radius=4;points=1} - projectile{onTick=11-Tick;onHit=11-Hit;v=5;i=1;hR=1;vR=1} @PlayersInRadius{r=30} 11-Tick: Skills: - effect:particles{p=lava;amount=10;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin - effect:particles{p=portal;amount=10;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin 11-Hit: Skills: - ignite{ticks=100} @PlayersNearOrigin{r=2} - effect:particles{p=hugeexplosion;amount=10;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin - effect:sound{s=entity.generic.explode;v=1.3;p=0.01} @self - effect:sound{s=entity.generic.explode;v=1.3;p=0.01} @self - effect:sound{s=entity.generic.explode;v=1.3;p=0.01} @self - effect:sound{s=entity.generic.explode;v=1.3;p=0.01} @self - damage{a=8} @Target
ra6:
test
Skills: - effect:particlesphere{particle=lava;amount=100;radius=3} @self
raeffect:
test
Skills: - delay 35 - sendtitle{title="&cRa, god of the sun";subtitle="";d=40} @PlayersNearOrigin{r=2} - effect:lightning @self - effect:sound{s=entity.wither.spawn;v=1.3;p=0.01} @self - effect:blockmask{m=netherrack;r=5;d=60} @self - delay 45 - effect:particlering{p=largeexplode;radius=1;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=2;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=3;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=4;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=5;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=6;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=7;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=8;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=9;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - damage{amount=12;ignoreArmor=false} @PlayersInRadius{r=9} - throw{velocity=20;velocityY=9} @PlayersInRadius{r=9}
raspawn:
test
Skills: - delay 78 - potion{type=SLOW;duration=60;level=7} @Self - effect:particlering{p=portal;radius=1;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self - delay 2 - effect:particlering{p=portal;radius=2;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self - delay 2 - effect:particlering{p=portal;radius=3;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self - delay 2 - effect:particlering{p=portal;radius=4;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self - delay 2 - effect:particlering{p=portal;radius=5;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self - delay 2 - effect:particlering{p=portal;radius=6;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self - delay 2 - effect:particlering{p=portal;radius=7;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self - delay 2 - effect:particlering{p=portal;radius=8;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self - delay 2 - effect:particlering{p=portal;radius=9;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self - delay 2 - damage{amount=12;ignoreArmor=false} @PlayersInRadius{r=9} - throw{velocity=20;velocityY=19} @PlayersInRadius{r=9}
crospawn:
test
Skills: - delay 3 - skill{s=croair1} @target - delay 2 - skill{s=croair2} @target - delay 2 - skill{s=croair3} @target - delay 2 - skill{s=croair4} @target
croair:
test
Skills: - effect:particlering{p=portal;radius=1;points=51;amount=1;hS=3;vS=3} @target - delay 8 - effect:particlering{p=portal;radius=1;points=51;amount=1;hS=3;vS=3} @target - delay 8 - effect:particlering{p=portal;radius=1;points=51;amount=1;hS=3;vS=3} @target - delay 8 - throw{velocity=0;velocityY=16} @Target - effect:sound{s=entity.generic.explode;v=1;p=0.01} - effect:particlering{p=portal;radius=1;points=51;amount=1;hS=3;vS=3} @target - delay 8 - effect:particlering{p=portal;radius=1;points=51;amount=1;hS=3;vS=3} @target - delay 8 - effect:particlering{p=portal;radius=1;points=51;amount=1;hS=3;vS=3} @target - delay 8 - effect:particlering{p=portal;radius=1;points=51;amount=1;hS=3;vS=3} @target - delay 8 - effect:particlering{p=portal;radius=1;points=51;amount=1;hS=3;vS=3} @target - delay 8 - throw{velocity=0;velocityY=5} @Target
croair1:
test
Skills: - effect:particlering{p=flame;radius=2;points=51;amount=1;hS=3;vS=3} @target - delay 8 - effect:particlering{p=flame;radius=2;points=51;amount=1;hS=3;vS=3} @target - delay 8 - effect:particlering{p=flame;radius=2;points=51;amount=1;hS=3;vS=3} @target - delay 8 - effect:particlering{p=flame;radius=2;points=51;amount=1;hS=3;vS=3} @target - delay 8 - throw{velocity=0;velocityY=5} @Target - effect:sound{s=entity.generic.explode;v=1;p=0.01} - effect:particlering{p=flame;radius=2;points=51;amount=1;hS=3;vS=3} @target - delay 8 - effect:particlering{p=flame;radius=2;points=51;amount=1;hS=3;vS=3} @target - delay 8 - effect:particlering{p=flame;radius=2;points=51;amount=1;hS=3;vS=3} @target - delay 8 - effect:particlering{p=flame;radius=2;points=51;amount=1;hS=3;vS=3} @target - delay 8 - throw{velocity=0;velocityY=5} @Target - effect:sound{s=entity.generic.explode;v=1;p=0.01}
croair2:
test
Skills: - effect:particlering{p=portal;radius=3;points=51;amount=1;hS=3;vS=3} @target - delay 8 - effect:particlering{p=portal;radius=3;points=51;amount=1;hS=3;vS=3} @target - delay 8 - effect:particlering{p=portal;radius=3;points=51;amount=1;hS=3;vS=3} @target - delay 8 - effect:particlering{p=portal;radius=3;points=51;amount=1;hS=3;vS=3} @target - delay 8 - effect:particlering{p=portal;radius=3;points=51;amount=1;hS=3;vS=3} @target - delay 8 - throw{velocity=0;velocityY=5} @Target - effect:sound{s=entity.generic.explode;v=1;p=0.01} - effect:particlering{p=portal;radius=3;points=51;amount=1;hS=3;vS=3} @target - delay 8 - effect:particlering{p=portal;radius=3;points=51;amount=1;hS=3;vS=3} @target - delay 8 - effect:particlering{p=portal;radius=3;points=51;amount=1;hS=3;vS=3} @target - delay 8
croair3:
test
Skills: - effect:particlering{p=flame;radius=4;points=51;amount=1;hS=3;vS=3} @target - delay 8 - effect:particlering{p=flame;radius=4;points=51;amount=1;hS=3;vS=3} @target - delay 8 - throw{velocity=0;velocityY=5} @Target - effect:sound{s=entity.generic.explode;v=1;p=0.01} - effect:particlering{p=flame;radius=4;points=51;amount=1;hS=3;vS=3} @target - delay 8 - effect:particlering{p=flame;radius=4;points=51;amount=1;hS=3;vS=3} @target - delay 8 - effect:particlering{p=flame;radius=4;points=51;amount=1;hS=3;vS=3} @target - delay 8 - effect:particlering{p=flame;radius=4;points=51;amount=1;hS=3;vS=3} @target - delay 8 - effect:particlering{p=flame;radius=4;points=51;amount=1;hS=3;vS=3} @target - delay 8 - effect:particlering{p=flame;radius=4;points=51;amount=1;hS=3;vS=3} @target - delay 8
croair4:
test
Skills: - command{c="time set 1000"} - delay 5 - command{c="time set 2000"} - delay 6 - command{c="time set 2000"} - delay 5 - command{c="time set 3000"} - delay 6 - command{c="time set 5000"} - delay 5 - command{c="time set 6000"} - delay 6 - command{c="time set 7000"} - delay 5 - command{c="time set 8000"} - delay 6 - command{c="time set 9000"} - delay 5 - command{c="time set 10000"} - delay 6 - command{c="time set 11000"} - delay 5 - command{c="time set 12000"} - delay 6
cro2:
test
Skills: - teleport @target - effect:explosion @Self - damage{amount=10} @PlayersInRadius{r=5} - throw{velocity=15;velocityY=5} @PlayersInRadius{r=5}
cro3:
test
Skills: - pull{velocity=10} @target - effect:sound{s=entity.tnt.primed;volume=1.0;pitch=0.5} @self - effect:particlesphere{particle=largesmoke;amount=400;radius=5} @self - effect:sound{s=entity.tnt.primed;v=1;p=0.01} - delay 60 - arrowvolley{a=20;s=225;v=40;f=50;rd=200} @target
cro4:
test
Skills: - effect:particletornado{p=townaura;cp=largeexplode;mr=1;h=3;i=4;d=100;rs=1;sh=1;cs=0;ca=0;chs=0.1;cvs=0.1;cps=1;cyo=2} @self ~onTimer:100 - projectile{onTick=111-Tick;onHit=111-Hit;v=5;i=1;hR=1;vR=1} @PlayersInRadius{r=30} 111-Tick: Skills: - effect:particles{p=townaura;amount=10;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin - effect:particles{p=witchMagic;amount=5;hSpread=0.5;vSpread=0.5;speed=0.1;yOffset=0} @origin 111-Hit: Skills: - ignite{ticks=100} @PlayersNearOrigin{r=2} - effect:sound{s=entity.generic.explode;v=1.3;p=0.01} @self - effect:sound{s=entity.generic.explode;v=1.3;p=0.01} @self - effect:sound{s=entity.generic.explode;v=1.3;p=0.01} @self - effect:sound{s=entity.generic.explode;v=1.3;p=0.01} @self - potion{type=BLINDNESS;duration=50;level=4} @target - potion{type=CONFUSION;duration=100;level=4} @target - damage{a=8} @Target - sendtitle{title="&cYou can't do anything..";subtitle="";d=40} @PlayersNearOrigin{r=2}
cro5:
test
Skills: - mount{type=hades2} - effect:sound{s=entity.wither.ambient;v=0.8;p=0.01} @self - effect:particletornado{p=flame;cp=largeexplode;mr=1;h=3;i=4;d=100;rs=1;sh=1;cs=0;ca=0;chs=0.1;cvs=0.1;cps=1;cyo=2} @Ring{radius=7;points=5}
ha1:
test
Skills: - effect:particlering{particle=dripLava;radius=3;points=32;amount=1;hS=1;vS=0} @self - delay 20 - effect:particlering{particle=dripLava;radius=2;points=32;amount=1;hS=1;vS=0} @self - delay 20 - effect:particlering{particle=portal;radius=4;points=32;amount=19;hS=1;vS=0} @self - delay 20 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self
ha2:
test
Skills: - effect:particleline{particle=flame;amount=16;fromOrigin=true} @Parent
ha3:
test
Skills: - summon{mob=hades3;amount=1;noise=5} @Ring{radius=6;points=3} - effect:sound{s=enttiy.zombie.infect;v=0.8;p=0.01} @self - sendtitle{title="&cKILL HIM, Minions!";subtitle="";d=40} @PlayersNearOrigin{r=7} - delay 200
ha4:
test
Skills: - effect:lightning @self - remove{m=hades3} @Self
ha5:
test
Skills: - teleport @target - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5} - potion{type=CONFUSION;duration=59;level=4} @target
ha55:
test
Skills: - shootfireball{y=1;v=4} @target - delay 20 - shootfireball{y=1;v=4} @target - delay 10 - shootfireball{y=1;v=4} @target - delay 20 - shootfireball{y=1;v=4} @target - delay 10 - shootfireball{y=1;v=4} @target - delay 20 - shootfireball{y=1;v=4} @target - delay 10 - shootfireball{y=1;v=4} @target - delay 20 - shootfireball{y=1;v=4} @target - delay 10 - shootfireball{y=1;v=4} @target
ha6:
test
Skills: - projectile{onTick=1111-Tick;onHit=1111-Hit;v=5;i=1;hR=1;vR=1} @PlayersInRadius{r=30} - delay 30 - projectile{onTick=1111-Tick;onHit=1111-Hit;v=5;i=1;hR=1;vR=1} @PlayersInRadius{r=30} - delay 30 - projectile{onTick=1111-Tick;onHit=1111-Hit;v=5;i=1;hR=1;vR=1} @PlayersInRadius{r=30} - delay 30 - projectile{onTick=1111-Tick;onHit=1111-Hit;v=5;i=1;hR=1;vR=1} @PlayersInRadius{r=30} - delay 30 - projectile{onTick=1111-Tick;onHit=1111-Hit;v=5;i=1;hR=1;vR=1} @PlayersInRadius{r=30} - effect:sound{s=entity.enderdragon.shoot;v=0.8;p=0.01} @self 1111-Tick: Skills: - effect:particles{p=instantSpell;amount=10;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin - effect:particles{p=portal;amount=10;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin 1111-Hit: Skills: - ignite{ticks=100} @PlayersNearOrigin{r=2} - effect:particles{p=largesmoke;amount=10;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin - potion{type=BLINDNESS;duration=50;level=4} @target - throw{velocity=10;velocityY=5} @target - potion{type=CONFUSION;duration=59;level=4} @target - effect:sound{s=entity.generic.explode;v=1.3;p=0.01} @origin - effect:sound{s=entity.generic.explode;v=1.3;p=0.01} @origin - damage{a=9} @Target
ha7:
test
Skills: - projectile{onTick=11111-Tick;onHit=11111-Hit;v=7;i=1;hR=1;vR=1} @PlayersInRadius{r=30}
pose:
test
Skills: - effect:particles{p=mobappearance;amount=10;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @target - effect:sound{s=entity.endermen.scream;v=0.8;p=0.01} @target - delay 35 - forcepull{spread=1} @EntitiesInRadius{r=30} - effect:sound{s=entity.guardian.attack;v=0.8;p=0.01} @target - damage{amount=10} @PlayersInRadius{r=5} - throw{velocity=15;velocityY=5} @PlayersInRadius{r=5}
pose2:
test
Skills: - effect:explosion @Self - effect:sound{s=entity.generic.explode;v=1;p=0.01} @self - damage{amount=7} @PIR{r=15} - sendtitle{title="&bStay away!";subtitle="";d=40} @PlayersNearOrigin{r=2} - throw{velocity=10;velocityY=0} @PIR{r=15} - potion{type=SLOW;duration=100;level=5} @PIR{r=15} - delay 30 11111-Tick: Skills: - effect:particletornado{p=splash;cp=largeexplode;mr=1;h=0.5;i=4;d=100;rs=5;sh=1;cs=0;ca=0;chs=0.1;cvs=0.1;cps=1;cyo=2} @origin - effect:sound{s=entity.bobber.splash;v=0.2;p=0.01} @origin 11111-Hit: Skills: - effect:particles{p=largesmoke;amount=10;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin - potion{type=CONFUSION;duration=100;level=4} @target - effect:sound{s=block.water.ambient;v=1.3;p=0.01} @origin - damage{a=9} @Target
pose3:
test
Skills: - effect:particlering{p=splash;radius=1;points=51;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=splash;radius=2;points=51;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=splash;radius=3;points=51;amount=1;hS=3;vS=3} @self - delay 2
poseff:
test
Skills: - projectile{onTick=111111-Tick;onHit=111111-Hit;v=7;i=1;hR=1;vR=1} @Ring{radius=5;points=4} 111111-Tick: Skills: - effect:lightning @origin 111111-Hit: Skills: - effect:particles{p=largesmoke;amount=10;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin - damage{a=9} @Target
zeus:
test
Conditions: - outside: true - heightbelow 220 - onblock air Skills: - sound{s=item.elytra.flying;v=0.2} @self - randomskill { skills= east, north, west, south } - leap{velocity=100;n=0} @target - setgliding{g=true} @self
Hover:
test
Conditions: - outside: true - heightbelow 220 - onblock air - targetwithin 10 Skills: - sound{s=item.elytra.flying;v=0.2} @self - randomskill { skills= east, north, west, south } - randomskill { skills= east, north, west, south } - setgliding{g=true} @self
GoUp:
test
Conditions: - outside: true Skills: - sound{s=entity.skeleton.step} @self - jump{velocity=2} - delay 1 - setgliding{g=true} @self
Glide:
test
Conditions: - stance friendly Skills: - message{m="&6<mob.name>&f <&co> &7&OEnemies are coming!!"} @PIR{r=100} - rally{types=zeus;radius=100;ot=false} @trigger - delay 10 - signal{s=Attack} @EIR{r=50;t=zeus} - setstance{stance=angry} @EIR{r=50;t=zeus} - setstance{stance=angry} @self
RFM:
test