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Vanquish Soul Heavy Borger
Card Type: Monster Archetypes: Vanquish Soul Attribute: DARK Types: Machine, Effect Level: 7 ATK: 2500 DEF: 2500 Monster Effect: During the Main Phase (Quick Effect): You can target 1 non-Machine "Vanquish Soul" monster you control; return it to the hand, and if you do, Special Summon this card from your hand. (Quick Effect): You can reveal 1 monster in your hand of each of the following Attributes, then activate the appropriate effect;● DARK: Draw 1 card.● EARTH and FIRE: Inflict 1500 damage to your opponent.You can only use each effect of "Vanquish Soul Heavy Borger" once per turn, and cannot activate them in the same Chain.
Heavy Mech Support Platform
Card Type: Monster Archetypes: Attribute: DARK Types: Machine, Union, Effect Level: 3 ATK: 500 DEF: 500 Monster Effect: Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 500 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.
Orient Dragon
Card Type: Monster Archetypes: Attribute: WIND Types: Dragon, Synchro, Effect Level: 6 ATK: 2300 DEF: 2300 Monster Effect: 1 Tuner + 1 or more non-Tuner monstersIf this card is Synchro Summoned: Target 1 Synchro Monster your opponent controls; banish that target.
Guardragon Andrake
Card Type: Monster Archetypes: Guardragon Attribute: WIND Types: Dragon, Effect Level: 4 ATK: 2000 DEF: 2000 Monster Effect: Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is Special Summoned from the hand or Deck: You can double this card's original ATK/DEF, until the end of the next turn. If this card is Special Summoned from the GY, or if this banished card is Special Summoned: You can target 1 monster your opponent controls; destroy it. You can only use each effect of "Guardragon Andrake" once per turn.
Nordic Beast Gullinbursti
Card Type: Monster Archetypes: Nordic, Nordic Beast Attribute: LIGHT Types: Beast, Tuner, Effect Level: 3 ATK: 300 DEF: 300 Monster Effect: For a Synchro Summon, you can substitute this card for any 1 "Nordic" Tuner. You can only use each of the following effects of "Nordic Beast Gullinbursti" once per turn. If this card is Normal or Special Summoned: You can Special Summon 1 "Nordic" monster from your hand. You can target 1 "Nordic" monster in your GY, except "Nordic Beast Gullinbursti"; add it to your hand.
Invader from Another Dimension
Card Type: Monster Archetypes: D.D. Attribute: DARK Types: Fiend Level: 4 ATK: 950 DEF: 950 Monster Effect: An extraterrestrial monster that came from a distant galaxy.
Greed Grado
Card Type: Spell Archetypes: Greed Type: Quick-Play Effect: Activate only if you destroyed a face-up Synchro Monster controlled by your opponent this turn, either by battle or by a card effect. Draw 2 cards.
Red Screen
Card Type: Trap Archetypes: Type: Continuous Effect: Your opponent's monsters cannot declare attacks. During each of your End Phases, you must pay 1000 LP (this is not optional), or this card is destroyed. You can target 1 Level 1 Tuner monster in your Graveyard; destroy this card, and if you do, Special Summon that target. "Red Dragon Archfiend" must be on the field to activate and to resolve this effect.
Koa'ki Ring
Card Type: Spell Archetypes: Type: Normal Effect: Reveal 1 "Iron Core of Koa'ki Meiru" in your hand to select 1 face-up monster on the field. Destroy that monster, and both players take 1000 damage.
Crimson Knight Vampire Bram
Card Type: Monster Archetypes: Vampire Attribute: DARK Types: Zombie, Xyz, Effect Level: None ATK: 2500 DEF: 2500 Monster Effect: 2 Level 5 Zombie monstersYou can detach 1 material from this card, then target 1 monster in your opponent's GY; Special Summon that target to your field, but only that monster can attack for the rest of this turn. You can only use this effect of "Crimson Knight Vampire Bram" once per turn. Once per turn, during the Standby Phase of the next turn after this card you controlled was destroyed by your opponent's card and sent to your GY: Special Summon this card in Defense Position.
Dandy White Lion
Card Type: Monster Archetypes: Attribute: EARTH Types: Plant, Effect Level: 3 ATK: 300 DEF: 300 Monster Effect: If this card is sent from the hand or field to the GY: You can Special Summon 3 "White Fluff Tokens" (Plant/WIND/Level 1/ATK 0/DEF 0) in Defense Position. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect. You can only use this effect of "Dandy White Lion" once per turn.
Poisonous Snake Token
Card Type: Monster Archetypes: Attribute: EARTH Types: Reptile, Normal Level: 3 ATK: 1200 DEF: 1200 Monster Effect:
Floowandereeze & Robina
Card Type: Monster Archetypes: Floowandereeze Attribute: WATER Types: Winged Beast, Effect Level: 1 ATK: 600 DEF: 600 Monster Effect: If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Robina" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can add 1 Level 4 or lower Winged Beast monster from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.
Koa'ki Meiru Ice
Card Type: Monster Archetypes: Koa'ki Meiru Attribute: WATER Types: Aqua, Effect Level: 4 ATK: 1900 DEF: 1900 Monster Effect: During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Continuous Spell Card in your hand. You can send 1 card from your hand to the Graveyard to destroy 1 Special Summoned monster on the field.
Gearfried the Red-Eyes Iron Knight
Card Type: Monster Archetypes: Gearfried, Red-Eyes Attribute: DARK Types: Warrior, Effect Level: 4 ATK: 1800 DEF: 1800 Monster Effect: Once per turn, if either player equips an Equip Card(s) to this card: You can destroy those Equip Cards, then you can destroy 1 Spell/Trap your opponent controls. Once per turn: You can send 1 Equip Card you control that is equipped to this card to the GY, then target 1 Level 7 or lower "Red-Eyes" monster in your GY; Special Summon it.
Arnis, the Empowered Warrior
Card Type: Monster Archetypes: Empower, Empowered Warrior Attribute: FIRE Types: Warrior, Effect Level: 4 ATK: 1700 DEF: 1700 Monster Effect: When this card you control is destroyed by battle with an opponent's attacking monster and sent to your Graveyard: You can Special Summon 1 Spellcaster-Type monster with 1500 or less ATK from your Deck in Attack Position.
Poisonous Winds
Card Type: Spell Archetypes: Type: Continuous Effect: WIND monsters cannot be Special Summoned. All face-up WIND monsters on the field lose 500 ATK.
Salamangreat Rage
Card Type: Trap Archetypes: Salamangreat Type: Normal Effect: Activate 1 of these effects.● Send 1 "Salamangreat" monster from your hand or face-up field to the GY, then target 1 card on the field; destroy it.● Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; destroy cards your opponent controls, up to that monster's Link Rating.You can only activate 1 "Salamangreat Rage" per turn.
Gladiator Beast's Battle Archfiend Shield
Card Type: Spell Archetypes: Gladiator Beast, Beast's Battle, Archfiend Type: Equip Effect: Equip only to a "Gladiator Beast" monster. If the equipped monster would be destroyed, destroy this card instead. When this card is sent to your Graveyard because the equipped monster you controlled was shuffled into your Deck: Return this card to your hand.
Pinecono
Card Type: Monster Archetypes: Attribute: EARTH Types: Plant, Effect Level: 1 ATK: 400 DEF: 400 Monster Effect: If this card is sent to the Graveyard by the effect of "Acorno": You can Special Summon this card from the Graveyard.
Dinoster Power, the Mighty Dracoslayer
Card Type: Monster Archetypes: Dracoslayer Attribute: WATER Types: Dragon, Fusion, Effect Level: 8 ATK: 2000 DEF: 2000 Monster Effect: 1 "Dracoslayer" Pendulum Monster + 1 Pendulum MonsterMust first be Special Summoned (from your Extra Deck) by Tributing the above cards you control. Pendulum Monster Cards in your Monster Zones and Pendulum Zones cannot be destroyed by battle or your opponent's card effects. Once per turn: You can Special Summon 1 "Dracoslayer" Pendulum Monster from your hand or GY, but it cannot be used as a Fusion Material.
Twilight Eraser
Card Type: Trap Archetypes: Type: Normal Effect: If you control 2 or more "Lightsworn" monsters with the same Type but different names: Banish 2 "Lightsworn" monsters from your GY, then target 2 cards on the field; banish them. If this card is sent from the Deck to the GY by a "Lightsworn" monster's effect: You can Special Summon 1 "Lightsworn" monster from your hand.
Seraphim Papillion
Card Type: Monster Archetypes: Attribute: WIND Types: Insect, Link, Effect Level: None ATK: 2100 DEF: None Monster Effect: 2+ monsters with different namesGains 200 ATK for each counter on it. You can only use 1 of the following effects of "Seraphim Papillion" per turn, and only once that turn.● If this card is Link Summoned: Place 1 counter on this card for each Insect monster used as its Link Material.● (Quick Effect): You can remove 1 counter from this card; Special Summon 1 Level 4 or lower Insect monster from your GY in Defense Position.
Water Hazard
Card Type: Spell Archetypes: Type: Continuous Effect: Once per turn: You can Special Summon 1 Level 4 or lower WATER monster from your hand. You must control no monsters to activate and to resolve this effect.
Kagemusha Raccoon Token
Card Type: Monster Archetypes: Attribute: EARTH Types: Beast, Normal Level: 1 ATK: ? DEF: ? Monster Effect:
Lisark
Card Type: Monster Archetypes: Attribute: EARTH Types: Beast Level: 4 ATK: 1300 DEF: 1300 Monster Effect: A creature with sapphire eyes that mesmerizes and confuses enemies.
Gem-Knight Crystal
Card Type: Monster Archetypes: Gem-, Gem-Knight Attribute: EARTH Types: Rock Level: 7 ATK: 2450 DEF: 2450 Monster Effect: A Gem-Knight officer of high rank, who has optimized the use of the crystal powers. Despite his ability to overwhelm most opponents, he's wary of stretching himself too thin, and opts for solidarity with his comrades.
Blade Armor Ninja
Card Type: Monster Archetypes: Armor Ninja, Ninja Attribute: WIND Types: Warrior, Xyz, Effect Level: None ATK: 2200 DEF: 2200 Monster Effect: 2 Level 4 Warrior-Type monstersOnce per turn: You can detach 1 Xyz Material from this card to target 1 "Ninja" monster you control; it can make a second attack during each Battle Phase this turn.
Rose Bud
Card Type: Spell Archetypes: Type: Normal Effect: Tribute 1 "Elemental HERO Knospe"; Special Summon 1 "Elemental HERO Poison Rose" from your hand or Deck.
Spell Power Grasp
Card Type: Spell Archetypes: Type: Normal Effect: Target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on that target, then you can add 1 "Spell Power Grasp" from your Deck to your hand. You can only activate 1 "Spell Power Grasp" per turn.
Reeze, Whirlwind of Gusto
Card Type: Monster Archetypes: Gusto Attribute: WIND Types: Psychic, Effect Level: 5 ATK: 1900 DEF: 1900 Monster Effect: Once per turn: You can return 1 card from your hand to the bottom of the Deck to target 1 monster your opponent controls and 1 face-up "Gusto" monster you control; switch control of both monsters.
Skull Dog Marron
Card Type: Monster Archetypes: Dog Marron Attribute: EARTH Types: Beast Level: 4 ATK: 1350 DEF: 1350 Monster Effect: A lost dog that wandered off 1000 years ago. He's still waiting for his master to come for him.
Black Brutdrago
Card Type: Monster Archetypes: Attribute: FIRE Types: Dragon, Synchro, Effect Level: 8 ATK: 3000 DEF: 3000 Monster Effect: 1 Tuner + 1 or more non-Tuner Gemini monstersOnce per turn, you can send 1 Gemini monster from your hand to the Graveyard to select and destroy 1 Spell or Trap Card your opponent controls. When this card is destroyed and sent to the Graveyard, you can select 1 Gemini monster in your Graveyard and Special Summon it. The Special Summoned Gemini monster is treated as an Effect Monster, and gains its effect.
Malicevorous Spoon
Card Type: Monster Archetypes: Malicevorous Attribute: DARK Types: Fiend, Effect Level: 2 ATK: 100 DEF: 100 Monster Effect: When a "Malicevorous" monster with a different name is Normal or Special Summoned to your side of the field (except during the Damage Step): You can target 1 Level 2 Fiend-Type monster in your Graveyard; Special Summon that target. Its effects are negated. You can only use the effect of "Malicevorous Spoon" once per turn.
Prank-Kids Meow-Meow-Mu
Card Type: Monster Archetypes: Prank-Kids Attribute: EARTH Types: Rock, Link, Effect Level: None ATK: 1000 DEF: None Monster Effect: 1 Level 4 or lower "Prank-Kids" monsterYou can only Link Summon "Prank-Kids Meow-Meow-Mu" once per turn. If a "Prank-Kids" monster you control would Tribute itself to activate its effect during your opponent's turn, you can banish this card you control or from your GY instead. You can only use this effect of "Prank-Kids Meow-Meow-Mu" once per turn.
Infernity Dwarf
Card Type: Monster Archetypes: Infernity Attribute: DARK Types: Warrior, Effect Level: 2 ATK: 800 DEF: 800 Monster Effect: While you have no cards in your hand, if a monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Ancient Gear Reactor Dragon
Card Type: Monster Archetypes: Ancient Gear, Reactor Attribute: EARTH Types: Machine, Effect Level: 9 ATK: 3000 DEF: 3000 Monster Effect: If this card that was Tribute Summoned by Tributing an "Ancient Gear" monster attacks a Defense Position monster, inflict piercing battle damage. If this card was Tribute Summoned by Tributing a "Gadget" monster, it can make a second attack during each Battle Phase. If this card attacks, your opponent cannot activate Spell/Trap Cards and monster effects until the end of the Damage Step. At the end of the Damage Step, if this card attacked: You can destroy 1 Spell/Trap on the field.
Junk Defender
Card Type: Monster Archetypes: Junk Attribute: EARTH Types: Warrior, Effect Level: 3 ATK: 500 DEF: 500 Monster Effect: When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. Once per turn, during either player's turn: You can have this card gain 300 DEF until the end of this turn.
Number 104: Masquerade
Card Type: Monster Archetypes: Number, Number, Number 10X Attribute: LIGHT Types: Spellcaster, Xyz, Effect Level: None ATK: 2700 DEF: 2700 Monster Effect: 3 Level 4 monstersDuring either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.
Parry
Card Type: Trap Archetypes: Type: Counter Effect: Return 1 "Gladiator Beast" card from your hand to the Deck, and negate the activation and effect of a Trap Card, and destroy it.
Clear Effector
Card Type: Monster Archetypes: Attribute: LIGHT Types: Spellcaster, Effect Level: 2 ATK: 0 DEF: 0 Monster Effect: If this card is sent to the Graveyard as a Synchro Material: Draw 1 card. A Synchro Monster that used this card as a Synchro Material cannot be destroyed by card effects.
Slip Summon
Card Type: Trap Archetypes: Type: Normal Effect: Activate only when your opponent Summons a monster. Special Summon 1 Level 4 or lower monster from your hand in face-up Defense Position. Return it to the owner's hand during the End Phase.
Mayakashi Mayhem
Card Type: Trap Archetypes: Mayakashi Type: Continuous Effect: If a Zombie Synchro Monster(s) is Special Summoned, except from the Extra Deck, even during the Damage Step: You can apply 1 of the following effects. You cannot apply that same effect of "Mayakashi Mayhem" for the rest of this turn.● Draw 1 card.● Set 1 "Mayakashi" Spell/Trap directly from your Deck, except "Mayakashi Mayhem".● Send the 1 monster with the lowest ATK your opponent controls to the GY (your choice, if tied).● Inflict 800 damage to your opponent.You can only activate the effect of "Mayakashi Mayhem" once per Chain.
Mannadium Fearless
Card Type: Monster Archetypes: Mannadium Attribute: EARTH Types: Fairy, Tuner, Effect Level: 2 ATK: 0 DEF: 0 Monster Effect: If you control "Visas Starfrost" or a monster with 1500 ATK/2100 DEF, you can Special Summon this card (from your hand). You can only Special Summon "Mannadium Fearless" once per turn this way. If this card is destroyed by battle or card effect: You can Special Summon 1 "Mannadium Fearless" from your Deck, also during the Battle Phase this turn, Synchro Monsters you control gain 500 ATK.
Guard Penalty
Card Type: Spell Archetypes: Type: Quick-Play Effect: Select 1 monster on the field. If it is changed to Defense Position this turn, draw 1 card.
Laval Miller
Card Type: Monster Archetypes: Laval Attribute: FIRE Types: Pyro, Effect Level: 3 ATK: 300 DEF: 300 Monster Effect: When this card is destroyed by battle and sent to the Graveyard: You can send 2 "Laval" monsters from your Deck to the Graveyard.
Master Hyperion
Card Type: Monster Archetypes: Hyperion Attribute: LIGHT Types: Fairy, Effect Level: 8 ATK: 2700 DEF: 2700 Monster Effect: You can Special Summon this card (from your hand) by banishing 1 "The Agent" monster from your hand, field, or GY. Once per turn: You can banish 1 LIGHT Fairy monster from your GY, then target 1 card on the field; destroy that target. While "The Sanctuary in the Sky" is on the field, you can activate this effect up to twice per turn.
Spring of Rebirth
Card Type: Spell Archetypes: Type: Continuous Effect: Increase your Life Points by 500 points every time monsters return from the field to the owner's hand.
Flame Viper
Card Type: Monster Archetypes: Attribute: EARTH Types: Pyro Level: 2 ATK: 400 DEF: 400 Monster Effect: A fire-breathing snake whose speed makes it a difficult target.
Stake Your Soul!
Card Type: Spell Archetypes: Type: Normal Effect: Reveal 1 monster in your hand; Special Summon 1 "Vanquish Soul" monster from your Deck with the same Attribute but a different name, but return it to the hand during the End Phase. You can only activate 1 "Stake Your Soul!" per turn.
Dueltaining
Card Type: Spell Archetypes: Type: Field Effect: For each player, the first time they do each of the following per turn, they draw 2 cards.● Special Summon 5 monsters with different Levels at the same time.● 1 monster they control battles 5 times.● Activate a card or effect as Chain Link 5 or higher.● Roll 1 six-sided die, or toss a coin, 5 times.● Take damage that made their LP 500 or less.
Grenosaurus
Card Type: Monster Archetypes: Attribute: FIRE Types: Dinosaur, Xyz, Effect Level: None ATK: 2000 DEF: 2000 Monster Effect: 2 Level 3 monstersWhen this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent.
Gear Gigant X
Card Type: Monster Archetypes: Attribute: EARTH Types: Machine, Xyz, Effect Level: None ATK: 2300 DEF: 2300 Monster Effect: 2 Level 4 Machine monstersOnce per turn: You can detach 1 material from this card; add 1 Level 4 or lower Machine monster from your Deck or GY to your hand. When this face-up card leaves the field: You can target 1 Level 3 or lower "Geargia" monster in your GY; Special Summon that target.
Lightray Diabolos
Card Type: Monster Archetypes: Lightray Attribute: LIGHT Types: Dragon, Effect Level: 7 ATK: 2800 DEF: 2800 Monster Effect: Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by having 5 or more LIGHT monsters with different names in your Graveyard. Once per turn: You can banish 1 LIGHT monster from your Graveyard, then target 1 Set card your opponent controls; reveal that target, then place that target on either the top or bottom of the Deck.
Mirrorjade the Iceblade Dragon
Card Type: Monster Archetypes: Albaz Dragon Attribute: DARK Types: Wyrm, Fusion, Effect Level: 8 ATK: 3000 DEF: 3000 Monster Effect: "Fallen of Albaz" + 1 Fusion, Synchro, Xyz, or Link MonsterYou can only control 1 "Mirrorjade the Iceblade Dragon". Once per turn (Quick Effect): You can send 1 Fusion Monster from your Extra Deck to the GY that mentions "Fallen of Albaz" as material; banish 1 monster on the field, also this card cannot use this effect next turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can destroy all monsters your opponent controls during the End Phase of this turn.
Scrap-Iron Scarecrow
Card Type: Trap Archetypes: Scrap-Iron Type: Normal Effect: When an opponent's monster declares an attack: Target the attacking monster; negate the attack, also, after that, Set this card face-down instead of sending it to the GY.
Magical Plant Mandragola
Card Type: Monster Archetypes: Attribute: DARK Types: Spellcaster, Flip, Effect Level: 2 ATK: 500 DEF: 500 Monster Effect: FLIP: Place 1 Spell Counter on each face-up card on the field that you can place a Spell Counter on.
Scramble!! Scramble!!
Card Type: Spell Archetypes: Type: Quick-Play Effect: If your opponent's monsters on the field outnumber your non-Token monsters on the field: Tribute any number of "Mecha Phantom Beast Tokens"; Special Summon an equal number of "Mecha Phantom Beast" monsters from your Deck. Shuffle them into the Deck during the End Phase. You can only activate 1 "Scramble!! Scramble!!" per turn.
Yamorimori
Card Type: Monster Archetypes: Attribute: WATER Types: Reptile, Effect Level: 2 ATK: 0 DEF: 0 Monster Effect: You can banish this card from your GY, then target 1 Reptile monster you control and 1 face-up monster your opponent controls, to activate 1 of these effects;● Change those monsters to face-down Defense Position.● Destroy that monster you control, and if you do, change the ATK of the other monster to 0 until the end of this turn.You can only use this effect of "Yamorimori" once per turn.
Melffy Puppy
Card Type: Monster Archetypes: Melffy Attribute: EARTH Types: Beast, Effect Level: 2 ATK: 300 DEF: 300 Monster Effect: If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can Special Summon 1 Level 2 or lower Beast monster from your Deck, except "Melffy Puppy". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Puppy" once per turn.
Spright Sprind
Card Type: Monster Archetypes: Spright Attribute: FIRE Types: Thunder, Link, Effect Level: None ATK: 1400 DEF: None Monster Effect: 2 monsters, including a Level/Rank/Link 2 monsterCannot be used as Link Material the turn it is Link Summoned. You can only use 1 of the following effects of "Spright Sprind" per turn, and only once that turn. If this card is Link Summoned: You can send 1 Level 2 monster from your Deck to the GY. If another monster is Special Summoned while this card is on the field (except during the Damage Step): You can detach 1 material from an Xyz Monster you control, then target 1 monster on the field; return it to the hand.
Naturia Rock
Card Type: Monster Archetypes: Naturia Attribute: EARTH Types: Rock, Effect Level: 3 ATK: 1200 DEF: 1200 Monster Effect: Once per Chain, when a Trap Card is activated (Quick Effect): You can send the top card of your Deck to the GY; Special Summon this card from your hand.
Fire Formation - Gyokkou
Card Type: Spell Archetypes: Fire Formation Type: Continuous Effect: Activate this card by targeting 1 Set Spell/Trap your opponent controls. Your opponent cannot activate the targeted card in response to this card's activation. While this card is face-up on the field, that Set card cannot be activated. All Beast-Warrior monsters you control gain 100 ATK.
Phantom Hand
Card Type: Trap Archetypes: Type: Continuous Effect: Once per turn, if you control a face-up "Infernity" monster(s), you can remove from play all cards in your hand (face-down) until your next Standby Phase.
Cataclysmic Cryonic Coldo
Card Type: Monster Archetypes: Cataclysmic Attribute: WIND Types: Fairy, Effect Level: 8 ATK: 2600 DEF: 2600 Monster Effect: If a face-up WIND monster(s) you control is destroyed by battle or an opponent's card effect: You can Special Summon this card from your hand, then, you can place 1 Spell/Trap from the field on top of the Deck. You can only use this effect of "Cataclysmic Cryonic Coldo" once per turn.
Ancient Warriors Saga - Chivalrous Path
Card Type: Trap Archetypes: Ancient Warriors Type: Continuous Effect: If an "Ancient Warriors" monster(s) would be destroyed by battle, you can send this card to the GY instead. You can only use each of the following effects of "Ancient Warriors Saga - Chivalrous Path" once per turn. If your opponent Special Summons a monster(s) (except during the Damage Step): You can Special Summon 1 "Ancient Warriors Token" (Beast-Warrior/WIND/Level 1/ATK 500/DEF 500). When a card or effect is activated that targets an "Ancient Warriors" monster(s) on the field: You can banish this card from your GY; negate the activation.
Battle Royal Mode - Joining
Card Type: Spell Archetypes: Type: Continuous Effect: Activate this card by targeting 1 Effect Monster on the field. The first two times that monster would be destroyed by battle each turn, it is not destroyed. When it is destroyed by battle, the player that destroyed it gains 2000 LP. If the turn player's opponent takes battle or effect damage: Activate this effect; that opponent can apply the following effect.● Special Summon 1 Level 4 or lower monster from your hand or Deck, but lose 2000 LP.
Trickstar Bella Madonna
Card Type: Monster Archetypes: Trickstar Attribute: LIGHT Types: Fairy, Link, Effect Level: None ATK: 2800 DEF: None Monster Effect: 2+ "Trickstar" monstersWhile this Link Summoned card points to no monsters, it is unaffected by other cards' activated effects. If this card points to no monsters: You can inflict 200 damage to your opponent for each "Trickstar" monster in your GY with a different name. You can only use this effect of "Trickstar Bella Madonna" once per turn.
Traptrix Atrax
Card Type: Monster Archetypes: Traptrix Attribute: EARTH Types: Insect, Effect Level: 4 ATK: 1800 DEF: 1800 Monster Effect: Unaffected by the effects of "Hole" Normal Traps. You can activate "Hole" Normal Trap Cards from your hand. The activation and effects of Normal Traps activated on your field cannot be negated.
Memory Crush King
Card Type: Monster Archetypes: Attribute: DARK Types: Fiend, Effect Level: 5 ATK: 2000 DEF: 2000 Monster Effect: When this card inflicts Battle Damage to your opponent by a direct attack, remove from play all Synchro Monsters in your opponent's Graveyard, and inflict 1000 damage to your opponent for each monster removed.
One-Eyed Shield Dragon
Card Type: Monster Archetypes: Attribute: WIND Types: Dragon, Normal Level: 3 ATK: 700 DEF: 700 Monster Effect: This dragon wears a shield not only for its own protection, but also for ramming its enemies.
Spellbook of Power
Card Type: Spell Archetypes: Spellbook, Prophecy Type: Normal Effect: Target 1 Spellcaster monster you control; this turn, it gains 1000 ATK. And if it does, each time it destroys an opponent's monster by battle this turn: You can add 1 "Spellbook" Spell from your Deck to your hand. You can only activate 1 "Spellbook of Power" per turn.
Shark Caesar
Card Type: Monster Archetypes: Shark Attribute: WATER Types: Fish, Xyz, Effect Level: None ATK: 1800 DEF: 1800 Monster Effect: 3 or more (max. 5) Level 3 monstersOnce per turn: You can detach 1 Xyz Material from this card; place 1 Shark Counter on this card. If this card attacks or is attacked, it gains 1000 ATK for each Shark Counter on it, during the Damage Step only.
The Chaos Creator
Card Type: Monster Archetypes: Chaos, Creator Attribute: DARK Types: Thunder, Effect Level: 8 ATK: 2300 DEF: 2300 Monster Effect: Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. If you control this card that was Special Summoned from the hand: You can target 3 banished monsters with different names; Special Summon 1 of them, then place the rest on the bottom of the Deck in any order. You can only use this effect of "The Chaos Creator" once per turn.
Mystical Capture Chain
Card Type: Monster Archetypes: Attribute: LIGHT Types: Fairy Level: 2 ATK: 700 DEF: 700 Monster Effect: A mystical chain that binds enemies, rendering them immobile.
Virtual World Dragon - Longlong
Card Type: Monster Archetypes: Virtual World Attribute: EARTH Types: Wyrm, Xyz, Effect Level: None ATK: 2400 DEF: 2400 Monster Effect: 2+ Level 3 monsters with the same Type and AttributeYour opponent cannot target this card with card effects while it has Xyz Material. When your opponent activates the effect of a monster with an Attribute that is not on their field, while they control a face-up monster (Quick Effect): You can detach 2 materials from this card; negate the activation. You can only use this effect of "Virtual World Dragon - Longlong" once per turn.
Photon Timestop
Card Type: Trap Archetypes: Photon Type: Normal Effect: Take 1 "Photon" or "Galaxy" Continuous Spell/Trap from your Deck and either add it to your hand or place it face-up on your field. If this Set card in its owner's control is destroyed by your opponent's card effect during your opponent's turn and you control "Galaxy-Eyes Photon Dragon" or an Xyz Monster that has it as material: You can activate this effect; it becomes the End Phase of this turn.
Kattapillar
Card Type: Monster Archetypes: Attribute: EARTH Types: Insect Level: 1 ATK: 250 DEF: 250 Monster Effect: Attacks enemies by spitting thin, sticky webs.
Battlewasp - Pin the Bullseye
Card Type: Monster Archetypes: Battlewasp Attribute: WIND Types: Insect, Effect Level: 1 ATK: 200 DEF: 200 Monster Effect: If you control an Insect monster: You can Special Summon this card from your hand. During your Main Phase: You can inflict 200 damage to your opponent for each "Battlewasp - Pin the Bullseye" you control. You can only use each effect of "Battlewasp - Pin the Bullseye" once per turn.
Evo-Instant
Card Type: Trap Archetypes: Evo-, Evol Type: Normal Effect: Tribute 1 Reptile-Type monster; Special Summon 1 "Evolsaur" monster from your Deck.
Closed Forest
Card Type: Spell Archetypes: Type: Field Effect: All Beast-Type monsters you control gain 100 ATK for each monster in your Graveyard. Field Spell Cards cannot be activated. Field Spell Cards cannot be activated during the turn this card is destroyed.
Reaper of the Cards
Card Type: Monster Archetypes: PaniK's monsters Attribute: DARK Types: Fiend, Flip, Effect Level: 5 ATK: 1380 DEF: 1380 Monster Effect: FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position.
War Rock Bashileos
Card Type: Monster Archetypes: War Rock Attribute: EARTH Types: Warrior, Effect Level: 8 ATK: 2700 DEF: 2700 Monster Effect: During a Battle Phase in which your EARTH Warrior monster battles (Quick Effect): You can activate this effect; this card can attack directly this turn, also all "War Rock" monsters you currently control gain 200 ATK until the end of your opponent's turn. While this card is in your hand or GY, when your EARTH Warrior monster is destroyed by battle: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "War Rock Bashileos" once per turn.
Genex Blastfan
Card Type: Monster Archetypes: Genex Attribute: WIND Types: Spellcaster, Effect Level: 4 ATK: 1600 DEF: 1600 Monster Effect: When this card is Special Summoned, you can add 1 DARK "Genex" monster from your Deck to your hand.
Mirror of Oaths
Card Type: Trap Archetypes: Type: Normal Effect: When your opponent Special Summons a monster(s) from their Main Deck: Destroy that monster(s), and if you do, draw 1 card.
Shinato's Ark
Card Type: Spell Archetypes: Type: Ritual Effect:
Living Fossil
Card Type: Spell Archetypes: Type: Equip Effect: Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon it and equip it with this card, but banish it when it leaves the field (even if this card leaves the field). When this card leaves the field, banish the equipped monster. The equipped monster loses 1000 ATK/DEF, also its effects are negated. You can only activate 1 "Living Fossil" per turn.
Lefty Driver
Card Type: Monster Archetypes: Attribute: EARTH Types: Machine, Effect Level: 2 ATK: 300 DEF: 300 Monster Effect: If this card is Special Summoned: You can make this card become Level 3 until the end of this turn. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Righty Driver" from your Deck to your hand. You can only use this effect of "Lefty Driver" once per turn.
Iron Chain Coil
Card Type: Monster Archetypes: Iron Chain Attribute: EARTH Types: Machine, Tuner Level: 3 ATK: 1100 DEF: 1100 Monster Effect: Once per turn, you can select 1 "Iron Chain" monster you control to have it gain 300 ATK and DEF as long as this card is face-up on the field.
Wattcube
Card Type: Spell Archetypes: Watt Type: Equip Effect: Equip only to a Thunder-Type monster. It gains 100 ATK for each Thunder-Type monster in your Graveyard. You can send this face-up card from the field to the Graveyard to have 1 face-up Thunder-Type monster you control gain 1000 ATK.
Mayakashi Winter
Card Type: Spell Archetypes: Mayakashi Type: Continuous Effect: Monsters your opponent controls lose 100 ATK/DEF for each "Mayakashi" monster with a different name in your GY. You can only use 1 of the following effects of "Mayakashi Winter" per turn, and only once that turn.● Send this card and 1 "Mayakashi" monster you control to the GY; draw 1 card.● Banish this card and 1 Zombie monster from your GY, then target 1 "Mayakashi" monster in your GY; Special Summon it.
Yosenju Kodam
Card Type: Monster Archetypes: Yosenju Attribute: WIND Types: Beast-Warrior, Effect Level: 1 ATK: 0 DEF: 0 Monster Effect: You can Tribute this card, then target 1 "Yosen Training Grounds" you control; place 3 Yosen Counters on it. You can only use this effect of "Yosenju Kodam" once per turn. You can banish this card from your Graveyard; you can Normal Summon 1 "Yosenju" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
Skull Mariner
Card Type: Monster Archetypes: Attribute: WATER Types: Warrior, Normal Level: 4 ATK: 1600 DEF: 1600 Monster Effect: A pirate ship that appears out of the mist and sinks any seagoing vessels.
Ancient Gear Knight
Card Type: Monster Archetypes: Ancient Gear Attribute: EARTH Types: Machine, Gemini, Effect Level: 4 ATK: 1800 DEF: 1800 Monster Effect: This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.● If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.
Wall of Revealing Light
Card Type: Trap Archetypes: Protective Seal Type: Continuous Effect: Activate by paying any multiple of 1000 Life Points. Monsters your opponent controls cannot attack if their ATK is less than or equal to the amount you paid.
Mitsu the Insect Ninja
Card Type: Monster Archetypes: Ninja Attribute: WATER Types: Insect, Effect Level: 2 ATK: 200 DEF: 200 Monster Effect: If you control a "Ninja" card or a face-down Defense Position monster: You can Special Summon this card from your hand. When your opponent activates a monster effect (Quick Effect): You can target 1 face-down Defense Position monster you control; change it to face-up Defense Position, and if you do, change this card to face-down Defense Position, then, if the targeted monster was a "Ninja" monster, except "Mitsu the Insect Ninja", negate that opponent's activated effect. You can only use each effect of "Mitsu the Insect Ninja" once per turn.
Mare Mare
Card Type: Monster Archetypes: Attribute: WATER Types: Wyrm, Tuner, Effect Level: 7 ATK: 2100 DEF: 2100 Monster Effect: Cannot be Special Summoned, except by the effect of a Wyrm monster. During your Main Phase: You can reduce this card's Level by 1, and if you do, Special Summon 1 "Mini Mare Mare Token" (Wyrm/WATER/Level 1/ATK 300/DEF 200). You can only use this effect of "Mare Mare" up to thrice per turn.
Kujakujaku
Card Type: Monster Archetypes: Attribute: WIND Types: Winged Beast, Effect Level: 3 ATK: 1200 DEF: 1200 Monster Effect: If this card on the field is Tributed and sent to the Graveyard: You can add 1 Level 4 or lower WIND monster from your Deck or Graveyard to your hand, except "Kujakujaku". You can only use the effect of "Kujakujaku" once per turn.
Elemental HERO Shadow Mist
Card Type: Monster Archetypes: Elemental HERO, HERO Attribute: DARK Types: Warrior, Effect Level: 4 ATK: 1000 DEF: 1000 Monster Effect: If this card is Special Summoned: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. If this card is sent to the GY: You can add 1 "HERO" monster from your Deck to your hand, except "Elemental HERO Shadow Mist". You can only use 1 "Elemental HERO Shadow Mist" effect per turn, and only once that turn.
Javelin Beetle Pact
Card Type: Spell Archetypes: Type: Ritual Effect: This card is used to Ritual Summon "Javelin Beetle". You must also Tribute monsters from the field or your hand whose total Levels equal 8 or more.