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Ritual Beast Ulti-Cannahawk | Card Type: Monster
Archetypes: Ritual Beast, Ritual Beast Ulti
Attribute: WIND
Types: Thunder, Fusion, Effect
Level: 6
ATK: 1400
DEF: 1400
Monster Effect:
1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monsterMust be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) Once per turn: You can target 2 of your banished "Ritual Beast" cards; return them to the Graveyard, and if you do, add 1 "Ritual Beast" card from your Deck to your hand. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.
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Atlantean Attack Squad | Card Type: Monster
Archetypes: Atlantean
Attribute: WATER
Types: Sea Serpent, Effect
Level: 3
ATK: 1400
DEF: 1400
Monster Effect:
This card gains 800 ATK while you control a face-up Fish, Sea Serpent, or Aqua-Type monster other than this card.
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Ghoti Fury | Card Type: Trap
Archetypes: Ghoti
Type: Continuous
Effect:
You can target 1 Fish monster you control and 1 monster your opponent controls; banish both monsters until your next Standby Phase. If a Fish monster(s) is Special Summoned to your field while any card is banished: You can banish this card from your GY or your face-up Spell & Trap Zone; all Fish monsters you currently control gain 100 ATK for each currently banished card, until the end of this turn. You can only use each effect of "Ghoti Fury" once per turn.
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Knight's Title | Card Type: Spell
Archetypes:
Type: Normal
Effect:
Tribute 1 face-up "Dark Magician"; Special Summon 1 "Dark Magician Knight" from your hand, Deck or Graveyard.
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Fusion Recovery | Card Type: Spell
Archetypes: Fusion
Type: Normal
Effect:
Target 1 "Polymerization" in your GY, and 1 monster in your GY that was used as material for a Fusion Summon; add them to your hand.
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Seven Swords Warrior | Card Type: Monster
Archetypes: Warrior
Attribute: EARTH
Types: Warrior, Synchro, Effect
Level: 7
ATK: 2300
DEF: 2300
Monster Effect:
1 Tuner + 1 or more non-Tuner monstersOnce per turn, when an Equip Card is equipped to this card: Inflict 800 damage to your opponent. Once per turn: You can target 1 Equip Card equipped to this card; send it to the Graveyard. When an Equip Card equipped to this card is sent to the Graveyard (except during the Damage Step): You can target 1 face-up monster your opponent controls; destroy that target.
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Marincess Coral Triangle | Card Type: Monster
Archetypes: Marincess
Attribute: WATER
Types: Cyberse, Link, Effect
Level: None
ATK: 1500
DEF: None
Monster Effect:
2+ "Marincess" monstersYou can send 1 WATER monster from your hand to your GY; add 1 "Marincess" Trap from your Deck to your hand. If only your opponent controls a monster: You can banish this card from your GY; Special Summon WATER Link Monsters from your GY whose combined Link Ratings equal exactly 3. You can only use each effect of "Marincess Coral Triangle" once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except WATER monsters.
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Darkness/Trap A | Card Type: Trap
Archetypes: Darkness
Type: Continuous
Effect:
Activate this card by targeting 1 Set "Darkness/Trap B" in your Spell & Trap Zones; force its activation. Your opponent cannot activate Spell/Trap Cards in response to this card's activation.-I activate "Infinity"!-
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Magnarokket Dragon | Card Type: Monster
Archetypes: Rokket
Attribute: DARK
Types: Dragon, Effect
Level: 4
ATK: 1800
DEF: 1800
Monster Effect:
When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then send 1 monster on the field to the GY. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Magnarokket Dragon". You can only use each effect of "Magnarokket Dragon" once per turn.
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Royal Straight Slasher | Card Type: Monster
Archetypes:
Attribute: LIGHT
Types: Warrior, Effect
Level: 6
ATK: 2400
DEF: 2400
Monster Effect:
Cannot be Normal Summoned/Set. Must be Special Summoned with "Royal Straight". If you have all of "Queen's Knight", "King's Knight", and "Jack's Knight" in your GY: You can send 5 monsters, with different Levels of 1, 2, 3, 4, and 5, from your hand and/or Deck to the GY, and if you do, destroy all cards your opponent controls. When this card is destroyed by battle: You can target up to 3 LIGHT Warrior monsters in your GY; Special Summon them. You can only use each effect of "Royal Straight Slasher" once per turn.
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Vendread Reunion | Card Type: Trap
Archetypes: Vendread
Type: Normal
Effect:
Reveal 1 "Vendread" Ritual Monster in your hand, Special Summon any number of your banished "Vendread" monsters with different names, in face-down Defense Position, whose total Levels exactly equal the Level of the revealed Ritual Monster, Tribute all those face-down Defense Position monsters, then Ritual Summon that Ritual Monster from your hand. You must be able to Ritual Summon to activate and to resolve this effect.
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Skreech | Card Type: Monster
Archetypes: Fan-Made Cards
Attribute: WATER
Types: Reptile, Effect
Level: 4
ATK: 1500
DEF: 1500
Monster Effect:
If this card is destroyed by battle: Send 2 WATER monsters from your Deck to the GY.
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Yosenjus' Secret Move | Card Type: Trap
Archetypes: Yosenju
Type: Counter
Effect:
When a Spell/Trap Card, or monster effect, is activated while you control at least 1 "Yosenju" card, and all face-up monsters you control are "Yosenju" monsters: Negate the activation, and if you do, destroy that card.
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Tethys, Goddess of Light | Card Type: Monster
Archetypes:
Attribute: LIGHT
Types: Fairy, Effect
Level: 5
ATK: 2400
DEF: 2400
Monster Effect:
When you draw a Fairy monster(s) (except during the Damage Step): You can reveal 1 of those monsters; draw 1 card. This card must be face-up on the field to activate and to resolve this effect.
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Millennium-Eyes Illusionist | Card Type: Monster
Archetypes:
Attribute: DARK
Types: Spellcaster, Effect
Level: 2
ATK: 0
DEF: 0
Monster Effect:
(Quick Effect): You can discard this card, then target 1 Effect Monster your opponent controls; equip that target to an "Eyes Restrict" Fusion Monster or "Relinquished" you control, as if it were equipped by that monster's effect. If an "Eyes Restrict" Fusion Monster(s) or a "Relinquished" is Special Summoned: Add this card from your GY to your hand (this is not optional). You can only use each effect of "Millennium-Eyes Illusionist" once per turn.
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Dweller in the Depths | Card Type: Monster
Archetypes:
Attribute: EARTH
Types: Dragon, Effect
Level: 3
ATK: 1500
DEF: 1500
Monster Effect:
Gains 300 ATK for each Continuous Spell in your Spell & Trap Zone.
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Ghoul with an Appetite | Card Type: Monster
Archetypes:
Attribute: DARK
Types: Zombie
Level: 4
ATK: 1600
DEF: 1600
Monster Effect:
A monster with a heavy appetite that has never been satisfied.
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Armor Exe | Card Type: Monster
Archetypes: Prophecy
Attribute: LIGHT
Types: Rock, Effect
Level: 4
ATK: 2400
DEF: 2400
Monster Effect:
This card cannot attack in the same turn it is Normal Summoned, Flip Summoned, or Special Summoned. During each of your and your opponent's Standby Phases, remove 1 Spell Counter on your side of the field. If you do not, destroy this card.
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Arcana Force 0 - The Fool | Card Type: Monster
Archetypes: Arcana Force
Attribute: LIGHT
Types: Fairy, Effect
Level: 1
ATK: 0
DEF: 0
Monster Effect:
This card cannot be destroyed by battle. This card cannot be changed to Defense Position, except with a card effect. When this card is Summoned: Toss a coin and gain the appropriate effect. β Heads: Negate your card effects that target this card, and destroy them. β Tails: Negate your opponent's card effects that target this card, and destroy them.
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D/D/D/D Super-Dimensional Sovereign Emperor Zero Paradox | Card Type: Monster
Archetypes: D/D, D/D/D
Attribute: DARK
Types: Fiend, Pendulum, Effect
Level: 12
ATK: 3000
DEF: 3000
Scale: 10.0
Pendulum Effect: Pendulum Effect
You can target 1 card in your opponent's Pendulum Zone; Special Summon this card, and if you do, place that card in your Pendulum Zone, but destroy it during the End Phase of the next turn. You can only use this effect of "D/D/D/D Super-Dimensional Sovereign Emperor Zero Paradox" once per turn.
Monster Effect: Monster Effect
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When you Pendulum Summon a monster(s), while the total Pendulum Scales in your Pendulum Zones are higher than the total Levels of the Pendulum Summoned monsters: You can Special Summon this card from your hand, and if you do, destroy as many other cards on the field as possible, then you can place this card in your Pendulum Zone. Once per turn, if another face-up "D/D/D" monster(s) you control leaves the field by Spell Card or effect: This card's ATK becomes 6000.
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Dark Mirror Force | Card Type: Trap
Archetypes: Mirror Trap
Type: Normal
Effect:
When an opponent's monster declares an attack: Banish all Defense Position monsters your opponent controls.
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Catalyst Field | Card Type: Spell
Archetypes:
Type: Field
Effect:
Each turn, 1 Level 5 or higher Gemini monster you Normal Summon can be Summoned without Tributing. During your Main Phase, you can Normal Summon 1 Gemini monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can target 1 card your opponent controls; banish 1 Gemini monster you control, that is treated as an Effect Monster and has gained its effects, until your opponent's End Phase, and if you do, destroy that card.
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Book of Secret Arts | Card Type: Spell
Archetypes:
Type: Equip
Effect:
A Spellcaster-Type monster equipped with this card increases its ATK and DEF by 300 points.
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Jutte Fighter | Card Type: Monster
Archetypes:
Attribute: EARTH
Types: Warrior, Tuner
Level: 2
ATK: 700
DEF: 700
Monster Effect:
Once per turn, you can change 1 face-up Attack Position monster your opponent controls to face-up Defense Position.
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Armoroid | Card Type: Monster
Archetypes: roid
Attribute: EARTH
Types: Machine, Effect
Level: 8
ATK: 2700
DEF: 2700
Monster Effect:
If this card is Tribute Summoned by Tributing at least 1 "roid" monster: Banish all Spells and Traps on the field.
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Elemental HERO Air Neos | Card Type: Monster
Archetypes: Elemental HERO, HERO, Neos
Attribute: WIND
Types: Warrior, Fusion, Effect
Level: 7
ATK: 2500
DEF: 2500
Monster Effect:
"Elemental Hero Neos" + "Neo-Spacian Air Hummingbird"This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) While your Life Points are lower than your opponent's, this card gains ATK equal to the difference. This card returns to the Extra Deck during the End Phase.
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Draghig, Malebranche of the Burning Abyss | Card Type: Monster
Archetypes: Burning Abyss
Attribute: DARK
Types: Fiend, Effect
Level: 3
ATK: 1100
DEF: 1100
Monster Effect:
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Draghig, Malebranche of the Burning Abyss" per turn, and only once that turn.β If you control no Spell/Trap Cards: You can Special Summon this card from your hand.β If this card is sent to the Graveyard: You can choose 1 "Burning Abyss" card from your Deck and place it on top of your Deck.
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Superheavy Samurai Commander Shanawo | Card Type: Monster
Archetypes: Superheavy Samurai
Attribute: DARK
Types: Machine, Synchro, Pendulum, Effect
Level: 8
ATK: 2000
DEF: 2000
Scale: 1.0
Pendulum Effect: Pendulum Effect
When an opponent's monster declares an attack: You can Special Summon this card, then if you have no Spells/Traps in your GY, change that opponent's monster's ATK to 0, also negate its effects. You can only use this effect of "Superheavy Samurai Commander Shanawo" once per turn.
Monster Effect: Monster Effect
1 Tuner + 1+ non-Tuner monstersThis card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn, during the Battle Phase, if you control this Synchro Summoned card (Quick Effect): You can Special Summon 1 "Superheavy Samurai" Monster Card from your GY or face-up Spell & Trap Zone, then you can place this card in your Pendulum Zone.
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Valkyrie Brunhilde | Card Type: Monster
Archetypes: Valkyrie
Attribute: LIGHT
Types: Fairy, Effect
Level: 7
ATK: 1800
DEF: 1800
Monster Effect:
Unaffected by your opponent's Spell effects. Gains 500 ATK for each monster your opponent controls. When an opponent's monster declares an attack: You can have this card lose exactly 1000 DEF, and if you do, your "Valkyrie" monsters cannot be destroyed by battle this turn.
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Genex Turbine | Card Type: Monster
Archetypes: Genex
Attribute: EARTH
Types: Machine, Effect
Level: 4
ATK: 1400
DEF: 1400
Monster Effect:
All face-up "Genex" monsters you control gain 400 ATK.
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Infestation Terminus | Card Type: Trap
Archetypes: Infestation
Type: Normal
Effect:
Target 1 "lswarm" monster you control and 2 cards your opponent controls; banish the first target, and if you do, return the second targets to the hand.
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Hanewata | Card Type: Monster
Archetypes:
Attribute: LIGHT
Types: Fairy, Tuner, Effect
Level: 1
ATK: 200
DEF: 200
Monster Effect:
(Quick Effect): You can discard this card; you take no effect damage this turn.
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Dora of Fate | Card Type: Trap
Archetypes:
Type: Normal
Effect:
You can only activate this card during your opponent's turn. Select 1 face-up monster on your opponent's side of the field. When you Normal Summon a monster that is 1 Level lower than the selected monster during your next turn, inflict damage to your opponent's Life Points equal to the Level of the selected monster x 500 points.
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X-Saber Galahad | Card Type: Monster
Archetypes: Saber, X-Saber
Attribute: EARTH
Types: Warrior, Effect
Level: 4
ATK: 1800
DEF: 1800
Monster Effect:
If this card attacks an opponent's monster, this card gains 300 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only. When this card is selected as an attack target, you can Tribute another "Saber" monster to negate the attack.
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Gizmek Naganaki, the Sunrise Signaler | Card Type: Monster
Archetypes: Gizmek
Attribute: LIGHT
Types: Machine, Effect
Level: 2
ATK: 950
DEF: 950
Monster Effect:
You can Tribute 1 Machine monster whose ATK equals its own DEF; Special Summon from your Deck, 1 Machine monster whose ATK equals its own DEF, with a lower Level than the Tributed monster. You can banish this card from your GY; add to your hand, 1 of your banished face-down Machine monsters whose ATK equals its own DEF. You can only use each effect of "Gizmek Naganaki, the Sunrise Signaler" once per turn.
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Enervating Mist | Card Type: Trap
Archetypes:
Type: Continuous
Effect:
Your opponent's hand size limit becomes 5.
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Block Dragon | Card Type: Monster
Archetypes:
Attribute: EARTH
Types: Rock, Effect
Level: 8
ATK: 2500
DEF: 2500
Monster Effect:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 EARTH monsters from your hand and/or GY. Rock monsters you control cannot be destroyed, except by battle. If this card is sent from the field to the GY: You can add up to 3 Rock monsters from your Deck to your hand, whose total Levels equal 8. You can only use this effect of "Block Dragon" once per turn.
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Ikelos, the Dream Mirror Mara | Card Type: Monster
Archetypes: Dream Mirror
Attribute: DARK
Types: Fairy, Effect
Level: 1
ATK: 500
DEF: 500
Monster Effect:
If this card is Special Summoned by the effect of a "Dream Mirror" monster: You can Special Summon 1 "Dream Mirror" monster from your hand, except "Ikelos, the Dream Mirror Mara". During the Main or Battle Phase, if "Dream Mirror of Joy" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 "Ikelos, the Dream Mirror Sprite" from your Deck. You can only use each effect of "Ikelos, the Dream Mirror Mara" once per turn.
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Virtual World Gate - Chuche | Card Type: Trap
Archetypes: Virtual World, Virtual World Gate
Type: Continuous
Effect:
You can target 1 face-up card on the field; shuffle 2 of your banished "Virtual World" cards with different names from each other into the Deck, then destroy that card. During your Main Phase: You can banish this card from your GY, then target 1 "Virtual World" monster you control; increase or decrease its Level/Rank by 3 until the end of this turn. You can only use each effect of "Virtual World Gate - Chuche" once per turn.
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Curse of the Masked Beast | Card Type: None
Archetypes: Mask
Type: Ritual
Effect: This card is used to Ritual Summon "The Masked Beast". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand.
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Solar Ray | Card Type: Trap
Archetypes:
Type: Normal
Effect:
Inflict 600 points of damage to your opponent's Life Points for each face-up LIGHT monster on your side of the field.
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Roxrose Dragon | Card Type: Monster
Archetypes: Rose, Rose Dragon
Attribute: DARK
Types: Dragon, Tuner, Effect
Level: 3
ATK: 1600
DEF: 1600
Monster Effect:
If this card is Normal or Special Summoned: You can add 1 card that mentions "Black Rose Dragon" from your Deck to your hand, except "Roxrose Dragon". While this card is in your GY, if a face-up "Rose Dragon" monster(s) or Plant Synchro Monster(s) you control is destroyed by battle or an opponent's card effect: You can add this card to your hand. You can only use each effect of "Roxrose Dragon" once per turn.
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Jain, Lightsworn Paladin | Card Type: Monster
Archetypes: Lightsworn
Attribute: LIGHT
Types: Warrior, Effect
Level: 4
ATK: 1800
DEF: 1800
Monster Effect:
If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. Once per turn, during your End Phase: Send the top 2 cards of your Deck to the Graveyard.
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Defensive Tactics | Card Type: Trap
Archetypes:
Type: Normal
Effect:
If you control a face-up "Gladiator Beast" monster: For the rest of this turn, monsters you control cannot be destroyed by battle, and any Battle Damage you take is reduced to 0. After this card resolves, put it on the bottom of your Deck.
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Monsturtle | Card Type: Monster
Archetypes:
Attribute: WATER
Types: Aqua
Level: 3
ATK: 800
DEF: 800
Monster Effect:
Protected by a spiked shell, this turtle has a very nasty disposition.
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Malevolent Mech - Goku En | Card Type: Monster
Archetypes: Darkness, Zombie counterpart
Attribute: LIGHT
Types: Zombie, Effect
Level: 6
ATK: 2400
DEF: 2400
Monster Effect:
You can Normal Summon this card without Tributing. Once per turn, during the End Phase, if this card was Summoned this way: Send it to the GY, then take damage equal to its original ATK in the GY. This card must be the only Zombie monster on the field to activate and to resolve this effect.
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Bolt Escargot | Card Type: Monster
Archetypes:
Attribute: WATER
Types: Thunder
Level: 5
ATK: 1400
DEF: 1400
Monster Effect:
After rendering an opponent immobile by spitting a sticky goo, this monster closes in for the attack.
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Stand In | Card Type: Spell
Archetypes:
Type: Quick-Play
Effect:
Tribute 1 monster, then target 1 monster in your opponent's GY with the same original Type and Attribute; Special Summon it to your field. You can only activate 1 "Stand In" per turn.
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PSY-Framegear Gamma | Card Type: Monster
Archetypes: PSY-Frame, PSY-Framegear
Attribute: LIGHT
Types: Psychic, Tuner, Effect
Level: 2
ATK: 1000
DEF: 1000
Monster Effect:
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.
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Thunder Unicorn | Card Type: Monster
Archetypes: Unicorn
Attribute: LIGHT
Types: Beast, Synchro, Effect
Level: 5
ATK: 2200
DEF: 2200
Monster Effect:
1 Beast-Type Tuner + 1 or more non-Tuner monstersOnce per turn, during your Main Phase, you can select 1 face-up monster your opponent controls. It loses 500 ATK for each monster you control, until the End Phase. During the turn this effect is activated, no other monsters can attack, except this card.
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Gouki The Great Ogre | Card Type: Monster
Archetypes: Gouki
Attribute: EARTH
Types: Warrior, Link, Effect
Level: None
ATK: 2600
DEF: None
Monster Effect:
2+ "Gouki" monstersAll monsters on the field lose ATK equal to their original DEF. If this card would be destroyed by battle or card effect, you can destroy 1 of your monsters this card points to instead.
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Bujingi Turtle | Card Type: Monster
Archetypes: Bujin
Attribute: LIGHT
Types: Beast, Effect
Level: 4
ATK: 1700
DEF: 1700
Monster Effect:
During either player's turn, when a card or effect is activated that targets a "Bujin" monster you control (except during the Damage Step): You can banish this card from your Graveyard; negate that effect.
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Link Bound | Card Type: Spell
Archetypes:
Type: Quick-Play
Effect:
Target 1 Link Monster you control or in your GY; return it to the Extra Deck, and if you do, draw cards equal to its Link Rating, then place cards from your hand on the bottom of the Deck, in any order, equal to the number of cards you drew. You can only activate 1 "Link Bound" per turn.
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Exodia, the Legendary Defender | Card Type: Monster
Archetypes: Exodia, Duel winner
Attribute: DARK
Types: Spellcaster, Effect
Level: 10
ATK: ?
DEF: ?
Monster Effect:
Cannot be Special Summoned. You can Tribute 5 monsters to Tribute Summon (but not Set) this card. This card's ATK/DEF become the combined original ATK/DEF of the Tributed monsters. If this card Summoned this way destroys a DARK Fiend monster owned by your opponent, you win the Duel at the end of the Damage Step.
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Eternal Ice Grave | Card Type: Spell
Archetypes:
Type: Quick-Play
Effect:
During the Main Phase, if a monster(s) you control leaves the field by an opponent's monster effect, except by being destroyed: Activate 1 of these effects;β End the Main Phase.β Skip the Main Phase 1 of your opponent's next turn.You can only activate 1 "Eternal Ice Grave" per turn.
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Z-ONE/Trap A | Card Type: Trap
Archetypes: Z-ONE
Type: Continuous
Effect:
You can activate this card from your hand. Once per turn, during your Main Phase: You can Special Summon 1 "Z-ONE" monster from your hand, except "Z-ONE/Monster E", ignoring its Summoning conditions. During each of your Standby Phases: Destroy all "Z-ONE" and "Timelord" monsters you control. This card's activation and effect cannot be negated.-I activate "Empty Machine"!-
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Chow Len the Prophet | Card Type: Monster
Archetypes: Name-Inverted Spiritualist
Attribute: FIRE
Types: Spellcaster, Effect
Level: 4
ATK: 1800
DEF: 1800
Monster Effect:
Once per turn: You can declare either Spell or Trap, then target 1 Set card in your opponent's Spell & Trap Zone; look at that target, and if it is the declared card type, that card cannot be activated this turn.
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Sky Cavalry Centaurea | Card Type: Monster
Archetypes:
Attribute: LIGHT
Types: Beast-Warrior, Xyz, Effect
Level: None
ATK: 2000
DEF: 2000
Monster Effect:
2 Level 2 monstersCannot be destroyed by battle while it has material. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; return that opponent's monster to the hand.
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War Rock Ordeal | Card Type: Spell
Archetypes: War Rock
Type: Continuous
Effect:
You can only control 1 "War Rock Ordeal". When this card is activated: Place 3 counters on it. When your "War Rock" monster destroys an opponent's monster by battle and sends it to their GY: You can remove 1 counter from this card, and if you do, draw 1 card. If the last counter has been removed by this effect, send this card to the GY.
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Storm | Card Type: Spell
Archetypes:
Type: Normal
Effect:
Destroy as many Spells/Traps you control as possible, then destroy as many Spells/Traps your opponent controls as possible, up to the number of cards destroyed by this effect.
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Warning Point | Card Type: Trap
Archetypes:
Type: Normal
Effect:
When a monster(s) is Summoned: This turn, that face-up monster(s) cannot attack, its effects are negated, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon.
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Magicians' Souls | Card Type: Monster
Archetypes:
Attribute: DARK
Types: Spellcaster, Effect
Level: 1
ATK: 0
DEF: 0
Monster Effect:
You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects;β Special Summon this card.β Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY.You can only use each effect of "Magicians' Souls" once per turn.
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Awakening of the Possessed - Greater Inari Fire | Card Type: Monster
Archetypes: Possessed
Attribute: FIRE
Types: Pyro, Effect
Level: 5
ATK: 2000
DEF: 2000
Monster Effect:
You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower FIRE monster you control to the GY. You can only use each of the following effects of "Awakening of the Possessed - Greater Inari Fire" once per turn.β When this card is Special Summoned by its effect: You can inflict damage to your opponent equal to the original ATK of 1 monster they control (your choice).β If this card is sent from the field to the GY: You can add 1 "Spiritual Fire Art" card or 1 "Possessed" Spell/Trap from your Deck to your hand.
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Lunalight Emerald Bird | Card Type: Monster
Archetypes: Lunalight
Attribute: DARK
Types: Beast-Warrior, Effect
Level: 4
ATK: 1200
DEF: 1200
Monster Effect:
If this card is Normal or Special Summoned: You can send 1 "Lunalight" card from your hand to the GY, and if you do, draw 1 card. If this card is sent to the GY by a card effect: You can target 1 of your Level 4 or lower "Lunalight" monsters that is banished or in your GY, except "Lunalight Emerald Bird"; Special Summon it in Defense Position, but negate its effects. You can only use each effect of "Lunalight Emerald Bird" once per turn.
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Shiranui Spiritmaster | Card Type: Monster
Archetypes: Shiranui
Attribute: FIRE
Types: Zombie, Effect
Level: 4
ATK: 1500
DEF: 1500
Monster Effect:
When this card is Normal Summoned: You can Special Summon 1 "Shiranui" monster from your hand or GY, except "Shiranui Spiritmaster", but banish it when it leaves the field. If this card is banished: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Shiranui Spiritmaster" once per turn.
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Witchcrafter Vice-Madame | Card Type: Monster
Archetypes: Witchcrafter
Attribute: DARK
Types: Spellcaster, Fusion, Effect
Level: 8
ATK: 2700
DEF: 2700
Monster Effect:
1 "Witchcrafter" monster + 1 Spellcaster monsterWhen a Spell Card or effect, or a non-Fusion Spellcaster monster effect, is activated (Quick Effect): You can activate 1 of these effects (but you can only use each effect of "Witchcrafter Vice-Madame" once per turn).β Destroy 1 card on the field.β Special Summon 1 Level 6 or lower "Witchcrafter" monster from your hand or Deck.β Add 1 "Witchcrafter" Spell/Trap from your GY to your hand.
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Reptia Egg | Card Type: Monster
Archetypes:
Attribute: EARTH
Types: Reptile, Effect
Level: 1
ATK: 0
DEF: 0
Monster Effect:
Cannot be destroyed by battle. If this card was Normal Summoned, during the Standby Phase of the Summoning player's next turn: You can Tribute this card; Special Summon up to 3 Level 4 or lower Reptile and/or Rock monsters from your hand and/or Deck, but banish them during the End Phase. (If you Special Summon 2 or more monsters, they must have the same name.) You can only use this effect of "Reptia Egg" once per turn.
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Beast Soul Swap | Card Type: Trap
Archetypes:
Type: Normal
Effect:
Target 1 Beast-Type monster you control; return it to the hand, and if you do, Special Summon 1 Beast-Type monster from your hand with the same Level as the monster that was returned to the hand.
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Dragunity Partisan | Card Type: Monster
Archetypes: Dragunity
Attribute: WIND
Types: Dragon, Tuner, Effect
Level: 2
ATK: 1200
DEF: 1200
Monster Effect:
When this card is Normal Summoned: You can Special Summon 1 Winged Beast "Dragunity" monster from your hand, then equip it with this card. While this card is equipped to a monster, that monster is treated as a Tuner.
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Fire Kraken | Card Type: Monster
Archetypes:
Attribute: FIRE
Types: Aqua
Level: 4
ATK: 1600
DEF: 1600
Monster Effect:
A squid that thrives on fire and heat.
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Superheavy Samurai Prodigy Wakaushi | Card Type: Monster
Archetypes: Superheavy Samurai
Attribute: DARK
Types: Machine, Pendulum, Tuner, Effect
Level: 4
ATK: 1000
DEF: 1000
Scale: 8.0
Pendulum Effect: Pendulum Effect
If you have no Spells/Traps in your GY: You can place 1 "Superheavy Samurai" Pendulum Monster from your Deck, except "Superheavy Samurai Prodigy Wakaushi", in your other Pendulum Zone, then Special Summon this card. You can only use this effect of "Superheavy Samurai Prodigy Wakaushi" once per turn.
Monster Effect: Monster Effect
If you have no Spells/Traps in your GY: You can discard 1 monster; Special Summon 1 "Superheavy Samurai" monster from your hand or Deck in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. If this card is used as Synchro Material and added to your Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each effect of "Superheavy Samurai Prodigy Wakaushi" once per turn.
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Ready Fusion | Card Type: Spell
Archetypes: Fusion
Type: Normal
Effect:
Pay 1000 LP; Special Summon 1 Level 6 or lower non-Effect Fusion Monster from your Extra Deck, but it cannot attack, also destroy it during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Ready Fusion" per turn.
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Clear Wing Synchro Dragon | Card Type: Monster
Archetypes: Clear Wing, Four Dimensional Dragons, Synchro, Synchro Dragon
Attribute: WIND
Types: Dragon, Synchro, Effect
Level: 7
ATK: 2500
DEF: 2500
Monster Effect:
1 Tuner + 1+ non-Tuner monstersOnce per turn, when another Level 5 or higher monster activates its effect on the field (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, when a monster effect is activated that targets 1 Level 5 or higher monster on the field (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn.
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Dark World Brainwashing | Card Type: Trap
Archetypes: Dark World
Type: Continuous
Effect:
When your opponent activates a monster effect, if you have 3 or more cards in your hand (except during the Damage Step): You can target 1 "Dark World" monster on the field; return it to the hand, and if you do, the activated effect becomes "Your opponent randomly discards 1 card".
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Cyber Angel Izana | Card Type: Monster
Archetypes: Cyber, Cyber Angel, Cyber Girl
Attribute: LIGHT
Types: Fairy, Ritual, Effect
Level: 8
ATK: 2500
DEF: 2500
Monster Effect:
You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can make your opponent send 1 Spell/Trap they control to the GY. When this attacking card destroys an opponent's monster by battle and sends it to the GY: You can activate this effect; this card can make a second attack on an opponent's monster in a row. Once per turn, when your opponent activates a card or effect that targets a "Cyber Angel" Ritual Monster you control (Quick Effect): You can shuffle 1 Ritual Monster from your GY into the Deck, and if you do, destroy 1 card your opponent controls.
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The Revived Sky God | Card Type: Trap
Archetypes:
Type: Normal
Effect:
The activation of this card, or its effects, cannot be negated, nor can its effects be negated. Special Summon 1 "Slifer the Sky Dragon" from your GY, then each player draws until they have 6 cards in their hand. You can banish this card from your GY; place 1 "Monster Reborn" from your Deck or GY on top of your Deck, then, if a Divine-Beast monster is in your GY, draw 1 card. You can only use each effect of "The Revived Sky God" once per turn.
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Cross Over | Card Type: Spell
Archetypes:
Type: Normal
Effect:
Target 1 face-up monster your opponent controls and 1 Warrior monster you control; equip that opponent's face-up monster to your monster as an Equip Spell, and if you do, until the end of this turn, your opponent takes no damage from battles involving that monster you control. You can only activate 1 "Cross Over" per turn. While equipped, if the equipped monster would be destroyed by battle or card effect, destroy the monster equipped to it by this effect, instead.
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Emperor of Prophecy | Card Type: Monster
Archetypes: Prophecy
Attribute: DARK
Types: Spellcaster, Effect
Level: 5
ATK: 2300
DEF: 2300
Monster Effect:
You can banish both 1 face-up Spellcaster-Type monster you control, except this card, and 1 "Spellbook" card from your Graveyard to target 1 face-up monster your opponent controls; take control of that target until the End Phase. You can only use the effect of "Emperor of Prophecy" once per turn. This card cannot attack during the turn you activate this effect.
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Light Barrier | Card Type: Spell
Archetypes:
Type: Field
Effect:
During your Standby Phase, toss a coin. If the result is Tails, the following effects are negated until your next Standby Phase:β When you Summon an "Arcana Force" monster, choose which effect to apply without tossing a coin. If an "Arcana Force" monster destroys an opponent's monster by battle, you gain Life Points equal to the destroyed monster's original ATK.
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Hero Heart | Card Type: Spell
Archetypes:
Type: Normal
Effect:
Target 1 face-up "Elemental HERO" monster you control; halve its ATK until the end of this turn, but it can attack twice during this turn's Battle Phase.
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Constellar Star Cradle | Card Type: Spell
Archetypes: Constellar
Type: Normal
Effect:
Target 2 "Constellar" monsters in your Graveyard; add those targets to your hand. You cannot conduct your Battle Phase the turn you activate this card.
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Dream Mirror of Joy | Card Type: Spell
Archetypes: Dream Mirror
Type: Field
Effect:
During the End Phase: You can banish this card; activate 1 "Dream Mirror of Terror" directly from your hand or Deck. You can only use this effect of "Dream Mirror of Joy" once per turn. "Dream Mirror" monsters you control cannot be targeted by your opponent's card effects, or their monsters' attacks, except your "Dream Mirror" monster(s) with the highest Level. This effect is only applied while you control a LIGHT "Dream Mirror" monster.
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Guardian Baou | Card Type: Monster
Archetypes: Guardian
Attribute: DARK
Types: Fiend, Effect
Level: 4
ATK: 800
DEF: 800
Monster Effect:
Cannot be Summoned unless you control a face-up "Wicked-Breaking Flamberge - Baou". When this card destroys an opponent's monster by battle and sends it to the Graveyard: It gains 1000 ATK. Negate the effects of monsters destroyed by battle with this card.
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Freed the Matchless General | Card Type: Monster
Archetypes: Freed
Attribute: EARTH
Types: Warrior, Effect
Level: 5
ATK: 2300
DEF: 2300
Monster Effect:
Negate any Spell effect that targets this card on the field when it resolves, and if you do, destroy that card. During your Draw Phase, instead of conducting your normal draw: You can add 1 Level 4 or lower Warrior monster from your Deck to your hand. This card must be face-up on the field to activate and to resolve this effect.
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The Weather Painter Snow | Card Type: Monster
Archetypes: The Weather
Attribute: EARTH
Types: Fairy, Effect
Level: 3
ATK: 0
DEF: 0
Monster Effect:
When this card is Normal Summoned: You can place 1 "The Weather" Spell/Trap from your Deck face-up in your Spell & Trap Zone. You can only use this effect of "The Weather Painter Snow" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "The Weather" card's effect: You can Special Summon this banished card.
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Numeron Storm | Card Type: Spell
Archetypes: Numeron
Type: Normal
Effect:
If you control a "Numerounius" monster: Destroy as many Spells/Traps your opponent controls as possible (min. 1), and if you do, inflict 1000 damage to your opponent.
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Commander Gottoms, Swordmaster | Card Type: Monster
Archetypes: Gottoms
Attribute: EARTH
Types: Beast-Warrior, Effect
Level: 6
ATK: 2100
DEF: 2100
Monster Effect:
All face-up "Saber" monsters you control gain 400 ATK.
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Phantom Bounzer | Card Type: Monster
Archetypes: Bounzer, Phantom Knights
Attribute: DARK
Types: Warrior, Effect
Level: 6
ATK: 2400
DEF: 2400
Monster Effect:
If this card on the field is destroyed and sent to the Graveyard: You can add 2 "Bounzer" cards from your Deck to your hand.
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T.G. Screw Serpent | Card Type: Monster
Archetypes: T.G.
Attribute: WATER
Types: Sea Serpent, Tuner, Effect
Level: 4
ATK: 1300
DEF: 1300
Monster Effect:
If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "T.G." monster in your GY, except "T.G. Screw Serpent"; Special Summon that monster, but its effects are negated. You can banish this card from your GY, then target 1 "T.G." monster you control; increase or reduce its Level by 1 until the end of this turn. You can only use each effect of "T.G. Screw Serpent" once per turn.
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Galaxy Mirror Sage | Card Type: Monster
Archetypes: Galaxy
Attribute: LIGHT
Types: Spellcaster, Flip, Effect
Level: 3
ATK: 0
DEF: 0
Monster Effect:
FLIP: You gain 500 LP for each "Galaxy" monster in your Graveyard.When this card is destroyed and sent from the field to the Graveyard after being flipped face-up: You can Special Summon 1 Level 4 or lower "Galaxy" monster from your Deck or Graveyard in face-down Defense Position. Banish it when it leaves the field.
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Book of Moon | Card Type: Spell
Archetypes: Book of
Type: Quick-Play
Effect:
Target 1 face-up monster on the field; change that target to face-down Defense Position.
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Apple Magician Girl | Card Type: Monster
Archetypes: Magician Girl
Attribute: FIRE
Types: Spellcaster, Effect
Level: 3
ATK: 1200
DEF: 1200
Monster Effect:
Once per turn, if this card is targeted for an attack: You can Special Summon 1 Level 5 or lower Spellcaster-Type monster from your hand, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK. If this card is destroyed by battle or card effect: You can target up to 3 other "Magician Girl" monsters with different names in your Graveyard; add them to your hand.
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Mystical Wind Typhoon | Card Type: Spell
Archetypes:
Type: Quick-Play
Effect:
Activate only as Chain Link 3 or higher. Destroy 1 Spell or Trap Card on the field. You cannot activate this card if multiple cards/effects with the same name are in that Chain.
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Fusion Sword Murasame Blade | Card Type: Spell
Archetypes: Polymerization
Type: Equip
Effect:
Equip only to a Warrior monster. It gains 800 ATK. While equipped to a monster, this card cannot be destroyed by card effects.
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Worm Gulse | Card Type: Monster
Archetypes: Worm
Attribute: LIGHT
Types: Reptile, Effect
Level: 4
ATK: 1500
DEF: 1500
Monster Effect:
Each time a face-down Defense Position monster is flipped face-up, place 1 Worm Counter on this card. This card gains 300 ATK for each Worm Counter on it.
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Lesser Dragon | Card Type: Monster
Archetypes:
Attribute: WIND
Types: Dragon, Normal
Level: 4
ATK: 1200
DEF: 1200
Monster Effect:
A minor dragon incapable of breathing fire.
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Aluber the Jester of Despia | Card Type: Monster
Archetypes: Despia
Attribute: DARK
Types: Fairy, Effect
Level: 4
ATK: 1800
DEF: 1800
Monster Effect:
If this card is Normal or Special Summoned: You can add 1 "Branded" Spell/Trap from your Deck to your hand. If a face-up Fusion Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect, while this card is in your GY: You can target 1 Effect Monster your opponent controls; Special Summon this card, and if you do, negate the targeted monster's effects until the end of this turn. You can only use 1 "Aluber the Jester of Despia" effect per turn, and only once that turn.
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Giant Mech-Soldier | Card Type: Monster
Archetypes:
Attribute: EARTH
Types: Machine, Normal
Level: 6
ATK: 1750
DEF: 1750
Monster Effect:
This monster swings an earth-shaking axe that cannot be blocked by a common sword.
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Amazoness Onslaught | Card Type: Trap
Archetypes: Amazoness
Type: Continuous
Effect:
Once per turn, during the Battle Phase: You can Special Summon 1 "Amazoness" monster from your hand, and if you do, it gains 500 ATK until the end of this turn (even if this card leaves the field). After damage calculation, if your "Amazoness" monster battled an opponent's monster while this card is already face-up in your Spell & Trap Zone: You can banish that opponent's monster. If this card on the field is destroyed and sent to the GY: You can target 1 "Amazoness" monster in your GY; Special Summon it.
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Mermail Abyssmander | Card Type: Monster
Archetypes: Abyss-, Mermail
Attribute: WATER
Types: Fish, Effect
Level: 4
ATK: 100
DEF: 100
Monster Effect:
You can banish this card from your Graveyard to activate 1 of these effects;β Increase the Levels of all "Mermail" monsters you currently control by 1.β Increase the Levels of all "Mermail" monsters you currently control by 2.
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