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Cooldown: 7 Conditions: - targetinlineofsight true Skills: - shootfireball{y=2;v=2;incendiary=true;fireTicks=60;playsound=true} @target - delay 20 - shootfireball{y=2;v=2;incendiary=true;fireTicks=60;playsound=true} @target - delay 20 - shootfireball{y=2;v=2;incendiary=true;fireTicks=60;playsound=true} @target - delay 20 - shootfireball{y=2;v=2;incendiary=true;fireTicks=60;playsound=true} @target - delay 20
Fireball:
test
Cooldown: 30 Skills: - potion{type=SLOW;duration=300;level=3} @PIR{r=15} - damage{amount=5} @PIR{r=15}
Cripple:
test
Skills: - lightning @self - shootskull{y=3;v=4} @target - delay 10 - shootskull{y=2;v=4} @target - delay 10 - shootskull{y=2;v=4} @target - delay 100 - shootfireball{y=2;v=2;incendiary=true;fireTicks=200;playsound=true} @target - delay 15 - shootfireball{y=2;v=2;incendiary=true;fireTicks=200;playsound=true} @target - delay 15 - shootfireball{y=2;v=2;incendiary=true;fireTicks=200;playsound=true} @target
SkullSpam:
test
Type: ARMOR_STAND Options: Invisible: true Invincible: true Despawn: false HasGravity: false Skills: - setvariable{var=caster.starStage;value=0} @self ~onSpawn - setvariable{var=caster.starTimer;value=120} @self ~onSpawn - skill{s=[ - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=0} - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=0.628} - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=1.256} - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=1.884} - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=2.512} - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=3.14} - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=3.768} - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=4.396} - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=5.024} - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=5.652} - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=0.628} - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=1.256} - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=1.884} - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=2.512} - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=3.14} - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=3.768} - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=4.396} - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=5.024} - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=5.652} - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=0.628} - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=1.256} - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=1.884} - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=2.512} - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=3.14} - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=3.768} - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=4.396} - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=5.024} - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/240;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=5.652} - variablesubtract{var=caster.starTimer;a=1} @self - delay 1 - skill{s=[ - variableadd{var=caster.starStage;a=1} @self ]} @self ?variableinrange{var=caster.starTimer;value=<61} ]} @self ~onTimer:5 ?variableequals{var=caster.starStage;value=0} - skill{s=[ - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=0} - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=0.628} - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=1.256} - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=1.884} - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=2.512} - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=3.14} - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=3.768} - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=4.396} - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=5.024} - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=5.652} - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=0.628} - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=1.256} - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=1.884} - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=2.512} - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=3.14} - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=3.768} - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=4.396} - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=5.024} - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=5.652} - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=0.628} - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=1.256} - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=1.884} - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=2.512} - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=3.14} - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=3.768} - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=4.396} - particles{particle=FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=5.024} - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/360;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=5.652} - particles{particle=FLAME;a=1;hs=0.05;vs=0.05;y=0;s=<caster.var.starTimer>/120;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=<random.1-30>;points=<random.100-150>;yOffset=0;rx=<random.float.0to12.56>-6.28;ry=<random.float.0to12.56>-6.28;rz=<random.float.0to12.56>-6.28} 0.25 - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.05;vs=0.05;y=0;s=<caster.var.starTimer>/120;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=<random.1-30>;points=<random.100-150>;yOffset=0;rx=<random.float.0to12.56>-6.28;ry=<random.float.0to12.56>-6.28;rz=<random.float.0to12.56>-6.28} 0.25 - variablesubtract{var=caster.starTimer;a=1} @self - delay 1 - skill{s=[ - variableadd{var=caster.starStage;a=1} @self ]} @self ?variableinrange{var=caster.starTimer;value=<21} ]} @self ~onTimer:5 ?variableequals{var=caster.starStage;value=1} - skill{s=[ - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=0} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=0.628} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=1.256} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=1.884} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=2.512} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=3.14} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=3.768} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=4.396} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=5.024} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=5.652} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=0.628} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=1.256} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=1.884} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=2.512} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=3.14} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=3.768} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=4.396} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=5.024} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=5.652} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=0.628} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=1.256} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=1.884} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=2.512} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=3.14} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=3.768} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=4.396} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=5.024} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=5.652} - particles{particle=BUBBLE_POP;a=1;hs=0.05;vs=0.05;y=0;s=<caster.var.starTimer>/60;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=<random.1-30>;points=<random.100-150>;yOffset=0;rx=<random.float.0to12.56>-6.28;ry=<random.float.0to12.56>-6.28;rz=<random.float.0to12.56>-6.28} 0.5 - variablesubtract{var=caster.starTimer;a=1} @self - delay 1 - skill{s=[ - variableadd{var=caster.starStage;a=1} @self ]} @self ?variableinrange{var=caster.starTimer;value=<1} ]} @self ~onTimer:2 ?variableequals{var=caster.starStage;value=2} - skill{s=[ - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=0} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=0.628} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=1.256} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=1.884} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=2.512} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=3.14} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=3.768} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=4.396} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=5.024} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rx=5.652} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=0.628} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=1.256} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=1.884} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=2.512} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=3.14} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=3.768} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=4.396} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=5.024} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;ry=5.652} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=0.628} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=1.256} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=1.884} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=2.512} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=3.14} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=3.768} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=4.396} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=5.024} - particles{particle=BUBBLE_POP;a=1;hs=0.1;vs=0.1;y=0;s=<caster.var.starTimer>/30;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=3;points=25;yOffset=0;rz=5.652} - particles{particle=BUBBLE_POP;a=1;hs=0.05;vs=0.05;y=0;s=<caster.var.starTimer>/60;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=<random.1-30>;points=<random.100-150>;yOffset=0;rx=<random.float.0to12.56>-6.28;ry=<random.float.0to12.56>-6.28;rz=<random.float.0to12.56>-6.28} 0.5 - variableadd{var=caster.starTimer;a=3} @self - delay 1 - skill{s=[ - variableadd{var=caster.starStage;a=1} @self ]} @self ?variableinrange{var=caster.starTimer;value=>89} ]} @self ~onTimer:2 ?variableequals{var=caster.starStage;value=3} - skill{s=[ - particles{particle=SOUL_FIRE_FLAME;a=<random.1-2>;hs=<random.float.0.05to0.25>;vs=<random.float.0.05to0.25>;y=<random.float.0to12.5>-6.25;s=<random.float.0.03to0.06>;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=<random.1-30>;points=<random.16-32>;yOffset=0;rx=<random.float.0to12.56>-6.28;ry=<random.float.0to12.56>-6.28;rz=<random.float.0to12.56>-6.28} - particles{particle=SOUL_FIRE_FLAME;a=<random.1-2>;hs=<random.float.0.05to0.25>;vs=<random.float.0.05to0.25>;y=<random.float.0to12.5>-6.25;s=<random.float.0.03to0.06>;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=<random.1-30>;points=<random.16-32>;yOffset=0;rx=<random.float.0to12.56>-6.28;ry=<random.float.0to12.56>-6.28;rz=<random.float.0to12.56>-6.28} - particles{particle=SOUL_FIRE_FLAME;a=<random.1-2>;hs=<random.float.0.05to0.25>;vs=<random.float.0.05to0.25>;y=<random.float.0to12.5>-6.25;s=<random.float.0.03to0.06>;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=<random.1-30>;points=<random.16-32>;yOffset=0;rx=<random.float.0to12.56>-6.28;ry=<random.float.0to12.56>-6.28;rz=<random.float.0to12.56>-6.28} - particles{particle=SOUL_FIRE_FLAME;a=<random.1-2>;hs=<random.float.0.05to0.25>;vs=<random.float.0.05to0.25>;y=<random.float.0to12.5>-6.25;s=<random.float.0.03to0.06>;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=<random.1-30>;points=<random.16-32>;yOffset=0;rx=<random.float.0to12.56>-6.28;ry=<random.float.0to12.56>-6.28;rz=<random.float.0to12.56>-6.28} - particles{particle=SOUL_FIRE_FLAME;a=<random.1-2>;hs=<random.float.0.05to0.25>;vs=<random.float.0.05to0.25>;y=<random.float.0to12.5>-6.25;s=<random.float.0.03to0.06>;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=<random.1-30>;points=<random.16-32>;yOffset=0;rx=<random.float.0to12.56>-6.28;ry=<random.float.0to12.56>-6.28;rz=<random.float.0to12.56>-6.28} - particles{particle=SOUL_FIRE_FLAME;a=<random.1-2>;hs=<random.float.0.05to0.25>;vs=<random.float.0.05to0.25>;y=<random.float.0to12.5>-6.25;s=<random.float.0.03to0.06>;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=<random.1-30>;points=<random.16-32>;yOffset=0;rx=<random.float.0to12.56>-6.28;ry=<random.float.0to12.56>-6.28;rz=<random.float.0to12.56>-6.28} - particles{particle=SOUL_FIRE_FLAME;a=<random.1-2>;hs=<random.float.0.05to0.25>;vs=<random.float.0.05to0.25>;y=<random.float.0to12.5>-6.25;s=<random.float.0.03to0.06>;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=<random.1-30>;points=<random.16-32>;yOffset=0;rx=<random.float.0to12.56>-6.28;ry=<random.float.0to12.56>-6.28;rz=<random.float.0to12.56>-6.28} - particles{particle=SOUL_FIRE_FLAME;a=<random.1-2>;hs=<random.float.0.05to0.25>;vs=<random.float.0.05to0.25>;y=<random.float.0to12.5>-6.25;s=<random.float.0.03to0.06>;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=<random.1-30>;points=<random.16-32>;yOffset=0;rx=<random.float.0to12.56>-6.28;ry=<random.float.0to12.56>-6.28;rz=<random.float.0to12.56>-6.28} - particles{particle=SOUL_FIRE_FLAME;a=<random.1-2>;hs=<random.float.0.05to0.25>;vs=<random.float.0.05to0.25>;y=<random.float.0to12.5>-6.25;s=<random.float.0.03to0.06>;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=<random.1-30>;points=<random.16-32>;yOffset=0;rx=<random.float.0to12.56>-6.28;ry=<random.float.0to12.56>-6.28;rz=<random.float.0to12.56>-6.28} - particles{particle=SOUL_FIRE_FLAME;a=1;hs=0.05;vs=0.05;y=0;s=<random.float.0.75to1.75>;d=true;dr=true;fromOrigin=true} @RingAroundOrigin{r=<random.1-30>;points=<random.100-150>;yOffset=0;rx=<random.float.0to12.56>-6.28;ry=<random.float.0to12.56>-6.28;rz=<random.float.0to12.56>-6.28} 0.75 ]} @self ~onTimer:5 ?variableequals{var=caster.starStage;value=4}
Unstable_Star:
test
Skills: - effect:particlering{particle=flame;radius=4;points=70;amount=2;hS=0.02;vS=0.02;repeat=13;repeatInterval=2} @self - effect:particles{particle=flame;amount=50;hS=2;vS=0.02;speed=0.1;repeat=13;repeatInterval=2} @self - sound{s=block.fire.ambient;v=2} @self - delay 2 - effect:particlering{particle=flame;radius=3.6;points=100;amount=3;hS=0.1;vS=0.1} @self - delay 2 - effect:particlering{particle=flame;radius=3.2;points=95;amount=2;hS=0.1;vS=0.1} @self - delay 2 - effect:particlering{particle=flame;radius=2.8;points=85;amount=2;hS=0.1;vS=0.1} @self - delay 2 - effect:particlering{particle=flame;radius=2.4;points=80;amount=2;hS=0.1;vS=0.1} @self - delay 2 - effect:particlering{particle=flame;radius=2;points=75;amount=2;hS=0.1;vS=0.1} @self - delay 2 - effect:particlering{particle=flame;radius=1.6;points=70;amount=2;hS=0.1;vS=0.1} @self - delay 2 - effect:particlering{particle=flame;radius=1.2;points=65;amount=2;hS=0.1;vS=0.1} @self - delay 2 - effect:particlering{particle=flame;radius=0.8;points=50;amount=2;hS=0.1;vS=0.1} @self - delay 2 - effect:particlering{particle=flame;radius=0.4;points=40;amount=2;hS=0.1;vS=0.1} @self - delay 2 - effect:particlering{particle=flame;radius=0;points=90;amount=2;hS=0.1;vS=0.1;speed=0.2} @self - delay 2 - ignite{ticks=50} @self - sound{s=entity.ghast.shoot;v=2} @self - sound{s=entity.blaze.burn;v=2;repeat=20;repeatInterval=2} @self - sound{s=ambient.basalt_deltas.mood;v=1;repeat=10;repeatInterval=2} @self - setblock{m=FIRE;md=0} @selflocation - sound{s=block.fire.ambient;v=2} @self - throw{velocity=1;velocityY=15} @PlayersInRadius{r=4} - damage{amount=30;element=FIRE;pkb=true} @PIR{r=4} - ignite{ticks=160} @PIR{r=4} - effect:blockmask{m=fire;r=3;oa=true;d=50} @self - blockwave{duration=30;material=fire;radius=3;radiusY=5;velocity=4;vh=0;noise=1;shape=sphere} @origin - effect:particles{particle=flame;amount=70;hS=1.5;vS=1.5;speed=0.05;repeat=10;repeatInterval=4} @self - delay 2 - damage{amount=10;element=FIRE;pkb=true;repeat=10;repeatInterval=3} @PIR{r=4} - ignite{ticks=100;repeat=10;repeatInterval=3} @PIR{r=4} - effect:blockmask{m=fire;r=2;oa=true;d=46} @Forward{f=0;y=2.0} - effect:particles{particle=flame;amount=70;hS=1.5;vS=1.5;speed=0.1;repeat=9;repeatInterval=4} @Forward{f=0;y=2.0} - delay 2 - effect:blockmask{m=fire;r=2;oa=true;d=42} @Forward{f=0;y=4.0} - effect:particles{particle=flame;amount=70;hS=1;vS=1;speed=0.1;repeat=8;repeatInterval=4} @Forward{f=0;y=4.0} - delay 2 - effect:blockmask{m=fire;r=2;oa=true;d=38} @Forward{f=0;y=6.0} - effect:particles{particle=flame;amount=70;hS=1;vS=1;speed=0.1;repeat=7;repeatInterval=4} @Forward{f=0;y=6.0} - delay 2 - effect:blockmask{m=fire;r=2;oa=true;d=34} @Forward{f=0;y=8.0} - effect:particles{particle=flame;amount=70;hS=1;vS=1;speed=0.1;repeat=6;repeatInterval=4} @Forward{f=0;y=8.0} - delay 2 - effect:blockmask{m=fire;r=1;oa=true;d=20} @Forward{f=0;y=10.0} - effect:particles{particle=flame;amount=70;hS=1;vS=1;speed=0.1;repeat=3;repeatInterval=4} @Forward{f=0;y=10.0} - delay 2 - effect:blockmask{m=fire;r=1;oa=true;d=26} @Forward{f=0;y=12.0} - effect:particles{particle=flame;amount=70;hS=0.5;vS=0.5;speed=0.1;repeat=2;repeatInterval=4} @Forward{f=0;y=12.0} - delay 2 - effect:blockmask{m=fire;r=1;oa=true;d=22} @Forward{f=0;y=14.0} - effect:particles{particle=flame;amount=70;hS=0.5;vS=0.5;speed=0.1;repeat=1;repeatInterval=4} @Forward{f=0;y=14.0} - delay 20 - remove @self Fire1-2: Skills: - effect:particlesphere{particle=flame;amount=50;hS=0.1;vS=0.1;y=0.8;speed=0.1;radius=1} @self - potion{type=SLOW;duration=60;level=5;force=true;particles=false} @self - sound{s=entity.blaze.burn;v=2} @self - sound{s=entity.blaze.ambient;v=2} @self - setblock{m=FIRE;md=0} @selflocation - setstance{stance=fire} @self - ignite{ticks=50} @self - randommessage{ m= "<mob.name>&f<&co> M1", "<mob.name>&f<&co> M2", "<mob.name>&f<&co> M3"; } @target - delay 4 - effect:particlesphere{particle=flame;amount=40;hS=0.05;vS=0.05;y=0.8;speed=0.05;radius=0.8} @self - delay 4 - effect:particlesphere{particle=flame;amount=30;hS=0.05;vS=0.05;y=0.8;speed=0.05;radius=0.6} @self - delay 4 - effect:particlesphere{particle=flame;amount=25;hS=0.05;vS=0.05;y=0.8;speed=0.05;radius=0.4} @self - delay 4 - effect:particlesphere{particle=flame;amount=20;hS=0.05;vS=0.05;y=0.8;speed=0.05;radius=0.2} @self - delay 4 - effect:particlesphere{particle=flame;amount=15;hS=0.05;vS=0.05;y=0.8;speed=0.05;radius=0.1} @self - delay 20 - skill{s=SoufleFire1;repeat=20;repeatinterval=1} @target - sound{s=entity.ender_dragon.growl;v=2} @self - sound{s=entity.firework_rocket.large_blast;v=1.5} @self
ConeFire:
test
Skills: - projectile{onTick=SoufleFire-Tick;oE=SFE1;v=12;i=1;hR=1;vR=1;mr=7;syo=1;sfo=0.7;hp=false;hnp=false;sE=false} @RLNTE{a=3;r=3;s=0;minr=0} SoufleFire-Tick: Skills: - effect:particles{p=flame;amount=10;speed=0.1;hS=0.1;vS=0.1} @origin - sound{s=entity.blaze.burn;v=0.7} @origin - damage{amount=1;element=FIRE;pkb=true;ia=true} @PlayersNearOrigin{r=2} - ignite{ticks=300} @PlayersNearOrigin{r=2}
SoufleFire1:
test
Skills: - setblock{m=FIRE;md=0} @origin Fire1-3: Skills: - potion{type=SLOW;duration=60;level=5;force=true;particles=false} @self - sound{s=entity.blaze.burn;v=2} @self - sound{s=entity.blaze.ambient;v=2} @self - setblock{m=FIRE;md=0} @selflocation - setstance{stance=fire} @self - ignite{ticks=50} @self - randommessage{ m= "<mob.name>&f<&co> M1", "<mob.name>&f<&co> M2", "<mob.name>&f<&co> M3"; } @target - effect:particlesphere{particle=flame;amount=50;hS=0.1;vS=0.1;y=0.8;speed=0.1;radius=1} @self - delay 4 - effect:particlesphere{particle=flame;amount=40;hS=0.05;vS=0.05;y=0.8;speed=0.05;radius=0.8} @self - delay 4 - effect:particlesphere{particle=flame;amount=30;hS=0.05;vS=0.05;y=0.8;speed=0.05;radius=0.6} @self - delay 4 - effect:particlesphere{particle=flame;amount=25;hS=0.05;vS=0.05;y=0.8;speed=0.05;radius=0.4} @self - delay 4 - effect:particlesphere{particle=flame;amount=20;hS=0.05;vS=0.05;y=0.8;speed=0.05;radius=0.2} @self - delay 4 - effect:particlesphere{particle=flame;amount=15;hS=0.05;vS=0.05;y=0.8;speed=0.05;radius=0.1} @self - delay 20 - skill{s=Ignition1} @target - skill{s=Ignition2} @target - skill{s=Ignition3} @target
SFE1:
test
TargetConditions: - isburning true - lineofsight true Skills: - potion{type=SLOW;duration=50;level=5;force=true;particles=false} @self - sound{s=block.fire.extinguish;v=1} @target - sound{s=entity.ghast.shoot;v=1} @self - sound{s=block.fire.ambient;v=2} @self - sound{s=block.fire.ambient;v=1} @target - effect:particles{p=lava;amount=15;speed=0.1;hS=0.3;vS=0.3} @target - effect:particles{p=flame;amount=50;speed=0.3;hS=0.3;vS=0.3} @target - effect:particles{p=flame;amount=50;speed=0.3;hS=0.3;vS=0.3} @self - gcd{ticks=40} - damage{amount=20;element=FIRE;pkb=true} @target - delay 20 - sound{s=entity.firework_rocket.large_blast;v=1.5} @self - delay 20 - skill{s=Ignition1} @target - skill{s=Ignition2} @target - skill{s=Ignition3} @target
Ignition1:
test
TargetConditions: - isburning false - lineofsight true Skills: - potion{type=SLOW;duration=50;level=5;force=true;particles=false} @self - sound{s=block.fire.extinguish;v=1} @target - sound{s=entity.ghast.shoot;v=1} @self - sound{s=block.fire.ambient;v=2} @self - sound{s=block.fire.ambient;v=1} @target - effect:particles{p=lava;amount=15;speed=0.1;hS=0.3;vS=0.3} @target - effect:particles{p=flame;amount=50;speed=0.3;hS=0.3;vS=0.3} @target - effect:particles{p=flame;amount=50;speed=0.3;hS=0.3;vS=0.3} @self - ignite{ticks=300} @target
Ignition2:
test
TargetConditions: - lineofsight false Skills: - sound{s=entity.villager.no;v=3} @self Fire1-4: Skills: - potion{type=SLOW;duration=40;level=5;force=true;particles=false} @self - sound{s=entity.blaze.burn;v=2} @self - sound{s=entity.blaze.ambient;v=2} @self - setblock{m=FIRE;md=0} @selflocation - setstance{stance=fire} @self - ignite{ticks=50} @self - randommessage{ m= "<mob.name>&f<&co> M1", "<mob.name>&f<&co> M2", "<mob.name>&f<&co> M3"; } @target - effect:particlesphere{particle=flame;amount=50;hS=0.1;vS=0.1;y=0.8;speed=0.1;radius=1} @self - delay 4 - effect:particlesphere{particle=flame;amount=40;hS=0.05;vS=0.05;y=0.8;speed=0.05;radius=0.8} @self - delay 4 - effect:particlesphere{particle=flame;amount=30;hS=0.05;vS=0.05;y=0.8;speed=0.05;radius=0.6} @self - delay 4 - effect:particlesphere{particle=flame;amount=25;hS=0.05;vS=0.05;y=0.8;speed=0.05;radius=0.4} @self - delay 4 - effect:particlesphere{particle=flame;amount=20;hS=0.05;vS=0.05;y=0.8;speed=0.05;radius=0.2} @self - delay 4 - effect:particlesphere{particle=flame;amount=15;hS=0.05;vS=0.05;y=0.8;speed=0.05;radius=0.1} @self - delay 20 - sound{s=entity.ravager.celebrate;v=2} @self - modifytargetscore{objective=fire;action=set;value=1} @self - sound{s=block.fire.ambient;v=2;repeat=60;repeatInterval=5} @self - sound{s=entity.zombie_horse.ambient;v=1;repeat=60;repeatInterval=5} @self - setblock{m=FIRE;md=0;repeat=60;repeatInterval=5} @selflocation - effect:particles{p=lava;amount=5;speed=0.1;hS=0.3;vS=0.3;repeat=60;repeatInterval=5} @self - effect:particles{p=flame;amount=10;speed=0.1;hS=0.3;vS=0.3;repeat=60;repeatInterval=5} @self - ignite{ticks=30;repeat=30;repeatInterval=10} @self - potion{type=SPEED;duration=20;level=2;force=true;particles=false;repeat=30;repeatInterval=10} @self - delay 300 - modifytargetscore{objective=fire;action=set;value=0} @self
Ignition3:
test
Conditions: - score{objective=fire;value=1} true Skills: - ignite{ticks=80} @trigger - damage{amount=1;element=FIRE;pkb=true;ia=true} @trigger
ArmorFire1:
test
Conditions: - score{objective=fire;value=1} true Skills: - ignite{ticks=80} - damage{amount=1;element=FIRE;pkb=true;ia=true}
ArmorFire2:
test
Skills: - sound{s=entity.firework_rocket.launch;v=3} @self - projectile{onTick=ProjIce-Tick;onEnd=ProjIce-End;v=22;i=1;hR=0;vR=0;mr=70;d=100;hnp=false;hp=false;sB=true;sE=false;syo=1.5;g=0.06} @RLNTE{a=24;r=10;s=1;minr=0} ProjIce-Tick: Skills: - effect:particles{p=firework;amount=1;speed=0.3;hS=0.1;vS=0.1} @origin - effect:particles{p=reddust;color=#4682b4;amount=4;speed=0.3;hS=0.2;vS=0.2} @origin - effect:particles{p=reddust;color=#d2fffc;amount=6;speed=0.3;hS=0.3;vS=0.3} @origin - effect:particles{p=reddust;color=#b0fff9;amount=6;speed=0.3;hS=0.4;vS=0.4} @origin - sound{s=entity.firework_rocket.twinkle;v=0.2} @origin ProjIce-End: Skills: - effect:blockmask{m=ice;r=3;d=40;noair=false;onlyair=true;noise=0.10} @origin - effect:blockmask{m=ice;r=2;d=40;noair=false;onlyair=true;noise=0.30} @origin - effect:blockmask{m=ice;r=1;d=40;noair=false;onlyair=true;noise=0.6} @origin - effect:particles{p=cloud;amount=15;speed=0.5;hS=0.1;vS=0.1} @origin - effect:particles{p=reddust;color=#4682b4;amount=5;speed=0.3;hS=0.2;vS=0.2} @origin - sound{s=block.glass.break;v=0.4} @origin - damage{amount=20;ignoreArmor=false;pkb=true} @EntitiesNearOrigin{r=4} - potion{t=SLOW;d=60;l=3;force=true} @EntitiesNearOrigin{r=4} - delay 40 - effect:particles{p=firework;amount=7;speed=0.5;hS=0.1;vS=0.1} @origin - effect:particles{p=cloud;amount=20;speed=0.4;hS=0.3;vS=0.3} @origin - effect:particles{p=reddust;color=#4682b4;amount=5;speed=0.3;hS=0.2;vS=0.2} @origin - sound{s=block.glass.break;v=1.0} @origin - potion{t=SLOW;d=60;l=3;force=true} @EntitiesNearOrigin{r=4} - damage{amount=20;ignoreArmor=false;pkb=true} @EntitiesNearOrigin{r=4} Ice2-3: Skills: - potion{t=SLOW;d=200;l=5} @Self - potion{t=DAMAGE_RESISTANCE;d=200;l=5} @Self - sound{s=entity.zombie_horse.death;v=1.5} @self - effect:particles{p=reddust;color=#4682b4;amount=5;speed=0.01;hS=0.3;vS=1.2;repeat=50;repeatinterval=2} @origin - effect:particles{p=firework;amount=5;speed=0.05;hS=0.3;vS=1;repeat=50;repeatinterval=2} @origin - randommessage{ m= "<mob.name>&f<&co> Message1", "<mob.name>&f<&co> Message2", "<mob.name>&f<&co> Message3"; } @target - delay 100 - effect:spin{duration=100;velocity=30} @self - skill{s=ProjIce2;repeat=10;repeatinterval=10} @self - sound{s=entity.player.attack.sweep;v=2;repeat=50;repeatinterval=2} @self - effect:particles{p=cloud;amount=5;speed=0.4;hS=0.3;vS=1;repeat=50;repeatinterval=2} @origin - sound{s=item.elytra.flying;v=2} @self
ProjIce1:
test
Skills: - projectile{onTick=ProjIce2-Tick;onEnd=ProjIce2-End;tyo=25;g=0.12;v=7;i=1;hR=1;vR=1;hnp=false;hp=false;sB=true;sE=false;syo=2} @RLNTE{a=3;r=15;s=1;minr=0} - projectile{onTick=ProjIce2-Tick;onEnd=ProjIce2-End;tyo=25;g=0.26;v=5;i=1;hR=1;vR=1;hnp=false;hp=false;sB=true;sE=false;syo=1} @RLNTE{a=1;r=5;s=1;minr=0} - sound{s=entity.firework_rocket.launch;v=3} @self ProjIce2-Tick: Skills: - effect:particles{p=firework;amount=1;speed=0.3;hS=0.1;vS=0.1} @origin - effect:particles{p=reddust;color=#4682b4;amount=4;speed=0.3;hS=0.2;vS=0.2} @origin - effect:particles{p=reddust;color=#d2fffc;amount=6;speed=0.3;hS=0.3;vS=0.3} @origin - effect:particles{p=reddust;color=#b0fff9;amount=6;speed=0.3;hS=0.4;vS=0.4} @origin - sound{s=entity.firework_rocket.twinkle;v=0.2} @origin ProjIce2-End: Skills: - effect:blockmask{m=ice;r=3;d=40;noair=false;onlyair=true;noise=0.10} @origin - effect:blockmask{m=ice;r=2;d=40;noair=false;onlyair=true;noise=0.30} @origin - effect:blockmask{m=ice;r=1;d=40;noair=false;onlyair=true;noise=0.6} @origin - effect:particles{p=cloud;amount=15;speed=0.5;hS=0.1;vS=0.1} @origin - effect:particles{p=reddust;color=#4682b4;amount=5;speed=0.3;hS=0.2;vS=0.2} @origin - sound{s=block.glass.break;v=0.4} @origin - damage{amount=20;ignoreArmor=false;pkb=true} @EntitiesNearOrigin{r=4} - potion{t=SLOW;d=60;l=3;force=true} @EntitiesNearOrigin{r=4} - delay 40 - effect:particles{p=firework;amount=7;speed=0.5;hS=0.1;vS=0.1} @origin - effect:particles{p=cloud;amount=20;speed=0.4;hS=0.3;vS=0.3} @origin - effect:particles{p=reddust;color=#4682b4;amount=5;speed=0.3;hS=0.2;vS=0.2} @origin - sound{s=block.glass.break;v=1.0} @origin - damage{amount=20;ignoreArmor=false;pkb=true} @EntitiesNearOrigin{r=4} - potion{t=SLOW;d=60;l=3;force=true} @EntitiesNearOrigin{r=4} Ice2-4: Skills: - potion{t=SLOW;d=150;l=5} @Self - potion{t=DAMAGE_RESISTANCE;d=110;l=5} @Self - sound{s=entity.zombie_horse.death;v=1.5} @self - effect:particlesphere{p=:item_snowball;radius=2;amount=50;speed=0.05;hS=0.1;vS=0.1;y=1} @self - effect:particles{p=reddust;color=#4682b4;amount=5;speed=0.01;hS=0.3;vS=1.2;repeat=40;repeatinterval=2} @origin - effect:particles{p=firework;amount=5;speed=0.05;hS=0.3;vS=1;repeat=40;repeatinterval=2} @origin - randommessage{ m= "<mob.name>&f<&co> Snowball", "<mob.name>&f<&co> Message2", "<mob.name>&f<&co> Message3"; } @target - delay 10 - effect:particlesphere{p=:item_snowball;radius=1.8;amount=50;speed=0.05;hS=0.1;vS=0.1;y=1} @self - delay 10 - effect:particlesphere{p=:item_snowball;radius=1.6;amount=50;speed=0.05;hS=0.1;vS=0.1;y=1} @self - delay 10 - effect:particlesphere{p=:item_snowball;radius=1.4;amount=50;speed=0.05;hS=0.1;vS=0.1;y=1} @self - delay 10 - effect:particlesphere{p=:item_snowball;radius=1.2;amount=50;speed=0.05;hS=0.1;vS=0.1;y=1} @self - delay 10 - effect:particlesphere{p=:item_snowball;radius=1;amount=50;speed=0.05;hS=0.1;vS=0.1;y=1} @self - delay 10 - effect:particlesphere{p=:item_snowball;radius=0.8;amount=50;speed=0.05;hS=0.1;vS=0.1;y=1} @self - delay 10 - effect:particlesphere{p=:item_snowball;radius=0.6;amount=50;speed=0.05;hS=0.1;vS=0.1;y=1} @self - delay 10 - effect:particlesphere{p=:item_snowball;radius=0.4;amount=50;speed=0.05;hS=0.1;vS=0.1;y=1} @self - delay 10 - effect:particlesphere{p=:item_snowball;radius=0.2;amount=50;speed=0.05;hS=0.1;vS=0.1;y=1} @self - delay 10 - effect:particlesphere{p=:item_snowball;radius=0.1;amount=50;speed=0.05;hS=0.1;vS=0.1;y=1} @self - projectile{onTick=ProjIce3-Tick;onEnd=ProjIce3-End;tyo=3;v=9;i=1;hR=1;vR=1;hnp=false;hp=false;sB=false;sE=false;syo=3;mr=100;md=200} @target ProjIce3-Tick: Skills: - effect:particlesphere{p=:item_snowball;radius=4;amount=50;speed=0.05;hS=0.1;vS=0.1} @origin - effect:particles{p=cloud;amount=20;speed=0.05;hS=2.5;vS=2.5} @origin - effect:particles{p=reddust;color=#d2fffc;amount=25;speed=0.3;hS=2.5;vS=2.5} @origin - effect:particles{p=reddust;color=#b0fff9;amount=25;speed=0.3;hS=2.5;vS=2.5} @origin - effect:blockmask{m=ice;r=5;d=40;noair=true;onlyair=false;noise=0.7} @origin - effect:blockmask{m=ice;r=2;d=40;noair=false;onlyair=true;noise=0.1} @origin{y=-4.5} - pull{velocity=5;to=true} @PlayersNearOrigin{r=6} - damage{amount=20;ignoreArmor=false;pkb=true} @PlayersNearOrigin{r=6} - sound{s=entity.firework_rocket.twinkle;v=0.5} @origin - sound{s=ambient.basalt_deltas.additions;v=0.7} @origin Ice3-1: #Spécial, Skills: - potion{t=SLOW;d=160;l=5} @Self - potion{t=DAMAGE_RESISTANCE;d=160;l=5} @Self - sound{s=entity.zombie_horse.death;v=1.5} @self - effect:particlesphere{p=:item_snowball;radius=2;amount=50;speed=0.05;hS=0.1;vS=0.1;y=1} @self - effect:particles{p=reddust;color=#4682b4;amount=5;speed=0.01;hS=0.3;vS=1.2;repeat=40;repeatinterval=2} @origin - effect:particles{p=firework;amount=5;speed=0.05;hS=0.3;vS=1;repeat=40;repeatinterval=2} @origin - randommessage{ m= "<mob.name>&f<&co> Ring", "<mob.name>&f<&co> Message2", "<mob.name>&f<&co> Message3"; } @target - delay 10 - effect:particlering{p=:item_snowball;radius=2;amount=5;points=32;speed=0.05;hS=0.1;vS=0.1;y=0.7} @self - delay 10 - effect:particlering{p=:item_snowball;radius=1.8;amount=5;points=32;speed=0.05;hS=0.1;vS=0.1;y=0.7} @self - delay 10 - effect:particlering{p=:item_snowball;radius=1.6;amount=4;points=32;speed=0.05;hS=0.1;vS=0.1;y=0.7} @self - delay 10 - effect:particlering{p=:item_snowball;radius=1.4;amount=3;points=32;speed=0.05;hS=0.1;vS=0.1;y=0.7} @self - delay 10 - effect:particlering{p=:item_snowball;radius=1.2;amount=3;points=32;speed=0.05;hS=0.1;vS=0.1;y=0.7} @self - delay 10 - effect:particlering{p=:item_snowball;radius=1;amount=3;points=32;speed=0.05;hS=0.1;vS=0.1;y=0.7} @self - delay 10 - effect:particlering{p=:item_snowball;radius=0.8;amount=2;points=32;speed=0.05;hS=0.1;vS=0.1;y=0.7} @self - delay 10 - effect:particlering{p=:item_snowball;radius=0.6;amount=2;points=32;speed=0.05;hS=0.1;vS=0.1;y=0.7} @self - delay 10 - effect:particlering{p=:item_snowball;radius=0.4;amount=2;points=32;speed=0.05;hS=0.1;vS=0.1;y=0.7} @self - delay 10 - effect:particlering{p=:item_snowball;radius=0.2;amount=2;points=32;speed=0.05;hS=0.1;vS=0.1;y=0.7} @self - skill{s=RingIce} @Ring{radius=2;points=4;y=-1} - effect:particlering{p=:firework;radius=3;amount=7;points=4;speed=0.1;hS=0.1;vS=0.1;y=0.2} @self - delay 2 - skill{s=RingIce} @Ring{radius=3;points=6;y=-1} - effect:particlering{p=:firework;radius=4;amount=7;points=6;speed=0.1;hS=0.1;vS=0.1;y=0.2} @self - delay 2 - skill{s=RingIce} @Ring{radius=4;points=10;y=-1} - effect:particlering{p=:firework;radius=5;amount=7;points=10;speed=0.1;hS=0.1;vS=0.1;y=0.2} @self - delay 2 - skill{s=RingIce} @Ring{radius=5;points=15;y=-1} - effect:particlering{p=:firework;radius=6;amount=7;points=15;speed=0.1;hS=0.1;vS=0.1;y=0.2} @self - delay 2 - skill{s=RingIce} @Ring{radius=6;points=25;y=-1} - effect:particlering{p=:firework;radius=7;amount=7;points=25;speed=0.1;hS=0.1;vS=0.1;y=0.2} @self - delay 2 - skill{s=RingIce} @Ring{radius=7;points=35;y=-1} - effect:particlering{p=:firework;radius=8;amount=7;points=35;speed=0.1;hS=1;vS=1;y=0.35} @self - delay 2 - skill{s=RingIce} @Ring{radius=8;points=45;y=-1} - effect:particlering{p=:firework;radius=9;amount=7;points=45;speed=0.1;hS=1;vS=1;y=0.35} @self - delay 2 - skill{s=RingIce} @Ring{radius=9;points=55;y=-1} - effect:particlering{p=:firework;radius=10;amount=7;points=55;speed=0.1;hS=1;vS=1;y=0.35} @self - delay 2 - skill{s=RingIce} @Ring{radius=10;points=65;y=-1} - effect:particlering{p=:firework;radius=11;amount=7;points=65;speed=0.1;hS=1;vS=1;y=0.35} @self - delay 2 - skill{s=RingIce} @Ring{radius=11;points=65;y=-1} - effect:particlering{p=:firework;radius=12;amount=7;points=75;speed=0.1;hS=1;vS=1;y=0.35} @self - delay 2 - skill{s=RingIce} @Ring{radius=12;points=65;y=-1} - effect:particlering{p=:firework;radius=13;amount=7;points=85;speed=0.1;hS=1;vS=1;y=0.35} @self - delay 2 - skill{s=RingIce} @Ring{radius=13;points=65;y=-1} - effect:particlering{p=:firework;radius=14;amount=7;points=95;speed=0.1;hS=1;vS=1;y=0.35} @self - delay 2 - skill{s=RingIce} @Ring{radius=14;points=65;y=-1} - effect:particlering{p=:firework;radius=15;amount=3;points=105;speed=0.1;hS=1;vS=1;y=0.35} @self - delay 2 - skill{s=RingIce} @Ring{radius=15;points=65;y=-1} - effect:particlering{p=:firework;radius=16;amount=3;points=105;speed=0.1;hS=1;vS=1;y=0.35} @self - delay 2 - skill{s=RingIce} @Ring{radius=16;points=65;y=-1} - effect:particlering{p=:firework;radius=17;amount=3;points=105;speed=0.1;hS=1;vS=1;y=0.35} @self - delay 2 - skill{s=RingIce} @Ring{radius=17;points=65;y=-1} - effect:particlering{p=:firework;radius=18;amount=3;points=105;speed=0.1;hS=1;vS=1;y=0.35} @self - delay 2 - skill{s=RingIce} @Ring{radius=18;points=65;y=-1} - effect:particlering{p=:firework;radius=19;amount=3;points=105;speed=0.1;hS=1;vS=1;y=0.35} @self - delay 2 - skill{s=RingIce} @Ring{radius=19;points=65;y=-1} - effect:particlering{p=:firework;radius=20;amount=3;points=105;speed=0.1;hS=1;vS=1;y=0.35} @self - delay 2 - skill{s=RingIce} @Ring{radius=20;points=65;y=-1} - effect:particlering{p=:firework;radius=21;amount=3;points=105;speed=0.1;hS=1;vS=1;y=0.35} @self - delay 2 - skill{s=RingIce} @Ring{radius=21;points=65;y=-1} - effect:particlering{p=:firework;radius=22;amount=3;points=105;speed=0.1;hS=1;vS=1;y=0.35} @self - delay 2 - skill{s=RingIce} @Ring{radius=22;points=65;y=-1} - effect:particlering{p=:firework;radius=23;amount=3;points=105;speed=0.1;hS=1;vS=1;y=0.35} @self
ProjIce2:
test
Skills: - effect:blockmask{m=ice;r=2;d=12;noair=false;onlyair=true;noise=0.25} - effect:blockmask{m=ice;r=3;d=10;noair=false;onlyair=true;noise=0.08} 0.15 - effect:blockmask{m=ice;r=4;d=8;noair=false;onlyair=true;noise=0.03} 0.05 - prison{material=ICE;duration=120} @PlayersNearTargetLocation{radius=3.2} - damage{amount=30;ignoreArmor=false;pkb=true} @PlayersNearTargetLocation{radius=3.2} - potion{t=SLOW;d=200;l=3} @PlayersNearTargetLocation{radius=3.2} - sound{s=entity.firework_rocket.twinkle;v=0.1} - sound{s=entity.firework_rocket.large_blast_far;v=0.1} - sound{s=block.beehive.shear;v=0.4} - sound{s=ambient.basalt_deltas.additions;v=0.7} - sound{s=block.glass.break;v=0.2}
RingIce:
test
Skills: - delay 3 - effect:blockmask{m=ice;r=3;d=57;na=false} @Forward{f=0;y=1} - effect:particles{particle=spit;amount=50;hS=1;vS=1;y=1;speed=0.1} @Forward{f=0;y=1} - effect:particles{particle=item_snowball;amount=15;hS=1;vS=1;y=1;speed=0.1} @Forward{f=0;y=1} - sound{s=block.snow.break;v=2} @Forward{f=0;y=1} - sound{s=block.glass.break;v=0.7} @Forward{f=0;y=1} - delay 3 - effect:blockmask{m=ice;r=2;d=54;na=false} @Forward{f=0;y=2} - effect:particles{particle=spit;amount=50;hS=1;vS=1;y=1;speed=0.1} @Forward{f=0;y=2} - effect:particles{particle=item_snowball;amount=15;hS=1;vS=1;y=1;speed=0.1} @Forward{f=0;y=2} - sound{s=block.snow.break;v=2} @Forward{f=0;y=2} - sound{s=block.glass.break;v=0.7} @Forward{f=0;y=2} - delay 3 - effect:blockmask{m=ice;r=2;d=51;na=false} @Forward{f=0;y=3} - effect:particles{particle=spit;amount=50;hS=1;vS=1;y=1;speed=0.1} @Forward{f=0;y=3} - effect:particles{particle=item_snowball;amount=15;hS=1;vS=1;y=1;speed=0.1} @Forward{f=0;y=3} - sound{s=block.snow.break;v=2} @Forward{f=0;y=3} - sound{s=block.glass.break;v=0.7} @Forward{f=0;y=3} - delay 3 - effect:blockmask{m=ice;r=1;d=48;na=false} @Forward{f=0;y=4} - effect:particles{particle=spit;amount=50;hS=1;vS=1;y=1;speed=0.1} @Forward{f=0;y=4} - effect:particles{particle=item_snowball;amount=15;hS=1;vS=1;y=1;speed=0.1} @Forward{f=0;y=4} - sound{s=block.snow.break;v=2} @Forward{f=0;y=4} - sound{s=block.glass.break;v=0.7} @Forward{f=0;y=4} - delay 3 - effect:blockmask{m=ice;r=1;d=45;na=false} @Forward{f=0;y=5} - effect:particles{particle=spit;amount=50;hS=1;vS=1;y=1;speed=0.1} @Forward{f=0;y=5} - effect:particles{particle=item_snowball;amount=15;hS=1;vS=1;y=1;speed=0.1} @Forward{f=0;y=5} - sound{s=block.snow.break;v=2} @Forward{f=0;y=5} - sound{s=block.glass.break;v=0.7} @Forward{f=0;y=5} - sound{s=entity.snow_golem.hurt;v=2} @self - delay 46 - effect:particles{particle=spit;amount=150;hS=1;vS=4;y=1;speed=0.5} @self - effect:particles{particle=item_snowball;amount=120;hS=1;vS=4;y=1;speed=0.5} @self - effect:particles{p=reddust;amount=100;speed=0.1;hS=1.3;vS=3;color=#d2fffc} @self - sound{s=block.snow.break;v=2} @self - sound{s=block.glass.break;v=1} @self - remove @self Ice1-2: Skills: - effect:particles{particle=spit;amount=25;hS=1;vS=1;y=1;speed=0.1} @self - effect:particles{particle=effect;amount=25;hS=1;vS=1;y=1;speed=0.5} @self - potion{type=SLOW;duration=40;level=5;force=true;particles=false} @self - sound{s=entity.evoker.prepare_attack;v=2} @self - randommessage{ m= "<mob.name>&f<&co> M1", "<mob.name>&f<&co> M2", "<mob.name>&f<&co> M3"; } @PIR{r=35} - delay 3 - effect:particles{particle=item_snowball;amount=20;hS=1;vS=1;y=0.2;speed=0.5} @self - delay 3 - effect:particles{particle=item_snowball;amount=20;hS=1;vS=1;y=0.4;speed=0.5} @self - delay 3 - effect:particles{particle=item_snowball;amount=20;hS=1;vS=1;y=0.6;speed=0.5} @self - delay 3 - effect:particles{particle=item_snowball;amount=20;hS=1;vS=1;y=0.8;speed=0.5} @self - delay 3 - effect:particles{particle=item_snowball;amount=20;hS=1;vS=1;y=1;speed=0.5} @self - delay 3 - effect:particles{particle=item_snowball;amount=20;hS=1;vS=1;y=1.2;speed=0.5} @self - delay 3 - effect:particles{particle=item_snowball;amount=20;hS=1;vS=1;y=1.4;speed=0.5} @self - delay 3 - effect:particles{particle=item_snowball;amount=20;hS=1;vS=1;y=1.6;speed=0.5} @self - delay 25 - potion{type=SLOW;duration=50;level=3;force=true;repeat=35;repeatinterval=4} @PIR{r=10} - damage{amount=2;ia=true;pkb=true;repeat=15;repeatinterval=10} @PIR{r=10} - skill{s=Damice;repeat=35;repeatinterval=4} @self - sound{s=block.snow.step;v=1.5;repeat=35;repeatinterval=4} @self - effect:particlesphere{particle=effect;amount=80;hS=0;vS=0;y=1;speed=0.3;radius=10;repeat=35;repeatinterval=4} @self - effect:particles{particle=item_snowball;amount=40;hS=5;vS=5;y=1;speed=0.5;repeat=35;repeatinterval=4} @self - effect:particles{particle=item_snowball;amount=40;hS=5;vS=5;y=1;speed=0.5;repeat=35;repeatinterval=4} @PIR{r=10} - effect:particles{particle=end_rod;amount=5;hS=5;vS=5;y=1;speed=0.5;repeat=35;repeatinterval=4} @self - effect:particles{p=reddust;amount=7;speed=0.1;hS=5;vS=5;color=#d2fffc;repeat=35;repeatinterval=4} @self
IceStalagtique:
test
Skills: - sound{s=ambient.soul_sand_valley.mood;v=0.8} @self 0.4 - effect:particles{particle=item_snowball;amount=20;hS=0.8;vS=0.8;y=1;speed=0.2} @PIR{r=10} - effect:particles{p=reddust;amount=10;speed=0.1;hS=1;vS=1;color=#d2fffc} @PIR{r=10} - effect:particles{particle=ash;amount=40;hS=1;vS=1;y=1;speed=0.2} @PIR{r=10} Ice1-3: Skills: - effect:particles{p=reddust;amount=25;speed=0.1;hS=1;vS=1;color=#d2fffc} @self - effect:particles{particle=effect;amount=25;hS=1;vS=1;y=1;speed=0.5} @self - potion{type=SLOW;duration=40;level=5;force=true;particles=false} @self - sound{s=entity.evoker.prepare_attack;v=2} @self - randommessage{ m= "<mob.name>&f<&co> M1", "<mob.name>&f<&co> M2", "<mob.name>&f<&co> M3"; } @PIR{r=35} - delay 40 - skill{s=SummonPiegeIce;repeat=10;repeatinterval=20} @self - delay 200 - effect:particles{p=reddust;amount=25;speed=0.1;hS=1;vS=1;color=#d2fffc} @self - sound{s=entity.snow_golem.hurt;v=2} @self
Damice:
test
Skills: - summon{type=PiegeIce;amount=1;radius=18;onSurface=true} @self 0.6 - summon{type=PiegeIce;amount=1;radius=8;onSurface=true} @PlayersInRadius{r=18;limit=1;sort=RANDOM} 0.7
SummonPiegeIce:
test
Skills: - effect:blockmask{m=ice;r=4;d=200;na=true} @self - sound{s=entity.snow_golem.death;v=2} @self - delay 40 - setstance{stance=glace} @self - sound{s=ambient.basalt_deltas.additions;v=2} @self - sound{s=entity.cat.hiss;v=0.06;repeat=80;repeatinterval=2} @self - effect:particles{particle=soul;amount=20;hS=1.5;vS=0.6;y=0.2;speed=0.5} @self - effect:particles{particle=cloud;amount=20;hS=1.5;vS=0.6;y=0.2;speed=0.5} @self - delay 160 - remove @self
RemMe:
test
Cooldown: 5000 Conditions: - stance glace - playerwithin{d=3} true Skills: - effect:particles{particle=cloud;amount=50;hS=0.6;vS=0.6;y=0.8;speed=0.4} @self - effect:particles{particle=firework;amount=100;hS=2;vS=5;y=0.8;speed=0.4} @self - sound{s=entity.ghast.shoot;v=2} @self - sound{s=block.glass.break;v=2} @self - prison{material=ICE;duration=100} @PlayersInRadius{r=3.5} - damage{amount=18;ignoreArmor=false;pkb=true} @PlayersInRadius{r=3.5} - potion{type=SLOW;duration=160;level=4;force=true;particles=false} @PlayersInRadius{r=3.5} - forcepull{spread=1} @PlayersInRadius{r=3.5} - delay 1 - effect:blockmask{m=ice;r=3;d=100;na=false} @self - prison{material=ICE;duration=100} @PlayersInRadius{r=3.5} - effect:blockmask{m=ice;r=3;d=98;na=false} @Forward{f=0;y=1} - delay 2 - effect:blockmask{m=ice;r=2;d=96;na=false} @Forward{f=0;y=2} - delay 2 - effect:blockmask{m=ice;r=2;d=94;na=false} @Forward{f=0;y=3} - delay 2 - effect:blockmask{m=ice;r=1;d=92;na=false} @Forward{f=0;y=4} - delay 2 - effect:blockmask{m=ice;r=1;d=90;na=false} @Forward{f=0;y=5} - delay 2 - effect:blockmask{m=ice;r=1;d=88;na=false} @Forward{f=0;y=6} - delay 88 - sound{s=block.glass.break;v=2} @self - effect:particles{particle=cloud;amount=50;hS=0.6;vS=3;y=0.8;speed=0.4} @self - effect:particles{particle=firework;amount=70;hS=1.2;vS=3;y=0.8;speed=0.2} @self - effect:particles{particle=sneeze;amount=15;hS=0.6;vS=3;y=0.8;speed=0.2} @self Ice1-4: Skills: - effect:particleorbital{p=effect;a=15;points=64;an=1;hs=0.2;vs=0.2;s=0;y=1;ticks=60;in=1;rx=0;ry=0;r=2.5} @self - potion{type=SLOW;duration=70;level=5;force=true;particles=false} @self - sound{s=entity.evoker.prepare_attack;v=2} @self - gcd{ticks=400} @self - randommessage{ m= "<mob.name>&f<&co> M1", "<mob.name>&f<&co> M2", "<mob.name>&f<&co> M3"; } @PIR{r=35} - delay 60 - potion{type=SLOW;duration=400;level=0;force=true;particles=false} @self - orbital{onTick=IceShield-Tick;points=200;interval=1;duration=400;charges=1;r=14;hp=false;oy=1.4} @self - orbital{onTick=IceShield-Tick;points=150;interval=1;duration=400;charges=1;r=9;hp=false;oy=1.4} @self - orbital{onTick=IceShield-Tick;points=100;interval=1;duration=400;charges=1;r=5;hp=false;oy=1.4} @self IceShield-Tick: Skills: - effect:particles{p=cloud;amount=2;speed=0.05;hS=0.5;vS=0.5} @origin - effect:particles{p=firework;amount=6;speed=0.05;hS=0.5;vS=0.5} @origin - effect:particles{p=reddust;amount=12;speed=0.1;hS=0.6;vS=0.6;color=#d2fffc} @origin - prison{material=ICE;duration=100} @PlayersNearOrigin{r=3} - sound{s=ambient.soul_sand_valley.additions;v=0.8} @origin - sound{s=entity.bee.loop;v=0.6} @origin - effect:blockmask{m=ice;r=3;d=100;na=false} @PlayersNearOrigin{r=3} - potion{type=SLOW;duration=200;level=3;force=true;particles=false} @PlayersNearOrigin{r=3} - potion{type=SLOW;duration=30;level=1;force=false;particles=false} @PlayersNearOrigin{r=5} - effect:blockmask{m=ice;r=3;d=35;na=true} @origin
PiegeIced:
test
Cooldown: 15 Skills: - sound{s=entity.evoker.prepare_attack;v=3} @Self - potion{type=SLOW;d=50;l=7} @Self - message{m="<mob.name><&co> &6&lCoup de Hache circulaire"} @PlayersInRadius{r=15} - delay 40 - effect:spin{duration=20;velocity=30} @self - sound{s=entity.evoker.cast_spell;v=3} @Self - sound{s=entity.player.attack.strong;v=3} @Self - sound{s=entity.player.attack.sweep;v=3} @Self - consume{damage=10;heal=10;preventknockback=true;ignoreArmor=true} @PlayersInRadius{radius=5} - consume{damage=15;heal=10;preventknockback=true;ignoreArmor=false} @PlayersInRadius{radius=5} - potion{type=BLINDNESS;d=60;l=2} @PlayersInRadius{r=5} - potion{type=SLOW;d=60;l=1} @PlayersInRadius{r=5} - effect:particlering{particle=sweep_attack;amount=3;vspread=0.2;hspread=1;speed=0.01;yoffset=0.8;points=15;radius=1} @Self - sound{s=random.fizz;v=3} @PlayersInRadius{r=40} - delay 1 - throw{v=25;vy=5} @PlayersInRadius{radius=5} - delay 1 - effect:particlering{particle=sweep_attack;amount=5;vspread=0.2;hspread=1;speed=0.01;yoffset=0.8;points=15;radius=2} @Self - delay 2 - effect:particlering{particle=sweep_attack;amount=7;vspread=0.2;hspread=1;speed=0.01;yoffset=0.8;points=20;radius=3} @Self - delay 2 - effect:particlering{particle=sweep_attack;amount=8;vspread=0.2;hspread=1;speed=0.01;yoffset=0.8;points=25;radius=4} @Self - delay 2 - effect:particlering{particle=sweep_attack;amount=10;vspread=0.2;hspread=1;speed=0.01;yoffset=0.8;points=30;radius=5} @Self
BerserkCircular:
test
Cooldown: 16 Skills: - potion{type=SLOW;d=20;l=7} @Self - sound{s=entity.phantom.death;v=1} @target - potion{type=GLOWING;duration=180;level=1} @target - effect:bloodyScreen{d=160} @target - message{m="&f[&cInfo&f] &cLe berserker a placé une marque sur vous"} @target - delay 20 - setstance{stance=Marker} @self - delay 160 - sound{s=entity.elder_guardian.hurt;v=1} @target - setstance{stance=None} @self
BerserkCible:
test
TargetConditions: - haspotioneffect{t=glowing} true Conditions: - stance{s=Marker} Skills: - delay 1 - sound{s=entity.phantom.bite;v=1} @self - damage{amount=150;preventknockback=true;ignoreArmor=false} @target - message{m="&f[&cInfo&f] &cLe berserker a attrapé sa cible"} @PIR{r=40}
BerserkKill:
test
TargetConditions: - onground false Skills: - throw{velocity=0;velocityY=-4} Gravity2-3: Cooldown: 8 Skills: - sound{s=entity.firework_rocket.launch;v=0.5} @self - missile{ot=Gravity_miss_TICK;v=5;i=1;hR=0;vR=0;in=75;sE=false;sB=false;hp=false;md=260} @target
GravityHeavy:
test
Skills: - effect:particles{particle=ash;amount=25;hS=1;vS=1;speed=0.3} - effect:particles{particle=effect;amount=15;hS=0.5;vS=0.5;speed=0.5} @origin - effect:particles{particle=instant_effect;amount=5;hS=0.5;vS=0.5;speed=0.5} @origin - potion{type=LEVITATION;duration=10;level=1;force=true} @PlayersNearOrigin{r=3} - pull{velocity=5;to=true} @PlayersNearOrigin{r=3} - pull{velocity=4;to=true} @PlayersNearOrigin{r=6}
Gravity_miss_TICK:
test
Conditions: - stance{stance=punch} true Skills: - effect:particles{particle=angry_villager;amount=3;hS=0.3;vS=0.3;y=1.5;speed=0.2} @self - sound{s=block.beacon.deactivate;v=2} @self
Punch2:
test
Conditions: - stance{stance=punch} true Skills: - sound{s=entity.zombie.attack_wooden_door;v=1} @self - sound{s=entity.zombie.attack_iron_door;v=1} @self - sound{s=entity.bat.takeoff;v=1} @self - delay 1 - potion{type=LEVITATION;duration=52;level=1;force=true} @target - throw{velocity=25;velocityY=5} @target - damage{a=10;pkb=true} @target - effect:particles{particle=effect;amount=5;hS=1;vS=1;y=0.5;speed=0.5;repeat=13;repeatInterval=4} @target - setstance{stance=none} @self Gravity1-4: Skills: - effect:particleorbital{p=effect;a=15;points=64;an=1;hs=0.2;vs=0.2;s=0;y=1;ticks=60;in=1;rx=0;ry=0;r=2.5} @self - potion{type=SLOW;duration=70;level=5;force=true;particles=false} @self - sound{s=entity.evoker.prepare_attack;v=2} @self - randommessage{ m= "<mob.name>&f<&co> M1", "<mob.name>&f<&co> M2", "<mob.name>&f<&co> M3"; } @PIR{r=35} - delay 60 - effect:particles{particle=effect;amount=50;hS=0.6;vS=0.6;y=0.8;speed=1} @self - delay 10 - skill{s=SummonGrav1-4;repeat=0;repeatinterval=20} @self SummonGrav1-4: Skills: - sound{s=entity.firework_rocket.large_blast;v=1.5} @self - sound{s=entity.bee.pollinate;v=1.5} @self - summon{type=GravityPointArea;amount=1;radius=10;onSurface=true} @self
Punch:
test
Skills: - potion{type=SLOW;duration=60;level=7} @Self - projectile{onTick=xx-Tick;onHit=xx-Hit;v=5;i=1;hR=1;vR=1} @Ring{radius=20;points=4} - effect:sound{s=entity.blaze.shoot;v=0.8;p=0.01} @self - delay 20 - projectile{onTick=xx-Tick;onHit=xx-Hit;v=5;i=1;hR=1;vR=1} @Ring{radius=20;points=4} - effect:sound{s=entity.blaze.shoot;v=0.8;p=0.01} @self - delay 20 - projectile{onTick=xx-Tick;onHit=xx-Hit;v=5;i=1;hR=1;vR=1} @Ring{radius=20;points=4} - effect:sound{s=entity.blaze.shoot;v=0.8;p=0.01} @self - delay 20 - projectile{onTick=xx-Tick;onHit=xx-Hit;v=5;i=1;hR=1;vR=1} @Ring{radius=20;points=4} - effect:sound{s=entity.blaze.shoot;v=0.8;p=0.01} @self - delay 20 xx-Tick: Skills: - effect:particles{p=largeexplode;amount=10;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin xx-Hit: Skills: - ignite{ticks=100} @PlayersNearOrigin{r=2} - damage{a=9} @Target - throw{velocity=18;velocityY=18} @target - effect:sound{s=entity.generic.explode;v=2;p=0.01} @target - effect:sound{s=entity.generic.explode;v=2;p=0.01} @target - effect:sound{s=entity.generic.explode;v=2;p=0.01} @target - effect:sound{s=entity.generic.explode;v=2;p=0.01} @target - potion{type=CONFUSION;duration=100;level=4} @target
amon4:
test
Skills: - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5} @self - delay 10 - prison{material=BEDROCK;duration=200;breakable=false} @self - effect:sound{s=block.dispenser.fail;volume=1.0;pitch=0.5} @target - delay 50 - effect:particlering{p=largeexplode;radius=1;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=2;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=3;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=4;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=5;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=6;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=7;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=8;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=9;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - damage{amount=12;ignoreArmor=false} @PlayersInRadius{r=9} - throw{velocity=20;velocityY=9} @PlayersInRadius{r=9} - delay 5 - effect:particlering{p=largeexplode;radius=1;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=2;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=3;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=4;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=5;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=6;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=7;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=8;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=9;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - damage{amount=12;ignoreArmor=false} @PlayersInRadius{r=9} - throw{velocity=20;velocityY=9} @PlayersInRadius{r=9} - delay 5 - effect:particlering{p=largeexplode;radius=1;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=2;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=3;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=4;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=5;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=6;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=7;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=8;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=9;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - damage{amount=12;ignoreArmor=false} @PlayersInRadius{r=9} - throw{velocity=20;velocityY=9} @PlayersInRadius{r=9} - delay 5 - effect:particlering{p=largeexplode;radius=1;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=2;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=3;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=4;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=5;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=6;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=7;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=8;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=9;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - damage{amount=12;ignoreArmor=false} @PlayersInRadius{r=9} - throw{velocity=20;velocityY=9} @PlayersInRadius{r=9} - delay 5 - effect:particlering{p=largeexplode;radius=1;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=2;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=3;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=4;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=5;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=6;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=7;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=8;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=9;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - damage{amount=12;ignoreArmor=false} @PlayersInRadius{r=9} - throw{velocity=20;velocityY=9} @PlayersInRadius{r=9}
amonprison:
test
Skills: - delay 78 - potion{type=SLOW;duration=60;level=7} @Self - effect:particlering{p=portal;radius=1;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self - delay 2 - effect:particlering{p=portal;radius=2;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self - delay 2 - effect:particlering{p=portal;radius=3;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self - delay 2 - effect:particlering{p=portal;radius=4;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self - delay 2 - effect:particlering{p=portal;radius=5;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self - delay 2 - effect:particlering{p=portal;radius=6;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self - delay 2 - effect:particlering{p=portal;radius=7;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self - delay 2 - effect:particlering{p=portal;radius=8;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self - delay 2 - effect:particlering{p=portal;radius=9;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self - delay 2 - damage{amount=12;ignoreArmor=false} @PlayersInRadius{r=9} - throw{velocity=20;velocityY=19} @PlayersInRadius{r=9}
amon2:
test
Skills: - effect:particlering{p=lava;radius=3;points=72;amount=1;hS=3;vS=3} @Origin - delay 15 - effect:particlering{p=lava;radius=3;points=72;amount=1;hS=3;vS=3} @Origin - delay 15 - effect:particlering{p=lava;radius=3;points=72;amount=1;hS=3;vS=3} @Origin - delay 15 - effect:particlering{p=lava;radius=3;points=72;amount=1;hS=3;vS=3} @Origin - delay 15 - effect:particlering{p=lava;radius=3;points=72;amount=1;hS=3;vS=3} @Origin - delay 15 - effect:particlering{p=lava;radius=3;points=72;amount=1;hS=3;vS=3} @Origin
dreameff:
test
Conditions: - outside: true - heightbelow 220 - onblock air Skills: - sound{s=item.elytra.flying;v=0.2} @self - randomskill { skills= east, north, west, south } - leap{velocity=100;n=0} @target - setgliding{g=true} @self
Hover2:
test
Conditions: - outside: true - heightbelow 220 - onblock air - targetwithin 10 Skills: - sound{s=item.elytra.flying;v=0.2} @self - randomskill { skills= east, north, west, south } - randomskill { skills= east, north, west, south } - setgliding{g=true} @self
GoUp2:
test
Conditions: - outside: true Skills: - sound{s=entity.skeleton.step} @self - jump{velocity=2} - delay 1 - setgliding{g=true} @self
Glide2:
test
Conditions: - stance friendly Skills: - rally{types=zeus;radius=100;ot=false} @trigger - delay 10 - signal{s=Attack} @EIR{r=50;t=dream} - setstance{stance=angry} @EIR{r=50;t=dream} - setstance{stance=angry} @self
RFM2:
test
Skills: - delay 10 - setstance{stance=friendly} @self - randomskill { skills= **equip player's head skill }
Equip2:
test
Skills: - velocity{m=add;x=2;y=1;z=0} @self
east2:
test
Skills: - velocity{m=add;x=0;y=1;z=2} @self
north2:
test
Skills: - velocity{m=add;x=-2;y=1;z=0} @self
west2:
test
Skills: - velocity{m=add;x=0;y=1;z=-2} @self
south2:
test
Skills: - arrowvolley{a=10;s=225;v=40;f=50;rd=20} @PlayersInRadius{r=60}
zeusarr29:
test
Skills: - effect:particlesphere{p=enchantmenttable;amount=160;hSpread=1;vSpread=0;radius=20;speed=0.1;yOffset=0} @Self - effect:particlering{particle=enchantmenttable;radius=20;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self
amoneff:
test
Skills: - summon{mob=dream;amount=1;noise=5;r=7} @Ring{radius=7;points=5}
amon1:
test
Skills: - delay 100 - skill{s=amonspawn2} - skill{s=amonspawn3} - skill{s=amonspawn4} - effect:particlesphere{particle=portal;amount=300;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=300;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=portal;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=smoke;amount=400;radius=3} @self - delay 10 - skill{s=amonspawn5}
amonspawn:
test
Skills: - delay 100 - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2
amonspawn2:
test
Skills: - delay 200 - summon{mob=laser;amount=1;noise=5;r=1} @self - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2
amonspawn3:
test
Skills: - delay 300 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2
amonspawn4:
test
Skills: - potion{type=INVISIBILITY;duration=170;level=2} @Self - potion{type=INVISIBILITY;duration=170;level=8} @Self - effect:lightning @self - delay 10 - effect:lightning @self - effect:blockmask{m=obsidian;r=7;d=200} @self - delay 10 - effect:lightning @self - delay 10 - effect:lightning @self - summon{mob=amon2;amount=1;noise=5} @Self - effect:lightning @Ring{radius=8;points=4} - effect:lightning @Ring{radius=8;points=4} - effect:lightning @Ring{radius=8;points=4} - effect:lightning @Ring{radius=8;points=4} - remove @self
amonspawn5:
test
Skills: - delay 100 - effect:particletornado{p=reddust;cp=portal;mr=1;h=4;i=4;d=20;rs=1;sh=12;cs=1;ca=0;chs=0.5;cvs=0.1;cps=1;cyo=0;Repeat=6;RepeatInterval=20} @PLIR{r=30} - delay 120 - summon{type=OrbitalLaserBeam;amount=1;radius=1;Repeat=3;RepeatInterval=60} @PLIR{r=30} - remove @self
OrbitalLaserTargetting:
test
Skills: - projectile{onTick=OrbitalLaserDestructionTick;onEnd=OrbitalLaserDestructionEnd;v=20;i=1;hR=2;vR=2;syo=75;sfo=0;mr=1000;d=500;sE=false;Repeat=2;RepeatInterval=20} @Self - effect:sound{s=entity.endermen.stare;p=2.0;v=3} @Origin - delay 560 - remove @self
OrbitalLaserDestruction:
test
Skills: - effect:particles{p=reddust;color=#9600FF;a=20;vS=0.5;hS=0.5} @Origin
OrbitalLaserDestructionTick:
test
Skills: - explosion{blockdamage=false;fire=true;yield=10} @Origin - customdamage{a=5;i=false} @PlayersNearOrigin{r=7} - effect:blockmask{m=magma;r=3;d=220} @Origin - ignite{ticks=100;repeatInterval=10;repeat=1} @PlayersNearOrigin{r=3} - delay 20 - effect:blockmask{m=magma;r=5;d=200} @Origin - ignite{ticks=100;repeatInterval=10;repeat=1} @PlayersNearOrigin{r=5} - delay 20 - effect:blockmask{m=magma;r=7;d=180} @Origin - ignite{ticks=100;repeatInterval=10;repeat=1} @PlayersNearOrigin{r=7} - delay 20 - effect:blockmask{m=magma;r=10;d=160} @Origin - ignite{ticks=100;repeatInterval=10;repeat=15} @PlayersNearOrigin{r=10} - remove @self
OrbitalLaserDestructionEnd:
test
Cooldown: 10 Skills: - message{m="<mob.name><&co> come with me, my minions!"} @PlayersInRadius{r=40} - delay 10 - effect:particles{p=explode;amount=190;speed=0.03;hR=3;vR=3} @self - summon{mob=CreeperMinion;amount=4;noise=5} @Self - effect:sound{s=entity.generic.explode;v=0.1;p=0.01} - delay 10 - effect:particles{p=explode;amount=190;speed=0.03;hR=3;vR=3} @self - effect:sound{s=entity.generic.explode;v=0.1;p=0.01} - summon{mob=CreeperMinion;amount=4;noise=5} @Self - delay 10 - effect:particles{p=explode;amount=190;speed=0.03;hR=3;vR=3} @self - effect:sound{s=entity.generic.explode;v=0.1;p=0.01} - summon{mob=CreeperMinion;amount=4;noise=5} @Self - delay 500 - remove{m=CreeperMinion} @Self
Summoncreepers:
test
Cooldown: 0 Skills: - skill{s=MCEffect} - delay 2 - skill{s=MCEffect} - delay 2 - skill{s=MCEffect} - delay 2 - skill{s=MCEffect} - delay 2 - skill{s=MCEffect} - delay 2 - skill{s=MCEffect} - delay 2 - skill{s=MCEffect} - delay 2 - skill{s=MCEffect} - delay 2 - skill{s=MCEffect} - delay 2 - skill{s=MCEffect}
MagicCloudEffect:
test
Cooldown: 0.01 Skills: - effect:particles{p=reddust;c=#8ad9ff;a=10;hs=1.0;vs=0.5;s=0;y=1.0} - effect:particles{p=reddust;c=#8ad9ff;a=10;hs=0.5;vs=1.0;s=0;y=1.0} - damage{amount=0.5;ignoreArmor=false} @a[r=3]
MCEffect:
test
Conditions: - incombat Skills: - potion{type=SLOW;duration=60;level=7} @Self - projectile{onTick=XEffect-Tick;onHit=TXEffect-Hit;v=5;i=1;hR=1;vR=1} @Ring{radius=20;points=4} XEffect-Tick: Skills: - effect:particles{p=flame;amount=10;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin XEffect-Hit: Skills: - sendtitle{title="";subtitle="&6You were hit with fire!";d=40} @PlayersNearOrigin{r=2} - ignite{ticks=100} @PlayersNearOrigin{r=2} - damage{a=4} @Target
XEffect:
test
Cooldown: 8 Skills: - message{cooldown=30;m="<mob.name><&co> FLy! Fly!!"} @PlayersInRadius{r=40} - teleport @target - effect:particletornado{p=flame;cp=largeexplode;mr=1;h=3;i=4;d=100;rs=1;sh=1;cs=0;ca=0;chs=0.1;cvs=0.1;cps=1;cyo=2} @self ~onTimer:50 - sound{s=entity.endermen.scream} @self - delay 60 - teleport @target - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5} - delay 5 - teleport @target - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5} - delay 5 - teleport @target - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5} - delay 5 - damage{amount=0.1;ignorearmor=true} @PlayersInRadius{r=5} - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5} - effect:explosion @Target - effect:sound{s=entity.generic.explode;v=0.1;p=0.01} - delay 5 - teleport @target - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5} - damage{amount=0.1;ignorearmor=true} @PlayersInRadius{r=5} - effect:explosion @Target - effect:sound{s=entity.generic.explode;v=0.1;p=0.01} - delay 5 - teleport @target - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5} - damage{amount=0.1;ignorearmor=true} @PlayersInRadius{r=5} - effect:explosion @Target - effect:sound{s=entity.generic.explode;v=0.1;p=0.01} - delay 5 - teleport @target - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5} - damage{amount=0.1;ignorearmor=true} @PlayersInRadius{r=5} - effect:explosion @Target - effect:sound{s=entity.generic.explode;v=0.1;p=0.01} - delay 5 - teleport @target - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5} - damage{amount=0.1;ignorearmor=true} @PlayersInRadius{r=5} - effect:explosion @Target - effect:sound{s=entity.generic.explode;v=0.1;p=0.01} - delay 5 - teleport @target - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5} - damage{amount=0.1;ignorearmor=true} @PlayersInRadius{r=5} - effect:explosion @Target - effect:sound{s=entity.generic.explode;v=0.1;p=0.01} - delay 5 - teleport @target - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5} - damage{amount=0.1;ignorearmor=true} @PlayersInRadius{r=5} - effect:explosion @Target
test:
test
Cooldown: 8 Skills: - message{cooldown=30;m="<mob.name><&co> Take this!!"} @PlayersInRadius{r=40} - effect:sound{s=entity.enderdragon.hurt;v=0.8;p=0.08} - effect:particlering{particle=flame;radius=10;points=22;amount=1;hS=1;vS=0} @self - effect:particleline{particle=flame;amount=2;fromOrigin=true} @LivingEntitiesInRadius{radius=30} - effect:particleline{particle=flame;amount=2;fromOrigin=true} @LivingEntitiesInRadius{radius=30} - effect:particleline{particle=flame;amount=2;fromOrigin=true} @LivingEntitiesInRadius{radius=30} - effect:particleline{particle=flame;amount=2;fromOrigin=true} @LivingEntitiesInRadius{radius=30} - effect:sound{s=entity.blaze.shoot;v=0.1;p=0.01} - delay 150 - effect:spin{duration=300;velocity=30} @self - delay 60 - shootskull{y=2;v=4} @LivingEntitiesInRadius{radius=30} - delay 10 - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30} - delay 10 - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30} - delay 2 - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30} - delay 2 - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30} - delay 2 - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30} - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30} - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30} - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30} - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30} - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30} - shootskull{y=1;v=4} @LivingEntitiesInRadius{radius=30}
test2:
test
Skills: - missile{ot=w1_TICK;oh=w1_HIT;v=4;i=1;hR=1;vR=1;in=0.75}
wiz1:
test
Skills: - effect:particles{p=flame;a=1} @origin
w1_TICK:
test
Skills: - effect:particles{p=lava;a=50;hS=1;vS=1} - effect:sound{s=entity.generic.explode;v=1;p=0} - damage{a=1;i=false}
w1_HIT:
test
Skills: - missile{ot=w2_TICK;oh=w2_HIT;v=7;i=1;hR=1;vR=1;in=3.40} - effect:sound{s=entity.wither.shoot;v=1;p=0} - delay 20 - missile{ot=w2_TICK;oh=w2_HIT;v=7;i=1;hR=1;vR=1;in=3.40} - effect:sound{s=entity.wither.shoot;v=1;p=0} - delay 20 - missile{ot=w2_TICK;oh=w2_HIT;v=7;i=1;hR=1;vR=1;in=3.40} - effect:sound{s=entity.wither.shoot;v=1;p=0}
wiz2:
test
Skills: - effect:particles{p=reddust;color=#000000} @origin - effect:particles{p=reddust;color=#ff0000} @origin
w2_TICK:
test
Skills: - effect:particles{p=lava;a=50;hS=1;vS=1} - effect:sound{s=entity.generic.explode;v=1;p=0} - damage{a=3;i=false}
w2_HIT:
test
Skills: - teleport @target - delay 50 - potion{type=BLINDNESS;duration=50;level=4} @target - potion{type=CONFUSION;duration=100;level=4} @target - potion{type=SLOW;duration=280;level=8} @self - potion{type=INVISIBILITY;duration=140;level=8} @self - delay 40 - effect:particlering{particle=flame;radius=20;points=52;amount=1;hS=1;vS=0} @target - delay 20 - summon{mob=tnt;amount=4;noise=5;r=7} @target
wiz3:
test
Skills: - summon{mob=vex2;amount=2;noise=5;r=7} @target
wiz4:
test
Skills: - message{cooldown=30;m="<mob.name><&co> Take this!!"} @PlayersInRadius{r=40} - effect:sound{s=entity.enderdragon.hurt;v=0.8;p=0.08} - effect:particleline{particle=portal;amount=2;fromOrigin=true} @PlayersInRadius{r=25} - effect:particleline{particle=portal;amount=2;fromOrigin=true} @PlayersInRadius{r=25} - effect:particleline{particle=portal;amount=2;fromOrigin=true} @PlayersInRadius{r=25} - effect:particleline{particle=portal;amount=2;fromOrigin=true} @PlayersInRadius{r=25} - summon{mob=invisible1;amount=3;noise=5;r=7} @PlayersInRadius{r=20} - effect:sound{s=entity.blaze.shoot;v=0.1;p=0.01} - delay 150
wiz5:
test
Skills: - potion{type=INVISIBILITY;duration=990;level=8} @self - delay 20 - effect:geyser{type=LAVA;height=5;speed=10} @Self - effect:sound{s=block.lava.pop;v=0.5;p=0.01} - effect:blockmask{m=netherrack;r=3;d=92} @self - delay 60 - remove{m=invisible1} @Self
wiz55:
test
Skills: - missile{ot=w6_TICK;oh=w6_HIT;v=5;i=1;hR=1;vR=1;in=0.40} - effect:sound{s=entity.wolf.howl;v=1;p=0} - delay 20
wiz6:
test
Skills: - effect:particles{p=reddust;color=#2b184f} @origin
w6_TICK:
test
Skills: - effect:particles{p=lava;a=50;hS=1;vS=1} - effect:sound{s=entity.endermen.scream;v=1;p=0} - potion{type=CONFUSION;duration=100;level=4} @target - effect:blockmask{m=ice;r=5;d=27} @PIR{r=50}
w6_HIT:
test
Skills: - jump{velocity=2} - potion{type=INVISIBILITY;duration=70;level=8} @self - effect:particleline{particle=explode;amount=5;fromOrigin=true} @target - delay 40 - teleport @target - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5} - delay 40 - shoot{type=ARROW;velocity=5;damage=0.05} - effect:sound{s=entity.arrow.shoot;v=1;p=0} - delay 5 - shoot{type=ARROW;velocity=5;damage=0.05} - effect:sound{s=entity.arrow.shoot;v=1;p=0} - delay 5 - shoot{type=ARROW;velocity=5;damage=0.05} - effect:sound{s=entity.arrow.shoot;v=1;p=0} - delay 5 - shoot{type=ARROW;velocity=5;damage=0.05} - effect:sound{s=entity.arrow.shoot;v=1;p=0} - delay 5 - shoot{type=ARROW;velocity=5;damage=0.05} - effect:sound{s=entity.arrow.shoot;v=1;p=0}
wiz7:
test
Skills: - potion{type=INVISIBILITY;duration=170;level=2} @Self - summon{type=vex3;amount=7;radius=8} @Self - potion{type=INVISIBILITY;duration=170;level=8} @Self - delay 100 - effect:lightning @self - delay 17 - effect:lightning @self - effect:blockmask{m=obsidian;r=7;d=200} @self - delay 17 - effect:lightning @self - delay 17 - effect:lightning @self
wiz8:
test
Skills: - delay 70 - effect:blockmask{m=obsidian;r=7;d=290} @self - effect:particlesphere{particle=;amount=280;radius=3} @self - effect:particlesphere{particle=flame;amount=280;radius=3} @self - effect:particlesphere{particle=flame;amount=280;radius=3} @self - delay 40 - effect:particlesphere{particle=portal;amount=280;radius=3} @self - delay 40 - effect:lightning @self - effect:sound{s=entity.wither.death;v=2;p=0} - effect:particlesphere{particle=portal;amount=280;radius=3} @self - delay 50 - effect:sound{s=entity.generic.explode;v=2;p=0} - effect:particlesphere{particle=portal;amount=280;radius=3} @self - effect:explosion @self - delay 10 - effect:sound{s=entity.generic.explode;v=2;p=0} - effect:particlesphere{particle=portal;amount=280;radius=3} @self - effect:explosion @self - delay 10 - effect:sound{s=entity.generic.explode;v=2;p=0} - effect:particlesphere{particle=portal;amount=280;radius=3} @self - effect:explosion @self - delay 10 - effect:sound{s=entity.generic.explode;v=2;p=0} - effect:particlesphere{particle=portal;amount=280;radius=3} @self - effect:explosion @self - delay 10 - effect:sound{s=entity.generic.explode;v=2;p=0} - effect:particlesphere{particle=portal;amount=280;radius=3} @self - effect:explosion @self - throw{velocity=180;velocityY=10} @PlayersInRadius{r=20} - effect:smoke @self - effect:smoke @self - effect:smoke @self - effect:smoke @self - effect:smoke @self - effect:smoke @self - effect:smoke @self
wiz9:
test
Skills: - message{cooldown=30;m="<mob.name><&co> DIE!!"} @PlayersInRadius{r=40}
wiz10:
test
Skills: - message{cooldown=30;m="<mob.name><&co> Ah ah ah ah..!!"} @PlayersInRadius{r=40}
wiz11:
test
Skills: - message{cooldown=30;m="<mob.name><&co> Nobody can KILL ME!!"} @PlayersInRadius{r=40}
wiz12:
test
Skills: - message{cooldown=30;m="<mob.name><&co>What do you think ABOUT THAT?"} @PlayersInRadius{r=40}
wiz13:
test
Skills: - message{cooldown=30;m="<mob.name><&co> I'am TOO STRONG for you!!"} @PlayersInRadius{r=40}
wiz14:
test
Skills: - message{cooldown=30;m="<mob.name><&co> I'am ... ALIVE!!"} @PlayersInRadius{r=40} - effect:sound{s=entity.wither.spawn;v=2;p=0} - missile{ot=s2_TICK;oh=s2_HIT;v=7;i=1;hR=1;vR=1;in=3.40} @Parent - potion{type=INVISIBILITY;duration=170;level=8} @Parent - delay 15 - missile{ot=s2_TICK;oh=s2_HIT;v=7;i=1;hR=1;vR=1;in=3.40} @Parent - delay 15 - missile{ot=s2_TICK;oh=s2_HIT;v=7;i=1;hR=1;vR=1;in=3.40} @Parent - delay 15 - missile{ot=s2_TICK;oh=s2_HIT;v=7;i=1;hR=1;vR=1;in=3.40} @Parent - potion{type=INVISIBILITY;duration=40;level=8} @Parent - delay 300 - effect:particlesphere{particle=flame;amount=280;radius=3} @Parent - delay 40 - effect:lightning @Self - damage{amount=2000;ignorearmor=true} @Self
spawn:
test
Skills: - effect:particles{p=reddust;color=#000000} @origin
s2_TICK:
test
Skills: - effect:smokeswirl{duration=10;interval=10} @Origin - effect:smoke{direction=1} @origin - effect:smoke{direction=2} @origin - effect:smoke{direction=3} @origin - effect:smoke{direction=4} @origin
s2_HIT:
test
Skills: - shootskull{y=0.2;v=4} @PlayersInRadius{r=15} - shootskull{y=0.2;v=4} @PlayersInRadius{r=15} - delay 175 - remove{m=vex2} @Self
vexwiz:
test
Skills: - effect:sound{s=entity.creeper.primed;volume=1.0;pitch=0.5} - delay 70 - effect:sound{s=entity.generic.explode;volume=2.0;pitch=0.5} - effect:explosion @Self - damage{amount=2;ignorearmor=true} @PlayersInRadius{r=5} - throw{velocity=18;velocityY=10} @PlayersInRadius{r=5} - remove{m=tnt} @Self
tntwiz:
test
Skills: - delay 100 - message{cooldown=30;m="<mob.name><&co> No...Leave me alone..."} @PlayersInRadius{r=40} - delay 20 - effect:particles{p=reddust;color=#ffd500;amount=10;hS=0.1;vd=500;vS=0.1;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=11;hS=0.15;vd=500;vS=0.15;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=12;hS=0.2;vd=500;vS=0.2;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=13;hS=0.25;vd=500;vS=0.25;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=14;hS=0.3;vd=500;vS=0.3;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=15;hS=0.35;vd=500;vS=0.35;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=16;hS=0.4;vd=500;vS=0.4;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=17;hS=0.45;vd=500;vS=0.45;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=18;hS=0.5;vd=500;vS=0.5;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=19;hS=0.55;vd=500;vS=0.55;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=20;hS=0.6;vd=500;vS=0.6;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=21;hS=0.65;vd=500;vS=0.65;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=22;hS=0.7;vd=500;vS=0.7;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=23;hS=0.75;vd=500;vS=0.75;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=24;hS=0.8;vd=500;vS=0.8;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=25;hS=0.85;vd=500;vS=0.85;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=26;hS=0.9;vd=500;vS=0.9;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=27;hS=0.95;vd=500;vS=0.95;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=28;hS=1;vd=500;vS=1;speed=0.1} @self - delay 5 - message{cooldown=30;m="<mob.name><&co> Are you crazy?"} @PlayersInRadius{r=40} - effect:particles{p=reddust;color=#ffd500;amount=100;hS=8;vd=500;vS=8;speed=8.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=29;hS=1.05;vd=500;vS=1.05;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=30;hS=1.1;vd=500;vS=1.1;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=31;hS=1.15;vd=500;vS=1.15;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=32;hS=1.2;vd=500;vS=1.2;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=33;hS=1.25;vd=500;vS=1.25;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=34;hS=1.3;vd=500;vS=1.3;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=35;hS=1.35;vd=500;vS=1.35;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=36;hS=1.4;vd=500;vS=1.4;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=37;hS=1.45;vd=500;vS=1.45;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=38;hS=1.5;vd=500;vS=1.5;speed=0.1} @self - effect:particles{p=reddust;color=#ffd500;amount=120;hS=2.0;vd=300;vS=2.0;speed=0.8} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=39;hS=1.55;vd=500;vS=1.55;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=40;hS=1.6;vd=500;vS=1.6;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=41;hS=1.65;vd=500;vS=1.65;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=42;hS=1.7;vd=500;vS=1.7;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=43;hS=1.75;vd=500;vS=1.75;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=44;hS=1.8;vd=500;vS=1.8;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=45;hS=1.85;vd=500;vS=1.85;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=46;hS=1.9;vd=500;vS=1.9;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=47;hS=1.95;vd=500;vS=1.95;speed=0.1} @self - delay 5 - message{cooldown=30;m="<mob.name><&co> Leave now.."} @PlayersInRadius{r=40} - effect:particles{p=reddust;color=#ffd500;amount=120;hS=2.0;vd=300;vS=2.0;speed=0.8} @self - effect:particles{p=reddust;color=#ffd500;amount=67;hS=2.2;vd=500;vS=2.2;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=87;hS=2.4;vd=500;vS=2.4;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=97;hS=2.6;vd=500;vS=2.6;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ffd500;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self - delay 5 - message{cooldown=30;m="<mob.name><&co> You will regret it.."} @PlayersInRadius{r=40} - effect:particles{p=reddust;color=#ffbb00;amount=190;hS=3.0;vd=500;vS=3.0;speed=0.1} @self - effect:particles{p=reddust;color=#ff9700;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ff8800;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ff6f00;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ff5300;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ff3c00;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ff2400;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ff1500;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ff1500;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ff1500;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ff1500;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ff1500;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ff1500;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ff1500;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ff1500;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self - delay 5 - effect:particles{p=reddust;color=#ff1500;amount=127;hS=2.8;vd=500;vS=2.8;speed=0.1} @self - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=0} @self - delay 5 - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 5 - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 5 - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 5 - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 5 - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 5 - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 5 - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 5 - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 5 - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 5 - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 5 - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 5 - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 5 - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 5 - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 5 - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 5 - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 4 - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 4 - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 4 - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 4 - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 4 - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 4 - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 4 - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 4 - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 4 - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 4 - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 4 - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 4 - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 4 - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 4 - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 4 - skill{s=saokspawn2} @Self - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=7;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=6;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=5;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=4;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=3;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=2;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 2 - effect:particlering{p=instantSpell;radius=1;points=72;amount=1;hS=3;vS=3} @self - delay 2
saokspawn:
test
Skills: - effect:particlesphere{particle=instantSpell;amount=20;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=40;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=60;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=80;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=100;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=120;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=140;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=160;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=180;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=200;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=220;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=240;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=260;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=280;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=300;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=300;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=300;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=300;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=300;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=300;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=300;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=300;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - skill{s=saokspawn3} @Self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=400;radius=3} @self
saokspawn2:
test
Skills: - effect:sound{s=entity.endermen.teleport;v=2;p=0.01} - teleport{spreadh=0;spreadv=5} @origin - delay 50 - skill{s=saokspawn4} @Self
saokspawn3:
test
Skills: - command{c="time set 6000"} - delay 5 - command{c="time set 42000"} - delay 6 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - skill{s=saokspawn5} @Self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self
saokspawn4:
test
Skills: - effect:sound{s=entity.enderdragon.hurt;v=1;p=0.01} - delay 62 - effect:particlering{p=largeexplode;radius=1;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=2;p=0.01} - delay 1 - effect:particlering{p=largeexplode;radius=2;points=51;amount=1;hS=3;vS=3} @self - delay 1 - effect:particlering{p=largeexplode;radius=3;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=2;p=0.01} - delay 1 - effect:particlering{p=largeexplode;radius=4;points=51;amount=1;hS=3;vS=3} @self - delay 1 - effect:particlering{p=largeexplode;radius=5;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 1 - effect:particlering{p=largeexplode;radius=6;points=51;amount=1;hS=3;vS=3} @self - delay 1 - throw{velocity=7;velocityY=1} @PlayersInRadius{r=16} - effect:particlering{p=largeexplode;radius=7;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 1 - effect:particlering{p=largeexplode;radius=8;points=51;amount=1;hS=3;vS=3} @self - delay 1 - effect:particlering{p=largeexplode;radius=9;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 1 - skill{s=saokspawn6} @Self - effect:particlering{p=largeexplode;radius=10;points=51;amount=1;hS=3;vS=3} @self - delay 1 - effect:particlering{p=largeexplode;radius=11;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 1 - effect:particlering{p=largeexplode;radius=12;points=51;amount=1;hS=3;vS=3} @self - delay 1 - effect:particlering{p=largeexplode;radius=13;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 1 - effect:particlering{p=largeexplode;radius=14;points=51;amount=1;hS=3;vS=3} @self - delay 1 - effect:particlering{p=largeexplode;radius=15;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 1 - effect:particlering{p=largeexplode;radius=16;points=51;amount=1;hS=3;vS=3} @self - delay 1 - effect:particlering{p=largeexplode;radius=17;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 1 - effect:particlering{p=largeexplode;radius=18;points=51;amount=1;hS=3;vS=3} @self - delay 1 - effect:particlering{p=largeexplode;radius=19;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 1 - effect:particlering{p=largeexplode;radius=20;points=51;amount=1;hS=3;vS=3} @self - delay 1 - effect:particlering{p=largeexplode;radius=21;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 1 - effect:particlering{p=largeexplode;radius=22;points=51;amount=1;hS=3;vS=3} @self - delay 1 - effect:particlering{p=largeexplode;radius=23;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 1 - effect:particlering{p=largeexplode;radius=24;points=51;amount=1;hS=3;vS=3} @self - delay 1 - effect:particlering{p=largeexplode;radius=25;points=51;amount=1;hS=3;vS=3} @self - delay 1 - effect:particlering{p=largeexplode;radius=26;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 1 - effect:particlering{p=largeexplode;radius=27;points=51;amount=1;hS=3;vS=3} @self - delay 1
saokspawn5:
test
Skills: - potion{type=INVISIBILITY;duration=140;level=8} @self - delay 5 - summon{mob=saok2;amount=1;noise=5} @Origin - delay 150 - remove{m=saok} @Self
saokspawn6:
test
Skills: - message{cooldown=30;m="<mob.name><&co>Too much power!"} @PlayersInRadius{r=40} - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=400;radius=3} @self - effect:sound{s=entity.tnt.primed;v=1;p=0.01} - delay 70 - message{cooldown=30;m="<mob.name><&co>&cAHHHHHHHHHHH"} @PlayersInRadius{r=40} - effect:particlering{p=largeexplode;radius=1;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=2;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=3;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=4;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=5;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=6;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=7;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=8;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - effect:particlering{p=largeexplode;radius=9;points=51;amount=1;hS=3;vS=3} @self - effect:sound{s=entity.generic.explode;v=1;p=0.01} - delay 2 - throw{velocity=20;velocityY=9} @PlayersInRadius{r=9} - damage{amount=5;ignoreArmor=true} @PlayersInRadius{r=9}
saokskill1:
test
Skills: - message{cooldown=30;m="<mob.name><&co>Come with me, Minions!"} @PlayersInRadius{r=40} - summon{mob=saok3;amount=1;noise=5} @Ring{radius=5;points=5} - effect:sound{s=entity.endermen.stare;v=1;p=0.01} @self - effect:sound{s=entity.endermen.stare;v=1;p=0.01} @self - effect:sound{s=entity.endermen.stare;v=1;p=0.01} @self
saokskill2:
test
Skills: - command{c="time set 6000"} - delay 5 - command{c="time set 42000"} - delay 6 - effect:spin{duration=40;velocity=5} @self - delay 30 - effect:lightning @Ring{radius=1;points=1} - delay 2 - effect:lightning @Ring{radius=2;points=1} - delay 2 - effect:lightning @Ring{radius=3;points=2} - delay 2 - effect:lightning @Ring{radius=4;points=2} - delay 2 - effect:lightning @Ring{radius=5;points=3} - delay 2 - effect:lightning @Ring{radius=6;points=3} - delay 2 - effect:lightning @Ring{radius=7;points=4} - delay 2 - effect:lightning @Ring{radius=8;points=4}
saokskill3:
test
Skills: - teleport @target - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5} @self - delay 10 - prison{material=GLASS;duration=200;breakable=true} @target - effect:sound{s=block.dispenser.fail;volume=1.0;pitch=0.5} @target
saokskill4:
test
Skills: - effect:spin{duration=40;velocity=5} @self - delay 5 - effect:sound{s=entity.blaze.shoot;volume=1.0;pitch=0.5} @self - shootfireball{y=1;small=true;v=0.5} @Ring{radius=112;points=8} - delay 20 - effect:sound{s=entity.blaze.shoot;volume=1.0;pitch=0.5} @self - shootfireball{y=1;small=true;v=0.5} @Ring{radius=16;points=5} - delay 20 - effect:sound{s=entity.blaze.shoot;volume=1.0;pitch=0.5} @self - shootfireball{y=1;small=true;v=0.5} @Ring{radius=13;points=12} - delay 20 - effect:sound{s=entity.blaze.shoot;volume=1.0;pitch=0.5} @self - shootfireball{y=1;small=true;v=0.5} @Ring{radius=14;points=7} - delay 20 - effect:sound{s=entity.blaze.shoot;volume=1.0;pitch=0.5} @self - shootfireball{y=1;small=true;v=0.5} @Ring{radius=10;points=11}
saokskill5:
test
Skills: - pull{velocity=10} @target - delay 25 - delay 25 - effect:itemspray{item=arrow;amount=20;velocity=5;d=100;} @self - effect:blockmask{m=ICE;r=3;d=92} @Ring{radius=10;points=11} - delay 60 - effect:sound{s=entity.tnt.primed;volume=1.0;pitch=0.5} @self - effect:particlesphere{particle=largesmoke;amount=400;radius=3} @self - effect:particlesphere{particle=largesmoke;amount=400;radius=4} @self - effect:particlesphere{particle=largesmoke;amount=400;radius=5} @self - effect:sound{s=entity.tnt.primed;v=1;p=0.01} - delay 60 - arrowvolley{a=20;s=225;v=40;f=50;rd=200} @Ring{radius=13;points=12}
saokskill6:
test
Skills: - effect:particles{p=explode;amount=190;speed=0.03;hR=3;vR=3} @target - damage{amount=0.01;ignorearmor=true} @target - throw{velocity=3;velocityY=1} @target
saokskill7:
test
Skills: - effect:sound{s=entity.lingeringpotion.throw;volume=1.0;pitch=0.5} @self - potion{type=POISON;lvl=2;duration=50} @PlayersInRadius{r=15} - potion{type=CONFUSION;duration=100;level=4} @target
saokskill8:
test
Skills: - pull{velocity=10} @target - delay 25 - effect:sound{s=entity.tnt.primed;volume=1.0;pitch=0.5} @self - delay 60 - arrowvolley{a=10;s=225;v=40;f=50;rd=20} @Target - delay 100 - arrowvolley{a=10;s=225;v=40;f=50;rd=20} @Target
firearrow:
test
Skills: - teleport{spreadh=10;spreadv=0} @Ring{radius=5;points=12}
tp:
test