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Imperion Magnum the Superconductive Battlebot
Card Type: Monster Archetypes: Attribute: EARTH Types: Rock, Fusion, Effect Level: 10 ATK: 4000 DEF: 4000 Monster Effect: "Valkyrion the Magna Warrior" + "Berserkion the Electromagna Warrior"Must be Fusion Summoned with the above Fusion Materials and cannot be Special Summoned by other ways. Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can negate the activation, and if you do, destroy that card. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon both 1 "Valkyrion the Magna Warrior" and 1 "Berserkion the Electromagna Warrior" from your hand and/or Deck, ignoring their Summoning conditions.
Heraldic Beast Eale
Card Type: Monster Archetypes: Heraldic, Heraldic Beast Attribute: EARTH Types: Beast, Effect Level: 4 ATK: 1000 DEF: 1000 Monster Effect: If you control 2 or more "Heraldic Beast" monsters, you can Special Summon this card (from your hand).
Castel, the Skyblaster Musketeer
Card Type: Monster Archetypes: Skyblaster Attribute: WIND Types: Winged Beast, Xyz, Effect Level: None ATK: 2000 DEF: 2000 Monster Effect: 2 Level 4 monstersYou can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.
Ignoble Knight of Black Laundsallyn
Card Type: Monster Archetypes: Noble Knight, Laundsallyn Attribute: DARK Types: Warrior, Effect Level: 5 ATK: 2000 DEF: 2000 Monster Effect: You can send 1 face-up LIGHT Normal Monster you control to the Graveyard; Special Summon this card from your hand or Graveyard. You can Tribute 1 "Noble Knight" monster; add 1 "Noble Arms" card from your Deck to your hand. You can only use this effect of "Ignoble Knight of Black Laundsallyn" once per turn. You can only control 1 "Ignoble Knight of Black Laundsallyn".
Superheavy Samurai Soulbang Cannon
Card Type: Monster Archetypes: Superheavy Samurai, Superheavy Samurai Soul Attribute: EARTH Types: Machine, Effect Level: 3 ATK: 1000 DEF: 1000 Monster Effect: You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1000 DEF. During either player's Battle Phase, when your opponent activates a card effect while you control a Defense Position "Superheavy Samurai" monster: You can banish this card from your Graveyard; negate the activation, and if you do, destroy it, then destroy as many monsters on the field as possible (min.1), and if you do, both players take 1000 damage.
Splash Mage
Card Type: Monster Archetypes: Attribute: WATER Types: Cyberse, Link, Effect Level: None ATK: 1100 DEF: None Monster Effect: 2 Cyberse monstersYou can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use this effect of "Splash Mage" once per turn.
Doom Kraken
Card Type: Monster Archetypes: Attribute: WATER Types: Aqua, Effect Level: 4 ATK: 1400 DEF: 1400 Monster Effect: If "Umi" is on the field (Quick Effect): You can target 1 WATER monster you control, except "Doom Kraken", and 1 monster your opponent controls; Special Summon this card from your hand, and if you do, return that monster you control to the hand, and if you do that, destroy that opponent's monster. When an opponent's monster declares an attack: You can return this card to the hand, and if you do, negate that attack. You can only use each effect of "Doom Kraken" once per turn.
Harpie Lady
Card Type: Monster Archetypes: Harpie Attribute: WIND Types: Winged Beast Level: 4 ATK: 1300 DEF: 1300 Monster Effect: This human-shaped animal with wings is beautiful to watch but deadly in battle.
Souls of the Forgotten
Card Type: Monster Archetypes: Attribute: DARK Types: Fiend, Normal Level: 2 ATK: 900 DEF: 900 Monster Effect: A wicked spirit created by the hateful souls of those who fell in battle. It grows by assimilating the souls of its enemies.
Chaos Form
Card Type: Spell Archetypes: Type: Ritual Effect: This card can be used to Ritual Summon any "Chaos" or "Black Luster Soldier" Ritual Monster. You must also Tribute monsters from your hand or field and/or banish "Blue-Eyes White Dragon" or "Dark Magician" from your GY, whose total Levels exactly equal the Level of the "Chaos" or "Black Luster Soldier" Ritual Monster you Ritual Summon.
Triple Star Trion
Card Type: Monster Archetypes: Attribute: LIGHT Types: Warrior, Effect Level: 1 ATK: 100 DEF: 100 Monster Effect: During the End Phase, if this card is in the Graveyard because it was sent there this turn as a Tribute for a successful Tribute Summon: You can Special Summon this card from your Graveyard.
Clock Resonator
Card Type: Monster Archetypes: Resonator Attribute: EARTH Types: Fiend, Tuner, Effect Level: 3 ATK: 1200 DEF: 1200 Monster Effect: Once per turn, this face-up Defense Position card cannot be destroyed by battle or by card effects.
Swordsoul Strife
Card Type: Trap Archetypes: Swordsoul Type: Continuous Effect: If a card(s) is banished (except during the Damage Step): You can banish 1 Wyrm Synchro Monster or 1 "Swordsoul" card from your hand, Deck, GY, or that is face-up on either field. If this card is banished: You can Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use each effect of "Swordsoul Strife" once per turn.
Madolche Puddingcess
Card Type: Monster Archetypes: Madolche Attribute: EARTH Types: Fairy, Effect Level: 5 ATK: 1000 DEF: 1000 Monster Effect: Gains 800 ATK/DEF while you have no monsters in your GY. If this card in your possession is destroyed by an opponent's card and sent to your GY: Shuffle this card into the Deck. After damage calculation, if this card battles an opponent's monster: You can target 1 card your opponent controls; destroy that target.
Bloom Prima the Melodious Choir
Card Type: Monster Archetypes: Melodious Attribute: LIGHT Types: Fairy, Fusion, Effect Level: 7 ATK: 1900 DEF: 1900 Monster Effect: 1 "Melodious Maestra" monster + 1 or more "Melodious" monstersThis card gains 300 ATK for each Fusion Material used for its Fusion Summon. This card can make a second attack during each Battle Phase. If this Fusion Summoned card is sent to the Graveyard: You can target 1 "Melodious" monster in your Graveyard; add it to your hand.
Neo Space
Card Type: Spell Archetypes: Neo Space, Neos Type: Field Effect: "Elemental HERO Neos" and all Fusion Monsters that specifically list "Elemental HERO Neos" as a Fusion Material gain 500 ATK. Fusion Monsters that specifically list "Elemental HERO Neos" as a Fusion Material do not have to activate their effects during the End Phase that shuffle them into the Extra Deck.
Ultimate Fusion
Card Type: Spell Archetypes: Fusion Type: Quick-Play Effect: During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck that mentions "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon" as material, by shuffling the Fusion Materials listed on it from your hand, field, and/or GY into the Deck, then, you can destroy face-up cards your opponent controls, up to the number of "Blue-Eyes White Dragon" and "Blue-Eyes Ultimate Dragon" used from the field as material. You can only activate 1 "Ultimate Fusion" per turn.
Brotherhood of the Fire Fist - Wolf
Card Type: Monster Archetypes: Fire Fist Attribute: FIRE Types: Beast-Warrior, Effect Level: 3 ATK: 0 DEF: 0 Monster Effect: If this card is flipped face-up: You can Set 1 "Fire Formation" Trap Card directly from your Deck, then, if this card was Flip Summoned, you can also Set 1 "Fire Formation" Spell Card directly from your Deck.
Constellar Aldebaran
Card Type: Monster Archetypes: Constellar Attribute: LIGHT Types: Beast-Warrior, Effect Level: 3 ATK: 1300 DEF: 1300 Monster Effect: When this card is Normal Summoned: You can Special Summon 1 Level 3 "Constellar" monster from your hand.
Crystal Shark
Card Type: Monster Archetypes: Shark Attribute: WATER Types: Fish, Effect Level: 5 ATK: 1100 DEF: 1100 Monster Effect: If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If this card is in your hand or GY: You can target 1 WATER monster on the field; Special Summon this card (but banish this card when it leaves the field), and if you do, halve that monster's ATK, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Crystal Shark" once per turn.
D/D/D Super Doom King Purple Armageddon
Card Type: Monster Archetypes: D/D, D/D/D Attribute: DARK Types: Fiend, Fusion, Pendulum, Effect Level: 10 ATK: 3500 DEF: 3500 Scale: 1.0 Pendulum Effect: Pendulum Effect Once per turn, before damage calculation, if your "D/D/D" Fusion Monster battles an opponent's monster: You can make that opponent's monster lose 1000 ATK until the end of this turn (even if this card leaves the field). Monster Effect: Monster Effect 2 "D/D/D" monstersYou can target 1 Attack Position monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to half its original ATK. You can only use this effect of "D/D/D Super Doom King Purple Armageddon" once per turn. Before damage calculation, if an opponent's monster battles: You can make its ATK become equal to its original ATK until the end of the Damage Step. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.
Shiranui Style Success
Card Type: Trap Archetypes: Shiranui Type: Normal Effect: Special Summon 1 Zombie monster from your hand, but banish it when it leaves the field. You can banish this card from your GY, then target 1 Zombie monster you control; that Zombie monster is unaffected by card effects this turn, except its own. You can only use 1 "Shiranui Style Success" effect per turn, and only once that turn.
Vylon Pentachloro
Card Type: Monster Archetypes: Vylon Attribute: LIGHT Types: Machine, Union Level: 4 ATK: 500 DEF: 500 Monster Effect: Once per turn, you can either: Target 1 face-up "Vylon" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, if the equipped monster destroys an opponent's monster by battle: You can target 1 card your opponent controls; destroy that target. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
Clear New World
Card Type: Spell Archetypes: Type: Normal Effect: Target 1 face-up monster you control; destroy it, and if you do, Special Summon 1 monster from your Deck in Defense Position, with a different original Type and Attribute, whose Level is lower than that monster's original Level, but negate its effects. You can only activate 1 "Clear New World" per turn.
Dual Avatar Return
Card Type: Trap Archetypes: Dual Avatar Type: Normal Effect: Target 1 "Dual Avatar" monster in your GY; Special Summon it, then if its original Level is 4 or lower, you can Special Summon 1 "Dual Avatar Spirit Token" (Warrior/LIGHT/Level 2/ATK 0/DEF 0). You can only activate 1 "Dual Avatar Return" per turn.
Performapal Uni
Card Type: Monster Archetypes: Performapal Attribute: LIGHT Types: Beast-Warrior, Effect Level: 4 ATK: 800 DEF: 800 Monster Effect: Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can Special Summon 1 Level 3 or lower "Performapal" monster from your hand in Attack Position. During your opponent's turn (Quick Effect): You can banish 1 "Performapal" monster, except "Performapal Uni", and this card from your GY; the next time you would take battle damage this turn, you do not.
Black Luster Soldier - Sacred Soldier
Card Type: Monster Archetypes: Chaos, Black Luster Soldier Attribute: LIGHT Types: Warrior, Effect Level: 8 ATK: 3000 DEF: 3000 Monster Effect: When this card is Normal or Special Summoned: You can target 1 of your banished LIGHT or DARK monsters and 1 card your opponent controls; return that banished card to the GY, and if you do, banish that card your opponent controls. You can only use this effect of "Black Luster Soldier - Sacred Soldier" once per turn. When this card destroys an opponent's monster by battle: You can target 1 Level 7 or lower Warrior monster in your GY; add it to your hand.
Orea, the Sylvan High Arbiter
Card Type: Monster Archetypes: Sylvan Attribute: DARK Types: Plant, Xyz, Effect Level: None ATK: 2800 DEF: 2800 Monster Effect: 2 Level 7 monstersOnce per turn: You can send 1 Plant-Type monster from your hand or face-up from your side of the field to the Graveyard; look at a number of cards from the top of your Deck equal to the Level that the sent monster had in the hand or on the field, then place them on the top of the Deck in any order. Once per turn: You can detach 1 Xyz Material from this card; choose a number from 1 to 3, then excavate that many cards from the top of your Deck, send any excavated Plant-Type monsters to the Graveyard, and if you do, return up to that many cards on the field to the hand (min.1), except this card. Also, place the other cards on the bottom of your Deck in any order.
Magic Drain
Card Type: Trap Archetypes: Type: Counter Effect: When your opponent activates a Spell Card: They can discard 1 Spell to negate this card's effect, otherwise negate the activation of their Spell Card, and if you do, destroy it.
Gishki Diviner
Card Type: Monster Archetypes: Gishki Attribute: WATER Types: Sea Serpent, Effect Level: 3 ATK: 1200 DEF: 1200 Monster Effect: Once per turn: You can declare 1 card name; reveal the top card of your Deck, and if it is the declared card, add it to your hand. Otherwise, return it to the top of the Deck.
Link Restart
Card Type: Trap Archetypes: Type: Counter Effect: When a Spell/Trap Card, or monster effect, is activated that would inflict damage to you: Negate the activation, and if you do, Special Summon 1 Link Monster from your GY.
Aleister the Invoker of Madness
Card Type: Monster Archetypes: Attribute: DARK Types: Spellcaster, Link, Effect Level: None ATK: 1800 DEF: None Monster Effect: 2 monsters with different Types and different AttributesThis card's name becomes "Aleister the Invoker" while on the field or in the GY. If a monster is Fusion Summoned while you control this monster (except during the Damage Step): You can discard 1 card, and if you do, add 1 "Invocation" or "The Book of the Law" from your Deck to your hand. If this face-up card you control leaves the field because of an opponent's card effect: You can add 1 "Omega Summon" from your Deck to your hand.
Koa'ki Meiru Sea Panther
Card Type: Monster Archetypes: Koa'ki Meiru Attribute: WATER Types: Sea Serpent, Effect Level: 4 ATK: 1900 DEF: 1900 Monster Effect: During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 WATER monster in your hand. Once per turn, you can send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard to return 1 Spell Card from your Graveyard to the top of your Deck.
Fulfillment of the Contract
Card Type: Spell Archetypes: Type: Equip Effect: Activate this card by paying 800 LP, then target 1 Ritual Monster in your GY; Special Summon it and equip it with this card. When this card is destroyed, banish the equipped monster.
Madolche Chickolates
Card Type: Monster Archetypes: Madolche Attribute: EARTH Types: Beast, Effect Level: 3 ATK: 800 DEF: 800 Monster Effect: When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into the Deck. Once per turn, when the battle position of a "Madolche" monster(s) you control is changed (and is now face-up), while this card is face-up on the field (except during the Damage Step): You can target 1 monster on the field; change it to face-up Defense Position, and if you do, unless it is a "Madolche" monster, it cannot attack, also its effects are negated.
Dimensional Prison
Card Type: Trap Archetypes: Type: Normal Effect: When an opponent's monster declares an attack: Target that attacking monster; banish that target.
Twin-Headed Behemoth
Card Type: Monster Archetypes: Attribute: WIND Types: Dragon, Effect Level: 3 ATK: 1500 DEF: 1500 Monster Effect: During the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can Special Summon this card, but its ATK/DEF become 1000. You can only use this effect of "Twin-Headed Behemoth" once per Duel.
Past Image
Card Type: Trap Archetypes: Type: Normal Effect: If you control a face-up Psychic-Type monster: Target 1 monster your opponent controls; banish it. During the next Standby Phase, it returns to the opponent's side of the field in the same Battle Position.
Gizmek Arakami, the Hailbringer Hog
Card Type: Monster Archetypes: Gizmek Attribute: WATER Types: Machine, Effect Level: 4 ATK: 1850 DEF: 1850 Monster Effect: If you control a Machine monster whose ATK equals its own DEF: You can Special Summon this card from your hand. You can banish this card from your GY, then target 1 Machine monster you control whose ATK equals its own DEF; send 1 Machine monster from your Deck to the GY, whose ATK equals its own DEF, with a lower Level than that targeted monster, and if you do, the targeted monster gains ATK/DEF equal to the Level of the monster sent to the GY x 100. You can only use each effect of "Gizmek Arakami, the Hailbringer Hog" once per turn.
Spell Reproduction
Card Type: Spell Archetypes: Type: Normal Effect: Send 2 Spells from your hand to the GY, then target 1 Spell in your GY; add it to your hand.
Laval the Greater
Card Type: Monster Archetypes: Laval Attribute: FIRE Types: Warrior, Synchro, Effect Level: 6 ATK: 2400 DEF: 2400 Monster Effect: 1 Tuner + 1 or more non-Tuner FIRE monstersWhen this card is Synchro Summoned: Send 1 card from your hand to the Graveyard. If this card would be destroyed by a card effect, you can banish 1 "Laval" monster from your Graveyard instead.
World Legacy Collapse
Card Type: Trap Archetypes: World Legacy Type: Continuous Effect: You can banish 1 "World Legacy" monster from your hand, GY, or face-up field, then target 1 Link Monster on the field; it gains ATK equal to the original ATK of the banished monster (even if this card leaves the field). If a Link Monster(s) you control is destroyed by battle or an opponent's card effect while this card is in your GY: You can banish this card; Special Summon 1 Cyberse Link Monster from your GY. You can only use each effect of "World Legacy Collapse" once per turn.
Performapal Sky Pupil
Card Type: Monster Archetypes: Performapal Attribute: LIGHT Types: Spellcaster, Effect Level: 3 ATK: 800 DEF: 800 Monster Effect: During either player's turn: You can return 1 Level 5 or higher "Performapal" monster you control to the hand; Special Summon this card from your hand. You can only use this effect of "Performapal Sky Pupil" once per turn. If this card battles an opponent's monster, that monster has its effects negated until the end of the Damage Step. Before damage calculation, if this card attacked an opponent's monster while you control another "Performapal" monster: You can destroy that opponent's monster.
Supreme Sea Mare
Card Type: Monster Archetypes: Attribute: WATER Types: Aqua, Effect Level: 4 ATK: 1500 DEF: 1500 Monster Effect: If this card is Normal or Special Summoned: You can send 1 Aqua monster from your Deck to your GY, except "Supreme Sea Mare". During your End Phase: You can Tribute this card, then target 1 Aqua monster in your GY, except "Supreme Sea Mare"; add it to your hand. You can only use each effect of "Supreme Sea Mare" once per turn.
Dragunity Divine Lance
Card Type: Spell Archetypes: Dragunity Type: Equip Effect: Equip only to a "Dragunity" monster. It gains ATK equal to its Level x 100, also it is unaffected by Trap effects. During your Main Phase: You can equip 1 Dragon-Type "Dragunity" Tuner monster from your Deck to the monster equipped with this card. You can only use this effect of "Dragunity Divine Lance" once per turn.
Myutant Expansion
Card Type: Trap Archetypes: Myutant Type: Continuous Effect: When you activate this card: You can take 1 Level 4 or lower "Myutant" monster from your Deck, and either add it to your hand or Special Summon it. If a Level 8 or higher "Myutant" monster(s) you control would be destroyed by card effect, you can banish this card you control instead. You can only activate 1 "Myutant Expansion" per turn.
PenduLuMoon
Card Type: Monster Archetypes: Pendulum Attribute: LIGHT Types: Spellcaster, Pendulum, Effect Level: 1 ATK: 200 DEF: 200 Scale: 0.0 Pendulum Effect: Pendulum Effect During your Main Phase: You can add 1 face-up "Pendulum" Pendulum Monster from your Extra Deck to your hand, then destroy this card. You can only use this effect of "PenduLuMoon" once per turn. Monster Effect: Monster Effect During your Main Phase: You can add up to 2 face-up Pendulum Monsters from your Extra Deck to your hand, with Levels between the Pendulum Scales of the 2 cards in your Pendulum Zones, also for the rest of this turn, until you Pendulum Summon, you cannot activate monster effects, and the effects of any cards in your Pendulum Zones are negated. You can only use this effect of "PenduLuMoon" once per turn.
Verdant Sanctuary
Card Type: Spell Archetypes: Type: Continuous Effect: When a face-up Insect monster is destroyed by battle or card effect and sent to the GY: Its controller can add 1 Insect monster with the same Level as the destroyed monster from their Deck to their hand.
Meteonis Drytron
Card Type: Spell Archetypes: Type: Ritual Effect: This card can be used to Ritual Summon any Ritual Monster from your hand or GY. You must also Tribute Machine monsters from your hand or field whose total ATK equal or exceed the ATK of the Ritual Monster you Ritual Summon. If this card is in your GY: You can target 1 "Drytron" monster you control; it loses exactly 1000 ATK until the end of your opponent's turn, and if it does, add this card to your hand. You can only use this effect of "Meteonis Drytron" once per turn.
Arcanite Magician/Assault Mode
Card Type: Monster Archetypes: /Assault Mode Attribute: LIGHT Types: Spellcaster, Effect Level: 9 ATK: 900 DEF: 900 Monster Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 2 Spell Counters from this card to destroy all cards your opponent controls. When this card on the field is destroyed, you can Special Summon 1 "Arcanite Magician" from your Graveyard.
Amazoness Village
Card Type: Spell Archetypes: Amazoness Type: Field Effect: All "Amazoness" monsters gain 200 ATK. Once per turn, when an "Amazoness" monster is destroyed by battle or card effect and sent to the GY: You can Special Summon 1 "Amazoness" monster from your Deck with a Level less than or equal to that "Amazoness" monster in the GY.
Inferno Tempest
Card Type: Spell Archetypes: Type: Quick-Play Effect: When you take 3000 or more Battle Damage from 1 attack, you can activate this card. Remove all monsters in each player's Deck and Graveyard from play.
Battleguard King
Card Type: Monster Archetypes: Battleguard Attribute: EARTH Types: Warrior, Effect Level: 8 ATK: 3000 DEF: 3000 Monster Effect: Once per turn: You can Tribute any number of Warrior-Type monsters, except this card; for each Tributed monster, this card gains 1 additional attack during each Battle Phase this turn.
Dinowrestler Martial Ampelo
Card Type: Monster Archetypes: Dinowrestler Attribute: EARTH Types: Dinosaur, Effect Level: 1 ATK: 600 DEF: 600 Monster Effect: During damage calculation, if your other "Dinowrestler" monster battles an opponent's monster with an equal or higher ATK (Quick Effect): You can send this card from your hand or field to the GY; for that battle, your monster cannot be destroyed and the battle damage you take is halved. When an opponent's monster declares an attack: You can banish this card from your GY; add 1 "Dinowrestler" monster from your Deck to your hand, except "Dinowrestler Martial Ampelo". You can only use this effect of "Dinowrestler Martial Ampelo" once per turn.
Reject Reborn
Card Type: Trap Archetypes: Type: Normal Effect: When an opponent's monster declares a direct attack: End the Battle Phase, then you can Special Summon 1 Tuner and 1 Synchro Monster from your Graveyard, but they have their effects negated.
Kashtira Big Bang
Card Type: Trap Archetypes: Kashtira Type: Normal Effect: If a "Kashtira" Xyz Monster is on the field and a player controls 2 or more monsters: They must banish monsters they control, face-down, so they only control 1 monster. If this card is banished: You can target 1 "Kashtira" Xyz Monster you control; add 1 of your "Kashtira" monsters attached to it to your hand, then you can Special Summon that monster from your hand. You can only use each effect of "Kashtira Big Bang" once per turn.
Battlewasp - Azusa the Ghost Bow
Card Type: Monster Archetypes: Battlewasp Attribute: WIND Types: Insect, Synchro, Tuner, Effect Level: 5 ATK: 2200 DEF: 2200 Monster Effect: 1 Tuner + 1+ non-Tuner monstersWhen your opponent takes effect damage from another "Battlewasp" monster: You can inflict damage to your opponent equal to the original ATK of that monster. You can only use this effect of "Battlewasp - Azusa the Ghost Bow" once per turn. When a monster is destroyed by battle with your "Battlewasp" monster, while this card is in your GY: You can Special Summon this card in Defense Position, but banish it when it leaves the field.
Battlin' Boxer Lead Yoke
Card Type: Monster Archetypes: Battlin' Boxer Attribute: FIRE Types: Warrior, Xyz, Effect Level: None ATK: 2200 DEF: 2200 Monster Effect: 2 Level 4 "Battlin' Boxer" monstersIf a "Battlin' Boxer" monster(s) you control would be destroyed by battle or by a card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. When an Xyz Material(s) is detached from this card: This card gains 800 ATK.
Shadowslayer
Card Type: Monster Archetypes: Attribute: DARK Types: Fiend, Effect Level: 4 ATK: 1400 DEF: 1400 Monster Effect: If all monsters your opponent controls are in Defense Position, this card can attack your opponent directly.
Runick Token
Card Type: Monster Archetypes: Runick Attribute: LIGHT Types: Fairy, Normal Level: 4 ATK: 1500 DEF: 1500 Monster Effect:
Saga of the Dragon Emperor
Card Type: Spell Archetypes: Type: Quick-Play Effect: Target 1 Dragon monster you control; its ATK becomes doubled (until the end of this turn), then, if your opponent currently controls a Dragon monster, the activation of the targeted monster's effects cannot be negated for the rest of this turn. During your Main Phase: You can banish this card from your GY; Special Summon 1 of your Dragon Xyz Monsters that is banished or in your GY, in Defense Position. You can only use 1 "Saga of the Dragon Emperor" effect per turn, and only once that turn.
Thunder Dragonlord
Card Type: Monster Archetypes: Thunder Dragon Attribute: LIGHT Types: Thunder, Effect Level: 9 ATK: 3000 DEF: 3000 Monster Effect: Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 Level 8 or lower Thunder monster from your hand or face-up field, during the turn a Thunder monster's effect was activated in the hand. Once per opponent's turn (Quick Effect): You can banish 2 cards from your GY, including a Thunder monster, then target 1 Thunder monster you control; your opponent cannot target it with card effects this turn. Once per turn, during your End Phase: You can send 1 "Thunder Dragon" card from your Deck to the GY.
Handigallop
Card Type: Monster Archetypes: Attribute: EARTH Types: Beast, Effect Level: 1 ATK: 0 DEF: 0 Monster Effect: Cannot attack directly. Gains ATK equal to the difference between your LP and your opponent's. If your LP are higher than your opponent's, you take any battle damage your opponent would have taken from battles involving this attacking card, instead.
Gabrion, the Timelord
Card Type: Monster Archetypes: Timelord Attribute: WATER Types: Fairy, Effect Level: 10 ATK: 0 DEF: 0 Monster Effect: Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle as many cards your opponent controls as possible into the Deck(s), then they draw cards equal to the number shuffled into their Main Deck. Once per turn, during your Standby Phase: Shuffle this card into the Deck.
Superdreadnought Rail Cannon Gustav Max
Card Type: Monster Archetypes: Train Attribute: EARTH Types: Machine, Xyz, Effect Level: None ATK: 3000 DEF: 3000 Monster Effect: 2 Level 10 monstersOnce per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.
R-Genex Ultimum
Card Type: Monster Archetypes: Genex, R-Genex Attribute: EARTH Types: Machine, Effect Level: 4 ATK: 1800 DEF: 1800 Monster Effect: When this face-up card on the field is destroyed and sent to the Graveyard, you can select 2 "Genex" monsters from your Graveyard, and return them to the Deck.
Sephylon, the Ultimate Timelord
Card Type: Monster Archetypes: Timelord Attribute: LIGHT Types: Fairy, Effect Level: 10 ATK: 4000 DEF: 4000 Monster Effect: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 10 or more monsters in your GY. Once per turn: You can Special Summon 1 Level 8 or higher Fairy monster from your hand or GY, but its effects are negated, also its ATK becomes 4000.
Horn of Olifant
Card Type: Trap Archetypes: Type: Normal Effect: Activate 1 of these effects;● Banish 1 Equip Spell you control or in your GY, then you can destroy 1 card on the field.● Destroy 1 "Roland" monster you control, then Special Summon in Defense Position up to 3 FIRE Warrior monsters from your Deck, whose total Levels equal 9, but their effects are negated, also, until the end of your next turn after this effect resolves, you cannot Special Summon monsters, except Warrior monsters.You can only activate 1 "Horn of Olifant" per turn.
Vampire Lord
Card Type: Monster Archetypes: Vampire Attribute: DARK Types: Zombie, Effect Level: 5 ATK: 2000 DEF: 2000 Monster Effect: If this card inflicts battle damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY. Once per turn, during your next Standby Phase after this card in your possession was destroyed and sent to your GY by an opponent's card effect: Special Summon this card from the GY.
The Unhappy Maiden
Card Type: Monster Archetypes: Attribute: LIGHT Types: Spellcaster, Effect Level: 1 ATK: 0 DEF: 0 Monster Effect: When this card is sent to the Graveyard as a result of battle, the Battle Phase for that turn ends immediately.
Metaphys Nephthys
Card Type: Monster Archetypes: Metaphys, Nephthys Attribute: LIGHT Types: Wyrm, Effect Level: 8 ATK: 2400 DEF: 2400 Monster Effect: If this card is Special Summoned by the effect of a "Metaphys" monster: You can banish all Set Spells and Traps on the field. If this card is banished, during the Standby Phase of the next turn: You can shuffle this banished card into the Deck; add 1 "Metaphys" card from your Deck to your hand, except "Metaphys Nephthys".
Junk Blader
Card Type: Monster Archetypes: Junk Attribute: EARTH Types: Warrior, Effect Level: 4 ATK: 1800 DEF: 1800 Monster Effect: You can banish 1 "Junk" monster from your Graveyard; this card gains 400 ATK until the end of this turn.
ZW - Pegasus Twin Saber
Card Type: Monster Archetypes: Saber, Zexal, ZW - Attribute: LIGHT Types: Beast, Effect Level: 5 ATK: 1000 DEF: 1000 Monster Effect: You can only control 1 "ZW - Pegasus Twin Saber". If your opponent's LP are at least 2000 higher than yours, you can Special Summon this card (from your hand). You can target 1 "Utopia" monster you control; equip this card you control to it as an Equip Spell that gives it 1000 ATK. Once per turn, while this card is equipped to a monster, you can negate a monster effect activated on your opponent's field.
Neo-Spacian Marine Dolphin
Card Type: Monster Archetypes: Neo-Spacian Attribute: WATER Types: Warrior, Fusion, Effect Level: 4 ATK: 900 DEF: 900 Monster Effect: This card's name is also treated as "Neo-Spacian Aqua Dolphin". This card cannot be Special Summoned except with "NEX". Once per turn, you can discard 1 card to look at your opponent's hand and select 1 Monster Card in it. If you control a monster with ATK greater than or equal to the selected monster's, destroy the selected monster and inflict 500 damage to your opponent.
Dust Barrier
Card Type: Spell Archetypes: Type: Continuous Effect: Face-up Normal Monsters on the field are unaffected by your opponent's Spell Cards. This card is destroyed during your second Standby Phase after activation.
The Fang of Critias
Card Type: Spell Archetypes: Legendary Dragon Type: Normal Effect: (This card is also always treated as "Legendary Dragon Critias".)Send 1 Trap from your hand or field to the GY, that is listed on a Fusion Monster that can only be Special Summoned with "The Fang of Critias" (if that card is Set, reveal it), then Special Summon that Fusion Monster from your Extra Deck. You can only activate 1 "The Fang of Critias" per turn.
Symphonic Warrior Basses
Card Type: Monster Archetypes: Symphonic Warrior, Warrior Attribute: WIND Types: Machine, Tuner Level: 1 ATK: 600 DEF: 600 Monster Effect: Once per turn, you can select 1 face-up "Symphonic Warrior" monster on the field. Increase its Level by the number of cards in your hand; this increase lasts until the End Phase. You can remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control, and increase its Level by the number of cards in your hand; this increase lasts until the End Phase.
Secret Six Samurai - Hatsume
Card Type: Monster Archetypes: Six Samurai, Secret Six Samurai Attribute: WATER Types: Warrior, Effect Level: 3 ATK: 1600 DEF: 1600 Monster Effect: You can banish 2 "Six Samurai" monsters from your GY and/or face-up from your field, then target 1 "Six Samurai" monster in your GY, except "Secret Six Samurai - Hatsume"; Special Summon it. You can only use this effect of "Secret Six Samurai - Hatsume" once per turn. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.
Augmented Heraldry
Card Type: Spell Archetypes: Heraldry Type: Field Effect: Psychic-Type Xyz Monsters on the field cannot be targeted by Spell/Trap effects. Once per turn: You can discard 1 "Heraldic Beast" monster; add 1 "Heraldry" Spell/Trap Card from your Deck to your hand, except "Augmented Heraldry". You cannot Normal or Special Summon monsters during the turn you activate this effect, except Psychic-Type Xyz Monsters and "Heraldic Beast" monsters (even if this card leaves the field).
Magical Musket - Steady Hands
Card Type: Spell Archetypes: Magical Musket Type: Quick-Play Effect: Target 1 "Magical Musket" monster you control; its ATK/DEF become double its original ATK/DEF until the end of this turn. It cannot attack directly during the turn you activate this card. You can only activate 1 "Magical Musket - Steady Hands" per turn.
Avenging Knight Parshath
Card Type: Monster Archetypes: Parshath Attribute: LIGHT Types: Fairy, Synchro, Effect Level: 8 ATK: 2600 DEF: 2600 Monster Effect: 1 Tuner + 1 or more non-Tuner LIGHT monstersOnce per turn: You can target 1 face-up monster your opponent controls; change that target's battle position. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Dual Avatar - Manifested A-Un
Card Type: Monster Archetypes: Dual Avatar Attribute: LIGHT Types: Warrior, Fusion, Effect Level: 4 ATK: 0 DEF: 0 Monster Effect: 2 "Dual Avatar" monstersThis card gains the following effect(s), based on the original names of the materials used for its Fusion Summon. ● "Dual Avatar - Empowered Kon-Gyo": The ATK of your battling "Dual Avatar" monsters become 3000 during damage calculation only. ● "Dual Avatar - Empowered Mitsu-Jaku": Once per opponent's turn (Quick Effect): You can target 1 card on the field; banish it.If this Fusion Summoned card is destroyed: You can Special Summon 1 "Dual Avatar Fists - Yuhi" and 1 "Dual Avatar Feet - Kokoku" from your Deck, and if you do, they cannot be destroyed by battle or card effects this turn.
Infinite Machine
Card Type: Trap Archetypes: Type: Continuous Effect: Activate this card by sending 1 face-up "Empty Machine" from your Spell & Trap Zone to the GY. Once per turn, this face-up card cannot be destroyed by your opponent's card effects. Once per turn, you can activate 1 of these effects.● During the Main Phase: Special Summon 1 "Timelord" monster from your hand.● You can target 1 "Timelord" monster in your GY; shuffle it into the Deck, then, you can Set 1 "Infinite Light" directly from your hand or Deck.
Gagaga Clerk
Card Type: Monster Archetypes: Gagaga Attribute: EARTH Types: Warrior, Effect Level: 2 ATK: 400 DEF: 400 Monster Effect: If you control a "Gagaga" monster other than "Gagaga Clerk", you can Special Summon this card (from your hand).
Grappler Angler
Card Type: Monster Archetypes: Attribute: WATER Types: Warrior, Tuner, Effect Level: 1 ATK: 100 DEF: 100 Monster Effect: When this card inflicts battle damage to your opponent by a direct attack: You can target 1 monster in your GY; Special Summon it in Defense Position.
Turtle Oath
Card Type: Spell Archetypes: Type: Ritual Effect:
Unchained Soul Shyama
Card Type: Monster Archetypes: Unchained, Unchained Soul Attribute: WATER Types: Fiend, Effect Level: 6 ATK: 2000 DEF: 2000 Monster Effect: You can target 1 card you control; destroy it, then you can destroy 1 Spell/Trap on the field. If this card is in your GY: You can target 1 Fiend monster, or 1 Set card, you control; destroy it, and if you do, Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use each effect of "Unchained Soul Shyama" once per turn.
Amaze Attraction Horror House
Card Type: Trap Archetypes: Attraction Type: Normal Effect: Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster;● You: Target 1 Effect Monster your opponent controls; negate its effects until the end of this turn.● Your opponent: Change the equipped monster to face-down Defense Position.You can only use this effect of "Amaze Attraction Horror House" once per turn.
Pot of Riches
Card Type: Spell Archetypes: Greed Type: Normal Effect: Shuffle 3 Pendulum Monsters into the Deck, from your GY and/or face-up from your Extra Deck, then draw 2 cards. You can only activate 1 "Pot of Riches" per turn. You cannot Special Summon the turn you activate this card, except by Pendulum Summon.
Sasuke Samurai #2
Card Type: Monster Archetypes: Sasuke Samurai Attribute: WIND Types: Warrior, Effect Level: 1 ATK: 200 DEF: 200 Monster Effect: Once per turn, during your Main Phase, you can pay 800 Life Points. If you do this, until the End Phase, Spell and Trap Cards cannot be activated.
Dragon Capture Jar
Card Type: Trap Archetypes: Type: Continuous Effect: Change all face-up Dragon-Type monsters on the field to Defense Position, also they cannot change their battle positions.
Red-Eyes Black Metal Dragon
Card Type: Monster Archetypes: -Eyes Dragon, Red-Eyes, Metal counterpart Attribute: DARK Types: Machine, Effect Level: 8 ATK: 2800 DEF: 2800 Monster Effect: Cannot be Normal Summoned/Set. Must first be Special Summoned (from your Deck) by Tributing "Red-Eyes B. Dragon" equipped with "Metalmorph".
Fog Control
Card Type: Spell Archetypes: Type: Quick-Play Effect: Tribute 1 face-up "Cloudian" monster, then target 1 face-up monster on the field; place 3 Fog Counters on that target.
Abominable Chamber of the Unchained
Card Type: Trap Archetypes: Unchained Type: Normal Effect: Special Summon 1 "Unchained" monster from your hand or GY. If this Set card is destroyed by card effect: You can Special Summon 1 "Unchained" monster from your Deck. You can only use each effect of "Abominable Chamber of the Unchained" once per turn.
Winged Dragon, Guardian of the Fortress #1
Card Type: Monster Archetypes: Attribute: WIND Types: Dragon, Normal Level: 4 ATK: 1400 DEF: 1400 Monster Effect: A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue.
Blackwing - Simoon the Poison Wind
Card Type: Monster Archetypes: Blackwing Attribute: DARK Types: Winged Beast, Effect Level: 6 ATK: 1600 DEF: 1600 Monster Effect: If you control no monsters and have this card in your hand: You can banish 1 other "Blackwing" monster from your hand; place 1 "Black Whirlwind" from your Deck face-up in your Spell & Trap Zone, then, either send this card to the GY, or immediately after this effect resolves, Normal Summon it without Tributing. You cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Blackwing - Simoon the Poison Wind" once per turn. During the End Phase, send the "Black Whirlwind" placed by this effect to the GY, and if you do, take 1000 damage.
Explosive Magician
Card Type: Monster Archetypes: Attribute: LIGHT Types: Spellcaster, Synchro, Effect Level: 6 ATK: 2500 DEF: 2500 Monster Effect: 1 Tuner + 1+ non-Tuner Spellcaster monstersYou can remove 2 Spell Counters from your field, then target 1 Spell/Trap your opponent controls; destroy that target.
Madolche Petingcessoeur
Card Type: Monster Archetypes: Madolche Attribute: EARTH Types: Fairy, Effect Level: 4 ATK: 1400 DEF: 1400 Monster Effect: If this card in your possession is destroyed by an opponent's card and sent to your GY: Shuffle this card into the Deck. You can only use each of the following effects of "Madolche Petingcessoeur" once per turn.● If you have no monsters in your GY: You can Special Summon this card from your hand.● If this card is Special Summoned: You can Special Summon 1 "Madolche" monster from your hand or Deck, except "Madolche Petingcessoeur", and if you do, reduce its Level by 1, also you cannot Special Summon monsters for the rest of this turn, except "Madolche" monsters.
Yosenju Kama 2
Card Type: Monster Archetypes: Yosenju Attribute: WIND Types: Beast-Warrior, Effect Level: 4 ATK: 1800 DEF: 1800 Monster Effect: If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Yosenju Kama 2". This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand.
Cipher Mirror Knight
Card Type: Monster Archetypes: Cipher Attribute: LIGHT Types: Warrior, Effect Level: 4 ATK: 0 DEF: 0 Monster Effect: When a "Cipher" monster you control is destroyed by battle and sent to your Graveyard: You can discard this card; send 1 card from your hand or field to the Graveyard, and if you do, Special Summon that destroyed monster. During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 "Cipher" card from your Deck to your hand. You can only use this effect of "Cipher Mirror Knight" once per turn.