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Kycoo the Ghost Destroyer | Card Type: Monster
Archetypes: Name-Inverted Spiritualist
Attribute: DARK
Types: Spellcaster, Effect
Level: 4
ATK: 1800
DEF: 1800
Monster Effect:
When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their GY; banish those targets. Your opponent cannot banish cards from either GY.
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Brotherhood of the Fire Fist - Kirin | Card Type: Monster
Archetypes: Fire Fist
Attribute: FIRE
Types: Beast-Warrior, Synchro, Effect
Level: 8
ATK: 2000
DEF: 2000
Monster Effect:
1 FIRE Tuner + 1 or more non-Tuner "Fire Fist" monstersWhen this card is Synchro Summoned: You can Set 1 "Fire Formation" Spell/Trap Card directly from your Deck. All monsters your opponent controls lose 100 ATK for each face-up Spell/Trap Card you control.
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Evolzar Dolkka | Card Type: Monster
Archetypes: Evol, Evolzar
Attribute: FIRE
Types: Dragon, Xyz, Effect
Level: None
ATK: 2300
DEF: 2300
Monster Effect:
2 Level 4 Dinosaur monstersWhen another monster's effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that monster.
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D/D/D Chaos King Apocalypse | Card Type: Monster
Archetypes: D/D, D/D/D, Chaos
Attribute: DARK
Types: Fiend, Pendulum, Effect
Level: 7
ATK: 2700
DEF: 2700
Scale: 4.0
Pendulum Effect: Pendulum Effect
You can banish 2 "D/D" monsters from your Graveyard; Special Summon this card from your Pendulum Zone.
Monster Effect: Monster Effect
During your opponent's turn, if this card is in your hand or Graveyard: You can target 2 face-up Spell/Trap Cards you control; you cannot Special Summon monsters for the rest of this turn, except Fiend-Type monsters, also destroy the targeted cards, and if you do, Special Summon this card (this is a Quick Effect). You can only use this effect of "D/D/D Chaos King Apocalypse" once per turn.
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Malefic Paradox Gear | Card Type: Monster
Archetypes: Malefic
Attribute: DARK
Types: Machine, Effect
Level: 1
ATK: 0
DEF: 0
Monster Effect:
If a face-up Field Spell is on the field: You can Tribute this card; Special Summon 1 "Malefic Parallel Gear" from your Deck, then, add 1 "Malefic" monster from your Deck to your hand, except "Malefic Paradox Gear". If a "Malefic" monster would banish a monster to Special Summon itself by its own way, you can banish this card you control or in your GY instead. You can only use each effect of "Malefic Paradox Gear" once per turn.
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Seiyaryu | Card Type: Monster
Archetypes:
Attribute: LIGHT
Types: Dragon, Normal
Level: 7
ATK: 2500
DEF: 2500
Monster Effect:
A mystical dragon that burns away the unworthy with its mystic flames.
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Power Angel Valkyria | Card Type: Monster
Archetypes:
Attribute: LIGHT
Types: Fairy, Effect
Level: 4
ATK: 1800
DEF: 1800
Monster Effect:
If you negate the activation of a Spell/Trap Card, or monster effect: Add 1 LIGHT Fairy monster from your Deck to your hand. You can only use this effect of "Power Angel Valkyria" once per turn.
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Aroma Jar | Card Type: Monster
Archetypes: Aroma, Jar
Attribute: WIND
Types: Rock, Flip, Effect
Level: 1
ATK: 500
DEF: 500
Monster Effect:
If this card is flipped face-up, this card cannot be destroyed by battle while it is face-up on the field. If this card is flipped face-up, during each player's End Phase: You gain 500 LP.
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Dark Contract with the Eternal Darkness | Card Type: Trap
Archetypes: Dark Contract
Type: Continuous
Effect:
While you have 2 "D/D" cards in your Pendulum Zones, your opponent cannot target monsters on the field with Spell/Trap effects, Tribute them for a Tribute Summon, nor use them as Materials for a Fusion, Synchro, or Xyz Summon. Once per turn, during your Standby Phase: Take 1000 damage.
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Myutant Mutant | Card Type: Monster
Archetypes: Myutant
Attribute: WATER
Types: Psychic, Effect
Level: 1
ATK: 0
DEF: 0
Monster Effect:
If you control a "Myutant" card: You can Special Summon this card from your hand. You can Tribute this card, then banish 1 "Myutant" card from your hand or Deck; Special Summon 1 monster from your hand or Deck, based on the banished card, but lose LP equal to that Special Summoned monster's original ATK.● Monster: "Myutant Beast" ● Spell: "Myutant Mist" ● Trap: "Myutant Arsenal"You can only use each effect of "Myutant Mutant" once per turn.
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Machine Assembly Line | Card Type: Spell
Archetypes:
Type: Continuous
Effect:
All Machine monsters on the field gain 200 ATK. Each time a face-up Machine monster(s) on the field is destroyed by battle or card effect, place 2 Junk Counters on this card. You can send this card to the GY, then target 1 Machine monster in your GY whose Level is less than or equal to the number of Junk Counters that were on this card; Special Summon that target.
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Elemental HERO Spirit of Neos | Card Type: Monster
Archetypes: Elemental HERO, HERO, Neos
Attribute: LIGHT
Types: Warrior, Effect
Level: 7
ATK: 2500
DEF: 2500
Monster Effect:
When an opponent's monster declares an attack: You can Special Summon this card from your hand in Defense Position, and if you do, it cannot be destroyed by battle. If this card is Special Summoned: You can add from your Deck to your hand 1 "Polymerization" or 1 Spell/Trap that mentions an "Elemental HERO" monster's card name. During your Main Phase: You can shuffle this card into the Deck, and if you do, Special Summon 1 "Elemental HERO" Normal Monster from your Deck. You can only use each effect of "Elemental HERO Spirit of Neos" once per turn.
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Acidic Downpour | Card Type: Spell
Archetypes:
Type: Field
Effect:
All EARTH monsters lose 500 ATK and gain 400 DEF.
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Rise of the Salamangreat | Card Type: Spell
Archetypes: Salamangreat
Type: Ritual
Effect:
This card can be used to Ritual Summon any "Salamangreat" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you control a FIRE Link Monster, you can also use "Salamangreat" monster(s) in your GY, by shuffling them into the Deck. If this card in its owner's possession is destroyed by an opponent's card effect: You can Special Summon 1 "Salamangreat Emerald Eagle" from your hand, ignoring its Summoning conditions.
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Princess of Tsurugi | Card Type: Monster
Archetypes:
Attribute: WIND
Types: Warrior, Flip, Effect
Level: 3
ATK: 900
DEF: 900
Monster Effect:
FLIP: Inflict 500 points of damage to your opponent's Life Points for each Spell and Trap Card on your opponent's side of the field.
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Crystal Release | Card Type: Spell
Archetypes: Crystal
Type: Equip
Effect:
Equip only to a "Crystal Beast" monster. It gains 800 ATK. When this card is sent from the field to the GY: You can place 1 "Crystal Beast" monster from your Deck face-up in your Spell & Trap Zone as a Continuous Spell.
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Fairy Tail - Snow | Card Type: Monster
Archetypes: Fairy Tail
Attribute: LIGHT
Types: Spellcaster, Effect
Level: 4
ATK: 1850
DEF: 1850
Monster Effect:
If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.
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Dark Magic Ritual | Card Type: Spell
Archetypes:
Type: Ritual
Effect:
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Contract with Don Thousand | Card Type: Spell
Archetypes:
Type: Continuous
Effect:
When this card is activated: Both players lose 1000 LP, and if they do, each draws 1 card. All cards that are drawn while this card's effect is applied must remain revealed. While a player's Spell Card in their hand is revealed by this effect, that player cannot Normal Summon/Set monsters. You can only activate 1 "Contract with Don Thousand" per turn.
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Hannibal Necromancer | Card Type: Monster
Archetypes:
Attribute: DARK
Types: Spellcaster, Effect
Level: 4
ATK: 1400
DEF: 1400
Monster Effect:
If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). You can remove 1 Spell Counter from this card, then target 1 face-up Trap on the field; destroy that target.
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Axe Dragonute | Card Type: Monster
Archetypes:
Attribute: DARK
Types: Dragon, Effect
Level: 4
ATK: 2000
DEF: 2000
Monster Effect:
If this card attacks, it is changed to Defense Position at the end of the Damage Step.
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Number C9: Chaos Dyson Sphere | Card Type: Monster
Archetypes: Chaos, Number, Number, Number C
Attribute: LIGHT
Types: Machine, Xyz, Effect
Level: None
ATK: 3600
DEF: 3600
Monster Effect:
3 Level 10 monstersAt the start of the Damage Step, if this card battles an opponent's monster: You can attach that monster to this card as a face-up Xyz Material. Once per turn: You can inflict 300 damage to your opponent for each Xyz Material attached to this card. If this card has "Number 9: Dyson Sphere" as an Xyz Material, it gains this effect.● Once per turn: You can detach any number of Xyz Materials from this card; inflict 800 damage to your opponent for each.
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Crystal Clear Wing Synchro Dragon | Card Type: Monster
Archetypes: Clear Wing, Synchro, Synchro Dragon
Attribute: WIND
Types: Dragon, Synchro, Effect
Level: 10
ATK: 3000
DEF: 3000
Monster Effect:
1 Tuner Synchro Monster + 1 non-Tuner "Clear Wing" monsterOnce per turn, when your opponent activates a monster effect (except during the Damage Step) (Quick Effect): You can activate this effect; until the end of this turn, this face-up card is unaffected by the activated effects of your opponent's monsters, also this card gains ATK equal to that opponent's monster's original ATK. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can add 1 WIND monster from your Deck to your hand.
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Flower Cardian Moonflowerviewing | Card Type: Monster
Archetypes: Flower Cardian
Attribute: DARK
Types: Warrior, Synchro, Tuner, Effect
Level: 6
ATK: 2000
DEF: 2000
Monster Effect:
1 Tuner + 2 non-Tuner monstersOnce per turn, during your Main Phase: You can draw 1 card, and if you do, show it, then, if it is a "Flower Cardian" monster, you can Special Summon it, ignoring its Summoning conditions, and it can attack directly this turn. If you activated this effect, skip the Draw Phase of your next turn. When this card is used as Synchro Material, you can treat it and all other Synchro Materials (that have a Level) as Level 2 monsters.
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Gizmek Inaba, the Hopping Hare of Hakuto | Card Type: Monster
Archetypes: Gizmek
Attribute: WIND
Types: Machine, Effect
Level: 1
ATK: 50
DEF: 50
Monster Effect:
When this card is Normal Summoned: You can Special Summon 1 Machine monster whose ATK equals its own DEF from your hand in Defense Position. You can banish this card from your GY, then target 1 Machine monster you control whose ATK equals its own DEF; this turn, you cannot declare attacks, except with that monster, also its ATK/DEF become the combined original ATK of all Machine monsters you currently control whose ATK equals their own DEF. You can only use this effect of "Gizmek Inaba, the Hopping Hare of Hakuto" once per turn.
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Sargasso Lighthouse | Card Type: Spell
Archetypes:
Type: Quick-Play
Effect:
When a Spell effect that would inflict damage to you is activated: You take no damage from that effect. While this card is in your Graveyard, you take no damage from the effect of "Sargasso the D.D. Battlefield". When this Set card is sent to the Graveyard: You can add 1 "Sargasso the D.D. Battlefield" from your Deck to your hand.
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Latency | Card Type: Monster
Archetypes:
Attribute: LIGHT
Types: Cyberse, Effect
Level: 1
ATK: 0
DEF: 0
Monster Effect:
If this card is added from your GY to your hand by a card effect: You can Special Summon it from your hand. If this card Summoned this way is sent to the GY as Link Material: You can draw 1 card. You can only use each effect of "Latency" once per turn.
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Ambitious Gofer | Card Type: Monster
Archetypes:
Attribute: DARK
Types: Fiend, Effect
Level: 6
ATK: 2400
DEF: 2400
Monster Effect:
Once per turn: You can target up to 2 monsters your opponent controls; your opponent can reveal 1 monster in their hand to negate this card's effect, otherwise destroy those monsters.
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Magma Dragon | Card Type: Monster
Archetypes:
Attribute: FIRE
Types: Wyrm, Effect
Level: 4
ATK: 1600
DEF: 1600
Monster Effect:
When this card is Special Summoned: You can target 1 Wyrm-Type monster in your Graveyard, except "Magma Dragon"; Special Summon it in Defense Position, but its effects are negated. You can only use this effect of "Magma Dragon" once per turn. You cannot Special Summon monsters the turn you activate this effect, except Wyrm-Type monsters.
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Ursarctic Quint Charge | Card Type: Trap
Archetypes: Ursarctic
Type: Continuous
Effect:
Once per turn: You can pay 700 LP, then activate 1 of the following effects;● Add 1 "Ursarctic" monster from your GY to your hand.● Tribute 2 "Ursarctic" monsters (even if face-down), and if you do, Special Summon from your Extra Deck, 1 "Ursarctic" monster with a Level equal to the difference in Levels of those monsters, ignoring its Summoning conditions.When your "Ursarctic" Synchro Monster is destroyed by an opponent's attack: You can activate this effect; your opponent must shuffle cards into the Deck so the total number of cards in their field, hand, and GY is 7.
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Saincred Magician | Card Type: Monster
Archetypes:
Attribute: LIGHT
Types: Spellcaster, Flip, Effect
Level: 5
ATK: 600
DEF: 600
Monster Effect:
FLIP: You can target 1 Spell in your GY; add it to your hand, then you can Special Summon 1 "Magician of Faith" or "Saincred Magician" from your Deck in face-down Defense Position. You can only use this effect of "Saincred Magician" once per turn.
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Grandpa Demetto | Card Type: Monster
Archetypes:
Attribute: DARK
Types: Spellcaster, Effect
Level: 1
ATK: 0
DEF: 0
Monster Effect:
You can detach 1 material from "Princess Cologne" you control; Special Summon up to 2 Normal Monsters with 0 ATK or DEF from your GY, each as a Level 8 DARK monster in Defense Position. If an Xyz Monster you control activates its effect by detaching a Normal Monster: You can target that Xyz Monster and 1 monster your opponent controls; destroy your opponent's monster, and if you do, inflict damage to your opponent equal to that Xyz Monster's Rank x 300. You can only use each effect of "Grandpa Demetto" once per turn.
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Dances with Beasts | Card Type: Trap
Archetypes:
Type: Normal
Effect:
When an opponent's monster declares a direct attack, while the combined ATK of all face-up monsters they control is 8000 or higher: Special Summon 3 monsters with different original names in Attack Position, 1 each from your hand, Deck, and GY. You can only activate 1 "Dances with Beasts" per turn.
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Dual Avatar Feet - Armored Un-Gyo | Card Type: Monster
Archetypes: Dual Avatar
Attribute: LIGHT
Types: Warrior, Fusion, Effect
Level: 5
ATK: 1700
DEF: 1700
Monster Effect:
2 "Dual Avatar" monstersIf a "Dual Avatar" Fusion Monster(s) you control would be destroyed by card effect, you can destroy 1 "Dual Avatar" monster you control instead. During the Main Phase, if you control a "Dual Avatar" Fusion Monster that was Fusion Summoned using an Effect Monster as material (Quick Effect): You can target 1 face-up monster Special Summoned from the Extra Deck; negate its effects until the end of this turn. You can only use this effect of "Dual Avatar Feet - Armored Un-Gyo" once per turn.
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Phantasmal Lord Ultimitl Bishbaalkin | Card Type: Monster
Archetypes:
Attribute: DARK
Types: Dragon, Synchro, Effect
Level: 0
ATK: 0
DEF: 0
Monster Effect:
(This card's original Level is always treated as 12.)Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 Level 8 or higher monsters you control with the same Level to the Graveyard (1 Tuner and 1 non-Tuner), and cannot be Special Summoned by other ways. Cannot be destroyed by card effects. This card gains 1000 ATK for each monster on the field. Once per turn, during either player's Main Phase: You can Special Summon the same number of "Utchatzimime Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) on each player's field in Defense Position, so as to Summon as many as possible, also this card cannot attack for the rest of this turn.
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Melffy Mommy | Card Type: Monster
Archetypes: Melffy
Attribute: EARTH
Types: Beast, Xyz, Effect
Level: None
ATK: 1000
DEF: 1000
Monster Effect:
2+ Level 2 Beast monstersOnce per turn (Quick Effect): You can attach 1 Beast monster from your hand or face-up field to this card as material. This card gains effects based on the number of materials attached to it.● 3+: Cannot be destroyed by battle.● 4+: You take no damage from battles involving this card.● 5+: When an attack is declared involving this card and an Attack Position monster: You can inflict damage to your opponent equal to that Attack Position monster's ATK.
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Double Spell | Card Type: Spell
Archetypes:
Type: Normal
Effect:
Discard 1 Spell, then target 1 Spell in your opponent's GY; place that target in the appropriate Zone on your field, and as this card's effect resolution, follow its card text as if you had used it yourself.
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Necro Synchron | Card Type: Monster
Archetypes: Synchro, Synchron
Attribute: DARK
Types: Machine, Tuner, Effect
Level: 2
ATK: 200
DEF: 200
Monster Effect:
This card's name becomes "Fleur Synchron" while on the field or in the GY. You can only use each of the following effects of "Necro Synchron" once per turn. You can target 1 other face-up monster you control; increase its Level by 2 until the end of this turn. If this card is sent to the GY as Synchro Material for a WIND monster: You can Special Summon 1 Level 1 Plant monster from your Deck.
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Dimension Mirage | Card Type: Trap
Archetypes: Dimension
Type: Continuous
Effect:
Activate this card by targeting 1 face-up Attack Position monster your opponent controls. At the end of the Damage Step, when it attacks a monster, but the attack target was not destroyed by the battle: You can banish 1 monster from your Graveyard; it must attack again in a row. If the targeted monster leaves the field, destroy this card.
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King's Synchro | Card Type: Trap
Archetypes: Synchro
Type: Normal
Effect:
When your opponent's monster declares an attack on a Synchro Monster you control: Negate the attack, then you can apply the rest of this card's effect. Banish that Synchro Monster you control and 1 Tuner from your Graveyard, and if you do, Special Summon from your Extra Deck 1 Synchro Monster whose Level equals the total Levels the banished monsters had. (This Special Summon is treated as a Synchro Summon.)
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General Wayne of the Ice Barrier | Card Type: Monster
Archetypes: Ice Barrier
Attribute: WATER
Types: Warrior, Effect
Level: 5
ATK: 2100
DEF: 2100
Monster Effect:
Spells and Traps sent from the field to your opponent's GY are banished instead. You can only use each of the following effects of "General Wayne of the Ice Barrier" once per turn. If your opponent controls a monster and you control an "Ice Barrier" monster: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Ice Barrier" Spell/Trap from your Deck to your hand.
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Chronomaly Tula Guardian | Card Type: Monster
Archetypes: Chronomaly, Guardian
Attribute: EARTH
Types: Rock, Effect
Level: 5
ATK: 1800
DEF: 1800
Monster Effect:
If there is a face-up Field Spell Card on the field, you can Special Summon this card (from your hand). You can only control 1 "Chronomaly Tula Guardian".
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Fake Trap | Card Type: Trap
Archetypes:
Type: Normal
Effect:
You can only activate this card when your opponent uses an effect of a Spell, Trap, or Effect Monster to destroy Trap Card(s) on your side of the field. Destroy this card as a substitute of those Trap Card(s) and the other Trap Card(s) are not destroyed. If a Set card(s) would have been destroyed, pick up and see the Set card(s).
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Rank-Up-Magic - The Seventh One | Card Type: Spell
Archetypes: Rank-Up-Magic, Seventh
Type: Normal
Effect:
To activate this card, you must draw it for your normal draw in your Draw Phase, reveal it, and keep it revealed until the start of Main Phase 1. At the start of your Main Phase 1 that same turn, you can: Special Summon, from your Extra Deck or GY, 1 "Number" monster that has a number between "101" and "107" in its name, except "Number C" monsters, then Special Summon, from your Extra Deck, 1 "Number C" monster with the same number in its name as the first monster, by using it as material. (The second Special Summon is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only apply this effect of "Rank-Up-Magic - The Seventh One" once per Duel.
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Magic Cylinder | Card Type: Trap
Archetypes:
Type: Normal
Effect:
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.
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Smile Potion | Card Type: Trap
Archetypes: Smile
Type: Normal
Effect:
If your opponent controls a monster whose current ATK is higher than its original ATK, while you control no monsters: Draw 2 cards. You can only activate 1 "Smile Potion" per turn.
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Parametalfoes Melcaster | Card Type: Monster
Archetypes: Metalfoes
Attribute: FIRE
Types: Psychic, Pendulum, Effect
Level: 7
ATK: 2000
DEF: 2000
Scale: 1.0
Pendulum Effect: Pendulum Effect
Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck.
Monster Effect: Monster Effect
If this card on the field is destroyed by battle or card effect: You can add 1 face-up "Metalfoes" Pendulum Monster from your Extra Deck to your hand, except "Parametalfoes Melcaster", but you cannot activate it, or cards with its name, to place it in the Pendulum Zones, for the rest of this turn, except by card effect. You can only use this effect of "Parametalfoes Melcaster" once per turn.
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Gemini Ablation | Card Type: Trap
Archetypes:
Type: Continuous
Effect:
During the Main Phase: You can discard 1 card, then activate 1 of these effects;● Special Summon 1 Gemini monster from your Deck as an Effect Monster that gains its effects.● Tribute 1 Gemini monster, and if you do, Special Summon 1 FIRE Warrior monster from your hand or Deck. Then, if you Tributed a Gemini monster that was treated as an Effect Monster and had gained its effects, you can also destroy 1 card on the field.You can only use this effect of "Gemini Ablation" once per turn.
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Ryko, Twilightsworn Fighter | Card Type: Monster
Archetypes: Dark counterpart, Lightsworn, Twilightsworn
Attribute: DARK
Types: Beast, Effect
Level: 2
ATK: 200
DEF: 200
Monster Effect:
If this card is Normal Summoned or flipped face-up: You can banish 1 "Lightsworn" monster from your hand or GY; banish 1 card on the field. Once per turn, if your other "Lightsworn" monster's effect is activated: Send the top 3 cards of your Deck to the GY.
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Doll Happiness | Card Type: Spell
Archetypes:
Type: Continuous
Effect:
When this card is activated: Add 1 "Grandpa Demetto" or "Box of Friends" from your Deck to your hand. While you control "Princess Cologne", your opponent's monsters cannot target monsters with 0 ATK or DEF for attacks. Once per turn: You can destroy 1 monster in your hand or field, and if you do, send 1 "Doll Monster" card from your Deck to the GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only activate "Doll Happiness" once per turn.
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Strong Wind Dragon | Card Type: Monster
Archetypes:
Attribute: WIND
Types: Dragon, Effect
Level: 6
ATK: 2400
DEF: 2400
Monster Effect:
Cannot be destroyed by battle with a monster that has the same ATK. If this card is Tribute Summoned by Tributing a Dragon-Type monster: It gains ATK equal to half the original ATK of the Tributed monster. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
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Curse of the Masked Beast | Card Type: Spell
Archetypes:
Type: Ritual
Effect:
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Glacial Beast Polar Penguin | Card Type: Monster
Archetypes: Glacial Beast, Penguin
Attribute: WATER
Types: Aqua, Tuner, Effect
Level: 3
ATK: 800
DEF: 800
Monster Effect:
If this card is Special Summoned: You can target 1 monster your opponent controls; return it to the hand. If this card on the field is destroyed by battle or card effect: You can target 1 card your opponent controls; return it to the hand. You can only use 1 "Glacial Beast Polar Penguin" effect per turn, and only once that turn.
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Decayed Commander | Card Type: Monster
Archetypes:
Attribute: EARTH
Types: Zombie, Effect
Level: 4
ATK: 1000
DEF: 1000
Monster Effect:
When this card is Normal Summoned: You can Special Summon 1 "Zombie Tiger" from your hand. If this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.
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Summon Reactor・SK | Card Type: Monster
Archetypes: Reactor
Attribute: DARK
Types: Machine, Effect
Level: 5
ATK: 2000
DEF: 2000
Monster Effect:
The first time a monster(s) is Summoned to your opponent's side of the field each turn, inflict 800 damage to your opponent. During the Battle Phase of the turn this effect is activated, you can negate the attack of 1 monster your opponent controls. You can send 1 face-up "Trap Reactor・Y FI", 1 face-up "Spell Reactor・RE" and this face-up card you control to the Graveyard to Special Summon 1 "Flying Fortress SKY FIRE" from your hand, Deck, or Graveyard.
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Performapal Helpprincess | Card Type: Monster
Archetypes: Performapal
Attribute: DARK
Types: Warrior, Effect
Level: 4
ATK: 1200
DEF: 1200
Monster Effect:
When you Normal or Special Summon a "Performapal" monster(s), except "Performapal Helpprincess" (except during the Damage Step): You can Special Summon this card from your hand.
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Performapal Handsamuraiger | Card Type: Monster
Archetypes: Performapal
Attribute: EARTH
Types: Beast-Warrior, Effect
Level: 4
ATK: 1800
DEF: 1800
Monster Effect:
When this card destroys an opponent's monster by battle and sends it to the GY: You can add 1 Level 5 or higher Pendulum Monster from your Deck to your hand. You can only use this effect of "Performapal Handsamuraiger" once per turn.
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Ancient Sacred Wyvern | Card Type: Monster
Archetypes:
Attribute: LIGHT
Types: Fairy, Synchro, Effect
Level: 7
ATK: 2100
DEF: 2100
Monster Effect:
1 LIGHT Tuner + 1 or more non-Tuner monstersWhile your LP is higher than your opponent's, this card gains ATK equal to the difference. While your LP is lower than your opponent's, this card loses ATK equal to the difference. When this card is destroyed by battle and sent to the Graveyard: You can pay 1000 LP; Special Summon this card.
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Wild Fire Token | Card Type: Monster
Archetypes:
Attribute: FIRE
Types: Pyro, Normal
Level: 3
ATK: 1000
DEF: 1000
Monster Effect:
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Silent Angler | Card Type: Monster
Archetypes:
Attribute: WATER
Types: Fish, Effect
Level: 4
ATK: 800
DEF: 800
Monster Effect:
If you control a WATER monster, you can Special Summon this card (from your hand), but you cannot Special Summon monsters from your hand for the rest of this turn.
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Fire King Island | Card Type: Spell
Archetypes: Fire King
Type: Field
Effect:
If this face-up card in the Field Zone is sent to the Graveyard or banished: Destroy all monsters you control. You can only use 1 of the following effects of "Fire King Island" per turn, and only once that turn.● During your Main Phase: You can destroy 1 monster in your hand or you control, and if you do, add 1 "Fire King" monster from your Deck to your hand.● If you control no monsters: You can Special Summon 1 FIRE Winged Beast-Type monster from your hand.
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Wheel Synchron | Card Type: Monster
Archetypes: Synchro, Synchron
Attribute: LIGHT
Types: Machine, Tuner, Effect
Level: 5
ATK: 800
DEF: 800
Monster Effect:
If this card you control is used as Synchro Material, you can treat it as a non-Tuner. You can only use each of the following effects of "Wheel Synchron" once per turn. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Level 4 or lower monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can banish this card from your GY, then target 1 Synchro Monster you control; reduce its Level by up to 4.
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Magicians' Combination | Card Type: Trap
Archetypes:
Type: Continuous
Effect:
Once per turn, when a card or effect is activated (except during the Damage Step): You can Tribute 1 "Dark Magician" or 1 "Dark Magician Girl"; Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your hand or GY, with a different name from the Tributed monster, and if you do, negate that activated effect. If this face-up card is sent from the Spell & Trap Zone to the GY: You can destroy 1 card on the field.
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D.D. Trap Hole | Card Type: Trap
Archetypes: D.D., Trap Hole
Type: Normal
Effect:
When your opponent Sets exactly 1 monster (and no other cards): Target that Set monster and 1 monster you control; destroy those targets, and if you do, banish them.
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Gogogo Golem | Card Type: Monster
Archetypes: Gogogo
Attribute: EARTH
Types: Rock, Effect
Level: 4
ATK: 1800
DEF: 1800
Monster Effect:
Once per turn, this Defense Position card cannot be destroyed by battle.
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Drytron Zeta Aldhibah | Card Type: Monster
Archetypes: Drytron
Attribute: LIGHT
Types: Machine, Effect
Level: 1
ATK: 2000
DEF: 2000
Monster Effect:
Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can add 1 Ritual Spell from your Deck to your hand. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Zeta Aldhibah" once per turn.
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Pot of Benevolence | Card Type: Spell
Archetypes: Greed
Type: Normal
Effect:
Select 2 cards from the Graveyard(s), and shuffle them into their owner's Deck(s). After activation, remove this card from play instead of sending it to the Graveyard. You can only activate 1 "Pot of Benevolence" per turn.
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Light Effigy | Card Type: Monster
Archetypes: Effigy
Attribute: LIGHT
Types: Fairy, Effect
Level: 4
ATK: 1500
DEF: 1500
Monster Effect:
If you Tribute Summon a LIGHT Normal Monster, you can treat this 1 monster as 2 Tributes.
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Subterror Behemoth Phospheroglacier | Card Type: Monster
Archetypes: Subterror, Subterror Behemoth
Attribute: EARTH
Types: Aqua, Flip, Effect
Level: 8
ATK: 2600
DEF: 2600
Monster Effect:
FLIP: You can send 1 card from your Deck to the Graveyard. You can only use this effect of "Subterror Behemoth Phospheroglacier" once per turn.When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.
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Share the Pain | Card Type: Spell
Archetypes:
Type: Normal
Effect:
Tribute 1 monster; make your opponent Tribute 1 monster (for no effect).
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Magnetic Mosquito | Card Type: Monster
Archetypes:
Attribute: LIGHT
Types: Insect, Effect
Level: 3
ATK: 300
DEF: 300
Monster Effect:
FLIP: Destroy all face-up Machine-Type monsters on the field.
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Kaiser Colosseum | Card Type: Spell
Archetypes:
Type: Continuous
Effect:
If there is 1 or more monster(s) on the field of the controller of this card, his/her opponent cannot place a monster on the field if his/her number of monsters would exceed the number of monsters that are on the field of this card's controller. The cards that are already on the field before this card's activation are unaffected by this effect.
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Clear World | Card Type: Spell
Archetypes: Clear
Type: Field
Effect:
During each of your End Phases, pay 500 Life Points or destroy this card. Each player receives effects, depending on the monster Attributes they control. ● LIGHT: Play with your hand revealed at all times. ● DARK: If you control 2 or more monsters, you cannot declare an attack. ● EARTH: During your Standby Phase: Target 1 face-up Defense Position monster you control; destroy that target. ● WATER: During your End Phase: Discard 1 card. ● FIRE: During your End Phase: Take 1000 damage. ● WIND: You must pay 500 Life Points to activate a Spell Card.
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Black Pendant | Card Type: Spell
Archetypes:
Type: Equip
Effect:
The equipped monster gains 500 ATK. When this card is sent from the field to the Graveyard: Inflict 500 damage to your opponent.
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Yamatako Orochi | Card Type: Monster
Archetypes:
Attribute: WATER
Types: Sea Serpent, Tuner, Effect
Level: 1
ATK: 0
DEF: 0
Monster Effect:
This card on the field can be treated as a Level 8 monster when used for a Synchro Summon. A Synchro Monster that used this card as material gains this effect based on its original Level.● 8 or lower: Gains 800 ATK/DEF.● 9 or higher: If this card attacks a Defense Position monster, inflict piercing battle damage.
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Smashing Ground | Card Type: Spell
Archetypes:
Type: Normal
Effect:
Destroy the 1 face-up monster your opponent controls that has the highest DEF (your choice, if tied).
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Tornado Dragon | Card Type: Monster
Archetypes:
Attribute: WIND
Types: Wyrm, Xyz, Effect
Level: None
ATK: 2100
DEF: 2100
Monster Effect:
2 Level 4 monstersOnce per turn (Quick Effect): You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it.
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Mythic Tree Dragon | Card Type: Monster
Archetypes:
Attribute: EARTH
Types: Dragon, Effect
Level: 4
ATK: 100
DEF: 100
Monster Effect:
Once per turn: You can target 1 WATER Dragon-Type monster you control; this card's Level becomes the current Level of that monster.
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Curse of Dragon, the Magical Knight Dragon | Card Type: Monster
Archetypes: Curse of Dragon
Attribute: DARK
Types: Dragon, Fusion, Effect
Level: 5
ATK: 2000
DEF: 2000
Monster Effect:
1 Warrior monster + 1 Level 5 or higher Dragon monsterIf you Fusion Summon a Level 7 Dragon Fusion Monster, you can also banish monsters from your GY as material. If this card is Fusion Summoned: You can target 1 Spell/Trap in your GY that mentions "Gaia the Dragon Champion"; add it to your hand. You can only use this effect of "Curse of Dragon, the Magical Knight Dragon" once per turn.
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Ghostrick Mary | Card Type: Monster
Archetypes: Ghostrick
Attribute: DARK
Types: Fiend, Effect
Level: 1
ATK: 100
DEF: 100
Monster Effect:
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When you take damage: You can discard this card; Special Summon 1 "Ghostrick" monster from your Deck in face-down Defense Position. You can only use this effect of "Ghostrick Mary" once per turn.
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Ancient City - Rainbow Ruins | Card Type: Spell
Archetypes:
Type: Field
Effect:
You must have this many "Crystal Beast" cards in your Spell & Trap Zone to activate and to resolve these effects.● 1+: This card cannot be destroyed by card effects.● 2+: Once per turn (including the opponent's) you can halve the battle damage you take.● 3+: When a Spell/Trap Card is activated: You can send 1 "Crystal Beast" monster you control to the GY; negate the activation, and if you do, destroy it.● 4+: Once per turn, during your Main Phase: You can draw 1 card.● 5: Once per turn, during your Main Phase: You can target 1 "Crystal Beast" card in your Spell & Trap Zone; Special Summon that target.
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Salamangreat Balelynx | Card Type: Monster
Archetypes: Field Searcher, Salamangreat
Attribute: FIRE
Types: Cyberse, Link, Effect
Level: None
ATK: 500
DEF: None
Monster Effect:
1 Level 4 or lower Cyberse monsterIf this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.
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Dark Witch | Card Type: Monster
Archetypes:
Attribute: LIGHT
Types: Fairy
Level: 5
ATK: 1800
DEF: 1800
Monster Effect:
A popular creature in mythology that delivers fatal attacks with a sharp spear.
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Lil-la-Rap | Card Type: Spell
Archetypes: Lil-la
Type: Continuous
Effect:
Once per turn, if you Special Summon a monster(s) from the GY (except during the Damage Step): You can make your opponent lose 1000 LP, and if they do, you gain 500 LP. You can only activate the effect of "Lil-la-Rap" once per Chain.
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Golden Ladybug | Card Type: Monster
Archetypes:
Attribute: LIGHT
Types: Insect, Effect
Level: 1
ATK: 0
DEF: 0
Monster Effect:
During your Standby Phase: You can reveal this card in your hand, and it will remain revealed until the end of this turn; gain 500 LP.
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Nordic Relic Svalinn | Card Type: Trap
Archetypes: Nordic, Nordic Relic
Type: Continuous
Effect:
If you control an "Aesir" monster: You can negate the effects of all face-up cards your opponent currently controls, until the end of this turn. You can Tribute 1 "Nordic" monster, then target 1 "Aesir" monster in your GY; Special Summon it. You can only use 1 "Nordic Relic Svalinn" effect per turn, and only once that turn.
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Horn of the Phantom Beast | Card Type: Trap
Archetypes: Phantom Beast
Type: Normal
Effect:
Target 1 Beast or Beast-Warrior monster you control; equip this card to that target. It gains 800 ATK. If the equipped monster destroys your opponent's monster by battle and sends it to the GY: Draw 1 card.
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Trias Hierarchia | Card Type: Monster
Archetypes:
Attribute: LIGHT
Types: Fairy, Effect
Level: 9
ATK: 1900
DEF: 1900
Monster Effect:
During the Main Phase, if this card is in your hand or GY (Quick Effect): You can Tribute up to 3 Fairy monsters; Special Summon this card (but banish it when it leaves the field), then, you can apply the following effect(s) in sequence, depending on the number of Tributed monsters.● 2+: Destroy 1 card your opponent controls. ● 3: Draw 2 cards.You can only use this effect of "Trias Hierarchia" once per turn.
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Gusto Thunbolt | Card Type: Monster
Archetypes: Gusto
Attribute: WIND
Types: Thunder, Effect
Level: 4
ATK: 1500
DEF: 1500
Monster Effect:
At the end of the Battle Phase, if this card is in the Graveyard because it was destroyed by battle and sent to the Graveyard this turn: You can banish 1 "Gusto" monster from your Graveyard; Special Summon 1 WIND Psychic-Type monster with 1500 or less DEF from your Deck.
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Turtle Oath | Card Type: Spell
Archetypes:
Type: Ritual
Effect:
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Breaking of the World | Card Type: Spell
Archetypes: Ruin & Demise
Type: Field
Effect:
Once per turn: You can target 1 Ritual Monster you control; show 1 Ritual Monster in your hand, until the end of this turn. The Level of the shown Ritual Monster becomes the targeted monster's Level, until the end of this turn (even if this card leaves the field). Once per turn, if "Ruin, Queen of Oblivion" or "Demise, King of Armageddon" is Ritual Summoned to your field (except during the Damage Step): You can activate 1 of these effects;● Draw 1 card.● Destroy 1 card on the field.
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Bubble Barrier | Card Type: Spell
Archetypes:
Type: Continuous
Effect:
Each "Performapal" and "Performage" monster you control cannot be destroyed by battle or card effect once per turn. You take no battle damage from attacks involving "Performapal" and "Performage" monsters you control.
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Red-Eyes Darkness Metal Dragon | Card Type: Monster
Archetypes: -Eyes Dragon, Red-Eyes, Darkness, Metal counterpart
Attribute: DARK
Types: Dragon, Effect
Level: 10
ATK: 2800
DEF: 2800
Monster Effect:
You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.
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United We Stand | Card Type: Spell
Archetypes:
Type: Equip
Effect:
The equipped monster gains 800 ATK/DEF for each face-up monster you control.
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Rookie Fur Hire | Card Type: Spell
Archetypes: Fur Hire
Type: Quick-Play
Effect:
Tribute 1 monster; Special Summon 1 monster "Fur Hire" from your hand or Deck, whose Level is 1 higher or 1 lower than the Tributed monster had on the field. You cannot declare attacks the turn you activate this card, except with monsters "Fur Hire". You can only activate 1 "Rookie Fur Hire" per turn.
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Destiny HERO - Dreadmaster | Card Type: Monster
Archetypes: Destiny HERO, HERO
Attribute: DARK
Types: Warrior, Effect
Level: 8
ATK: ?
DEF: ?
Monster Effect:
If this card is Special Summoned by "Clock Tower Prison": Destroy all monsters you control, except "Destiny HERO" monsters, also, after that, you can Special Summon up to 2 "Destiny HERO" monsters from your GY. After this card is Special Summoned, for the rest of this turn, "Destiny HERO" monsters you control cannot be destroyed, also you take no battle damage when they battle. The ATK/DEF of this card are equal to the combined original ATK of all other "Destiny HERO" monsters you control.
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Rock Bombardment | Card Type: Trap
Archetypes:
Type: Normal
Effect:
Send 1 Rock monster from your Deck to the GY; inflict 500 damage to your opponent.
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Linguriboh | Card Type: Monster
Archetypes:
Attribute: DARK
Types: Cyberse, Link, Effect
Level: None
ATK: 300
DEF: None
Monster Effect:
1 Level 4 or lower Cyberse monsterWhen your opponent activates a Trap Card (Quick Effect): You can Tribute this card; negate that card's effect, and if you do, banish it. If this card is in your GY (Quick Effect): You can Tribute 1 "@Ignister" monster that was Summoned from the Extra Deck; Special Summon this card. You can only use each effect of "Linguriboh" once per turn.
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Adventurer Token | Card Type: Monster
Archetypes: Adventurer Token
Attribute: EARTH
Types: Fairy, Normal
Level: 4
ATK: 2000
DEF: 2000
Monster Effect:
This card can be used as a "Adventurer Token".*If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.
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Hero Kid | Card Type: Monster
Archetypes:
Attribute: EARTH
Types: Warrior, Effect
Level: 2
ATK: 300
DEF: 300
Monster Effect:
When this card is Special Summoned: You can Special Summon any number of "Hero Kid"(s) from your Deck.
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