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Kycoo the Ghost Destroyer
Card Type: Monster Archetypes: Name-Inverted Spiritualist Attribute: DARK Types: Spellcaster, Effect Level: 4 ATK: 1800 DEF: 1800 Monster Effect: When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their GY; banish those targets. Your opponent cannot banish cards from either GY.
Brotherhood of the Fire Fist - Kirin
Card Type: Monster Archetypes: Fire Fist Attribute: FIRE Types: Beast-Warrior, Synchro, Effect Level: 8 ATK: 2000 DEF: 2000 Monster Effect: 1 FIRE Tuner + 1 or more non-Tuner "Fire Fist" monstersWhen this card is Synchro Summoned: You can Set 1 "Fire Formation" Spell/Trap Card directly from your Deck. All monsters your opponent controls lose 100 ATK for each face-up Spell/Trap Card you control.
Evolzar Dolkka
Card Type: Monster Archetypes: Evol, Evolzar Attribute: FIRE Types: Dragon, Xyz, Effect Level: None ATK: 2300 DEF: 2300 Monster Effect: 2 Level 4 Dinosaur monstersWhen another monster's effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that monster.
D/D/D Chaos King Apocalypse
Card Type: Monster Archetypes: D/D, D/D/D, Chaos Attribute: DARK Types: Fiend, Pendulum, Effect Level: 7 ATK: 2700 DEF: 2700 Scale: 4.0 Pendulum Effect: Pendulum Effect You can banish 2 "D/D" monsters from your Graveyard; Special Summon this card from your Pendulum Zone. Monster Effect: Monster Effect During your opponent's turn, if this card is in your hand or Graveyard: You can target 2 face-up Spell/Trap Cards you control; you cannot Special Summon monsters for the rest of this turn, except Fiend-Type monsters, also destroy the targeted cards, and if you do, Special Summon this card (this is a Quick Effect). You can only use this effect of "D/D/D Chaos King Apocalypse" once per turn.
Malefic Paradox Gear
Card Type: Monster Archetypes: Malefic Attribute: DARK Types: Machine, Effect Level: 1 ATK: 0 DEF: 0 Monster Effect: If a face-up Field Spell is on the field: You can Tribute this card; Special Summon 1 "Malefic Parallel Gear" from your Deck, then, add 1 "Malefic" monster from your Deck to your hand, except "Malefic Paradox Gear". If a "Malefic" monster would banish a monster to Special Summon itself by its own way, you can banish this card you control or in your GY instead. You can only use each effect of "Malefic Paradox Gear" once per turn.
Seiyaryu
Card Type: Monster Archetypes: Attribute: LIGHT Types: Dragon, Normal Level: 7 ATK: 2500 DEF: 2500 Monster Effect: A mystical dragon that burns away the unworthy with its mystic flames.
Power Angel Valkyria
Card Type: Monster Archetypes: Attribute: LIGHT Types: Fairy, Effect Level: 4 ATK: 1800 DEF: 1800 Monster Effect: If you negate the activation of a Spell/Trap Card, or monster effect: Add 1 LIGHT Fairy monster from your Deck to your hand. You can only use this effect of "Power Angel Valkyria" once per turn.
Aroma Jar
Card Type: Monster Archetypes: Aroma, Jar Attribute: WIND Types: Rock, Flip, Effect Level: 1 ATK: 500 DEF: 500 Monster Effect: If this card is flipped face-up, this card cannot be destroyed by battle while it is face-up on the field. If this card is flipped face-up, during each player's End Phase: You gain 500 LP.
Dark Contract with the Eternal Darkness
Card Type: Trap Archetypes: Dark Contract Type: Continuous Effect: While you have 2 "D/D" cards in your Pendulum Zones, your opponent cannot target monsters on the field with Spell/Trap effects, Tribute them for a Tribute Summon, nor use them as Materials for a Fusion, Synchro, or Xyz Summon. Once per turn, during your Standby Phase: Take 1000 damage.
Myutant Mutant
Card Type: Monster Archetypes: Myutant Attribute: WATER Types: Psychic, Effect Level: 1 ATK: 0 DEF: 0 Monster Effect: If you control a "Myutant" card: You can Special Summon this card from your hand. You can Tribute this card, then banish 1 "Myutant" card from your hand or Deck; Special Summon 1 monster from your hand or Deck, based on the banished card, but lose LP equal to that Special Summoned monster's original ATK.● Monster: "Myutant Beast" ● Spell: "Myutant Mist" ● Trap: "Myutant Arsenal"You can only use each effect of "Myutant Mutant" once per turn.
Machine Assembly Line
Card Type: Spell Archetypes: Type: Continuous Effect: All Machine monsters on the field gain 200 ATK. Each time a face-up Machine monster(s) on the field is destroyed by battle or card effect, place 2 Junk Counters on this card. You can send this card to the GY, then target 1 Machine monster in your GY whose Level is less than or equal to the number of Junk Counters that were on this card; Special Summon that target.
Elemental HERO Spirit of Neos
Card Type: Monster Archetypes: Elemental HERO, HERO, Neos Attribute: LIGHT Types: Warrior, Effect Level: 7 ATK: 2500 DEF: 2500 Monster Effect: When an opponent's monster declares an attack: You can Special Summon this card from your hand in Defense Position, and if you do, it cannot be destroyed by battle. If this card is Special Summoned: You can add from your Deck to your hand 1 "Polymerization" or 1 Spell/Trap that mentions an "Elemental HERO" monster's card name. During your Main Phase: You can shuffle this card into the Deck, and if you do, Special Summon 1 "Elemental HERO" Normal Monster from your Deck. You can only use each effect of "Elemental HERO Spirit of Neos" once per turn.
Acidic Downpour
Card Type: Spell Archetypes: Type: Field Effect: All EARTH monsters lose 500 ATK and gain 400 DEF.
Rise of the Salamangreat
Card Type: Spell Archetypes: Salamangreat Type: Ritual Effect: This card can be used to Ritual Summon any "Salamangreat" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you control a FIRE Link Monster, you can also use "Salamangreat" monster(s) in your GY, by shuffling them into the Deck. If this card in its owner's possession is destroyed by an opponent's card effect: You can Special Summon 1 "Salamangreat Emerald Eagle" from your hand, ignoring its Summoning conditions.
Princess of Tsurugi
Card Type: Monster Archetypes: Attribute: WIND Types: Warrior, Flip, Effect Level: 3 ATK: 900 DEF: 900 Monster Effect: FLIP: Inflict 500 points of damage to your opponent's Life Points for each Spell and Trap Card on your opponent's side of the field.
Crystal Release
Card Type: Spell Archetypes: Crystal Type: Equip Effect: Equip only to a "Crystal Beast" monster. It gains 800 ATK. When this card is sent from the field to the GY: You can place 1 "Crystal Beast" monster from your Deck face-up in your Spell & Trap Zone as a Continuous Spell.
Fairy Tail - Snow
Card Type: Monster Archetypes: Fairy Tail Attribute: LIGHT Types: Spellcaster, Effect Level: 4 ATK: 1850 DEF: 1850 Monster Effect: If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.
Dark Magic Ritual
Card Type: Spell Archetypes: Type: Ritual Effect:
Contract with Don Thousand
Card Type: Spell Archetypes: Type: Continuous Effect: When this card is activated: Both players lose 1000 LP, and if they do, each draws 1 card. All cards that are drawn while this card's effect is applied must remain revealed. While a player's Spell Card in their hand is revealed by this effect, that player cannot Normal Summon/Set monsters. You can only activate 1 "Contract with Don Thousand" per turn.
Hannibal Necromancer
Card Type: Monster Archetypes: Attribute: DARK Types: Spellcaster, Effect Level: 4 ATK: 1400 DEF: 1400 Monster Effect: If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). You can remove 1 Spell Counter from this card, then target 1 face-up Trap on the field; destroy that target.
Axe Dragonute
Card Type: Monster Archetypes: Attribute: DARK Types: Dragon, Effect Level: 4 ATK: 2000 DEF: 2000 Monster Effect: If this card attacks, it is changed to Defense Position at the end of the Damage Step.
Number C9: Chaos Dyson Sphere
Card Type: Monster Archetypes: Chaos, Number, Number, Number C Attribute: LIGHT Types: Machine, Xyz, Effect Level: None ATK: 3600 DEF: 3600 Monster Effect: 3 Level 10 monstersAt the start of the Damage Step, if this card battles an opponent's monster: You can attach that monster to this card as a face-up Xyz Material. Once per turn: You can inflict 300 damage to your opponent for each Xyz Material attached to this card. If this card has "Number 9: Dyson Sphere" as an Xyz Material, it gains this effect.● Once per turn: You can detach any number of Xyz Materials from this card; inflict 800 damage to your opponent for each.
Crystal Clear Wing Synchro Dragon
Card Type: Monster Archetypes: Clear Wing, Synchro, Synchro Dragon Attribute: WIND Types: Dragon, Synchro, Effect Level: 10 ATK: 3000 DEF: 3000 Monster Effect: 1 Tuner Synchro Monster + 1 non-Tuner "Clear Wing" monsterOnce per turn, when your opponent activates a monster effect (except during the Damage Step) (Quick Effect): You can activate this effect; until the end of this turn, this face-up card is unaffected by the activated effects of your opponent's monsters, also this card gains ATK equal to that opponent's monster's original ATK. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can add 1 WIND monster from your Deck to your hand.
Flower Cardian Moonflowerviewing
Card Type: Monster Archetypes: Flower Cardian Attribute: DARK Types: Warrior, Synchro, Tuner, Effect Level: 6 ATK: 2000 DEF: 2000 Monster Effect: 1 Tuner + 2 non-Tuner monstersOnce per turn, during your Main Phase: You can draw 1 card, and if you do, show it, then, if it is a "Flower Cardian" monster, you can Special Summon it, ignoring its Summoning conditions, and it can attack directly this turn. If you activated this effect, skip the Draw Phase of your next turn. When this card is used as Synchro Material, you can treat it and all other Synchro Materials (that have a Level) as Level 2 monsters.
Gizmek Inaba, the Hopping Hare of Hakuto
Card Type: Monster Archetypes: Gizmek Attribute: WIND Types: Machine, Effect Level: 1 ATK: 50 DEF: 50 Monster Effect: When this card is Normal Summoned: You can Special Summon 1 Machine monster whose ATK equals its own DEF from your hand in Defense Position. You can banish this card from your GY, then target 1 Machine monster you control whose ATK equals its own DEF; this turn, you cannot declare attacks, except with that monster, also its ATK/DEF become the combined original ATK of all Machine monsters you currently control whose ATK equals their own DEF. You can only use this effect of "Gizmek Inaba, the Hopping Hare of Hakuto" once per turn.
Sargasso Lighthouse
Card Type: Spell Archetypes: Type: Quick-Play Effect: When a Spell effect that would inflict damage to you is activated: You take no damage from that effect. While this card is in your Graveyard, you take no damage from the effect of "Sargasso the D.D. Battlefield". When this Set card is sent to the Graveyard: You can add 1 "Sargasso the D.D. Battlefield" from your Deck to your hand.
Latency
Card Type: Monster Archetypes: Attribute: LIGHT Types: Cyberse, Effect Level: 1 ATK: 0 DEF: 0 Monster Effect: If this card is added from your GY to your hand by a card effect: You can Special Summon it from your hand. If this card Summoned this way is sent to the GY as Link Material: You can draw 1 card. You can only use each effect of "Latency" once per turn.
Ambitious Gofer
Card Type: Monster Archetypes: Attribute: DARK Types: Fiend, Effect Level: 6 ATK: 2400 DEF: 2400 Monster Effect: Once per turn: You can target up to 2 monsters your opponent controls; your opponent can reveal 1 monster in their hand to negate this card's effect, otherwise destroy those monsters.
Magma Dragon
Card Type: Monster Archetypes: Attribute: FIRE Types: Wyrm, Effect Level: 4 ATK: 1600 DEF: 1600 Monster Effect: When this card is Special Summoned: You can target 1 Wyrm-Type monster in your Graveyard, except "Magma Dragon"; Special Summon it in Defense Position, but its effects are negated. You can only use this effect of "Magma Dragon" once per turn. You cannot Special Summon monsters the turn you activate this effect, except Wyrm-Type monsters.
Ursarctic Quint Charge
Card Type: Trap Archetypes: Ursarctic Type: Continuous Effect: Once per turn: You can pay 700 LP, then activate 1 of the following effects;● Add 1 "Ursarctic" monster from your GY to your hand.● Tribute 2 "Ursarctic" monsters (even if face-down), and if you do, Special Summon from your Extra Deck, 1 "Ursarctic" monster with a Level equal to the difference in Levels of those monsters, ignoring its Summoning conditions.When your "Ursarctic" Synchro Monster is destroyed by an opponent's attack: You can activate this effect; your opponent must shuffle cards into the Deck so the total number of cards in their field, hand, and GY is 7.
Saincred Magician
Card Type: Monster Archetypes: Attribute: LIGHT Types: Spellcaster, Flip, Effect Level: 5 ATK: 600 DEF: 600 Monster Effect: FLIP: You can target 1 Spell in your GY; add it to your hand, then you can Special Summon 1 "Magician of Faith" or "Saincred Magician" from your Deck in face-down Defense Position. You can only use this effect of "Saincred Magician" once per turn.
Grandpa Demetto
Card Type: Monster Archetypes: Attribute: DARK Types: Spellcaster, Effect Level: 1 ATK: 0 DEF: 0 Monster Effect: You can detach 1 material from "Princess Cologne" you control; Special Summon up to 2 Normal Monsters with 0 ATK or DEF from your GY, each as a Level 8 DARK monster in Defense Position. If an Xyz Monster you control activates its effect by detaching a Normal Monster: You can target that Xyz Monster and 1 monster your opponent controls; destroy your opponent's monster, and if you do, inflict damage to your opponent equal to that Xyz Monster's Rank x 300. You can only use each effect of "Grandpa Demetto" once per turn.
Dances with Beasts
Card Type: Trap Archetypes: Type: Normal Effect: When an opponent's monster declares a direct attack, while the combined ATK of all face-up monsters they control is 8000 or higher: Special Summon 3 monsters with different original names in Attack Position, 1 each from your hand, Deck, and GY. You can only activate 1 "Dances with Beasts" per turn.
Dual Avatar Feet - Armored Un-Gyo
Card Type: Monster Archetypes: Dual Avatar Attribute: LIGHT Types: Warrior, Fusion, Effect Level: 5 ATK: 1700 DEF: 1700 Monster Effect: 2 "Dual Avatar" monstersIf a "Dual Avatar" Fusion Monster(s) you control would be destroyed by card effect, you can destroy 1 "Dual Avatar" monster you control instead. During the Main Phase, if you control a "Dual Avatar" Fusion Monster that was Fusion Summoned using an Effect Monster as material (Quick Effect): You can target 1 face-up monster Special Summoned from the Extra Deck; negate its effects until the end of this turn. You can only use this effect of "Dual Avatar Feet - Armored Un-Gyo" once per turn.
Phantasmal Lord Ultimitl Bishbaalkin
Card Type: Monster Archetypes: Attribute: DARK Types: Dragon, Synchro, Effect Level: 0 ATK: 0 DEF: 0 Monster Effect: (This card's original Level is always treated as 12.)Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 Level 8 or higher monsters you control with the same Level to the Graveyard (1 Tuner and 1 non-Tuner), and cannot be Special Summoned by other ways. Cannot be destroyed by card effects. This card gains 1000 ATK for each monster on the field. Once per turn, during either player's Main Phase: You can Special Summon the same number of "Utchatzimime Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) on each player's field in Defense Position, so as to Summon as many as possible, also this card cannot attack for the rest of this turn.
Melffy Mommy
Card Type: Monster Archetypes: Melffy Attribute: EARTH Types: Beast, Xyz, Effect Level: None ATK: 1000 DEF: 1000 Monster Effect: 2+ Level 2 Beast monstersOnce per turn (Quick Effect): You can attach 1 Beast monster from your hand or face-up field to this card as material. This card gains effects based on the number of materials attached to it.● 3+: Cannot be destroyed by battle.● 4+: You take no damage from battles involving this card.● 5+: When an attack is declared involving this card and an Attack Position monster: You can inflict damage to your opponent equal to that Attack Position monster's ATK.
Double Spell
Card Type: Spell Archetypes: Type: Normal Effect: Discard 1 Spell, then target 1 Spell in your opponent's GY; place that target in the appropriate Zone on your field, and as this card's effect resolution, follow its card text as if you had used it yourself.
Necro Synchron
Card Type: Monster Archetypes: Synchro, Synchron Attribute: DARK Types: Machine, Tuner, Effect Level: 2 ATK: 200 DEF: 200 Monster Effect: This card's name becomes "Fleur Synchron" while on the field or in the GY. You can only use each of the following effects of "Necro Synchron" once per turn. You can target 1 other face-up monster you control; increase its Level by 2 until the end of this turn. If this card is sent to the GY as Synchro Material for a WIND monster: You can Special Summon 1 Level 1 Plant monster from your Deck.
Dimension Mirage
Card Type: Trap Archetypes: Dimension Type: Continuous Effect: Activate this card by targeting 1 face-up Attack Position monster your opponent controls. At the end of the Damage Step, when it attacks a monster, but the attack target was not destroyed by the battle: You can banish 1 monster from your Graveyard; it must attack again in a row. If the targeted monster leaves the field, destroy this card.
King's Synchro
Card Type: Trap Archetypes: Synchro Type: Normal Effect: When your opponent's monster declares an attack on a Synchro Monster you control: Negate the attack, then you can apply the rest of this card's effect. Banish that Synchro Monster you control and 1 Tuner from your Graveyard, and if you do, Special Summon from your Extra Deck 1 Synchro Monster whose Level equals the total Levels the banished monsters had. (This Special Summon is treated as a Synchro Summon.)
General Wayne of the Ice Barrier
Card Type: Monster Archetypes: Ice Barrier Attribute: WATER Types: Warrior, Effect Level: 5 ATK: 2100 DEF: 2100 Monster Effect: Spells and Traps sent from the field to your opponent's GY are banished instead. You can only use each of the following effects of "General Wayne of the Ice Barrier" once per turn. If your opponent controls a monster and you control an "Ice Barrier" monster: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Ice Barrier" Spell/Trap from your Deck to your hand.
Chronomaly Tula Guardian
Card Type: Monster Archetypes: Chronomaly, Guardian Attribute: EARTH Types: Rock, Effect Level: 5 ATK: 1800 DEF: 1800 Monster Effect: If there is a face-up Field Spell Card on the field, you can Special Summon this card (from your hand). You can only control 1 "Chronomaly Tula Guardian".
Fake Trap
Card Type: Trap Archetypes: Type: Normal Effect: You can only activate this card when your opponent uses an effect of a Spell, Trap, or Effect Monster to destroy Trap Card(s) on your side of the field. Destroy this card as a substitute of those Trap Card(s) and the other Trap Card(s) are not destroyed. If a Set card(s) would have been destroyed, pick up and see the Set card(s).
Rank-Up-Magic - The Seventh One
Card Type: Spell Archetypes: Rank-Up-Magic, Seventh Type: Normal Effect: To activate this card, you must draw it for your normal draw in your Draw Phase, reveal it, and keep it revealed until the start of Main Phase 1. At the start of your Main Phase 1 that same turn, you can: Special Summon, from your Extra Deck or GY, 1 "Number" monster that has a number between "101" and "107" in its name, except "Number C" monsters, then Special Summon, from your Extra Deck, 1 "Number C" monster with the same number in its name as the first monster, by using it as material. (The second Special Summon is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only apply this effect of "Rank-Up-Magic - The Seventh One" once per Duel.
Magic Cylinder
Card Type: Trap Archetypes: Type: Normal Effect: When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.
Smile Potion
Card Type: Trap Archetypes: Smile Type: Normal Effect: If your opponent controls a monster whose current ATK is higher than its original ATK, while you control no monsters: Draw 2 cards. You can only activate 1 "Smile Potion" per turn.
Parametalfoes Melcaster
Card Type: Monster Archetypes: Metalfoes Attribute: FIRE Types: Psychic, Pendulum, Effect Level: 7 ATK: 2000 DEF: 2000 Scale: 1.0 Pendulum Effect: Pendulum Effect Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. Monster Effect: Monster Effect If this card on the field is destroyed by battle or card effect: You can add 1 face-up "Metalfoes" Pendulum Monster from your Extra Deck to your hand, except "Parametalfoes Melcaster", but you cannot activate it, or cards with its name, to place it in the Pendulum Zones, for the rest of this turn, except by card effect. You can only use this effect of "Parametalfoes Melcaster" once per turn.
Gemini Ablation
Card Type: Trap Archetypes: Type: Continuous Effect: During the Main Phase: You can discard 1 card, then activate 1 of these effects;● Special Summon 1 Gemini monster from your Deck as an Effect Monster that gains its effects.● Tribute 1 Gemini monster, and if you do, Special Summon 1 FIRE Warrior monster from your hand or Deck. Then, if you Tributed a Gemini monster that was treated as an Effect Monster and had gained its effects, you can also destroy 1 card on the field.You can only use this effect of "Gemini Ablation" once per turn.
Ryko, Twilightsworn Fighter
Card Type: Monster Archetypes: Dark counterpart, Lightsworn, Twilightsworn Attribute: DARK Types: Beast, Effect Level: 2 ATK: 200 DEF: 200 Monster Effect: If this card is Normal Summoned or flipped face-up: You can banish 1 "Lightsworn" monster from your hand or GY; banish 1 card on the field. Once per turn, if your other "Lightsworn" monster's effect is activated: Send the top 3 cards of your Deck to the GY.
Doll Happiness
Card Type: Spell Archetypes: Type: Continuous Effect: When this card is activated: Add 1 "Grandpa Demetto" or "Box of Friends" from your Deck to your hand. While you control "Princess Cologne", your opponent's monsters cannot target monsters with 0 ATK or DEF for attacks. Once per turn: You can destroy 1 monster in your hand or field, and if you do, send 1 "Doll Monster" card from your Deck to the GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only activate "Doll Happiness" once per turn.
Strong Wind Dragon
Card Type: Monster Archetypes: Attribute: WIND Types: Dragon, Effect Level: 6 ATK: 2400 DEF: 2400 Monster Effect: Cannot be destroyed by battle with a monster that has the same ATK. If this card is Tribute Summoned by Tributing a Dragon-Type monster: It gains ATK equal to half the original ATK of the Tributed monster. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Curse of the Masked Beast
Card Type: Spell Archetypes: Type: Ritual Effect:
Glacial Beast Polar Penguin
Card Type: Monster Archetypes: Glacial Beast, Penguin Attribute: WATER Types: Aqua, Tuner, Effect Level: 3 ATK: 800 DEF: 800 Monster Effect: If this card is Special Summoned: You can target 1 monster your opponent controls; return it to the hand. If this card on the field is destroyed by battle or card effect: You can target 1 card your opponent controls; return it to the hand. You can only use 1 "Glacial Beast Polar Penguin" effect per turn, and only once that turn.
Decayed Commander
Card Type: Monster Archetypes: Attribute: EARTH Types: Zombie, Effect Level: 4 ATK: 1000 DEF: 1000 Monster Effect: When this card is Normal Summoned: You can Special Summon 1 "Zombie Tiger" from your hand. If this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.
Summon Reactor・SK
Card Type: Monster Archetypes: Reactor Attribute: DARK Types: Machine, Effect Level: 5 ATK: 2000 DEF: 2000 Monster Effect: The first time a monster(s) is Summoned to your opponent's side of the field each turn, inflict 800 damage to your opponent. During the Battle Phase of the turn this effect is activated, you can negate the attack of 1 monster your opponent controls. You can send 1 face-up "Trap Reactor・Y FI", 1 face-up "Spell Reactor・RE" and this face-up card you control to the Graveyard to Special Summon 1 "Flying Fortress SKY FIRE" from your hand, Deck, or Graveyard.
Performapal Helpprincess
Card Type: Monster Archetypes: Performapal Attribute: DARK Types: Warrior, Effect Level: 4 ATK: 1200 DEF: 1200 Monster Effect: When you Normal or Special Summon a "Performapal" monster(s), except "Performapal Helpprincess" (except during the Damage Step): You can Special Summon this card from your hand.
Performapal Handsamuraiger
Card Type: Monster Archetypes: Performapal Attribute: EARTH Types: Beast-Warrior, Effect Level: 4 ATK: 1800 DEF: 1800 Monster Effect: When this card destroys an opponent's monster by battle and sends it to the GY: You can add 1 Level 5 or higher Pendulum Monster from your Deck to your hand. You can only use this effect of "Performapal Handsamuraiger" once per turn.
Ancient Sacred Wyvern
Card Type: Monster Archetypes: Attribute: LIGHT Types: Fairy, Synchro, Effect Level: 7 ATK: 2100 DEF: 2100 Monster Effect: 1 LIGHT Tuner + 1 or more non-Tuner monstersWhile your LP is higher than your opponent's, this card gains ATK equal to the difference. While your LP is lower than your opponent's, this card loses ATK equal to the difference. When this card is destroyed by battle and sent to the Graveyard: You can pay 1000 LP; Special Summon this card.
Wild Fire Token
Card Type: Monster Archetypes: Attribute: FIRE Types: Pyro, Normal Level: 3 ATK: 1000 DEF: 1000 Monster Effect:
Silent Angler
Card Type: Monster Archetypes: Attribute: WATER Types: Fish, Effect Level: 4 ATK: 800 DEF: 800 Monster Effect: If you control a WATER monster, you can Special Summon this card (from your hand), but you cannot Special Summon monsters from your hand for the rest of this turn.
Fire King Island
Card Type: Spell Archetypes: Fire King Type: Field Effect: If this face-up card in the Field Zone is sent to the Graveyard or banished: Destroy all monsters you control. You can only use 1 of the following effects of "Fire King Island" per turn, and only once that turn.● During your Main Phase: You can destroy 1 monster in your hand or you control, and if you do, add 1 "Fire King" monster from your Deck to your hand.● If you control no monsters: You can Special Summon 1 FIRE Winged Beast-Type monster from your hand.
Wheel Synchron
Card Type: Monster Archetypes: Synchro, Synchron Attribute: LIGHT Types: Machine, Tuner, Effect Level: 5 ATK: 800 DEF: 800 Monster Effect: If this card you control is used as Synchro Material, you can treat it as a non-Tuner. You can only use each of the following effects of "Wheel Synchron" once per turn. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Level 4 or lower monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can banish this card from your GY, then target 1 Synchro Monster you control; reduce its Level by up to 4.
Magicians' Combination
Card Type: Trap Archetypes: Type: Continuous Effect: Once per turn, when a card or effect is activated (except during the Damage Step): You can Tribute 1 "Dark Magician" or 1 "Dark Magician Girl"; Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your hand or GY, with a different name from the Tributed monster, and if you do, negate that activated effect. If this face-up card is sent from the Spell & Trap Zone to the GY: You can destroy 1 card on the field.
D.D. Trap Hole
Card Type: Trap Archetypes: D.D., Trap Hole Type: Normal Effect: When your opponent Sets exactly 1 monster (and no other cards): Target that Set monster and 1 monster you control; destroy those targets, and if you do, banish them.
Gogogo Golem
Card Type: Monster Archetypes: Gogogo Attribute: EARTH Types: Rock, Effect Level: 4 ATK: 1800 DEF: 1800 Monster Effect: Once per turn, this Defense Position card cannot be destroyed by battle.
Drytron Zeta Aldhibah
Card Type: Monster Archetypes: Drytron Attribute: LIGHT Types: Machine, Effect Level: 1 ATK: 2000 DEF: 2000 Monster Effect: Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can add 1 Ritual Spell from your Deck to your hand. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Zeta Aldhibah" once per turn.
Pot of Benevolence
Card Type: Spell Archetypes: Greed Type: Normal Effect: Select 2 cards from the Graveyard(s), and shuffle them into their owner's Deck(s). After activation, remove this card from play instead of sending it to the Graveyard. You can only activate 1 "Pot of Benevolence" per turn.
Light Effigy
Card Type: Monster Archetypes: Effigy Attribute: LIGHT Types: Fairy, Effect Level: 4 ATK: 1500 DEF: 1500 Monster Effect: If you Tribute Summon a LIGHT Normal Monster, you can treat this 1 monster as 2 Tributes.
Subterror Behemoth Phospheroglacier
Card Type: Monster Archetypes: Subterror, Subterror Behemoth Attribute: EARTH Types: Aqua, Flip, Effect Level: 8 ATK: 2600 DEF: 2600 Monster Effect: FLIP: You can send 1 card from your Deck to the Graveyard. You can only use this effect of "Subterror Behemoth Phospheroglacier" once per turn.When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.
Share the Pain
Card Type: Spell Archetypes: Type: Normal Effect: Tribute 1 monster; make your opponent Tribute 1 monster (for no effect).
Magnetic Mosquito
Card Type: Monster Archetypes: Attribute: LIGHT Types: Insect, Effect Level: 3 ATK: 300 DEF: 300 Monster Effect: FLIP: Destroy all face-up Machine-Type monsters on the field.
Kaiser Colosseum
Card Type: Spell Archetypes: Type: Continuous Effect: If there is 1 or more monster(s) on the field of the controller of this card, his/her opponent cannot place a monster on the field if his/her number of monsters would exceed the number of monsters that are on the field of this card's controller. The cards that are already on the field before this card's activation are unaffected by this effect.
Clear World
Card Type: Spell Archetypes: Clear Type: Field Effect: During each of your End Phases, pay 500 Life Points or destroy this card. Each player receives effects, depending on the monster Attributes they control. ● LIGHT: Play with your hand revealed at all times. ● DARK: If you control 2 or more monsters, you cannot declare an attack. ● EARTH: During your Standby Phase: Target 1 face-up Defense Position monster you control; destroy that target. ● WATER: During your End Phase: Discard 1 card. ● FIRE: During your End Phase: Take 1000 damage. ● WIND: You must pay 500 Life Points to activate a Spell Card.
Black Pendant
Card Type: Spell Archetypes: Type: Equip Effect: The equipped monster gains 500 ATK. When this card is sent from the field to the Graveyard: Inflict 500 damage to your opponent.
Yamatako Orochi
Card Type: Monster Archetypes: Attribute: WATER Types: Sea Serpent, Tuner, Effect Level: 1 ATK: 0 DEF: 0 Monster Effect: This card on the field can be treated as a Level 8 monster when used for a Synchro Summon. A Synchro Monster that used this card as material gains this effect based on its original Level.● 8 or lower: Gains 800 ATK/DEF.● 9 or higher: If this card attacks a Defense Position monster, inflict piercing battle damage.
Smashing Ground
Card Type: Spell Archetypes: Type: Normal Effect: Destroy the 1 face-up monster your opponent controls that has the highest DEF (your choice, if tied).
Tornado Dragon
Card Type: Monster Archetypes: Attribute: WIND Types: Wyrm, Xyz, Effect Level: None ATK: 2100 DEF: 2100 Monster Effect: 2 Level 4 monstersOnce per turn (Quick Effect): You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it.
Mythic Tree Dragon
Card Type: Monster Archetypes: Attribute: EARTH Types: Dragon, Effect Level: 4 ATK: 100 DEF: 100 Monster Effect: Once per turn: You can target 1 WATER Dragon-Type monster you control; this card's Level becomes the current Level of that monster.
Curse of Dragon, the Magical Knight Dragon
Card Type: Monster Archetypes: Curse of Dragon Attribute: DARK Types: Dragon, Fusion, Effect Level: 5 ATK: 2000 DEF: 2000 Monster Effect: 1 Warrior monster + 1 Level 5 or higher Dragon monsterIf you Fusion Summon a Level 7 Dragon Fusion Monster, you can also banish monsters from your GY as material. If this card is Fusion Summoned: You can target 1 Spell/Trap in your GY that mentions "Gaia the Dragon Champion"; add it to your hand. You can only use this effect of "Curse of Dragon, the Magical Knight Dragon" once per turn.
Ghostrick Mary
Card Type: Monster Archetypes: Ghostrick Attribute: DARK Types: Fiend, Effect Level: 1 ATK: 100 DEF: 100 Monster Effect: Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When you take damage: You can discard this card; Special Summon 1 "Ghostrick" monster from your Deck in face-down Defense Position. You can only use this effect of "Ghostrick Mary" once per turn.
Ancient City - Rainbow Ruins
Card Type: Spell Archetypes: Type: Field Effect: You must have this many "Crystal Beast" cards in your Spell & Trap Zone to activate and to resolve these effects.● 1+: This card cannot be destroyed by card effects.● 2+: Once per turn (including the opponent's) you can halve the battle damage you take.● 3+: When a Spell/Trap Card is activated: You can send 1 "Crystal Beast" monster you control to the GY; negate the activation, and if you do, destroy it.● 4+: Once per turn, during your Main Phase: You can draw 1 card.● 5: Once per turn, during your Main Phase: You can target 1 "Crystal Beast" card in your Spell & Trap Zone; Special Summon that target.
Salamangreat Balelynx
Card Type: Monster Archetypes: Field Searcher, Salamangreat Attribute: FIRE Types: Cyberse, Link, Effect Level: None ATK: 500 DEF: None Monster Effect: 1 Level 4 or lower Cyberse monsterIf this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.
Dark Witch
Card Type: Monster Archetypes: Attribute: LIGHT Types: Fairy Level: 5 ATK: 1800 DEF: 1800 Monster Effect: A popular creature in mythology that delivers fatal attacks with a sharp spear.
Lil-la-Rap
Card Type: Spell Archetypes: Lil-la Type: Continuous Effect: Once per turn, if you Special Summon a monster(s) from the GY (except during the Damage Step): You can make your opponent lose 1000 LP, and if they do, you gain 500 LP. You can only activate the effect of "Lil-la-Rap" once per Chain.
Golden Ladybug
Card Type: Monster Archetypes: Attribute: LIGHT Types: Insect, Effect Level: 1 ATK: 0 DEF: 0 Monster Effect: During your Standby Phase: You can reveal this card in your hand, and it will remain revealed until the end of this turn; gain 500 LP.
Nordic Relic Svalinn
Card Type: Trap Archetypes: Nordic, Nordic Relic Type: Continuous Effect: If you control an "Aesir" monster: You can negate the effects of all face-up cards your opponent currently controls, until the end of this turn. You can Tribute 1 "Nordic" monster, then target 1 "Aesir" monster in your GY; Special Summon it. You can only use 1 "Nordic Relic Svalinn" effect per turn, and only once that turn.
Horn of the Phantom Beast
Card Type: Trap Archetypes: Phantom Beast Type: Normal Effect: Target 1 Beast or Beast-Warrior monster you control; equip this card to that target. It gains 800 ATK. If the equipped monster destroys your opponent's monster by battle and sends it to the GY: Draw 1 card.
Trias Hierarchia
Card Type: Monster Archetypes: Attribute: LIGHT Types: Fairy, Effect Level: 9 ATK: 1900 DEF: 1900 Monster Effect: During the Main Phase, if this card is in your hand or GY (Quick Effect): You can Tribute up to 3 Fairy monsters; Special Summon this card (but banish it when it leaves the field), then, you can apply the following effect(s) in sequence, depending on the number of Tributed monsters.● 2+: Destroy 1 card your opponent controls. ● 3: Draw 2 cards.You can only use this effect of "Trias Hierarchia" once per turn.
Gusto Thunbolt
Card Type: Monster Archetypes: Gusto Attribute: WIND Types: Thunder, Effect Level: 4 ATK: 1500 DEF: 1500 Monster Effect: At the end of the Battle Phase, if this card is in the Graveyard because it was destroyed by battle and sent to the Graveyard this turn: You can banish 1 "Gusto" monster from your Graveyard; Special Summon 1 WIND Psychic-Type monster with 1500 or less DEF from your Deck.
Turtle Oath
Card Type: Spell Archetypes: Type: Ritual Effect:
Breaking of the World
Card Type: Spell Archetypes: Ruin & Demise Type: Field Effect: Once per turn: You can target 1 Ritual Monster you control; show 1 Ritual Monster in your hand, until the end of this turn. The Level of the shown Ritual Monster becomes the targeted monster's Level, until the end of this turn (even if this card leaves the field). Once per turn, if "Ruin, Queen of Oblivion" or "Demise, King of Armageddon" is Ritual Summoned to your field (except during the Damage Step): You can activate 1 of these effects;● Draw 1 card.● Destroy 1 card on the field.
Bubble Barrier
Card Type: Spell Archetypes: Type: Continuous Effect: Each "Performapal" and "Performage" monster you control cannot be destroyed by battle or card effect once per turn. You take no battle damage from attacks involving "Performapal" and "Performage" monsters you control.
Red-Eyes Darkness Metal Dragon
Card Type: Monster Archetypes: -Eyes Dragon, Red-Eyes, Darkness, Metal counterpart Attribute: DARK Types: Dragon, Effect Level: 10 ATK: 2800 DEF: 2800 Monster Effect: You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.
United We Stand
Card Type: Spell Archetypes: Type: Equip Effect: The equipped monster gains 800 ATK/DEF for each face-up monster you control.
Rookie Fur Hire
Card Type: Spell Archetypes: Fur Hire Type: Quick-Play Effect: Tribute 1 monster; Special Summon 1 monster "Fur Hire" from your hand or Deck, whose Level is 1 higher or 1 lower than the Tributed monster had on the field. You cannot declare attacks the turn you activate this card, except with monsters "Fur Hire". You can only activate 1 "Rookie Fur Hire" per turn.
Destiny HERO - Dreadmaster
Card Type: Monster Archetypes: Destiny HERO, HERO Attribute: DARK Types: Warrior, Effect Level: 8 ATK: ? DEF: ? Monster Effect: If this card is Special Summoned by "Clock Tower Prison": Destroy all monsters you control, except "Destiny HERO" monsters, also, after that, you can Special Summon up to 2 "Destiny HERO" monsters from your GY. After this card is Special Summoned, for the rest of this turn, "Destiny HERO" monsters you control cannot be destroyed, also you take no battle damage when they battle. The ATK/DEF of this card are equal to the combined original ATK of all other "Destiny HERO" monsters you control.
Rock Bombardment
Card Type: Trap Archetypes: Type: Normal Effect: Send 1 Rock monster from your Deck to the GY; inflict 500 damage to your opponent.
Linguriboh
Card Type: Monster Archetypes: Attribute: DARK Types: Cyberse, Link, Effect Level: None ATK: 300 DEF: None Monster Effect: 1 Level 4 or lower Cyberse monsterWhen your opponent activates a Trap Card (Quick Effect): You can Tribute this card; negate that card's effect, and if you do, banish it. If this card is in your GY (Quick Effect): You can Tribute 1 "@Ignister" monster that was Summoned from the Extra Deck; Special Summon this card. You can only use each effect of "Linguriboh" once per turn.
Adventurer Token
Card Type: Monster Archetypes: Adventurer Token Attribute: EARTH Types: Fairy, Normal Level: 4 ATK: 2000 DEF: 2000 Monster Effect: This card can be used as a "Adventurer Token".*If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.
Hero Kid
Card Type: Monster Archetypes: Attribute: EARTH Types: Warrior, Effect Level: 2 ATK: 300 DEF: 300 Monster Effect: When this card is Special Summoned: You can Special Summon any number of "Hero Kid"(s) from your Deck.