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Magnet Reverse | Card Type: Spell
Archetypes:
Type: Quick-Play
Effect:
Target 1 of your Machine or Rock monsters, that is banished or is in your GY, that cannot be Normal Summoned/Set; Special Summon it.
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Degrade Buster | Card Type: Monster
Archetypes:
Attribute: FIRE
Types: Cyberse, Effect
Level: 7
ATK: 2500
DEF: 2500
Monster Effect:
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Cyberse monsters from your GY. You can target 1 monster your opponent controls with higher ATK than this card (Quick Effect); banish it until the End Phase. You can only use this effect of "Degrade Buster" once per turn.
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Battlin' Boxer King Dempsey | Card Type: Monster
Archetypes: Battlin' Boxer
Attribute: FIRE
Types: Warrior, Xyz, Effect
Level: None
ATK: 2300
DEF: 2300
Monster Effect:
2 Level 4 monstersIf this card is Special Summoned: You can take 1 Level 4 or lower FIRE Warrior monster or 1 "Battlin' Boxing" Spell/Trap from your Deck, and either add it to your hand or send it to the GY. (Quick Effect): You can detach 1 material from a monster you control, and if you do, your opponent cannot target "Battlin' Boxer" monsters you control with card effects this turn. You can only use each effect of "Battlin' Boxer King Dempsey" once per turn.
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Javelin Beetle Pact | Card Type: Magic
Archetypes:
Type: Ritual
Effect:
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Jinzo - Lord | Card Type: Monster
Archetypes: Jinzo
Attribute: DARK
Types: Machine, Effect
Level: 8
ATK: 2600
DEF: 2600
Monster Effect:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 1 face-up "Jinzo" you control to the GY. Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field. Once per turn: You can destroy as many face-up Traps on the field as possible, and if you do, inflict 300 damage to your opponent for each card destroyed.
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Rampaging Rhynos | Card Type: Monster
Archetypes:
Attribute: EARTH
Types: Beast-Warrior, Effect
Level: 3
ATK: 1500
DEF: 1500
Monster Effect:
Once per turn, this card can move to an adjacent (horizontal) unoccupied Monster Card Zone. If this card attacks the monster in its same column, this card gains 500 ATK during the Damage Step.
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Zombie World | Card Type: Spell
Archetypes:
Type: Field
Effect:
All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.
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Dust Tornado | Card Type: Trap
Archetypes:
Type: Normal
Effect:
Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.
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Jurrac Meteor | Card Type: Monster
Archetypes: Jurrac
Attribute: FIRE
Types: Dinosaur, Synchro, Effect
Level: 10
ATK: 2800
DEF: 2800
Monster Effect:
1 "Jurrac" Tuner + 2 or more non-Tuner Dinosaur-Type monstersWhen this card is Synchro Summoned, destroy all cards on the field. Then, you can Special Summon 1 Tuner monster from your Graveyard.
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Majestic Red Dragon | Card Type: Monster
Archetypes: Majestic
Attribute: DARK
Types: Dragon, Synchro, Effect
Level: 10
ATK: 4000
DEF: 4000
Monster Effect:
"Majestic Dragon" + "Red Dragon Archfiend" + 1 non-Tuner monsterCannot be destroyed by card effects. After damage calculation, if this card attacks: Destroy all Defense Position monsters on the field. Once per turn: You can target 1 face-up monster your opponent controls; negate its effects, and if you do, this card gains ATK equal to that monster's ATK. These changes last until the end of this turn. During the End Phase: Target 1 "Red Dragon Archfiend" in your Graveyard; return this card from the field to the Extra Deck, then Special Summon that target.
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Evilswarm Salamandra | Card Type: Monster
Archetypes: lswarm
Attribute: DARK
Types: Dinosaur, Effect
Level: 4
ATK: 1850
DEF: 1850
Monster Effect:
Up to twice per turn: You can banish 1 monster from your GY; this card gains 300 ATK until the end of your opponent's turn.
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Soul Strike | Card Type: Trap
Archetypes:
Type: Normal
Effect:
If your LP is 4000 or less, when an attack is declared involving a monster you control and an opponent's monster: Pay half your LP, then target 1 face-up monster you control; it gains ATK equal to the deficit between your current LP and 4000 until the end of your opponent's turn. You can only activate 1 "Soul Strike" per turn.
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Metalrokket Dragon | Card Type: Monster
Archetypes: Rokket
Attribute: DARK
Types: Dragon, Effect
Level: 4
ATK: 1700
DEF: 1700
Monster Effect:
When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then destroy all your opponent's cards in the column this card was in. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Metalrokket Dragon". You can only use each effect of "Metalrokket Dragon" once per turn.
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The Law of the Normal | Card Type: Spell
Archetypes:
Type: Normal
Effect:
You can only activate this card while there are 5 face-up Level 2 or lower Normal Monsters on your side of the field. Both players discard all cards in their hands, and destroy all cards on the field except Level 2 or lower Normal Monsters.
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Core of Chaos | Card Type: Monster
Archetypes: Chaos
Attribute: LIGHT
Types: Thunder, Tuner, Effect
Level: 2
ATK: 0
DEF: 0
Monster Effect:
Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Core of Chaos" once per turn. You can banish 1 DARK monster from your hand or GY; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT or DARK Synchro Monsters. If this card is Special Summoned: You can target 1 of your banished "Shell of Chaos"; Special Summon it.
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Super Soldier Synthesis | Card Type: Spell
Archetypes:
Type: Ritual
Effect:
This card can be used to Ritual Summon any "Black Luster Soldier" Ritual Monster from your hand or Graveyard. You must also send 1 LIGHT and 1 DARK monster (1 from your hand and 1 from your Deck) to the Graveyard, whose total Levels exactly equal 8. You can only activate 1 "Super Soldier Synthesis" per turn.
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Kayenn, the Master Magma Blacksmith | Card Type: Monster
Archetypes:
Attribute: FIRE
Types: Rock, Effect
Level: 3
ATK: 1200
DEF: 1200
Monster Effect:
You can banish this card from your Graveyard; all face-up "Laval" monsters you currently control gain 400 ATK.
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Zoodiac Kataroost | Card Type: Monster
Archetypes: Zoodiac
Attribute: EARTH
Types: Beast-Warrior, Effect
Level: 4
ATK: 800
DEF: 800
Monster Effect:
If this card is destroyed by battle or card effect: You can target 1 "Zoodiac" card in your Graveyard, except "Zoodiac Kataroost"; shuffle it into the Deck. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect.β During either player's turn, when your opponent activates a monster effect that targets this card: You can detach 1 Xyz Material from this card; negate the activation.
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Evocator Eveque | Card Type: Monster
Archetypes:
Attribute: FIRE
Types: Warrior, Gemini, Effect
Level: 4
ATK: 1500
DEF: 1500
Monster Effect:
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.β If this card is Normal or Special Summoned: You can target 1 FIRE Warrior monster or 1 Gemini monster in your GY, except "Evocator Eveque"; Special Summon it. You can only use this effect of "Evocator Eveque" once per turn.
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Heroic Champion - Excalibur | Card Type: Monster
Archetypes: Heroic, Heroic Champion
Attribute: LIGHT
Types: Warrior, Xyz, Effect
Level: None
ATK: 2000
DEF: 2000
Monster Effect:
2 Level 4 Warrior monstersOnce per turn: You can detach 2 materials from this card; this card's ATK becomes double its original ATK until the end of your opponent's turn.
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Numeron Chaos Ritual | Card Type: Spell
Archetypes: Chaos, Numeron
Type: Normal
Effect:
If a face-up "Number C1: Numeron Chaos Gate Sunya" you control was destroyed by a monster effect this turn: You can target 1 of your "Numeron Network", and 4 of your "Number" Xyz Monsters, that are banished or in your GY; Special Summon 1 "Number C1000: Numerounius" from the Extra Deck that becomes 10,000 ATK/1000 DEF, and if you do, attach all 5 targets to it as material, also you can only Normal or Special Summon once for the rest of this turn.
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Shootingcode Talker | Card Type: Monster
Archetypes: Code Talker
Attribute: WATER
Types: Cyberse, Link, Effect
Level: None
ATK: 2300
DEF: None
Monster Effect:
2+ Cyberse monstersAt the start of your Battle Phase: You can activate this effect; this Battle Phase, this card can make attacks on your opponent's monsters, up to the number of monsters this card currently points to +1, but this turn, when it attacks your opponent's only monster, this card loses 400 ATK during that damage calculation only. At the end of each Battle Phase: You can draw cards equal to the number of monsters this card destroyed by battle this turn.
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Cyberdark Impact! | Card Type: Spell
Archetypes: Cyber, Cyberdark
Type: Normal
Effect:
Fusion Summon 1 "Cyberdark Dragon" from your Extra Deck, by shuffling 1 each of "Cyberdark Horn", "Cyberdark Edge", and "Cyberdark Keel" from your hand, field, and/or GY, into the Deck, as Fusion Material.
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Six Style - Dual Wield | Card Type: Trap
Archetypes:
Type: Normal
Effect:
If the only monster you control is 1 "Six Samurai" monster in face-up Attack Position: Target 2 cards your opponent controls; return those targets to the hand.
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Swift Gaia the Fierce Knight | Card Type: Monster
Archetypes: Gaia The Fierce Knight
Attribute: DARK
Types: Warrior, Effect
Level: 7
ATK: 2300
DEF: 2300
Monster Effect:
If this is the only card in your hand, you can Normal Summon this card without Tributing.
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Number C1000: Numerounius | Card Type: Monster
Archetypes: Chaos, Number, Number, Number C, Numerounius
Attribute: LIGHT
Types: Fiend, Xyz, Effect
Level: None
ATK: ?
DEF: ?
Monster Effect:
5 Level 12 monstersOnce per turn (Quick Effect): You can detach 1 material from this card; destroy 1 other monster on the field. At the end of the Battle Phase: Destroy as many other monsters on the field as possible (min. 1), then you can Special Summon 1 monster from your opponent's GY to your field in Defense Position. If this card you control is destroyed by an opponent's card effect while it has material, and is sent to your GY: You can Special Summon 1 "Number iC1000: Numerounius Numerounia" from your Extra Deck, and if you do, attach this card to it as material.
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Daigusto Emeral | Card Type: Monster
Archetypes: Gusto
Attribute: WIND
Types: Rock, Xyz, Effect
Level: None
ATK: 1800
DEF: 1800
Monster Effect:
2 Level 4 monstersOnce per turn: You can detach 1 material from this card, then activate 1 of these effects.β Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card.β Target 1 non-Effect Monster in your GY; Special Summon that target.
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Wroughtweiler | Card Type: Monster
Archetypes:
Attribute: EARTH
Types: Machine, Effect
Level: 3
ATK: 800
DEF: 800
Monster Effect:
If this card is destroyed by battle and sent to the GY: Target 1 "Elemental HERO" card and 1 "Polymerization" in your GY; add them to your hand.
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Ancient Gear Gadget | Card Type: Monster
Archetypes: Ancient Gear, Gadget
Attribute: EARTH
Types: Machine, Effect
Level: 4
ATK: 500
DEF: 500
Monster Effect:
If this card is Normal or Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); this turn, if your monster attacks, your opponent cannot activate Spell/Trap Cards or monster effects (whichever was declared) until the end of the Damage Step. Once per turn: You can declare 1 "Gadget" monster's card name; until the End Phase, this card's name becomes that name.
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Performapal Barracuda | Card Type: Monster
Archetypes: Performapal
Attribute: EARTH
Types: Plant, Pendulum, Effect
Level: 3
ATK: 500
DEF: 500
Scale: 5.0
Pendulum Effect: Pendulum Effect
Once per turn, if your "Performapal" monster battles an opponent's monster, before damage calculation: You can make that opponent's monster lose ATK equal to the difference between its original ATK and current ATK (even if this card leaves the field).
Monster Effect: Monster Effect
During either player's turn: You can target 1 "Performapal" monster whose current ATK is different from its original ATK; it gains ATK equal to the difference until the end of this turn. You can only use this effect of "Performapal Barracuda" once per turn.
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Ghostrick Mansion | Card Type: Spell
Archetypes: Ghostrick
Type: Field
Effect:
Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. All effect damage, and battle damage inflicted by monsters other than "Ghostrick" monsters, is halved.
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Stellar Wind Wolfrayet | Card Type: Monster
Archetypes:
Attribute: WIND
Types: Beast, Synchro, Effect
Level: 9
ATK: 2500
DEF: 2500
Monster Effect:
1 Tuner + 1+ non-Tuner monstersYou can only control 1 "Stellar Wind Wolfrayet". Gains 300 ATK each time another monster's effect is activated, while the ATK of this card is less than 4000. Once per turn, if this card's ATK is 4000 or higher (Quick Effect): You can shuffle both this card and all monsters your opponent controls into the Deck.
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Silent Swordsman LV5 | Card Type: Monster
Archetypes: Silent Swordsman, LV
Attribute: LIGHT
Types: Warrior, Effect
Level: 5
ATK: 2300
DEF: 2300
Monster Effect:
Unaffected by your opponent's Spell effects. During your next Standby Phase after this card inflicts battle damage to your opponent by a direct attack: You can send this face-up card to the Graveyard; Special Summon 1 "Silent Swordsman LV7" from your hand or Deck.
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Celestial Observatory | Card Type: Spell
Archetypes:
Type: Normal
Effect:
Place 1 Level 6 monster from your hand or face-up field on the bottom of the Deck; draw 2 cards. You can only activate 1 "Celestial Observatory" per turn.
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Prophecy Destroyer | Card Type: Monster
Archetypes: Prophecy
Attribute: DARK
Types: Spellcaster, Effect
Level: 6
ATK: 2500
DEF: 2500
Monster Effect:
If this card is in your Graveyard: You can banish 3 "Spellbook" Spell Cards from your Graveyard; Special Summon this card from your Graveyard.
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Worldsea Dragon Zealantis | Card Type: Monster
Archetypes:
Attribute: WATER
Types: Sea Serpent, Link, Effect
Level: None
ATK: 2500
DEF: None
Monster Effect:
1+ Effect MonstersYou can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.
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Call of the Atlanteans | Card Type: Spell
Archetypes: Atlantean
Type: Quick-Play
Effect:
Target 3 Level 3 or lower Sea Serpent-Type monsters in your Graveyard; Special Summon all 3 of them. You cannot Special Summon any other monsters during the turn you activate this card.
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Ancient Warriors Saga - Deception and Betrayal | Card Type: Spell
Archetypes: Ancient Warriors
Type: Continuous
Effect:
During your Main Phase: You can Special Summon 1 "Ancient Warriors" monster from your hand, and if you do, take damage equal to its Level x 100. You can send this face-up card from the Spell & Trap Zone to the GY, then target 1 "Ancient Warriors" monster on the field; change it to any Attribute, then, if you targeted an opponent's monster, you can take control of it. You can only use each effect of "Ancient Warriors Saga - Deception and Betrayal" once per turn.
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XYZ-Dragon Cannon | Card Type: Monster
Archetypes: A-to-Z
Attribute: LIGHT
Types: Machine, Fusion, Effect
Level: 8
ATK: 2800
DEF: 2800
Monster Effect:
"X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank"Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 card your opponent controls; destroy that target.
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Raijin the Breakbolt Star | Card Type: Monster
Archetypes: Star
Attribute: LIGHT
Types: Warrior, Fusion, Effect
Level: 10
ATK: 3000
DEF: 3000
Monster Effect:
1 Level 5 or higher LIGHT Warrior monster + 1 EARTH Warrior monsterIf this card attacks a Defense Position monster, inflict piercing battle damage. If this card battles a monster without a Level, any battle damage this card inflicts to your opponent is doubled. During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there this turn: You can target 2 Level 7 or lower Warrior monsters in your GY; Special Summon them. You can only use this effect of "Raijin the Breakbolt Star" once per turn.
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Vahram, the Magistus Divinity Dragon | Card Type: Monster
Archetypes: Magistus
Attribute: FIRE
Types: Dragon, Synchro, Effect
Level: 8
ATK: 2500
DEF: 2500
Monster Effect:
1 Tuner + 1+ non-Tuner monstersWhile this card is an Equip Card, the equipped monster cannot be destroyed by your opponent's Spell/Trap effects. You can only use each of the following effects of "Vahram, the Magistus Divinity Dragon" once per turn. If this Synchro Summoned card is destroyed: You can destroy all face-up cards your opponent controls. At the start of the Damage Step, if the monster this card is equipped to battles an opponent's monster: You can destroy that opponent's monster.
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Fire Flint Lady | Card Type: Monster
Archetypes:
Attribute: FIRE
Types: Warrior, Effect
Level: 1
ATK: 100
DEF: 100
Monster Effect:
If you control a Warrior monster: You can Special Summon this card from your hand. You can send this card from the field to the GY; Special Summon 1 Level 4 or lower Warrior monster from your hand, and if you do, your opponent cannot target it with card effects this turn. You can only use each effect of "Fire Flint Lady" once per turn.
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Speaker for the Ice Barriers | Card Type: Monster
Archetypes: Ice Barrier
Attribute: WATER
Types: Spellcaster, Effect
Level: 4
ATK: 1000
DEF: 1000
Monster Effect:
While you control another "Ice Barrier" monster, Defense Position monsters your opponent controls cannot change their battle positions. You can only use each of the following effects of "Speaker for the Ice Barriers" once per turn. If you control an "Ice Barrier" monster: You can Special Summon this card from your hand. If you control an "Ice Barrier" monster: You can banish this card from your GY; Special Summon 1 "Ice Barrier Token" (Aqua/WATER/Level 1/ATK 0/DEF 0).
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Final Light | Card Type: Spell
Archetypes:
Type: Normal
Effect:
Pay LP in multiples of 1000, then target 1 "Valkyrie" monster in your GY with a different name for every 1000 LP paid; Special Summon them, then your opponent can Special Summon monsters with 2000 or less ATK from their GY, up to the number of monsters you Special Summoned by this effect. You can only activate 1 "Final Light" per turn.
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Noisy Gnat | Card Type: Monster
Archetypes:
Attribute: EARTH
Types: Insect, Effect
Level: 2
ATK: 700
DEF: 700
Monster Effect:
You can send this card from your hand to the Graveyard to target 1 face-up monster on the field; increase that target's Level by 1, until the End Phase.
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Ice Knight | Card Type: Monster
Archetypes:
Attribute: WATER
Types: Aqua, Effect
Level: 4
ATK: 1300
DEF: 1300
Monster Effect:
Gains 400 ATK for each Aqua monster you control. Once per turn: You can activate this effect; you can Normal Summon 1 WATER monster during your Main Phase this turn, in addition to your Normal Summon/Set (you can only gain this effect once per turn), also you cannot Normal or Special Summon monsters for the rest of this turn, except WATER monsters.
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Supreme King Gate Zero | Card Type: Monster
Archetypes: Supreme King, Supreme King Gate
Attribute: DARK
Types: Fiend, Pendulum, Effect
Level: 7
ATK: 0
DEF: 0
Scale: 0.0
Pendulum Effect: Pendulum Effect
If you control "Supreme King Z-ARC", you take no damage. Once per turn, if you have "Supreme King Gate Infinity" in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand.
Monster Effect: Monster Effect
Once per turn: You can target 1 other face-up card you control; destroy both it and this card, and if you do, Special Summon 1 Dragon-Type Fusion or Synchro Monster from your Extra Deck, but its ATK and DEF become 0, it has its effects negated, also it cannot be used as a Material for a Synchro or Xyz Summon. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.
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SIMM Tablir | Card Type: Monster
Archetypes:
Attribute: DARK
Types: Cyberse, Effect
Level: 5
ATK: 0
DEF: 0
Monster Effect:
You can reveal this card in your hand, then target 1 Level 4 Cyberse monster in your GY; Special Summon this card from your hand to your zone a linked Link Monster you control points to, and if you do, return the targeted monster to the hand. You can only use this effect of "SIMM Tablir" once per turn.
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Icejade Kosmochlor | Card Type: Monster
Archetypes: Icejade
Attribute: WATER
Types: Aqua, Effect
Level: 10
ATK: 1500
DEF: 1500
Monster Effect:
If a face-up card is in a Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Icejade Kosmochlor" once per turn this way. While "Icejade Cenote Enion Cradle" is on the field, monsters your opponent controls can only activate their effects the turn they are Summoned. If your "Icejade" monster battles an opponent's monster, that opponent's monster loses 1000 ATK during that damage calculation only.
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Jurrac Spinos | Card Type: Monster
Archetypes: Jurrac
Attribute: FIRE
Types: Dinosaur, Effect
Level: 7
ATK: 2600
DEF: 2600
Monster Effect:
If this card destroys an opponent's monster by battle and sends it to the GY: Special Summon 1 "Spinos Token" (Dinosaur/FIRE/Level 1/ATK 300/DEF 0) in Attack Position to your opponent's field.
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Hunter of Black Feathers | Card Type: Monster
Archetypes: Darkness
Attribute: LIGHT
Types: Beast-Warrior, Effect
Level: 4
ATK: 1700
DEF: 1700
Monster Effect:
While your opponent controls 2 or more face-up monsters, all of the same Type, you can send 1 card from your hand to the Graveyard to select and destroy 1 face-up monster your opponent controls.
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Next to be Lost | Card Type: Trap
Archetypes:
Type: Normal
Effect:
Select 1 face-up monster you control. Send 1 card from your Deck to the Graveyard with the same name as the selected card.
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Dark Ruler Ha Des | Card Type: Monster
Archetypes:
Attribute: DARK
Types: Fiend, Effect
Level: 6
ATK: 2450
DEF: 2450
Monster Effect:
Cannot be Special Summoned from the GY. Negate the effects of monsters destroyed by battle with Fiend monsters you control.
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Extra Buck | Card Type: Trap
Archetypes:
Type: Continuous
Effect:
Each time a card(s) is added to your Extra Deck, place 1 Spell Counter on this card (max. 3). You can send this card with 3 Spell Counters to the GY; draw 2 cards.
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Prank-Kids Rocket Ride | Card Type: Monster
Archetypes: Prank-Kids
Attribute: FIRE
Types: Pyro, Fusion, Effect
Level: 5
ATK: 2000
DEF: 2000
Monster Effect:
2 "Prank-Kids" monstersIf this card is Fusion Summoned: You can have this card lose 1000 ATK this turn, also it can attack directly this turn. You can Tribute this card, then target 2 "Prank-Kids" non-Fusion Monsters with different names in your GY; Special Summon them, but they cannot attack this turn. You can only use each effect of "Prank-Kids Rocket Ride" once per turn.
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Mecha Phantom Beast Aerosguin | Card Type: Monster
Archetypes: Phantom Beast, Mecha Phantom Beast
Attribute: WIND
Types: Machine, Effect
Level: 3
ATK: 1600
DEF: 1600
Monster Effect:
Once per turn: You can banish 1 "Mecha Phantom Beast" monster from your Graveyard, except "Mecha Phantom Beast Aerosguin"; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects.
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Uminotaurus | Card Type: Monster
Archetypes:
Attribute: WATER
Types: Aqua, Effect
Level: 4
ATK: 1700
DEF: 1700
Monster Effect:
If a Fish, Sea Serpent, or Aqua-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
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Superheavy Samurai Soulshield Wall | Card Type: Monster
Archetypes: Superheavy Samurai, Superheavy Samurai Soul
Attribute: EARTH
Types: Machine, Effect
Level: 3
ATK: 1200
DEF: 1200
Monster Effect:
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1200 DEF. When the monster equipped with this card by this effect is targeted for an attack: You can send this Equip Card to the Graveyard; negate that attack, but the equipped monster's DEF becomes 0.
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Link Disciple | Card Type: Monster
Archetypes:
Attribute: LIGHT
Types: Cyberse, Link, Effect
Level: None
ATK: 500
DEF: None
Monster Effect:
1 Level 4 or lower Cyberse monsterYou can Tribute 1 monster this card points to; draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of "Link Disciple" once per turn.
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Sengenjin | Card Type: Monster
Archetypes:
Attribute: EARTH
Types: Beast-Warrior
Level: 8
ATK: 2750
DEF: 2750
Monster Effect:
An unstoppable savage that carries Millennium Items.
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Mini Mare Mare Token | Card Type: Monster
Archetypes:
Attribute: WATER
Types: Wyrm, Normal
Level: 1
ATK: 300
DEF: 300
Monster Effect:
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Salvagent Driver | Card Type: Monster
Archetypes:
Attribute: LIGHT
Types: Cyberse, Effect
Level: 6
ATK: 2200
DEF: 2200
Monster Effect:
If a Cyberse Link Monster you control is destroyed by an opponent's card effect while this card is in your hand or GY (except during the Damage Step): You can Special Summon this card. You can discard 1 Spell, then target 1 Cyberse monster in your GY; Special Summon it, but it cannot attack directly this turn. You can only use each effect of "Salvagent Driver" once per turn.
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Onmoraki | Card Type: Monster
Archetypes:
Attribute: EARTH
Types: Zombie, Effect
Level: 4
ATK: 1200
DEF: 1200
Monster Effect:
If this card in your possession is destroyed by an opponent's card effect and sent to your GY, or if this card is Special Summoned from the GY: You can draw 1 card. You can only use this effect of "Onmoraki" once per turn.
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Sky Striker Maneuver - Vector Blast | Card Type: Spell
Archetypes: Sky Striker
Type: Normal
Effect:
If you control no monsters in your Main Monster Zone: Each player sends the top 2 cards of their Deck to the GY (or as many as possible, if less than 2), then, if you sent at least 1 card to the GY, and have 3 or more Spells in your GY, you can shuffle all your opponent's monsters from the Extra Monster Zones into the Deck.
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Dragonox, the Empowered Warrior | Card Type: Monster
Archetypes: Empower, Empowered Warrior
Attribute: DARK
Types: Warrior, Pendulum, Effect
Level: 4
ATK: 1500
DEF: 1500
Scale: 7.0
Pendulum Effect: Pendulum Effect
When an opponent's monster declares an attack: You can destroy this card, then end the Battle Phase.
Monster Effect: Monster Effect
Once per turn: You can discard 1 card, then target 1 Warrior or Spellcaster-Type monster with 2000 or less ATK in your Graveyard; Special Summon it in face-down Defense Position.
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Myutant Ultimus | Card Type: Monster
Archetypes: Myutant
Attribute: DARK
Types: Psychic, Fusion, Effect
Level: 10
ATK: 3500
DEF: 3500
Monster Effect:
3 Level 8 or higher "Myutant" monstersWhen a card or effect is activated (Quick Effect): You can banish 1 "Myutant" card from your hand, GY, or face-up field, of the same type (Monster, Spell, or Trap); negate the activation, and if you do, banish that card. If this Fusion Summoned card you control is destroyed by an opponent's card: You can add up to 3 of your banished "Myutant" cards (up to 1 each of Monster, Spell, and Trap) to your hand. You can only use each effect of "Myutant Ultimus" once per turn.
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Dark Cavalry | Card Type: Monster
Archetypes: Prophecy, Ultimate Magical
Attribute: DARK
Types: Spellcaster, Fusion, Effect
Level: 8
ATK: 2800
DEF: 2800
Monster Effect:
"Dark Magician" + 1 Warrior monsterGains 100 ATK for each Spell/Trap on the field and in the GYs. If this card attacks a Defense Position monster, inflict piercing battle damage. When a card or effect is activated that targets a card on the field (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it.
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Phantom Skyblaster | Card Type: Monster
Archetypes: Skyblaster
Attribute: DARK
Types: Fiend, Effect
Level: 4
ATK: 1100
DEF: 1100
Monster Effect:
When this card is Normal or Flip Summoned: You can Special Summon any number of "Skyblaster Tokens" (Fiend/DARK/Level 4/ATK 500/DEF 500), up to the number of monsters you control. Once per turn, during your Standby Phase: You can inflict 300 damage to your opponent for each "Skyblaster" monster you control. "Skyblaster" monsters you control cannot declare an attack during the turn you activate this effect.
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Kaiser Vorse Raider | Card Type: Monster
Archetypes:
Attribute: DARK
Types: Beast-Warrior, Effect
Level: 5
ATK: 1900
DEF: 1900
Monster Effect:
If you control no monsters, you can Special Summon this card (from your hand). If this card destroys an opponent's monster by battle: This card gains 500 ATK. If this card is destroyed by battle: The monster that destroyed it loses 500 ATK.
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Number 16: Shock Master | Card Type: Monster
Archetypes: Number, Number
Attribute: LIGHT
Types: Fairy, Xyz, Effect
Level: None
ATK: 2300
DEF: 2300
Monster Effect:
3 Level 4 monstersOnce per turn: You can detach 1 Xyz Material from this card to declare 1 card type (Monster, Spell, or Trap); that type of card (if Spell or Trap) cannot be activated, or (if Monster) cannot activate its effects, until the end of your opponent's next turn.
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XX-Saber Emmersblade | Card Type: Monster
Archetypes: Saber, X-Saber
Attribute: EARTH
Types: Insect, Effect
Level: 3
ATK: 1300
DEF: 1300
Monster Effect:
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 or lower "X-Saber" monster from your Deck.
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Wing Requital | Card Type: Spell
Archetypes:
Type: Normal
Effect:
If all monsters you control are Winged Beast monsters and you control at least 2 monsters with different original names: Pay 600 LP; draw 2 cards. You can only activate 1 "Wing Requital" per turn.
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Ret-time Reviver Emit-ter | Card Type: Monster
Archetypes:
Attribute: DARK
Types: Fairy, Tuner, Effect
Level: 2
ATK: 800
DEF: 800
Monster Effect:
If this card is in your hand or GY: You can target 1 face-up monster on each field; change them to face-down Defense Position, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Ret-time Reviver Emit-ter" once per turn.
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30,000-Year White Turtle | Card Type: Monster
Archetypes:
Attribute: WATER
Types: Aqua
Level: 5
ATK: 1250
DEF: 1250
Monster Effect:
A huge turtle that has existed for over 30,000 years.
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Gizmek Okami, the Dreaded Deluge Dragon | Card Type: Monster
Archetypes: Gizmek
Attribute: WATER
Types: Machine, Effect
Level: 10
ATK: 2950
DEF: 2950
Monster Effect:
You can pay 1500 LP; destroy all monsters on the field that were Special Summoned from the Extra Deck, also you can only attack with 1 monster this turn. You can only use each of the following effects of "Gizmek Okami, the Dreaded Deluge Dragon" once per turn. If 2 or more monsters Special Summoned from the Extra Deck are on the field: You can Special Summon this card from your hand. If this card in your possession is sent to your GY by an opponent's card: You can banish 1 monster from your opponent's GY, then gain LP equal to its ATK.
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Junk Berserker | Card Type: Monster
Archetypes: Junk
Attribute: WIND
Types: Warrior, Synchro, Effect
Level: 7
ATK: 2700
DEF: 2700
Monster Effect:
"Junk Synchron" + 1 or more non-Tuner monstersYou can banish 1 "Junk" monster from your Graveyard, then target 1 face-up monster your opponent controls; that target loses ATK equal to the banished monster's ATK. At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster.
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Gladiator Beast Equeste | Card Type: Monster
Archetypes: Gladiator Beast
Attribute: WIND
Types: Winged Beast, Effect
Level: 4
ATK: 1600
DEF: 1600
Monster Effect:
When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 "Gladiator Beast" card in your Graveyard; add that target to your hand. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Equeste".
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Assault Dog | Card Type: Monster
Archetypes:
Attribute: EARTH
Types: Beast, Effect
Level: 4
ATK: 1200
DEF: 1200
Monster Effect:
When this card is destroyed by battle and sent to the GY: You can Special Summon any number of "Assault Dog" from your Deck.
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Laval Blaster | Card Type: Monster
Archetypes: Laval
Attribute: FIRE
Types: Warrior, Effect
Level: 4
ATK: 1200
DEF: 1200
Monster Effect:
When this card is Normal Summoned, if you have a "Laval" monster in your Graveyard other than "Laval Blaster": You can choose a number from 1 to 5, then send that many cards from the top of your Deck to the Graveyard; this card gains 200 ATK for each "Laval" monster sent to the Graveyard to activate this effect.
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Ancient Gear Castle | Card Type: Spell
Archetypes: Ancient Gear
Type: Continuous
Effect:
All "Ancient Gear" monsters gain 300 ATK. Each time a monster is Normal Summoned/Set, place 1 counter on this card. If you Tribute Summon an "Ancient Gear" monster face-up, you can Tribute this card instead, if the number of its counters is equal to or greater than the number of required Tribute(s).
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The Golden Swordsoul | Card Type: Monster
Archetypes: Swordsoul
Attribute: LIGHT
Types: Spellcaster, Tuner, Effect
Level: 4
ATK: 1800
DEF: 1800
Monster Effect:
When a monster declares an attack: You can Special Summon this card from your hand, and if you do, negate that attack, then, if you control a Fusion Monster that mentions "Fallen of Albaz" as material, you can destroy the monster that declared that attack. If a monster is banished face-up (except during the Damage Step): You can banish this card from your field or GY; Special Summon 1 LIGHT Spellcaster monster from your hand or GY whose ATK equals its own DEF. You can only use this effect of "The Golden Swordsoul" once per turn.
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Crab Turtle | Card Type: Monster
Archetypes:
Attribute: WATER
Types: Aqua, Ritual
Level: 8
ATK: 2550
DEF: 2550
Monster Effect:
This monster can only be Ritual Summoned with the Ritual Spell Card, "Turtle Oath". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand.
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Number 70: Malevolent Sin | Card Type: Monster
Archetypes: Number, Number, Evolving Numbers
Attribute: DARK
Types: Insect, Xyz, Effect
Level: None
ATK: 2400
DEF: 2400
Monster Effect:
2 Level 4 monstersOnce per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.
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ZW - Leo Arms | Card Type: Monster
Archetypes: Zexal, ZW -
Attribute: LIGHT
Types: Beast, Xyz, Effect
Level: None
ATK: 3000
DEF: 3000
Monster Effect:
2 Level 5 monstersCannot attack directly. Once per turn: You can detach 1 material from this card; add 1 "ZW -" monster from your Deck to your hand. You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 3000 ATK. During your Battle Phase, if the equipped monster attacked this turn: You can send this Equip Card to the GY; the equipped monster can make a second attack on an opponent's monster during this Battle Phase.
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Copycat | Card Type: Monster
Archetypes:
Attribute: LIGHT
Types: Spellcaster, Effect
Level: 1
ATK: 0
DEF: 0
Monster Effect:
If this card is Summoned: Target 1 face-up monster your opponent controls; this card's ATK/DEF become equal to that monster's original ATK/DEF.
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Bujingi Ibis | Card Type: Monster
Archetypes: Bujin
Attribute: LIGHT
Types: Winged Beast, Effect
Level: 4
ATK: 1600
DEF: 1600
Monster Effect:
During your Main Phase 1: You can send this card from your hand to the Graveyard, then target 1 "Bujin" monster you control; this turn, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
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Myutant Mist | Card Type: Monster
Archetypes: Myutant
Attribute: WIND
Types: Spellcaster, Effect
Level: 8
ATK: 2700
DEF: 2700
Monster Effect:
Cannot be Special Summoned, except with the effect of a "Myutant" card. Your opponent cannot target this card with Spell effects. You can only use each of the following effects of "Myutant Mist" once per turn. When your opponent activates a Trap Card or effect (Quick Effect): You can banish 1 card from your hand or field; draw 2 cards. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 of your banished "Myutant" monsters; add it to your hand.
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Danger!? Jackalope? | Card Type: Monster
Archetypes: Danger!
Attribute: DARK
Types: Beast, Effect
Level: 3
ATK: 500
DEF: 500
Monster Effect:
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Jackalope?", Special Summon 1 "Danger!? Jackalope?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon 1 "Danger!" monster from your Deck in Defense Position, except "Danger!? Jackalope?". You can only use this effect of "Danger!? Jackalope?" once per turn.
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Darklord Morningstar | Card Type: Monster
Archetypes: Darklord
Attribute: DARK
Types: Fairy, Effect
Level: 11
ATK: 3000
DEF: 3000
Monster Effect:
Cannot be Special Summoned. If this card is Tribute Summoned: You can Special Summon "Darklord" monsters from your hand and/or Deck, up to the number of Effect Monsters your opponent controls. While you control another "Darklord" monster, your opponent cannot target this card with card effects. Once per turn: You can send cards from the top of your Deck to the GY, equal to the number of "Darklord" monsters on the field, and if you do, gain 500 LP for each "Darklord" card sent to the GY by this effect.
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Roc from the Valley of Haze | Card Type: Monster
Archetypes:
Attribute: WIND
Types: Winged Beast, Effect
Level: 6
ATK: 2400
DEF: 2400
Monster Effect:
When this card is sent directly from your hand to the Graveyard, add this card to the Deck and shuffle it.
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Earth Chant | Card Type: None
Archetypes:
Type: Ritual
Effect:
This card can be used to Ritual Summon any EARTH Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon.
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Phantasmal Martyrs | Card Type: Spell
Archetypes: Phantasm
Type: Normal
Effect:
While you have at least 2 other cards in your hand, and control "Uria, Lord of Searing Flames" or "Hamon, Lord of Striking Thunder": Send your entire hand to the GY; Special Summon 3 "Phantasmal Martyr Tokens" (Fiend/DARK/Level 1/ATK 0/DEF 0) in Attack Position.
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Bujingi Sinyou | Card Type: Monster
Archetypes: Bujin
Attribute: LIGHT
Types: Beast, Effect
Level: 4
ATK: 1500
DEF: 1500
Monster Effect:
During either player's Damage Step, if a Beast-Warrior-Type "Bujin" monster you control battles an opponent's monster: You can banish this card from your Graveyard; that monster you control gains ATK equal to the current ATK of the opponent's monster it is battling until the end of the Damage Step, and if it does, all battle damage your opponent takes from that battle is halved. You can only use this effect of "Bujingi Sinyou" once per turn.
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Akz, the Pumer | Card Type: Monster
Archetypes:
Attribute: EARTH
Types: Beast-Warrior, Effect
Level: 6
ATK: 1500
DEF: 1500
Monster Effect:
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 Beast-Warrior-Type monsters in your Graveyard. Once per turn, you can discard 1 Beast-Warrior-Type monster to activate 1 of the following effects: β Double this card's ATK until the End Phase. β This card can attack your opponent directly this turn.
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Gishki Photomirror | Card Type: None
Archetypes: Gishki
Type: Ritual
Effect:
This card can be used to Ritual Summon any "Gishki" Ritual Monster. You must also pay Life Points equal to the Level of the Ritual Summoned monster x 500 (when this card resolves).
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Trivikarma | Card Type: Trap
Archetypes:
Type: Normal
Effect:
Target 1 "Visas Starfrost" in your Monster Zone and 1 Effect Monster your opponent controls; negate that opponent's monster's effects, and if you do, your targeted monster gains ATK equal to half the original ATK or DEF of that monster (whichever is higher). You can banish this card from your GY; add 1 Spell/Trap that mentions "Visas Starfrost" from your Deck to your hand, except "Trivikarma". You can only use 1 "Trivikarma" effect per turn, and only once that turn.
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Thunder Nyan Nyan | Card Type: Monster
Archetypes:
Attribute: LIGHT
Types: Thunder, Effect
Level: 4
ATK: 1900
DEF: 1900
Monster Effect:
If there is a non-LIGHT monster on your side of the field, destroy this face-up card.
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Inzektor Giga-Cricket | Card Type: Monster
Archetypes: Inzektor
Attribute: DARK
Types: Insect, Effect
Level: 5
ATK: 2000
DEF: 2000
Monster Effect:
If this card is in your Graveyard: You can banish 1 Insect-Type monster from your Graveyard to target 1 face-up "Inzektor" monster you control; equip this card from the Graveyard to that target. This effect of "Inzektor Giga-Cricket" can only be used once per turn. While this card is equipped to a monster, that monster's original ATK becomes 2000, and if it attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
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Traptrix Vesiculo | Card Type: Monster
Archetypes: Traptrix
Attribute: EARTH
Types: Plant, Effect
Level: 4
ATK: 1400
DEF: 1400
Monster Effect:
Unaffected by the effects of "Hole" Normal Traps. You can only use 1 of the following effects of "Traptrix Vesiculo" per turn, and only once that turn. You can send 1 Set Trap you control to the GY; Special Summon this card from your hand. If you control no cards in your Spell & Trap Zone: You can banish this card from your GY, then target 1 "Hole" Normal Trap in your GY; Set it to your field.
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Skull Stalker | Card Type: Monster
Archetypes:
Attribute: DARK
Types: Warrior
Level: 3
ATK: 900
DEF: 900
Monster Effect:
Foist he's gonna grab yer monstah wit' his claws, den attack again wit' his poizin stingah!
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