name
stringlengths 1
56
| text
stringlengths 52
1.17k
|
---|---|
Magnet Force | Card Type: Trap
Archetypes:
Type: Normal
Effect:
This turn, all monsters on the field whose original Types are Machine or Rock, are unaffected by your opponent's monster effects (except their own).
|
World Legacy - "World Ark" | Card Type: Monster
Archetypes: World Legacy
Attribute: DARK
Types: Machine, Effect
Level: 7
ATK: 2500
DEF: 2500
Monster Effect:
This card can be treated as 2 Tributes for the Tribute Summon of a monster. You can only use each of the following effects of "World Legacy - "World Ark"" once per turn.● If a Link Monster(s) you control is destroyed by an opponent's card effect and sent to your GY (except during the Damage Step): You can send this card from your hand to the GY, then target 1 of those Link Monsters; Special Summon it.● If your opponent Special Summons a monster(s) from the Extra Deck, while this Normal Summoned/Set card is on the field (except during the Damage Step): You can send 1 monster from your Deck to the GY.
|
Number C88: Gimmick Puppet Disaster Leo | Card Type: Monster
Archetypes: Chaos, Duel winner, Gimmick Puppet, Number, Number, Number C, Puppet
Attribute: DARK
Types: Machine, Xyz, Effect
Level: None
ATK: 3500
DEF: 3500
Monster Effect:
4 Level 9 monstersMust be Special Summoned with a "Rank-Up-Magic" Spell targeting "Number 88: Gimmick Puppet of Leo". Neither player can target this card on the field with card effects. Once per turn: You can detach 1 material from this card; inflict 1000 damage to your opponent. During your End Phase, if your opponent's LP are 2000 or less, and this card has no materials, you win the Duel.
|
Darkest Diabolos, Lord of the Lair | Card Type: Monster
Archetypes:
Attribute: DARK
Types: Dragon, Effect
Level: 8
ATK: 3000
DEF: 3000
Monster Effect:
Your opponent cannot Tribute this face-up card on the field, and cannot target it with card effects. You can only use each of these effects of "Darkest Diabolos, Lord of the Lair" once per turn.● If a DARK monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your GY (if it was there when you Tributed) or hand (even if not).● You can Tribute 1 DARK monster; your opponent places 1 card from their hand on either the top or bottom of the Deck.
|
Jack Wyvern | Card Type: Monster
Archetypes:
Attribute: DARK
Types: Machine, Effect
Level: 4
ATK: 1800
DEF: 1800
Monster Effect:
You can banish this card and 1 face-up Machine monster you control, then target 1 DARK monster in your GY; Special Summon it. You can only use this effect of "Jack Wyvern" once per turn.
|
The Fabled Nozoochee | Card Type: Monster
Archetypes: Fabled
Attribute: LIGHT
Types: Beast, Effect
Level: 2
ATK: 1200
DEF: 1200
Monster Effect:
During your Main Phase: You can discard 1 "Fabled" monster, and if you do, Special Summon this card from your hand. When this card is Special Summoned this way: You can Special Summon 1 Level 2 or lower "Fabled" monster from your hand.
|
The Dragon Dwelling in the Deep | Card Type: Monster
Archetypes:
Attribute: WATER
Types: Sea Serpent, Effect
Level: 4
ATK: 1700
DEF: 1700
Monster Effect:
Place 1 Ocean Counter on this card during each player's Standby Phase. When this card is removed from the field, all Fish-Type and Sea Serpent-Type monsters you control gain 200 ATK for each Ocean Counter on this card, until the End Phase.
|
Mystical Sheep #1 | Card Type: Monster
Archetypes:
Attribute: EARTH
Types: Beast, Effect
Level: 3
ATK: 1150
DEF: 1150
Monster Effect:
You can substitute this card for any 1 Fusion-Material Monster. When you do this, the other Fusion-Material Monster(s) must be the correct one(s).
|
Melffy Fenny | Card Type: Monster
Archetypes: Melffy
Attribute: EARTH
Types: Beast, Effect
Level: 2
ATK: 100
DEF: 100
Monster Effect:
If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can Special Summon 1 Beast monster from your hand, except "Melffy Fenny". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Fenny" once per turn.
|
Haniwa | Card Type: Monster
Archetypes:
Attribute: EARTH
Types: Rock
Level: 2
ATK: 500
DEF: 500
Monster Effect:
An earthen figure that protects the tomb of an ancient ruler.
|
Galaxy-Eyes Cipher Blade Dragon | Card Type: Monster
Archetypes: Cipher, -Eyes Dragon, Galaxy, Galaxy-Eyes
Attribute: LIGHT
Types: Dragon, Xyz, Effect
Level: None
ATK: 3200
DEF: 3200
Monster Effect:
3 Level 9 monstersYou can also Xyz Summon this card by using a Rank 8 "Galaxy-Eyes" Xyz Monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. Once per turn: You can detach 1 material from this card, then target 1 card on the field; destroy it. If this Xyz Summoned card you control, is destroyed by battle with an opponent's attacking monster, or destroyed by an opponent's card effect, and sent to your GY: You can target 1 "Galaxy-Eyes Cipher Dragon" in your GY; Special Summon it.
|
Vylon Tesseract | Card Type: Monster
Archetypes: Vylon
Attribute: LIGHT
Types: Machine, Union
Level: 4
ATK: 800
DEF: 800
Monster Effect:
Once per turn, you can either: Target 1 face-up "Vylon" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, if the equipped monster destroys an opponent's monster by battle: You can target 1 Level 4 or lower "Vylon" monster in your Graveyard; Special Summon that target. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
|
Darklord Uprising | Card Type: Trap
Archetypes: Darklord
Type: Normal
Effect:
Send 1 "Darklord" monster from your hand or face-up field to the GY; Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, then, you can gain LP equal to the original ATK of the monster sent to the GY to activate this card. You can only activate 1 "Darklord Uprising" per turn.
|
Cynet Recovery | Card Type: Spell
Archetypes: Cynet
Type: Continuous
Effect:
If a Link Monster(s) you control is destroyed by battle or an opponent's card effect: You can target 1 monster in your GY, except a Link Monster; Special Summon it in Defense Position. You can only use this effect of "Cynet Recovery" once per turn.
|
Green Duston | Card Type: Monster
Archetypes: Duston
Attribute: WIND
Types: Fiend, Effect
Level: 1
ATK: 0
DEF: 0
Monster Effect:
Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: The controller targets 1 Spell/Trap Card they control; return that target to the hand. You can only control 1 face-up "Green Duston".
|
Emerging Emergency Rescute Rescue | Card Type: Spell
Archetypes: Rescue Squad
Type: Normal
Effect:
If your LP is lower than your opponent's: Reveal 3 Beast monsters with 300 ATK and 100 DEF from your Deck, your opponent chooses 1 for you to add to your hand, and you shuffle the rest back into your Deck. You can only activate 1 "Emerging Emergency Rescute Rescue" per turn.
|
Shogi Knight | Card Type: Monster
Archetypes:
Attribute: EARTH
Types: Beast-Warrior, Effect
Level: 3
ATK: 800
DEF: 800
Monster Effect:
When this card is Normal Summoned: You can target 1 Set card in your opponent's Spell & Trap Card Zone; reveal that target, then destroy it if it is a Trap Card. Otherwise, return it to its original position. When you destroy a Trap Card by this effect: You can Special Summon 1 Level 3 EARTH monster from your hand in face-up Defense Position.
|
Magician of Black Chaos MAX | Card Type: Monster
Archetypes: Chaos
Attribute: DARK
Types: Spellcaster, Ritual, Effect
Level: 8
ATK: 2800
DEF: 2800
Monster Effect:
You can Ritual Summon this card with "Chaos Form". If this card is Special Summoned: You can Tribute 1 monster; your opponent cannot activate monster effects this turn. When this card destroys an opponent's monster by battle: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of "Magician of Black Chaos MAX" once per turn.
|
Shapesister | Card Type: Trap
Archetypes: Trap Monster
Type: Continuous
Effect:
Special Summon this card as a Normal Monster (Fiend/Tuner/EARTH/Level 2/ATK 0/DEF 0). (This card is also still a Trap.) You can only activate 1 "Shapesister" per turn.
|
Dark Magic Ritual | Card Type: Magic
Archetypes:
Type: Ritual
Effect:
|
Darklight | Card Type: Trap
Archetypes:
Type: Normal
Effect:
Tribute 1 DARK monster with 1500 or more ATK; destroy all monsters that were Special Summoned this turn.
|
Wind-Up Kitten | Card Type: Monster
Archetypes: Wind-Up
Attribute: EARTH
Types: Beast, Effect
Level: 2
ATK: 800
DEF: 800
Monster Effect:
Once while face-up on the field: You can target 1 monster your opponent controls; return that target to the hand.
|
Tidal, Dragon Ruler of Waterfalls | Card Type: Monster
Archetypes: Dragon Ruler
Attribute: WATER
Types: Dragon, Effect
Level: 7
ATK: 2600
DEF: 2600
Monster Effect:
If this card is in your hand or Graveyard: You can banish a total of 2 WATER and/or Dragon-Type monsters from your hand and/or Graveyard, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 WATER monster to the Graveyard; send 1 monster from your Deck to the Graveyard. If this card is banished: You can add 1 WATER Dragon-Type monster from your Deck to your hand. You can only use 1 "Tidal, Dragon Ruler of Waterfalls" effect per turn, and only once that turn.
|
Illusion Magic | Card Type: Spell
Archetypes:
Type: Quick-Play
Effect:
Tribute 1 Spellcaster monster; add up to 2 copies of "Dark Magician" from your Deck and/or GY to your hand. You can only activate 1 "Illusion Magic" per turn.
|
Berserking | Card Type: Trap
Archetypes:
Type: Continuous
Effect:
Once per turn, during your Main Phase or your opponent's Battle Phase, you can select 2 face-up Beast-Type monsters on the field. Until the end of turn, 1 of the selected monsters loses half its ATK, and the other monster gains an equal amount of ATK.
|
Forced Ceasefire | Card Type: Trap
Archetypes:
Type: Normal
Effect:
Discard 1 card from your hand. No Trap Cards can be activated until the end of this turn.
|
Opticlops | Card Type: Monster
Archetypes:
Attribute: DARK
Types: Fiend, Normal
Level: 4
ATK: 1800
DEF: 1800
Monster Effect:
A one-eyed giant that serves the "Dark Ruler Ha Des", it skewers its enemies with its sharp horn, shattering them to pieces.
|
Reload | Card Type: Spell
Archetypes:
Type: Quick-Play
Effect:
Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.
|
Kashtira Arise-Heart | Card Type: Monster
Archetypes: Kashtira
Attribute: DARK
Types: Machine, Xyz, Effect
Level: None
ATK: 3000
DEF: 3000
Monster Effect:
3 Level 7 monstersOnce per turn, you can also Xyz Summon "Kashtira Arise-Heart" by using 1 "Kashtira" monster you control, if an effect of "Kashtira Shangri-Ira" was successfully activated this turn. (Transfer its materials to this card.) Any card sent to the GY is banished instead. Once per Chain, each time a card(s) is banished: Attach 1 banished card to this card as material. Once per turn (Quick Effect): You can detach 3 materials from this card, then target 1 card on the field; banish it face-down.
|
Cipher Biplane | Card Type: Monster
Archetypes: Cipher
Attribute: LIGHT
Types: Machine, Effect
Level: 6
ATK: 1000
DEF: 1000
Monster Effect:
Once per turn: You can target 2 "Cipher" monsters you control; their Levels become 8 until the end of this turn. You can only use each of the following effects of "Cipher Biplane" once per turn. If a "Cipher" monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed by battle or card effect and sent to the GY: You can banish this card from your GY; add 1 "Cipher" monster from your Deck to your hand.
|
Ballista of Rampart Smashing | Card Type: Spell
Archetypes:
Type: Equip
Effect:
If the equipped monster attacks a face-down Defense Position monster, it gains 1500 ATK during damage calculation only.
|
Scrap Shark | Card Type: Monster
Archetypes: Scrap
Attribute: EARTH
Types: Fish, Effect
Level: 4
ATK: 2100
DEF: 2100
Monster Effect:
When an Effect Monster's effect or a Spell/Trap Card is activated, destroy this face-up card on the field. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can send 1 "Scrap" monster from your Deck to the Graveyard.
|
Thousand Knives | Card Type: Spell
Archetypes:
Type: Normal
Effect:
If you control "Dark Magician": Target 1 monster your opponent controls; destroy that target.
|
Gishki Aquamirror | Card Type: Spell
Archetypes:
Type: Ritual
Effect:
This card can be used to Ritual Summon any "Gishki" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon. You can shuffle this card from the GY into the Deck, then target 1 "Gishki" Ritual Monster in your GY; add it to your hand.
|
Monster Express | Card Type: Monster
Archetypes:
Attribute: EARTH
Types: Machine, Effect
Level: 4
ATK: 1500
DEF: 1500
Monster Effect:
You can target 1 face-up monster you control; send 1 monster from your Extra Deck to the GY with the same original Type as that face-up monster, but for the rest of this turn, you cannot Special Summon monsters, except monsters with the same original Type as the monster sent to the GY by this effect. You can only use this effect of "Monster Express" once per turn.
|
Bio Plant | Card Type: Monster
Archetypes:
Attribute: DARK
Types: Fiend
Level: 3
ATK: 600
DEF: 600
Monster Effect:
A monster created from a major accident in an underground lab.
|
Infinitrack Trencher | Card Type: Monster
Archetypes: Infinitrack
Attribute: EARTH
Types: Machine, Effect
Level: 5
ATK: 500
DEF: 500
Monster Effect:
You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish this card from your GY, then target 1 Level 5 or lower "Infinitrack" monster in your GY, except "Infinitrack Trencher"; Special Summon that monster in Defense Position. You can only use each effect of "Infinitrack Trencher" once per turn.
|
Sadion, the Timelord | Card Type: Monster
Archetypes: Timelord
Attribute: WIND
Types: Fairy, Effect
Level: 10
ATK: 0
DEF: 0
Monster Effect:
Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled and your LP is less than 4000: Your LP becomes 4000. Once per turn, during your Standby Phase: Shuffle this card into the Deck.
|
Artifact Vajra | Card Type: Monster
Archetypes: Artifact
Attribute: LIGHT
Types: Fairy, Effect
Level: 5
ATK: 1800
DEF: 1800
Monster Effect:
You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. If this card is Special Summoned during your opponent's turn: Destroy all cards in your Spell & Trap Zones. When an opponent's monster declares a direct attack: You can Special Summon this card from your hand.
|
I:P Masquerena | Card Type: Monster
Archetypes:
Attribute: DARK
Types: Cyberse, Link, Effect
Level: None
ATK: 800
DEF: None
Monster Effect:
2 non-Link MonstersDuring your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
|
Land Flipping | Card Type: Spell
Archetypes:
Type: Normal
Effect:
Target 1 face-up card in a Field Zone; banish it, then place it face-up in the other Field Zone, then, you can choose 1 Field Spell with a different original name in the current controller's GY, and place it face-up in the Field Zone of the player whose card was banished. You can only activate 1 "Land Flipping" per turn.
|
Reflection of Endymion | Card Type: Monster
Archetypes: Endymion
Attribute: LIGHT
Types: Spellcaster, Pendulum, Effect
Level: 7
ATK: 1850
DEF: 1850
Scale: 2.0
Pendulum Effect: Pendulum Effect
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from this card; Special Summon both this card from your Pendulum Zone and 1 monster from your hand that you can place a Spell Counter on, and if you do, place 1 Spell Counter on each.
Monster Effect: Monster Effect
You can only Special Summon "Reflection(s) of Endymion" once per turn. If this card is Special Summoned: You can target 1 card your opponent controls, and 1 card you control with a Spell Counter, except this card; return that opponent's card and your card to the hand, then place the same number of Spell Counters on this card that your returned card had. When this card with a Spell Counter is destroyed by battle: You can add 1 "Endymion" card from your Deck to your hand.
|
Sword Master | Card Type: Monster
Archetypes:
Attribute: EARTH
Types: Warrior, Tuner
Level: 3
ATK: 1200
DEF: 1200
Monster Effect:
If a Warrior-Type monster you control attacks your opponent's monster, and the opponent's monster is not destroyed by battle, at the end of the Damage Step you can Special Summon this card from your hand. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
|
Rising Energy | Card Type: Trap
Archetypes:
Type: Normal
Effect:
Discard 1 card, then target 1 face-up monster on the field; that target gains 1500 ATK until the end of this turn.
|
Watch Cat | Card Type: Monster
Archetypes:
Attribute: EARTH
Types: Beast, Effect
Level: 1
ATK: 0
DEF: 0
Monster Effect:
If you control no monsters: You can Special Summon this card from your hand. During your End Phase, if this card was Special Summoned this turn: You can banish this card; Set 1 Continuous Spell directly from your Deck. You can only use each effect of "Watch Cat" once per turn.
|
The Dark - Hex-Sealed Fusion | Card Type: Monster
Archetypes: Hex-Sealed Fusion, Polymerization
Attribute: DARK
Types: Rock, Effect
Level: 3
ATK: 1000
DEF: 1000
Monster Effect:
You can substitute this card for any 1 Fusion Material Monster, but the other Fusion Material Monster(s) must be correct. You can Tribute Fusion Material Monsters on the field, including this face-up card; Special Summon 1 corresponding DARK Fusion Monster from your Extra Deck.
|
Call of the Haunted | Card Type: Trap
Archetypes:
Type: Continuous
Effect:
Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
|
War-Lion Ritual | Card Type: Spell
Archetypes:
Type: Ritual
Effect:
|
Performapal Elephammer | Card Type: Monster
Archetypes: Performapal
Attribute: EARTH
Types: Beast, Effect
Level: 6
ATK: 2600
DEF: 2600
Monster Effect:
If you control 2 or more "Performapal" cards, you can Normal Summon this card without Tributing. Cannot attack unless you control another "Performapal" card. When this card declares an attack: You can return all Spell and Trap Cards your opponent controls to the hand.
|
Windwitch - Diamond Bell | Card Type: Monster
Archetypes: Windwitch
Attribute: WIND
Types: Spellcaster, Synchro, Effect
Level: 8
ATK: 2800
DEF: 2800
Monster Effect:
1 Tuner + 1+ non-Tuner WIND monstersIf this card is Synchro Summoned: You can target 1 "Windwitch" monster in your GY; inflict damage to your opponent equal to half its ATK. You can only use this effect of "Windwitch - Diamond Bell" once per turn. Once per turn, if your opponent takes battle or effect damage: You can target 1 card on the field; destroy it. If you control this card that was Synchro Summoned using only "Windwitch" monsters as material, you can use this effect up to twice per turn.
|
Brotherhood of the Fire Fist - Panda | Card Type: Monster
Archetypes: Fire Fist
Attribute: FIRE
Types: Beast-Warrior, Effect
Level: 5
ATK: 2100
DEF: 2100
Monster Effect:
If you activate a "Fire Formation" Spell/Trap Card (except during the Damage Step): You can Special Summon this card from your hand, then you can Special Summon 1 "Fire Fist" monster from your GY, except "Brotherhood of the Fire Fist - Panda", also you cannot Special Summon monsters for the rest of this turn, except "Fire Fist" monsters. If a "Fire Fist" monster(s) you control would be destroyed by your opponent's card effect, you can send 1 face-up "Fire Formation" Spell/Trap you control to the GY instead. You can only use each effect of "Brotherhood of the Fire Fist - Panda" once per turn.
|
Gazelle the King of Mythical Beasts | Card Type: Monster
Archetypes: Chimera, Phantom Beast
Attribute: EARTH
Types: Beast, Normal
Level: 4
ATK: 1500
DEF: 1500
Monster Effect:
This monster moves so fast that it looks like an illusion to mortal eyes.(This card is always treated as a "Phantom Beast" card.)
|
Zone Eater | Card Type: Monster
Archetypes:
Attribute: WATER
Types: Aqua, Effect
Level: 1
ATK: 250
DEF: 250
Monster Effect:
A monster attacked by this card will be destroyed during the End Phase of the 5th turn after the attack.
|
Wings of Wicked Flame | Card Type: Monster
Archetypes:
Attribute: FIRE
Types: Pyro
Level: 2
ATK: 700
DEF: 700
Monster Effect:
Crimson wings of fire make this a very lethal creature.
|
Myutant Clash | Card Type: Trap
Archetypes: Myutant
Type: Continuous
Effect:
When you activate this card: You can target 1 Effect Monster your opponent controls; banish 1 "Myutant" monster from your GY, and if you do, negate its effect until the end of this turn (even if this card leaves the field). When your Level 8 or higher "Myutant" monster destroys an opponent's monster by battle: You can draw 1 card. You can only use this effect of "Myutant Clash" once per turn. You can only activate 1 "Myutant Clash" per turn.
|
Jurrac Velphito | Card Type: Monster
Archetypes: Jurrac
Attribute: FIRE
Types: Dinosaur, Synchro, Effect
Level: 5
ATK: ?
DEF: ?
Monster Effect:
1 Tuner + 1 or more non-Tuner Dinosaur-Type monstersThis card's ATK and DEF are equal to the total original ATK of the Synchro Material Monsters used for its Synchro Summon. If this card attacks a face-down Defense Position monster, you can destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation.
|
Souleater | Card Type: Monster
Archetypes:
Attribute: EARTH
Types: Fish
Level: 4
ATK: 1200
DEF: 1200
Monster Effect:
A living wonder of mystery.
|
Akihiron | Card Type: Monster
Archetypes:
Attribute: WATER
Types: Aqua
Level: 5
ATK: 1700
DEF: 1700
Monster Effect:
This strange creature hides in the deep, dark corners of the seven seas.
|
Earthbound Geoglyph | Card Type: Spell
Archetypes: Earthbound
Type: Field
Effect:
While any Level 10 monsters are on the field, neither player can target this card with card effects, also it cannot be destroyed by card effects. You can treat 1 Synchro Monster as 2 Tributes for the Tribute Summon of an "Earthbound Immortal" monster. If a Synchro Monster(s) is Special Summoned (except during the Damage Step): You can add 1 "Earthbound Immortal" Spell/Trap from your Deck to your hand. You can only use this effect of "Earthbound Geoglyph" once per turn.
|
Howl of the Wild | Card Type: Trap
Archetypes:
Type: Continuous
Effect:
If your monster destroys an opponent's monster by battle and sends it to the GY: Inflict 300 damage to your opponent for each Beast monster you control.
|
Harpie Queen | Card Type: Monster
Archetypes: Harpie, Field Searcher
Attribute: WIND
Types: Winged Beast, Effect
Level: 4
ATK: 1900
DEF: 1900
Monster Effect:
This card's name becomes "Harpie Lady" while on the field or in the GY. You can discard this card to the GY; add 1 "Harpies' Hunting Ground" from your Deck to your hand.
|
Drop Off | Card Type: Trap
Archetypes:
Type: Normal
Effect:
When your opponent draws for their normal draw in their Draw Phase: Your opponent discards 1 card they just drew.
|
Zefra Divine Strike | Card Type: Trap
Archetypes: Zefra
Type: Counter
Effect:
When a Spell/Trap Card, or monster effect, is activated: Banish 1 face-up "Zefra" monster in your Extra Deck; negate the activation, and if you do, destroy it.
|
Primeval Planet Perlereino | Card Type: Spell
Archetypes: Broken World
Type: Field
Effect:
When this card is activated: You can add 1 "Tearlaments" monster or 1 "Visas Starfrost" from your Deck to your hand. Fusion Monsters and "Tearlaments" monsters you control gain 500 ATK. If a "Tearlaments" monster(s) you control or in your GY is shuffled into the Deck or Extra Deck (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Primeval Planet Perlereino" once per turn. You can only activate 1 "Primeval Planet Perlereino" per turn.
|
Chevalier de Fleur | Card Type: Monster
Archetypes: Fleur
Attribute: WIND
Types: Warrior, Synchro, Effect
Level: 8
ATK: 2700
DEF: 2700
Monster Effect:
"Fleur Synchron" + 1+ non-Tuner monstersOnce per turn, during your turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can negate the activation, and if you do, destroy that card.
|
Chain Resonator | Card Type: Monster
Archetypes: Resonator
Attribute: LIGHT
Types: Fiend, Tuner, Effect
Level: 1
ATK: 100
DEF: 100
Monster Effect:
When this card is Normal Summoned while a Synchro Monster is on the field: You can Special Summon 1 "Resonator" monster from your Deck, except "Chain Resonator".
|
Materiactor Gigadra | Card Type: Monster
Archetypes: Materiactor
Attribute: DARK
Types: Dragon, Effect
Level: 3
ATK: 1000
DEF: 1000
Monster Effect:
You can discard 1 card; Special Summon 1 Level 3 Normal Monster from your hand or Deck, or if you discarded a Normal Monster to activate this effect, you can Special Summon 1 "Materiactor" monster instead. You can only use this effect of "Materiactor Gigadra" once per turn. You cannot Special Summon monsters from the Extra Deck, except Xyz Monsters.
|
Pendulum Impenetrable | Card Type: Spell
Archetypes: Pendulum
Type: Quick-Play
Effect:
This turn, cards in Pendulum Zones cannot be destroyed by your opponent's card effects, also negate any effect activated by your opponent that targeted a card(s) in the Pendulum Zones.
|
Dual Avatar Ascendance | Card Type: Trap
Archetypes: Dual Avatar
Type: Normal
Effect:
Target 1 "Dual Avatar" monster you control; destroy it, and if you do, Special Summon 1 "Dual Avatar" monster from your Deck or Extra Deck, whose original Level is 1 higher or 1 lower than that monster had on the field. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Dual Avatar" monster in your GY; add it to your hand. You can only use each effect of "Dual Avatar Ascendance" once per turn.
|
Circle of the Fire Kings | Card Type: Spell
Archetypes: Fire King
Type: Quick-Play
Effect:
Target 1 FIRE monster you control and 1 FIRE monster in your GY; destroy that monster you control, and if you do, Special Summon that other monster from your GY. You can only activate 1 "Circle of the Fire Kings" per turn.
|
Cipher Etranger | Card Type: Monster
Archetypes: Cipher
Attribute: LIGHT
Types: Spellcaster, Effect
Level: 1
ATK: 0
DEF: 0
Monster Effect:
If this card is in your hand or Graveyard: You can target 1 "Cipher" Xyz Monster you control; attach this card to it as an Xyz Material. If this card is sent to the Graveyard: You can add 1 "Cipher" Spell/Trap Card from your Deck to your hand. You can only use 1 "Cipher Etranger" effect per turn, and only once that turn.
|
Elemental HERO Divine Neos | Card Type: Monster
Archetypes: Elemental HERO, HERO, Neos
Attribute: LIGHT
Types: Warrior, Fusion, Effect
Level: 12
ATK: 2500
DEF: 2500
Monster Effect:
Must be Fusion Summoned using any 5 "Neos", "Neo Space", "Neo-Spacian", or "HERO" monsters, including at least 1 "Neos" or "Neo Space" monster, 1 "Neo-Spacian" monster, and 1 "HERO" monster, and cannot be Special Summoned by other ways. Once per turn: You can banish 1 "Neos", "Neo Space", "Neo-Spacian", or "HERO" monster from your Graveyard; this card gains 500 ATK, and until the End Phase it also gains the banished monster's effects.
|
Chronomaly Aztec Mask Golem | Card Type: Monster
Archetypes: Chronomaly
Attribute: EARTH
Types: Rock, Effect
Level: 4
ATK: 1500
DEF: 1500
Monster Effect:
During your turn, if you have activated a "Chronomaly" Spell Card previously this turn, you can Special Summon this card (from your hand). You can only control 1 "Chronomaly Aztec Mask Golem".
|
Loss Time | Card Type: Trap
Archetypes:
Type: Normal
Effect:
If your opponent's LP is 4000 or higher, your LP become 1000 less than theirs. You can only activate 1 "Loss Time" per turn.
|
Queen's Pawn | Card Type: Trap
Archetypes:
Type: Normal
Effect:
When an "Amazoness" monster you control destroys an opponent's monster by battle and sends it to the GY: Special Summon 1 Level 4 or lower "Amazoness" monster from your Deck.
|
Neiroy, the Dream Mirror Disciple | Card Type: Monster
Archetypes: Dream Mirror
Attribute: LIGHT
Types: Fairy, Effect
Level: 3
ATK: 1000
DEF: 1000
Monster Effect:
If a "Dream Mirror" monster(s) is on the field: You can Special Summon this card from your hand, then, you can make this card become DARK. If this card is Special Summoned by the effect of a "Dream Mirror" monster: Activate this effect; if "Dream Mirror of Joy" is on the field, you can return 1 Spell/Trap your opponent controls to the hand, also, after that, if "Dream Mirror of Terror" is on the field, draw 1 card, then shuffle 1 card from your hand into the Deck. You can only use each effect of "Neiroy, the Dream Mirror Disciple" once per turn.
|
Ninjitsu Art of Duplication | Card Type: Trap
Archetypes: Ninjitsu Art
Type: Continuous
Effect:
Activate this card by Tributing 1 "Ninja" monster; Special Summon any number of "Ninja" monsters from your Deck, in face-up Attack Position and/or face-down Defense Position, with combined Levels less than or equal to the Level of the Tributed monster. When this card leaves the field, destroy those monsters.
|
Performapal Stamp Turtle | Card Type: Monster
Archetypes: Performapal
Attribute: WATER
Types: Aqua, Effect
Level: 4
ATK: 100
DEF: 100
Monster Effect:
Once per turn: You can target up to 2 face-up monsters on the field; increase their Levels by 1.
|
Speedroid Gum Prize | Card Type: Monster
Archetypes: roid, Speedroid
Attribute: WIND
Types: Machine, Tuner, Effect
Level: 1
ATK: 0
DEF: 0
Monster Effect:
During the Battle Phase, if you take battle or effect damage: You can Special Summon this card from your hand. During either player's Battle Phase in which this card was Special Summoned by its effect, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only WIND monsters you control, including this card. If this card is sent to the Graveyard as a Synchro Material: You can send the top card of your Deck to the Graveyard, and if the sent card was a "Speedroid" monster, the Synchro Monster that used this card as Synchro Material gains 1000 ATK.
|
Duck Fighter | Card Type: Monster
Archetypes:
Attribute: WIND
Types: Machine, Effect
Level: 3
ATK: 1300
DEF: 1300
Monster Effect:
If this card is in your hand or Graveyard: You can Tribute Tokens whose total Levels equal 3 or more; Special Summon this card. You can only use the effect of "Duck Fighter" once per turn.
|
Swordstalker | Card Type: Monster
Archetypes:
Attribute: DARK
Types: Warrior, Normal
Level: 6
ATK: 2000
DEF: 2000
Monster Effect:
A monster formed by the vengeful souls of those who passed away in battle.
|
Gather Your Mind | Card Type: Spell
Archetypes:
Type: Normal
Effect:
Add 1 "Gather Your Mind" card from your Deck to your hand. Your Deck is then shuffled. You can only use 1 "Gather Your Mind" per turn.
|
Cyber Dragon Zwei | Card Type: Monster
Archetypes: Cyber, Cyber Dragon
Attribute: LIGHT
Types: Machine, Effect
Level: 4
ATK: 1500
DEF: 1500
Monster Effect:
This card's name becomes "Cyber Dragon" while in the GY. Once per turn: You can reveal 1 Spell in your hand; this card's name becomes "Cyber Dragon" until the End Phase. If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only.
|
Amorphage Envy | Card Type: Monster
Archetypes: Amorphage
Attribute: EARTH
Types: Dragon, Pendulum, Effect
Level: 4
ATK: 0
DEF: 0
Scale: 5.0
Pendulum Effect: Pendulum Effect
While you control an "Amorphage" monster, neither player can activate cards or effects as Chain Link 2 or higher. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
Monster Effect: Monster Effect
If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters.
|
Exploderokket Dragon | Card Type: Monster
Archetypes: Rokket
Attribute: DARK
Types: Dragon, Effect
Level: 7
ATK: 2000
DEF: 2000
Monster Effect:
When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then each player takes 2000 damage. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Exploderokket Dragon". You can only use each effect of "Exploderokket Dragon" once per turn.
|
Skilled Red Magician | Card Type: Monster
Archetypes: Skilled Magician
Attribute: DARK
Types: Spellcaster, Effect
Level: 4
ATK: 1600
DEF: 1600
Monster Effect:
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Archfiend" monster from your hand, Deck, or GY. You can banish this card from your GY, then target 1 card you control that you can place a Spell Counter on; place 1 Spell Counter on it.
|
Different Dimension Capsule | Card Type: Spell
Archetypes:
Type: Normal
Effect:
Banish 1 card from your Deck face-down. After this card's activation, it remains on the field. Destroy this card during your 2nd Standby Phase after activating this card, and if you do, add the banished card to the hand.
|
Witty Phantom | Card Type: Monster
Archetypes: Djinn
Attribute: DARK
Types: Fiend, Normal
Level: 4
ATK: 1400
DEF: 1400
Monster Effect:
Dressed in a night-black tuxedo, this creature presides over the darkness.
|
World Legacy Key | Card Type: Spell
Archetypes: World Legacy
Type: Continuous
Effect:
When this card is activated: You can target 1 of your banished "Mekk-Knight" monsters or "World Legacy" cards; add it to your hand. Negate any opponent's Trap effect that activates in the same column as a "Mekk-Knight" monster you control.
|
Geargiagear Gigant XG | Card Type: Monster
Archetypes: Geargia
Attribute: EARTH
Types: Machine, Xyz, Effect
Level: None
ATK: 2500
DEF: 2500
Monster Effect:
3 Level 3 monstersDuring either player's Battle Step, while an attack involving your Machine-Type monster is occurring: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, also your opponent cannot activate cards or effects. These effects last until the end of the Damage Step. When this face-up card leaves the field: You can target 1 other "Geargia" card in your Graveyard; add that target to your hand.
|
Storming Mirror Force | Card Type: Trap
Archetypes: Mirror Trap
Type: Normal
Effect:
When an opponent's monster declares an attack: Return all your opponent's Attack Position monsters to the hand.
|
Volcanic Scattershot | Card Type: Monster
Archetypes: Volcanic
Attribute: FIRE
Types: Pyro, Effect
Level: 2
ATK: 500
DEF: 500
Monster Effect:
If this card is sent to the Graveyard: Inflict 500 damage to your opponent. If this card is sent to the Graveyard by the effect of a "Blaze Accelerator" card: You can send 2 "Volcanic Scattershots" from your hand and/or Deck to the Graveyard; destroy all monsters your opponent controls.
|
Seed of Deception | Card Type: Spell
Archetypes:
Type: Quick-Play
Effect:
Special Summon 1 Level 2 or lower Plant-Type monster from your hand.
|
Bottom Dweller | Card Type: Monster
Archetypes:
Attribute: WATER
Types: Fish, Normal
Level: 5
ATK: 1650
DEF: 1650
Monster Effect:
This is one sea creature whose wrath is something monsters fear to face.
|
Ultimate Leo Utopia Ray | Card Type: Monster
Archetypes: Number, Number, Number C, Number C39, Utopia, Utopic, Chaos
Attribute: LIGHT
Types: Warrior, Xyz, Effect
Level: None
ATK: 2500
DEF: 2500
Monster Effect:
3 Level 5 monsters(This card is always treated as "Number C39: Utopia Ray".)Once per turn: You can detach 1 material from this card; equip 1 "ZW -" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a "ZW -" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK.
|
Karakuri Steel Shogun mdl 00X "Bureido" | Card Type: Monster
Archetypes: Karakuri
Attribute: EARTH
Types: Machine, Synchro, Effect
Level: 8
ATK: 2800
DEF: 2800
Monster Effect:
1 Tuner + 1 or more non-Tuner Machine-Type monstersWhen this card is Synchro Summoned: You can Special Summon 1 "Karakuri" monster from your Deck. Once per turn, when the battle position of a face-up "Karakuri" monster you control is changed (and remains face-up): Draw 1 card.
|
Bixi, Water of the Yang Zing | Card Type: Monster
Archetypes: Yang Zing
Attribute: WATER
Types: Wyrm, Effect
Level: 2
ATK: 0
DEF: 0
Monster Effect:
When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck in Attack Position, except "Bixi, Water of the Yang Zing". You can only use this effect of "Bixi, Water of the Yang Zing" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "Yang Zing" monsters you control (this is a Quick Effect). A Synchro Monster that used this card as a Synchro Material is unaffected by Trap effects.
|
Gravekeeper's Commandant | Card Type: Monster
Archetypes: Gravekeeper's, Field Searcher
Attribute: EARTH
Types: Spellcaster, Effect
Level: 4
ATK: 1600
DEF: 1600
Monster Effect:
You can discard this card to the Graveyard; add 1 "Necrovalley" from your Deck to your hand.
|
Codarus | Card Type: Monster
Archetypes:
Attribute: WATER
Types: Sea Serpent, Effect
Level: 4
ATK: 1400
DEF: 1400
Monster Effect:
You can send 1 face-up "Umi" you control to the Graveyard to target up to 2 cards your opponent controls; send those targets to the Graveyard.
|
Endymion's Lab | Card Type: Spell
Archetypes: Endymion
Type: Continuous
Effect:
This card's name becomes "Magical Citadel of Endymion" while in the Spell & Trap Zone. Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Once per turn, after damage calculation, if your Spellcaster monster is destroyed by battle: You can remove 6 Spell Counters from your field; Special Summon 1 Level 7 or higher Spellcaster monster from your hand or Deck. You can only activate 1 "Endymion's Lab" per turn.
|