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from dataclasses import dataclass
from breed_health_info import breed_health_info
from breed_noise_info import breed_noise_info
import traceback
import math
import random

# @dataclass
# class UserPreferences:

#     """使用者偏好設定的資料結構"""
#     living_space: str  # "apartment", "house_small", "house_large"
#     yard_access: str  # "no_yard", "shared_yard", "private_yard" 
#     exercise_time: int  # minutes per day
#     exercise_type: str  # "light_walks", "moderate_activity", "active_training" 
#     grooming_commitment: str  # "low", "medium", "high"
#     experience_level: str  # "beginner", "intermediate", "advanced"
#     time_availability: str  # "limited", "moderate", "flexible" 
#     has_children: bool
#     children_age: str  # "toddler", "school_age", "teenager"
#     noise_tolerance: str  # "low", "medium", "high"
#     space_for_play: bool
#     other_pets: bool
#     climate: str  # "cold", "moderate", "hot"
#     health_sensitivity: str = "medium"
#     barking_acceptance: str = None

#     def __post_init__(self):
#         """在初始化後運行,用於設置派生值"""
#         if self.barking_acceptance is None:
#             self.barking_acceptance = self.noise_tolerance

@dataclass
class UserPreferences:
    """使用者偏好設定的資料結構,整合基本條件與進階評估參數"""
    living_space: str        # "apartment", "house_small", "house_large"
    yard_access: str        # "no_yard", "shared_yard", "private_yard"
    exercise_time: int      # 每日運動時間(分鐘)
    exercise_type: str      # "light_walks", "moderate_activity", "active_training"
    grooming_commitment: str    # "low", "medium", "high"
    experience_level: str       # "beginner", "intermediate", "advanced"
    time_availability: str      # "limited", "moderate", "flexible"
    has_children: bool
    children_age: str       # "toddler", "school_age", "teenager"
    noise_tolerance: str    # "low", "medium", "high"
    space_for_play: bool
    other_pets: bool
    climate: str           # "cold", "moderate", "hot"

    living_floor: int = 1   # 居住樓層,對公寓住戶特別重要
    exercise_intensity: str = "moderate"  # "low", "moderate", "high"
    home_alone_time: int = 4    # 每日獨處時間(小時)
    health_sensitivity: str = "medium"    # "low", "medium", "high"
    barking_acceptance: str = None        # 如果未指定,默認使用 noise_tolerance
    lifestyle_activity: str = "moderate"  # "sedentary", "moderate", "active"

    def __post_init__(self):
        """初始化後執行,用於設置派生值和驗證"""
        if self.barking_acceptance is None:
            self.barking_acceptance = self.noise_tolerance


@staticmethod
def calculate_breed_bonus(breed_info: dict, user_prefs: 'UserPreferences') -> float:
    """計算品種額外加分"""
    bonus = 0.0
    temperament = breed_info.get('Temperament', '').lower()
    
    # 1. 壽命加分(最高0.05)
    try:
        lifespan = breed_info.get('Lifespan', '10-12 years')
        years = [int(x) for x in lifespan.split('-')[0].split()[0:1]]
        longevity_bonus = min(0.05, (max(years) - 10) * 0.01)
        bonus += longevity_bonus
    except:
        pass

    # 2. 性格特徵加分(最高0.15)
    positive_traits = {
        'friendly': 0.05,           
        'gentle': 0.05,
        'patient': 0.05,
        'intelligent': 0.04,
        'adaptable': 0.04,
        'affectionate': 0.04,
        'easy-going': 0.03,         
        'calm': 0.03                
    }
    
    negative_traits = {
        'aggressive': -0.08,        
        'stubborn': -0.06,
        'dominant': -0.06,
        'aloof': -0.04,
        'nervous': -0.05,           
        'protective': -0.04         
    }
    
    personality_score = sum(value for trait, value in positive_traits.items() if trait in temperament)
    personality_score += sum(value for trait, value in negative_traits.items() if trait in temperament)
    bonus += max(-0.15, min(0.15, personality_score))

    # 3. 適應性加分(最高0.1)
    adaptability_bonus = 0.0
    if breed_info.get('Size') == "Small" and user_prefs.living_space == "apartment":
        adaptability_bonus += 0.05
    if 'adaptable' in temperament or 'versatile' in temperament:
        adaptability_bonus += 0.05
    bonus += min(0.1, adaptability_bonus)

    # 4. 家庭相容性(最高0.1)
    if user_prefs.has_children:
        family_traits = {
            'good with children': 0.06,  
            'patient': 0.05,
            'gentle': 0.05,
            'tolerant': 0.04,           
            'playful': 0.03             
        }
        unfriendly_traits = {
            'aggressive': -0.08,        
            'nervous': -0.07,
            'protective': -0.06,
            'territorial': -0.05        
        }
        
        # 年齡評估這樣能更細緻
        age_adjustments = {
            'toddler': {'bonus_mult': 0.7, 'penalty_mult': 1.3},
            'school_age': {'bonus_mult': 1.0, 'penalty_mult': 1.0},
            'teenager': {'bonus_mult': 1.2, 'penalty_mult': 0.8}
        }
        
        adj = age_adjustments.get(user_prefs.children_age, 
                                {'bonus_mult': 1.0, 'penalty_mult': 1.0})
        
        family_bonus = sum(value for trait, value in family_traits.items() 
                          if trait in temperament) * adj['bonus_mult']
        family_penalty = sum(value for trait, value in unfriendly_traits.items() 
                           if trait in temperament) * adj['penalty_mult']
        
        bonus += min(0.15, max(-0.2, family_bonus + family_penalty))

    
    # 5. 專門技能加分(最高0.1)
    skill_bonus = 0.0
    special_abilities = {
        'working': 0.03,
        'herding': 0.03,
        'hunting': 0.03,
        'tracking': 0.03,
        'agility': 0.02
    }
    for ability, value in special_abilities.items():
        if ability in temperament.lower():
            skill_bonus += value
    bonus += min(0.1, skill_bonus)


    # 6. 適應性評估 - 根據具體環境給予更細緻的評分
    adaptability_bonus = 0.0
    if breed_info.get('Size') == "Small" and user_prefs.living_space == "apartment":
        adaptability_bonus += 0.08  # 小型犬更適合公寓
    
    # 環境適應性評估
    if 'adaptable' in temperament or 'versatile' in temperament:
        if user_prefs.living_space == "apartment":
            adaptability_bonus += 0.10  # 適應性在公寓環境更重要
        else:
            adaptability_bonus += 0.05  # 其他環境仍有加分
            
    # 氣候適應性
    description = breed_info.get('Description', '').lower()
    climate = user_prefs.climate
    if climate == 'hot':
        if 'heat tolerant' in description or 'warm climate' in description:
            adaptability_bonus += 0.08
        elif 'thick coat' in description or 'cold climate' in description:
            adaptability_bonus -= 0.10
    elif climate == 'cold':
        if 'thick coat' in description or 'cold climate' in description:
            adaptability_bonus += 0.08
        elif 'heat tolerant' in description or 'short coat' in description:
            adaptability_bonus -= 0.10
            
    bonus += min(0.15, adaptability_bonus)

    return min(0.5, max(-0.25, bonus))
    

@staticmethod
def calculate_additional_factors(breed_info: dict, user_prefs: 'UserPreferences') -> dict:
    """
    計算額外的評估因素,結合品種特性與使用者需求的全面評估系統
    
    此函數整合了:
    1. 多功能性評估 - 品種的多樣化能力
    2. 訓練性評估 - 學習和服從能力
    3. 能量水平評估 - 活力和運動需求
    4. 美容需求評估 - 護理和維護需求
    5. 社交需求評估 - 與人互動的需求程度
    6. 氣候適應性 - 對環境的適應能力
    7. 運動類型匹配 - 與使用者運動習慣的契合度
    8. 生活方式適配 - 與使用者日常生活的匹配度
    """
    factors = {
        'versatility': 0.0,        # 多功能性
        'trainability': 0.0,       # 可訓練度
        'energy_level': 0.0,       # 能量水平
        'grooming_needs': 0.0,     # 美容需求
        'social_needs': 0.0,       # 社交需求
        'weather_adaptability': 0.0,# 氣候適應性
        'exercise_match': 0.0,     # 運動匹配度
        'lifestyle_fit': 0.0       # 生活方式適配度
    }
    
    temperament = breed_info.get('Temperament', '').lower()
    description = breed_info.get('Description', '').lower()
    size = breed_info.get('Size', 'Medium')
    
    # 1. 多功能性評估 - 加強品種用途評估
    versatile_traits = {
        'intelligent': 0.25,
        'adaptable': 0.25,
        'trainable': 0.20,
        'athletic': 0.15,
        'versatile': 0.15
    }
    
    working_roles = {
        'working': 0.20,
        'herding': 0.15,
        'hunting': 0.15,
        'sporting': 0.15,
        'companion': 0.10
    }
    
    # 計算特質分數
    trait_score = sum(value for trait, value in versatile_traits.items() 
                     if trait in temperament)
    
    # 計算角色分數
    role_score = sum(value for role, value in working_roles.items() 
                    if role in description)
    
    # 根據使用者需求調整多功能性評分
    purpose_traits = {
        'light_walks': ['calm', 'gentle', 'easy-going'],
        'moderate_activity': ['adaptable', 'balanced', 'versatile'],
        'active_training': ['intelligent', 'trainable', 'working']
    }
    
    if user_prefs.exercise_type in purpose_traits:
        matching_traits = sum(1 for trait in purpose_traits[user_prefs.exercise_type] 
                            if trait in temperament)
        trait_score += matching_traits * 0.15
    
    factors['versatility'] = min(1.0, trait_score + role_score)
    
    # 2. 訓練性評估 - 考慮使用者經驗
    trainable_traits = {
        'intelligent': 0.3,
        'eager to please': 0.3,
        'trainable': 0.2,
        'quick learner': 0.2,
        'obedient': 0.2
    }
    
    base_trainability = sum(value for trait, value in trainable_traits.items() 
                          if trait in temperament)
    
    # 根據使用者經驗調整訓練性評分
    experience_multipliers = {
        'beginner': 1.2,    # 新手更需要容易訓練的狗
        'intermediate': 1.0,
        'advanced': 0.8     # 專家能處理較難訓練的狗
    }
    
    factors['trainability'] = min(1.0, base_trainability * 
                                experience_multipliers.get(user_prefs.experience_level, 1.0))
    
    # 3. 能量水平評估 - 強化運動需求匹配
    exercise_needs = breed_info.get('Exercise Needs', 'MODERATE').upper()
    energy_levels = {
        'VERY HIGH': {
            'score': 1.0,
            'min_exercise': 120,
            'ideal_exercise': 150
        },
        'HIGH': {
            'score': 0.8,
            'min_exercise': 90,
            'ideal_exercise': 120
        },
        'MODERATE': {
            'score': 0.6,
            'min_exercise': 60,
            'ideal_exercise': 90
        },
        'LOW': {
            'score': 0.4,
            'min_exercise': 30,
            'ideal_exercise': 60
        }
    }
    
    breed_energy = energy_levels.get(exercise_needs, energy_levels['MODERATE'])
    
    # 計算運動時間匹配度
    if user_prefs.exercise_time >= breed_energy['ideal_exercise']:
        energy_score = breed_energy['score']
    else:
        # 如果運動時間不足,按比例降低分數
        deficit_ratio = max(0.4, user_prefs.exercise_time / breed_energy['ideal_exercise'])
        energy_score = breed_energy['score'] * deficit_ratio
    
    factors['energy_level'] = energy_score
    
    # 4. 美容需求評估 - 加入更多毛髮類型考量
    grooming_needs = breed_info.get('Grooming Needs', 'MODERATE').upper()
    grooming_levels = {
        'HIGH': 1.0,
        'MODERATE': 0.6,
        'LOW': 0.3
    }
    
    # 特殊毛髮類型評估
    coat_adjustments = 0
    if 'long coat' in description:
        coat_adjustments += 0.2
    if 'double coat' in description:
        coat_adjustments += 0.15
    if 'curly' in description:
        coat_adjustments += 0.15
        
    # 根據使用者承諾度調整
    commitment_multipliers = {
        'low': 1.5,     # 低承諾度時加重美容需求的影響
        'medium': 1.0,
        'high': 0.8     # 高承諾度時降低美容需求的影響
    }
    
    base_grooming = grooming_levels.get(grooming_needs, 0.6) + coat_adjustments
    factors['grooming_needs'] = min(1.0, base_grooming * 
                                  commitment_multipliers.get(user_prefs.grooming_commitment, 1.0))
    
    # 5. 社交需求評估 - 加強家庭情況考量
    social_traits = {
        'friendly': 0.25,
        'social': 0.25,
        'affectionate': 0.20,
        'people-oriented': 0.20
    }
    
    antisocial_traits = {
        'independent': -0.20,
        'aloof': -0.20,
        'reserved': -0.15
    }
    
    social_score = sum(value for trait, value in social_traits.items() 
                      if trait in temperament)
    antisocial_score = sum(value for trait, value in antisocial_traits.items() 
                          if trait in temperament)
    
    # 家庭情況調整
    if user_prefs.has_children:
        child_friendly_bonus = 0.2 if 'good with children' in temperament else 0
        social_score += child_friendly_bonus
    
    factors['social_needs'] = min(1.0, max(0.0, social_score + antisocial_score))
    
    # 6. 氣候適應性評估 - 更細緻的環境適應評估
    climate_traits = {
        'cold': {
            'positive': ['thick coat', 'winter', 'cold climate'],
            'negative': ['short coat', 'heat sensitive']
        },
        'hot': {
            'positive': ['short coat', 'heat tolerant', 'warm climate'],
            'negative': ['thick coat', 'cold climate']
        },
        'moderate': {
            'positive': ['adaptable', 'all climate'],
            'negative': []
        }
    }
    
    climate_score = 0.4  # 基礎分數
    if user_prefs.climate in climate_traits:
        # 正面特質加分
        climate_score += sum(0.2 for term in climate_traits[user_prefs.climate]['positive'] 
                           if term in description)
        # 負面特質減分
        climate_score -= sum(0.2 for term in climate_traits[user_prefs.climate]['negative'] 
                           if term in description)
    
    factors['weather_adaptability'] = min(1.0, max(0.0, climate_score))
    
    # 7. 運動類型匹配評估
    exercise_type_traits = {
        'light_walks': ['calm', 'gentle'],
        'moderate_activity': ['adaptable', 'balanced'],
        'active_training': ['athletic', 'energetic']
    }
    
    if user_prefs.exercise_type in exercise_type_traits:
        match_score = sum(0.25 for trait in exercise_type_traits[user_prefs.exercise_type] 
                         if trait in temperament)
        factors['exercise_match'] = min(1.0, match_score + 0.5)  # 基礎分0.5
    
    # 8. 生活方式適配評估
    lifestyle_score = 0.5  # 基礎分數
    
    # 空間適配
    if user_prefs.living_space == 'apartment':
        if size == 'Small':
            lifestyle_score += 0.2
        elif size == 'Large':
            lifestyle_score -= 0.2
    elif user_prefs.living_space == 'house_large':
        if size in ['Large', 'Giant']:
            lifestyle_score += 0.2
    
    # 時間可用性適配
    time_availability_bonus = {
        'limited': -0.1,
        'moderate': 0,
        'flexible': 0.1
    }
    lifestyle_score += time_availability_bonus.get(user_prefs.time_availability, 0)
    
    factors['lifestyle_fit'] = min(1.0, max(0.0, lifestyle_score))
    
    return factors


def calculate_compatibility_score(breed_info: dict, user_prefs: UserPreferences) -> dict:
    """計算品種與使用者條件的相容性分數的優化版本"""
    try:
        print(f"Processing breed: {breed_info.get('Breed', 'Unknown')}")
        print(f"Breed info keys: {breed_info.keys()}")
        
        if 'Size' not in breed_info:
            print("Missing Size information")
            raise KeyError("Size information missing")
            

        # def calculate_space_score(size: str, living_space: str, has_yard: bool, exercise_needs: str) -> float:
        #     """       
        #     主要改進:
        #     1. 更均衡的基礎分數分配
        #     2. 更細緻的空間需求評估
        #     3. 強化運動需求與空間的關聯性
        #     """
        #     # 重新設計基礎分數矩陣,降低普遍分數以增加區別度
        #     base_scores = {
        #         "Small": {
        #             "apartment": 0.85,    # 降低滿分機會
        #             "house_small": 0.80,  # 小型犬不應在大空間得到太高分數
        #             "house_large": 0.75   # 避免小型犬總是得到最高分
        #         },
        #         "Medium": {
        #             "apartment": 0.45,    # 維持對公寓環境的限制
        #             "house_small": 0.75,  # 適中的分數
        #             "house_large": 0.85   # 給予合理的獎勵
        #         },
        #         "Large": {
        #             "apartment": 0.15,    # 加重對大型犬在公寓的限制
        #             "house_small": 0.65,  # 中等適合度
        #             "house_large": 0.90   # 最適合的環境
        #         },
        #         "Giant": {
        #             "apartment": 0.10,    # 更嚴格的限制
        #             "house_small": 0.45,  # 顯著的空間限制
        #             "house_large": 0.95   # 最理想的配對
        #         }
        #     }
            
        #     # 取得基礎分數
        #     base_score = base_scores.get(size, base_scores["Medium"])[living_space]
            
        #     # 運動需求相關的調整更加動態
        #     exercise_adjustments = {
        #         "Very High": {
        #             "apartment": -0.25,    # 加重在受限空間的懲罰
        #             "house_small": -0.15,
        #             "house_large": -0.05
        #         },
        #         "High": {
        #             "apartment": -0.20,
        #             "house_small": -0.10,
        #             "house_large": 0
        #         },
        #         "Moderate": {
        #             "apartment": -0.10,
        #             "house_small": -0.05,
        #             "house_large": 0
        #         },
        #         "Low": {
        #             "apartment": 0.05,     # 低運動需求在小空間反而有優勢
        #             "house_small": 0,
        #             "house_large": -0.05   # 輕微降低評分,因為空間可能過大
        #         }
        #     }
            
        #     # 根據空間類型獲取運動需求調整
        #     adjustment = exercise_adjustments.get(exercise_needs, 
        #                                         exercise_adjustments["Moderate"])[living_space]
            
        #     # 院子效益根據品種大小和運動需求動態調整
        #     if has_yard:
        #         yard_bonus = {
        #             "Giant": 0.20,
        #             "Large": 0.15,
        #             "Medium": 0.10,
        #             "Small": 0.05
        #         }.get(size, 0.10)
                
        #         # 運動需求會影響院子的重要性
        #         if exercise_needs in ["Very High", "High"]:
        #             yard_bonus *= 1.2
        #         elif exercise_needs == "Low":
        #             yard_bonus *= 0.8
                    
        #         current_score = base_score + adjustment + yard_bonus
        #     else:
        #         current_score = base_score + adjustment
                
        #     # 確保分數在合理範圍內,但避免極端值
        #     return min(0.95, max(0.15, current_score))


        # def calculate_exercise_score(breed_needs: str, exercise_time: int, exercise_type: str) -> float:
        #     """
        #     精確評估品種運動需求與使用者運動條件的匹配度
            
        #     Parameters:
        #     breed_needs: 品種的運動需求等級
        #     exercise_time: 使用者能提供的運動時間(分鐘)
        #     exercise_type: 使用者偏好的運動類型
            
        #     Returns:
        #     float: -0.2 到 0.2 之間的匹配分數
        #     """
        #     # 定義更細緻的運動需求等級
        #     exercise_levels = {
        #         'VERY HIGH': {
        #             'min': 120,
        #             'ideal': 150,
        #             'max': 180,
        #             'intensity': 'high',
        #             'sessions': 'multiple',
        #             'preferred_types': ['active_training', 'intensive_exercise']
        #         },
        #         'HIGH': {
        #             'min': 90,
        #             'ideal': 120,
        #             'max': 150,
        #             'intensity': 'moderate_high',
        #             'sessions': 'multiple',
        #             'preferred_types': ['active_training', 'moderate_activity']
        #         },
        #         'MODERATE HIGH': {
        #             'min': 70,
        #             'ideal': 90,
        #             'max': 120,
        #             'intensity': 'moderate',
        #             'sessions': 'flexible',
        #             'preferred_types': ['moderate_activity', 'active_training']
        #         },
        #         'MODERATE': {
        #             'min': 45,
        #             'ideal': 60,
        #             'max': 90,
        #             'intensity': 'moderate',
        #             'sessions': 'flexible',
        #             'preferred_types': ['moderate_activity', 'light_walks']
        #         },
        #         'MODERATE LOW': {
        #             'min': 30,
        #             'ideal': 45,
        #             'max': 70,
        #             'intensity': 'light_moderate',
        #             'sessions': 'flexible',
        #             'preferred_types': ['light_walks', 'moderate_activity']
        #         },
        #         'LOW': {
        #             'min': 15,
        #             'ideal': 30,
        #             'max': 45,
        #             'intensity': 'light',
        #             'sessions': 'single',
        #             'preferred_types': ['light_walks']
        #         }
        #     }
            
        #     # 獲取品種的運動需求配置
        #     breed_level = exercise_levels.get(breed_needs.upper(), exercise_levels['MODERATE'])
            
        #     # 計算時間匹配度(使用更平滑的評分曲線)
        #     if exercise_time >= breed_level['ideal']:
        #         if exercise_time > breed_level['max']:
        #             # 運動時間過長,適度降分
        #             time_score = 0.15 - (0.05 * (exercise_time - breed_level['max']) / 30)
        #         else:
        #             time_score = 0.15
        #     elif exercise_time >= breed_level['min']:
        #         # 在最小需求和理想需求之間,線性計算分數
        #         time_ratio = (exercise_time - breed_level['min']) / (breed_level['ideal'] - breed_level['min'])
        #         time_score = 0.05 + (time_ratio * 0.10)
        #     else:
        #         # 運動時間不足,根據差距程度扣分
        #         time_ratio = max(0, exercise_time / breed_level['min'])
        #         time_score = -0.15 * (1 - time_ratio)
            
        #     # 運動類型匹配度評估
        #     type_score = 0.0
        #     if exercise_type in breed_level['preferred_types']:
        #         type_score = 0.05
        #         if exercise_type == breed_level['preferred_types'][0]:
        #             type_score = 0.08  # 最佳匹配類型給予更高分數
            
        #     return max(-0.2, min(0.2, time_score + type_score))


        def calculate_space_score(breed_info: dict, user_prefs: UserPreferences) -> float:
            """
            計算品種與居住空間的匹配程度
            
            這個函數實現了一個全面的空間評分系統,考慮:
            1. 基本空間需求(住所類型與品種大小的匹配)
            2. 樓層因素(特別是公寓住戶)
            3. 戶外活動空間(院子類型及可用性)
            4. 室內活動空間的實際可用性
            5. 品種的特殊空間需求
            
            Parameters:
            -----------
            breed_info: 包含品種特徵的字典,包括體型、活動需求等
            user_prefs: 使用者偏好設定,包含居住條件相關信息
            
            Returns:
            --------
            float: 0.0-1.0 之間的匹配分數
            """
            # 取得品種基本信息
            size = breed_info.get('Size', 'Medium')
            temperament = breed_info.get('Temperament', '').lower()
            exercise_needs = breed_info.get('Exercise Needs', 'MODERATE').upper()
            
            # 基礎空間需求評分矩陣 - 考慮品種大小與居住空間的基本匹配度
            base_space_scores = {
                "Small": {
                    "apartment": 0.95,      # 小型犬最適合公寓
                    "house_small": 0.90,    # 小房子也很適合
                    "house_large": 0.85     # 大房子可能過大
                },
                "Medium": {
                    "apartment": 0.60,      # 中型犬在公寓有一定限制
                    "house_small": 0.85,    # 小房子較適合
                    "house_large": 0.95     # 大房子最理想
                },
                "Large": {
                    "apartment": 0.30,      # 大型犬不適合公寓
                    "house_small": 0.70,    # 小房子稍嫌擁擠
                    "house_large": 1.0      # 大房子最理想
                },
                "Giant": {
                    "apartment": 0.20,      # 極大型犬極不適合公寓
                    "house_small": 0.50,    # 小房子明顯不足
                    "house_large": 1.0      # 大房子必需
                }
            }
            
            # 取得基礎空間分數
            base_score = base_space_scores.get(size, base_space_scores["Medium"])[user_prefs.living_space]
            
            # 公寓特殊考量
            if user_prefs.living_space == "apartment":
                # 樓層調整
                floor_penalty = 0
                if user_prefs.living_floor > 1:
                    if size in ["Large", "Giant"]:
                        floor_penalty = min(0.3, (user_prefs.living_floor - 1) * 0.05)
                    elif size == "Medium":
                        floor_penalty = min(0.2, (user_prefs.living_floor - 1) * 0.03)
                    else:
                        floor_penalty = min(0.1, (user_prefs.living_floor - 1) * 0.02)
                base_score = max(0.2, base_score - floor_penalty)
            
            # 戶外空間評估
            yard_scores = {
                "no_yard": 0,
                "shared_yard": 0.1,
                "private_yard": 0.2
            }
            
            # 根據品種大小調整院子加分
            yard_size_multipliers = {
                "Giant": 1.2,
                "Large": 1.1,
                "Medium": 1.0,
                "Small": 0.8
            }
            
            yard_bonus = yard_scores[user_prefs.yard_access] * yard_size_multipliers.get(size, 1.0)
            
            # 活動空間需求評估
            activity_space_score = 0
            if user_prefs.space_for_play:
                if exercise_needs in ["VERY HIGH", "HIGH"]:
                    activity_space_score = 0.15
                elif exercise_needs == "MODERATE":
                    activity_space_score = 0.10
                else:
                    activity_space_score = 0.05
            
            # 品種特性評估
            temperament_adjustments = 0
            if 'active' in temperament or 'energetic' in temperament:
                if user_prefs.living_space == 'apartment':
                    temperament_adjustments -= 0.15
                elif user_prefs.living_space == 'house_small':
                    temperament_adjustments -= 0.05
                    
            if 'calm' in temperament or 'lazy' in temperament:
                if user_prefs.living_space == 'apartment':
                    temperament_adjustments += 0.10
                    
            if 'adaptable' in temperament:
                temperament_adjustments += 0.05
            
            # 家庭環境考量
            if user_prefs.has_children:
                if user_prefs.living_space == 'apartment':
                    # 公寓中有孩童需要更多活動空間
                    if size in ["Large", "Giant"]:
                        base_score *= 0.85
                    elif size == "Medium":
                        base_score *= 0.90
            
            # 整合所有評分因素
            final_score = base_score + yard_bonus + activity_space_score + temperament_adjustments
            
            # 確保最終分數在合理範圍內
            return max(0.15, min(1.0, final_score))


        def calculate_exercise_score(breed_needs: str, exercise_time: int, user_prefs: 'UserPreferences') -> float:
            """
            計算品種運動需求與使用者條件的匹配分數
            
            這個函數實現了一個精細的運動評分系統,考慮:
            1. 運動時間的匹配度(0-180分鐘)
            2. 運動強度的適配性
            3. 品種特性對運動的特殊需求
            4. 生活方式的整體活躍度
            
            Parameters:
            -----------
            breed_needs: 品種的運動需求等級
            exercise_time: 使用者能提供的運動時間(分鐘)
            user_prefs: 使用者偏好設定,包含運動類型和強度等信息
            
            Returns:
            --------
            float: 0.0-1.0 之間的匹配分數
            """
            # 定義更精確的運動需求標準
            exercise_levels = {
                'VERY HIGH': {
                    'min': 120,
                    'ideal': 150,
                    'max': 180,
                    'intensity_required': 'high',
                    'intensity_factors': {'high': 1.2, 'moderate': 0.8, 'low': 0.6},
                    'type_bonus': {'active_training': 0.15, 'moderate_activity': 0.05, 'light_walks': -0.1}
                },
                'HIGH': {
                    'min': 90,
                    'ideal': 120,
                    'max': 150,
                    'intensity_required': 'moderate',
                    'intensity_factors': {'high': 1.1, 'moderate': 1.0, 'low': 0.7},
                    'type_bonus': {'active_training': 0.1, 'moderate_activity': 0.1, 'light_walks': -0.05}
                },
                'MODERATE': {
                    'min': 60,
                    'ideal': 90,
                    'max': 120,
                    'intensity_required': 'moderate',
                    'intensity_factors': {'high': 1.0, 'moderate': 1.0, 'low': 0.8},
                    'type_bonus': {'active_training': 0.05, 'moderate_activity': 0.1, 'light_walks': 0.05}
                },
                'LOW': {
                    'min': 30,
                    'ideal': 60,
                    'max': 90,
                    'intensity_required': 'low',
                    'intensity_factors': {'high': 0.7, 'moderate': 0.9, 'low': 1.0},
                    'type_bonus': {'active_training': -0.05, 'moderate_activity': 0.05, 'light_walks': 0.1}
                }
            }
            
            # 獲取品種運動需求配置
            breed_level = exercise_levels.get(breed_needs.upper(), exercise_levels['MODERATE'])
            
            # 計算基礎運動時間分數
            def calculate_time_score(time: int, level: dict) -> float:
                if time < level['min']:
                    # 運動時間不足,指數下降
                    return max(0.3, (time / level['min']) ** 1.5)
                elif time < level['ideal']:
                    # 運動時間接近理想,線性增長
                    return 0.7 + 0.3 * ((time - level['min']) / (level['ideal'] - level['min']))
                elif time <= level['max']:
                    # 理想運動時間範圍,高分保持
                    return 1.0
                else:
                    # 運動時間過多,緩慢扣分
                    excess = (time - level['max']) / 30  # 每超過30分鐘扣分
                    return max(0.7, 1.0 - (excess * 0.1))
            
            # 計算運動時間基礎分數
            time_score = calculate_time_score(exercise_time, breed_level)
            
            # 計算運動強度匹配度
            intensity_factor = breed_level['intensity_factors'].get(user_prefs.exercise_intensity, 1.0)
            
            # 運動類型加成
            type_bonus = breed_level['type_bonus'].get(user_prefs.exercise_type, 0)
            
            # 生活方式調整
            lifestyle_adjustments = {
                'sedentary': -0.1,
                'moderate': 0,
                'active': 0.1
            }
            lifestyle_factor = lifestyle_adjustments.get(user_prefs.lifestyle_activity, 0)
            
            # 整合所有因素
            final_score = time_score * intensity_factor + type_bonus + lifestyle_factor
            
            # 確保分數在合理範圍內
            return max(0.1, min(1.0, final_score))


        def calculate_grooming_score(breed_needs: str, user_commitment: str, breed_size: str) -> float:
            """
            計算美容需求分數,強化美容維護需求與使用者承諾度的匹配評估。
            這個函數特別注意品種大小對美容工作的影響,以及不同程度的美容需求對時間投入的要求。
            """
            # 重新設計基礎分數矩陣,讓美容需求的差異更加明顯
            base_scores = {
                "High": {
                    "low": 0.20,      # 高需求對低承諾極不合適,顯著降低初始分數
                    "medium": 0.65,   # 中等承諾仍有挑戰
                    "high": 1.0       # 高承諾最適合
                },
                "Moderate": {
                    "low": 0.45,      # 中等需求對低承諾有困難
                    "medium": 0.85,   # 較好的匹配
                    "high": 0.95      # 高承諾會有餘力
                },
                "Low": {
                    "low": 0.90,      # 低需求對低承諾很合適
                    "medium": 0.85,   # 略微降低以反映可能過度投入
                    "high": 0.80      # 可能造成資源浪費
                }
            }
        
            # 取得基礎分數
            base_score = base_scores.get(breed_needs, base_scores["Moderate"])[user_commitment]
        
            # 根據品種大小調整美容工作量
            size_adjustments = {
                "Giant": {
                    "low": -0.35,     # 大型犬的美容工作量顯著增加
                    "medium": -0.20,
                    "high": -0.10
                },
                "Large": {
                    "low": -0.25,
                    "medium": -0.15,
                    "high": -0.05
                },
                "Medium": {
                    "low": -0.15,
                    "medium": -0.10,
                    "high": 0
                },
                "Small": {
                    "low": -0.10,
                    "medium": -0.05,
                    "high": 0
                }
            }
        
            # 應用體型調整
            size_adjustment = size_adjustments.get(breed_size, size_adjustments["Medium"])[user_commitment]
            current_score = base_score + size_adjustment
        
            # 特殊毛髮類型的額外調整
            def get_coat_adjustment(breed_description: str, commitment: str) -> float:
                """
                評估特殊毛髮類型所需的額外維護工作
                """
                adjustments = 0
                
                # 長毛品種需要更多維護
                if 'long coat' in breed_description.lower():
                    coat_penalties = {
                        'low': -0.20,
                        'medium': -0.15,
                        'high': -0.05
                    }
                    adjustments += coat_penalties[commitment]
                    
                # 雙層毛的品種掉毛量更大
                if 'double coat' in breed_description.lower():
                    double_coat_penalties = {
                        'low': -0.15,
                        'medium': -0.10,
                        'high': -0.05
                    }
                    adjustments += double_coat_penalties[commitment]
                    
                # 捲毛品種需要定期專業修剪
                if 'curly' in breed_description.lower():
                    curly_penalties = {
                        'low': -0.15,
                        'medium': -0.10,
                        'high': -0.05
                    }
                    adjustments += curly_penalties[commitment]
                    
                return adjustments
        
            # 季節性考量
            def get_seasonal_adjustment(breed_description: str, commitment: str) -> float:
                """
                評估季節性掉毛對美容需求的影響
                """
                if 'seasonal shedding' in breed_description.lower():
                    seasonal_penalties = {
                        'low': -0.15,
                        'medium': -0.10,
                        'high': -0.05
                    }
                    return seasonal_penalties[commitment]
                return 0
        
            # 專業美容需求評估
            def get_professional_grooming_adjustment(breed_description: str, commitment: str) -> float:
                """
                評估需要專業美容服務的影響
                """
                if 'professional grooming' in breed_description.lower():
                    grooming_penalties = {
                        'low': -0.20,
                        'medium': -0.15,
                        'high': -0.05
                    }
                    return grooming_penalties[commitment]
                return 0
        
            # 應用所有額外調整
            # 由於這些是示例調整,實際使用時需要根據品種描述信息進行調整
            coat_adjustment = get_coat_adjustment("", user_commitment)
            seasonal_adjustment = get_seasonal_adjustment("", user_commitment)
            professional_adjustment = get_professional_grooming_adjustment("", user_commitment)
            
            final_score = current_score + coat_adjustment + seasonal_adjustment + professional_adjustment
        
            # 確保分數在有意義的範圍內,但允許更大的差異
            return max(0.1, min(1.0, final_score))


        # def calculate_experience_score(care_level: str, user_experience: str, temperament: str) -> float:
        #     """
        #     計算使用者經驗與品種需求的匹配分數,加強經驗等級的影響力
            
        #     重要改進:
        #     1. 擴大基礎分數差異
        #     2. 加重困難特徵的懲罰
        #     3. 更細緻的品種特性評估
        #     """
        #     # 基礎分數矩陣 - 大幅擴大不同經驗等級的分數差異
        #     base_scores = {
        #         "High": {
        #             "beginner": 0.10,      # 降低起始分,高難度品種對新手幾乎不推薦
        #             "intermediate": 0.60,   # 中級玩家仍需謹慎
        #             "advanced": 1.0        # 資深者能完全勝任
        #         },
        #         "Moderate": {
        #             "beginner": 0.35,      # 適中難度對新手仍具挑戰
        #             "intermediate": 0.80,   # 中級玩家較適合
        #             "advanced": 1.0        # 資深者完全勝任
        #         },
        #         "Low": {
        #             "beginner": 0.90,      # 新手友善品種
        #             "intermediate": 0.95,   # 中級玩家幾乎完全勝任
        #             "advanced": 1.0        # 資深者完全勝任
        #         }
        #     }
            
        #     # 取得基礎分數
        #     score = base_scores.get(care_level, base_scores["Moderate"])[user_experience]
            
        #     temperament_lower = temperament.lower()
        #     temperament_adjustments = 0.0
            
        #     # 根據經驗等級設定不同的特徵評估標準
        #     if user_experience == "beginner":
        #         # 新手不適合的特徵 - 更嚴格的懲罰
        #         difficult_traits = {
        #             'stubborn': -0.30,        # 固執性格嚴重影響新手
        #             'independent': -0.25,      # 獨立性高的品種不適合新手
        #             'dominant': -0.25,         # 支配性強的品種需要經驗處理
        #             'strong-willed': -0.20,    # 強勢性格需要技巧管理
        #             'protective': -0.20,       # 保護性強需要適當訓練
        #             'aloof': -0.15,           # 冷漠性格需要耐心培養
        #             'energetic': -0.15,       # 活潑好動需要經驗引導
        #             'aggressive': -0.35        # 攻擊傾向極不適合新手
        #         }
                
        #         # 新手友善的特徵 - 適度的獎勵
        #         easy_traits = {
        #             'gentle': 0.05,            # 溫和性格適合新手
        #             'friendly': 0.05,          # 友善性格容易相處
        #             'eager to please': 0.08,   # 願意服從較容易訓練
        #             'patient': 0.05,           # 耐心的特質有助於建立關係
        #             'adaptable': 0.05,         # 適應性強較容易照顧
        #             'calm': 0.06              # 冷靜的性格較好掌握
        #         }
                
        #         # 計算特徵調整
        #         for trait, penalty in difficult_traits.items():
        #             if trait in temperament_lower:
        #                 temperament_adjustments += penalty
                
        #         for trait, bonus in easy_traits.items():
        #             if trait in temperament_lower:
        #                 temperament_adjustments += bonus
                        
        #         # 品種類型特殊評估
        #         if 'terrier' in temperament_lower:
        #             temperament_adjustments -= 0.20  # 梗類犬種通常不適合新手
        #         elif 'working' in temperament_lower:
        #             temperament_adjustments -= 0.25  # 工作犬需要經驗豐富的主人
        #         elif 'guard' in temperament_lower:
        #             temperament_adjustments -= 0.25  # 護衛犬需要專業訓練
                    
        #     elif user_experience == "intermediate":
        #         # 中級玩家的特徵評估
        #         moderate_traits = {
        #             'stubborn': -0.15,        # 仍然需要注意,但懲罰較輕
        #             'independent': -0.10,
        #             'intelligent': 0.08,      # 聰明的特質可以好好發揮
        #             'athletic': 0.06,         # 運動能力可以適當訓練
        #             'versatile': 0.07,        # 多功能性可以開發
        #             'protective': -0.08       # 保護性仍需注意
        #         }
                
        #         for trait, adjustment in moderate_traits.items():
        #             if trait in temperament_lower:
        #                 temperament_adjustments += adjustment
                        
        #     else:  # advanced
        #         # 資深玩家能夠應對挑戰性特徵
        #         advanced_traits = {
        #             'stubborn': 0.05,         # 困難特徵反而成為優勢
        #             'independent': 0.05,
        #             'intelligent': 0.10,
        #             'protective': 0.05,
        #             'strong-willed': 0.05
        #         }
                
        #         for trait, bonus in advanced_traits.items():
        #             if trait in temperament_lower:
        #                 temperament_adjustments += bonus
            
        #     # 確保最終分數範圍更大,讓差異更明顯
        #     final_score = max(0.05, min(1.0, score + temperament_adjustments))
            
        #     return final_score


        def calculate_experience_score(breed_info: dict, user_prefs: UserPreferences) -> float:
            """
            計算飼主經驗與品種需求的匹配分數
            
            這個函數實現了一個全面的經驗評分系統,考慮:
            1. 品種的基本照護難度
            2. 飼主的經驗水平
            3. 特殊照護需求(如健康問題、行為訓練)
            4. 時間投入與生活方式的匹配
            5. 家庭環境對照護的影響
            
            特別注意:
            - 新手飼主面對高難度品種時的顯著降分
            - 資深飼主照顧簡單品種的微幅降分
            - 特殊需求品種的額外評估
            
            Parameters:
            -----------
            breed_info: 包含品種特徵的字典
            user_prefs: 使用者偏好設定
            
            Returns:
            --------
            float: 0.0-1.0 之間的匹配分數
            """
            care_level = breed_info.get('Care Level', 'MODERATE').upper()
            temperament = breed_info.get('Temperament', '').lower()
            health_issues = breed_info.get('Health Issues', '').lower()
            
            # 基礎照護難度評分矩陣
            base_experience_scores = {
                "HIGH": {
                    "beginner": 0.30,      # 高難度品種對新手極具挑戰
                    "intermediate": 0.70,   # 中級飼主需要額外努力
                    "advanced": 0.95       # 資深飼主最適合
                },
                "MODERATE": {
                    "beginner": 0.60,      # 中等難度對新手有一定挑戰
                    "intermediate": 0.85,   # 中級飼主較適合
                    "advanced": 0.90       # 資深飼主可能稍嫌簡單
                },
                "LOW": {
                    "beginner": 0.90,      # 低難度適合新手
                    "intermediate": 0.85,   # 中級飼主可能感覺無趣
                    "advanced": 0.80       # 資深飼主可能缺乏挑戰
                }
            }
            
            # 取得基礎經驗分數
            base_score = base_experience_scores.get(care_level, 
                                                  base_experience_scores["MODERATE"])[user_prefs.experience_level]
            
            # 時間可用性評估
            time_adjustments = {
                "limited": {
                    "HIGH": -0.20,
                    "MODERATE": -0.15,
                    "LOW": -0.10
                },
                "moderate": {
                    "HIGH": -0.10,
                    "MODERATE": -0.05,
                    "LOW": 0
                },
                "flexible": {
                    "HIGH": 0,
                    "MODERATE": 0.05,
                    "LOW": 0.10
                }
            }
            
            time_adjustment = time_adjustments[user_prefs.time_availability][care_level]
            
            # 行為特徵評估
            def evaluate_temperament(temp: str, exp_level: str) -> float:
                """評估品種性格特徵與飼主經驗的匹配度"""
                score = 0
                
                # 困難特徵評估
                difficult_traits = {
                    'stubborn': {'beginner': -0.20, 'intermediate': -0.10, 'advanced': 0},
                    'independent': {'beginner': -0.15, 'intermediate': -0.08, 'advanced': 0},
                    'dominant': {'beginner': -0.20, 'intermediate': -0.10, 'advanced': -0.05},
                    'aggressive': {'beginner': -0.25, 'intermediate': -0.15, 'advanced': -0.10}
                }
                
                # 友善特徵評估
                friendly_traits = {
                    'friendly': {'beginner': 0.10, 'intermediate': 0.05, 'advanced': 0},
                    'gentle': {'beginner': 0.10, 'intermediate': 0.05, 'advanced': 0},
                    'easy to train': {'beginner': 0.15, 'intermediate': 0.10, 'advanced': 0.05}
                }
                
                # 計算特徵分數
                for trait, penalties in difficult_traits.items():
                    if trait in temp:
                        score += penalties[exp_level]
                        
                for trait, bonuses in friendly_traits.items():
                    if trait in temp:
                        score += bonuses[exp_level]
                
                return score
            
            temperament_adjustment = evaluate_temperament(temperament, user_prefs.experience_level)
            
            # 健康問題評估
            def evaluate_health_needs(health: str, exp_level: str) -> float:
                """評估健康問題的照護難度"""
                score = 0
                serious_conditions = ['hip dysplasia', 'heart disease', 'cancer']
                moderate_conditions = ['allergies', 'skin problems', 'ear infections']
                
                # 根據經驗等級調整健康問題的影響
                health_impact = {
                    'beginner': {'serious': -0.20, 'moderate': -0.10},
                    'intermediate': {'serious': -0.15, 'moderate': -0.05},
                    'advanced': {'serious': -0.10, 'moderate': -0.03}
                }
                
                for condition in serious_conditions:
                    if condition in health:
                        score += health_impact[exp_level]['serious']
                        
                for condition in moderate_conditions:
                    if condition in health:
                        score += health_impact[exp_level]['moderate']
                
                return score
            
            health_adjustment = evaluate_health_needs(health_issues, user_prefs.experience_level)
            
            # 家庭環境考量
            family_adjustment = 0
            if user_prefs.has_children:
                if user_prefs.children_age == 'toddler':
                    if user_prefs.experience_level == 'beginner':
                        family_adjustment -= 0.15
                    elif user_prefs.experience_level == 'intermediate':
                        family_adjustment -= 0.10
                elif user_prefs.children_age == 'school_age':
                    if user_prefs.experience_level == 'beginner':
                        family_adjustment -= 0.10
            
            # 生活方式匹配度
            lifestyle_adjustments = {
                'sedentary': -0.10 if care_level == 'HIGH' else 0,
                'moderate': 0,
                'active': 0.10 if care_level in ['HIGH', 'MODERATE'] else 0
            }
            lifestyle_adjustment = lifestyle_adjustments[user_prefs.lifestyle_activity]
            
            # 整合所有評分因素
            final_score = base_score + time_adjustment + temperament_adjustment + \
                         health_adjustment + family_adjustment + lifestyle_adjustment
            
            # 確保最終分數在合理範圍內
            return max(0.15, min(1.0, final_score))
    

        def calculate_health_score(breed_name: str, user_prefs: UserPreferences) -> float:
            """
            計算品種健康分數,加強健康問題的影響力和與使用者敏感度的連結
            
            重要改進:
            1. 根據使用者的健康敏感度調整分數
            2. 更嚴格的健康問題評估
            3. 考慮多重健康問題的累積效應
            4. 加入遺傳疾病的特別考量
            """
            if breed_name not in breed_health_info:
                return 0.5
        
            health_notes = breed_health_info[breed_name]['health_notes'].lower()
            
            # 嚴重健康問題 - 加重扣分
            severe_conditions = {
                'hip dysplasia': -0.25,           # 髖關節發育不良,影響生活品質
                'heart disease': -0.25,           # 心臟疾病,需要長期治療
                'progressive retinal atrophy': -0.20,  # 進行性視網膜萎縮,導致失明
                'bloat': -0.22,                   # 胃扭轉,致命風險
                'epilepsy': -0.20,                # 癲癇,需要長期藥物控制
                'degenerative myelopathy': -0.20,  # 脊髓退化,影響行動能力
                'von willebrand disease': -0.18    # 血液凝固障礙
            }
            
            # 中度健康問題 - 適度扣分
            moderate_conditions = {
                'allergies': -0.12,               # 過敏問題,需要持續關注
                'eye problems': -0.15,            # 眼睛問題,可能需要手術
                'joint problems': -0.15,          # 關節問題,影響運動能力
                'hypothyroidism': -0.12,          # 甲狀腺功能低下,需要藥物治療
                'ear infections': -0.10,          # 耳道感染,需要定期清理
                'skin issues': -0.12              # 皮膚問題,需要特殊護理
            }
            
            # 輕微健康問題 - 輕微扣分
            minor_conditions = {
                'dental issues': -0.08,           # 牙齒問題,需要定期護理
                'weight gain tendency': -0.08,     # 易胖體質,需要控制飲食
                'minor allergies': -0.06,         # 輕微過敏,可控制
                'seasonal allergies': -0.06       # 季節性過敏
            }
        
            # 計算基礎健康分數
            health_score = 1.0
            
            # 健康問題累積效應計算
            condition_counts = {
                'severe': 0,
                'moderate': 0,
                'minor': 0
            }
            
            # 計算各等級健康問題的數量和影響
            for condition, penalty in severe_conditions.items():
                if condition in health_notes:
                    health_score += penalty
                    condition_counts['severe'] += 1
                    
            for condition, penalty in moderate_conditions.items():
                if condition in health_notes:
                    health_score += penalty
                    condition_counts['moderate'] += 1
                    
            for condition, penalty in minor_conditions.items():
                if condition in health_notes:
                    health_score += penalty
                    condition_counts['minor'] += 1
            
            # 多重問題的額外懲罰(累積效應)
            if condition_counts['severe'] > 1:
                health_score *= (0.85 ** (condition_counts['severe'] - 1))
            if condition_counts['moderate'] > 2:
                health_score *= (0.90 ** (condition_counts['moderate'] - 2))
            
            # 根據使用者健康敏感度調整分數
            sensitivity_multipliers = {
                'low': 1.1,      # 較不在意健康問題
                'medium': 1.0,   # 標準評估
                'high': 0.85     # 非常注重健康問題
            }
            
            health_score *= sensitivity_multipliers.get(user_prefs.health_sensitivity, 1.0)
        
            # 壽命影響評估
            try:
                lifespan = breed_health_info[breed_name].get('average_lifespan', '10-12')
                years = float(lifespan.split('-')[0])
                if years < 8:
                    health_score *= 0.85   # 短壽命顯著降低分數
                elif years < 10:
                    health_score *= 0.92   # 較短壽命輕微降低分數
                elif years > 13:
                    health_score *= 1.1    # 長壽命適度加分
            except:
                pass
        
            # 特殊健康優勢
            if 'generally healthy' in health_notes or 'hardy breed' in health_notes:
                health_score *= 1.15
            elif 'robust health' in health_notes or 'few health issues' in health_notes:
                health_score *= 1.1
        
            # 確保分數在合理範圍內,但允許更大的分數差異
            return max(0.1, min(1.0, health_score))
            

        # def calculate_noise_score(breed_name: str, user_prefs: UserPreferences) -> float:
        #     """
        #     計算品種噪音分數,特別加強噪音程度與生活環境的關聯性評估
        #     """
        #     if breed_name not in breed_noise_info:
        #         return 0.5
        
        #     noise_info = breed_noise_info[breed_name]
        #     noise_level = noise_info['noise_level'].lower()
        #     noise_notes = noise_info['noise_notes'].lower()
        
        #     # 重新設計基礎噪音分數矩陣,考慮不同情境下的接受度
        #     base_scores = {
        #         'low': {
        #             'low': 1.0,       # 安靜的狗對低容忍完美匹配
        #             'medium': 0.95,   # 安靜的狗對一般容忍很好
        #             'high': 0.90      # 安靜的狗對高容忍當然可以
        #         },
        #         'medium': {
        #             'low': 0.60,      # 一般吠叫對低容忍較困難
        #             'medium': 0.90,   # 一般吠叫對一般容忍可接受
        #             'high': 0.95      # 一般吠叫對高容忍很好
        #         },
        #         'high': {
        #             'low': 0.25,      # 愛叫的狗對低容忍極不適合
        #             'medium': 0.65,   # 愛叫的狗對一般容忍有挑戰
        #             'high': 0.90      # 愛叫的狗對高容忍可以接受
        #         },
        #         'varies': {
        #             'low': 0.50,      # 不確定的情況對低容忍風險較大
        #             'medium': 0.75,   # 不確定的情況對一般容忍可嘗試
        #             'high': 0.85      # 不確定的情況對高容忍問題較小
        #         }
        #     }
        
        #     # 取得基礎分數
        #     base_score = base_scores.get(noise_level, {'low': 0.6, 'medium': 0.75, 'high': 0.85})[user_prefs.noise_tolerance]
        
        #     # 吠叫原因評估,根據環境調整懲罰程度
        #     barking_penalties = {
        #         'separation anxiety': {
        #             'apartment': -0.30,    # 在公寓對鄰居影響更大
        #             'house_small': -0.25,
        #             'house_large': -0.20
        #         },
        #         'excessive barking': {
        #             'apartment': -0.25,
        #             'house_small': -0.20,
        #             'house_large': -0.15
        #         },
        #         'territorial': {
        #             'apartment': -0.20,    # 在公寓更容易被觸發
        #             'house_small': -0.15,
        #             'house_large': -0.10
        #         },
        #         'alert barking': {
        #             'apartment': -0.15,    # 公寓環境刺激較多
        #             'house_small': -0.10,
        #             'house_large': -0.08
        #         },
        #         'attention seeking': {
        #             'apartment': -0.15,
        #             'house_small': -0.12,
        #             'house_large': -0.10
        #         }
        #     }
        
        #     # 計算環境相關的吠叫懲罰
        #     living_space = user_prefs.living_space
        #     barking_penalty = 0
        #     for trigger, penalties in barking_penalties.items():
        #         if trigger in noise_notes:
        #             barking_penalty += penalties.get(living_space, -0.15)
        
        #     # 特殊情況評估
        #     special_adjustments = 0
        #     if user_prefs.has_children:
        #         # 孩童年齡相關調整
        #         child_age_adjustments = {
        #             'toddler': {
        #                 'high': -0.20,     # 幼童對吵鬧更敏感
        #                 'medium': -0.15,
        #                 'low': -0.05
        #             },
        #             'school_age': {
        #                 'high': -0.15,
        #                 'medium': -0.10,
        #                 'low': -0.05
        #             },
        #             'teenager': {
        #                 'high': -0.10,
        #                 'medium': -0.05,
        #                 'low': -0.02
        #             }
        #         }
                
        #         # 根據孩童年齡和噪音等級調整
        #         age_adj = child_age_adjustments.get(user_prefs.children_age, 
        #                                           child_age_adjustments['school_age'])
        #         special_adjustments += age_adj.get(noise_level, -0.10)
        
        #     # 訓練性補償評估
        #     trainability_bonus = 0
        #     if 'responds well to training' in noise_notes:
        #         trainability_bonus = 0.12
        #     elif 'can be trained' in noise_notes:
        #         trainability_bonus = 0.08
        #     elif 'difficult to train' in noise_notes:
        #         trainability_bonus = 0.02
        
        #     # 夜間吠叫特別考量
        #     if 'night barking' in noise_notes or 'howls' in noise_notes:
        #         if user_prefs.living_space == 'apartment':
        #             special_adjustments -= 0.15
        #         elif user_prefs.living_space == 'house_small':
        #             special_adjustments -= 0.10
        #         else:
        #             special_adjustments -= 0.05
        
        #     # 計算最終分數,確保更大的分數範圍
        #     final_score = base_score + barking_penalty + special_adjustments + trainability_bonus
        #     return max(0.1, min(1.0, final_score))


        def calculate_noise_score(breed_info: dict, user_prefs: UserPreferences) -> float:
            """
            計算品種噪音特性與使用者需求的匹配分數
            
            這個函數建立了一個細緻的噪音評估系統,考慮多個關鍵因素:
            1. 品種的基本吠叫傾向
            2. 居住環境對噪音的敏感度
            3. 吠叫的情境和原因
            4. 鄰居影響的考量
            5. 家庭成員的噪音承受度
            6. 訓練可能性的評估
            
            特別注意:
            - 公寓環境的嚴格標準
            - 有幼童時的特殊考量
            - 獨處時間的影響
            - 品種的可訓練性
            
            Parameters:
            -----------
            breed_info: 包含品種特性的字典,包括吠叫傾向和訓練難度
            user_prefs: 使用者偏好設定,包含噪音容忍度和環境因素
            
            Returns:
            --------
            float: 0.0-1.0 之間的匹配分數,分數越高表示噪音特性越符合需求
            """
            
            # 提取基本資訊
            noise_level = breed_info.get('Noise Level', 'MODERATE').upper()
            barking_tendency = breed_info.get('Barking Tendency', 'MODERATE').upper()
            trainability = breed_info.get('Trainability', 'MODERATE').upper()
            temperament = breed_info.get('Temperament', '').lower()
            
            # 基礎噪音評分矩陣 - 考慮環境和噪音容忍度
            base_noise_scores = {
                "LOW": {
                    "apartment": {
                        "low": 1.0,     # 安靜的狗在公寓最理想
                        "medium": 0.95,
                        "high": 0.90
                    },
                    "house_small": {
                        "low": 0.95,
                        "medium": 0.90,
                        "high": 0.85
                    },
                    "house_large": {
                        "low": 0.90,
                        "medium": 0.85,
                        "high": 0.80    # 太安靜可能不夠警戒
                    }
                },
                "MODERATE": {
                    "apartment": {
                        "low": 0.60,
                        "medium": 0.80,
                        "high": 0.85
                    },
                    "house_small": {
                        "low": 0.70,
                        "medium": 0.85,
                        "high": 0.90
                    },
                    "house_large": {
                        "low": 0.75,
                        "medium": 0.90,
                        "high": 0.95
                    }
                },
                "HIGH": {
                    "apartment": {
                        "low": 0.20,    # 吵鬧的狗在公寓極不適合
                        "medium": 0.40,
                        "high": 0.60
                    },
                    "house_small": {
                        "low": 0.30,
                        "medium": 0.50,
                        "high": 0.70
                    },
                    "house_large": {
                        "low": 0.40,
                        "medium": 0.60,
                        "high": 0.80
                    }
                }
            }
            
            # 取得基礎噪音分數
            base_score = base_noise_scores.get(noise_level, base_noise_scores["MODERATE"])\
                        [user_prefs.living_space][user_prefs.noise_tolerance]
            
            # 吠叫情境評估
            def evaluate_barking_context(temp: str, living_space: str) -> float:
                """評估不同情境下的吠叫問題嚴重度"""
                context_score = 0
                
                # 不同吠叫原因的權重
                barking_contexts = {
                    'separation anxiety': {
                        'apartment': -0.25,
                        'house_small': -0.20,
                        'house_large': -0.15
                    },
                    'territorial': {
                        'apartment': -0.20,
                        'house_small': -0.15,
                        'house_large': -0.10
                    },
                    'alert barking': {
                        'apartment': -0.15,
                        'house_small': -0.10,
                        'house_large': -0.05
                    },
                    'attention seeking': {
                        'apartment': -0.15,
                        'house_small': -0.10,
                        'house_large': -0.08
                    }
                }
                
                for context, penalties in barking_contexts.items():
                    if context in temp:
                        context_score += penalties[living_space]
                
                return context_score
            
            # 計算吠叫情境的影響
            barking_context_adjustment = evaluate_barking_context(temperament, user_prefs.living_space)
            
            # 訓練可能性評估
            trainability_adjustments = {
                "HIGH": 0.10,      # 容易訓練可以改善吠叫問題
                "MODERATE": 0.05,
                "LOW": -0.05      # 難以訓練則較難改善
            }
            trainability_adjustment = trainability_adjustments.get(trainability, 0)
            
            # 家庭環境考量
            family_adjustment = 0
            if user_prefs.has_children:
                child_age_factors = {
                    'toddler': -0.20,    # 幼童需要安靜環境
                    'school_age': -0.15,
                    'teenager': -0.10
                }
                family_adjustment = child_age_factors.get(user_prefs.children_age, -0.15)
                
                # 根據噪音等級調整影響程度
                if noise_level == "HIGH":
                    family_adjustment *= 1.5
                elif noise_level == "LOW":
                    family_adjustment *= 0.5
            
            # 獨處時間的影響
            alone_time_adjustment = 0
            if user_prefs.home_alone_time > 6:
                if 'separation anxiety' in temperament or noise_level == "HIGH":
                    alone_time_adjustment = -0.15
                elif noise_level == "MODERATE":
                    alone_time_adjustment = -0.10
            
            # 鄰居影響評估(特別是公寓環境)
            neighbor_adjustment = 0
            if user_prefs.living_space == "apartment":
                if noise_level == "HIGH":
                    neighbor_adjustment = -0.15
                elif noise_level == "MODERATE":
                    neighbor_adjustment = -0.10
                    
                # 樓層因素
                if user_prefs.living_floor > 1:
                    neighbor_adjustment -= min(0.10, (user_prefs.living_floor - 1) * 0.02)
            
            # 整合所有評分因素
            final_score = base_score + barking_context_adjustment + trainability_adjustment + \
                         family_adjustment + alone_time_adjustment + neighbor_adjustment
            
            # 確保最終分數在合理範圍內
            return max(0.15, min(1.0, final_score))
            

        # 1. 計算基礎分數
        print("\n=== 開始計算品種相容性分數 ===")
        print(f"處理品種: {breed_info.get('Breed', 'Unknown')}")
        print(f"品種信息: {breed_info}")
        print(f"使用者偏好: {vars(user_prefs)}")

        # 計算所有基礎分數並整合到字典中
        scores = {
            'space': calculate_space_score(
                breed_info['Size'], 
                user_prefs.living_space,
                user_prefs.yard_access != 'no_yard',
                breed_info.get('Exercise Needs', 'Moderate')
            ),
            'exercise': calculate_exercise_score(
                breed_info.get('Exercise Needs', 'Moderate'),
                user_prefs.exercise_time,
                user_prefs.exercise_type
            ),
            'grooming': calculate_grooming_score(
                breed_info.get('Grooming Needs', 'Moderate'),
                user_prefs.grooming_commitment.lower(),
                breed_info['Size']
            ),
            'experience': calculate_experience_score(
                breed_info.get('Care Level', 'Moderate'),
                user_prefs.experience_level,
                breed_info.get('Temperament', '')
            ),
            'health': calculate_health_score(
                breed_info.get('Breed', ''),
                user_prefs
            ),
            'noise': calculate_noise_score(
                breed_info.get('Breed', ''),
                user_prefs
            )
        }

        final_score = calculate_breed_compatibility_score(
            scores=scores,
            user_prefs=user_prefs,
            breed_info=breed_info
        )

        # 計算環境適應性加成
        adaptability_bonus = calculate_environmental_fit(breed_info, user_prefs)

        # 整合最終分數和加成
        final_score = (final_score * 0.9) + (adaptability_bonus * 0.1)
        final_score = amplify_score_extreme(final_score)

        # 更新並返回完整的評分結果
        scores.update({
            'overall': final_score,
            'adaptability_bonus': adaptability_bonus
        })

        return scores

    except Exception as e:
        print(f"\n!!!!! 發生嚴重錯誤 !!!!!")
        print(f"錯誤類型: {type(e).__name__}")
        print(f"錯誤訊息: {str(e)}")
        print(f"完整錯誤追蹤:")
        print(traceback.format_exc())
        return {k: 0.6 for k in ['space', 'exercise', 'grooming', 'experience', 'health', 'noise', 'overall']}


def calculate_environmental_fit(breed_info: dict, user_prefs: UserPreferences) -> float:
    """計算品種與環境的適應性加成"""
    adaptability_score = 0.0
    description = breed_info.get('Description', '').lower()
    temperament = breed_info.get('Temperament', '').lower()
    
    # 環境適應性評估
    if user_prefs.living_space == 'apartment':
        if 'adaptable' in temperament or 'apartment' in description:
            adaptability_score += 0.1
        if breed_info.get('Size') == 'Small':
            adaptability_score += 0.05
    elif user_prefs.living_space == 'house_large':
        if 'active' in temperament or 'energetic' in description:
            adaptability_score += 0.1
            
    # 氣候適應性
    if user_prefs.climate in description or user_prefs.climate in temperament:
        adaptability_score += 0.05
        
    return min(0.2, adaptability_score)


# def calculate_breed_compatibility_score(scores: dict, user_prefs: UserPreferences, breed_info: dict) -> float:
#     """
#     改進的品種相容性評分系統
#     通過更細緻的特徵評估和動態權重調整,自然產生分數差異
#     """
#     # 評估關鍵特徵的匹配度,使用更極端的調整係數
#     def evaluate_key_features():
#         # 空間適配性評估
#         space_multiplier = 1.0
#         if user_prefs.living_space == 'apartment':
#             if breed_info['Size'] == 'Giant':
#                 space_multiplier = 0.3  # 嚴重不適合
#             elif breed_info['Size'] == 'Large':
#                 space_multiplier = 0.4  # 明顯不適合
#             elif breed_info['Size'] == 'Small':
#                 space_multiplier = 1.4  # 明顯優勢
        
#         # 運動需求評估
#         exercise_multiplier = 1.0
#         exercise_needs = breed_info.get('Exercise Needs', 'MODERATE').upper()
#         if exercise_needs == 'VERY HIGH':
#             if user_prefs.exercise_time < 60:
#                 exercise_multiplier = 0.3  # 嚴重不足
#             elif user_prefs.exercise_time > 150:
#                 exercise_multiplier = 1.5  # 完美匹配
#         elif exercise_needs == 'LOW' and user_prefs.exercise_time > 150:
#             exercise_multiplier = 0.5  # 運動過度

#         return space_multiplier, exercise_multiplier

#     # 計算經驗匹配度
#     def evaluate_experience():
#         exp_multiplier = 1.0
#         care_level = breed_info.get('Care Level', 'MODERATE')
        
#         if care_level == 'High':
#             if user_prefs.experience_level == 'beginner':
#                 exp_multiplier = 0.4
#             elif user_prefs.experience_level == 'advanced':
#                 exp_multiplier = 1.3
#         elif care_level == 'Low':
#             if user_prefs.experience_level == 'advanced':
#                 exp_multiplier = 0.9  # 略微降低評分,因為可能不夠有挑戰性
                
#         return exp_multiplier

#     # 取得特徵調整係數
#     space_mult, exercise_mult = evaluate_key_features()
#     exp_mult = evaluate_experience()

#     # 調整基礎分數
#     adjusted_scores = {
#         'space': scores['space'] * space_mult,
#         'exercise': scores['exercise'] * exercise_mult,
#         'experience': scores['experience'] * exp_mult,
#         'grooming': scores['grooming'],
#         'health': scores['health'],
#         'noise': scores['noise']
#     }

#     # 計算加權平均,關鍵特徵佔更大權重
#     weights = {
#         'space': 0.35,
#         'exercise': 0.30,
#         'experience': 0.20,
#         'grooming': 0.15,
#         'health': 0.10,
#         'noise': 0.10
#     }

#     # 動態調整權重
#     if user_prefs.living_space == 'apartment':
#         weights['space'] *= 1.5
#         weights['noise'] *= 1.3
    
#     if abs(user_prefs.exercise_time - 120) > 60:  # 運動時間極端情況
#         weights['exercise'] *= 1.4

#     # 正規化權重
#     total_weight = sum(weights.values())
#     normalized_weights = {k: v/total_weight for k, v in weights.items()}

#     # 計算最終分數
#     final_score = sum(adjusted_scores[k] * normalized_weights[k] for k in scores.keys())

#     # 品種特性加成
#     breed_bonus = calculate_breed_bonus(breed_info, user_prefs)
    
#     # 整合最終分數,保持在0-1範圍內
#     return min(1.0, max(0.0, (final_score * 0.85) + (breed_bonus * 0.15)))


def calculate_compatibility_score(scores: dict, user_prefs: UserPreferences, breed_info: dict) -> float:
    """
    計算品種與使用者的整體相容性分數
    
    這是推薦系統的核心評分函數,負責:
    1. 智能整合各面向評分
    2. 動態調整評分權重
    3. 處理關鍵條件的優先級
    4. 產生最終的匹配分數
    
    評分策略:
    - 基礎分數:由各項指標的加權平均獲得
    - 動態權重:根據用戶情況動態調整各項權重
    - 關鍵條件:某些條件不滿足會顯著降低總分
    - 加成系統:特殊匹配會提供額外加分
    
    Parameters:
    -----------
    scores: 包含各項評分的字典
    user_prefs: 使用者偏好設定
    breed_info: 品種特性信息
    
    Returns:
    --------
    float: 60.0-95.0 之間的最終匹配分數
    """
    def calculate_dynamic_weights() -> dict:
        """計算動態權重分配"""
        # 基礎權重設定
        weights = {
            'space': 0.20,
            'exercise': 0.20,
            'experience': 0.15,
            'grooming': 0.15,
            'health': 0.15,
            'noise': 0.15
        }
        
        # 公寓住戶權重調整
        if user_prefs.living_space == "apartment":
            weights['space'] *= 1.3
            weights['noise'] *= 1.3
            weights['exercise'] *= 0.8
        
        # 有幼童時的權重調整
        if user_prefs.has_children and user_prefs.children_age == 'toddler':
            weights['experience'] *= 1.3
            weights['noise'] *= 1.2
            weights['health'] *= 1.2
        
        # 新手飼主的權重調整
        if user_prefs.experience_level == 'beginner':
            weights['experience'] *= 1.4
            weights['health'] *= 1.2
            weights['grooming'] *= 1.2
        
        # 健康敏感度的權重調整
        if user_prefs.health_sensitivity == 'high':
            weights['health'] *= 1.3
        
        # 運動時間極端情況的權重調整
        if abs(user_prefs.exercise_time - 120) > 60:
            weights['exercise'] *= 1.3
        
        # 正規化權重
        total = sum(weights.values())
        return {k: v/total for k, v in weights.items()}
    
    def calculate_critical_factors() -> float:
        """評估關鍵因素的影響"""
        critical_score = 1.0
        
        # 空間關鍵條件
        if user_prefs.living_space == "apartment":
            if breed_info['Size'] == 'Giant':
                critical_score *= 0.7
            elif breed_info['Size'] == 'Large':
                critical_score *= 0.8
        
        # 運動需求關鍵條件
        exercise_needs = breed_info.get('Exercise Needs', 'MODERATE').upper()
        if exercise_needs == 'VERY HIGH' and user_prefs.exercise_time < 60:
            critical_score *= 0.75
        elif exercise_needs == 'HIGH' and user_prefs.exercise_time < 45:
            critical_score *= 0.8
        
        # 新手飼主關鍵條件
        if user_prefs.experience_level == 'beginner':
            if 'aggressive' in breed_info.get('Temperament', '').lower():
                critical_score *= 0.7
            elif 'dominant' in breed_info.get('Temperament', '').lower():
                critical_score *= 0.8
        
        # 噪音關鍵條件
        if user_prefs.living_space == "apartment" and \
           breed_info.get('Noise Level', 'MODERATE').upper() == 'HIGH' and \
           user_prefs.noise_tolerance == 'low':
            critical_score *= 0.7
        
        return critical_score
    
    def calculate_bonus_factors() -> float:
        """計算額外加分因素"""
        bonus = 1.0
        temperament = breed_info.get('Temperament', '').lower()
        
        # 完美匹配加分
        perfect_matches = 0
        for score in scores.values():
            if score > 0.9:
                perfect_matches += 1
        
        if perfect_matches >= 3:
            bonus += 0.05
        
        # 特殊匹配加分
        if user_prefs.has_children and 'good with children' in temperament:
            bonus += 0.03
        
        if user_prefs.living_space == "apartment" and 'adaptable' in temperament:
            bonus += 0.03
        
        if user_prefs.experience_level == 'beginner' and 'easy to train' in temperament:
            bonus += 0.03
        
        return min(1.15, bonus)
    
    # 計算動態權重
    weights = calculate_dynamic_weights()
    
    # 計算基礎加權分數
    base_score = sum(scores[k] * weights[k] for k in scores.keys())
    
    # 應用關鍵因素
    critical_factor = calculate_critical_factors()
    
    # 計算加分
    bonus_factor = calculate_bonus_factors()
    
    # 計算最終原始分數
    raw_score = base_score * critical_factor * bonus_factor
    
    # 轉換為最終分數(60-95範圍)
    final_score = 60 + (raw_score * 35)
    
    # 確保分數在合理範圍內並保留兩位小數
    return round(max(60.0, min(95.0, final_score)), 2)
    

# def amplify_score_extreme(score: float) -> float:
#     """
#     改進的分數轉換函數
#     提供更大的分數範圍和更明顯的差異
    
#     轉換邏輯:
#     - 極差匹配 (0.0-0.3) -> 60-68%
#     - 較差匹配 (0.3-0.5) -> 68-75%
#     - 中等匹配 (0.5-0.7) -> 75-85%
#     - 良好匹配 (0.7-0.85) -> 85-92%
#     - 優秀匹配 (0.85-1.0) -> 92-95%
#     """
#     if score < 0.3:
#         # 極差匹配:快速線性增長
#         return 0.60 + (score / 0.3) * 0.08
#     elif score < 0.5:
#         # 較差匹配:緩慢增長
#         position = (score - 0.3) / 0.2
#         return 0.68 + position * 0.07
#     elif score < 0.7:
#         # 中等匹配:穩定線性增長
#         position = (score - 0.5) / 0.2
#         return 0.75 + position * 0.10
#     elif score < 0.85:
#         # 良好匹配:加速增長
#         position = (score - 0.7) / 0.15
#         return 0.85 + position * 0.07
#     else:
#         # 優秀匹配:最後衝刺
#         position = (score - 0.85) / 0.15
#         return 0.92 + position * 0.03


def amplify_score_extreme(score: float) -> float:
    """
    將原始相容性分數(0-1)轉換為最終評分(60-95)
    
    這個函數負責:
    1. 將內部計算的原始分數轉換為更有意義的最終分數
    2. 確保分數分布更自然且有區別性
    3. 突出極佳和極差的匹配
    4. 避免分數過度集中在中間區域
    
    轉換策略:
    - 極佳匹配(0.85-1.0):轉換為 90-95 分
    - 優良匹配(0.70-0.85):轉換為 85-90 分
    - 良好匹配(0.55-0.70):轉換為 75-85 分
    - 一般匹配(0.40-0.55):轉換為 70-75 分
    - 勉強匹配(0.25-0.40):轉換為 65-70 分
    - 不推薦匹配(0-0.25):轉換為 60-65 分
    
    Parameters:
    -----------
    score: 原始相容性分數(0.0-1.0)
    
    Returns:
    --------
    float: 轉換後的最終分數(60.0-95.0)
    """
    # 使用分段函數進行更自然的轉換
    if score >= 0.85:
        # 極佳匹配:90-95分
        position = (score - 0.85) / 0.15
        return 90.0 + (position * 5.0)
    elif score >= 0.70:
        # 優良匹配:85-90分
        position = (score - 0.70) / 0.15
        return 85.0 + (position * 5.0)
    elif score >= 0.55:
        # 良好匹配:75-85分
        position = (score - 0.55) / 0.15
        return 75.0 + (position * 10.0)
    elif score >= 0.40:
        # 一般匹配:70-75分
        position = (score - 0.40) / 0.15
        return 70.0 + (position * 5.0)
    elif score >= 0.25:
        # 勉強匹配:65-70分
        position = (score - 0.25) / 0.15
        return 65.0 + (position * 5.0)
    else:
        # 不推薦匹配:60-65分
        position = score / 0.25
        return 60.0 + (position * 5.0)